#if DoLoadableServer #if !BuildModuleInSubdir #define IHaveModules #elif !defined(IHaveModules) #define IHaveSubdirs SUBDIRS = module #endif #endif #if !defined(IHaveModules) || !BuildModuleInSubdir #define IHaveSubdirs SUBDIRS = library #endif #include #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaSlangBuildDir /**/ #if !defined(IHaveModules) || !BuildModuleInSubdir #include "../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc" #else #include "../../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc" #endif SRCS = $(MESA_SLANG_SRCS) OBJS = $(MESA_SLANG_OBJS) INCLUDES = -I$(MESASRCDIR)/src/mesa \ -I$(MESASRCDIR)/src/mesa/shader \ -I$(MESASRCDIR)/src/mesa/shader/grammar \ -I$(MESASRCDIR)/src/mesa/main \ -I$(MESASRCDIR)/src/mesa/glapi \ -I$(MESASRCDIR)/include \ -I$(SERVERSRC)/include -I$(XINCLUDESRC) \ -I$(SERVERSRC)/GL/include -I$(SERVERSRC)/GL/glx \ -I$(LIBSRC)/GL/include \ -I$(XF86SRC) -I$(INCLUDESRC) DEFINES = $(GLX_DEFINES) /*-DUSE_X86_ASM*/ /*-DUSE_SPARC_ASM*/ #ifdef IHaveModules ModuleObjectRule() #else NormalLibraryObjectRule() #endif SubdirLibraryRule($(OBJS)) LintLibraryTarget(dri,$(SRCS)) NormalLintTarget($(SRCS)) DependTarget() #ifdef IHaveSubdirs MakeSubdirs($(SUBDIRS)) DependSubdirs($(SUBDIRS)) #endif