/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: * Nicholas Dedekind #include /* Event for a unitymenuaction add */ class UnityMenuActionAddEvent : public QEvent { public: static const QEvent::Type eventType; UnityMenuActionAddEvent(bool enabled, const QVariant& state); bool enabled; QVariant state; }; /* Event for a unitymenuaction remove */ class UnityMenuActionRemoveEvent : public QEvent { public: static const QEvent::Type eventType; UnityMenuActionRemoveEvent(); }; /* Event for change in enabled value of a unitymenuaction */ class UnityMenuActionEnabledChangedEvent : public QEvent { public: static const QEvent::Type eventType; UnityMenuActionEnabledChangedEvent(bool enabled); int enabled; }; /* Event for change in state value of a unitymenuaction */ class UnityMenuActionStateChangeEvent : public QEvent { public: static const QEvent::Type eventType; UnityMenuActionStateChangeEvent(const QVariant& state); QVariant state; }; #endif //UNITYMENUACTIONEVENTS_H