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XCOMM $XFree86: xc/programs/Xserver/GL/glx/Imakefile,v 1.11 2004/01/28 18:11:50 alanh Exp $
#if DoLoadableServer
# if !BuildModuleInSubdir
# define IHaveModules
# elif !defined(IHaveModules)
# define IHaveSubdirs
SUBDIRS = module
# endif
#endif
/* Large PIC tables needed for SPARC builds */
#if defined(sparc) || defined(SparcArchitecture)
# define LargePICTable YES
PICFLAGS = LargePositionIndependentCFlags
#endif
#include <Server.tmpl>
LinkSourceFile(glcontextmodes.c, $(MESASRCDIR)/src/mesa/drivers/dri/common)
LinkSourceFile(glcontextmodes.h, $(MESASRCDIR)/src/mesa/drivers/dri/common)
LinkSourceFile(indirect_size.c, $(MESASRCDIR)/src/glx/x11)
LinkSourceFile(indirect_size.h, $(MESASRCDIR)/src/glx/x11)
SRCS = global.c glxbuf.c glxcmds.c glxcmdsswap.c glxext.c \
glxfb.c glximports.c glxmem.c glxpix.c glxscreens.c \
glxutil.c render2.c render2swap.c renderpix.c \
renderpixswap.c rensize.c rensizetab.c single2.c \
single2swap.c singlepix.c singlepixswap.c \
singlesize.c xfont.c g_disptab.c g_disptab_EXT.c \
g_render.c g_renderswap.c g_single.c g_singleswap.c \
glcontextmodes.c indirect_size.c $(MSRCS)
OBJS = global.o glxbuf.o glxcmds.o glxcmdsswap.o glxext.o \
glxfb.o glximports.o glxmem.o glxpix.o glxscreens.o \
glxutil.o render2.o render2swap.o renderpix.o \
renderpixswap.o rensize.o rensizetab.o single2.o \
single2swap.o singlepix.o singlepixswap.o \
singlesize.o xfont.o g_disptab.o g_disptab_EXT.o \
g_render.o g_renderswap.o g_single.o g_singleswap.o \
glcontextmodes.o indirect_size.o $(MOBJS)
INCLUDES = -I$(SERVERSRC)/GL/glx -I$(SERVERSRC)/GL/include -I$(SERVERSRC)/include -I$(INCLUDESRC) -I$(MESASRCDIR)/include \
-I$(XINCLUDESRC) -I$(SERVERSRC)/mi \
-I$(EXTINCSRC) -I$(LIBSRC)/GL/include \
-I$(XF86SRC)
#if defined(DarwinArchitecture) && ((OSMajorVersion == 6 && OSMinorVersion < 3) || OSMajorVersion < 6)
NO_EXT_DEFS = -DMISSING_GL_EXTS
#endif
#if defined(Win32Architecture)
# undef __stdcall
APIENTRY_DEFS = -DAPIENTRY=__stdcall
#endif
XCOMM If you add "-DDEBUG" in DEFINES, then make sure you also
XCOMM add DEBUG to the define in ../mesa/src/X/xf86glx.c
DEFINES = $(GLX_DEFINES) $(NO_EXT_DEFS) $(APIENTRY_DEFS)
#ifdef IHaveModules
ModuleObjectRule()
LibraryModuleTarget(glx,$(OBJS))
#else
NormalLibraryObjectRule()
NormalLibraryTarget(glx,$(OBJS))
#if defined(GlxUseWindows) && GlxUseWindows
clean::
RemoveFiles($(foreach obj,$(OBJS), stdcall/$(obj)))
includes::
MakeDir(stdcall)
SpecialObjectRule(stdcall/%.o,%.c,-DUSE_OPENGL32 -o $@)
NormalLibraryTarget(glx_stdcall,$(foreach obj,$(OBJS), stdcall/$(obj)))
#endif
#endif
SubdirLibraryRule($(OBJS))
LintLibraryTarget(glx,$(SRCS))
NormalLintTarget($(SRCS))
DependTarget()
#ifdef IHaveSubdirs
MakeSubdirs($(SUBDIRS))
DependSubdirs($(SUBDIRS))
#endif
#ifdef LinkDirectory
LinkSourceFile(global.c,LinkDirectory)
LinkSourceFile(glxbuf.c,LinkDirectory)
LinkSourceFile(glxcmds.c,LinkDirectory)
LinkSourceFile(glxcmdsswap.c,LinkDirectory)
LinkSourceFile(glxext.c,LinkDirectory)
LinkSourceFile(glxfb.c,LinkDirectory)
LinkSourceFile(glximports.c,LinkDirectory)
LinkSourceFile(glxmem.c,LinkDirectory)
LinkSourceFile(glxpix.c,LinkDirectory)
LinkSourceFile(glxscreens.c,LinkDirectory)
LinkSourceFile(glxutil.c,LinkDirectory)
LinkSourceFile(render2.c,LinkDirectory)
LinkSourceFile(render2swap.c,LinkDirectory)
LinkSourceFile(renderpix.c,LinkDirectory)
LinkSourceFile(renderpixswap.c,LinkDirectory)
LinkSourceFile(rensize.c,LinkDirectory)
LinkSourceFile(rensizetab.c,LinkDirectory)
LinkSourceFile(single2.c,LinkDirectory)
LinkSourceFile(single2swap.c,LinkDirectory)
LinkSourceFile(singlepix.c,LinkDirectory)
LinkSourceFile(singlepixswap.c,LinkDirectory)
LinkSourceFile(singlesize.c,LinkDirectory)
LinkSourceFile(xfont.c,LinkDirectory)
LinkSourceFile(g_disptab.c,LinkDirectory)
LinkSourceFile(g_disptab_EXT.c,LinkDirectory)
LinkSourceFile(g_render.c,LinkDirectory)
LinkSourceFile(g_renderswap.c,LinkDirectory)
LinkSourceFile(g_single.c,LinkDirectory)
LinkSourceFile(g_singleswap.c,LinkDirectory)
#endif
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