/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include "glxserver.h" #include "glxext.h" #include "g_disptab.h" #include "g_disptab_EXT.h" #include "unpack.h" #include "impsize.h" #include "singlesize.h" int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); glNewList( *(GLuint *)(pc + 0), *(GLenum *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; } int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } glEndList( ); return Success; } int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); glDeleteLists( *(GLuint *)(pc + 0), *(GLsizei *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; } int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) { GLuint retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); retval = glGenLists( *(GLsizei *)(pc + 0) ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; } int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_FLOAT(pc + 4); glPixelStoref( *(GLenum *)(pc + 0), *(GLfloat *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; } int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); glPixelStorei( *(GLenum *)(pc + 0), *(GLint *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; } int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLboolean answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); pname = *(GLenum *)(pc + 0); compsize = __glGetBooleanv_size(pname); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); glGetBooleanv( *(GLenum *)(pc + 0), (GLboolean *) answer ); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_BYTE(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(compsize); } return Success; } int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLdouble answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); pname = *(GLenum *)(pc + 0); compsize = __glGetDoublev_size(pname); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); __glXClearErrorOccured(); glGetDoublev( *(GLenum *)(pc + 0), (GLdouble *) answer ); __GLX_SWAP_DOUBLE_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_DOUBLE(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*8); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_DOUBLE_ARRAY(compsize); } return Success; } int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) { GLenum retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } retval = glGetError( ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; } int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); pname = *(GLenum *)(pc + 0); compsize = __glGetFloatv_size(pname); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetFloatv( *(GLenum *)(pc + 0), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); pname = *(GLenum *)(pc + 0); compsize = __glGetIntegerv_size(pname); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetIntegerv( *(GLenum *)(pc + 0), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetLightfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetLightfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetLightiv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetLightiv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) { GLenum target; GLenum query; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLdouble answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); target = *(GLenum *)(pc + 0); query = *(GLenum *)(pc + 4); compsize = __glGetMapdv_size(target,query); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); __glXClearErrorOccured(); glGetMapdv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLdouble *) answer ); __GLX_SWAP_DOUBLE_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_DOUBLE(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*8); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_DOUBLE_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) { GLenum target; GLenum query; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); target = *(GLenum *)(pc + 0); query = *(GLenum *)(pc + 4); compsize = __glGetMapfv_size(target,query); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMapfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) { GLenum target; GLenum query; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); target = *(GLenum *)(pc + 0); query = *(GLenum *)(pc + 4); compsize = __glGetMapiv_size(target,query); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMapiv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetMaterialfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMaterialfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetMaterialiv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMaterialiv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) { GLenum map; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); map = *(GLenum *)(pc + 0); compsize = __glGetPixelMapfv_size(map); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetPixelMapfv( *(GLenum *)(pc + 0), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) { GLenum map; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLuint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); map = *(GLenum *)(pc + 0); compsize = __glGetPixelMapuiv_size(map); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetPixelMapuiv( *(GLenum *)(pc + 0), (GLuint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) { GLenum map; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLushort answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); map = *(GLenum *)(pc + 0); compsize = __glGetPixelMapusv_size(map); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*2,2); __glXClearErrorOccured(); glGetPixelMapusv( *(GLenum *)(pc + 0), (GLushort *) answer ); __GLX_SWAP_SHORT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_SHORT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*2); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_SHORT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexEnvfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexEnvfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexEnviv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexEnviv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLdouble answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexGendv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); __glXClearErrorOccured(); glGetTexGendv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLdouble *) answer ); __GLX_SWAP_DOUBLE_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_DOUBLE(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*8); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_DOUBLE_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexGenfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexGenfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexGeniv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexGeniv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexParameterfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetTexParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexParameteriv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 8); pname = *(GLenum *)(pc + 8); compsize = __glGetTexLevelParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexLevelParameterfv( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLenum *)(pc + 8), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 8); pname = *(GLenum *)(pc + 8); compsize = __glGetTexLevelParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_SWAP_INT(pc + 4); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetTexLevelParameteriv( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLenum *)(pc + 8), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) { GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); retval = glIsEnabled( *(GLenum *)(pc + 0) ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; } int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) { GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); retval = glIsList( *(GLuint *)(pc + 0) ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; } int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) { GLsizei n; GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLboolean answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_SWAP_INT_ARRAY(pc + 4, n); __GLX_GET_ANSWER_BUFFER(answer,cl,n,1); retval = glAreTexturesResident( *(GLsizei *)(pc + 0), (GLuint *)(pc + 4), (GLboolean *) answer ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(n); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(n); return Success; } int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) { GLsizei n; __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_SWAP_INT_ARRAY(pc + 4, n); glDeleteTextures( *(GLsizei *)(pc + 0), (GLuint *)(pc + 4) ); return Success; } int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) { GLsizei n; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLuint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4); glGenTextures( *(GLsizei *)(pc + 0), (GLuint *) answer ); __GLX_SWAP_INT_ARRAY(answer, n); __GLX_BEGIN_REPLY(n*4); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(n); return Success; } int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) { GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 0); retval = glIsTexture( *(GLuint *)(pc + 0) ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; } int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetColorTableParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetColorTableParameterfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetColorTableParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetColorTableParameteriv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetConvolutionParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetConvolutionParameterfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetConvolutionParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetConvolutionParameteriv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetHistogramParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetHistogramParameterfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetHistogramParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetHistogramParameteriv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLfloat answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetMinmaxParameterfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMinmaxParameterfv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLfloat *) answer ); __GLX_SWAP_FLOAT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_FLOAT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_FLOAT_ARRAY(compsize); } return Success; } int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc + 4); pname = *(GLenum *)(pc + 4); compsize = __glGetMinmaxParameteriv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_INT(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); __glXClearErrorOccured(); glGetMinmaxParameteriv( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), (GLint *) answer ); __GLX_SWAP_INT_ARRAY(answer, compsize); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(1); __GLX_SWAP_REPLY_SIZE(); __GLX_PUT_INT(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize*4); __GLX_SWAP_REPLY_HEADER(); __GLX_PUT_SIZE(compsize); __GLX_SWAP_REPLY_SIZE(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(compsize); } return Success; } int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { GLsizei n; GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLboolean answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXVendorPrivateReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_VENDPRIV_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_SWAP_INT_ARRAY(pc + 4, n); __GLX_GET_ANSWER_BUFFER(answer,cl,n,1); retval = glAreTexturesResidentEXT( *(GLsizei *)(pc + 0), (GLuint *)(pc + 4), (GLboolean *) answer ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(n); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(n); return Success; } int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) { GLsizei n; __GLXcontext *cx; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXVendorPrivateReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_VENDPRIV_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_SWAP_INT_ARRAY(pc + 4, n); glDeleteTexturesEXT( *(GLsizei *)(pc + 0), (GLuint *)(pc + 4) ); return Success; } int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) { GLsizei n; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLuint answerBuffer[200]; char *answer; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&((xGLXVendorPrivateReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_VENDPRIV_HDR_SIZE; __GLX_SWAP_INT(pc + 0); n = *(GLsizei *)(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4); glGenTexturesEXT( *(GLsizei *)(pc + 0), (GLuint *) answer ); __GLX_SWAP_INT_ARRAY(answer, n); __GLX_BEGIN_REPLY(n*4); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); __GLX_SEND_INT_ARRAY(n); return Success; } int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) { GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&((xGLXVendorPrivateReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_VENDPRIV_HDR_SIZE; __GLX_SWAP_INT(pc + 0); retval = glIsTextureEXT( *(GLuint *)(pc + 0) ); __GLX_PUT_RETVAL(retval); __GLX_SWAP_REPLY_RETVAL(); __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); return Success; }