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/**************************************************************************/
/* */
/* Copyright (c) 2001, 2011 NoMachine (http://www.nomachine.com) */
/* Copyright (c) 2008-2014 Oleksandr Shneyder <o.shneyder@phoca-gmbh.de> */
/* Copyright (c) 2011-2016 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>*/
/* Copyright (c) 2014-2016 Mihai Moldovan <ionic@ionic.de> */
/* Copyright (c) 2014-2016 Ulrich Sibiller <uli42@gmx.de> */
/* Copyright (c) 2015-2016 Qindel Group (http://www.qindel.com) */
/* */
/* NXAGENT, NX protocol compression and NX extensions to this software */
/* are copyright of the aforementioned persons and companies. */
/* */
/* Redistribution and use of the present software is allowed according */
/* to terms specified in the file LICENSE which comes in the source */
/* distribution. */
/* */
/* All rights reserved. */
/* */
/* NOTE: This software has received contributions from various other */
/* contributors, only the core maintainers and supporters are listed as */
/* copyright holders. Please contact us, if you feel you should be listed */
/* as copyright holder, as well. */
/* */
/**************************************************************************/
#include "windowstr.h"
#include "scrnintstr.h"
#include "Agent.h"
#include "Xlib.h"
#include "Xutil.h"
#include "Display.h"
#include "Splash.h"
#include "Screen.h"
#include "Windows.h"
#include "Atoms.h"
#include "Trap.h"
#include "Init.h"
/*
* Set here the required log level.
*/
#define PANIC
#define WARNING
#undef TEST
#undef DEBUG
#ifndef X2GO
void nxagentShowSplashWindow(XlibWindow parentWindow) {}
void nxagentPaintLogo(XlibWindow win, int scale, int width, int height) {}
void nxagentRemoveSplashWindow(void) {}
Bool nxagentHaveSplashWindow(void) {return False;}
#else
/*
* Colors used to paint the splash screen.
*/
#define LOGOWHITE 0xffffff
#define LOGOBLACK 0x000000
#define LOGODARKGRAY 0x222222
#define LOGOLIGHTGRAY 0xbbbbbb
static XlibPixmap nxagentPixmapLogo;
static XlibWindow nxagentSplashWindow = None;
static Bool nxagentWMPassed = False;
static void nxagentPaintLogo(XlibWindow win, int scale, int width, int height);
void nxagentShowSplashWindow(XlibWindow parentWindow)
{
/*
* Show splash window only when running as X2Go Agent
*/
if (!nxagentX2go)
return;
#ifdef TEST
fprintf(stderr, "%s: Got called.\n", __func__);
#endif
#ifdef NXAGENT_TIMESTAMP
{
extern unsigned long startTime;
fprintf(stderr, "%s: Initializing splash start at [%d] milliseconds.\n", __func__,
GetTimeInMillis() - startTime);
}
#endif
#ifdef NXAGENT_ONSTART
XSetSelectionOwner(nxagentDisplay, nxagentReadyAtom, None, CurrentTime);
#endif
nxagentWMPassed = False;
XWindowAttributes getAttributes;
/*
* This would cause a GetWindowAttributes and a GetGeometry
* (asynchronous) reply. We use instead the geometry requested by
* the user for the agent window.
*
* XGetWindowAttributes(nxagentDisplay, parentWindow, &getAttributes);
*/
/*
* During reconnection we draw the splash over the default window
* and not over the root window because it would be hidden by other
* windows.
*/
if (nxagentReconnectTrap)
{
getAttributes.x = nxagentOption(RootX);
getAttributes.y = nxagentOption(RootY);
}
else
{
getAttributes.x = 0;
getAttributes.y = 0;
}
getAttributes.width = nxagentOption(RootWidth);
getAttributes.height = nxagentOption(RootHeight);
#ifdef TEST
fprintf(stderr, "%s: Going to create new splash window.\n", __func__);
#endif
XSetWindowAttributes attributes = {
.override_redirect = True,
.border_pixel = WhitePixel (nxagentDisplay, 0),
.background_pixel = BlackPixel (nxagentDisplay, 0)
};
nxagentSplashWindow =
XCreateWindow(nxagentDisplay,
parentWindow,
getAttributes.x, getAttributes.y,
getAttributes.width, getAttributes.height,
0,
CopyFromParent, CopyFromParent, CopyFromParent,
CWOverrideRedirect | CWBorderPixel | CWBackPixel,
&attributes);
#ifdef TEST
fprintf(stderr, "%s: Created new splash window with id [0x%lx].\n", __func__,
nxagentSplashWindow);
#endif
nxagentPaintLogo(nxagentSplashWindow, 1, getAttributes.width, getAttributes.height);
XMapRaised(nxagentDisplay, nxagentSplashWindow);
#if 0
/*
* should not be required since XMapRaised takes care of that:
* "The XMapRaised function essentially is similar to XMapWindow in
* that it maps the window and all of its subwindows that have had
* map requests. However, it also raises the specified window to
* the top of the stack."
*/
XWindowChanges values = {.stack_mode = Above};
XConfigureWindow(nxagentDisplay, nxagentSplashWindow, CWStackMode, &values);
#endif
#ifdef NXAGENT_TIMESTAMP
{
extern unsigned long startTime;
fprintf(stderr, "%s: Splash ends [%d] milliseconds.\n", __func__,
GetTimeInMillis() - startTime);
}
#endif
}
Bool nxagentHaveSplashWindow(void)
{
return (nxagentSplashWindow != None);
}
void nxagentPaintLogo(XlibWindow win, int scale, int width, int height)
{
XlibGC gc = XCreateGC(nxagentDisplay, nxagentSplashWindow, 0, NULL);
int depth = DefaultDepth(nxagentDisplay, DefaultScreen(nxagentDisplay));
#ifdef DEBUG
fprintf(stderr, "%s: Got called.\n", __func__);
#endif
#ifdef NXAGENT_LOGO_DEBUG
fprintf(stderr, "%s: begin\n", __func__);
fprintf(stderr, "%s: gen params are: w=%d h=%d d=%d w=%x b=%x g1=%x g2=%x \n", __func__,
width, height, depth,
nxagentLogoWhite, nxagentLogoBlack, nxagentLogoDarkGray, nxagentLogoLightGray);
#endif
int w = width/scale;
int h = height/scale;
int c;
if (height > width)
{
c = w/30;
}
else
{
c = w/48;
}
XSetFunction(nxagentDisplay, gc, GXcopy);
XSetFillStyle(nxagentDisplay, gc, FillSolid);
nxagentPixmapLogo = XCreatePixmap(nxagentDisplay, win, width, height, depth);
if (!nxagentPixmapLogo)
{
return;
}
if (blackRoot)
{
XSetForeground(nxagentDisplay, gc, LOGOBLACK);
XSetBackground(nxagentDisplay, gc, LOGOWHITE);
}
else
{
XSetForeground(nxagentDisplay, gc, LOGOWHITE);
XSetBackground(nxagentDisplay, gc, LOGOBLACK);
}
XPoint rect[15];
rect[0].x = 0; rect[0].y = 0;
rect[1].x = 0; rect[1].y = height;
rect[2].x = width; rect[2].y = height;
rect[3].x = width; rect[3].y = 0;
/* paint background */
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, 4, Convex, CoordModeOrigin);
#ifdef NXAGENT_LOGO_DEBUG
fprintf(stderr, "%s: filled background\n", __func__);
#endif
if (blackRoot)
XSetForeground(nxagentDisplay, gc, LOGODARKGRAY);
else
XSetForeground(nxagentDisplay, gc, LOGOLIGHTGRAY);
#ifdef NXAGENT_LOGO_DEBUG
/* mark center */
XDrawLine(nxagentDisplay, nxagentPixmapLogo, gc, 0, h/2, w, h/2);
XDrawLine(nxagentDisplay, nxagentPixmapLogo, gc, w/2, 0, w/2, h);
#endif
/*
* Draw X2GO Logo
*/
#define WX 5 /* width of "X" */
#define W2 4 /* width of "2" */
#define WG 4 /* width of "G" */
#define WO 4 /* width of "O" */
#define SPC 1 /* width of space between letters */
#define H 8 /* height of letters */
#define TOTALW (WX + SPC + W2 + SPC + WG + SPC + WO) /* total width of logo */
#define XSTART ((w - (TOTALW * c)) / 2) /* x position of whole logo */
#define YSTART ((h - (H * c)) / 2) /* y position whole logo */
#define X(offset) (XSTART + (offset) * c)
#define Y(offset) (YSTART + (offset) * c)
#define XY(xx,yy) {rect[cnt].x = X(xx); rect[cnt++].y = Y(yy);}
int cnt;
/*
* Paint 'X'.
*/
cnt = 0; XY(1,0); XY(0,0); XY(4,8); XY(5,8);
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, cnt, Convex, CoordModeOrigin);
cnt = 0; XY(4,0); XY(5,0); XY(1,8); XY(0,8);
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, cnt, Convex, CoordModeOrigin);
/*
* Paint '2'.
*/
#undef X
#define X(offset) (XSTART + (SPC + WX + offset) * c)
cnt = 0; XY(0,0); XY(4,0); XY(4,3); XY(1,7); XY(4,7); XY(4,8); XY(0,8); XY(0,7); XY(3,3); XY(3,1); XY(1,1); XY(1,2); XY(0,2); XY(0,0);
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, cnt, Nonconvex, CoordModeOrigin);
/*
* Paint 'G'.
*/
#undef X
#define X(offset) (XSTART + (SPC + WX + SPC + W2 + offset) * c)
cnt = 0; XY(0,0); XY(4,0); XY(4,2); XY(3,2); XY(3,1); XY(1,1);XY(1,7);
XY(3,7); XY(3,5); XY(2,5); XY(2,4); XY(4,4); XY(4,8); XY(0,8); XY(0,0);
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, cnt, Nonconvex, CoordModeOrigin);
/*
* Paint 'O'.
*/
#undef X
#define X(offset) (XSTART + (SPC + WX + SPC + W2 + SPC + WG + offset) * c)
cnt = 0; XY(0,0); XY(4,0); XY(4,8); XY(0,8); XY(0,1); XY(1,1); XY(1,7); XY(3,7); XY(3,1); XY(0,1); XY(0,0);
XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, cnt, Nonconvex, CoordModeOrigin);
XSetWindowBackgroundPixmap(nxagentDisplay, win, nxagentPixmapLogo);
XFreeGC(nxagentDisplay, gc);
#ifdef NXAGENT_LOGO_DEBUG
fprintf(stderr, "%s: end\n", __func__);
#endif
}
void nxagentRemoveSplashWindow(void)
{
if (nxagentWMPassed)
return;
if (nxagentReconnectTrap)
return;
#ifdef TEST
fprintf(stderr, "%s: Destroying the splash window.\n", __func__);
#endif
#ifdef NXAGENT_ONSTART
XSetSelectionOwner(nxagentDisplay, nxagentReadyAtom,
nxagentDefaultWindows[0], CurrentTime);
#endif
if (nxagentSplashWindow != None)
{
XDestroyWindow(nxagentDisplay, nxagentSplashWindow);
nxagentSplashWindow = None;
nxagentRefreshWindows(screenInfo.screens[0]->root);
#ifdef NXAGENT_ONSTART
#ifdef TEST
fprintf(stderr, "%s: setting the ownership of %s (%d) on window [0x%lx]\n", __func__,
"NX_CUT_BUFFER_SERVER", (int)serverTransToAgentProperty, nxagentWindow(screenInfo.screens[0]->root));
#endif
XSetSelectionOwner(nxagentDisplay, serverTransToAgentProperty,
nxagentWindow(screenInfo.screens[0]->root), CurrentTime);
#endif
}
if (nxagentPixmapLogo)
{
XFreePixmap(nxagentDisplay, nxagentPixmapLogo);
nxagentPixmapLogo = (XlibPixmap) 0;
}
}
#endif /* ifdef X2GO */
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