From 2641328dca5a7db154e5dbca7d9904d3c321974e Mon Sep 17 00:00:00 2001 From: Lars Uebernickel Date: Mon, 2 Sep 2013 18:35:00 +0200 Subject: Add UnityMenuModel::getAction A method that returns a UnityMenuAction for a menu item. It must be used if the action name came from an attribute on the menu item so that the menu item's namespace can be prepended to the action name. --- libqmenumodel/src/unitymenumodel.h | 1 + 1 file changed, 1 insertion(+) (limited to 'libqmenumodel/src/unitymenumodel.h') diff --git a/libqmenumodel/src/unitymenumodel.h b/libqmenumodel/src/unitymenumodel.h index a229f09..1391b27 100644 --- a/libqmenumodel/src/unitymenumodel.h +++ b/libqmenumodel/src/unitymenumodel.h @@ -58,6 +58,7 @@ public: Q_INVOKABLE QObject * submenu(int position, QQmlComponent* actionStateParser = NULL); Q_INVOKABLE bool loadExtendedAttributes(int position, const QVariantMap &schema); Q_INVOKABLE QVariant get(int row, const QByteArray &role); + Q_INVOKABLE UnityMenuAction * getAction(int row, const QByteArray &name); Q_INVOKABLE void activate(int index, const QVariant& parameter = QVariant()); Q_INVOKABLE void changeState(int index, const QVariant& parameter); -- cgit v1.2.3