00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 ** 00034 */ 00035 00036 #ifndef _GLXVISUALS_H 00037 #define _GLXVISUALS_H 00038 00039 #include <GL/glxint.h> 00040 00042 typedef struct { 00043 int x_visual_depth; 00044 int x_visual_class; 00045 } dmxGlxVisualPrivate; 00046 00047 __GLXvisualConfig *GetGLXVisualConfigs(Display *dpy, 00048 int screen, 00049 int *nconfigs); 00050 00051 __GLXFBConfig *GetGLXFBConfigs(Display *dpy, 00052 int glxMajorOpcode, 00053 int *nconfigs); 00054 00055 __GLXvisualConfig *GetGLXVisualConfigsFromFBConfigs(__GLXFBConfig *fbconfigs, 00056 int nfbconfigs, 00057 XVisualInfo *visuals, 00058 int nvisuals, 00059 __GLXvisualConfig 00060 *glxConfigs, 00061 int nGlxConfigs, 00062 int *nconfigs); 00063 00064 #endif