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-rw-r--r--tests/client/CMakeLists.txt1
-rw-r--r--tests/client/unitymenuactiontest.cpp62
2 files changed, 63 insertions, 0 deletions
diff --git a/tests/client/CMakeLists.txt b/tests/client/CMakeLists.txt
index cb16fc0..ed2f1aa 100644
--- a/tests/client/CMakeLists.txt
+++ b/tests/client/CMakeLists.txt
@@ -60,6 +60,7 @@ declare_test(qmltest)
declare_test(convertertest)
declare_test(modelsignalstest)
declare_test(treetest)
+declare_test(unitymenuactiontest)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/qmlfiles.h.in
${CMAKE_CURRENT_BINARY_DIR}/qmlfiles.h)
diff --git a/tests/client/unitymenuactiontest.cpp b/tests/client/unitymenuactiontest.cpp
new file mode 100644
index 0000000..d33ab2e
--- /dev/null
+++ b/tests/client/unitymenuactiontest.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright 2014 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Nick Dedekind <nick.dedekind@canonical.com>
+ */
+
+#include "unitymenumodel.h"
+#include "unitymenuaction.h"
+
+#include <QObject>
+#include <QtTest>
+
+class UnityMenuActionTest : public QObject
+{
+ Q_OBJECT
+private:
+
+private Q_SLOTS:
+
+ /*
+ * Test if the propety busType handle correct integer values
+ */
+ void testDestroyAfterModel()
+ {
+ UnityMenuModel* model = new UnityMenuModel;
+ UnityMenuAction* action = new UnityMenuAction;
+ action->setModel(model);
+
+ delete model;
+ delete action;
+ }
+
+ /*
+ * Test if the propety busType handle correct integer values
+ */
+ void testDestroyBeforeModel()
+ {
+ UnityMenuModel* model = new UnityMenuModel;
+ UnityMenuAction* action = new UnityMenuAction;
+ action->setModel(model);
+
+ delete action;
+ delete model;
+ }
+};
+
+QTEST_MAIN(UnityMenuActionTest)
+
+#include "unitymenuactiontest.moc"