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/**************************************************************************/
/* */
/* Copyright (c) 2001, 2009 NoMachine, http://www.nomachine.com/. */
/* */
/* NXAGENT, NX protocol compression and NX extensions to this software */
/* are copyright of NoMachine. Redistribution and use of the present */
/* software is allowed according to terms specified in the file LICENSE */
/* which comes in the source distribution. */
/* */
/* Check http://www.nomachine.com/licensing.html for applicability. */
/* */
/* NX and NoMachine are trademarks of Medialogic S.p.A. */
/* */
/* All rights reserved. */
/* */
/**************************************************************************/
#include <stdio.h>
#include <string.h>
#include "X.h"
#include "Agent.h"
#include "Args.h"
#include "Options.h"
#include "Utils.h"
/*
* Instead of having a single options repository
* data could be attached to the display or the
* screen. The macro nxagentOption() should make
* the transition simple.
*/
AgentOptionsRec nxagentOptions;
AgentOptionsRec nxagentOptionsBackup;
AgentOptionsPtr nxagentOptionsPtr = &nxagentOptions;
/*
* If this is set, print the geometry in the block handler.
*/
unsigned int nxagentPrintGeometryFlags = 0;
/*
* This must be called at startup to initialize
* the options repository to the default values.
*/
void nxagentInitOptions()
{
nxagentOptions.LinkType = UNDEFINED;
nxagentOptions.Desktop = UNDEFINED;
nxagentOptions.Persistent = 1;
nxagentOptions.Rootless = UNDEFINED;
nxagentOptions.Fullscreen = UNDEFINED;
nxagentOptions.X = 0;
nxagentOptions.Y = 0;
nxagentOptions.Width = 0;
nxagentOptions.Height = 0;
nxagentOptions.BorderWidth = 0;
nxagentOptions.SavedX = 0;
nxagentOptions.SavedY = 0;
nxagentOptions.SavedWidth = 0;
nxagentOptions.SavedHeight = 0;
nxagentOptions.Timeout = 0;
nxagentOptions.Nested = 0;
nxagentOptions.BackingStore = BackingStoreUndefined;
nxagentOptions.Clipboard = ClipboardBoth;
nxagentOptions.SharedMemory = 1;
nxagentOptions.SharedPixmaps = 1;
nxagentOptions.DeviceControl = 0;
nxagentOptions.ResetKeyboardAtResume = 1;
nxagentOptions.Reset = 0;
nxagentOptions.RootX = 0;
nxagentOptions.RootY = 0;
nxagentOptions.RootWidth = 0;
nxagentOptions.RootHeight = 0;
nxagentOptions.ViewportXSpan = 0;
nxagentOptions.ViewportYSpan = 0;
#ifndef __CYGWIN32__
nxagentOptions.DesktopResize = 1;
#else
nxagentOptions.DesktopResize = 0;
#endif
nxagentOptions.Ratio = DONT_SCALE;
nxagentOptions.XRatio = DONT_SCALE;
nxagentOptions.YRatio = DONT_SCALE;
nxagentOptions.FloatRatio = 1.0;
nxagentOptions.FloatXRatio = 1.0;
nxagentOptions.FloatYRatio = 1.0;
nxagentOptions.UseDamage = 1;
nxagentOptions.Binder = UNDEFINED;
nxagentOptions.BinderOptions = NULL;
nxagentOptions.Xdmcp = 0;
nxagentOptions.DisplayLatency = 0;
nxagentOptions.DisplayBuffer = UNDEFINED;
nxagentOptions.DisplayCoalescence = 0;
nxagentOptions.Composite = 1;
nxagentOptions.IgnoreVisibility = 0;
nxagentOptions.ViewOnly = 0;
nxagentOptions.Adaptive = 0;
nxagentOptions.Streaming = 0;
nxagentOptions.DeferLevel = UNDEFINED;
nxagentOptions.DeferTimeout = 200;
nxagentOptions.TileWidth = UNDEFINED;
nxagentOptions.TileHeight = UNDEFINED;
nxagentOptions.Menu = 1;
nxagentOptions.ClientOs = UNDEFINED;
nxagentOptions.InhibitXkb = 1;
nxagentOptions.CopyBufferSize = COPY_UNLIMITED;
}
/*
* This is called at session reconnection
* to reset some options to their default
* values. The reason to avoid calling the
* nxagentInitOptions() is that not all the
* options can change value when reconnec-
* ting.
*/
void nxagentResetOptions()
{
if (nxagentLockDeferLevel == 0)
{
nxagentOptions.DeferLevel = UNDEFINED;
}
nxagentOptions.DeferTimeout = 200;
nxagentOptions.TileWidth = UNDEFINED;
nxagentOptions.TileHeight = UNDEFINED;
}
void nxagentSaveOptions()
{
memcpy(&nxagentOptionsBackup, &nxagentOptions, sizeof(AgentOptionsRec));
}
void nxagentRestoreOptions()
{
nxagentOptions.DeferLevel = nxagentOptionsBackup.DeferLevel;
nxagentOptions.DeferTimeout = nxagentOptionsBackup.DeferTimeout;
nxagentOptions.TileWidth = nxagentOptionsBackup.TileWidth;
nxagentOptions.TileHeight = nxagentOptionsBackup.TileHeight;
}
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