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/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Nicholas Dedekind <nick.dedekind@canonical.com
*/
extern "C" {
#include <glib-object.h>
#include <gio/gio.h>
}
#include "unitymenumodelevents.h"
#include "unitymenumodel.h"
const QEvent::Type UnityMenuModelClearEvent::eventType = static_cast<QEvent::Type>(QEvent::registerEventType());
const QEvent::Type UnityMenuModelAddRowEvent::eventType = static_cast<QEvent::Type>(QEvent::registerEventType());
const QEvent::Type UnityMenuModelRemoveRowEvent::eventType = static_cast<QEvent::Type>(QEvent::registerEventType());
const QEvent::Type UnityMenuModelDataChangeEvent::eventType = static_cast<QEvent::Type>(QEvent::registerEventType());
UnityMenuModelClearEvent::UnityMenuModelClearEvent(bool _reset)
: QEvent(UnityMenuModelClearEvent::eventType),
reset(_reset)
{}
UnityMenuModelAddRowEvent::UnityMenuModelAddRowEvent(GPtrArray *_items, int _position)
: QEvent(UnityMenuModelAddRowEvent::eventType),
items(_items),
position(_position)
{
if (items) {
for (gint i = 0; i < items->len; ++i)
g_object_ref(g_ptr_array_index(items, i));
g_ptr_array_ref(items);
}
}
UnityMenuModelAddRowEvent::~UnityMenuModelAddRowEvent()
{
if (items) {
for (gint i = 0; i < items->len; ++i)
g_object_unref(g_ptr_array_index(items, i));
g_ptr_array_unref(items);
}
}
UnityMenuModelRemoveRowEvent::UnityMenuModelRemoveRowEvent(int _position, int _nItems)
: QEvent(UnityMenuModelRemoveRowEvent::eventType),
position(_position), nItems(_nItems)
{}
UnityMenuModelDataChangeEvent::UnityMenuModelDataChangeEvent(int _position)
: QEvent(UnityMenuModelDataChangeEvent::eventType),
position(_position)
{}
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