/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors:
* Nick Dedekind
*/
#ifndef UNITYMENUACTION_H
#define UNITYMENUACTION_H
#include
#include
typedef struct _GVariant GVariant;
class UnityMenuModel;
class UnityMenuAction : public QObject
{
Q_OBJECT
Q_PROPERTY(QVariant name READ name NOTIFY nameChanged)
Q_PROPERTY(QVariant state READ state WRITE changeState NOTIFY stateChanged)
Q_PROPERTY(int index READ index WRITE setIndex NOTIFY indexChanged)
Q_PROPERTY(UnityMenuModel* model READ model WRITE setModel NOTIFY modelChanged)
public:
UnityMenuAction(QObject* parent=0);
int index() const;
void setIndex(int index);
UnityMenuModel* model() const;
void setModel(UnityMenuModel* model);
virtual QString name() const = 0;
virtual QVariant state() const = 0;
Q_INVOKABLE virtual void activate(const QVariant ¶meter) = 0;
Q_INVOKABLE virtual void changeState(const QVariant& vvalue) = 0;
Q_SIGNALS:
void nameChanged();
void stateChanged();
void indexChanged(int index);
void modelChanged(UnityMenuModel* model);
private:
UnityMenuModel* m_model;
int m_index;
};
Q_DECLARE_METATYPE(UnityMenuAction*)
#endif // UNITYMENUACTION_H