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<title>vcxsrv/xorg-server/hw/xwin/swrastwgl_dri/makefile, branch 1.14.3.2</title>
<subtitle>VcXsrv Windows X Server (X2Go/Arctica Builds)
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<updated>2013-07-25T06:25:18+00:00</updated>
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<title>64-bit compilation now compiles and runs</title>
<updated>2013-07-25T06:25:18+00:00</updated>
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<name>marha</name>
<email>marha@users.sourceforge.net</email>
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<published>2013-07-24T12:25:51+00:00</published>
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<entry>
<title>gen_gl_wrappers.py: now use the opengl xml files as input</title>
<updated>2013-07-22T10:12:43+00:00</updated>
<author>
<name>marha</name>
<email>marha@users.sourceforge.net</email>
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<published>2013-07-22T10:11:31+00:00</published>
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<entry>
<title>Now create a seperate installer for the debug exe and dlls</title>
<updated>2012-10-30T14:11:32+00:00</updated>
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<name>marha</name>
<email>marha@users.sourceforge.net</email>
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<published>2012-10-30T14:11:32+00:00</published>
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<entry>
<title>Solved compilation error</title>
<updated>2011-12-16T07:55:52+00:00</updated>
<author>
<name>marha</name>
<email>marha@users.sourceforge.net</email>
</author>
<published>2011-12-16T07:55:52+00:00</published>
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<entry>
<title>Added swrast dll based on wgl</title>
<updated>2011-10-05T14:47:44+00:00</updated>
<author>
<name>marha</name>
<email>marha@users.sourceforge.net</email>
</author>
<published>2011-10-05T14:47:44+00:00</published>
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