/**************************************************************************/ /* */ /* Copyright (c) 2001, 2010 NoMachine, http://www.nomachine.com/. */ /* */ /* NXCOMPSHAD, NX protocol compression and NX extensions to this software */ /* are copyright of NoMachine. Redistribution and use of the present */ /* software is allowed according to terms specified in the file LICENSE */ /* which comes in the source distribution. */ /* */ /* Check http://www.nomachine.com/licensing.html for applicability. */ /* */ /* NX and NoMachine are trademarks of Medialogic S.p.A. */ /* */ /* All rights reserved. */ /* */ /**************************************************************************/ #ifndef Input_H #define Input_H #include typedef struct Event { struct Event *next; Display *display; XEvent *event; } Event; class Input { public: Input(); ~Input(); int checkIfEvent(); void pushEvent(Display *, XEvent *); XEvent *popEvent(); Display *currentDisplay(); int removeAllEvents(Display *); void setKeymap(char *keymap); char *getKeymap(); void setShadowDisplayName(char *shadowDisplayName); char *getShadowDisplayName(); private: Event *eventsHead_; Event *eventsTail_; char *keymap_; char *shadowDisplayName_; }; inline Display *Input::currentDisplay() { return eventsHead_ ? eventsHead_ -> display : NULL; } inline int Input::checkIfEvent() { return (eventsHead_ != NULL); } inline void Input::setKeymap(char *keymap) { keymap_ = keymap; } inline char *Input::getKeymap() { return keymap_; } inline void Input::setShadowDisplayName(char *shadowDisplayName) { shadowDisplayName_ = shadowDisplayName; } inline char *Input::getShadowDisplayName() { return shadowDisplayName_; } #endif /* Input_H */