/**************************************************************************/ /* */ /* Copyright (c) 2001, 2011 NoMachine (http://www.nomachine.com) */ /* Copyright (c) 2008-2014 Oleksandr Shneyder */ /* Copyright (c) 2011-2016 Mike Gabriel */ /* Copyright (c) 2014-2016 Mihai Moldovan */ /* Copyright (c) 2014-2016 Ulrich Sibiller */ /* Copyright (c) 2015-2016 Qindel Group (http://www.qindel.com) */ /* */ /* NXAGENT, NX protocol compression and NX extensions to this software */ /* are copyright of the aforementioned persons and companies. */ /* */ /* Redistribution and use of the present software is allowed according */ /* to terms specified in the file LICENSE which comes in the source */ /* distribution. */ /* */ /* All rights reserved. */ /* */ /* NOTE: This software has received contributions from various other */ /* contributors, only the core maintainers and supporters are listed as */ /* copyright holders. Please contact us, if you feel you should be listed */ /* as copyright holder, as well. */ /* */ /**************************************************************************/ /* Copyright 1993 by Davor Matic Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Davor Matic makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. */ #include #include #include #include #include #include #include #include #include #include #include #include "screenint.h" #include "input.h" #include "misc.h" #include "scrnintstr.h" #include "servermd.h" #include "windowstr.h" #include "dixstruct.h" #ifdef WATCH #include "unistd.h" #endif #include #include "Agent.h" #include "Display.h" #include "Visual.h" #include "Options.h" #include "Error.h" #include "Init.h" #include "Args.h" #include "Image.h" #define Pixmap XlibPixmap #include "Icons.h" #undef Pixmap #include "Render.h" #include "Font.h" #include "Reconnect.h" #include "Events.h" #include "Dialog.h" #include "Client.h" #include "Splash.h" #include "Screen.h" #include "Handlers.h" #include #include "compext/Compext.h" #include NXAGENT_ICON_NAME #include X2GOAGENT_ICON_NAME /* * Set here the required log level. */ #define PANIC #define WARNING #undef TEST #undef DEBUG #undef WATCH Display *nxagentDisplay = NULL; XVisualInfo *nxagentVisuals = NULL; Bool nxagentTrue24 = False; int nxagentNumVisuals; int nxagentXConnectionNumber; int nxagentIOErrorHandler(Display *display); static Bool nxagentDisplayInfoSaved = False; static Display *nxagentDisplayBackup = NULL; static XlibGC nxagentBitmapGCBackup = NULL; static XVisualInfo *nxagentVisualsRecBackup; static int nxagentNumVisualsRecBackup; static int nxagentNumDefaultColormapsRecBackup; static int *nxagentDepthsRecBackup; static int nxagentNumDepthsRecBackup; static int nxagentDefaultDepthRecBackup; static int nxagentDisplayWidthRecBackup; static int nxagentDisplayHeightRecBackup; static Bool nxagentRenderEnableRecBackup; static Bool *nxagentVisualHasBeenIgnored; static enum { NOTHING = 0, OPENED, GOT_VISUAL_INFO, ALLOC_DEF_COLORMAP, GOT_DEPTH_LIST, GOT_PIXMAP_FORMAT_LIST, EVERYTHING_DONE } reconnectDisplayState; int nxagentDefaultVisualIndex; Colormap *nxagentDefaultColormaps = NULL; int nxagentNumDefaultColormaps; int *nxagentDepths = NULL; int nxagentNumDepths; XPixmapFormatValues *nxagentPixmapFormats = NULL; XPixmapFormatValues *nxagentRemotePixmapFormats = NULL; int nxagentNumPixmapFormats; int nxagentRemoteNumPixmapFormats; Pixel nxagentBlackPixel; Pixel nxagentWhitePixel; Drawable nxagentDefaultDrawables[MAXDEPTH + 1]; Pixmap nxagentScreenSaverPixmap; /* * Also used in Cursor.c. There are huge problems * using GC definition. This is to be reworked. */ XlibGC nxagentBitmapGC; /* * The "confine" window is used in the nxagentConstrainCursor * procedure. We are currently overriding the original Xnest * behaviour. It is unclear what this window is used for. */ Window nxagentConfineWindow; Pixmap nxagentIconPixmap; Pixmap nxagentIconShape; Bool useXpmIcon = False; Bool nxagentMakeIcon(Display *display, Pixmap *nxIcon, Pixmap *nxMask); static void nxagentInitVisuals(void); static void nxagentSetDefaultVisual(void); static void nxagentInitDepths(void); static void nxagentInitPixmapFormats(void); static int nxagentCheckForDefaultDepthCompatibility(void); static int nxagentCheckForDepthsCompatibility(void); static int nxagentCheckForPixmapFormatsCompatibility(void); static int nxagentInitAndCheckVisuals(int flexibility); static int nxagentCheckForColormapsCompatibility(int flexibility); /* * Save Internal implementation Also called in Reconnect.c. */ Display *nxagentInternalOpenDisplay(char *display); #ifdef NXAGENT_TIMESTAMP unsigned long startTime; #endif /* * This is located in connection.c. */ extern void RejectWellKnownSockets(void); extern Bool nxagentReportWindowIds; int nxagentServerOrder(void) { int whichbyte = 1; if (*((char *) &whichbyte)) return LSBFirst; return MSBFirst; } /* * FIXME: This error handler is not printing anything * in the session log. This is OK once the session is * started, because the error is handled by the other * layers, but not before that point, as the agent * would die without giving any feedback to the user * (or, worse, to the NX server). We should check how * many requests have been handled for this display * and print a message if the display dies before the * session is up and running. */ /* * FIXME: This should be moved to Error.c, The other * handlers should be probably moved to Handlers.c. */ int nxagentIOErrorHandler(Display *display) { #ifdef TEST fprintf(stderr, "nxagentIOErrorHandler: Got I/O error with nxagentException.ioError [%d].\n", nxagentException.ioError); #endif nxagentException.ioError++; #ifdef TEST fprintf(stderr, "nxagentIOErrorHandler: Set nxagentException.ioError to [%d].\n", nxagentException.ioError); #endif return 1; } /* * Force a shutdown of any connection attempt * while connecting to the remote display. * This is needed to avoid a hang up in case * of loopback connections to our own listen- * ing sockets. */ static void nxagentRejectConnection(int signal) { #ifdef TEST fprintf(stderr, "nxagentRejectConnection: Going to reject client connections.\n"); #endif RejectWellKnownSockets(); #ifdef TEST fprintf(stderr, "nxagentRejectConnection: Setting new alarm to 5 seconds from now.\n"); #endif /* * A further timeout is unlikely to happen * in the case of loopback connections. */ alarm(5); } /* * Ignore the signal if the NX transport is * not running. */ static void nxagentSigusrHandler(int signal) { #ifdef TEST fprintf(stderr, "nxagentSigusrHandler: Nothing to do with signal [%d].\n", signal); #endif } static void nxagentSighupHandler(int signal) { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Handling signal with state [%s] transport [%d] server " "generation [%ld].\n", DECODE_SESSION_STATE(nxagentSessionState), NXTransRunning(NX_FD_ANY), serverGeneration); #endif if (signal != SIGHUP) { #ifdef PANIC fprintf(stderr, "nxagentSighupHandler: PANIC! Invalid signal [%d] received in state [%s].\n", signal, DECODE_SESSION_STATE(nxagentSessionState)); #endif return; } if (dispatchException & DE_TERMINATE) { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Ignoring the signal while terminating the session.\n"); #endif return; } else if (nxagentSessionState == SESSION_UP) { if (nxagentOption(Persistent) == 1) { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Handling the signal by disconnecting the agent.\n"); #endif nxagentException.sigHup++; } else { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Ignoring the signal with persistency disabled.\n"); #endif } return; } else if (nxagentSessionState == SESSION_STARTING) { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Handling the signal by aborting the session.\n"); #endif nxagentException.sigHup++; return; } else if (nxagentSessionState == SESSION_DOWN) { if (NXTransRunning(NX_FD_ANY) == 1) { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Handling the signal by aborting the reconnection.\n"); #endif } else { #ifdef TEST fprintf(stderr, "nxagentSighupHandler: Handling the signal by resuming the session.\n"); #endif } nxagentException.sigHup++; return; } #ifdef WARNING fprintf(stderr, "nxagentSighupHandler: WARNING! Ignoring the signal in state [%s].\n", DECODE_SESSION_STATE(nxagentSessionState)); #endif } static void nxagentSigchldHandler(int signal) { int pid = 0; int status; int options; #ifdef TEST fprintf(stderr, "nxagentSigchldHandler: Going to check the children processes.\n"); #endif options = WNOHANG | WUNTRACED; /* * Try with the pid of the dialog process. * Leave the other children unaffected. */ if (nxagentRootlessDialogPid) { pid = waitpid(nxagentRootlessDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (Rootless dialog).\n", nxagentRootlessDialogPid); #endif pid = nxagentRootlessDialogPid = 0; } } if (pid == 0 && nxagentPulldownDialogPid) { pid = waitpid(nxagentPulldownDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (Pulldown dialog).\n", nxagentPulldownDialogPid); #endif pid = nxagentPulldownDialogPid = 0; } } if (pid == 0 && nxagentKillDialogPid) { pid = waitpid(nxagentKillDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (Kill dialog).\n", nxagentKillDialogPid); #endif pid = nxagentKillDialogPid = 0; } } if (pid == 0 && nxagentSuspendDialogPid) { pid = waitpid(nxagentSuspendDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (Suspend dialog).\n", nxagentSuspendDialogPid); #endif pid = nxagentSuspendDialogPid = 0; } } if (pid == 0 && nxagentFontsReplacementDialogPid) { pid = waitpid(nxagentFontsReplacementDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (Fonts replacement).\n", nxagentFontsReplacementDialogPid); #endif pid = nxagentFontsReplacementDialogPid = 0; } } if (pid == 0 && nxagentEnableRandRModeDialogPid) { pid = waitpid(nxagentEnableRandRModeDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (EnableRandRMode dialog).\n", nxagentEnableRandRModeDialogPid); #endif pid = nxagentEnableRandRModeDialogPid = 0; } } if (pid == 0 && nxagentDisableRandRModeDialogPid) { pid = waitpid(nxagentDisableRandRModeDialogPid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (DisableRandRMode dialog).\n", nxagentDisableRandRModeDialogPid); #endif pid = nxagentDisableRandRModeDialogPid = 0; } } if (pid == 0 && nxagentEnableDeferModePid) { pid = waitpid(nxagentEnableDeferModePid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (EnableDeferMode dialog).\n", nxagentEnableDeferModePid); #endif pid = nxagentEnableDeferModePid = 0; } } if (pid == 0 && nxagentDisableDeferModePid) { pid = waitpid(nxagentDisableDeferModePid, &status, options); if (pid == -1 && errno == ECHILD) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Got ECHILD waiting for child %d (DisableDeferMode dialog).\n", nxagentDisableDeferModePid); #endif pid = nxagentDisableDeferModePid = 0; } } if (pid == -1) { FatalError("Got error '%s' waiting for the child.\n", strerror(errno)); } if (pid > 0) { if (WIFSTOPPED(status)) { #ifdef WARNING fprintf(stderr, "nxagentSigchldHandler: Child process [%d] was stopped " "with signal [%d].\n", pid, (WSTOPSIG(status))); #endif } else { #ifdef TEST if (WIFEXITED(status)) { fprintf(stderr, "nxagentSigchldHandler: Child process [%d] exited " "with status [%d].\n", pid, (WEXITSTATUS(status))); } else if (WIFSIGNALED(status)) { fprintf(stderr, "nxagentSigchldHandler: Child process [%d] died " "because of signal [%d].\n", pid, (WTERMSIG(status))); } #endif nxagentResetDialog(pid); } } else if (pid == 0) { #ifdef TEST fprintf(stderr, "nxagentSigchldHandler: Forwarding the signal to the NX transport.\n"); #endif NXTransSignal(SIGCHLD, NX_SIGNAL_RAISE); } return; } Display *nxagentInternalOpenDisplay(char *display) { Display *newDisplay; struct sigaction oldAction; struct sigaction newAction; int result; /* * Stop the smart schedule timer since * it uses SIGALRM as we do. */ nxagentStopTimer(); /* * Install the handler rejecting a possible * loopback connection. */ /* FIXME: Should print a warning if the user tries to let the agent impersonate the same display as the display where the agent is supposed to connect. We actually handle this by means of RejectWell- KnownSockets() but without giving a friendly explanation for the error to the user. */ newAction.sa_handler = nxagentRejectConnection; sigfillset(&newAction.sa_mask); newAction.sa_flags = 0; while (((result = sigaction(SIGALRM, &newAction, &oldAction)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set alarm for rejecting connections."); } alarm(10); #ifdef TEST fprintf(stderr, "nxagentInternalOpenDisplay: Going to open the display [%s].\n", display); #endif newDisplay = XOpenDisplay(display); alarm(0); while (((result = sigaction(SIGALRM, &oldAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't restore alarm for rejecting connections."); } #ifdef TEST fprintf(stderr, "nxagentInternalOpenDisplay: Setting the NX flush policy to immediate.\n"); #endif NXSetDisplayPolicy(nxagentDisplay, NXPolicyImmediate); #ifdef TEST fprintf(stderr, "nxagentInternalOpenDisplay: Function returned display at [%p].\n", (void *) newDisplay); #endif return newDisplay; } static void nxagentDisplayBlockHandler(Display *display, int reason) { if (nxagentDisplay != NULL) { /* * Don't allow the smart schedule to * interrupt the agent while waiting * for the remote display. */ #ifdef DEBUG fprintf(stderr, "nxagentDisplayBlockHandler: BLOCK! Stopping the smart schedule timer.\n"); #endif nxagentStopTimer(); if (reason == NXBlockRead) { #ifdef DEBUG fprintf(stderr, "nxagentDisplayBlockHandler: BLOCK! Display is blocking for [read].\n"); #endif } else { #ifdef DEBUG fprintf(stderr, "nxagentDisplayBlockHandler: BLOCK! Display is blocking for [write].\n"); #endif nxagentBlocking = 1; if (!SmartScheduleSignalEnable) { /* * Let the dispatch attend the next * client. */ #ifdef DEBUG fprintf(stderr, "nxagentDisplayBlockHandler: BLOCK! Yielding with agent blocked.\n"); #endif nxagentDispatch.start = GetTimeInMillis(); nxagentDispatch.in = nxagentBytesIn; nxagentDispatch.out = nxagentBytesOut; } /* * Give a chance to the next client. */ isItTimeToYield = 1; } } } static void nxagentDisplayWriteHandler(Display *display, int length) { if (nxagentDisplay != NULL) { #ifdef TEST fprintf(stderr, "nxagentDisplayWriteHandler: WRITE! Called with [%d] bytes written.\n", length); #endif /* * Notify the dispatch handler. */ nxagentDispatchHandler(NULL, 0, length); if (nxagentOption(LinkType) == LINK_TYPE_NONE) { nxagentFlush = GetTimeInMillis(); } } } static CARD32 nxagentRateTime = 5000; static CARD32 nxagentLastTime; static unsigned int nxagentRate = 0; int nxagentGetDataRate(void) { return nxagentRate; } static void nxagentDisplayFlushHandler(Display *display, int length) { CARD32 time; if (nxagentDisplay != NULL) { #ifdef TEST fprintf(stderr, "nxagentDisplayFlushHandler: FLUSH! Called with [%d] bytes flushed.\n", length); #endif nxagentCongestion = NXDisplayCongestion(nxagentDisplay); #ifdef TEST fprintf(stderr, "nxagentDisplayFlushHandler: FLUSH! Current congestion level is [%d].\n", nxagentCongestion); #endif if (nxagentOption(LinkType) != LINK_TYPE_NONE) { nxagentFlush = GetTimeInMillis(); time = nxagentFlush; time = time - nxagentLastTime; if (time < nxagentRateTime) { nxagentRate = ((nxagentRate * (nxagentRateTime - time) + length) * 1000) / nxagentRateTime; } else { nxagentRate = (length * 1000) / nxagentRateTime; } nxagentLastTime = nxagentFlush; } } } static int nxagentDisplayErrorPredicate(Display *display, int error) { #ifdef TEST fprintf(stderr, "nxagentDisplayErrorPredicate: CHECK! Error is [%d] with [%d][%d][%d][%d][%d].\n", ((error == 1) || (dispatchException & DE_RESET) != 0 || (dispatchException & DE_TERMINATE) != 0 || nxagentException.sigHup > 0 || nxagentException.ioError > 0), error, (dispatchException & DE_RESET) != 0, (dispatchException & DE_TERMINATE), nxagentException.sigHup > 0, nxagentException.ioError > 0); #endif if (error == 0) { if ((dispatchException & DE_RESET) != 0 || (dispatchException & DE_TERMINATE)) { return 1; } else if (nxagentException.sigHup > 0 || nxagentException.ioError > 0) { NXForceDisplayError(display); return 1; } } return error; } void nxagentInstallDisplayHandlers(void) { /* * If the display was already opened, be sure * all structures are freed. */ nxagentResetDisplayHandlers(); /* * We want the Xlib I/O error handler to return, * instead of quitting the application. Using * setjmp()/longjmp() leaves the door open to * unexpected bugs when dealing with interaction * with the other X server layers. */ NXHandleDisplayError(1); NXSetDisplayBlockHandler(nxagentDisplayBlockHandler); NXSetDisplayWriteHandler(nxagentDisplayWriteHandler); NXSetDisplayFlushHandler(nxagentDisplayFlushHandler, NULL); /* * Override the default Xlib error handler. */ XSetIOErrorHandler(nxagentIOErrorHandler); /* * Let Xlib become aware of our interrupts. In theory * we don't need to have the error handler installed * during the normal operations and could simply let * the dispatcher handle the interrupts. In practice * it's better to have Xlib invalidating the display * as soon as possible rather than incurring in the * risk of entering a loop that doesn't care checking * the display errors explicitly. */ #ifdef TEST fprintf(stderr, "nxagentInstallDisplayHandlers: Installing the error function predicate.\n"); #endif NXSetDisplayErrorPredicate(nxagentDisplayErrorPredicate); } void nxagentPostInstallDisplayHandlers(void) { /* * This is executed after having opened the * display, once we know the display address. */ if (nxagentDisplay != NULL) { #ifdef TEST fprintf(stderr, "nxagentPostInstallDisplayHandlers: Initializing the NX display internals.\n"); #endif NXInitDisplay(nxagentDisplay); /* FIXME: What is the most appropriate number of elements? NXInitCache(nxagentDisplay, 128); */ NXInitCache(nxagentDisplay, 256); NXSetDisplayFlushHandler(nxagentDisplayFlushHandler, nxagentDisplay); } /* * Handler for the Xlib protocol errors. */ XSetErrorHandler(nxagentErrorHandler); } void nxagentResetDisplayHandlers(void) { if (nxagentDisplay != NULL) { /* * Free the internal nxcompext * structures. */ NXResetDisplay(nxagentDisplay); /* * Remove the display descriptor * from the listened sockets. */ nxagentRemoveXConnection(); /* * Restart the suspended clients. */ nxagentWakeupByReconnect(); nxagentReleaseAllSplits(); } /* * Reset the display to a healty state. */ nxagentBuffer = 0; nxagentBlocking = 0; nxagentCongestion = 0; /* * Reset the counter of synchronization * requests pending. */ nxagentTokens.soft = 0; nxagentTokens.hard = 0; nxagentTokens.pending = 0; /* * Reset the current dispatch information. */ nxagentDispatch.client = UNDEFINED; nxagentDispatch.in = 0; nxagentDispatch.out = 0; nxagentDispatch.start = 0; } void nxagentInstallSignalHandlers(void) { #ifdef TEST fprintf(stderr, "nxagentInstallSignalHandlers: Installing the agent signal handlers.\n"); #endif /* * Keep the default X server's handlers for * SIGINT and SIGTERM and restore the other * signals of interest to our defaults. */ struct sigaction newAction; int result; /* * By default nxcomp installs its signal handlers. * We need to ensure that SIGUSR1 and SIGUSR2 are * ignored if the NX transport is not running. */ newAction.sa_handler = nxagentSigusrHandler; sigfillset(&newAction.sa_mask); newAction.sa_flags = 0; while (((result = sigaction(SIGUSR1, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for user signal 1."); } while (((result = sigaction(SIGUSR2, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for user signal 2."); } /* * Reset the SIGALRM to the default. */ nxagentStopTimer(); newAction.sa_handler = SIG_DFL; sigfillset(&newAction.sa_mask); while (((result = sigaction(SIGALRM, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for alarm signal."); } /* * Let the smart schedule set the SIGALRM * handler again. */ nxagentInitTimer(); /* * Install our own handler for the SIGHUP. */ newAction.sa_handler = nxagentSighupHandler; sigfillset(&newAction.sa_mask); newAction.sa_flags = 0; while (((result = sigaction(SIGHUP, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for session suspend."); } /* * We need to be notified about our children. */ newAction.sa_handler = nxagentSigchldHandler; sigfillset(&newAction.sa_mask); newAction.sa_flags = 0; while (((result = sigaction(SIGCHLD, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for children."); } } void nxagentPostInstallSignalHandlers(void) { #ifdef TEST fprintf(stderr, "nxagentPostInstallSignalHandlers: Dealing with the proxy signal handlers.\n"); #endif /* * Reconfigure our signal handlers to work well * with the NX transport. * * Let our handlers manage the SIGINT and SIGTERM. * The following calls will tell the NX transport * to restore the old handlers (those originally * installed by us or the X server). */ NXTransSignal(SIGINT, NX_SIGNAL_DISABLE); NXTransSignal(SIGTERM, NX_SIGNAL_DISABLE); /* * Also tell the proxy to ignore the SIGHUP. */ NXTransSignal(SIGHUP, NX_SIGNAL_DISABLE); /* * Both the proxy and the agent need to catch * their children, so we'll have to send the * signal to transport. */ NXTransSignal(SIGCHLD, NX_SIGNAL_DISABLE); /* * Let the NX transport take care of SIGUSR1 * and SIGUSR2. */ } void nxagentResetSignalHandlers(void) { struct sigaction newAction; int result; memset(&newAction, 0, sizeof(newAction)); /* * Reset the signal handlers * to a well known state. */ #ifdef TEST fprintf(stderr, "nxagentResetSignalHandlers: Resetting the agent the signal handlers.\n"); #endif /* * Reset the SIGALRM to the default. */ nxagentStopTimer(); newAction.sa_handler = SIG_DFL; sigfillset(&newAction.sa_mask); while (((result = sigaction(SIGALRM, &newAction, NULL)) == -1) && (errno == EINTR)); if (result == -1) { FatalError("Can't set the handler for alarm signal."); } /* * Let the smart schedule set the SIGALRM * handler again. */ nxagentInitTimer(); } void nxagentOpenDisplay(int argc, char *argv[]) { int i; if (!nxagentDoFullGeneration) return; #ifdef NXAGENT_TIMESTAMP startTime = GetTimeInMillis(); fprintf(stderr, "Display: Opening the display on real X server with time [%d] ms.\n", GetTimeInMillis() - startTime); #endif /* * Initialize the reconnector only in the case * of persistent sessions. */ if (nxagentOption(Persistent)) { nxagentInitReconnector(); } if (*nxagentDisplayName == '\0') { snprintf(nxagentDisplayName, NXAGENTDISPLAYNAMELENGTH, "%s", XDisplayName(NULL)); } nxagentCloseDisplay(); nxagentInstallSignalHandlers(); nxagentInstallDisplayHandlers(); nxagentDisplay = nxagentInternalOpenDisplay(nxagentDisplayName); nxagentPostInstallSignalHandlers(); nxagentPostInstallDisplayHandlers(); if (nxagentDisplay == NULL) { /* FIXME: The agent should never exit the program with a FatalError() but rather use a specific function that may eventually call FatalError() on its turn. */ FatalError("Unable to open display '%s'.\n", nxagentDisplayName); } if (nxagentSynchronize) XSynchronize(nxagentDisplay, True); nxagentXConnectionNumber = XConnectionNumber(nxagentDisplay); #ifdef TEST fprintf(stderr, "nxagentOpenDisplay: Display image order is [%d] bitmap order is [%d].\n", ImageByteOrder(nxagentDisplay), BitmapBitOrder(nxagentDisplay)); fprintf(stderr, "nxagentOpenDisplay: Display scanline unit is [%d] scanline pad is [%d].\n", BitmapUnit(nxagentDisplay), BitmapPad(nxagentDisplay)); #endif #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 1.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- #1 U 1 1 256 bits (0 KB) -> 150 bits (0 KB) -> 256/1 -> 150/1 = 1.707:1 #20 1 1 119104 bits (15 KB) -> 28 bits (0 KB) -> 119104/1 -> 28/1 = 4253.714:1 #98 2 512 bits (0 KB) -> 84 bits (0 KB) -> 256/1 -> 42/1 = 6.095:1 */ sleep(60); #endif #ifdef NXAGENT_TIMESTAMP fprintf(stderr, "Display: Display on real X server opened with time [%d] ms.\n", GetTimeInMillis() - startTime); #endif nxagentUseNXTrans = nxagentPostProcessArgs(nxagentDisplayName, nxagentDisplay, DefaultScreenOfDisplay(nxagentDisplay)); /* * Processing the arguments all the timeouts * have been set. Now we have to change the * screen-saver timeout. */ nxagentSetScreenSaverTime(); nxagentInitVisuals(); nxagentNumDefaultColormaps = nxagentNumVisuals; nxagentDefaultColormaps = (Colormap *)malloc(nxagentNumDefaultColormaps * sizeof(Colormap)); for (i = 0; i < nxagentNumDefaultColormaps; i++) { nxagentDefaultColormaps[i] = XCreateColormap(nxagentDisplay, DefaultRootWindow(nxagentDisplay), nxagentVisuals[i].visual, AllocNone); } #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 4.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- N/A */ sleep(30); #endif nxagentBlackPixel = BlackPixel(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentWhitePixel = WhitePixel(nxagentDisplay, DefaultScreen(nxagentDisplay)); #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 5.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- N/A */ sleep(30); #endif /* * Initialize the agent's event mask that will be requested * for the root and all the top level windows. If the nested * window is a child of an existing window, we will need to * receive StructureNotify events. If we are going to manage * the changes in root window's visibility we'll also need * VisibilityChange events. */ /* FIXME: Use of nxagentParentWindow is strongly deprecated. We need also to clarify which events are selected in the different operating modes. */ nxagentInitDefaultEventMask(); /* * Initialize the pixmap depths and formats. */ nxagentInitDepths(); nxagentInitPixmapFormats(); (void) nxagentCheckForPixmapFormatsCompatibility(); /* * Create a pixmap for each depth matching the * local supported formats with format available * on the remote display. */ nxagentSetDefaultDrawables(); #ifdef RENDER if (nxagentRenderEnable) { nxagentRenderExtensionInit(); } #endif /* * This GC is referenced in Cursor.c. It can be * probably removed. */ nxagentBitmapGC = XCreateGC(nxagentDisplay, nxagentDefaultDrawables[1], 0L, NULL); /* * Note that this "confine window" is useless at the * moment as we reimplement nxagentConstrainCursor() * to skip the "constrain" stuff. */ #ifdef TEST fprintf(stderr, "nxagentOpenDisplay: Going to create agent's confine window.\n"); #endif nxagentConfineWindow = XCreateWindow(nxagentDisplay, DefaultRootWindow(nxagentDisplay), 0, 0, 1, 1, 0, 0, InputOnly, CopyFromParent, 0L, NULL); if (nxagentReportWindowIds) { fprintf(stderr, "NXAGENT_WINDOW_ID: CONFINEMENT_WINDOW,WID:[0x%x]\n", nxagentConfineWindow); } #ifdef TEST fprintf(stderr, "nxagentOpenDisplay: Created agent's confine window with id [0x%x].\n", nxagentConfineWindow); #endif if (!(nxagentUserGeometry.flag & XValue)) { nxagentChangeOption(RootX, 0); } if (!(nxagentUserGeometry.flag & YValue)) { nxagentChangeOption(RootY, 0); } if (nxagentParentWindow == 0) { if (!(nxagentUserGeometry.flag & WidthValue)) { if (nxagentOption(Fullscreen) || nxagentOption(Rootless)) { nxagentChangeOption(RootWidth, DisplayWidth(nxagentDisplay, DefaultScreen(nxagentDisplay))); } else { nxagentChangeOption(RootWidth, 3 * DisplayWidth(nxagentDisplay, DefaultScreen(nxagentDisplay)) / 4); } } if (!(nxagentUserGeometry.flag & HeightValue)) { if (nxagentOption(Fullscreen) || nxagentOption(Rootless)) { nxagentChangeOption(RootHeight, DisplayHeight(nxagentDisplay, DefaultScreen(nxagentDisplay))); } else { nxagentChangeOption(RootHeight, 3 * DisplayHeight(nxagentDisplay, DefaultScreen(nxagentDisplay)) / 4); } } } if (!nxagentUserBorderWidth) { nxagentChangeOption(BorderWidth, 1); } nxagentLogoDepth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay) ); nxagentLogoBlack = 0x000000; nxagentLogoRed = 0xff0000; nxagentLogoWhite = 0xffffff; nxagentLogoGray = 0x222222; #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 5.1.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- N/A */ sleep(30); #endif useXpmIcon = nxagentMakeIcon(nxagentDisplay, &nxagentIconPixmap, &nxagentIconShape); #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 5.2.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- #84 2 512 bits (0 KB) -> 76 bits (0 KB) -> 256/1 -> 38/1 = 6.737:1 */ sleep(30); #endif #ifdef WATCH fprintf(stderr, "nxagentOpenDisplay: Watchpoint 6.\n"); /* Reply Total Cached Bits In Bits Out Bits/Reply Ratio ------- ----- ------ ------- -------- ---------- ----- N/A */ sleep(30); #endif #ifdef NXAGENT_TIMESTAMP fprintf(stderr, "Display: Open of the display finished with time [%d] ms.\n", GetTimeInMillis() - startTime); #endif if (nxagentOption(Persistent)) { reconnectDisplayState = EVERYTHING_DONE; } } void nxagentSetDefaultVisual(void) { XVisualInfo vi; int i; if (nxagentUserDefaultClass || nxagentUserDefaultDepth) { nxagentDefaultVisualIndex = UNDEFINED; for (i = 0; i < nxagentNumVisuals; i++) { if ((!nxagentUserDefaultClass || nxagentVisuals[i].class == nxagentDefaultClass) && (!nxagentUserDefaultDepth || nxagentVisuals[i].depth == nxagentDefaultDepth)) { nxagentDefaultVisualIndex = i; break; } } if (nxagentDefaultVisualIndex == UNDEFINED) { FatalError("Unable to find desired default visual.\n"); } } else { vi.visualid = XVisualIDFromVisual(DefaultVisual(nxagentDisplay, DefaultScreen(nxagentDisplay))); nxagentDefaultVisualIndex = 0; for (i = 0; i < nxagentNumVisuals; i++) { if (vi.visualid == nxagentVisuals[i].visualid) { nxagentDefaultVisualIndex = i; } } } } void nxagentInitVisuals(void) { XVisualInfo vi; XVisualInfo *viList = NULL; long mask; int i, viNumList; mask = VisualScreenMask; vi.screen = DefaultScreen(nxagentDisplay); vi.depth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay)); viList = XGetVisualInfo(nxagentDisplay, mask, &vi, &viNumList); nxagentVisuals = (XVisualInfo *) malloc(viNumList * sizeof(XVisualInfo)); nxagentNumVisuals = 0; for (i = 0; i < viNumList; i++) { if (viList[i].depth == vi.depth) { if (nxagentVisuals != NULL) { memcpy(nxagentVisuals + nxagentNumVisuals, viList + i, sizeof(XVisualInfo)); } #ifdef DEBUG fprintf(stderr, "nxagentInitVisuals: Visual:\n"); fprintf(stderr, "\tdepth = %d\n", nxagentVisuals[nxagentNumVisuals].depth); fprintf(stderr, "\tclass = %d\n", nxagentVisuals[nxagentNumVisuals].class); fprintf(stderr, "\tmask = (%lu,%lu,%lu)\n", nxagentVisuals[nxagentNumVisuals].red_mask, nxagentVisuals[nxagentNumVisuals].green_mask, nxagentVisuals[nxagentNumVisuals].blue_mask); fprintf(stderr, "\tcolormap size = %d\n", nxagentVisuals[nxagentNumVisuals].colormap_size); fprintf(stderr, "\tbits_per_rgb = %d\n", nxagentVisuals[nxagentNumVisuals].bits_per_rgb); #endif nxagentNumVisuals++; } } if (nxagentVisuals != NULL) { nxagentVisuals = (XVisualInfo *) realloc(nxagentVisuals, nxagentNumVisuals * sizeof(XVisualInfo)); } XFree(viList); if (nxagentNumVisuals == 0 || nxagentVisuals == NULL) { FatalError("Unable to find any visuals.\n"); } nxagentSetDefaultVisual(); } void nxagentInitDepths(void) { #ifdef TEST int i; #endif nxagentDepths = XListDepths(nxagentDisplay, DefaultScreen(nxagentDisplay), &nxagentNumDepths); if (nxagentDepths == NULL) { #ifdef PANIC fprintf(stderr, "nxagentInitDepths: PANIC! Failed to get available depths.\n"); #endif FatalError("Failed to get available depths and pixmap formats."); } #ifdef TEST else { fprintf(stderr, "nxagentInitDepths: Got [%d] available depths:\n", nxagentNumDepths); for (i = 0; i < nxagentNumDepths; i++) { fprintf(stderr, " [%d]", nxagentDepths[i]); } fprintf(stderr, ".\n"); } #endif } void nxagentInitPixmapFormats(void) { int i, j; int depth; /* * Formats are created with no care of which are supported * on the real display. Creating only formats supported * by the remote end makes troublesome handling migration * of session from a display to another. */ nxagentNumPixmapFormats = 0; /* XXX: Some X server doesn't list 1 among available depths... */ nxagentPixmapFormats = malloc((nxagentNumDepths + 1) * sizeof(XPixmapFormatValues)); for (i = 1; i <= MAXDEPTH; i++) { depth = 0; if (i == 1) { depth = 1; } else { for (j = 0; j < nxagentNumDepths; j++) { if (nxagentDepths[j] == i) { depth = i; break; } } } if (depth != 0) { if (nxagentNumPixmapFormats >= MAXFORMATS) { FatalError("nxagentInitPixmapFormats: MAXFORMATS is too small for this server.\n"); } nxagentPixmapFormats[nxagentNumPixmapFormats].depth = depth; nxagentPixmapFormats[nxagentNumPixmapFormats].bits_per_pixel = nxagentBitsPerPixel(depth); nxagentPixmapFormats[nxagentNumPixmapFormats].scanline_pad = BITMAP_SCANLINE_PAD; #ifdef TEST fprintf(stderr, "nxagentInitPixmapFormats: Set format [%d] to depth [%d] " "bits per pixel [%d] scanline pad [%d].\n", nxagentNumPixmapFormats, depth, nxagentPixmapFormats[nxagentNumPixmapFormats].bits_per_pixel, BITMAP_SCANLINE_PAD); #endif nxagentNumPixmapFormats++; } } nxagentRemotePixmapFormats = XListPixmapFormats(nxagentDisplay, &nxagentRemoteNumPixmapFormats); if (nxagentRemotePixmapFormats == NULL) { #ifdef WARNING fprintf(stderr, "nxagentInitPixmapFormats: WARNING! Failed to get available remote pixmap formats.\n"); #endif } #ifdef TEST else { fprintf(stderr, "nxagentInitPixmapFormats: Got [%d] available remote pixmap formats:\n", nxagentRemoteNumPixmapFormats); for (i = 0; i < nxagentRemoteNumPixmapFormats; i++) { fprintf(stderr, "nxagentInitPixmapFormats: Remote pixmap format [%d]: depth [%d] " "bits_per_pixel [%d] scanline_pad [%d].\n", i, nxagentRemotePixmapFormats[i].depth, nxagentRemotePixmapFormats[i].bits_per_pixel, nxagentRemotePixmapFormats[i].scanline_pad); } } #endif } void nxagentSetDefaultDrawables(void) { int i, j; for (i = 0; i <= MAXDEPTH; i++) { nxagentDefaultDrawables[i] = None; } for (i = 0; i < nxagentNumPixmapFormats; i++) { #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: Checking remote pixmap format [%d] with depth [%d] " "bits per pixel [%d] scanline pad [%d].\n", i, nxagentPixmapFormats[i].depth, nxagentPixmapFormats[i].bits_per_pixel, nxagentPixmapFormats[i].scanline_pad); #endif if (nxagentPixmapFormats[i].depth == 24) { if (nxagentPixmapFormats[i].bits_per_pixel == 24) { #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: WARNING! Assuming remote pixmap " "format [%d] as true 24 bits.\n", i); #endif nxagentTrue24 = True; } } for (j = 0; j < nxagentNumDepths; j++) { #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: Checking depth at index [%d] with pixmap depth [%d] " "and display depth [%d].\n", j, nxagentPixmapFormats[i].depth, nxagentDepths[j]); #endif if ((nxagentPixmapFormats[i].depth == 1 || nxagentPixmapFormats[i].depth == nxagentDepths[j]) && nxagentDefaultDrawables[nxagentPixmapFormats[i].depth] == None) { nxagentDefaultDrawables[nxagentPixmapFormats[i].depth] = XCreatePixmap(nxagentDisplay, DefaultRootWindow(nxagentDisplay), 1, 1, nxagentPixmapFormats[i].depth); #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: Created default drawable [%lu] for depth [%d].\n", nxagentDefaultDrawables[nxagentPixmapFormats[i].depth], nxagentPixmapFormats[i].depth); #endif } } if (nxagentDefaultDrawables[nxagentPixmapFormats[i].depth] == None) { #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: WARNING! Forcing default drawable for depth [%d].\n", nxagentPixmapFormats[i].depth); #endif nxagentDefaultDrawables[nxagentPixmapFormats[i].depth] = XCreatePixmap(nxagentDisplay, DefaultRootWindow(nxagentDisplay), 1, 1, nxagentPixmapFormats[i].depth); #ifdef TEST fprintf(stderr, "nxagentSetDefaultDrawables: Created default drawable [%lu] for depth [%d].\n", nxagentDefaultDrawables[nxagentPixmapFormats[i].depth], nxagentPixmapFormats[i].depth); #endif } } } void nxagentCloseDisplay(void) { #ifdef TEST fprintf(stderr, "nxagentCloseDisplay: Called with full generation [%d] and display [%p].\n", nxagentDoFullGeneration, (void *) nxagentDisplay); #endif if (nxagentDoFullGeneration == 0 || nxagentDisplay == NULL) { return; } /* * If nxagentDoFullGeneration is true, all * the X resources will be destroyed upon * closing the display connection, so there * is no real need to generate additional * traffic */ free(nxagentDefaultColormaps); nxagentDefaultColormaps = NULL; XFree(nxagentVisuals); nxagentVisuals = NULL; free(nxagentDepths); nxagentDepths = NULL; XFree(nxagentPixmapFormats); nxagentPixmapFormats = NULL; XFree(nxagentRemotePixmapFormats); nxagentRemotePixmapFormats = NULL; nxagentFreeFontCache(); /* FIXME: Is this needed? nxagentFreeFontMatchStuff(); */ /* * Free the image cache. This is useful * for detecting memory leaks. */ if (nxagentDisplay != NULL) { NXFreeCache(nxagentDisplay); NXResetDisplay(nxagentDisplay); } /* * Kill all the running dialogs. */ nxagentTerminateDialogs(); #ifdef TEST fprintf(stderr, "nxagentCloseDisplay: Setting the display to NULL.\n"); #endif XCloseDisplay(nxagentDisplay); nxagentDisplay = NULL; } static FILE *nxagentLookForIconFile(char *iconName, const char *permission, char *return_path, int return_path_size) { char *path; char singlePath[PATH_MAX]; FILE *fptr = NULL; #ifdef WIN32 const char separator = ';'; const char *slash = "\\"; #else const char separator = ':'; const char *slash = "/"; #endif if ((path = getenv("PATH")) == NULL) { return NULL; } for (char *end = path; end != NULL && fptr == NULL; ) { end = strchr(path, separator); /* separator found */ if (end != NULL) { if ((end - path) > sizeof(singlePath) - 1) { fprintf(stderr, "Warning: PATH component too long - ignoring it.\n"); path = end + 1; continue; } snprintf(singlePath, (unsigned long)(end - path + 1), "%s", path); path = end + 1; } else { if (strlen(path) > sizeof(singlePath) - 1) { fprintf(stderr, "Warning: PATH component too long - ignoring it.\n"); return NULL; } snprintf(singlePath, sizeof(singlePath), "%s", path); } /* cut off trailing slashes, if any */ while (singlePath[strlen(singlePath) - 1] == slash[0]) { singlePath[strlen(singlePath) - 1] = '\0'; } /* append slash and icon name */ if (strlen(singlePath) + strlen(iconName) + 1 < sizeof(singlePath)) { snprintf(singlePath + strlen(singlePath), sizeof(singlePath), "%s%s", slash, iconName); if ((fptr = fopen(singlePath, permission)) != NULL) { snprintf(return_path, return_path_size, "%s", singlePath); } } else { fprintf(stderr, "Warning: Icon path too long.\n"); } } return fptr; } Bool nxagentMakeIcon(Display *display, Pixmap *nxIcon, Pixmap *nxMask) { char default_path [PATH_MAX]; char icon_path [PATH_MAX]; FILE *icon_fp; int status; Bool success = False; XlibPixmap IconPixmap; XlibPixmap IconShape; char* agent_icon_name; char** agentIconData; /* * selecting x2go icon when running as X2Go agent */ if(nxagentX2go) { agent_icon_name = X2GOAGENT_ICON_NAME; agentIconData = x2goagentIconData; } else { agent_icon_name = NXAGENT_ICON_NAME; agentIconData = nxagentIconData; } /* FIXME: use a compile time define here, /usr/NX is a nomachine path */ snprintf(default_path, sizeof(default_path), "/usr/NX/share/images/%s", agent_icon_name); if ((icon_fp = fopen(default_path, "r")) == NULL) { icon_fp = nxagentLookForIconFile(agent_icon_name, "r", icon_path, sizeof(icon_path)); if (icon_fp != NULL) { fclose (icon_fp); success = True; } } else { fclose (icon_fp); success = True; snprintf(icon_path, sizeof(icon_path), "%s", default_path); } if (success) { status = XpmReadFileToPixmap(display, DefaultRootWindow(display), icon_path, &IconPixmap, &IconShape, NULL); if (status != XpmSuccess) { #ifdef TEST fprintf(stderr, "nxagentMakeIcon: Xpm operation failed with error '%s'.\n", XpmGetErrorString(status)); #endif success = False; } } if (!success) { status = XpmCreatePixmapFromData(display, DefaultRootWindow(display), agentIconData, &IconPixmap, &IconShape, NULL); if (status != XpmSuccess) { #ifdef TEST fprintf(stderr, "nxagentMakeIcon: Xpm operation failed with error '%s'.\n", XpmGetErrorString(status)); #endif success = False; } else { success = True; } } *nxIcon = IconPixmap; *nxMask = IconShape; return success; } Bool nxagentXServerGeometryChanged(void) { return (WidthOfScreen(DefaultScreenOfDisplay(nxagentDisplay)) != WidthOfScreen(DefaultScreenOfDisplay(nxagentDisplayBackup))) || (HeightOfScreen(DefaultScreenOfDisplay(nxagentDisplay)) != HeightOfScreen(DefaultScreenOfDisplay(nxagentDisplayBackup))); } void nxagentBackupDisplayInfo(void) { if (nxagentDisplayInfoSaved) { return; } /* * Since we need the display structure * in order to behave correctly when no X * connection is available, we must always * have a good display record. * It can be discarded only when a new X * connection is available, so we store it * in order to destroy whenever the recon- * nection succed. */ nxagentDisplayBackup = nxagentDisplay; nxagentBitmapGCBackup = nxagentBitmapGC; nxagentDepthsRecBackup = nxagentDepths; nxagentNumDepthsRecBackup = nxagentNumDepths; nxagentNumDefaultColormapsRecBackup = nxagentNumDefaultColormaps; nxagentVisualsRecBackup = nxagentVisuals; nxagentNumVisualsRecBackup = nxagentNumVisuals; if (nxagentVisualHasBeenIgnored) { free(nxagentVisualHasBeenIgnored); nxagentVisualHasBeenIgnored = NULL; } nxagentVisualHasBeenIgnored = malloc(nxagentNumVisuals * sizeof(Bool)); nxagentDefaultDepthRecBackup = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentDisplayWidthRecBackup = DisplayWidth(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentDisplayHeightRecBackup = DisplayHeight(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentRenderEnableRecBackup = nxagentRenderEnable; nxagentDisplayInfoSaved = True; } void nxagentCleanupBackupDisplayInfo(void) { free(nxagentDepthsRecBackup); nxagentNumDepthsRecBackup = 0; nxagentNumDefaultColormapsRecBackup = 0; free(nxagentVisualsRecBackup); nxagentNumVisualsRecBackup = 0; if (nxagentVisualHasBeenIgnored) { free(nxagentVisualHasBeenIgnored); nxagentVisualHasBeenIgnored = NULL; } nxagentDefaultDepthRecBackup = 0; nxagentDisplayWidthRecBackup = 0; nxagentDisplayHeightRecBackup = 0; if (nxagentDisplayBackup) { XCloseDisplay(nxagentDisplayBackup); nxagentDisplayBackup = NULL; } if (nxagentBitmapGCBackup) { if (nxagentDisplayBackup) { XFreeGC(nxagentDisplayBackup, nxagentBitmapGCBackup); } else { free(nxagentBitmapGCBackup); } nxagentBitmapGCBackup = NULL; } nxagentDisplayInfoSaved = False; } void nxagentDisconnectDisplay(void) { switch (reconnectDisplayState) { case EVERYTHING_DONE: if (nxagentBitmapGC && nxagentBitmapGCBackup && (nxagentBitmapGC != nxagentBitmapGCBackup)) { XFreeGC(nxagentDisplay, nxagentBitmapGC); } nxagentBitmapGC = nxagentBitmapGCBackup; case GOT_PIXMAP_FORMAT_LIST: case GOT_DEPTH_LIST: case ALLOC_DEF_COLORMAP: if (nxagentDefaultColormaps) { int i; for (i = 0; i < nxagentNumDefaultColormaps; i++) { nxagentDefaultColormaps[i] = None; } } case GOT_VISUAL_INFO: case OPENED: /* * Actually we need the nxagentDisplay * structure in order to let the agent * go when no X connection is available. */ if (nxagentDisplay && nxagentDisplayBackup && (nxagentDisplay != nxagentDisplayBackup)) { XCloseDisplay(nxagentDisplay); } case NOTHING: nxagentDisplay = nxagentDisplayBackup; break; default: FatalError("Display is in unknown state. Can't continue."); } reconnectDisplayState = NOTHING; } static int nxagentCheckForDefaultDepthCompatibility(void) { /* * Depending on the (reconnect) tolerance checks value, this * function checks stricter or looser: * - Strict means that the old and new default depth values * must match exactly. * - Safe or Risky means that the default depth values might differ, * but the new default depth value must be at least as * high as the former default depth value. This is * recommended, because it allows clients with a * higher default depth value to still connect, but * not lose functionality. * - Bypass means that all of these checks are essentially * deactivated. This is probably a very bad idea. */ int dDepth; dDepth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay)); const unsigned int tolerance = nxagentOption(ReconnectTolerance); if (ToleranceChecksBypass <= tolerance) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDefaultDepthCompatibility: WARNING! Not proceeding with any checks, " "because tolerance [%u] higher than or equal [%u]. New default depth value " "is [%d], former default depth value is [%d].\n", tolerance, ToleranceChecksBypass, dDepth, nxagentDefaultDepthRecBackup); #endif return 1; } if (nxagentDefaultDepthRecBackup == dDepth) { #ifdef TEST fprintf(stderr, "nxagentCheckForDefaultDepthCompatibility: New default depth [%d] " "matches with old default depth.\n", dDepth); #endif return 1; } else if ((ToleranceChecksSafe <= tolerance) && (nxagentDefaultDepthRecBackup < dDepth)) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDefaultDepthCompatibility: WARNING! New default depth [%d] " "higher than the old default depth [%d] at tolerance [%u].\n", dDepth, nxagentDefaultDepthRecBackup, tolerance); #endif return 1; } else { #ifdef WARNING fprintf(stderr, "nxagentCheckForDefaultDepthCompatibility: WARNING! New default depth [%d] " "doesn't match with old default depth [%d] at tolerance [%u].\n", dDepth, nxagentDefaultDepthRecBackup, tolerance); #endif return 0; } } static int nxagentCheckForDepthsCompatibility(void) { /* * Depending on the (reconnect) tolerance checks value, this * function checks stricter or looser: * - Strict means that the number of old and new depths must * match exactly and every old depth value must be * available in the new depth array. * - Safe means that the number of depths might diverge, * but all former depth must also be included in the * new depth array. This is recommended, because * it allows clients with more depths to still * connect, but not lose functionality. * - Risky means that the new depths array is allowed to be * smaller than the old depths array, but at least * one depth value must be included in both. * This is potentially unsafe. * - Bypass or higher means that all of these checks are * essentially deactivated. This is a very bad idea. */ const unsigned int tolerance = nxagentOption(ReconnectTolerance); if (ToleranceChecksBypass <= tolerance) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Not proceeding with any checks, " "because tolerance [%u] higher than or equal [%u]. Number of newly available depths " "is [%d], number of old depths is [%d].\n", tolerance, ToleranceChecksBypass, nxagentNumDepths, nxagentNumDepthsRecBackup); #endif return 1; } if ((ToleranceChecksStrict == tolerance) && (nxagentNumDepths != nxagentNumDepthsRecBackup)) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! No tolerance allowed and " "number of new available depths [%d] doesn't match with number of old " "depths [%d].\n", nxagentNumDepths, nxagentNumDepthsRecBackup); #endif return 0; } if ((ToleranceChecksSafe == tolerance) && (nxagentNumDepths < nxagentNumDepthsRecBackup)) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Tolerance [%u] not " "high enough and number of new available depths [%d] " "lower than number of old depths [%d].\n", tolerance, nxagentNumDepths, nxagentNumDepthsRecBackup); #endif return 0; } /* * By now the tolerance is either: * - Strict and both depth numbers match * - Safe and: * o the number of old and new depths matches exactly, or * o the number of old depths is lower than the number * of new depths * - Risky */ bool compatible = true; bool one_match = false; bool matched = false; int total_matches = 0; /* * FIXME: within this loop, we try to match all "new" depths * against the "old" depths. Depending upon the flexibility * value, either all "new" depths must have a corresponding * counterpart in the "old" array, or at least one value * must be included in both. * Is this safe enough though? * Shouldn't we better try to match entries in the "old" * depths array against the "new" depths array, such that * we know that all "old" values are covered by "new" * values? Or is it more important that "new" values are * covered by "old" ones, with potentially more "old" * values lingering around that cannot be displayed by the * connected client? * * This section probably needs a revisit at some point in time. */ for (int i = 0; i < nxagentNumDepths; ++i) { matched = false; for (int j = 0; j < nxagentNumDepthsRecBackup; ++j) { if (nxagentDepths[i] == nxagentDepthsRecBackup[j]) { matched = true; one_match = true; ++total_matches; break; } } if ((ToleranceChecksRisky > tolerance) && (!matched)) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Tolerance [%u] too low and " "failed to match available depth [%d].\n", tolerance, nxagentDepths[i]); #endif compatible = false; break; } } /* * At Risky tolerance, only one match is necessary to be "compatible". */ if (ToleranceChecksRisky == tolerance) { compatible = one_match; } int ret = (!(!compatible)); if (compatible) { #ifdef TEST fprintf(stderr, "nxagentCheckForDepthsCompatibility: Internal depths match with " "remote depths at tolerance [%u].\n", tolerance); #endif if (total_matches != nxagentNumDepths) { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: only some [%d] of the new depths [%d] " "match with old depths [%d] at tolerance [%u].\n", total_matches, nxagentNumDepths, nxagentNumDepthsRecBackup, tolerance); #endif } } else { #ifdef WARNING fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! New available depths [%d] don't match " "with old depths [%d] at tolerance [%u]. Only [%d] depth values matched.\n", nxagentNumDepths, nxagentNumDepthsRecBackup, tolerance, total_matches); #endif } return (ret); } static int nxagentCheckForPixmapFormatsCompatibility(void) { /* * Depending on the (reconnect) tolerance checks value, this * function checks stricter or looser: * - Strict means that the number of internal and external * pixmap formats must match exactly and every * internal pixmap format must be available in the * external pixmap format array. * - Safe means that the number of pixmap formats might * diverge, but all internal pixmap formats must * also be included in the external pixmap formats * array. This is recommended, because it allows * clients with more pixmap formats to still connect, * but not lose functionality. * - Risky means that the internal pixmap formats array is * allowed to be smaller than the external pixmap * formats array, but at least one pixmap format must * be included in both. This is potentially unsafe. * - Bypass or higher means that all of these checks are * essentially deactivated. This is a very bad idea. */ const unsigned int tolerance = nxagentOption(ReconnectTolerance); if (ToleranceChecksBypass <= tolerance) { #ifdef WARNING fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: WARNING! Not proceeding with any checks, " "because tolerance [%u] higher than or equal [%u]. Number of internally available " "pixmap formats is [%d], number of externally available pixmap formats is [%d].\n", tolerance, ToleranceChecksBypass, nxagentNumPixmapFormats, nxagentRemoteNumPixmapFormats); #endif return 1; } if ((ToleranceChecksStrict == tolerance) && (nxagentNumPixmapFormats != nxagentRemoteNumPixmapFormats)) { #ifdef DEBUG fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: WARNING! No tolerance allowed and number " "of internal pixmap formats [%d] doesn't match with number of remote formats [%d].\n", nxagentNumPixmapFormats, nxagentRemoteNumPixmapFormats); #endif return 0; } if ((ToleranceChecksSafe == tolerance) && (nxagentNumPixmapFormats > nxagentRemoteNumPixmapFormats)) { #ifdef DEBUG fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: WARNING! Tolerance [%u] too low " "and number of internal pixmap formats [%d] higher than number of external formats [%d].\n", tolerance, nxagentNumPixmapFormats, nxagentRemoteNumPixmapFormats); #endif return 0; } /* * By now the tolerance is either: * - Strict * - Safe and: * o the number of internal and external pixmap formats * matches exactly, or * o the number of external pixmap formats is higher than * the number of internal pixmap formats, * - Risky */ bool compatible = true; bool matched = false; int total_matches = 0; for (int i = 0; i < nxagentNumPixmapFormats; ++i) { matched = false; for (int j = 0; j < nxagentRemoteNumPixmapFormats; ++j) { if (nxagentPixmapFormats[i].depth == nxagentRemotePixmapFormats[j].depth && nxagentPixmapFormats[i].bits_per_pixel == nxagentRemotePixmapFormats[j].bits_per_pixel && nxagentPixmapFormats[i].scanline_pad == nxagentRemotePixmapFormats[j].scanline_pad) { matched = true; ++total_matches; break; } } if ((ToleranceChecksRisky > tolerance) && (!matched)) { #ifdef WARNING fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: WARNING! Tolerance [%u] too low " "and failed to match internal pixmap format (depth [%d] bpp [%d] pad [%d]).\n", tolerance, nxagentPixmapFormats[i].depth, nxagentPixmapFormats[i].bits_per_pixel, nxagentPixmapFormats[i].scanline_pad); #endif compatible = false; } } int ret = !(!(compatible)); if (compatible) { #ifdef TEST fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: Internal pixmap formats match with " "remote pixmap formats at tolerance [%u].\n", tolerance); #endif if (total_matches != nxagentNumPixmapFormats) { #ifdef WARNING fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: Only some [%d] of the internal " "pixmap formats [%d] match with external pixmap formats [%d] at tolerance [%u].\n", total_matches, nxagentNumPixmapFormats, nxagentRemoteNumPixmapFormats, tolerance); #endif } } else { #ifdef WARNING fprintf(stderr, "nxagentCheckForPixmapFormatsCompatibility: WARNING! Internally available " "pixmap formats [%d] don't match with external pixmap formats [%d] " "at tolerance [%u]. Only [%d] depth values matched.\n", nxagentNumPixmapFormats, nxagentRemoteNumPixmapFormats, tolerance, total_matches); #endif } return (ret); } static int nxagentInitAndCheckVisuals(int flexibility) { /* FIXME: does this also need work? */ XVisualInfo viTemplate; XVisualInfo *viList; XVisualInfo *newVisuals; long viMask; int i, n; bool matched; bool compatible = true; int viNumList; viMask = VisualScreenMask; viTemplate.screen = DefaultScreen(nxagentDisplay); viTemplate.depth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay)); viList = XGetVisualInfo(nxagentDisplay, viMask, &viTemplate, &viNumList); newVisuals = malloc(sizeof(XVisualInfo) * nxagentNumVisuals); for (i = 0; i < nxagentNumVisuals; i++) { matched = false; for (n = 0; n < viNumList; n++) { if (nxagentCompareVisuals(nxagentVisuals[i], viList[n]) == 1) { /* FIXME: Should the visual be ignored in this case? We can flag the visuals with inverted masks, and use this information to switch the masks when contacting the remote X server. */ if (nxagentVisuals[i].red_mask == viList[n].blue_mask && nxagentVisuals[i].blue_mask == viList[n].red_mask) { #ifdef WARNING fprintf(stderr, "nxagentInitAndCheckVisuals: WARNING! Red and blue mask inverted. " "Forcing matching.\n"); #endif } matched = true; nxagentVisualHasBeenIgnored[i] = FALSE; memcpy(newVisuals + i, viList + n, sizeof(XVisualInfo)); break; } } if (!matched) { if (nxagentVisuals[i].class == DirectColor) { #ifdef WARNING fprintf(stderr, "nxagentInitAndCheckVisuals: WARNING! Ignoring not matched DirectColor visual.\n"); #endif nxagentVisualHasBeenIgnored[i] = TRUE; memcpy(newVisuals + i, nxagentVisuals + i, sizeof(XVisualInfo)); } else { #ifdef DEBUG fprintf(stderr, "nxagentInitAndCheckVisuals: WARNING! Failed to match this visual:\n"); fprintf(stderr, "\tdepth = %d\n", nxagentVisuals[i].depth); fprintf(stderr, "\tclass = %d\n", nxagentVisuals[i].class); fprintf(stderr, "\tmask = (%ld,%ld,%ld)\n", nxagentVisuals[i].red_mask, nxagentVisuals[i].green_mask, nxagentVisuals[i].blue_mask); fprintf(stderr, "\tcolormap size = %d\n", nxagentVisuals[i].colormap_size); fprintf(stderr, "\tbits_per_rgb = %d\n", nxagentVisuals[i].bits_per_rgb); #endif compatible = false; break; } } } XFree(viList); if (compatible) { #ifdef TEST fprintf(stderr, "nxagentInitAndCheckVisuals: New visuals match with old visuals.\n"); #endif nxagentVisuals = newVisuals; } else { #ifdef WARNING fprintf(stderr, "nxagentInitAndCheckVisuals: New visuals don't match with old visuals.\n"); #endif free(newVisuals); } return compatible; } static int nxagentCheckForColormapsCompatibility(int flexibility) { /* FIXME: does this also need work? */ if (nxagentNumDefaultColormaps == nxagentNumDefaultColormapsRecBackup) { #ifdef TEST fprintf(stderr, "nxagentCheckForColormapsCompatibility: Number of new colormaps [%d] " "matches with old colormaps.\n", nxagentNumDefaultColormaps); #endif return 1; } else { #ifdef WARNING fprintf(stderr, "nxagentCheckForColormapsCompatibility: WARNING! Number of new colormaps [%d] " "doesn't match with old colormaps [%d].\n", nxagentNumDefaultColormaps, nxagentNumDefaultColormapsRecBackup); #endif return 0; } } Bool nxagentReconnectDisplay(void *p0) { int i; int flexibility = *(int*)p0; #if defined(NXAGENT_RECONNECT_DEBUG) || defined(NXAGENT_RECONNECT_DISPLAY_DEBUG) fprintf(stderr, "nxagentReconnectDisplay\n"); #endif if (reconnectDisplayState) { fprintf(stderr, "nxagentReconnectDisplay: Trying to reconnect a session " "uncleanly disconnected\n"); return False; } /* * Reset the values to their defaults. */ nxagentPackMethod = -1; nxagentPackQuality = -1; nxagentSplitThreshold = -1; nxagentRemoteMajor = -1; nxagentInstallSignalHandlers(); nxagentInstallDisplayHandlers(); nxagentDisplay = nxagentInternalOpenDisplay(nxagentDisplayName); nxagentPostInstallSignalHandlers(); nxagentPostInstallDisplayHandlers(); if (nxagentDisplay == NULL) { nxagentSetReconnectError(FAILED_RESUME_DISPLAY_ALERT, "Couldn't open the display."); return FALSE; } nxagentAddXConnection(); /* * Display is now open. */ reconnectDisplayState = OPENED; #ifdef NXAGENT_TIMESTAMP fprintf(stderr, "Display: Open of the display finished with time [%d] ms.\n", GetTimeInMillis() - startTime); #endif if (nxagentCheckForDefaultDepthCompatibility() == 0) { nxagentSetReconnectError(FAILED_RESUME_DISPLAY_ALERT, "Default display depth doesn't match."); return FALSE; } nxagentUseNXTrans = nxagentPostProcessArgs(nxagentDisplayName, nxagentDisplay, DefaultScreenOfDisplay(nxagentDisplay)); /* * After processing the arguments all the * timeout values have been set. Now we * have to change the screen-saver timeout. */ nxagentSetScreenSaverTime(); /* * Init and compare the visuals. */ if (nxagentInitAndCheckVisuals(flexibility) == FALSE) { nxagentSetReconnectError(FAILED_RESUME_VISUALS_ALERT, "Couldn't restore the required visuals."); return FALSE; } reconnectDisplayState = GOT_VISUAL_INFO; nxagentSetDefaultVisual(); nxagentInitAlphaVisual(); /* * Re-allocate the colormaps. */ nxagentNumDefaultColormaps = nxagentNumVisuals; nxagentDefaultColormaps = (Colormap *) realloc(nxagentDefaultColormaps, nxagentNumDefaultColormaps * sizeof(Colormap)); if (nxagentDefaultColormaps == NULL) { FatalError("Can't allocate memory for the default colormaps\n"); } reconnectDisplayState = ALLOC_DEF_COLORMAP; for (i = 0; i < nxagentNumDefaultColormaps; i++) { if (nxagentVisualHasBeenIgnored[i]) { nxagentDefaultColormaps[i] = (XID)0; } else { nxagentDefaultColormaps[i] = XCreateColormap(nxagentDisplay, DefaultRootWindow(nxagentDisplay), nxagentVisuals[i].visual, AllocNone); } } nxagentCheckForColormapsCompatibility(flexibility); /* * Check the display depth. */ nxagentInitDepths(); reconnectDisplayState = GOT_DEPTH_LIST; if (nxagentCheckForDepthsCompatibility() == 0) { nxagentSetReconnectError(FAILED_RESUME_DEPTHS_ALERT, "Couldn't restore all the required depths."); return False; } /* * nxagentPixmapFormats and nxagentRemotePixmapFormats * will be reallocated in nxagentInitPixmapFormats(). */ if (nxagentPixmapFormats != NULL) { XFree(nxagentPixmapFormats); nxagentPixmapFormats = NULL; } if (nxagentRemotePixmapFormats != NULL) { XFree(nxagentRemotePixmapFormats); nxagentRemotePixmapFormats = NULL; } /* * Check if all the required pixmap * formats are supported. */ nxagentInitPixmapFormats(); if (nxagentCheckForPixmapFormatsCompatibility() == 0) { nxagentSetReconnectError(FAILED_RESUME_PIXMAPS_ALERT, "Couldn't restore all the required pixmap formats."); return False; } reconnectDisplayState = GOT_PIXMAP_FORMAT_LIST; /* * Create a pixmap for each depth matching the * local supported formats with format available * on the remote display. */ nxagentSetDefaultDrawables(); #ifdef RENDER if (nxagentRenderEnable) { nxagentRenderExtensionInit(); } if (nxagentRenderEnableRecBackup != nxagentRenderEnable) { nxagentRenderEnable = nxagentRenderEnableRecBackup; nxagentSetReconnectError(FAILED_RESUME_RENDER_ALERT, "Render extension not available or incompatible version."); return False; } #endif nxagentBlackPixel = BlackPixel(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentWhitePixel = WhitePixel(nxagentDisplay, DefaultScreen(nxagentDisplay)); /* * Initialize the agent's event mask that will be requested * for the root or all the top level windows. If the nested * window is a child of an existing window we will need to * receive StructureNotify events. If we are going to manage * the changes in root window's visibility we'll also need * VisibilityChange events. */ nxagentInitDefaultEventMask(); nxagentBitmapGC = XCreateGC(nxagentDisplay, nxagentDefaultDrawables[1], 0L, NULL); #ifdef TEST fprintf(stderr, "nxagentReconnectDisplay: Going to create agent's confine window.\n"); #endif nxagentConfineWindow = XCreateWindow(nxagentDisplay, DefaultRootWindow(nxagentDisplay), 0, 0, 1, 1, 0, 0, InputOnly, CopyFromParent, 0L, NULL); if (nxagentReportWindowIds) { fprintf(stderr, "NXAGENT_WINDOW_ID: CONFINEMENT_WINDOW,WID:[0x%x]\n", nxagentConfineWindow); } #ifdef TEST fprintf(stderr, "nxagentReconnectDisplay: Created agent's confine window with id [0x%x].\n", nxagentConfineWindow); #endif nxagentLogoDepth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay)); nxagentLogoBlack = 0x000000; nxagentLogoRed = 0xff0000; nxagentLogoWhite = 0xffffff; nxagentLogoGray = 0x222222; useXpmIcon = nxagentMakeIcon(nxagentDisplay, &nxagentIconPixmap, &nxagentIconShape); /* * All went fine. We can continue * handling our clients. */ reconnectDisplayState = EVERYTHING_DONE; return True; } void nxagentAddXConnection(void) { int fd = XConnectionNumber(nxagentDisplay); nxagentXConnectionNumber = fd; #ifdef TEST fprintf(stderr, "nxagentAddXConnection: Adding the X connection [%d] " "to the device set.\n", nxagentXConnectionNumber); #endif SetNotifyFd(XConnectionNumber(nxagentDisplay), nxagentNotifyConnection, X_NOTIFY_READ, NULL); } void nxagentRemoveXConnection(void) { #ifdef TEST fprintf(stderr, "nxagentRemoveXConnection: Removing the X connection [%d] " "from the device set.\n", nxagentXConnectionNumber); #endif RemoveNotifyFd(nxagentXConnectionNumber); } /* * Force an I/O error and wait until the NX trans- * port is gone. It must be called before suspend- * ing or terminating a session to ensure that the * NX transport is terminated first. */ void nxagentWaitDisplay(void) { /* * Disable the smart scheduler's interrupts. */ #ifdef DEBUG fprintf(stderr, "nxagentWaitDisplay: Stopping the smart schedule timer.\n"); #endif nxagentStopTimer(); if (nxagentDisplay != NULL) { #ifdef TEST fprintf(stderr, "nxagentWaitDisplay: Going to shutdown the X connection [%d].\n", nxagentXConnectionNumber); #endif NXForceDisplayError(nxagentDisplay); XSync(nxagentDisplay, 0); } #ifdef TEST fprintf(stderr, "nxagentWaitDisplay: Going to wait for the NX transport.\n"); #endif NXTransDestroy(NX_FD_ANY); #ifdef TEST fprintf(stderr, "nxagentWaitDisplay: The NX transport is not running.\n"); #endif /* * Be sure the signal handlers are * in a known state. */ nxagentResetSignalHandlers(); } /* * This has not to do with the remote display but * with the X server that the agent is impersonating. * We have it here to be consistent with the other * cleanup procedures which have mainly to do with * the Xlib display connection. */ void nxagentAbortDisplay(void) { /* * Be sure the X server socket in .X11-unix is * deleted otherwise other users may to become * unable to run a session on the same display. */ #ifdef TEST fprintf(stderr, "nxagentAbortDisplay: Cleaning up the X server sockets.\n"); #endif CloseWellKnownConnections(); }