/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: Lars Uebernickel */ #ifndef UNITYQMLENUMODEL_H #define UNITYQMLENUMODEL_H #include "unitymenumodel.h" #include class UnityQmlMenuModel: public UnityMenuModel, public QQmlParserStatus { Q_OBJECT Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QByteArray busName READ busName WRITE setBusName NOTIFY busNameChanged) Q_PROPERTY(QByteArray actionObjectPath READ actionObjectPath WRITE setActionObjectPath NOTIFY actionObjectPathChanged) Q_PROPERTY(QByteArray menuObjectPath READ menuObjectPath WRITE setMenuObjectPath NOTIFY menuObjectPathChanged) public: UnityQmlMenuModel(QObject *parent = NULL); ~UnityQmlMenuModel(); void classBegin(); void componentComplete(); QByteArray busName() const; void setBusName(const QByteArray &name); QByteArray actionObjectPath() const; void setActionObjectPath(const QByteArray &path); QByteArray menuObjectPath() const; void setMenuObjectPath(const QByteArray &path); Q_SIGNALS: void busNameChanged(const QByteArray &name); void actionObjectPathChanged(const QByteArray &path); void menuObjectPathChanged(const QByteArray &path); private: struct UnityQmlMenuModelPrivate *priv; }; #endif