/*
* Copyright 2012 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors:
* Renato Araujo Oliveira Filho
*/
#include "qstateaction.h"
#include "qdbusactiongroup.h"
/*!
\qmlclass QStateAction
\inherits QAction
\brief A QStateAction implementation to be used with \l QDBusActionGroup
\bold {This component is under heavy development.}
This class can be used as a proxy for an action that is exported over D-Bus
\code
QDBusActionGroup {
id: actionGroup
busType: 1
busName: "com.ubuntu.menu"
objectPath: "com/ubuntu/menu/actions"
}
Button {
visible: actionGroup.getAction("button.bvisible").status
}
\endcode
*/
/*! \internal */
QStateAction::QStateAction(QDBusActionGroup *group, const QString &name)
: QAction(name, group),
m_group(group)
{
QObject::connect(this, SIGNAL(triggered()), this, SLOT(onTriggered()));
// This keep the code clean
// But maybe we need move the action state control to QActionGroup to optimizations
QObject::connect(m_group, SIGNAL(actionAppear(QString)),
this, SLOT(onActionAppear(QString)));
QObject::connect(m_group, SIGNAL(actionVanish(QString)),
this, SLOT(onActionVanish(QString)));
QObject::connect(m_group, SIGNAL(actionStateChanged(QString,QVariant)),
this, SLOT(onActionStateChanged(QString,QVariant)));
bool isValid = m_group->hasAction(name);
setValid(isValid);
if (isValid) {
setState(m_group->actionState(name));
}
}
/*!
\qmlproperty int QStateAction::state
This property holds the current action state
*/
QVariant QStateAction::state() const
{
return m_state;
}
/*!
\qmlproperty int QStateAction::isValid
This property return if the current Action is valid or not
A valid Action is a action which has a DBus action linked
*/
bool QStateAction::isValid() const
{
return m_valid;
}
void QStateAction::updateState(const QVariant &state)
{
m_group->updateActionState(text(), state);
}
/*! \internal */
void QStateAction::setValid(bool valid)
{
if (m_valid != valid) {
m_valid = valid;
Q_EMIT validChanged(m_valid);
}
}
/*! \internal */
void QStateAction::setState(const QVariant &state)
{
if (m_state != state) {
m_state = state;
Q_EMIT stateChanged(m_state);
}
}
/*! \internal */
void QStateAction::onTriggered()
{
updateState(QVariant());
}
/*! \internal */
void QStateAction::onActionAppear(const QString &name)
{
if (text() == name) {
setState(m_group->actionState(name));
setValid(true);
}
}
/*! \internal */
void QStateAction::onActionVanish(const QString &name)
{
if (text() == name) {
setState(QVariant());
setValid(false);
}
}
/*! \internal */
void QStateAction::onActionStateChanged(const QString &name, const QVariant &state)
{
if (text() == name) {
setState(state);
}
}