#include LinkSourceFile(compsize.c,$(MESASRCDIR)/src/glx/x11) SRCS = compsize.c indirect.c glwrap.c OBJS = compsize.o indirect.o glwrap.o INCLUDES = -I. \ -I$(INCLUDESRC) \ -I$(XINCLUDESRC) \ -I$(EXTINCSRC) \ -I$(SERVERSRC)/include \ -I$(SERVERSRC)/render \ -I$(SERVERSRC)/hw/xwin \ -I$(SERVERSRC)/GL/include \ -I$(SERVERSRC)/GL/glx \ -I$(LIBSRC)/GL/glx \ -I$(LIBSRC)/GL/include \ -I$(MESASRCDIR)/include \ -I$(MESASRCDIR)/src \ -I$(MESASRCDIR)/src/mesa/glapi \ $(GL_INCLUDES) #if defined(GlxUseWindows) && GlxUseWindows CYGWIN_GL_DEFINES = -DUSE_OPENGL32 #endif #if defined(Win32Architecture) # undef __stdcall APIENTRY_DEFS = -DAPIENTRY=__stdcall #endif DEFINES = $(GLX_DEFINES) $(CYGWIN_GL_DEFINES) $(APIENTRY_DEFS) NormalLibraryTarget(GLcore,$(OBJS)) NormalLibraryObjectRule() DependTarget()