/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors: Lars Uebernickel
*/
#ifndef UNITYMENUMODEL_H
#define UNITYMENUMODEL_H
#include
class ActionStateParser;
class QQmlComponent;
class UnityMenuModel: public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(QByteArray busName READ busName WRITE setBusName NOTIFY busNameChanged)
Q_PROPERTY(QVariantMap actions READ actions WRITE setActions NOTIFY actionsChanged)
Q_PROPERTY(QByteArray menuObjectPath READ menuObjectPath WRITE setMenuObjectPath NOTIFY menuObjectPathChanged)
Q_PROPERTY(ActionStateParser* actionStateParser READ actionStateParser WRITE setActionStateParser NOTIFY actionStateParserChanged)
public:
UnityMenuModel(QObject *parent = NULL);
virtual ~UnityMenuModel();
QByteArray busName() const;
void setBusName(const QByteArray &name);
QVariantMap actions() const;
void setActions(const QVariantMap &actions);
QByteArray menuObjectPath() const;
void setMenuObjectPath(const QByteArray &path);
ActionStateParser* actionStateParser() const;
void setActionStateParser(ActionStateParser* actionStateParser);
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column = 0, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
QHash roleNames() const;
Q_INVOKABLE QObject * submenu(int position, QQmlComponent* actionStateParser = NULL);
Q_INVOKABLE bool loadExtendedAttributes(int position, const QVariantMap &schema);
Q_INVOKABLE QVariant get(int row, const QByteArray &role);
Q_INVOKABLE void activate(int index);
Q_SIGNALS:
void busNameChanged(const QByteArray &name);
void actionsChanged(const QByteArray &path);
void menuObjectPathChanged(const QByteArray &path);
void actionStateParserChanged(ActionStateParser* parser);
private:
class UnityMenuModelPrivate *priv;
friend class UnityMenuModelPrivate;
};
#endif