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/**************************************************************************/
/* */
/* Copyright (c) 2001, 2009 NoMachine, http://www.nomachine.com/. */
/* */
/* NXCOMP, NX protocol compression and NX extensions to this software */
/* are copyright of NoMachine. Redistribution and use of the present */
/* software is allowed according to terms specified in the file LICENSE */
/* which comes in the source distribution. */
/* */
/* Check http://www.nomachine.com/licensing.html for applicability. */
/* */
/* NX and NoMachine are trademarks of Medialogic S.p.A. */
/* */
/* All rights reserved. */
/* */
/**************************************************************************/
#ifndef ServerProxy_H
#define ServerProxy_H
#include <sys/types.h>
#include <sys/socket.h>
#include "Proxy.h"
#include "Misc.h"
//
// Set the verbosity level.
//
#undef TEST
#undef DEBUG
class ServerProxy : public Proxy
{
public:
ServerProxy(int proxyFd);
virtual ~ServerProxy();
virtual void handleDisplayConfiguration(const char *xServerDisplay, int xServerAddrFamily,
sockaddr *xServerAddr, unsigned int xServerAddrLength);
virtual void handlePortConfiguration(int cupsServerPort, int smbServerPort, int mediaServerPort,
int httpServerPort, const char *fontServerPort);
protected:
//
// Create a new channel.
//
virtual int handleNewConnection(T_channel_type type, int clientFd);
virtual int handleNewConnectionFromProxy(T_channel_type type, int channelId);
virtual int handleNewAgentConnection(Agent *agent);
virtual int handleNewXConnection(int clientFd);
virtual int handleNewXConnectionFromProxy(int channelId);
//
// Implement persistence according
// to our proxy mode.
//
virtual int handleLoad(T_load_type type)
{
return 0;
}
virtual int handleSave()
{
return 0;
}
virtual int handleAsyncEvents()
{
return 0;
}
virtual int handleLoadFromProxy();
virtual int handleSaveFromProxy();
virtual int handleSaveAllStores(ostream *cachefs, md5_state_t *md5StateStream,
md5_state_t *md5StateClient) const;
virtual int handleLoadAllStores(istream *cachefs, md5_state_t *md5StateStream) const;
int handleCheckDrop();
int handleCheckLoad();
//
// Utility function used to realize
// a new connection.
//
protected:
virtual int checkLocalChannelMap(int channelId)
{
if (control -> isProtoStep7() == 1)
{
return ((channelId & control -> ChannelMask) == 0);
}
else
{
return 0;
}
}
private:
int xServerAddrFamily_;
sockaddr *xServerAddr_;
unsigned int xServerAddrLength_;
//
// This is the name of the X display where
// we are going to forward connections.
//
char *xServerDisplay_;
//
// Ports where to forward extended services'
// TCP connections.
//
int cupsServerPort_;
int smbServerPort_;
int mediaServerPort_;
int httpServerPort_;
//
// It will have to be passed to the channel
// so that it can set the port where the
// font server connections are tunneled.
//
char *fontServerPort_;
};
#endif /* ServerProxy_H */
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