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-rw-r--r--libqmenumodel/src/ayatanamenuaction.cpp157
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diff --git a/libqmenumodel/src/ayatanamenuaction.cpp b/libqmenumodel/src/ayatanamenuaction.cpp
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+/*
+ * Copyright 2013 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors: Nick Dedekind <nick.dedekind@canonical.com>
+ */
+
+#include "ayatanamenuaction.h"
+#include "ayatanamenumodel.h"
+#include "ayatanamenuactionevents.h"
+
+UnityMenuAction::UnityMenuAction(QObject* parent)
+ : QObject(parent),
+ m_valid(false),
+ m_enabled(false),
+ m_model(NULL),
+ m_index(-1)
+{
+}
+
+UnityMenuAction::~UnityMenuAction()
+{
+ unregisterAction();
+}
+
+QString UnityMenuAction::name() const
+{
+ return m_name;
+}
+
+void UnityMenuAction::setName(const QString& name)
+{
+ if (m_name != name) {
+ m_name = name;
+ Q_EMIT nameChanged(m_name);
+ }
+}
+
+UnityMenuModel* UnityMenuAction::model() const
+{
+ return m_model;
+}
+
+void UnityMenuAction::setModel(UnityMenuModel* model)
+{
+ if (m_model != model) {
+ unregisterAction();
+ m_model = model;
+ registerAction();
+ Q_EMIT modelChanged(model);
+ }
+}
+
+QVariant UnityMenuAction::state() const
+{
+ return m_state;
+}
+
+void UnityMenuAction::setState(const QVariant& state)
+{
+ if (m_state != state) {
+ m_state = state;
+ Q_EMIT stateChanged(m_state);
+ }
+}
+
+bool UnityMenuAction::isEnabled() const
+{
+ return m_enabled;
+}
+
+void UnityMenuAction::setEnabled(bool enabled)
+{
+ if (m_enabled != enabled) {
+ m_enabled = enabled;
+ Q_EMIT enabledChanged(m_enabled);
+ }
+}
+
+bool UnityMenuAction::isValid() const
+{
+ return m_valid;
+}
+
+void UnityMenuAction::setValid(bool valid)
+{
+ if (m_valid != valid) {
+ m_valid = valid;
+ Q_EMIT validChanged(m_valid);
+ }
+}
+
+int UnityMenuAction::index() const
+{
+ return m_index;
+}
+
+void UnityMenuAction::setIndex(int i)
+{
+ if (i != m_index) {
+ m_index = i;
+ Q_EMIT indexChanged(m_index);
+ }
+}
+
+void UnityMenuAction::registerAction()
+{
+ if (m_model) {
+ m_model->registerAction(this);
+ }
+}
+
+void UnityMenuAction::unregisterAction()
+{
+ if (m_model) {
+ m_model->unregisterAction(this);
+ }
+}
+
+bool UnityMenuAction::event(QEvent* e)
+{
+ if (e->type() == UnityMenuActionAddEvent::eventType) {
+ UnityMenuActionAddEvent *umaae = static_cast<UnityMenuActionAddEvent*>(e);
+
+ setEnabled(umaae->enabled);
+ setState(umaae->state);
+ setValid(true);
+ return true;
+ } else if (e->type() == UnityMenuActionEnabledChangedEvent::eventType) {
+ UnityMenuActionEnabledChangedEvent *umaece = static_cast<UnityMenuActionEnabledChangedEvent*>(e);
+
+ setEnabled(umaece->enabled);
+ return true;
+ } else if (e->type() == UnityMenuActionStateChangeEvent::eventType) {
+ UnityMenuActionStateChangeEvent *umasce = static_cast<UnityMenuActionStateChangeEvent*>(e);
+
+ setState(umasce->state);
+ return true;
+ } else if (e->type() == UnityMenuActionRemoveEvent::eventType) {
+ UnityMenuActionRemoveEvent *umare = static_cast<UnityMenuActionRemoveEvent*>(e);
+
+ setValid(false);
+ return true;
+ }
+ return QObject::event(e);
+}