/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: Lars Uebernickel */ #ifndef UNITYMENUMODEL_H #define UNITYMENUMODEL_H #include class ActionStateParser; class QQmlComponent; class UnityMenuAction; class UnityMenuModel: public QAbstractListModel { Q_OBJECT Q_PROPERTY(QByteArray busName READ busName WRITE setBusName NOTIFY busNameChanged) Q_PROPERTY(QByteArray nameOwner READ nameOwner NOTIFY nameOwnerChanged) Q_PROPERTY(QVariantMap actions READ actions WRITE setActions NOTIFY actionsChanged) Q_PROPERTY(QByteArray menuObjectPath READ menuObjectPath WRITE setMenuObjectPath NOTIFY menuObjectPathChanged) Q_PROPERTY(ActionStateParser* actionStateParser READ actionStateParser WRITE setActionStateParser NOTIFY actionStateParserChanged) public: UnityMenuModel(QObject *parent = NULL); virtual ~UnityMenuModel(); QByteArray busName() const; void setBusName(const QByteArray &name); QByteArray nameOwner() const; QVariantMap actions() const; void setActions(const QVariantMap &actions); QByteArray menuObjectPath() const; void setMenuObjectPath(const QByteArray &path); ActionStateParser* actionStateParser() const; void setActionStateParser(ActionStateParser* actionStateParser); int rowCount(const QModelIndex &parent = QModelIndex()) const; int columnCount(const QModelIndex &parent = QModelIndex()) const; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const; QModelIndex index(int row, int column = 0, const QModelIndex &parent = QModelIndex()) const; QModelIndex parent(const QModelIndex &index) const; QHash roleNames() const; Q_INVOKABLE QObject * submenu(int position, QQmlComponent* actionStateParser = NULL); Q_INVOKABLE bool loadExtendedAttributes(int position, const QVariantMap &schema); Q_INVOKABLE QVariant get(int row, const QByteArray &role); Q_INVOKABLE void activate(int index, const QVariant& parameter = QVariant()); Q_INVOKABLE void changeState(int index, const QVariant& parameter); void registerAction(UnityMenuAction* action); void unregisterAction(UnityMenuAction* action); Q_SIGNALS: void busNameChanged(const QByteArray &name); void nameOwnerChanged(const QByteArray &owner); void actionsChanged(const QByteArray &path); void menuObjectPathChanged(const QByteArray &path); void actionStateParserChanged(ActionStateParser* parser); protected Q_SLOTS: void onRegisteredActionNameChanged(const QString& name); void onRegisteredActionIndexChanged(int); void onRegisteredActionActivated(const QVariant& parameter); void onRegisteredActionStateChanged(const QVariant& parameter); protected: virtual bool event(QEvent* e); private: class UnityMenuModelPrivate *priv; friend class UnityMenuModelPrivate; UnityMenuModel(const UnityMenuModelPrivate& other, QObject *parent); }; #endif