/* * $XFree86: xc/programs/Xserver/miext/shadow/shadow.c,v 1.14tsi Exp $ * * Copyright © 2000 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include "scrnintstr.h" #include "windowstr.h" #include #include "dixfontstr.h" #include #include "mi.h" #include "regionstr.h" #include "globals.h" #include "gcstruct.h" #include "shadow.h" typedef struct _shadowGCPriv { GCOps *ops; GCFuncs *funcs; } shadowGCPrivRec, *shadowGCPrivPtr; int shadowScrPrivateIndex; int shadowGCPrivateIndex; int shadowGeneration; #define shadowGetGCPriv(pGC) \ ((shadowGCPrivPtr) (pGC)->devPrivates[shadowGCPrivateIndex].ptr) #define shadowGCPriv(pGC) \ shadowGCPrivPtr pGCPriv = shadowGetGCPriv(pGC) #define wrap(priv, real, mem, func) {\ priv->mem = real->mem; \ real->mem = func; \ } #define unwrap(priv, real, mem) {\ real->mem = priv->mem; \ } static void shadowRedisplay (ScreenPtr pScreen) { shadowScrPriv(pScreen); shadowBufPtr pBuf; for (pBuf = pScrPriv->pBuf; pBuf; pBuf = pBuf->pNext) { if (REGION_NOTEMPTY (pScreen, &pBuf->damage)) { REGION_INTERSECT (pScreen, &pBuf->damage, &pBuf->damage, &WindowTable[pScreen->myNum]->borderClip); (*pBuf->update) (pScreen, pBuf); REGION_EMPTY (pScreen, &pBuf->damage); } } } static void shadowBlockHandler (pointer data, OSTimePtr pTimeout, pointer pRead) { ScreenPtr pScreen = (ScreenPtr) data; shadowRedisplay (pScreen); } static void shadowWakeupHandler (pointer data, int i, pointer LastSelectMask) { } static void shadowDamageRegion (WindowPtr pWindow, RegionPtr pRegion) { shadowBufPtr pBuf = shadowFindBuf (pWindow); if (!pBuf) abort (); REGION_INTERSECT(pWindow->drawable.pScreen, pRegion, pRegion, &pWindow->borderClip); REGION_UNION(pWindow->drawable.pScreen, &pBuf->damage, &pBuf->damage, pRegion); #ifdef ALWAYS_DISPLAY shadowRedisplay (pWindow->drawable.pScreen); #endif } static void shadowDamageBox (WindowPtr pWindow, BoxPtr pBox) { RegionRec region; REGION_INIT (pWindow->drawable.pScreen, ®ion, pBox, 1); shadowDamageRegion (pWindow, ®ion); REGION_UNINIT (pWindow->drawable.pScreen, ®ion); } static void shadowDamageRect (WindowPtr pWindow, int x, int y, int w, int h) { BoxRec box; x += pWindow->drawable.x; y += pWindow->drawable.y; box.x1 = x; box.x2 = x + w; box.y1 = y; box.y2 = y + h; shadowDamageBox (pWindow, &box); } static void shadowValidateGC(GCPtr, unsigned long, DrawablePtr); static void shadowChangeGC(GCPtr, unsigned long); static void shadowCopyGC(GCPtr, unsigned long, GCPtr); static void shadowDestroyGC(GCPtr); static void shadowChangeClip(GCPtr, int, pointer, int); static void shadowDestroyClip(GCPtr); static void shadowCopyClip(GCPtr, GCPtr); GCFuncs shadowGCFuncs = { shadowValidateGC, shadowChangeGC, shadowCopyGC, shadowDestroyGC, shadowChangeClip, shadowDestroyClip, shadowCopyClip }; extern GCOps shadowGCOps; static Bool shadowCreateGC(GCPtr pGC) { ScreenPtr pScreen = pGC->pScreen; shadowScrPriv(pScreen); shadowGCPriv(pGC); Bool ret; unwrap (pScrPriv, pScreen, CreateGC); if((ret = (*pScreen->CreateGC) (pGC))) { pGCPriv->ops = NULL; pGCPriv->funcs = pGC->funcs; pGC->funcs = &shadowGCFuncs; } wrap (pScrPriv, pScreen, CreateGC, shadowCreateGC); return ret; } void shadowWrapGC (GCPtr pGC) { shadowGCPriv(pGC); pGCPriv->ops = NULL; pGCPriv->funcs = pGC->funcs; pGC->funcs = &shadowGCFuncs; } void shadowUnwrapGC (GCPtr pGC) { shadowGCPriv(pGC); pGC->funcs = pGCPriv->funcs; if (pGCPriv->ops) pGC->ops = pGCPriv->ops; } #define SHADOW_GC_OP_PROLOGUE(pGC, pDraw) \ shadowGCPriv(pGC); \ GCFuncs *oldFuncs = pGC->funcs; \ unwrap(pGCPriv, pGC, funcs); \ unwrap(pGCPriv, pGC, ops); \ #define SHADOW_GC_OP_EPILOGUE(pGC, pDraw) \ wrap(pGCPriv, pGC, funcs, oldFuncs); \ wrap(pGCPriv, pGC, ops, &shadowGCOps) #define SHADOW_GC_FUNC_PROLOGUE(pGC) \ shadowGCPriv(pGC); \ unwrap(pGCPriv, pGC, funcs); \ if (pGCPriv->ops) unwrap(pGCPriv, pGC, ops) #define SHADOW_GC_FUNC_EPILOGUE(pGC) \ wrap(pGCPriv, pGC, funcs, &shadowGCFuncs); \ if (pGCPriv->ops) wrap(pGCPriv, pGC, ops, &shadowGCOps) static void shadowValidateGC( GCPtr pGC, unsigned long changes, DrawablePtr pDraw ){ SHADOW_GC_FUNC_PROLOGUE (pGC); (*pGC->funcs->ValidateGC)(pGC, changes, pDraw); if(pDraw->type == DRAWABLE_WINDOW) pGCPriv->ops = pGC->ops; /* just so it's not NULL */ else pGCPriv->ops = NULL; SHADOW_GC_FUNC_EPILOGUE (pGC); } static void shadowDestroyGC(GCPtr pGC) { SHADOW_GC_FUNC_PROLOGUE (pGC); (*pGC->funcs->DestroyGC)(pGC); SHADOW_GC_FUNC_EPILOGUE (pGC); } static void shadowChangeGC ( GCPtr pGC, unsigned long mask ){ SHADOW_GC_FUNC_PROLOGUE (pGC); (*pGC->funcs->ChangeGC) (pGC, mask); SHADOW_GC_FUNC_EPILOGUE (pGC); } static void shadowCopyGC ( GCPtr pGCSrc, unsigned long mask, GCPtr pGCDst ){ SHADOW_GC_FUNC_PROLOGUE (pGCDst); (*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst); SHADOW_GC_FUNC_EPILOGUE (pGCDst); } static void shadowChangeClip ( GCPtr pGC, int type, pointer pvalue, int nrects ){ SHADOW_GC_FUNC_PROLOGUE (pGC); (*pGC->funcs->ChangeClip) (pGC, type, pvalue, nrects); SHADOW_GC_FUNC_EPILOGUE (pGC); } static void shadowCopyClip(GCPtr pgcDst, GCPtr pgcSrc) { SHADOW_GC_FUNC_PROLOGUE (pgcDst); (* pgcDst->funcs->CopyClip)(pgcDst, pgcSrc); SHADOW_GC_FUNC_EPILOGUE (pgcDst); } static void shadowDestroyClip(GCPtr pGC) { SHADOW_GC_FUNC_PROLOGUE (pGC); (* pGC->funcs->DestroyClip)(pGC); SHADOW_GC_FUNC_EPILOGUE (pGC); } #define IS_VISIBLE(pWin) 1 #define TRIM_BOX(box, pGC) { \ BoxPtr extents = &pGC->pCompositeClip->extents;\ if(box.x1 < extents->x1) box.x1 = extents->x1; \ if(box.x2 > extents->x2) box.x2 = extents->x2; \ if(box.y1 < extents->y1) box.y1 = extents->y1; \ if(box.y2 > extents->y2) box.y2 = extents->y2; \ } #define TRANSLATE_BOX(box, pDraw) { \ box.x1 += pDraw->x; \ box.x2 += pDraw->x; \ box.y1 += pDraw->y; \ box.y2 += pDraw->y; \ } #define TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC) { \ TRANSLATE_BOX(box, pDraw); \ TRIM_BOX(box, pGC); \ } #define BOX_NOT_EMPTY(box) \ (((box.x2 - box.x1) > 0) && ((box.y2 - box.y1) > 0)) #ifdef RENDER static void shadowComposite (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { ScreenPtr pScreen = pDst->pDrawable->pScreen; PictureScreenPtr ps = GetPictureScreen(pScreen); shadowScrPriv(pScreen); unwrap (pScrPriv, ps, Composite); (*ps->Composite) (op, pSrc, pMask, pDst, xSrc, ySrc, xMask, yMask, xDst, yDst, width, height); wrap (pScrPriv, ps, Composite, shadowComposite); if (pDst->pDrawable->type == DRAWABLE_WINDOW) shadowDamageRect ((WindowPtr) pDst->pDrawable, xDst, yDst, width, height); } static void shadowGlyphs (CARD8 op, PicturePtr pSrc, PicturePtr pDst, PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr *glyphs) { ScreenPtr pScreen = pDst->pDrawable->pScreen; PictureScreenPtr ps = GetPictureScreen(pScreen); shadowScrPriv(pScreen); int x, y; int n; GlyphPtr glyph; unwrap (pScrPriv, ps, Glyphs); (*ps->Glyphs) (op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); wrap (pScrPriv, ps, Glyphs, shadowGlyphs); if (pDst->pDrawable->type == DRAWABLE_WINDOW) { x = xSrc; y = ySrc; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; while (n--) { glyph = *glyphs++; shadowDamageRect ((WindowPtr) pDst->pDrawable, x - glyph->info.x, y - glyph->info.y, glyph->info.width, glyph->info.height); x += glyph->info.xOff; y += glyph->info.yOff; } list++; } } } #endif /**********************************************************/ static void shadowFillSpans( DrawablePtr pDraw, GC *pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nInit) { DDXPointPtr ppt = pptInit; int *pwidth = pwidthInit; int i = nInit; BoxRec box; box.x1 = ppt->x; box.x2 = box.x1 + *pwidth; box.y2 = box.y1 = ppt->y; while(--i) { ppt++; pwidth++; if(box.x1 > ppt->x) box.x1 = ppt->x; if(box.x2 < (ppt->x + *pwidth)) box.x2 = ppt->x + *pwidth; if(box.y1 > ppt->y) box.y1 = ppt->y; else if(box.y2 < ppt->y) box.y2 = ppt->y; } box.y2++; (*pGC->ops->FillSpans)(pDraw, pGC, nInit, pptInit, pwidthInit, fSorted); if(!pGC->miTranslate) { TRANSLATE_BOX(box, pDraw); } TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } else (*pGC->ops->FillSpans)(pDraw, pGC, nInit, pptInit, pwidthInit, fSorted); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); } static void shadowSetSpans( DrawablePtr pDraw, GCPtr pGC, char *pcharsrc, DDXPointPtr pptInit, int *pwidthInit, int nspans, int fSorted ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nspans) { DDXPointPtr ppt = pptInit; int *pwidth = pwidthInit; int i = nspans; BoxRec box; box.x1 = ppt->x; box.x2 = box.x1 + *pwidth; box.y2 = box.y1 = ppt->y; while(--i) { ppt++; pwidth++; if(box.x1 > ppt->x) box.x1 = ppt->x; if(box.x2 < (ppt->x + *pwidth)) box.x2 = ppt->x + *pwidth; if(box.y1 > ppt->y) box.y1 = ppt->y; else if(box.y2 < ppt->y) box.y2 = ppt->y; } box.y2++; (*pGC->ops->SetSpans)(pDraw, pGC, pcharsrc, pptInit, pwidthInit, nspans, fSorted); if(!pGC->miTranslate) { TRANSLATE_BOX(box, pDraw); } TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } else (*pGC->ops->SetSpans)(pDraw, pGC, pcharsrc, pptInit, pwidthInit, nspans, fSorted); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); } static void shadowPutImage( DrawablePtr pDraw, GCPtr pGC, int depth, int x, int y, int w, int h, int leftPad, int format, char *pImage ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PutImage)(pDraw, pGC, depth, x, y, w, h, leftPad, format, pImage); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw)) { BoxRec box; box.x1 = x + pDraw->x; box.x2 = box.x1 + w; box.y1 = y + pDraw->y; box.y2 = box.y1 + h; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static RegionPtr shadowCopyArea( DrawablePtr pSrc, DrawablePtr pDst, GC *pGC, int srcx, int srcy, int width, int height, int dstx, int dsty ){ RegionPtr ret; SHADOW_GC_OP_PROLOGUE(pGC, pDst); ret = (*pGC->ops->CopyArea)(pSrc, pDst, pGC, srcx, srcy, width, height, dstx, dsty); SHADOW_GC_OP_EPILOGUE(pGC, pDst); if(IS_VISIBLE(pDst)) { BoxRec box; box.x1 = dstx + pDst->x; box.x2 = box.x1 + width; box.y1 = dsty + pDst->y; box.y2 = box.y1 + height; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDst, &box); } return ret; } static RegionPtr shadowCopyPlane( DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC, int srcx, int srcy, int width, int height, int dstx, int dsty, unsigned long bitPlane ){ RegionPtr ret; SHADOW_GC_OP_PROLOGUE(pGC, pDst); ret = (*pGC->ops->CopyPlane)(pSrc, pDst, pGC, srcx, srcy, width, height, dstx, dsty, bitPlane); SHADOW_GC_OP_EPILOGUE(pGC, pDst); if(IS_VISIBLE(pDst)) { BoxRec box; box.x1 = dstx + pDst->x; box.x2 = box.x1 + width; box.y1 = dsty + pDst->y; box.y2 = box.y1 + height; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDst, &box); } return ret; } static void shadowPolyPoint( DrawablePtr pDraw, GCPtr pGC, int mode, int npt, xPoint *pptInit ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolyPoint)(pDraw, pGC, mode, npt, pptInit); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && npt) { BoxRec box; box.x2 = box.x1 = pptInit->x; box.y2 = box.y1 = pptInit->y; /* this could be slow if the points were spread out */ while(--npt) { pptInit++; if(box.x1 > pptInit->x) box.x1 = pptInit->x; else if(box.x2 < pptInit->x) box.x2 = pptInit->x; if(box.y1 > pptInit->y) box.y1 = pptInit->y; else if(box.y2 < pptInit->y) box.y2 = pptInit->y; } box.x2++; box.y2++; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPolylines( DrawablePtr pDraw, GCPtr pGC, int mode, int npt, DDXPointPtr pptInit ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->Polylines)(pDraw, pGC, mode, npt, pptInit); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && npt) { BoxRec box; int extra = pGC->lineWidth >> 1; box.x2 = box.x1 = pptInit->x; box.y2 = box.y1 = pptInit->y; if(npt > 1) { if(pGC->joinStyle == JoinMiter) extra = 6 * pGC->lineWidth; else if(pGC->capStyle == CapProjecting) extra = pGC->lineWidth; } if(mode == CoordModePrevious) { int x = box.x1; int y = box.y1; while(--npt) { pptInit++; x += pptInit->x; y += pptInit->y; if(box.x1 > x) box.x1 = x; else if(box.x2 < x) box.x2 = x; if(box.y1 > y) box.y1 = y; else if(box.y2 < y) box.y2 = y; } } else { while(--npt) { pptInit++; if(box.x1 > pptInit->x) box.x1 = pptInit->x; else if(box.x2 < pptInit->x) box.x2 = pptInit->x; if(box.y1 > pptInit->y) box.y1 = pptInit->y; else if(box.y2 < pptInit->y) box.y2 = pptInit->y; } } box.x2++; box.y2++; if(extra) { box.x1 -= extra; box.x2 += extra; box.y1 -= extra; box.y2 += extra; } TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPolySegment( DrawablePtr pDraw, GCPtr pGC, int nseg, xSegment *pSeg ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolySegment)(pDraw, pGC, nseg, pSeg); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nseg) { BoxRec box; int extra = pGC->lineWidth; if(pGC->capStyle != CapProjecting) extra >>= 1; if(pSeg->x2 > pSeg->x1) { box.x1 = pSeg->x1; box.x2 = pSeg->x2; } else { box.x2 = pSeg->x1; box.x1 = pSeg->x2; } if(pSeg->y2 > pSeg->y1) { box.y1 = pSeg->y1; box.y2 = pSeg->y2; } else { box.y2 = pSeg->y1; box.y1 = pSeg->y2; } while(--nseg) { pSeg++; if(pSeg->x2 > pSeg->x1) { if(pSeg->x1 < box.x1) box.x1 = pSeg->x1; if(pSeg->x2 > box.x2) box.x2 = pSeg->x2; } else { if(pSeg->x2 < box.x1) box.x1 = pSeg->x2; if(pSeg->x1 > box.x2) box.x2 = pSeg->x1; } if(pSeg->y2 > pSeg->y1) { if(pSeg->y1 < box.y1) box.y1 = pSeg->y1; if(pSeg->y2 > box.y2) box.y2 = pSeg->y2; } else { if(pSeg->y2 < box.y1) box.y1 = pSeg->y2; if(pSeg->y1 > box.y2) box.y2 = pSeg->y1; } } box.x2++; box.y2++; if(extra) { box.x1 -= extra; box.x2 += extra; box.y1 -= extra; box.y2 += extra; } TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPolyRectangle( DrawablePtr pDraw, GCPtr pGC, int nRects, xRectangle *pRects ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolyRectangle)(pDraw, pGC, nRects, pRects); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nRects) { BoxRec box; int offset1, offset2, offset3; offset2 = pGC->lineWidth; if(!offset2) offset2 = 1; offset1 = offset2 >> 1; offset3 = offset2 - offset1; while(nRects--) { box.x1 = pRects->x - offset1; box.y1 = pRects->y - offset1; box.x2 = box.x1 + pRects->width + offset2; box.y2 = box.y1 + offset2; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); box.x1 = pRects->x - offset1; box.y1 = pRects->y + offset3; box.x2 = box.x1 + offset2; box.y2 = box.y1 + pRects->height - offset2; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); box.x1 = pRects->x + pRects->width - offset1; box.y1 = pRects->y + offset3; box.x2 = box.x1 + offset2; box.y2 = box.y1 + pRects->height - offset2; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); box.x1 = pRects->x - offset1; box.y1 = pRects->y + pRects->height - offset1; box.x2 = box.x1 + pRects->width + offset2; box.y2 = box.y1 + offset2; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); pRects++; } } } static void shadowPolyArc( DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolyArc)(pDraw, pGC, narcs, parcs); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && narcs) { int extra = pGC->lineWidth >> 1; BoxRec box; box.x1 = parcs->x; box.x2 = box.x1 + parcs->width; box.y1 = parcs->y; box.y2 = box.y1 + parcs->height; /* should I break these up instead ? */ while(--narcs) { parcs++; if(box.x1 > parcs->x) box.x1 = parcs->x; if(box.x2 < (parcs->x + parcs->width)) box.x2 = parcs->x + parcs->width; if(box.y1 > parcs->y) box.y1 = parcs->y; if(box.y2 < (parcs->y + parcs->height)) box.y2 = parcs->y + parcs->height; } if(extra) { box.x1 -= extra; box.x2 += extra; box.y1 -= extra; box.y2 += extra; } box.x2++; box.y2++; TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowFillPolygon( DrawablePtr pDraw, GCPtr pGC, int shape, int mode, int count, DDXPointPtr pptInit ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && (count > 2)) { DDXPointPtr ppt = pptInit; int i = count; BoxRec box; box.x2 = box.x1 = ppt->x; box.y2 = box.y1 = ppt->y; if(mode != CoordModeOrigin) { int x = box.x1; int y = box.y1; while(--i) { ppt++; x += ppt->x; y += ppt->y; if(box.x1 > x) box.x1 = x; else if(box.x2 < x) box.x2 = x; if(box.y1 > y) box.y1 = y; else if(box.y2 < y) box.y2 = y; } } else { while(--i) { ppt++; if(box.x1 > ppt->x) box.x1 = ppt->x; else if(box.x2 < ppt->x) box.x2 = ppt->x; if(box.y1 > ppt->y) box.y1 = ppt->y; else if(box.y2 < ppt->y) box.y2 = ppt->y; } } box.x2++; box.y2++; (*pGC->ops->FillPolygon)(pDraw, pGC, shape, mode, count, pptInit); TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } else (*pGC->ops->FillPolygon)(pDraw, pGC, shape, mode, count, pptInit); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); } static void shadowPolyFillRect( DrawablePtr pDraw, GCPtr pGC, int nRectsInit, xRectangle *pRectsInit ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nRectsInit) { BoxRec box; xRectangle *pRects = pRectsInit; int nRects = nRectsInit; box.x1 = pRects->x; box.x2 = box.x1 + pRects->width; box.y1 = pRects->y; box.y2 = box.y1 + pRects->height; while(--nRects) { pRects++; if(box.x1 > pRects->x) box.x1 = pRects->x; if(box.x2 < (pRects->x + pRects->width)) box.x2 = pRects->x + pRects->width; if(box.y1 > pRects->y) box.y1 = pRects->y; if(box.y2 < (pRects->y + pRects->height)) box.y2 = pRects->y + pRects->height; } /* cfb messes with the pRectsInit so we have to do our calculations first */ (*pGC->ops->PolyFillRect)(pDraw, pGC, nRectsInit, pRectsInit); TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } else (*pGC->ops->PolyFillRect)(pDraw, pGC, nRectsInit, pRectsInit); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); } static void shadowPolyFillArc( DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolyFillArc)(pDraw, pGC, narcs, parcs); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && narcs) { BoxRec box; box.x1 = parcs->x; box.x2 = box.x1 + parcs->width; box.y1 = parcs->y; box.y2 = box.y1 + parcs->height; /* should I break these up instead ? */ while(--narcs) { parcs++; if(box.x1 > parcs->x) box.x1 = parcs->x; if(box.x2 < (parcs->x + parcs->width)) box.x2 = parcs->x + parcs->width; if(box.y1 > parcs->y) box.y1 = parcs->y; if(box.y2 < (parcs->y + parcs->height)) box.y2 = parcs->y + parcs->height; } TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static int shadowPolyText8( DrawablePtr pDraw, GCPtr pGC, int x, int y, int count, char *chars ){ int width; SHADOW_GC_OP_PROLOGUE(pGC, pDraw); width = (*pGC->ops->PolyText8)(pDraw, pGC, x, y, count, chars); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); width -= x; if(IS_VISIBLE(pDraw) && (width > 0)) { BoxRec box; /* ugh */ box.x1 = pDraw->x + x + FONTMINBOUNDS(pGC->font, leftSideBearing); box.x2 = pDraw->x + x + FONTMAXBOUNDS(pGC->font, rightSideBearing); if(count > 1) { if(width > 0) box.x2 += width; else box.x1 += width; } box.y1 = pDraw->y + y - FONTMAXBOUNDS(pGC->font, ascent); box.y2 = pDraw->y + y + FONTMAXBOUNDS(pGC->font, descent); TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } return (width + x); } static int shadowPolyText16( DrawablePtr pDraw, GCPtr pGC, int x, int y, int count, unsigned short *chars ){ int width; SHADOW_GC_OP_PROLOGUE(pGC, pDraw); width = (*pGC->ops->PolyText16)(pDraw, pGC, x, y, count, chars); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); width -= x; if(IS_VISIBLE(pDraw) && (width > 0)) { BoxRec box; /* ugh */ box.x1 = pDraw->x + x + FONTMINBOUNDS(pGC->font, leftSideBearing); box.x2 = pDraw->x + x + FONTMAXBOUNDS(pGC->font, rightSideBearing); if(count > 1) { if(width > 0) box.x2 += width; else box.x1 += width; } box.y1 = pDraw->y + y - FONTMAXBOUNDS(pGC->font, ascent); box.y2 = pDraw->y + y + FONTMAXBOUNDS(pGC->font, descent); TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } return (width + x); } static void shadowImageText8( DrawablePtr pDraw, GCPtr pGC, int x, int y, int count, char *chars ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->ImageText8)(pDraw, pGC, x, y, count, chars); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && count) { int top, bot, Min, Max; BoxRec box; top = max(FONTMAXBOUNDS(pGC->font, ascent), FONTASCENT(pGC->font)); bot = max(FONTMAXBOUNDS(pGC->font, descent), FONTDESCENT(pGC->font)); Min = count * FONTMINBOUNDS(pGC->font, characterWidth); if(Min > 0) Min = 0; Max = count * FONTMAXBOUNDS(pGC->font, characterWidth); if(Max < 0) Max = 0; /* ugh */ box.x1 = pDraw->x + x + Min + FONTMINBOUNDS(pGC->font, leftSideBearing); box.x2 = pDraw->x + x + Max + FONTMAXBOUNDS(pGC->font, rightSideBearing); box.y1 = pDraw->y + y - top; box.y2 = pDraw->y + y + bot; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowImageText16( DrawablePtr pDraw, GCPtr pGC, int x, int y, int count, unsigned short *chars ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->ImageText16)(pDraw, pGC, x, y, count, chars); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && count) { int top, bot, Min, Max; BoxRec box; top = max(FONTMAXBOUNDS(pGC->font, ascent), FONTASCENT(pGC->font)); bot = max(FONTMAXBOUNDS(pGC->font, descent), FONTDESCENT(pGC->font)); Min = count * FONTMINBOUNDS(pGC->font, characterWidth); if(Min > 0) Min = 0; Max = count * FONTMAXBOUNDS(pGC->font, characterWidth); if(Max < 0) Max = 0; /* ugh */ box.x1 = pDraw->x + x + Min + FONTMINBOUNDS(pGC->font, leftSideBearing); box.x2 = pDraw->x + x + Max + FONTMAXBOUNDS(pGC->font, rightSideBearing); box.y1 = pDraw->y + y - top; box.y2 = pDraw->y + y + bot; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowImageGlyphBlt( DrawablePtr pDraw, GCPtr pGC, int x, int y, unsigned int nglyph, CharInfoPtr *ppci, pointer pglyphBase ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->ImageGlyphBlt)(pDraw, pGC, x, y, nglyph, ppci, pglyphBase); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nglyph) { int top, bot, width = 0; BoxRec box; top = max(FONTMAXBOUNDS(pGC->font, ascent), FONTASCENT(pGC->font)); bot = max(FONTMAXBOUNDS(pGC->font, descent), FONTDESCENT(pGC->font)); box.x1 = ppci[0]->metrics.leftSideBearing; if(box.x1 > 0) box.x1 = 0; box.x2 = ppci[nglyph - 1]->metrics.rightSideBearing - ppci[nglyph - 1]->metrics.characterWidth; if(box.x2 < 0) box.x2 = 0; box.x2 += pDraw->x + x; box.x1 += pDraw->x + x; while(nglyph--) { width += (*ppci)->metrics.characterWidth; ppci++; } if(width > 0) box.x2 += width; else box.x1 += width; box.y1 = pDraw->y + y - top; box.y2 = pDraw->y + y + bot; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPolyGlyphBlt( DrawablePtr pDraw, GCPtr pGC, int x, int y, unsigned int nglyph, CharInfoPtr *ppci, pointer pglyphBase ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PolyGlyphBlt)(pDraw, pGC, x, y, nglyph, ppci, pglyphBase); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw) && nglyph) { BoxRec box; /* ugh */ box.x1 = pDraw->x + x + ppci[0]->metrics.leftSideBearing; box.x2 = pDraw->x + x + ppci[nglyph - 1]->metrics.rightSideBearing; if(nglyph > 1) { int width = 0; while(--nglyph) { width += (*ppci)->metrics.characterWidth; ppci++; } if(width > 0) box.x2 += width; else box.x1 += width; } box.y1 = pDraw->y + y - FONTMAXBOUNDS(pGC->font, ascent); box.y2 = pDraw->y + y + FONTMAXBOUNDS(pGC->font, descent); TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPushPixels( GCPtr pGC, PixmapPtr pBitMap, DrawablePtr pDraw, int dx, int dy, int xOrg, int yOrg ){ SHADOW_GC_OP_PROLOGUE(pGC, pDraw); (*pGC->ops->PushPixels)(pGC, pBitMap, pDraw, dx, dy, xOrg, yOrg); SHADOW_GC_OP_EPILOGUE(pGC, pDraw); if(IS_VISIBLE(pDraw)) { BoxRec box; box.x1 = xOrg; box.y1 = yOrg; if(!pGC->miTranslate) { box.x1 += pDraw->x; box.y1 += pDraw->y; } box.x2 = box.x1 + dx; box.y2 = box.y1 + dy; TRIM_BOX(box, pGC); if(BOX_NOT_EMPTY(box)) shadowDamageBox ((WindowPtr) pDraw, &box); } } static void shadowPaintWindow( WindowPtr pWindow, RegionPtr prgn, int what ){ ScreenPtr pScreen = pWindow->drawable.pScreen; shadowScrPriv(pScreen); if(what == PW_BACKGROUND) { unwrap (pScrPriv, pScreen, PaintWindowBackground); (*pScreen->PaintWindowBackground) (pWindow, prgn, what); wrap (pScrPriv, pScreen, PaintWindowBackground, shadowPaintWindow); } else { unwrap (pScrPriv, pScreen, PaintWindowBorder); (*pScreen->PaintWindowBorder) (pWindow, prgn, what); wrap (pScrPriv, pScreen, PaintWindowBorder, shadowPaintWindow); } shadowDamageRegion (pWindow, prgn); } static void shadowCopyWindow( WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgn ){ ScreenPtr pScreen = pWindow->drawable.pScreen; shadowScrPriv(pScreen); unwrap (pScrPriv, pScreen, CopyWindow); (*pScreen->CopyWindow) (pWindow, ptOldOrg, prgn); wrap (pScrPriv, pScreen, CopyWindow, shadowCopyWindow); shadowDamageRegion (pWindow, prgn); } GCOps shadowGCOps = { shadowFillSpans, shadowSetSpans, shadowPutImage, shadowCopyArea, shadowCopyPlane, shadowPolyPoint, shadowPolylines, shadowPolySegment, shadowPolyRectangle, shadowPolyArc, shadowFillPolygon, shadowPolyFillRect, shadowPolyFillArc, shadowPolyText8, shadowPolyText16, shadowImageText8, shadowImageText16, shadowImageGlyphBlt, shadowPolyGlyphBlt, shadowPushPixels, #ifdef NEED_LINEHELPER NULL, #endif {NULL} /* devPrivate */ }; static void shadowGetImage (DrawablePtr pDrawable, int sx, int sy, int w, int h, unsigned int format, unsigned long planeMask, char * pdstLine) { ScreenPtr pScreen = pDrawable->pScreen; shadowScrPriv(pScreen); /* Many apps use GetImage to sync with the visable frame buffer */ if (pDrawable->type == DRAWABLE_WINDOW) shadowRedisplay (pScreen); unwrap (pScrPriv, pScreen, GetImage); (*pScreen->GetImage) (pDrawable, sx, sy, w, h, format, planeMask, pdstLine); wrap (pScrPriv, pScreen, GetImage, shadowGetImage); } static void shadowRestoreAreas (PixmapPtr pPixmap, RegionPtr prgn, int xorg, int yorg, WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; shadowScrPriv(pScreen); unwrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas); (*pScreen->BackingStoreFuncs.RestoreAreas) (pPixmap, prgn, xorg, yorg, pWin); wrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas, shadowRestoreAreas); shadowDamageRegion (pWin, prgn); } static Bool shadowCloseScreen (int i, ScreenPtr pScreen) { shadowScrPriv(pScreen); unwrap (pScrPriv, pScreen, CreateGC); unwrap (pScrPriv, pScreen, PaintWindowBackground); unwrap (pScrPriv, pScreen, PaintWindowBorder); unwrap (pScrPriv, pScreen, CopyWindow); unwrap (pScrPriv, pScreen, CloseScreen); unwrap (pScrPriv, pScreen, GetImage); unwrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas); xfree (pScrPriv); return (*pScreen->CloseScreen) (i, pScreen); } Bool shadowSetup (ScreenPtr pScreen) { shadowScrPrivPtr pScrPriv; #ifdef RENDER PictureScreenPtr ps = GetPictureScreenIfSet(pScreen); #endif if (shadowGeneration != serverGeneration) { shadowScrPrivateIndex = AllocateScreenPrivateIndex (); if (shadowScrPrivateIndex == -1) return FALSE; shadowGCPrivateIndex = AllocateGCPrivateIndex (); if (shadowGCPrivateIndex == -1) return FALSE; shadowGeneration = serverGeneration; } if (!AllocateGCPrivate (pScreen, shadowGCPrivateIndex, sizeof (shadowGCPrivRec))) return FALSE; pScrPriv = (shadowScrPrivPtr) xalloc (sizeof (shadowScrPrivRec)); if (!pScrPriv) return FALSE; if (!RegisterBlockAndWakeupHandlers (shadowBlockHandler, shadowWakeupHandler, (pointer) pScreen)) return FALSE; wrap (pScrPriv, pScreen, CreateGC, shadowCreateGC); wrap (pScrPriv, pScreen, PaintWindowBackground, shadowPaintWindow); wrap (pScrPriv, pScreen, PaintWindowBorder, shadowPaintWindow); wrap (pScrPriv, pScreen, CopyWindow, shadowCopyWindow); wrap (pScrPriv, pScreen, CloseScreen, shadowCloseScreen); wrap (pScrPriv, pScreen, GetImage, shadowGetImage); wrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas, shadowRestoreAreas); #ifdef RENDER if (ps) { wrap (pScrPriv, ps, Glyphs, shadowGlyphs); wrap (pScrPriv, ps, Composite, shadowComposite); } #endif pScrPriv->pBuf = 0; pScreen->devPrivates[shadowScrPrivateIndex].ptr = (pointer) pScrPriv; return TRUE; } Bool shadowAdd (ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update, ShadowWindowProc window, int randr, void *closure) { shadowScrPriv(pScreen); shadowBufPtr pBuf; pBuf = (shadowBufPtr) xalloc (sizeof (shadowBufRec)); if (!pBuf) return FALSE; /* * Map simple rotation values to bitmasks; fortunately, * these are all unique */ switch (randr) { case 0: randr = SHADOW_ROTATE_0; break; case 90: randr = SHADOW_ROTATE_90; break; case 180: randr = SHADOW_ROTATE_180; break; case 270: randr = SHADOW_ROTATE_270; break; } pBuf->pPixmap = pPixmap; pBuf->update = update; pBuf->window = window; REGION_NULL(pScreen, &pBuf->damage); pBuf->pNext = pScrPriv->pBuf; pBuf->randr = randr; pBuf->closure = 0; pScrPriv->pBuf = pBuf; return TRUE; } void shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap) { shadowScrPriv(pScreen); shadowBufPtr pBuf, *pPrev; for (pPrev = &pScrPriv->pBuf; (pBuf = *pPrev); pPrev = &pBuf->pNext) if (pBuf->pPixmap == pPixmap) { REGION_UNINIT (pScreen, &pBuf->damage); *pPrev = pBuf->pNext; xfree (pBuf); break; } } shadowBufPtr shadowFindBuf (WindowPtr pWindow) { ScreenPtr pScreen = pWindow->drawable.pScreen; shadowScrPriv(pScreen); shadowBufPtr pBuf, *pPrev; PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWindow); for (pPrev = &pScrPriv->pBuf; (pBuf = *pPrev); pPrev = &pBuf->pNext) { if (!pBuf->pPixmap) pBuf->pPixmap = (*pScreen->GetScreenPixmap) (pScreen); if (pBuf->pPixmap == pPixmap) { /* * Reorder so this one is first next time */ if (pPrev != &pScrPriv->pBuf) { *pPrev = pBuf->pNext; pBuf->pNext = pScrPriv->pBuf; pScrPriv->pBuf = pBuf; } return pBuf; } } return 0; } Bool shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window) { if (!shadowSetup (pScreen)) return FALSE; if (!shadowAdd (pScreen, 0, update, window, SHADOW_ROTATE_0, 0)) return FALSE; return TRUE; }