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authormarha <marha@users.sourceforge.net>2011-05-05 11:44:46 +0000
committermarha <marha@users.sourceforge.net>2011-05-05 11:44:46 +0000
commitd7c078e18995b7160a2dfa782ef5aab465396d3d (patch)
tree2738f456ffcc6326f2510b1efe6196481f1e18df
parentaf050a64bfe6ec54c622dfd7e22fde43c630b77e (diff)
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Solved crash because of pointer usages after the memory has been freed.
-rw-r--r--xorg-server/hw/xwin/glx/indirect.c23
1 files changed, 19 insertions, 4 deletions
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c
index 4a795fde8..a2eabf5db 100644
--- a/xorg-server/hw/xwin/glx/indirect.c
+++ b/xorg-server/hw/xwin/glx/indirect.c
@@ -1045,6 +1045,7 @@ glxWinDrawableDestroy(__GLXdrawable *base)
}
((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits;
+ glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */
}
GLWIN_DEBUG_MSG("glxWinDestroyDrawable");
@@ -1514,6 +1515,8 @@ glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw)
draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr;
((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits;
+ ((PixmapPtr)draw->base.pDraw)->refcnt++; /* Increment reference count to be sure it is not freed before the glxdrawable is destroyed */
+
// Select the DIB into the DC
draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB);
if (!draw->hOldDIB)
@@ -1592,6 +1595,7 @@ glxWinContextMakeCurrent(__GLXcontext *base)
if (gc->ctx == NULL)
{
ErrorF("glxWinContextMakeCurrent: Native context is NULL\n");
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
return FALSE;
}
@@ -1607,6 +1611,7 @@ glxWinContextMakeCurrent(__GLXcontext *base)
if (gc->hreadDC == NULL)
{
ErrorF("glxWinMakeDC failed for readDC\n");
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
return FALSE;
}
@@ -1639,6 +1644,8 @@ glxWinContextMakeCurrent(__GLXcontext *base)
// apparently make current could fail if the context is current in a different thread,
// but that shouldn't be able to happen in the current server...
+ if (!ret)
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
return ret;
}
@@ -1648,12 +1655,15 @@ glxWinContextLoseCurrent(__GLXcontext *base)
{
BOOL ret=TRUE;
__GLXWinContext *gc = (__GLXWinContext *)base;
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
#ifdef _DEBUG
GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx);
glWinCallDelta();
#endif
+ /* Clear the last active context in the drawable */
+ drawPriv->drawContext = NULL;
if (wglGetCurrentContext()==gc->ctx)
{
@@ -1697,6 +1707,8 @@ glxWinContextDestroy(__GLXcontext *base)
if (gc != NULL)
{
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+
GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx);
if (gc->ctx)
@@ -1704,20 +1716,23 @@ glxWinContextDestroy(__GLXcontext *base)
BOOL ret;
/* It's bad style to delete the context while it's still current */
if (wglGetCurrentContext() == gc->ctx)
- {
- wglMakeCurrent(NULL, NULL);
- }
+ {
+ wglMakeCurrent(NULL, NULL);
+ }
ret = wglDeleteContext(gc->ctx);
if (!ret)
ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage());
- if (gc->base.drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv);
+ if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv);
if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv);
gc->hDC=NULL;
gc->hreadDC=NULL;
gc->ctx = NULL;
}
+ /* Clear the last active context in the drawable */
+ if (drawPriv) drawPriv->drawContext = NULL;
+
free(gc->Dispatch);
free(gc);
}