/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: * Nick Dedekind */ #ifndef UNITYMENUACTION_H #define UNITYMENUACTION_H #include #include typedef struct _GVariant GVariant; class UnityMenuModel; class UnityMenuAction : public QObject { Q_OBJECT Q_PROPERTY(QVariant name READ name NOTIFY nameChanged) Q_PROPERTY(QVariant state READ state WRITE changeState NOTIFY stateChanged) Q_PROPERTY(int index READ index WRITE setIndex NOTIFY indexChanged) Q_PROPERTY(UnityMenuModel* model READ model WRITE setModel NOTIFY modelChanged) public: UnityMenuAction(QObject* parent=0); int index() const; void setIndex(int index); UnityMenuModel* model() const; void setModel(UnityMenuModel* model); virtual QString name() const = 0; virtual QVariant state() const = 0; Q_INVOKABLE virtual void activate(const QVariant ¶meter) = 0; Q_INVOKABLE virtual void changeState(const QVariant& vvalue) = 0; Q_SIGNALS: void nameChanged(); void stateChanged(); void indexChanged(int index); void modelChanged(UnityMenuModel* model); private: UnityMenuModel* m_model; int m_index; }; Q_DECLARE_METATYPE(UnityMenuAction*) #endif // UNITYMENUACTION_H