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authorRenato Araujo Oliveira Filho <renato.filho@canonical.com>2012-09-13 14:14:56 -0300
committerRenato Araujo Oliveira Filho <renato.filho@canonical.com>2012-09-13 14:14:56 -0300
commita03360ce3fa4b2de50917188a8a816992e864ba1 (patch)
tree9c84e059c6011304328480b52ea215c2bd8818ef /src/common/qstateaction.cpp
parentd2e99cfb78dfcdad000faf9c1c7d4e5a40d53f95 (diff)
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Created class QStateAction to use as GAction proxy.
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+/*
+ * Copyright 2012 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Renato Araujo Oliveira Filho <renato@canonical.com>
+ */
+
+#include "qstateaction.h"
+
+/*!
+ \qmlclass QStateAction
+ \inherits QAction
+
+ \brief A QStateAction implementation to be used with \l QDBusActionGroup
+
+ \bold {This component is under heavy development.}
+
+ This class can be used as a proxy for an action that is exported over D-Bus
+
+ \code
+ QDBusActionGroup {
+ id: actionGroup
+ busType: 1
+ busName: "com.ubuntu.menu"
+ objectPath: "com/ubuntu/menu/actions"
+ }
+
+ Button {
+ visible: actionGroup.getAction("button.bvisible").status
+ }
+ \endcode
+*/
+
+/*! \internal */
+QStateAction::QStateAction(const QString &text, QObject *parent)
+ :QAction(text, parent)
+{
+}
+
+/*!
+ \qmlproperty int QStateAction::state
+ This property holds the current action state
+*/
+QVariant QStateAction::state() const
+{
+ return m_state;
+}
+
+/*! \internal */
+void QStateAction::setState(const QVariant &state)
+{
+ if (m_state != state) {
+ m_state = state;
+ Q_EMIT stateChanged(m_state);
+ }
+}