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/**************************************************************************/
/*                                                                        */
/* Copyright (c) 2001, 2010 NoMachine, http://www.nomachine.com/.         */
/*                                                                        */
/* NXCOMP, NX protocol compression and NX extensions to this software     */
/* are copyright of NoMachine. Redistribution and use of the present      */
/* software is allowed according to terms specified in the file LICENSE   */
/* which comes in the source distribution.                                */
/*                                                                        */
/* Check http://www.nomachine.com/licensing.html for applicability.       */
/*                                                                        */
/* NX and NoMachine are trademarks of Medialogic S.p.A.                   */
/*                                                                        */
/* All rights reserved.                                                   */
/*                                                                        */
/**************************************************************************/

#ifndef Types_H
#define Types_H

using namespace std;

#include <vector>
#include <list>
#include <map>
#include <set>

#include "MD5.h"

//
// This is MD5 length.
//

#define MD5_LENGTH          16

//
// Types of repositories. Replace the original 
// clear() methods from STL in order to actually 
// free the unused memory.
//

class Message;

class T_data : public vector < unsigned char >
{
  public:

  unsigned char *begin()
  {
    return &*(vector < unsigned char >::begin());
  }

  const unsigned char *begin() const
  {
    return &*(vector < unsigned char >::begin());
  }

  // Avoid overriding clear() when using libc++. Fiddling with STL internals
  // doesn't really seem like a good idea to me anyway.
  #ifndef _LIBCPP_VECTOR
  void clear()
  {
    #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H)

    #if defined(__GLIBCPP_INTERNAL_VECTOR_H)

    _Destroy(_M_start, _M_finish);

    #else /* #if defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    destroy(_M_start, _M_finish);

    #endif /* #if defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    _M_deallocate(_M_start, _M_end_of_storage - _M_start);

    _M_start = _M_finish = _M_end_of_storage = 0;

    #else /* #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    #if defined(_GLIBCXX_VECTOR)

    _Destroy(this->_M_impl._M_start, this->_M_impl._M_finish);

    _M_deallocate(this->_M_impl._M_start, this->_M_impl._M_end_of_storage - this->_M_impl._M_start);

    this->_M_impl._M_start = this->_M_impl._M_finish = this->_M_impl._M_end_of_storage = 0;

    #else /* #if defined(_GLIBCXX_VECTOR) */

    destroy(start, finish);

    deallocate();

    start = finish = end_of_storage = 0;

    #endif /* #if defined(_GLIBCXX_VECTOR) */

    #endif  /* #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H) */
  }
  #endif /* #ifdef _LIBCPP_VECTOR */
};

class T_messages : public vector < Message * >
{
  public:

  // Avoid overriding clear() when using libc++. Fiddling with STL internals
  // doesn't really seem like a good idea to me anyway.
  #ifndef _LIBCPP_VECTOR
  void clear()
  {
    #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H)

    #if defined(__GLIBCPP_INTERNAL_VECTOR_H)

    _Destroy(_M_start, _M_finish);

    #else /* #if defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    destroy(_M_start, _M_finish);

    #endif /* #if defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    _M_deallocate(_M_start, _M_end_of_storage - _M_start);

    _M_start = _M_finish = _M_end_of_storage = 0;

    #else /* #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H) */

    #if defined(_GLIBCXX_VECTOR)

    _Destroy(this->_M_impl._M_start, this->_M_impl._M_finish);

    _M_deallocate(this->_M_impl._M_start, this->_M_impl._M_end_of_storage - this->_M_impl._M_start);

    this->_M_impl._M_start = this->_M_impl._M_finish = this->_M_impl._M_end_of_storage = 0;

    #else /* #if defined(_GLIBCXX_VECTOR) */

    destroy(start, finish);

    deallocate();

    start = finish = end_of_storage = 0;

    #endif /* #if defined(_GLIBCXX_VECTOR) */

    #endif /* #if defined(__STL_USE_STD_ALLOCATORS) || defined(__GLIBCPP_INTERNAL_VECTOR_H) */
  }
  #endif /* #ifndef _LIBCPP_VECTOR */
};

typedef md5_byte_t * T_checksum;

struct T_less
{
  bool operator()(T_checksum a, T_checksum b) const
  {
    return (memcmp(a, b, MD5_LENGTH) < 0);
  }
};

typedef map < T_checksum, int, T_less > T_checksums;

class Split;

typedef list < Split * > T_splits;

class File;

struct T_older
{
  bool operator()(File *a, File *b) const;
};

typedef set < File *, T_older > T_files;

typedef list < int > T_list;

//
// Used to accomodate data to be read and
// written to a socket.
//

typedef struct
{
  T_data data_;
  int    length_;
  int    start_;
}
T_buffer;

//
// The message store operation that was
// executed for the message. The channels
// use these values to determine how to
// handle the message after it has been
// received at the decoding side.
//

enum T_store_action
{
  is_hit,
  is_added,
  is_discarded,
  is_removed,
  is_added_compat = 0,
  is_hit_compat = 1
};

#define IS_HIT   (control -> isProtoStep8() == 1 ? is_hit   : is_hit_compat)
#define IS_ADDED (control -> isProtoStep8() == 1 ? is_added : is_added_compat)

enum T_checksum_action
{
  use_checksum,
  discard_checksum
};

enum T_data_action
{
  use_data,
  discard_data
};

//
// Message is going to be weighted for
// deletion at insert or cleanup time?
//

enum T_rating
{
  rating_for_insert,
  rating_for_clean
};

//
// How to handle the writes to the X
// and proxy connections.
//

enum T_write
{
  write_immediate,
  write_delayed
};

enum T_flush
{
  flush_if_needed,
  flush_if_any
};

//
// This is the value to indicate an
// invalid position in the message
// store.
//

static const int nothing = -1;

#endif /* Types_H */