/**************************************************************************/ /* */ /* Copyright (c) 2001, 2010 NoMachine, http://www.nomachine.com/. */ /* */ /* NXCOMP, NX protocol compression and NX extensions to this software */ /* are copyright of NoMachine. Redistribution and use of the present */ /* software is allowed according to terms specified in the file LICENSE */ /* which comes in the source distribution. */ /* */ /* Check http://www.nomachine.com/licensing.html for applicability. */ /* */ /* NX and NoMachine are trademarks of Medialogic S.p.A. */ /* */ /* All rights reserved. */ /* */ /**************************************************************************/ #ifndef ShapeExtension_H #define ShapeExtension_H #include "Message.h" // // Set the verbosity level. // #define PANIC #define WARNING #undef TEST #undef DEBUG #undef DUMP // // Set default values. // #define SHAPEEXTENSION_ENABLE_CACHE 1 #define SHAPEEXTENSION_ENABLE_DATA 1 #define SHAPEEXTENSION_ENABLE_SPLIT 0 #define SHAPEEXTENSION_DATA_LIMIT 3200 #define SHAPEEXTENSION_DATA_OFFSET 20 #define SHAPEEXTENSION_CACHE_SLOTS 3000 #define SHAPEEXTENSION_CACHE_THRESHOLD 10 #define SHAPEEXTENSION_CACHE_LOWER_THRESHOLD 5 #define SHAPEEXTENSION_ENABLE_COMPRESS_IF_PROTO_STEP_7 0 // // The message class. // class ShapeExtensionMessage : public Message { friend class ShapeExtensionStore; public: ShapeExtensionMessage() { } ~ShapeExtensionMessage() { } // // Note for encoding in protocol level 1: we consider // for this message a data offset of 4. Bytes from 5 // to 20, if present, are taken as part of identity // and encoded through an array of int caches. // private: unsigned char opcode; unsigned short data[8]; }; class ShapeExtensionStore : public MessageStore { public: ShapeExtensionStore(StaticCompressor *compressor); virtual ~ShapeExtensionStore(); virtual const char *name() const { return "ShapeExtension"; } virtual unsigned char opcode() const { return opcode_; } virtual unsigned int storage() const { return sizeof(ShapeExtensionMessage); } // // Message handling methods. // public: virtual Message *create() const { return new ShapeExtensionMessage(); } virtual Message *create(const Message &message) const { return new ShapeExtensionMessage((const ShapeExtensionMessage &) message); } virtual void destroy(Message *message) const { delete (ShapeExtensionMessage *) message; } virtual int encodeIdentity(EncodeBuffer &encodeBuffer, const unsigned char *buffer, const unsigned int size, int bigEndian, ChannelCache *channelCache) const; virtual int decodeIdentity(DecodeBuffer &decodeBuffer, unsigned char *&buffer, unsigned int &size, int bigEndian, WriteBuffer *writeBuffer, ChannelCache *channelCache) const; virtual int parseIdentity(Message *message, const unsigned char *buffer, unsigned int size, int bigEndian) const; virtual int unparseIdentity(const Message *message, unsigned char *buffer, unsigned int size, int bigEndian) const; virtual void updateIdentity(EncodeBuffer &encodeBuffer, const Message *message, const Message *cachedMessage, ChannelCache *channelCache) const; virtual void updateIdentity(DecodeBuffer &decodeBuffer, const Message *message, ChannelCache *channelCache) const; virtual void identityChecksum(const Message *message, const unsigned char *buffer, unsigned int size, int bigEndian) const; virtual void dumpIdentity(const Message *message) const; private: unsigned char opcode_; }; #endif /* ShapeExtension_H */