blob: 8e3c7c3497dc12a17117d76374b32f215a19ba6b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/*
* Copyright 2012 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Renato Araujo Oliveira Filho <renato@canonical.com>
*/
#include "qstateaction.h"
/*!
\qmlclass QStateAction
\inherits QAction
\brief A QStateAction implementation to be used with \l QDBusActionGroup
\bold {This component is under heavy development.}
This class can be used as a proxy for an action that is exported over D-Bus
\code
QDBusActionGroup {
id: actionGroup
busType: 1
busName: "com.ubuntu.menu"
objectPath: "com/ubuntu/menu/actions"
}
Button {
visible: actionGroup.getAction("button.bvisible").status
}
\endcode
*/
/*! \internal */
QStateAction::QStateAction(const QString &text, QObject *parent)
:QAction(text, parent)
{
}
/*!
\qmlproperty int QStateAction::state
This property holds the current action state
*/
QVariant QStateAction::state() const
{
return m_state;
}
/*!
\qmlproperty int QStateAction::isValid
This property return if the current Action is valid or not
A valid Action is a action which has a DBus action linked
*/
bool QStateAction::isValid() const
{
return m_valid;
}
/*! \internal */
void QStateAction::setValid(bool valid)
{
if (m_valid != valid) {
m_valid = valid;
Q_EMIT validChanged(m_valid);
}
}
/*! \internal */
void QStateAction::setState(const QVariant &state)
{
if (m_state != state) {
m_state = state;
Q_EMIT stateChanged(m_state);
}
}
|