_C_ License Applicability. Except to the extent portions of this file are _C_ made subject to an alternative license as permitted in the SGI Free _C_ Software License B, Version 1.1 (the "License"), the contents of this _C_ file are subject only to the provisions of the License. You may not use _C_ this file except in compliance with the License. You may obtain a copy _C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 _C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: _C_ _C_ http://oss.sgi.com/projects/FreeB _C_ _C_ Note that, as provided in the License, the Software is distributed on an _C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS _C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND _C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A _C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. _C_ _C_ Original Code. The Original Code is: OpenGL Sample Implementation, _C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, _C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. _C_ Copyright in any portions created by third parties is as indicated _C_ elsewhere herein. All Rights Reserved. _C_ _C_ Additional Notice Provisions: The application programming interfaces _C_ established by SGI in conjunction with the Original Code are The _C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released _C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version _C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X _C_ Window System(R) (Version 1.3), released October 19, 1998. This software _C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation _C_ published by SGI, but has not been independently verified as being _C_ compliant with the OpenGL(R) version 1.2.1 Specification. _C_ _C_ The first character in this file must be an '_'! _C_ Anything on a line after _C_ is ignored _define(_filters,tbl|eqn)_C_ _C_ eqn is automatically replaced with neqn for nroff _header(TexImage1D,specify a one-dimensional texture image) _names(TexImage1D) .EQ delim $$ .EN .SH PARAMETERS _phead(_param1) Specifies the target texture. Must be _const(TEXTURE_1D) or _const(PROXY_TEXTURE_1D). _phead(_param2) Specifies the level-of-detail number. Level 0 is the base image level. Level \f2n\fP is the \f2n\fPth mipmap reduction image. _phead(_param3) Specifies the number of color components in the texture. Must be 1, 2, 3, or 4, or one of the following symbolic constants: _const(ALPHA), _const(ALPHA4), _const(ALPHA8), _const(ALPHA12), _const(ALPHA16), _const(LUMINANCE), _const(LUMINANCE4), _const(LUMINANCE8), _const(LUMINANCE12), _const(LUMINANCE16), _const(LUMINANCE_ALPHA), _const(LUMINANCE4_ALPHA4), _const(LUMINANCE6_ALPHA2), _const(LUMINANCE8_ALPHA8), _const(LUMINANCE12_ALPHA4), _const(LUMINANCE12_ALPHA12), _const(LUMINANCE16_ALPHA16), _const(INTENSITY), _const(INTENSITY4), _const(INTENSITY8), _const(INTENSITY12), _const(INTENSITY16), _const(RGB), _const(R3_G3_B2), _const(RGB4), _const(RGB5), _const(RGB8), _const(RGB10), _const(RGB12), _const(RGB16), _const(RGBA), _const(RGBA2), _const(RGBA4), _const(RGB5_A1), _const(RGBA8), _const(RGB10_A2), _const(RGBA12), or _const(RGBA16). _phead(_param4) Specifies the width of the texture image. Must be $2 sup n + 2 ( _eqnparam5 )$ for some integer $n$. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. _phead(_param5) Specifies the width of the border. Must be either 0 or 1. _phead(_param6) Specifies the format of the pixel data. The following symbolic values are accepted: _const(COLOR_INDEX), _const(RED), _const(GREEN), _const(BLUE), _const(ALPHA), _const(RGB), _const(BGR), _const(RGBA), _const(BGRA), _C_ _const(ABGR_EXT), _const(LUMINANCE), and _const(LUMINANCE_ALPHA). _phead(_param7) Specifies the data type of the pixel data. The following symbolic values are accepted: _const(UNSIGNED_BYTE), _const(BYTE), _const(BITMAP), _const(UNSIGNED_SHORT), _const(SHORT), _const(UNSIGNED_INT), _const(INT), _const(FLOAT), _const(UNSIGNED_BYTE_3_3_2), _const(UNSIGNED_BYTE_2_3_3_REV), _const(UNSIGNED_SHORT_5_6_5), _const(UNSIGNED_SHORT_5_6_5_REV), _const(UNSIGNED_SHORT_4_4_4_4), _const(UNSIGNED_SHORT_4_4_4_4_REV), _const(UNSIGNED_SHORT_5_5_5_1), _const(UNSIGNED_SHORT_1_5_5_5_REV), _const(UNSIGNED_INT_8_8_8_8), _const(UNSIGNED_INT_8_8_8_8_REV), _const(UNSIGNED_INT_10_10_10_2), and _const(UNSIGNED_INT_2_10_10_10_REV). _phead(_param8) Specifies a pointer to the image data in memory. .SH DESCRIPTION Texturing maps a portion of a specified texture image onto each graphical primitive for which texturing is enabled. To enable and disable one-dimensional texturing, call _cmnd(Enable) and _cmnd(Disable) with argument _const(TEXTURE_1D). .P Texture images are defined with _cmnd. The arguments describe the parameters of the texture image, such as width, width of the border, level-of-detail number (see _cmnd(TexParameter)), and the internal resolution and format used to store the image. The last three arguments describe how the image is represented in memory; they are identical to the pixel formats used for _cmnd(DrawPixels). .P If _param1 is _const(PROXY_TEXTURE_1D), no data is read from _param8, but all of the texture image state is recalculated, checked for consistency, and checked against the implementation's capabilities. If the implementation cannot handle a texture of the requested texture size, it sets all of the image state to 0, but does not generate an error (see _cmnd(GetError)). To query for an entire mipmap array, use an image array level greater than or equal to 1. .P If _param1 is _const(TEXTURE_1D), data is read from _param8 as a sequence of signed or unsigned bytes, shorts, or longs, or single-precision floating-point values, depending on _param7. These values are grouped into sets of one, two, three, or four values, depending on _param6, to form elements. If _param7 is _const(BITMAP), the data is considered as a string of unsigned bytes (and _param6 must be _const(COLOR_INDEX)). Each data byte is treated as eight 1-bit elements, with bit ordering determined by _const(UNPACK_LSB_FIRST) (see _cmnd(PixelStore)). .P The first element corresponds to the left end of the texture array. Subsequent elements progress left-to-right through the remaining texels in the texture array. The final element corresponds to the right end of the texture array. .P _param6 determines the composition of each element in _param8. It can assume one of eleven symbolic values: .TP 10 _const(COLOR_INDEX) Each element is a single value, a color index. The GL converts it to fixed point (with an unspecified number of zero bits to the right of the binary point), shifted left or right depending on the value and sign of _const(INDEX_SHIFT), and added to _const(INDEX_OFFSET) (see _cmnd(PixelTransfer)). The resulting index is converted to a set of color components using the _const(PIXEL_MAP_I_TO_R), _const(PIXEL_MAP_I_TO_G), _const(PIXEL_MAP_I_TO_B), and _const(PIXEL_MAP_I_TO_A) tables, and clamped to the range [0,1]. .TP _const(RED) Each element is a single red component. The GL converts it to floating point and assembles it into an RGBA element by attaching 0 for green and blue, and 1 for alpha. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS). and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(GREEN) Each element is a single green component. The GL converts it to floating point and assembles it into an RGBA element by attaching 0 for red and blue, and 1 for alpha. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(BLUE) Each element is a single blue component. The GL converts it to floating point and assembles it into an RGBA element by attaching 0 for red and green, and 1 for alpha. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(ALPHA) Each element is a single alpha component. The GL converts it to floating point and assembles it into an RGBA element by attaching 0 for red, green, and blue. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(RGB) .TP _const(BGR) Each element is an RGB triple. The GL converts it to floating point and assembles it into an RGBA element by attaching 1 for alpha. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(RGBA) .TP _const(BGRA) _C_ .TP _C_ _const(ABGR_EXT) Each element contains all four components. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(LUMINANCE) Each element is a single luminance value. The GL converts it to floating point, then assembles it into an RGBA element by replicating the luminance value three times for red, green, and blue and attaching 1 for alpha. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .TP _const(LUMINANCE_ALPHA) Each element is a luminance/alpha pair. The GL converts it to floating point, then assembles it into an RGBA element by replicating the luminance value three times for red, green, and blue. Each component is then multiplied by the signed scale factor _const(c_SCALE), added to the signed bias _const(c_BIAS), and clamped to the range [0,1] (see _cmnd(PixelTransfer)). .P If an application wants to store the texture at a certain resolution or in a certain format, it can request the resolution and format with _param3. The GL will choose an internal representation that closely approximates that requested by _param3, but it may not match exactly. (The representations specified by _const(LUMINANCE), _const(LUMINANCE_ALPHA), _const(RGB), and _const(RGBA) must match exactly. The numeric values 1, 2, 3, and 4 may also be used to specify the preceding representations.) .P Use the _const(PROXY_TEXTURE_1D) target to try out a resolution and format. The implementation will update and recompute its best match for the requested storage resolution and format. To query this state, call _cmnd(GetTexLevelParameter). If the texture cannot be accommodated, texture state is set to 0. .P A one-component texture image uses only the red component of the RGBA color from _param8. A two-component image uses the R and A values. A three-component image uses the R, G, and B values. A four-component image uses all of the RGBA components. .SH NOTES Texturing has no effect in color index mode. .P If the _arbstring(imaging) extension is supported, RGBA elements may also be processed by the imaging pipeline. The following stages may be applied to an RGBA color before color component clamping to the range [0,\ 1]: .TP 3 1. Color component replacement by the color table specified for _const(COLOR_TABLE), if enabled. See _cmnd(ColorTable). .TP 2. One-dimensional convolution filtering, if enabled. See _cmnd(ConvolutionFilter1D). .IP If a convolution filter changes the __width of the texture (by processing with a _const(CONVOLUTION_BORDER_MODE) of _const(REDUCE), for example), the _param4 must $2 sup n + 2 ( _eqnparam5 )$, for some integer $n$, after filtering. .TP 3. RGBA components may be multiplied by _const(POST_CONVOLUTION_c_SCALE), and added to _const(POST_CONVOLUTION_c_BIAS), if enabled. See _cmnd(PixelTransfer). .TP 4. Color component replacement by the color table specified for _const(POST_CONVOLUTION_COLOR_TABLE), if enabled. See _cmnd(ColorTable). .TP 5. Transformation by the color matrix. See _cmnd(MatrixMode). .TP 6. RGBA components may be multiplied by _const(POST_COLOR_MATRIX_c_SCALE), and added to _const(POST_COLOR_MATRIX_c_BIAS), if enabled. See _cmnd(PixelTransfer). .TP 7. Color component replacement by the color table specified for _const(POST_COLOR_MATRIX_COLOR_TABLE), if enabled. See _cmnd(ColorTable). .P The texture image can be represented by the same data formats as the pixels in a _cmnd(DrawPixels) command, except that _const(STENCIL_INDEX) and _const(DEPTH_COMPONENT) cannot be used. _cmnd(PixelStore) and _cmnd(PixelTransfer) modes affect texture images in exactly the way they affect _cmnd(DrawPixels). .P _C_ _const(ABGR_EXT) is _C_ part of the _extname(EXT_abgr) extension, not part of _C_ the core GL command set. If _extstring(EXT_abgr) is included _C_ in the string returned by _cmnd(GetString), when called with _C_ argument _const(EXTENSIONS), extension _extname(EXT_abgr) is _C_ supported by the connection. _C_ .P _const(PROXY_TEXTURE_1D) may be used only if the GL version is 1.1 or greater. .P Internal formats other than 1, 2, 3, or 4 may be used only if the GL version is 1.1 or greater. .P In GL version 1.1 or greater, _param8 may be a null pointer. In this case texture memory is allocated to accommodate a texture of width _param4. You can then download subtextures to initialize the texture memory. The image is undefined if the program tries to apply an uninitialized portion of the texture image to a primitive. .P Formats _const(BGR), and _const(BGRA) and types _const(UNSIGNED_BYTE_3_3_2), _const(UNSIGNED_BYTE_2_3_3_REV), _const(UNSIGNED_SHORT_5_6_5), _const(UNSIGNED_SHORT_5_6_5_REV), _const(UNSIGNED_SHORT_4_4_4_4), _const(UNSIGNED_SHORT_4_4_4_4_REV), _const(UNSIGNED_SHORT_5_5_5_1), _const(UNSIGNED_SHORT_1_5_5_5_REV), _const(UNSIGNED_INT_8_8_8_8), _const(UNSIGNED_INT_8_8_8_8_REV), _const(UNSIGNED_INT_10_10_10_2), and _const(UNSIGNED_INT_2_10_10_10_REV) are available only if the GL version is 1.2 or greater. .P When the _arbstring(multitexture) extension is supported, _cmnd specifies the one-dimensional texture for the current texture unit, specified with _cmnd(ActiveTextureARB). .SH ERRORS _const(INVALID_ENUM) is generated if _param1 is not _const(TEXTURE_1D) or _const(PROXY_TEXTURE_1D). .P _const(INVALID_ENUM) is generated if _param6 is not an accepted format constant. Format constants other than _const(STENCIL_INDEX) and _const(DEPTH_COMPONENT) are accepted. .P _const(INVALID_ENUM) is generated if _param7 is not a type constant. .P _const(INVALID_ENUM) is generated if _param7 is _const(BITMAP) and _param6 is not _const(COLOR_INDEX). .P _const(INVALID_VALUE) is generated if _param2 is less than 0. .P _const(INVALID_VALUE) may be generated if _param2 is greater than $log sub 2$\f2max\fP, where \f2max\fP is the returned value of _const(MAX_TEXTURE_SIZE). .P _const(INVALID_VALUE) is generated if _param3 is not 1, 2, 3, 4, or one of the accepted resolution and format symbolic constants. .P _const(INVALID_VALUE) is generated if _param4 is less than 0 or greater than 2 + _const(MAX_TEXTURE_SIZE), or if it cannot be represented as $2 sup n ~+~ 2(_eqnparam5)$ for some integer value of \f2n\fP. .P _const(INVALID_VALUE) is generated if _param5 is not 0 or 1. .P _const(INVALID_OPERATION) is generated if _cmnd is executed between the execution of _cmnd(Begin) and the corresponding execution of _cmnd(End). .P _const(INVALID_OPERATION) is generated if _param7 is one of _const(UNSIGNED_BYTE_3_3_2), _const(UNSIGNED_BYTE_2_3_3_REV), _const(UNSIGNED_SHORT_5_6_5), or _const(UNSIGNED_SHORT_5_6_5_REV) and _param6 is not _const(RGB). .P _const(INVALID_OPERATION) is generated if _param7 is one of _const(UNSIGNED_SHORT_4_4_4_4), _const(UNSIGNED_SHORT_4_4_4_4_REV), _const(UNSIGNED_SHORT_5_5_5_1), _const(UNSIGNED_SHORT_1_5_5_5_REV), _const(UNSIGNED_INT_8_8_8_8), _const(UNSIGNED_INT_8_8_8_8_REV), _const(UNSIGNED_INT_10_10_10_2), or _const(UNSIGNED_INT_2_10_10_10_REV) and _param6 is neither _const(RGBA) nor _const(BGRA). .SH ASSOCIATED GETS _cmnd(GetTexImage) .br _cmnd(IsEnabled) with argument _const(TEXTURE_1D) .SH SEE ALSO _cmnd(ActiveTextureARB), _cmnd(ColorTable), _cmnd(ConvolutionFilter1D), _cmnd(CopyPixels), _cmnd(CopyTexImage1D), _cmnd(CopyTexImage2D), _cmnd(CopyTexSubImage1D), _cmnd(CopyTexSubImage2D), _cmnd(CopyTexSubImage3D), _cmnd(DrawPixels), _cmnd(MatrixMode), _cmnd(PixelStore), _cmnd(PixelTransfer), _cmnd(TexEnv), _cmnd(TexGen), _cmnd(TexImage2D), _cmnd(TexImage3D), _cmnd(TexSubImage1D), _cmnd(TexSubImage2D), _cmnd(TexSubImage3D), _cmnd(TexParameter)