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Diffstat (limited to 'libqmenumodel/src/unitymenuaction.h')
-rw-r--r-- | libqmenumodel/src/unitymenuaction.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/libqmenumodel/src/unitymenuaction.h b/libqmenumodel/src/unitymenuaction.h new file mode 100644 index 0000000..b8391fe --- /dev/null +++ b/libqmenumodel/src/unitymenuaction.h @@ -0,0 +1,77 @@ +/* + * Copyright 2013 Canonical Ltd. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; version 3. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + * + * Authors: Nick Dedekind <nick.dedekind@canonical.com> + */ + +#ifndef UNITYMENUACTION_H +#define UNITYMENUACTION_H + +#include <QObject> +#include <QVariant> +class UnityMenuModel; + +class UnityMenuAction: public QObject +{ + Q_OBJECT + + Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) + Q_PROPERTY(QVariant state READ state NOTIFY stateChanged) + Q_PROPERTY(bool enabled READ isEnabled NOTIFY enabledChanged) + Q_PROPERTY(bool valid READ isValid NOTIFY validChanged) + Q_PROPERTY(UnityMenuModel* model READ model WRITE setModel NOTIFY modelChanged) +public: + UnityMenuAction(QObject* parent = 0); + ~UnityMenuAction(); + + QString name() const; + void setName(const QString& str); + + UnityMenuModel* model() const; + void setModel(UnityMenuModel* model); + + QVariant state() const; + bool isEnabled() const; + bool isValid() const; + +Q_SIGNALS: + Q_INVOKABLE void activate(const QVariant& parameter = QVariant()); + Q_INVOKABLE void changeState(const QVariant& parameter); + + void nameChanged(const QString& name); + void modelChanged(UnityMenuModel* model); + void stateChanged(const QVariant& name); + void enabledChanged(bool enabled); + void validChanged(bool valid); + +protected: + virtual bool event(QEvent* e); + + void setState(const QVariant& state); + void setEnabled(bool enabled); + void setValid(bool valid); + +private: + void unregisterAction(); + void registerAction(); + + QString m_name; + QVariant m_state; + bool m_valid; + bool m_enabled; + UnityMenuModel* m_model; +}; + +#endif // UNITYMENUACTIONGROUP_H |