1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
|
/**************************************************************************/
/* */
/* Copyright (c) 2001, 2011 NoMachine (http://www.nomachine.com) */
/* Copyright (c) 2008-2014 Oleksandr Shneyder <o.shneyder@phoca-gmbh.de> */
/* Copyright (c) 2011-2016 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>*/
/* Copyright (c) 2014-2016 Mihai Moldovan <ionic@ionic.de> */
/* Copyright (c) 2014-2016 Ulrich Sibiller <uli42@gmx.de> */
/* Copyright (c) 2015-2016 Qindel Group (http://www.qindel.com) */
/* */
/* NXAGENT, NX protocol compression and NX extensions to this software */
/* are copyright of the aforementioned persons and companies. */
/* */
/* Redistribution and use of the present software is allowed according */
/* to terms specified in the file LICENSE which comes in the source */
/* distribution. */
/* */
/* All rights reserved. */
/* */
/* NOTE: This software has received contributions from various other */
/* contributors, only the core maintainers and supporters are listed as */
/* copyright holders. Please contact us, if you feel you should be listed */
/* as copyright holder, as well. */
/* */
/**************************************************************************/
/************************************************************
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.
********************************************************/
/* The panoramix components contained the following notice */
/*****************************************************************
Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Digital Equipment Corporation
shall not be used in advertising or otherwise to promote the sale, use or other
dealings in this Software without prior written authorization from Digital
Equipment Corporation.
******************************************************************/
/*****************************************************************
Copyright 2003-2005 Sun Microsystems, Inc.
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, provided that the above
copyright notice(s) and this permission notice appear in all copies of
the Software and that both the above copyright notice(s) and this
permission notice appear in supporting documentation.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Except as contained in this notice, the name of a copyright holder
shall not be used in advertising or otherwise to promote the sale, use
or other dealings in this Software without prior written authorization
of the copyright holder.
******************************************************************/
#include <nx-X11/Xlib.h>
#include "../../dix/events.c"
#include "compext/Compext.h"
#include "Events.h"
#include "Windows.h"
#include "Args.h"
extern Display *nxagentDisplay;
extern WindowPtr nxagentLastEnteredWindow;
#ifdef VIEWPORT_FRAME
extern void nxagentInitViewportFrame(ScreenPtr, WindowPtr);
#endif
extern int nxagentShadowInit(ScreenPtr, WindowPtr);
#ifdef NXAGENT_CLIPBOARD
extern int nxagentSendNotify(xEvent*);
#endif
void
ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab,
TimeStamp time, Bool autoGrab)
{
xorg_ActivatePointerGrab(mouse, grab, time, autoGrab);
#ifdef NXAGENT_SERVER
/*
* If grab is synchronous, events are delivered to clients only if they send
* an AllowEvent request. If mode field in AllowEvent request is SyncPointer, the
* delivered event is saved in a queue and replayed later, when grab is released.
* We should export sync grab to X as async in order to avoid events to be
* queued twice, in the agent and in the X server. This solution have a drawback:
* replayed events are not delivered to that application that are not clients of
* the agent.
* A different solution could be to make the grab asynchronous in the agent and
* to export it as synchronous. But this seems to be less safe.
*
* To make internal grab asynchronous, change previous line as follows.
*
* if (nxagentOption(Rootless))
* {
* CheckGrabForSyncs(mouse, GrabModeAsync, (Bool)grab->keyboardMode);
* }
* else
* {
* CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode);
* }
*/
if (nxagentOption(Rootless) == 1)
{
/*
* FIXME: We should use the correct value for the
* cursor. Temporarily we set it to None.
*/
int resource = nxagentWaitForResource(NXGetCollectGrabPointerResource,
nxagentCollectGrabPointerPredicate);
NXCollectGrabPointer(nxagentDisplay, resource, nxagentWindow(grab -> window),
1, grab -> eventMask & PointerGrabMask,
GrabModeAsync, GrabModeAsync, (grab -> confineTo) ?
nxagentWindow(grab -> confineTo) : None,
None, CurrentTime);
}
#endif /* NXAGENT_SERVER */
}
void
DeactivatePointerGrab(register DeviceIntPtr mouse)
{
xorg_DeactivatePointerGrab(mouse);
#ifdef NXAGENT_SERVER
if (nxagentOption(Rootless) == 1)
{
XUngrabPointer(nxagentDisplay, CurrentTime);
if (sprite.win == ROOT)
{
mouse -> button -> state &=
~(Button1Mask | Button2Mask | Button3Mask |
Button4Mask | Button5Mask);
}
}
#endif
}
// int
// ProcAllowEvents(register ClientPtr client)
// {
// TimeStamp time;
// DeviceIntPtr mouse = inputInfo.pointer;
// DeviceIntPtr keybd = inputInfo.keyboard;
// REQUEST(xAllowEventsReq);
//
// REQUEST_SIZE_MATCH(xAllowEventsReq);
// time = ClientTimeToServerTime(stuff->time);
// switch (stuff->mode)
// {
// case ReplayPointer:
// AllowSome(client, time, mouse, NOT_GRABBED);
// break;
// case SyncPointer:
// AllowSome(client, time, mouse, FREEZE_NEXT_EVENT);
// break;
// case AsyncPointer:
// AllowSome(client, time, mouse, THAWED);
// break;
// case ReplayKeyboard:
// AllowSome(client, time, keybd, NOT_GRABBED);
// break;
// case SyncKeyboard:
// AllowSome(client, time, keybd, FREEZE_NEXT_EVENT);
// break;
// case AsyncKeyboard:
// AllowSome(client, time, keybd, THAWED);
// break;
// case SyncBoth:
// AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT);
// break;
// case AsyncBoth:
// AllowSome(client, time, keybd, THAWED_BOTH);
// break;
// default:
// client->errorValue = stuff->mode;
// return BadValue;
// }
//
// /*
// * This is not necessary if we export grab to X as asynchronous.
// *
// * if (nxagentOption(Rootless) && stuff -> mode != ReplayKeyboard &&
// * stuff -> mode != SyncKeyboard && stuff -> mode != AsyncKeyboard)
// * {
// * XAllowEvents(nxagentDisplay, stuff -> mode, CurrentTime);
// * }
// */
//
// return Success;
// }
static WindowPtr
XYToWindow(int x, int y)
{
register WindowPtr pWin;
BoxRec box;
spriteTraceGood = 1; /* root window still there */
if (nxagentOption(Rootless))
{
if (nxagentLastEnteredWindow == NULL)
{
return ROOT;
}
pWin = ROOT->lastChild;
while (pWin && pWin != ROOT->firstChild && pWin != nxagentLastEnteredWindow)
{
pWin = pWin->prevSib;
}
}
else
{
pWin = ROOT->firstChild;
}
while (pWin)
{
if ((pWin->mapped) &&
(x >= pWin->drawable.x - wBorderWidth (pWin)) &&
(x < pWin->drawable.x + (int)pWin->drawable.width +
wBorderWidth(pWin)) &&
(y >= pWin->drawable.y - wBorderWidth (pWin)) &&
(y < pWin->drawable.y + (int)pWin->drawable.height +
wBorderWidth (pWin))
#ifdef SHAPE
/* When a window is shaped, a further check
* is made to see if the point is inside
* borderSize
*/
&& (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y))
&& (!wInputShape(pWin) ||
RegionContainsPoint(
wInputShape(pWin),
x - pWin->drawable.x,
y - pWin->drawable.y, &box))
#endif
)
{
if (spriteTraceGood >= spriteTraceSize)
{
spriteTraceSize += 10;
spriteTrace = realloc(
spriteTrace, spriteTraceSize*sizeof(WindowPtr));
}
spriteTrace[spriteTraceGood++] = pWin;
pWin = pWin->firstChild;
}
else
pWin = pWin->nextSib;
}
return spriteTrace[spriteTraceGood-1];
}
static Bool
CheckMotion(xEvent *xE)
{
WindowPtr prevSpriteWin = sprite.win;
#ifdef PANORAMIX
if(!noPanoramiXExtension)
return XineramaCheckMotion(xE);
#endif
if (xE && !syncEvents.playingEvents)
{
if (sprite.hot.pScreen != sprite.hotPhys.pScreen)
{
sprite.hot.pScreen = sprite.hotPhys.pScreen;
ROOT = sprite.hot.pScreen->root;
}
sprite.hot.x = XE_KBPTR.rootX;
sprite.hot.y = XE_KBPTR.rootY;
if (sprite.hot.x < sprite.physLimits.x1)
sprite.hot.x = sprite.physLimits.x1;
else if (sprite.hot.x >= sprite.physLimits.x2)
sprite.hot.x = sprite.physLimits.x2 - 1;
if (sprite.hot.y < sprite.physLimits.y1)
sprite.hot.y = sprite.physLimits.y1;
else if (sprite.hot.y >= sprite.physLimits.y2)
sprite.hot.y = sprite.physLimits.y2 - 1;
#ifdef SHAPE
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y);
#endif
sprite.hotPhys = sprite.hot;
#ifdef NXAGENT_SERVER
/*
* This code force cursor position to be inside the
* root window of the agent. We can't view a reason
* to do this and it interacts in an undesirable way
* with toggling fullscreen.
*
* if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
* (sprite.hotPhys.y != XE_KBPTR.rootY))
* {
* (*sprite.hotPhys.pScreen->SetCursorPosition)(
* sprite.hotPhys.pScreen,
* sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
* }
*/
#else
if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
(sprite.hotPhys.y != XE_KBPTR.rootY))
{
(*sprite.hotPhys.pScreen->SetCursorPosition)(
sprite.hotPhys.pScreen,
sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
}
#endif
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
}
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
#ifdef notyet
if (!(sprite.win->deliverableEvents &
Motion_Filter(inputInfo.pointer->button))
!syncEvents.playingEvents)
{
/* XXX Do PointerNonInterestBox here */
}
#endif
if (sprite.win != prevSpriteWin)
{
if (prevSpriteWin != NullWindow) {
if (!xE)
UpdateCurrentTimeIf();
DoEnterLeaveEvents(prevSpriteWin, sprite.win, NotifyNormal);
}
PostNewCursor();
return FALSE;
}
return TRUE;
}
void
DefineInitialRootWindow(register WindowPtr win)
{
register ScreenPtr pScreen = win->drawable.pScreen;
sprite.hotPhys.pScreen = pScreen;
sprite.hotPhys.x = pScreen->width / 2;
sprite.hotPhys.y = pScreen->height / 2;
sprite.hot = sprite.hotPhys;
sprite.hotLimits.x2 = pScreen->width;
sprite.hotLimits.y2 = pScreen->height;
sprite.win = win;
sprite.current = wCursor (win);
sprite.current->refcnt++;
spriteTraceGood = 1;
ROOT = win;
(*pScreen->CursorLimits) (
pScreen, sprite.current, &sprite.hotLimits, &sprite.physLimits);
sprite.confined = FALSE;
(*pScreen->ConstrainCursor) (pScreen, &sprite.physLimits);
(*pScreen->SetCursorPosition) (pScreen, sprite.hot.x, sprite.hot.y, FALSE);
(*pScreen->DisplayCursor) (pScreen, sprite.current);
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
sprite.hotLimits.x1 = -panoramiXdataPtr[0].x;
sprite.hotLimits.y1 = -panoramiXdataPtr[0].y;
sprite.hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x;
sprite.hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y;
sprite.physLimits = sprite.hotLimits;
sprite.confineWin = NullWindow;
#ifdef SHAPE
sprite.hotShape = NullRegion;
#endif
sprite.screen = pScreen;
/* gotta UNINIT these someplace */
RegionNull(&sprite.Reg1);
RegionNull(&sprite.Reg2);
}
#endif
#ifdef VIEWPORT_FRAME
nxagentInitViewportFrame(pScreen, win);
#endif
if (nxagentOption(Shadow))
{
if (nxagentShadowInit(pScreen, win) == -1)
{
FatalError("Failed to connect to display '%s'", nxagentShadowDisplayName);
}
}
}
int
ProcSendEvent(ClientPtr client)
{
#ifdef NXAGENT_CLIPBOARD
REQUEST(xSendEventReq);
REQUEST_SIZE_MATCH(xSendEventReq);
if (stuff -> event.u.u.type == SelectionNotify)
{
if (nxagentSendNotify(&stuff->event) == 1)
return Success;
}
#endif
return xorg_ProcSendEvent(client);
}
|