/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors:
* Nicholas Dedekind
#include
/* Event for a unitymenuaction add */
class UnityMenuActionAddEvent : public QEvent
{
public:
static const QEvent::Type eventType;
UnityMenuActionAddEvent(bool enabled, const QVariant& state);
bool enabled;
QVariant state;
};
/* Event for a unitymenuaction remove */
class UnityMenuActionRemoveEvent : public QEvent
{
public:
static const QEvent::Type eventType;
UnityMenuActionRemoveEvent();
};
/* Event for change in enabled value of a unitymenuaction */
class UnityMenuActionEnabledChangedEvent : public QEvent
{
public:
static const QEvent::Type eventType;
UnityMenuActionEnabledChangedEvent(bool enabled);
int enabled;
};
/* Event for change in state value of a unitymenuaction */
class UnityMenuActionStateChangeEvent : public QEvent
{
public:
static const QEvent::Type eventType;
UnityMenuActionStateChangeEvent(const QVariant& state);
QVariant state;
};
#endif //UNITYMENUACTIONEVENTS_H