/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors: Lars Uebernickel
*/
#ifndef UNITYQMLENUMODEL_H
#define UNITYQMLENUMODEL_H
#include "unitymenumodel.h"
#include
class UnityQmlMenuModel: public UnityMenuModel, public QQmlParserStatus
{
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_PROPERTY(QByteArray busName READ busName WRITE setBusName NOTIFY busNameChanged)
Q_PROPERTY(QByteArray actionObjectPath READ actionObjectPath WRITE setActionObjectPath NOTIFY actionObjectPathChanged)
Q_PROPERTY(QByteArray menuObjectPath READ menuObjectPath WRITE setMenuObjectPath NOTIFY menuObjectPathChanged)
public:
UnityQmlMenuModel(QObject *parent = NULL);
~UnityQmlMenuModel();
void classBegin();
void componentComplete();
QByteArray busName() const;
void setBusName(const QByteArray &name);
QByteArray actionObjectPath() const;
void setActionObjectPath(const QByteArray &path);
QByteArray menuObjectPath() const;
void setMenuObjectPath(const QByteArray &path);
Q_SIGNALS:
void busNameChanged(const QByteArray &name);
void actionObjectPathChanged(const QByteArray &path);
void menuObjectPathChanged(const QByteArray &path);
private:
struct UnityQmlMenuModelPrivate *priv;
};
#endif