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|
/**************************************************************************/
/* */
/* Copyright (c) 2001, 2011 NoMachine (http://www.nomachine.com) */
/* Copyright (c) 2008-2017 Oleksandr Shneyder <o.shneyder@phoca-gmbh.de> */
/* Copyright (c) 2014-2022 Ulrich Sibiller <uli42@gmx.de> */
/* Copyright (c) 2014-2019 Mihai Moldovan <ionic@ionic.de> */
/* Copyright (c) 2011-2022 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>*/
/* Copyright (c) 2015-2016 Qindel Group (http://www.qindel.com) */
/* */
/* NXCOMP, NX protocol compression and NX extensions to this software */
/* are copyright of the aforementioned persons and companies. */
/* */
/* Redistribution and use of the present software is allowed according */
/* to terms specified in the file LICENSE.nxcomp which comes in the */
/* source distribution. */
/* */
/* All rights reserved. */
/* */
/* NOTE: This software has received contributions from various other */
/* contributors, only the core maintainers and supporters are listed as */
/* copyright holders. Please contact us, if you feel you should be listed */
/* as copyright holder, as well. */
/* */
/**************************************************************************/
#ifndef Message_H
#define Message_H
#include <X11/Xproto.h>
#include "NXproto.h"
#include "Misc.h"
#include "Control.h"
#include "Types.h"
#include "Timestamp.h"
#include "ActionCache.h"
#include "StaticCompressor.h"
//
// Forward class declarations.
//
class ChannelCache;
class EncodeBuffer;
class DecodeBuffer;
class WriteBuffer;
//
// Set the verbosity level.
//
#define PANIC
#define WARNING
#undef TEST
#undef DEBUG
//
// Define this to know how many messages
// are allocated and deallocated.
//
#undef REFERENCES
//
// Set default values. We limit the maximum
// size of a request to 262144 but we need to
// consider the replies, whose size may be up
// to 4MB.
//
#define MESSAGE_ENABLE_CACHE 0
#define MESSAGE_ENABLE_DATA 0
#define MESSAGE_ENABLE_SPLIT 0
#define MESSAGE_ENABLE_COMPRESS 0
#define MESSAGE_DATA_LIMIT 4194304 - 4
#define MESSAGE_DATA_OFFSET 4
#define MESSAGE_CACHE_SLOTS 6000
#define MESSAGE_CACHE_THRESHOLD 50
#define MESSAGE_CACHE_LOWER_THRESHOLD 5
//
// Base message class.
//
class Message
{
friend class MessageStore;
friend class RenderExtensionStore;
public:
Message()
{
hits_ = 0;
last_ = 0;
locks_ = 0;
size_ = 0;
c_size_ = 0;
md5_digest_ = NULL;
#ifdef REFERENCES
references_++;
*logofs << "Message: Created new message at "
<< this << " out of " << references_
<< " allocated messages.\n"
<< logofs_flush;
#endif
}
Message(const Message &message)
{
size_ = message.size_;
c_size_ = message.c_size_;
i_size_ = message.i_size_;
hits_ = message.hits_;
last_ = message.last_;
locks_ = message.locks_;
data_ = message.data_;
#ifdef REFERENCES
references_++;
*logofs << "Message: Creating new copied message at "
<< this << " out of " << references_
<< " allocated messages.\n"
<< logofs_flush;
#endif
if (message.md5_digest_ != NULL)
{
md5_digest_ = new md5_byte_t[MD5_LENGTH];
memcpy(md5_digest_, message.md5_digest_, MD5_LENGTH);
#ifdef DEBUG
*logofs << "Message: Created MD5 digest for object at "
<< this << ".\n" << logofs_flush;
#endif
}
else
{
md5_digest_ = NULL;
}
}
~Message()
{
#ifdef DEBUG
if (md5_digest_ != NULL)
{
*logofs << "Message: Deleted MD5 digest for object at "
<< this << ".\n" << logofs_flush;
}
#endif
delete [] md5_digest_;
#ifdef REFERENCES
references_--;
*logofs << "Message: Deleted message at "
<< this << " out of " << references_
<< " allocated messages.\n"
<< logofs_flush;
#endif
}
//
// This is the original message size
// including the data part regardless
// data is still stored in the object.
//
int size_;
//
// This is the size of the identity.
//
int i_size_;
//
// This is the size, including identity,
// after message has been 'updated' to
// reflect storage of data in compressed
// format.
//
int c_size_;
protected:
//
// This is the data part.
//
T_data data_;
//
// Time of last hit.
//
time_t last_;
//
// This is the number of cache hits
// registered for the object.
//
short int hits_;
//
// This is used to mark messages
// that have been split.
//
short int locks_;
//
// This is the MD5 checksum.
//
md5_byte_t *md5_digest_;
//
// Keep a reference counter
// of allocated objects.
//
#ifdef REFERENCES
static int references_;
#endif
};
//
// Repository of messages.
//
class MessageStore
{
public:
//
// Enable or disable cache of messages in store.
//
int enableCache;
//
// Does message have a distinct data part.
//
int enableData;
//
// Enable or disable split of data part.
//
int enableSplit;
//
// Enable or disable compression of data part.
//
int enableCompress;
//
// Set starting point of data part in the message.
//
int dataOffset;
//
// Set maximum size for the data part of each message.
//
int dataLimit;
//
// Set maximum elements in cache.
//
int cacheSlots;
//
// Set the percentage of total cache memory which
// a given type of message is allowed to occupy.
// When threshold is exceeded store is cleaned to
// make room for a new message of the same type.
//
int cacheThreshold;
//
// Don't clean the store if percentage of cache
// memory occupied by messages of this type is
// below the threshold.
//
int cacheLowerThreshold;
//
// Last operation performed on cache.
//
T_store_action lastAction;
//
// Position of last element stored in cache.
//
short int lastAdded;
//
// Positions of last element found in cache.
//
short int lastHit;
//
// Position of last element erased.
//
short int lastRemoved;
//
// Used to encode the the action to
// perform on the store and the slot
// involved.
//
ActionCache lastActionCache;
//
// Position in cache where next insertion
// is going to take place.
//
short int lastRated;
//
// Constructors and destructors.
//
public:
MessageStore(StaticCompressor *compressor = NULL);
virtual ~MessageStore();
virtual const char *name() const = 0;
virtual unsigned char opcode() const = 0;
virtual unsigned int storage() const = 0;
//
// These are members that must be specialized.
//
public:
virtual Message *create() const = 0;
virtual Message *create(const Message &message) const = 0;
virtual void destroy(Message *message) const = 0;
void validateSize(int size)
{
if (size < control -> MinimumMessageSize ||
size > control -> MaximumMessageSize)
{
*logofs << name() << ": PANIC! Invalid size " << size
<< " for message.\n" << logofs_flush;
cerr << "Error" << ": Invalid size " << size
<< " for message opcode " << opcode() << ".\n";
HandleAbort();
}
}
void validateSize(int dataSize, int compressedDataSize)
{
if (dataSize < 0 || dataSize > control ->
MaximumMessageSize - 4 || compressedDataSize < 0 ||
compressedDataSize >= dataSize)
{
*logofs << name() << ": PANIC! Invalid data size "
<< dataSize << " and compressed data size "
<< compressedDataSize << " for message.\n"
<< logofs_flush;
cerr << "Error" << ": Invalid data size "
<< dataSize << " and compressed data size "
<< compressedDataSize << " for message "
<< "opcode " << (unsigned) opcode() << ".\n";
HandleAbort();
}
}
//
// Determine if the message can be stored
// in the cache.
//
virtual int validateMessage(const unsigned char *buffer, int size)
{
return (size >= control -> MinimumMessageSize &&
size <= control -> MaximumMessageSize);
}
//
// Get data offset based on major and minor
// opcode of the message.
//
virtual int identitySize(const unsigned char *buffer, unsigned int size)
{
return dataOffset;
}
//
// Encode identity and data using the
// specific message encoding.
//
// Some messages do not implement these
// methods because the encoding is done
// directly in the channel loop. Should
// move the encoding methods in in the
// message classes.
//
virtual int encodeIdentity(EncodeBuffer &encodeBuffer, const unsigned char *buffer,
unsigned int size, int bigEndian,
ChannelCache *channelCache) const
{
return 1;
}
virtual int decodeIdentity(DecodeBuffer &decodeBuffer, unsigned char *&buffer,
unsigned int &size, int bigEndian, WriteBuffer *writeBuffer,
ChannelCache *channelCache) const
{
return 1;
}
//
// Encode differences between message
// in cache and the one to be encoded.
//
virtual void updateIdentity(EncodeBuffer &encodeBuffer, const Message *message,
const Message *cachedMessage, ChannelCache *channelCache) const
{
}
//
// Decode differences and update the
// cached version of the same message.
//
virtual void updateIdentity(DecodeBuffer &decodeBuffer, const Message *message,
ChannelCache *channelCache) const
{
}
//
// Post process the message information
// contained in the store by either up-
// dating the size record or the actual
// data part once the message has been
// completely sent to our peer.
//
void updateData(const int position, unsigned int dataSize,
unsigned int compressedDataSize);
void updateData(const T_checksum checksum, unsigned int compressedDataSize);
void updateData(const int position, const unsigned char *newData,
unsigned int dataSize, unsigned int compressedDataSize);
//
// These members, used internally
// in the message store class, are
// mandatory.
//
protected:
virtual int parseIdentity(Message *message, const unsigned char *buffer,
unsigned int size, int bigEndian) const = 0;
virtual int unparseIdentity(const Message *message, unsigned char *buffer,
unsigned int size, int bigEndian) const = 0;
virtual void identityChecksum(const Message *message, const unsigned char *buffer,
unsigned int size, int bigEndian) const = 0;
virtual void dumpIdentity(const Message *message) const = 0;
//
// Design should preserve these from being
// virtual.
//
int parseData(Message *message, int split, const unsigned char *buffer,
unsigned int size, T_checksum_action checksumAction,
T_data_action dataAction, int bigEndian);
int parseData(Message *message, const unsigned char *buffer,
unsigned int size, const unsigned char *compressedData,
const unsigned int compressedDataSize, T_checksum_action checksumAction,
T_data_action dataAction, int bigEndian);
int unparseData(const Message *message, unsigned char *buffer,
unsigned int size, int bigEndian);
//
// Manage efficient allocation of messages
// in the heap.
//
void recycle(Message *message)
{
#ifdef TEST
if (message == NULL)
{
*logofs << name() << ": PANIC! Cannot recycle a null message.\n"
<< logofs_flush;
cerr << "Error" << ": Cannot recycle a null message.\n";
HandleAbort();
}
#endif
if (temporary_ == NULL)
{
//
// Be careful when reusing the message as
// it can contain valid data that must be
// explicitly deallocated if not needed.
// Note also that you cannot count on the
// initialization made in constructor.
//
temporary_ = message;
}
else
{
destroy(message);
}
}
void beginChecksum(Message *message)
{
if (message -> md5_digest_ == NULL)
{
message -> md5_digest_ = new md5_byte_t[MD5_LENGTH];
#ifdef DEBUG
*logofs << name() << ": Created MD5 digest structure "
<< "for object at " << message << ".\n"
<< logofs_flush;
#endif
}
#ifdef DEBUG
else
{
*logofs << name() << ": Using existing MD5 digest structure "
<< "for object at " << message << ".\n"
<< logofs_flush;
}
#endif
#ifdef DEBUG
*logofs << name() << ": Prepared MD5 digest for object at "
<< message << ".\n" << logofs_flush;
#endif
md5_init(md5_state_);
}
void endChecksum(Message *message)
{
md5_finish(md5_state_, message -> md5_digest_);
#ifdef DEBUG
*logofs << name() << ": Calculated checksum for object at "
<< message << ".\n" << logofs_flush;
#endif
}
void dataChecksum(Message *message, const unsigned char *buffer,
unsigned int size, int bigEndian)
{
//
// Messages that have a data part starting
// at an offset possibly beyond the end of
// the message, must include the size in
// the identity checksum.
//
if ((int) size > message -> i_size_)
{
md5_append(md5_state_, buffer + message -> i_size_,
size - message -> i_size_);
}
}
//
// Repository handling methods.
//
public:
//
// Extract identity and data from buffer.
// The size field will be updated at the
// time of data parsing.
//
int parse(Message *message, int split, const unsigned char *buffer, unsigned int size,
T_checksum_action checksumAction, T_data_action dataAction, int bigEndian);
int parse(Message *message, const unsigned char *buffer, unsigned int size,
const unsigned char *compressedData, const unsigned int compressedDataSize,
T_checksum_action checksumAction, T_data_action dataAction, int bigEndian);
//
// From identity and data write the
// final message to the raw buffer.
//
int unparse(const Message *message, unsigned char *buffer,
unsigned int size, int bigEndian)
{
return (unparseData(message, buffer, size, bigEndian) &&
unparseIdentity(message, buffer, size, bigEndian));
}
void dump(const Message *message) const
{
dumpIdentity(message);
dumpData(message);
}
void dumpData(const Message *message) const;
//
// This returns the original message size as it
// was received on the link. It takes in account
// the data part, regardless data is still stored
// in the message object. This information will
// be used at the time message is unparsed.
//
int plainSize(const int position) const
{
return (*messages_)[position] -> size_;
}
//
// This returns either the size of identity plus
// the compressed data part or 0 if message is
// stored in uncompressed format.
//
int compressedSize(const int position) const
{
return (*messages_)[position] -> c_size_;
}
//
// Returns a pointer to message
// given its position in cache.
//
Message *get(const int position) const
{
if (position < 0 || position >= cacheSlots)
{
#ifdef PANIC
*logofs << name() << ": PANIC! Requested position "
<< position << " is not inside the "
<< "container.\n" << logofs_flush;
#endif
cerr << "Error" << ": Requested position "
<< position << " is not inside the"
<< "container.\n";
HandleAbort();
}
else if ((*messages_)[position] == NULL)
{
#ifdef PANIC
*logofs << name() << ": PANIC! Message at position "
<< position << " is NULL.\n"
<< logofs_flush;
#endif
cerr << "Error" << ": Message at position "
<< position << " is NULL.\n";
HandleAbort();
}
return (*messages_)[position];
}
//
// This is the method called at encoding
// side to add a message to cache.
//
int findOrAdd(Message *message, T_checksum_action checksumAction,
T_data_action dataAction, int &added, int &locked);
//
// Utility interfaces to message insertion
// and deletion.
//
int add(Message *message, const int position,
T_checksum_action checksumAction, T_data_action dataAction);
int remove(const int position, T_checksum_action checksumAction,
T_data_action dataAction);
//
// Make space in the repository by remove
// the first suitable message object.
//
int clean(T_checksum_action checksumAction);
//
// Increase or decrease the "rating" of
// the message object.
//
int touch(Message *message) const;
int untouch(Message *message) const;
int getTouches(const int position) const
{
Message *message = (*messages_)[position];
if (message == NULL)
{
return 0;
}
return message -> hits_;
}
//
// Gives a 'weight' to the cached message. A zero
// value means object can be safely removed. A value
// greater than zero means it is advisable to retain
// the object. A negative result means it is mandato-
// ry to keep object in cache.
//
int getRating(Message *message, T_rating type) const;
//
// Increase or decrease locks of message at given
// position. A locked message will not be removed
// from the message store until the lock counter
// is zero.
//
int lock(const int position) const;
int unlock(const int position) const;
int getLocks(const int position) const
{
Message *message = (*messages_)[position];
if (message == NULL)
{
return 0;
}
return message -> locks_;
}
T_checksum const getChecksum(const int position) const
{
return getChecksum(get(position));
}
T_checksum const getChecksum(const Message *message) const
{
if (message -> md5_digest_ == NULL)
{
#ifdef PANIC
*logofs << name() << ": PANIC! Checksum not initialized "
<< "for object at " << message << ".\n"
<< logofs_flush;
#endif
cerr << "Error" << ": Checksum not initialized "
<< "for object at " << message << ".\n";
HandleAbort();
}
#ifdef DEBUG
*logofs << name() << ": Got checksum for object at "
<< message << ".\n" << logofs_flush;
#endif
return message -> md5_digest_;
}
//
// Calculate the checksum on the fly based the
// opcode in the buffer. Useful in the case a
// message was not processed or was not stored
// in the cache. The returned checksum must be
// explicitly deallocated by the caller, after
// use.
//
T_checksum getChecksum(const unsigned char *buffer,
unsigned int size, int bigEndian);
const unsigned char *getData(const Message *message) const
{
return message -> data_.begin();
}
int plainSize(const Message *message) const
{
return message -> size_;
}
int identitySize(Message *message)
{
return message -> i_size_;
}
int compressedSize(const Message *message) const
{
return message -> c_size_;
}
Message *getTemporary()
{
if (temporary_ == NULL)
{
temporary_ = create();
}
return temporary_;
}
void resetTemporary()
{
temporary_ = NULL;
}
//
// On side where we don't have checksums, we
// count how many messages are in the array.
// This is obviously expensive and should be
// only performed when reporting statistics.
//
int getSize() const
{
int size = checksums_ -> size();
if (size == 0)
{
for (int i = 0; i < cacheSlots; i++)
{
if ((*messages_)[i] != NULL)
{
size++;
}
}
}
return size;
}
int getLocalStorageSize() const
{
return localStorageSize_;
}
int getRemoteStorageSize() const
{
return remoteStorageSize_;
}
int getLocalTotalStorageSize() const
{
return totalLocalStorageSize_;
}
int getRemoteTotalStorageSize() const
{
return totalRemoteStorageSize_;
}
static int getCumulativeTotalStorageSize()
{
return (totalLocalStorageSize_ > totalRemoteStorageSize_ ?
totalLocalStorageSize_ : totalRemoteStorageSize_);
}
int saveStore(ostream *cachefs, md5_state_t *md5_state_stream,
md5_state_t *md5_state_client, T_checksum_action checksumAction,
T_data_action dataAction, int bigEndian);
int loadStore(istream *cachefs, md5_state_t *md5_state_stream,
T_checksum_action checksumAction, T_data_action dataAction,
int bigEndian);
protected:
//
// Estimate the memory requirements of given
// instance of message. Size includes memory
// allocated from heap to store checksum and
// data.
//
void storageSize(const Message *message, unsigned int &local,
unsigned int &remote) const;
//
// Just used for debug.
//
void printStorageSize();
//
// Repositories where to save cached messages.
// First is a vector of pointers, the second
// is a hash table used for fast lookups.
//
T_messages *messages_;
T_checksums *checksums_;
//
// A message object to be used as a temporary.
// Reuse the temporary object if possible, if
// not, create a new instance.
//
Message *temporary_;
//
// Used to calculate message's checksum.
//
md5_state_t *md5_state_;
private:
//
// Used to compress data payload.
//
StaticCompressor *compressor_;
//
// Keep track of how many bytes
// are taken by cache.
//
int localStorageSize_;
int remoteStorageSize_;
static int totalLocalStorageSize_;
static int totalRemoteStorageSize_;
//
// Used to track object allocation and deallocation.
//
#ifdef REFERENCES
static int references_;
#endif
};
//
// This is an ancillary class of the message
// store, used to encode extensions based on
// the minor opcode.
//
class MinorMessageStore
{
public:
virtual ~MinorMessageStore()
{
}
virtual const char *name() const = 0;
virtual int identitySize(const unsigned char *buffer, unsigned int size) = 0;
virtual int encodeMessage(EncodeBuffer &encodeBuffer, const unsigned char *buffer,
const unsigned int size, int bigEndian,
ChannelCache *channelCache) const
{
return 1;
}
virtual int decodeMessage(DecodeBuffer &decodeBuffer, unsigned char *&buffer,
unsigned int &size, unsigned char type, int bigEndian,
WriteBuffer *writeBuffer, ChannelCache *channelCache) const
{
return 1;
}
virtual void encodeData(EncodeBuffer &encodeBuffer, const unsigned char *buffer,
unsigned int size, int bigEndian,
ChannelCache *channelCache) const
{
}
virtual void decodeData(DecodeBuffer &decodeBuffer, unsigned char *buffer,
unsigned int size, int bigEndian,
ChannelCache *channelCache) const
{
}
virtual int parseIdentity(Message *message, const unsigned char *buffer,
unsigned int size, int bigEndian) const = 0;
virtual int unparseIdentity(const Message *message, unsigned char *buffer,
unsigned int size, int bigEndian) const = 0;
virtual void updateIdentity(EncodeBuffer &encodeBuffer, const Message *message,
const Message *cachedMessage,
ChannelCache *channelCache) const
{
}
virtual void updateIdentity(DecodeBuffer &decodeBuffer, const Message *message,
ChannelCache *channelCache) const
{
}
virtual void identityChecksum(const Message *message, const unsigned char *buffer,
unsigned int size, md5_state_t *md5_state,
int bigEndian) const = 0;
};
#endif /* Message_H */
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