XCOMM $XFree86: xc/programs/Xserver/GL/glx/Imakefile,v 1.11 2004/01/28 18:11:50 alanh Exp $ #if DoLoadableServer # if !BuildModuleInSubdir # define IHaveModules # elif !defined(IHaveModules) # define IHaveSubdirs SUBDIRS = module # endif #endif /* Large PIC tables needed for SPARC builds */ #if defined(sparc) || defined(SparcArchitecture) # define LargePICTable YES PICFLAGS = LargePositionIndependentCFlags #endif #include <Server.tmpl> LinkSourceFile(glcontextmodes.c, $(MESASRCDIR)/src/mesa/drivers/dri/common) LinkSourceFile(glcontextmodes.h, $(MESASRCDIR)/src/mesa/drivers/dri/common) LinkSourceFile(indirect_size.c, $(MESASRCDIR)/src/glx/x11) LinkSourceFile(indirect_size.h, $(MESASRCDIR)/src/glx/x11) SRCS = global.c glxbuf.c glxcmds.c glxcmdsswap.c glxext.c \ glxfb.c glximports.c glxmem.c glxpix.c glxscreens.c \ glxutil.c render2.c render2swap.c renderpix.c \ renderpixswap.c rensize.c rensizetab.c single2.c \ single2swap.c singlepix.c singlepixswap.c \ singlesize.c xfont.c g_disptab.c g_disptab_EXT.c \ g_render.c g_renderswap.c g_single.c g_singleswap.c \ glcontextmodes.c indirect_size.c $(MSRCS) OBJS = global.o glxbuf.o glxcmds.o glxcmdsswap.o glxext.o \ glxfb.o glximports.o glxmem.o glxpix.o glxscreens.o \ glxutil.o render2.o render2swap.o renderpix.o \ renderpixswap.o rensize.o rensizetab.o single2.o \ single2swap.o singlepix.o singlepixswap.o \ singlesize.o xfont.o g_disptab.o g_disptab_EXT.o \ g_render.o g_renderswap.o g_single.o g_singleswap.o \ glcontextmodes.o indirect_size.o $(MOBJS) INCLUDES = -I$(SERVERSRC)/GL/glx -I$(SERVERSRC)/GL/include -I$(SERVERSRC)/include -I$(INCLUDESRC) -I$(MESASRCDIR)/include \ -I$(XINCLUDESRC) -I$(SERVERSRC)/mi \ -I$(EXTINCSRC) -I$(LIBSRC)/GL/include \ -I$(XF86SRC) #if defined(DarwinArchitecture) && ((OSMajorVersion == 6 && OSMinorVersion < 3) || OSMajorVersion < 6) NO_EXT_DEFS = -DMISSING_GL_EXTS #endif #if defined(Win32Architecture) # undef __stdcall APIENTRY_DEFS = -DAPIENTRY=__stdcall #endif XCOMM If you add "-DDEBUG" in DEFINES, then make sure you also XCOMM add DEBUG to the define in ../mesa/src/X/xf86glx.c DEFINES = $(GLX_DEFINES) $(NO_EXT_DEFS) $(APIENTRY_DEFS) #ifdef IHaveModules ModuleObjectRule() LibraryModuleTarget(glx,$(OBJS)) #else NormalLibraryObjectRule() NormalLibraryTarget(glx,$(OBJS)) #if defined(GlxUseWindows) && GlxUseWindows clean:: RemoveFiles($(foreach obj,$(OBJS), stdcall/$(obj))) includes:: MakeDir(stdcall) SpecialObjectRule(stdcall/%.o,%.c,-DUSE_OPENGL32 -o $@) NormalLibraryTarget(glx_stdcall,$(foreach obj,$(OBJS), stdcall/$(obj))) #endif #endif SubdirLibraryRule($(OBJS)) LintLibraryTarget(glx,$(SRCS)) NormalLintTarget($(SRCS)) DependTarget() #ifdef IHaveSubdirs MakeSubdirs($(SUBDIRS)) DependSubdirs($(SUBDIRS)) #endif #ifdef LinkDirectory LinkSourceFile(global.c,LinkDirectory) LinkSourceFile(glxbuf.c,LinkDirectory) LinkSourceFile(glxcmds.c,LinkDirectory) LinkSourceFile(glxcmdsswap.c,LinkDirectory) LinkSourceFile(glxext.c,LinkDirectory) LinkSourceFile(glxfb.c,LinkDirectory) LinkSourceFile(glximports.c,LinkDirectory) LinkSourceFile(glxmem.c,LinkDirectory) LinkSourceFile(glxpix.c,LinkDirectory) LinkSourceFile(glxscreens.c,LinkDirectory) LinkSourceFile(glxutil.c,LinkDirectory) LinkSourceFile(render2.c,LinkDirectory) LinkSourceFile(render2swap.c,LinkDirectory) LinkSourceFile(renderpix.c,LinkDirectory) LinkSourceFile(renderpixswap.c,LinkDirectory) LinkSourceFile(rensize.c,LinkDirectory) LinkSourceFile(rensizetab.c,LinkDirectory) LinkSourceFile(single2.c,LinkDirectory) LinkSourceFile(single2swap.c,LinkDirectory) LinkSourceFile(singlepix.c,LinkDirectory) LinkSourceFile(singlepixswap.c,LinkDirectory) LinkSourceFile(singlesize.c,LinkDirectory) LinkSourceFile(xfont.c,LinkDirectory) LinkSourceFile(g_disptab.c,LinkDirectory) LinkSourceFile(g_disptab_EXT.c,LinkDirectory) LinkSourceFile(g_render.c,LinkDirectory) LinkSourceFile(g_renderswap.c,LinkDirectory) LinkSourceFile(g_single.c,LinkDirectory) LinkSourceFile(g_singleswap.c,LinkDirectory) #endif