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* converter: free the strv containerMarco Trevisan (Treviño)2016-10-251-0/+1
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* Merged variant-string-parser into converter-improvements.Marco Trevisan (Treviño)2016-10-251-2/+6
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| * UnityMenuModel: avoid copy on assignmentMarco Trevisan (Treviño)2016-10-251-1/+1
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| * UnityMenuModel: use conversion with gschema in unity actionsMarco Trevisan (Treviño)2016-10-251-1/+5
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* | converter: use qUtf8Printable functionLukáš Tinkl2016-10-251-5/+5
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* | Converter: add support to String ArraysMarco Trevisan (Treviño)2016-10-251-2/+21
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* | Merging with lp:~3v1n0/qmenumodel/variant-string-parserMarco Trevisan (Treviño)2016-10-251-1/+0
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| * remove deprecated g_type_init() callsMarco Trevisan (Treviño)2016-10-221-1/+0
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* | converter: stop looking if w'eve no entryTypeMarco Trevisan (Treviño)2016-10-181-0/+2
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* | Converter: use builders and c++ facilities for schema conversionsMarco Trevisan (Treviño)2016-10-181-38/+22
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* | Converter: use some c++11 facilities for listsMarco Trevisan (Treviño)2016-10-181-13/+12
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* | Converter: use QMetaType to check integer subtypesMarco Trevisan (Treviño)2016-10-181-20/+16
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* | Converter: add support for ByteArrayListMarco Trevisan (Treviño)2016-10-181-1/+21
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* | Converter: add bytestring supportMarco Trevisan (Treviño)2016-10-181-1/+5
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* QStateAction: add ability to activate or change state by variant stringMarco Trevisan (Treviño)2016-10-183-1/+23
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* Converter: move parseVariantString here from UnityMenuModelMarco Trevisan (Treviño)2016-10-183-25/+28
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* UnityMenuModel: avoid initializing an empty QVariant if not neededMarco Trevisan (Treviño)2016-10-151-4/+3
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* UnityMenuModel: avoid copying the string to a new std oneMarco Trevisan (Treviño)2016-10-141-1/+1
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* UnityMenuModel add support for activating and changing state with a variant ↵Marco Trevisan (Treviño)2016-10-142-0/+36
| | | | string parameter
* Converter: add support to LongLong and ULongLongMarco Trevisan (Treviño)2016-10-141-0/+6
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* only log criticalNick Dedekind2016-02-231-2/+2
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* added missing fileNick Dedekind2016-02-231-0/+23
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* use logging categoriesNick Dedekind2016-02-191-2/+5
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* Fix crash from not NULLing a variant that we later might try to unrefMichael Terry2015-04-301-0/+1
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* added commentNick Dedekind2014-12-101-0/+1
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* Allow override of action state parserNick Dedekind2014-11-112-2/+31
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* disconnect on clearNick Dedekind2014-10-101-7/+8
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* remove check for native fileNick Dedekind2014-07-291-1/+1
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* unitymenumodel: add nameOwner propertyLars Uebernickel2014-07-112-0/+13
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* unitymenumodel: notify when the bus name changesLars Uebernickel2014-07-111-0/+1
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* unset actions model in destructorNick Dedekind2014-06-302-7/+14
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* Add standard "has the property actually changed" check to ↵Antti Kaijanmäki2014-04-021-0/+3
| | | | UnityMenuModel::setBusName()
* revert the last commit.Antti Kaijanmäki2014-04-021-12/+2
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* UnityMenuModel::setName: handle empty strings properly.Antti Kaijanmäki2014-04-021-2/+12
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* Fix use of un-initialized memoryAlbert Astals2014-02-281-3/+2
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* Added data change to loadExtAttributesNick Dedekind2013-12-111-0/+2
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* Fixed #define guardMarcus Tomlinson2013-11-061-1/+1
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* removed unnecessary pointer checksNick Dedekind2013-10-141-14/+13
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* Added iterator/item pointer checksNick Dedekind2013-10-141-8/+49
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* Use g_file_get_uri instead of g_file_get_path to make sure the URI's percentGustavo Pichorim Boiko2013-10-111-1/+1
| | | | encoding is properly kept.
* QStateAction: try to maintain the type of the action's stateLars Uebernickel2013-09-231-4/+7
| | | | | | QML likes to convert doubles to integers if the number is close enough to an integer. This tries to circumvent that by explicitly casting to the right action type, because that's what exporters of GActionGroups expect.
* Fix sequence memory leak in unitymenumodelPete Woods2013-09-171-0/+1
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* fullActioName: make sure 'name' is valid for the duration of the functionLars Uebernickel2013-09-031-1/+3
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* Add UnityMenuAction::index propertyLars Uebernickel2013-09-034-46/+82
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* Add UnityMenuModel::getActionLars Uebernickel2013-09-024-0/+37
| | | | | | A method that returns a UnityMenuAction for a menu item. It must be used if the action name came from an attribute on the menu item so that the menu item's namespace can be prepended to the action name.
* UnityMenuModel::activate: use gtk_menu_tracker_item_get_action_nameLars Uebernickel2013-09-021-1/+1
| | | | | Instead of fetching the action name directly. This will make sure we always get the full action name, including the name space if one is set.
* gtk_menu_tracker_item_get_action_name: return full name, including namespaceLars Uebernickel2013-09-023-9/+20
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* Added UnityMenuAction for "out-of-menu" actions.Nick Dedekind2013-08-3010-1/+756
|\ | | | | Approved by Lars Uebernickel, PS Jenkins bot.
| * merged with trunkNick Dedekind2013-08-2715-55/+498
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| * | Review commentsNick Dedekind2013-08-276-256/+246
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