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authorNick Dedekind <nicholas.dedekind@gmail.com>2013-08-21 21:39:47 +0100
committerNick Dedekind <nicholas.dedekind@gmail.com>2013-08-21 21:39:47 +0100
commit72cd124bc6a71d7be3bf9e6602c9de55156508ee (patch)
treeeb1ca7e866de1e219dd4fe8b15ad48feefc59044 /libqmenumodel/src/unitymenuaction.h
parentbac9f37d6fc619e3c1c57754e0afe7b197c7668c (diff)
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Added UnityMenuAction for out-of-line actions. Action muxer copied to submenus.
Diffstat (limited to 'libqmenumodel/src/unitymenuaction.h')
-rw-r--r--libqmenumodel/src/unitymenuaction.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/libqmenumodel/src/unitymenuaction.h b/libqmenumodel/src/unitymenuaction.h
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+/*
+ * Copyright 2013 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors: Nick Dedekind <nick.dedekind@canonical.com>
+ */
+
+#ifndef UNITYMENUACTION_H
+#define UNITYMENUACTION_H
+
+#include <QObject>
+#include <QVariant>
+class UnityMenuModel;
+
+class UnityMenuAction: public QObject
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
+ Q_PROPERTY(QVariant state READ state NOTIFY stateChanged)
+ Q_PROPERTY(bool enabled READ isEnabled NOTIFY enabledChanged)
+ Q_PROPERTY(bool valid READ isValid NOTIFY validChanged)
+ Q_PROPERTY(UnityMenuModel* model READ model WRITE setModel NOTIFY modelChanged)
+public:
+ UnityMenuAction(QObject* parent = 0);
+ ~UnityMenuAction();
+
+ QString name() const;
+ void setName(const QString& str);
+
+ UnityMenuModel* model() const;
+ void setModel(UnityMenuModel* model);
+
+ QVariant state() const;
+ bool isEnabled() const;
+ bool isValid() const;
+
+public Q_SLOTS:
+ void onAdded(bool enabled, const QVariant &state);
+ void onRemoved();
+ void onEnabledChanged(bool enabled);
+ void onStateChanged(const QVariant &state);
+
+Q_SIGNALS:
+ void nameChanged(const QString& name);
+ void modelChanged(UnityMenuModel* model);
+ void stateChanged(const QVariant& name);
+ void enabledChanged(bool enabled);
+ void validChanged(bool valid);
+
+private:
+ void unregisterAction();
+ void registerAction();
+
+ QString m_name;
+ QVariant m_state;
+ bool m_valid;
+ bool m_enabled;
+ UnityMenuModel* m_model;
+};
+
+#endif // UNITYMENUACTIONGROUP_H