/**************************************************************************/ /* */ /* Copyright (c) 2001, 2010 NoMachine, http://www.nomachine.com/. */ /* */ /* NXCOMP, NX protocol compression and NX extensions to this software */ /* are copyright of NoMachine. Redistribution and use of the present */ /* software is allowed according to terms specified in the file LICENSE */ /* which comes in the source distribution. */ /* */ /* Check http://www.nomachine.com/licensing.html for applicability. */ /* */ /* NX and NoMachine are trademarks of Medialogic S.p.A. */ /* */ /* All rights reserved. */ /* */ /**************************************************************************/ #ifndef RenderExtension_H #define RenderExtension_H #include "Message.h" // // Set the verbosity level. // #define PANIC #define WARNING #undef TEST #undef DEBUG #undef DUMP // // Compression of data part is not enabled as // most messages of this type are smaller than // the current data size compression threshold. // #define RENDEREXTENSION_ENABLE_CACHE 1 #define RENDEREXTENSION_ENABLE_DATA 0 #define RENDEREXTENSION_ENABLE_SPLIT 0 #define RENDEREXTENSION_ENABLE_COMPRESS 0 #define RENDEREXTENSION_DATA_LIMIT 6144 #define RENDEREXTENSION_DATA_OFFSET 36 #define RENDEREXTENSION_CACHE_THRESHOLD 20 #define RENDEREXTENSION_CACHE_LOWER_THRESHOLD 10 #define RENDEREXTENSION_CACHE_SLOTS_IF_PROTO_STEP_7 8000 // // Used to build the table of minor opcodes. // #define RENDEREXTENSION_MINOR_OPCODE_LIMIT 256 // // The message class. // class RenderMinorExtensionStore; class RenderExtensionMessage : public Message { friend class RenderExtensionStore; friend class RenderMinorExtensionStore; friend class RenderGenericRequestStore; friend class RenderCreatePictureStore; friend class RenderChangePictureStore; friend class RenderFreePictureStore; friend class RenderPictureClipStore; friend class RenderPictureTransformStore; friend class RenderPictureFilterStore; friend class RenderCreateGlyphSetStore; friend class RenderFreeGlyphSetStore; friend class RenderAddGlyphsStore; friend class RenderCompositeStore; friend class RenderCompositeGlyphsStore; friend class RenderFillRectanglesStore; friend class RenderTrapezoidsStore; friend class RenderTrianglesStore; public: RenderExtensionMessage() { } ~RenderExtensionMessage() { } // // We consider for this message a data offset of 36, // that is size of the biggest among all requests of // this extension. The most common requests have a // specific differential encoding, others are simply // encoded through an array of int or char caches. // private: union { struct { unsigned char type; unsigned char char_data[32]; unsigned short short_data[16]; unsigned short long_data[8]; } any; struct { unsigned char type; unsigned int src_id; unsigned int dst_id; unsigned int format; unsigned int mask; } create_picture; struct { unsigned char type; unsigned int src_id; } change_picture; struct { unsigned char type; unsigned int src_id; } free_picture; struct { unsigned char type; unsigned int src_id; unsigned short src_x; unsigned short src_y; } picture_clip; struct { unsigned char type; unsigned int src_id; } picture_transform; struct { unsigned char type; unsigned int src_id; unsigned int num_elm; } picture_filter; struct { unsigned char type; unsigned int set_id; unsigned int format; } create_set; struct { unsigned char type; unsigned int set_id; } free_set; struct { unsigned char type; unsigned int set_id; unsigned int num_elm; } add_glyphs; struct { unsigned char type; unsigned char op; unsigned int src_id; unsigned int msk_id; unsigned int dst_id; unsigned short src_x; unsigned short src_y; unsigned short msk_x; unsigned short msk_y; unsigned short dst_x; unsigned short dst_y; unsigned short width; unsigned short height; } composite; struct { unsigned char type; unsigned char op; unsigned char num_elm; unsigned int src_id; unsigned int dst_id; unsigned int format; unsigned int set_id; unsigned short src_x; unsigned short src_y; unsigned short offset_x; unsigned short offset_y; } composite_glyphs; struct { unsigned char type; unsigned char op; unsigned int dst_id; } fill_rectangles; struct { unsigned char type; unsigned char op; unsigned int src_id; unsigned int dst_id; unsigned int format; unsigned short src_x; unsigned short src_y; } trapezoids; struct { unsigned char type; unsigned char op; unsigned int src_id; unsigned int dst_id; unsigned int format; unsigned short src_x; unsigned short src_y; } triangles; struct { unsigned char type; unsigned char op; unsigned char num_elm; unsigned int src_id; unsigned int dst_id; unsigned int format; unsigned int set_id; unsigned short src_x; unsigned short src_y; unsigned short delta_x; unsigned short delta_y; } composite_glyphs_compat; } data; }; class RenderExtensionStore : public MessageStore { public: RenderExtensionStore(StaticCompressor *compressor); virtual ~RenderExtensionStore(); virtual const char *name() const { return "RenderExtension"; } virtual unsigned char opcode() const { return opcode_; } virtual unsigned int storage() const { return sizeof(RenderExtensionMessage); } // // Message handling methods. // public: virtual Message *create() const { return new RenderExtensionMessage(); } virtual Message *create(const Message &message) const { return new RenderExtensionMessage((const RenderExtensionMessage &) message); } virtual void destroy(Message *message) const { delete (RenderExtensionMessage *) message; } // // Determine if the message must be stored // in the cache. // virtual int validateMessage(const unsigned char *buffer, int size); // // Since protocol step 5 these methods are // specialized in their minor opcode stores. // virtual int identitySize(const unsigned char *buffer, unsigned int size); virtual int encodeIdentity(EncodeBuffer &encodeBuffer, const unsigned char *buffer, const unsigned int size, int bigEndian, ChannelCache *channelCache) const; virtual int decodeIdentity(DecodeBuffer &decodeBuffer, unsigned char *&buffer, unsigned int &size, int bigEndian, WriteBuffer *writeBuffer, ChannelCache *channelCache) const; virtual int parseIdentity(Message *message, const unsigned char *buffer, unsigned int size, int bigEndian) const; virtual int unparseIdentity(const Message *message, unsigned char *buffer, unsigned int size, int bigEndian) const; virtual void updateIdentity(EncodeBuffer &encodeBuffer, const Message *message, const Message *cachedMessage, ChannelCache *channelCache) const; virtual void updateIdentity(DecodeBuffer &decodeBuffer, const Message *message, ChannelCache *channelCache) const; virtual void identityChecksum(const Message *message, const unsigned char *buffer, unsigned int size, int bigEndian) const; virtual void dumpIdentity(const Message *message) const; private: unsigned char opcode_; // // Keep pointers to specialized classes. // RenderMinorExtensionStore *minors_[RENDEREXTENSION_MINOR_OPCODE_LIMIT]; RenderMinorExtensionStore *generic_; }; class RenderMinorExtensionStore : public MinorMessageStore { public: virtual const char *name() const = 0; virtual int identitySize(const unsigned char *buffer, unsigned int size) = 0; virtual int encodeMessage(EncodeBuffer &encodeBuffer, const unsigned char *buffer, const unsigned int size, int bigEndian, ChannelCache *channelCache) const = 0; virtual int decodeMessage(DecodeBuffer &decodeBuffer, unsigned char *&buffer, unsigned int &size, unsigned char type, int bigEndian, WriteBuffer *writeBuffer, ChannelCache *channelCache) const = 0; virtual int parseIdentity(Message *message, const unsigned char *buffer, unsigned int size, int bigEndian) const = 0; virtual int unparseIdentity(const Message *message, unsigned char *buffer, unsigned int size, int bigEndian) const = 0; virtual void updateIdentity(EncodeBuffer &encodeBuffer, const Message *message, const Message *cachedMessage, ChannelCache *channelCache) const = 0; virtual void updateIdentity(DecodeBuffer &decodeBuffer, const Message *message, ChannelCache *channelCache) const = 0; virtual void identityChecksum(const Message *message, const unsigned char *buffer, unsigned int size, md5_state_t *md5_state, int bigEndian) const = 0; // // Internal encode and decode utilities. // protected: void encodeLongData(EncodeBuffer &encodeBuffer, const unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; void encodeIntData(EncodeBuffer &encodeBuffer, const unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; void encodeCharData(EncodeBuffer &encodeBuffer, const unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; void decodeLongData(DecodeBuffer &decodeBuffer, unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; void decodeIntData(DecodeBuffer &decodeBuffer, unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; void decodeCharData(DecodeBuffer &decodeBuffer, unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian, ChannelCache *channelCache) const; /* * The following methods are only used in the * encoding of the generic render request. To * be removed in future. */ void parseIntData(const Message *message, const unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian) const; void unparseIntData(const Message *message, unsigned char *buffer, unsigned int offset, unsigned int size, int bigEndian) const; void updateIntData(EncodeBuffer &encodeBuffer, const Message *message, const Message *cachedMessage, unsigned int offset, unsigned int size, ChannelCache *channelCache) const; void updateIntData(DecodeBuffer &decodeBuffer, const Message *message, unsigned int offset, unsigned int size, ChannelCache *channelCache) const; }; #endif /* RenderExtension_H */