diff options
author | marha <marha@users.sourceforge.net> | 2011-04-27 06:58:32 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-04-27 06:58:32 +0000 |
commit | 96d6df5da9cddedf4931bf8e17f96e242467c661 (patch) | |
tree | 07977c913b04e80b7dbd302e7a5890422aeacb1b | |
parent | 71372d36e1a3f0230b88808f70d35446fda12260 (diff) | |
download | vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.gz vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.bz2 vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.zip |
xserver libX11 libxtrans mesa pixman xkeyboard-config git update 27 Apr 2011
206 files changed, 51620 insertions, 54490 deletions
diff --git a/X11/xtrans/Xtrans.h b/X11/xtrans/Xtrans.h index 7670d4811..5eac908d0 100644 --- a/X11/xtrans/Xtrans.h +++ b/X11/xtrans/Xtrans.h @@ -57,6 +57,11 @@ from The Open Group. #include <sys/socket.h> #endif +#ifdef __clang__ +/* Not all clients make use of all provided statics */ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" +#endif /* * Set the functions names according to where this code is being compiled. @@ -127,6 +132,9 @@ static char* __xtransname = "_XTrans"; #endif #endif /* !TRANS */ +#ifdef __clang__ +#pragma clang diagnostic pop +#endif /* * Create a single address structure that can be used wherever diff --git a/X11/xtrans/Xtransint.h b/X11/xtrans/Xtransint.h index dd1f683b3..ff3fd0b03 100644 --- a/X11/xtrans/Xtransint.h +++ b/X11/xtrans/Xtransint.h @@ -307,6 +307,12 @@ typedef struct _Xtransport_table { /* Flags to preserve when setting others */ #define TRANS_KEEPFLAGS (TRANS_NOUNLINK|TRANS_ABSTRACT) +#ifdef __clang__ +/* Not all clients make use of all provided statics */ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" +#endif + /* * readv() and writev() don't exist or don't work correctly on some * systems, so they may be emulated. @@ -357,6 +363,10 @@ static int trans_mkdir ( ); #endif +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + /* * Some XTRANSDEBUG stuff */ diff --git a/X11/xtrans/transport.c b/X11/xtrans/transport.c index 84a2915a1..0013b01d8 100644 --- a/X11/xtrans/transport.c +++ b/X11/xtrans/transport.c @@ -55,6 +55,12 @@ from The Open Group. #include "Xtransint.h" +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wformat-nonliteral" +#pragma clang diagnostic ignored "-Wdeprecated-declarations" +#endif + #ifdef LOCALCONN #include "Xtranslcl.c" #endif @@ -66,3 +72,7 @@ from The Open Group. #endif #include "Xtrans.c" #include "Xtransutil.c" + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif diff --git a/libX11/modules/im/ximcp/imDefIc.c b/libX11/modules/im/ximcp/imDefIc.c index 9283c49c3..a962c1b0f 100644 --- a/libX11/modules/im/ximcp/imDefIc.c +++ b/libX11/modules/im/ximcp/imDefIc.c @@ -1425,10 +1425,9 @@ _XimProtoCreateIC( if (!(_XimGetInputStyle(arg, &input_style))) return (XIC)NULL; - if ((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL) + if ((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL) return (XIC)NULL; - bzero((char *)ic, sizeof(XicRec)); ic->methods = &ic_methods; ic->core.im = (XIM)im; ic->core.input_style = input_style; diff --git a/libX11/modules/im/ximcp/imInt.c b/libX11/modules/im/ximcp/imInt.c index b19809237..26f4991a2 100644 --- a/libX11/modules/im/ximcp/imInt.c +++ b/libX11/modules/im/ximcp/imInt.c @@ -204,9 +204,8 @@ _XimOpenIM( Xim im; register int i; - if (!(im = (Xim)Xmalloc(sizeof(XimRec)))) + if (!(im = Xcalloc(1, sizeof(XimRec)))) return (XIM)NULL; - bzero(im, sizeof(XimRec)); im->core.lcd = lcd; im->core.ic_chain = (XIC)NULL; @@ -215,14 +214,12 @@ _XimOpenIM( im->core.res_name = NULL; im->core.res_class = NULL; if((res_name != NULL) && (*res_name != '\0')){ - if(!(im->core.res_name = (char *)Xmalloc(strlen(res_name)+1))) + if(!(im->core.res_name = strdup(res_name))) goto Error1; - strcpy(im->core.res_name,res_name); } if((res_class != NULL) && (*res_class != '\0')){ - if(!(im->core.res_class = (char *)Xmalloc(strlen(res_class)+1))) + if(!(im->core.res_class = strdup(res_class))) goto Error2; - strcpy(im->core.res_class,res_class); } if(!(im->core.im_name = _XimMakeImName(lcd))) goto Error3; diff --git a/libX11/modules/im/ximcp/imLcIc.c b/libX11/modules/im/ximcp/imLcIc.c index c0728084f..49338853c 100644 --- a/libX11/modules/im/ximcp/imLcIc.c +++ b/libX11/modules/im/ximcp/imLcIc.c @@ -143,10 +143,9 @@ _XimLocalCreateIC( unsigned int num; int len; - if((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL) { + if((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL) { return ((XIC)NULL); } - bzero((char *)ic, sizeof(XicRec)); ic->methods = &Local_ic_methods; ic->core.im = im; diff --git a/libX11/modules/im/ximcp/imRm.c b/libX11/modules/im/ximcp/imRm.c index 3d09b8136..da1207ca1 100644 --- a/libX11/modules/im/ximcp/imRm.c +++ b/libX11/modules/im/ximcp/imRm.c @@ -360,10 +360,9 @@ _XimDefaultStyles( n = XIMNumber(supported_local_styles) - 1; len = sizeof(XIMStyles) + sizeof(XIMStyle) * n; - if(!(tmp = (XPointer)Xmalloc(len))) { + if(!(tmp = Xcalloc(1, len))) { return False; } - bzero(tmp, len); styles = (XIMStyles *)tmp; if (n > 0) { @@ -396,10 +395,9 @@ _XimDefaultIMValues( n = XIMNumber(supported_local_im_values_list); len = sizeof(XIMValuesList) + sizeof(char **) * n; - if(!(tmp = (XPointer)Xmalloc(len))) { + if(!(tmp = Xcalloc(1, len))) { return False; } - bzero(tmp, len); values_list = (XIMValuesList *)tmp; if (n > 0) { @@ -433,10 +431,9 @@ _XimDefaultICValues( n = XIMNumber(supported_local_ic_values_list); len = sizeof(XIMValuesList) + sizeof(char **) * n; - if(!(tmp = (XPointer)Xmalloc(len))) { + if(!(tmp = Xcalloc(1, len))) { return False; } - bzero(tmp, len); values_list = (XIMValuesList *)tmp; if (n > 0) { @@ -796,19 +793,15 @@ _XimEncodeString( XPointer top, XPointer val) { - int len; char *string; char **out; if(val == (XPointer)NULL) { return False; } - len = strlen((char *)val); - if(!(string = (char *)Xmalloc(len + 1))) { + if (!(string = strdup((char *)val))) { return False; } - (void)strcpy(string, (char *)val); - string[len] = '\0'; out = (char **)((char *)top + info->offset); if(*out) { @@ -1085,10 +1078,9 @@ _XimDecodeStyles( num = styles->count_styles; len = sizeof(XIMStyles) + sizeof(XIMStyle) * num; - if(!(tmp = (XPointer)Xmalloc(len))) { + if(!(tmp = Xcalloc(1, len))) { return False; } - bzero(tmp, len); out = (XIMStyles *)tmp; if(num >0) { @@ -1124,10 +1116,9 @@ _XimDecodeValues( num = values_list->count_values; len = sizeof(XIMValuesList) + sizeof(char **) * num; - if(!(tmp = (char *)Xmalloc(len))) { + if(!(tmp = Xcalloc(1, len))) { return False; } - bzero(tmp, len); out = (XIMValuesList *)tmp; if(num) { @@ -1168,21 +1159,18 @@ _XimDecodeString( XPointer top, XPointer val) { - int len = 0; char *in; char *string; in = *((char **)((char *)top + info->offset)); - if(in != (char *)NULL) { - len = strlen(in); + if (in != NULL) { + string = strdup(in); + } else { + string = Xcalloc(1, 1); /* strdup("") */ } - if(!(string = (char *)Xmalloc(len + 1))) { + if (string == NULL) { return False; } - if(in != (char *)NULL) { - (void)strcpy(string, in); - } - string[len] = '\0'; *((char **)val) = string; return True; } @@ -2143,10 +2131,9 @@ _XimSetResourceList( XIMResourceList res; len = sizeof(XIMResource) * num_resource; - if(!(res = (XIMResourceList)Xmalloc(len))) { + if(!(res = Xcalloc(1, len))) { return False; } - bzero((char *)res, len); for(i = 0; i < num_resource; i++, id++) { res[i] = resource[i]; diff --git a/libX11/modules/im/ximcp/imRmAttr.c b/libX11/modules/im/ximcp/imRmAttr.c index 27dcbc9cd..2e732658a 100644 --- a/libX11/modules/im/ximcp/imRmAttr.c +++ b/libX11/modules/im/ximcp/imRmAttr.c @@ -1408,7 +1408,6 @@ _XimGetAttributeID( { unsigned int n; XIMResourceList res; - int res_len; char *names; int names_len; XPointer tmp; @@ -1426,18 +1425,15 @@ _XimGetAttributeID( if (!(n = _XimCountNumberOfAttr(buf[0], &buf[1], &names_len))) return False; - res_len = sizeof(XIMResource) * n; - if (!(res = (XIMResourceList)Xmalloc(res_len))) + if (!(res = Xcalloc(n, sizeof(XIMResource)))) return False; - bzero((char *)res, res_len); values_len = sizeof(XIMValuesList) + (sizeof(char **) * n) + names_len; - if (!(tmp = (XPointer)Xmalloc(values_len))) { + if (!(tmp = Xcalloc(1, values_len))) { Xfree(res); return False; } - bzero(tmp, values_len); values_list = (XIMValuesList *)tmp; values = (char **)((char *)tmp + sizeof(XIMValuesList)); @@ -1475,18 +1471,15 @@ _XimGetAttributeID( if (!(n = _XimCountNumberOfAttr(buf[0], &buf[2], &names_len))) return False; - res_len = sizeof(XIMResource) * n; - if (!(res = (XIMResourceList)Xmalloc(res_len))) + if (!(res = Xcalloc(n, sizeof(XIMResource)))) return False; - bzero((char *)res, res_len); values_len = sizeof(XIMValuesList) + (sizeof(char **) * n) + names_len; - if (!(tmp = (XPointer)Xmalloc(values_len))) { + if (!(tmp = Xcalloc(1, values_len))) { Xfree(res); return False; } - bzero(tmp, values_len); values_list = (XIMValuesList *)tmp; values = (char **)((char *)tmp + sizeof(XIMValuesList)); diff --git a/libX11/modules/im/ximcp/imThaiIc.c b/libX11/modules/im/ximcp/imThaiIc.c index d1cb22a5e..95433f3d7 100644 --- a/libX11/modules/im/ximcp/imThaiIc.c +++ b/libX11/modules/im/ximcp/imThaiIc.c @@ -157,10 +157,9 @@ _XimThaiCreateIC( int len; DefTree *tree; - if((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL) { + if((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL) { return ((XIC)NULL); } - bzero((char *)ic, sizeof(XicRec)); ic->methods = &Thai_ic_methods; ic->core.im = im; diff --git a/libX11/modules/im/ximcp/imTrX.c b/libX11/modules/im/ximcp/imTrX.c index edcaf0852..d85d1d114 100644 --- a/libX11/modules/im/ximcp/imTrX.c +++ b/libX11/modules/im/ximcp/imTrX.c @@ -496,9 +496,8 @@ _XimXConf(Xim im, char *address) { XSpecRec *spec; - if (!(spec = (XSpecRec *)Xmalloc(sizeof(XSpecRec)))) + if (!(spec = Xcalloc(1, sizeof(XSpecRec)))) return False; - bzero(spec, sizeof(XSpecRec)); spec->improtocolid = XInternAtom(im->core.display, _XIM_PROTOCOL, False); spec->imconnectid = XInternAtom(im->core.display, _XIM_XCONNECT, False); diff --git a/libX11/modules/im/ximcp/imTrans.c b/libX11/modules/im/ximcp/imTrans.c index 7673279c6..0ac08aa60 100644 --- a/libX11/modules/im/ximcp/imTrans.c +++ b/libX11/modules/im/ximcp/imTrans.c @@ -1,316 +1,313 @@ -/*
- * Copyright 1992 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-/******************************************************************
-
- Copyright 1992, 1993, 1994 by FUJITSU LIMITED
-
-Permission to use, copy, modify, distribute, and sell this software
-and its documentation for any purpose is hereby granted without fee,
-provided that the above copyright notice appear in all copies and
-that both that copyright notice and this permission notice appear
-in supporting documentation, and that the name of FUJITSU LIMITED
-not be used in advertising or publicity pertaining to distribution
-of the software without specific, written prior permission.
-FUJITSU LIMITED makes no representations about the suitability of
-this software for any purpose.
-It is provided "as is" without express or implied warranty.
-
-FUJITSU LIMITED DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
-INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
-EVENT SHALL FUJITSU LIMITED BE LIABLE FOR ANY SPECIAL, INDIRECT OR
-CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
-USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
-OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
-PERFORMANCE OF THIS SOFTWARE.
-
- Author: Hideki Hiura (hhiura@Sun.COM) Sun Microsystems, Inc.
- Takashi Fujiwara FUJITSU LIMITED
- fujiwara@a80.tech.yk.fujitsu.co.jp
-
-******************************************************************/
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#include <stdio.h>
-#include <X11/Xatom.h>
-#include <X11/Xmd.h>
-#include "Xlibint.h"
-#include <X11/Xtrans/Xtrans.h>
-#include "Xlcint.h"
-#include "Ximint.h"
-#include "XimTrans.h"
-#include "XimTrInt.h"
-
-#ifdef WIN32
-#include <X11/Xwindows.h>
-#endif
-
-
-#ifndef XIM_CONNECTION_RETRIES
-#define XIM_CONNECTION_RETRIES 5
-#endif
-
-
-Private Bool
-_XimTransConnect(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- int connect_stat, retry;
- Window window;
-
- for (retry = XIM_CONNECTION_RETRIES; retry >= 0; retry--)
- {
- if ((spec->trans_conn = _XimXTransOpenCOTSClient (
- spec->address)) == NULL)
- {
- break;
- }
-
- if ((connect_stat = _XimXTransConnect (
- spec->trans_conn, spec->address)) < 0)
- {
- _XimXTransClose (spec->trans_conn);
- spec->trans_conn = NULL;
-
- if (connect_stat == TRANS_TRY_CONNECT_AGAIN)
- continue;
- else
- break;
- }
- else
- break;
- }
-
- if (spec->trans_conn == NULL)
- return False;
-
- spec->fd = _XimXTransGetConnectionNumber (spec->trans_conn);
-
- if (!(window = XCreateSimpleWindow(im->core.display,
- DefaultRootWindow(im->core.display), 0, 0, 1, 1, 1, 0, 0)))
- return False;
- spec->window = window;
-
- _XRegisterFilterByType(im->core.display, window, KeyPress, KeyPress,
- _XimTransFilterWaitEvent, (XPointer)im);
-
- return _XRegisterInternalConnection(im->core.display, spec->fd,
- (_XInternalConnectionProc)_XimTransInternalConnection,
- (XPointer)im);
-}
-
-
-Private Bool
-_XimTransShutdown(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- _XimXTransDisconnect(spec->trans_conn);
- (void)_XimXTransClose(spec->trans_conn);
- _XimFreeTransIntrCallback(im);
- _XUnregisterInternalConnection(im->core.display, spec->fd);
- _XUnregisterFilter(im->core.display, spec->window,
- _XimTransFilterWaitEvent, (XPointer)im);
- XDestroyWindow(im->core.display, spec->window);
- Xfree(spec->address);
- Xfree(spec);
- return True;
-}
-
-
-
-Public Bool
-_XimTransRegisterDispatcher(
- Xim im,
- Bool (*callback)(
- Xim, INT16, XPointer, XPointer
- ),
- XPointer call_data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- TransIntrCallbackPtr rec;
-
- if (!(rec = (TransIntrCallbackPtr)Xmalloc(sizeof(TransIntrCallbackRec))))
- return False;
-
- rec->func = callback;
- rec->call_data = call_data;
- rec->next = spec->intr_cb;
- spec->intr_cb = rec;
- return True;
-}
-
-
-Public void
-_XimFreeTransIntrCallback(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- register TransIntrCallbackPtr rec, next;
-
- for (rec = spec->intr_cb; rec;) {
- next = rec->next;
- Xfree(rec);
- rec = next;
- }
- return;
-}
-
-
-Public Bool
-_XimTransCallDispatcher(Xim im, INT16 len, XPointer data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- TransIntrCallbackRec *rec;
-
- for (rec = spec->intr_cb; rec; rec = rec->next) {
- if ((*rec->func)(im, len, data, rec->call_data))
- return True;
- }
- return False;
-}
-
-
-Public Bool
-_XimTransFilterWaitEvent(
- Display *d,
- Window w,
- XEvent *ev,
- XPointer arg)
-{
- Xim im = (Xim)arg;
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- spec->is_putback = False;
- return _XimFilterWaitEvent(im);
-}
-
-
-Public void
-_XimTransInternalConnection(
- Display *d,
- int fd,
- XPointer arg)
-{
- Xim im = (Xim)arg;
- XEvent ev;
- XKeyEvent *kev;
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- if (spec->is_putback)
- return;
- kev = (XKeyEvent *)&ev;
- kev->type = KeyPress;
- kev->send_event = False;
- kev->display = im->core.display;
- kev->window = spec->window;
- kev->keycode = 0;
- XPutBackEvent(im->core.display, &ev);
- XFlush(im->core.display);
- spec->is_putback = True;
- return;
-}
-
-
-Public Bool
-_XimTransWrite(Xim im, INT16 len, XPointer data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- char *buf = (char *)data;
- register int nbyte;
-
- while (len > 0) {
- if ((nbyte = _XimXTransWrite(spec->trans_conn, buf, len)) <= 0)
- return False;
- len -= nbyte;
- buf += nbyte;
- }
- return True;
-}
-
-
-Public Bool
-_XimTransRead(
- Xim im,
- XPointer recv_buf,
- int buf_len,
- int *ret_len)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- int len;
-
- if (buf_len == 0) {
- *ret_len = 0;
- return True;
- }
- if ((len = _XimXTransRead(spec->trans_conn, recv_buf, buf_len)) <= 0)
- return False;
- *ret_len = len;
- return True;
-}
-
-
-Public void
-_XimTransFlush(
- Xim im)
-{
- return;
-}
-
-
-
-Public Bool
-_XimTransConf(
- Xim im,
- char *address)
-{
- char *paddr;
- TransSpecRec *spec;
-
- if (!(paddr = (char *)Xmalloc(strlen(address) + 1)))
- return False;
-
- if (!(spec = (TransSpecRec *) Xmalloc(sizeof(TransSpecRec)))) {
- Xfree(paddr);
- return False;
- }
-
- bzero(spec, sizeof(TransSpecRec));
-
- (void)strcpy(paddr, address);
- spec->address = paddr;
-
- im->private.proto.spec = (XPointer)spec;
- im->private.proto.connect = _XimTransConnect;
- im->private.proto.shutdown = _XimTransShutdown;
- im->private.proto.write = _XimTransWrite;
- im->private.proto.read = _XimTransRead;
- im->private.proto.flush = _XimTransFlush;
- im->private.proto.register_dispatcher = _XimTransRegisterDispatcher;
- im->private.proto.call_dispatcher = _XimTransCallDispatcher;
-
- return True;
-}
+/* + * Copyright 1992 Oracle and/or its affiliates. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +/****************************************************************** + + Copyright 1992, 1993, 1994 by FUJITSU LIMITED + +Permission to use, copy, modify, distribute, and sell this software +and its documentation for any purpose is hereby granted without fee, +provided that the above copyright notice appear in all copies and +that both that copyright notice and this permission notice appear +in supporting documentation, and that the name of FUJITSU LIMITED +not be used in advertising or publicity pertaining to distribution +of the software without specific, written prior permission. +FUJITSU LIMITED makes no representations about the suitability of +this software for any purpose. +It is provided "as is" without express or implied warranty. + +FUJITSU LIMITED DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, +INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO +EVENT SHALL FUJITSU LIMITED BE LIABLE FOR ANY SPECIAL, INDIRECT OR +CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF +USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR +OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THIS SOFTWARE. + + Author: Hideki Hiura (hhiura@Sun.COM) Sun Microsystems, Inc. + Takashi Fujiwara FUJITSU LIMITED + fujiwara@a80.tech.yk.fujitsu.co.jp + +******************************************************************/ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif +#include <stdio.h> +#include <X11/Xatom.h> +#include <X11/Xmd.h> +#include "Xlibint.h" +#include <X11/Xtrans/Xtrans.h> +#include "Xlcint.h" +#include "Ximint.h" +#include "XimTrans.h" +#include "XimTrInt.h" + +#ifdef WIN32 +#include <X11/Xwindows.h> +#endif + + +#ifndef XIM_CONNECTION_RETRIES +#define XIM_CONNECTION_RETRIES 5 +#endif + + +Private Bool +_XimTransConnect( + Xim im) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + int connect_stat, retry; + Window window; + + for (retry = XIM_CONNECTION_RETRIES; retry >= 0; retry--) + { + if ((spec->trans_conn = _XimXTransOpenCOTSClient ( + spec->address)) == NULL) + { + break; + } + + if ((connect_stat = _XimXTransConnect ( + spec->trans_conn, spec->address)) < 0) + { + _XimXTransClose (spec->trans_conn); + spec->trans_conn = NULL; + + if (connect_stat == TRANS_TRY_CONNECT_AGAIN) + continue; + else + break; + } + else + break; + } + + if (spec->trans_conn == NULL) + return False; + + spec->fd = _XimXTransGetConnectionNumber (spec->trans_conn); + + if (!(window = XCreateSimpleWindow(im->core.display, + DefaultRootWindow(im->core.display), 0, 0, 1, 1, 1, 0, 0))) + return False; + spec->window = window; + + _XRegisterFilterByType(im->core.display, window, KeyPress, KeyPress, + _XimTransFilterWaitEvent, (XPointer)im); + + return _XRegisterInternalConnection(im->core.display, spec->fd, + (_XInternalConnectionProc)_XimTransInternalConnection, + (XPointer)im); +} + + +Private Bool +_XimTransShutdown( + Xim im) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + + _XimXTransDisconnect(spec->trans_conn); + (void)_XimXTransClose(spec->trans_conn); + _XimFreeTransIntrCallback(im); + _XUnregisterInternalConnection(im->core.display, spec->fd); + _XUnregisterFilter(im->core.display, spec->window, + _XimTransFilterWaitEvent, (XPointer)im); + XDestroyWindow(im->core.display, spec->window); + Xfree(spec->address); + Xfree(spec); + return True; +} + + + +Public Bool +_XimTransRegisterDispatcher( + Xim im, + Bool (*callback)( + Xim, INT16, XPointer, XPointer + ), + XPointer call_data) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + TransIntrCallbackPtr rec; + + if (!(rec = (TransIntrCallbackPtr)Xmalloc(sizeof(TransIntrCallbackRec)))) + return False; + + rec->func = callback; + rec->call_data = call_data; + rec->next = spec->intr_cb; + spec->intr_cb = rec; + return True; +} + + +Public void +_XimFreeTransIntrCallback( + Xim im) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + register TransIntrCallbackPtr rec, next; + + for (rec = spec->intr_cb; rec;) { + next = rec->next; + Xfree(rec); + rec = next; + } + return; +} + + +Public Bool +_XimTransCallDispatcher(Xim im, INT16 len, XPointer data) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + TransIntrCallbackRec *rec; + + for (rec = spec->intr_cb; rec; rec = rec->next) { + if ((*rec->func)(im, len, data, rec->call_data)) + return True; + } + return False; +} + + +Public Bool +_XimTransFilterWaitEvent( + Display *d, + Window w, + XEvent *ev, + XPointer arg) +{ + Xim im = (Xim)arg; + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + + spec->is_putback = False; + return _XimFilterWaitEvent(im); +} + + +Public void +_XimTransInternalConnection( + Display *d, + int fd, + XPointer arg) +{ + Xim im = (Xim)arg; + XEvent ev; + XKeyEvent *kev; + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + + if (spec->is_putback) + return; + kev = (XKeyEvent *)&ev; + kev->type = KeyPress; + kev->send_event = False; + kev->display = im->core.display; + kev->window = spec->window; + kev->keycode = 0; + XPutBackEvent(im->core.display, &ev); + XFlush(im->core.display); + spec->is_putback = True; + return; +} + + +Public Bool +_XimTransWrite(Xim im, INT16 len, XPointer data) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + char *buf = (char *)data; + register int nbyte; + + while (len > 0) { + if ((nbyte = _XimXTransWrite(spec->trans_conn, buf, len)) <= 0) + return False; + len -= nbyte; + buf += nbyte; + } + return True; +} + + +Public Bool +_XimTransRead( + Xim im, + XPointer recv_buf, + int buf_len, + int *ret_len) +{ + TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec; + int len; + + if (buf_len == 0) { + *ret_len = 0; + return True; + } + if ((len = _XimXTransRead(spec->trans_conn, recv_buf, buf_len)) <= 0) + return False; + *ret_len = len; + return True; +} + + +Public void +_XimTransFlush( + Xim im) +{ + return; +} + + + +Public Bool +_XimTransConf( + Xim im, + char *address) +{ + char *paddr; + TransSpecRec *spec; + + if (!(paddr = strdup(address))) + return False; + + if (!(spec = Xcalloc(1, sizeof(TransSpecRec)))) { + Xfree(paddr); + return False; + } + + spec->address = paddr; + + im->private.proto.spec = (XPointer)spec; + im->private.proto.connect = _XimTransConnect; + im->private.proto.shutdown = _XimTransShutdown; + im->private.proto.write = _XimTransWrite; + im->private.proto.read = _XimTransRead; + im->private.proto.flush = _XimTransFlush; + im->private.proto.register_dispatcher = _XimTransRegisterDispatcher; + im->private.proto.call_dispatcher = _XimTransCallDispatcher; + + return True; +} diff --git a/libX11/modules/lc/gen/lcGenConv.c b/libX11/modules/lc/gen/lcGenConv.c index baac73a39..7a113a78a 100644 --- a/libX11/modules/lc/gen/lcGenConv.c +++ b/libX11/modules/lc/gen/lcGenConv.c @@ -2660,10 +2660,9 @@ create_conv( *conv->methods = *methods; conv->methods->reset = init_state; - conv->state = (XPointer) Xmalloc(sizeof(StateRec)); + conv->state = Xcalloc(1, sizeof(StateRec)); if (conv->state == NULL) goto err; - bzero((char *) conv->state, sizeof(StateRec)); state = (State) conv->state; state->lcd = lcd; diff --git a/libX11/modules/lc/xlocale/lcJis.c b/libX11/modules/lc/xlocale/lcJis.c index 594e6363c..551862d9b 100644 --- a/libX11/modules/lc/xlocale/lcJis.c +++ b/libX11/modules/lc/xlocale/lcJis.c @@ -545,10 +545,9 @@ create_conv( if (XLC_PUBLIC(lcd, is_state_depend)) conv->methods->reset = init_state; - conv->state = (XPointer) Xmalloc(sizeof(StateRec)); + conv->state = Xcalloc(1, sizeof(StateRec)); if (conv->state == NULL) goto err; - bzero((char *) conv->state, sizeof(StateRec)); state = (State) conv->state; state->lcd = lcd; diff --git a/libX11/modules/om/generic/omGeneric.c b/libX11/modules/om/generic/omGeneric.c index 44143ac2e..7f02c8565 100644 --- a/libX11/modules/om/generic/omGeneric.c +++ b/libX11/modules/om/generic/omGeneric.c @@ -523,9 +523,7 @@ get_font_name( if (list == NULL) return NULL; - name = (char *) Xmalloc(strlen(*list) + 1); - if (name) - strcpy(name, *list); + name = strdup(*list); XFreeFontNames(list); @@ -549,10 +547,9 @@ get_rotate_fontname( || len > XLFD_MAX_LEN) return NULL; - pattern = (char *)Xmalloc(len + 1); + pattern = strdup(font_name); if(!pattern) return NULL; - strcpy(pattern, font_name); memset(fields, 0, sizeof(char *) * 14); ptr = pattern; @@ -661,10 +658,8 @@ get_font_name_from_list( for (i = 0; i < count; i++) { fname = list[i]; if(is_match_charset(font_data, fname) == True) { - name = (char *) Xmalloc(strlen(fname) + 1); - if (name) - strcpy(name, fname); - break; + name = strdup(fname); + break; } } @@ -685,11 +680,10 @@ parse_all_name( if(is_match_charset(font_data, pattern) != True) return False; - font_data->xlfd_name = (char *)Xmalloc(strlen(pattern)+1); + font_data->xlfd_name = strdup(pattern); if(font_data->xlfd_name == NULL) return (-1); - strcpy(font_data->xlfd_name, pattern); return True; #else /* OLDCODE */ Display *dpy = oc->core.om->core.display; @@ -723,11 +717,10 @@ parse_all_name( } } - font_data->xlfd_name = (char *)Xmalloc(strlen(pattern)+1); + font_data->xlfd_name = strdup(pattern); if(font_data->xlfd_name == NULL) return (-1); - strcpy(font_data->xlfd_name, pattern); return True; #endif /* OLDCODE */ } @@ -946,12 +939,9 @@ parse_fontdata( * -- jjw/pma (HP) */ if (font_data_return) { - font_data_return->xlfd_name = (char *)Xmalloc - (strlen(font_data->xlfd_name) + 1); + font_data_return->xlfd_name = strdup(font_data->xlfd_name); if (!font_data_return->xlfd_name) return -1; - strcpy (font_data_return->xlfd_name, font_data->xlfd_name); - font_data_return->side = font_data->side; } #ifdef FONTDEBUG @@ -996,11 +986,9 @@ parse_fontdata( #ifdef FONTDEBUG fprintf(stderr,"XLFD name: %s\n",font_data->xlfd_name); #endif - font_data_return->xlfd_name = (char *)Xmalloc - (strlen(font_data->xlfd_name) + 1); + font_data_return->xlfd_name = strdup(font_data->xlfd_name); if (!font_data_return->xlfd_name) return -1; - strcpy (font_data_return->xlfd_name, font_data->xlfd_name); font_data_return->side = font_data->side; } @@ -1192,11 +1180,10 @@ parse_fontname( * be matched. It returns the required information in * font_data_return. */ - font_set->font_name = (char *)Xmalloc - (strlen(font_data_return.xlfd_name) + 1); + font_set->font_name = strdup(font_data_return.xlfd_name); if(font_set->font_name == (char *) NULL) goto err; - strcpy(font_set->font_name, font_data_return.xlfd_name); + font_set->side = font_data_return.side; Xfree (font_data_return.xlfd_name); @@ -1223,11 +1210,10 @@ parse_fontname( break; } } - font_set->font_name = (char *)Xmalloc - (strlen(font_set->substitute[i].xlfd_name) + 1); + font_set->font_name = strdup(font_set->substitute[i].xlfd_name); if(font_set->font_name == (char *) NULL) goto err; - strcpy(font_set->font_name,font_set->substitute[i].xlfd_name); + font_set->side = font_set->substitute[i].side; if(parse_vw(oc, font_set, name_list, count) == -1) goto err; @@ -1237,11 +1223,10 @@ parse_fontname( } } - base_name = (char *) Xmalloc(strlen(oc->core.base_name_list) + 1); + base_name = strdup(oc->core.base_name_list); if (base_name == NULL) goto err; - strcpy(base_name, oc->core.base_name_list); oc->core.base_name_list = base_name; XFreeStringList(name_list); @@ -1654,10 +1639,9 @@ create_oc( XOCMethodsList methods_list = oc_methods_list; int count; - oc = (XOC) Xmalloc(sizeof(XOCGenericRec)); + oc = Xcalloc(1, sizeof(XOCGenericRec)); if (oc == NULL) return (XOC) NULL; - bzero((char *) oc, sizeof(XOCGenericRec)); oc->core.om = om; @@ -1842,26 +1826,23 @@ create_om( { XOM om; - om = (XOM) Xmalloc(sizeof(XOMGenericRec)); + om = Xcalloc(1, sizeof(XOMGenericRec)); if (om == NULL) return (XOM) NULL; - bzero((char *) om, sizeof(XOMGenericRec)); om->methods = &methods; om->core.lcd = lcd; om->core.display = dpy; om->core.rdb = rdb; if (res_name) { - om->core.res_name = (char *) Xmalloc(strlen(res_name) + 1); + om->core.res_name = strdup(res_name); if (om->core.res_name == NULL) goto err; - strcpy(om->core.res_name, res_name); } if (res_class) { - om->core.res_class = (char *) Xmalloc(strlen(res_class) + 1); + om->core.res_class = strdup(res_class); if (om->core.res_class == NULL) goto err; - strcpy(om->core.res_class, res_class); } if (om_resources[0].xrm_name == NULLQUARK) @@ -1913,10 +1894,9 @@ read_EncodingInfo( FontData font_data,ret; char *buf, *bufptr,*scp; int len; - font_data = (FontData) Xmalloc(sizeof(FontDataRec) * count); + font_data = Xcalloc(count, sizeof(FontDataRec)); if (font_data == NULL) return NULL; - bzero((char *) font_data, sizeof(FontDataRec) * count); ret = font_data; for ( ; count-- > 0; font_data++) { @@ -2017,10 +1997,9 @@ init_om( _XlcGetResource(lcd, "XLC_FONTSET", "object_name", &value, &count); if (count > 0) { - gen->object_name = (char *) Xmalloc(strlen(*value) + 1); + gen->object_name = strdup(*value); if (gen->object_name == NULL) return False; - strcpy(gen->object_name, *value); } for (num = 0; ; num++) { diff --git a/libX11/specs/libX11/CH02.xml b/libX11/specs/libX11/CH02.xml index a00b7c283..f4ef1bcd8 100644 --- a/libX11/specs/libX11/CH02.xml +++ b/libX11/specs/libX11/CH02.xml @@ -1,3494 +1,3489 @@ -<?xml version="1.0" encoding="UTF-8" ?>
-<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
-<chapter id="display_functions">
-<title>Display Functions</title>
-<para>
-Before your program can use a display, you must establish a connection
-to the X server.
-Once you have established a connection,
-you then can use the Xlib macros and functions discussed in this chapter
-to return information about the display.
-This chapter discusses how to:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Open (connect to) the display
- </para>
- </listitem>
- <listitem>
- <para>
-Obtain information about the display, image formats, or screens
- </para>
- </listitem>
- <listitem>
- <para>
-Generate a
-<systemitem>NoOperation</systemitem>
-protocol request
- </para>
- </listitem>
- <listitem>
- <para>
-Free client-created data
- </para>
- </listitem>
- <listitem>
- <para>
-Close (disconnect from) a display
- </para>
- </listitem>
- <listitem>
- <para>
-Use X Server connection close operations
- </para>
- </listitem>
- <listitem>
- <para>
-Use Xlib with threads
- </para>
- </listitem>
- <listitem>
- <para>
-Use internal connections
- </para>
- </listitem>
-</itemizedlist>
-<sect1 id="Opening_the_Display">
-<title>Opening the Display</title>
-<!-- .XS -->
-<!-- (SN Opening the Display -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To open a connection to the X server that controls a display, use
-<function>XOpenDisplay</function>.
-<indexterm significance="preferred"><primary>XOpenDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-</para>
-<para>
-AllPlanes()
-</para>
-<para>
-XAllPlanes
-</para>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display_name</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the hardware display name, which determines the display
-and communications domain to be used.
-On a <acronym>POSIX</acronym>-conformant system, if the display_name is NULL,
-it defaults to the value of the DISPLAY environment variable.
-<indexterm><primary>Environment</primary><secondary>DISPLAY</secondary></indexterm>
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The encoding and interpretation of the display name are
-implementation-dependent.
-Strings in the Host Portable Character Encoding are supported;
-support for other characters is implementation-dependent.
-On <acronym>POSIX</acronym>-conformant systems,
-the display name or DISPLAY environment variable can be a string in the format:
-</para>
-<!-- .LP -->
-<!-- .sM -->
-<literallayout class="monospaced">
-<!-- .TA 1i -->
-<!-- .ta 1i -->
- <emphasis remap='I'>protocol</emphasis>/<emphasis remap='I'>hostname</emphasis>:<emphasis remap='I'>number</emphasis>.<emphasis remap='I'>screen_number</emphasis>
-</literallayout>
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>protocol</emphasis>
- </term>
- <listitem>
- <para>
-Specifies a protocol family or an alias for a protocol family. Supported
-protocol families are implementation dependent. The protocol entry is
-optional. If protocol is not specified, the / separating protocol and
-hostname must also not be specified.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>hostname</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the name of the host machine on which the display is physically
-attached.
-You follow the hostname with either a single colon (:) or a double colon (::).
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the number of the display server on that host machine.
-You may optionally follow this display number with a period (.).
-A single <acronym>CPU</acronym> can have more than one display.
-Multiple displays are usually numbered starting with zero.
-<indexterm><primary>Screen</primary></indexterm>
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the screen to be used on that server.
-Multiple screens can be controlled by a single X server.
-The screen_number sets an internal variable that can be accessed by
-using the
-<function>DefaultScreen</function>
-macro or the
-<function>XDefaultScreen</function>
-function if you are using languages other than C (see section 2.2.1).
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-For example, the following would specify screen 1 of display 0 on the
-machine named ``dual-headed'':
-</para>
-<para>
-<!-- .LP -->
-<literallayout class="monospaced">
-dual-headed:0.1
-</literallayout>
-</para>
-<para>
-<!-- .LP -->
-The
-<function>XOpenDisplay</function>
-function returns a
-<type>Display</type>
-structure that serves as the
-connection to the X server and that contains all the information
-about that X server.
-<function>XOpenDisplay</function>
-connects your application to the X server through <acronym>TCP</acronym>
-or DECnet communications protocols,
-or through some local inter-process communication protocol.
-<indexterm><primary>Protocol</primary><secondary><acronym>TCP</acronym></secondary></indexterm>
-<indexterm><primary>Protocol</primary><secondary>DECnet</secondary></indexterm>
-If the protocol is specified as "tcp", "inet", or "inet6", or
-if no protocol is specified and the hostname is a host machine name and a single colon (:)
-separates the hostname and display number,
-<function>XOpenDisplay</function>
-connects using <acronym>TCP</acronym> streams. (If the protocol is specified as "inet", <acronym>TCP</acronym> over
-IPv4 is used. If the protocol is specified as "inet6", <acronym>TCP</acronym> over IPv6 is used.
-Otherwise, the implementation determines which <acronym>IP</acronym> version is used.)
-If the hostname and protocol are both not specified,
-Xlib uses whatever it believes is the fastest transport.
-If the hostname is a host machine name and a double colon (::)
-separates the hostname and display number,
-<function>XOpenDisplay</function>
-connects using DECnet.
-A single X server can support any or all of these transport mechanisms
-simultaneously.
-A particular Xlib implementation can support many more of these transport
-mechanisms.
-</para>
-<para>
-<!-- .LP -->
-<indexterm><primary>Display</primary></indexterm>
-If successful,
-<function>XOpenDisplay</function>
-returns a pointer to a
-<type>Display</type>
-structure,
-which is defined in
-<filename class="headerfile"><X11/Xlib.h></filename>.
-<indexterm type="file"><primary><filename class="headerfile">X11/Xlib.h</filename></primary></indexterm>
-<indexterm><primary>Files</primary><secondary><filename class="headerfile"><X11/Xlib.h></filename></secondary></indexterm>
-<indexterm><primary>Headers</primary><secondary><filename class="headerfile"><X11/Xlib.h></filename></secondary></indexterm>
-If
-<function>XOpenDisplay</function>
-does not succeed, it returns NULL.
-After a successful call to
-<function>XOpenDisplay</function>,
-all of the screens in the display can be used by the client.
-The screen number specified in the display_name argument is returned
-by the
-<function>DefaultScreen</function>
-macro (or the
-<function>XDefaultScreen</function>
-function).
-You can access elements of the
-<type>Display</type>
-and
-<type>Screen</type>
-structures only by using the information macros or functions.
-For information about using macros and functions to obtain information from
-the
-<type>Display</type>
-structure,
-see section 2.2.1.
-</para>
-<para>
-<!-- .LP -->
-X servers may implement various types of access control mechanisms
-(see section 9.8).
-</para>
-</sect1>
-<sect1 id="Obtaining_Information_about_the_Display_Image_Formats_or_Screens">
-<title>Obtaining Information about the Display, Image Formats, or Screens</title>
-<!-- .XS -->
-<!-- (SN Obtaining Information about the Display, Image Formats, or Screens -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-The Xlib library provides a number of useful macros
-and corresponding functions that return data from the
-<type>Display</type>
-structure.
-The macros are used for C programming,
-and their corresponding function equivalents are for other language bindings.
-This section discusses the:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Display macros
- </para>
- </listitem>
- <listitem>
- <para>
-Image format functions and macros
- </para>
- </listitem>
- <listitem>
- <para>
-Screen information macros
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-<indexterm ><primary>Display</primary><secondary>data structure</secondary></indexterm>
-All other members of the
-<type>Display</type>
-structure (that is, those for which no macros are defined) are private to Xlib
-and must not be used.
-Applications must never directly modify or inspect these private members of the
-<type>Display</type>
-structure.
-<!-- .NT Note -->
-The
-<function>XDisplayWidth</function>,
-<function>XDisplayHeight</function>,
-<function>XDisplayCells</function>,
-<function>XDisplayPlanes</function>,
-<function>XDisplayWidthMM</function>,
-and
-<function>XDisplayHeightMM</function>
-functions in the next sections are misnamed.
-These functions really should be named Screen<emphasis remap='I'>whatever</emphasis>
-and XScreen<emphasis remap='I'>whatever</emphasis>, not Display<emphasis remap='I'>whatever</emphasis> or XDisplay<emphasis remap='I'>whatever</emphasis>.
-Our apologies for the resulting confusion.
-<!-- .NE -->
-</para>
-<sect2 id="Display_Macros_">
-<title>Display Macros </title>
-<!-- .XS -->
-<!-- (SN Display Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-Applications should not directly modify any part of the
-<type>Display</type>
-and
-<type>Screen</type>
-structures.
-The members should be considered read-only,
-although they may change as the result of other operations on the display.
-</para>
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data both can return.
-</para>
-<para>AllPlanes()</para>
-<para>XAllPlanes()</para>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>AllPlanes</primary></indexterm>
-<indexterm significance="preferred"><primary>XAllPlanes</primary></indexterm>
-Both return a value with all bits set to 1 suitable for use in a plane argument to
-a procedure.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-Both
-<function>BlackPixel</function>
-and
-<function>WhitePixel</function>
-can be used in implementing a monochrome application.
-These pixel values are for permanently allocated entries in the default
-colormap.
-The actual <acronym>RGB</acronym> (red, green, and blue) values are settable on some screens
-and, in any case, may not actually be black or white.
-The names are intended to convey the expected relative intensity of the colors.
-<!-- .sM -->
-</para>
-<para>
-BlackPixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XBlackPixel</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BlackPixel</primary></indexterm>
-<indexterm significance="preferred"><primary>XBlackPixel</primary></indexterm>
-Both return the black pixel value for the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WhitePixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XWhitePixel</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WhitePixel</primary></indexterm>
-<indexterm significance="preferred"><primary>XWhitePixel</primary></indexterm>
-Both return the white pixel value for the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ConnectionNumber(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XConnectionNumber</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ConnectionNumber</primary></indexterm>
-<indexterm significance="preferred"><primary>XConnectionNumber</primary></indexterm>
-Both return a connection number for the specified display.
-On a <acronym>POSIX</acronym>-conformant system,
-this is the file descriptor of the connection.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultColormap(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Colormap <function>XDefaultColormap</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultColormap</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultColormap</primary></indexterm>
-Both return the default colormap ID for allocation on the specified screen.
-Most routine allocations of color should be made out of this colormap.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultDepth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultDepth</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultDepth</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultDepth</primary></indexterm>
-Both return the depth (number of planes) of the default root window for the
-specified screen.
-Other depths may also be supported on this screen (see
-<function>XMatchVisualInfo</function>).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<indexterm significance="preferred"><primary>XListDepths</primary></indexterm>
-To determine the number of depths that are available on a given screen, use
-<function>XListDepths</function>.
-<!-- .sM -->
-</para>
-<para>
-DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGC</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
- <paramdef>int<parameter> *count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
-<!-- .ds Cn depths -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XListDepths</function>
-function returns the array of depths
-that are available on the specified screen.
-If the specified screen_number is valid and sufficient memory for the array
-can be allocated,
-<function>XListDepths</function>
-sets count_return to the number of available depths.
-Otherwise, it does not set count_return and returns NULL.
-To release the memory allocated for the array of depths, use
-<function>XFree</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGC</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultGC</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultGC</primary></indexterm>
-Both return the default graphics context for the root window of the
-specified screen.
-This GC is created for the convenience of simple applications
-and contains the default GC components with the foreground and
-background pixel values initialized to the black and white
-pixels for the screen, respectively.
-You can modify its contents freely because it is not used in any Xlib
-function.
-This GC should never be freed.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultRootWindow(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XDefaultRootWindow</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultRootWindow</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultRootWindow</primary></indexterm>
-Both return the root window for the default screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultScreenOfDisplay(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Screen *<function>XDefaultScreenOfDisplay</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultScreenOfDisplay</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultScreenOfDisplay</primary></indexterm>
-Both return a pointer to the default screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ScreenOfDisplay(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Screen *<function>XScreenOfDisplay</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ScreenOfDisplay</primary></indexterm>
-<indexterm significance="preferred"><primary>XScreenOfDisplay</primary></indexterm>
-Both return a pointer to the indicated screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultScreen(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultScreen</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultScreen</primary></indexterm>
-Both return the default screen number referenced by the
-<function>XOpenDisplay</function>
-function.
-This macro or function should be used to retrieve the screen number
-in applications that will use only a single screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultVisual(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Visual *<function>XDefaultVisual</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultVisual</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultVisual</primary></indexterm>
-Both return the default visual type for the specified screen.
-For further information about visual types,
-see section 3.1.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayCells(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayCells</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayCells</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayCells</primary></indexterm>
-Both return the number of entries in the default colormap.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayPlanes(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayPlanes</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayPlanes</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayPlanes</primary></indexterm>
-Both return the depth of the root window of the specified screen.
-For an explanation of depth,
-see the glossary.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayString(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>char *<function>XDisplayString</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayString</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayString</primary></indexterm>
-Both return the string that was passed to
-<function>XOpenDisplay</function>
-when the current display was opened.
-On <acronym>POSIX</acronym>-conformant systems,
-if the passed string was NULL, these return the value of
-the DISPLAY environment variable when the current display was opened.
-<indexterm><primary><acronym>POSIX</acronym> System Call</primary><secondary>fork</secondary></indexterm>
-These are useful to applications that invoke the
-<function>fork</function>
-system call and want to open a new connection to the same display from the
-child process as well as for printing error messages.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>XExtendedMaxRequestSize</primary></indexterm>
-The
-<function>XExtendedMaxRequestSize</function>
-function returns zero if the specified display does not support an
-extended-length protocol encoding; otherwise,
-it returns the maximum request size (in 4-byte units) supported
-by the server using the extended-length encoding.
-The Xlib functions
-<function>XDrawLines</function>,
-<function>XDrawArcs</function>,
-<function>XFillPolygon</function>,
-<function>XChangeProperty</function>,
-<function>XSetClipRectangles</function>,
-and
-<function>XSetRegion</function>
-will use the extended-length encoding as necessary, if supported
-by the server. Use of the extended-length encoding in other Xlib
-functions (for example,
-<function>XDrawPoints</function>,
-<function>XDrawRectangles</function>,
-<function>XDrawSegments</function>,
-<function>XFillArcs</function>,
-<function>XFillRectangles</function>,
-<function>XPutImage</function>)
-is permitted but not required; an Xlib implementation may choose to
-split the data across multiple smaller requests instead.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>XMaxRequestSize</primary></indexterm>
-The
-<function>XMaxRequestSize</function>
-function returns the maximum request size (in 4-byte units) supported
-by the server without using an extended-length protocol encoding.
-Single protocol requests to the server can be no larger than this size
-unless an extended-length protocol encoding is supported by the server.
-The protocol guarantees the size to be no smaller than 4096 units
-(16384 bytes).
-Xlib automatically breaks data up into multiple protocol requests
-as necessary for the following functions:
-<function>XDrawPoints</function>,
-<function>XDrawRectangles</function>,
-<function>XDrawSegments</function>,
-<function>XFillArcs</function>,
-<function>XFillRectangles</function>,
-and
-<function>XPutImage</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>LastKnownRequestProcessed</primary></indexterm>
-<indexterm significance="preferred"><primary>XLastKnownRequestProcessed</primary></indexterm>
-Both extract the full serial number of the last request known by Xlib
-to have been processed by the X server.
-Xlib automatically sets this number when replies, events, and errors
-are received.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-NextRequest(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XNextRequest</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>NextRequest</primary></indexterm>
-<indexterm significance="preferred"><primary>XNextRequest</primary></indexterm>
-Both extract the full serial number that is to be used for the next
-request.
-Serial numbers are maintained separately for each display connection.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ProtocolVersion(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XProtocolVersion</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ProtocolVersion</primary></indexterm>
-<indexterm significance="preferred"><primary>XProtocolVersion</primary></indexterm>
-Both return the major version number (11) of the X protocol associated with
-the connected display.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ProtocolRevision(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XProtocolRevision</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ProtocolRevision</primary></indexterm>
-<indexterm significance="preferred"><primary>XProtocolRevision</primary></indexterm>
-Both return the minor protocol revision number of the X server.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-QLength(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XQLength</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>QLength</primary></indexterm>
-<indexterm significance="preferred"><primary>XQLength</primary></indexterm>
-Both return the length of the event queue for the connected display.
-Note that there may be more events that have not been read into
-the queue yet (see
-<function>XEventsQueued</function>).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-RootWindow(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XRootWindow</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm><primary>Window</primary><secondary>RootWindow</secondary></indexterm>
-<indexterm significance="preferred"><primary>RootWindow</primary></indexterm>
-<indexterm><primary>Window</primary><secondary>XRootWindow</secondary></indexterm>
-<indexterm significance="preferred"><primary>XRootWindow</primary></indexterm>
-Both return the root window.
-These are useful with functions that need a drawable of a particular screen
-and for creating top-level windows.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ScreenCount(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XScreenCount</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ScreenCount</primary></indexterm>
-<indexterm significance="preferred"><primary>XScreenCount</primary></indexterm>
-Both return the number of available screens.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ServerVendor(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>char *<function>XServerVendor</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ServerVendor</primary></indexterm>
-<indexterm significance="preferred"><primary>XServerVendor</primary></indexterm>
-Both return a pointer to a null-terminated string that provides
-some identification of the owner of the X server implementation.
-If the data returned by the server is in the Latin Portable Character Encoding,
-then the string is in the Host Portable Character Encoding.
-Otherwise, the contents of the string are implementation-dependent.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-VendorRelease(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XVendorRelease</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>VendorRelease</primary></indexterm>
-<indexterm significance="preferred"><primary>XVendorRelease</primary></indexterm>
-Both return a number related to a vendor's release of the X server.
-</para>
-</sect2>
-<sect2 id="Image_Format_Functions_and_Macros">
-<title>Image Format Functions and Macros</title>
-<!-- .XS -->
-<!-- (SN Image Format Functions and Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-Applications are required to present data to the X server
-in a format that the server demands.
-To help simplify applications,
-most of the work required to convert the data is provided by Xlib
-(see sections 8.7 and 16.8).
-</para>
-<para>
-<!-- .LP -->
-The
-<structname>XPixmapFormatValues</structname>
-structure provides an interface to the pixmap format information
-that is returned at the time of a connection setup.
-It contains:
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-<literallayout class="monospaced">
-<!-- .TA .5i 3i -->
-<!-- .ta .5i 3i -->
-typedef struct {
- int depth;
- int bits_per_pixel;
- int scanline_pad;
-} XPixmapFormatValues;
-</literallayout>
-</para>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<!-- .sp -->
-To obtain the pixmap format information for a given display, use
-<function>XListPixmapFormats</function>.
-<indexterm significance="preferred"><primary>XListPixmapFormats</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-ImageByteOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XImageByteOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> *count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
-<!-- .ds Cn pixmap formats that are supported by the display -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XListPixmapFormats</function>
-function returns an array of
-<structname>XPixmapFormatValues</structname>
-structures that describe the types of Z format images supported
-by the specified display.
-If insufficient memory is available,
-<function>XListPixmapFormats</function>
-returns NULL.
-To free the allocated storage for the
-<structname>XPixmapFormatValues</structname>
-structures, use
-<function>XFree</function>.
-</para>
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data they both return for the specified server and screen.
-These are often used by toolkits as well as by simple applications.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ImageByteOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XImageByteOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ImageByteOrder</primary></indexterm>
-<indexterm significance="preferred"><primary>XImageByteOrder</primary></indexterm>
-Both specify the required byte order for images for each scanline unit in
-XY format (bitmap) or for each pixel value in
-Z format.
-The macro or function can return either
-<symbol>LSBFirst</symbol>
-or
-<symbol>MSBFirst</symbol>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapUnit(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapUnit</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapUnit</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapUnit</primary></indexterm>
-Both return the size of a bitmap's scanline unit in bits.
-The scanline is calculated in multiples of this value.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapBitOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapBitOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapBitOrder</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapBitOrder</primary></indexterm>
-Within each bitmap unit, the left-most bit in the bitmap as displayed
-on the screen is either the least significant or most significant bit in the
-unit.
-This macro or function can return
-<symbol>LSBFirst</symbol>
-or
-<symbol>MSBFirst</symbol>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapPad(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapPad</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapPad</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapPad</primary></indexterm>
-Each scanline must be padded to a multiple of bits returned
-by this macro or function.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayHeight(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayHeight</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayHeight</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayHeight</primary></indexterm>
-Both return an integer that describes the height of the screen
-in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayHeightMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayHeightMM</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayHeightMM</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayHeightMM</primary></indexterm>
-Both return the height of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayWidth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayWidth</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayWidth</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayWidth</primary></indexterm>
-Both return the width of the screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayWidthMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayWidthMM</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayWidthMM</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayWidthMM</primary></indexterm>
-Both return the width of the specified screen in millimeters.
-</para>
-</sect2>
-<sect2 id="Screen_Information_Macros">
-<title>Screen Information Macros</title>
-<!-- .XS -->
-<!-- (SN Screen Information Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data they both can return.
-These macros or functions all take a pointer to the appropriate screen
-structure.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BlackPixelOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XBlackPixelOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BlackPixelOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XBlackPixelOfScreen</primary></indexterm>
-Both return the black pixel value of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WhitePixelOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XWhitePixelOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WhitePixelOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWhitePixelOfScreen</primary></indexterm>
-Both return the white pixel value of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-CellsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XCellsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>CellsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XCellsOfScreen</primary></indexterm>
-Both return the number of colormap cells in the default colormap
-of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultColormapOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Colormap <function>XDefaultColormapOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultColormapOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultColormapOfScreen</primary></indexterm>
-Both return the default colormap of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultDepthOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultDepthOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultDepthOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultDepthOfScreen</primary></indexterm>
-Both return the depth of the root window.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultGCOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGCOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultGCOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultGCOfScreen</primary></indexterm>
-Both return a default graphics context (GC) of the specified screen,
-which has the same depth as the root window of the screen.
-The GC must never be freed.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultVisualOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Visual *<function>XDefaultVisualOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultVisualOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultVisualOfScreen</primary></indexterm>
-Both return the default visual of the specified screen.
-For information on visual types,
-see section 3.1.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DoesBackingStore(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDoesBackingStore</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DoesBackingStore</primary></indexterm>
-<indexterm significance="preferred"><primary>XDoesBackingStore</primary></indexterm>
-Both return a value indicating whether the screen supports backing
-stores.
-The value returned can be one of
-<symbol>WhenMapped</symbol>,
-<symbol>NotUseful</symbol>,
-or
-<symbol>Always</symbol>
-(see section 3.2.4).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DoesSaveUnders(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Bool <function>XDoesSaveUnders</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DoesSaveUnders</primary></indexterm>
-<indexterm significance="preferred"><primary>XDoesSaveUnders</primary></indexterm>
-Both return a Boolean value indicating whether the
-screen supports save unders.
-If
-<symbol>True</symbol>,
-the screen supports save unders.
-If
-<symbol>False</symbol>,
-the screen does not support save unders (see section 3.2.5).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Display *<function>XDisplayOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayOfScreen</primary></indexterm>
-Both return the display of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-<indexterm significance="preferred"><primary>XScreenNumberOfScreen</primary></indexterm>
-</para>
-<para>
-EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XScreenNumberOfScreen</function>
-function returns the screen index number of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>EventMaskOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XEventMaskOfScreen</primary></indexterm>
-Both return the event mask of the root window for the specified screen
-at connection setup time.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WidthOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XWidthOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WidthOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWidthOfScreen</primary></indexterm>
-Both return the width of the specified screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-HeightOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XHeightOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>HeightOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XHeightOfScreen</primary></indexterm>
-Both return the height of the specified screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WidthMMOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XWidthMMOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WidthMMOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWidthMMOfScreen</primary></indexterm>
-Both return the width of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-HeightMMOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XHeightMMOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>HeightMMOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XHeightMMOfScreen</primary></indexterm>
-Both return the height of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-MaxCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XMaxCmapsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>MaxCmapsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XMaxCmapsOfScreen</primary></indexterm>
-Both return the maximum number of installed colormaps supported
-by the specified screen (see section 9.3).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-MinCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XMinCmapsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>MinCmapsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XMinCmapsOfScreen</primary></indexterm>
-Both return the minimum number of installed colormaps supported
-by the specified screen (see section 9.3).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-PlanesOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XPlanesOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>PlanesOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XPlanesOfScreen</primary></indexterm>
-Both return the depth of the root window.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-RootWindowOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XRootWindowOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>RootWindowOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XRootWindowOfScreen</primary></indexterm>
-Both return the root window of the specified screen.
-</para>
-</sect2>
-</sect1>
-<sect1 id="Generating_a_NoOperation_Protocol_Request">
-<title>Generating a NoOperation Protocol Request</title>
-<!-- .XS -->
-<!-- (SN Generating a NoOperation Protocol Request -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To execute a
-<systemitem>NoOperation</systemitem>
-protocol request, use
-<function>XNoOp</function>.
-<indexterm significance="preferred"><primary>XNoOp</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef><function>XNoOp</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term><emphasis remap='I'>display</emphasis></term>
- <listitem>
- <para>Specifies the connection to the X server.</para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XNoOp</function>
-function sends a
-<systemitem>NoOperation</systemitem>
-protocol request to the X server,
-thereby exercising the connection.
-</para>
-</sect1>
-<sect1 id="Freeing_Client_Created_Data">
-<title>Freeing Client-Created Data</title>
-<!-- .XS -->
-<!-- (SN Freeing Client-Created Data -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To free in-memory data that was created by an Xlib function, use
-<function>XFree</function>.
-<indexterm significance="preferred"><primary>XFree</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XFree</funcdef>
- <paramdef>void<parameter> *data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the data that is to be freed.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XFree</function>
-function is a general-purpose Xlib routine that frees the specified data.
-You must use it to free any objects that were allocated by Xlib,
-unless an alternate function is explicitly specified for the object.
-A NULL pointer cannot be passed to this function.
-</para>
-</sect1>
-<sect1 id="Closing_the_Display">
-<title>Closing the Display</title>
-<!-- .XS -->
-<!-- (SN Closing the Display -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To close a display or disconnect from the X server, use
-<function>XCloseDisplay</function>.
-<indexterm significance="preferred"><primary>XCloseDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XCloseDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XCloseDisplay</function>
-function closes the connection to the X server for the display specified in the
-<type>Display</type>
-structure and destroys all windows, resource IDs
-(<type>Window</type>,
-<type>Font</type>,
-<type>Pixmap</type>,
-<type>Colormap</type>,
-<type>Cursor</type>,
-and
-<type>GContext</type>),
-or other resources that the client has created
-on this display, unless the close-down mode of the resource has been changed
-(see
-<function>XSetCloseDownMode</function>).
-Therefore, these windows, resource IDs, and other resources should never be
-referenced again or an error will be generated.
-Before exiting, you should call
-<function>XCloseDisplay</function>
-explicitly so that any pending errors are reported as
-<function>XCloseDisplay</function>
-performs a final
-<function>XSync</function>
-operation.
-<indexterm><primary>Resource IDs</primary></indexterm>
-<indexterm><primary>XCloseDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<function>XCloseDisplay</function>
-can generate a
-<errorname>BadGC</errorname>
-error.
-<!-- .sp -->
-</para>
-<para>
-<!-- .LP -->
-Xlib provides a function to permit the resources owned by a client
-to survive after the client's connection is closed.
-To change a client's close-down mode, use
-<function>XSetCloseDownMode</function>.
-<indexterm significance="preferred"><primary>XSetCloseDownMode</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XSetCloseDownMode</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> close_mode</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>close_mode</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the client close-down mode.
-You can pass
-<symbol>DestroyAll</symbol>,
-<symbol>RetainPermanent</symbol>,
-or
-<symbol>RetainTemporary</symbol>.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XSetCloseDownMode</function>
-defines what will happen to the client's resources at connection close.
-A connection starts in
-<symbol>DestroyAll</symbol>
-mode.
-For information on what happens to the client's resources when the
-close_mode argument is
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>,
-see section 2.6.
-</para>
-<para>
-<!-- .LP -->
-<function>XSetCloseDownMode</function>
-can generate a
-<errorname>BadValue</errorname>
-error.
-</para>
-</sect1>
-<sect1 id="Using_X_Server_Connection_Close_Operations_">
-<title>Using X Server Connection Close Operations </title>
-<!-- .XS -->
-<!-- (SN Using X Server Connection Close Operations -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-When the X server's connection to a client is closed
-either by an explicit call to
-<function>XCloseDisplay</function>
-or by a process that exits, the X server performs the following
-automatic operations:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It disowns all selections owned by the client
-(see
-<function>XSetSelectionOwner</function>).
- </para>
- </listitem>
- <listitem>
- <para>
-It performs an
-<function>XUngrabPointer</function>
-and
-<function>XUngrabKeyboard</function>
-if the client has actively grabbed the pointer
-or the keyboard.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs an
-<function>XUngrabServer</function>
-if the client has grabbed the server.
- </para>
- </listitem>
- <listitem>
- <para>
-It releases all passive grabs made by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It marks all resources (including colormap entries) allocated
-by the client either as permanent or temporary,
-depending on whether the close-down mode is
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>.
-However, this does not prevent other client applications from explicitly
-destroying the resources (see
-<function>XSetCloseDownMode</function>).
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-When the close-down mode is
-<symbol>DestroyAll</symbol>,
-the X server destroys all of a client's resources as follows:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It examines each window in the client's save-set to determine if it is an inferior
-(subwindow) of a window created by the client.
-(The save-set is a list of other clients' windows
-that are referred to as save-set windows.)
-If so, the X server reparents the save-set window to the closest ancestor so
-that the save-set window is not an inferior of a window created by the client.
-The reparenting leaves unchanged the absolute coordinates (with respect to
-the root window) of the upper-left outer corner of the save-set
-window.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs a
-<systemitem>MapWindow</systemitem>
-request on the save-set window if the save-set window is unmapped.
-The X server does this even if the save-set window was not an inferior of
-a window created by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It destroys all windows created by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs the appropriate free request on each nonwindow resource created by
-the client in the server (for example,
-<type>Font</type>,
-<type>Pixmap</type>,
-<type>Cursor</type>,
-<type>Colormap</type>,
-and
-<type>GContext</type>).
- </para>
- </listitem>
- <listitem>
- <para>
-It frees all colors and colormap entries allocated by a client application.
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-Additional processing occurs when the last connection to the X server closes.
-An X server goes through a cycle of having no connections and having some
-connections.
-When the last connection to the X server closes as a result of a connection
-closing with the close_mode of
-<symbol>DestroyAll</symbol>,
-the X server does the following:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It resets its state as if it had just been
-started.
-The X server begins by destroying all lingering resources from
-clients that have terminated in
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>
-mode.
- </para>
- </listitem>
- <listitem>
- <para>
-It deletes all but the predefined atom identifiers.
- </para>
- </listitem>
- <listitem>
- <para>
-It deletes all properties on all root windows (see section 4.3).
- </para>
- </listitem>
- <listitem>
- <para>
-It resets all device maps and attributes
-(for example, key click, bell volume, and acceleration)
-as well as the access control list.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the standard root tiles and cursors.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the default font path.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the input focus to state
-<symbol>PointerRoot</symbol>.
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-However, the X server does not reset if you close a connection with a close-down
-mode set to
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>.
-</para>
-</sect1>
-<sect1 id="Using_Xlib_with_Threads">
-<title>Using Xlib with Threads</title>
-<!-- .XS -->
-<!-- (SN Using Xlib with Threads -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-On systems that have threads, support may be provided to permit
-multiple threads to use Xlib concurrently.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To initialize support for concurrent threads, use
-<function>XInitThreads</function>.
-<indexterm significance="preferred"><primary>XInitThreads</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>Status XInitThreads();</para>
-<!-- .FN -->
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XInitThreads</function>
-function initializes Xlib support for concurrent threads.
-This function must be the first Xlib function a
-multi-threaded program calls, and it must complete
-before any other Xlib call is made.
-This function returns a nonzero status if initialization was
-successful; otherwise, it returns zero.
-On systems that do not support threads, this function always returns zero.
-</para>
-<para>
-<!-- .LP -->
-It is only necessary to call this function if multiple threads
-might use Xlib concurrently. If all calls to Xlib functions
-are protected by some other access mechanism (for example,
-a mutual exclusion lock in a toolkit or through explicit client
-programming), Xlib thread initialization is not required.
-It is recommended that single-threaded programs not call this function.
-
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To lock a display across several Xlib calls, use
-<function>XLockDisplay</function>.
-<indexterm significance="preferred"><primary>XLockDisplay</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XLockDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XLockDisplay</function>
-function locks out all other threads from using the specified display.
-Other threads attempting to use the display will block until
-the display is unlocked by this thread.
-Nested calls to
-<function>XLockDisplay</function>
-work correctly; the display will not actually be unlocked until
-<function>XUnlockDisplay</function>
-has been called the same number of times as
-<function>XLockDisplay</function>.
-This function has no effect unless Xlib was successfully initialized
-for threads using
-<function>XInitThreads</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To unlock a display, use
-<function>XUnlockDisplay</function>.
-<indexterm significance="preferred"><primary>XUnlockDisplay</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XUnlockDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XUnlockDisplay</function>
-function allows other threads to use the specified display again.
-Any threads that have blocked on the display are allowed to continue.
-Nested locking works correctly; if
-<function>XLockDisplay</function>
-has been called multiple times by a thread, then
-<function>XUnlockDisplay</function>
-must be called an equal number of times before the display is
-actually unlocked.
-This function has no effect unless Xlib was successfully initialized
-for threads using
-<function>XInitThreads</function>.
-</para>
-</sect1>
-<sect1 id="Using_Internal_Connections">
-<title>Using Internal Connections</title>
-<!-- .XS -->
-<!-- (SN Using Internal Connections -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-In addition to the connection to the X server, an Xlib implementation
-may require connections to other kinds of servers (for example, to
-input method servers as described in chapter 13). Toolkits and clients
-that use multiple displays, or that use displays in combination with
-other inputs, need to obtain these additional connections to correctly
-block until input is available and need to process that input
-when it is available. Simple clients that use a single display and
-block for input in an Xlib event function do not need to use these
-facilities.
-</para>
-<para>
-<!-- .LP -->
-To track internal connections for a display, use
-<function>XAddConnectionWatch</function>.
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>type void XConnectionWatchProc</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
- <paramdef>int<parameter> fd</parameter></paramdef>
- <paramdef>Bool<parameter> opening</parameter></paramdef>
- <paramdef>XPointer<parameter> *watch_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status XAddConnectionWatch</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>procedure</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the procedure to be called.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>client_data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the additional client data.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XAddConnectionWatch</function>
-function registers a procedure to be called each time Xlib opens or closes an
-internal connection for the specified display. The procedure is passed the
-display, the specified client_data, the file descriptor for the connection,
-a Boolean indicating whether the connection is being opened or closed, and a
-pointer to a location for private watch data. If opening is
-<symbol>True</symbol>,
-the procedure can store a pointer to private data in the location pointed
-to by watch_data;
-when the procedure is later called for this same connection and opening is
-<symbol>False</symbol>,
-the location pointed to by watch_data will hold this same private data pointer.
-</para>
-<para>
-<!-- .LP -->
-This function can be called at any time after a display is opened.
-If internal connections already exist, the registered procedure will
-immediately be called for each of them, before
-<function>XAddConnectionWatch</function>
-returns.
-<function>XAddConnectionWatch</function>
-returns a nonzero status if the procedure is successfully registered;
-otherwise, it returns zero.
-</para>
-<para>
-<!-- .LP -->
-The registered procedure should not call any Xlib functions.
-If the procedure directly or indirectly causes the state of internal
-connections or watch procedures to change, the result is not defined.
-If Xlib has been initialized for threads, the procedure is called with
-the display locked and the result of a call by the procedure to any
-Xlib function that locks the display is not defined unless the executing
-thread has externally locked the display using
-<function>XLockDisplay</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To stop tracking internal connections for a display, use
-<function>XRemoveConnectionWatch</function>.
-<indexterm significance="preferred"><primary>XRemoveConnectionWatch</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XRemoveConnectionWatch</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>procedure</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the procedure to be called.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>client_data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the additional client data.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XRemoveConnectionWatch</function>
-function removes a previously registered connection watch procedure.
-The client_data must match the client_data used when the procedure
-was initially registered.
-
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To process input on an internal connection, use
-<function>XProcessInternalConnection</function>.
-<indexterm significance="preferred"><primary>XProcessInternalConnection</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>void <function>XProcessInternalConnection</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> fd</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>fd</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the file descriptor.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XProcessInternalConnection</function>
-function processes input available on an internal connection.
-This function should be called for an internal connection only
-after an operating system facility (for example,
-<function>select</function>
-or
-<function>poll</function>)
-has indicated that input is available; otherwise,
-the effect is not defined.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To obtain all of the current internal connections for a display, use
-<function>XInternalConnectionNumbers</function>.
-<indexterm significance="preferred"><primary>XInternalConnectionNumbers</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XInternalConnectionNumbers</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int **<parameter> fd</parameter></paramdef>
- <paramdef>int *<parameter> count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>fd_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the file descriptors.
-<!-- .ds Cn file descriptors -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XInternalConnectionNumbers</function>
-function returns a list of the file descriptors for all internal
-connections currently open for the specified display.
-When the allocated list is no longer needed,
-free it by using
-<function>XFree</function>.
-This functions returns a nonzero status if the list is successfully allocated;
-otherwise, it returns zero.
-</para>
-</sect1>
-</chapter>
+<?xml version="1.0" encoding="UTF-8" ?> +<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" + "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"> +<chapter id="display_functions"> +<title>Display Functions</title> +<para> +Before your program can use a display, you must establish a connection +to the X server. +Once you have established a connection, +you then can use the Xlib macros and functions discussed in this chapter +to return information about the display. +This chapter discusses how to: +</para> +<itemizedlist> + <listitem> + <para> +Open (connect to) the display + </para> + </listitem> + <listitem> + <para> +Obtain information about the display, image formats, or screens + </para> + </listitem> + <listitem> + <para> +Generate a +<systemitem>NoOperation</systemitem> +protocol request + </para> + </listitem> + <listitem> + <para> +Free client-created data + </para> + </listitem> + <listitem> + <para> +Close (disconnect from) a display + </para> + </listitem> + <listitem> + <para> +Use X Server connection close operations + </para> + </listitem> + <listitem> + <para> +Use Xlib with threads + </para> + </listitem> + <listitem> + <para> +Use internal connections + </para> + </listitem> +</itemizedlist> +<sect1 id="Opening_the_Display"> +<title>Opening the Display</title> +<!-- .XS --> +<!-- (SN Opening the Display --> +<!-- .XE --> +<para> +<!-- .LP --> +To open a connection to the X server that controls a display, use +<function>XOpenDisplay</function>. +<indexterm significance="preferred"><primary>XOpenDisplay</primary></indexterm> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Display *<function>XOpenDisplay</function></funcdef> + <paramdef>char *<parameter>display_name</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display_name</emphasis> + </term> + <listitem> + <para> +Specifies the hardware display name, which determines the display +and communications domain to be used. +On a <acronym>POSIX</acronym>-conformant system, if the display_name is NULL, +it defaults to the value of the DISPLAY environment variable. +<indexterm><primary>Environment</primary><secondary>DISPLAY</secondary></indexterm> + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The encoding and interpretation of the display name are +implementation-dependent. +Strings in the Host Portable Character Encoding are supported; +support for other characters is implementation-dependent. +On <acronym>POSIX</acronym>-conformant systems, +the display name or DISPLAY environment variable can be a string in the format: +</para> +<!-- .LP --> +<!-- .sM --> +<literallayout class="monospaced"> +<!-- .TA 1i --> +<!-- .ta 1i --> + <emphasis remap='I'>protocol</emphasis>/<emphasis remap='I'>hostname</emphasis>:<emphasis remap='I'>number</emphasis>.<emphasis remap='I'>screen_number</emphasis> +</literallayout> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>protocol</emphasis> + </term> + <listitem> + <para> +Specifies a protocol family or an alias for a protocol family. Supported +protocol families are implementation dependent. The protocol entry is +optional. If protocol is not specified, the / separating protocol and +hostname must also not be specified. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>hostname</emphasis> + </term> + <listitem> + <para> +Specifies the name of the host machine on which the display is physically +attached. +You follow the hostname with either a single colon (:) or a double colon (::). + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>number</emphasis> + </term> + <listitem> + <para> +Specifies the number of the display server on that host machine. +You may optionally follow this display number with a period (.). +A single <acronym>CPU</acronym> can have more than one display. +Multiple displays are usually numbered starting with zero. +<indexterm><primary>Screen</primary></indexterm> + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the screen to be used on that server. +Multiple screens can be controlled by a single X server. +The screen_number sets an internal variable that can be accessed by +using the +<function>DefaultScreen</function> +macro or the +<function>XDefaultScreen</function> +function if you are using languages other than C (see section 2.2.1). + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +For example, the following would specify screen 1 of display 0 on the +machine named ``dual-headed'': +</para> +<para> +<!-- .LP --> +<literallayout class="monospaced"> +dual-headed:0.1 +</literallayout> +</para> +<para> +<!-- .LP --> +The +<function>XOpenDisplay</function> +function returns a +<type>Display</type> +structure that serves as the +connection to the X server and that contains all the information +about that X server. +<function>XOpenDisplay</function> +connects your application to the X server through <acronym>TCP</acronym> +or DECnet communications protocols, +or through some local inter-process communication protocol. +<indexterm><primary>Protocol</primary><secondary><acronym>TCP</acronym></secondary></indexterm> +<indexterm><primary>Protocol</primary><secondary>DECnet</secondary></indexterm> +If the protocol is specified as "tcp", "inet", or "inet6", or +if no protocol is specified and the hostname is a host machine name and a single colon (:) +separates the hostname and display number, +<function>XOpenDisplay</function> +connects using <acronym>TCP</acronym> streams. (If the protocol is specified as "inet", <acronym>TCP</acronym> over +IPv4 is used. If the protocol is specified as "inet6", <acronym>TCP</acronym> over IPv6 is used. +Otherwise, the implementation determines which <acronym>IP</acronym> version is used.) +If the hostname and protocol are both not specified, +Xlib uses whatever it believes is the fastest transport. +If the hostname is a host machine name and a double colon (::) +separates the hostname and display number, +<function>XOpenDisplay</function> +connects using DECnet. +A single X server can support any or all of these transport mechanisms +simultaneously. +A particular Xlib implementation can support many more of these transport +mechanisms. +</para> +<para> +<!-- .LP --> +<indexterm><primary>Display</primary></indexterm> +If successful, +<function>XOpenDisplay</function> +returns a pointer to a +<type>Display</type> +structure, +which is defined in +<filename class="headerfile"><X11/Xlib.h></filename>. +<indexterm type="file"><primary><filename class="headerfile">X11/Xlib.h</filename></primary></indexterm> +<indexterm><primary>Files</primary><secondary><filename class="headerfile"><X11/Xlib.h></filename></secondary></indexterm> +<indexterm><primary>Headers</primary><secondary><filename class="headerfile"><X11/Xlib.h></filename></secondary></indexterm> +If +<function>XOpenDisplay</function> +does not succeed, it returns NULL. +After a successful call to +<function>XOpenDisplay</function>, +all of the screens in the display can be used by the client. +The screen number specified in the display_name argument is returned +by the +<function>DefaultScreen</function> +macro (or the +<function>XDefaultScreen</function> +function). +You can access elements of the +<type>Display</type> +and +<type>Screen</type> +structures only by using the information macros or functions. +For information about using macros and functions to obtain information from +the +<type>Display</type> +structure, +see section 2.2.1. +</para> +<para> +<!-- .LP --> +X servers may implement various types of access control mechanisms +(see section 9.8). +</para> +</sect1> +<sect1 id="Obtaining_Information_about_the_Display_Image_Formats_or_Screens"> +<title>Obtaining Information about the Display, Image Formats, or Screens</title> +<!-- .XS --> +<!-- (SN Obtaining Information about the Display, Image Formats, or Screens --> +<!-- .XE --> +<para> +<!-- .LP --> +The Xlib library provides a number of useful macros +and corresponding functions that return data from the +<type>Display</type> +structure. +The macros are used for C programming, +and their corresponding function equivalents are for other language bindings. +This section discusses the: +</para> +<itemizedlist> + <listitem> + <para> +Display macros + </para> + </listitem> + <listitem> + <para> +Image format functions and macros + </para> + </listitem> + <listitem> + <para> +Screen information macros + </para> + </listitem> +</itemizedlist> +<para> +<!-- .LP --> +<indexterm ><primary>Display</primary><secondary>data structure</secondary></indexterm> +All other members of the +<type>Display</type> +structure (that is, those for which no macros are defined) are private to Xlib +and must not be used. +Applications must never directly modify or inspect these private members of the +<type>Display</type> +structure. +<!-- .NT Note --> +The +<function>XDisplayWidth</function>, +<function>XDisplayHeight</function>, +<function>XDisplayCells</function>, +<function>XDisplayPlanes</function>, +<function>XDisplayWidthMM</function>, +and +<function>XDisplayHeightMM</function> +functions in the next sections are misnamed. +These functions really should be named Screen<emphasis remap='I'>whatever</emphasis> +and XScreen<emphasis remap='I'>whatever</emphasis>, not Display<emphasis remap='I'>whatever</emphasis> or XDisplay<emphasis remap='I'>whatever</emphasis>. +Our apologies for the resulting confusion. +<!-- .NE --> +</para> +<sect2 id="Display_Macros_"> +<title>Display Macros </title> +<!-- .XS --> +<!-- (SN Display Macros --> +<!-- .XE --> +<para> +<!-- .LP --> +Applications should not directly modify any part of the +<type>Display</type> +and +<type>Screen</type> +structures. +The members should be considered read-only, +although they may change as the result of other operations on the display. +</para> +<para> +<!-- .LP --> +The following lists the C language macros, +their corresponding function equivalents that are for other language bindings, +and what data both can return. +</para> +<para>AllPlanes()</para> +<para>XAllPlanes()</para> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>AllPlanes</primary></indexterm> +<indexterm significance="preferred"><primary>XAllPlanes</primary></indexterm> +Both return a value with all bits set to 1 suitable for use in a plane argument to +a procedure. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +Both +<function>BlackPixel</function> +and +<function>WhitePixel</function> +can be used in implementing a monochrome application. +These pixel values are for permanently allocated entries in the default +colormap. +The actual <acronym>RGB</acronym> (red, green, and blue) values are settable on some screens +and, in any case, may not actually be black or white. +The names are intended to convey the expected relative intensity of the colors. +<!-- .sM --> +</para> +<para> +BlackPixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XBlackPixel</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>BlackPixel</primary></indexterm> +<indexterm significance="preferred"><primary>XBlackPixel</primary></indexterm> +Both return the black pixel value for the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +WhitePixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XWhitePixel</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>WhitePixel</primary></indexterm> +<indexterm significance="preferred"><primary>XWhitePixel</primary></indexterm> +Both return the white pixel value for the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ConnectionNumber(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XConnectionNumber</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> + +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ConnectionNumber</primary></indexterm> +<indexterm significance="preferred"><primary>XConnectionNumber</primary></indexterm> +Both return a connection number for the specified display. +On a <acronym>POSIX</acronym>-conformant system, +this is the file descriptor of the connection. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultColormap(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Colormap <function>XDefaultColormap</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultColormap</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultColormap</primary></indexterm> +Both return the default colormap ID for allocation on the specified screen. +Most routine allocations of color should be made out of this colormap. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultDepth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDefaultDepth</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultDepth</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultDepth</primary></indexterm> +Both return the depth (number of planes) of the default root window for the +specified screen. +Other depths may also be supported on this screen (see +<function>XMatchVisualInfo</function>). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<indexterm significance="preferred"><primary>XListDepths</primary></indexterm> +To determine the number of depths that are available on a given screen, use +<function>XListDepths</function>. +<!-- .sM --> +</para> +<para> +DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>GC <function>XDefaultGC</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> + <paramdef>int<parameter> *count_return</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. +<!-- .ds Cn depths --> + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>count_return</emphasis> + </term> + <listitem> + <para> +Returns the number of (Cn. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XListDepths</function> +function returns the array of depths +that are available on the specified screen. +If the specified screen_number is valid and sufficient memory for the array +can be allocated, +<function>XListDepths</function> +sets count_return to the number of available depths. +Otherwise, it does not set count_return and returns NULL. +To release the memory allocated for the array of depths, use +<function>XFree</function>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>GC <function>XDefaultGC</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultGC</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultGC</primary></indexterm> +Both return the default graphics context for the root window of the +specified screen. +This GC is created for the convenience of simple applications +and contains the default GC components with the foreground and +background pixel values initialized to the black and white +pixels for the screen, respectively. +You can modify its contents freely because it is not used in any Xlib +function. +This GC should never be freed. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultRootWindow(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Window <function>XDefaultRootWindow</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultRootWindow</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultRootWindow</primary></indexterm> +Both return the root window for the default screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultScreenOfDisplay(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Screen *<function>XDefaultScreenOfDisplay</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultScreenOfDisplay</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultScreenOfDisplay</primary></indexterm> +Both return a pointer to the default screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ScreenOfDisplay(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Screen *<function>XScreenOfDisplay</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ScreenOfDisplay</primary></indexterm> +<indexterm significance="preferred"><primary>XScreenOfDisplay</primary></indexterm> +Both return a pointer to the indicated screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultScreen(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDefaultScreen</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultScreen</primary></indexterm> +Both return the default screen number referenced by the +<function>XOpenDisplay</function> +function. +This macro or function should be used to retrieve the screen number +in applications that will use only a single screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultVisual(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Visual *<function>XDefaultVisual</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultVisual</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultVisual</primary></indexterm> +Both return the default visual type for the specified screen. +For further information about visual types, +see section 3.1. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayCells(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayCells</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayCells</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayCells</primary></indexterm> +Both return the number of entries in the default colormap. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayPlanes(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayPlanes</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayPlanes</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayPlanes</primary></indexterm> +Both return the depth of the root window of the specified screen. +For an explanation of depth, +see the glossary. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayString(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>char *<function>XDisplayString</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayString</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayString</primary></indexterm> +Both return the string that was passed to +<function>XOpenDisplay</function> +when the current display was opened. +On <acronym>POSIX</acronym>-conformant systems, +if the passed string was NULL, these return the value of +the DISPLAY environment variable when the current display was opened. +<indexterm><primary><acronym>POSIX</acronym> System Call</primary><secondary>fork</secondary></indexterm> +These are useful to applications that invoke the +<function>fork</function> +system call and want to open a new connection to the same display from the +child process as well as for printing error messages. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>XExtendedMaxRequestSize</primary></indexterm> +The +<function>XExtendedMaxRequestSize</function> +function returns zero if the specified display does not support an +extended-length protocol encoding; otherwise, +it returns the maximum request size (in 4-byte units) supported +by the server using the extended-length encoding. +The Xlib functions +<function>XDrawLines</function>, +<function>XDrawArcs</function>, +<function>XFillPolygon</function>, +<function>XChangeProperty</function>, +<function>XSetClipRectangles</function>, +and +<function>XSetRegion</function> +will use the extended-length encoding as necessary, if supported +by the server. Use of the extended-length encoding in other Xlib +functions (for example, +<function>XDrawPoints</function>, +<function>XDrawRectangles</function>, +<function>XDrawSegments</function>, +<function>XFillArcs</function>, +<function>XFillRectangles</function>, +<function>XPutImage</function>) +is permitted but not required; an Xlib implementation may choose to +split the data across multiple smaller requests instead. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>XMaxRequestSize</primary></indexterm> +The +<function>XMaxRequestSize</function> +function returns the maximum request size (in 4-byte units) supported +by the server without using an extended-length protocol encoding. +Single protocol requests to the server can be no larger than this size +unless an extended-length protocol encoding is supported by the server. +The protocol guarantees the size to be no smaller than 4096 units +(16384 bytes). +Xlib automatically breaks data up into multiple protocol requests +as necessary for the following functions: +<function>XDrawPoints</function>, +<function>XDrawRectangles</function>, +<function>XDrawSegments</function>, +<function>XFillArcs</function>, +<function>XFillRectangles</function>, +and +<function>XPutImage</function>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>LastKnownRequestProcessed</primary></indexterm> +<indexterm significance="preferred"><primary>XLastKnownRequestProcessed</primary></indexterm> +Both extract the full serial number of the last request known by Xlib +to have been processed by the X server. +Xlib automatically sets this number when replies, events, and errors +are received. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +NextRequest(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XNextRequest</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>NextRequest</primary></indexterm> +<indexterm significance="preferred"><primary>XNextRequest</primary></indexterm> +Both extract the full serial number that is to be used for the next +request. +Serial numbers are maintained separately for each display connection. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ProtocolVersion(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XProtocolVersion</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ProtocolVersion</primary></indexterm> +<indexterm significance="preferred"><primary>XProtocolVersion</primary></indexterm> +Both return the major version number (11) of the X protocol associated with +the connected display. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ProtocolRevision(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XProtocolRevision</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ProtocolRevision</primary></indexterm> +<indexterm significance="preferred"><primary>XProtocolRevision</primary></indexterm> +Both return the minor protocol revision number of the X server. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +QLength(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XQLength</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>QLength</primary></indexterm> +<indexterm significance="preferred"><primary>XQLength</primary></indexterm> +Both return the length of the event queue for the connected display. +Note that there may be more events that have not been read into +the queue yet (see +<function>XEventsQueued</function>). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +RootWindow(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Window <function>XRootWindow</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm><primary>Window</primary><secondary>RootWindow</secondary></indexterm> +<indexterm significance="preferred"><primary>RootWindow</primary></indexterm> +<indexterm><primary>Window</primary><secondary>XRootWindow</secondary></indexterm> +<indexterm significance="preferred"><primary>XRootWindow</primary></indexterm> +Both return the root window. +These are useful with functions that need a drawable of a particular screen +and for creating top-level windows. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ScreenCount(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XScreenCount</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ScreenCount</primary></indexterm> +<indexterm significance="preferred"><primary>XScreenCount</primary></indexterm> +Both return the number of available screens. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ServerVendor(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>char *<function>XServerVendor</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ServerVendor</primary></indexterm> +<indexterm significance="preferred"><primary>XServerVendor</primary></indexterm> +Both return a pointer to a null-terminated string that provides +some identification of the owner of the X server implementation. +If the data returned by the server is in the Latin Portable Character Encoding, +then the string is in the Host Portable Character Encoding. +Otherwise, the contents of the string are implementation-dependent. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +VendorRelease(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XVendorRelease</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>VendorRelease</primary></indexterm> +<indexterm significance="preferred"><primary>XVendorRelease</primary></indexterm> +Both return a number related to a vendor's release of the X server. +</para> +</sect2> +<sect2 id="Image_Format_Functions_and_Macros"> +<title>Image Format Functions and Macros</title> +<!-- .XS --> +<!-- (SN Image Format Functions and Macros --> +<!-- .XE --> +<para> +<!-- .LP --> +Applications are required to present data to the X server +in a format that the server demands. +To help simplify applications, +most of the work required to convert the data is provided by Xlib +(see sections 8.7 and 16.8). +</para> +<para> +<!-- .LP --> +The +<structname>XPixmapFormatValues</structname> +structure provides an interface to the pixmap format information +that is returned at the time of a connection setup. +It contains: +</para> +<para> +<!-- .LP --> +<!-- .sM --> +<literallayout class="monospaced"> +<!-- .TA .5i 3i --> +<!-- .ta .5i 3i --> +typedef struct { + int depth; + int bits_per_pixel; + int scanline_pad; +} XPixmapFormatValues; +</literallayout> +</para> +<para> +<!-- .LP --> +<!-- .eM --> +<!-- .sp --> +To obtain the pixmap format information for a given display, use +<function>XListPixmapFormats</function>. +<indexterm significance="preferred"><primary>XListPixmapFormats</primary></indexterm> +<!-- .sM --> +</para> +<para> +ImageByteOrder(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XImageByteOrder</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> *count_return</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. +<!-- .ds Cn pixmap formats that are supported by the display --> + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>count_return</emphasis> + </term> + <listitem> + <para> +Returns the number of (Cn. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XListPixmapFormats</function> +function returns an array of +<structname>XPixmapFormatValues</structname> +structures that describe the types of Z format images supported +by the specified display. +If insufficient memory is available, +<function>XListPixmapFormats</function> +returns NULL. +To free the allocated storage for the +<structname>XPixmapFormatValues</structname> +structures, use +<function>XFree</function>. +</para> +<para> +<!-- .LP --> +The following lists the C language macros, +their corresponding function equivalents that are for other language bindings, +and what data they both return for the specified server and screen. +These are often used by toolkits as well as by simple applications. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +ImageByteOrder(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XImageByteOrder</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>ImageByteOrder</primary></indexterm> +<indexterm significance="preferred"><primary>XImageByteOrder</primary></indexterm> +Both specify the required byte order for images for each scanline unit in +XY format (bitmap) or for each pixel value in +Z format. +The macro or function can return either +<symbol>LSBFirst</symbol> +or +<symbol>MSBFirst</symbol>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +BitmapUnit(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XBitmapUnit</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>BitmapUnit</primary></indexterm> +<indexterm significance="preferred"><primary>XBitmapUnit</primary></indexterm> +Both return the size of a bitmap's scanline unit in bits. +The scanline is calculated in multiples of this value. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +BitmapBitOrder(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XBitmapBitOrder</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>BitmapBitOrder</primary></indexterm> +<indexterm significance="preferred"><primary>XBitmapBitOrder</primary></indexterm> +Within each bitmap unit, the left-most bit in the bitmap as displayed +on the screen is either the least significant or most significant bit in the +unit. +This macro or function can return +<symbol>LSBFirst</symbol> +or +<symbol>MSBFirst</symbol>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +BitmapPad(<emphasis remap='I'>display</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XBitmapPad</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>BitmapPad</primary></indexterm> +<indexterm significance="preferred"><primary>XBitmapPad</primary></indexterm> +Each scanline must be padded to a multiple of bits returned +by this macro or function. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayHeight(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayHeight</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayHeight</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayHeight</primary></indexterm> +Both return an integer that describes the height of the screen +in pixels. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayHeightMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayHeightMM</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayHeightMM</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayHeightMM</primary></indexterm> +Both return the height of the specified screen in millimeters. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayWidth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayWidth</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayWidth</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayWidth</primary></indexterm> +Both return the width of the screen in pixels. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayWidthMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDisplayWidthMM</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> screen_number</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>screen_number</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate screen number on the host server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayWidthMM</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayWidthMM</primary></indexterm> +Both return the width of the specified screen in millimeters. +</para> +</sect2> +<sect2 id="Screen_Information_Macros"> +<title>Screen Information Macros</title> +<!-- .XS --> +<!-- (SN Screen Information Macros --> +<!-- .XE --> +<para> +<!-- .LP --> +The following lists the C language macros, +their corresponding function equivalents that are for other language bindings, +and what data they both can return. +These macros or functions all take a pointer to the appropriate screen +structure. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +BlackPixelOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XBlackPixelOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>BlackPixelOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XBlackPixelOfScreen</primary></indexterm> +Both return the black pixel value of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +WhitePixelOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>unsigned long <function>XWhitePixelOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>WhitePixelOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XWhitePixelOfScreen</primary></indexterm> +Both return the white pixel value of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +CellsOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XCellsOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>CellsOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XCellsOfScreen</primary></indexterm> +Both return the number of colormap cells in the default colormap +of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultColormapOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Colormap <function>XDefaultColormapOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultColormapOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultColormapOfScreen</primary></indexterm> +Both return the default colormap of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultDepthOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDefaultDepthOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultDepthOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultDepthOfScreen</primary></indexterm> +Both return the depth of the root window. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultGCOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>GC <function>XDefaultGCOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultGCOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultGCOfScreen</primary></indexterm> +Both return a default graphics context (GC) of the specified screen, +which has the same depth as the root window of the screen. +The GC must never be freed. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DefaultVisualOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Visual *<function>XDefaultVisualOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DefaultVisualOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDefaultVisualOfScreen</primary></indexterm> +Both return the default visual of the specified screen. +For information on visual types, +see section 3.1. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DoesBackingStore(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XDoesBackingStore</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DoesBackingStore</primary></indexterm> +<indexterm significance="preferred"><primary>XDoesBackingStore</primary></indexterm> +Both return a value indicating whether the screen supports backing +stores. +The value returned can be one of +<symbol>WhenMapped</symbol>, +<symbol>NotUseful</symbol>, +or +<symbol>Always</symbol> +(see section 3.2.4). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DoesSaveUnders(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Bool <function>XDoesSaveUnders</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DoesSaveUnders</primary></indexterm> +<indexterm significance="preferred"><primary>XDoesSaveUnders</primary></indexterm> +Both return a Boolean value indicating whether the +screen supports save unders. +If +<symbol>True</symbol>, +the screen supports save unders. +If +<symbol>False</symbol>, +the screen does not support save unders (see section 3.2.5). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +DisplayOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Display *<function>XDisplayOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>DisplayOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XDisplayOfScreen</primary></indexterm> +Both return the display of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +<indexterm significance="preferred"><primary>XScreenNumberOfScreen</primary></indexterm> +</para> +<para> +EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>long <function>XEventMaskOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XScreenNumberOfScreen</function> +function returns the screen index number of the specified screen. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>long <function>XEventMaskOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>EventMaskOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XEventMaskOfScreen</primary></indexterm> +Both return the event mask of the root window for the specified screen +at connection setup time. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +WidthOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XWidthOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>WidthOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XWidthOfScreen</primary></indexterm> +Both return the width of the specified screen in pixels. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +HeightOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XHeightOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>HeightOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XHeightOfScreen</primary></indexterm> +Both return the height of the specified screen in pixels. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +WidthMMOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XWidthMMOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>WidthMMOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XWidthMMOfScreen</primary></indexterm> +Both return the width of the specified screen in millimeters. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +HeightMMOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XHeightMMOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>HeightMMOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XHeightMMOfScreen</primary></indexterm> +Both return the height of the specified screen in millimeters. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +MaxCmapsOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XMaxCmapsOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>MaxCmapsOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XMaxCmapsOfScreen</primary></indexterm> +Both return the maximum number of installed colormaps supported +by the specified screen (see section 9.3). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +MinCmapsOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XMinCmapsOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>MinCmapsOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XMinCmapsOfScreen</primary></indexterm> +Both return the minimum number of installed colormaps supported +by the specified screen (see section 9.3). +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +PlanesOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>int <function>XPlanesOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>PlanesOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XPlanesOfScreen</primary></indexterm> +Both return the depth of the root window. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +<!-- .sM --> +</para> +<para> +RootWindowOfScreen(<emphasis remap='I'>screen</emphasis>) +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Window <function>XRootWindowOfScreen</function></funcdef> + <paramdef>Screen<parameter> *screen</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>screen</emphasis> + </term> + <listitem> + <para> +Specifies the appropriate +<type>Screen</type> +structure. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +<indexterm significance="preferred"><primary>RootWindowOfScreen</primary></indexterm> +<indexterm significance="preferred"><primary>XRootWindowOfScreen</primary></indexterm> +Both return the root window of the specified screen. +</para> +</sect2> +</sect1> +<sect1 id="Generating_a_NoOperation_Protocol_Request"> +<title>Generating a NoOperation Protocol Request</title> +<!-- .XS --> +<!-- (SN Generating a NoOperation Protocol Request --> +<!-- .XE --> +<para> +<!-- .LP --> +To execute a +<systemitem>NoOperation</systemitem> +protocol request, use +<function>XNoOp</function>. +<indexterm significance="preferred"><primary>XNoOp</primary></indexterm> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef><function>XNoOp</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<variablelist> + <varlistentry> + <term><emphasis remap='I'>display</emphasis></term> + <listitem> + <para>Specifies the connection to the X server.</para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XNoOp</function> +function sends a +<systemitem>NoOperation</systemitem> +protocol request to the X server, +thereby exercising the connection. +</para> +</sect1> +<sect1 id="Freeing_Client_Created_Data"> +<title>Freeing Client-Created Data</title> +<!-- .XS --> +<!-- (SN Freeing Client-Created Data --> +<!-- .XE --> +<para> +<!-- .LP --> +To free in-memory data that was created by an Xlib function, use +<function>XFree</function>. +<indexterm significance="preferred"><primary>XFree</primary></indexterm> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>XFree</funcdef> + <paramdef>void<parameter> *data</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>data</emphasis> + </term> + <listitem> + <para> +Specifies the data that is to be freed. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XFree</function> +function is a general-purpose Xlib routine that frees the specified data. +You must use it to free any objects that were allocated by Xlib, +unless an alternate function is explicitly specified for the object. +A NULL pointer cannot be passed to this function. +</para> +</sect1> +<sect1 id="Closing_the_Display"> +<title>Closing the Display</title> +<!-- .XS --> +<!-- (SN Closing the Display --> +<!-- .XE --> +<para> +<!-- .LP --> +To close a display or disconnect from the X server, use +<function>XCloseDisplay</function>. +<indexterm significance="preferred"><primary>XCloseDisplay</primary></indexterm> +</para> +<para> +<!-- .LP --> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>XCloseDisplay</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XCloseDisplay</function> +function closes the connection to the X server for the display specified in the +<type>Display</type> +structure and destroys all windows, resource IDs +(<type>Window</type>, +<type>Font</type>, +<type>Pixmap</type>, +<type>Colormap</type>, +<type>Cursor</type>, +and +<type>GContext</type>), +or other resources that the client has created +on this display, unless the close-down mode of the resource has been changed +(see +<function>XSetCloseDownMode</function>). +Therefore, these windows, resource IDs, and other resources should never be +referenced again or an error will be generated. +Before exiting, you should call +<function>XCloseDisplay</function> +explicitly so that any pending errors are reported as +<function>XCloseDisplay</function> +performs a final +<function>XSync</function> +operation. +<indexterm><primary>Resource IDs</primary></indexterm> +<indexterm><primary>XCloseDisplay</primary></indexterm> +</para> +<para> +<!-- .LP --> +<function>XCloseDisplay</function> +can generate a +<errorname>BadGC</errorname> +error. +<!-- .sp --> +</para> +<para> +<!-- .LP --> +Xlib provides a function to permit the resources owned by a client +to survive after the client's connection is closed. +To change a client's close-down mode, use +<function>XSetCloseDownMode</function>. +<indexterm significance="preferred"><primary>XSetCloseDownMode</primary></indexterm> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>XSetCloseDownMode</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> close_mode</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>close_mode</emphasis> + </term> + <listitem> + <para> +Specifies the client close-down mode. +You can pass +<symbol>DestroyAll</symbol>, +<symbol>RetainPermanent</symbol>, +or +<symbol>RetainTemporary</symbol>. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XSetCloseDownMode</function> +defines what will happen to the client's resources at connection close. +A connection starts in +<symbol>DestroyAll</symbol> +mode. +For information on what happens to the client's resources when the +close_mode argument is +<symbol>RetainPermanent</symbol> +or +<symbol>RetainTemporary</symbol>, +see section 2.6. +</para> +<para> +<!-- .LP --> +<function>XSetCloseDownMode</function> +can generate a +<errorname>BadValue</errorname> +error. +</para> +</sect1> +<sect1 id="Using_X_Server_Connection_Close_Operations_"> +<title>Using X Server Connection Close Operations </title> +<!-- .XS --> +<!-- (SN Using X Server Connection Close Operations --> +<!-- .XE --> +<para> +<!-- .LP --> +When the X server's connection to a client is closed +either by an explicit call to +<function>XCloseDisplay</function> +or by a process that exits, the X server performs the following +automatic operations: +</para> +<itemizedlist> + <listitem> + <para> +It disowns all selections owned by the client +(see +<function>XSetSelectionOwner</function>). + </para> + </listitem> + <listitem> + <para> +It performs an +<function>XUngrabPointer</function> +and +<function>XUngrabKeyboard</function> +if the client has actively grabbed the pointer +or the keyboard. + </para> + </listitem> + <listitem> + <para> +It performs an +<function>XUngrabServer</function> +if the client has grabbed the server. + </para> + </listitem> + <listitem> + <para> +It releases all passive grabs made by the client. + </para> + </listitem> + <listitem> + <para> +It marks all resources (including colormap entries) allocated +by the client either as permanent or temporary, +depending on whether the close-down mode is +<symbol>RetainPermanent</symbol> +or +<symbol>RetainTemporary</symbol>. +However, this does not prevent other client applications from explicitly +destroying the resources (see +<function>XSetCloseDownMode</function>). + </para> + </listitem> +</itemizedlist> +<para> +<!-- .LP --> +When the close-down mode is +<symbol>DestroyAll</symbol>, +the X server destroys all of a client's resources as follows: +</para> +<itemizedlist> + <listitem> + <para> +It examines each window in the client's save-set to determine if it is an inferior +(subwindow) of a window created by the client. +(The save-set is a list of other clients' windows +that are referred to as save-set windows.) +If so, the X server reparents the save-set window to the closest ancestor so +that the save-set window is not an inferior of a window created by the client. +The reparenting leaves unchanged the absolute coordinates (with respect to +the root window) of the upper-left outer corner of the save-set +window. + </para> + </listitem> + <listitem> + <para> +It performs a +<systemitem>MapWindow</systemitem> +request on the save-set window if the save-set window is unmapped. +The X server does this even if the save-set window was not an inferior of +a window created by the client. + </para> + </listitem> + <listitem> + <para> +It destroys all windows created by the client. + </para> + </listitem> + <listitem> + <para> +It performs the appropriate free request on each nonwindow resource created by +the client in the server (for example, +<type>Font</type>, +<type>Pixmap</type>, +<type>Cursor</type>, +<type>Colormap</type>, +and +<type>GContext</type>). + </para> + </listitem> + <listitem> + <para> +It frees all colors and colormap entries allocated by a client application. + </para> + </listitem> +</itemizedlist> +<para> +<!-- .LP --> +Additional processing occurs when the last connection to the X server closes. +An X server goes through a cycle of having no connections and having some +connections. +When the last connection to the X server closes as a result of a connection +closing with the close_mode of +<symbol>DestroyAll</symbol>, +the X server does the following: +</para> +<itemizedlist> + <listitem> + <para> +It resets its state as if it had just been +started. +The X server begins by destroying all lingering resources from +clients that have terminated in +<symbol>RetainPermanent</symbol> +or +<symbol>RetainTemporary</symbol> +mode. + </para> + </listitem> + <listitem> + <para> +It deletes all but the predefined atom identifiers. + </para> + </listitem> + <listitem> + <para> +It deletes all properties on all root windows (see section 4.3). + </para> + </listitem> + <listitem> + <para> +It resets all device maps and attributes +(for example, key click, bell volume, and acceleration) +as well as the access control list. + </para> + </listitem> + <listitem> + <para> +It restores the standard root tiles and cursors. + </para> + </listitem> + <listitem> + <para> +It restores the default font path. + </para> + </listitem> + <listitem> + <para> +It restores the input focus to state +<symbol>PointerRoot</symbol>. + </para> + </listitem> +</itemizedlist> +<para> +<!-- .LP --> +However, the X server does not reset if you close a connection with a close-down +mode set to +<symbol>RetainPermanent</symbol> +or +<symbol>RetainTemporary</symbol>. +</para> +</sect1> +<sect1 id="Using_Xlib_with_Threads"> +<title>Using Xlib with Threads</title> +<!-- .XS --> +<!-- (SN Using Xlib with Threads --> +<!-- .XE --> +<para> +<!-- .LP --> +On systems that have threads, support may be provided to permit +multiple threads to use Xlib concurrently. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To initialize support for concurrent threads, use +<function>XInitThreads</function>. +<indexterm significance="preferred"><primary>XInitThreads</primary></indexterm> +<!-- .sM --> +</para> +<para>Status XInitThreads();</para> +<!-- .FN --> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XInitThreads</function> +function initializes Xlib support for concurrent threads. +This function must be the first Xlib function a +multi-threaded program calls, and it must complete +before any other Xlib call is made. +This function returns a nonzero status if initialization was +successful; otherwise, it returns zero. +On systems that do not support threads, this function always returns zero. +</para> +<para> +<!-- .LP --> +It is only necessary to call this function if multiple threads +might use Xlib concurrently. If all calls to Xlib functions +are protected by some other access mechanism (for example, +a mutual exclusion lock in a toolkit or through explicit client +programming), Xlib thread initialization is not required. +It is recommended that single-threaded programs not call this function. + +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To lock a display across several Xlib calls, use +<function>XLockDisplay</function>. +<indexterm significance="preferred"><primary>XLockDisplay</primary></indexterm> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>XLockDisplay</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XLockDisplay</function> +function locks out all other threads from using the specified display. +Other threads attempting to use the display will block until +the display is unlocked by this thread. +Nested calls to +<function>XLockDisplay</function> +work correctly; the display will not actually be unlocked until +<function>XUnlockDisplay</function> +has been called the same number of times as +<function>XLockDisplay</function>. +This function has no effect unless Xlib was successfully initialized +for threads using +<function>XInitThreads</function>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To unlock a display, use +<function>XUnlockDisplay</function>. +<indexterm significance="preferred"><primary>XUnlockDisplay</primary></indexterm> +<!-- .sM --> +</para> +<funcsynopsis> +<funcprototype> + <funcdef>XUnlockDisplay</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XUnlockDisplay</function> +function allows other threads to use the specified display again. +Any threads that have blocked on the display are allowed to continue. +Nested locking works correctly; if +<function>XLockDisplay</function> +has been called multiple times by a thread, then +<function>XUnlockDisplay</function> +must be called an equal number of times before the display is +actually unlocked. +This function has no effect unless Xlib was successfully initialized +for threads using +<function>XInitThreads</function>. +</para> +</sect1> +<sect1 id="Using_Internal_Connections"> +<title>Using Internal Connections</title> +<!-- .XS --> +<!-- (SN Using Internal Connections --> +<!-- .XE --> +<para> +<!-- .LP --> +In addition to the connection to the X server, an Xlib implementation +may require connections to other kinds of servers (for example, to +input method servers as described in chapter 13). Toolkits and clients +that use multiple displays, or that use displays in combination with +other inputs, need to obtain these additional connections to correctly +block until input is available and need to process that input +when it is available. Simple clients that use a single display and +block for input in an Xlib event function do not need to use these +facilities. +</para> +<para> +<!-- .LP --> +To track internal connections for a display, use +<function>XAddConnectionWatch</function>. +</para> +<funcsynopsis> +<funcprototype> + <funcdef>type void XConnectionWatchProc</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>XPointer<parameter> client_data</parameter></paramdef> + <paramdef>int<parameter> fd</parameter></paramdef> + <paramdef>Bool<parameter> opening</parameter></paramdef> + <paramdef>XPointer<parameter> *watch_data</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<funcsynopsis> +<funcprototype> + <funcdef>Status XAddConnectionWatch</funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>XWatchProc<parameter> procedure</parameter></paramdef> + <paramdef>XPointer<parameter> client_data</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>procedure</emphasis> + </term> + <listitem> + <para> +Specifies the procedure to be called. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>client_data</emphasis> + </term> + <listitem> + <para> +Specifies the additional client data. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XAddConnectionWatch</function> +function registers a procedure to be called each time Xlib opens or closes an +internal connection for the specified display. The procedure is passed the +display, the specified client_data, the file descriptor for the connection, +a Boolean indicating whether the connection is being opened or closed, and a +pointer to a location for private watch data. If opening is +<symbol>True</symbol>, +the procedure can store a pointer to private data in the location pointed +to by watch_data; +when the procedure is later called for this same connection and opening is +<symbol>False</symbol>, +the location pointed to by watch_data will hold this same private data pointer. +</para> +<para> +<!-- .LP --> +This function can be called at any time after a display is opened. +If internal connections already exist, the registered procedure will +immediately be called for each of them, before +<function>XAddConnectionWatch</function> +returns. +<function>XAddConnectionWatch</function> +returns a nonzero status if the procedure is successfully registered; +otherwise, it returns zero. +</para> +<para> +<!-- .LP --> +The registered procedure should not call any Xlib functions. +If the procedure directly or indirectly causes the state of internal +connections or watch procedures to change, the result is not defined. +If Xlib has been initialized for threads, the procedure is called with +the display locked and the result of a call by the procedure to any +Xlib function that locks the display is not defined unless the executing +thread has externally locked the display using +<function>XLockDisplay</function>. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To stop tracking internal connections for a display, use +<function>XRemoveConnectionWatch</function>. +<indexterm significance="preferred"><primary>XRemoveConnectionWatch</primary></indexterm> +<!-- .sM --> +</para> +<para> +() +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Status <function>XRemoveConnectionWatch</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>XWatchProc<parameter> procedure</parameter></paramdef> + <paramdef>XPointer<parameter> client_data</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>procedure</emphasis> + </term> + <listitem> + <para> +Specifies the procedure to be called. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>client_data</emphasis> + </term> + <listitem> + <para> +Specifies the additional client data. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XRemoveConnectionWatch</function> +function removes a previously registered connection watch procedure. +The client_data must match the client_data used when the procedure +was initially registered. + +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To process input on an internal connection, use +<function>XProcessInternalConnection</function>. +<indexterm significance="preferred"><primary>XProcessInternalConnection</primary></indexterm> +<!-- .sM --> +</para> +<para> +() +</para> +<funcsynopsis> +<funcprototype> + <funcdef>void <function>XProcessInternalConnection</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int<parameter> fd</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>fd</emphasis> + </term> + <listitem> + <para> +Specifies the file descriptor. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XProcessInternalConnection</function> +function processes input available on an internal connection. +This function should be called for an internal connection only +after an operating system facility (for example, +<function>select</function> +or +<function>poll</function>) +has indicated that input is available; otherwise, +the effect is not defined. +</para> +<para> +<!-- .LP --> +<!-- .sp --> +To obtain all of the current internal connections for a display, use +<function>XInternalConnectionNumbers</function>. +<indexterm significance="preferred"><primary>XInternalConnectionNumbers</primary></indexterm> +<!-- .sM --> +</para> +<para> +() +</para> +<funcsynopsis> +<funcprototype> + <funcdef>Status <function>XInternalConnectionNumbers</function></funcdef> + <paramdef>Display<parameter> *display</parameter></paramdef> + <paramdef>int **<parameter> fd</parameter></paramdef> + <paramdef>int *<parameter> count_return</parameter></paramdef> +</funcprototype> +</funcsynopsis> +<!-- .FN --> +<variablelist> + <varlistentry> + <term> + <emphasis remap='I'>display</emphasis> + </term> + <listitem> + <para> +Specifies the connection to the X server. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>fd_return</emphasis> + </term> + <listitem> + <para> +Returns the file descriptors. +<!-- .ds Cn file descriptors --> + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <emphasis remap='I'>count_return</emphasis> + </term> + <listitem> + <para> +Returns the number of (Cn. + </para> + </listitem> + </varlistentry> +</variablelist> +<para> +<!-- .LP --> +<!-- .eM --> +The +<function>XInternalConnectionNumbers</function> +function returns a list of the file descriptors for all internal +connections currently open for the specified display. +When the allocated list is no longer needed, +free it by using +<function>XFree</function>. +This functions returns a nonzero status if the list is successfully allocated; +otherwise, it returns zero. +</para> +</sect1> +</chapter> diff --git a/libX11/src/FSWrap.c b/libX11/src/FSWrap.c index 94d94fbe9..45a2c34e3 100644 --- a/libX11/src/FSWrap.c +++ b/libX11/src/FSWrap.c @@ -85,10 +85,9 @@ _XParseBaseFontNameList( if (!*str) return (char **)NULL; - if (!(ptr = Xmalloc((unsigned)strlen(str) + 1))) { + if (!(ptr = strdup(str))) { return (char **)NULL; } - strcpy(ptr, str); psave = ptr; /* somebody who specifies more than XMAXLIST basefontnames will lose */ diff --git a/libX11/src/InitExt.c b/libX11/src/InitExt.c index cb9191de6..19515ccd0 100644 --- a/libX11/src/InitExt.c +++ b/libX11/src/InitExt.c @@ -50,14 +50,13 @@ XExtCodes *XInitExtension ( LockDisplay (dpy); if (! (ext = (_XExtension *) Xcalloc (1, sizeof (_XExtension))) || - ! (ext->name = Xmalloc((unsigned) strlen(name) + 1))) { + ! (ext->name = strdup(name))) { if (ext) Xfree((char *) ext); UnlockDisplay(dpy); return (XExtCodes *) NULL; } codes.extension = dpy->ext_number++; ext->codes = codes; - (void) strcpy(ext->name, name); /* chain it onto the display list */ ext->next = dpy->ext_procs; diff --git a/libX11/src/Quarks.c b/libX11/src/Quarks.c index d0eb69018..7a704b101 100644 --- a/libX11/src/Quarks.c +++ b/libX11/src/Quarks.c @@ -210,10 +210,9 @@ ExpandQuarkTable(void) #endif newmask = 0x1ff; } - entries = (Entry *)Xmalloc(sizeof(Entry) * (newmask + 1)); + entries = Xcalloc(newmask + 1, sizeof(Entry)); if (!entries) return False; - bzero((char *)entries, sizeof(Entry) * (newmask + 1)); quarkTable = entries; quarkMask = newmask; quarkRehash = quarkMask - 2; diff --git a/libX11/src/SetLocale.c b/libX11/src/SetLocale.c index 00c76ee45..c49cb2e4e 100644 --- a/libX11/src/SetLocale.c +++ b/libX11/src/SetLocale.c @@ -103,13 +103,12 @@ _Xsetlocale( if (!methods) return NULL; name = (*methods->lcname)(state); - xsl_name = Xmalloc(strlen(name) + 1); + xsl_name = strdup(name); if (!xsl_name) { xsl_name = old_name; (*methods->destroy)(state); return NULL; } - strcpy(xsl_name, name); if (old_name) Xfree(old_name); (*methods->destroy)(state); diff --git a/libX11/src/Xrm.c b/libX11/src/Xrm.c index c466cae7f..53467aedc 100644 --- a/libX11/src/Xrm.c +++ b/libX11/src/Xrm.c @@ -581,23 +581,21 @@ static void GrowTable( ltable = (LTable)table; /* cons up a copy to make MoveValues look symmetric */ otable = *ltable; - ltable->buckets = (VEntry *)Xmalloc(i * sizeof(VEntry)); + ltable->buckets = Xcalloc(i, sizeof(VEntry)); if (!ltable->buckets) { ltable->buckets = otable.buckets; return; } ltable->table.mask = i - 1; - bzero((char *)ltable->buckets, i * sizeof(VEntry)); MoveValues(&otable, ltable); } else { register NTable ntable; - ntable = (NTable)Xmalloc(sizeof(NTableRec) + i * sizeof(NTable)); + ntable = Xcalloc(1, sizeof(NTableRec) + (i * sizeof(NTable))); if (!ntable) return; *ntable = *table; ntable->mask = i - 1; - bzero((char *)NodeBuckets(ntable), i * sizeof(NTable)); *prev = ntable; MoveTables(table, ntable); } diff --git a/libX11/src/xcms/PrOfId.c b/libX11/src/xcms/PrOfId.c index 831f17ab9..a96d28cec 100644 --- a/libX11/src/xcms/PrOfId.c +++ b/libX11/src/xcms/PrOfId.c @@ -66,7 +66,6 @@ XcmsPrefixOfFormat( */ { XcmsColorSpace **papColorSpaces; - char *prefix; /* * First try Device-Independent color spaces @@ -75,10 +74,7 @@ XcmsPrefixOfFormat( if (papColorSpaces != NULL) { while (*papColorSpaces != NULL) { if ((*papColorSpaces)->id == id) { - prefix = (char *)Xmalloc((strlen((*papColorSpaces)->prefix) + - 1) * sizeof(char)); - strcpy(prefix, (*papColorSpaces)->prefix); - return(prefix); + return strdup((*papColorSpaces)->prefix); } papColorSpaces++; } @@ -91,10 +87,7 @@ XcmsPrefixOfFormat( if (papColorSpaces != NULL) { while (*papColorSpaces != NULL) { if ((*papColorSpaces)->id == id) { - prefix = (char *)Xmalloc((strlen((*papColorSpaces)->prefix) + - 1) * sizeof(char)); - strcpy(prefix, (*papColorSpaces)->prefix); - return(prefix); + return strdup((*papColorSpaces)->prefix); } papColorSpaces++; } diff --git a/libX11/src/xkb/XKBGAlloc.c b/libX11/src/xkb/XKBGAlloc.c index 832d28530..7679496e3 100644 --- a/libX11/src/xkb/XKBGAlloc.c +++ b/libX11/src/xkb/XKBGAlloc.c @@ -1,1016 +1,1011 @@ -/************************************************************
-Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
-
-Permission to use, copy, modify, and distribute this
-software and its documentation for any purpose and without
-fee is hereby granted, provided that the above copyright
-notice appear in all copies and that both that copyright
-notice and this permission notice appear in supporting
-documentation, and that the name of Silicon Graphics not be
-used in advertising or publicity pertaining to distribution
-of the software without specific prior written permission.
-Silicon Graphics makes no representation about the suitability
-of this software for any purpose. It is provided "as is"
-without any express or implied warranty.
-
-SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
-SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
-AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
-GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
-DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
-DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
-OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
-THE USE OR PERFORMANCE OF THIS SOFTWARE.
-
-********************************************************/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#elif defined(HAVE_CONFIG_H)
-#include <config.h>
-#endif
-
-#ifndef XKB_IN_SERVER
-
-#include <stdio.h>
-#include "Xlibint.h"
-#include "XKBlibint.h"
-#include <X11/extensions/XKBgeom.h>
-#include <X11/extensions/XKBproto.h>
-
-#else
-
-#include <stdio.h>
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "misc.h"
-#include "inputstr.h"
-#include <X11/extensions/XKBsrv.h>
-#include <X11/extensions/XKBgeom.h>
-
-#endif /* XKB_IN_SERVER */
-
-#ifdef X_NOT_POSIX
-#define Size_t unsigned int
-#else
-#define Size_t size_t
-#endif
-
-/***====================================================================***/
-
-static void
-_XkbFreeGeomLeafElems( Bool freeAll,
- int first,
- int count,
- unsigned short * num_inout,
- unsigned short * sz_inout,
- char ** elems,
- unsigned int elem_sz)
-{
- if ((freeAll)||(*elems==NULL)) {
- *num_inout= *sz_inout= 0;
- if (*elems!=NULL) {
- _XkbFree(*elems);
- *elems= NULL;
- }
- return;
- }
-
- if ((first>=(*num_inout))||(first<0)||(count<1))
- return;
-
- if (first+count>=(*num_inout)) {
- /* truncating the array is easy */
- (*num_inout)= first;
- }
- else {
- char * ptr;
- int extra;
- ptr= *elems;
- extra= ((*num_inout)-(first+count))*elem_sz;
- if (extra>0)
- memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],extra);
- (*num_inout)-= count;
- }
- return;
-}
-
-typedef void (*ContentsClearFunc)(
- char * /* priv */
-);
-
-static void
-_XkbFreeGeomNonLeafElems( Bool freeAll,
- int first,
- int count,
- unsigned short * num_inout,
- unsigned short * sz_inout,
- char ** elems,
- unsigned int elem_sz,
- ContentsClearFunc freeFunc)
-{
-register int i;
-register char *ptr;
-
- if (freeAll) {
- first= 0;
- count= (*num_inout);
- }
- else if ((first>=(*num_inout))||(first<0)||(count<1))
- return;
- else if (first+count>(*num_inout))
- count= (*num_inout)-first;
- if (*elems==NULL)
- return;
-
- if (freeFunc) {
- ptr= *elems;
- ptr+= first*elem_sz;
- for (i=0;i<count;i++) {
- (*freeFunc)(ptr);
- ptr+= elem_sz;
- }
- }
- if (freeAll) {
- (*num_inout)= (*sz_inout)= 0;
- if (*elems) {
- _XkbFree(*elems);
- *elems= NULL;
- }
- }
- else if (first+count>=(*num_inout))
- *num_inout= first;
- else {
- i= ((*num_inout)-(first+count))*elem_sz;
- ptr= *elems;
- memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],i);
- (*num_inout)-= count;
- }
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearProperty(char *prop_in)
-{
-XkbPropertyPtr prop= (XkbPropertyPtr)prop_in;
-
- if (prop->name) {
- _XkbFree(prop->name);
- prop->name= NULL;
- }
- if (prop->value) {
- _XkbFree(prop->value);
- prop->value= NULL;
- }
- return;
-}
-
-void
-XkbFreeGeomProperties( XkbGeometryPtr geom,
- int first,
- int count,
- Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_properties,&geom->sz_properties,
- (char **)&geom->properties,
- sizeof(XkbPropertyRec),_XkbClearProperty);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomKeyAliases( XkbGeometryPtr geom,
- int first,
- int count,
- Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &geom->num_key_aliases,&geom->sz_key_aliases,
- (char **)&geom->key_aliases,
- sizeof(XkbKeyAliasRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearColor(char *color_in)
-{
-XkbColorPtr color= (XkbColorPtr)color_in;
-
- if (color->spec)
- _XkbFree(color->spec);
- return;
-}
-
-void
-XkbFreeGeomColors(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_colors,&geom->sz_colors,
- (char **)&geom->colors,
- sizeof(XkbColorRec),_XkbClearColor);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomPoints(XkbOutlinePtr outline,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &outline->num_points,&outline->sz_points,
- (char **)&outline->points,
- sizeof(XkbPointRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOutline(char *outline_in)
-{
-XkbOutlinePtr outline= (XkbOutlinePtr)outline_in;
-
- if (outline->points!=NULL)
- XkbFreeGeomPoints(outline,0,outline->num_points,True);
- return;
-}
-
-void
-XkbFreeGeomOutlines(XkbShapePtr shape,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &shape->num_outlines,&shape->sz_outlines,
- (char **)&shape->outlines,
- sizeof(XkbOutlineRec),_XkbClearOutline);
-
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearShape(char *shape_in)
-{
-XkbShapePtr shape= (XkbShapePtr)shape_in;
-
- if (shape->outlines)
- XkbFreeGeomOutlines(shape,0,shape->num_outlines,True);
- return;
-}
-
-void
-XkbFreeGeomShapes(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_shapes,&geom->sz_shapes,
- (char **)&geom->shapes,
- sizeof(XkbShapeRec),_XkbClearShape);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomOverlayKeys(XkbOverlayRowPtr row,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &row->num_keys,&row->sz_keys,
- (char **)&row->keys,
- sizeof(XkbOverlayKeyRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOverlayRow(char *row_in)
-{
-XkbOverlayRowPtr row= (XkbOverlayRowPtr)row_in;
-
- if (row->keys!=NULL)
- XkbFreeGeomOverlayKeys(row,0,row->num_keys,True);
- return;
-}
-
-void
-XkbFreeGeomOverlayRows(XkbOverlayPtr overlay,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &overlay->num_rows,&overlay->sz_rows,
- (char **)&overlay->rows,
- sizeof(XkbOverlayRowRec),_XkbClearOverlayRow);
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOverlay(char *overlay_in)
-{
-XkbOverlayPtr overlay= (XkbOverlayPtr)overlay_in;
-
- if (overlay->rows!=NULL)
- XkbFreeGeomOverlayRows(overlay,0,overlay->num_rows,True);
- return;
-}
-
-void
-XkbFreeGeomOverlays(XkbSectionPtr section,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- §ion->num_overlays,§ion->sz_overlays,
- (char **)§ion->overlays,
- sizeof(XkbOverlayRec),_XkbClearOverlay);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomKeys(XkbRowPtr row,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &row->num_keys,&row->sz_keys,
- (char **)&row->keys,
- sizeof(XkbKeyRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearRow(char *row_in)
-{
-XkbRowPtr row= (XkbRowPtr)row_in;
-
- if (row->keys!=NULL)
- XkbFreeGeomKeys(row,0,row->num_keys,True);
- return;
-}
-
-void
-XkbFreeGeomRows(XkbSectionPtr section,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- §ion->num_rows,§ion->sz_rows,
- (char **)§ion->rows,
- sizeof(XkbRowRec),_XkbClearRow);
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearSection(char *section_in)
-{
-XkbSectionPtr section= (XkbSectionPtr)section_in;
-
- if (section->rows!=NULL)
- XkbFreeGeomRows(section,0,section->num_rows,True);
- if (section->doodads!=NULL) {
- XkbFreeGeomDoodads(section->doodads,section->num_doodads,True);
- section->doodads= NULL;
- }
- return;
-}
-
-void
-XkbFreeGeomSections(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_sections,&geom->sz_sections,
- (char **)&geom->sections,
- sizeof(XkbSectionRec),_XkbClearSection);
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearDoodad(char *doodad_in)
-{
-XkbDoodadPtr doodad= (XkbDoodadPtr)doodad_in;
-
- switch (doodad->any.type) {
- case XkbTextDoodad:
- {
- if (doodad->text.text!=NULL) {
- _XkbFree(doodad->text.text);
- doodad->text.text= NULL;
- }
- if (doodad->text.font!=NULL) {
- _XkbFree(doodad->text.font);
- doodad->text.font= NULL;
- }
- }
- break;
- case XkbLogoDoodad:
- {
- if (doodad->logo.logo_name!=NULL) {
- _XkbFree(doodad->logo.logo_name);
- doodad->logo.logo_name= NULL;
- }
- }
- break;
- }
- return;
-}
-
-void
-XkbFreeGeomDoodads(XkbDoodadPtr doodads,int nDoodads,Bool freeAll)
-{
-register int i;
-register XkbDoodadPtr doodad;
-
- if (doodads) {
- for (i=0,doodad= doodads;i<nDoodads;i++,doodad++) {
- _XkbClearDoodad((char *)doodad);
- }
- if (freeAll)
- _XkbFree(doodads);
- }
- return;
-}
-
-void
-XkbFreeGeometry(XkbGeometryPtr geom,unsigned which,Bool freeMap)
-{
- if (geom==NULL)
- return;
- if (freeMap)
- which= XkbGeomAllMask;
- if ((which&XkbGeomPropertiesMask)&&(geom->properties!=NULL))
- XkbFreeGeomProperties(geom,0,geom->num_properties,True);
- if ((which&XkbGeomColorsMask)&&(geom->colors!=NULL))
- XkbFreeGeomColors(geom,0,geom->num_colors,True);
- if ((which&XkbGeomShapesMask)&&(geom->shapes!=NULL))
- XkbFreeGeomShapes(geom,0,geom->num_shapes,True);
- if ((which&XkbGeomSectionsMask)&&(geom->sections!=NULL))
- XkbFreeGeomSections(geom,0,geom->num_sections,True);
- if ((which&XkbGeomDoodadsMask)&&(geom->doodads!= NULL)) {
- XkbFreeGeomDoodads(geom->doodads,geom->num_doodads,True);
- geom->doodads= NULL;
- geom->num_doodads= geom->sz_doodads= 0;
- }
- if ((which&XkbGeomKeyAliasesMask)&&(geom->key_aliases!=NULL))
- XkbFreeGeomKeyAliases(geom,0,geom->num_key_aliases,True);
- if (freeMap) {
- if (geom->label_font!=NULL) {
- _XkbFree(geom->label_font);
- geom->label_font= NULL;
- }
- _XkbFree(geom);
- }
- return;
-}
-
-/***====================================================================***/
-
-static Status
-_XkbGeomAlloc( XPointer * old,
- unsigned short * num,
- unsigned short * total,
- int num_new,
- Size_t sz_elem)
-{
- if (num_new<1)
- return Success;
- if ((*old)==NULL)
- *num= *total= 0;
-
- if ((*num)+num_new<=(*total))
- return Success;
-
- *total= (*num)+num_new;
- if ((*old)!=NULL)
- (*old)= (XPointer)_XkbRealloc((*old),(*total)*sz_elem);
- else (*old)= (XPointer)_XkbCalloc((*total),sz_elem);
- if ((*old)==NULL) {
- *total= *num= 0;
- return BadAlloc;
- }
-
- if (*num>0) {
- char *tmp= (char *)(*old);
- bzero(&tmp[sz_elem*(*num)],(num_new*sz_elem));
- }
- return Success;
-}
-
-#define _XkbAllocProps(g,n) _XkbGeomAlloc((XPointer *)&(g)->properties,\
- &(g)->num_properties,&(g)->sz_properties,\
- (n),sizeof(XkbPropertyRec))
-#define _XkbAllocColors(g,n) _XkbGeomAlloc((XPointer *)&(g)->colors,\
- &(g)->num_colors,&(g)->sz_colors,\
- (n),sizeof(XkbColorRec))
-#define _XkbAllocShapes(g,n) _XkbGeomAlloc((XPointer *)&(g)->shapes,\
- &(g)->num_shapes,&(g)->sz_shapes,\
- (n),sizeof(XkbShapeRec))
-#define _XkbAllocSections(g,n) _XkbGeomAlloc((XPointer *)&(g)->sections,\
- &(g)->num_sections,&(g)->sz_sections,\
- (n),sizeof(XkbSectionRec))
-#define _XkbAllocDoodads(g,n) _XkbGeomAlloc((XPointer *)&(g)->doodads,\
- &(g)->num_doodads,&(g)->sz_doodads,\
- (n),sizeof(XkbDoodadRec))
-#define _XkbAllocKeyAliases(g,n) _XkbGeomAlloc((XPointer *)&(g)->key_aliases,\
- &(g)->num_key_aliases,&(g)->sz_key_aliases,\
- (n),sizeof(XkbKeyAliasRec))
-
-#define _XkbAllocOutlines(s,n) _XkbGeomAlloc((XPointer *)&(s)->outlines,\
- &(s)->num_outlines,&(s)->sz_outlines,\
- (n),sizeof(XkbOutlineRec))
-#define _XkbAllocRows(s,n) _XkbGeomAlloc((XPointer *)&(s)->rows,\
- &(s)->num_rows,&(s)->sz_rows,\
- (n),sizeof(XkbRowRec))
-#define _XkbAllocPoints(o,n) _XkbGeomAlloc((XPointer *)&(o)->points,\
- &(o)->num_points,&(o)->sz_points,\
- (n),sizeof(XkbPointRec))
-#define _XkbAllocKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
- &(r)->num_keys,&(r)->sz_keys,\
- (n),sizeof(XkbKeyRec))
-#define _XkbAllocOverlays(s,n) _XkbGeomAlloc((XPointer *)&(s)->overlays,\
- &(s)->num_overlays,&(s)->sz_overlays,\
- (n),sizeof(XkbOverlayRec))
-#define _XkbAllocOverlayRows(o,n) _XkbGeomAlloc((XPointer *)&(o)->rows,\
- &(o)->num_rows,&(o)->sz_rows,\
- (n),sizeof(XkbOverlayRowRec))
-#define _XkbAllocOverlayKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
- &(r)->num_keys,&(r)->sz_keys,\
- (n),sizeof(XkbOverlayKeyRec))
-
-Status
-XkbAllocGeomProps(XkbGeometryPtr geom,int nProps)
-{
- return _XkbAllocProps(geom,nProps);
-}
-
-Status
-XkbAllocGeomColors(XkbGeometryPtr geom,int nColors)
-{
- return _XkbAllocColors(geom,nColors);
-}
-
-Status
-XkbAllocGeomKeyAliases(XkbGeometryPtr geom,int nKeyAliases)
-{
- return _XkbAllocKeyAliases(geom,nKeyAliases);
-}
-
-Status
-XkbAllocGeomShapes(XkbGeometryPtr geom,int nShapes)
-{
- return _XkbAllocShapes(geom,nShapes);
-}
-
-Status
-XkbAllocGeomSections(XkbGeometryPtr geom,int nSections)
-{
- return _XkbAllocSections(geom,nSections);
-}
-
-Status
-XkbAllocGeomOverlays(XkbSectionPtr section,int nOverlays)
-{
- return _XkbAllocOverlays(section,nOverlays);
-}
-
-Status
-XkbAllocGeomOverlayRows(XkbOverlayPtr overlay,int nRows)
-{
- return _XkbAllocOverlayRows(overlay,nRows);
-}
-
-Status
-XkbAllocGeomOverlayKeys(XkbOverlayRowPtr row,int nKeys)
-{
- return _XkbAllocOverlayKeys(row,nKeys);
-}
-
-Status
-XkbAllocGeomDoodads(XkbGeometryPtr geom,int nDoodads)
-{
- return _XkbAllocDoodads(geom,nDoodads);
-}
-
-Status
-XkbAllocGeomSectionDoodads(XkbSectionPtr section,int nDoodads)
-{
- return _XkbAllocDoodads(section,nDoodads);
-}
-
-Status
-XkbAllocGeomOutlines(XkbShapePtr shape,int nOL)
-{
- return _XkbAllocOutlines(shape,nOL);
-}
-
-Status
-XkbAllocGeomRows(XkbSectionPtr section,int nRows)
-{
- return _XkbAllocRows(section,nRows);
-}
-
-Status
-XkbAllocGeomPoints(XkbOutlinePtr ol,int nPts)
-{
- return _XkbAllocPoints(ol,nPts);
-}
-
-Status
-XkbAllocGeomKeys(XkbRowPtr row,int nKeys)
-{
- return _XkbAllocKeys(row,nKeys);
-}
-
-Status
-XkbAllocGeometry(XkbDescPtr xkb,XkbGeometrySizesPtr sizes)
-{
-XkbGeometryPtr geom;
-Status rtrn;
-
- if (xkb->geom==NULL) {
- xkb->geom= _XkbTypedCalloc(1,XkbGeometryRec);
- if (!xkb->geom)
- return BadAlloc;
- }
- geom= xkb->geom;
- if ((sizes->which&XkbGeomPropertiesMask)&&
- ((rtrn=_XkbAllocProps(geom,sizes->num_properties))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomColorsMask)&&
- ((rtrn=_XkbAllocColors(geom,sizes->num_colors))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomShapesMask)&&
- ((rtrn=_XkbAllocShapes(geom,sizes->num_shapes))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomSectionsMask)&&
- ((rtrn=_XkbAllocSections(geom,sizes->num_sections))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomDoodadsMask)&&
- ((rtrn=_XkbAllocDoodads(geom,sizes->num_doodads))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomKeyAliasesMask)&&
- ((rtrn=_XkbAllocKeyAliases(geom,sizes->num_key_aliases))!=Success)) {
- goto BAIL;
- }
- return Success;
-BAIL:
- XkbFreeGeometry(geom,XkbGeomAllMask,True);
- xkb->geom= NULL;
- return rtrn;
-}
-
-/***====================================================================***/
-
-XkbPropertyPtr
-XkbAddGeomProperty(XkbGeometryPtr geom,char *name,char *value)
-{
-register int i;
-register XkbPropertyPtr prop;
-
- if ((!geom)||(!name)||(!value))
- return NULL;
- for (i=0,prop=geom->properties;i<geom->num_properties;i++,prop++) {
- if ((prop->name)&&(strcmp(name,prop->name)==0)) {
- if (prop->value)
- _XkbFree(prop->value);
- prop->value= (char *)_XkbAlloc(strlen(value)+1);
- if (prop->value)
- strcpy(prop->value,value);
- return prop;
- }
- }
- if ((geom->num_properties>=geom->sz_properties)&&
- (_XkbAllocProps(geom,1)!=Success)) {
- return NULL;
- }
- prop= &geom->properties[geom->num_properties];
- prop->name= (char *)_XkbAlloc(strlen(name)+1);
- if (!prop->name)
- return NULL;
- strcpy(prop->name,name);
- prop->value= (char *)_XkbAlloc(strlen(value)+1);
- if (!prop->value) {
- _XkbFree(prop->name);
- prop->name= NULL;
- return NULL;
- }
- strcpy(prop->value,value);
- geom->num_properties++;
- return prop;
-}
-
-XkbKeyAliasPtr
-XkbAddGeomKeyAlias(XkbGeometryPtr geom,char *aliasStr,char *realStr)
-{
-register int i;
-register XkbKeyAliasPtr alias;
-
- if ((!geom)||(!aliasStr)||(!realStr)||(!aliasStr[0])||(!realStr[0]))
- return NULL;
- for (i=0,alias=geom->key_aliases;i<geom->num_key_aliases;i++,alias++) {
- if (strncmp(alias->alias,aliasStr,XkbKeyNameLength)==0) {
- bzero(alias->real,XkbKeyNameLength);
- strncpy(alias->real,realStr,XkbKeyNameLength);
- return alias;
- }
- }
- if ((geom->num_key_aliases>=geom->sz_key_aliases)&&
- (_XkbAllocKeyAliases(geom,1)!=Success)) {
- return NULL;
- }
- alias= &geom->key_aliases[geom->num_key_aliases];
- bzero(alias,sizeof(XkbKeyAliasRec));
- strncpy(alias->alias,aliasStr,XkbKeyNameLength);
- strncpy(alias->real,realStr,XkbKeyNameLength);
- geom->num_key_aliases++;
- return alias;
-}
-
-XkbColorPtr
-XkbAddGeomColor(XkbGeometryPtr geom,char *spec,unsigned int pixel)
-{
-register int i;
-register XkbColorPtr color;
-
- if ((!geom)||(!spec))
- return NULL;
- for (i=0,color=geom->colors;i<geom->num_colors;i++,color++) {
- if ((color->spec)&&(strcmp(color->spec,spec)==0)) {
- color->pixel= pixel;
- return color;
- }
- }
- if ((geom->num_colors>=geom->sz_colors)&&
- (_XkbAllocColors(geom,1)!=Success)) {
- return NULL;
- }
- color= &geom->colors[geom->num_colors];
- color->pixel= pixel;
- color->spec= (char *)_XkbAlloc(strlen(spec)+1);
- if (!color->spec)
- return NULL;
- strcpy(color->spec,spec);
- geom->num_colors++;
- return color;
-}
-
-XkbOutlinePtr
-XkbAddGeomOutline(XkbShapePtr shape,int sz_points)
-{
-XkbOutlinePtr outline;
-
- if ((!shape)||(sz_points<0))
- return NULL;
- if ((shape->num_outlines>=shape->sz_outlines)&&
- (_XkbAllocOutlines(shape,1)!=Success)) {
- return NULL;
- }
- outline= &shape->outlines[shape->num_outlines];
- bzero(outline,sizeof(XkbOutlineRec));
- if ((sz_points>0)&&(_XkbAllocPoints(outline,sz_points)!=Success))
- return NULL;
- shape->num_outlines++;
- return outline;
-}
-
-XkbShapePtr
-XkbAddGeomShape(XkbGeometryPtr geom,Atom name,int sz_outlines)
-{
-XkbShapePtr shape;
-register int i;
-
- if ((!geom)||(!name)||(sz_outlines<0))
- return NULL;
- if (geom->num_shapes>0) {
- for (shape=geom->shapes,i=0;i<geom->num_shapes;i++,shape++) {
- if (name==shape->name)
- return shape;
- }
- }
- if ((geom->num_shapes>=geom->sz_shapes)&&
- (_XkbAllocShapes(geom,1)!=Success))
- return NULL;
- shape= &geom->shapes[geom->num_shapes];
- bzero(shape,sizeof(XkbShapeRec));
- if ((sz_outlines>0)&&(_XkbAllocOutlines(shape,sz_outlines)!=Success))
- return NULL;
- shape->name= name;
- shape->primary= shape->approx= NULL;
- geom->num_shapes++;
- return shape;
-}
-
-XkbKeyPtr
-XkbAddGeomKey(XkbRowPtr row)
-{
-XkbKeyPtr key;
- if (!row)
- return NULL;
- if ((row->num_keys>=row->sz_keys)&&(_XkbAllocKeys(row,1)!=Success))
- return NULL;
- key= &row->keys[row->num_keys++];
- bzero(key,sizeof(XkbKeyRec));
- return key;
-}
-
-XkbRowPtr
-XkbAddGeomRow(XkbSectionPtr section,int sz_keys)
-{
-XkbRowPtr row;
-
- if ((!section)||(sz_keys<0))
- return NULL;
- if ((section->num_rows>=section->sz_rows)&&
- (_XkbAllocRows(section,1)!=Success))
- return NULL;
- row= §ion->rows[section->num_rows];
- bzero(row,sizeof(XkbRowRec));
- if ((sz_keys>0)&&(_XkbAllocKeys(row,sz_keys)!=Success))
- return NULL;
- section->num_rows++;
- return row;
-}
-
-XkbSectionPtr
-XkbAddGeomSection( XkbGeometryPtr geom,
- Atom name,
- int sz_rows,
- int sz_doodads,
- int sz_over)
-{
-register int i;
-XkbSectionPtr section;
-
- if ((!geom)||(name==None)||(sz_rows<0))
- return NULL;
- for (i=0,section=geom->sections;i<geom->num_sections;i++,section++) {
- if (section->name!=name)
- continue;
- if (((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))||
- ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success))||
- ((sz_over>0)&&(_XkbAllocOverlays(section,sz_over)!=Success)))
- return NULL;
- return section;
- }
- if ((geom->num_sections>=geom->sz_sections)&&
- (_XkbAllocSections(geom,1)!=Success))
- return NULL;
- section= &geom->sections[geom->num_sections];
- if ((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))
- return NULL;
- if ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success)) {
- if (section->rows) {
- _XkbFree(section->rows);
- section->rows= NULL;
- section->sz_rows= section->num_rows= 0;
- }
- return NULL;
- }
- section->name= name;
- geom->num_sections++;
- return section;
-}
-
-XkbDoodadPtr
-XkbAddGeomDoodad(XkbGeometryPtr geom,XkbSectionPtr section,Atom name)
-{
-XkbDoodadPtr old,doodad;
-register int i,nDoodads;
-
- if ((!geom)||(name==None))
- return NULL;
- if ((section!=NULL)&&(section->num_doodads>0)) {
- old= section->doodads;
- nDoodads= section->num_doodads;
- }
- else {
- old= geom->doodads;
- nDoodads= geom->num_doodads;
- }
- for (i=0,doodad=old;i<nDoodads;i++,doodad++) {
- if (doodad->any.name==name)
- return doodad;
- }
- if (section) {
- if ((section->num_doodads>=geom->sz_doodads)&&
- (_XkbAllocDoodads(section,1)!=Success)) {
- return NULL;
- }
- doodad= §ion->doodads[section->num_doodads++];
- }
- else {
- if ((geom->num_doodads>=geom->sz_doodads)&&
- (_XkbAllocDoodads(geom,1)!=Success))
- return NULL;
- doodad= &geom->doodads[geom->num_doodads++];
- }
- bzero(doodad,sizeof(XkbDoodadRec));
- doodad->any.name= name;
- return doodad;
-}
-
-XkbOverlayKeyPtr
-XkbAddGeomOverlayKey( XkbOverlayPtr overlay,
- XkbOverlayRowPtr row,
- char * over,
- char * under)
-{
-register int i;
-XkbOverlayKeyPtr key;
-XkbSectionPtr section;
-XkbRowPtr row_under;
-Bool found;
-
- if ((!overlay)||(!row)||(!over)||(!under))
- return NULL;
- section= overlay->section_under;
- if (row->row_under>=section->num_rows)
- return NULL;
- row_under= §ion->rows[row->row_under];
- for (i=0,found=False;i<row_under->num_keys;i++) {
- if (strncmp(under,row_under->keys[i].name.name,XkbKeyNameLength)==0) {
- found= True;
- break;
- }
- }
- if (!found)
- return NULL;
- if ((row->num_keys>=row->sz_keys)&&(_XkbAllocOverlayKeys(row,1)!=Success))
- return NULL;
- key= &row->keys[row->num_keys];
- strncpy(key->under.name,under,XkbKeyNameLength);
- strncpy(key->over.name,over,XkbKeyNameLength);
- row->num_keys++;
- return key;
-}
-
-XkbOverlayRowPtr
-XkbAddGeomOverlayRow(XkbOverlayPtr overlay,int row_under,int sz_keys)
-{
-register int i;
-XkbOverlayRowPtr row;
-
- if ((!overlay)||(sz_keys<0))
- return NULL;
- if (row_under>=overlay->section_under->num_rows)
- return NULL;
- for (i=0;i<overlay->num_rows;i++) {
- if (overlay->rows[i].row_under==row_under) {
- row= &overlay->rows[i];
- if ((row->sz_keys<sz_keys)&&
- (_XkbAllocOverlayKeys(row,sz_keys)!=Success)) {
- return NULL;
- }
- return &overlay->rows[i];
- }
- }
- if ((overlay->num_rows>=overlay->sz_rows)&&
- (_XkbAllocOverlayRows(overlay,1)!=Success))
- return NULL;
- row= &overlay->rows[overlay->num_rows];
- bzero(row,sizeof(XkbOverlayRowRec));
- if ((sz_keys>0)&&(_XkbAllocOverlayKeys(row,sz_keys)!=Success))
- return NULL;
- row->row_under= row_under;
- overlay->num_rows++;
- return row;
-}
-
-XkbOverlayPtr
-XkbAddGeomOverlay(XkbSectionPtr section,Atom name,int sz_rows)
-{
-register int i;
-XkbOverlayPtr overlay;
-
- if ((!section)||(name==None)||(sz_rows==0))
- return NULL;
-
- for (i=0,overlay=section->overlays;i<section->num_overlays;i++,overlay++) {
- if (overlay->name==name) {
- if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
- return NULL;
- return overlay;
- }
- }
- if ((section->num_overlays>=section->sz_overlays)&&
- (_XkbAllocOverlays(section,1)!=Success))
- return NULL;
- overlay= §ion->overlays[section->num_overlays];
- if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
- return NULL;
- overlay->name= name;
- overlay->section_under= section;
- section->num_overlays++;
- return overlay;
-}
+/************************************************************ +Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc. + +Permission to use, copy, modify, and distribute this +software and its documentation for any purpose and without +fee is hereby granted, provided that the above copyright +notice appear in all copies and that both that copyright +notice and this permission notice appear in supporting +documentation, and that the name of Silicon Graphics not be +used in advertising or publicity pertaining to distribution +of the software without specific prior written permission. +Silicon Graphics makes no representation about the suitability +of this software for any purpose. It is provided "as is" +without any express or implied warranty. + +SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS +SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY +AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON +GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL +DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, +DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE +OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH +THE USE OR PERFORMANCE OF THIS SOFTWARE. + +********************************************************/ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#elif defined(HAVE_CONFIG_H) +#include <config.h> +#endif + +#ifndef XKB_IN_SERVER + +#include <stdio.h> +#include "Xlibint.h" +#include "XKBlibint.h" +#include <X11/extensions/XKBgeom.h> +#include <X11/extensions/XKBproto.h> + +#else + +#include <stdio.h> +#include <X11/X.h> +#include <X11/Xproto.h> +#include "misc.h" +#include "inputstr.h" +#include <X11/extensions/XKBsrv.h> +#include <X11/extensions/XKBgeom.h> + +#endif /* XKB_IN_SERVER */ + +#ifdef X_NOT_POSIX +#define Size_t unsigned int +#else +#define Size_t size_t +#endif + +/***====================================================================***/ + +static void +_XkbFreeGeomLeafElems( Bool freeAll, + int first, + int count, + unsigned short * num_inout, + unsigned short * sz_inout, + char ** elems, + unsigned int elem_sz) +{ + if ((freeAll)||(*elems==NULL)) { + *num_inout= *sz_inout= 0; + if (*elems!=NULL) { + _XkbFree(*elems); + *elems= NULL; + } + return; + } + + if ((first>=(*num_inout))||(first<0)||(count<1)) + return; + + if (first+count>=(*num_inout)) { + /* truncating the array is easy */ + (*num_inout)= first; + } + else { + char * ptr; + int extra; + ptr= *elems; + extra= ((*num_inout)-(first+count))*elem_sz; + if (extra>0) + memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],extra); + (*num_inout)-= count; + } + return; +} + +typedef void (*ContentsClearFunc)( + char * /* priv */ +); + +static void +_XkbFreeGeomNonLeafElems( Bool freeAll, + int first, + int count, + unsigned short * num_inout, + unsigned short * sz_inout, + char ** elems, + unsigned int elem_sz, + ContentsClearFunc freeFunc) +{ +register int i; +register char *ptr; + + if (freeAll) { + first= 0; + count= (*num_inout); + } + else if ((first>=(*num_inout))||(first<0)||(count<1)) + return; + else if (first+count>(*num_inout)) + count= (*num_inout)-first; + if (*elems==NULL) + return; + + if (freeFunc) { + ptr= *elems; + ptr+= first*elem_sz; + for (i=0;i<count;i++) { + (*freeFunc)(ptr); + ptr+= elem_sz; + } + } + if (freeAll) { + (*num_inout)= (*sz_inout)= 0; + if (*elems) { + _XkbFree(*elems); + *elems= NULL; + } + } + else if (first+count>=(*num_inout)) + *num_inout= first; + else { + i= ((*num_inout)-(first+count))*elem_sz; + ptr= *elems; + memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],i); + (*num_inout)-= count; + } + return; +} + +/***====================================================================***/ + +static void +_XkbClearProperty(char *prop_in) +{ +XkbPropertyPtr prop= (XkbPropertyPtr)prop_in; + + if (prop->name) { + _XkbFree(prop->name); + prop->name= NULL; + } + if (prop->value) { + _XkbFree(prop->value); + prop->value= NULL; + } + return; +} + +void +XkbFreeGeomProperties( XkbGeometryPtr geom, + int first, + int count, + Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &geom->num_properties,&geom->sz_properties, + (char **)&geom->properties, + sizeof(XkbPropertyRec),_XkbClearProperty); + return; +} + +/***====================================================================***/ + +void +XkbFreeGeomKeyAliases( XkbGeometryPtr geom, + int first, + int count, + Bool freeAll) +{ + _XkbFreeGeomLeafElems(freeAll,first,count, + &geom->num_key_aliases,&geom->sz_key_aliases, + (char **)&geom->key_aliases, + sizeof(XkbKeyAliasRec)); + return; +} + +/***====================================================================***/ + +static void +_XkbClearColor(char *color_in) +{ +XkbColorPtr color= (XkbColorPtr)color_in; + + if (color->spec) + _XkbFree(color->spec); + return; +} + +void +XkbFreeGeomColors(XkbGeometryPtr geom,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &geom->num_colors,&geom->sz_colors, + (char **)&geom->colors, + sizeof(XkbColorRec),_XkbClearColor); + return; +} + +/***====================================================================***/ + +void +XkbFreeGeomPoints(XkbOutlinePtr outline,int first,int count,Bool freeAll) +{ + _XkbFreeGeomLeafElems(freeAll,first,count, + &outline->num_points,&outline->sz_points, + (char **)&outline->points, + sizeof(XkbPointRec)); + return; +} + +/***====================================================================***/ + +static void +_XkbClearOutline(char *outline_in) +{ +XkbOutlinePtr outline= (XkbOutlinePtr)outline_in; + + if (outline->points!=NULL) + XkbFreeGeomPoints(outline,0,outline->num_points,True); + return; +} + +void +XkbFreeGeomOutlines(XkbShapePtr shape,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &shape->num_outlines,&shape->sz_outlines, + (char **)&shape->outlines, + sizeof(XkbOutlineRec),_XkbClearOutline); + + return; +} + +/***====================================================================***/ + +static void +_XkbClearShape(char *shape_in) +{ +XkbShapePtr shape= (XkbShapePtr)shape_in; + + if (shape->outlines) + XkbFreeGeomOutlines(shape,0,shape->num_outlines,True); + return; +} + +void +XkbFreeGeomShapes(XkbGeometryPtr geom,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &geom->num_shapes,&geom->sz_shapes, + (char **)&geom->shapes, + sizeof(XkbShapeRec),_XkbClearShape); + return; +} + +/***====================================================================***/ + +void +XkbFreeGeomOverlayKeys(XkbOverlayRowPtr row,int first,int count,Bool freeAll) +{ + _XkbFreeGeomLeafElems(freeAll,first,count, + &row->num_keys,&row->sz_keys, + (char **)&row->keys, + sizeof(XkbOverlayKeyRec)); + return; +} + +/***====================================================================***/ + +static void +_XkbClearOverlayRow(char *row_in) +{ +XkbOverlayRowPtr row= (XkbOverlayRowPtr)row_in; + + if (row->keys!=NULL) + XkbFreeGeomOverlayKeys(row,0,row->num_keys,True); + return; +} + +void +XkbFreeGeomOverlayRows(XkbOverlayPtr overlay,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &overlay->num_rows,&overlay->sz_rows, + (char **)&overlay->rows, + sizeof(XkbOverlayRowRec),_XkbClearOverlayRow); + return; +} + +/***====================================================================***/ + +static void +_XkbClearOverlay(char *overlay_in) +{ +XkbOverlayPtr overlay= (XkbOverlayPtr)overlay_in; + + if (overlay->rows!=NULL) + XkbFreeGeomOverlayRows(overlay,0,overlay->num_rows,True); + return; +} + +void +XkbFreeGeomOverlays(XkbSectionPtr section,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + §ion->num_overlays,§ion->sz_overlays, + (char **)§ion->overlays, + sizeof(XkbOverlayRec),_XkbClearOverlay); + return; +} + +/***====================================================================***/ + +void +XkbFreeGeomKeys(XkbRowPtr row,int first,int count,Bool freeAll) +{ + _XkbFreeGeomLeafElems(freeAll,first,count, + &row->num_keys,&row->sz_keys, + (char **)&row->keys, + sizeof(XkbKeyRec)); + return; +} + +/***====================================================================***/ + +static void +_XkbClearRow(char *row_in) +{ +XkbRowPtr row= (XkbRowPtr)row_in; + + if (row->keys!=NULL) + XkbFreeGeomKeys(row,0,row->num_keys,True); + return; +} + +void +XkbFreeGeomRows(XkbSectionPtr section,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + §ion->num_rows,§ion->sz_rows, + (char **)§ion->rows, + sizeof(XkbRowRec),_XkbClearRow); +} + +/***====================================================================***/ + +static void +_XkbClearSection(char *section_in) +{ +XkbSectionPtr section= (XkbSectionPtr)section_in; + + if (section->rows!=NULL) + XkbFreeGeomRows(section,0,section->num_rows,True); + if (section->doodads!=NULL) { + XkbFreeGeomDoodads(section->doodads,section->num_doodads,True); + section->doodads= NULL; + } + return; +} + +void +XkbFreeGeomSections(XkbGeometryPtr geom,int first,int count,Bool freeAll) +{ + _XkbFreeGeomNonLeafElems(freeAll,first,count, + &geom->num_sections,&geom->sz_sections, + (char **)&geom->sections, + sizeof(XkbSectionRec),_XkbClearSection); + return; +} + +/***====================================================================***/ + +static void +_XkbClearDoodad(char *doodad_in) +{ +XkbDoodadPtr doodad= (XkbDoodadPtr)doodad_in; + + switch (doodad->any.type) { + case XkbTextDoodad: + { + if (doodad->text.text!=NULL) { + _XkbFree(doodad->text.text); + doodad->text.text= NULL; + } + if (doodad->text.font!=NULL) { + _XkbFree(doodad->text.font); + doodad->text.font= NULL; + } + } + break; + case XkbLogoDoodad: + { + if (doodad->logo.logo_name!=NULL) { + _XkbFree(doodad->logo.logo_name); + doodad->logo.logo_name= NULL; + } + } + break; + } + return; +} + +void +XkbFreeGeomDoodads(XkbDoodadPtr doodads,int nDoodads,Bool freeAll) +{ +register int i; +register XkbDoodadPtr doodad; + + if (doodads) { + for (i=0,doodad= doodads;i<nDoodads;i++,doodad++) { + _XkbClearDoodad((char *)doodad); + } + if (freeAll) + _XkbFree(doodads); + } + return; +} + +void +XkbFreeGeometry(XkbGeometryPtr geom,unsigned which,Bool freeMap) +{ + if (geom==NULL) + return; + if (freeMap) + which= XkbGeomAllMask; + if ((which&XkbGeomPropertiesMask)&&(geom->properties!=NULL)) + XkbFreeGeomProperties(geom,0,geom->num_properties,True); + if ((which&XkbGeomColorsMask)&&(geom->colors!=NULL)) + XkbFreeGeomColors(geom,0,geom->num_colors,True); + if ((which&XkbGeomShapesMask)&&(geom->shapes!=NULL)) + XkbFreeGeomShapes(geom,0,geom->num_shapes,True); + if ((which&XkbGeomSectionsMask)&&(geom->sections!=NULL)) + XkbFreeGeomSections(geom,0,geom->num_sections,True); + if ((which&XkbGeomDoodadsMask)&&(geom->doodads!= NULL)) { + XkbFreeGeomDoodads(geom->doodads,geom->num_doodads,True); + geom->doodads= NULL; + geom->num_doodads= geom->sz_doodads= 0; + } + if ((which&XkbGeomKeyAliasesMask)&&(geom->key_aliases!=NULL)) + XkbFreeGeomKeyAliases(geom,0,geom->num_key_aliases,True); + if (freeMap) { + if (geom->label_font!=NULL) { + _XkbFree(geom->label_font); + geom->label_font= NULL; + } + _XkbFree(geom); + } + return; +} + +/***====================================================================***/ + +static Status +_XkbGeomAlloc( XPointer * old, + unsigned short * num, + unsigned short * total, + int num_new, + Size_t sz_elem) +{ + if (num_new<1) + return Success; + if ((*old)==NULL) + *num= *total= 0; + + if ((*num)+num_new<=(*total)) + return Success; + + *total= (*num)+num_new; + if ((*old)!=NULL) + (*old)= (XPointer)_XkbRealloc((*old),(*total)*sz_elem); + else (*old)= (XPointer)_XkbCalloc((*total),sz_elem); + if ((*old)==NULL) { + *total= *num= 0; + return BadAlloc; + } + + if (*num>0) { + char *tmp= (char *)(*old); + bzero(&tmp[sz_elem*(*num)],(num_new*sz_elem)); + } + return Success; +} + +#define _XkbAllocProps(g,n) _XkbGeomAlloc((XPointer *)&(g)->properties,\ + &(g)->num_properties,&(g)->sz_properties,\ + (n),sizeof(XkbPropertyRec)) +#define _XkbAllocColors(g,n) _XkbGeomAlloc((XPointer *)&(g)->colors,\ + &(g)->num_colors,&(g)->sz_colors,\ + (n),sizeof(XkbColorRec)) +#define _XkbAllocShapes(g,n) _XkbGeomAlloc((XPointer *)&(g)->shapes,\ + &(g)->num_shapes,&(g)->sz_shapes,\ + (n),sizeof(XkbShapeRec)) +#define _XkbAllocSections(g,n) _XkbGeomAlloc((XPointer *)&(g)->sections,\ + &(g)->num_sections,&(g)->sz_sections,\ + (n),sizeof(XkbSectionRec)) +#define _XkbAllocDoodads(g,n) _XkbGeomAlloc((XPointer *)&(g)->doodads,\ + &(g)->num_doodads,&(g)->sz_doodads,\ + (n),sizeof(XkbDoodadRec)) +#define _XkbAllocKeyAliases(g,n) _XkbGeomAlloc((XPointer *)&(g)->key_aliases,\ + &(g)->num_key_aliases,&(g)->sz_key_aliases,\ + (n),sizeof(XkbKeyAliasRec)) + +#define _XkbAllocOutlines(s,n) _XkbGeomAlloc((XPointer *)&(s)->outlines,\ + &(s)->num_outlines,&(s)->sz_outlines,\ + (n),sizeof(XkbOutlineRec)) +#define _XkbAllocRows(s,n) _XkbGeomAlloc((XPointer *)&(s)->rows,\ + &(s)->num_rows,&(s)->sz_rows,\ + (n),sizeof(XkbRowRec)) +#define _XkbAllocPoints(o,n) _XkbGeomAlloc((XPointer *)&(o)->points,\ + &(o)->num_points,&(o)->sz_points,\ + (n),sizeof(XkbPointRec)) +#define _XkbAllocKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\ + &(r)->num_keys,&(r)->sz_keys,\ + (n),sizeof(XkbKeyRec)) +#define _XkbAllocOverlays(s,n) _XkbGeomAlloc((XPointer *)&(s)->overlays,\ + &(s)->num_overlays,&(s)->sz_overlays,\ + (n),sizeof(XkbOverlayRec)) +#define _XkbAllocOverlayRows(o,n) _XkbGeomAlloc((XPointer *)&(o)->rows,\ + &(o)->num_rows,&(o)->sz_rows,\ + (n),sizeof(XkbOverlayRowRec)) +#define _XkbAllocOverlayKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\ + &(r)->num_keys,&(r)->sz_keys,\ + (n),sizeof(XkbOverlayKeyRec)) + +Status +XkbAllocGeomProps(XkbGeometryPtr geom,int nProps) +{ + return _XkbAllocProps(geom,nProps); +} + +Status +XkbAllocGeomColors(XkbGeometryPtr geom,int nColors) +{ + return _XkbAllocColors(geom,nColors); +} + +Status +XkbAllocGeomKeyAliases(XkbGeometryPtr geom,int nKeyAliases) +{ + return _XkbAllocKeyAliases(geom,nKeyAliases); +} + +Status +XkbAllocGeomShapes(XkbGeometryPtr geom,int nShapes) +{ + return _XkbAllocShapes(geom,nShapes); +} + +Status +XkbAllocGeomSections(XkbGeometryPtr geom,int nSections) +{ + return _XkbAllocSections(geom,nSections); +} + +Status +XkbAllocGeomOverlays(XkbSectionPtr section,int nOverlays) +{ + return _XkbAllocOverlays(section,nOverlays); +} + +Status +XkbAllocGeomOverlayRows(XkbOverlayPtr overlay,int nRows) +{ + return _XkbAllocOverlayRows(overlay,nRows); +} + +Status +XkbAllocGeomOverlayKeys(XkbOverlayRowPtr row,int nKeys) +{ + return _XkbAllocOverlayKeys(row,nKeys); +} + +Status +XkbAllocGeomDoodads(XkbGeometryPtr geom,int nDoodads) +{ + return _XkbAllocDoodads(geom,nDoodads); +} + +Status +XkbAllocGeomSectionDoodads(XkbSectionPtr section,int nDoodads) +{ + return _XkbAllocDoodads(section,nDoodads); +} + +Status +XkbAllocGeomOutlines(XkbShapePtr shape,int nOL) +{ + return _XkbAllocOutlines(shape,nOL); +} + +Status +XkbAllocGeomRows(XkbSectionPtr section,int nRows) +{ + return _XkbAllocRows(section,nRows); +} + +Status +XkbAllocGeomPoints(XkbOutlinePtr ol,int nPts) +{ + return _XkbAllocPoints(ol,nPts); +} + +Status +XkbAllocGeomKeys(XkbRowPtr row,int nKeys) +{ + return _XkbAllocKeys(row,nKeys); +} + +Status +XkbAllocGeometry(XkbDescPtr xkb,XkbGeometrySizesPtr sizes) +{ +XkbGeometryPtr geom; +Status rtrn; + + if (xkb->geom==NULL) { + xkb->geom= _XkbTypedCalloc(1,XkbGeometryRec); + if (!xkb->geom) + return BadAlloc; + } + geom= xkb->geom; + if ((sizes->which&XkbGeomPropertiesMask)&& + ((rtrn=_XkbAllocProps(geom,sizes->num_properties))!=Success)) { + goto BAIL; + } + if ((sizes->which&XkbGeomColorsMask)&& + ((rtrn=_XkbAllocColors(geom,sizes->num_colors))!=Success)) { + goto BAIL; + } + if ((sizes->which&XkbGeomShapesMask)&& + ((rtrn=_XkbAllocShapes(geom,sizes->num_shapes))!=Success)) { + goto BAIL; + } + if ((sizes->which&XkbGeomSectionsMask)&& + ((rtrn=_XkbAllocSections(geom,sizes->num_sections))!=Success)) { + goto BAIL; + } + if ((sizes->which&XkbGeomDoodadsMask)&& + ((rtrn=_XkbAllocDoodads(geom,sizes->num_doodads))!=Success)) { + goto BAIL; + } + if ((sizes->which&XkbGeomKeyAliasesMask)&& + ((rtrn=_XkbAllocKeyAliases(geom,sizes->num_key_aliases))!=Success)) { + goto BAIL; + } + return Success; +BAIL: + XkbFreeGeometry(geom,XkbGeomAllMask,True); + xkb->geom= NULL; + return rtrn; +} + +/***====================================================================***/ + +XkbPropertyPtr +XkbAddGeomProperty(XkbGeometryPtr geom,char *name,char *value) +{ +register int i; +register XkbPropertyPtr prop; + + if ((!geom)||(!name)||(!value)) + return NULL; + for (i=0,prop=geom->properties;i<geom->num_properties;i++,prop++) { + if ((prop->name)&&(strcmp(name,prop->name)==0)) { + if (prop->value) + _XkbFree(prop->value); + prop->value= strdup(value); + return prop; + } + } + if ((geom->num_properties>=geom->sz_properties)&& + (_XkbAllocProps(geom,1)!=Success)) { + return NULL; + } + prop= &geom->properties[geom->num_properties]; + prop->name= strdup(name); + if (!prop->name) + return NULL; + prop->value= strdup(value); + if (!prop->value) { + _XkbFree(prop->name); + prop->name= NULL; + return NULL; + } + geom->num_properties++; + return prop; +} + +XkbKeyAliasPtr +XkbAddGeomKeyAlias(XkbGeometryPtr geom,char *aliasStr,char *realStr) +{ +register int i; +register XkbKeyAliasPtr alias; + + if ((!geom)||(!aliasStr)||(!realStr)||(!aliasStr[0])||(!realStr[0])) + return NULL; + for (i=0,alias=geom->key_aliases;i<geom->num_key_aliases;i++,alias++) { + if (strncmp(alias->alias,aliasStr,XkbKeyNameLength)==0) { + bzero(alias->real,XkbKeyNameLength); + strncpy(alias->real,realStr,XkbKeyNameLength); + return alias; + } + } + if ((geom->num_key_aliases>=geom->sz_key_aliases)&& + (_XkbAllocKeyAliases(geom,1)!=Success)) { + return NULL; + } + alias= &geom->key_aliases[geom->num_key_aliases]; + bzero(alias,sizeof(XkbKeyAliasRec)); + strncpy(alias->alias,aliasStr,XkbKeyNameLength); + strncpy(alias->real,realStr,XkbKeyNameLength); + geom->num_key_aliases++; + return alias; +} + +XkbColorPtr +XkbAddGeomColor(XkbGeometryPtr geom,char *spec,unsigned int pixel) +{ +register int i; +register XkbColorPtr color; + + if ((!geom)||(!spec)) + return NULL; + for (i=0,color=geom->colors;i<geom->num_colors;i++,color++) { + if ((color->spec)&&(strcmp(color->spec,spec)==0)) { + color->pixel= pixel; + return color; + } + } + if ((geom->num_colors>=geom->sz_colors)&& + (_XkbAllocColors(geom,1)!=Success)) { + return NULL; + } + color= &geom->colors[geom->num_colors]; + color->pixel= pixel; + color->spec= strdup(spec); + if (!color->spec) + return NULL; + geom->num_colors++; + return color; +} + +XkbOutlinePtr +XkbAddGeomOutline(XkbShapePtr shape,int sz_points) +{ +XkbOutlinePtr outline; + + if ((!shape)||(sz_points<0)) + return NULL; + if ((shape->num_outlines>=shape->sz_outlines)&& + (_XkbAllocOutlines(shape,1)!=Success)) { + return NULL; + } + outline= &shape->outlines[shape->num_outlines]; + bzero(outline,sizeof(XkbOutlineRec)); + if ((sz_points>0)&&(_XkbAllocPoints(outline,sz_points)!=Success)) + return NULL; + shape->num_outlines++; + return outline; +} + +XkbShapePtr +XkbAddGeomShape(XkbGeometryPtr geom,Atom name,int sz_outlines) +{ +XkbShapePtr shape; +register int i; + + if ((!geom)||(!name)||(sz_outlines<0)) + return NULL; + if (geom->num_shapes>0) { + for (shape=geom->shapes,i=0;i<geom->num_shapes;i++,shape++) { + if (name==shape->name) + return shape; + } + } + if ((geom->num_shapes>=geom->sz_shapes)&& + (_XkbAllocShapes(geom,1)!=Success)) + return NULL; + shape= &geom->shapes[geom->num_shapes]; + bzero(shape,sizeof(XkbShapeRec)); + if ((sz_outlines>0)&&(_XkbAllocOutlines(shape,sz_outlines)!=Success)) + return NULL; + shape->name= name; + shape->primary= shape->approx= NULL; + geom->num_shapes++; + return shape; +} + +XkbKeyPtr +XkbAddGeomKey(XkbRowPtr row) +{ +XkbKeyPtr key; + if (!row) + return NULL; + if ((row->num_keys>=row->sz_keys)&&(_XkbAllocKeys(row,1)!=Success)) + return NULL; + key= &row->keys[row->num_keys++]; + bzero(key,sizeof(XkbKeyRec)); + return key; +} + +XkbRowPtr +XkbAddGeomRow(XkbSectionPtr section,int sz_keys) +{ +XkbRowPtr row; + + if ((!section)||(sz_keys<0)) + return NULL; + if ((section->num_rows>=section->sz_rows)&& + (_XkbAllocRows(section,1)!=Success)) + return NULL; + row= §ion->rows[section->num_rows]; + bzero(row,sizeof(XkbRowRec)); + if ((sz_keys>0)&&(_XkbAllocKeys(row,sz_keys)!=Success)) + return NULL; + section->num_rows++; + return row; +} + +XkbSectionPtr +XkbAddGeomSection( XkbGeometryPtr geom, + Atom name, + int sz_rows, + int sz_doodads, + int sz_over) +{ +register int i; +XkbSectionPtr section; + + if ((!geom)||(name==None)||(sz_rows<0)) + return NULL; + for (i=0,section=geom->sections;i<geom->num_sections;i++,section++) { + if (section->name!=name) + continue; + if (((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))|| + ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success))|| + ((sz_over>0)&&(_XkbAllocOverlays(section,sz_over)!=Success))) + return NULL; + return section; + } + if ((geom->num_sections>=geom->sz_sections)&& + (_XkbAllocSections(geom,1)!=Success)) + return NULL; + section= &geom->sections[geom->num_sections]; + if ((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success)) + return NULL; + if ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success)) { + if (section->rows) { + _XkbFree(section->rows); + section->rows= NULL; + section->sz_rows= section->num_rows= 0; + } + return NULL; + } + section->name= name; + geom->num_sections++; + return section; +} + +XkbDoodadPtr +XkbAddGeomDoodad(XkbGeometryPtr geom,XkbSectionPtr section,Atom name) +{ +XkbDoodadPtr old,doodad; +register int i,nDoodads; + + if ((!geom)||(name==None)) + return NULL; + if ((section!=NULL)&&(section->num_doodads>0)) { + old= section->doodads; + nDoodads= section->num_doodads; + } + else { + old= geom->doodads; + nDoodads= geom->num_doodads; + } + for (i=0,doodad=old;i<nDoodads;i++,doodad++) { + if (doodad->any.name==name) + return doodad; + } + if (section) { + if ((section->num_doodads>=geom->sz_doodads)&& + (_XkbAllocDoodads(section,1)!=Success)) { + return NULL; + } + doodad= §ion->doodads[section->num_doodads++]; + } + else { + if ((geom->num_doodads>=geom->sz_doodads)&& + (_XkbAllocDoodads(geom,1)!=Success)) + return NULL; + doodad= &geom->doodads[geom->num_doodads++]; + } + bzero(doodad,sizeof(XkbDoodadRec)); + doodad->any.name= name; + return doodad; +} + +XkbOverlayKeyPtr +XkbAddGeomOverlayKey( XkbOverlayPtr overlay, + XkbOverlayRowPtr row, + char * over, + char * under) +{ +register int i; +XkbOverlayKeyPtr key; +XkbSectionPtr section; +XkbRowPtr row_under; +Bool found; + + if ((!overlay)||(!row)||(!over)||(!under)) + return NULL; + section= overlay->section_under; + if (row->row_under>=section->num_rows) + return NULL; + row_under= §ion->rows[row->row_under]; + for (i=0,found=False;i<row_under->num_keys;i++) { + if (strncmp(under,row_under->keys[i].name.name,XkbKeyNameLength)==0) { + found= True; + break; + } + } + if (!found) + return NULL; + if ((row->num_keys>=row->sz_keys)&&(_XkbAllocOverlayKeys(row,1)!=Success)) + return NULL; + key= &row->keys[row->num_keys]; + strncpy(key->under.name,under,XkbKeyNameLength); + strncpy(key->over.name,over,XkbKeyNameLength); + row->num_keys++; + return key; +} + +XkbOverlayRowPtr +XkbAddGeomOverlayRow(XkbOverlayPtr overlay,int row_under,int sz_keys) +{ +register int i; +XkbOverlayRowPtr row; + + if ((!overlay)||(sz_keys<0)) + return NULL; + if (row_under>=overlay->section_under->num_rows) + return NULL; + for (i=0;i<overlay->num_rows;i++) { + if (overlay->rows[i].row_under==row_under) { + row= &overlay->rows[i]; + if ((row->sz_keys<sz_keys)&& + (_XkbAllocOverlayKeys(row,sz_keys)!=Success)) { + return NULL; + } + return &overlay->rows[i]; + } + } + if ((overlay->num_rows>=overlay->sz_rows)&& + (_XkbAllocOverlayRows(overlay,1)!=Success)) + return NULL; + row= &overlay->rows[overlay->num_rows]; + bzero(row,sizeof(XkbOverlayRowRec)); + if ((sz_keys>0)&&(_XkbAllocOverlayKeys(row,sz_keys)!=Success)) + return NULL; + row->row_under= row_under; + overlay->num_rows++; + return row; +} + +XkbOverlayPtr +XkbAddGeomOverlay(XkbSectionPtr section,Atom name,int sz_rows) +{ +register int i; +XkbOverlayPtr overlay; + + if ((!section)||(name==None)||(sz_rows==0)) + return NULL; + + for (i=0,overlay=section->overlays;i<section->num_overlays;i++,overlay++) { + if (overlay->name==name) { + if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success)) + return NULL; + return overlay; + } + } + if ((section->num_overlays>=section->sz_overlays)&& + (_XkbAllocOverlays(section,1)!=Success)) + return NULL; + overlay= §ion->overlays[section->num_overlays]; + if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success)) + return NULL; + overlay->name= name; + overlay->section_under= section; + section->num_overlays++; + return overlay; +} diff --git a/libX11/src/xlibi18n/XDefaultIMIF.c b/libX11/src/xlibi18n/XDefaultIMIF.c index c7a2fe9d3..e97d2f444 100644 --- a/libX11/src/xlibi18n/XDefaultIMIF.c +++ b/libX11/src/xlibi18n/XDefaultIMIF.c @@ -1,471 +1,469 @@ -/*
-Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions: The above copyright notice and this
-permission notice shall be included in all copies or substantial
-portions of the Software.
-
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
-EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
-
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-X Window System is a trademark of The Open Group
-
-OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
-logo, LBX, X Window System, and Xinerama are trademarks of the Open
-Group. All other trademarks and registered trademarks mentioned herein
-are the property of their respective owners. No right, title or
-interest in or to any trademark, service mark, logo or trade name of
-Sun Microsystems, Inc. or its licensors is granted.
-
-*/
-/*
- * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#include <stdio.h>
-#include "Xlibint.h"
-#include "Xlcint.h"
-#include "XlcGeneric.h"
-
-#ifndef MAXINT
-#define MAXINT (~((unsigned int)1 << (8 * sizeof(int)) - 1))
-#endif /* !MAXINT */
-
-typedef struct _StaticXIM *StaticXIM;
-
-typedef struct _XIMStaticXIMRec {
- /* for CT => MB,WC converter */
- XlcConv ctom_conv;
- XlcConv ctow_conv;
-} XIMStaticXIMRec;
-
-typedef enum {
- CREATE_IC = 1,
- SET_ICVAL = 2,
- GET_ICVAL = 3
-} XICOp_t;
-
-typedef struct _StaticXIM {
- XIMMethods methods;
- XIMCoreRec core;
- XIMStaticXIMRec *private;
-} StaticXIMRec;
-
-static Status _CloseIM(
- XIM
-);
-
-static char *_SetIMValues(
- XIM, XIMArg *
-);
-
-static char *_GetIMValues(
- XIM, XIMArg*
-);
-
-static XIC _CreateIC(
- XIM, XIMArg*
-);
-
-static _Xconst XIMMethodsRec local_im_methods = {
- _CloseIM, /* close */
- _SetIMValues, /* set_values */
- _GetIMValues, /* get_values */
- _CreateIC, /* create_ic */
- NULL, /* ctstombs */
- NULL /* ctstowcs */
-};
-
-static void _DestroyIC(
- XIC
-);
-static void _SetFocus(
- XIC
-);
-static void _UnsetFocus(
- XIC
-);
-static char* _SetICValues(
- XIC, XIMArg *
-);
-static char* _GetICValues(
- XIC, XIMArg *
-);
-static char *_MbReset(
- XIC
-);
-static wchar_t *_WcReset(
- XIC
-);
-static int _MbLookupString(
- XIC, XKeyEvent *, char *, int, KeySym *, Status *
-);
-static int _WcLookupString(
- XIC, XKeyEvent *, wchar_t *, int, KeySym *, Status *
-);
-
-static _Xconst XICMethodsRec local_ic_methods = {
- _DestroyIC, /* destroy */
- _SetFocus, /* set_focus */
- _UnsetFocus, /* unset_focus */
- _SetICValues, /* set_values */
- _GetICValues, /* get_values */
- _MbReset, /* mb_reset */
- _WcReset, /* wc_reset */
- NULL, /* utf8_reset */ /* ??? */
- _MbLookupString, /* mb_lookup_string */
- _WcLookupString, /* wc_lookup_string */
- NULL /* utf8_lookup_string */ /* ??? */
-};
-
-XIM
-_XDefaultOpenIM(
- XLCd lcd,
- Display *dpy,
- XrmDatabase rdb,
- char *res_name,
- char *res_class)
-{
- StaticXIM im;
- XIMStaticXIMRec *local_impart;
- XlcConv ctom_conv, ctow_conv;
- int i;
- char *mod;
- char buf[BUFSIZ];
-
- if (!(ctom_conv = _XlcOpenConverter(lcd,
- XlcNCompoundText, lcd, XlcNMultiByte))) {
- return((XIM)NULL);
- }
-
- if (!(ctow_conv = _XlcOpenConverter(lcd,
- XlcNCompoundText, lcd, XlcNWideChar))) {
- return((XIM)NULL);
- }
-
- if ((im = (StaticXIM)Xmalloc(sizeof(StaticXIMRec))) == (StaticXIM)NULL) {
- return((XIM)NULL);
- }
- if ((local_impart = (XIMStaticXIMRec*)Xmalloc(sizeof(XIMStaticXIMRec)))
- == (XIMStaticXIMRec *)NULL) {
- Xfree(im);
- return((XIM)NULL);
- }
- memset(im, 0, sizeof(StaticXIMRec));
- memset(local_impart, 0, sizeof(XIMStaticXIMRec));
-
- buf[0] = '\0';
- i = 0;
- if ((lcd->core->modifiers) && (*lcd->core->modifiers)) {
-#define MODIFIER "@im="
- mod = strstr(lcd->core->modifiers, MODIFIER);
- if (mod) {
- mod += strlen(MODIFIER);
- while (*mod && *mod != '@' && i < BUFSIZ - 1) {
- buf[i++] = *mod++;
- }
- buf[i] = '\0';
- }
- }
-#undef MODIFIER
- if ((im->core.im_name = Xmalloc(i+1)) == NULL)
- goto Error2;
- strcpy(im->core.im_name, buf);
-
- im->private = local_impart;
- im->methods = (XIMMethods)&local_im_methods;
- im->core.lcd = lcd;
- im->core.ic_chain = (XIC)NULL;
- im->core.display = dpy;
- im->core.rdb = rdb;
- im->core.res_name = NULL;
- im->core.res_class = NULL;
-
- local_impart->ctom_conv = ctom_conv;
- local_impart->ctow_conv = ctow_conv;
-
- if ((res_name != NULL) && (*res_name != '\0')){
- im->core.res_name = (char *)Xmalloc(strlen(res_name)+1);
- strcpy(im->core.res_name,res_name);
- }
- if ((res_class != NULL) && (*res_class != '\0')){
- im->core.res_class = (char *)Xmalloc(strlen(res_class)+1);
- strcpy(im->core.res_class,res_class);
- }
-
- return (XIM)im;
-Error2 :
- Xfree(im->private);
- Xfree(im->core.im_name);
- Xfree(im);
- _XlcCloseConverter(ctom_conv);
- _XlcCloseConverter(ctow_conv);
- return(NULL);
-}
-
-static Status
-_CloseIM(XIM xim)
-{
- StaticXIM im = (StaticXIM)xim;
- _XlcCloseConverter(im->private->ctom_conv);
- _XlcCloseConverter(im->private->ctow_conv);
- XFree(im->private);
- XFree(im->core.im_name);
- if (im->core.res_name) XFree(im->core.res_name);
- if (im->core.res_class) XFree(im->core.res_class);
- return 1; /*bugID 4163122*/
-}
-
-static char *
-_SetIMValues(
- XIM xim,
- XIMArg *arg)
-{
- return(arg->name); /* evil */
-}
-
-static char *
-_GetIMValues(
- XIM xim,
- XIMArg *values)
-{
- XIMArg *p;
- XIMStyles *styles;
-
- for (p = values; p->name != NULL; p++) {
- if (strcmp(p->name, XNQueryInputStyle) == 0) {
- styles = (XIMStyles *)Xmalloc(sizeof(XIMStyles));
- *(XIMStyles **)p->value = styles;
- styles->count_styles = 1;
- styles->supported_styles =
- (XIMStyle*)Xmalloc(styles->count_styles * sizeof(XIMStyle));
- styles->supported_styles[0] = (XIMPreeditNone | XIMStatusNone);
- } else {
- break;
- }
- }
- return (p->name);
-}
-
-static char*
-_SetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
-{
- XIMArg *p;
- char *return_name = NULL;
-
- for (p = values; p != NULL && p->name != NULL; p++) {
- if(strcmp(p->name, XNInputStyle) == 0) {
- if (mode == CREATE_IC)
- ic->core.input_style = (XIMStyle)p->value;
- } else if (strcmp(p->name, XNClientWindow) == 0) {
- ic->core.client_window = (Window)p->value ;
- } else if (strcmp(p->name, XNFocusWindow) == 0) {
- ic->core.focus_window = (Window)p->value ;
- } else if (strcmp(p->name, XNPreeditAttributes) == 0
- || strcmp(p->name, XNStatusAttributes) == 0) {
- return_name = _SetICValueData(ic, (XIMArg*)p->value, mode);
- if (return_name) break;
- } else {
- return_name = p->name;
- break;
- }
- }
- return(return_name);
-}
-
-static char*
-_GetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
-{
- XIMArg *p;
- char *return_name = NULL;
-
- for (p = values; p->name != NULL; p++) {
- if(strcmp(p->name, XNInputStyle) == 0) {
- *((XIMStyle *)(p->value)) = ic->core.input_style;
- } else if (strcmp(p->name, XNClientWindow) == 0) {
- *((Window *)(p->value)) = ic->core.client_window;
- } else if (strcmp(p->name, XNFocusWindow) == 0) {
- *((Window *)(p->value)) = ic->core.focus_window;
- } else if (strcmp(p->name, XNFilterEvents) == 0) {
- *((unsigned long *)(p->value))= ic->core.filter_events;
- } else if (strcmp(p->name, XNPreeditAttributes) == 0
- || strcmp(p->name, XNStatusAttributes) == 0) {
- return_name = _GetICValueData(ic, (XIMArg*)p->value, mode);
- if (return_name) break;
- } else {
- return_name = p->name;
- break;
- }
- }
- return(return_name);
-}
-
-static XIC
-_CreateIC(XIM im, XIMArg *arg)
-{
- XIC ic;
-
- if ((ic = (XIC)Xmalloc(sizeof(XICRec))) == (XIC)NULL) {
- return ((XIC)NULL);
- }
- memset(ic, 0, sizeof(XICRec));
-
- ic->methods = (XICMethods)&local_ic_methods;
- ic->core.im = im;
- ic->core.filter_events = KeyPressMask;
-
- if (_SetICValueData(ic, arg, CREATE_IC) != NULL)
- goto err_return;
- if (!(ic->core.input_style))
- goto err_return;
-
- return (XIC)ic;
-err_return:
- XFree(ic);
- return ((XIC)NULL);
-}
-
-static void
-_DestroyIC(XIC ic)
-{
-/*BugId4255571. This Xfree() should be removed because XDestroyIC() still need ic after invoking _DestroyIC() and there is a XFree(ic) at the end of XDestroyIC() already.
- if(ic)
- XFree(ic); */
-}
-
-static void
-_SetFocus(XIC ic)
-{
-}
-
-static void
-_UnsetFocus(XIC ic)
-{
-}
-
-static char*
-_SetICValues(XIC ic, XIMArg *args)
-{
- char *ret = NULL;
- if (!ic) {
- return (args->name);
- }
- ret = _SetICValueData(ic, args, SET_ICVAL);
- return(ret);
-}
-
-static char*
-_GetICValues(XIC ic, XIMArg *args)
-{
- char *ret = NULL;
- if (!ic) {
- return (args->name);
- }
- ret = _GetICValueData(ic, args, GET_ICVAL);
- return(ret);
-}
-
-static char *
-_MbReset(XIC xic)
-{
- return(NULL);
-}
-
-static wchar_t *
-_WcReset(XIC xic)
-{
- return(NULL);
-}
-
-static int
-_MbLookupString(
- XIC xic,
- XKeyEvent *ev,
- char * buffer,
- int bytes,
- KeySym *keysym,
- Status *status)
-{
- XComposeStatus NotSupportedYet ;
- int length;
-
- length = XLookupString(ev, buffer, bytes, keysym, &NotSupportedYet);
-
- if (keysym && *keysym == NoSymbol){
- *status = XLookupNone;
- } else if (length > 0) {
- *status = XLookupBoth;
- } else {
- *status = XLookupKeySym;
- }
- return(length);
-}
-
-static int
-_WcLookupString(
- XIC xic,
- XKeyEvent *ev,
- wchar_t * buffer,
- int wlen,
- KeySym *keysym,
- Status *status)
-{
- XComposeStatus NotSupportedYet ;
- int length;
- /* In single-byte, mb_len = wc_len */
- char *mb_buf = (char *)Xmalloc(wlen);
-
- length = XLookupString(ev, mb_buf, wlen, keysym, &NotSupportedYet);
-
- if (keysym && *keysym == NoSymbol){
- *status = XLookupNone;
- } else if (length > 0) {
- *status = XLookupBoth;
- } else {
- *status = XLookupKeySym;
- }
- mbstowcs(buffer, mb_buf, length);
- XFree(mb_buf);
- return(length);
-}
+/* +Copyright 1985, 1986, 1987, 1991, 1998 The Open Group + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: The above copyright notice and this +permission notice shall be included in all copies or substantial +portions of the Software. + + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE +EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES. + + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +X Window System is a trademark of The Open Group + +OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF +logo, LBX, X Window System, and Xinerama are trademarks of the Open +Group. All other trademarks and registered trademarks mentioned herein +are the property of their respective owners. No right, title or +interest in or to any trademark, service mark, logo or trade name of +Sun Microsystems, Inc. or its licensors is granted. + +*/ +/* + * Copyright 2000 Oracle and/or its affiliates. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif +#include <stdio.h> +#include "Xlibint.h" +#include "Xlcint.h" +#include "XlcGeneric.h" + +#ifndef MAXINT +#define MAXINT (~((unsigned int)1 << (8 * sizeof(int)) - 1)) +#endif /* !MAXINT */ + +typedef struct _StaticXIM *StaticXIM; + +typedef struct _XIMStaticXIMRec { + /* for CT => MB,WC converter */ + XlcConv ctom_conv; + XlcConv ctow_conv; +} XIMStaticXIMRec; + +typedef enum { + CREATE_IC = 1, + SET_ICVAL = 2, + GET_ICVAL = 3 +} XICOp_t; + +typedef struct _StaticXIM { + XIMMethods methods; + XIMCoreRec core; + XIMStaticXIMRec *private; +} StaticXIMRec; + +static Status _CloseIM( + XIM +); + +static char *_SetIMValues( + XIM, XIMArg * +); + +static char *_GetIMValues( + XIM, XIMArg* +); + +static XIC _CreateIC( + XIM, XIMArg* +); + +static _Xconst XIMMethodsRec local_im_methods = { + _CloseIM, /* close */ + _SetIMValues, /* set_values */ + _GetIMValues, /* get_values */ + _CreateIC, /* create_ic */ + NULL, /* ctstombs */ + NULL /* ctstowcs */ +}; + +static void _DestroyIC( + XIC +); +static void _SetFocus( + XIC +); +static void _UnsetFocus( + XIC +); +static char* _SetICValues( + XIC, XIMArg * +); +static char* _GetICValues( + XIC, XIMArg * +); +static char *_MbReset( + XIC +); +static wchar_t *_WcReset( + XIC +); +static int _MbLookupString( + XIC, XKeyEvent *, char *, int, KeySym *, Status * +); +static int _WcLookupString( + XIC, XKeyEvent *, wchar_t *, int, KeySym *, Status * +); + +static _Xconst XICMethodsRec local_ic_methods = { + _DestroyIC, /* destroy */ + _SetFocus, /* set_focus */ + _UnsetFocus, /* unset_focus */ + _SetICValues, /* set_values */ + _GetICValues, /* get_values */ + _MbReset, /* mb_reset */ + _WcReset, /* wc_reset */ + NULL, /* utf8_reset */ /* ??? */ + _MbLookupString, /* mb_lookup_string */ + _WcLookupString, /* wc_lookup_string */ + NULL /* utf8_lookup_string */ /* ??? */ +}; + +XIM +_XDefaultOpenIM( + XLCd lcd, + Display *dpy, + XrmDatabase rdb, + char *res_name, + char *res_class) +{ + StaticXIM im; + XIMStaticXIMRec *local_impart; + XlcConv ctom_conv, ctow_conv; + int i; + char *mod; + char buf[BUFSIZ]; + + if (!(ctom_conv = _XlcOpenConverter(lcd, + XlcNCompoundText, lcd, XlcNMultiByte))) { + return((XIM)NULL); + } + + if (!(ctow_conv = _XlcOpenConverter(lcd, + XlcNCompoundText, lcd, XlcNWideChar))) { + return((XIM)NULL); + } + + if ((im = (StaticXIM)Xmalloc(sizeof(StaticXIMRec))) == (StaticXIM)NULL) { + return((XIM)NULL); + } + if ((local_impart = (XIMStaticXIMRec*)Xmalloc(sizeof(XIMStaticXIMRec))) + == (XIMStaticXIMRec *)NULL) { + Xfree(im); + return((XIM)NULL); + } + memset(im, 0, sizeof(StaticXIMRec)); + memset(local_impart, 0, sizeof(XIMStaticXIMRec)); + + buf[0] = '\0'; + i = 0; + if ((lcd->core->modifiers) && (*lcd->core->modifiers)) { +#define MODIFIER "@im=" + mod = strstr(lcd->core->modifiers, MODIFIER); + if (mod) { + mod += strlen(MODIFIER); + while (*mod && *mod != '@' && i < BUFSIZ - 1) { + buf[i++] = *mod++; + } + buf[i] = '\0'; + } + } +#undef MODIFIER + if ((im->core.im_name = Xmalloc(i+1)) == NULL) + goto Error2; + strcpy(im->core.im_name, buf); + + im->private = local_impart; + im->methods = (XIMMethods)&local_im_methods; + im->core.lcd = lcd; + im->core.ic_chain = (XIC)NULL; + im->core.display = dpy; + im->core.rdb = rdb; + im->core.res_name = NULL; + im->core.res_class = NULL; + + local_impart->ctom_conv = ctom_conv; + local_impart->ctow_conv = ctow_conv; + + if ((res_name != NULL) && (*res_name != '\0')){ + im->core.res_name = strdup(res_name); + } + if ((res_class != NULL) && (*res_class != '\0')){ + im->core.res_class = strdup(res_class); + } + + return (XIM)im; +Error2 : + Xfree(im->private); + Xfree(im->core.im_name); + Xfree(im); + _XlcCloseConverter(ctom_conv); + _XlcCloseConverter(ctow_conv); + return(NULL); +} + +static Status +_CloseIM(XIM xim) +{ + StaticXIM im = (StaticXIM)xim; + _XlcCloseConverter(im->private->ctom_conv); + _XlcCloseConverter(im->private->ctow_conv); + XFree(im->private); + XFree(im->core.im_name); + if (im->core.res_name) XFree(im->core.res_name); + if (im->core.res_class) XFree(im->core.res_class); + return 1; /*bugID 4163122*/ +} + +static char * +_SetIMValues( + XIM xim, + XIMArg *arg) +{ + return(arg->name); /* evil */ +} + +static char * +_GetIMValues( + XIM xim, + XIMArg *values) +{ + XIMArg *p; + XIMStyles *styles; + + for (p = values; p->name != NULL; p++) { + if (strcmp(p->name, XNQueryInputStyle) == 0) { + styles = (XIMStyles *)Xmalloc(sizeof(XIMStyles)); + *(XIMStyles **)p->value = styles; + styles->count_styles = 1; + styles->supported_styles = + (XIMStyle*)Xmalloc(styles->count_styles * sizeof(XIMStyle)); + styles->supported_styles[0] = (XIMPreeditNone | XIMStatusNone); + } else { + break; + } + } + return (p->name); +} + +static char* +_SetICValueData(XIC ic, XIMArg *values, XICOp_t mode) +{ + XIMArg *p; + char *return_name = NULL; + + for (p = values; p != NULL && p->name != NULL; p++) { + if(strcmp(p->name, XNInputStyle) == 0) { + if (mode == CREATE_IC) + ic->core.input_style = (XIMStyle)p->value; + } else if (strcmp(p->name, XNClientWindow) == 0) { + ic->core.client_window = (Window)p->value ; + } else if (strcmp(p->name, XNFocusWindow) == 0) { + ic->core.focus_window = (Window)p->value ; + } else if (strcmp(p->name, XNPreeditAttributes) == 0 + || strcmp(p->name, XNStatusAttributes) == 0) { + return_name = _SetICValueData(ic, (XIMArg*)p->value, mode); + if (return_name) break; + } else { + return_name = p->name; + break; + } + } + return(return_name); +} + +static char* +_GetICValueData(XIC ic, XIMArg *values, XICOp_t mode) +{ + XIMArg *p; + char *return_name = NULL; + + for (p = values; p->name != NULL; p++) { + if(strcmp(p->name, XNInputStyle) == 0) { + *((XIMStyle *)(p->value)) = ic->core.input_style; + } else if (strcmp(p->name, XNClientWindow) == 0) { + *((Window *)(p->value)) = ic->core.client_window; + } else if (strcmp(p->name, XNFocusWindow) == 0) { + *((Window *)(p->value)) = ic->core.focus_window; + } else if (strcmp(p->name, XNFilterEvents) == 0) { + *((unsigned long *)(p->value))= ic->core.filter_events; + } else if (strcmp(p->name, XNPreeditAttributes) == 0 + || strcmp(p->name, XNStatusAttributes) == 0) { + return_name = _GetICValueData(ic, (XIMArg*)p->value, mode); + if (return_name) break; + } else { + return_name = p->name; + break; + } + } + return(return_name); +} + +static XIC +_CreateIC(XIM im, XIMArg *arg) +{ + XIC ic; + + if ((ic = (XIC)Xmalloc(sizeof(XICRec))) == (XIC)NULL) { + return ((XIC)NULL); + } + memset(ic, 0, sizeof(XICRec)); + + ic->methods = (XICMethods)&local_ic_methods; + ic->core.im = im; + ic->core.filter_events = KeyPressMask; + + if (_SetICValueData(ic, arg, CREATE_IC) != NULL) + goto err_return; + if (!(ic->core.input_style)) + goto err_return; + + return (XIC)ic; +err_return: + XFree(ic); + return ((XIC)NULL); +} + +static void +_DestroyIC(XIC ic) +{ +/*BugId4255571. This Xfree() should be removed because XDestroyIC() still need ic after invoking _DestroyIC() and there is a XFree(ic) at the end of XDestroyIC() already. + if(ic) + XFree(ic); */ +} + +static void +_SetFocus(XIC ic) +{ +} + +static void +_UnsetFocus(XIC ic) +{ +} + +static char* +_SetICValues(XIC ic, XIMArg *args) +{ + char *ret = NULL; + if (!ic) { + return (args->name); + } + ret = _SetICValueData(ic, args, SET_ICVAL); + return(ret); +} + +static char* +_GetICValues(XIC ic, XIMArg *args) +{ + char *ret = NULL; + if (!ic) { + return (args->name); + } + ret = _GetICValueData(ic, args, GET_ICVAL); + return(ret); +} + +static char * +_MbReset(XIC xic) +{ + return(NULL); +} + +static wchar_t * +_WcReset(XIC xic) +{ + return(NULL); +} + +static int +_MbLookupString( + XIC xic, + XKeyEvent *ev, + char * buffer, + int bytes, + KeySym *keysym, + Status *status) +{ + XComposeStatus NotSupportedYet ; + int length; + + length = XLookupString(ev, buffer, bytes, keysym, &NotSupportedYet); + + if (keysym && *keysym == NoSymbol){ + *status = XLookupNone; + } else if (length > 0) { + *status = XLookupBoth; + } else { + *status = XLookupKeySym; + } + return(length); +} + +static int +_WcLookupString( + XIC xic, + XKeyEvent *ev, + wchar_t * buffer, + int wlen, + KeySym *keysym, + Status *status) +{ + XComposeStatus NotSupportedYet ; + int length; + /* In single-byte, mb_len = wc_len */ + char *mb_buf = (char *)Xmalloc(wlen); + + length = XLookupString(ev, mb_buf, wlen, keysym, &NotSupportedYet); + + if (keysym && *keysym == NoSymbol){ + *status = XLookupNone; + } else if (length > 0) { + *status = XLookupBoth; + } else { + *status = XLookupKeySym; + } + mbstowcs(buffer, mb_buf, length); + XFree(mb_buf); + return(length); +} diff --git a/libX11/src/xlibi18n/XDefaultOMIF.c b/libX11/src/xlibi18n/XDefaultOMIF.c index ae8ac79e4..b1dc66df6 100644 --- a/libX11/src/xlibi18n/XDefaultOMIF.c +++ b/libX11/src/xlibi18n/XDefaultOMIF.c @@ -128,10 +128,9 @@ init_fontset( data = XOM_GENERIC(oc->core.om)->data; - font_set = (FontSet) Xmalloc(sizeof(FontSetRec)); + font_set = Xcalloc(1, sizeof(FontSetRec)); if (font_set == NULL) return False; - bzero((char *) font_set, sizeof(FontSetRec)); gen = XOC_GENERIC(oc); gen->font_set = font_set; @@ -217,9 +216,8 @@ check_fontname( fname = prop_fname; } if (data) { - font_set->font_name = (char *) Xmalloc(strlen(fname) + 1); + font_set->font_name = strdup(fname); if (font_set->font_name) { - strcpy(font_set->font_name, fname); found_num++; } } @@ -388,9 +386,7 @@ get_font_name( list = XListFonts(dpy, pattern, 1, &count); if (list != NULL) { - name = (char *) Xmalloc(strlen(*list) + 1); - if (name) - strcpy(name, *list); + name = strdup(*list); XFreeFontNames(list); } else { @@ -460,13 +456,11 @@ parse_fontname( if (font_data == NULL) continue; - font_set->font_name = (char *) Xmalloc(strlen(font_name) + 1); + font_set->font_name = strdup(font_name); + Xfree(font_name); if (font_set->font_name == NULL) { - Xfree(font_name); goto err; } - strcpy(font_set->font_name, font_name); - Xfree(font_name); found_num++; goto found; } @@ -549,11 +543,10 @@ Limit the length of the string copy to prevent stack corruption. } } found: - base_name = (char *) Xmalloc(strlen(oc->core.base_name_list) + 1); + base_name = strdup(oc->core.base_name_list); if (base_name == NULL) goto err; - strcpy(base_name, oc->core.base_name_list); oc->core.base_name_list = base_name; XFreeStringList(name_list); @@ -1005,10 +998,9 @@ create_oc( { XOC oc; - oc = (XOC) Xmalloc(sizeof(XOCGenericRec)); + oc = Xcalloc(1, sizeof(XOCGenericRec)); if (oc == NULL) return (XOC) NULL; - bzero((char *) oc, sizeof(XOCGenericRec)); oc->core.om = om; @@ -1126,15 +1118,13 @@ add_data( XOMGenericPart *gen = XOM_GENERIC(om); OMData new; - new = (OMData) Xmalloc(sizeof(OMDataRec)); + new = Xcalloc(1, sizeof(OMDataRec)); if (new == NULL) return NULL; gen->data = new; - bzero((char *) new, sizeof(OMDataRec)); - return new; } @@ -1168,10 +1158,9 @@ init_om( if (data == NULL) return False; - font_data = (FontData) Xmalloc(sizeof(FontDataRec) * count); + font_data = Xcalloc(count, sizeof(FontDataRec)); if (font_data == NULL) return False; - bzero((char *) font_data, sizeof(FontDataRec) * count); data->font_data = font_data; data->font_data_count = count; @@ -1182,10 +1171,9 @@ This one is fine. *value points to one of the local strings in supported_charset_list[]. */ strcpy(buf, *value++); - font_data->name = (char *) Xmalloc(strlen(buf) + 1); + font_data->name = strdup(buf); if (font_data->name == NULL) return False; - strcpy(font_data->name, buf); } length += strlen(data->font_data->name) + 1; @@ -1237,26 +1225,23 @@ _XDefaultOpenOM(XLCd lcd, Display *dpy, XrmDatabase rdb, { XOM om; - om = (XOM) Xmalloc(sizeof(XOMGenericRec)); + om = Xcalloc(1, sizeof(XOMGenericRec)); if (om == NULL) return (XOM) NULL; - bzero((char *) om, sizeof(XOMGenericRec)); om->methods = (XOMMethods)&methods; om->core.lcd = lcd; om->core.display = dpy; om->core.rdb = rdb; if (res_name) { - om->core.res_name = (char *)Xmalloc(strlen(res_name) + 1); + om->core.res_name = strdup(res_name); if (om->core.res_name == NULL) goto err; - strcpy(om->core.res_name, res_name); } if (res_class) { - om->core.res_class = (char *)Xmalloc(strlen(res_class) + 1); + om->core.res_class = strdup(res_class); if (om->core.res_class == NULL) goto err; - strcpy(om->core.res_class, res_class); } if (om_resources[0].xrm_name == NULLQUARK) diff --git a/libX11/src/xlibi18n/XlcDL.c b/libX11/src/xlibi18n/XlcDL.c index 58e9ade87..75e193c05 100644 --- a/libX11/src/xlibi18n/XlcDL.c +++ b/libX11/src/xlibi18n/XlcDL.c @@ -1,652 +1,612 @@ -/*
-Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions: The above copyright notice and this
-permission notice shall be included in all copies or substantial
-portions of the Software.
-
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
-EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
-
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-X Window System is a trademark of The Open Group
-
-OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
-logo, LBX, X Window System, and Xinerama are trademarks of the Open
-Group. All other trademarks and registered trademarks mentioned herein
-are the property of their respective owners. No right, title or
-interest in or to any trademark, service mark, logo or trade name of
-Sun Microsystems, Inc. or its licensors is granted.
-
-*/
-/*
- * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#else
-# if defined(hpux)
-# define HAVE_DL_H
-# else
-# define HAVE_DLFCN_H
-# endif
-#endif
-
-#include <stdio.h>
-
-#ifdef HAVE_DL_H
-#include <dl.h>
-#endif
-
-#ifdef HAVE_DLFCN_H
-#include <dlfcn.h>
-#endif
-
-#include <ctype.h>
-
-#include "Xlibint.h"
-#include "XlcPublic.h"
-#include "XlcPubI.h"
-
-#if defined(_LP64) && defined(__sparcv9)
-# define _MACH64_NAME "sparcv9"
-#else
-# undef _MACH64_NAME
-#endif /* defined(_LP64) && defined(__sparcv9) */
-
-#ifdef _MACH64_NAME
-# define _MACH64_NAME_LEN (sizeof (_MACH64_NAME) - 1)
-#endif
-
-#define XI18N_DLREL 2
-
-#define iscomment(ch) ((ch) == '\0' || (ch) == '#')
-
-typedef enum {
- XLC_OBJECT,
- XIM_OBJECT,
- XOM_OBJECT
-} XI18NDLType;
-
-typedef struct {
- XI18NDLType type;
- int locale_name_len;
- char *locale_name;
- char *dl_name;
- char *open;
- char *im_register;
- char *im_unregister;
- int dl_release;
- unsigned int refcount;
-#if defined(hpux)
- shl_t dl_module;
-#else
- void *dl_module;
-#endif
-} XI18NObjectsListRec, *XI18NObjectsList;
-
-#define OBJECT_INIT_LEN 8
-#define OBJECT_INC_LEN 4
-static int lc_len = 0;
-static XI18NObjectsListRec *xi18n_objects_list = NULL;
-static int lc_count = 0;
-
-static int
-parse_line(char *line, char **argv, int argsize)
-{
- int argc = 0;
- char *p = line;
-
- while (argc < argsize) {
- while (isspace(*p)) {
- ++p;
- }
- if (iscomment(*p)){
- break;
- }
- argv[argc++] = p;
- while (!isspace(*p)) {
- ++p;
- }
- if (iscomment(*p)) {
- break;
- }
- *p++ = '\0';
- }
- return argc;
-}
-
-static char *
-strdup_with_underscore(const char *symbol)
-{
- char *result;
-
- if ((result = malloc(strlen(symbol) + 2)) == NULL)
- return NULL;
- result[0] = '_';
- strcpy(result + 1, symbol);
- return result;
-}
-
-#ifndef hpux
-static void *
-try_both_dlsym (void *handle, char *name)
-{
- void *ret;
-
- ret = dlsym (handle, name);
- if (!ret)
- {
- name = strdup_with_underscore (name);
- if (name)
- {
- ret = dlsym (handle, name);
- free (name);
- }
- }
- return ret;
-}
-#endif
-
-static void
-resolve_object(char *path, const char *lc_name)
-{
- char filename[BUFSIZ];
- FILE *fp;
- char buf[BUFSIZ];
-
- if (lc_len == 0) { /* True only for the 1st time */
- lc_len = OBJECT_INIT_LEN;
- xi18n_objects_list = (XI18NObjectsList)
- Xmalloc(sizeof(XI18NObjectsListRec) * lc_len);
- if (!xi18n_objects_list) return;
- }
-/*
-1266793
-Limit the length of path to prevent stack buffer corruption.
- sprintf(filename, "%s/%s", path, "XI18N_OBJS");
-*/
- sprintf(filename, "%.*s/%s", BUFSIZ - 12, path, "XI18N_OBJS");
- fp = fopen(filename, "r");
- if (fp == (FILE *)NULL){
- return;
- }
-
- while (fgets(buf, BUFSIZ, fp) != NULL){
- char *p = buf;
- int n;
- char *args[6];
- while (isspace(*p)){
- ++p;
- }
- if (iscomment(*p)){
- continue;
- }
-
- if (lc_count == lc_len) {
- lc_len += OBJECT_INC_LEN;
- xi18n_objects_list = (XI18NObjectsList)
- Xrealloc(xi18n_objects_list,
- sizeof(XI18NObjectsListRec) * lc_len);
- if (!xi18n_objects_list) return;
- }
- n = parse_line(p, args, 6);
-
- if (n == 3 || n == 5) {
- if (!strcmp(args[0], "XLC")){
- xi18n_objects_list[lc_count].type = XLC_OBJECT;
- } else if (!strcmp(args[0], "XOM")){
- xi18n_objects_list[lc_count].type = XOM_OBJECT;
- } else if (!strcmp(args[0], "XIM")){
- xi18n_objects_list[lc_count].type = XIM_OBJECT;
- }
- xi18n_objects_list[lc_count].dl_name = strdup(args[1]);
- xi18n_objects_list[lc_count].open = strdup(args[2]);
- xi18n_objects_list[lc_count].dl_release = XI18N_DLREL;
- xi18n_objects_list[lc_count].locale_name = strdup(lc_name);
- xi18n_objects_list[lc_count].refcount = 0;
- xi18n_objects_list[lc_count].dl_module = (void*)NULL;
- if (n == 5) {
- xi18n_objects_list[lc_count].im_register = strdup(args[3]);
- xi18n_objects_list[lc_count].im_unregister = strdup(args[4]);
- } else {
- xi18n_objects_list[lc_count].im_register = NULL;
- xi18n_objects_list[lc_count].im_unregister = NULL;
- }
- lc_count++;
- }
- }
- fclose(fp);
-}
-
-static char*
-__lc_path(const char *dl_name, const char *lc_dir)
-{
- char *path;
- size_t len;
-
- /*
- * reject this for possible security issue
- */
- if (strstr (dl_name, "../"))
- return NULL;
-
-#if defined (_LP64) && defined (_MACH64_NAME)
- len = (lc_dir ? strlen(lc_dir) : 0 ) +
- (dl_name ? strlen(dl_name) : 0) + _MACH64_NAME_LEN + 10;
- path = Xmalloc(len + 1);
-
- if (strchr(dl_name, '/') != NULL) {
- char *tmp = strdup(dl_name);
- char *dl_dir, *dl_file;
- char *slash_p;
- slash_p = strchr(tmp, '/');
- *slash_p = '\0';
- dl_dir = tmp;
- dl_file = ++slash_p;
-
- slash_p = strrchr(lc_dir, '/');
- *slash_p = '\0';
- strcpy(path, lc_dir); strcat(path, "/");
- strcat(path, dl_dir); strcat(path, "/");
- strcat(path, _MACH64_NAME); strcat(path, "/");
- strcat(path, dl_file); strcat(path, ".so.2");
-
- *slash_p = '/';
- Xfree(tmp);
- } else {
- strcpy(path, lc_dir); strcat(path, "/");
- strcat(path, _MACH64_NAME); strcat(path, "/");
- strcat(path, dl_name); strcat(path, ".so.2");
- }
-#else
- len = (lc_dir ? strlen(lc_dir) : 0 ) +
- (dl_name ? strlen(dl_name) : 0) + 10;
-#if defined POSTLOCALELIBDIR
- len += (strlen(POSTLOCALELIBDIR) + 1);
-#endif
- path = Xmalloc(len + 1);
-
- if (strchr(dl_name, '/') != NULL) {
- char *slash_p;
- slash_p = strrchr(lc_dir, '/');
- *slash_p = '\0';
- strcpy(path, lc_dir); strcat(path, "/");
-#if defined POSTLOCALELIBDIR
- strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
-#endif
- strcat(path, dl_name); strcat(path, ".so.2");
- *slash_p = '/';
- } else {
- strcpy(path, lc_dir); strcat(path, "/");
-#if defined POSTLOCALELIBDIR
- strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
-#endif
- strcat(path, dl_name); strcat(path, ".so.2");
- }
-#endif
- return path;
-}
-
-/* We reference count dlopen() and dlclose() of modules; unfortunately,
- * since XCloseIM, XCloseOM, XlcClose aren't wrapped, but directly
- * call the close method of the object, we leak a reference count every
- * time we open then close a module. Fixing this would require
- * either creating proxy objects or hooks for close_im/close_om
- * in XLCd
- */
-static Bool
-open_object(
- XI18NObjectsList object,
- char *lc_dir)
-{
- char *path;
-
- if (object->refcount == 0) {
- path = __lc_path(object->dl_name, lc_dir);
- if (!path)
- return False;
-#if defined(hpux)
- object->dl_module = shl_load(path, BIND_DEFERRED, 0L);
-#else
- object->dl_module = dlopen(path, RTLD_LAZY);
-#endif
- Xfree(path);
-
- if (!object->dl_module)
- return False;
- }
-
- object->refcount++;
- return True;
-}
-
-static void *
-fetch_symbol(
- XI18NObjectsList object,
- char *symbol)
-{
- void *result = NULL;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- if (symbol == NULL)
- return NULL;
-
-#if defined(hpux)
- getsyms_cnt = shl_getsymbols(object->dl_module, TYPE_PROCEDURE,
- EXPORT_SYMBOLS, malloc, &symbols);
-
- for(i=0; i<getsyms_cnt; i++) {
- if(!strcmp(symbols[i].name, symbol)) {
- result = symbols[i].value;
- break;
- }
- }
-
- if(getsyms_cnt > 0) {
- free(symbols);
- }
-#else
- result = try_both_dlsym(object->dl_module, symbol);
-#endif
-
- return result;
-}
-
-static void
-close_object(XI18NObjectsList object)
-{
- object->refcount--;
- if (object->refcount == 0)
- {
-#if defined(hpux)
- shl_unload(object->dl_module);
-#else
- dlclose(object->dl_module);
-#endif
- object->dl_module = NULL;
- }
-}
-
-
-typedef XLCd (*dynamicLoadProc)(const char *);
-
-XLCd
-_XlcDynamicLoad(const char *lc_name)
-{
- XLCd lcd = (XLCd)NULL;
- dynamicLoadProc lc_loader = (dynamicLoadProc)NULL;
- int count;
- XI18NObjectsList objects_list;
- char lc_dir[BUFSIZE], lc_lib_dir[BUFSIZE];
-
- if (lc_name == NULL) return (XLCd)NULL;
-
- if (_XlcLocaleDirName(lc_dir, BUFSIZE, (char *)lc_name) == (char *)NULL)
- return (XLCd)NULL;
- if (_XlcLocaleLibDirName(lc_lib_dir, BUFSIZE, (char *)lc_name) == (char*)NULL)
- return (XLCd)NULL;
-
- resolve_object(lc_dir, lc_name);
- resolve_object(lc_lib_dir, lc_name);
-
- objects_list = xi18n_objects_list;
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XLC_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
- if (!open_object (objects_list, lc_dir) && \
- !open_object (objects_list, lc_lib_dir))
- continue;
-
- lc_loader = (dynamicLoadProc)fetch_symbol (objects_list, objects_list->open);
- if (!lc_loader) continue;
- lcd = (*lc_loader)(lc_name);
- if (lcd != (XLCd)NULL) {
- break;
- }
-
- close_object (objects_list);
- }
- return (XLCd)lcd;
-}
-
-
-typedef XIM (*dynamicOpenProcp)(XLCd, Display *, XrmDatabase, char *, char *);
-
-static XIM
-_XDynamicOpenIM(XLCd lcd, Display *display, XrmDatabase rdb,
- char *res_name, char *res_class)
-{
- XIM im = (XIM)NULL;
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicOpenProcp im_openIM = (dynamicOpenProcp)NULL;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XIM)0;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!open_object (objects_list, lc_dir))
- continue;
-
- im_openIM = (dynamicOpenProcp)fetch_symbol(objects_list, objects_list->open);
- if (!im_openIM) continue;
- im = (*im_openIM)(lcd, display, rdb, res_name, res_class);
- if (im != (XIM)NULL) {
- break;
- }
-
- close_object (objects_list);
- }
- return (XIM)im;
-}
-
-typedef Bool (*dynamicRegisterCBProcp)(
- XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
-
-static Bool
-_XDynamicRegisterIMInstantiateCallback(
- XLCd lcd,
- Display *display,
- XrmDatabase rdb,
- char *res_name,
- char *res_class,
- XIDProc callback,
- XPointer client_data)
-{
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicRegisterCBProcp im_registerIM = (dynamicRegisterCBProcp)NULL;
- Bool ret_flag = False;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!open_object (objects_list, lc_dir))
- continue;
- im_registerIM = (dynamicRegisterCBProcp)fetch_symbol(objects_list,
- objects_list->im_register);
- if (!im_registerIM) continue;
- ret_flag = (*im_registerIM)(lcd, display, rdb,
- res_name, res_class,
- callback, client_data);
- if (ret_flag) break;
-
- close_object (objects_list);
- }
- return (Bool)ret_flag;
-}
-
-typedef Bool (*dynamicUnregisterProcp)(
- XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
-
-static Bool
-_XDynamicUnRegisterIMInstantiateCallback(
- XLCd lcd,
- Display *display,
- XrmDatabase rdb,
- char *res_name,
- char *res_class,
- XIDProc callback,
- XPointer client_data)
-{
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicUnregisterProcp im_unregisterIM = (dynamicUnregisterProcp)NULL;
- Bool ret_flag = False;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
- if (_XlcLocaleDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!objects_list->refcount) /* Must already be opened */
- continue;
-
- im_unregisterIM = (dynamicUnregisterProcp)fetch_symbol(objects_list,
- objects_list->im_unregister);
-
- if (!im_unregisterIM) continue;
- ret_flag = (*im_unregisterIM)(lcd, display, rdb,
- res_name, res_class,
- callback, client_data);
- if (ret_flag) {
- close_object (objects_list); /* opened in RegisterIMInstantiateCallback */
- break;
- }
- }
- return (Bool)ret_flag;
-}
-
-Bool
-_XInitDynamicIM(XLCd lcd)
-{
- if(lcd == (XLCd)NULL)
- return False;
- lcd->methods->open_im = _XDynamicOpenIM;
- lcd->methods->register_callback = _XDynamicRegisterIMInstantiateCallback;
- lcd->methods->unregister_callback = _XDynamicUnRegisterIMInstantiateCallback;
- return True;
-}
-
-
-typedef XOM (*dynamicIOpenProcp)(
- XLCd, Display *, XrmDatabase, _Xconst char *, _Xconst char *);
-
-static XOM
-_XDynamicOpenOM(XLCd lcd, Display *display, XrmDatabase rdb,
- _Xconst char *res_name, _Xconst char *res_class)
-{
- XOM om = (XOM)NULL;
- int count;
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicIOpenProcp om_openOM = (dynamicIOpenProcp)NULL;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XOM)0;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XOM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
- if (!open_object (objects_list, lc_dir))
- continue;
-
- om_openOM = (dynamicIOpenProcp)fetch_symbol(objects_list, objects_list->open);
- if (!om_openOM) continue;
- om = (*om_openOM)(lcd, display, rdb, res_name, res_class);
- if (om != (XOM)NULL) {
- break;
- }
- close_object(objects_list);
- }
- return (XOM)om;
-}
-
-Bool
-_XInitDynamicOM(XLCd lcd)
-{
- if(lcd == (XLCd)NULL)
- return False;
-
- lcd->methods->open_om = _XDynamicOpenOM;
-
- return True;
-}
+/* +Copyright 1985, 1986, 1987, 1991, 1998 The Open Group + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: The above copyright notice and this +permission notice shall be included in all copies or substantial +portions of the Software. + + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE +EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES. + + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +X Window System is a trademark of The Open Group + +OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF +logo, LBX, X Window System, and Xinerama are trademarks of the Open +Group. All other trademarks and registered trademarks mentioned herein +are the property of their respective owners. No right, title or +interest in or to any trademark, service mark, logo or trade name of +Sun Microsystems, Inc. or its licensors is granted. + +*/ +/* + * Copyright 2000 Oracle and/or its affiliates. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifdef HAVE_CONFIG_H +# include <config.h> +#else +# if defined(hpux) +# define HAVE_DL_H +# else +# define HAVE_DLFCN_H +# endif +#endif + +#include <stdio.h> + +#ifdef HAVE_DL_H +#include <dl.h> +#endif + +#ifdef HAVE_DLFCN_H +#include <dlfcn.h> +#endif + +#include <ctype.h> + +#include "Xlibint.h" +#include "XlcPublic.h" +#include "XlcPubI.h" + +#define XI18N_DLREL 2 + +#define iscomment(ch) ((ch) == '\0' || (ch) == '#') + +typedef enum { + XLC_OBJECT, + XIM_OBJECT, + XOM_OBJECT +} XI18NDLType; + +typedef struct { + XI18NDLType type; + int locale_name_len; + char *locale_name; + char *dl_name; + char *open; + char *im_register; + char *im_unregister; + int dl_release; + unsigned int refcount; +#if defined(hpux) + shl_t dl_module; +#else + void *dl_module; +#endif +} XI18NObjectsListRec, *XI18NObjectsList; + +#define OBJECT_INIT_LEN 8 +#define OBJECT_INC_LEN 4 +static int lc_len = 0; +static XI18NObjectsListRec *xi18n_objects_list = NULL; +static int lc_count = 0; + +static int +parse_line(char *line, char **argv, int argsize) +{ + int argc = 0; + char *p = line; + + while (argc < argsize) { + while (isspace(*p)) { + ++p; + } + if (iscomment(*p)){ + break; + } + argv[argc++] = p; + while (!isspace(*p)) { + ++p; + } + if (iscomment(*p)) { + break; + } + *p++ = '\0'; + } + return argc; +} + +static char * +strdup_with_underscore(const char *symbol) +{ + char *result; + + if ((result = malloc(strlen(symbol) + 2)) == NULL) + return NULL; + result[0] = '_'; + strcpy(result + 1, symbol); + return result; +} + +#ifndef hpux +static void * +try_both_dlsym (void *handle, char *name) +{ + void *ret; + + ret = dlsym (handle, name); + if (!ret) + { + name = strdup_with_underscore (name); + if (name) + { + ret = dlsym (handle, name); + free (name); + } + } + return ret; +} +#endif + +static void +resolve_object(char *path, const char *lc_name) +{ + char filename[BUFSIZ]; + FILE *fp; + char buf[BUFSIZ]; + + if (lc_len == 0) { /* True only for the 1st time */ + lc_len = OBJECT_INIT_LEN; + xi18n_objects_list = (XI18NObjectsList) + Xmalloc(sizeof(XI18NObjectsListRec) * lc_len); + if (!xi18n_objects_list) return; + } +/* +1266793 +Limit the length of path to prevent stack buffer corruption. + sprintf(filename, "%s/%s", path, "XI18N_OBJS"); +*/ + sprintf(filename, "%.*s/%s", BUFSIZ - 12, path, "XI18N_OBJS"); + fp = fopen(filename, "r"); + if (fp == (FILE *)NULL){ + return; + } + + while (fgets(buf, BUFSIZ, fp) != NULL){ + char *p = buf; + int n; + char *args[6]; + while (isspace(*p)){ + ++p; + } + if (iscomment(*p)){ + continue; + } + + if (lc_count == lc_len) { + lc_len += OBJECT_INC_LEN; + xi18n_objects_list = (XI18NObjectsList) + Xrealloc(xi18n_objects_list, + sizeof(XI18NObjectsListRec) * lc_len); + if (!xi18n_objects_list) return; + } + n = parse_line(p, args, 6); + + if (n == 3 || n == 5) { + if (!strcmp(args[0], "XLC")){ + xi18n_objects_list[lc_count].type = XLC_OBJECT; + } else if (!strcmp(args[0], "XOM")){ + xi18n_objects_list[lc_count].type = XOM_OBJECT; + } else if (!strcmp(args[0], "XIM")){ + xi18n_objects_list[lc_count].type = XIM_OBJECT; + } + xi18n_objects_list[lc_count].dl_name = strdup(args[1]); + xi18n_objects_list[lc_count].open = strdup(args[2]); + xi18n_objects_list[lc_count].dl_release = XI18N_DLREL; + xi18n_objects_list[lc_count].locale_name = strdup(lc_name); + xi18n_objects_list[lc_count].refcount = 0; + xi18n_objects_list[lc_count].dl_module = (void*)NULL; + if (n == 5) { + xi18n_objects_list[lc_count].im_register = strdup(args[3]); + xi18n_objects_list[lc_count].im_unregister = strdup(args[4]); + } else { + xi18n_objects_list[lc_count].im_register = NULL; + xi18n_objects_list[lc_count].im_unregister = NULL; + } + lc_count++; + } + } + fclose(fp); +} + +static char* +__lc_path(const char *dl_name, const char *lc_dir) +{ + char *path; + size_t len; + + /* + * reject this for possible security issue + */ + if (strstr (dl_name, "../")) + return NULL; + + len = (lc_dir ? strlen(lc_dir) : 0 ) + + (dl_name ? strlen(dl_name) : 0) + 10; +#if defined POSTLOCALELIBDIR + len += (strlen(POSTLOCALELIBDIR) + 1); +#endif + path = Xmalloc(len + 1); + + if (strchr(dl_name, '/') != NULL) { + char *slash_p; + slash_p = strrchr(lc_dir, '/'); + *slash_p = '\0'; + strcpy(path, lc_dir); strcat(path, "/"); +#if defined POSTLOCALELIBDIR + strcat(path, POSTLOCALELIBDIR); strcat(path, "/"); +#endif + strcat(path, dl_name); strcat(path, ".so.2"); + *slash_p = '/'; + } else { + strcpy(path, lc_dir); strcat(path, "/"); +#if defined POSTLOCALELIBDIR + strcat(path, POSTLOCALELIBDIR); strcat(path, "/"); +#endif + strcat(path, dl_name); strcat(path, ".so.2"); + } + return path; +} + +/* We reference count dlopen() and dlclose() of modules; unfortunately, + * since XCloseIM, XCloseOM, XlcClose aren't wrapped, but directly + * call the close method of the object, we leak a reference count every + * time we open then close a module. Fixing this would require + * either creating proxy objects or hooks for close_im/close_om + * in XLCd + */ +static Bool +open_object( + XI18NObjectsList object, + char *lc_dir) +{ + char *path; + + if (object->refcount == 0) { + path = __lc_path(object->dl_name, lc_dir); + if (!path) + return False; +#if defined(hpux) + object->dl_module = shl_load(path, BIND_DEFERRED, 0L); +#else + object->dl_module = dlopen(path, RTLD_LAZY); +#endif + Xfree(path); + + if (!object->dl_module) + return False; + } + + object->refcount++; + return True; +} + +static void * +fetch_symbol( + XI18NObjectsList object, + char *symbol) +{ + void *result = NULL; +#if defined(hpux) + int getsyms_cnt, i; + struct shl_symbol *symbols; +#endif + + if (symbol == NULL) + return NULL; + +#if defined(hpux) + getsyms_cnt = shl_getsymbols(object->dl_module, TYPE_PROCEDURE, + EXPORT_SYMBOLS, malloc, &symbols); + + for(i=0; i<getsyms_cnt; i++) { + if(!strcmp(symbols[i].name, symbol)) { + result = symbols[i].value; + break; + } + } + + if(getsyms_cnt > 0) { + free(symbols); + } +#else + result = try_both_dlsym(object->dl_module, symbol); +#endif + + return result; +} + +static void +close_object(XI18NObjectsList object) +{ + object->refcount--; + if (object->refcount == 0) + { +#if defined(hpux) + shl_unload(object->dl_module); +#else + dlclose(object->dl_module); +#endif + object->dl_module = NULL; + } +} + + +typedef XLCd (*dynamicLoadProc)(const char *); + +XLCd +_XlcDynamicLoad(const char *lc_name) +{ + XLCd lcd = (XLCd)NULL; + dynamicLoadProc lc_loader = (dynamicLoadProc)NULL; + int count; + XI18NObjectsList objects_list; + char lc_dir[BUFSIZE], lc_lib_dir[BUFSIZE]; + + if (lc_name == NULL) return (XLCd)NULL; + + if (_XlcLocaleDirName(lc_dir, BUFSIZE, (char *)lc_name) == (char *)NULL) + return (XLCd)NULL; + if (_XlcLocaleLibDirName(lc_lib_dir, BUFSIZE, (char *)lc_name) == (char*)NULL) + return (XLCd)NULL; + + resolve_object(lc_dir, lc_name); + resolve_object(lc_lib_dir, lc_name); + + objects_list = xi18n_objects_list; + count = lc_count; + for (; count-- > 0; objects_list++) { + if (objects_list->type != XLC_OBJECT || + strcmp(objects_list->locale_name, lc_name)) continue; + if (!open_object (objects_list, lc_dir) && \ + !open_object (objects_list, lc_lib_dir)) + continue; + + lc_loader = (dynamicLoadProc)fetch_symbol (objects_list, objects_list->open); + if (!lc_loader) continue; + lcd = (*lc_loader)(lc_name); + if (lcd != (XLCd)NULL) { + break; + } + + close_object (objects_list); + } + return (XLCd)lcd; +} + + +typedef XIM (*dynamicOpenProcp)(XLCd, Display *, XrmDatabase, char *, char *); + +static XIM +_XDynamicOpenIM(XLCd lcd, Display *display, XrmDatabase rdb, + char *res_name, char *res_class) +{ + XIM im = (XIM)NULL; + char lc_dir[BUFSIZE]; + char *lc_name; + dynamicOpenProcp im_openIM = (dynamicOpenProcp)NULL; + int count; + XI18NObjectsList objects_list = xi18n_objects_list; + + lc_name = lcd->core->name; + + if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XIM)0; + + count = lc_count; + for (; count-- > 0; objects_list++) { + if (objects_list->type != XIM_OBJECT || + strcmp(objects_list->locale_name, lc_name)) continue; + + if (!open_object (objects_list, lc_dir)) + continue; + + im_openIM = (dynamicOpenProcp)fetch_symbol(objects_list, objects_list->open); + if (!im_openIM) continue; + im = (*im_openIM)(lcd, display, rdb, res_name, res_class); + if (im != (XIM)NULL) { + break; + } + + close_object (objects_list); + } + return (XIM)im; +} + +typedef Bool (*dynamicRegisterCBProcp)( + XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer); + +static Bool +_XDynamicRegisterIMInstantiateCallback( + XLCd lcd, + Display *display, + XrmDatabase rdb, + char *res_name, + char *res_class, + XIDProc callback, + XPointer client_data) +{ + char lc_dir[BUFSIZE]; + char *lc_name; + dynamicRegisterCBProcp im_registerIM = (dynamicRegisterCBProcp)NULL; + Bool ret_flag = False; + int count; + XI18NObjectsList objects_list = xi18n_objects_list; +#if defined(hpux) + int getsyms_cnt, i; + struct shl_symbol *symbols; +#endif + + lc_name = lcd->core->name; + + if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False; + + count = lc_count; + for (; count-- > 0; objects_list++) { + if (objects_list->type != XIM_OBJECT || + strcmp(objects_list->locale_name, lc_name)) continue; + + if (!open_object (objects_list, lc_dir)) + continue; + im_registerIM = (dynamicRegisterCBProcp)fetch_symbol(objects_list, + objects_list->im_register); + if (!im_registerIM) continue; + ret_flag = (*im_registerIM)(lcd, display, rdb, + res_name, res_class, + callback, client_data); + if (ret_flag) break; + + close_object (objects_list); + } + return (Bool)ret_flag; +} + +typedef Bool (*dynamicUnregisterProcp)( + XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer); + +static Bool +_XDynamicUnRegisterIMInstantiateCallback( + XLCd lcd, + Display *display, + XrmDatabase rdb, + char *res_name, + char *res_class, + XIDProc callback, + XPointer client_data) +{ + char lc_dir[BUFSIZE]; + char *lc_name; + dynamicUnregisterProcp im_unregisterIM = (dynamicUnregisterProcp)NULL; + Bool ret_flag = False; + int count; + XI18NObjectsList objects_list = xi18n_objects_list; +#if defined(hpux) + int getsyms_cnt, i; + struct shl_symbol *symbols; +#endif + + lc_name = lcd->core->name; + if (_XlcLocaleDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False; + + count = lc_count; + for (; count-- > 0; objects_list++) { + if (objects_list->type != XIM_OBJECT || + strcmp(objects_list->locale_name, lc_name)) continue; + + if (!objects_list->refcount) /* Must already be opened */ + continue; + + im_unregisterIM = (dynamicUnregisterProcp)fetch_symbol(objects_list, + objects_list->im_unregister); + + if (!im_unregisterIM) continue; + ret_flag = (*im_unregisterIM)(lcd, display, rdb, + res_name, res_class, + callback, client_data); + if (ret_flag) { + close_object (objects_list); /* opened in RegisterIMInstantiateCallback */ + break; + } + } + return (Bool)ret_flag; +} + +Bool +_XInitDynamicIM(XLCd lcd) +{ + if(lcd == (XLCd)NULL) + return False; + lcd->methods->open_im = _XDynamicOpenIM; + lcd->methods->register_callback = _XDynamicRegisterIMInstantiateCallback; + lcd->methods->unregister_callback = _XDynamicUnRegisterIMInstantiateCallback; + return True; +} + + +typedef XOM (*dynamicIOpenProcp)( + XLCd, Display *, XrmDatabase, _Xconst char *, _Xconst char *); + +static XOM +_XDynamicOpenOM(XLCd lcd, Display *display, XrmDatabase rdb, + _Xconst char *res_name, _Xconst char *res_class) +{ + XOM om = (XOM)NULL; + int count; + char lc_dir[BUFSIZE]; + char *lc_name; + dynamicIOpenProcp om_openOM = (dynamicIOpenProcp)NULL; + XI18NObjectsList objects_list = xi18n_objects_list; +#if defined(hpux) + int getsyms_cnt, i; + struct shl_symbol *symbols; +#endif + + lc_name = lcd->core->name; + + if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XOM)0; + + count = lc_count; + for (; count-- > 0; objects_list++) { + if (objects_list->type != XOM_OBJECT || + strcmp(objects_list->locale_name, lc_name)) continue; + if (!open_object (objects_list, lc_dir)) + continue; + + om_openOM = (dynamicIOpenProcp)fetch_symbol(objects_list, objects_list->open); + if (!om_openOM) continue; + om = (*om_openOM)(lcd, display, rdb, res_name, res_class); + if (om != (XOM)NULL) { + break; + } + close_object(objects_list); + } + return (XOM)om; +} + +Bool +_XInitDynamicOM(XLCd lcd) +{ + if(lcd == (XLCd)NULL) + return False; + + lcd->methods->open_om = _XDynamicOpenOM; + + return True; +} diff --git a/libX11/src/xlibi18n/lcCharSet.c b/libX11/src/xlibi18n/lcCharSet.c index 0fa39d869..5d287811c 100644 --- a/libX11/src/xlibi18n/lcCharSet.c +++ b/libX11/src/xlibi18n/lcCharSet.c @@ -176,10 +176,9 @@ _XlcCreateDefaultCharSet( const char *colon; char *tmp; - charset = (XlcCharSet) Xmalloc(sizeof(XlcCharSetRec)); + charset = Xcalloc(1, sizeof(XlcCharSetRec)); if (charset == NULL) return (XlcCharSet) NULL; - bzero((char *) charset, sizeof(XlcCharSetRec)); name_len = strlen(name); ct_sequence_len = strlen(ct_sequence); diff --git a/libX11/src/xlibi18n/lcDB.c b/libX11/src/xlibi18n/lcDB.c index afff17455..97b22ac44 100644 --- a/libX11/src/xlibi18n/lcDB.c +++ b/libX11/src/xlibi18n/lcDB.c @@ -591,26 +591,23 @@ store_to_database( goto err; } - new = (Database)Xmalloc(sizeof(DatabaseRec)); + new = Xcalloc(1, sizeof(DatabaseRec)); if (new == (Database)NULL) { goto err; } - bzero(new, sizeof(DatabaseRec)); - new->category = (char *)Xmalloc(strlen(parse_info.category) + 1); + new->category = strdup(parse_info.category); if (new->category == NULL) { goto err; } - strcpy(new->category, parse_info.category); if (! construct_name(name, sizeof(name))) { goto err; } - new->name = (char *)Xmalloc(strlen(name) + 1); + new->name = strdup(name); if (new->name == NULL) { goto err; } - strcpy(new->name, name); new->next = *db; new->value = parse_info.value; new->value_num = parse_info.value_num; @@ -944,10 +941,9 @@ f_default( case S_NULL: if (parse_info.category != NULL) goto err; - p = (char *)Xmalloc(strlen(wordp) + 1); + p = strdup(wordp); if (p == NULL) goto err; - strcpy(p, wordp); parse_info.category = p; parse_info.pre_state = S_CATEGORY; break; @@ -961,10 +957,9 @@ f_default( break; } } - p = (char *)Xmalloc(strlen(wordp) + 1); + p = strdup(wordp); if (p == NULL) goto err; - strcpy(p, wordp); if (parse_info.name[parse_info.nest_depth] != NULL) { Xfree(parse_info.name[parse_info.nest_depth]); } @@ -1309,10 +1304,9 @@ _XlcCreateLocaleDataBase( return (XPointer)NULL; } n = CountDatabase(database); - lc_db = (XlcDatabase)Xmalloc(sizeof(XlcDatabaseRec) * (n + 1)); + lc_db = Xcalloc(n + 1, sizeof(XlcDatabaseRec)); if (lc_db == (XlcDatabase)NULL) goto err; - bzero(lc_db, sizeof(XlcDatabaseRec) * (n + 1)); for (p = database, i = 0; p && i < n; p = p->next, ++i) { lc_db[i].category_q = XrmStringToQuark(p->category); lc_db[i].name_q = XrmStringToQuark(p->name); diff --git a/libX11/src/xlibi18n/lcFile.c b/libX11/src/xlibi18n/lcFile.c index 18756c1ca..4e4439773 100644 --- a/libX11/src/xlibi18n/lcFile.c +++ b/libX11/src/xlibi18n/lcFile.c @@ -423,10 +423,7 @@ resolve_name( from = args[1], to = args[0]; /* right to left */ } if (! strcmp(from, lc_name)) { - name = Xmalloc(strlen(to) + 1); - if (name != NULL) { - strcpy(name, to); - } + name = strdup(to); break; } } @@ -579,8 +576,7 @@ _XlcResolveLocaleName( if (name == NULL) { /* vendor locale name == Xlocale name, no expansion of alias */ - pub->siname = Xmalloc (strlen (lc_name) + 1); - strcpy (pub->siname, lc_name); + pub->siname = strdup (lc_name); } else { pub->siname = name; } @@ -729,8 +725,7 @@ _XlcLocaleDirName(char *dir_name, size_t dir_len, char *lc_name) last_dir_len = strlen (dir_name) + 1; last_dir_name = Xmalloc (last_dir_len); strcpy (last_dir_name, dir_name); - last_lc_name = Xmalloc (strlen (lc_name) + 1); - strcpy (last_lc_name, lc_name); + last_lc_name = strdup (lc_name); return dir_name; } @@ -828,8 +823,7 @@ _XlcLocaleLibDirName(char *dir_name, size_t dir_len, char *lc_name) last_dir_len = strlen (dir_name) + 1; last_dir_name = Xmalloc (last_dir_len); strcpy (last_dir_name, dir_name); - last_lc_name = Xmalloc (strlen (lc_name) + 1); - strcpy (last_lc_name, lc_name); + last_lc_name = strdup (lc_name); return dir_name; } diff --git a/libX11/src/xlibi18n/lcGeneric.c b/libX11/src/xlibi18n/lcGeneric.c index 688a4cfc4..619cb47f9 100644 --- a/libX11/src/xlibi18n/lcGeneric.c +++ b/libX11/src/xlibi18n/lcGeneric.c @@ -60,15 +60,13 @@ create( XLCd lcd; XLCdPublicMethods new; - lcd = (XLCd) Xmalloc(sizeof(XLCdRec)); + lcd = Xcalloc(1, sizeof(XLCdRec)); if (lcd == NULL) return (XLCd) NULL; - bzero((char *) lcd, sizeof(XLCdRec)); - lcd->core = (XLCdCore) Xmalloc(sizeof(XLCdGenericRec)); + lcd->core = Xcalloc(1, sizeof(XLCdGenericRec)); if (lcd->core == NULL) goto err; - bzero((char *) lcd->core, sizeof(XLCdGenericRec)); new = (XLCdPublicMethods) Xmalloc(sizeof(XLCdPublicMethodsRec)); if (new == NULL) @@ -180,10 +178,9 @@ add_codeset( CodeSet new, *new_list; int num; - new = (CodeSet) Xmalloc(sizeof(CodeSetRec)); + new = Xcalloc(1, sizeof(CodeSetRec)); if (new == NULL) return NULL; - bzero((char *) new, sizeof(CodeSetRec)); if ((num = gen->codeset_num)) new_list = (CodeSet *) Xrealloc(gen->codeset_list, @@ -218,21 +215,18 @@ add_parse_list( unsigned char ch; int num; - str = (char *) Xmalloc(strlen(encoding) + 1); + str = strdup(encoding); if (str == NULL) return False; - strcpy(str, encoding); - new = (ParseInfo) Xmalloc(sizeof(ParseInfoRec)); + new = Xcalloc(1, sizeof(ParseInfoRec)); if (new == NULL) goto err; - bzero((char *) new, sizeof(ParseInfoRec)); if (gen->mb_parse_table == NULL) { - gen->mb_parse_table = (unsigned char *) Xmalloc(256); /* 2^8 */ + gen->mb_parse_table = Xcalloc(1, 256); /* 2^8 */ if (gen->mb_parse_table == NULL) goto err; - bzero((char *) gen->mb_parse_table, 256); } if ((num = gen->mb_parse_list_num)) @@ -468,10 +462,9 @@ read_charset_define( break; } if (new) { - tmp = (char *)Xmalloc(strlen(cset_name)+1); + tmp = strdup(cset_name); if (tmp == NULL) return; - strcpy(tmp,cset_name); charsetd->name = tmp; } /* side */ @@ -527,8 +520,7 @@ read_charset_define( Xfree(charsetd->encoding_name); } */ - tmp = (char *)Xmalloc(strlen(value[0])+1); - strcpy(tmp,value[0]); + tmp = strdup(value[0]); charsetd->encoding_name = tmp; charsetd->xrm_encoding_name = XrmStringToQuark(tmp); } @@ -598,10 +590,9 @@ read_segmentconversion( if (num > 0) { char *tmp; _XlcDbg_printValue(name,value,num); - tmp = (char *)Xmalloc(strlen(value[0])+1); + tmp = strdup(value[0]); if (tmp == NULL) return; - strcpy(tmp,value[0]); conversion->source_encoding = tmp; conversion->source = srch_charset_define(tmp,&new); } @@ -611,10 +602,9 @@ read_segmentconversion( if (num > 0) { char *tmp; _XlcDbg_printValue(name,value,num); - tmp = (char *)Xmalloc(strlen(value[0])+1); + tmp = strdup(value[0]); if (tmp == NULL) return; - strcpy(tmp,value[0]); conversion->destination_encoding = tmp; conversion->dest = srch_charset_define(tmp,&new); } @@ -650,12 +640,11 @@ create_ctextseg( ret = (ExtdSegment)Xmalloc(sizeof(ExtdSegmentRec)); if (ret == NULL) return NULL; - ret->name = (char *)Xmalloc(strlen(value[0]) + 1); + ret->name = strdup(value[0]); if (ret->name == NULL) { Xfree (ret); return NULL; } - strcpy(ret->name,value[0]); cset_name = (char*) Xmalloc (strlen(ret->name) + 1); if (cset_name == NULL) { Xfree (ret->name); diff --git a/libX11/src/xlibi18n/lcPublic.c b/libX11/src/xlibi18n/lcPublic.c index 2c02f5fba..1b1fb548a 100644 --- a/libX11/src/xlibi18n/lcPublic.c +++ b/libX11/src/xlibi18n/lcPublic.c @@ -80,15 +80,13 @@ create( XLCd lcd; XLCdPublicMethods new; - lcd = (XLCd) Xmalloc(sizeof(XLCdRec)); + lcd = Xcalloc(1, sizeof(XLCdRec)); if (lcd == NULL) return (XLCd) NULL; - bzero((char *) lcd, sizeof(XLCdRec)); - lcd->core = (XLCdCore) Xmalloc(sizeof(XLCdPublicRec)); + lcd->core = Xcalloc(1, sizeof(XLCdPublicRec)); if (lcd->core == NULL) goto err; - bzero((char *) lcd->core, sizeof(XLCdPublicRec)); new = (XLCdPublicMethods) Xmalloc(sizeof(XLCdPublicMethodsRec)); if (new == NULL) @@ -130,10 +128,9 @@ load_public( _XlcGetResource(lcd, "XLC_XLOCALE", "encoding_name", &values, &num); str = (num > 0) ? values[0] : "STRING"; - pub->encoding_name = (char*) Xmalloc(strlen(str) + 1); + pub->encoding_name = strdup(str); if (pub->encoding_name == NULL) return False; - strcpy(pub->encoding_name, str); return True; } diff --git a/mesalib/Makefile b/mesalib/Makefile index 8c926bda6..41d1654b4 100644 --- a/mesalib/Makefile +++ b/mesalib/Makefile @@ -1,502 +1,519 @@ -# Top-level Mesa makefile
-
-TOP = .
-
-SUBDIRS = src
-
-
-# The git command below generates an empty string when we're not
-# building in a GIT tree (i.e., building from a release tarball).
-default: $(TOP)/configs/current
- @$(TOP)/bin/extract_git_sha1
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
- fi \
- done
-
-all: default
-
-
-doxygen:
- cd doxygen && $(MAKE)
-
-clean:
- -@touch $(TOP)/configs/current
- -@for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) clean) ; \
- fi \
- done
- -@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current
-
-
-realclean: clean
- -rm -rf lib*
- -rm -f $(TOP)/configs/current
- -rm -f $(TOP)/configs/autoconf
- -rm -rf autom4te.cache
- -find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \
- -name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
-
-
-distclean: realclean
-
-
-install:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) install) || exit 1 ; \
- fi \
- done
-
-
-.PHONY: default doxygen clean realclean distclean install
-
-# If there's no current configuration file
-$(TOP)/configs/current:
- @echo
- @echo
- @echo "Please choose a configuration from the following list:"
- @ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*"
- @echo
- @echo "Then type 'make <config>' (ex: 'make linux-x86')"
- @echo
- @echo "Or, run './configure' then 'make'"
- @echo "See './configure --help' for details"
- @echo
- @echo "(ignore the following error message)"
- @exit 1
-
-
-# Rules to set/install a specific build configuration
-aix \
-aix-64 \
-aix-64-static \
-aix-gcc \
-aix-static \
-autoconf \
-bluegene-osmesa \
-bluegene-xlc-osmesa \
-beos \
-catamount-osmesa-pgi \
-darwin \
-darwin-fat-32bit \
-darwin-fat-all \
-freebsd \
-freebsd-dri \
-freebsd-dri-amd64 \
-freebsd-dri-x86 \
-hpux10 \
-hpux10-gcc \
-hpux10-static \
-hpux11-32 \
-hpux11-32-static \
-hpux11-32-static-nothreads \
-hpux11-64 \
-hpux11-64-static \
-hpux11-ia64 \
-hpux11-ia64-static \
-hpux9 \
-hpux9-gcc \
-irix6-64 \
-irix6-64-static \
-irix6-n32 \
-irix6-n32-static \
-irix6-o32 \
-irix6-o32-static \
-linux \
-linux-i965 \
-linux-alpha \
-linux-alpha-static \
-linux-cell \
-linux-cell-debug \
-linux-debug \
-linux-dri \
-linux-dri-debug \
-linux-dri-x86 \
-linux-dri-x86-64 \
-linux-dri-ppc \
-linux-dri-xcb \
-linux-egl \
-linux-indirect \
-linux-fbdev \
-linux-ia64-icc \
-linux-ia64-icc-static \
-linux-icc \
-linux-icc-static \
-linux-llvm \
-linux-llvm-debug \
-linux-opengl-es \
-linux-osmesa \
-linux-osmesa-static \
-linux-osmesa16 \
-linux-osmesa16-static \
-linux-osmesa32 \
-linux-ppc \
-linux-ppc-static \
-linux-profile \
-linux-sparc \
-linux-sparc5 \
-linux-static \
-linux-ultrasparc \
-linux-tcc \
-linux-x86 \
-linux-x86-debug \
-linux-x86-32 \
-linux-x86-64 \
-linux-x86-64-debug \
-linux-x86-64-profile \
-linux-x86-64-static \
-linux-x86-profile \
-linux-x86-static \
-netbsd \
-openbsd \
-osf1 \
-osf1-static \
-solaris-x86 \
-solaris-x86-gcc \
-solaris-x86-gcc-static \
-sunos4 \
-sunos4-gcc \
-sunos4-static \
-sunos5 \
-sunos5-gcc \
-sunos5-64-gcc \
-sunos5-smp \
-sunos5-v8 \
-sunos5-v8-static \
-sunos5-v9 \
-sunos5-v9-static \
-sunos5-v9-cc-g++ \
-ultrix-gcc:
- @ if test -f configs/current -o -L configs/current; then \
- if ! cmp configs/$@ configs/current > /dev/null; then \
- echo "Please run 'make realclean' before changing configs" ; \
- exit 1 ; \
- fi ; \
- else \
- cd configs && rm -f current && ln -s $@ current ; \
- fi
- $(MAKE) default
-
-
-# Rules for making release tarballs
-
-VERSION=7.11-devel
-DIRECTORY = Mesa-$(VERSION)
-LIB_NAME = MesaLib-$(VERSION)
-GLUT_NAME = MesaGLUT-$(VERSION)
-
-# This is part of MAIN_FILES
-MAIN_ES_FILES = \
- $(DIRECTORY)/src/mesa/main/*.xml \
- $(DIRECTORY)/src/mesa/main/*.py \
- $(DIRECTORY)/src/mesa/main/*.dtd
-
-MAIN_FILES = \
- $(DIRECTORY)/Makefile* \
- $(DIRECTORY)/configure \
- $(DIRECTORY)/configure.ac \
- $(DIRECTORY)/acinclude.m4 \
- $(DIRECTORY)/aclocal.m4 \
- $(DIRECTORY)/bin/config.guess \
- $(DIRECTORY)/bin/config.sub \
- $(DIRECTORY)/bin/extract_git_sha1 \
- $(DIRECTORY)/bin/install-sh \
- $(DIRECTORY)/bin/mklib \
- $(DIRECTORY)/bin/minstall \
- $(DIRECTORY)/bin/version.mk \
- $(DIRECTORY)/configs/[a-z]* \
- $(DIRECTORY)/docs/*.html \
- $(DIRECTORY)/docs/COPYING \
- $(DIRECTORY)/docs/README.* \
- $(DIRECTORY)/docs/RELNOTES* \
- $(DIRECTORY)/docs/*.spec \
- $(DIRECTORY)/include/GL/gl.h \
- $(DIRECTORY)/include/GL/glext.h \
- $(DIRECTORY)/include/GL/gl_mangle.h \
- $(DIRECTORY)/include/GL/glu.h \
- $(DIRECTORY)/include/GL/glu_mangle.h \
- $(DIRECTORY)/include/GL/glx.h \
- $(DIRECTORY)/include/GL/glxext.h \
- $(DIRECTORY)/include/GL/glx_mangle.h \
- $(DIRECTORY)/include/GL/glfbdev.h \
- $(DIRECTORY)/include/GL/mesa_wgl.h \
- $(DIRECTORY)/include/GL/osmesa.h \
- $(DIRECTORY)/include/GL/vms_x_fix.h \
- $(DIRECTORY)/include/GL/wglext.h \
- $(DIRECTORY)/include/GL/wmesa.h \
- $(DIRECTORY)/src/glsl/Makefile \
- $(DIRECTORY)/src/glsl/Makefile.template \
- $(DIRECTORY)/src/glsl/SConscript \
- $(DIRECTORY)/src/glsl/*.[ch] \
- $(DIRECTORY)/src/glsl/*.[cly]pp \
- $(DIRECTORY)/src/glsl/README \
- $(DIRECTORY)/src/glsl/glcpp/*.[chly] \
- $(DIRECTORY)/src/glsl/glcpp/README \
- $(DIRECTORY)/src/glsl/builtins \
- $(DIRECTORY)/src/Makefile \
- $(DIRECTORY)/src/mesa/Makefile* \
- $(DIRECTORY)/src/mesa/sources.mak \
- $(DIRECTORY)/src/mesa/descrip.mms \
- $(DIRECTORY)/src/mesa/gl.pc.in \
- $(DIRECTORY)/src/mesa/osmesa.pc.in \
- $(DIRECTORY)/src/mesa/depend \
- $(MAIN_ES_FILES) \
- $(DIRECTORY)/src/mesa/main/*.[chS] \
- $(DIRECTORY)/src/mesa/main/descrip.mms \
- $(DIRECTORY)/src/mesa/math/*.[ch] \
- $(DIRECTORY)/src/mesa/math/descrip.mms \
- $(DIRECTORY)/src/mesa/program/*.[chly] \
- $(DIRECTORY)/src/mesa/program/*.cpp \
- $(DIRECTORY)/src/mesa/program/Makefile \
- $(DIRECTORY)/src/mesa/program/descrip.mms \
- $(DIRECTORY)/src/mesa/swrast/*.[ch] \
- $(DIRECTORY)/src/mesa/swrast/descrip.mms \
- $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
- $(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
- $(DIRECTORY)/src/mesa/vbo/*.[chS] \
- $(DIRECTORY)/src/mesa/vbo/descrip.mms \
- $(DIRECTORY)/src/mesa/tnl/*.[chS] \
- $(DIRECTORY)/src/mesa/tnl/descrip.mms \
- $(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
- $(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
- $(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
- $(DIRECTORY)/src/mesa/drivers/Makefile \
- $(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
- $(DIRECTORY)/src/mesa/drivers/beos/Makefile \
- $(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
- $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
- $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
- $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
- $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
- $(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
- $(DIRECTORY)/src/mesa/drivers/x11/Makefile \
- $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
- $(DIRECTORY)/src/mesa/ppc/*.[ch] \
- $(DIRECTORY)/src/mesa/sparc/*.[chS] \
- $(DIRECTORY)/src/mesa/x86/Makefile \
- $(DIRECTORY)/src/mesa/x86/*.[ch] \
- $(DIRECTORY)/src/mesa/x86/*.S \
- $(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
- $(DIRECTORY)/src/mesa/x86-64/*.[chS] \
- $(DIRECTORY)/src/mesa/x86-64/Makefile
-
-MAPI_FILES = \
- $(DIRECTORY)/include/GLES/*.h \
- $(DIRECTORY)/include/GLES2/*.h \
- $(DIRECTORY)/include/VG/*.h \
- $(DIRECTORY)/src/mapi/es?api/Makefile \
- $(DIRECTORY)/src/mapi/es?api/*.pc.in \
- $(DIRECTORY)/src/mapi/glapi/gen/Makefile \
- $(DIRECTORY)/src/mapi/glapi/gen/*.xml \
- $(DIRECTORY)/src/mapi/glapi/gen/*.py \
- $(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
- $(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
- $(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
- $(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
- $(DIRECTORY)/src/mapi/glapi/Makefile \
- $(DIRECTORY)/src/mapi/glapi/SConscript \
- $(DIRECTORY)/src/mapi/glapi/sources.mak \
- $(DIRECTORY)/src/mapi/glapi/*.[chS] \
- $(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
- $(DIRECTORY)/src/mapi/mapi/sources.mak \
- $(DIRECTORY)/src/mapi/mapi/*.[ch] \
- $(DIRECTORY)/src/mapi/vgapi/Makefile \
- $(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
- $(DIRECTORY)/src/mapi/vgapi/vg.pc.in
-
-EGL_FILES = \
- $(DIRECTORY)/include/KHR/*.h \
- $(DIRECTORY)/include/EGL/*.h \
- $(DIRECTORY)/src/egl/Makefile \
- $(DIRECTORY)/src/egl/*/Makefile \
- $(DIRECTORY)/src/egl/*/Makefile.template \
- $(DIRECTORY)/src/egl/*/*.[ch] \
- $(DIRECTORY)/src/egl/*/*/Makefile \
- $(DIRECTORY)/src/egl/*/*/*.[ch] \
- $(DIRECTORY)/src/egl/main/*.pc.in \
- $(DIRECTORY)/src/egl/main/*.def
-
-GALLIUM_FILES = \
- $(DIRECTORY)/src/mesa/state_tracker/*[ch] \
- $(DIRECTORY)/src/gallium/Makefile \
- $(DIRECTORY)/src/gallium/Makefile.template \
- $(DIRECTORY)/src/gallium/SConscript \
- $(DIRECTORY)/src/gallium/targets/Makefile.dri \
- $(DIRECTORY)/src/gallium/targets/Makefile.xorg \
- $(DIRECTORY)/src/gallium/targets/SConscript.dri \
- $(DIRECTORY)/src/gallium/*/Makefile \
- $(DIRECTORY)/src/gallium/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/Makefile \
- $(DIRECTORY)/src/gallium/*/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/*.[ch] \
- $(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
- $(DIRECTORY)/src/gallium/*/*/*.py \
- $(DIRECTORY)/src/gallium/*/*/*.csv \
- $(DIRECTORY)/src/gallium/*/*/*/Makefile \
- $(DIRECTORY)/src/gallium/*/*/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
- $(DIRECTORY)/src/gallium/*/*/*/*.py
-
-
-DRI_FILES = \
- $(DIRECTORY)/include/GL/internal/dri_interface.h \
- $(DIRECTORY)/include/GL/internal/sarea.h \
- $(DIRECTORY)/src/glx/Makefile \
- $(DIRECTORY)/src/glx/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/dri/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
- $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
- $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
-
-SGI_GLU_FILES = \
- $(DIRECTORY)/src/glu/Makefile \
- $(DIRECTORY)/src/glu/glu.pc.in \
- $(DIRECTORY)/src/glu/sgi/Makefile \
- $(DIRECTORY)/src/glu/sgi/Makefile.mgw \
- $(DIRECTORY)/src/glu/sgi/Makefile.win \
- $(DIRECTORY)/src/glu/sgi/glu.def \
- $(DIRECTORY)/src/glu/sgi/dummy.cc \
- $(DIRECTORY)/src/glu/sgi/glu.exports \
- $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
- $(DIRECTORY)/src/glu/sgi/mesaglu.opt \
- $(DIRECTORY)/src/glu/sgi/include/gluos.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \
- $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \
- $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \
- $(DIRECTORY)/src/glu/sgi/libtess/README \
- $(DIRECTORY)/src/glu/sgi/libtess/alg-outline \
- $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
- $(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
-
-GLW_FILES = \
- $(DIRECTORY)/src/glw/*.[ch] \
- $(DIRECTORY)/src/glw/Makefile* \
- $(DIRECTORY)/src/glw/README \
- $(DIRECTORY)/src/glw/glw.pc.in \
- $(DIRECTORY)/src/glw/depend
-
-GLUT_FILES = \
- $(DIRECTORY)/include/GL/glut.h \
- $(DIRECTORY)/include/GL/glutf90.h \
- $(DIRECTORY)/src/glut/glx/Makefile* \
- $(DIRECTORY)/src/glut/glx/depend \
- $(DIRECTORY)/src/glut/glx/glut.pc.in \
- $(DIRECTORY)/src/glut/glx/*def \
- $(DIRECTORY)/src/glut/glx/*.[ch] \
- $(DIRECTORY)/src/glut/beos/*.[ch] \
- $(DIRECTORY)/src/glut/beos/*.cpp \
- $(DIRECTORY)/src/glut/beos/Makefile
-
-DEPEND_FILES = \
- $(TOP)/src/mesa/depend \
- $(TOP)/src/glx/depend \
- $(TOP)/src/glw/depend \
- $(TOP)/src/glut/glx/depend \
- $(TOP)/src/glu/sgi/depend
-
-
-LIB_FILES = \
- $(MAIN_FILES) \
- $(MAPI_FILES) \
- $(ES_FILES) \
- $(EGL_FILES) \
- $(GALLIUM_FILES) \
- $(DRI_FILES) \
- $(SGI_GLU_FILES) \
- $(GLW_FILES)
-
-
-parsers: configure
- -@touch $(TOP)/configs/current
- $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
- $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
- $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h
-
-# Everything for new a Mesa release:
-ARCHIVES = $(LIB_NAME).tar.gz \
- $(LIB_NAME).tar.bz2 \
- $(LIB_NAME).zip \
- $(GLUT_NAME).tar.gz \
- $(GLUT_NAME).tar.bz2 \
- $(GLUT_NAME).zip
-
-tarballs: md5
- rm -f ../$(LIB_NAME).tar
-
-# Helper for autoconf builds
-ACLOCAL = aclocal
-ACLOCAL_FLAGS =
-AUTOCONF = autoconf
-AC_FLAGS =
-aclocal.m4: configure.ac acinclude.m4
- $(ACLOCAL) $(ACLOCAL_FLAGS)
-configure: rm_depend configure.ac aclocal.m4 acinclude.m4
- $(AUTOCONF) $(AC_FLAGS)
-
-rm_depend:
- @for dep in $(DEPEND_FILES) ; do \
- rm -f $$dep ; \
- touch $$dep ; \
- done
-
-rm_config: parsers
- rm -f configs/current
- rm -f configs/autoconf
-
-$(LIB_NAME).tar: rm_config
- cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES)
-
-$(LIB_NAME).tar.gz: $(LIB_NAME).tar
- gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz
-
-$(GLUT_NAME).tar: rm_depend
- cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES)
-
-$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar
- gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz
-
-$(LIB_NAME).tar.bz2: $(LIB_NAME).tar
- bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2
-
-$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar
- bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2
-
-$(LIB_NAME).zip: rm_config
- rm -f $(LIB_NAME).zip ; \
- cd .. ; \
- zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
- mv $(LIB_NAME).zip $(DIRECTORY)
-
-$(GLUT_NAME).zip:
- rm -f $(GLUT_NAME).zip ; \
- cd .. ; \
- zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
- mv $(GLUT_NAME).zip $(DIRECTORY)
-
-md5: $(ARCHIVES)
- @-md5sum $(LIB_NAME).tar.gz
- @-md5sum $(LIB_NAME).tar.bz2
- @-md5sum $(LIB_NAME).zip
- @-md5sum $(GLUT_NAME).tar.gz
- @-md5sum $(GLUT_NAME).tar.bz2
- @-md5sum $(GLUT_NAME).zip
-
-.PHONY: tarballs rm_depend rm_config md5
+# Top-level Mesa makefile + +TOP = . + +SUBDIRS = src + + +# The git command below generates an empty string when we're not +# building in a GIT tree (i.e., building from a release tarball). +default: $(TOP)/configs/current + @$(TOP)/bin/extract_git_sha1 + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + +all: default + + +doxygen: + cd doxygen && $(MAKE) + +clean: + -@touch $(TOP)/configs/current + -@for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) clean) ; \ + fi \ + done + -@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current + + +realclean: clean + -rm -rf lib* + -rm -f $(TOP)/configs/current + -rm -f $(TOP)/configs/autoconf + -rm -rf autom4te.cache + -find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \ + -name depend -o -name depend.bak ')' -exec rm -f '{}' ';' + + +distclean: realclean + + +install: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) install) || exit 1 ; \ + fi \ + done + + +.PHONY: default doxygen clean realclean distclean install + +# If there's no current configuration file +$(TOP)/configs/current: + @echo + @echo + @echo "Please choose a configuration from the following list:" + @ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*" + @echo + @echo "Then type 'make <config>' (ex: 'make linux-x86')" + @echo + @echo "Or, run './configure' then 'make'" + @echo "See './configure --help' for details" + @echo + @echo "(ignore the following error message)" + @exit 1 + + +# Rules to set/install a specific build configuration +aix \ +aix-64 \ +aix-64-static \ +aix-gcc \ +aix-static \ +autoconf \ +bluegene-osmesa \ +bluegene-xlc-osmesa \ +beos \ +catamount-osmesa-pgi \ +darwin \ +darwin-fat-32bit \ +darwin-fat-all \ +freebsd \ +freebsd-dri \ +freebsd-dri-amd64 \ +freebsd-dri-x86 \ +hpux10 \ +hpux10-gcc \ +hpux10-static \ +hpux11-32 \ +hpux11-32-static \ +hpux11-32-static-nothreads \ +hpux11-64 \ +hpux11-64-static \ +hpux11-ia64 \ +hpux11-ia64-static \ +hpux9 \ +hpux9-gcc \ +irix6-64 \ +irix6-64-static \ +irix6-n32 \ +irix6-n32-static \ +irix6-o32 \ +irix6-o32-static \ +linux \ +linux-i965 \ +linux-alpha \ +linux-alpha-static \ +linux-cell \ +linux-cell-debug \ +linux-debug \ +linux-dri \ +linux-dri-debug \ +linux-dri-x86 \ +linux-dri-x86-64 \ +linux-dri-ppc \ +linux-dri-xcb \ +linux-egl \ +linux-indirect \ +linux-fbdev \ +linux-ia64-icc \ +linux-ia64-icc-static \ +linux-icc \ +linux-icc-static \ +linux-llvm \ +linux-llvm-debug \ +linux-opengl-es \ +linux-osmesa \ +linux-osmesa-static \ +linux-osmesa16 \ +linux-osmesa16-static \ +linux-osmesa32 \ +linux-ppc \ +linux-ppc-static \ +linux-profile \ +linux-sparc \ +linux-sparc5 \ +linux-static \ +linux-ultrasparc \ +linux-tcc \ +linux-x86 \ +linux-x86-debug \ +linux-x86-32 \ +linux-x86-64 \ +linux-x86-64-debug \ +linux-x86-64-profile \ +linux-x86-64-static \ +linux-x86-profile \ +linux-x86-static \ +netbsd \ +openbsd \ +osf1 \ +osf1-static \ +solaris-x86 \ +solaris-x86-gcc \ +solaris-x86-gcc-static \ +sunos4 \ +sunos4-gcc \ +sunos4-static \ +sunos5 \ +sunos5-gcc \ +sunos5-64-gcc \ +sunos5-smp \ +sunos5-v8 \ +sunos5-v8-static \ +sunos5-v9 \ +sunos5-v9-static \ +sunos5-v9-cc-g++ \ +ultrix-gcc: + @ if test -f configs/current -o -L configs/current; then \ + if ! cmp configs/$@ configs/current > /dev/null; then \ + echo "Please run 'make realclean' before changing configs" ; \ + exit 1 ; \ + fi ; \ + else \ + cd configs && rm -f current && ln -s $@ current ; \ + fi + $(MAKE) default + + +# Rules for making release tarballs + +VERSION=7.11-devel +DIRECTORY = Mesa-$(VERSION) +LIB_NAME = MesaLib-$(VERSION) +GLUT_NAME = MesaGLUT-$(VERSION) + +# This is part of MAIN_FILES +MAIN_ES_FILES = \ + $(DIRECTORY)/src/mesa/main/*.xml \ + $(DIRECTORY)/src/mesa/main/*.py \ + $(DIRECTORY)/src/mesa/main/*.dtd + +MAIN_FILES = \ + $(DIRECTORY)/Makefile* \ + $(DIRECTORY)/configure \ + $(DIRECTORY)/configure.ac \ + $(DIRECTORY)/acinclude.m4 \ + $(DIRECTORY)/aclocal.m4 \ + $(DIRECTORY)/SConstruct \ + $(DIRECTORY)/common.py \ + $(DIRECTORY)/scons/*py \ + $(DIRECTORY)/bin/config.guess \ + $(DIRECTORY)/bin/config.sub \ + $(DIRECTORY)/bin/extract_git_sha1 \ + $(DIRECTORY)/bin/install-sh \ + $(DIRECTORY)/bin/mklib \ + $(DIRECTORY)/bin/minstall \ + $(DIRECTORY)/bin/version.mk \ + $(DIRECTORY)/configs/[a-z]* \ + $(DIRECTORY)/docs/*.html \ + $(DIRECTORY)/docs/COPYING \ + $(DIRECTORY)/docs/README.* \ + $(DIRECTORY)/docs/RELNOTES* \ + $(DIRECTORY)/docs/*.spec \ + $(DIRECTORY)/include/GL/gl.h \ + $(DIRECTORY)/include/GL/glext.h \ + $(DIRECTORY)/include/GL/gl_mangle.h \ + $(DIRECTORY)/include/GL/glu.h \ + $(DIRECTORY)/include/GL/glu_mangle.h \ + $(DIRECTORY)/include/GL/glx.h \ + $(DIRECTORY)/include/GL/glxext.h \ + $(DIRECTORY)/include/GL/glx_mangle.h \ + $(DIRECTORY)/include/GL/glfbdev.h \ + $(DIRECTORY)/include/GL/mesa_wgl.h \ + $(DIRECTORY)/include/GL/osmesa.h \ + $(DIRECTORY)/include/GL/vms_x_fix.h \ + $(DIRECTORY)/include/GL/wglext.h \ + $(DIRECTORY)/include/GL/wmesa.h \ + $(DIRECTORY)/src/getopt/SConscript \ + $(DIRECTORY)/src/getopt/getopt*.[ch] \ + $(DIRECTORY)/src/glsl/Makefile \ + $(DIRECTORY)/src/glsl/Makefile.template \ + $(DIRECTORY)/src/glsl/SConscript \ + $(DIRECTORY)/src/glsl/*.[ch] \ + $(DIRECTORY)/src/glsl/*.ll \ + $(DIRECTORY)/src/glsl/*.yy \ + $(DIRECTORY)/src/glsl/*.[cly]pp \ + $(DIRECTORY)/src/glsl/README \ + $(DIRECTORY)/src/glsl/glcpp/*.[chly] \ + $(DIRECTORY)/src/glsl/glcpp/README \ + $(DIRECTORY)/src/glsl/builtins \ + $(DIRECTORY)/src/Makefile \ + $(DIRECTORY)/src/SConscript \ + $(DIRECTORY)/src/mesa/Makefile* \ + $(DIRECTORY)/src/mesa/SConscript \ + $(DIRECTORY)/src/mesa/sources.mak \ + $(DIRECTORY)/src/mesa/descrip.mms \ + $(DIRECTORY)/src/mesa/gl.pc.in \ + $(DIRECTORY)/src/mesa/osmesa.pc.in \ + $(DIRECTORY)/src/mesa/depend \ + $(MAIN_ES_FILES) \ + $(DIRECTORY)/src/mesa/main/*.[chS] \ + $(DIRECTORY)/src/mesa/main/*.cpp \ + $(DIRECTORY)/src/mesa/main/descrip.mms \ + $(DIRECTORY)/src/mesa/math/*.[ch] \ + $(DIRECTORY)/src/mesa/math/descrip.mms \ + $(DIRECTORY)/src/mesa/program/*.[chly] \ + $(DIRECTORY)/src/mesa/program/*.cpp \ + $(DIRECTORY)/src/mesa/program/descrip.mms \ + $(DIRECTORY)/src/mesa/swrast/*.[ch] \ + $(DIRECTORY)/src/mesa/swrast/descrip.mms \ + $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \ + $(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \ + $(DIRECTORY)/src/mesa/vbo/*.[chS] \ + $(DIRECTORY)/src/mesa/vbo/descrip.mms \ + $(DIRECTORY)/src/mesa/tnl/*.[chS] \ + $(DIRECTORY)/src/mesa/tnl/descrip.mms \ + $(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \ + $(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \ + $(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \ + $(DIRECTORY)/src/mesa/vf/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/Makefile \ + $(DIRECTORY)/src/mesa/drivers/beos/*.cpp \ + $(DIRECTORY)/src/mesa/drivers/beos/Makefile \ + $(DIRECTORY)/src/mesa/drivers/common/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \ + $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \ + $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \ + $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \ + $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \ + $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \ + $(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \ + $(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/Makefile \ + $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/SConscript \ + $(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/windows/*/*.def \ + $(DIRECTORY)/src/mesa/drivers/x11/Makefile \ + $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \ + $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \ + $(DIRECTORY)/src/mesa/ppc/*.[ch] \ + $(DIRECTORY)/src/mesa/sparc/*.[chS] \ + $(DIRECTORY)/src/mesa/x86/Makefile \ + $(DIRECTORY)/src/mesa/x86/*.[ch] \ + $(DIRECTORY)/src/mesa/x86/*.S \ + $(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \ + $(DIRECTORY)/src/mesa/x86-64/*.[chS] \ + $(DIRECTORY)/src/mesa/x86-64/Makefile + +MAPI_FILES = \ + $(DIRECTORY)/include/GLES/*.h \ + $(DIRECTORY)/include/GLES2/*.h \ + $(DIRECTORY)/include/VG/*.h \ + $(DIRECTORY)/src/mapi/es?api/Makefile \ + $(DIRECTORY)/src/mapi/es?api/*.pc.in \ + $(DIRECTORY)/src/mapi/glapi/gen/Makefile \ + $(DIRECTORY)/src/mapi/glapi/gen/*.xml \ + $(DIRECTORY)/src/mapi/glapi/gen/*.py \ + $(DIRECTORY)/src/mapi/glapi/gen/*.dtd \ + $(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \ + $(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \ + $(DIRECTORY)/src/mapi/glapi/gen-es/*.py \ + $(DIRECTORY)/src/mapi/glapi/Makefile \ + $(DIRECTORY)/src/mapi/glapi/SConscript \ + $(DIRECTORY)/src/mapi/glapi/sources.mak \ + $(DIRECTORY)/src/mapi/glapi/*.[chS] \ + $(DIRECTORY)/src/mapi/mapi/mapi_abi.py \ + $(DIRECTORY)/src/mapi/mapi/sources.mak \ + $(DIRECTORY)/src/mapi/mapi/*.[ch] \ + $(DIRECTORY)/src/mapi/shared-glapi/SConscript \ + $(DIRECTORY)/src/mapi/vgapi/Makefile \ + $(DIRECTORY)/src/mapi/vgapi/SConscript \ + $(DIRECTORY)/src/mapi/vgapi/vgapi.csv \ + $(DIRECTORY)/src/mapi/vgapi/vg.pc.in + +EGL_FILES = \ + $(DIRECTORY)/include/KHR/*.h \ + $(DIRECTORY)/include/EGL/*.h \ + $(DIRECTORY)/src/egl/Makefile \ + $(DIRECTORY)/src/egl/*/Makefile \ + $(DIRECTORY)/src/egl/*/Makefile.template \ + $(DIRECTORY)/src/egl/*/*.[ch] \ + $(DIRECTORY)/src/egl/*/*/Makefile \ + $(DIRECTORY)/src/egl/*/*/*.[ch] \ + $(DIRECTORY)/src/egl/main/SConscript \ + $(DIRECTORY)/src/egl/main/*.pc.in \ + $(DIRECTORY)/src/egl/main/*.def + +GALLIUM_FILES = \ + $(DIRECTORY)/src/mesa/state_tracker/*[ch] \ + $(DIRECTORY)/src/gallium/Makefile \ + $(DIRECTORY)/src/gallium/Makefile.template \ + $(DIRECTORY)/src/gallium/SConscript \ + $(DIRECTORY)/src/gallium/targets/Makefile.dri \ + $(DIRECTORY)/src/gallium/targets/Makefile.xorg \ + $(DIRECTORY)/src/gallium/targets/SConscript.dri \ + $(DIRECTORY)/src/gallium/*/Makefile \ + $(DIRECTORY)/src/gallium/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/Makefile \ + $(DIRECTORY)/src/gallium/*/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/*.[ch] \ + $(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \ + $(DIRECTORY)/src/gallium/*/*/*.py \ + $(DIRECTORY)/src/gallium/*/*/*.csv \ + $(DIRECTORY)/src/gallium/*/*/*/Makefile \ + $(DIRECTORY)/src/gallium/*/*/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \ + $(DIRECTORY)/src/gallium/*/*/*/*.py + + +DRI_FILES = \ + $(DIRECTORY)/include/GL/internal/dri_interface.h \ + $(DIRECTORY)/include/GL/internal/sarea.h \ + $(DIRECTORY)/src/glx/Makefile \ + $(DIRECTORY)/src/glx/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/dri/Makefile \ + $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \ + $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \ + $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \ + $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \ + $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile + +SGI_GLU_FILES = \ + $(DIRECTORY)/src/glu/Makefile \ + $(DIRECTORY)/src/glu/glu.pc.in \ + $(DIRECTORY)/src/glu/sgi/Makefile \ + $(DIRECTORY)/src/glu/sgi/Makefile.mgw \ + $(DIRECTORY)/src/glu/sgi/Makefile.win \ + $(DIRECTORY)/src/glu/sgi/glu.def \ + $(DIRECTORY)/src/glu/sgi/dummy.cc \ + $(DIRECTORY)/src/glu/sgi/glu.exports \ + $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \ + $(DIRECTORY)/src/glu/sgi/mesaglu.opt \ + $(DIRECTORY)/src/glu/sgi/include/gluos.h \ + $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \ + $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \ + $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \ + $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \ + $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \ + $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \ + $(DIRECTORY)/src/glu/sgi/libtess/README \ + $(DIRECTORY)/src/glu/sgi/libtess/alg-outline \ + $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \ + $(DIRECTORY)/src/glu/sgi/libutil/*.[ch] + +GLW_FILES = \ + $(DIRECTORY)/src/glw/*.[ch] \ + $(DIRECTORY)/src/glw/Makefile* \ + $(DIRECTORY)/src/glw/README \ + $(DIRECTORY)/src/glw/glw.pc.in \ + $(DIRECTORY)/src/glw/depend + +GLUT_FILES = \ + $(DIRECTORY)/include/GL/glut.h \ + $(DIRECTORY)/include/GL/glutf90.h \ + $(DIRECTORY)/src/glut/glx/Makefile* \ + $(DIRECTORY)/src/glut/glx/SConscript \ + $(DIRECTORY)/src/glut/glx/depend \ + $(DIRECTORY)/src/glut/glx/glut.pc.in \ + $(DIRECTORY)/src/glut/glx/*def \ + $(DIRECTORY)/src/glut/glx/*.[ch] \ + $(DIRECTORY)/src/glut/beos/*.[ch] \ + $(DIRECTORY)/src/glut/beos/*.cpp \ + $(DIRECTORY)/src/glut/beos/Makefile + +DEPEND_FILES = \ + $(TOP)/src/mesa/depend \ + $(TOP)/src/glx/depend \ + $(TOP)/src/glw/depend \ + $(TOP)/src/glut/glx/depend \ + $(TOP)/src/glu/sgi/depend + + +LIB_FILES = \ + $(MAIN_FILES) \ + $(MAPI_FILES) \ + $(ES_FILES) \ + $(EGL_FILES) \ + $(GALLIUM_FILES) \ + $(DRI_FILES) \ + $(SGI_GLU_FILES) \ + $(GLW_FILES) + + +parsers: configure + -@touch $(TOP)/configs/current + $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp + $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h + $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h + +# Everything for new a Mesa release: +ARCHIVES = $(LIB_NAME).tar.gz \ + $(LIB_NAME).tar.bz2 \ + $(LIB_NAME).zip \ + $(GLUT_NAME).tar.gz \ + $(GLUT_NAME).tar.bz2 \ + $(GLUT_NAME).zip + +tarballs: md5 + rm -f ../$(LIB_NAME).tar + +# Helper for autoconf builds +ACLOCAL = aclocal +ACLOCAL_FLAGS = +AUTOCONF = autoconf +AC_FLAGS = +aclocal.m4: configure.ac acinclude.m4 + $(ACLOCAL) $(ACLOCAL_FLAGS) +configure: rm_depend configure.ac aclocal.m4 acinclude.m4 + $(AUTOCONF) $(AC_FLAGS) + +rm_depend: + @for dep in $(DEPEND_FILES) ; do \ + rm -f $$dep ; \ + touch $$dep ; \ + done + +rm_config: parsers + rm -f configs/current + rm -f configs/autoconf + +$(LIB_NAME).tar: rm_config + cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES) + +$(LIB_NAME).tar.gz: $(LIB_NAME).tar + gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz + +$(GLUT_NAME).tar: rm_depend + cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES) + +$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar + gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz + +$(LIB_NAME).tar.bz2: $(LIB_NAME).tar + bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2 + +$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar + bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2 + +$(LIB_NAME).zip: rm_config + rm -f $(LIB_NAME).zip ; \ + cd .. ; \ + zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \ + mv $(LIB_NAME).zip $(DIRECTORY) + +$(GLUT_NAME).zip: + rm -f $(GLUT_NAME).zip ; \ + cd .. ; \ + zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \ + mv $(GLUT_NAME).zip $(DIRECTORY) + +md5: $(ARCHIVES) + @-md5sum $(LIB_NAME).tar.gz + @-md5sum $(LIB_NAME).tar.bz2 + @-md5sum $(LIB_NAME).zip + @-md5sum $(GLUT_NAME).tar.gz + @-md5sum $(GLUT_NAME).tar.bz2 + @-md5sum $(GLUT_NAME).zip + +.PHONY: tarballs rm_depend rm_config md5 diff --git a/mesalib/configure.ac b/mesalib/configure.ac index ddd860813..3b05ca353 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -1636,6 +1636,7 @@ yes) PKG_CHECK_MODULES([WAYLAND], [wayland-client wayland-server],, \ [AC_MSG_ERROR([cannot find libwayland-client])]) WAYLAND_EGL_LIB_DEPS="$WAYLAND_LIBS $LIBDRM_LIBS" + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/wayland" fi done EGL_PLATFORMS="$egl_platforms" @@ -1687,9 +1688,14 @@ dnl Gallium LLVM dnl AC_ARG_ENABLE([gallium-llvm], [AS_HELP_STRING([--enable-gallium-llvm], - [build gallium LLVM support @<:@default=disabled@:>@])], + [build gallium LLVM support @<:@default=enabled on x86/x86_64@:>@])], [enable_gallium_llvm="$enableval"], [enable_gallium_llvm=auto]) +if test "x$enable_gallium_llvm" = xauto; then + case "$host_cpu" in + i*86|x86_64) enable_gallium_llvm=yes;; + esac +fi if test "x$enable_gallium_llvm" = xyes; then if test "x$LLVM_CONFIG" != xno; then LLVM_VERSION=`$LLVM_CONFIG --version` @@ -1773,16 +1779,22 @@ fi dnl dnl Gallium Radeon r300g configuration dnl -AC_ARG_ENABLE([gallium-radeon], - [AS_HELP_STRING([--enable-gallium-radeon], - [build gallium radeon @<:@default=disabled@:>@])], - [enable_gallium_radeon="$enableval"], - [enable_gallium_radeon=auto]) -if test "x$enable_gallium_radeon" = xauto; then +AC_ARG_ENABLE([gallium-r300], + [AS_HELP_STRING([--enable-gallium-r300], + [build gallium r300 @<:@default=build DRI driver only@:>@])], + [enable_gallium_r300="$enableval"], + [enable_gallium_r300=auto]) +if test "x$enable_gallium_r300" != xno; then + if test "x$MESA_LLVM" = x0; then + case "$host_cpu" in + i*86|x86_64) AC_MSG_ERROR([LLVM is required to build Gallium R300 on x86 and x86_64]);; + esac + fi +fi +if test "x$enable_gallium_r300" = xauto; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" gallium_check_st "radeon/drm" "dri-r300" -fi -if test "x$enable_gallium_radeon" = xyes; then +elif test "x$enable_gallium_r300" = xyes; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" gallium_check_st "radeon/drm" "dri-r300" "xorg-radeon" fi @@ -1792,7 +1804,7 @@ dnl Gallium Radeon r600g configuration dnl AC_ARG_ENABLE([gallium-r600], [AS_HELP_STRING([--enable-gallium-r600], - [build gallium radeon @<:@default=disabled@:>@])], + [build gallium r600 @<:@default=disabled@:>@])], [enable_gallium_r600="$enableval"], [enable_gallium_r600=auto]) if test "x$enable_gallium_r600" = xyes; then diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index e373a9453..f3138afa3 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -12,13 +12,13 @@ Feature Status GL 3.0: -GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started -Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) +GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started +Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965) Map buffer subranges (GL_ARB_map_buffer_range) DONE Clamping controls (GL_ARB_color_buffer_float) DONE Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300) -GL_EXT_packed_float not started -GL_EXT_texture_shared_exponent not started +GL_EXT_packed_float started +GL_EXT_texture_shared_exponent started Float depth buffers (GL_ARB_depth_buffer_float) not started Framebuffer objects (GL_EXT_framebuffer_object) DONE Half-float DONE @@ -80,7 +80,7 @@ GL_ARB_occlusion_query2 DONE (swrast, gallium) GL_ARB_sampler_objects DONE (gallium) GL_ARB_texture_rgb10_a2ui not started GL_ARB_texture_swizzle DONE (same as EXT version) -GL_ARB_timer_query DONE (only Xlib sw driver) +GL_ARB_timer_query ~60% done (the EXT variant) GL_ARB_instanced_arrays DONE (gallium) GL_ARB_vertex_type_2_10_10_10_rev not started @@ -105,7 +105,7 @@ GL_ARB_transform_feedback3 not started GL 4.1: GLSL 4.1 not started -GL_ARB_ES2_compatibility not started +GL_ARB_ES2_compatibility mostly done (Intel?) GL_ARB_get_program_binary not started GL_ARB_separate_shader_objects some infrastructure done GL_ARB_shader_precision not started diff --git a/mesalib/docs/README.WIN32 b/mesalib/docs/README.WIN32 index 986b5994f..ab0df573b 100644 --- a/mesalib/docs/README.WIN32 +++ b/mesalib/docs/README.WIN32 @@ -1,114 +1,33 @@ File: docs/README.WIN32 -Last updated: Apr 25, 2007 - -NOTE: This information only applies to Mesa 7.8 and older. Nowadays -it's probably better to use Scons to build for Windows. +Last updated: 23 April 2011 Quick Start ----- ----- -Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same -directory. The libs and demos build separately, so if you do not care -about the demos or GLUT, you only need to unzip MesaLib. If you unzip -more than one ZIP file, they all need to be unzipped into the same -directory. Don't worry, you will not overwrite anything. - -The Windows build system uses Microsoft Visual Studio. Project files -for a specific version of Visual Studio are in their own directory in -the top-level "windows" directory. For example, Visual Studio 8 files -are in windows/VC8. +Windows drivers are build with SCons. Makefiles or Visual Studio projects are +no longer shipped or supported. -Support has been dropped for versions of Visual Studio prior to 8. The -main reason is because Microsoft now provides a free compiler and -developer environment. Visual Studio Express can be found at +Run -http://msdn.microsoft.com/vstudio/express/visualc/default.aspx + scons osmesa mesagdi -You'll also need the Platform SDK. Instructions for obtaining and -using the SDK with Visual Studio Express can be found at +to build classic mesa Windows GDI drivers; or -http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/ + scons libgl-gdi -The project files to build the core Mesa library, Windows Mesa -drivers, OSMesa, and GLU are in the mesa directory. The project files -to build GLUT and some demo programs are in the progs directory. - -Makefiles are no longer shipped or supported, but can be generated -from the projects using Visual Studio. +to build gallium based GDI driver. Windows Drivers ------- ------- -At this time, only the GDI driver is known to work. Most of the demos -in progs/demos should work with this driver. +At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. -The GDI driver operates basically by writing pixel spans into a DIB -section and then blitting the DIB to the window. The driver was -recently cleaned up and rewitten and so may have bugs or may be -missing some functionality. The older versions of the CVS source may -be useful in figuring out any problems, or report them to me. - -To build Mesa with the GDI driver, build the mesa, gdi, and glu -projects in the Visual Studio workspace found at - - windows/VC8/mesa/mesa.sln - -The osmesa DLL can also be built with the osmesa project. - -The build system creates a lib top-level directory and copies -resulting LIB and DLL files to this lib directory. The files are: - - OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB - OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL - -If the MesaDemos ZIP file was extracted, the DLL files are also copied -to the demos directory. This facilitates running the demos as described -below. - - -GLUT and Demos ----- --- ----- - -A Visual Studio workspace can be found at - - windows/VC8/progs/progs.sln - -It can be used to build GLUT and a few demos. The GLUT lib and DLL -are copied to the top-level lib directory, along with the Mesa libs. - -The demo build system expects to find the LIB files in the top level -lib directory, so you must build the Mesa libs first. The demo -executables are placed in the demos directory, because some of them -rely on data files found there. Also, the Mesa lib DLL's were copied -there by the Mesa lib build process. Therefore, you should be able to -simply run the demo executables from the demo directory. - -If you want to run the demos from the Visual Studio, you may have to -change the startup directory and explicitly state where the executables are. - -You may also build all the demo programs by using a makefile. Go to -the progs/demos directory and make sure you have executed VCVARS32.BAT -or whatever setup script is appropriate for your compiler. Then, - - nmake -f Makefile.win - -should build all the demos. - - -Build System Notes ------ ------ ----- - -VC8 ---- - -No notes. - General ------- @@ -128,11 +47,5 @@ the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. -To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE -to the project settings. You will also need to edit src/mesa.def to -change all the gl* symbols to mgl*. Because this is easy to do with a -global replace operation in a text editor, no additional mangled -version of mesa.def is maintained or shipped. - If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list. diff --git a/mesalib/docs/WL_bind_wayland_display.spec b/mesalib/docs/WL_bind_wayland_display.spec index 577496af0..e2fde3c50 100644 --- a/mesalib/docs/WL_bind_wayland_display.spec +++ b/mesalib/docs/WL_bind_wayland_display.spec @@ -1,92 +1,92 @@ -Name
-
- WL_bind_wayland_display
-
-Name Strings
-
- EGL_WL_bind_wayland_display
-
-Contact
-
- Kristian Høgsberg <krh@bitplanet.net>
- Benjamin Franzke <benjaminfranzke@googlemail.com>
-
-Status
-
- Proposal
-
-Version
-
- Version 1, March 1, 2011
-
-Number
-
- EGL Extension #not assigned
-
-Dependencies
-
- Requires EGL 1.4 or later. This extension is written against the
- wording of the EGL 1.4 specification.
-
- EGL_KHR_base_image is required.
-
-Overview
-
- This extension provides entry points for binding and unbinding the
- wl_display of a Wayland compositor to an EGLDisplay. Binding a
- wl_display means that the EGL implementation should provide one or
- more interfaces in the Wayland protocol to allow clients to create
- wl_buffer objects. On the server side, this extension also
- provides a new target for eglCreateImageKHR, to create an EGLImage
- from a wl_buffer
-
- Adding an implementation specific wayland interface, allows the
- EGL implementation to define specific wayland requests and events,
- needed for buffer sharing in an EGL wayland platform.
-
-IP Status
-
- Open-source; freely implementable.
-
-New Procedures and Functions
-
- EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
-New Tokens
-
- Accepted as <target> in eglCreateImageKHR
-
- EGL_WAYLAND_BUFFER_WL 0x31D5
-
-Additions to the EGL 1.4 Specification:
-
- To bind a server side wl_display to an EGLDisplay, call
-
- EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- To unbind a server side wl_display from an EGLDisplay, call
-
- EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- eglBindWaylandDisplayWL returns EGL_FALSE when there is already a
- wl_display bound to EGLDisplay otherwise EGL_TRUE.
-
- eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no
- wl_display bound to the EGLDisplay currently otherwise EGL_TRUE.
-
- Import a wl_buffer by calling eglCreateImageKHR with
- wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target,
- and an empty attribute_list.
-
-Issues
-
-Revision History
-
- Version 1, March 1, 2011
- Initial draft (Benjamin Franzke)
+Name + + WL_bind_wayland_display + +Name Strings + + EGL_WL_bind_wayland_display + +Contact + + Kristian Høgsberg <krh@bitplanet.net> + Benjamin Franzke <benjaminfranzke@googlemail.com> + +Status + + Proposal + +Version + + Version 1, March 1, 2011 + +Number + + EGL Extension #not assigned + +Dependencies + + Requires EGL 1.4 or later. This extension is written against the + wording of the EGL 1.4 specification. + + EGL_KHR_base_image is required. + +Overview + + This extension provides entry points for binding and unbinding the + wl_display of a Wayland compositor to an EGLDisplay. Binding a + wl_display means that the EGL implementation should provide one or + more interfaces in the Wayland protocol to allow clients to create + wl_buffer objects. On the server side, this extension also + provides a new target for eglCreateImageKHR, to create an EGLImage + from a wl_buffer + + Adding an implementation specific wayland interface, allows the + EGL implementation to define specific wayland requests and events, + needed for buffer sharing in an EGL wayland platform. + +IP Status + + Open-source; freely implementable. + +New Procedures and Functions + + EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy, + struct wl_display *display); + + EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy, + struct wl_display *display); + +New Tokens + + Accepted as <target> in eglCreateImageKHR + + EGL_WAYLAND_BUFFER_WL 0x31D5 + +Additions to the EGL 1.4 Specification: + + To bind a server side wl_display to an EGLDisplay, call + + EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy, + struct wl_display *display); + + To unbind a server side wl_display from an EGLDisplay, call + + EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy, + struct wl_display *display); + + eglBindWaylandDisplayWL returns EGL_FALSE when there is already a + wl_display bound to EGLDisplay otherwise EGL_TRUE. + + eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no + wl_display bound to the EGLDisplay currently otherwise EGL_TRUE. + + Import a wl_buffer by calling eglCreateImageKHR with + wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, + NULL context and an empty attribute_list. + +Issues + +Revision History + + Version 1, March 1, 2011 + Initial draft (Benjamin Franzke) diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html index bfa3bb8f8..e1018119a 100644 --- a/mesalib/docs/install.html +++ b/mesalib/docs/install.html @@ -274,7 +274,6 @@ For example, compiling and linking a GLUT application can be done with: <p> Please see the <a href="#scons">instructions on building with SCons</a>. -Alternatively see <a href="README.WIN32">README.WIN32</a> file. </p> diff --git a/mesalib/docs/patents.txt b/mesalib/docs/patents.txt new file mode 100644 index 000000000..3834e255c --- /dev/null +++ b/mesalib/docs/patents.txt @@ -0,0 +1,31 @@ +ARB_texture_float: + + Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18, + 2003 [1]. + + SGI believes this patent contains necessary IP for graphics systems + implementing floating point rasterization and floating point + framebuffer capabilities described in ARB_texture_float extension, and + will discuss licensing on RAND terms, on an individual basis with + companies wishing to use this IP in the context of conformant OpenGL + implementations [2]. + + The source code to implement ARB_texture_float extension is included + and can be toggled on at compile time, for those who purchased a + license from SGI, or are in a country where the patent does not apply, + etc. + + The software is provided "as is", without warranty of any kind, express + or implied, including but not limited to the warranties of + merchantability, fitness for a particular purpose and noninfringement. + In no event shall the authors or copyright holders be liable for any + claim, damages or other liability, whether in an action of contract, + tort or otherwise, arising from, out of or in connection with the + software or the use or other dealings in the software. + + You should contact a lawyer or SGI's legal department if you want to + enable this extension. + + +[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327 +[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt diff --git a/mesalib/docs/relnotes-7.11.html b/mesalib/docs/relnotes-7.11.html index 131fecd18..3b7f9a21d 100644 --- a/mesalib/docs/relnotes-7.11.html +++ b/mesalib/docs/relnotes-7.11.html @@ -36,21 +36,23 @@ tbd <h2>New features</h2> <ul> -<li>GL_ARB_color_buffer_float (gallium drivers) +<li>GL_ARB_color_buffer_float (gallium drivers, i965) <li>GL_ARB_draw_buffers_blend (gallium) <li>GL_ARB_draw_instanced extension (gallium drivers, swrast) <li>GL_ARB_instanced_arrays extension (gallium drivers) <li>GL_ARB_occlusion_query2 (gallium drivers, swrast) +<li>GL_ARB_robustness (all drivers) <li>GL_ARB_sampler_objects (gallium drivers) -<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast) -<li>GL_ARB_texture_float (gallium) +<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965) +<li>GL_ARB_texture_float (gallium, i965) <li>GL_EXT_texture_compression_latc (gallium drivers, swrast) -<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast) +<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965) <li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965) <li>GL_EXT_texture_snorm (gallium drivers) <li>GL_ATI_draw_buffers (all drivers) <li>GL_ATI_texture_compression_3dc (gallium drivers, swrast) -<li>GL_ATI_texture_float (gallium) +<li>GL_ATI_texture_float (gallium, i965) +<li>GL_NV_conditional_render (i965) <li>GL_NV_texture_barrier (gallium drivers) </ul> @@ -62,8 +64,9 @@ tbd <h2>Changes</h2> <ul> -<li>The Windows MSVC project files have been removed. They haven't been maintained -in quite a while. Building with SCons is an alterantive. +<li>The Windows MSVC project files have been removed. +They haven't been maintained in quite a while. +Building with SCons is an alternative. <li>Removed GL_SGI_texture_color_table support from swrast driver - the only driver that implemented it. </ul> diff --git a/mesalib/include/EGL/eglext.h b/mesalib/include/EGL/eglext.h index 4a789c607..a93cfb556 100644 --- a/mesalib/include/EGL/eglext.h +++ b/mesalib/include/EGL/eglext.h @@ -1,398 +1,397 @@ -#ifndef __eglext_h_
-#define __eglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#include <EGL/eglplatform.h>
-
-/*************************************************************/
-
-/* Header file version number */
-/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision$ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
-#define EGL_EGLEXT_VERSION 7
-
-#ifndef EGL_KHR_config_attribs
-#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
-typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_MESA_drm_image
-#define EGL_MESA_drm_image 1
-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
-#define EGL_DRM_BUFFER_USE_MESA 0x31D1
-
-/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
-
-/* EGL_DRM_BUFFER_USE_MESA bits */
-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
-
-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-
-#ifndef EGL_WL_bind_wayland_display
-#define EGL_WL_bind_wayland_display 1
-
-#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
-struct wl_display;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-#else
-typedef EGLBoolean (EGLAPIENTRY PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-typedef EGLBoolean (EGLAPIENTRY PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
-typedef void* EGLSyncKHR;
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR 0x30F1
-#define EGL_SIGNALED_KHR 0x30F2
-#define EGL_UNSIGNALED_KHR 0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
-#define EGL_CONDITION_SATISFIED_KHR 0x30F6
-#define EGL_SYNC_TYPE_KHR 0x30F7
-#define EGL_SYNC_REUSABLE_KHR 0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
-#ifndef EGL_MESA_screen_surface
-#define EGL_MESA_screen_surface 1
-
-#define EGL_BAD_SCREEN_MESA 0x4000
-#define EGL_BAD_MODE_MESA 0x4001
-#define EGL_SCREEN_COUNT_MESA 0x4002
-#define EGL_SCREEN_POSITION_MESA 0x4003
-#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
-#define EGL_MODE_ID_MESA 0x4005
-#define EGL_REFRESH_RATE_MESA 0x4006
-#define EGL_OPTIMAL_MESA 0x4007
-#define EGL_INTERLACED_MESA 0x4008
-#define EGL_SCREEN_BIT_MESA 0x08
-
-typedef khronos_uint32_t EGLScreenMESA;
-typedef khronos_uint32_t EGLModeMESA;
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
-
-#endif /* EGL_MESA_screen_surface */
-
-
-#ifndef EGL_MESA_copy_context
-#define EGL_MESA_copy_context 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-
-#endif /* EGL_MESA_copy_context */
-
-#ifndef EGL_MESA_drm_display
-#define EGL_MESA_drm_display 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
-
-#endif /* EGL_MESA_drm_display */
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
-/* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
-/* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
-#endif
-
-#ifndef EGL_KHR_lock_surface2
-#define EGL_KHR_lock_surface2 1
-#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
-#endif
-
-#ifndef EGL_NV_coverage_sample
-#define EGL_NV_coverage_sample 1
-#define EGL_COVERAGE_BUFFERS_NV 0x30E0
-#define EGL_COVERAGE_SAMPLES_NV 0x30E1
-#endif
-
-#ifndef EGL_NV_depth_nonlinear
-#define EGL_NV_depth_nonlinear 1
-#define EGL_DEPTH_ENCODING_NV 0x30E2
-#define EGL_DEPTH_ENCODING_NONE_NV 0
-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
-#ifndef EGL_NV_sync
-#define EGL_NV_sync 1
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
-#define EGL_SYNC_STATUS_NV 0x30E7
-#define EGL_SIGNALED_NV 0x30E8
-#define EGL_UNSIGNALED_NV 0x30E9
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
-#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
-#define EGL_ALREADY_SIGNALED_NV 0x30EA
-#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
-#define EGL_CONDITION_SATISFIED_NV 0x30EC
-#define EGL_SYNC_TYPE_NV 0x30ED
-#define EGL_SYNC_CONDITION_NV 0x30EE
-#define EGL_SYNC_FENCE_NV 0x30EF
-#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
-typedef void* EGLSyncNV;
-typedef khronos_utime_nanoseconds_t EGLTimeNV;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
-EGLBoolean eglFenceNV (EGLSyncNV sync);
-EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
-EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
-#ifndef EGL_KHR_fence_sync
-#define EGL_KHR_fence_sync 1
-/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
-#define EGL_SYNC_CONDITION_KHR 0x30F8
-#define EGL_SYNC_FENCE_KHR 0x30F9
-#endif
-#endif
-
-#ifndef EGL_HI_clientpixmap
-#define EGL_HI_clientpixmap 1
-
-/* Surface Attribute */
-#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
-/*
- * Structure representing a client pixmap
- * (pixmap's data is in client-space memory).
- */
-struct EGLClientPixmapHI
-{
- void* pData;
- EGLint iWidth;
- EGLint iHeight;
- EGLint iStride;
-};
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_HI_clientpixmap */
-
-#ifndef EGL_HI_colorformats
-#define EGL_HI_colorformats 1
-/* Config Attribute */
-#define EGL_COLOR_FORMAT_HI 0x8F70
-/* Color Formats */
-#define EGL_COLOR_RGB_HI 0x8F71
-#define EGL_COLOR_RGBA_HI 0x8F72
-#define EGL_COLOR_ARGB_HI 0x8F73
-#endif /* EGL_HI_colorformats */
-
-#ifndef EGL_NOK_swap_region
-#define EGL_NOK_swap_region 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
-#endif
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
-#endif
-
-
-#ifndef EGL_NOK_texture_from_pixmap
-#define EGL_NOK_texture_from_pixmap 1
-
-#define EGL_Y_INVERTED_NOK 0x307F
-#endif /* EGL_NOK_texture_from_pixmap */
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
+#ifndef __eglext_h_ +#define __eglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2010 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include <EGL/eglplatform.h> + +/*************************************************************/ + +/* Header file version number */ +/* Current version at http://www.khronos.org/registry/egl/ */ +/* $Revision$ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */ +#define EGL_EGLEXT_VERSION 7 + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +#endif + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +#endif + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +typedef void *EGLImageKHR; +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#endif + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */ +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 + +/* EGL_DRM_BUFFER_FORMAT_MESA tokens */ +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 + +/* EGL_DRM_BUFFER_USE_MESA bits */ +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002 + +#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */ + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif + +#ifndef EGL_WL_bind_wayland_display +#define EGL_WL_bind_wayland_display 1 + +#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */ +struct wl_display; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); +EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); +#endif + +#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ +#ifndef EGL_KHR_reusable_sync +#define EGL_KHR_reusable_sync 1 + +typedef void* EGLSyncKHR; +typedef khronos_utime_nanoseconds_t EGLTimeKHR; + +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */ +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#endif +#endif + +/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ +#ifndef EGL_MESA_screen_surface +#define EGL_MESA_screen_surface 1 + +#define EGL_BAD_SCREEN_MESA 0x4000 +#define EGL_BAD_MODE_MESA 0x4001 +#define EGL_SCREEN_COUNT_MESA 0x4002 +#define EGL_SCREEN_POSITION_MESA 0x4003 +#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 +#define EGL_MODE_ID_MESA 0x4005 +#define EGL_REFRESH_RATE_MESA 0x4006 +#define EGL_OPTIMAL_MESA 0x4007 +#define EGL_INTERLACED_MESA 0x4008 +#define EGL_SCREEN_BIT_MESA 0x08 + +typedef khronos_uint32_t EGLScreenMESA; +typedef khronos_uint32_t EGLModeMESA; + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode); + +#endif /* EGL_MESA_screen_surface */ + + +#ifndef EGL_MESA_copy_context +#define EGL_MESA_copy_context 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); + +#endif /* EGL_MESA_copy_context */ + +#ifndef EGL_MESA_drm_display +#define EGL_MESA_drm_display 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd); + +#endif /* EGL_MESA_drm_display */ + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 +/* Most interfaces defined by EGL_KHR_image_pixmap above */ +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 +/* Interfaces defined by EGL_KHR_image above */ +#endif + +#ifndef EGL_IMG_context_priority +#define EGL_IMG_context_priority 1 +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#endif + +#ifndef EGL_KHR_lock_surface2 +#define EGL_KHR_lock_surface2 1 +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +#endif + +#ifndef EGL_NV_coverage_sample +#define EGL_NV_coverage_sample 1 +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +#endif + +#ifndef EGL_NV_depth_nonlinear +#define EGL_NV_depth_nonlinear 1 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +#endif + +#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */ +#ifndef EGL_NV_sync +#define EGL_NV_sync 1 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_NO_SYNC_NV ((EGLSyncNV)0) +typedef void* EGLSyncNV; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +EGLBoolean eglDestroySyncNV (EGLSyncNV sync); +EGLBoolean eglFenceNV (EGLSyncNV sync); +EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); +EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); +#endif +#endif + +#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */ +#ifndef EGL_KHR_fence_sync +#define EGL_KHR_fence_sync 1 +/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */ +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE_KHR 0x30F9 +#endif +#endif + +#ifndef EGL_HI_clientpixmap +#define EGL_HI_clientpixmap 1 + +/* Surface Attribute */ +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 +/* + * Structure representing a client pixmap + * (pixmap's data is in client-space memory). + */ +struct EGLClientPixmapHI +{ + void* pData; + EGLint iWidth; + EGLint iHeight; + EGLint iStride; +}; + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); +#endif /* EGL_HI_clientpixmap */ + +#ifndef EGL_HI_colorformats +#define EGL_HI_colorformats 1 +/* Config Attribute */ +#define EGL_COLOR_FORMAT_HI 0x8F70 +/* Color Formats */ +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 +#endif /* EGL_HI_colorformats */ + +#ifndef EGL_NOK_swap_region +#define EGL_NOK_swap_region 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +#endif + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +#endif + + +#ifndef EGL_NOK_texture_from_pixmap +#define EGL_NOK_texture_from_pixmap 1 + +#define EGL_Y_INVERTED_NOK 0x307F +#endif /* EGL_NOK_texture_from_pixmap */ + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/mesalib/include/EGL/eglplatform.h b/mesalib/include/EGL/eglplatform.h index 98ae998ae..b632a47fb 100644 --- a/mesalib/include/EGL/eglplatform.h +++ b/mesalib/include/EGL/eglplatform.h @@ -1,126 +1,126 @@ -#ifndef __eglplatform_h_
-#define __eglplatform_h_
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Platform-specific types and definitions for egl.h
- * $Revision$ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file. Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "EGL" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-/* Macros used in EGL function prototype declarations.
- *
- * EGL functions should be prototyped as:
- *
- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
- *
- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
- */
-
-#ifndef EGLAPI
-#define EGLAPI KHRONOS_APICALL
-#endif
-
-#ifndef EGLAPIENTRY
-#define EGLAPIENTRY KHRONOS_APIENTRY
-#endif
-#define EGLAPIENTRYP EGLAPIENTRY*
-
-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
- * are aliases of window-system-dependent types, such as X Display * or
- * Windows Device Context. They must be defined in platform-specific
- * code below. The EGL-prefixed versions of Native*Type are the same
- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
- */
-
-#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN 1
-#endif
-#include <windows.h>
-
-typedef HDC EGLNativeDisplayType;
-typedef HBITMAP EGLNativePixmapType;
-typedef HWND EGLNativeWindowType;
-
-#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
-
-typedef int EGLNativeDisplayType;
-typedef void *EGLNativeWindowType;
-typedef void *EGLNativePixmapType;
-
-#elif defined(WL_EGL_PLATFORM)
-
-typedef struct wl_egl_display *EGLNativeDisplayType;
-typedef struct wl_egl_pixmap *EGLNativePixmapType;
-typedef struct wl_egl_window *EGLNativeWindowType;
-
-#elif defined(__unix__) || defined(__unix)
-
-#ifdef MESA_EGL_NO_X11_HEADERS
-
-typedef void *EGLNativeDisplayType;
-typedef khronos_uint32_t EGLNativePixmapType;
-typedef khronos_uint32_t EGLNativeWindowType;
-
-#else
-
-/* X11 (tentative) */
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Display *EGLNativeDisplayType;
-typedef Pixmap EGLNativePixmapType;
-typedef Window EGLNativeWindowType;
-
-#endif /* MESA_EGL_NO_X11_HEADERS */
-
-#else
-#error "Platform not recognized"
-#endif
-
-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
-typedef EGLNativeDisplayType NativeDisplayType;
-typedef EGLNativePixmapType NativePixmapType;
-typedef EGLNativeWindowType NativeWindowType;
-
-
-/* Define EGLint. This must be a signed integral type large enough to contain
- * all legal attribute names and values passed into and out of EGL, whether
- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
- * handle, or other. While in general a 32-bit integer will suffice, if
- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
- * integer type.
- */
-typedef khronos_int32_t EGLint;
-
-#endif /* __eglplatform_h */
+#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions for egl.h + * $Revision$ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $ + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "EGL" component "Registry". + */ + +#include <KHR/khrplatform.h> + +/* Macros used in EGL function prototype declarations. + * + * EGL functions should be prototyped as: + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h + */ + +#ifndef EGLAPI +#define EGLAPI KHRONOS_APICALL +#endif + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY KHRONOS_APIENTRY +#endif +#define EGLAPIENTRYP EGLAPIENTRY* + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> + +typedef HDC EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; +typedef HWND EGLNativeWindowType; + +#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ + +typedef int EGLNativeDisplayType; +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +#elif defined(WL_EGL_PLATFORM) + +typedef struct wl_display *EGLNativeDisplayType; +typedef struct wl_egl_pixmap *EGLNativePixmapType; +typedef struct wl_egl_window *EGLNativeWindowType; + +#elif defined(__unix__) || defined(__unix) + +#ifdef MESA_EGL_NO_X11_HEADERS + +typedef void *EGLNativeDisplayType; +typedef khronos_uint32_t EGLNativePixmapType; +typedef khronos_uint32_t EGLNativeWindowType; + +#else + +/* X11 (tentative) */ +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +typedef Display *EGLNativeDisplayType; +typedef Pixmap EGLNativePixmapType; +typedef Window EGLNativeWindowType; + +#endif /* MESA_EGL_NO_X11_HEADERS */ + +#else +#error "Platform not recognized" +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef EGLNativeDisplayType NativeDisplayType; +typedef EGLNativePixmapType NativePixmapType; +typedef EGLNativeWindowType NativeWindowType; + + +/* Define EGLint. This must be a signed integral type large enough to contain + * all legal attribute names and values passed into and out of EGL, whether + * their type is boolean, bitmask, enumerant (symbolic constant), integer, + * handle, or other. While in general a 32-bit integer will suffice, if + * handles are 64 bit types, then EGLint should be defined as a signed 64-bit + * integer type. + */ +typedef khronos_int32_t EGLint; + +#endif /* __eglplatform_h */ diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript index f5951fc9d..7b614daee 100644 --- a/mesalib/src/SConscript +++ b/mesalib/src/SConscript @@ -1,32 +1,33 @@ -Import('*')
-
-
-if env['platform'] == 'windows':
- SConscript('getopt/SConscript')
-
-SConscript('glsl/SConscript')
-
-if env['hostonly']:
- # We are just compiling the things necessary on the host for cross
- # compilation
- Return()
-
-
-# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
-# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
-# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
-# enable OpenGL ES support.
-SConscript('mapi/glapi/SConscript')
-SConscript('mesa/SConscript')
-
-SConscript('mapi/vgapi/SConscript')
-
-if env['platform'] != 'embedded':
- SConscript('egl/main/SConscript')
- SConscript('glut/glx/SConscript')
-
- if env['gles']:
- SConscript('mapi/shared-glapi/SConscript')
-
-SConscript('gallium/SConscript')
-
+Import('*') + + +if env['platform'] == 'windows': + SConscript('getopt/SConscript') + +SConscript('glsl/SConscript') + +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + + +# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not +# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined +# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to +# enable OpenGL ES support. +SConscript('mapi/glapi/SConscript') +SConscript('mesa/SConscript') + +SConscript('mapi/vgapi/SConscript') + +if env['platform'] != 'embedded': + SConscript('egl/main/SConscript') + SConscript('glu/sgi/SConscript') + SConscript('glut/glx/SConscript') + + if env['gles']: + SConscript('mapi/shared-glapi/SConscript') + +SConscript('gallium/SConscript') + diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp index 8247ceffd..67147b671 100644 --- a/mesalib/src/glsl/ast_function.cpp +++ b/mesalib/src/glsl/ast_function.cpp @@ -1,1291 +1,1295 @@ -/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_symbol_table.h"
-#include "ast.h"
-#include "glsl_types.h"
-#include "ir.h"
-#include "main/core.h" /* for MIN2 */
-
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type);
-
-bool
-apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state);
-
-static unsigned
-process_parameters(exec_list *instructions, exec_list *actual_parameters,
- exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- unsigned count = 0;
-
- foreach_list (n, parameters) {
- ast_node *const ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state);
-
- ir_constant *const constant = result->constant_expression_value();
- if (constant != NULL)
- result = constant;
-
- actual_parameters->push_tail(result);
- count++;
- }
-
- return count;
-}
-
-
-/**
- * Generate a source prototype for a function signature
- *
- * \param return_type Return type of the function. May be \c NULL.
- * \param name Name of the function.
- * \param parameters Parameter list for the function. This may be either a
- * formal or actual parameter list. Only the type is used.
- *
- * \return
- * A ralloced string representing the prototype of the function.
- */
-char *
-prototype_string(const glsl_type *return_type, const char *name,
- exec_list *parameters)
-{
- char *str = NULL;
-
- if (return_type != NULL)
- str = ralloc_asprintf(NULL, "%s ", return_type->name);
-
- ralloc_asprintf_append(&str, "%s(", name);
-
- const char *comma = "";
- foreach_list(node, parameters) {
- const ir_instruction *const param = (ir_instruction *) node;
-
- ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
- comma = ", ";
- }
-
- ralloc_strcat(&str, ")");
- return str;
-}
-
-
-static ir_rvalue *
-match_function_by_name(exec_list *instructions, const char *name,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = state->symbols->get_function(name);
- ir_function_signature *sig;
-
- sig = f ? f->matching_signature(actual_parameters) : NULL;
-
- /* FINISHME: This doesn't handle the case where shader X contains a
- * FINISHME: matching signature but shader X + N contains an _exact_
- * FINISHME: matching signature.
- */
- if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
- /* The current shader doesn't contain a matching function or signature.
- * Before giving up, look for the prototype in the built-in functions.
- */
- for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
- ir_function *builtin;
- builtin = state->builtins_to_link[i]->symbols->get_function(name);
- sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
- if (sig != NULL) {
- if (f == NULL) {
- f = new(ctx) ir_function(name);
- state->symbols->add_global_function(f);
- emit_function(state, instructions, f);
- }
-
- f->add_signature(sig->clone_prototype(f, NULL));
- break;
- }
- }
- }
-
- if (sig != NULL) {
- /* Verify that 'out' and 'inout' actual parameters are lvalues. This
- * isn't done in ir_function::matching_signature because that function
- * cannot generate the necessary diagnostics.
- *
- * Also, validate that 'const_in' formal parameters (an extension of our
- * IR) correspond to ir_constant actual parameters.
- */
- exec_list_iterator actual_iter = actual_parameters->iterator();
- exec_list_iterator formal_iter = sig->parameters.iterator();
-
- while (actual_iter.has_next()) {
- ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
- ir_variable *formal = (ir_variable *) formal_iter.get();
-
- assert(actual != NULL);
- assert(formal != NULL);
-
- if (formal->mode == ir_var_const_in && !actual->as_constant()) {
- _mesa_glsl_error(loc, state,
- "parameter `%s' must be a constant expression",
- formal->name);
- }
-
- if ((formal->mode == ir_var_out)
- || (formal->mode == ir_var_inout)) {
- const char *mode = NULL;
- switch (formal->mode) {
- case ir_var_out: mode = "out"; break;
- case ir_var_inout: mode = "inout"; break;
- default: assert(false); break;
- }
- /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always
- * FIXME: 0:0(0).
- */
- if (actual->variable_referenced()
- && actual->variable_referenced()->read_only) {
- _mesa_glsl_error(loc, state,
- "function parameter '%s %s' references the "
- "read-only variable '%s'",
- mode, formal->name,
- actual->variable_referenced()->name);
-
- } else if (!actual->is_lvalue()) {
- _mesa_glsl_error(loc, state,
- "function parameter '%s %s' is not an lvalue",
- mode, formal->name);
- }
- }
-
- if (formal->type->is_numeric() || formal->type->is_boolean()) {
- ir_rvalue *converted = convert_component(actual, formal->type);
- actual->replace_with(converted);
- }
-
- actual_iter.next();
- formal_iter.next();
- }
-
- /* Always insert the call in the instruction stream, and return a deref
- * of its return val if it returns a value, since we don't know if
- * the rvalue is going to be assigned to anything or not.
- */
- ir_call *call = new(ctx) ir_call(sig, actual_parameters);
- if (!sig->return_type->is_void()) {
- ir_variable *var;
- ir_dereference_variable *deref;
-
- var = new(ctx) ir_variable(sig->return_type,
- ralloc_asprintf(ctx, "%s_retval",
- sig->function_name()),
- ir_var_temporary);
- instructions->push_tail(var);
-
- deref = new(ctx) ir_dereference_variable(var);
- ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
- instructions->push_tail(assign);
- if (state->language_version >= 120)
- var->constant_value = call->constant_expression_value();
-
- deref = new(ctx) ir_dereference_variable(var);
- return deref;
- } else {
- instructions->push_tail(call);
- return NULL;
- }
- } else {
- char *str = prototype_string(NULL, name, actual_parameters);
-
- _mesa_glsl_error(loc, state, "no matching function for call to `%s'",
- str);
- ralloc_free(str);
-
- const char *prefix = "candidates are: ";
-
- for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
- glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
- : state->symbols;
- f = syms->get_function(name);
- if (f == NULL)
- continue;
-
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
-
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
- ralloc_free(str);
-
- prefix = " ";
- }
-
- }
-
- return ir_call::get_error_instruction(ctx);
- }
-}
-
-
-/**
- * Perform automatic type conversion of constructor parameters
- *
- * This implements the rules in the "Conversion and Scalar Constructors"
- * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
- */
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type)
-{
- void *ctx = ralloc_parent(src);
- const unsigned a = desired_type->base_type;
- const unsigned b = src->type->base_type;
- ir_expression *result = NULL;
-
- if (src->type->is_error())
- return src;
-
- assert(a <= GLSL_TYPE_BOOL);
- assert(b <= GLSL_TYPE_BOOL);
-
- if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
- return src;
-
- switch (a) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- if (b == GLSL_TYPE_FLOAT)
- result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
- else {
- assert(b == GLSL_TYPE_BOOL);
- result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
- }
- break;
- case GLSL_TYPE_FLOAT:
- switch (b) {
- case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
- break;
- }
- break;
- case GLSL_TYPE_BOOL:
- switch (b) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
- break;
- case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
- break;
- }
- break;
- }
-
- assert(result != NULL);
-
- /* Try constant folding; it may fold in the conversion we just added. */
- ir_constant *const constant = result->constant_expression_value();
- return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
-}
-
-/**
- * Dereference a specific component from a scalar, vector, or matrix
- */
-static ir_rvalue *
-dereference_component(ir_rvalue *src, unsigned component)
-{
- void *ctx = ralloc_parent(src);
- assert(component < src->type->components());
-
- /* If the source is a constant, just create a new constant instead of a
- * dereference of the existing constant.
- */
- ir_constant *constant = src->as_constant();
- if (constant)
- return new(ctx) ir_constant(constant, component);
-
- if (src->type->is_scalar()) {
- return src;
- } else if (src->type->is_vector()) {
- return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
- } else {
- assert(src->type->is_matrix());
-
- /* Dereference a row of the matrix, then call this function again to get
- * a specific element from that row.
- */
- const int c = component / src->type->column_type()->vector_elements;
- const int r = component % src->type->column_type()->vector_elements;
- ir_constant *const col_index = new(ctx) ir_constant(c);
- ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
-
- col->type = src->type->column_type();
-
- return dereference_component(col, r);
- }
-
- assert(!"Should not get here.");
- return NULL;
-}
-
-
-static ir_rvalue *
-process_array_constructor(exec_list *instructions,
- const glsl_type *constructor_type,
- YYLTYPE *loc, exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* Array constructors come in two forms: sized and unsized. Sized array
- * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
- * variables. In this case the number of parameters must exactly match the
- * specified size of the array.
- *
- * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
- * are vec4 variables. In this case the size of the array being constructed
- * is determined by the number of parameters.
- *
- * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
- *
- * "There must be exactly the same number of arguments as the size of
- * the array being constructed. If no size is present in the
- * constructor, then the array is explicitly sized to the number of
- * arguments provided. The arguments are assigned in order, starting at
- * element 0, to the elements of the constructed array. Each argument
- * must be the same type as the element type of the array, or be a type
- * that can be converted to the element type of the array according to
- * Section 4.1.10 "Implicit Conversions.""
- */
- exec_list actual_parameters;
- const unsigned parameter_count =
- process_parameters(instructions, &actual_parameters, parameters, state);
-
- if ((parameter_count == 0)
- || ((constructor_type->length != 0)
- && (constructor_type->length != parameter_count))) {
- const unsigned min_param = (constructor_type->length == 0)
- ? 1 : constructor_type->length;
-
- _mesa_glsl_error(loc, state, "array constructor must have %s %u "
- "parameter%s",
- (constructor_type->length != 0) ? "at least" : "exactly",
- min_param, (min_param <= 1) ? "" : "s");
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->length == 0) {
- constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
- parameter_count);
- assert(constructor_type != NULL);
- assert(constructor_type->length == parameter_count);
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants. */
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
- ir_rvalue *result = ir;
-
- /* Apply implicit conversions (not the scalar constructor rules!) */
- if (constructor_type->element_type()->is_float()) {
- const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- result = convert_component(ir, desired_type);
- }
-
- if (result->type != constructor_type->element_type()) {
- _mesa_glsl_error(loc, state, "type error in array constructor: "
- "expected: %s, found %s",
- constructor_type->element_type()->name,
- result->type->name);
- }
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- ir->replace_with(result);
- }
-
- if (all_parameters_are_constant)
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
-
- ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
- ir_var_temporary);
- instructions->push_tail(var);
-
- int i = 0;
- foreach_list(node, &actual_parameters) {
- ir_rvalue *rhs = (ir_rvalue *) node;
- ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i));
-
- ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(assignment);
-
- i++;
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Try to convert a record constructor to a constant expression
- */
-static ir_constant *
-constant_record_constructor(const glsl_type *constructor_type,
- exec_list *parameters, void *mem_ctx)
-{
- foreach_list(node, parameters) {
- ir_constant *constant = ((ir_instruction *) node)->as_constant();
- if (constant == NULL)
- return NULL;
- node->replace_with(constant);
- }
-
- return new(mem_ctx) ir_constant(constructor_type, parameters);
-}
-
-
-/**
- * Determine if a list consists of a single scalar r-value
- */
-bool
-single_scalar_parameter(exec_list *parameters)
-{
- const ir_rvalue *const p = (ir_rvalue *) parameters->head;
- assert(((ir_rvalue *)p)->as_rvalue() != NULL);
-
- return (p->type->is_scalar() && p->next->is_tail_sentinel());
-}
-
-
-/**
- * Generate inline code for a vector constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_vector_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are two kinds of vector constructors.
- *
- * - Construct a vector from a single scalar by replicating that scalar to
- * all components of the vector.
- *
- * - Construct a vector from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the vector in order until the vector is full.
- */
- const unsigned lhs_components = type->components();
- if (single_scalar_parameter(parameters)) {
- ir_rvalue *first_param = (ir_rvalue *)parameters->head;
- ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
- lhs_components);
- ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
- const unsigned mask = (1U << lhs_components) - 1;
-
- assert(rhs->type == lhs->type);
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
- instructions->push_tail(inst);
- } else {
- unsigned base_component = 0;
- unsigned base_lhs_component = 0;
- ir_constant_data data;
- unsigned constant_mask = 0, constant_components = 0;
-
- memset(&data, 0, sizeof(data));
-
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_lhs_component) > lhs_components) {
- rhs_components = lhs_components - base_lhs_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c != NULL) {
- for (unsigned i = 0; i < rhs_components; i++) {
- switch (c->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[i + base_component] = c->get_uint_component(i);
- break;
- case GLSL_TYPE_INT:
- data.i[i + base_component] = c->get_int_component(i);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[i + base_component] = c->get_float_component(i);
- break;
- case GLSL_TYPE_BOOL:
- data.b[i + base_component] = c->get_bool_component(i);
- break;
- default:
- assert(!"Should not get here.");
- break;
- }
- }
-
- /* Mask of fields to be written in the assignment.
- */
- constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
- constant_components += rhs_components;
-
- base_component += rhs_components;
- }
- /* Advance the component index by the number of components
- * that were just assigned.
- */
- base_lhs_component += rhs_components;
- }
-
- if (constant_mask != 0) {
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
- constant_components,
- 1);
- ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
- instructions->push_tail(inst);
- }
-
- base_component = 0;
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_component) > lhs_components) {
- rhs_components = lhs_components - base_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c == NULL) {
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << rhs_components) - 1)
- << base_component;
-
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
-
- /* Generate a swizzle so that LHS and RHS sizes match.
- */
- ir_rvalue *rhs =
- new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
-
- /* Advance the component index by the number of components that were
- * just assigned.
- */
- base_component += rhs_components;
- }
- }
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Generate assignment of a portion of a vector to a portion of a matrix column
- *
- * \param src_base First component of the source to be used in assignment
- * \param column Column of destination to be assiged
- * \param row_base First component of the destination column to be assigned
- * \param count Number of components to be assigned
- *
- * \note
- * \c src_base + \c count must be less than or equal to the number of components
- * in the source vector.
- */
-ir_instruction *
-assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
- ir_rvalue *src, unsigned src_base, unsigned count,
- void *mem_ctx)
-{
- ir_constant *col_idx = new(mem_ctx) ir_constant(column);
- ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
-
- assert(column_ref->type->components() >= (row_base + count));
- assert(src->type->components() >= (src_base + count));
-
- /* Generate a swizzle that extracts the number of components from the source
- * that are to be assigned to the column of the matrix.
- */
- if (count < src->type->vector_elements) {
- src = new(mem_ctx) ir_swizzle(src,
- src_base + 0, src_base + 1,
- src_base + 2, src_base + 3,
- count);
- }
-
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << count) - 1) << row_base;
-
- return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
-}
-
-
-/**
- * Generate inline code for a matrix constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_matrix_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are three kinds of matrix constructors.
- *
- * - Construct a matrix from a single scalar by replicating that scalar to
- * along the diagonal of the matrix and setting all other components to
- * zero.
- *
- * - Construct a matrix from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the matrix in colum-major order until the matrix is full.
- *
- * - Construct a matrix from a single matrix. The source matrix is copied
- * to the upper left portion of the constructed matrix, and the remaining
- * elements take values from the identity matrix.
- */
- ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
- if (single_scalar_parameter(parameters)) {
- /* Assign the scalar to the X component of a vec4, and fill the remaining
- * components with zero.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_constant_data zero;
- zero.f[0] = 0.0;
- zero.f[1] = 0.0;
- zero.f[2] = 0.0;
- zero.f[3] = 0.0;
-
- ir_instruction *inst =
- new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
- new(ctx) ir_constant(rhs_var->type, &zero),
- NULL);
- instructions->push_tail(inst);
-
- ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
- instructions->push_tail(inst);
-
- /* Assign the temporary vector to each column of the destination matrix
- * with a swizzle that puts the X component on the diagonal of the
- * matrix. In some cases this may mean that the X component does not
- * get assigned into the column at all (i.e., when the matrix has more
- * columns than rows).
- */
- static const unsigned rhs_swiz[4][4] = {
- { 0, 1, 1, 1 },
- { 1, 0, 1, 1 },
- { 1, 1, 0, 1 },
- { 1, 1, 1, 0 }
- };
-
- const unsigned cols_to_init = MIN2(type->matrix_columns,
- type->vector_elements);
- for (unsigned i = 0; i < cols_to_init; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
-
- for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
- } else if (first_param->type->is_matrix()) {
- /* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix is constructed from a matrix, then each component
- * (column i, row j) in the result that has a corresponding
- * component (column i, row j) in the argument will be initialized
- * from there. All other components will be initialized to the
- * identity matrix. If a matrix argument is given to a matrix
- * constructor, it is an error to have any other arguments."
- */
- assert(first_param->next->is_tail_sentinel());
- ir_rvalue *const src_matrix = first_param;
-
- /* If the source matrix is smaller, pre-initialize the relavent parts of
- * the destination matrix to the identity matrix.
- */
- if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
- || (src_matrix->type->vector_elements < var->type->vector_elements)) {
-
- /* If the source matrix has fewer rows, every column of the destination
- * must be initialized. Otherwise only the columns in the destination
- * that do not exist in the source must be initialized.
- */
- unsigned col =
- (src_matrix->type->vector_elements < var->type->vector_elements)
- ? 0 : src_matrix->type->matrix_columns;
-
- const glsl_type *const col_type = var->type->column_type();
- for (/* empty */; col < var->type->matrix_columns; col++) {
- ir_constant_data ident;
-
- ident.f[0] = 0.0;
- ident.f[1] = 0.0;
- ident.f[2] = 0.0;
- ident.f[3] = 0.0;
-
- ident.f[col] = 1.0;
-
- ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
-
- ir_rvalue *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(inst);
- }
- }
-
- /* Assign columns from the source matrix to the destination matrix.
- *
- * Since the parameter will be used in the RHS of multiple assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *const rhs_var =
- new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *const rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *const inst =
- new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
- instructions->push_tail(inst);
-
- const unsigned last_row = MIN2(src_matrix->type->vector_elements,
- var->type->vector_elements);
- const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
- var->type->matrix_columns);
-
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 1; i < last_row; i++)
- swiz[i] = i;
-
- const unsigned write_mask = (1U << last_row) - 1;
-
- for (unsigned i = 0; i < last_col; i++) {
- ir_dereference *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
- ir_rvalue *const rhs_col =
- new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
-
- /* If one matrix has columns that are smaller than the columns of the
- * other matrix, wrap the column access of the larger with a swizzle
- * so that the LHS and RHS of the assignment have the same size (and
- * therefore have the same type).
- *
- * It would be perfectly valid to unconditionally generate the
- * swizzles, this this will typically result in a more compact IR tree.
- */
- ir_rvalue *rhs;
- if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
- rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row);
- } else {
- rhs = rhs_col;
- }
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
- } else {
- const unsigned cols = type->matrix_columns;
- const unsigned rows = type->vector_elements;
- unsigned col_idx = 0;
- unsigned row_idx = 0;
-
- foreach_list (node, parameters) {
- ir_rvalue *const rhs = (ir_rvalue *) node;
- const unsigned components_remaining_this_column = rows - row_idx;
- unsigned rhs_components = rhs->type->components();
- unsigned rhs_base = 0;
-
- /* Since the parameter might be used in the RHS of two assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
- instructions->push_tail(inst);
-
- /* Assign the current parameter to as many components of the matrix
- * as it will fill.
- *
- * NOTE: A single vector parameter can span two matrix columns. A
- * single vec4, for example, can completely fill a mat2.
- */
- if (rhs_components >= components_remaining_this_column) {
- const unsigned count = MIN2(rhs_components,
- components_remaining_this_column);
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref, 0,
- count, ctx);
- instructions->push_tail(inst);
-
- rhs_base = count;
-
- col_idx++;
- row_idx = 0;
- }
-
- /* If there is data left in the parameter and components left to be
- * set in the destination, emit another assignment. It is possible
- * that the assignment could be of a vec4 to the last element of the
- * matrix. In this case col_idx==cols, but there is still data
- * left in the source parameter. Obviously, don't emit an assignment
- * to data outside the destination matrix.
- */
- if ((col_idx < cols) && (rhs_base < rhs_components)) {
- const unsigned count = rhs_components - rhs_base;
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref,
- rhs_base,
- count, ctx);
- instructions->push_tail(inst);
-
- row_idx += count;
- }
- }
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-ir_rvalue *
-emit_inline_record_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *mem_ctx)
-{
- ir_variable *const var =
- new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
- ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
-
- instructions->push_tail(var);
-
- exec_node *node = parameters->head;
- for (unsigned i = 0; i < type->length; i++) {
- assert(!node->is_tail_sentinel());
-
- ir_dereference *const lhs =
- new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
-
- ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
- assert(rhs != NULL);
-
- ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
-
- instructions->push_tail(assign);
- node = node->next;
- }
-
- return d;
-}
-
-
-ir_rvalue *
-ast_function_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* There are three sorts of function calls.
- *
- * 1. constructors - The first subexpression is an ast_type_specifier.
- * 2. methods - Only the .length() method of array types.
- * 3. functions - Calls to regular old functions.
- *
- * Method calls are actually detected when the ast_field_selection
- * expression is handled.
- */
- if (is_constructor()) {
- const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
- YYLTYPE loc = type->get_location();
- const char *name;
-
- const glsl_type *const constructor_type = type->glsl_type(& name, state);
-
- /* constructor_type can be NULL if a variable with the same name as the
- * structure has come into scope.
- */
- if (constructor_type == NULL) {
- _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
- "may be shadowed by a variable with the same name)",
- type->type_name);
- return ir_call::get_error_instruction(ctx);
- }
-
-
- /* Constructors for samplers are illegal.
- */
- if (constructor_type->is_sampler()) {
- _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->is_array()) {
- if (state->language_version <= 110) {
- _mesa_glsl_error(& loc, state,
- "array constructors forbidden in GLSL 1.10");
- return ir_call::get_error_instruction(ctx);
- }
-
- return process_array_constructor(instructions, constructor_type,
- & loc, &this->expressions, state);
- }
-
-
- /* There are two kinds of constructor call. Constructors for built-in
- * language types, such as mat4 and vec2, are free form. The only
- * requirement is that the parameters must provide enough values of the
- * correct scalar type. Constructors for arrays and structures must
- * have the exact number of parameters with matching types in the
- * correct order. These constructors follow essentially the same type
- * matching rules as functions.
- */
- if (constructor_type->is_record()) {
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters,
- &this->expressions, state);
-
- exec_node *node = actual_parameters.head;
- for (unsigned i = 0; i < constructor_type->length; i++) {
- ir_rvalue *ir = (ir_rvalue *) node;
-
- if (node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state,
- "insufficient parameters to constructor "
- "for `%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
- ir, state)) {
- node->replace_with(ir);
- } else {
- _mesa_glsl_error(&loc, state,
- "parameter type mismatch in constructor "
- "for `%s.%s' (%s vs %s)",
- constructor_type->name,
- constructor_type->fields.structure[i].name,
- ir->type->name,
- constructor_type->fields.structure[i].type->name);
- return ir_call::get_error_instruction(ctx);;
- }
-
- node = node->next;
- }
-
- if (!node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state, "too many parameters in constructor "
- "for `%s'", constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- ir_rvalue *const constant =
- constant_record_constructor(constructor_type, &actual_parameters,
- state);
-
- return (constant != NULL)
- ? constant
- : emit_inline_record_constructor(constructor_type, instructions,
- &actual_parameters, state);
- }
-
- if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
- return ir_call::get_error_instruction(ctx);
-
- /* Total number of components of the type being constructed. */
- const unsigned type_components = constructor_type->components();
-
- /* Number of components from parameters that have actually been
- * consumed. This is used to perform several kinds of error checking.
- */
- unsigned components_used = 0;
-
- unsigned matrix_parameters = 0;
- unsigned nonmatrix_parameters = 0;
- exec_list actual_parameters;
-
- foreach_list (n, &this->expressions) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is an error to provide extra arguments beyond this
- * last used argument."
- */
- if (components_used >= type_components) {
- _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
- "constructor",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (!result->type->is_numeric() && !result->type->is_boolean()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "non-numeric data type",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Count the number of matrix and nonmatrix parameters. This
- * is used below to enforce some of the constructor rules.
- */
- if (result->type->is_matrix())
- matrix_parameters++;
- else
- nonmatrix_parameters++;
-
- actual_parameters.push_tail(result);
- components_used += result->type->components();
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "It is an error to construct matrices from other matrices. This
- * is reserved for future use."
- */
- if (state->language_version == 110 && matrix_parameters > 0
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "matrix in GLSL 1.10",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix argument is given to a matrix constructor, it is
- * an error to have any other arguments."
- */
- if ((matrix_parameters > 0)
- && ((matrix_parameters + nonmatrix_parameters) > 1)
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
- "matrix must be only parameter",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "In these cases, there must be enough components provided in the
- * arguments to provide an initializer for every component in the
- * constructed value."
- */
- if (components_used < type_components && components_used != 1
- && matrix_parameters == 0) {
- _mesa_glsl_error(& loc, state, "too few components to construct "
- "`%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Later, we cast each parameter to the same base type as the
- * constructor. Since there are no non-floating point matrices, we
- * need to break them up into a series of column vectors.
- */
- if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *matrix = (ir_rvalue *) n;
-
- if (!matrix->type->is_matrix())
- continue;
-
- /* Create a temporary containing the matrix. */
- ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
- ir_var_temporary);
- instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(new(ctx)
- ir_dereference_variable(var), matrix, NULL));
- var->constant_value = matrix->constant_expression_value();
-
- /* Replace the matrix with dereferences of its columns. */
- for (int i = 0; i < matrix->type->matrix_columns; i++) {
- matrix->insert_before(new (ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i)));
- }
- matrix->remove();
- }
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants.*/
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
-
- const glsl_type *desired_type =
- glsl_type::get_instance(constructor_type->base_type,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- ir_rvalue *result = convert_component(ir, desired_type);
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- if (result != ir) {
- ir->replace_with(result);
- }
- }
-
- /* If all of the parameters are trivially constant, create a
- * constant representing the complete collection of parameters.
- */
- if (all_parameters_are_constant) {
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
- } else if (constructor_type->is_scalar()) {
- return dereference_component((ir_rvalue *) actual_parameters.head,
- 0);
- } else if (constructor_type->is_vector()) {
- return emit_inline_vector_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- } else {
- assert(constructor_type->is_matrix());
- return emit_inline_matrix_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- }
- } else {
- const ast_expression *id = subexpressions[0];
- YYLTYPE loc = id->get_location();
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters, &this->expressions,
- state);
-
- return match_function_by_name(instructions,
- id->primary_expression.identifier, & loc,
- &actual_parameters, state);
- }
-
- return ir_call::get_error_instruction(ctx);
-}
+/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_symbol_table.h" +#include "ast.h" +#include "glsl_types.h" +#include "ir.h" +#include "main/core.h" /* for MIN2 */ + +static ir_rvalue * +convert_component(ir_rvalue *src, const glsl_type *desired_type); + +bool +apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, + struct _mesa_glsl_parse_state *state); + +static unsigned +process_parameters(exec_list *instructions, exec_list *actual_parameters, + exec_list *parameters, + struct _mesa_glsl_parse_state *state) +{ + unsigned count = 0; + + foreach_list (n, parameters) { + ast_node *const ast = exec_node_data(ast_node, n, link); + ir_rvalue *result = ast->hir(instructions, state); + + ir_constant *const constant = result->constant_expression_value(); + if (constant != NULL) + result = constant; + + actual_parameters->push_tail(result); + count++; + } + + return count; +} + + +/** + * Generate a source prototype for a function signature + * + * \param return_type Return type of the function. May be \c NULL. + * \param name Name of the function. + * \param parameters Parameter list for the function. This may be either a + * formal or actual parameter list. Only the type is used. + * + * \return + * A ralloced string representing the prototype of the function. + */ +char * +prototype_string(const glsl_type *return_type, const char *name, + exec_list *parameters) +{ + char *str = NULL; + + if (return_type != NULL) + str = ralloc_asprintf(NULL, "%s ", return_type->name); + + ralloc_asprintf_append(&str, "%s(", name); + + const char *comma = ""; + foreach_list(node, parameters) { + const ir_instruction *const param = (ir_instruction *) node; + + ralloc_asprintf_append(&str, "%s%s", comma, param->type->name); + comma = ", "; + } + + ralloc_strcat(&str, ")"); + return str; +} + + +static ir_rvalue * +match_function_by_name(exec_list *instructions, const char *name, + YYLTYPE *loc, exec_list *actual_parameters, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + ir_function *f = state->symbols->get_function(name); + ir_function_signature *sig; + + sig = f ? f->matching_signature(actual_parameters) : NULL; + + /* FINISHME: This doesn't handle the case where shader X contains a + * FINISHME: matching signature but shader X + N contains an _exact_ + * FINISHME: matching signature. + */ + if (sig == NULL + && (f == NULL || state->es_shader || !f->has_user_signature()) + && state->symbols->get_type(name) == NULL + && (state->language_version == 110 + || state->symbols->get_variable(name) == NULL)) { + /* The current shader doesn't contain a matching function or signature. + * Before giving up, look for the prototype in the built-in functions. + */ + for (unsigned i = 0; i < state->num_builtins_to_link; i++) { + ir_function *builtin; + builtin = state->builtins_to_link[i]->symbols->get_function(name); + sig = builtin ? builtin->matching_signature(actual_parameters) : NULL; + if (sig != NULL) { + if (f == NULL) { + f = new(ctx) ir_function(name); + state->symbols->add_global_function(f); + emit_function(state, instructions, f); + } + + f->add_signature(sig->clone_prototype(f, NULL)); + break; + } + } + } + + if (sig != NULL) { + /* Verify that 'out' and 'inout' actual parameters are lvalues. This + * isn't done in ir_function::matching_signature because that function + * cannot generate the necessary diagnostics. + * + * Also, validate that 'const_in' formal parameters (an extension of our + * IR) correspond to ir_constant actual parameters. + */ + exec_list_iterator actual_iter = actual_parameters->iterator(); + exec_list_iterator formal_iter = sig->parameters.iterator(); + + while (actual_iter.has_next()) { + ir_rvalue *actual = (ir_rvalue *) actual_iter.get(); + ir_variable *formal = (ir_variable *) formal_iter.get(); + + assert(actual != NULL); + assert(formal != NULL); + + if (formal->mode == ir_var_const_in && !actual->as_constant()) { + _mesa_glsl_error(loc, state, + "parameter `%s' must be a constant expression", + formal->name); + } + + if ((formal->mode == ir_var_out) + || (formal->mode == ir_var_inout)) { + const char *mode = NULL; + switch (formal->mode) { + case ir_var_out: mode = "out"; break; + case ir_var_inout: mode = "inout"; break; + default: assert(false); break; + } + /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always + * FIXME: 0:0(0). + */ + if (actual->variable_referenced() + && actual->variable_referenced()->read_only) { + _mesa_glsl_error(loc, state, + "function parameter '%s %s' references the " + "read-only variable '%s'", + mode, formal->name, + actual->variable_referenced()->name); + + } else if (!actual->is_lvalue()) { + _mesa_glsl_error(loc, state, + "function parameter '%s %s' is not an lvalue", + mode, formal->name); + } + } + + if (formal->type->is_numeric() || formal->type->is_boolean()) { + ir_rvalue *converted = convert_component(actual, formal->type); + actual->replace_with(converted); + } + + actual_iter.next(); + formal_iter.next(); + } + + /* Always insert the call in the instruction stream, and return a deref + * of its return val if it returns a value, since we don't know if + * the rvalue is going to be assigned to anything or not. + */ + ir_call *call = new(ctx) ir_call(sig, actual_parameters); + if (!sig->return_type->is_void()) { + ir_variable *var; + ir_dereference_variable *deref; + + var = new(ctx) ir_variable(sig->return_type, + ralloc_asprintf(ctx, "%s_retval", + sig->function_name()), + ir_var_temporary); + instructions->push_tail(var); + + deref = new(ctx) ir_dereference_variable(var); + ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL); + instructions->push_tail(assign); + if (state->language_version >= 120) + var->constant_value = call->constant_expression_value(); + + deref = new(ctx) ir_dereference_variable(var); + return deref; + } else { + instructions->push_tail(call); + return NULL; + } + } else { + char *str = prototype_string(NULL, name, actual_parameters); + + _mesa_glsl_error(loc, state, "no matching function for call to `%s'", + str); + ralloc_free(str); + + const char *prefix = "candidates are: "; + + for (int i = -1; i < (int) state->num_builtins_to_link; i++) { + glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols + : state->symbols; + f = syms->get_function(name); + if (f == NULL) + continue; + + foreach_list (node, &f->signatures) { + ir_function_signature *sig = (ir_function_signature *) node; + + str = prototype_string(sig->return_type, f->name, &sig->parameters); + _mesa_glsl_error(loc, state, "%s%s\n", prefix, str); + ralloc_free(str); + + prefix = " "; + } + + } + + return ir_call::get_error_instruction(ctx); + } +} + + +/** + * Perform automatic type conversion of constructor parameters + * + * This implements the rules in the "Conversion and Scalar Constructors" + * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules. + */ +static ir_rvalue * +convert_component(ir_rvalue *src, const glsl_type *desired_type) +{ + void *ctx = ralloc_parent(src); + const unsigned a = desired_type->base_type; + const unsigned b = src->type->base_type; + ir_expression *result = NULL; + + if (src->type->is_error()) + return src; + + assert(a <= GLSL_TYPE_BOOL); + assert(b <= GLSL_TYPE_BOOL); + + if ((a == b) || (src->type->is_integer() && desired_type->is_integer())) + return src; + + switch (a) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + if (b == GLSL_TYPE_FLOAT) + result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL); + else { + assert(b == GLSL_TYPE_BOOL); + result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL); + } + break; + case GLSL_TYPE_FLOAT: + switch (b) { + case GLSL_TYPE_UINT: + result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL); + break; + case GLSL_TYPE_INT: + result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL); + break; + case GLSL_TYPE_BOOL: + result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL); + break; + } + break; + case GLSL_TYPE_BOOL: + switch (b) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL); + break; + case GLSL_TYPE_FLOAT: + result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL); + break; + } + break; + } + + assert(result != NULL); + + /* Try constant folding; it may fold in the conversion we just added. */ + ir_constant *const constant = result->constant_expression_value(); + return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result; +} + +/** + * Dereference a specific component from a scalar, vector, or matrix + */ +static ir_rvalue * +dereference_component(ir_rvalue *src, unsigned component) +{ + void *ctx = ralloc_parent(src); + assert(component < src->type->components()); + + /* If the source is a constant, just create a new constant instead of a + * dereference of the existing constant. + */ + ir_constant *constant = src->as_constant(); + if (constant) + return new(ctx) ir_constant(constant, component); + + if (src->type->is_scalar()) { + return src; + } else if (src->type->is_vector()) { + return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1); + } else { + assert(src->type->is_matrix()); + + /* Dereference a row of the matrix, then call this function again to get + * a specific element from that row. + */ + const int c = component / src->type->column_type()->vector_elements; + const int r = component % src->type->column_type()->vector_elements; + ir_constant *const col_index = new(ctx) ir_constant(c); + ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index); + + col->type = src->type->column_type(); + + return dereference_component(col, r); + } + + assert(!"Should not get here."); + return NULL; +} + + +static ir_rvalue * +process_array_constructor(exec_list *instructions, + const glsl_type *constructor_type, + YYLTYPE *loc, exec_list *parameters, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + /* Array constructors come in two forms: sized and unsized. Sized array + * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4 + * variables. In this case the number of parameters must exactly match the + * specified size of the array. + * + * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b' + * are vec4 variables. In this case the size of the array being constructed + * is determined by the number of parameters. + * + * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec: + * + * "There must be exactly the same number of arguments as the size of + * the array being constructed. If no size is present in the + * constructor, then the array is explicitly sized to the number of + * arguments provided. The arguments are assigned in order, starting at + * element 0, to the elements of the constructed array. Each argument + * must be the same type as the element type of the array, or be a type + * that can be converted to the element type of the array according to + * Section 4.1.10 "Implicit Conversions."" + */ + exec_list actual_parameters; + const unsigned parameter_count = + process_parameters(instructions, &actual_parameters, parameters, state); + + if ((parameter_count == 0) + || ((constructor_type->length != 0) + && (constructor_type->length != parameter_count))) { + const unsigned min_param = (constructor_type->length == 0) + ? 1 : constructor_type->length; + + _mesa_glsl_error(loc, state, "array constructor must have %s %u " + "parameter%s", + (constructor_type->length != 0) ? "at least" : "exactly", + min_param, (min_param <= 1) ? "" : "s"); + return ir_call::get_error_instruction(ctx); + } + + if (constructor_type->length == 0) { + constructor_type = + glsl_type::get_array_instance(constructor_type->element_type(), + parameter_count); + assert(constructor_type != NULL); + assert(constructor_type->length == parameter_count); + } + + bool all_parameters_are_constant = true; + + /* Type cast each parameter and, if possible, fold constants. */ + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *ir = (ir_rvalue *) n; + ir_rvalue *result = ir; + + /* Apply implicit conversions (not the scalar constructor rules!) */ + if (constructor_type->element_type()->is_float()) { + const glsl_type *desired_type = + glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->type->vector_elements, + ir->type->matrix_columns); + result = convert_component(ir, desired_type); + } + + if (result->type != constructor_type->element_type()) { + _mesa_glsl_error(loc, state, "type error in array constructor: " + "expected: %s, found %s", + constructor_type->element_type()->name, + result->type->name); + } + + /* Attempt to convert the parameter to a constant valued expression. + * After doing so, track whether or not all the parameters to the + * constructor are trivially constant valued expressions. + */ + ir_rvalue *const constant = result->constant_expression_value(); + + if (constant != NULL) + result = constant; + else + all_parameters_are_constant = false; + + ir->replace_with(result); + } + + if (all_parameters_are_constant) + return new(ctx) ir_constant(constructor_type, &actual_parameters); + + ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor", + ir_var_temporary); + instructions->push_tail(var); + + int i = 0; + foreach_list(node, &actual_parameters) { + ir_rvalue *rhs = (ir_rvalue *) node; + ir_rvalue *lhs = new(ctx) ir_dereference_array(var, + new(ctx) ir_constant(i)); + + ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL); + instructions->push_tail(assignment); + + i++; + } + + return new(ctx) ir_dereference_variable(var); +} + + +/** + * Try to convert a record constructor to a constant expression + */ +static ir_constant * +constant_record_constructor(const glsl_type *constructor_type, + exec_list *parameters, void *mem_ctx) +{ + foreach_list(node, parameters) { + ir_constant *constant = ((ir_instruction *) node)->as_constant(); + if (constant == NULL) + return NULL; + node->replace_with(constant); + } + + return new(mem_ctx) ir_constant(constructor_type, parameters); +} + + +/** + * Determine if a list consists of a single scalar r-value + */ +bool +single_scalar_parameter(exec_list *parameters) +{ + const ir_rvalue *const p = (ir_rvalue *) parameters->head; + assert(((ir_rvalue *)p)->as_rvalue() != NULL); + + return (p->type->is_scalar() && p->next->is_tail_sentinel()); +} + + +/** + * Generate inline code for a vector constructor + * + * The generated constructor code will consist of a temporary variable + * declaration of the same type as the constructor. A sequence of assignments + * from constructor parameters to the temporary will follow. + * + * \return + * An \c ir_dereference_variable of the temprorary generated in the constructor + * body. + */ +ir_rvalue * +emit_inline_vector_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *ctx) +{ + assert(!parameters->is_empty()); + + ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary); + instructions->push_tail(var); + + /* There are two kinds of vector constructors. + * + * - Construct a vector from a single scalar by replicating that scalar to + * all components of the vector. + * + * - Construct a vector from an arbirary combination of vectors and + * scalars. The components of the constructor parameters are assigned + * to the vector in order until the vector is full. + */ + const unsigned lhs_components = type->components(); + if (single_scalar_parameter(parameters)) { + ir_rvalue *first_param = (ir_rvalue *)parameters->head; + ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0, + lhs_components); + ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var); + const unsigned mask = (1U << lhs_components) - 1; + + assert(rhs->type == lhs->type); + + ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask); + instructions->push_tail(inst); + } else { + unsigned base_component = 0; + unsigned base_lhs_component = 0; + ir_constant_data data; + unsigned constant_mask = 0, constant_components = 0; + + memset(&data, 0, sizeof(data)); + + foreach_list(node, parameters) { + ir_rvalue *param = (ir_rvalue *) node; + unsigned rhs_components = param->type->components(); + + /* Do not try to assign more components to the vector than it has! + */ + if ((rhs_components + base_lhs_component) > lhs_components) { + rhs_components = lhs_components - base_lhs_component; + } + + const ir_constant *const c = param->as_constant(); + if (c != NULL) { + for (unsigned i = 0; i < rhs_components; i++) { + switch (c->type->base_type) { + case GLSL_TYPE_UINT: + data.u[i + base_component] = c->get_uint_component(i); + break; + case GLSL_TYPE_INT: + data.i[i + base_component] = c->get_int_component(i); + break; + case GLSL_TYPE_FLOAT: + data.f[i + base_component] = c->get_float_component(i); + break; + case GLSL_TYPE_BOOL: + data.b[i + base_component] = c->get_bool_component(i); + break; + default: + assert(!"Should not get here."); + break; + } + } + + /* Mask of fields to be written in the assignment. + */ + constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component; + constant_components += rhs_components; + + base_component += rhs_components; + } + /* Advance the component index by the number of components + * that were just assigned. + */ + base_lhs_component += rhs_components; + } + + if (constant_mask != 0) { + ir_dereference *lhs = new(ctx) ir_dereference_variable(var); + const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type, + constant_components, + 1); + ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data); + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask); + instructions->push_tail(inst); + } + + base_component = 0; + foreach_list(node, parameters) { + ir_rvalue *param = (ir_rvalue *) node; + unsigned rhs_components = param->type->components(); + + /* Do not try to assign more components to the vector than it has! + */ + if ((rhs_components + base_component) > lhs_components) { + rhs_components = lhs_components - base_component; + } + + const ir_constant *const c = param->as_constant(); + if (c == NULL) { + /* Mask of fields to be written in the assignment. + */ + const unsigned write_mask = ((1U << rhs_components) - 1) + << base_component; + + ir_dereference *lhs = new(ctx) ir_dereference_variable(var); + + /* Generate a swizzle so that LHS and RHS sizes match. + */ + ir_rvalue *rhs = + new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components); + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); + instructions->push_tail(inst); + } + + /* Advance the component index by the number of components that were + * just assigned. + */ + base_component += rhs_components; + } + } + return new(ctx) ir_dereference_variable(var); +} + + +/** + * Generate assignment of a portion of a vector to a portion of a matrix column + * + * \param src_base First component of the source to be used in assignment + * \param column Column of destination to be assiged + * \param row_base First component of the destination column to be assigned + * \param count Number of components to be assigned + * + * \note + * \c src_base + \c count must be less than or equal to the number of components + * in the source vector. + */ +ir_instruction * +assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base, + ir_rvalue *src, unsigned src_base, unsigned count, + void *mem_ctx) +{ + ir_constant *col_idx = new(mem_ctx) ir_constant(column); + ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx); + + assert(column_ref->type->components() >= (row_base + count)); + assert(src->type->components() >= (src_base + count)); + + /* Generate a swizzle that extracts the number of components from the source + * that are to be assigned to the column of the matrix. + */ + if (count < src->type->vector_elements) { + src = new(mem_ctx) ir_swizzle(src, + src_base + 0, src_base + 1, + src_base + 2, src_base + 3, + count); + } + + /* Mask of fields to be written in the assignment. + */ + const unsigned write_mask = ((1U << count) - 1) << row_base; + + return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask); +} + + +/** + * Generate inline code for a matrix constructor + * + * The generated constructor code will consist of a temporary variable + * declaration of the same type as the constructor. A sequence of assignments + * from constructor parameters to the temporary will follow. + * + * \return + * An \c ir_dereference_variable of the temprorary generated in the constructor + * body. + */ +ir_rvalue * +emit_inline_matrix_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *ctx) +{ + assert(!parameters->is_empty()); + + ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary); + instructions->push_tail(var); + + /* There are three kinds of matrix constructors. + * + * - Construct a matrix from a single scalar by replicating that scalar to + * along the diagonal of the matrix and setting all other components to + * zero. + * + * - Construct a matrix from an arbirary combination of vectors and + * scalars. The components of the constructor parameters are assigned + * to the matrix in colum-major order until the matrix is full. + * + * - Construct a matrix from a single matrix. The source matrix is copied + * to the upper left portion of the constructed matrix, and the remaining + * elements take values from the identity matrix. + */ + ir_rvalue *const first_param = (ir_rvalue *) parameters->head; + if (single_scalar_parameter(parameters)) { + /* Assign the scalar to the X component of a vec4, and fill the remaining + * components with zero. + */ + ir_variable *rhs_var = + new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec", + ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_constant_data zero; + zero.f[0] = 0.0; + zero.f[1] = 0.0; + zero.f[2] = 0.0; + zero.f[3] = 0.0; + + ir_instruction *inst = + new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var), + new(ctx) ir_constant(rhs_var->type, &zero), + NULL); + instructions->push_tail(inst); + + ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + + inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01); + instructions->push_tail(inst); + + /* Assign the temporary vector to each column of the destination matrix + * with a swizzle that puts the X component on the diagonal of the + * matrix. In some cases this may mean that the X component does not + * get assigned into the column at all (i.e., when the matrix has more + * columns than rows). + */ + static const unsigned rhs_swiz[4][4] = { + { 0, 1, 1, 1 }, + { 1, 0, 1, 1 }, + { 1, 1, 0, 1 }, + { 1, 1, 1, 0 } + }; + + const unsigned cols_to_init = MIN2(type->matrix_columns, + type->vector_elements); + for (unsigned i = 0; i < cols_to_init; i++) { + ir_constant *const col_idx = new(ctx) ir_constant(i); + ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); + + ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i], + type->vector_elements); + + inst = new(ctx) ir_assignment(col_ref, rhs, NULL); + instructions->push_tail(inst); + } + + for (unsigned i = cols_to_init; i < type->matrix_columns; i++) { + ir_constant *const col_idx = new(ctx) ir_constant(i); + ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); + + ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1, + type->vector_elements); + + inst = new(ctx) ir_assignment(col_ref, rhs, NULL); + instructions->push_tail(inst); + } + } else if (first_param->type->is_matrix()) { + /* From page 50 (56 of the PDF) of the GLSL 1.50 spec: + * + * "If a matrix is constructed from a matrix, then each component + * (column i, row j) in the result that has a corresponding + * component (column i, row j) in the argument will be initialized + * from there. All other components will be initialized to the + * identity matrix. If a matrix argument is given to a matrix + * constructor, it is an error to have any other arguments." + */ + assert(first_param->next->is_tail_sentinel()); + ir_rvalue *const src_matrix = first_param; + + /* If the source matrix is smaller, pre-initialize the relavent parts of + * the destination matrix to the identity matrix. + */ + if ((src_matrix->type->matrix_columns < var->type->matrix_columns) + || (src_matrix->type->vector_elements < var->type->vector_elements)) { + + /* If the source matrix has fewer rows, every column of the destination + * must be initialized. Otherwise only the columns in the destination + * that do not exist in the source must be initialized. + */ + unsigned col = + (src_matrix->type->vector_elements < var->type->vector_elements) + ? 0 : src_matrix->type->matrix_columns; + + const glsl_type *const col_type = var->type->column_type(); + for (/* empty */; col < var->type->matrix_columns; col++) { + ir_constant_data ident; + + ident.f[0] = 0.0; + ident.f[1] = 0.0; + ident.f[2] = 0.0; + ident.f[3] = 0.0; + + ident.f[col] = 1.0; + + ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident); + + ir_rvalue *const lhs = + new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col)); + + ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL); + instructions->push_tail(inst); + } + } + + /* Assign columns from the source matrix to the destination matrix. + * + * Since the parameter will be used in the RHS of multiple assignments, + * generate a temporary and copy the paramter there. + */ + ir_variable *const rhs_var = + new(ctx) ir_variable(first_param->type, "mat_ctor_mat", + ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_dereference *const rhs_var_ref = + new(ctx) ir_dereference_variable(rhs_var); + ir_instruction *const inst = + new(ctx) ir_assignment(rhs_var_ref, first_param, NULL); + instructions->push_tail(inst); + + const unsigned last_row = MIN2(src_matrix->type->vector_elements, + var->type->vector_elements); + const unsigned last_col = MIN2(src_matrix->type->matrix_columns, + var->type->matrix_columns); + + unsigned swiz[4] = { 0, 0, 0, 0 }; + for (unsigned i = 1; i < last_row; i++) + swiz[i] = i; + + const unsigned write_mask = (1U << last_row) - 1; + + for (unsigned i = 0; i < last_col; i++) { + ir_dereference *const lhs = + new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i)); + ir_rvalue *const rhs_col = + new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i)); + + /* If one matrix has columns that are smaller than the columns of the + * other matrix, wrap the column access of the larger with a swizzle + * so that the LHS and RHS of the assignment have the same size (and + * therefore have the same type). + * + * It would be perfectly valid to unconditionally generate the + * swizzles, this this will typically result in a more compact IR tree. + */ + ir_rvalue *rhs; + if (lhs->type->vector_elements != rhs_col->type->vector_elements) { + rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row); + } else { + rhs = rhs_col; + } + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); + instructions->push_tail(inst); + } + } else { + const unsigned cols = type->matrix_columns; + const unsigned rows = type->vector_elements; + unsigned col_idx = 0; + unsigned row_idx = 0; + + foreach_list (node, parameters) { + ir_rvalue *const rhs = (ir_rvalue *) node; + const unsigned components_remaining_this_column = rows - row_idx; + unsigned rhs_components = rhs->type->components(); + unsigned rhs_base = 0; + + /* Since the parameter might be used in the RHS of two assignments, + * generate a temporary and copy the paramter there. + */ + ir_variable *rhs_var = + new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_dereference *rhs_var_ref = + new(ctx) ir_dereference_variable(rhs_var); + ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL); + instructions->push_tail(inst); + + /* Assign the current parameter to as many components of the matrix + * as it will fill. + * + * NOTE: A single vector parameter can span two matrix columns. A + * single vec4, for example, can completely fill a mat2. + */ + if (rhs_components >= components_remaining_this_column) { + const unsigned count = MIN2(rhs_components, + components_remaining_this_column); + + rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); + + ir_instruction *inst = assign_to_matrix_column(var, col_idx, + row_idx, + rhs_var_ref, 0, + count, ctx); + instructions->push_tail(inst); + + rhs_base = count; + + col_idx++; + row_idx = 0; + } + + /* If there is data left in the parameter and components left to be + * set in the destination, emit another assignment. It is possible + * that the assignment could be of a vec4 to the last element of the + * matrix. In this case col_idx==cols, but there is still data + * left in the source parameter. Obviously, don't emit an assignment + * to data outside the destination matrix. + */ + if ((col_idx < cols) && (rhs_base < rhs_components)) { + const unsigned count = rhs_components - rhs_base; + + rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); + + ir_instruction *inst = assign_to_matrix_column(var, col_idx, + row_idx, + rhs_var_ref, + rhs_base, + count, ctx); + instructions->push_tail(inst); + + row_idx += count; + } + } + } + + return new(ctx) ir_dereference_variable(var); +} + + +ir_rvalue * +emit_inline_record_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *mem_ctx) +{ + ir_variable *const var = + new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary); + ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var); + + instructions->push_tail(var); + + exec_node *node = parameters->head; + for (unsigned i = 0; i < type->length; i++) { + assert(!node->is_tail_sentinel()); + + ir_dereference *const lhs = + new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL), + type->fields.structure[i].name); + + ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue(); + assert(rhs != NULL); + + ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL); + + instructions->push_tail(assign); + node = node->next; + } + + return d; +} + + +ir_rvalue * +ast_function_expression::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + /* There are three sorts of function calls. + * + * 1. constructors - The first subexpression is an ast_type_specifier. + * 2. methods - Only the .length() method of array types. + * 3. functions - Calls to regular old functions. + * + * Method calls are actually detected when the ast_field_selection + * expression is handled. + */ + if (is_constructor()) { + const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0]; + YYLTYPE loc = type->get_location(); + const char *name; + + const glsl_type *const constructor_type = type->glsl_type(& name, state); + + /* constructor_type can be NULL if a variable with the same name as the + * structure has come into scope. + */ + if (constructor_type == NULL) { + _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name " + "may be shadowed by a variable with the same name)", + type->type_name); + return ir_call::get_error_instruction(ctx); + } + + + /* Constructors for samplers are illegal. + */ + if (constructor_type->is_sampler()) { + _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + if (constructor_type->is_array()) { + if (state->language_version <= 110) { + _mesa_glsl_error(& loc, state, + "array constructors forbidden in GLSL 1.10"); + return ir_call::get_error_instruction(ctx); + } + + return process_array_constructor(instructions, constructor_type, + & loc, &this->expressions, state); + } + + + /* There are two kinds of constructor call. Constructors for built-in + * language types, such as mat4 and vec2, are free form. The only + * requirement is that the parameters must provide enough values of the + * correct scalar type. Constructors for arrays and structures must + * have the exact number of parameters with matching types in the + * correct order. These constructors follow essentially the same type + * matching rules as functions. + */ + if (constructor_type->is_record()) { + exec_list actual_parameters; + + process_parameters(instructions, &actual_parameters, + &this->expressions, state); + + exec_node *node = actual_parameters.head; + for (unsigned i = 0; i < constructor_type->length; i++) { + ir_rvalue *ir = (ir_rvalue *) node; + + if (node->is_tail_sentinel()) { + _mesa_glsl_error(&loc, state, + "insufficient parameters to constructor " + "for `%s'", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + if (apply_implicit_conversion(constructor_type->fields.structure[i].type, + ir, state)) { + node->replace_with(ir); + } else { + _mesa_glsl_error(&loc, state, + "parameter type mismatch in constructor " + "for `%s.%s' (%s vs %s)", + constructor_type->name, + constructor_type->fields.structure[i].name, + ir->type->name, + constructor_type->fields.structure[i].type->name); + return ir_call::get_error_instruction(ctx);; + } + + node = node->next; + } + + if (!node->is_tail_sentinel()) { + _mesa_glsl_error(&loc, state, "too many parameters in constructor " + "for `%s'", constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + ir_rvalue *const constant = + constant_record_constructor(constructor_type, &actual_parameters, + state); + + return (constant != NULL) + ? constant + : emit_inline_record_constructor(constructor_type, instructions, + &actual_parameters, state); + } + + if (!constructor_type->is_numeric() && !constructor_type->is_boolean()) + return ir_call::get_error_instruction(ctx); + + /* Total number of components of the type being constructed. */ + const unsigned type_components = constructor_type->components(); + + /* Number of components from parameters that have actually been + * consumed. This is used to perform several kinds of error checking. + */ + unsigned components_used = 0; + + unsigned matrix_parameters = 0; + unsigned nonmatrix_parameters = 0; + exec_list actual_parameters; + + foreach_list (n, &this->expressions) { + ast_node *ast = exec_node_data(ast_node, n, link); + ir_rvalue *result = ast->hir(instructions, state)->as_rvalue(); + + /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: + * + * "It is an error to provide extra arguments beyond this + * last used argument." + */ + if (components_used >= type_components) { + _mesa_glsl_error(& loc, state, "too many parameters to `%s' " + "constructor", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + if (!result->type->is_numeric() && !result->type->is_boolean()) { + _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " + "non-numeric data type", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* Count the number of matrix and nonmatrix parameters. This + * is used below to enforce some of the constructor rules. + */ + if (result->type->is_matrix()) + matrix_parameters++; + else + nonmatrix_parameters++; + + actual_parameters.push_tail(result); + components_used += result->type->components(); + } + + /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: + * + * "It is an error to construct matrices from other matrices. This + * is reserved for future use." + */ + if (state->language_version == 110 && matrix_parameters > 0 + && constructor_type->is_matrix()) { + _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " + "matrix in GLSL 1.10", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: + * + * "If a matrix argument is given to a matrix constructor, it is + * an error to have any other arguments." + */ + if ((matrix_parameters > 0) + && ((matrix_parameters + nonmatrix_parameters) > 1) + && constructor_type->is_matrix()) { + _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, " + "matrix must be only parameter", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: + * + * "In these cases, there must be enough components provided in the + * arguments to provide an initializer for every component in the + * constructed value." + */ + if (components_used < type_components && components_used != 1 + && matrix_parameters == 0) { + _mesa_glsl_error(& loc, state, "too few components to construct " + "`%s'", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* Later, we cast each parameter to the same base type as the + * constructor. Since there are no non-floating point matrices, we + * need to break them up into a series of column vectors. + */ + if (constructor_type->base_type != GLSL_TYPE_FLOAT) { + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *matrix = (ir_rvalue *) n; + + if (!matrix->type->is_matrix()) + continue; + + /* Create a temporary containing the matrix. */ + ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp", + ir_var_temporary); + instructions->push_tail(var); + instructions->push_tail(new(ctx) ir_assignment(new(ctx) + ir_dereference_variable(var), matrix, NULL)); + var->constant_value = matrix->constant_expression_value(); + + /* Replace the matrix with dereferences of its columns. */ + for (int i = 0; i < matrix->type->matrix_columns; i++) { + matrix->insert_before(new (ctx) ir_dereference_array(var, + new(ctx) ir_constant(i))); + } + matrix->remove(); + } + } + + bool all_parameters_are_constant = true; + + /* Type cast each parameter and, if possible, fold constants.*/ + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *ir = (ir_rvalue *) n; + + const glsl_type *desired_type = + glsl_type::get_instance(constructor_type->base_type, + ir->type->vector_elements, + ir->type->matrix_columns); + ir_rvalue *result = convert_component(ir, desired_type); + + /* Attempt to convert the parameter to a constant valued expression. + * After doing so, track whether or not all the parameters to the + * constructor are trivially constant valued expressions. + */ + ir_rvalue *const constant = result->constant_expression_value(); + + if (constant != NULL) + result = constant; + else + all_parameters_are_constant = false; + + if (result != ir) { + ir->replace_with(result); + } + } + + /* If all of the parameters are trivially constant, create a + * constant representing the complete collection of parameters. + */ + if (all_parameters_are_constant) { + return new(ctx) ir_constant(constructor_type, &actual_parameters); + } else if (constructor_type->is_scalar()) { + return dereference_component((ir_rvalue *) actual_parameters.head, + 0); + } else if (constructor_type->is_vector()) { + return emit_inline_vector_constructor(constructor_type, + instructions, + &actual_parameters, + ctx); + } else { + assert(constructor_type->is_matrix()); + return emit_inline_matrix_constructor(constructor_type, + instructions, + &actual_parameters, + ctx); + } + } else { + const ast_expression *id = subexpressions[0]; + YYLTYPE loc = id->get_location(); + exec_list actual_parameters; + + process_parameters(instructions, &actual_parameters, &this->expressions, + state); + + return match_function_by_name(instructions, + id->primary_expression.identifier, & loc, + &actual_parameters, state); + } + + return ir_call::get_error_instruction(ctx); +} diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index a11bfbab8..3b87f0d56 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -940,7 +940,7 @@ ast_expression::hir(exec_list *instructions, }; ir_rvalue *result = NULL; ir_rvalue *op[3]; - const struct glsl_type *type = glsl_type::error_type; + const struct glsl_type *type; /* a temporary variable for switch cases */ bool error_emitted = false; YYLTYPE loc; @@ -954,7 +954,6 @@ ast_expression::hir(exec_list *instructions, result = do_assignment(instructions, state, op[0], op[1], false, this->subexpressions[0]->get_location()); error_emitted = result->type->is_error(); - type = result->type; break; } @@ -1078,9 +1077,7 @@ ast_expression::hir(exec_list *instructions, } else { result = do_comparison(ctx, operations[this->oper], op[0], op[1]); assert(result->type == glsl_type::bool_type); - type = glsl_type::bool_type; } - break; case ast_bit_and: @@ -1209,7 +1206,6 @@ ast_expression::hir(exec_list *instructions, result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, op[0], op[1]); - type = glsl_type::bool_type; break; case ast_logic_not: @@ -1218,7 +1214,6 @@ ast_expression::hir(exec_list *instructions, result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, op[0], NULL); - type = glsl_type::bool_type; break; case ast_mul_assign: @@ -1238,7 +1233,6 @@ ast_expression::hir(exec_list *instructions, result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); - type = result->type; error_emitted = (op[0]->type->is_error()); /* GLSL 1.10 does not allow array assignment. However, we don't have to @@ -1264,7 +1258,6 @@ ast_expression::hir(exec_list *instructions, result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); - type = result->type; error_emitted = type->is_error(); break; } @@ -1406,7 +1399,6 @@ ast_expression::hir(exec_list *instructions, result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); - type = result->type; error_emitted = op[0]->type->is_error(); break; } @@ -1436,14 +1428,12 @@ ast_expression::hir(exec_list *instructions, op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); - type = result->type; error_emitted = op[0]->type->is_error(); break; } case ast_field_selection: result = _mesa_ast_field_selection_to_hir(this, instructions, state); - type = result->type; break; case ast_array_index: { @@ -1600,7 +1590,6 @@ ast_expression::hir(exec_list *instructions, if (error_emitted) result->type = glsl_type::error_type; - type = result->type; break; } @@ -1623,7 +1612,6 @@ ast_expression::hir(exec_list *instructions, if (var != NULL) { var->used = true; - type = result->type; } else { _mesa_glsl_error(& loc, state, "`%s' undeclared", this->primary_expression.identifier); @@ -1634,22 +1622,18 @@ ast_expression::hir(exec_list *instructions, } case ast_int_constant: - type = glsl_type::int_type; result = new(ctx) ir_constant(this->primary_expression.int_constant); break; case ast_uint_constant: - type = glsl_type::uint_type; result = new(ctx) ir_constant(this->primary_expression.uint_constant); break; case ast_float_constant: - type = glsl_type::float_type; result = new(ctx) ir_constant(this->primary_expression.float_constant); break; case ast_bool_constant: - type = glsl_type::bool_type; result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); break; @@ -1664,10 +1648,42 @@ ast_expression::hir(exec_list *instructions, * therefore add instructions to the instruction list), they get dropped * on the floor. */ - foreach_list_typed (ast_node, ast, link, &this->expressions) - result = ast->hir(instructions, state); + exec_node *previous_tail_pred = NULL; + YYLTYPE previous_operand_loc = loc; + + foreach_list_typed (ast_node, ast, link, &this->expressions) { + /* If one of the operands of comma operator does not generate any + * code, we want to emit a warning. At each pass through the loop + * previous_tail_pred will point to the last instruction in the + * stream *before* processing the previous operand. Naturally, + * instructions->tail_pred will point to the last instruction in the + * stream *after* processing the previous operand. If the two + * pointers match, then the previous operand had no effect. + * + * The warning behavior here differs slightly from GCC. GCC will + * only emit a warning if none of the left-hand operands have an + * effect. However, it will emit a warning for each. I believe that + * there are some cases in C (especially with GCC extensions) where + * it is useful to have an intermediate step in a sequence have no + * effect, but I don't think these cases exist in GLSL. Either way, + * it would be a giant hassle to replicate that behavior. + */ + if (previous_tail_pred == instructions->tail_pred) { + _mesa_glsl_warning(&previous_operand_loc, state, + "left-hand operand of comma expression has " + "no effect"); + } + + /* tail_pred is directly accessed instead of using the get_tail() + * method for performance reasons. get_tail() has extra code to + * return NULL when the list is empty. We don't care about that + * here, so using tail_pred directly is fine. + */ + previous_tail_pred = instructions->tail_pred; + previous_operand_loc = ast->get_location(); - type = result->type; + result = ast->hir(instructions, state); + } /* Any errors should have already been emitted in the loop above. */ @@ -1675,8 +1691,10 @@ ast_expression::hir(exec_list *instructions, break; } } + type = NULL; /* use result->type, not type. */ + assert(result != NULL); - if (type->is_error() && !error_emitted) + if (result->type->is_error() && !error_emitted) _mesa_glsl_error(& loc, state, "type mismatch"); return result; diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y index fdc946780..6f15e85a1 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.y +++ b/mesalib/src/glsl/glcpp/glcpp-parse.y @@ -1563,6 +1563,7 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser, token_node_t *node_prev; token_node_t *node, *last = NULL; token_list_t *expansion; + active_list_t *active_initial = parser->active; if (list == NULL) return; @@ -1617,7 +1618,10 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser, node = node_prev ? node_prev->next : list->head; } - while (parser->active) + /* Remove any lingering effects of this invocation on the + * active list. That is, pop until the list looks like it did + * at the beginning of this function. */ + while (parser->active && parser->active != active_initial) _parser_active_list_pop (parser); list->non_space_tail = list->tail; diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp index ec79d05ca..7b1c19d65 100644 --- a/mesalib/src/glsl/ir_validate.cpp +++ b/mesalib/src/glsl/ir_validate.cpp @@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_f2i: assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->type->base_type == GLSL_TYPE_INT); + assert(ir->type->is_integer()); break; case ir_unop_i2f: assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); @@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir) assert(ir->type->base_type == GLSL_TYPE_FLOAT); break; case ir_unop_i2b: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->operands[0]->type->is_integer()); assert(ir->type->base_type == GLSL_TYPE_BOOL); break; case ir_unop_b2i: assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - assert(ir->type->base_type == GLSL_TYPE_INT); + assert(ir->type->is_integer()); break; case ir_unop_u2f: assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index 17492357f..255edc6a7 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -510,7 +510,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, */ if (input->type != output->type) { /* There is a bit of a special case for gl_TexCoord. This - * built-in is unsized by default. Appliations that variable + * built-in is unsized by default. Applications that variable * access it must redeclare it with a size. There is some * language in the GLSL spec that implies the fragment shader * and vertex shader do not have to agree on this size. Other @@ -997,7 +997,7 @@ update_array_sizes(struct gl_shader_program *prog) /* If this is a built-in uniform (i.e., it's backed by some * fixed-function state), adjust the number of state slots to * match the new array size. The number of slots per array entry - * is not known. It seems saft to assume that the total number of + * is not known. It seems safe to assume that the total number of * slots is an integer multiple of the number of array elements. * Determine the number of slots per array element by dividing by * the old (total) size. @@ -1163,7 +1163,7 @@ assign_uniform_locations(struct gl_shader_program *prog) /** - * Find a contiguous set of available bits in a bitmask + * Find a contiguous set of available bits in a bitmask. * * \param used_mask Bits representing used (1) and unused (0) locations * \param needed_count Number of contiguous bits needed. @@ -1210,7 +1210,7 @@ assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index * 1. Invalidate the location assignments for all vertex shader inputs. * * 2. Assign locations for inputs that have user-defined (via - * glBindVertexAttribLocation) locatoins. + * glBindVertexAttribLocation) locations. * * 3. Sort the attributes without assigned locations by number of slots * required in decreasing order. Fragmentation caused by attribute @@ -1349,7 +1349,7 @@ assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); - /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only + /* VERT_ATTRIB_GENERIC0 is a pseudo-alias for VERT_ATTRIB_POS. It can only * be explicitly assigned by via glBindAttribLocation. Mark it as reserved * to prevent it from being automatically allocated below. */ @@ -1610,7 +1610,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) break; } - /* Validate the inputs of each stage with the output of the preceeding + /* Validate the inputs of each stage with the output of the preceding * stage. */ for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) { diff --git a/mesalib/src/glu/sgi/SConscript b/mesalib/src/glu/sgi/SConscript new file mode 100644 index 000000000..a0c6c6584 --- /dev/null +++ b/mesalib/src/glu/sgi/SConscript @@ -0,0 +1,138 @@ +Import('*') + +env = env.Clone() + +env.Prepend(CPPPATH = [ + 'include', + 'internals', + 'libnurbs/internals', + 'libnurbs/interface', + 'libnurbs/nurbtess', +]) + +env.Prepend(CPPDEFINES = [ + 'NDEBUG', + 'LIBRARYBUILD', + 'RESOLVE_3D_TEXTURE_SUPPORT', +]) + +sources = [ + 'libutil/error.c', + 'libutil/glue.c', + 'libutil/mipmap.c', + 'libutil/project.c', + 'libutil/quad.c', + 'libutil/registry.c', + 'libtess/dict.c', + 'libtess/geom.c', + 'libtess/memalloc.c', + 'libtess/mesh.c', + 'libtess/normal.c', + 'libtess/priorityq.c', + 'libtess/render.c', + 'libtess/sweep.c', + 'libtess/tess.c', + 'libtess/tessmono.c', + 'libnurbs/interface/bezierEval.cc', + 'libnurbs/interface/bezierPatch.cc', + 'libnurbs/interface/bezierPatchMesh.cc', + 'libnurbs/interface/glcurveval.cc', + 'libnurbs/interface/glinterface.cc', + 'libnurbs/interface/glrenderer.cc', + 'libnurbs/interface/glsurfeval.cc', + 'libnurbs/interface/incurveeval.cc', + 'libnurbs/interface/insurfeval.cc', + 'libnurbs/internals/arc.cc', + 'libnurbs/internals/arcsorter.cc', + 'libnurbs/internals/arctess.cc', + 'libnurbs/internals/backend.cc', + 'libnurbs/internals/basiccrveval.cc', + 'libnurbs/internals/basicsurfeval.cc', + 'libnurbs/internals/bin.cc', + 'libnurbs/internals/bufpool.cc', + 'libnurbs/internals/cachingeval.cc', + 'libnurbs/internals/ccw.cc', + 'libnurbs/internals/coveandtiler.cc', + 'libnurbs/internals/curve.cc', + 'libnurbs/internals/curvelist.cc', + 'libnurbs/internals/curvesub.cc', + 'libnurbs/internals/dataTransform.cc', + 'libnurbs/internals/displaylist.cc', + 'libnurbs/internals/flist.cc', + 'libnurbs/internals/flistsorter.cc', + 'libnurbs/internals/hull.cc', + 'libnurbs/internals/intersect.cc', + 'libnurbs/internals/knotvector.cc', + 'libnurbs/internals/mapdesc.cc', + 'libnurbs/internals/mapdescv.cc', + 'libnurbs/internals/maplist.cc', + 'libnurbs/internals/mesher.cc', + 'libnurbs/internals/monoTriangulationBackend.cc', + 'libnurbs/internals/monotonizer.cc', + 'libnurbs/internals/mycode.cc', + 'libnurbs/internals/nurbsinterfac.cc', + 'libnurbs/internals/nurbstess.cc', + 'libnurbs/internals/patch.cc', + 'libnurbs/internals/patchlist.cc', + 'libnurbs/internals/quilt.cc', + 'libnurbs/internals/reader.cc', + 'libnurbs/internals/renderhints.cc', + 'libnurbs/internals/slicer.cc', + 'libnurbs/internals/sorter.cc', + 'libnurbs/internals/splitarcs.cc', + 'libnurbs/internals/subdivider.cc', + 'libnurbs/internals/tobezier.cc', + 'libnurbs/internals/trimline.cc', + 'libnurbs/internals/trimregion.cc', + 'libnurbs/internals/trimvertpool.cc', + 'libnurbs/internals/uarray.cc', + 'libnurbs/internals/varray.cc', + 'libnurbs/nurbtess/directedLine.cc', + 'libnurbs/nurbtess/gridWrap.cc', + 'libnurbs/nurbtess/monoChain.cc', + 'libnurbs/nurbtess/monoPolyPart.cc', + 'libnurbs/nurbtess/monoTriangulation.cc', + 'libnurbs/nurbtess/partitionX.cc', + 'libnurbs/nurbtess/partitionY.cc', + 'libnurbs/nurbtess/polyDBG.cc', + 'libnurbs/nurbtess/polyUtil.cc', + 'libnurbs/nurbtess/primitiveStream.cc', + 'libnurbs/nurbtess/quicksort.cc', + 'libnurbs/nurbtess/rectBlock.cc', + 'libnurbs/nurbtess/sampleComp.cc', + 'libnurbs/nurbtess/sampleCompBot.cc', + 'libnurbs/nurbtess/sampleCompRight.cc', + 'libnurbs/nurbtess/sampleCompTop.cc', + 'libnurbs/nurbtess/sampleMonoPoly.cc', + 'libnurbs/nurbtess/sampledLine.cc', + 'libnurbs/nurbtess/searchTree.cc', +] + +if env['platform'] == 'windows': + # -D_OPENGL32_ -Iinclude -DBUILD_GL32 + env.PrependUnique(LIBS = [ + 'gdi32', + 'user32', + 'opengl32', + ]) + target = 'glu32' + sources += ['glu.def'] +else: + env.PrependUnique(LIBS = [ + 'GL', + ]) + target = 'glu' + +glu = env.SharedLibrary( + target = target, + source = sources +) + +env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0))) + +if env['platform'] == 'windows': + glu = env.FindIxes(glu, 'LIBPREFIX', 'LIBSUFFIX') +else: + glu = env.FindIxes(glu, 'SHLIBPREFIX', 'SHLIBSUFFIX') + +Export('glu') diff --git a/mesalib/src/glu/sgi/include/gluos.h b/mesalib/src/glu/sgi/include/gluos.h index 8eaa7a153..802aa8402 100644 --- a/mesalib/src/glu/sgi/include/gluos.h +++ b/mesalib/src/glu/sgi/include/gluos.h @@ -40,7 +40,9 @@ #define NOIME #define NOMINMAX -#define _WIN32_WINNT 0x0400 +#ifndef _WIN32_WINNT + #define _WIN32_WINNT 0x0400 +#endif #ifndef STRICT #define STRICT 1 #endif @@ -48,9 +50,11 @@ #include <windows.h> /* Disable warnings */ +#if defined(_MSC_VER) #pragma warning(disable : 4101) #pragma warning(disable : 4244) #pragma warning(disable : 4761) +#endif #if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300 #pragma comment(linker, "/OPT:NOWIN98") diff --git a/mesalib/src/glu/sgi/libutil/mipmap.c b/mesalib/src/glu/sgi/libutil/mipmap.c index 026ab849c..415dfaa54 100644 --- a/mesalib/src/glu/sgi/libutil/mipmap.c +++ b/mesalib/src/glu/sgi/libutil/mipmap.c @@ -6631,7 +6631,7 @@ static TexImage3Dproc pTexImage3D = 0; # include <dlfcn.h> # include <sys/types.h> #else - WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); +# include <windows.h> #endif static void gluTexImage3D( GLenum target, GLint level, @@ -6648,7 +6648,7 @@ static void gluTexImage3D( GLenum target, GLint level, pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); #else void *libHandle = dlopen("libgl.so", RTLD_LAZY); - pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); + pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); if (!pTexImage3D) pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); dlclose(libHandle); diff --git a/mesalib/src/mapi/glapi/gen/ARB_robustness.xml b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml new file mode 100644 index 000000000..b347ef35c --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml @@ -0,0 +1,185 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_robustness" number="105"> + + <enum name="GUILTY_CONTEXT_RESET_ARB" value="0x8253"/> + <enum name="INNOCENT_CONTEXT_RESET_ARB" value="0x8254"/> + <enum name="UNKNOWN_CONTEXT_RESET_ARB" value="0x8255"/> + + <enum name="RESET_NOTIFICATION_STRATEGY_ARB" count="1" value="0x8256"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOSE_CONTEXT_ON_RESET_ARB" value="0x8252"/> + <enum name="NO_RESET_NOTIFICATION_ARB" value="0x8261"/> + + <enum name="CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB" value="0x00000004"/> + + <function name="GetGraphicsResetStatusARB" offset="assign"> + <return type="GLenum"/> + </function> + +<!-- OpenGL 1.0 sized buffer queries --> + <function name="GetnMapdvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="v" type="GLdouble *" output="true"/> + </function> + + <function name="GetnMapfvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="v" type="GLfloat *" output="true"/> + </function> + + <function name="GetnMapivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="v" type="GLint *" output="true"/> + </function> + + + + <function name="GetnPixelMapfvARB" offset="assign"> + <param name="map" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="values" type="GLfloat *" output="true"/> + </function> + + <function name="GetnPixelMapuivARB" offset="assign"> + <param name="map" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="values" type="GLuint *" output="true"/> + </function> + + <function name="GetnPixelMapusvARB" offset="assign"> + <param name="map" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="values" type="GLushort *" output="true"/> + </function> + + + + <function name="GetnPolygonStippleARB" offset="assign"> + <param name="bufSize" type="GLsizei"/> + <param name="pattern" type="GLubyte *" output="true"/> + </function> + + <function name="GetnTexImageARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="img" type="GLvoid *" output="true"/> + </function> + + <function name="ReadnPixelsARB" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + +<!-- ARB_imaging sized buffer queries --> + <function name="GetnColorTableARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="table" type="GLvoid *" output="true"/> + </function> + + <function name="GetnConvolutionFilterARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="image" type="GLvoid *" output="true"/> + </function> + + <function name="GetnSeparableFilterARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="rowBufSize" type="GLsizei"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="columnBufSize" type="GLsizei"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + </function> + + <function name="GetnHistogramARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="values" type="GLvoid *" output="true"/> + </function> + + <function name="GetnMinmaxARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="values" type="GLvoid *" output="true"/> + </function> + + +<!-- OpenGL 1.3 sized buffer queries --> + <function name="GetnCompressedTexImageARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="lod" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="img" type="GLvoid *" output="true"/> + </function> + + +<!-- OpenGL 2.0 sized buffer queries --> + <function name="GetnUniformfvARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetnUniformivARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetnUniformuivARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLuint *" output="true"/> + </function> + + <function name="GetnUniformdvARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLdouble *" output="true"/> + </function> + +</category> + + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile index b56ce8639..f02e5d274 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile +++ b/mesalib/src/mapi/glapi/gen/Makefile @@ -80,6 +80,7 @@ API_XML = \ ARB_geometry_shader4.xml \ ARB_instanced_arrays.xml \ ARB_map_buffer_range.xml \ + ARB_robustness.xml \ ARB_sampler_objects.xml \ ARB_seamless_cube_map.xml \ ARB_sync.xml \ diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index ef68ad62c..669be6064 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -7983,6 +7983,8 @@ <xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_robustness.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> <category name="GL_EXT_blend_color" number="2"> diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py index 660c8cfb7..4d414e8b0 100644 --- a/mesalib/src/mapi/glapi/gen/gl_XML.py +++ b/mesalib/src/mapi/glapi/gen/gl_XML.py @@ -224,7 +224,7 @@ class gl_print_base: """ self.undef_list.append(S) - print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) + print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) # define %s __attribute__((visibility("%s"))) # else # define %s diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h index 02a541edc..b3ee552c6 100644 --- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h +++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h @@ -836,25 +836,45 @@ GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLuint program, GLenum pname, GLint value); +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void); +GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY GLAPI_PREFIX(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY GLAPI_PREFIX(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(const GLfloat *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLint x, GLint y, GLint z, GLint width, GLint height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_633)(const GLint *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_634)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_635)(const GLshort *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_636)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_637)(const GLfixed *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_638)(GLenum type, GLsizei stride, const GLvoid *pointer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_639)(GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_640)(GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_641)(GLenum pname, GLfloat param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_642)(GLenum pname, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_643)(GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_644)(GLenum pname, const GLint *params); -GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_645)(GLfixed *mantissa, GLint *exponent); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_646)(GLclampf value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_647)(GLenum pattern); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_650)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_651)(const GLfloat *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_652)(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_653)(const GLint *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_654)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_655)(const GLshort *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_656)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_657)(const GLfixed *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_658)(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_659)(GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_660)(GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_661)(GLenum pname, GLfloat param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_662)(GLenum pname, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_663)(GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_664)(GLenum pname, const GLint *params); +GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_665)(GLfixed *mantissa, GLint *exponent); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLclampf value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_667)(GLenum pattern); GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); @@ -917,7 +937,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_682)(GLenum mode); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_702)(GLenum mode); GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void); @@ -992,15 +1012,15 @@ GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLi GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v); GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_724)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_725)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_726)(GLsizei n, const GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_727)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_728)(GLsizei n, GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_729)(GLuint fence, GLenum pname, GLint *params); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_730)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_731)(GLuint fence, GLenum condition); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_732)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_744)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_745)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_746)(GLsizei n, const GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_747)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_748)(GLsizei n, GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_749)(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_750)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_751)(GLuint fence, GLenum condition); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_752)(GLuint fence); GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences); GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program); GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); @@ -1089,12 +1109,12 @@ GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param); GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params); GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum face); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLuint array); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLsizei n, const GLuint *arrays); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLuint array); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLsizei n, const GLuint *arrays); GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLsizei n, GLuint *arrays); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLuint array); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLsizei n, GLuint *arrays); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLuint array); GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array); GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); @@ -1105,54 +1125,54 @@ GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index); GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index); GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum func, GLclampx ref); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLclampx depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum plane, const GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLclampx zNear, GLclampx zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum plane, GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLenum light, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum face, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum coord, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLenum light, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum light, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLfixed width); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum face, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum face, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLfixed nx, GLfixed ny, GLfixed nz); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLfixed size); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLfixed factor, GLfixed units); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLclampx value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_860)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_861)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_862)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_863)(GLenum coord, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_864)(GLenum coord, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_865)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_867)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_868)(GLenum plane, const GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_869)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_870)(GLenum plane, GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_871)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum func, GLclampx ref); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLclampx depth); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum plane, const GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLclampx zNear, GLclampx zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum plane, GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum light, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLenum face, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_860)(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_861)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_862)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_863)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_864)(GLenum light, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_865)(GLenum light, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLfixed width); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_867)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_868)(GLenum face, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_869)(GLenum face, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_870)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_871)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLfixed nx, GLfixed ny, GLfixed nz); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_874)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLfixed size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLfixed factor, GLfixed units); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_879)(GLclampx value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_880)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_881)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_882)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_883)(GLenum coord, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_884)(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_885)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_886)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_887)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_888)(GLenum plane, const GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_889)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_890)(GLenum plane, GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLclampd zmin, GLclampd zmax); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLenum modeRGB, GLenum modeA); GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer); @@ -1188,10 +1208,10 @@ GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer); GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_911)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLenum target, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum target, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name); GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name); GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name); @@ -1303,8 +1323,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, G GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode); GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid **params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid *pointer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_971)(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_972)(GLenum target, GLsizei length, GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value); GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); @@ -1312,11 +1332,11 @@ GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_980)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_981)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_982)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_983)(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_984)(GLuint id, GLenum pname, GLuint64EXT *params); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); #undef MAPI_TMP_DEFINES @@ -6944,2747 +6964,2887 @@ GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); } -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[629]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[630]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)) _func)(target, format, type, bufSize, table); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[631]; + ((void (APIENTRY *)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)) _func)(target, lod, bufSize, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[632]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)) _func)(target, format, type, bufSize, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[633]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[634]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)) _func)(target, query, bufSize, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[635]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)) _func)(target, query, bufSize, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[636]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)) _func)(target, query, bufSize, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[637]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLfloat *values)) _func)(map, bufSize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLuint *values)) _func)(map, bufSize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[640]; + ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLushort *values)) _func)(map, bufSize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[641]; + ((void (APIENTRY *)(GLsizei bufSize, GLubyte *pattern)) _func)(bufSize, pattern); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[642]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)) _func)(target, format, type, rowBufSize, row, columnBufSize, column, span); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[643]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)) _func)(target, level, format, type, bufSize, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[644]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)) _func)(program, location, bufSize, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[645]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[646]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[647]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[648]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[649]; ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); } GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[648]; + mapi_func _func = ((const mapi_func *) _tbl)[668]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[649]; + mapi_func _func = ((const mapi_func *) _tbl)[669]; ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[650]; + mapi_func _func = ((const mapi_func *) _tbl)[670]; ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[651]; + mapi_func _func = ((const mapi_func *) _tbl)[671]; ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[652]; + mapi_func _func = ((const mapi_func *) _tbl)[672]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[653]; + mapi_func _func = ((const mapi_func *) _tbl)[673]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; + mapi_func _func = ((const mapi_func *) _tbl)[674]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; + mapi_func _func = ((const mapi_func *) _tbl)[674]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; + mapi_func _func = ((const mapi_func *) _tbl)[674]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; + mapi_func _func = ((const mapi_func *) _tbl)[675]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; + mapi_func _func = ((const mapi_func *) _tbl)[675]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; + mapi_func _func = ((const mapi_func *) _tbl)[675]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[656]; + mapi_func _func = ((const mapi_func *) _tbl)[676]; ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); } GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[657]; + mapi_func _func = ((const mapi_func *) _tbl)[677]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; + mapi_func _func = ((const mapi_func *) _tbl)[678]; ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; + mapi_func _func = ((const mapi_func *) _tbl)[678]; ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; + mapi_func _func = ((const mapi_func *) _tbl)[679]; ((void (APIENTRY *)(const GLbyte *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; + mapi_func _func = ((const mapi_func *) _tbl)[679]; ((void (APIENTRY *)(const GLbyte *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; + mapi_func _func = ((const mapi_func *) _tbl)[680]; ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; + mapi_func _func = ((const mapi_func *) _tbl)[680]; ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; + mapi_func _func = ((const mapi_func *) _tbl)[681]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; + mapi_func _func = ((const mapi_func *) _tbl)[681]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; + mapi_func _func = ((const mapi_func *) _tbl)[682]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; + mapi_func _func = ((const mapi_func *) _tbl)[682]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; + mapi_func _func = ((const mapi_func *) _tbl)[683]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; + mapi_func _func = ((const mapi_func *) _tbl)[683]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; + mapi_func _func = ((const mapi_func *) _tbl)[684]; ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; + mapi_func _func = ((const mapi_func *) _tbl)[684]; ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; + mapi_func _func = ((const mapi_func *) _tbl)[685]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; + mapi_func _func = ((const mapi_func *) _tbl)[685]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[666]; + mapi_func _func = ((const mapi_func *) _tbl)[686]; ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[666]; + mapi_func _func = ((const mapi_func *) _tbl)[686]; ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[667]; + mapi_func _func = ((const mapi_func *) _tbl)[687]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[667]; + mapi_func _func = ((const mapi_func *) _tbl)[687]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[668]; + mapi_func _func = ((const mapi_func *) _tbl)[688]; ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[668]; + mapi_func _func = ((const mapi_func *) _tbl)[688]; ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[669]; + mapi_func _func = ((const mapi_func *) _tbl)[689]; ((void (APIENTRY *)(const GLubyte *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[669]; + mapi_func _func = ((const mapi_func *) _tbl)[689]; ((void (APIENTRY *)(const GLubyte *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[670]; + mapi_func _func = ((const mapi_func *) _tbl)[690]; ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[670]; + mapi_func _func = ((const mapi_func *) _tbl)[690]; ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[671]; + mapi_func _func = ((const mapi_func *) _tbl)[691]; ((void (APIENTRY *)(const GLuint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[671]; + mapi_func _func = ((const mapi_func *) _tbl)[691]; ((void (APIENTRY *)(const GLuint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[672]; + mapi_func _func = ((const mapi_func *) _tbl)[692]; ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[672]; + mapi_func _func = ((const mapi_func *) _tbl)[692]; ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[673]; + mapi_func _func = ((const mapi_func *) _tbl)[693]; ((void (APIENTRY *)(const GLushort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[673]; + mapi_func _func = ((const mapi_func *) _tbl)[693]; ((void (APIENTRY *)(const GLushort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[674]; + mapi_func _func = ((const mapi_func *) _tbl)[694]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[674]; + mapi_func _func = ((const mapi_func *) _tbl)[694]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[675]; + mapi_func _func = ((const mapi_func *) _tbl)[695]; ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[675]; + mapi_func _func = ((const mapi_func *) _tbl)[695]; ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[676]; + mapi_func _func = ((const mapi_func *) _tbl)[696]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[676]; + mapi_func _func = ((const mapi_func *) _tbl)[696]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[677]; + mapi_func _func = ((const mapi_func *) _tbl)[697]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[677]; + mapi_func _func = ((const mapi_func *) _tbl)[697]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[678]; + mapi_func _func = ((const mapi_func *) _tbl)[698]; ((void (APIENTRY *)(GLdouble coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[678]; + mapi_func _func = ((const mapi_func *) _tbl)[698]; ((void (APIENTRY *)(GLdouble coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[679]; + mapi_func _func = ((const mapi_func *) _tbl)[699]; ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[679]; + mapi_func _func = ((const mapi_func *) _tbl)[699]; ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[680]; + mapi_func _func = ((const mapi_func *) _tbl)[700]; ((void (APIENTRY *)(GLfloat coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[680]; + mapi_func _func = ((const mapi_func *) _tbl)[700]; ((void (APIENTRY *)(GLfloat coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[681]; + mapi_func _func = ((const mapi_func *) _tbl)[701]; ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[681]; + mapi_func _func = ((const mapi_func *) _tbl)[701]; ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[683]; + mapi_func _func = ((const mapi_func *) _tbl)[703]; ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[683]; + mapi_func _func = ((const mapi_func *) _tbl)[703]; ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[684]; + mapi_func _func = ((const mapi_func *) _tbl)[704]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; + mapi_func _func = ((const mapi_func *) _tbl)[705]; ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; + mapi_func _func = ((const mapi_func *) _tbl)[706]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; + mapi_func _func = ((const mapi_func *) _tbl)[707]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; + mapi_func _func = ((const mapi_func *) _tbl)[708]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; + mapi_func _func = ((const mapi_func *) _tbl)[709]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; + mapi_func _func = ((const mapi_func *) _tbl)[710]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; + mapi_func _func = ((const mapi_func *) _tbl)[711]; ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; + mapi_func _func = ((const mapi_func *) _tbl)[712]; ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); } GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; + mapi_func _func = ((const mapi_func *) _tbl)[713]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; + mapi_func _func = ((const mapi_func *) _tbl)[714]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; + mapi_func _func = ((const mapi_func *) _tbl)[715]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; + mapi_func _func = ((const mapi_func *) _tbl)[716]; ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; + mapi_func _func = ((const mapi_func *) _tbl)[717]; ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; + mapi_func _func = ((const mapi_func *) _tbl)[718]; ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; + mapi_func _func = ((const mapi_func *) _tbl)[719]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; + mapi_func _func = ((const mapi_func *) _tbl)[720]; ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; + mapi_func _func = ((const mapi_func *) _tbl)[720]; ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; + mapi_func _func = ((const mapi_func *) _tbl)[720]; ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[701]; + mapi_func _func = ((const mapi_func *) _tbl)[721]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[701]; + mapi_func _func = ((const mapi_func *) _tbl)[721]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[701]; + mapi_func _func = ((const mapi_func *) _tbl)[721]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[702]; + mapi_func _func = ((const mapi_func *) _tbl)[722]; ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[702]; + mapi_func _func = ((const mapi_func *) _tbl)[722]; ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[702]; + mapi_func _func = ((const mapi_func *) _tbl)[722]; ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[703]; + mapi_func _func = ((const mapi_func *) _tbl)[723]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[703]; + mapi_func _func = ((const mapi_func *) _tbl)[723]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[703]; + mapi_func _func = ((const mapi_func *) _tbl)[723]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[704]; + mapi_func _func = ((const mapi_func *) _tbl)[724]; ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[704]; + mapi_func _func = ((const mapi_func *) _tbl)[724]; ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[704]; + mapi_func _func = ((const mapi_func *) _tbl)[724]; ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[705]; + mapi_func _func = ((const mapi_func *) _tbl)[725]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[705]; + mapi_func _func = ((const mapi_func *) _tbl)[725]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[705]; + mapi_func _func = ((const mapi_func *) _tbl)[725]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[706]; + mapi_func _func = ((const mapi_func *) _tbl)[726]; ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[706]; + mapi_func _func = ((const mapi_func *) _tbl)[726]; ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[706]; + mapi_func _func = ((const mapi_func *) _tbl)[726]; ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[707]; + mapi_func _func = ((const mapi_func *) _tbl)[727]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[707]; + mapi_func _func = ((const mapi_func *) _tbl)[727]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[707]; + mapi_func _func = ((const mapi_func *) _tbl)[727]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[708]; + mapi_func _func = ((const mapi_func *) _tbl)[728]; ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[708]; + mapi_func _func = ((const mapi_func *) _tbl)[728]; ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[708]; + mapi_func _func = ((const mapi_func *) _tbl)[728]; ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[709]; + mapi_func _func = ((const mapi_func *) _tbl)[729]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[709]; + mapi_func _func = ((const mapi_func *) _tbl)[729]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[709]; + mapi_func _func = ((const mapi_func *) _tbl)[729]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[710]; + mapi_func _func = ((const mapi_func *) _tbl)[730]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[710]; + mapi_func _func = ((const mapi_func *) _tbl)[730]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[710]; + mapi_func _func = ((const mapi_func *) _tbl)[730]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[711]; + mapi_func _func = ((const mapi_func *) _tbl)[731]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[711]; + mapi_func _func = ((const mapi_func *) _tbl)[731]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[711]; + mapi_func _func = ((const mapi_func *) _tbl)[731]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[712]; + mapi_func _func = ((const mapi_func *) _tbl)[732]; ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[712]; + mapi_func _func = ((const mapi_func *) _tbl)[732]; ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[712]; + mapi_func _func = ((const mapi_func *) _tbl)[732]; ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[713]; + mapi_func _func = ((const mapi_func *) _tbl)[733]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[713]; + mapi_func _func = ((const mapi_func *) _tbl)[733]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[713]; + mapi_func _func = ((const mapi_func *) _tbl)[733]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[714]; + mapi_func _func = ((const mapi_func *) _tbl)[734]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[714]; + mapi_func _func = ((const mapi_func *) _tbl)[734]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[714]; + mapi_func _func = ((const mapi_func *) _tbl)[734]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[715]; + mapi_func _func = ((const mapi_func *) _tbl)[735]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[715]; + mapi_func _func = ((const mapi_func *) _tbl)[735]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[715]; + mapi_func _func = ((const mapi_func *) _tbl)[735]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[716]; + mapi_func _func = ((const mapi_func *) _tbl)[736]; ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[717]; + mapi_func _func = ((const mapi_func *) _tbl)[737]; ((void (APIENTRY *)(const GLdouble *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[718]; + mapi_func _func = ((const mapi_func *) _tbl)[738]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[719]; + mapi_func _func = ((const mapi_func *) _tbl)[739]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[720]; + mapi_func _func = ((const mapi_func *) _tbl)[740]; ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[721]; + mapi_func _func = ((const mapi_func *) _tbl)[741]; ((void (APIENTRY *)(const GLint *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[722]; + mapi_func _func = ((const mapi_func *) _tbl)[742]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[723]; + mapi_func _func = ((const mapi_func *) _tbl)[743]; ((void (APIENTRY *)(const GLshort *v)) _func)(v); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[733]; + mapi_func _func = ((const mapi_func *) _tbl)[753]; return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); } GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[734]; + mapi_func _func = ((const mapi_func *) _tbl)[754]; ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); } GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[734]; + mapi_func _func = ((const mapi_func *) _tbl)[754]; ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[735]; + mapi_func _func = ((const mapi_func *) _tbl)[755]; ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[735]; + mapi_func _func = ((const mapi_func *) _tbl)[755]; ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); } GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[736]; + mapi_func _func = ((const mapi_func *) _tbl)[756]; ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); } GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[737]; + mapi_func _func = ((const mapi_func *) _tbl)[757]; ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); } GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[737]; + mapi_func _func = ((const mapi_func *) _tbl)[757]; ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[738]; + mapi_func _func = ((const mapi_func *) _tbl)[758]; ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[739]; + mapi_func _func = ((const mapi_func *) _tbl)[759]; ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[740]; + mapi_func _func = ((const mapi_func *) _tbl)[760]; ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[741]; + mapi_func _func = ((const mapi_func *) _tbl)[761]; ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[742]; + mapi_func _func = ((const mapi_func *) _tbl)[762]; ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[743]; + mapi_func _func = ((const mapi_func *) _tbl)[763]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[743]; + mapi_func _func = ((const mapi_func *) _tbl)[763]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[743]; + mapi_func _func = ((const mapi_func *) _tbl)[763]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[744]; + mapi_func _func = ((const mapi_func *) _tbl)[764]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[745]; + mapi_func _func = ((const mapi_func *) _tbl)[765]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[746]; + mapi_func _func = ((const mapi_func *) _tbl)[766]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[747]; + mapi_func _func = ((const mapi_func *) _tbl)[767]; return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[747]; + mapi_func _func = ((const mapi_func *) _tbl)[767]; return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); } GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[748]; + mapi_func _func = ((const mapi_func *) _tbl)[768]; ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[749]; + mapi_func _func = ((const mapi_func *) _tbl)[769]; ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[750]; + mapi_func _func = ((const mapi_func *) _tbl)[770]; ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); } GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[751]; + mapi_func _func = ((const mapi_func *) _tbl)[771]; ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); } GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[752]; + mapi_func _func = ((const mapi_func *) _tbl)[772]; ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[753]; + mapi_func _func = ((const mapi_func *) _tbl)[773]; ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[754]; + mapi_func _func = ((const mapi_func *) _tbl)[774]; ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[755]; + mapi_func _func = ((const mapi_func *) _tbl)[775]; ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[756]; + mapi_func _func = ((const mapi_func *) _tbl)[776]; ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[757]; + mapi_func _func = ((const mapi_func *) _tbl)[777]; ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[758]; + mapi_func _func = ((const mapi_func *) _tbl)[778]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[759]; + mapi_func _func = ((const mapi_func *) _tbl)[779]; ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[760]; + mapi_func _func = ((const mapi_func *) _tbl)[780]; ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[761]; + mapi_func _func = ((const mapi_func *) _tbl)[781]; ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[762]; + mapi_func _func = ((const mapi_func *) _tbl)[782]; ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[763]; + mapi_func _func = ((const mapi_func *) _tbl)[783]; ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[764]; + mapi_func _func = ((const mapi_func *) _tbl)[784]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[765]; + mapi_func _func = ((const mapi_func *) _tbl)[785]; ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[766]; + mapi_func _func = ((const mapi_func *) _tbl)[786]; ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[767]; + mapi_func _func = ((const mapi_func *) _tbl)[787]; ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[768]; + mapi_func _func = ((const mapi_func *) _tbl)[788]; ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[769]; + mapi_func _func = ((const mapi_func *) _tbl)[789]; ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[770]; + mapi_func _func = ((const mapi_func *) _tbl)[790]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[771]; + mapi_func _func = ((const mapi_func *) _tbl)[791]; ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[772]; + mapi_func _func = ((const mapi_func *) _tbl)[792]; ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[773]; + mapi_func _func = ((const mapi_func *) _tbl)[793]; ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[774]; + mapi_func _func = ((const mapi_func *) _tbl)[794]; ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[775]; + mapi_func _func = ((const mapi_func *) _tbl)[795]; ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[776]; + mapi_func _func = ((const mapi_func *) _tbl)[796]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[777]; + mapi_func _func = ((const mapi_func *) _tbl)[797]; ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[778]; + mapi_func _func = ((const mapi_func *) _tbl)[798]; ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[779]; + mapi_func _func = ((const mapi_func *) _tbl)[799]; ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[780]; + mapi_func _func = ((const mapi_func *) _tbl)[800]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[781]; + mapi_func _func = ((const mapi_func *) _tbl)[801]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[782]; + mapi_func _func = ((const mapi_func *) _tbl)[802]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[783]; + mapi_func _func = ((const mapi_func *) _tbl)[803]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[784]; + mapi_func _func = ((const mapi_func *) _tbl)[804]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[785]; + mapi_func _func = ((const mapi_func *) _tbl)[805]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[786]; + mapi_func _func = ((const mapi_func *) _tbl)[806]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[787]; + mapi_func _func = ((const mapi_func *) _tbl)[807]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[788]; + mapi_func _func = ((const mapi_func *) _tbl)[808]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[789]; + mapi_func _func = ((const mapi_func *) _tbl)[809]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[790]; + mapi_func _func = ((const mapi_func *) _tbl)[810]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[791]; + mapi_func _func = ((const mapi_func *) _tbl)[811]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[792]; + mapi_func _func = ((const mapi_func *) _tbl)[812]; ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[793]; + mapi_func _func = ((const mapi_func *) _tbl)[813]; ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[794]; + mapi_func _func = ((const mapi_func *) _tbl)[814]; ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[795]; + mapi_func _func = ((const mapi_func *) _tbl)[815]; ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[796]; + mapi_func _func = ((const mapi_func *) _tbl)[816]; ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[797]; + mapi_func _func = ((const mapi_func *) _tbl)[817]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); } GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[798]; + mapi_func _func = ((const mapi_func *) _tbl)[818]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); } GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[799]; + mapi_func _func = ((const mapi_func *) _tbl)[819]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); } GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[800]; + mapi_func _func = ((const mapi_func *) _tbl)[820]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[801]; + mapi_func _func = ((const mapi_func *) _tbl)[821]; ((void (APIENTRY *)(GLuint id)) _func)(id); } GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[802]; + mapi_func _func = ((const mapi_func *) _tbl)[822]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); } GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[803]; + mapi_func _func = ((const mapi_func *) _tbl)[823]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); } GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[804]; + mapi_func _func = ((const mapi_func *) _tbl)[824]; ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[805]; + mapi_func _func = ((const mapi_func *) _tbl)[825]; ((void (APIENTRY *)(GLuint id)) _func)(id); } GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[806]; + mapi_func _func = ((const mapi_func *) _tbl)[826]; ((void (APIENTRY *)(void)) _func)(); } GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[807]; + mapi_func _func = ((const mapi_func *) _tbl)[827]; return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); } GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[808]; + mapi_func _func = ((const mapi_func *) _tbl)[828]; ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); } GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[809]; + mapi_func _func = ((const mapi_func *) _tbl)[829]; ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); } GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[810]; + mapi_func _func = ((const mapi_func *) _tbl)[830]; ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[811]; + mapi_func _func = ((const mapi_func *) _tbl)[831]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[811]; + mapi_func _func = ((const mapi_func *) _tbl)[831]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[812]; + mapi_func _func = ((const mapi_func *) _tbl)[832]; ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[812]; + mapi_func _func = ((const mapi_func *) _tbl)[832]; ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[815]; + mapi_func _func = ((const mapi_func *) _tbl)[835]; ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[817]; + mapi_func _func = ((const mapi_func *) _tbl)[837]; return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[818]; + mapi_func _func = ((const mapi_func *) _tbl)[838]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[819]; + mapi_func _func = ((const mapi_func *) _tbl)[839]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[820]; + mapi_func _func = ((const mapi_func *) _tbl)[840]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[821]; + mapi_func _func = ((const mapi_func *) _tbl)[841]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[822]; + mapi_func _func = ((const mapi_func *) _tbl)[842]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[823]; + mapi_func _func = ((const mapi_func *) _tbl)[843]; ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); } GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[824]; + mapi_func _func = ((const mapi_func *) _tbl)[844]; ((void (APIENTRY *)(GLuint index)) _func)(index); } GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[824]; + mapi_func _func = ((const mapi_func *) _tbl)[844]; ((void (APIENTRY *)(GLuint index)) _func)(index); } GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[825]; + mapi_func _func = ((const mapi_func *) _tbl)[845]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[873]; + mapi_func _func = ((const mapi_func *) _tbl)[893]; ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); } GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; + mapi_func _func = ((const mapi_func *) _tbl)[894]; ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; + mapi_func _func = ((const mapi_func *) _tbl)[894]; ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[875]; + mapi_func _func = ((const mapi_func *) _tbl)[895]; ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[875]; + mapi_func _func = ((const mapi_func *) _tbl)[895]; ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); } GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[876]; + mapi_func _func = ((const mapi_func *) _tbl)[896]; return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); } GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[876]; + mapi_func _func = ((const mapi_func *) _tbl)[896]; return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[877]; + mapi_func _func = ((const mapi_func *) _tbl)[897]; ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[877]; + mapi_func _func = ((const mapi_func *) _tbl)[897]; ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[878]; + mapi_func _func = ((const mapi_func *) _tbl)[898]; ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[878]; + mapi_func _func = ((const mapi_func *) _tbl)[898]; ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; + mapi_func _func = ((const mapi_func *) _tbl)[899]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; + mapi_func _func = ((const mapi_func *) _tbl)[899]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; + mapi_func _func = ((const mapi_func *) _tbl)[900]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; + mapi_func _func = ((const mapi_func *) _tbl)[900]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; + mapi_func _func = ((const mapi_func *) _tbl)[901]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; + mapi_func _func = ((const mapi_func *) _tbl)[901]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; + mapi_func _func = ((const mapi_func *) _tbl)[902]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; + mapi_func _func = ((const mapi_func *) _tbl)[902]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); } GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; + mapi_func _func = ((const mapi_func *) _tbl)[903]; ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; + mapi_func _func = ((const mapi_func *) _tbl)[903]; ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; + mapi_func _func = ((const mapi_func *) _tbl)[904]; ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; + mapi_func _func = ((const mapi_func *) _tbl)[904]; ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; + mapi_func _func = ((const mapi_func *) _tbl)[905]; ((void (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; + mapi_func _func = ((const mapi_func *) _tbl)[905]; ((void (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; + mapi_func _func = ((const mapi_func *) _tbl)[906]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; + mapi_func _func = ((const mapi_func *) _tbl)[906]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; + mapi_func _func = ((const mapi_func *) _tbl)[907]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; + mapi_func _func = ((const mapi_func *) _tbl)[907]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; + mapi_func _func = ((const mapi_func *) _tbl)[908]; return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; + mapi_func _func = ((const mapi_func *) _tbl)[908]; return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; + mapi_func _func = ((const mapi_func *) _tbl)[909]; return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; + mapi_func _func = ((const mapi_func *) _tbl)[909]; return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); } GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; + mapi_func _func = ((const mapi_func *) _tbl)[910]; ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); } GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; + mapi_func _func = ((const mapi_func *) _tbl)[910]; ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); } GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; + mapi_func _func = ((const mapi_func *) _tbl)[911]; ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; + mapi_func _func = ((const mapi_func *) _tbl)[914]; ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); } GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; + mapi_func _func = ((const mapi_func *) _tbl)[914]; ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); } GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; + mapi_func _func = ((const mapi_func *) _tbl)[915]; return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); } GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; + mapi_func _func = ((const mapi_func *) _tbl)[915]; return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); } GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; + mapi_func _func = ((const mapi_func *) _tbl)[916]; ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; + mapi_func _func = ((const mapi_func *) _tbl)[916]; ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; + mapi_func _func = ((const mapi_func *) _tbl)[917]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; + mapi_func _func = ((const mapi_func *) _tbl)[917]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; + mapi_func _func = ((const mapi_func *) _tbl)[918]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; + mapi_func _func = ((const mapi_func *) _tbl)[918]; ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; + mapi_func _func = ((const mapi_func *) _tbl)[919]; ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; + mapi_func _func = ((const mapi_func *) _tbl)[919]; ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; + mapi_func _func = ((const mapi_func *) _tbl)[920]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; + mapi_func _func = ((const mapi_func *) _tbl)[920]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; + mapi_func _func = ((const mapi_func *) _tbl)[921]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; + mapi_func _func = ((const mapi_func *) _tbl)[921]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; + mapi_func _func = ((const mapi_func *) _tbl)[922]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; + mapi_func _func = ((const mapi_func *) _tbl)[922]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; + mapi_func _func = ((const mapi_func *) _tbl)[923]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; + mapi_func _func = ((const mapi_func *) _tbl)[923]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; + mapi_func _func = ((const mapi_func *) _tbl)[924]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; + mapi_func _func = ((const mapi_func *) _tbl)[924]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; + mapi_func _func = ((const mapi_func *) _tbl)[925]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; + mapi_func _func = ((const mapi_func *) _tbl)[925]; ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; + mapi_func _func = ((const mapi_func *) _tbl)[926]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; + mapi_func _func = ((const mapi_func *) _tbl)[926]; ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; + mapi_func _func = ((const mapi_func *) _tbl)[927]; ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; + mapi_func _func = ((const mapi_func *) _tbl)[927]; ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; + mapi_func _func = ((const mapi_func *) _tbl)[928]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; + mapi_func _func = ((const mapi_func *) _tbl)[928]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; + mapi_func _func = ((const mapi_func *) _tbl)[929]; ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; + mapi_func _func = ((const mapi_func *) _tbl)[929]; ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; + mapi_func _func = ((const mapi_func *) _tbl)[930]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; + mapi_func _func = ((const mapi_func *) _tbl)[930]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; + mapi_func _func = ((const mapi_func *) _tbl)[931]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; + mapi_func _func = ((const mapi_func *) _tbl)[931]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; + mapi_func _func = ((const mapi_func *) _tbl)[932]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; + mapi_func _func = ((const mapi_func *) _tbl)[932]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; + mapi_func _func = ((const mapi_func *) _tbl)[933]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; + mapi_func _func = ((const mapi_func *) _tbl)[933]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; + mapi_func _func = ((const mapi_func *) _tbl)[934]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; + mapi_func _func = ((const mapi_func *) _tbl)[934]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; + mapi_func _func = ((const mapi_func *) _tbl)[935]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; + mapi_func _func = ((const mapi_func *) _tbl)[935]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; + mapi_func _func = ((const mapi_func *) _tbl)[936]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; + mapi_func _func = ((const mapi_func *) _tbl)[936]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; + mapi_func _func = ((const mapi_func *) _tbl)[937]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; + mapi_func _func = ((const mapi_func *) _tbl)[937]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; + mapi_func _func = ((const mapi_func *) _tbl)[938]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; + mapi_func _func = ((const mapi_func *) _tbl)[938]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[919]; + mapi_func _func = ((const mapi_func *) _tbl)[939]; ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[919]; + mapi_func _func = ((const mapi_func *) _tbl)[939]; ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[920]; + mapi_func _func = ((const mapi_func *) _tbl)[940]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[920]; + mapi_func _func = ((const mapi_func *) _tbl)[940]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[921]; + mapi_func _func = ((const mapi_func *) _tbl)[941]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[921]; + mapi_func _func = ((const mapi_func *) _tbl)[941]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; + mapi_func _func = ((const mapi_func *) _tbl)[942]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; + mapi_func _func = ((const mapi_func *) _tbl)[942]; ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; + mapi_func _func = ((const mapi_func *) _tbl)[943]; ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; + mapi_func _func = ((const mapi_func *) _tbl)[943]; ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; + mapi_func _func = ((const mapi_func *) _tbl)[944]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; + mapi_func _func = ((const mapi_func *) _tbl)[944]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; + mapi_func _func = ((const mapi_func *) _tbl)[945]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; + mapi_func _func = ((const mapi_func *) _tbl)[945]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; + mapi_func _func = ((const mapi_func *) _tbl)[946]; ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; + mapi_func _func = ((const mapi_func *) _tbl)[946]; ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; + mapi_func _func = ((const mapi_func *) _tbl)[947]; ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; + mapi_func _func = ((const mapi_func *) _tbl)[947]; ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; + mapi_func _func = ((const mapi_func *) _tbl)[948]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); } GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; + mapi_func _func = ((const mapi_func *) _tbl)[948]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); } GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[929]; + mapi_func _func = ((const mapi_func *) _tbl)[949]; ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[929]; + mapi_func _func = ((const mapi_func *) _tbl)[949]; ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[930]; + mapi_func _func = ((const mapi_func *) _tbl)[950]; ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[930]; + mapi_func _func = ((const mapi_func *) _tbl)[950]; ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; + mapi_func _func = ((const mapi_func *) _tbl)[951]; ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; + mapi_func _func = ((const mapi_func *) _tbl)[951]; ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; + mapi_func _func = ((const mapi_func *) _tbl)[952]; ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); } GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; + mapi_func _func = ((const mapi_func *) _tbl)[952]; ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); } GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; + mapi_func _func = ((const mapi_func *) _tbl)[953]; ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); } GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; + mapi_func _func = ((const mapi_func *) _tbl)[953]; ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; + mapi_func _func = ((const mapi_func *) _tbl)[954]; return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; + mapi_func _func = ((const mapi_func *) _tbl)[954]; return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); } GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[935]; + mapi_func _func = ((const mapi_func *) _tbl)[955]; ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[936]; + mapi_func _func = ((const mapi_func *) _tbl)[956]; ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[937]; + mapi_func _func = ((const mapi_func *) _tbl)[957]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[937]; + mapi_func _func = ((const mapi_func *) _tbl)[957]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[938]; + mapi_func _func = ((const mapi_func *) _tbl)[958]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[938]; + mapi_func _func = ((const mapi_func *) _tbl)[958]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[939]; + mapi_func _func = ((const mapi_func *) _tbl)[959]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[939]; + mapi_func _func = ((const mapi_func *) _tbl)[959]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[940]; + mapi_func _func = ((const mapi_func *) _tbl)[960]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[940]; + mapi_func _func = ((const mapi_func *) _tbl)[960]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[941]; + mapi_func _func = ((const mapi_func *) _tbl)[961]; ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); } GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[941]; + mapi_func _func = ((const mapi_func *) _tbl)[961]; ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); } GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[942]; + mapi_func _func = ((const mapi_func *) _tbl)[962]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[942]; + mapi_func _func = ((const mapi_func *) _tbl)[962]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[943]; + mapi_func _func = ((const mapi_func *) _tbl)[963]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[943]; + mapi_func _func = ((const mapi_func *) _tbl)[963]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[944]; + mapi_func _func = ((const mapi_func *) _tbl)[964]; ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[944]; + mapi_func _func = ((const mapi_func *) _tbl)[964]; ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[945]; + mapi_func _func = ((const mapi_func *) _tbl)[965]; ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); } GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[946]; + mapi_func _func = ((const mapi_func *) _tbl)[966]; ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); } GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[946]; + mapi_func _func = ((const mapi_func *) _tbl)[966]; ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); } GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[947]; + mapi_func _func = ((const mapi_func *) _tbl)[967]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[947]; + mapi_func _func = ((const mapi_func *) _tbl)[967]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[948]; + mapi_func _func = ((const mapi_func *) _tbl)[968]; ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); } GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[948]; + mapi_func _func = ((const mapi_func *) _tbl)[968]; ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); } GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[949]; + mapi_func _func = ((const mapi_func *) _tbl)[969]; ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); } GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[949]; + mapi_func _func = ((const mapi_func *) _tbl)[969]; ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); } GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[950]; + mapi_func _func = ((const mapi_func *) _tbl)[970]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[950]; + mapi_func _func = ((const mapi_func *) _tbl)[970]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[953]; + mapi_func _func = ((const mapi_func *) _tbl)[973]; ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); } GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[954]; + mapi_func _func = ((const mapi_func *) _tbl)[974]; return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); } GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[955]; + mapi_func _func = ((const mapi_func *) _tbl)[975]; return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); } GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[956]; + mapi_func _func = ((const mapi_func *) _tbl)[976]; ((void (APIENTRY *)(GLuint program)) _func)(program); } GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[957]; + mapi_func _func = ((const mapi_func *) _tbl)[977]; return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); } GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[958]; + mapi_func _func = ((const mapi_func *) _tbl)[978]; ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); } GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[959]; + mapi_func _func = ((const mapi_func *) _tbl)[979]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[965]; + mapi_func _func = ((const mapi_func *) _tbl)[985]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[966]; + mapi_func _func = ((const mapi_func *) _tbl)[986]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } @@ -12111,29 +12271,89 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n" "\t"STUB_ASM_CODE("625")"\n" -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetGraphicsResetStatusARB))"\n" "\t"STUB_ASM_CODE("629")"\n" -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnColorTableARB))"\n" +"\t"STUB_ASM_CODE("630")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnCompressedTexImageARB))"\n" +"\t"STUB_ASM_CODE("631")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnConvolutionFilterARB))"\n" +"\t"STUB_ASM_CODE("632")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnHistogramARB))"\n" +"\t"STUB_ASM_CODE("633")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapdvARB))"\n" +"\t"STUB_ASM_CODE("634")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapfvARB))"\n" +"\t"STUB_ASM_CODE("635")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapivARB))"\n" +"\t"STUB_ASM_CODE("636")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMinmaxARB))"\n" +"\t"STUB_ASM_CODE("637")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapfvARB))"\n" +"\t"STUB_ASM_CODE("638")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapuivARB))"\n" +"\t"STUB_ASM_CODE("639")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapusvARB))"\n" +"\t"STUB_ASM_CODE("640")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPolygonStippleARB))"\n" +"\t"STUB_ASM_CODE("641")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnSeparableFilterARB))"\n" +"\t"STUB_ASM_CODE("642")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnTexImageARB))"\n" +"\t"STUB_ASM_CODE("643")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformdvARB))"\n" +"\t"STUB_ASM_CODE("644")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformfvARB))"\n" +"\t"STUB_ASM_CODE("645")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformivARB))"\n" +"\t"STUB_ASM_CODE("646")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformuivARB))"\n" +"\t"STUB_ASM_CODE("647")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadnPixelsARB))"\n" "\t"STUB_ASM_CODE("648")"\n" -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" "\t"STUB_ASM_CODE("649")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" +"\t"STUB_ASM_CODE("668")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" +"\t"STUB_ASM_CODE("669")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" -"\t"STUB_ASM_CODE("650")"\n" +"\t"STUB_ASM_CODE("670")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" -"\t"STUB_ASM_CODE("651")"\n" +"\t"STUB_ASM_CODE("671")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("652")"\n" +"\t"STUB_ASM_CODE("672")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" -"\t"STUB_ASM_CODE("653")"\n" +"\t"STUB_ASM_CODE("673")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" -"\t"STUB_ASM_CODE("654")"\n" +"\t"STUB_ASM_CODE("674")"\n" ".globl "GLAPI_PREFIX_STR(PointParameterf)"\n" ".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" @@ -12142,7 +12362,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" ".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" -"\t"STUB_ASM_CODE("655")"\n" +"\t"STUB_ASM_CODE("675")"\n" ".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n" ".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" @@ -12151,211 +12371,211 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" ".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" -"\t"STUB_ASM_CODE("656")"\n" +"\t"STUB_ASM_CODE("676")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" -"\t"STUB_ASM_CODE("657")"\n" +"\t"STUB_ASM_CODE("677")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n" -"\t"STUB_ASM_CODE("658")"\n" +"\t"STUB_ASM_CODE("678")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n" -"\t"STUB_ASM_CODE("659")"\n" +"\t"STUB_ASM_CODE("679")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n" -"\t"STUB_ASM_CODE("660")"\n" +"\t"STUB_ASM_CODE("680")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n" -"\t"STUB_ASM_CODE("661")"\n" +"\t"STUB_ASM_CODE("681")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" -"\t"STUB_ASM_CODE("662")"\n" +"\t"STUB_ASM_CODE("682")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" -"\t"STUB_ASM_CODE("663")"\n" +"\t"STUB_ASM_CODE("683")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n" -"\t"STUB_ASM_CODE("664")"\n" +"\t"STUB_ASM_CODE("684")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n" -"\t"STUB_ASM_CODE("665")"\n" +"\t"STUB_ASM_CODE("685")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n" -"\t"STUB_ASM_CODE("666")"\n" +"\t"STUB_ASM_CODE("686")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n" -"\t"STUB_ASM_CODE("667")"\n" +"\t"STUB_ASM_CODE("687")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n" -"\t"STUB_ASM_CODE("668")"\n" +"\t"STUB_ASM_CODE("688")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n" -"\t"STUB_ASM_CODE("669")"\n" +"\t"STUB_ASM_CODE("689")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n" -"\t"STUB_ASM_CODE("670")"\n" +"\t"STUB_ASM_CODE("690")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n" -"\t"STUB_ASM_CODE("671")"\n" +"\t"STUB_ASM_CODE("691")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n" -"\t"STUB_ASM_CODE("672")"\n" +"\t"STUB_ASM_CODE("692")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n" -"\t"STUB_ASM_CODE("673")"\n" +"\t"STUB_ASM_CODE("693")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("674")"\n" +"\t"STUB_ASM_CODE("694")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n" -"\t"STUB_ASM_CODE("675")"\n" +"\t"STUB_ASM_CODE("695")"\n" ".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n" ".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" -"\t"STUB_ASM_CODE("676")"\n" +"\t"STUB_ASM_CODE("696")"\n" ".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" ".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("677")"\n" +"\t"STUB_ASM_CODE("697")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n" ".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n" -"\t"STUB_ASM_CODE("678")"\n" +"\t"STUB_ASM_CODE("698")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordd)"\n" ".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n" -"\t"STUB_ASM_CODE("679")"\n" +"\t"STUB_ASM_CODE("699")"\n" ".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n" ".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n" -"\t"STUB_ASM_CODE("680")"\n" +"\t"STUB_ASM_CODE("700")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordf)"\n" ".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n" -"\t"STUB_ASM_CODE("681")"\n" +"\t"STUB_ASM_CODE("701")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n" ".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n" -"\t"STUB_ASM_CODE("683")"\n" +"\t"STUB_ASM_CODE("703")"\n" ".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n" ".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("684")"\n" +"\t"STUB_ASM_CODE("704")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("685")"\n" +"\t"STUB_ASM_CODE("705")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n" -"\t"STUB_ASM_CODE("686")"\n" +"\t"STUB_ASM_CODE("706")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n" -"\t"STUB_ASM_CODE("687")"\n" +"\t"STUB_ASM_CODE("707")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n" -"\t"STUB_ASM_CODE("688")"\n" +"\t"STUB_ASM_CODE("708")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n" -"\t"STUB_ASM_CODE("689")"\n" +"\t"STUB_ASM_CODE("709")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n" -"\t"STUB_ASM_CODE("690")"\n" +"\t"STUB_ASM_CODE("710")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n" -"\t"STUB_ASM_CODE("691")"\n" +"\t"STUB_ASM_CODE("711")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n" -"\t"STUB_ASM_CODE("692")"\n" +"\t"STUB_ASM_CODE("712")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("693")"\n" +"\t"STUB_ASM_CODE("713")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("694")"\n" +"\t"STUB_ASM_CODE("714")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("695")"\n" +"\t"STUB_ASM_CODE("715")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n" -"\t"STUB_ASM_CODE("696")"\n" +"\t"STUB_ASM_CODE("716")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("697")"\n" +"\t"STUB_ASM_CODE("717")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("698")"\n" +"\t"STUB_ASM_CODE("718")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n" -"\t"STUB_ASM_CODE("699")"\n" +"\t"STUB_ASM_CODE("719")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" -"\t"STUB_ASM_CODE("700")"\n" +"\t"STUB_ASM_CODE("720")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" @@ -12364,7 +12584,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" -"\t"STUB_ASM_CODE("701")"\n" +"\t"STUB_ASM_CODE("721")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" @@ -12373,7 +12593,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" -"\t"STUB_ASM_CODE("702")"\n" +"\t"STUB_ASM_CODE("722")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" @@ -12382,7 +12602,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" -"\t"STUB_ASM_CODE("703")"\n" +"\t"STUB_ASM_CODE("723")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" @@ -12391,7 +12611,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" -"\t"STUB_ASM_CODE("704")"\n" +"\t"STUB_ASM_CODE("724")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" @@ -12400,7 +12620,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" -"\t"STUB_ASM_CODE("705")"\n" +"\t"STUB_ASM_CODE("725")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" @@ -12409,7 +12629,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" -"\t"STUB_ASM_CODE("706")"\n" +"\t"STUB_ASM_CODE("726")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" @@ -12418,7 +12638,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" -"\t"STUB_ASM_CODE("707")"\n" +"\t"STUB_ASM_CODE("727")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" @@ -12427,7 +12647,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" -"\t"STUB_ASM_CODE("708")"\n" +"\t"STUB_ASM_CODE("728")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" @@ -12436,7 +12656,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" -"\t"STUB_ASM_CODE("709")"\n" +"\t"STUB_ASM_CODE("729")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" @@ -12445,7 +12665,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" -"\t"STUB_ASM_CODE("710")"\n" +"\t"STUB_ASM_CODE("730")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" @@ -12454,7 +12674,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" -"\t"STUB_ASM_CODE("711")"\n" +"\t"STUB_ASM_CODE("731")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" @@ -12463,7 +12683,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" -"\t"STUB_ASM_CODE("712")"\n" +"\t"STUB_ASM_CODE("732")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" @@ -12472,7 +12692,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" -"\t"STUB_ASM_CODE("713")"\n" +"\t"STUB_ASM_CODE("733")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" @@ -12481,7 +12701,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" -"\t"STUB_ASM_CODE("714")"\n" +"\t"STUB_ASM_CODE("734")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" @@ -12490,7 +12710,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n" -"\t"STUB_ASM_CODE("715")"\n" +"\t"STUB_ASM_CODE("735")"\n" ".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n" ".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" @@ -12499,70 +12719,70 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n" -"\t"STUB_ASM_CODE("716")"\n" +"\t"STUB_ASM_CODE("736")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n" -"\t"STUB_ASM_CODE("717")"\n" +"\t"STUB_ASM_CODE("737")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n" -"\t"STUB_ASM_CODE("718")"\n" +"\t"STUB_ASM_CODE("738")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n" -"\t"STUB_ASM_CODE("719")"\n" +"\t"STUB_ASM_CODE("739")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n" -"\t"STUB_ASM_CODE("720")"\n" +"\t"STUB_ASM_CODE("740")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n" -"\t"STUB_ASM_CODE("721")"\n" +"\t"STUB_ASM_CODE("741")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n" -"\t"STUB_ASM_CODE("722")"\n" +"\t"STUB_ASM_CODE("742")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n" -"\t"STUB_ASM_CODE("723")"\n" +"\t"STUB_ASM_CODE("743")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n" -"\t"STUB_ASM_CODE("733")"\n" +"\t"STUB_ASM_CODE("753")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n" -"\t"STUB_ASM_CODE("734")"\n" +"\t"STUB_ASM_CODE("754")"\n" ".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n" ".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n" -"\t"STUB_ASM_CODE("735")"\n" +"\t"STUB_ASM_CODE("755")"\n" ".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n" ".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n" -"\t"STUB_ASM_CODE("736")"\n" +"\t"STUB_ASM_CODE("756")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n" -"\t"STUB_ASM_CODE("737")"\n" +"\t"STUB_ASM_CODE("757")"\n" ".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n" ".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n" -"\t"STUB_ASM_CODE("738")"\n" +"\t"STUB_ASM_CODE("758")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n" -"\t"STUB_ASM_CODE("739")"\n" +"\t"STUB_ASM_CODE("759")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n" -"\t"STUB_ASM_CODE("740")"\n" +"\t"STUB_ASM_CODE("760")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n" -"\t"STUB_ASM_CODE("741")"\n" +"\t"STUB_ASM_CODE("761")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n" -"\t"STUB_ASM_CODE("742")"\n" +"\t"STUB_ASM_CODE("762")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n" -"\t"STUB_ASM_CODE("743")"\n" +"\t"STUB_ASM_CODE("763")"\n" ".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n" ".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" @@ -12571,721 +12791,721 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n" ".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n" -"\t"STUB_ASM_CODE("744")"\n" +"\t"STUB_ASM_CODE("764")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n" -"\t"STUB_ASM_CODE("745")"\n" +"\t"STUB_ASM_CODE("765")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n" -"\t"STUB_ASM_CODE("746")"\n" +"\t"STUB_ASM_CODE("766")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n" -"\t"STUB_ASM_CODE("747")"\n" +"\t"STUB_ASM_CODE("767")"\n" ".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n" ".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n" -"\t"STUB_ASM_CODE("748")"\n" +"\t"STUB_ASM_CODE("768")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n" -"\t"STUB_ASM_CODE("749")"\n" +"\t"STUB_ASM_CODE("769")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n" -"\t"STUB_ASM_CODE("750")"\n" +"\t"STUB_ASM_CODE("770")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n" -"\t"STUB_ASM_CODE("751")"\n" +"\t"STUB_ASM_CODE("771")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n" -"\t"STUB_ASM_CODE("752")"\n" +"\t"STUB_ASM_CODE("772")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n" -"\t"STUB_ASM_CODE("753")"\n" +"\t"STUB_ASM_CODE("773")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n" -"\t"STUB_ASM_CODE("754")"\n" +"\t"STUB_ASM_CODE("774")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n" -"\t"STUB_ASM_CODE("755")"\n" +"\t"STUB_ASM_CODE("775")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n" -"\t"STUB_ASM_CODE("756")"\n" +"\t"STUB_ASM_CODE("776")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n" -"\t"STUB_ASM_CODE("757")"\n" +"\t"STUB_ASM_CODE("777")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n" -"\t"STUB_ASM_CODE("758")"\n" +"\t"STUB_ASM_CODE("778")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n" -"\t"STUB_ASM_CODE("759")"\n" +"\t"STUB_ASM_CODE("779")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n" -"\t"STUB_ASM_CODE("760")"\n" +"\t"STUB_ASM_CODE("780")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n" -"\t"STUB_ASM_CODE("761")"\n" +"\t"STUB_ASM_CODE("781")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n" -"\t"STUB_ASM_CODE("762")"\n" +"\t"STUB_ASM_CODE("782")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n" -"\t"STUB_ASM_CODE("763")"\n" +"\t"STUB_ASM_CODE("783")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n" -"\t"STUB_ASM_CODE("764")"\n" +"\t"STUB_ASM_CODE("784")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n" -"\t"STUB_ASM_CODE("765")"\n" +"\t"STUB_ASM_CODE("785")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n" -"\t"STUB_ASM_CODE("766")"\n" +"\t"STUB_ASM_CODE("786")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n" 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-"\t"STUB_ASM_CODE("910")"\n" +"\t"STUB_ASM_CODE("930")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n" -"\t"STUB_ASM_CODE("911")"\n" +"\t"STUB_ASM_CODE("931")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n" -"\t"STUB_ASM_CODE("912")"\n" +"\t"STUB_ASM_CODE("932")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n" -"\t"STUB_ASM_CODE("913")"\n" +"\t"STUB_ASM_CODE("933")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n" -"\t"STUB_ASM_CODE("914")"\n" +"\t"STUB_ASM_CODE("934")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n" -"\t"STUB_ASM_CODE("915")"\n" +"\t"STUB_ASM_CODE("935")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n" -"\t"STUB_ASM_CODE("916")"\n" +"\t"STUB_ASM_CODE("936")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n" -"\t"STUB_ASM_CODE("917")"\n" +"\t"STUB_ASM_CODE("937")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n" -"\t"STUB_ASM_CODE("918")"\n" +"\t"STUB_ASM_CODE("938")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n" -"\t"STUB_ASM_CODE("919")"\n" +"\t"STUB_ASM_CODE("939")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n" -"\t"STUB_ASM_CODE("920")"\n" +"\t"STUB_ASM_CODE("940")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n" -"\t"STUB_ASM_CODE("921")"\n" +"\t"STUB_ASM_CODE("941")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n" -"\t"STUB_ASM_CODE("922")"\n" +"\t"STUB_ASM_CODE("942")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n" -"\t"STUB_ASM_CODE("923")"\n" +"\t"STUB_ASM_CODE("943")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" -"\t"STUB_ASM_CODE("924")"\n" +"\t"STUB_ASM_CODE("944")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" -"\t"STUB_ASM_CODE("925")"\n" +"\t"STUB_ASM_CODE("945")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n" -"\t"STUB_ASM_CODE("926")"\n" +"\t"STUB_ASM_CODE("946")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n" -"\t"STUB_ASM_CODE("927")"\n" +"\t"STUB_ASM_CODE("947")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n" -"\t"STUB_ASM_CODE("928")"\n" +"\t"STUB_ASM_CODE("948")"\n" ".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n" ".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n" -"\t"STUB_ASM_CODE("929")"\n" +"\t"STUB_ASM_CODE("949")"\n" ".globl "GLAPI_PREFIX_STR(ColorMaski)"\n" ".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("930")"\n" +"\t"STUB_ASM_CODE("950")"\n" ".globl "GLAPI_PREFIX_STR(Disablei)"\n" ".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("931")"\n" +"\t"STUB_ASM_CODE("951")"\n" ".globl "GLAPI_PREFIX_STR(Enablei)"\n" ".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("932")"\n" +"\t"STUB_ASM_CODE("952")"\n" ".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n" ".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("933")"\n" +"\t"STUB_ASM_CODE("953")"\n" ".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n" ".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n" -"\t"STUB_ASM_CODE("934")"\n" +"\t"STUB_ASM_CODE("954")"\n" ".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n" ".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" -"\t"STUB_ASM_CODE("935")"\n" +"\t"STUB_ASM_CODE("955")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" -"\t"STUB_ASM_CODE("936")"\n" +"\t"STUB_ASM_CODE("956")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("937")"\n" +"\t"STUB_ASM_CODE("957")"\n" ".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n" ".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("938")"\n" +"\t"STUB_ASM_CODE("958")"\n" ".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n" ".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("939")"\n" +"\t"STUB_ASM_CODE("959")"\n" ".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n" ".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("940")"\n" +"\t"STUB_ASM_CODE("960")"\n" ".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n" ".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("941")"\n" +"\t"STUB_ASM_CODE("961")"\n" ".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n" ".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("942")"\n" +"\t"STUB_ASM_CODE("962")"\n" ".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n" ".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("943")"\n" +"\t"STUB_ASM_CODE("963")"\n" ".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n" ".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n" -"\t"STUB_ASM_CODE("944")"\n" +"\t"STUB_ASM_CODE("964")"\n" ".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n" ".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n" -"\t"STUB_ASM_CODE("945")"\n" +"\t"STUB_ASM_CODE("965")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n" -"\t"STUB_ASM_CODE("946")"\n" +"\t"STUB_ASM_CODE("966")"\n" ".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n" ".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("947")"\n" +"\t"STUB_ASM_CODE("967")"\n" ".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n" ".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n" -"\t"STUB_ASM_CODE("948")"\n" +"\t"STUB_ASM_CODE("968")"\n" ".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n" ".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n" -"\t"STUB_ASM_CODE("949")"\n" +"\t"STUB_ASM_CODE("969")"\n" ".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n" ".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n" -"\t"STUB_ASM_CODE("950")"\n" +"\t"STUB_ASM_CODE("970")"\n" ".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n" ".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n" -"\t"STUB_ASM_CODE("953")"\n" +"\t"STUB_ASM_CODE("973")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("954")"\n" +"\t"STUB_ASM_CODE("974")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("955")"\n" +"\t"STUB_ASM_CODE("975")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n" -"\t"STUB_ASM_CODE("956")"\n" +"\t"STUB_ASM_CODE("976")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("957")"\n" +"\t"STUB_ASM_CODE("977")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("958")"\n" +"\t"STUB_ASM_CODE("978")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" -"\t"STUB_ASM_CODE("959")"\n" +"\t"STUB_ASM_CODE("979")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" -"\t"STUB_ASM_CODE("965")"\n" +"\t"STUB_ASM_CODE("985")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" -"\t"STUB_ASM_CODE("966")"\n" +"\t"STUB_ASM_CODE("986")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S index f62e1258b..cff25f8cc 100644 --- a/mesalib/src/mapi/glapi/glapi_sparc.S +++ b/mesalib/src/mapi/glapi/glapi_sparc.S @@ -821,323 +821,343 @@ gl_dispatch_functions_start: GL_STUB(glGetShaderPrecisionFormat, 623) GL_STUB(glReleaseShaderCompiler, 624) GL_STUB(glShaderBinary, 625) - GL_STUB(glPolygonOffsetEXT, 626) - GL_STUB(gl_dispatch_stub_627, 627) - HIDDEN(gl_dispatch_stub_627) - GL_STUB(gl_dispatch_stub_628, 628) - HIDDEN(gl_dispatch_stub_628) - GL_STUB(gl_dispatch_stub_629, 629) - HIDDEN(gl_dispatch_stub_629) - GL_STUB(gl_dispatch_stub_630, 630) - HIDDEN(gl_dispatch_stub_630) - GL_STUB(gl_dispatch_stub_631, 631) - HIDDEN(gl_dispatch_stub_631) - GL_STUB(gl_dispatch_stub_632, 632) - HIDDEN(gl_dispatch_stub_632) - GL_STUB(gl_dispatch_stub_633, 633) - HIDDEN(gl_dispatch_stub_633) - GL_STUB(gl_dispatch_stub_634, 634) - HIDDEN(gl_dispatch_stub_634) - GL_STUB(glColorPointerEXT, 635) - GL_STUB(glEdgeFlagPointerEXT, 636) - GL_STUB(glIndexPointerEXT, 637) - GL_STUB(glNormalPointerEXT, 638) - GL_STUB(glTexCoordPointerEXT, 639) - GL_STUB(glVertexPointerEXT, 640) - GL_STUB(glPointParameterfEXT, 641) - GL_STUB(glPointParameterfvEXT, 642) - GL_STUB(glLockArraysEXT, 643) - GL_STUB(glUnlockArraysEXT, 644) - GL_STUB(glSecondaryColor3bEXT, 645) - GL_STUB(glSecondaryColor3bvEXT, 646) - GL_STUB(glSecondaryColor3dEXT, 647) - GL_STUB(glSecondaryColor3dvEXT, 648) - GL_STUB(glSecondaryColor3fEXT, 649) - GL_STUB(glSecondaryColor3fvEXT, 650) - GL_STUB(glSecondaryColor3iEXT, 651) - GL_STUB(glSecondaryColor3ivEXT, 652) - GL_STUB(glSecondaryColor3sEXT, 653) - GL_STUB(glSecondaryColor3svEXT, 654) - GL_STUB(glSecondaryColor3ubEXT, 655) - GL_STUB(glSecondaryColor3ubvEXT, 656) - GL_STUB(glSecondaryColor3uiEXT, 657) - GL_STUB(glSecondaryColor3uivEXT, 658) - GL_STUB(glSecondaryColor3usEXT, 659) - GL_STUB(glSecondaryColor3usvEXT, 660) - GL_STUB(glSecondaryColorPointerEXT, 661) - GL_STUB(glMultiDrawArraysEXT, 662) - GL_STUB(glMultiDrawElementsEXT, 663) - GL_STUB(glFogCoordPointerEXT, 664) - GL_STUB(glFogCoorddEXT, 665) - GL_STUB(glFogCoorddvEXT, 666) - GL_STUB(glFogCoordfEXT, 667) - GL_STUB(glFogCoordfvEXT, 668) - GL_STUB(gl_dispatch_stub_669, 669) - HIDDEN(gl_dispatch_stub_669) - GL_STUB(glBlendFuncSeparateEXT, 670) - GL_STUB(glFlushVertexArrayRangeNV, 671) - GL_STUB(glVertexArrayRangeNV, 672) - GL_STUB(glCombinerInputNV, 673) - GL_STUB(glCombinerOutputNV, 674) - GL_STUB(glCombinerParameterfNV, 675) - GL_STUB(glCombinerParameterfvNV, 676) - GL_STUB(glCombinerParameteriNV, 677) - GL_STUB(glCombinerParameterivNV, 678) - GL_STUB(glFinalCombinerInputNV, 679) - GL_STUB(glGetCombinerInputParameterfvNV, 680) - GL_STUB(glGetCombinerInputParameterivNV, 681) - GL_STUB(glGetCombinerOutputParameterfvNV, 682) - GL_STUB(glGetCombinerOutputParameterivNV, 683) - GL_STUB(glGetFinalCombinerInputParameterfvNV, 684) - GL_STUB(glGetFinalCombinerInputParameterivNV, 685) - GL_STUB(glResizeBuffersMESA, 686) - GL_STUB(glWindowPos2dMESA, 687) - GL_STUB(glWindowPos2dvMESA, 688) - GL_STUB(glWindowPos2fMESA, 689) - GL_STUB(glWindowPos2fvMESA, 690) - GL_STUB(glWindowPos2iMESA, 691) - GL_STUB(glWindowPos2ivMESA, 692) - GL_STUB(glWindowPos2sMESA, 693) - GL_STUB(glWindowPos2svMESA, 694) - GL_STUB(glWindowPos3dMESA, 695) - GL_STUB(glWindowPos3dvMESA, 696) - GL_STUB(glWindowPos3fMESA, 697) - GL_STUB(glWindowPos3fvMESA, 698) - GL_STUB(glWindowPos3iMESA, 699) - GL_STUB(glWindowPos3ivMESA, 700) - GL_STUB(glWindowPos3sMESA, 701) - GL_STUB(glWindowPos3svMESA, 702) - GL_STUB(glWindowPos4dMESA, 703) - GL_STUB(glWindowPos4dvMESA, 704) - GL_STUB(glWindowPos4fMESA, 705) - GL_STUB(glWindowPos4fvMESA, 706) - GL_STUB(glWindowPos4iMESA, 707) - GL_STUB(glWindowPos4ivMESA, 708) - GL_STUB(glWindowPos4sMESA, 709) - GL_STUB(glWindowPos4svMESA, 710) - GL_STUB(gl_dispatch_stub_711, 711) - HIDDEN(gl_dispatch_stub_711) - GL_STUB(gl_dispatch_stub_712, 712) - HIDDEN(gl_dispatch_stub_712) - GL_STUB(gl_dispatch_stub_713, 713) - HIDDEN(gl_dispatch_stub_713) - GL_STUB(gl_dispatch_stub_714, 714) - HIDDEN(gl_dispatch_stub_714) - GL_STUB(gl_dispatch_stub_715, 715) - HIDDEN(gl_dispatch_stub_715) - GL_STUB(gl_dispatch_stub_716, 716) - HIDDEN(gl_dispatch_stub_716) - GL_STUB(gl_dispatch_stub_717, 717) - HIDDEN(gl_dispatch_stub_717) - GL_STUB(gl_dispatch_stub_718, 718) - HIDDEN(gl_dispatch_stub_718) - GL_STUB(gl_dispatch_stub_719, 719) - HIDDEN(gl_dispatch_stub_719) - GL_STUB(glAreProgramsResidentNV, 720) - GL_STUB(glBindProgramNV, 721) - GL_STUB(glDeleteProgramsNV, 722) - GL_STUB(glExecuteProgramNV, 723) - GL_STUB(glGenProgramsNV, 724) - GL_STUB(glGetProgramParameterdvNV, 725) - GL_STUB(glGetProgramParameterfvNV, 726) - GL_STUB(glGetProgramStringNV, 727) - GL_STUB(glGetProgramivNV, 728) - GL_STUB(glGetTrackMatrixivNV, 729) - GL_STUB(glGetVertexAttribPointervNV, 730) - GL_STUB(glGetVertexAttribdvNV, 731) - GL_STUB(glGetVertexAttribfvNV, 732) - GL_STUB(glGetVertexAttribivNV, 733) - GL_STUB(glIsProgramNV, 734) - GL_STUB(glLoadProgramNV, 735) - GL_STUB(glProgramParameters4dvNV, 736) - GL_STUB(glProgramParameters4fvNV, 737) - GL_STUB(glRequestResidentProgramsNV, 738) - GL_STUB(glTrackMatrixNV, 739) - GL_STUB(glVertexAttrib1dNV, 740) - GL_STUB(glVertexAttrib1dvNV, 741) - GL_STUB(glVertexAttrib1fNV, 742) - GL_STUB(glVertexAttrib1fvNV, 743) - GL_STUB(glVertexAttrib1sNV, 744) - GL_STUB(glVertexAttrib1svNV, 745) - GL_STUB(glVertexAttrib2dNV, 746) - GL_STUB(glVertexAttrib2dvNV, 747) - GL_STUB(glVertexAttrib2fNV, 748) - GL_STUB(glVertexAttrib2fvNV, 749) - GL_STUB(glVertexAttrib2sNV, 750) - GL_STUB(glVertexAttrib2svNV, 751) - GL_STUB(glVertexAttrib3dNV, 752) - GL_STUB(glVertexAttrib3dvNV, 753) - GL_STUB(glVertexAttrib3fNV, 754) - GL_STUB(glVertexAttrib3fvNV, 755) - GL_STUB(glVertexAttrib3sNV, 756) - GL_STUB(glVertexAttrib3svNV, 757) - GL_STUB(glVertexAttrib4dNV, 758) - GL_STUB(glVertexAttrib4dvNV, 759) - GL_STUB(glVertexAttrib4fNV, 760) - GL_STUB(glVertexAttrib4fvNV, 761) - GL_STUB(glVertexAttrib4sNV, 762) - GL_STUB(glVertexAttrib4svNV, 763) - GL_STUB(glVertexAttrib4ubNV, 764) - GL_STUB(glVertexAttrib4ubvNV, 765) - GL_STUB(glVertexAttribPointerNV, 766) - GL_STUB(glVertexAttribs1dvNV, 767) - GL_STUB(glVertexAttribs1fvNV, 768) - GL_STUB(glVertexAttribs1svNV, 769) - GL_STUB(glVertexAttribs2dvNV, 770) - GL_STUB(glVertexAttribs2fvNV, 771) - GL_STUB(glVertexAttribs2svNV, 772) - GL_STUB(glVertexAttribs3dvNV, 773) - GL_STUB(glVertexAttribs3fvNV, 774) - GL_STUB(glVertexAttribs3svNV, 775) - GL_STUB(glVertexAttribs4dvNV, 776) - GL_STUB(glVertexAttribs4fvNV, 777) - GL_STUB(glVertexAttribs4svNV, 778) - GL_STUB(glVertexAttribs4ubvNV, 779) - GL_STUB(glGetTexBumpParameterfvATI, 780) - GL_STUB(glGetTexBumpParameterivATI, 781) - GL_STUB(glTexBumpParameterfvATI, 782) - GL_STUB(glTexBumpParameterivATI, 783) - GL_STUB(glAlphaFragmentOp1ATI, 784) - GL_STUB(glAlphaFragmentOp2ATI, 785) - GL_STUB(glAlphaFragmentOp3ATI, 786) - GL_STUB(glBeginFragmentShaderATI, 787) - GL_STUB(glBindFragmentShaderATI, 788) - GL_STUB(glColorFragmentOp1ATI, 789) - GL_STUB(glColorFragmentOp2ATI, 790) - GL_STUB(glColorFragmentOp3ATI, 791) - GL_STUB(glDeleteFragmentShaderATI, 792) - GL_STUB(glEndFragmentShaderATI, 793) - GL_STUB(glGenFragmentShadersATI, 794) - GL_STUB(glPassTexCoordATI, 795) - GL_STUB(glSampleMapATI, 796) - GL_STUB(glSetFragmentShaderConstantATI, 797) - GL_STUB(glPointParameteriNV, 798) - GL_STUB(glPointParameterivNV, 799) - GL_STUB(gl_dispatch_stub_800, 800) - HIDDEN(gl_dispatch_stub_800) - GL_STUB(gl_dispatch_stub_801, 801) - HIDDEN(gl_dispatch_stub_801) - GL_STUB(gl_dispatch_stub_802, 802) - HIDDEN(gl_dispatch_stub_802) - GL_STUB(gl_dispatch_stub_803, 803) - HIDDEN(gl_dispatch_stub_803) - GL_STUB(gl_dispatch_stub_804, 804) - HIDDEN(gl_dispatch_stub_804) - GL_STUB(glGetProgramNamedParameterdvNV, 805) - GL_STUB(glGetProgramNamedParameterfvNV, 806) - GL_STUB(glProgramNamedParameter4dNV, 807) - GL_STUB(glProgramNamedParameter4dvNV, 808) - GL_STUB(glProgramNamedParameter4fNV, 809) - GL_STUB(glProgramNamedParameter4fvNV, 810) - GL_STUB(glPrimitiveRestartIndexNV, 811) - GL_STUB(glPrimitiveRestartNV, 812) - GL_STUB(gl_dispatch_stub_813, 813) - HIDDEN(gl_dispatch_stub_813) - GL_STUB(gl_dispatch_stub_814, 814) - HIDDEN(gl_dispatch_stub_814) - GL_STUB(glBindFramebufferEXT, 815) - GL_STUB(glBindRenderbufferEXT, 816) - GL_STUB(glCheckFramebufferStatusEXT, 817) - GL_STUB(glDeleteFramebuffersEXT, 818) - GL_STUB(glDeleteRenderbuffersEXT, 819) - GL_STUB(glFramebufferRenderbufferEXT, 820) - GL_STUB(glFramebufferTexture1DEXT, 821) - GL_STUB(glFramebufferTexture2DEXT, 822) - GL_STUB(glFramebufferTexture3DEXT, 823) - GL_STUB(glGenFramebuffersEXT, 824) - GL_STUB(glGenRenderbuffersEXT, 825) - GL_STUB(glGenerateMipmapEXT, 826) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, 827) - GL_STUB(glGetRenderbufferParameterivEXT, 828) - GL_STUB(glIsFramebufferEXT, 829) - GL_STUB(glIsRenderbufferEXT, 830) - GL_STUB(glRenderbufferStorageEXT, 831) - GL_STUB(gl_dispatch_stub_832, 832) - HIDDEN(gl_dispatch_stub_832) + GL_STUB(glGetGraphicsResetStatusARB, 626) + GL_STUB(glGetnColorTableARB, 627) + GL_STUB(glGetnCompressedTexImageARB, 628) + GL_STUB(glGetnConvolutionFilterARB, 629) + GL_STUB(glGetnHistogramARB, 630) + GL_STUB(glGetnMapdvARB, 631) + GL_STUB(glGetnMapfvARB, 632) + GL_STUB(glGetnMapivARB, 633) + GL_STUB(glGetnMinmaxARB, 634) + GL_STUB(glGetnPixelMapfvARB, 635) + GL_STUB(glGetnPixelMapuivARB, 636) + GL_STUB(glGetnPixelMapusvARB, 637) + GL_STUB(glGetnPolygonStippleARB, 638) + GL_STUB(glGetnSeparableFilterARB, 639) + GL_STUB(glGetnTexImageARB, 640) + GL_STUB(glGetnUniformdvARB, 641) + GL_STUB(glGetnUniformfvARB, 642) + GL_STUB(glGetnUniformivARB, 643) + GL_STUB(glGetnUniformuivARB, 644) + GL_STUB(glReadnPixelsARB, 645) + GL_STUB(glPolygonOffsetEXT, 646) + GL_STUB(gl_dispatch_stub_647, 647) + HIDDEN(gl_dispatch_stub_647) + GL_STUB(gl_dispatch_stub_648, 648) + HIDDEN(gl_dispatch_stub_648) + GL_STUB(gl_dispatch_stub_649, 649) + HIDDEN(gl_dispatch_stub_649) + GL_STUB(gl_dispatch_stub_650, 650) + HIDDEN(gl_dispatch_stub_650) + GL_STUB(gl_dispatch_stub_651, 651) + HIDDEN(gl_dispatch_stub_651) + GL_STUB(gl_dispatch_stub_652, 652) + HIDDEN(gl_dispatch_stub_652) + GL_STUB(gl_dispatch_stub_653, 653) + HIDDEN(gl_dispatch_stub_653) + GL_STUB(gl_dispatch_stub_654, 654) + HIDDEN(gl_dispatch_stub_654) + GL_STUB(glColorPointerEXT, 655) + GL_STUB(glEdgeFlagPointerEXT, 656) + GL_STUB(glIndexPointerEXT, 657) + GL_STUB(glNormalPointerEXT, 658) + GL_STUB(glTexCoordPointerEXT, 659) + GL_STUB(glVertexPointerEXT, 660) + GL_STUB(glPointParameterfEXT, 661) + GL_STUB(glPointParameterfvEXT, 662) + GL_STUB(glLockArraysEXT, 663) + GL_STUB(glUnlockArraysEXT, 664) + GL_STUB(glSecondaryColor3bEXT, 665) + GL_STUB(glSecondaryColor3bvEXT, 666) + GL_STUB(glSecondaryColor3dEXT, 667) + GL_STUB(glSecondaryColor3dvEXT, 668) + GL_STUB(glSecondaryColor3fEXT, 669) + GL_STUB(glSecondaryColor3fvEXT, 670) + GL_STUB(glSecondaryColor3iEXT, 671) + GL_STUB(glSecondaryColor3ivEXT, 672) + GL_STUB(glSecondaryColor3sEXT, 673) + GL_STUB(glSecondaryColor3svEXT, 674) + GL_STUB(glSecondaryColor3ubEXT, 675) + GL_STUB(glSecondaryColor3ubvEXT, 676) + GL_STUB(glSecondaryColor3uiEXT, 677) + GL_STUB(glSecondaryColor3uivEXT, 678) + GL_STUB(glSecondaryColor3usEXT, 679) + GL_STUB(glSecondaryColor3usvEXT, 680) + GL_STUB(glSecondaryColorPointerEXT, 681) + GL_STUB(glMultiDrawArraysEXT, 682) + GL_STUB(glMultiDrawElementsEXT, 683) + GL_STUB(glFogCoordPointerEXT, 684) + GL_STUB(glFogCoorddEXT, 685) + GL_STUB(glFogCoorddvEXT, 686) + GL_STUB(glFogCoordfEXT, 687) + GL_STUB(glFogCoordfvEXT, 688) + GL_STUB(gl_dispatch_stub_689, 689) + HIDDEN(gl_dispatch_stub_689) + GL_STUB(glBlendFuncSeparateEXT, 690) + GL_STUB(glFlushVertexArrayRangeNV, 691) + GL_STUB(glVertexArrayRangeNV, 692) + GL_STUB(glCombinerInputNV, 693) + GL_STUB(glCombinerOutputNV, 694) + GL_STUB(glCombinerParameterfNV, 695) + GL_STUB(glCombinerParameterfvNV, 696) + GL_STUB(glCombinerParameteriNV, 697) + GL_STUB(glCombinerParameterivNV, 698) + GL_STUB(glFinalCombinerInputNV, 699) + GL_STUB(glGetCombinerInputParameterfvNV, 700) + GL_STUB(glGetCombinerInputParameterivNV, 701) + GL_STUB(glGetCombinerOutputParameterfvNV, 702) + GL_STUB(glGetCombinerOutputParameterivNV, 703) + GL_STUB(glGetFinalCombinerInputParameterfvNV, 704) + GL_STUB(glGetFinalCombinerInputParameterivNV, 705) + GL_STUB(glResizeBuffersMESA, 706) + GL_STUB(glWindowPos2dMESA, 707) + GL_STUB(glWindowPos2dvMESA, 708) + GL_STUB(glWindowPos2fMESA, 709) + GL_STUB(glWindowPos2fvMESA, 710) + GL_STUB(glWindowPos2iMESA, 711) + GL_STUB(glWindowPos2ivMESA, 712) + GL_STUB(glWindowPos2sMESA, 713) + GL_STUB(glWindowPos2svMESA, 714) + GL_STUB(glWindowPos3dMESA, 715) + GL_STUB(glWindowPos3dvMESA, 716) + GL_STUB(glWindowPos3fMESA, 717) + GL_STUB(glWindowPos3fvMESA, 718) + GL_STUB(glWindowPos3iMESA, 719) + GL_STUB(glWindowPos3ivMESA, 720) + GL_STUB(glWindowPos3sMESA, 721) + GL_STUB(glWindowPos3svMESA, 722) + GL_STUB(glWindowPos4dMESA, 723) + GL_STUB(glWindowPos4dvMESA, 724) + GL_STUB(glWindowPos4fMESA, 725) + GL_STUB(glWindowPos4fvMESA, 726) + GL_STUB(glWindowPos4iMESA, 727) + GL_STUB(glWindowPos4ivMESA, 728) + GL_STUB(glWindowPos4sMESA, 729) + GL_STUB(glWindowPos4svMESA, 730) + GL_STUB(gl_dispatch_stub_731, 731) + HIDDEN(gl_dispatch_stub_731) + GL_STUB(gl_dispatch_stub_732, 732) + HIDDEN(gl_dispatch_stub_732) + GL_STUB(gl_dispatch_stub_733, 733) + HIDDEN(gl_dispatch_stub_733) + GL_STUB(gl_dispatch_stub_734, 734) + HIDDEN(gl_dispatch_stub_734) + GL_STUB(gl_dispatch_stub_735, 735) + HIDDEN(gl_dispatch_stub_735) + GL_STUB(gl_dispatch_stub_736, 736) + HIDDEN(gl_dispatch_stub_736) + GL_STUB(gl_dispatch_stub_737, 737) + HIDDEN(gl_dispatch_stub_737) + GL_STUB(gl_dispatch_stub_738, 738) + HIDDEN(gl_dispatch_stub_738) + GL_STUB(gl_dispatch_stub_739, 739) + HIDDEN(gl_dispatch_stub_739) + GL_STUB(glAreProgramsResidentNV, 740) + GL_STUB(glBindProgramNV, 741) + GL_STUB(glDeleteProgramsNV, 742) + GL_STUB(glExecuteProgramNV, 743) + GL_STUB(glGenProgramsNV, 744) + GL_STUB(glGetProgramParameterdvNV, 745) + GL_STUB(glGetProgramParameterfvNV, 746) + GL_STUB(glGetProgramStringNV, 747) + GL_STUB(glGetProgramivNV, 748) + GL_STUB(glGetTrackMatrixivNV, 749) + GL_STUB(glGetVertexAttribPointervNV, 750) + GL_STUB(glGetVertexAttribdvNV, 751) + GL_STUB(glGetVertexAttribfvNV, 752) + GL_STUB(glGetVertexAttribivNV, 753) + GL_STUB(glIsProgramNV, 754) + GL_STUB(glLoadProgramNV, 755) + GL_STUB(glProgramParameters4dvNV, 756) + GL_STUB(glProgramParameters4fvNV, 757) + GL_STUB(glRequestResidentProgramsNV, 758) + GL_STUB(glTrackMatrixNV, 759) + GL_STUB(glVertexAttrib1dNV, 760) + GL_STUB(glVertexAttrib1dvNV, 761) + GL_STUB(glVertexAttrib1fNV, 762) + GL_STUB(glVertexAttrib1fvNV, 763) + GL_STUB(glVertexAttrib1sNV, 764) + GL_STUB(glVertexAttrib1svNV, 765) + GL_STUB(glVertexAttrib2dNV, 766) + GL_STUB(glVertexAttrib2dvNV, 767) + GL_STUB(glVertexAttrib2fNV, 768) + GL_STUB(glVertexAttrib2fvNV, 769) + GL_STUB(glVertexAttrib2sNV, 770) + GL_STUB(glVertexAttrib2svNV, 771) + GL_STUB(glVertexAttrib3dNV, 772) + GL_STUB(glVertexAttrib3dvNV, 773) + GL_STUB(glVertexAttrib3fNV, 774) + GL_STUB(glVertexAttrib3fvNV, 775) + GL_STUB(glVertexAttrib3sNV, 776) + GL_STUB(glVertexAttrib3svNV, 777) + GL_STUB(glVertexAttrib4dNV, 778) + GL_STUB(glVertexAttrib4dvNV, 779) + GL_STUB(glVertexAttrib4fNV, 780) + GL_STUB(glVertexAttrib4fvNV, 781) + GL_STUB(glVertexAttrib4sNV, 782) + GL_STUB(glVertexAttrib4svNV, 783) + GL_STUB(glVertexAttrib4ubNV, 784) + GL_STUB(glVertexAttrib4ubvNV, 785) + GL_STUB(glVertexAttribPointerNV, 786) + GL_STUB(glVertexAttribs1dvNV, 787) + GL_STUB(glVertexAttribs1fvNV, 788) + GL_STUB(glVertexAttribs1svNV, 789) + GL_STUB(glVertexAttribs2dvNV, 790) + GL_STUB(glVertexAttribs2fvNV, 791) + GL_STUB(glVertexAttribs2svNV, 792) + GL_STUB(glVertexAttribs3dvNV, 793) + GL_STUB(glVertexAttribs3fvNV, 794) + GL_STUB(glVertexAttribs3svNV, 795) + GL_STUB(glVertexAttribs4dvNV, 796) + GL_STUB(glVertexAttribs4fvNV, 797) + GL_STUB(glVertexAttribs4svNV, 798) + GL_STUB(glVertexAttribs4ubvNV, 799) + GL_STUB(glGetTexBumpParameterfvATI, 800) + GL_STUB(glGetTexBumpParameterivATI, 801) + GL_STUB(glTexBumpParameterfvATI, 802) + GL_STUB(glTexBumpParameterivATI, 803) + GL_STUB(glAlphaFragmentOp1ATI, 804) + GL_STUB(glAlphaFragmentOp2ATI, 805) + GL_STUB(glAlphaFragmentOp3ATI, 806) + GL_STUB(glBeginFragmentShaderATI, 807) + GL_STUB(glBindFragmentShaderATI, 808) + GL_STUB(glColorFragmentOp1ATI, 809) + GL_STUB(glColorFragmentOp2ATI, 810) + GL_STUB(glColorFragmentOp3ATI, 811) + GL_STUB(glDeleteFragmentShaderATI, 812) + GL_STUB(glEndFragmentShaderATI, 813) + GL_STUB(glGenFragmentShadersATI, 814) + GL_STUB(glPassTexCoordATI, 815) + GL_STUB(glSampleMapATI, 816) + GL_STUB(glSetFragmentShaderConstantATI, 817) + GL_STUB(glPointParameteriNV, 818) + GL_STUB(glPointParameterivNV, 819) + GL_STUB(gl_dispatch_stub_820, 820) + HIDDEN(gl_dispatch_stub_820) + GL_STUB(gl_dispatch_stub_821, 821) + HIDDEN(gl_dispatch_stub_821) + GL_STUB(gl_dispatch_stub_822, 822) + HIDDEN(gl_dispatch_stub_822) + GL_STUB(gl_dispatch_stub_823, 823) + HIDDEN(gl_dispatch_stub_823) + GL_STUB(gl_dispatch_stub_824, 824) + HIDDEN(gl_dispatch_stub_824) + GL_STUB(glGetProgramNamedParameterdvNV, 825) + GL_STUB(glGetProgramNamedParameterfvNV, 826) + GL_STUB(glProgramNamedParameter4dNV, 827) + GL_STUB(glProgramNamedParameter4dvNV, 828) + GL_STUB(glProgramNamedParameter4fNV, 829) + GL_STUB(glProgramNamedParameter4fvNV, 830) + GL_STUB(glPrimitiveRestartIndexNV, 831) + GL_STUB(glPrimitiveRestartNV, 832) GL_STUB(gl_dispatch_stub_833, 833) HIDDEN(gl_dispatch_stub_833) GL_STUB(gl_dispatch_stub_834, 834) HIDDEN(gl_dispatch_stub_834) - GL_STUB(glBindFragDataLocationEXT, 835) - GL_STUB(glGetFragDataLocationEXT, 836) - GL_STUB(glGetUniformuivEXT, 837) - GL_STUB(glGetVertexAttribIivEXT, 838) - GL_STUB(glGetVertexAttribIuivEXT, 839) - GL_STUB(glUniform1uiEXT, 840) - GL_STUB(glUniform1uivEXT, 841) - GL_STUB(glUniform2uiEXT, 842) - GL_STUB(glUniform2uivEXT, 843) - GL_STUB(glUniform3uiEXT, 844) - GL_STUB(glUniform3uivEXT, 845) - GL_STUB(glUniform4uiEXT, 846) - GL_STUB(glUniform4uivEXT, 847) - GL_STUB(glVertexAttribI1iEXT, 848) - GL_STUB(glVertexAttribI1ivEXT, 849) - GL_STUB(glVertexAttribI1uiEXT, 850) - GL_STUB(glVertexAttribI1uivEXT, 851) - GL_STUB(glVertexAttribI2iEXT, 852) - GL_STUB(glVertexAttribI2ivEXT, 853) - GL_STUB(glVertexAttribI2uiEXT, 854) - GL_STUB(glVertexAttribI2uivEXT, 855) - GL_STUB(glVertexAttribI3iEXT, 856) - GL_STUB(glVertexAttribI3ivEXT, 857) - GL_STUB(glVertexAttribI3uiEXT, 858) - GL_STUB(glVertexAttribI3uivEXT, 859) - GL_STUB(glVertexAttribI4bvEXT, 860) - GL_STUB(glVertexAttribI4iEXT, 861) - GL_STUB(glVertexAttribI4ivEXT, 862) - GL_STUB(glVertexAttribI4svEXT, 863) - GL_STUB(glVertexAttribI4ubvEXT, 864) - GL_STUB(glVertexAttribI4uiEXT, 865) - GL_STUB(glVertexAttribI4uivEXT, 866) - GL_STUB(glVertexAttribI4usvEXT, 867) - GL_STUB(glVertexAttribIPointerEXT, 868) - GL_STUB(glFramebufferTextureLayerEXT, 869) - GL_STUB(glColorMaskIndexedEXT, 870) - GL_STUB(glDisableIndexedEXT, 871) - GL_STUB(glEnableIndexedEXT, 872) - GL_STUB(glGetBooleanIndexedvEXT, 873) - GL_STUB(glGetIntegerIndexedvEXT, 874) - GL_STUB(glIsEnabledIndexedEXT, 875) - GL_STUB(glClearColorIiEXT, 876) - GL_STUB(glClearColorIuiEXT, 877) - GL_STUB(glGetTexParameterIivEXT, 878) - GL_STUB(glGetTexParameterIuivEXT, 879) - GL_STUB(glTexParameterIivEXT, 880) - GL_STUB(glTexParameterIuivEXT, 881) - GL_STUB(glBeginConditionalRenderNV, 882) - GL_STUB(glEndConditionalRenderNV, 883) - GL_STUB(glBeginTransformFeedbackEXT, 884) - GL_STUB(glBindBufferBaseEXT, 885) - GL_STUB(glBindBufferOffsetEXT, 886) - GL_STUB(glBindBufferRangeEXT, 887) - GL_STUB(glEndTransformFeedbackEXT, 888) - GL_STUB(glGetTransformFeedbackVaryingEXT, 889) - GL_STUB(glTransformFeedbackVaryingsEXT, 890) - GL_STUB(glProvokingVertexEXT, 891) - GL_STUB(gl_dispatch_stub_892, 892) - HIDDEN(gl_dispatch_stub_892) - GL_STUB(gl_dispatch_stub_893, 893) - HIDDEN(gl_dispatch_stub_893) - GL_STUB(glGetObjectParameterivAPPLE, 894) - GL_STUB(glObjectPurgeableAPPLE, 895) - GL_STUB(glObjectUnpurgeableAPPLE, 896) - GL_STUB(glActiveProgramEXT, 897) - GL_STUB(glCreateShaderProgramEXT, 898) - GL_STUB(glUseShaderProgramEXT, 899) - GL_STUB(glTextureBarrierNV, 900) - GL_STUB(gl_dispatch_stub_901, 901) - HIDDEN(gl_dispatch_stub_901) - GL_STUB(gl_dispatch_stub_902, 902) - HIDDEN(gl_dispatch_stub_902) - GL_STUB(gl_dispatch_stub_903, 903) - HIDDEN(gl_dispatch_stub_903) - GL_STUB(gl_dispatch_stub_904, 904) - HIDDEN(gl_dispatch_stub_904) - GL_STUB(gl_dispatch_stub_905, 905) - HIDDEN(gl_dispatch_stub_905) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 906) - GL_STUB(glEGLImageTargetTexture2DOES, 907) + GL_STUB(glBindFramebufferEXT, 835) + GL_STUB(glBindRenderbufferEXT, 836) + GL_STUB(glCheckFramebufferStatusEXT, 837) + GL_STUB(glDeleteFramebuffersEXT, 838) + GL_STUB(glDeleteRenderbuffersEXT, 839) + GL_STUB(glFramebufferRenderbufferEXT, 840) + GL_STUB(glFramebufferTexture1DEXT, 841) + GL_STUB(glFramebufferTexture2DEXT, 842) + GL_STUB(glFramebufferTexture3DEXT, 843) + GL_STUB(glGenFramebuffersEXT, 844) + GL_STUB(glGenRenderbuffersEXT, 845) + GL_STUB(glGenerateMipmapEXT, 846) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, 847) + GL_STUB(glGetRenderbufferParameterivEXT, 848) + GL_STUB(glIsFramebufferEXT, 849) + GL_STUB(glIsRenderbufferEXT, 850) + GL_STUB(glRenderbufferStorageEXT, 851) + GL_STUB(gl_dispatch_stub_852, 852) + HIDDEN(gl_dispatch_stub_852) + GL_STUB(gl_dispatch_stub_853, 853) + HIDDEN(gl_dispatch_stub_853) + GL_STUB(gl_dispatch_stub_854, 854) + HIDDEN(gl_dispatch_stub_854) + GL_STUB(glBindFragDataLocationEXT, 855) + GL_STUB(glGetFragDataLocationEXT, 856) + GL_STUB(glGetUniformuivEXT, 857) + GL_STUB(glGetVertexAttribIivEXT, 858) + GL_STUB(glGetVertexAttribIuivEXT, 859) + GL_STUB(glUniform1uiEXT, 860) + GL_STUB(glUniform1uivEXT, 861) + GL_STUB(glUniform2uiEXT, 862) + GL_STUB(glUniform2uivEXT, 863) + GL_STUB(glUniform3uiEXT, 864) + GL_STUB(glUniform3uivEXT, 865) + GL_STUB(glUniform4uiEXT, 866) + GL_STUB(glUniform4uivEXT, 867) + GL_STUB(glVertexAttribI1iEXT, 868) + GL_STUB(glVertexAttribI1ivEXT, 869) + GL_STUB(glVertexAttribI1uiEXT, 870) + GL_STUB(glVertexAttribI1uivEXT, 871) + GL_STUB(glVertexAttribI2iEXT, 872) + GL_STUB(glVertexAttribI2ivEXT, 873) + GL_STUB(glVertexAttribI2uiEXT, 874) + GL_STUB(glVertexAttribI2uivEXT, 875) + GL_STUB(glVertexAttribI3iEXT, 876) + GL_STUB(glVertexAttribI3ivEXT, 877) + GL_STUB(glVertexAttribI3uiEXT, 878) + GL_STUB(glVertexAttribI3uivEXT, 879) + GL_STUB(glVertexAttribI4bvEXT, 880) + GL_STUB(glVertexAttribI4iEXT, 881) + GL_STUB(glVertexAttribI4ivEXT, 882) + GL_STUB(glVertexAttribI4svEXT, 883) + GL_STUB(glVertexAttribI4ubvEXT, 884) + GL_STUB(glVertexAttribI4uiEXT, 885) + GL_STUB(glVertexAttribI4uivEXT, 886) + GL_STUB(glVertexAttribI4usvEXT, 887) + GL_STUB(glVertexAttribIPointerEXT, 888) + GL_STUB(glFramebufferTextureLayerEXT, 889) + GL_STUB(glColorMaskIndexedEXT, 890) + GL_STUB(glDisableIndexedEXT, 891) + GL_STUB(glEnableIndexedEXT, 892) + GL_STUB(glGetBooleanIndexedvEXT, 893) + GL_STUB(glGetIntegerIndexedvEXT, 894) + GL_STUB(glIsEnabledIndexedEXT, 895) + GL_STUB(glClearColorIiEXT, 896) + GL_STUB(glClearColorIuiEXT, 897) + GL_STUB(glGetTexParameterIivEXT, 898) + GL_STUB(glGetTexParameterIuivEXT, 899) + GL_STUB(glTexParameterIivEXT, 900) + GL_STUB(glTexParameterIuivEXT, 901) + GL_STUB(glBeginConditionalRenderNV, 902) + GL_STUB(glEndConditionalRenderNV, 903) + GL_STUB(glBeginTransformFeedbackEXT, 904) + GL_STUB(glBindBufferBaseEXT, 905) + GL_STUB(glBindBufferOffsetEXT, 906) + GL_STUB(glBindBufferRangeEXT, 907) + GL_STUB(glEndTransformFeedbackEXT, 908) + GL_STUB(glGetTransformFeedbackVaryingEXT, 909) + GL_STUB(glTransformFeedbackVaryingsEXT, 910) + GL_STUB(glProvokingVertexEXT, 911) + GL_STUB(gl_dispatch_stub_912, 912) + HIDDEN(gl_dispatch_stub_912) + GL_STUB(gl_dispatch_stub_913, 913) + HIDDEN(gl_dispatch_stub_913) + GL_STUB(glGetObjectParameterivAPPLE, 914) + GL_STUB(glObjectPurgeableAPPLE, 915) + GL_STUB(glObjectUnpurgeableAPPLE, 916) + GL_STUB(glActiveProgramEXT, 917) + GL_STUB(glCreateShaderProgramEXT, 918) + GL_STUB(glUseShaderProgramEXT, 919) + GL_STUB(glTextureBarrierNV, 920) + GL_STUB(gl_dispatch_stub_921, 921) + HIDDEN(gl_dispatch_stub_921) + GL_STUB(gl_dispatch_stub_922, 922) + HIDDEN(gl_dispatch_stub_922) + GL_STUB(gl_dispatch_stub_923, 923) + HIDDEN(gl_dispatch_stub_923) + GL_STUB(gl_dispatch_stub_924, 924) + HIDDEN(gl_dispatch_stub_924) + GL_STUB(gl_dispatch_stub_925, 925) + HIDDEN(gl_dispatch_stub_925) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 926) + GL_STUB(glEGLImageTargetTexture2DOES, 927) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S index 9b81f52d7..b21d9717d 100644 --- a/mesalib/src/mapi/glapi/glapi_x86-64.S +++ b/mesalib/src/mapi/glapi/glapi_x86-64.S @@ -23594,21 +23594,17 @@ GL_PREFIX(ShaderBinary): .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary) .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): + .globl GL_PREFIX(GetGraphicsResetStatusARB) + .type GL_PREFIX(GetGraphicsResetStatusARB), @function +GL_PREFIX(GetGraphicsResetStatusARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rbp call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %rbp movq 5008(%rax), %r11 jmp *%r11 #else @@ -23618,23 +23614,18 @@ GL_PREFIX(PolygonOffsetEXT): movq 5008(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rbp call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %rbp movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + .size GL_PREFIX(GetGraphicsResetStatusARB), .-GL_PREFIX(GetGraphicsResetStatusARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_627) - .type GL_PREFIX(_dispatch_stub_627), @function - HIDDEN(GL_PREFIX(_dispatch_stub_627)) -GL_PREFIX(_dispatch_stub_627): + .globl GL_PREFIX(GetnColorTableARB) + .type GL_PREFIX(GetnColorTableARB), @function +GL_PREFIX(GetnColorTableARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5016(%rax), %r11 @@ -23642,9 +23633,13 @@ GL_PREFIX(_dispatch_stub_627): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5016(%rax), %r11 @@ -23658,21 +23653,24 @@ GL_PREFIX(_dispatch_stub_627): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_627), .-GL_PREFIX(_dispatch_stub_627) + .size GL_PREFIX(GetnColorTableARB), .-GL_PREFIX(GetnColorTableARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_628) - .type GL_PREFIX(_dispatch_stub_628), @function - HIDDEN(GL_PREFIX(_dispatch_stub_628)) -GL_PREFIX(_dispatch_stub_628): + .globl GL_PREFIX(GetnCompressedTexImageARB) + .type GL_PREFIX(GetnCompressedTexImageARB), @function +GL_PREFIX(GetnCompressedTexImageARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5024(%rax), %r11 @@ -23680,9 +23678,13 @@ GL_PREFIX(_dispatch_stub_628): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5024(%rax), %r11 @@ -23696,33 +23698,40 @@ GL_PREFIX(_dispatch_stub_628): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_628), .-GL_PREFIX(_dispatch_stub_628) + .size GL_PREFIX(GetnCompressedTexImageARB), .-GL_PREFIX(GetnCompressedTexImageARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_629) - .type GL_PREFIX(_dispatch_stub_629), @function - HIDDEN(GL_PREFIX(_dispatch_stub_629)) -GL_PREFIX(_dispatch_stub_629): + .globl GL_PREFIX(GetnConvolutionFilterARB) + .type GL_PREFIX(GetnConvolutionFilterARB), @function +GL_PREFIX(GetnConvolutionFilterARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 5032(%rax), %r11 jmp *%r11 #else @@ -23732,23 +23741,26 @@ GL_PREFIX(_dispatch_stub_629): movq 5032(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_629), .-GL_PREFIX(_dispatch_stub_629) + .size GL_PREFIX(GetnConvolutionFilterARB), .-GL_PREFIX(GetnConvolutionFilterARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_630) - .type GL_PREFIX(_dispatch_stub_630), @function - HIDDEN(GL_PREFIX(_dispatch_stub_630)) -GL_PREFIX(_dispatch_stub_630): + .globl GL_PREFIX(GetnHistogramARB) + .type GL_PREFIX(GetnHistogramARB), @function +GL_PREFIX(GetnHistogramARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5040(%rax), %r11 @@ -23756,9 +23768,17 @@ GL_PREFIX(_dispatch_stub_630): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5040(%rax), %r11 @@ -23772,21 +23792,28 @@ GL_PREFIX(_dispatch_stub_630): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_630), .-GL_PREFIX(_dispatch_stub_630) + .size GL_PREFIX(GetnHistogramARB), .-GL_PREFIX(GetnHistogramARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_631) - .type GL_PREFIX(_dispatch_stub_631), @function - HIDDEN(GL_PREFIX(_dispatch_stub_631)) -GL_PREFIX(_dispatch_stub_631): + .globl GL_PREFIX(GetnMapdvARB) + .type GL_PREFIX(GetnMapdvARB), @function +GL_PREFIX(GetnMapdvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5048(%rax), %r11 @@ -23794,9 +23821,13 @@ GL_PREFIX(_dispatch_stub_631): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5048(%rax), %r11 @@ -23810,21 +23841,24 @@ GL_PREFIX(_dispatch_stub_631): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_631), .-GL_PREFIX(_dispatch_stub_631) + .size GL_PREFIX(GetnMapdvARB), .-GL_PREFIX(GetnMapdvARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_632) - .type GL_PREFIX(_dispatch_stub_632), @function - HIDDEN(GL_PREFIX(_dispatch_stub_632)) -GL_PREFIX(_dispatch_stub_632): + .globl GL_PREFIX(GetnMapfvARB) + .type GL_PREFIX(GetnMapfvARB), @function +GL_PREFIX(GetnMapfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5056(%rax), %r11 @@ -23832,9 +23866,13 @@ GL_PREFIX(_dispatch_stub_632): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5056(%rax), %r11 @@ -23848,21 +23886,24 @@ GL_PREFIX(_dispatch_stub_632): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632) + .size GL_PREFIX(GetnMapfvARB), .-GL_PREFIX(GetnMapfvARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_633) - .type GL_PREFIX(_dispatch_stub_633), @function - HIDDEN(GL_PREFIX(_dispatch_stub_633)) -GL_PREFIX(_dispatch_stub_633): + .globl GL_PREFIX(GetnMapivARB) + .type GL_PREFIX(GetnMapivARB), @function +GL_PREFIX(GetnMapivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5064(%rax), %r11 @@ -23870,9 +23911,13 @@ GL_PREFIX(_dispatch_stub_633): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5064(%rax), %r11 @@ -23886,28 +23931,43 @@ GL_PREFIX(_dispatch_stub_633): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_633), .-GL_PREFIX(_dispatch_stub_633) + .size GL_PREFIX(GetnMapivARB), .-GL_PREFIX(GetnMapivARB) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_634) - .type GL_PREFIX(_dispatch_stub_634), @function - HIDDEN(GL_PREFIX(_dispatch_stub_634)) -GL_PREFIX(_dispatch_stub_634): + .globl GL_PREFIX(GetnMinmaxARB) + .type GL_PREFIX(GetnMinmaxARB), @function +GL_PREFIX(GetnMinmaxARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 5072(%rax), %r11 jmp *%r11 @@ -23919,12 +23979,844 @@ GL_PREFIX(_dispatch_stub_634): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_634), .-GL_PREFIX(_dispatch_stub_634) + .size GL_PREFIX(GetnMinmaxARB), .-GL_PREFIX(GetnMinmaxARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnPixelMapfvARB) + .type GL_PREFIX(GetnPixelMapfvARB), @function +GL_PREFIX(GetnPixelMapfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnPixelMapfvARB), .-GL_PREFIX(GetnPixelMapfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnPixelMapuivARB) + .type GL_PREFIX(GetnPixelMapuivARB), @function +GL_PREFIX(GetnPixelMapuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnPixelMapuivARB), .-GL_PREFIX(GetnPixelMapuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnPixelMapusvARB) + .type GL_PREFIX(GetnPixelMapusvARB), @function +GL_PREFIX(GetnPixelMapusvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnPixelMapusvARB), .-GL_PREFIX(GetnPixelMapusvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnPolygonStippleARB) + .type GL_PREFIX(GetnPolygonStippleARB), @function +GL_PREFIX(GetnPolygonStippleARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnPolygonStippleARB), .-GL_PREFIX(GetnPolygonStippleARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnSeparableFilterARB) + .type GL_PREFIX(GetnSeparableFilterARB), @function +GL_PREFIX(GetnSeparableFilterARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnSeparableFilterARB), .-GL_PREFIX(GetnSeparableFilterARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnTexImageARB) + .type GL_PREFIX(GetnTexImageARB), @function +GL_PREFIX(GetnTexImageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnTexImageARB), .-GL_PREFIX(GetnTexImageARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnUniformdvARB) + .type GL_PREFIX(GetnUniformdvARB), @function +GL_PREFIX(GetnUniformdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnUniformdvARB), .-GL_PREFIX(GetnUniformdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnUniformfvARB) + .type GL_PREFIX(GetnUniformfvARB), @function +GL_PREFIX(GetnUniformfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnUniformfvARB), .-GL_PREFIX(GetnUniformfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnUniformivARB) + .type GL_PREFIX(GetnUniformivARB), @function +GL_PREFIX(GetnUniformivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnUniformivARB), .-GL_PREFIX(GetnUniformivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetnUniformuivARB) + .type GL_PREFIX(GetnUniformuivARB), @function +GL_PREFIX(GetnUniformuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetnUniformuivARB), .-GL_PREFIX(GetnUniformuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(ReadnPixelsARB) + .type GL_PREFIX(ReadnPixelsARB), @function +GL_PREFIX(ReadnPixelsARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadnPixelsARB), .-GL_PREFIX(ReadnPixelsARB) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5168(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_647) + .type GL_PREFIX(_dispatch_stub_647), @function + HIDDEN(GL_PREFIX(_dispatch_stub_647)) +GL_PREFIX(_dispatch_stub_647): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_647), .-GL_PREFIX(_dispatch_stub_647) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_648) + .type GL_PREFIX(_dispatch_stub_648), @function + HIDDEN(GL_PREFIX(_dispatch_stub_648)) +GL_PREFIX(_dispatch_stub_648): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_648), .-GL_PREFIX(_dispatch_stub_648) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_649) + .type GL_PREFIX(_dispatch_stub_649), @function + HIDDEN(GL_PREFIX(_dispatch_stub_649)) +GL_PREFIX(_dispatch_stub_649): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5192(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_650) + .type GL_PREFIX(_dispatch_stub_650), @function + HIDDEN(GL_PREFIX(_dispatch_stub_650)) +GL_PREFIX(_dispatch_stub_650): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_650), .-GL_PREFIX(_dispatch_stub_650) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_651) + .type GL_PREFIX(_dispatch_stub_651), @function + HIDDEN(GL_PREFIX(_dispatch_stub_651)) +GL_PREFIX(_dispatch_stub_651): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_651), .-GL_PREFIX(_dispatch_stub_651) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_652) + .type GL_PREFIX(_dispatch_stub_652), @function + HIDDEN(GL_PREFIX(_dispatch_stub_652)) +GL_PREFIX(_dispatch_stub_652): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_652), .-GL_PREFIX(_dispatch_stub_652) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_653) + .type GL_PREFIX(_dispatch_stub_653), @function + HIDDEN(GL_PREFIX(_dispatch_stub_653)) +GL_PREFIX(_dispatch_stub_653): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_653), .-GL_PREFIX(_dispatch_stub_653) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_654) + .type GL_PREFIX(_dispatch_stub_654), @function + HIDDEN(GL_PREFIX(_dispatch_stub_654)) +GL_PREFIX(_dispatch_stub_654): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654) .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) @@ -23932,7 +24824,7 @@ GL_PREFIX(_dispatch_stub_634): GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23946,13 +24838,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23966,7 +24858,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -23977,7 +24869,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23987,13 +24879,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24003,7 +24895,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -24014,7 +24906,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24028,13 +24920,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24048,7 +24940,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -24059,7 +24951,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24073,13 +24965,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5104(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24093,7 +24985,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5104(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -24104,7 +24996,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24118,13 +25010,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24138,7 +25030,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -24149,7 +25041,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24163,13 +25055,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5120(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24183,7 +25075,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5120(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -24194,7 +25086,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24204,13 +25096,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5128(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24220,7 +25112,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5128(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -24231,7 +25123,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24241,13 +25133,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24257,7 +25149,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -24268,7 +25160,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24278,13 +25170,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24294,7 +25186,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -24305,25 +25197,25 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5152(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5152(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) @@ -24334,7 +25226,7 @@ GL_PREFIX(UnlockArraysEXT): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24344,13 +25236,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24360,7 +25252,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -24371,25 +25263,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5168(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5168(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -24400,7 +25292,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24412,13 +25304,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24430,7 +25322,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -24441,25 +25333,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5184(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5184(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5184(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -24470,7 +25362,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24482,13 +25374,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5192(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5192(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24500,7 +25392,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5192(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -24511,25 +25403,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5200(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5200(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5200(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -24540,7 +25432,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24550,13 +25442,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5208(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24566,7 +25458,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -24577,25 +25469,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5216(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5216(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5216(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -24606,7 +25498,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24616,13 +25508,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 5224(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5224(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24632,7 +25524,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 5224(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -24643,25 +25535,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5232(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5232(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5232(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -24672,7 +25564,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24682,13 +25574,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 5240(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5240(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24698,7 +25590,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 5240(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -24709,25 +25601,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5248(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5248(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -24738,7 +25630,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24748,13 +25640,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24764,7 +25656,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -24775,25 +25667,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5264(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5264(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -24804,7 +25696,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24814,13 +25706,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24830,7 +25722,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -24841,25 +25733,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5280(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5280(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -24870,7 +25762,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24884,13 +25776,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24904,7 +25796,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -24915,7 +25807,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24929,13 +25821,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24949,7 +25841,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -24960,7 +25852,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24974,13 +25866,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24994,7 +25886,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -25005,7 +25897,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25015,13 +25907,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25031,7 +25923,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -25042,7 +25934,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -25050,13 +25942,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 5320(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -25064,7 +25956,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 5320(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -25075,25 +25967,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5328(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5328(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -25104,7 +25996,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -25112,13 +26004,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 5336(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -25126,7 +26018,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 5336(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -25137,58 +26029,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5344(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5344(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_669) - .type GL_PREFIX(_dispatch_stub_669), @function - HIDDEN(GL_PREFIX(_dispatch_stub_669)) -GL_PREFIX(_dispatch_stub_669): + .globl GL_PREFIX(_dispatch_stub_689) + .type GL_PREFIX(_dispatch_stub_689), @function + HIDDEN(GL_PREFIX(_dispatch_stub_689)) +GL_PREFIX(_dispatch_stub_689): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5352(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5352(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) + .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -25196,7 +26088,7 @@ GL_PREFIX(_dispatch_stub_669): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25210,13 +26102,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25230,7 +26122,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -25241,25 +26133,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5368(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5368(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -25270,7 +26162,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25280,13 +26172,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25296,7 +26188,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -25307,7 +26199,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25325,13 +26217,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25349,7 +26241,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -25360,7 +26252,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25378,13 +26270,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25402,7 +26294,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -25413,7 +26305,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25423,13 +26315,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5400(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25439,7 +26331,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5400(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -25450,7 +26342,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25460,13 +26352,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25476,7 +26368,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -25487,7 +26379,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25497,13 +26389,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25513,7 +26405,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -25524,7 +26416,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25534,13 +26426,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25550,7 +26442,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -25561,7 +26453,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25575,13 +26467,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25595,7 +26487,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -25606,7 +26498,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25620,13 +26512,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25640,7 +26532,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -25651,7 +26543,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25665,13 +26557,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25685,7 +26577,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -25696,7 +26588,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25710,13 +26602,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25730,7 +26622,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -25741,7 +26633,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25755,13 +26647,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25775,7 +26667,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -25786,7 +26678,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25796,13 +26688,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25812,7 +26704,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -25823,7 +26715,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25833,13 +26725,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25849,7 +26741,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -25860,25 +26752,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5488(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5488(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -25889,7 +26781,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25899,13 +26791,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5496(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25915,7 +26807,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5496(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -25926,25 +26818,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5504(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5504(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -25955,7 +26847,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25965,13 +26857,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5512(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25981,7 +26873,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5512(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -25992,25 +26884,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5520(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5520(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -26021,7 +26913,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26031,13 +26923,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26047,7 +26939,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -26058,25 +26950,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5536(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5536(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -26087,7 +26979,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26097,13 +26989,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26113,7 +27005,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -26124,25 +27016,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5552(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5552(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -26153,7 +27045,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26165,13 +27057,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5560(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26183,7 +27075,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5560(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -26194,25 +27086,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5568(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5568(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -26223,7 +27115,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26235,13 +27127,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5576(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26253,7 +27145,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5576(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -26264,25 +27156,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5584(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5584(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -26293,7 +27185,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26303,13 +27195,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26319,7 +27211,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -26330,25 +27222,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5600(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5600(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -26359,7 +27251,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26369,13 +27261,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26385,7 +27277,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -26396,25 +27288,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5616(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5616(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -26425,7 +27317,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26439,13 +27331,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5624(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26459,7 +27351,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5624(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -26470,25 +27362,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5632(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5632(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -26499,7 +27391,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26513,13 +27405,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5640(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26533,7 +27425,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5640(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -26544,25 +27436,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5648(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5648(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -26573,7 +27465,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26587,13 +27479,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26607,7 +27499,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -26618,25 +27510,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5664(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5664(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -26647,7 +27539,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26661,13 +27553,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26681,7 +27573,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -26692,37 +27584,37 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5680(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5680(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_711) - .type GL_PREFIX(_dispatch_stub_711), @function - HIDDEN(GL_PREFIX(_dispatch_stub_711)) -GL_PREFIX(_dispatch_stub_711): + .globl GL_PREFIX(_dispatch_stub_731) + .type GL_PREFIX(_dispatch_stub_731), @function + HIDDEN(GL_PREFIX(_dispatch_stub_731)) +GL_PREFIX(_dispatch_stub_731): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26736,13 +27628,13 @@ GL_PREFIX(_dispatch_stub_711): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26756,19 +27648,19 @@ GL_PREFIX(_dispatch_stub_711): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_711), .-GL_PREFIX(_dispatch_stub_711) + .size GL_PREFIX(_dispatch_stub_731), .-GL_PREFIX(_dispatch_stub_731) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_712) - .type GL_PREFIX(_dispatch_stub_712), @function - HIDDEN(GL_PREFIX(_dispatch_stub_712)) -GL_PREFIX(_dispatch_stub_712): + .globl GL_PREFIX(_dispatch_stub_732) + .type GL_PREFIX(_dispatch_stub_732), @function + HIDDEN(GL_PREFIX(_dispatch_stub_732)) +GL_PREFIX(_dispatch_stub_732): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26786,13 +27678,13 @@ GL_PREFIX(_dispatch_stub_712): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26810,19 +27702,19 @@ GL_PREFIX(_dispatch_stub_712): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_712), .-GL_PREFIX(_dispatch_stub_712) + .size GL_PREFIX(_dispatch_stub_732), .-GL_PREFIX(_dispatch_stub_732) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_713) - .type GL_PREFIX(_dispatch_stub_713), @function - HIDDEN(GL_PREFIX(_dispatch_stub_713)) -GL_PREFIX(_dispatch_stub_713): + .globl GL_PREFIX(_dispatch_stub_733) + .type GL_PREFIX(_dispatch_stub_733), @function + HIDDEN(GL_PREFIX(_dispatch_stub_733)) +GL_PREFIX(_dispatch_stub_733): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26832,13 +27724,13 @@ GL_PREFIX(_dispatch_stub_713): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26848,49 +27740,49 @@ GL_PREFIX(_dispatch_stub_713): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_713), .-GL_PREFIX(_dispatch_stub_713) + .size GL_PREFIX(_dispatch_stub_733), .-GL_PREFIX(_dispatch_stub_733) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_714) - .type GL_PREFIX(_dispatch_stub_714), @function - HIDDEN(GL_PREFIX(_dispatch_stub_714)) -GL_PREFIX(_dispatch_stub_714): + .globl GL_PREFIX(_dispatch_stub_734) + .type GL_PREFIX(_dispatch_stub_734), @function + HIDDEN(GL_PREFIX(_dispatch_stub_734)) +GL_PREFIX(_dispatch_stub_734): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5712(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5712(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_714), .-GL_PREFIX(_dispatch_stub_714) + .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_715) - .type GL_PREFIX(_dispatch_stub_715), @function - HIDDEN(GL_PREFIX(_dispatch_stub_715)) -GL_PREFIX(_dispatch_stub_715): + .globl GL_PREFIX(_dispatch_stub_735) + .type GL_PREFIX(_dispatch_stub_735), @function + HIDDEN(GL_PREFIX(_dispatch_stub_735)) +GL_PREFIX(_dispatch_stub_735): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26900,13 +27792,13 @@ GL_PREFIX(_dispatch_stub_715): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26916,19 +27808,19 @@ GL_PREFIX(_dispatch_stub_715): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_715), .-GL_PREFIX(_dispatch_stub_715) + .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_716) - .type GL_PREFIX(_dispatch_stub_716), @function - HIDDEN(GL_PREFIX(_dispatch_stub_716)) -GL_PREFIX(_dispatch_stub_716): + .globl GL_PREFIX(_dispatch_stub_736) + .type GL_PREFIX(_dispatch_stub_736), @function + HIDDEN(GL_PREFIX(_dispatch_stub_736)) +GL_PREFIX(_dispatch_stub_736): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26938,13 +27830,13 @@ GL_PREFIX(_dispatch_stub_716): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26954,49 +27846,49 @@ GL_PREFIX(_dispatch_stub_716): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_716), .-GL_PREFIX(_dispatch_stub_716) + .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_717) - .type GL_PREFIX(_dispatch_stub_717), @function - HIDDEN(GL_PREFIX(_dispatch_stub_717)) -GL_PREFIX(_dispatch_stub_717): + .globl GL_PREFIX(_dispatch_stub_737) + .type GL_PREFIX(_dispatch_stub_737), @function + HIDDEN(GL_PREFIX(_dispatch_stub_737)) +GL_PREFIX(_dispatch_stub_737): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5736(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5736(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_717), .-GL_PREFIX(_dispatch_stub_717) + .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_718) - .type GL_PREFIX(_dispatch_stub_718), @function - HIDDEN(GL_PREFIX(_dispatch_stub_718)) -GL_PREFIX(_dispatch_stub_718): + .globl GL_PREFIX(_dispatch_stub_738) + .type GL_PREFIX(_dispatch_stub_738), @function + HIDDEN(GL_PREFIX(_dispatch_stub_738)) +GL_PREFIX(_dispatch_stub_738): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27006,13 +27898,13 @@ GL_PREFIX(_dispatch_stub_718): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27022,40 +27914,40 @@ GL_PREFIX(_dispatch_stub_718): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_718), .-GL_PREFIX(_dispatch_stub_718) + .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_719) - .type GL_PREFIX(_dispatch_stub_719), @function - HIDDEN(GL_PREFIX(_dispatch_stub_719)) -GL_PREFIX(_dispatch_stub_719): + .globl GL_PREFIX(_dispatch_stub_739) + .type GL_PREFIX(_dispatch_stub_739), @function + HIDDEN(GL_PREFIX(_dispatch_stub_739)) +GL_PREFIX(_dispatch_stub_739): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5752(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5752(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_719), .-GL_PREFIX(_dispatch_stub_719) + .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -27063,7 +27955,7 @@ GL_PREFIX(_dispatch_stub_719): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27073,13 +27965,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27089,7 +27981,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -27100,7 +27992,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27110,13 +28002,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27126,7 +28018,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -27137,7 +28029,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27147,13 +28039,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27163,7 +28055,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -27174,7 +28066,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27184,13 +28076,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27200,7 +28092,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -27211,7 +28103,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27221,13 +28113,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27237,7 +28129,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -27248,7 +28140,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27262,13 +28154,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27282,7 +28174,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -27293,7 +28185,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27307,13 +28199,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27327,7 +28219,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -27338,7 +28230,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27348,13 +28240,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27364,7 +28256,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -27375,7 +28267,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27385,13 +28277,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27401,7 +28293,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -27412,7 +28304,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27426,13 +28318,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27446,7 +28338,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -27457,7 +28349,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27467,13 +28359,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27483,7 +28375,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -27494,7 +28386,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27504,13 +28396,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27520,7 +28412,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -27531,7 +28423,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27541,13 +28433,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27557,7 +28449,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -27568,7 +28460,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27578,13 +28470,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27594,7 +28486,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -27605,25 +28497,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5872(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5872(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -27634,7 +28526,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27648,13 +28540,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27668,7 +28560,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -27679,7 +28571,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27693,13 +28585,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27713,7 +28605,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -27724,7 +28616,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27738,13 +28630,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27758,7 +28650,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -27769,7 +28661,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27779,13 +28671,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27795,7 +28687,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -27806,7 +28698,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27820,13 +28712,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27840,7 +28732,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -27851,7 +28743,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -27861,13 +28753,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5920(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -27877,7 +28769,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5920(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -27888,7 +28780,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27898,13 +28790,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27914,7 +28806,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -27925,7 +28817,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -27935,13 +28827,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5936(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -27951,7 +28843,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5936(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -27962,7 +28854,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27972,13 +28864,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27988,7 +28880,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -27999,7 +28891,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28009,13 +28901,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28025,7 +28917,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -28036,7 +28928,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28046,13 +28938,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28062,7 +28954,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -28073,7 +28965,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -28085,13 +28977,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5968(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -28103,7 +28995,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5968(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -28114,7 +29006,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28124,13 +29016,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28140,7 +29032,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -28151,7 +29043,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -28163,13 +29055,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5984(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -28181,7 +29073,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5984(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -28192,7 +29084,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28202,13 +29094,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28218,7 +29110,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -28229,7 +29121,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28239,13 +29131,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28255,7 +29147,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -28266,7 +29158,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28276,13 +29168,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28292,7 +29184,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -28303,7 +29195,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -28317,13 +29209,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6016(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -28337,7 +29229,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6016(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -28348,7 +29240,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28358,13 +29250,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28374,7 +29266,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -28385,7 +29277,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -28399,13 +29291,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6032(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -28419,7 +29311,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6032(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -28430,7 +29322,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28440,13 +29332,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28456,7 +29348,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -28467,7 +29359,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28481,13 +29373,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28501,7 +29393,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -28512,7 +29404,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28522,13 +29414,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28538,7 +29430,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -28549,7 +29441,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -28565,13 +29457,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6064(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -28587,7 +29479,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6064(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -28598,7 +29490,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28608,13 +29500,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28624,7 +29516,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -28635,7 +29527,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -28651,13 +29543,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6080(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -28673,7 +29565,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 6080(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -28684,7 +29576,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28694,13 +29586,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28710,7 +29602,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -28721,7 +29613,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28735,13 +29627,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28755,7 +29647,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -28766,7 +29658,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28776,13 +29668,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28792,7 +29684,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -28803,7 +29695,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28817,13 +29709,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28837,7 +29729,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -28848,7 +29740,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28858,13 +29750,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28874,7 +29766,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -28885,7 +29777,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28899,13 +29791,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28919,7 +29811,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -28930,7 +29822,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28940,13 +29832,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28956,7 +29848,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -28967,7 +29859,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28977,13 +29869,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28993,7 +29885,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -29004,7 +29896,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29014,13 +29906,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29030,7 +29922,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -29041,7 +29933,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29051,13 +29943,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29067,7 +29959,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -29078,7 +29970,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29088,13 +29980,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29104,7 +29996,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -29115,7 +30007,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29125,13 +30017,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29141,7 +30033,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -29152,7 +30044,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29162,13 +30054,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29178,7 +30070,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -29189,7 +30081,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29199,13 +30091,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29215,7 +30107,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -29226,7 +30118,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29236,13 +30128,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29252,7 +30144,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -29263,7 +30155,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29273,13 +30165,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29289,7 +30181,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -29300,7 +30192,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29310,13 +30202,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29326,7 +30218,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -29337,7 +30229,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29347,13 +30239,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29363,7 +30255,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -29374,7 +30266,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29384,13 +30276,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29400,7 +30292,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -29411,7 +30303,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29421,13 +30313,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29437,7 +30329,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -29448,7 +30340,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29458,13 +30350,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6248(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29474,7 +30366,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -29485,7 +30377,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29495,13 +30387,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6256(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29511,7 +30403,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -29522,7 +30414,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29532,13 +30424,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6264(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29548,7 +30440,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -29559,7 +30451,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29577,13 +30469,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6272(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29601,7 +30493,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -29612,7 +30504,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29630,13 +30522,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6280(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29654,7 +30546,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -29665,7 +30557,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29683,13 +30575,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6288(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29707,7 +30599,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -29718,25 +30610,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6296(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6296(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6296(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -29747,25 +30639,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6304(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6304(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6304(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -29776,7 +30668,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29794,13 +30686,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6312(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29818,7 +30710,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -29829,7 +30721,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29847,13 +30739,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29871,7 +30763,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -29882,7 +30774,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29900,13 +30792,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29924,7 +30816,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -29935,25 +30827,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6336(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6336(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -29964,25 +30856,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6344(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6344(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -29993,25 +30885,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6352(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6352(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -30022,7 +30914,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6360(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30032,13 +30924,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 6360(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6360(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30048,7 +30940,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 6360(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -30059,7 +30951,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6368(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30069,13 +30961,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 6368(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6368(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30085,7 +30977,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 6368(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -30096,7 +30988,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6376(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30106,13 +30998,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 6376(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6376(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30122,7 +31014,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 6376(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -30133,7 +31025,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30143,13 +31035,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6384(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30159,7 +31051,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -30170,7 +31062,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30180,13 +31072,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6392(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30196,79 +31088,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_800) - .type GL_PREFIX(_dispatch_stub_800), @function - HIDDEN(GL_PREFIX(_dispatch_stub_800)) -GL_PREFIX(_dispatch_stub_800): + .globl GL_PREFIX(_dispatch_stub_820) + .type GL_PREFIX(_dispatch_stub_820), @function + HIDDEN(GL_PREFIX(_dispatch_stub_820)) +GL_PREFIX(_dispatch_stub_820): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6400(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6400(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6400(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) + .size GL_PREFIX(_dispatch_stub_820), .-GL_PREFIX(_dispatch_stub_820) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_801) - .type GL_PREFIX(_dispatch_stub_801), @function - HIDDEN(GL_PREFIX(_dispatch_stub_801)) -GL_PREFIX(_dispatch_stub_801): + .globl GL_PREFIX(_dispatch_stub_821) + .type GL_PREFIX(_dispatch_stub_821), @function + HIDDEN(GL_PREFIX(_dispatch_stub_821)) +GL_PREFIX(_dispatch_stub_821): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6408(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6408(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6408(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) + .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_802) - .type GL_PREFIX(_dispatch_stub_802), @function - HIDDEN(GL_PREFIX(_dispatch_stub_802)) -GL_PREFIX(_dispatch_stub_802): + .globl GL_PREFIX(_dispatch_stub_822) + .type GL_PREFIX(_dispatch_stub_822), @function + HIDDEN(GL_PREFIX(_dispatch_stub_822)) +GL_PREFIX(_dispatch_stub_822): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30278,13 +31170,13 @@ GL_PREFIX(_dispatch_stub_802): popq %rbp popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6416(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30294,19 +31186,19 @@ GL_PREFIX(_dispatch_stub_802): popq %rbp popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) + .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_803) - .type GL_PREFIX(_dispatch_stub_803), @function - HIDDEN(GL_PREFIX(_dispatch_stub_803)) -GL_PREFIX(_dispatch_stub_803): + .globl GL_PREFIX(_dispatch_stub_823) + .type GL_PREFIX(_dispatch_stub_823), @function + HIDDEN(GL_PREFIX(_dispatch_stub_823)) +GL_PREFIX(_dispatch_stub_823): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30316,13 +31208,13 @@ GL_PREFIX(_dispatch_stub_803): popq %rbp popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6424(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30332,40 +31224,40 @@ GL_PREFIX(_dispatch_stub_803): popq %rbp popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_803), .-GL_PREFIX(_dispatch_stub_803) + .size GL_PREFIX(_dispatch_stub_823), .-GL_PREFIX(_dispatch_stub_823) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_804) - .type GL_PREFIX(_dispatch_stub_804), @function - HIDDEN(GL_PREFIX(_dispatch_stub_804)) -GL_PREFIX(_dispatch_stub_804): + .globl GL_PREFIX(_dispatch_stub_824) + .type GL_PREFIX(_dispatch_stub_824), @function + HIDDEN(GL_PREFIX(_dispatch_stub_824)) +GL_PREFIX(_dispatch_stub_824): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6432(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6432(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6432(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_804), .-GL_PREFIX(_dispatch_stub_804) + .size GL_PREFIX(_dispatch_stub_824), .-GL_PREFIX(_dispatch_stub_824) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -30373,7 +31265,7 @@ GL_PREFIX(_dispatch_stub_804): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30387,13 +31279,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6440(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30407,7 +31299,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -30418,7 +31310,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30432,13 +31324,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6448(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30452,7 +31344,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -30463,7 +31355,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -30483,13 +31375,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6456(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6456(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -30509,7 +31401,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6456(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -30520,7 +31412,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30534,13 +31426,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6464(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30554,7 +31446,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -30565,7 +31457,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -30585,13 +31477,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6472(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6472(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -30611,7 +31503,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6472(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -30622,7 +31514,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30636,13 +31528,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6480(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30656,7 +31548,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) @@ -30667,25 +31559,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV): GL_PREFIX(PrimitiveRestartIndexNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6488(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6488(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6488(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV) @@ -30696,37 +31588,37 @@ GL_PREFIX(PrimitiveRestartIndexNV): GL_PREFIX(PrimitiveRestartNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6496(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6496(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6496(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_813) - .type GL_PREFIX(_dispatch_stub_813), @function - HIDDEN(GL_PREFIX(_dispatch_stub_813)) -GL_PREFIX(_dispatch_stub_813): + .globl GL_PREFIX(_dispatch_stub_833) + .type GL_PREFIX(_dispatch_stub_833), @function + HIDDEN(GL_PREFIX(_dispatch_stub_833)) +GL_PREFIX(_dispatch_stub_833): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30736,13 +31628,13 @@ GL_PREFIX(_dispatch_stub_813): popq %rbp popq %rsi popq %rdi - movq 6504(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6504(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30752,19 +31644,19 @@ GL_PREFIX(_dispatch_stub_813): popq %rbp popq %rsi popq %rdi - movq 6504(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_813), .-GL_PREFIX(_dispatch_stub_813) + .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_814) - .type GL_PREFIX(_dispatch_stub_814), @function - HIDDEN(GL_PREFIX(_dispatch_stub_814)) -GL_PREFIX(_dispatch_stub_814): + .globl GL_PREFIX(_dispatch_stub_834) + .type GL_PREFIX(_dispatch_stub_834), @function + HIDDEN(GL_PREFIX(_dispatch_stub_834)) +GL_PREFIX(_dispatch_stub_834): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30774,13 +31666,13 @@ GL_PREFIX(_dispatch_stub_814): popq %rbp popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6512(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30790,10 +31682,10 @@ GL_PREFIX(_dispatch_stub_814): popq %rbp popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_814), .-GL_PREFIX(_dispatch_stub_814) + .size GL_PREFIX(_dispatch_stub_834), .-GL_PREFIX(_dispatch_stub_834) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -30801,7 +31693,7 @@ GL_PREFIX(_dispatch_stub_814): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30811,13 +31703,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6520(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30827,7 +31719,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -30838,7 +31730,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30848,13 +31740,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6528(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30864,7 +31756,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -30875,25 +31767,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6536(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6536(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6536(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -30904,7 +31796,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30914,13 +31806,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6544(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30930,7 +31822,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -30941,7 +31833,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30951,13 +31843,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6552(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30967,7 +31859,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -30978,7 +31870,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30992,13 +31884,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6560(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6560(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31012,7 +31904,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6560(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -31023,7 +31915,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31037,13 +31929,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6568(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31057,7 +31949,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -31068,7 +31960,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31082,13 +31974,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6576(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31102,7 +31994,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -31113,7 +32005,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31131,13 +32023,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6584(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31155,7 +32047,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -31166,7 +32058,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31176,13 +32068,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6592(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31192,7 +32084,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -31203,7 +32095,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31213,13 +32105,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6600(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31229,7 +32121,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -31240,25 +32132,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6608(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6608(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6608(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -31269,7 +32161,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6616(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31283,13 +32175,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6616(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31303,7 +32195,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -31314,7 +32206,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6624(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31324,13 +32216,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6624(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31340,7 +32232,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -31351,25 +32243,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6632(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6632(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6632(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6632(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -31380,25 +32272,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6640(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6640(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6640(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6640(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -31409,7 +32301,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6648(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31423,13 +32315,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6648(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31443,19 +32335,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_832) - .type GL_PREFIX(_dispatch_stub_832), @function - HIDDEN(GL_PREFIX(_dispatch_stub_832)) -GL_PREFIX(_dispatch_stub_832): + .globl GL_PREFIX(_dispatch_stub_852) + .type GL_PREFIX(_dispatch_stub_852), @function + HIDDEN(GL_PREFIX(_dispatch_stub_852)) +GL_PREFIX(_dispatch_stub_852): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6656(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31473,13 +32365,13 @@ GL_PREFIX(_dispatch_stub_832): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6656(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31497,19 +32389,19 @@ GL_PREFIX(_dispatch_stub_832): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_832), .-GL_PREFIX(_dispatch_stub_832) + .size GL_PREFIX(_dispatch_stub_852), .-GL_PREFIX(_dispatch_stub_852) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_833) - .type GL_PREFIX(_dispatch_stub_833), @function - HIDDEN(GL_PREFIX(_dispatch_stub_833)) -GL_PREFIX(_dispatch_stub_833): + .globl GL_PREFIX(_dispatch_stub_853) + .type GL_PREFIX(_dispatch_stub_853), @function + HIDDEN(GL_PREFIX(_dispatch_stub_853)) +GL_PREFIX(_dispatch_stub_853): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6664(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31519,13 +32411,13 @@ GL_PREFIX(_dispatch_stub_833): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6664(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31535,19 +32427,19 @@ GL_PREFIX(_dispatch_stub_833): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833) + .size GL_PREFIX(_dispatch_stub_853), .-GL_PREFIX(_dispatch_stub_853) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_834) - .type GL_PREFIX(_dispatch_stub_834), @function - HIDDEN(GL_PREFIX(_dispatch_stub_834)) -GL_PREFIX(_dispatch_stub_834): + .globl GL_PREFIX(_dispatch_stub_854) + .type GL_PREFIX(_dispatch_stub_854), @function + HIDDEN(GL_PREFIX(_dispatch_stub_854)) +GL_PREFIX(_dispatch_stub_854): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6672(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31557,13 +32449,13 @@ GL_PREFIX(_dispatch_stub_834): popq %rdx popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6672(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31573,10 +32465,10 @@ GL_PREFIX(_dispatch_stub_834): popq %rdx popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_834), .-GL_PREFIX(_dispatch_stub_834) + .size GL_PREFIX(_dispatch_stub_854), .-GL_PREFIX(_dispatch_stub_854) .p2align 4,,15 .globl GL_PREFIX(BindFragDataLocationEXT) @@ -31584,7 +32476,7 @@ GL_PREFIX(_dispatch_stub_834): GL_PREFIX(BindFragDataLocationEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6680(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31594,13 +32486,13 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6680(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31610,7 +32502,7 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) @@ -31621,7 +32513,7 @@ GL_PREFIX(BindFragDataLocationEXT): GL_PREFIX(GetFragDataLocationEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6688(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31631,13 +32523,13 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp popq %rsi popq %rdi - movq 6688(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6688(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31647,7 +32539,7 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp popq %rsi popq %rdi - movq 6688(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) @@ -31658,7 +32550,7 @@ GL_PREFIX(GetFragDataLocationEXT): GL_PREFIX(GetUniformuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6696(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31668,13 +32560,13 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx popq %rsi popq %rdi - movq 6696(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6696(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31684,7 +32576,7 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx popq %rsi popq %rdi - movq 6696(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) @@ -31695,7 +32587,7 @@ GL_PREFIX(GetUniformuivEXT): GL_PREFIX(GetVertexAttribIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6704(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31705,13 +32597,13 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx popq %rsi popq %rdi - movq 6704(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6704(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31721,7 +32613,7 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx popq %rsi popq %rdi - movq 6704(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) @@ -31732,7 +32624,7 @@ GL_PREFIX(GetVertexAttribIivEXT): GL_PREFIX(GetVertexAttribIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6712(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31742,13 +32634,13 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6712(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6712(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31758,7 +32650,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6712(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) @@ -31769,7 +32661,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): GL_PREFIX(Uniform1uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6720(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31779,13 +32671,13 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6720(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6720(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31795,7 +32687,7 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6720(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) @@ -31806,7 +32698,7 @@ GL_PREFIX(Uniform1uiEXT): GL_PREFIX(Uniform1uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6728(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31816,13 +32708,13 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx popq %rsi popq %rdi - movq 6728(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6728(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31832,7 +32724,7 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx popq %rsi popq %rdi - movq 6728(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) @@ -31843,7 +32735,7 @@ GL_PREFIX(Uniform1uivEXT): GL_PREFIX(Uniform2uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6736(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31853,13 +32745,13 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6736(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6736(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31869,7 +32761,7 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6736(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) @@ -31880,7 +32772,7 @@ GL_PREFIX(Uniform2uiEXT): GL_PREFIX(Uniform2uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6744(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31890,13 +32782,13 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx popq %rsi popq %rdi - movq 6744(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6744(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31906,7 +32798,7 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx popq %rsi popq %rdi - movq 6744(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) @@ -31917,7 +32809,7 @@ GL_PREFIX(Uniform2uivEXT): GL_PREFIX(Uniform3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6752(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31931,13 +32823,13 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6752(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6752(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31951,7 +32843,7 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6752(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) @@ -31962,7 +32854,7 @@ GL_PREFIX(Uniform3uiEXT): GL_PREFIX(Uniform3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6760(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31972,13 +32864,13 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx popq %rsi popq %rdi - movq 6760(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6760(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31988,7 +32880,7 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx popq %rsi popq %rdi - movq 6760(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) @@ -31999,7 +32891,7 @@ GL_PREFIX(Uniform3uivEXT): GL_PREFIX(Uniform4uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6768(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32013,13 +32905,13 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6768(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6768(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32033,7 +32925,7 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6768(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) @@ -32044,7 +32936,7 @@ GL_PREFIX(Uniform4uiEXT): GL_PREFIX(Uniform4uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6776(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32054,13 +32946,13 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx popq %rsi popq %rdi - movq 6776(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6776(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32070,7 +32962,7 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx popq %rsi popq %rdi - movq 6776(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) @@ -32081,7 +32973,7 @@ GL_PREFIX(Uniform4uivEXT): GL_PREFIX(VertexAttribI1iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6784(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32091,13 +32983,13 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp popq %rsi popq %rdi - movq 6784(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6784(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32107,7 +32999,7 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp popq %rsi popq %rdi - movq 6784(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) @@ -32118,7 +33010,7 @@ GL_PREFIX(VertexAttribI1iEXT): GL_PREFIX(VertexAttribI1ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6792(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32128,13 +33020,13 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp popq %rsi popq %rdi - movq 6792(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6792(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32144,7 +33036,7 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp popq %rsi popq %rdi - movq 6792(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) @@ -32155,7 +33047,7 @@ GL_PREFIX(VertexAttribI1ivEXT): GL_PREFIX(VertexAttribI1uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6800(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32165,13 +33057,13 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6800(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6800(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32181,7 +33073,7 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6800(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) @@ -32192,7 +33084,7 @@ GL_PREFIX(VertexAttribI1uiEXT): GL_PREFIX(VertexAttribI1uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6808(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32202,13 +33094,13 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp popq %rsi popq %rdi - movq 6808(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6808(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32218,7 +33110,7 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp popq %rsi popq %rdi - movq 6808(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) @@ -32229,7 +33121,7 @@ GL_PREFIX(VertexAttribI1uivEXT): GL_PREFIX(VertexAttribI2iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6816(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32239,13 +33131,13 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx popq %rsi popq %rdi - movq 6816(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6816(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32255,7 +33147,7 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx popq %rsi popq %rdi - movq 6816(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) @@ -32266,7 +33158,7 @@ GL_PREFIX(VertexAttribI2iEXT): GL_PREFIX(VertexAttribI2ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6824(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32276,13 +33168,13 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp popq %rsi popq %rdi - movq 6824(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6824(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32292,7 +33184,7 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp popq %rsi popq %rdi - movq 6824(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) @@ -32303,7 +33195,7 @@ GL_PREFIX(VertexAttribI2ivEXT): GL_PREFIX(VertexAttribI2uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6832(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32313,13 +33205,13 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6832(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6832(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32329,7 +33221,7 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6832(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) @@ -32340,7 +33232,7 @@ GL_PREFIX(VertexAttribI2uiEXT): GL_PREFIX(VertexAttribI2uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6840(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32350,13 +33242,13 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp popq %rsi popq %rdi - movq 6840(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6840(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32366,7 +33258,7 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp popq %rsi popq %rdi - movq 6840(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) @@ -32377,7 +33269,7 @@ GL_PREFIX(VertexAttribI2uivEXT): GL_PREFIX(VertexAttribI3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6848(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32391,13 +33283,13 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx popq %rsi popq %rdi - movq 6848(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6848(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32411,7 +33303,7 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx popq %rsi popq %rdi - movq 6848(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) @@ -32422,7 +33314,7 @@ GL_PREFIX(VertexAttribI3iEXT): GL_PREFIX(VertexAttribI3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6856(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32432,13 +33324,13 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp popq %rsi popq %rdi - movq 6856(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6856(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32448,7 +33340,7 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp popq %rsi popq %rdi - movq 6856(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) @@ -32459,7 +33351,7 @@ GL_PREFIX(VertexAttribI3ivEXT): GL_PREFIX(VertexAttribI3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6864(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32473,13 +33365,13 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6864(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6864(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32493,7 +33385,7 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6864(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) @@ -32504,7 +33396,7 @@ GL_PREFIX(VertexAttribI3uiEXT): GL_PREFIX(VertexAttribI3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6872(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32514,13 +33406,13 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp popq %rsi popq %rdi - movq 6872(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6872(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32530,7 +33422,7 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp popq %rsi popq %rdi - movq 6872(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) @@ -32541,7 +33433,7 @@ GL_PREFIX(VertexAttribI3uivEXT): GL_PREFIX(VertexAttribI4bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6880(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32551,13 +33443,13 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp popq %rsi popq %rdi - movq 6880(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6880(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32567,7 +33459,7 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp popq %rsi popq %rdi - movq 6880(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) @@ -32578,7 +33470,7 @@ GL_PREFIX(VertexAttribI4bvEXT): GL_PREFIX(VertexAttribI4iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6888(%rax), %r11 + movq 7048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32592,13 +33484,13 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx popq %rsi popq %rdi - movq 6888(%rax), %r11 + movq 7048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6888(%rax), %r11 + movq 7048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32612,7 +33504,7 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx popq %rsi popq %rdi - movq 6888(%rax), %r11 + movq 7048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) @@ -32623,7 +33515,7 @@ GL_PREFIX(VertexAttribI4iEXT): GL_PREFIX(VertexAttribI4ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6896(%rax), %r11 + movq 7056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32633,13 +33525,13 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp popq %rsi popq %rdi - movq 6896(%rax), %r11 + movq 7056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6896(%rax), %r11 + movq 7056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32649,7 +33541,7 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp popq %rsi popq %rdi - movq 6896(%rax), %r11 + movq 7056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) @@ -32660,7 +33552,7 @@ GL_PREFIX(VertexAttribI4ivEXT): GL_PREFIX(VertexAttribI4svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6904(%rax), %r11 + movq 7064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32670,13 +33562,13 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp popq %rsi popq %rdi - movq 6904(%rax), %r11 + movq 7064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6904(%rax), %r11 + movq 7064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32686,7 +33578,7 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp popq %rsi popq %rdi - movq 6904(%rax), %r11 + movq 7064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) @@ -32697,7 +33589,7 @@ GL_PREFIX(VertexAttribI4svEXT): GL_PREFIX(VertexAttribI4ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6912(%rax), %r11 + movq 7072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32707,13 +33599,13 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp popq %rsi popq %rdi - movq 6912(%rax), %r11 + movq 7072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6912(%rax), %r11 + movq 7072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32723,7 +33615,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp popq %rsi popq %rdi - movq 6912(%rax), %r11 + movq 7072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) @@ -32734,7 +33626,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): GL_PREFIX(VertexAttribI4uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6920(%rax), %r11 + movq 7080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32748,13 +33640,13 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6920(%rax), %r11 + movq 7080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6920(%rax), %r11 + movq 7080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32768,7 +33660,7 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6920(%rax), %r11 + movq 7080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) @@ -32779,7 +33671,7 @@ GL_PREFIX(VertexAttribI4uiEXT): GL_PREFIX(VertexAttribI4uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6928(%rax), %r11 + movq 7088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32789,13 +33681,13 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp popq %rsi popq %rdi - movq 6928(%rax), %r11 + movq 7088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6928(%rax), %r11 + movq 7088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32805,7 +33697,7 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp popq %rsi popq %rdi - movq 6928(%rax), %r11 + movq 7088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) @@ -32816,7 +33708,7 @@ GL_PREFIX(VertexAttribI4uivEXT): GL_PREFIX(VertexAttribI4usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6936(%rax), %r11 + movq 7096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32826,13 +33718,13 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp popq %rsi popq %rdi - movq 6936(%rax), %r11 + movq 7096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6936(%rax), %r11 + movq 7096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32842,7 +33734,7 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp popq %rsi popq %rdi - movq 6936(%rax), %r11 + movq 7096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) @@ -32853,7 +33745,7 @@ GL_PREFIX(VertexAttribI4usvEXT): GL_PREFIX(VertexAttribIPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6944(%rax), %r11 + movq 7104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32867,13 +33759,13 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx popq %rsi popq %rdi - movq 6944(%rax), %r11 + movq 7104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6944(%rax), %r11 + movq 7104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32887,7 +33779,7 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx popq %rsi popq %rdi - movq 6944(%rax), %r11 + movq 7104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) @@ -32898,7 +33790,7 @@ GL_PREFIX(VertexAttribIPointerEXT): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6952(%rax), %r11 + movq 7112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32912,13 +33804,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6952(%rax), %r11 + movq 7112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6952(%rax), %r11 + movq 7112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32932,7 +33824,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6952(%rax), %r11 + movq 7112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -32943,7 +33835,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6960(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32957,13 +33849,13 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6960(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6960(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32977,7 +33869,7 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6960(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) @@ -32988,7 +33880,7 @@ GL_PREFIX(ColorMaskIndexedEXT): GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6968(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32998,13 +33890,13 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6968(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6968(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33014,7 +33906,7 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6968(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) @@ -33025,7 +33917,7 @@ GL_PREFIX(DisableIndexedEXT): GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6976(%rax), %r11 + movq 7136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33035,13 +33927,13 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6976(%rax), %r11 + movq 7136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6976(%rax), %r11 + movq 7136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33051,7 +33943,7 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6976(%rax), %r11 + movq 7136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) @@ -33062,7 +33954,7 @@ GL_PREFIX(EnableIndexedEXT): GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6984(%rax), %r11 + movq 7144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33072,13 +33964,13 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6984(%rax), %r11 + movq 7144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6984(%rax), %r11 + movq 7144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33088,7 +33980,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6984(%rax), %r11 + movq 7144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) @@ -33099,7 +33991,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): GL_PREFIX(GetIntegerIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6992(%rax), %r11 + movq 7152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33109,13 +34001,13 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6992(%rax), %r11 + movq 7152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6992(%rax), %r11 + movq 7152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33125,7 +34017,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6992(%rax), %r11 + movq 7152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) @@ -33136,7 +34028,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): GL_PREFIX(IsEnabledIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7000(%rax), %r11 + movq 7160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33146,13 +34038,13 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 7000(%rax), %r11 + movq 7160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7000(%rax), %r11 + movq 7160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33162,7 +34054,7 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 7000(%rax), %r11 + movq 7160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) @@ -33173,7 +34065,7 @@ GL_PREFIX(IsEnabledIndexedEXT): GL_PREFIX(ClearColorIiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7008(%rax), %r11 + movq 7168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33187,13 +34079,13 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 7008(%rax), %r11 + movq 7168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7008(%rax), %r11 + movq 7168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33207,7 +34099,7 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 7008(%rax), %r11 + movq 7168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) @@ -33218,7 +34110,7 @@ GL_PREFIX(ClearColorIiEXT): GL_PREFIX(ClearColorIuiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7016(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33232,13 +34124,13 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 7016(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7016(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33252,7 +34144,7 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 7016(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) @@ -33263,7 +34155,7 @@ GL_PREFIX(ClearColorIuiEXT): GL_PREFIX(GetTexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7024(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33273,13 +34165,13 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 7024(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7024(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33289,7 +34181,7 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 7024(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) @@ -33300,7 +34192,7 @@ GL_PREFIX(GetTexParameterIivEXT): GL_PREFIX(GetTexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7032(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33310,13 +34202,13 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 7032(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7032(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33326,7 +34218,7 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 7032(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) @@ -33337,7 +34229,7 @@ GL_PREFIX(GetTexParameterIuivEXT): GL_PREFIX(TexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7040(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33347,13 +34239,13 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 7040(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7040(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33363,7 +34255,7 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 7040(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) @@ -33374,7 +34266,7 @@ GL_PREFIX(TexParameterIivEXT): GL_PREFIX(TexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7048(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33384,13 +34276,13 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 7048(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7048(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33400,7 +34292,7 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 7048(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) @@ -33411,7 +34303,7 @@ GL_PREFIX(TexParameterIuivEXT): GL_PREFIX(BeginConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7056(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33421,13 +34313,13 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 7056(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7056(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33437,7 +34329,7 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 7056(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) @@ -33448,25 +34340,25 @@ GL_PREFIX(BeginConditionalRenderNV): GL_PREFIX(EndConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7064(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 7064(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7064(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 7064(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) @@ -33477,25 +34369,25 @@ GL_PREFIX(EndConditionalRenderNV): GL_PREFIX(BeginTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7072(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 7072(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7072(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 7072(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) @@ -33506,7 +34398,7 @@ GL_PREFIX(BeginTransformFeedbackEXT): GL_PREFIX(BindBufferBaseEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7080(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33516,13 +34408,13 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 7080(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7080(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33532,7 +34424,7 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 7080(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) @@ -33543,7 +34435,7 @@ GL_PREFIX(BindBufferBaseEXT): GL_PREFIX(BindBufferOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7088(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33557,13 +34449,13 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 7088(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7088(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33577,7 +34469,7 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 7088(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) @@ -33588,7 +34480,7 @@ GL_PREFIX(BindBufferOffsetEXT): GL_PREFIX(BindBufferRangeEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7096(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33602,13 +34494,13 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 7096(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7096(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33622,7 +34514,7 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 7096(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) @@ -33633,25 +34525,25 @@ GL_PREFIX(BindBufferRangeEXT): GL_PREFIX(EndTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7104(%rax), %r11 + movq 7264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 7104(%rax), %r11 + movq 7264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7104(%rax), %r11 + movq 7264(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 7104(%rax), %r11 + movq 7264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) @@ -33662,7 +34554,7 @@ GL_PREFIX(EndTransformFeedbackEXT): GL_PREFIX(GetTransformFeedbackVaryingEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7112(%rax), %r11 + movq 7272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33680,13 +34572,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7112(%rax), %r11 + movq 7272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33704,7 +34596,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) @@ -33715,7 +34607,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): GL_PREFIX(TransformFeedbackVaryingsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7120(%rax), %r11 + movq 7280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33729,13 +34621,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7120(%rax), %r11 + movq 7280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33749,7 +34641,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) @@ -33760,37 +34652,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7128(%rax), %r11 + movq 7288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 7128(%rax), %r11 + movq 7288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7128(%rax), %r11 + movq 7288(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 7128(%rax), %r11 + movq 7288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_892) - .type GL_PREFIX(_dispatch_stub_892), @function - HIDDEN(GL_PREFIX(_dispatch_stub_892)) -GL_PREFIX(_dispatch_stub_892): + .globl GL_PREFIX(_dispatch_stub_912) + .type GL_PREFIX(_dispatch_stub_912), @function + HIDDEN(GL_PREFIX(_dispatch_stub_912)) +GL_PREFIX(_dispatch_stub_912): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7136(%rax), %r11 + movq 7296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33800,13 +34692,13 @@ GL_PREFIX(_dispatch_stub_892): popq %rdx popq %rsi popq %rdi - movq 7136(%rax), %r11 + movq 7296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7136(%rax), %r11 + movq 7296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33816,19 +34708,19 @@ GL_PREFIX(_dispatch_stub_892): popq %rdx popq %rsi popq %rdi - movq 7136(%rax), %r11 + movq 7296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_892), .-GL_PREFIX(_dispatch_stub_892) + .size GL_PREFIX(_dispatch_stub_912), .-GL_PREFIX(_dispatch_stub_912) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_893) - .type GL_PREFIX(_dispatch_stub_893), @function - HIDDEN(GL_PREFIX(_dispatch_stub_893)) -GL_PREFIX(_dispatch_stub_893): + .globl GL_PREFIX(_dispatch_stub_913) + .type GL_PREFIX(_dispatch_stub_913), @function + HIDDEN(GL_PREFIX(_dispatch_stub_913)) +GL_PREFIX(_dispatch_stub_913): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7144(%rax), %r11 + movq 7304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33838,13 +34730,13 @@ GL_PREFIX(_dispatch_stub_893): popq %rdx popq %rsi popq %rdi - movq 7144(%rax), %r11 + movq 7304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7144(%rax), %r11 + movq 7304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33854,10 +34746,10 @@ GL_PREFIX(_dispatch_stub_893): popq %rdx popq %rsi popq %rdi - movq 7144(%rax), %r11 + movq 7304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_893), .-GL_PREFIX(_dispatch_stub_893) + .size GL_PREFIX(_dispatch_stub_913), .-GL_PREFIX(_dispatch_stub_913) .p2align 4,,15 .globl GL_PREFIX(GetObjectParameterivAPPLE) @@ -33865,7 +34757,7 @@ GL_PREFIX(_dispatch_stub_893): GL_PREFIX(GetObjectParameterivAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7152(%rax), %r11 + movq 7312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33879,13 +34771,13 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 7152(%rax), %r11 + movq 7312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7152(%rax), %r11 + movq 7312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33899,7 +34791,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 7152(%rax), %r11 + movq 7312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) @@ -33910,7 +34802,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): GL_PREFIX(ObjectPurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7160(%rax), %r11 + movq 7320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33920,13 +34812,13 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 7160(%rax), %r11 + movq 7320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7160(%rax), %r11 + movq 7320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33936,7 +34828,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 7160(%rax), %r11 + movq 7320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) @@ -33947,7 +34839,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): GL_PREFIX(ObjectUnpurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7168(%rax), %r11 + movq 7328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33957,13 +34849,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 7168(%rax), %r11 + movq 7328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7168(%rax), %r11 + movq 7328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33973,7 +34865,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 7168(%rax), %r11 + movq 7328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) @@ -33984,25 +34876,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): GL_PREFIX(ActiveProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7176(%rax), %r11 + movq 7336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 7176(%rax), %r11 + movq 7336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7176(%rax), %r11 + movq 7336(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 7176(%rax), %r11 + movq 7336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) @@ -34013,7 +34905,7 @@ GL_PREFIX(ActiveProgramEXT): GL_PREFIX(CreateShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7184(%rax), %r11 + movq 7344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34023,13 +34915,13 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 7184(%rax), %r11 + movq 7344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7184(%rax), %r11 + movq 7344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34039,7 +34931,7 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 7184(%rax), %r11 + movq 7344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) @@ -34050,7 +34942,7 @@ GL_PREFIX(CreateShaderProgramEXT): GL_PREFIX(UseShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7192(%rax), %r11 + movq 7352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34060,13 +34952,13 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 7192(%rax), %r11 + movq 7352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7192(%rax), %r11 + movq 7352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34076,7 +34968,7 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 7192(%rax), %r11 + movq 7352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) @@ -34087,37 +34979,37 @@ GL_PREFIX(UseShaderProgramEXT): GL_PREFIX(TextureBarrierNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7200(%rax), %r11 + movq 7360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 7200(%rax), %r11 + movq 7360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7200(%rax), %r11 + movq 7360(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 7200(%rax), %r11 + movq 7360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_901) - .type GL_PREFIX(_dispatch_stub_901), @function - HIDDEN(GL_PREFIX(_dispatch_stub_901)) -GL_PREFIX(_dispatch_stub_901): + .globl GL_PREFIX(_dispatch_stub_921) + .type GL_PREFIX(_dispatch_stub_921), @function + HIDDEN(GL_PREFIX(_dispatch_stub_921)) +GL_PREFIX(_dispatch_stub_921): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7208(%rax), %r11 + movq 7368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34131,13 +35023,13 @@ GL_PREFIX(_dispatch_stub_901): popq %rdx popq %rsi popq %rdi - movq 7208(%rax), %r11 + movq 7368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7208(%rax), %r11 + movq 7368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34151,19 +35043,19 @@ GL_PREFIX(_dispatch_stub_901): popq %rdx popq %rsi popq %rdi - movq 7208(%rax), %r11 + movq 7368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_901), .-GL_PREFIX(_dispatch_stub_901) + .size GL_PREFIX(_dispatch_stub_921), .-GL_PREFIX(_dispatch_stub_921) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_902) - .type GL_PREFIX(_dispatch_stub_902), @function - HIDDEN(GL_PREFIX(_dispatch_stub_902)) -GL_PREFIX(_dispatch_stub_902): + .globl GL_PREFIX(_dispatch_stub_922) + .type GL_PREFIX(_dispatch_stub_922), @function + HIDDEN(GL_PREFIX(_dispatch_stub_922)) +GL_PREFIX(_dispatch_stub_922): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7216(%rax), %r11 + movq 7376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34177,13 +35069,13 @@ GL_PREFIX(_dispatch_stub_902): popq %rdx popq %rsi popq %rdi - movq 7216(%rax), %r11 + movq 7376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7216(%rax), %r11 + movq 7376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34197,19 +35089,19 @@ GL_PREFIX(_dispatch_stub_902): popq %rdx popq %rsi popq %rdi - movq 7216(%rax), %r11 + movq 7376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_902), .-GL_PREFIX(_dispatch_stub_902) + .size GL_PREFIX(_dispatch_stub_922), .-GL_PREFIX(_dispatch_stub_922) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_903) - .type GL_PREFIX(_dispatch_stub_903), @function - HIDDEN(GL_PREFIX(_dispatch_stub_903)) -GL_PREFIX(_dispatch_stub_903): + .globl GL_PREFIX(_dispatch_stub_923) + .type GL_PREFIX(_dispatch_stub_923), @function + HIDDEN(GL_PREFIX(_dispatch_stub_923)) +GL_PREFIX(_dispatch_stub_923): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7224(%rax), %r11 + movq 7384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34223,13 +35115,13 @@ GL_PREFIX(_dispatch_stub_903): popq %rdx popq %rsi popq %rdi - movq 7224(%rax), %r11 + movq 7384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7224(%rax), %r11 + movq 7384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34243,19 +35135,19 @@ GL_PREFIX(_dispatch_stub_903): popq %rdx popq %rsi popq %rdi - movq 7224(%rax), %r11 + movq 7384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_903), .-GL_PREFIX(_dispatch_stub_903) + .size GL_PREFIX(_dispatch_stub_923), .-GL_PREFIX(_dispatch_stub_923) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_904) - .type GL_PREFIX(_dispatch_stub_904), @function - HIDDEN(GL_PREFIX(_dispatch_stub_904)) -GL_PREFIX(_dispatch_stub_904): + .globl GL_PREFIX(_dispatch_stub_924) + .type GL_PREFIX(_dispatch_stub_924), @function + HIDDEN(GL_PREFIX(_dispatch_stub_924)) +GL_PREFIX(_dispatch_stub_924): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7232(%rax), %r11 + movq 7392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34265,13 +35157,13 @@ GL_PREFIX(_dispatch_stub_904): popq %rdx popq %rsi popq %rdi - movq 7232(%rax), %r11 + movq 7392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7232(%rax), %r11 + movq 7392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34281,19 +35173,19 @@ GL_PREFIX(_dispatch_stub_904): popq %rdx popq %rsi popq %rdi - movq 7232(%rax), %r11 + movq 7392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_904), .-GL_PREFIX(_dispatch_stub_904) + .size GL_PREFIX(_dispatch_stub_924), .-GL_PREFIX(_dispatch_stub_924) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_905) - .type GL_PREFIX(_dispatch_stub_905), @function - HIDDEN(GL_PREFIX(_dispatch_stub_905)) -GL_PREFIX(_dispatch_stub_905): + .globl GL_PREFIX(_dispatch_stub_925) + .type GL_PREFIX(_dispatch_stub_925), @function + HIDDEN(GL_PREFIX(_dispatch_stub_925)) +GL_PREFIX(_dispatch_stub_925): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7240(%rax), %r11 + movq 7400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34303,13 +35195,13 @@ GL_PREFIX(_dispatch_stub_905): popq %rdx popq %rsi popq %rdi - movq 7240(%rax), %r11 + movq 7400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7240(%rax), %r11 + movq 7400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34319,10 +35211,10 @@ GL_PREFIX(_dispatch_stub_905): popq %rdx popq %rsi popq %rdi - movq 7240(%rax), %r11 + movq 7400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_905), .-GL_PREFIX(_dispatch_stub_905) + .size GL_PREFIX(_dispatch_stub_925), .-GL_PREFIX(_dispatch_stub_925) .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -34330,7 +35222,7 @@ GL_PREFIX(_dispatch_stub_905): GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7248(%rax), %r11 + movq 7408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34340,13 +35232,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7248(%rax), %r11 + movq 7408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7248(%rax), %r11 + movq 7408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34356,7 +35248,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7248(%rax), %r11 + movq 7408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -34367,7 +35259,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7256(%rax), %r11 + movq 7416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -34377,13 +35269,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7256(%rax), %r11 + movq 7416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7256(%rax), %r11 + movq 7416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34393,7 +35285,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7256(%rax), %r11 + movq 7416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) @@ -34656,10 +35548,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_802) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_804) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_822) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_824) .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_814) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_834) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -34677,7 +35569,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_832) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_852) .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT) .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT) .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT) diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index f56dc748d..d5084da17 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -776,323 +776,343 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetShaderPrecisionFormat, 623, GetShaderPrecisionFormat@16) GL_STUB(ReleaseShaderCompiler, 624, ReleaseShaderCompiler@0) GL_STUB(ShaderBinary, 625, ShaderBinary@20) - GL_STUB(PolygonOffsetEXT, 626, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_627, 627, _dispatch_stub_627@8) - HIDDEN(GL_PREFIX(_dispatch_stub_627, _dispatch_stub_627@8)) - GL_STUB(_dispatch_stub_628, 628, _dispatch_stub_628@8) - HIDDEN(GL_PREFIX(_dispatch_stub_628, _dispatch_stub_628@8)) - GL_STUB(_dispatch_stub_629, 629, _dispatch_stub_629@8) - HIDDEN(GL_PREFIX(_dispatch_stub_629, _dispatch_stub_629@8)) - GL_STUB(_dispatch_stub_630, 630, _dispatch_stub_630@8) - HIDDEN(GL_PREFIX(_dispatch_stub_630, _dispatch_stub_630@8)) - GL_STUB(_dispatch_stub_631, 631, _dispatch_stub_631@8) - HIDDEN(GL_PREFIX(_dispatch_stub_631, _dispatch_stub_631@8)) - GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@8) - HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@8)) - GL_STUB(_dispatch_stub_633, 633, _dispatch_stub_633@8) - HIDDEN(GL_PREFIX(_dispatch_stub_633, _dispatch_stub_633@8)) - GL_STUB(_dispatch_stub_634, 634, _dispatch_stub_634@4) - HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@4)) - GL_STUB(ColorPointerEXT, 635, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, 636, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, 637, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, 638, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, 639, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, 640, VertexPointerEXT@20) - GL_STUB(PointParameterfEXT, 641, PointParameterfEXT@8) - GL_STUB(PointParameterfvEXT, 642, PointParameterfvEXT@8) - GL_STUB(LockArraysEXT, 643, LockArraysEXT@8) - GL_STUB(UnlockArraysEXT, 644, UnlockArraysEXT@0) - GL_STUB(SecondaryColor3bEXT, 645, SecondaryColor3bEXT@12) - GL_STUB(SecondaryColor3bvEXT, 646, SecondaryColor3bvEXT@4) - GL_STUB(SecondaryColor3dEXT, 647, SecondaryColor3dEXT@24) - GL_STUB(SecondaryColor3dvEXT, 648, SecondaryColor3dvEXT@4) - GL_STUB(SecondaryColor3fEXT, 649, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, 650, SecondaryColor3fvEXT@4) - GL_STUB(SecondaryColor3iEXT, 651, SecondaryColor3iEXT@12) - GL_STUB(SecondaryColor3ivEXT, 652, SecondaryColor3ivEXT@4) - GL_STUB(SecondaryColor3sEXT, 653, SecondaryColor3sEXT@12) - GL_STUB(SecondaryColor3svEXT, 654, SecondaryColor3svEXT@4) - GL_STUB(SecondaryColor3ubEXT, 655, SecondaryColor3ubEXT@12) - GL_STUB(SecondaryColor3ubvEXT, 656, SecondaryColor3ubvEXT@4) - GL_STUB(SecondaryColor3uiEXT, 657, SecondaryColor3uiEXT@12) - GL_STUB(SecondaryColor3uivEXT, 658, SecondaryColor3uivEXT@4) - GL_STUB(SecondaryColor3usEXT, 659, SecondaryColor3usEXT@12) - GL_STUB(SecondaryColor3usvEXT, 660, SecondaryColor3usvEXT@4) - GL_STUB(SecondaryColorPointerEXT, 661, SecondaryColorPointerEXT@16) - GL_STUB(MultiDrawArraysEXT, 662, MultiDrawArraysEXT@16) - GL_STUB(MultiDrawElementsEXT, 663, MultiDrawElementsEXT@20) - GL_STUB(FogCoordPointerEXT, 664, FogCoordPointerEXT@12) - GL_STUB(FogCoorddEXT, 665, FogCoorddEXT@8) - GL_STUB(FogCoorddvEXT, 666, FogCoorddvEXT@4) - GL_STUB(FogCoordfEXT, 667, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, 668, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_669, 669, _dispatch_stub_669@4) - HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) - GL_STUB(BlendFuncSeparateEXT, 670, BlendFuncSeparateEXT@16) - GL_STUB(FlushVertexArrayRangeNV, 671, FlushVertexArrayRangeNV@0) - GL_STUB(VertexArrayRangeNV, 672, VertexArrayRangeNV@8) - GL_STUB(CombinerInputNV, 673, CombinerInputNV@24) - GL_STUB(CombinerOutputNV, 674, CombinerOutputNV@40) - GL_STUB(CombinerParameterfNV, 675, CombinerParameterfNV@8) - GL_STUB(CombinerParameterfvNV, 676, CombinerParameterfvNV@8) - GL_STUB(CombinerParameteriNV, 677, CombinerParameteriNV@8) - GL_STUB(CombinerParameterivNV, 678, CombinerParameterivNV@8) - GL_STUB(FinalCombinerInputNV, 679, FinalCombinerInputNV@16) - GL_STUB(GetCombinerInputParameterfvNV, 680, GetCombinerInputParameterfvNV@20) - GL_STUB(GetCombinerInputParameterivNV, 681, GetCombinerInputParameterivNV@20) - GL_STUB(GetCombinerOutputParameterfvNV, 682, GetCombinerOutputParameterfvNV@16) - GL_STUB(GetCombinerOutputParameterivNV, 683, GetCombinerOutputParameterivNV@16) - GL_STUB(GetFinalCombinerInputParameterfvNV, 684, GetFinalCombinerInputParameterfvNV@12) - GL_STUB(GetFinalCombinerInputParameterivNV, 685, GetFinalCombinerInputParameterivNV@12) - GL_STUB(ResizeBuffersMESA, 686, ResizeBuffersMESA@0) - GL_STUB(WindowPos2dMESA, 687, WindowPos2dMESA@16) - GL_STUB(WindowPos2dvMESA, 688, WindowPos2dvMESA@4) - GL_STUB(WindowPos2fMESA, 689, WindowPos2fMESA@8) - GL_STUB(WindowPos2fvMESA, 690, WindowPos2fvMESA@4) - GL_STUB(WindowPos2iMESA, 691, WindowPos2iMESA@8) - GL_STUB(WindowPos2ivMESA, 692, WindowPos2ivMESA@4) - GL_STUB(WindowPos2sMESA, 693, WindowPos2sMESA@8) - GL_STUB(WindowPos2svMESA, 694, WindowPos2svMESA@4) - GL_STUB(WindowPos3dMESA, 695, WindowPos3dMESA@24) - GL_STUB(WindowPos3dvMESA, 696, WindowPos3dvMESA@4) - GL_STUB(WindowPos3fMESA, 697, WindowPos3fMESA@12) - GL_STUB(WindowPos3fvMESA, 698, WindowPos3fvMESA@4) - GL_STUB(WindowPos3iMESA, 699, WindowPos3iMESA@12) - GL_STUB(WindowPos3ivMESA, 700, WindowPos3ivMESA@4) - GL_STUB(WindowPos3sMESA, 701, WindowPos3sMESA@12) - GL_STUB(WindowPos3svMESA, 702, WindowPos3svMESA@4) - GL_STUB(WindowPos4dMESA, 703, WindowPos4dMESA@32) - GL_STUB(WindowPos4dvMESA, 704, WindowPos4dvMESA@4) - GL_STUB(WindowPos4fMESA, 705, WindowPos4fMESA@16) - GL_STUB(WindowPos4fvMESA, 706, WindowPos4fvMESA@4) - GL_STUB(WindowPos4iMESA, 707, WindowPos4iMESA@16) - GL_STUB(WindowPos4ivMESA, 708, WindowPos4ivMESA@4) - GL_STUB(WindowPos4sMESA, 709, WindowPos4sMESA@16) - GL_STUB(WindowPos4svMESA, 710, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_711, 711, _dispatch_stub_711@20) - HIDDEN(GL_PREFIX(_dispatch_stub_711, _dispatch_stub_711@20)) - GL_STUB(_dispatch_stub_712, 712, _dispatch_stub_712@24) - HIDDEN(GL_PREFIX(_dispatch_stub_712, _dispatch_stub_712@24)) - GL_STUB(_dispatch_stub_713, 713, _dispatch_stub_713@8) - HIDDEN(GL_PREFIX(_dispatch_stub_713, _dispatch_stub_713@8)) - GL_STUB(_dispatch_stub_714, 714, _dispatch_stub_714@4) - HIDDEN(GL_PREFIX(_dispatch_stub_714, _dispatch_stub_714@4)) - GL_STUB(_dispatch_stub_715, 715, _dispatch_stub_715@8) - HIDDEN(GL_PREFIX(_dispatch_stub_715, _dispatch_stub_715@8)) - GL_STUB(_dispatch_stub_716, 716, _dispatch_stub_716@12) - HIDDEN(GL_PREFIX(_dispatch_stub_716, _dispatch_stub_716@12)) - GL_STUB(_dispatch_stub_717, 717, _dispatch_stub_717@4) - HIDDEN(GL_PREFIX(_dispatch_stub_717, _dispatch_stub_717@4)) - GL_STUB(_dispatch_stub_718, 718, _dispatch_stub_718@8) - HIDDEN(GL_PREFIX(_dispatch_stub_718, _dispatch_stub_718@8)) - GL_STUB(_dispatch_stub_719, 719, _dispatch_stub_719@4) - HIDDEN(GL_PREFIX(_dispatch_stub_719, _dispatch_stub_719@4)) - GL_STUB(AreProgramsResidentNV, 720, AreProgramsResidentNV@12) - GL_STUB(BindProgramNV, 721, BindProgramNV@8) - GL_STUB(DeleteProgramsNV, 722, DeleteProgramsNV@8) - GL_STUB(ExecuteProgramNV, 723, ExecuteProgramNV@12) - GL_STUB(GenProgramsNV, 724, GenProgramsNV@8) - GL_STUB(GetProgramParameterdvNV, 725, GetProgramParameterdvNV@16) - GL_STUB(GetProgramParameterfvNV, 726, GetProgramParameterfvNV@16) - GL_STUB(GetProgramStringNV, 727, GetProgramStringNV@12) - GL_STUB(GetProgramivNV, 728, GetProgramivNV@12) - GL_STUB(GetTrackMatrixivNV, 729, GetTrackMatrixivNV@16) - GL_STUB(GetVertexAttribPointervNV, 730, GetVertexAttribPointervNV@12) - GL_STUB(GetVertexAttribdvNV, 731, GetVertexAttribdvNV@12) - GL_STUB(GetVertexAttribfvNV, 732, GetVertexAttribfvNV@12) - GL_STUB(GetVertexAttribivNV, 733, GetVertexAttribivNV@12) - GL_STUB(IsProgramNV, 734, IsProgramNV@4) - GL_STUB(LoadProgramNV, 735, LoadProgramNV@16) - GL_STUB(ProgramParameters4dvNV, 736, ProgramParameters4dvNV@16) - GL_STUB(ProgramParameters4fvNV, 737, ProgramParameters4fvNV@16) - GL_STUB(RequestResidentProgramsNV, 738, RequestResidentProgramsNV@8) - GL_STUB(TrackMatrixNV, 739, TrackMatrixNV@16) - GL_STUB(VertexAttrib1dNV, 740, VertexAttrib1dNV@12) - GL_STUB(VertexAttrib1dvNV, 741, VertexAttrib1dvNV@8) - GL_STUB(VertexAttrib1fNV, 742, VertexAttrib1fNV@8) - GL_STUB(VertexAttrib1fvNV, 743, VertexAttrib1fvNV@8) - GL_STUB(VertexAttrib1sNV, 744, VertexAttrib1sNV@8) - GL_STUB(VertexAttrib1svNV, 745, VertexAttrib1svNV@8) - GL_STUB(VertexAttrib2dNV, 746, VertexAttrib2dNV@20) - GL_STUB(VertexAttrib2dvNV, 747, VertexAttrib2dvNV@8) - GL_STUB(VertexAttrib2fNV, 748, VertexAttrib2fNV@12) - GL_STUB(VertexAttrib2fvNV, 749, VertexAttrib2fvNV@8) - GL_STUB(VertexAttrib2sNV, 750, VertexAttrib2sNV@12) - GL_STUB(VertexAttrib2svNV, 751, VertexAttrib2svNV@8) - GL_STUB(VertexAttrib3dNV, 752, VertexAttrib3dNV@28) - GL_STUB(VertexAttrib3dvNV, 753, VertexAttrib3dvNV@8) - GL_STUB(VertexAttrib3fNV, 754, VertexAttrib3fNV@16) - GL_STUB(VertexAttrib3fvNV, 755, VertexAttrib3fvNV@8) - GL_STUB(VertexAttrib3sNV, 756, VertexAttrib3sNV@16) - GL_STUB(VertexAttrib3svNV, 757, VertexAttrib3svNV@8) - GL_STUB(VertexAttrib4dNV, 758, VertexAttrib4dNV@36) - GL_STUB(VertexAttrib4dvNV, 759, VertexAttrib4dvNV@8) - GL_STUB(VertexAttrib4fNV, 760, VertexAttrib4fNV@20) - GL_STUB(VertexAttrib4fvNV, 761, VertexAttrib4fvNV@8) - GL_STUB(VertexAttrib4sNV, 762, VertexAttrib4sNV@20) - GL_STUB(VertexAttrib4svNV, 763, VertexAttrib4svNV@8) - GL_STUB(VertexAttrib4ubNV, 764, VertexAttrib4ubNV@20) - GL_STUB(VertexAttrib4ubvNV, 765, VertexAttrib4ubvNV@8) - GL_STUB(VertexAttribPointerNV, 766, VertexAttribPointerNV@20) - GL_STUB(VertexAttribs1dvNV, 767, VertexAttribs1dvNV@12) - GL_STUB(VertexAttribs1fvNV, 768, VertexAttribs1fvNV@12) - GL_STUB(VertexAttribs1svNV, 769, VertexAttribs1svNV@12) - GL_STUB(VertexAttribs2dvNV, 770, VertexAttribs2dvNV@12) - GL_STUB(VertexAttribs2fvNV, 771, VertexAttribs2fvNV@12) - GL_STUB(VertexAttribs2svNV, 772, VertexAttribs2svNV@12) - GL_STUB(VertexAttribs3dvNV, 773, VertexAttribs3dvNV@12) - GL_STUB(VertexAttribs3fvNV, 774, VertexAttribs3fvNV@12) - GL_STUB(VertexAttribs3svNV, 775, VertexAttribs3svNV@12) - GL_STUB(VertexAttribs4dvNV, 776, VertexAttribs4dvNV@12) - GL_STUB(VertexAttribs4fvNV, 777, VertexAttribs4fvNV@12) - GL_STUB(VertexAttribs4svNV, 778, VertexAttribs4svNV@12) - GL_STUB(VertexAttribs4ubvNV, 779, VertexAttribs4ubvNV@12) - GL_STUB(GetTexBumpParameterfvATI, 780, GetTexBumpParameterfvATI@8) - GL_STUB(GetTexBumpParameterivATI, 781, GetTexBumpParameterivATI@8) - GL_STUB(TexBumpParameterfvATI, 782, TexBumpParameterfvATI@8) - GL_STUB(TexBumpParameterivATI, 783, TexBumpParameterivATI@8) - GL_STUB(AlphaFragmentOp1ATI, 784, AlphaFragmentOp1ATI@24) - GL_STUB(AlphaFragmentOp2ATI, 785, AlphaFragmentOp2ATI@36) - GL_STUB(AlphaFragmentOp3ATI, 786, AlphaFragmentOp3ATI@48) - GL_STUB(BeginFragmentShaderATI, 787, BeginFragmentShaderATI@0) - GL_STUB(BindFragmentShaderATI, 788, BindFragmentShaderATI@4) - GL_STUB(ColorFragmentOp1ATI, 789, ColorFragmentOp1ATI@28) - GL_STUB(ColorFragmentOp2ATI, 790, ColorFragmentOp2ATI@40) - GL_STUB(ColorFragmentOp3ATI, 791, ColorFragmentOp3ATI@52) - GL_STUB(DeleteFragmentShaderATI, 792, DeleteFragmentShaderATI@4) - GL_STUB(EndFragmentShaderATI, 793, EndFragmentShaderATI@0) - GL_STUB(GenFragmentShadersATI, 794, GenFragmentShadersATI@4) - GL_STUB(PassTexCoordATI, 795, PassTexCoordATI@12) - GL_STUB(SampleMapATI, 796, SampleMapATI@12) - GL_STUB(SetFragmentShaderConstantATI, 797, SetFragmentShaderConstantATI@8) - GL_STUB(PointParameteriNV, 798, PointParameteriNV@8) - GL_STUB(PointParameterivNV, 799, PointParameterivNV@8) - GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@4) - HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@4)) - GL_STUB(_dispatch_stub_801, 801, _dispatch_stub_801@4) - HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@4)) - GL_STUB(_dispatch_stub_802, 802, _dispatch_stub_802@8) - HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@8)) - GL_STUB(_dispatch_stub_803, 803, _dispatch_stub_803@8) - HIDDEN(GL_PREFIX(_dispatch_stub_803, _dispatch_stub_803@8)) - GL_STUB(_dispatch_stub_804, 804, _dispatch_stub_804@4) - HIDDEN(GL_PREFIX(_dispatch_stub_804, _dispatch_stub_804@4)) - GL_STUB(GetProgramNamedParameterdvNV, 805, GetProgramNamedParameterdvNV@16) - GL_STUB(GetProgramNamedParameterfvNV, 806, GetProgramNamedParameterfvNV@16) - GL_STUB(ProgramNamedParameter4dNV, 807, ProgramNamedParameter4dNV@44) - GL_STUB(ProgramNamedParameter4dvNV, 808, ProgramNamedParameter4dvNV@16) - GL_STUB(ProgramNamedParameter4fNV, 809, ProgramNamedParameter4fNV@28) - GL_STUB(ProgramNamedParameter4fvNV, 810, ProgramNamedParameter4fvNV@16) - GL_STUB(PrimitiveRestartIndexNV, 811, PrimitiveRestartIndexNV@4) - GL_STUB(PrimitiveRestartNV, 812, PrimitiveRestartNV@0) - GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@16) - HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@16)) - GL_STUB(_dispatch_stub_814, 814, _dispatch_stub_814@8) - HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@8)) - GL_STUB(BindFramebufferEXT, 815, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, 816, BindRenderbufferEXT@8) - GL_STUB(CheckFramebufferStatusEXT, 817, CheckFramebufferStatusEXT@4) - GL_STUB(DeleteFramebuffersEXT, 818, DeleteFramebuffersEXT@8) - GL_STUB(DeleteRenderbuffersEXT, 819, DeleteRenderbuffersEXT@8) - GL_STUB(FramebufferRenderbufferEXT, 820, FramebufferRenderbufferEXT@16) - GL_STUB(FramebufferTexture1DEXT, 821, FramebufferTexture1DEXT@20) - GL_STUB(FramebufferTexture2DEXT, 822, FramebufferTexture2DEXT@20) - GL_STUB(FramebufferTexture3DEXT, 823, FramebufferTexture3DEXT@24) - GL_STUB(GenFramebuffersEXT, 824, GenFramebuffersEXT@8) - GL_STUB(GenRenderbuffersEXT, 825, GenRenderbuffersEXT@8) - GL_STUB(GenerateMipmapEXT, 826, GenerateMipmapEXT@4) - GL_STUB(GetFramebufferAttachmentParameterivEXT, 827, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB(GetRenderbufferParameterivEXT, 828, GetRenderbufferParameterivEXT@12) - GL_STUB(IsFramebufferEXT, 829, IsFramebufferEXT@4) - GL_STUB(IsRenderbufferEXT, 830, IsRenderbufferEXT@4) - GL_STUB(RenderbufferStorageEXT, 831, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_832, 832, _dispatch_stub_832@40) - HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@40)) - GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@12) - HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12)) - GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@12) - HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@12)) - GL_STUB(BindFragDataLocationEXT, 835, BindFragDataLocationEXT@12) - GL_STUB(GetFragDataLocationEXT, 836, GetFragDataLocationEXT@8) - GL_STUB(GetUniformuivEXT, 837, GetUniformuivEXT@12) - GL_STUB(GetVertexAttribIivEXT, 838, GetVertexAttribIivEXT@12) - GL_STUB(GetVertexAttribIuivEXT, 839, GetVertexAttribIuivEXT@12) - GL_STUB(Uniform1uiEXT, 840, Uniform1uiEXT@8) - GL_STUB(Uniform1uivEXT, 841, Uniform1uivEXT@12) - GL_STUB(Uniform2uiEXT, 842, Uniform2uiEXT@12) - GL_STUB(Uniform2uivEXT, 843, Uniform2uivEXT@12) - GL_STUB(Uniform3uiEXT, 844, Uniform3uiEXT@16) - GL_STUB(Uniform3uivEXT, 845, Uniform3uivEXT@12) - GL_STUB(Uniform4uiEXT, 846, Uniform4uiEXT@20) - GL_STUB(Uniform4uivEXT, 847, Uniform4uivEXT@12) - GL_STUB(VertexAttribI1iEXT, 848, VertexAttribI1iEXT@8) - GL_STUB(VertexAttribI1ivEXT, 849, VertexAttribI1ivEXT@8) - GL_STUB(VertexAttribI1uiEXT, 850, VertexAttribI1uiEXT@8) - GL_STUB(VertexAttribI1uivEXT, 851, VertexAttribI1uivEXT@8) - GL_STUB(VertexAttribI2iEXT, 852, VertexAttribI2iEXT@12) - GL_STUB(VertexAttribI2ivEXT, 853, VertexAttribI2ivEXT@8) - GL_STUB(VertexAttribI2uiEXT, 854, VertexAttribI2uiEXT@12) - GL_STUB(VertexAttribI2uivEXT, 855, VertexAttribI2uivEXT@8) - GL_STUB(VertexAttribI3iEXT, 856, VertexAttribI3iEXT@16) - GL_STUB(VertexAttribI3ivEXT, 857, VertexAttribI3ivEXT@8) - GL_STUB(VertexAttribI3uiEXT, 858, VertexAttribI3uiEXT@16) - GL_STUB(VertexAttribI3uivEXT, 859, VertexAttribI3uivEXT@8) - GL_STUB(VertexAttribI4bvEXT, 860, VertexAttribI4bvEXT@8) - GL_STUB(VertexAttribI4iEXT, 861, VertexAttribI4iEXT@20) - GL_STUB(VertexAttribI4ivEXT, 862, VertexAttribI4ivEXT@8) - GL_STUB(VertexAttribI4svEXT, 863, VertexAttribI4svEXT@8) - GL_STUB(VertexAttribI4ubvEXT, 864, VertexAttribI4ubvEXT@8) - GL_STUB(VertexAttribI4uiEXT, 865, VertexAttribI4uiEXT@20) - GL_STUB(VertexAttribI4uivEXT, 866, VertexAttribI4uivEXT@8) - GL_STUB(VertexAttribI4usvEXT, 867, VertexAttribI4usvEXT@8) - GL_STUB(VertexAttribIPointerEXT, 868, VertexAttribIPointerEXT@20) - GL_STUB(FramebufferTextureLayerEXT, 869, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, 870, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, 871, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, 872, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, 873, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, 874, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, 875, IsEnabledIndexedEXT@8) - GL_STUB(ClearColorIiEXT, 876, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, 877, ClearColorIuiEXT@16) - GL_STUB(GetTexParameterIivEXT, 878, GetTexParameterIivEXT@12) - GL_STUB(GetTexParameterIuivEXT, 879, GetTexParameterIuivEXT@12) - GL_STUB(TexParameterIivEXT, 880, TexParameterIivEXT@12) - GL_STUB(TexParameterIuivEXT, 881, TexParameterIuivEXT@12) - GL_STUB(BeginConditionalRenderNV, 882, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, 883, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, 884, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, 885, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, 886, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, 887, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, 888, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, 889, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, 890, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, 891, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@12) - HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@12)) - GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12) - HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12)) - GL_STUB(GetObjectParameterivAPPLE, 894, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, 895, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, 896, ObjectUnpurgeableAPPLE@12) - GL_STUB(ActiveProgramEXT, 897, ActiveProgramEXT@4) - GL_STUB(CreateShaderProgramEXT, 898, CreateShaderProgramEXT@8) - GL_STUB(UseShaderProgramEXT, 899, UseShaderProgramEXT@8) - GL_STUB(TextureBarrierNV, 900, TextureBarrierNV@0) - GL_STUB(_dispatch_stub_901, 901, _dispatch_stub_901@16) - HIDDEN(GL_PREFIX(_dispatch_stub_901, _dispatch_stub_901@16)) - GL_STUB(_dispatch_stub_902, 902, _dispatch_stub_902@16) - HIDDEN(GL_PREFIX(_dispatch_stub_902, _dispatch_stub_902@16)) - GL_STUB(_dispatch_stub_903, 903, _dispatch_stub_903@16) - HIDDEN(GL_PREFIX(_dispatch_stub_903, _dispatch_stub_903@16)) - GL_STUB(_dispatch_stub_904, 904, _dispatch_stub_904@12) - HIDDEN(GL_PREFIX(_dispatch_stub_904, _dispatch_stub_904@12)) - GL_STUB(_dispatch_stub_905, 905, _dispatch_stub_905@12) - HIDDEN(GL_PREFIX(_dispatch_stub_905, _dispatch_stub_905@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 906, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 907, EGLImageTargetTexture2DOES@8) + GL_STUB(GetGraphicsResetStatusARB, 626, GetGraphicsResetStatusARB@0) + GL_STUB(GetnColorTableARB, 627, GetnColorTableARB@20) + GL_STUB(GetnCompressedTexImageARB, 628, GetnCompressedTexImageARB@16) + GL_STUB(GetnConvolutionFilterARB, 629, GetnConvolutionFilterARB@20) + GL_STUB(GetnHistogramARB, 630, GetnHistogramARB@24) + GL_STUB(GetnMapdvARB, 631, GetnMapdvARB@16) + GL_STUB(GetnMapfvARB, 632, GetnMapfvARB@16) + GL_STUB(GetnMapivARB, 633, GetnMapivARB@16) + GL_STUB(GetnMinmaxARB, 634, GetnMinmaxARB@24) + GL_STUB(GetnPixelMapfvARB, 635, GetnPixelMapfvARB@12) + GL_STUB(GetnPixelMapuivARB, 636, GetnPixelMapuivARB@12) + GL_STUB(GetnPixelMapusvARB, 637, GetnPixelMapusvARB@12) + GL_STUB(GetnPolygonStippleARB, 638, GetnPolygonStippleARB@8) + GL_STUB(GetnSeparableFilterARB, 639, GetnSeparableFilterARB@32) + GL_STUB(GetnTexImageARB, 640, GetnTexImageARB@24) + GL_STUB(GetnUniformdvARB, 641, GetnUniformdvARB@16) + GL_STUB(GetnUniformfvARB, 642, GetnUniformfvARB@16) + GL_STUB(GetnUniformivARB, 643, GetnUniformivARB@16) + GL_STUB(GetnUniformuivARB, 644, GetnUniformuivARB@16) + GL_STUB(ReadnPixelsARB, 645, ReadnPixelsARB@32) + GL_STUB(PolygonOffsetEXT, 646, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_647, 647, _dispatch_stub_647@8) + HIDDEN(GL_PREFIX(_dispatch_stub_647, _dispatch_stub_647@8)) + GL_STUB(_dispatch_stub_648, 648, _dispatch_stub_648@8) + HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@8)) + GL_STUB(_dispatch_stub_649, 649, _dispatch_stub_649@8) + HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@8)) + GL_STUB(_dispatch_stub_650, 650, _dispatch_stub_650@8) + HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@8)) + GL_STUB(_dispatch_stub_651, 651, _dispatch_stub_651@8) + HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8)) + GL_STUB(_dispatch_stub_652, 652, _dispatch_stub_652@8) + HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8)) + GL_STUB(_dispatch_stub_653, 653, _dispatch_stub_653@8) + HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8)) + GL_STUB(_dispatch_stub_654, 654, _dispatch_stub_654@4) + HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4)) + GL_STUB(ColorPointerEXT, 655, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 656, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 657, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 658, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 659, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 660, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, 661, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, 662, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, 663, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, 664, UnlockArraysEXT@0) + GL_STUB(SecondaryColor3bEXT, 665, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, 666, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, 667, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, 668, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, 669, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 670, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, 671, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, 672, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, 673, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, 674, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, 675, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, 676, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, 677, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, 678, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, 679, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, 680, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, 681, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, 682, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, 683, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, 684, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, 685, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, 686, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, 687, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 688, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@4) + HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@4)) + GL_STUB(BlendFuncSeparateEXT, 690, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, 691, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, 692, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, 693, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, 694, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, 695, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, 696, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, 697, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, 698, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, 699, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, 700, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, 701, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, 702, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, 703, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, 704, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, 705, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, 706, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, 707, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, 708, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, 709, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, 710, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, 711, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, 712, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, 713, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, 714, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, 715, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, 716, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, 717, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, 718, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, 719, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, 720, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, 721, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, 722, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, 723, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, 724, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, 725, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, 726, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, 727, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, 728, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, 729, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, 730, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_731, 731, _dispatch_stub_731@20) + HIDDEN(GL_PREFIX(_dispatch_stub_731, _dispatch_stub_731@20)) + GL_STUB(_dispatch_stub_732, 732, _dispatch_stub_732@24) + HIDDEN(GL_PREFIX(_dispatch_stub_732, _dispatch_stub_732@24)) + GL_STUB(_dispatch_stub_733, 733, _dispatch_stub_733@8) + HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@8)) + GL_STUB(_dispatch_stub_734, 734, _dispatch_stub_734@4) + HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4)) + GL_STUB(_dispatch_stub_735, 735, _dispatch_stub_735@8) + HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@8)) + GL_STUB(_dispatch_stub_736, 736, _dispatch_stub_736@12) + HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@12)) + GL_STUB(_dispatch_stub_737, 737, _dispatch_stub_737@4) + HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@4)) + GL_STUB(_dispatch_stub_738, 738, _dispatch_stub_738@8) + HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@8)) + GL_STUB(_dispatch_stub_739, 739, _dispatch_stub_739@4) + HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4)) + GL_STUB(AreProgramsResidentNV, 740, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, 741, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, 742, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, 743, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, 744, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, 745, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, 746, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, 747, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, 748, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, 749, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, 750, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, 751, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, 752, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, 753, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, 754, IsProgramNV@4) + GL_STUB(LoadProgramNV, 755, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, 756, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, 757, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, 758, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, 759, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, 760, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, 761, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, 762, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, 763, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, 764, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, 765, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, 766, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, 767, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, 768, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, 769, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, 770, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, 771, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, 772, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, 773, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, 774, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, 775, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, 776, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, 777, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, 778, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, 779, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, 780, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, 781, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, 782, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, 783, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, 784, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, 785, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, 786, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, 787, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, 788, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, 789, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, 790, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, 791, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, 792, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, 793, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, 794, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, 795, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, 796, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, 797, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, 798, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, 799, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, 800, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, 801, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, 802, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, 803, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, 804, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, 805, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, 806, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, 807, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, 808, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, 809, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, 810, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, 811, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, 812, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, 813, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, 814, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, 815, PassTexCoordATI@12) + GL_STUB(SampleMapATI, 816, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, 817, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, 818, PointParameteriNV@8) + GL_STUB(PointParameterivNV, 819, PointParameterivNV@8) + GL_STUB(_dispatch_stub_820, 820, _dispatch_stub_820@4) + HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@4)) + GL_STUB(_dispatch_stub_821, 821, _dispatch_stub_821@4) + HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@4)) + GL_STUB(_dispatch_stub_822, 822, _dispatch_stub_822@8) + HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@8)) + GL_STUB(_dispatch_stub_823, 823, _dispatch_stub_823@8) + HIDDEN(GL_PREFIX(_dispatch_stub_823, _dispatch_stub_823@8)) + GL_STUB(_dispatch_stub_824, 824, _dispatch_stub_824@4) + HIDDEN(GL_PREFIX(_dispatch_stub_824, _dispatch_stub_824@4)) + GL_STUB(GetProgramNamedParameterdvNV, 825, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, 826, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, 827, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, 828, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, 829, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, 830, ProgramNamedParameter4fvNV@16) + GL_STUB(PrimitiveRestartIndexNV, 831, PrimitiveRestartIndexNV@4) + GL_STUB(PrimitiveRestartNV, 832, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@16) + HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@16)) + GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@8) + HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@8)) + GL_STUB(BindFramebufferEXT, 835, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 836, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, 837, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, 838, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, 839, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, 840, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, 841, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, 842, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, 843, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, 844, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, 845, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, 846, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, 847, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, 848, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, 849, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, 850, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, 851, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_852, 852, _dispatch_stub_852@40) + HIDDEN(GL_PREFIX(_dispatch_stub_852, _dispatch_stub_852@40)) + GL_STUB(_dispatch_stub_853, 853, _dispatch_stub_853@12) + HIDDEN(GL_PREFIX(_dispatch_stub_853, _dispatch_stub_853@12)) + GL_STUB(_dispatch_stub_854, 854, _dispatch_stub_854@12) + HIDDEN(GL_PREFIX(_dispatch_stub_854, _dispatch_stub_854@12)) + GL_STUB(BindFragDataLocationEXT, 855, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 856, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 857, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 858, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 859, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 860, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 861, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 862, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 863, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 864, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 865, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 866, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 867, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 868, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 869, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 870, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 871, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 872, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 873, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 874, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 875, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 876, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 877, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 878, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 879, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 880, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 881, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 882, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 883, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 884, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 885, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 886, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 887, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 888, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 889, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 890, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 891, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 892, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 893, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 894, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 895, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 896, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 897, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 898, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 899, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 900, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 901, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 902, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 903, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 904, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 905, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 906, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 907, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 908, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 909, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 910, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 911, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_912, 912, _dispatch_stub_912@12) + HIDDEN(GL_PREFIX(_dispatch_stub_912, _dispatch_stub_912@12)) + GL_STUB(_dispatch_stub_913, 913, _dispatch_stub_913@12) + HIDDEN(GL_PREFIX(_dispatch_stub_913, _dispatch_stub_913@12)) + GL_STUB(GetObjectParameterivAPPLE, 914, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 915, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 916, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 917, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 918, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 919, UseShaderProgramEXT@8) + GL_STUB(TextureBarrierNV, 920, TextureBarrierNV@0) + GL_STUB(_dispatch_stub_921, 921, _dispatch_stub_921@16) + HIDDEN(GL_PREFIX(_dispatch_stub_921, _dispatch_stub_921@16)) + GL_STUB(_dispatch_stub_922, 922, _dispatch_stub_922@16) + HIDDEN(GL_PREFIX(_dispatch_stub_922, _dispatch_stub_922@16)) + GL_STUB(_dispatch_stub_923, 923, _dispatch_stub_923@16) + HIDDEN(GL_PREFIX(_dispatch_stub_923, _dispatch_stub_923@16)) + GL_STUB(_dispatch_stub_924, 924, _dispatch_stub_924@12) + HIDDEN(GL_PREFIX(_dispatch_stub_924, _dispatch_stub_924@12)) + GL_STUB(_dispatch_stub_925, 925, _dispatch_stub_925@12) + HIDDEN(GL_PREFIX(_dispatch_stub_925, _dispatch_stub_925@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 926, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 927, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1282,151 +1302,151 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB_ALIAS(PointParameterf, 641, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfARB, 641, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfv, 642, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvARB, 642, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(SecondaryColor3b, 645, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB_ALIAS(SecondaryColor3bv, 646, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB_ALIAS(SecondaryColor3d, 647, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB_ALIAS(SecondaryColor3dv, 648, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB_ALIAS(SecondaryColor3f, 649, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, 650, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(SecondaryColor3i, 651, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB_ALIAS(SecondaryColor3iv, 652, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB_ALIAS(SecondaryColor3s, 653, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB_ALIAS(SecondaryColor3sv, 654, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB_ALIAS(SecondaryColor3ub, 655, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB_ALIAS(SecondaryColor3ubv, 656, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB_ALIAS(SecondaryColor3ui, 657, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB_ALIAS(SecondaryColor3uiv, 658, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB_ALIAS(SecondaryColor3us, 659, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB_ALIAS(SecondaryColor3usv, 660, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB_ALIAS(SecondaryColorPointer, 661, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB_ALIAS(MultiDrawArrays, 662, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB_ALIAS(MultiDrawElements, 663, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordPointer, 664, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB_ALIAS(FogCoordd, 665, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) - GL_STUB_ALIAS(FogCoorddv, 666, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB_ALIAS(FogCoordf, 667, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, 668, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(BlendFuncSeparate, 670, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(WindowPos2d, 687, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dARB, 687, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dv, 688, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2dvARB, 688, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2f, 689, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fARB, 689, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fv, 690, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2fvARB, 690, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2i, 691, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iARB, 691, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iv, 692, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2ivARB, 692, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2s, 693, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sARB, 693, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sv, 694, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos2svARB, 694, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos3d, 695, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dARB, 695, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dv, 696, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3dvARB, 696, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3f, 697, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fARB, 697, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fv, 698, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3fvARB, 698, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3i, 699, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iARB, 699, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iv, 700, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3ivARB, 700, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3s, 701, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sARB, 701, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sv, 702, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(WindowPos3svARB, 702, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(BindProgramARB, 721, BindProgramARB@8, BindProgramNV, BindProgramNV@8) - GL_STUB_ALIAS(DeleteProgramsARB, 722, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB_ALIAS(GenProgramsARB, 724, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) - GL_STUB_ALIAS(GetVertexAttribPointerv, 730, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(GetVertexAttribPointervARB, 730, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(IsProgramARB, 734, IsProgramARB@4, IsProgramNV, IsProgramNV@4) - GL_STUB_ALIAS(PointParameteri, 798, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) - GL_STUB_ALIAS(PointParameteriv, 799, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) - GL_STUB_ALIAS(DeleteVertexArrays, 802, DeleteVertexArrays@8, _dispatch_stub_802, _dispatch_stub_802@8) - GL_STUB_ALIAS(IsVertexArray, 804, IsVertexArray@4, _dispatch_stub_804, _dispatch_stub_804@4) - GL_STUB_ALIAS(PrimitiveRestartIndex, 811, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) - GL_STUB_ALIAS(BlendEquationSeparate, 814, BlendEquationSeparate@8, _dispatch_stub_814, _dispatch_stub_814@8) - GL_STUB_ALIAS(BindFramebuffer, 815, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB_ALIAS(BindRenderbuffer, 816, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB_ALIAS(CheckFramebufferStatus, 817, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB_ALIAS(DeleteFramebuffers, 818, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB_ALIAS(DeleteRenderbuffers, 819, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB_ALIAS(FramebufferRenderbuffer, 820, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB_ALIAS(FramebufferTexture1D, 821, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB_ALIAS(FramebufferTexture2D, 822, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB_ALIAS(FramebufferTexture3D, 823, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB_ALIAS(GenFramebuffers, 824, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB_ALIAS(GenRenderbuffers, 825, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB_ALIAS(GenerateMipmap, 826, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 827, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB_ALIAS(GetRenderbufferParameteriv, 828, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB_ALIAS(IsFramebuffer, 829, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB_ALIAS(IsRenderbuffer, 830, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB_ALIAS(RenderbufferStorage, 831, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB_ALIAS(BlitFramebuffer, 832, BlitFramebuffer@40, _dispatch_stub_832, _dispatch_stub_832@40) - GL_STUB_ALIAS(BindFragDataLocation, 835, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) - GL_STUB_ALIAS(GetFragDataLocation, 836, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) - GL_STUB_ALIAS(GetUniformuiv, 837, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) - GL_STUB_ALIAS(GetVertexAttribIiv, 838, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) - GL_STUB_ALIAS(GetVertexAttribIuiv, 839, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) - GL_STUB_ALIAS(Uniform1ui, 840, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) - GL_STUB_ALIAS(Uniform1uiv, 841, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) - GL_STUB_ALIAS(Uniform2ui, 842, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) - GL_STUB_ALIAS(Uniform2uiv, 843, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) - GL_STUB_ALIAS(Uniform3ui, 844, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) - GL_STUB_ALIAS(Uniform3uiv, 845, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) - GL_STUB_ALIAS(Uniform4ui, 846, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) - GL_STUB_ALIAS(Uniform4uiv, 847, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) - GL_STUB_ALIAS(VertexAttribI1i, 848, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) - GL_STUB_ALIAS(VertexAttribI1iv, 849, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) - GL_STUB_ALIAS(VertexAttribI1ui, 850, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) - GL_STUB_ALIAS(VertexAttribI1uiv, 851, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) - GL_STUB_ALIAS(VertexAttribI2i, 852, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) - GL_STUB_ALIAS(VertexAttribI2iv, 853, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) - GL_STUB_ALIAS(VertexAttribI2ui, 854, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) - GL_STUB_ALIAS(VertexAttribI2uiv, 855, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) - GL_STUB_ALIAS(VertexAttribI3i, 856, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) - GL_STUB_ALIAS(VertexAttribI3iv, 857, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) - GL_STUB_ALIAS(VertexAttribI3ui, 858, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) - GL_STUB_ALIAS(VertexAttribI3uiv, 859, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) - GL_STUB_ALIAS(VertexAttribI4bv, 860, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) - GL_STUB_ALIAS(VertexAttribI4i, 861, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) - GL_STUB_ALIAS(VertexAttribI4iv, 862, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) - GL_STUB_ALIAS(VertexAttribI4sv, 863, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) - GL_STUB_ALIAS(VertexAttribI4ubv, 864, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) - GL_STUB_ALIAS(VertexAttribI4ui, 865, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) - GL_STUB_ALIAS(VertexAttribI4uiv, 866, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) - GL_STUB_ALIAS(VertexAttribI4usv, 867, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) - GL_STUB_ALIAS(VertexAttribIPointer, 868, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) - GL_STUB_ALIAS(FramebufferTextureLayer, 869, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(ColorMaski, 870, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) - GL_STUB_ALIAS(Disablei, 871, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) - GL_STUB_ALIAS(Enablei, 872, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) - GL_STUB_ALIAS(GetBooleani_v, 873, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) - GL_STUB_ALIAS(GetIntegeri_v, 874, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) - GL_STUB_ALIAS(IsEnabledi, 875, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) - GL_STUB_ALIAS(GetTexParameterIiv, 878, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) - GL_STUB_ALIAS(GetTexParameterIuiv, 879, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) - GL_STUB_ALIAS(TexParameterIiv, 880, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) - GL_STUB_ALIAS(TexParameterIuiv, 881, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) - GL_STUB_ALIAS(BeginConditionalRender, 882, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) - GL_STUB_ALIAS(EndConditionalRender, 883, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) - GL_STUB_ALIAS(BeginTransformFeedback, 884, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, 885, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, 887, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, 888, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, 889, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, 890, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, 891, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB_ALIAS(PointParameterf, 661, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, 661, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, 662, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, 662, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, 665, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, 666, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, 667, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, 668, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, 669, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 670, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, 671, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, 672, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, 673, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, 674, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, 675, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, 676, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, 677, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, 678, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, 679, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, 680, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, 681, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, 682, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, 683, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, 684, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, 685, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, 686, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, 687, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 688, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, 690, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, 707, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, 707, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, 708, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, 708, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, 709, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, 709, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, 710, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, 710, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, 711, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, 711, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, 712, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, 712, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, 713, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, 713, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, 714, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, 714, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, 715, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, 715, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, 716, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, 716, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, 717, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, 717, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, 718, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, 718, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, 719, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, 719, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, 720, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, 720, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, 721, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, 721, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, 722, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, 722, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, 741, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, 742, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, 744, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, 750, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, 750, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, 754, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, 818, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, 819, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, 822, DeleteVertexArrays@8, _dispatch_stub_822, _dispatch_stub_822@8) + GL_STUB_ALIAS(IsVertexArray, 824, IsVertexArray@4, _dispatch_stub_824, _dispatch_stub_824@4) + GL_STUB_ALIAS(PrimitiveRestartIndex, 831, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) + GL_STUB_ALIAS(BlendEquationSeparate, 834, BlendEquationSeparate@8, _dispatch_stub_834, _dispatch_stub_834@8) + GL_STUB_ALIAS(BindFramebuffer, 835, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, 836, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, 837, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, 838, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, 839, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, 840, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, 841, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, 842, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, 843, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, 844, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, 845, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, 846, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 847, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, 848, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, 849, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, 850, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, 851, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, 852, BlitFramebuffer@40, _dispatch_stub_852, _dispatch_stub_852@40) + GL_STUB_ALIAS(BindFragDataLocation, 855, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) + GL_STUB_ALIAS(GetFragDataLocation, 856, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) + GL_STUB_ALIAS(GetUniformuiv, 857, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIiv, 858, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIuiv, 859, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) + GL_STUB_ALIAS(Uniform1ui, 860, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) + GL_STUB_ALIAS(Uniform1uiv, 861, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) + GL_STUB_ALIAS(Uniform2ui, 862, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) + GL_STUB_ALIAS(Uniform2uiv, 863, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) + GL_STUB_ALIAS(Uniform3ui, 864, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) + GL_STUB_ALIAS(Uniform3uiv, 865, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) + GL_STUB_ALIAS(Uniform4ui, 866, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) + GL_STUB_ALIAS(Uniform4uiv, 867, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) + GL_STUB_ALIAS(VertexAttribI1i, 868, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) + GL_STUB_ALIAS(VertexAttribI1iv, 869, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) + GL_STUB_ALIAS(VertexAttribI1ui, 870, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) + GL_STUB_ALIAS(VertexAttribI1uiv, 871, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) + GL_STUB_ALIAS(VertexAttribI2i, 872, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) + GL_STUB_ALIAS(VertexAttribI2iv, 873, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) + GL_STUB_ALIAS(VertexAttribI2ui, 874, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) + GL_STUB_ALIAS(VertexAttribI2uiv, 875, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) + GL_STUB_ALIAS(VertexAttribI3i, 876, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) + GL_STUB_ALIAS(VertexAttribI3iv, 877, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) + GL_STUB_ALIAS(VertexAttribI3ui, 878, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) + GL_STUB_ALIAS(VertexAttribI3uiv, 879, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4bv, 880, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) + GL_STUB_ALIAS(VertexAttribI4i, 881, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) + GL_STUB_ALIAS(VertexAttribI4iv, 882, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) + GL_STUB_ALIAS(VertexAttribI4sv, 883, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) + GL_STUB_ALIAS(VertexAttribI4ubv, 884, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) + GL_STUB_ALIAS(VertexAttribI4ui, 885, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) + GL_STUB_ALIAS(VertexAttribI4uiv, 886, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4usv, 887, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) + GL_STUB_ALIAS(VertexAttribIPointer, 888, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) + GL_STUB_ALIAS(FramebufferTextureLayer, 889, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ColorMaski, 890, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB_ALIAS(Disablei, 891, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB_ALIAS(Enablei, 892, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB_ALIAS(GetBooleani_v, 893, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB_ALIAS(GetIntegeri_v, 894, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB_ALIAS(IsEnabledi, 895, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB_ALIAS(GetTexParameterIiv, 898, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) + GL_STUB_ALIAS(GetTexParameterIuiv, 899, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) + GL_STUB_ALIAS(TexParameterIiv, 900, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) + GL_STUB_ALIAS(TexParameterIuiv, 901, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) + GL_STUB_ALIAS(BeginConditionalRender, 902, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB_ALIAS(EndConditionalRender, 903, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) + GL_STUB_ALIAS(BeginTransformFeedback, 904, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 905, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 907, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 908, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 909, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 910, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 911, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index 5b7aeee67..da278c559 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -666,288 +666,308 @@ struct _glapi_table void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 623 */ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 624 */ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 625 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 626 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 627 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 628 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 629 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 630 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 631 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 632 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 633 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 634 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 635 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 636 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 637 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 638 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 639 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 640 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 641 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 642 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 643 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 644 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 645 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 646 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 647 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 648 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 649 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 650 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 651 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 652 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 653 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 654 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 655 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 656 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 657 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 658 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 659 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 660 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 661 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 662 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 663 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 664 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 665 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 666 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 667 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 668 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 669 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 670 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 671 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 672 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 673 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 674 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 675 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 676 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 677 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 678 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 679 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 680 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 681 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 682 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 683 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 684 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 685 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 686 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 687 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 688 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 689 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 690 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 691 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 692 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 693 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 694 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 695 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 696 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 697 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 698 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 699 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 700 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 701 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 702 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 703 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 704 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 705 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 706 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 707 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 708 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 709 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 710 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 711 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 712 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 713 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 714 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 715 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 716 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 717 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 718 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 719 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 720 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 721 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 722 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 723 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 724 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 725 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 726 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 727 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 728 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 729 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 730 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 731 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 732 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 733 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 734 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 735 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 736 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 737 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 738 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 739 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 740 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 741 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 742 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 743 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 744 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 745 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 746 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 747 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 748 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 749 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 750 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 751 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 752 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 753 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 754 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 755 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 756 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 757 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 758 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 759 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 760 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 761 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 762 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 763 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 764 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 765 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 766 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 767 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 768 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 769 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 770 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 771 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 772 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 773 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 774 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 775 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 776 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 777 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 778 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 779 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 780 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 781 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 782 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 783 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 784 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 785 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 786 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 787 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 788 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 789 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 790 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 791 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 792 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 793 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 794 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 795 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 796 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 797 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 798 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 799 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 800 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 801 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 802 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 803 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 804 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 805 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 806 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 807 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 808 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 809 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 810 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 811 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 812 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 813 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 814 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 815 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 816 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 817 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 818 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 819 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 820 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 821 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 822 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 823 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 824 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 825 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 826 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 827 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 828 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 829 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 830 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 831 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 832 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 833 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 834 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 835 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 836 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 837 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 838 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 839 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 840 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 841 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 842 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 843 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 844 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 845 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 846 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 847 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 848 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 849 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 850 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 851 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 852 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 853 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 854 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 855 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 856 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 857 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 858 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 859 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 860 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 861 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 862 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 863 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 864 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 865 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 866 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 867 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 868 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 869 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 870 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 871 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 872 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 873 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 874 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 875 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 876 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 877 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 878 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 879 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 880 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 881 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 882 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 883 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 884 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 885 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 886 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 887 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 888 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 889 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 890 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 891 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 892 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 893 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 894 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 895 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 896 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 897 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 898 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 899 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 900 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 901 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 902 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 903 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 904 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 905 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 906 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 907 */ + GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 626 */ + void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 627 */ + void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 628 */ + void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 629 */ + void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 630 */ + void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 631 */ + void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 632 */ + void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 633 */ + void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 634 */ + void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 635 */ + void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 636 */ + void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 637 */ + void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 638 */ + void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 639 */ + void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 640 */ + void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 641 */ + void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 642 */ + void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 643 */ + void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 644 */ + void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 645 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 646 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 647 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 648 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 649 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 650 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 651 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 652 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 653 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 654 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 655 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 656 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 657 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 658 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 659 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 660 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 661 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 662 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 663 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 664 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 665 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 666 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 667 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 668 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 669 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 670 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 671 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 672 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 673 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 674 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 675 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 676 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 677 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 678 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 679 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 680 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 681 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 682 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 683 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 684 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 685 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 686 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 687 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 688 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 689 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 690 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 691 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 692 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 693 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 694 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 695 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 696 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 697 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 698 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 699 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 700 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 701 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 702 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 703 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 704 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 705 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 706 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 707 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 708 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 709 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 710 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 711 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 712 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 713 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 714 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 715 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 716 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 717 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 718 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 719 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 720 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 721 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 722 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 723 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 724 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 725 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 726 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 727 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 728 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 729 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 730 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 731 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 732 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 733 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 734 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 735 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 736 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 737 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 738 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 739 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 740 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 741 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 742 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 743 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 744 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 745 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 746 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 747 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 748 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 749 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 750 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 751 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 752 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 753 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 754 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 755 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 756 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 757 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 758 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 759 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 760 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 761 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 762 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 763 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 764 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 765 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 766 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 767 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 768 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 769 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 770 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 771 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 772 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 773 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 774 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 775 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 776 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 777 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 778 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 779 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 780 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 781 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 782 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 783 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 784 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 785 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 786 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 787 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 788 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 789 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 790 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 791 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 792 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 793 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 794 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 795 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 796 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 797 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 798 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 799 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 800 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 801 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 802 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 803 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 804 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 805 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 806 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 807 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 808 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 809 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 810 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 811 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 812 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 813 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 814 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 815 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 816 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 817 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 818 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 819 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 820 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 821 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 822 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 823 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 824 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 825 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 826 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 827 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 828 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 829 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 830 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 831 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 832 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 833 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 834 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 835 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 836 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 837 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 838 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 839 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 840 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 841 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 842 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 843 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 844 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 845 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 846 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 847 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 848 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 849 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 850 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 851 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 852 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 853 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 854 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 855 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 856 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 857 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 858 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 859 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 860 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 861 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 862 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 863 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 864 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 865 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 866 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 867 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 868 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 869 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 870 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 871 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 872 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 873 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 874 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 875 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 876 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 877 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 878 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 879 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 880 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 881 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 882 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 883 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 884 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 885 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 886 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 887 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 888 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 889 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 890 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 891 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 892 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 893 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 894 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 895 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 896 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 897 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 898 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 899 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 900 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 901 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 902 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 903 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 904 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 905 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 906 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 907 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 908 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 909 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 910 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 911 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 912 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 913 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 914 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 915 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 916 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 917 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 918 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 919 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 920 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 921 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 922 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 923 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 924 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 925 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 926 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 927 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index 4eb486159..46e6e2758 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -27,7 +27,7 @@ */ -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) # define HIDDEN __attribute__((visibility("hidden"))) # else # define HIDDEN @@ -4192,63 +4192,163 @@ KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLe DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); } +KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void) +{ + RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table) +{ + DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGetnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img) +{ + DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnCompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image) +{ + DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values) +{ + DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v) +{ + DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v) +{ + DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v) +{ + DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values) +{ + DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values) +{ + DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values) +{ + DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values) +{ + DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern) +{ + DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStippleARB(%d, %p);\n", bufSize, (const void *) pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, columnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnBufSize, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img) +{ + DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "glGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params) +{ + DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnUniformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params) +{ + DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params) +{ + DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params) +{ + DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) +{ + DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4298,9 +4398,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4320,9 +4420,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4577,9 +4677,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4594,9 +4694,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4961,65 +5061,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5464,16 +5564,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5483,16 +5583,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5502,9 +5602,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5554,9 +5654,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5566,9 +5666,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5748,23 +5848,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -6324,16 +6424,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } @@ -6373,37 +6473,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -7197,15 +7297,35 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetShaderPrecisionFormat), TABLE_ENTRY(ReleaseShaderCompiler), TABLE_ENTRY(ShaderBinary), + TABLE_ENTRY(GetGraphicsResetStatusARB), + TABLE_ENTRY(GetnColorTableARB), + TABLE_ENTRY(GetnCompressedTexImageARB), + TABLE_ENTRY(GetnConvolutionFilterARB), + TABLE_ENTRY(GetnHistogramARB), + TABLE_ENTRY(GetnMapdvARB), + TABLE_ENTRY(GetnMapfvARB), + TABLE_ENTRY(GetnMapivARB), + TABLE_ENTRY(GetnMinmaxARB), + TABLE_ENTRY(GetnPixelMapfvARB), + TABLE_ENTRY(GetnPixelMapuivARB), + TABLE_ENTRY(GetnPixelMapusvARB), + TABLE_ENTRY(GetnPolygonStippleARB), + TABLE_ENTRY(GetnSeparableFilterARB), + TABLE_ENTRY(GetnTexImageARB), + TABLE_ENTRY(GetnUniformdvARB), + TABLE_ENTRY(GetnUniformfvARB), + TABLE_ENTRY(GetnUniformivARB), + TABLE_ENTRY(GetnUniformuivARB), + TABLE_ENTRY(ReadnPixelsARB), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_627), - TABLE_ENTRY(_dispatch_stub_628), - TABLE_ENTRY(_dispatch_stub_629), - TABLE_ENTRY(_dispatch_stub_630), - TABLE_ENTRY(_dispatch_stub_631), - TABLE_ENTRY(_dispatch_stub_632), - TABLE_ENTRY(_dispatch_stub_633), - TABLE_ENTRY(_dispatch_stub_634), + TABLE_ENTRY(_dispatch_stub_647), + TABLE_ENTRY(_dispatch_stub_648), + TABLE_ENTRY(_dispatch_stub_649), + TABLE_ENTRY(_dispatch_stub_650), + TABLE_ENTRY(_dispatch_stub_651), + TABLE_ENTRY(_dispatch_stub_652), + TABLE_ENTRY(_dispatch_stub_653), + TABLE_ENTRY(_dispatch_stub_654), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -7240,7 +7360,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(_dispatch_stub_689), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -7282,15 +7402,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_711), - TABLE_ENTRY(_dispatch_stub_712), - TABLE_ENTRY(_dispatch_stub_713), - TABLE_ENTRY(_dispatch_stub_714), - TABLE_ENTRY(_dispatch_stub_715), - TABLE_ENTRY(_dispatch_stub_716), - TABLE_ENTRY(_dispatch_stub_717), - TABLE_ENTRY(_dispatch_stub_718), - TABLE_ENTRY(_dispatch_stub_719), + TABLE_ENTRY(_dispatch_stub_731), + TABLE_ENTRY(_dispatch_stub_732), + TABLE_ENTRY(_dispatch_stub_733), + TABLE_ENTRY(_dispatch_stub_734), + TABLE_ENTRY(_dispatch_stub_735), + TABLE_ENTRY(_dispatch_stub_736), + TABLE_ENTRY(_dispatch_stub_737), + TABLE_ENTRY(_dispatch_stub_738), + TABLE_ENTRY(_dispatch_stub_739), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -7371,11 +7491,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_800), - TABLE_ENTRY(_dispatch_stub_801), - TABLE_ENTRY(_dispatch_stub_802), - TABLE_ENTRY(_dispatch_stub_803), - TABLE_ENTRY(_dispatch_stub_804), + TABLE_ENTRY(_dispatch_stub_820), + TABLE_ENTRY(_dispatch_stub_821), + TABLE_ENTRY(_dispatch_stub_822), + TABLE_ENTRY(_dispatch_stub_823), + TABLE_ENTRY(_dispatch_stub_824), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), @@ -7384,8 +7504,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV), TABLE_ENTRY(PrimitiveRestartIndexNV), TABLE_ENTRY(PrimitiveRestartNV), - TABLE_ENTRY(_dispatch_stub_813), - TABLE_ENTRY(_dispatch_stub_814), + TABLE_ENTRY(_dispatch_stub_833), + TABLE_ENTRY(_dispatch_stub_834), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -7403,9 +7523,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_832), - TABLE_ENTRY(_dispatch_stub_833), - TABLE_ENTRY(_dispatch_stub_834), + TABLE_ENTRY(_dispatch_stub_852), + TABLE_ENTRY(_dispatch_stub_853), + TABLE_ENTRY(_dispatch_stub_854), TABLE_ENTRY(BindFragDataLocationEXT), TABLE_ENTRY(GetFragDataLocationEXT), TABLE_ENTRY(GetUniformuivEXT), @@ -7463,8 +7583,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_892), - TABLE_ENTRY(_dispatch_stub_893), + TABLE_ENTRY(_dispatch_stub_912), + TABLE_ENTRY(_dispatch_stub_913), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), @@ -7472,11 +7592,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), TABLE_ENTRY(TextureBarrierNV), - TABLE_ENTRY(_dispatch_stub_901), - TABLE_ENTRY(_dispatch_stub_902), - TABLE_ENTRY(_dispatch_stub_903), - TABLE_ENTRY(_dispatch_stub_904), - TABLE_ENTRY(_dispatch_stub_905), + TABLE_ENTRY(_dispatch_stub_921), + TABLE_ENTRY(_dispatch_stub_922), + TABLE_ENTRY(_dispatch_stub_923), + TABLE_ENTRY(_dispatch_stub_924), + TABLE_ENTRY(_dispatch_stub_925), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called @@ -7783,10 +7903,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_641), + TABLE_ENTRY(_dispatch_stub_661), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_642), + TABLE_ENTRY(_dispatch_stub_662), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -7812,7 +7932,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(_dispatch_stub_690), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index b11bca21c..9da75011b 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -678,6 +678,26 @@ static const char gl_string_table[] = "glGetShaderPrecisionFormat\0" "glReleaseShaderCompiler\0" "glShaderBinary\0" + "glGetGraphicsResetStatusARB\0" + "glGetnColorTableARB\0" + "glGetnCompressedTexImageARB\0" + "glGetnConvolutionFilterARB\0" + "glGetnHistogramARB\0" + "glGetnMapdvARB\0" + "glGetnMapfvARB\0" + "glGetnMapivARB\0" + "glGetnMinmaxARB\0" + "glGetnPixelMapfvARB\0" + "glGetnPixelMapuivARB\0" + "glGetnPixelMapusvARB\0" + "glGetnPolygonStippleARB\0" + "glGetnSeparableFilterARB\0" + "glGetnTexImageARB\0" + "glGetnUniformdvARB\0" + "glGetnUniformfvARB\0" + "glGetnUniformivARB\0" + "glGetnUniformuivARB\0" + "glReadnPixelsARB\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1336,41 +1356,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_627 mgl_dispatch_stub_627 -#define gl_dispatch_stub_628 mgl_dispatch_stub_628 -#define gl_dispatch_stub_629 mgl_dispatch_stub_629 -#define gl_dispatch_stub_630 mgl_dispatch_stub_630 -#define gl_dispatch_stub_631 mgl_dispatch_stub_631 -#define gl_dispatch_stub_632 mgl_dispatch_stub_632 -#define gl_dispatch_stub_633 mgl_dispatch_stub_633 -#define gl_dispatch_stub_634 mgl_dispatch_stub_634 -#define gl_dispatch_stub_669 mgl_dispatch_stub_669 -#define gl_dispatch_stub_711 mgl_dispatch_stub_711 -#define gl_dispatch_stub_712 mgl_dispatch_stub_712 -#define gl_dispatch_stub_713 mgl_dispatch_stub_713 -#define gl_dispatch_stub_714 mgl_dispatch_stub_714 -#define gl_dispatch_stub_715 mgl_dispatch_stub_715 -#define gl_dispatch_stub_716 mgl_dispatch_stub_716 -#define gl_dispatch_stub_717 mgl_dispatch_stub_717 -#define gl_dispatch_stub_718 mgl_dispatch_stub_718 -#define gl_dispatch_stub_719 mgl_dispatch_stub_719 -#define gl_dispatch_stub_800 mgl_dispatch_stub_800 -#define gl_dispatch_stub_801 mgl_dispatch_stub_801 -#define gl_dispatch_stub_802 mgl_dispatch_stub_802 -#define gl_dispatch_stub_803 mgl_dispatch_stub_803 -#define gl_dispatch_stub_804 mgl_dispatch_stub_804 -#define gl_dispatch_stub_813 mgl_dispatch_stub_813 -#define gl_dispatch_stub_814 mgl_dispatch_stub_814 -#define gl_dispatch_stub_832 mgl_dispatch_stub_832 +#define gl_dispatch_stub_647 mgl_dispatch_stub_647 +#define gl_dispatch_stub_648 mgl_dispatch_stub_648 +#define gl_dispatch_stub_649 mgl_dispatch_stub_649 +#define gl_dispatch_stub_650 mgl_dispatch_stub_650 +#define gl_dispatch_stub_651 mgl_dispatch_stub_651 +#define gl_dispatch_stub_652 mgl_dispatch_stub_652 +#define gl_dispatch_stub_653 mgl_dispatch_stub_653 +#define gl_dispatch_stub_654 mgl_dispatch_stub_654 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 +#define gl_dispatch_stub_731 mgl_dispatch_stub_731 +#define gl_dispatch_stub_732 mgl_dispatch_stub_732 +#define gl_dispatch_stub_733 mgl_dispatch_stub_733 +#define gl_dispatch_stub_734 mgl_dispatch_stub_734 +#define gl_dispatch_stub_735 mgl_dispatch_stub_735 +#define gl_dispatch_stub_736 mgl_dispatch_stub_736 +#define gl_dispatch_stub_737 mgl_dispatch_stub_737 +#define gl_dispatch_stub_738 mgl_dispatch_stub_738 +#define gl_dispatch_stub_739 mgl_dispatch_stub_739 +#define gl_dispatch_stub_820 mgl_dispatch_stub_820 +#define gl_dispatch_stub_821 mgl_dispatch_stub_821 +#define gl_dispatch_stub_822 mgl_dispatch_stub_822 +#define gl_dispatch_stub_823 mgl_dispatch_stub_823 +#define gl_dispatch_stub_824 mgl_dispatch_stub_824 #define gl_dispatch_stub_833 mgl_dispatch_stub_833 #define gl_dispatch_stub_834 mgl_dispatch_stub_834 -#define gl_dispatch_stub_892 mgl_dispatch_stub_892 -#define gl_dispatch_stub_893 mgl_dispatch_stub_893 -#define gl_dispatch_stub_901 mgl_dispatch_stub_901 -#define gl_dispatch_stub_902 mgl_dispatch_stub_902 -#define gl_dispatch_stub_903 mgl_dispatch_stub_903 -#define gl_dispatch_stub_904 mgl_dispatch_stub_904 -#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#define gl_dispatch_stub_852 mgl_dispatch_stub_852 +#define gl_dispatch_stub_853 mgl_dispatch_stub_853 +#define gl_dispatch_stub_854 mgl_dispatch_stub_854 +#define gl_dispatch_stub_912 mgl_dispatch_stub_912 +#define gl_dispatch_stub_913 mgl_dispatch_stub_913 +#define gl_dispatch_stub_921 mgl_dispatch_stub_921 +#define gl_dispatch_stub_922 mgl_dispatch_stub_922 +#define gl_dispatch_stub_923 mgl_dispatch_stub_923 +#define gl_dispatch_stub_924 mgl_dispatch_stub_924 +#define gl_dispatch_stub_925 mgl_dispatch_stub_925 #endif /* USE_MGL_NAMESPACE */ @@ -1388,41 +1408,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_627(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_628(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_629(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_630(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_631(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_632(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_633(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_634(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_669(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_711(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_712(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_713(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_714(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_715(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_716(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_717(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_718(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_719(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_800(GLenum face); -void GLAPIENTRY gl_dispatch_stub_801(GLuint array); -void GLAPIENTRY gl_dispatch_stub_802(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_803(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_804(GLuint array); -void GLAPIENTRY gl_dispatch_stub_813(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_814(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_832(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_833(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_834(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_901(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_904(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_905(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_647(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_653(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_654(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_689(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_731(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_733(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_734(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_735(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_736(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_737(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_738(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_739(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_820(GLenum face); +void GLAPIENTRY gl_dispatch_stub_821(GLuint array); +void GLAPIENTRY gl_dispatch_stub_822(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_824(GLuint array); +void GLAPIENTRY gl_dispatch_stub_833(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_834(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_852(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_853(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_912(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_921(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_922(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_924(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2052,647 +2072,667 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623), NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624), NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625), - NAME_FUNC_OFFSET(10266, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 626), - NAME_FUNC_OFFSET(10285, gl_dispatch_stub_627, gl_dispatch_stub_627, NULL, 627), - NAME_FUNC_OFFSET(10317, gl_dispatch_stub_628, gl_dispatch_stub_628, NULL, 628), - NAME_FUNC_OFFSET(10349, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, 629), - NAME_FUNC_OFFSET(10377, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, 630), - NAME_FUNC_OFFSET(10406, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, 631), - NAME_FUNC_OFFSET(10434, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632), - NAME_FUNC_OFFSET(10463, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), - NAME_FUNC_OFFSET(10480, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), - NAME_FUNC_OFFSET(10500, glColorPointerEXT, glColorPointerEXT, NULL, 635), - NAME_FUNC_OFFSET(10518, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 636), - NAME_FUNC_OFFSET(10539, glIndexPointerEXT, glIndexPointerEXT, NULL, 637), - NAME_FUNC_OFFSET(10557, glNormalPointerEXT, glNormalPointerEXT, NULL, 638), - NAME_FUNC_OFFSET(10576, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 639), - NAME_FUNC_OFFSET(10597, glVertexPointerEXT, glVertexPointerEXT, NULL, 640), - NAME_FUNC_OFFSET(10616, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), - NAME_FUNC_OFFSET(10637, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), - NAME_FUNC_OFFSET(10659, glLockArraysEXT, glLockArraysEXT, NULL, 643), - NAME_FUNC_OFFSET(10675, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 644), - NAME_FUNC_OFFSET(10693, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), - NAME_FUNC_OFFSET(10715, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), - NAME_FUNC_OFFSET(10738, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), - NAME_FUNC_OFFSET(10760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), - NAME_FUNC_OFFSET(10783, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), - NAME_FUNC_OFFSET(10805, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), - NAME_FUNC_OFFSET(10828, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), - NAME_FUNC_OFFSET(10850, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), - NAME_FUNC_OFFSET(10873, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), - NAME_FUNC_OFFSET(10895, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), - NAME_FUNC_OFFSET(10918, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), - NAME_FUNC_OFFSET(10941, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), - NAME_FUNC_OFFSET(10965, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), - NAME_FUNC_OFFSET(10988, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), - NAME_FUNC_OFFSET(11012, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), - NAME_FUNC_OFFSET(11035, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), - NAME_FUNC_OFFSET(11059, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), - NAME_FUNC_OFFSET(11086, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), - NAME_FUNC_OFFSET(11107, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), - NAME_FUNC_OFFSET(11130, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), - NAME_FUNC_OFFSET(11151, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), - NAME_FUNC_OFFSET(11166, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), - NAME_FUNC_OFFSET(11182, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), - NAME_FUNC_OFFSET(11197, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), - NAME_FUNC_OFFSET(11213, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, 669), - NAME_FUNC_OFFSET(11231, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), - NAME_FUNC_OFFSET(11254, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 671), - NAME_FUNC_OFFSET(11280, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 672), - NAME_FUNC_OFFSET(11301, glCombinerInputNV, glCombinerInputNV, NULL, 673), - NAME_FUNC_OFFSET(11319, glCombinerOutputNV, glCombinerOutputNV, NULL, 674), - NAME_FUNC_OFFSET(11338, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 675), - NAME_FUNC_OFFSET(11361, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 676), - NAME_FUNC_OFFSET(11385, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 677), - NAME_FUNC_OFFSET(11408, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 678), - NAME_FUNC_OFFSET(11432, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 679), - NAME_FUNC_OFFSET(11455, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 680), - NAME_FUNC_OFFSET(11487, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 681), - NAME_FUNC_OFFSET(11519, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 682), - NAME_FUNC_OFFSET(11552, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 683), - NAME_FUNC_OFFSET(11585, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 684), - NAME_FUNC_OFFSET(11622, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 685), - NAME_FUNC_OFFSET(11659, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 686), - NAME_FUNC_OFFSET(11679, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), - NAME_FUNC_OFFSET(11697, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), - NAME_FUNC_OFFSET(11716, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), - NAME_FUNC_OFFSET(11734, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), - NAME_FUNC_OFFSET(11753, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), - NAME_FUNC_OFFSET(11771, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), - NAME_FUNC_OFFSET(11790, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), - NAME_FUNC_OFFSET(11808, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), - NAME_FUNC_OFFSET(11827, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), - NAME_FUNC_OFFSET(11845, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), - NAME_FUNC_OFFSET(11864, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), - NAME_FUNC_OFFSET(11882, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), - NAME_FUNC_OFFSET(11901, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), - NAME_FUNC_OFFSET(11919, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), - NAME_FUNC_OFFSET(11938, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), - NAME_FUNC_OFFSET(11956, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), - NAME_FUNC_OFFSET(11975, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 703), - NAME_FUNC_OFFSET(11993, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 704), - NAME_FUNC_OFFSET(12012, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 705), - NAME_FUNC_OFFSET(12030, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 706), - NAME_FUNC_OFFSET(12049, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 707), - NAME_FUNC_OFFSET(12067, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 708), - NAME_FUNC_OFFSET(12086, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 709), - NAME_FUNC_OFFSET(12104, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 710), - NAME_FUNC_OFFSET(12123, gl_dispatch_stub_711, gl_dispatch_stub_711, NULL, 711), - NAME_FUNC_OFFSET(12148, gl_dispatch_stub_712, gl_dispatch_stub_712, NULL, 712), - NAME_FUNC_OFFSET(12175, gl_dispatch_stub_713, gl_dispatch_stub_713, NULL, 713), - NAME_FUNC_OFFSET(12192, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714), - NAME_FUNC_OFFSET(12208, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715), - NAME_FUNC_OFFSET(12222, gl_dispatch_stub_716, gl_dispatch_stub_716, NULL, 716), - NAME_FUNC_OFFSET(12237, gl_dispatch_stub_717, gl_dispatch_stub_717, NULL, 717), - NAME_FUNC_OFFSET(12249, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, 718), - NAME_FUNC_OFFSET(12262, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719), - NAME_FUNC_OFFSET(12276, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 720), - NAME_FUNC_OFFSET(12300, glBindProgramNV, glBindProgramNV, NULL, 721), - NAME_FUNC_OFFSET(12316, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), - NAME_FUNC_OFFSET(12335, glExecuteProgramNV, glExecuteProgramNV, NULL, 723), - NAME_FUNC_OFFSET(12354, glGenProgramsNV, glGenProgramsNV, NULL, 724), - NAME_FUNC_OFFSET(12370, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 725), - NAME_FUNC_OFFSET(12396, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 726), - NAME_FUNC_OFFSET(12422, glGetProgramStringNV, glGetProgramStringNV, NULL, 727), - NAME_FUNC_OFFSET(12443, glGetProgramivNV, glGetProgramivNV, NULL, 728), - NAME_FUNC_OFFSET(12460, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 729), - NAME_FUNC_OFFSET(12481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), - NAME_FUNC_OFFSET(12509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 731), - NAME_FUNC_OFFSET(12531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 732), - NAME_FUNC_OFFSET(12553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 733), - NAME_FUNC_OFFSET(12575, glIsProgramNV, glIsProgramNV, NULL, 734), - NAME_FUNC_OFFSET(12589, glLoadProgramNV, glLoadProgramNV, NULL, 735), - NAME_FUNC_OFFSET(12605, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 736), - NAME_FUNC_OFFSET(12630, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 737), - NAME_FUNC_OFFSET(12655, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 738), - NAME_FUNC_OFFSET(12683, glTrackMatrixNV, glTrackMatrixNV, NULL, 739), - NAME_FUNC_OFFSET(12699, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 740), - NAME_FUNC_OFFSET(12718, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 741), - NAME_FUNC_OFFSET(12738, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 742), - NAME_FUNC_OFFSET(12757, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 743), - NAME_FUNC_OFFSET(12777, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 744), - NAME_FUNC_OFFSET(12796, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 745), - NAME_FUNC_OFFSET(12816, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 746), - NAME_FUNC_OFFSET(12835, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 747), - NAME_FUNC_OFFSET(12855, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 748), - NAME_FUNC_OFFSET(12874, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 749), - NAME_FUNC_OFFSET(12894, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 750), - NAME_FUNC_OFFSET(12913, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 751), - NAME_FUNC_OFFSET(12933, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 752), - NAME_FUNC_OFFSET(12952, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 753), - NAME_FUNC_OFFSET(12972, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 754), - NAME_FUNC_OFFSET(12991, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 755), - NAME_FUNC_OFFSET(13011, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 756), - NAME_FUNC_OFFSET(13030, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 757), - NAME_FUNC_OFFSET(13050, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 758), - NAME_FUNC_OFFSET(13069, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 759), - NAME_FUNC_OFFSET(13089, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 760), - NAME_FUNC_OFFSET(13108, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 761), - NAME_FUNC_OFFSET(13128, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 762), - NAME_FUNC_OFFSET(13147, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 763), - NAME_FUNC_OFFSET(13167, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 764), - NAME_FUNC_OFFSET(13187, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 765), - NAME_FUNC_OFFSET(13208, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 766), - NAME_FUNC_OFFSET(13232, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 767), - NAME_FUNC_OFFSET(13253, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 768), - NAME_FUNC_OFFSET(13274, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 769), - NAME_FUNC_OFFSET(13295, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 770), - NAME_FUNC_OFFSET(13316, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 771), - NAME_FUNC_OFFSET(13337, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 772), - NAME_FUNC_OFFSET(13358, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 773), - NAME_FUNC_OFFSET(13379, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 774), - NAME_FUNC_OFFSET(13400, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 775), - NAME_FUNC_OFFSET(13421, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 776), - NAME_FUNC_OFFSET(13442, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 777), - NAME_FUNC_OFFSET(13463, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 778), - NAME_FUNC_OFFSET(13484, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 779), - NAME_FUNC_OFFSET(13506, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 780), - NAME_FUNC_OFFSET(13533, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 781), - NAME_FUNC_OFFSET(13560, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 782), - NAME_FUNC_OFFSET(13584, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 783), - NAME_FUNC_OFFSET(13608, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 784), - NAME_FUNC_OFFSET(13630, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 785), - NAME_FUNC_OFFSET(13652, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 786), - NAME_FUNC_OFFSET(13674, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 787), - NAME_FUNC_OFFSET(13699, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 788), - NAME_FUNC_OFFSET(13723, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 789), - NAME_FUNC_OFFSET(13745, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 790), - NAME_FUNC_OFFSET(13767, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 791), - NAME_FUNC_OFFSET(13789, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 792), - NAME_FUNC_OFFSET(13815, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 793), - NAME_FUNC_OFFSET(13838, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 794), - NAME_FUNC_OFFSET(13862, glPassTexCoordATI, glPassTexCoordATI, NULL, 795), - NAME_FUNC_OFFSET(13880, glSampleMapATI, glSampleMapATI, NULL, 796), - NAME_FUNC_OFFSET(13895, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 797), - NAME_FUNC_OFFSET(13926, glPointParameteriNV, glPointParameteriNV, NULL, 798), - NAME_FUNC_OFFSET(13946, glPointParameterivNV, glPointParameterivNV, NULL, 799), - NAME_FUNC_OFFSET(13967, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), - NAME_FUNC_OFFSET(13990, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801), - NAME_FUNC_OFFSET(14013, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), - NAME_FUNC_OFFSET(14039, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, 803), - NAME_FUNC_OFFSET(14062, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), - NAME_FUNC_OFFSET(14083, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 805), - NAME_FUNC_OFFSET(14114, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 806), - NAME_FUNC_OFFSET(14145, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 807), - NAME_FUNC_OFFSET(14173, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 808), - NAME_FUNC_OFFSET(14202, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 809), - NAME_FUNC_OFFSET(14230, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 810), - NAME_FUNC_OFFSET(14259, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), - NAME_FUNC_OFFSET(14285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 812), - NAME_FUNC_OFFSET(14306, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), - NAME_FUNC_OFFSET(14323, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), - NAME_FUNC_OFFSET(14350, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), - NAME_FUNC_OFFSET(14371, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), - NAME_FUNC_OFFSET(14393, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), - NAME_FUNC_OFFSET(14421, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), - NAME_FUNC_OFFSET(14445, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), - NAME_FUNC_OFFSET(14470, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), - NAME_FUNC_OFFSET(14499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), - NAME_FUNC_OFFSET(14525, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), - NAME_FUNC_OFFSET(14551, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), - NAME_FUNC_OFFSET(14577, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), - NAME_FUNC_OFFSET(14598, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), - NAME_FUNC_OFFSET(14620, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), - NAME_FUNC_OFFSET(14640, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), - NAME_FUNC_OFFSET(14681, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), - NAME_FUNC_OFFSET(14713, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), - NAME_FUNC_OFFSET(14732, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), - NAME_FUNC_OFFSET(14752, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), - NAME_FUNC_OFFSET(14777, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), - NAME_FUNC_OFFSET(14798, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833), - NAME_FUNC_OFFSET(14822, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), - NAME_FUNC_OFFSET(14852, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), - NAME_FUNC_OFFSET(14878, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), - NAME_FUNC_OFFSET(14903, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), - NAME_FUNC_OFFSET(14922, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), - NAME_FUNC_OFFSET(14946, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), - NAME_FUNC_OFFSET(14971, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), - NAME_FUNC_OFFSET(14987, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), - NAME_FUNC_OFFSET(15004, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), - NAME_FUNC_OFFSET(15020, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), - NAME_FUNC_OFFSET(15037, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), - NAME_FUNC_OFFSET(15053, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), - NAME_FUNC_OFFSET(15070, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), - NAME_FUNC_OFFSET(15086, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), - NAME_FUNC_OFFSET(15103, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), - NAME_FUNC_OFFSET(15124, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), - NAME_FUNC_OFFSET(15146, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), - NAME_FUNC_OFFSET(15168, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), - NAME_FUNC_OFFSET(15191, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), - NAME_FUNC_OFFSET(15212, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), - NAME_FUNC_OFFSET(15234, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), - NAME_FUNC_OFFSET(15256, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), - NAME_FUNC_OFFSET(15279, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), - NAME_FUNC_OFFSET(15300, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), - NAME_FUNC_OFFSET(15322, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), - NAME_FUNC_OFFSET(15344, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), - NAME_FUNC_OFFSET(15367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), - NAME_FUNC_OFFSET(15389, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), - NAME_FUNC_OFFSET(15410, glVertexAttribI4ivEXT, 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561), - NAME_FUNC_OFFSET(20219, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(20232, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(20251, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(20270, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(20289, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(20302, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(20320, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(20341, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(20359, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET(20379, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20393, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20410, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20435, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20457, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(20484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(20508, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(20544, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), - NAME_FUNC_OFFSET(20560, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), - NAME_FUNC_OFFSET(20579, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), - NAME_FUNC_OFFSET(20597, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), - NAME_FUNC_OFFSET(20618, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), - NAME_FUNC_OFFSET(20640, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), - NAME_FUNC_OFFSET(20659, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), - NAME_FUNC_OFFSET(20681, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), - NAME_FUNC_OFFSET(20704, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), - NAME_FUNC_OFFSET(20723, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), - NAME_FUNC_OFFSET(20743, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), - NAME_FUNC_OFFSET(20762, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), - NAME_FUNC_OFFSET(20782, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), - NAME_FUNC_OFFSET(20801, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), - NAME_FUNC_OFFSET(20821, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), - NAME_FUNC_OFFSET(20840, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), - NAME_FUNC_OFFSET(20860, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), - NAME_FUNC_OFFSET(20879, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), - NAME_FUNC_OFFSET(20899, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), - NAME_FUNC_OFFSET(20919, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), - NAME_FUNC_OFFSET(20940, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), - NAME_FUNC_OFFSET(20960, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), - NAME_FUNC_OFFSET(20981, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), - NAME_FUNC_OFFSET(21001, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), - NAME_FUNC_OFFSET(21022, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), - NAME_FUNC_OFFSET(21046, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), - NAME_FUNC_OFFSET(21064, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), - NAME_FUNC_OFFSET(21084, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), - NAME_FUNC_OFFSET(21102, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), - NAME_FUNC_OFFSET(21114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), - NAME_FUNC_OFFSET(21127, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), - NAME_FUNC_OFFSET(21139, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), - NAME_FUNC_OFFSET(21152, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), - NAME_FUNC_OFFSET(21172, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), - NAME_FUNC_OFFSET(21196, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), - NAME_FUNC_OFFSET(21210, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), - NAME_FUNC_OFFSET(21227, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), - NAME_FUNC_OFFSET(21242, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), - NAME_FUNC_OFFSET(21260, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), - NAME_FUNC_OFFSET(21274, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), - NAME_FUNC_OFFSET(21291, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), - NAME_FUNC_OFFSET(21306, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), - NAME_FUNC_OFFSET(21324, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), - NAME_FUNC_OFFSET(21338, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), - NAME_FUNC_OFFSET(21355, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), - NAME_FUNC_OFFSET(21370, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), - NAME_FUNC_OFFSET(21388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), - NAME_FUNC_OFFSET(21402, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), - NAME_FUNC_OFFSET(21419, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), - NAME_FUNC_OFFSET(21434, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), - NAME_FUNC_OFFSET(21452, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), - NAME_FUNC_OFFSET(21466, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), - NAME_FUNC_OFFSET(21483, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), - NAME_FUNC_OFFSET(21498, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), - NAME_FUNC_OFFSET(21516, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), - NAME_FUNC_OFFSET(21530, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), - NAME_FUNC_OFFSET(21547, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), - NAME_FUNC_OFFSET(21562, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), - NAME_FUNC_OFFSET(21580, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), - NAME_FUNC_OFFSET(21594, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), - NAME_FUNC_OFFSET(21611, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), - NAME_FUNC_OFFSET(21626, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), - NAME_FUNC_OFFSET(21644, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), - NAME_FUNC_OFFSET(21658, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), - NAME_FUNC_OFFSET(21675, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), - NAME_FUNC_OFFSET(21690, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), - NAME_FUNC_OFFSET(21708, glBindProgramNV, glBindProgramNV, NULL, 721), - NAME_FUNC_OFFSET(21725, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), - NAME_FUNC_OFFSET(21745, glGenProgramsNV, glGenProgramsNV, NULL, 724), - NAME_FUNC_OFFSET(21762, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), - NAME_FUNC_OFFSET(21788, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), - NAME_FUNC_OFFSET(21817, glIsProgramNV, glIsProgramNV, NULL, 734), - NAME_FUNC_OFFSET(21832, glPointParameteriNV, glPointParameteriNV, NULL, 798), - NAME_FUNC_OFFSET(21850, glPointParameterivNV, glPointParameterivNV, NULL, 799), - NAME_FUNC_OFFSET(21869, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), - NAME_FUNC_OFFSET(21890, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), - NAME_FUNC_OFFSET(21906, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), - NAME_FUNC_OFFSET(21930, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), - NAME_FUNC_OFFSET(21954, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), - NAME_FUNC_OFFSET(21981, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), - NAME_FUNC_OFFSET(21999, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), - NAME_FUNC_OFFSET(22018, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), - NAME_FUNC_OFFSET(22043, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), - NAME_FUNC_OFFSET(22064, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), - NAME_FUNC_OFFSET(22086, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), - NAME_FUNC_OFFSET(22112, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), - NAME_FUNC_OFFSET(22135, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), - NAME_FUNC_OFFSET(22158, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), - NAME_FUNC_OFFSET(22181, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), - NAME_FUNC_OFFSET(22199, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), - NAME_FUNC_OFFSET(22218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), - NAME_FUNC_OFFSET(22235, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), - NAME_FUNC_OFFSET(22273, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), - NAME_FUNC_OFFSET(22302, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), - NAME_FUNC_OFFSET(22318, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), - NAME_FUNC_OFFSET(22335, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), - NAME_FUNC_OFFSET(22357, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), - NAME_FUNC_OFFSET(22375, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), - NAME_FUNC_OFFSET(22398, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), - NAME_FUNC_OFFSET(22420, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), - NAME_FUNC_OFFSET(22436, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), - NAME_FUNC_OFFSET(22457, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), - NAME_FUNC_OFFSET(22479, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), - NAME_FUNC_OFFSET(22492, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), - NAME_FUNC_OFFSET(22506, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), - NAME_FUNC_OFFSET(22519, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), - NAME_FUNC_OFFSET(22533, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), - NAME_FUNC_OFFSET(22546, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), - NAME_FUNC_OFFSET(22560, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), - NAME_FUNC_OFFSET(22573, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), - NAME_FUNC_OFFSET(22587, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), - NAME_FUNC_OFFSET(22605, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), - NAME_FUNC_OFFSET(22624, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), - NAME_FUNC_OFFSET(22643, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), - NAME_FUNC_OFFSET(22663, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), - NAME_FUNC_OFFSET(22681, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), - NAME_FUNC_OFFSET(22700, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), - NAME_FUNC_OFFSET(22719, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), - NAME_FUNC_OFFSET(22739, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), - NAME_FUNC_OFFSET(22757, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), - NAME_FUNC_OFFSET(22776, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), - NAME_FUNC_OFFSET(22795, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), - NAME_FUNC_OFFSET(22815, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), - NAME_FUNC_OFFSET(22834, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), - NAME_FUNC_OFFSET(22852, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862), - NAME_FUNC_OFFSET(22871, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863), - NAME_FUNC_OFFSET(22890, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864), - NAME_FUNC_OFFSET(22910, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865), - NAME_FUNC_OFFSET(22929, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866), - NAME_FUNC_OFFSET(22949, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867), - NAME_FUNC_OFFSET(22969, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868), - NAME_FUNC_OFFSET(22992, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869), - NAME_FUNC_OFFSET(23018, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870), - NAME_FUNC_OFFSET(23031, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871), - NAME_FUNC_OFFSET(23042, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872), - NAME_FUNC_OFFSET(23052, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873), - NAME_FUNC_OFFSET(23068, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874), - NAME_FUNC_OFFSET(23084, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875), - NAME_FUNC_OFFSET(23097, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878), - NAME_FUNC_OFFSET(23118, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879), - NAME_FUNC_OFFSET(23140, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880), - NAME_FUNC_OFFSET(23158, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881), - NAME_FUNC_OFFSET(23177, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882), - NAME_FUNC_OFFSET(23202, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883), - NAME_FUNC_OFFSET(23225, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884), - NAME_FUNC_OFFSET(23250, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885), - NAME_FUNC_OFFSET(23267, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887), - NAME_FUNC_OFFSET(23285, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888), - NAME_FUNC_OFFSET(23308, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889), - NAME_FUNC_OFFSET(23338, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890), - NAME_FUNC_OFFSET(23366, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891), + NAME_FUNC_OFFSET(10266, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 626), + NAME_FUNC_OFFSET(10294, glGetnColorTableARB, glGetnColorTableARB, NULL, 627), + NAME_FUNC_OFFSET(10314, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 628), + NAME_FUNC_OFFSET(10342, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 629), + NAME_FUNC_OFFSET(10369, glGetnHistogramARB, glGetnHistogramARB, NULL, 630), + NAME_FUNC_OFFSET(10388, glGetnMapdvARB, glGetnMapdvARB, NULL, 631), + NAME_FUNC_OFFSET(10403, glGetnMapfvARB, glGetnMapfvARB, NULL, 632), + NAME_FUNC_OFFSET(10418, glGetnMapivARB, glGetnMapivARB, NULL, 633), + NAME_FUNC_OFFSET(10433, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 634), + NAME_FUNC_OFFSET(10449, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 635), + NAME_FUNC_OFFSET(10469, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 636), + NAME_FUNC_OFFSET(10490, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 637), + NAME_FUNC_OFFSET(10511, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 638), + NAME_FUNC_OFFSET(10535, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 639), + NAME_FUNC_OFFSET(10560, glGetnTexImageARB, glGetnTexImageARB, NULL, 640), + NAME_FUNC_OFFSET(10578, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 641), + NAME_FUNC_OFFSET(10597, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 642), + NAME_FUNC_OFFSET(10616, glGetnUniformivARB, glGetnUniformivARB, NULL, 643), + NAME_FUNC_OFFSET(10635, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 644), + NAME_FUNC_OFFSET(10655, glReadnPixelsARB, glReadnPixelsARB, NULL, 645), + NAME_FUNC_OFFSET(10672, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 646), + NAME_FUNC_OFFSET(10691, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, 647), + NAME_FUNC_OFFSET(10723, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), + NAME_FUNC_OFFSET(10755, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649), + NAME_FUNC_OFFSET(10783, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650), + NAME_FUNC_OFFSET(10812, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651), + NAME_FUNC_OFFSET(10840, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652), + NAME_FUNC_OFFSET(10869, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653), + NAME_FUNC_OFFSET(10886, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), + NAME_FUNC_OFFSET(10906, glColorPointerEXT, glColorPointerEXT, NULL, 655), + NAME_FUNC_OFFSET(10924, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 656), + NAME_FUNC_OFFSET(10945, glIndexPointerEXT, glIndexPointerEXT, NULL, 657), + NAME_FUNC_OFFSET(10963, glNormalPointerEXT, glNormalPointerEXT, NULL, 658), + NAME_FUNC_OFFSET(10982, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 659), + NAME_FUNC_OFFSET(11003, glVertexPointerEXT, glVertexPointerEXT, NULL, 660), + NAME_FUNC_OFFSET(11022, glPointParameterfEXT, glPointParameterfEXT, NULL, 661), + NAME_FUNC_OFFSET(11043, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662), + NAME_FUNC_OFFSET(11065, glLockArraysEXT, glLockArraysEXT, NULL, 663), + NAME_FUNC_OFFSET(11081, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 664), + NAME_FUNC_OFFSET(11099, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665), + NAME_FUNC_OFFSET(11121, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666), + NAME_FUNC_OFFSET(11144, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667), + NAME_FUNC_OFFSET(11166, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668), + NAME_FUNC_OFFSET(11189, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669), + NAME_FUNC_OFFSET(11211, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670), + NAME_FUNC_OFFSET(11234, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671), + NAME_FUNC_OFFSET(11256, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672), + NAME_FUNC_OFFSET(11279, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673), + NAME_FUNC_OFFSET(11301, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674), + NAME_FUNC_OFFSET(11324, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675), + NAME_FUNC_OFFSET(11347, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676), + NAME_FUNC_OFFSET(11371, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677), + NAME_FUNC_OFFSET(11394, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678), + NAME_FUNC_OFFSET(11418, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679), + NAME_FUNC_OFFSET(11441, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680), + NAME_FUNC_OFFSET(11465, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681), + NAME_FUNC_OFFSET(11492, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682), + NAME_FUNC_OFFSET(11513, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683), + NAME_FUNC_OFFSET(11536, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684), + NAME_FUNC_OFFSET(11557, glFogCoorddEXT, glFogCoorddEXT, NULL, 685), + NAME_FUNC_OFFSET(11572, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686), + NAME_FUNC_OFFSET(11588, glFogCoordfEXT, glFogCoordfEXT, NULL, 687), + NAME_FUNC_OFFSET(11603, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688), + NAME_FUNC_OFFSET(11619, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11637, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690), + NAME_FUNC_OFFSET(11660, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 691), + NAME_FUNC_OFFSET(11686, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 692), + NAME_FUNC_OFFSET(11707, glCombinerInputNV, glCombinerInputNV, NULL, 693), + NAME_FUNC_OFFSET(11725, glCombinerOutputNV, glCombinerOutputNV, NULL, 694), + NAME_FUNC_OFFSET(11744, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 695), + NAME_FUNC_OFFSET(11767, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 696), + NAME_FUNC_OFFSET(11791, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 697), + NAME_FUNC_OFFSET(11814, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 698), + NAME_FUNC_OFFSET(11838, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 699), + NAME_FUNC_OFFSET(11861, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 700), + NAME_FUNC_OFFSET(11893, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 701), + NAME_FUNC_OFFSET(11925, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 702), + NAME_FUNC_OFFSET(11958, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 703), + NAME_FUNC_OFFSET(11991, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 704), + NAME_FUNC_OFFSET(12028, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 705), + NAME_FUNC_OFFSET(12065, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 706), + NAME_FUNC_OFFSET(12085, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707), + NAME_FUNC_OFFSET(12103, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708), + NAME_FUNC_OFFSET(12122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709), + NAME_FUNC_OFFSET(12140, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710), + NAME_FUNC_OFFSET(12159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711), + NAME_FUNC_OFFSET(12177, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712), + NAME_FUNC_OFFSET(12196, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713), + NAME_FUNC_OFFSET(12214, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), + NAME_FUNC_OFFSET(12233, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), + NAME_FUNC_OFFSET(12251, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), + NAME_FUNC_OFFSET(12270, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), + NAME_FUNC_OFFSET(12288, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), + NAME_FUNC_OFFSET(12307, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), + NAME_FUNC_OFFSET(12325, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), + NAME_FUNC_OFFSET(12344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), + NAME_FUNC_OFFSET(12362, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), + NAME_FUNC_OFFSET(12381, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 723), + NAME_FUNC_OFFSET(12399, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 724), + NAME_FUNC_OFFSET(12418, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 725), + NAME_FUNC_OFFSET(12436, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 726), + NAME_FUNC_OFFSET(12455, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 727), + NAME_FUNC_OFFSET(12473, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 728), + NAME_FUNC_OFFSET(12492, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 729), + NAME_FUNC_OFFSET(12510, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 730), + NAME_FUNC_OFFSET(12529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(12554, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(12581, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), + NAME_FUNC_OFFSET(12598, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), + NAME_FUNC_OFFSET(12614, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, 735), + NAME_FUNC_OFFSET(12628, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, 736), + NAME_FUNC_OFFSET(12643, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, 737), + NAME_FUNC_OFFSET(12655, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738), + NAME_FUNC_OFFSET(12668, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739), + NAME_FUNC_OFFSET(12682, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 740), + NAME_FUNC_OFFSET(12706, glBindProgramNV, glBindProgramNV, NULL, 741), + NAME_FUNC_OFFSET(12722, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742), + NAME_FUNC_OFFSET(12741, glExecuteProgramNV, glExecuteProgramNV, NULL, 743), + NAME_FUNC_OFFSET(12760, glGenProgramsNV, glGenProgramsNV, NULL, 744), + NAME_FUNC_OFFSET(12776, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 745), + NAME_FUNC_OFFSET(12802, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 746), + NAME_FUNC_OFFSET(12828, glGetProgramStringNV, glGetProgramStringNV, NULL, 747), + NAME_FUNC_OFFSET(12849, glGetProgramivNV, glGetProgramivNV, NULL, 748), + NAME_FUNC_OFFSET(12866, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 749), + NAME_FUNC_OFFSET(12887, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750), + NAME_FUNC_OFFSET(12915, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 751), + NAME_FUNC_OFFSET(12937, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 752), + NAME_FUNC_OFFSET(12959, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 753), + NAME_FUNC_OFFSET(12981, glIsProgramNV, glIsProgramNV, NULL, 754), + NAME_FUNC_OFFSET(12995, glLoadProgramNV, glLoadProgramNV, NULL, 755), + NAME_FUNC_OFFSET(13011, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 756), + NAME_FUNC_OFFSET(13036, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 757), + NAME_FUNC_OFFSET(13061, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 758), + NAME_FUNC_OFFSET(13089, glTrackMatrixNV, glTrackMatrixNV, NULL, 759), + NAME_FUNC_OFFSET(13105, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 760), + NAME_FUNC_OFFSET(13124, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 761), + NAME_FUNC_OFFSET(13144, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 762), + NAME_FUNC_OFFSET(13163, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 763), + NAME_FUNC_OFFSET(13183, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 764), + NAME_FUNC_OFFSET(13202, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 765), + NAME_FUNC_OFFSET(13222, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 766), + NAME_FUNC_OFFSET(13241, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 767), + NAME_FUNC_OFFSET(13261, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 768), + NAME_FUNC_OFFSET(13280, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 769), + NAME_FUNC_OFFSET(13300, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 770), + NAME_FUNC_OFFSET(13319, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 771), + NAME_FUNC_OFFSET(13339, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 772), + NAME_FUNC_OFFSET(13358, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 773), + NAME_FUNC_OFFSET(13378, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 774), + NAME_FUNC_OFFSET(13397, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 775), + NAME_FUNC_OFFSET(13417, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 776), + NAME_FUNC_OFFSET(13436, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 777), + NAME_FUNC_OFFSET(13456, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 778), + NAME_FUNC_OFFSET(13475, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 779), + NAME_FUNC_OFFSET(13495, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 780), + NAME_FUNC_OFFSET(13514, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 781), + NAME_FUNC_OFFSET(13534, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 782), + NAME_FUNC_OFFSET(13553, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 783), + NAME_FUNC_OFFSET(13573, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 784), + NAME_FUNC_OFFSET(13593, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 785), + NAME_FUNC_OFFSET(13614, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 786), + NAME_FUNC_OFFSET(13638, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 787), + NAME_FUNC_OFFSET(13659, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 788), + NAME_FUNC_OFFSET(13680, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 789), + NAME_FUNC_OFFSET(13701, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 790), + NAME_FUNC_OFFSET(13722, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 791), + NAME_FUNC_OFFSET(13743, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 792), + NAME_FUNC_OFFSET(13764, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 793), + NAME_FUNC_OFFSET(13785, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 794), + NAME_FUNC_OFFSET(13806, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 795), + NAME_FUNC_OFFSET(13827, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 796), + NAME_FUNC_OFFSET(13848, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 797), + NAME_FUNC_OFFSET(13869, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 798), + NAME_FUNC_OFFSET(13890, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 799), + NAME_FUNC_OFFSET(13912, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 800), + NAME_FUNC_OFFSET(13939, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 801), + NAME_FUNC_OFFSET(13966, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 802), + NAME_FUNC_OFFSET(13990, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 803), + NAME_FUNC_OFFSET(14014, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 804), + NAME_FUNC_OFFSET(14036, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 805), + NAME_FUNC_OFFSET(14058, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 806), + NAME_FUNC_OFFSET(14080, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 807), + NAME_FUNC_OFFSET(14105, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 808), + NAME_FUNC_OFFSET(14129, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 809), + NAME_FUNC_OFFSET(14151, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 810), + NAME_FUNC_OFFSET(14173, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 811), + NAME_FUNC_OFFSET(14195, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 812), + NAME_FUNC_OFFSET(14221, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 813), + NAME_FUNC_OFFSET(14244, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 814), + NAME_FUNC_OFFSET(14268, glPassTexCoordATI, glPassTexCoordATI, NULL, 815), + NAME_FUNC_OFFSET(14286, glSampleMapATI, glSampleMapATI, NULL, 816), + NAME_FUNC_OFFSET(14301, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 817), + NAME_FUNC_OFFSET(14332, glPointParameteriNV, glPointParameteriNV, NULL, 818), + NAME_FUNC_OFFSET(14352, glPointParameterivNV, glPointParameterivNV, NULL, 819), + NAME_FUNC_OFFSET(14373, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820), + NAME_FUNC_OFFSET(14396, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), + NAME_FUNC_OFFSET(14419, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), + NAME_FUNC_OFFSET(14445, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), + NAME_FUNC_OFFSET(14468, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), + NAME_FUNC_OFFSET(14489, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 825), + NAME_FUNC_OFFSET(14520, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 826), + NAME_FUNC_OFFSET(14551, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 827), + NAME_FUNC_OFFSET(14579, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 828), + NAME_FUNC_OFFSET(14608, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 829), + NAME_FUNC_OFFSET(14636, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 830), + NAME_FUNC_OFFSET(14665, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831), + NAME_FUNC_OFFSET(14691, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 832), + NAME_FUNC_OFFSET(14712, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833), + NAME_FUNC_OFFSET(14729, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(14756, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835), + NAME_FUNC_OFFSET(14777, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836), + NAME_FUNC_OFFSET(14799, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837), + NAME_FUNC_OFFSET(14827, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838), + NAME_FUNC_OFFSET(14851, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839), + NAME_FUNC_OFFSET(14876, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840), + NAME_FUNC_OFFSET(14905, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841), + NAME_FUNC_OFFSET(14931, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842), + NAME_FUNC_OFFSET(14957, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843), + NAME_FUNC_OFFSET(14983, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844), + NAME_FUNC_OFFSET(15004, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845), + NAME_FUNC_OFFSET(15026, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846), + NAME_FUNC_OFFSET(15046, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847), + NAME_FUNC_OFFSET(15087, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848), + NAME_FUNC_OFFSET(15119, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849), + NAME_FUNC_OFFSET(15138, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850), + NAME_FUNC_OFFSET(15158, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851), + NAME_FUNC_OFFSET(15183, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), + NAME_FUNC_OFFSET(15204, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(15228, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(15258, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855), + NAME_FUNC_OFFSET(15284, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856), + NAME_FUNC_OFFSET(15309, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857), + NAME_FUNC_OFFSET(15328, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858), + NAME_FUNC_OFFSET(15352, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859), + NAME_FUNC_OFFSET(15377, glUniform1uiEXT, glUniform1uiEXT, NULL, 860), + NAME_FUNC_OFFSET(15393, glUniform1uivEXT, glUniform1uivEXT, NULL, 861), + NAME_FUNC_OFFSET(15410, glUniform2uiEXT, glUniform2uiEXT, NULL, 862), + NAME_FUNC_OFFSET(15426, glUniform2uivEXT, glUniform2uivEXT, NULL, 863), + NAME_FUNC_OFFSET(15443, glUniform3uiEXT, glUniform3uiEXT, NULL, 864), + NAME_FUNC_OFFSET(15459, glUniform3uivEXT, glUniform3uivEXT, NULL, 865), + NAME_FUNC_OFFSET(15476, glUniform4uiEXT, glUniform4uiEXT, NULL, 866), + NAME_FUNC_OFFSET(15492, glUniform4uivEXT, glUniform4uivEXT, NULL, 867), + NAME_FUNC_OFFSET(15509, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868), + NAME_FUNC_OFFSET(15530, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869), + NAME_FUNC_OFFSET(15552, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870), + NAME_FUNC_OFFSET(15574, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871), + NAME_FUNC_OFFSET(15597, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872), + NAME_FUNC_OFFSET(15618, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873), + NAME_FUNC_OFFSET(15640, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874), + NAME_FUNC_OFFSET(15662, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875), + NAME_FUNC_OFFSET(15685, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876), + NAME_FUNC_OFFSET(15706, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877), + NAME_FUNC_OFFSET(15728, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878), + NAME_FUNC_OFFSET(15750, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879), + NAME_FUNC_OFFSET(15773, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880), + NAME_FUNC_OFFSET(15795, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881), + NAME_FUNC_OFFSET(15816, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882), + NAME_FUNC_OFFSET(15838, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883), + NAME_FUNC_OFFSET(15860, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884), + NAME_FUNC_OFFSET(15883, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885), + NAME_FUNC_OFFSET(15905, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886), + NAME_FUNC_OFFSET(15928, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887), + NAME_FUNC_OFFSET(15951, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888), + NAME_FUNC_OFFSET(15977, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889), + NAME_FUNC_OFFSET(16006, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890), + NAME_FUNC_OFFSET(16028, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891), + NAME_FUNC_OFFSET(16048, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892), + NAME_FUNC_OFFSET(16067, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893), + NAME_FUNC_OFFSET(16091, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894), + NAME_FUNC_OFFSET(16115, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895), + NAME_FUNC_OFFSET(16137, glClearColorIiEXT, glClearColorIiEXT, NULL, 896), + NAME_FUNC_OFFSET(16155, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 897), + NAME_FUNC_OFFSET(16174, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898), + NAME_FUNC_OFFSET(16198, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899), + NAME_FUNC_OFFSET(16223, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900), + NAME_FUNC_OFFSET(16244, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901), + NAME_FUNC_OFFSET(16266, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902), + NAME_FUNC_OFFSET(16293, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903), + NAME_FUNC_OFFSET(16318, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904), + NAME_FUNC_OFFSET(16346, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905), + NAME_FUNC_OFFSET(16366, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 906), + NAME_FUNC_OFFSET(16388, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907), + NAME_FUNC_OFFSET(16409, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908), + NAME_FUNC_OFFSET(16435, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909), + NAME_FUNC_OFFSET(16468, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910), + NAME_FUNC_OFFSET(16499, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911), + NAME_FUNC_OFFSET(16520, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(16551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(16571, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 914), + NAME_FUNC_OFFSET(16599, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 915), + NAME_FUNC_OFFSET(16622, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 916), + NAME_FUNC_OFFSET(16647, glActiveProgramEXT, glActiveProgramEXT, NULL, 917), + NAME_FUNC_OFFSET(16666, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 918), + NAME_FUNC_OFFSET(16691, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 919), + NAME_FUNC_OFFSET(16713, glTextureBarrierNV, glTextureBarrierNV, NULL, 920), + NAME_FUNC_OFFSET(16732, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(16757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(16786, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(16817, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(16841, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(16866, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 926), + NAME_FUNC_OFFSET(16905, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 927), + NAME_FUNC_OFFSET(16934, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16952, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16969, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17096, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17116, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17133, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17189, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17208, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17227, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17243, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17262, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17285, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17301, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17317, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(17344, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(17371, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(17391, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17410, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17429, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17459, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17489, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17519, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17549, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(17568, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(17591, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(17616, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(17641, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(17668, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(17696, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17723, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17751, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17780, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17809, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17835, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17866, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17897, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17921, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17944, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17962, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17991, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18020, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18035, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18061, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18087, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18102, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18114, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18134, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18151, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18167, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18186, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18209, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18225, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18247, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18265, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18284, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18302, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(18321, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(18339, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(18358, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(18376, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(18395, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(18413, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(18432, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(18450, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(18469, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(18487, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(18506, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(18524, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(18543, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(18561, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(18580, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(18598, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(18617, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(18635, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(18654, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(18672, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(18691, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(18709, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18728, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18746, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18765, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18783, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18802, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18820, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18839, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18862, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18885, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18908, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18931, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18954, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18971, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18994, glCompressedTexImage2DARB, 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480), + NAME_FUNC_OFFSET(19489, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(19506, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(19524, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(19541, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(19559, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(19576, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(19594, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(19611, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(19629, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(19646, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(19664, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(19683, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(19702, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19721, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19740, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19760, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19780, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19800, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19818, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19835, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19853, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19870, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19888, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19906, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19923, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19941, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19960, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19979, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19998, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20020, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20033, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20046, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20062, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20078, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20091, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20114, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20134, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20153, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20164, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20176, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20190, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20203, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(20219, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(20230, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(20243, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(20262, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(20282, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(20295, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(20305, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(20321, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(20340, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(20358, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(20379, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(20394, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(20409, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(20423, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(20438, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(20450, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(20463, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(20475, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(20488, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(20500, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(20513, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(20525, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(20538, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(20550, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(20563, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(20575, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(20588, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(20600, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(20613, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(20625, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(20638, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(20657, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(20676, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(20695, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(20708, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20726, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20747, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20765, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20785, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20799, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20816, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20841, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20863, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20890, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20914, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(20950, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653), + NAME_FUNC_OFFSET(20966, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), + NAME_FUNC_OFFSET(20985, glPointParameterfEXT, glPointParameterfEXT, NULL, 661), + NAME_FUNC_OFFSET(21003, glPointParameterfEXT, glPointParameterfEXT, NULL, 661), + NAME_FUNC_OFFSET(21024, glPointParameterfEXT, glPointParameterfEXT, NULL, 661), + NAME_FUNC_OFFSET(21046, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662), + NAME_FUNC_OFFSET(21065, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662), + NAME_FUNC_OFFSET(21087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662), + NAME_FUNC_OFFSET(21110, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665), + NAME_FUNC_OFFSET(21129, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666), + NAME_FUNC_OFFSET(21149, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667), + NAME_FUNC_OFFSET(21168, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668), + NAME_FUNC_OFFSET(21188, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669), + NAME_FUNC_OFFSET(21207, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670), + NAME_FUNC_OFFSET(21227, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671), + NAME_FUNC_OFFSET(21246, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672), + NAME_FUNC_OFFSET(21266, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673), + NAME_FUNC_OFFSET(21285, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674), + NAME_FUNC_OFFSET(21305, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675), + NAME_FUNC_OFFSET(21325, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676), + NAME_FUNC_OFFSET(21346, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677), + NAME_FUNC_OFFSET(21366, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678), + NAME_FUNC_OFFSET(21387, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679), + NAME_FUNC_OFFSET(21407, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680), + NAME_FUNC_OFFSET(21428, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681), + NAME_FUNC_OFFSET(21452, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682), + NAME_FUNC_OFFSET(21470, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683), + NAME_FUNC_OFFSET(21490, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684), + NAME_FUNC_OFFSET(21508, glFogCoorddEXT, glFogCoorddEXT, NULL, 685), + NAME_FUNC_OFFSET(21520, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686), + NAME_FUNC_OFFSET(21533, glFogCoordfEXT, glFogCoordfEXT, NULL, 687), + NAME_FUNC_OFFSET(21545, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688), + NAME_FUNC_OFFSET(21558, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690), + NAME_FUNC_OFFSET(21578, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690), + NAME_FUNC_OFFSET(21602, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707), + NAME_FUNC_OFFSET(21616, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707), + NAME_FUNC_OFFSET(21633, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708), + NAME_FUNC_OFFSET(21648, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708), + NAME_FUNC_OFFSET(21666, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709), + NAME_FUNC_OFFSET(21680, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709), + NAME_FUNC_OFFSET(21697, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710), + NAME_FUNC_OFFSET(21712, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710), + NAME_FUNC_OFFSET(21730, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711), + NAME_FUNC_OFFSET(21744, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711), + NAME_FUNC_OFFSET(21761, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712), + NAME_FUNC_OFFSET(21776, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712), + NAME_FUNC_OFFSET(21794, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713), + NAME_FUNC_OFFSET(21808, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713), + NAME_FUNC_OFFSET(21825, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), + NAME_FUNC_OFFSET(21840, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), + NAME_FUNC_OFFSET(21858, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), + NAME_FUNC_OFFSET(21872, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), + NAME_FUNC_OFFSET(21889, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), + NAME_FUNC_OFFSET(21904, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), + NAME_FUNC_OFFSET(21922, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), + NAME_FUNC_OFFSET(21936, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), + NAME_FUNC_OFFSET(21953, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), + NAME_FUNC_OFFSET(21968, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), + NAME_FUNC_OFFSET(21986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), + NAME_FUNC_OFFSET(22000, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), + NAME_FUNC_OFFSET(22017, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), + NAME_FUNC_OFFSET(22032, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), + NAME_FUNC_OFFSET(22050, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), + NAME_FUNC_OFFSET(22064, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), + NAME_FUNC_OFFSET(22081, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), + NAME_FUNC_OFFSET(22096, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), + NAME_FUNC_OFFSET(22114, glBindProgramNV, glBindProgramNV, NULL, 741), + NAME_FUNC_OFFSET(22131, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742), + NAME_FUNC_OFFSET(22151, glGenProgramsNV, glGenProgramsNV, NULL, 744), + NAME_FUNC_OFFSET(22168, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750), + NAME_FUNC_OFFSET(22194, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750), + NAME_FUNC_OFFSET(22223, glIsProgramNV, glIsProgramNV, NULL, 754), + NAME_FUNC_OFFSET(22238, glPointParameteriNV, glPointParameteriNV, NULL, 818), + NAME_FUNC_OFFSET(22256, glPointParameterivNV, glPointParameterivNV, NULL, 819), + NAME_FUNC_OFFSET(22275, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), + NAME_FUNC_OFFSET(22296, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), + NAME_FUNC_OFFSET(22312, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831), + NAME_FUNC_OFFSET(22336, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(22360, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(22387, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835), + NAME_FUNC_OFFSET(22405, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836), + NAME_FUNC_OFFSET(22424, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837), + NAME_FUNC_OFFSET(22449, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838), + NAME_FUNC_OFFSET(22470, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839), + NAME_FUNC_OFFSET(22492, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840), + NAME_FUNC_OFFSET(22518, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841), + NAME_FUNC_OFFSET(22541, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842), + NAME_FUNC_OFFSET(22564, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843), + NAME_FUNC_OFFSET(22587, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844), + NAME_FUNC_OFFSET(22605, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845), + NAME_FUNC_OFFSET(22624, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846), + NAME_FUNC_OFFSET(22641, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847), + NAME_FUNC_OFFSET(22679, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848), + NAME_FUNC_OFFSET(22708, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849), + NAME_FUNC_OFFSET(22724, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850), + NAME_FUNC_OFFSET(22741, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851), + NAME_FUNC_OFFSET(22763, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), + NAME_FUNC_OFFSET(22781, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855), + NAME_FUNC_OFFSET(22804, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856), + NAME_FUNC_OFFSET(22826, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857), + NAME_FUNC_OFFSET(22842, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858), + NAME_FUNC_OFFSET(22863, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859), + NAME_FUNC_OFFSET(22885, glUniform1uiEXT, glUniform1uiEXT, NULL, 860), + NAME_FUNC_OFFSET(22898, glUniform1uivEXT, glUniform1uivEXT, NULL, 861), + NAME_FUNC_OFFSET(22912, glUniform2uiEXT, glUniform2uiEXT, NULL, 862), + NAME_FUNC_OFFSET(22925, glUniform2uivEXT, glUniform2uivEXT, NULL, 863), + NAME_FUNC_OFFSET(22939, glUniform3uiEXT, glUniform3uiEXT, NULL, 864), + NAME_FUNC_OFFSET(22952, glUniform3uivEXT, glUniform3uivEXT, NULL, 865), + NAME_FUNC_OFFSET(22966, glUniform4uiEXT, glUniform4uiEXT, NULL, 866), + NAME_FUNC_OFFSET(22979, glUniform4uivEXT, glUniform4uivEXT, NULL, 867), + NAME_FUNC_OFFSET(22993, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868), + NAME_FUNC_OFFSET(23011, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869), + NAME_FUNC_OFFSET(23030, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870), + NAME_FUNC_OFFSET(23049, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871), + NAME_FUNC_OFFSET(23069, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872), + NAME_FUNC_OFFSET(23087, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873), + NAME_FUNC_OFFSET(23106, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874), + NAME_FUNC_OFFSET(23125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875), + NAME_FUNC_OFFSET(23145, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876), + NAME_FUNC_OFFSET(23163, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877), + NAME_FUNC_OFFSET(23182, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878), + NAME_FUNC_OFFSET(23201, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879), + NAME_FUNC_OFFSET(23221, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880), + NAME_FUNC_OFFSET(23240, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881), + NAME_FUNC_OFFSET(23258, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882), + NAME_FUNC_OFFSET(23277, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883), + NAME_FUNC_OFFSET(23296, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884), + NAME_FUNC_OFFSET(23316, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885), + NAME_FUNC_OFFSET(23335, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886), + NAME_FUNC_OFFSET(23355, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887), + NAME_FUNC_OFFSET(23375, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888), + NAME_FUNC_OFFSET(23398, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889), + NAME_FUNC_OFFSET(23424, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890), + NAME_FUNC_OFFSET(23437, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891), + NAME_FUNC_OFFSET(23448, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892), + NAME_FUNC_OFFSET(23458, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893), + NAME_FUNC_OFFSET(23474, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894), + NAME_FUNC_OFFSET(23490, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895), + NAME_FUNC_OFFSET(23503, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898), + NAME_FUNC_OFFSET(23524, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899), + NAME_FUNC_OFFSET(23546, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900), + NAME_FUNC_OFFSET(23564, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901), + NAME_FUNC_OFFSET(23583, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902), + NAME_FUNC_OFFSET(23608, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903), + NAME_FUNC_OFFSET(23631, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904), + NAME_FUNC_OFFSET(23656, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905), + NAME_FUNC_OFFSET(23673, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907), + NAME_FUNC_OFFSET(23691, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908), + NAME_FUNC_OFFSET(23714, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909), + NAME_FUNC_OFFSET(23744, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910), + NAME_FUNC_OFFSET(23772, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 39388c8e4..2d8a17727 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -144,6 +144,65 @@ math_sources = [ 'math/m_xform.c', ] +math_xform_sources = [ + 'math/m_xform.c' +] + +swrast_sources = [ + 'swrast/s_aaline.c', + 'swrast/s_aatriangle.c', + 'swrast/s_accum.c', + 'swrast/s_alpha.c', + 'swrast/s_atifragshader.c', + 'swrast/s_bitmap.c', + 'swrast/s_blend.c', + 'swrast/s_blit.c', + 'swrast/s_clear.c', + 'swrast/s_copypix.c', + 'swrast/s_context.c', + 'swrast/s_depth.c', + 'swrast/s_drawpix.c', + 'swrast/s_feedback.c', + 'swrast/s_fog.c', + 'swrast/s_fragprog.c', + 'swrast/s_lines.c', + 'swrast/s_logic.c', + 'swrast/s_masking.c', + 'swrast/s_points.c', + 'swrast/s_readpix.c', + 'swrast/s_span.c', + 'swrast/s_stencil.c', + 'swrast/s_texcombine.c', + 'swrast/s_texfilter.c', + 'swrast/s_triangle.c', + 'swrast/s_zoom.c', +] + +swrast_setup_sources = [ + 'swrast_setup/ss_context.c', + 'swrast_setup/ss_triangle.c', +] + +tnl_sources = [ + 'tnl/t_context.c', + 'tnl/t_pipeline.c', + 'tnl/t_draw.c', + 'tnl/t_rasterpos.c', + 'tnl/t_vb_program.c', + 'tnl/t_vb_render.c', + 'tnl/t_vb_texgen.c', + 'tnl/t_vb_texmat.c', + 'tnl/t_vb_vertex.c', + 'tnl/t_vb_fog.c', + 'tnl/t_vb_light.c', + 'tnl/t_vb_normals.c', + 'tnl/t_vb_points.c', + 'tnl/t_vp_build.c', + 'tnl/t_vertex.c', + 'tnl/t_vertex_sse.c', + 'tnl/t_vertex_generic.c', +] + vbo_sources = [ 'vbo/vbo_context.c', 'vbo/vbo_exec.c', @@ -161,12 +220,6 @@ vbo_sources = [ 'vbo/vbo_save_loopback.c', ] -vf_sources = [ - 'vf/vf.c', - 'vf/vf_generic.c', - 'vf/vf_sse.c', -] - statetracker_sources = [ 'state_tracker/st_atom.c', 'state_tracker/st_atom_blend.c', @@ -251,12 +304,21 @@ program_sources = [ program_parse[0], ] +common_driver_sources = [ + 'drivers/common/driverfuncs.c', + 'drivers/common/meta.c', +] + mesa_sources = ( main_sources + math_sources + + math_xform_sources + program_sources + vbo_sources + - vf_sources + + tnl_sources + + swrast_sources + + swrast_setup_sources + + common_driver_sources + statetracker_sources ) @@ -415,3 +477,5 @@ mesa = env.ConvenienceLibrary( env.Alias('mesa', mesa) Export('mesa') + +SConscript('drivers/SConscript') diff --git a/mesalib/src/mesa/drivers/SConscript b/mesalib/src/mesa/drivers/SConscript new file mode 100644 index 000000000..ab0f89432 --- /dev/null +++ b/mesalib/src/mesa/drivers/SConscript @@ -0,0 +1,6 @@ +Import('*') + +SConscript('osmesa/SConscript') + +if env['platform'] == 'windows': + SConscript('windows/gdi/SConscript') diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index 8f898f6af..0dbc7c3e8 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -1,329 +1,332 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/arrayobj.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-#include "main/mipmap.h"
-#include "main/queryobj.h"
-#include "main/renderbuffer.h"
-#include "main/shaderobj.h"
-#include "main/texcompress.h"
-#include "main/texformat.h"
-#include "main/texgetimage.h"
-#include "main/teximage.h"
-#include "main/texobj.h"
-#include "main/texstore.h"
-#include "main/bufferobj.h"
-#include "main/fbobject.h"
-#include "main/texrender.h"
-#include "main/syncobj.h"
-#include "main/texturebarrier.h"
-#include "main/transformfeedback.h"
-
-#include "program/program.h"
-#include "tnl/tnl.h"
-#include "swrast/swrast.h"
-
-#include "driverfuncs.h"
-#include "meta.h"
-
-
-
-/**
- * Plug in default functions for all pointers in the dd_function_table
- * structure.
- * Device drivers should call this function and then plug in any
- * functions which it wants to override.
- * Some functions (pointers) MUST be implemented by all drivers (REQUIRED).
- *
- * \param table the dd_function_table to initialize
- */
-void
-_mesa_init_driver_functions(struct dd_function_table *driver)
-{
- memset(driver, 0, sizeof(*driver));
-
- driver->GetString = NULL; /* REQUIRED! */
- driver->UpdateState = NULL; /* REQUIRED! */
- driver->GetBufferSize = NULL; /* REQUIRED! */
- driver->ResizeBuffers = _mesa_resize_framebuffer;
- driver->Error = NULL;
-
- driver->Finish = NULL;
- driver->Flush = NULL;
-
- /* framebuffer/image functions */
- driver->Clear = _swrast_Clear;
- driver->Accum = _swrast_Accum;
- driver->RasterPos = _tnl_RasterPos;
- driver->DrawPixels = _swrast_DrawPixels;
- driver->ReadPixels = _swrast_ReadPixels;
- driver->CopyPixels = _swrast_CopyPixels;
- driver->Bitmap = _swrast_Bitmap;
-
- /* Texture functions */
- driver->ChooseTextureFormat = _mesa_choose_tex_format;
- driver->TexImage1D = _mesa_store_teximage1d;
- driver->TexImage2D = _mesa_store_teximage2d;
- driver->TexImage3D = _mesa_store_teximage3d;
- driver->TexSubImage1D = _mesa_store_texsubimage1d;
- driver->TexSubImage2D = _mesa_store_texsubimage2d;
- driver->TexSubImage3D = _mesa_store_texsubimage3d;
- driver->GetTexImage = _mesa_get_teximage;
- driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
- driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
- driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
- driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
- driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
- driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
- driver->TestProxyTexImage = _mesa_test_proxy_teximage;
- driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
- driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
- driver->BindTexture = NULL;
- driver->NewTextureObject = _mesa_new_texture_object;
- driver->DeleteTexture = _mesa_delete_texture_object;
- driver->NewTextureImage = _mesa_new_texture_image;
- driver->FreeTexImageData = _mesa_free_texture_image_data;
- driver->MapTexture = NULL;
- driver->UnmapTexture = NULL;
- driver->TextureMemCpy = memcpy;
- driver->IsTextureResident = NULL;
- driver->UpdateTexturePalette = NULL;
-
- /* imaging */
- driver->CopyColorTable = _mesa_meta_CopyColorTable;
- driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
-
- /* Vertex/fragment programs */
- driver->BindProgram = NULL;
- driver->NewProgram = _mesa_new_program;
- driver->DeleteProgram = _mesa_delete_program;
-
- /* simple state commands */
- driver->AlphaFunc = NULL;
- driver->BlendColor = NULL;
- driver->BlendEquationSeparate = NULL;
- driver->BlendFuncSeparate = NULL;
- driver->ClearColor = NULL;
- driver->ClearDepth = NULL;
- driver->ClearStencil = NULL;
- driver->ClipPlane = NULL;
- driver->ColorMask = NULL;
- driver->ColorMaterial = NULL;
- driver->CullFace = NULL;
- driver->DrawBuffer = NULL;
- driver->DrawBuffers = NULL;
- driver->FrontFace = NULL;
- driver->DepthFunc = NULL;
- driver->DepthMask = NULL;
- driver->DepthRange = NULL;
- driver->Enable = NULL;
- driver->Fogfv = NULL;
- driver->Hint = NULL;
- driver->Lightfv = NULL;
- driver->LightModelfv = NULL;
- driver->LineStipple = NULL;
- driver->LineWidth = NULL;
- driver->LogicOpcode = NULL;
- driver->PointParameterfv = NULL;
- driver->PointSize = NULL;
- driver->PolygonMode = NULL;
- driver->PolygonOffset = NULL;
- driver->PolygonStipple = NULL;
- driver->ReadBuffer = NULL;
- driver->RenderMode = NULL;
- driver->Scissor = NULL;
- driver->ShadeModel = NULL;
- driver->StencilFuncSeparate = NULL;
- driver->StencilOpSeparate = NULL;
- driver->StencilMaskSeparate = NULL;
- driver->TexGen = NULL;
- driver->TexEnv = NULL;
- driver->TexParameter = NULL;
- driver->Viewport = NULL;
-
- /* buffer objects */
- _mesa_init_buffer_object_functions(driver);
-
- /* query objects */
- _mesa_init_query_object_functions(driver);
-
- _mesa_init_sync_object_functions(driver);
-
- driver->NewFramebuffer = _mesa_new_framebuffer;
- driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
- driver->RenderTexture = _mesa_render_texture;
- driver->FinishRenderTexture = _mesa_finish_render_texture;
- driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
- driver->ValidateFramebuffer = _mesa_validate_framebuffer;
-
- driver->BlitFramebuffer = _swrast_BlitFramebuffer;
-
- _mesa_init_texture_barrier_functions(driver);
-
- /* APPLE_vertex_array_object */
- driver->NewArrayObject = _mesa_new_array_object;
- driver->DeleteArrayObject = _mesa_delete_array_object;
- driver->BindArrayObject = NULL;
-
- _mesa_init_shader_object_functions(driver);
-
- _mesa_init_transform_feedback_functions(driver);
-
- /* T&L stuff */
- driver->NeedValidate = GL_FALSE;
- driver->ValidateTnlModule = NULL;
- driver->CurrentExecPrimitive = 0;
- driver->CurrentSavePrimitive = 0;
- driver->NeedFlush = 0;
- driver->SaveNeedFlush = 0;
-
- driver->ProgramStringNotify = _tnl_program_string;
- driver->FlushVertices = NULL;
- driver->SaveFlushVertices = NULL;
- driver->NotifySaveBegin = NULL;
- driver->LightingSpaceChange = NULL;
-
- /* display list */
- driver->NewList = NULL;
- driver->EndList = NULL;
- driver->BeginCallList = NULL;
- driver->EndCallList = NULL;
-}
-
-
-/**
- * Call the ctx->Driver.* state functions with current values to initialize
- * driver state.
- * Only the Intel drivers use this so far.
- */
-void
-_mesa_init_driver_state(struct gl_context *ctx)
-{
- ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
-
- ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
-
- ctx->Driver.BlendEquationSeparate(ctx,
- ctx->Color.Blend[0].EquationRGB,
- ctx->Color.Blend[0].EquationA);
-
- ctx->Driver.BlendFuncSeparate(ctx,
- ctx->Color.Blend[0].SrcRGB,
- ctx->Color.Blend[0].DstRGB,
- ctx->Color.Blend[0].SrcA,
- ctx->Color.Blend[0].DstA);
-
- if (ctx->Driver.ColorMaskIndexed) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- ctx->Driver.ColorMaskIndexed(ctx, i,
- ctx->Color.ColorMask[0][RCOMP],
- ctx->Color.ColorMask[0][GCOMP],
- ctx->Color.ColorMask[0][BCOMP],
- ctx->Color.ColorMask[0][ACOMP]);
- }
- }
- else {
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[0][RCOMP],
- ctx->Color.ColorMask[0][GCOMP],
- ctx->Color.ColorMask[0][BCOMP],
- ctx->Color.ColorMask[0][ACOMP]);
- }
-
- ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
- ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
- ctx->Driver.DepthMask(ctx, ctx->Depth.Mask);
-
- ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
- ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled);
- ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag);
- ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
- ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag);
- ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled);
- ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
- ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
- ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
- ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
-
- ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0);
- ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
-
- ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
-
- {
- GLfloat f = (GLfloat) ctx->Light.Model.ColorControl;
- ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f);
- }
-
- ctx->Driver.LineWidth(ctx, ctx->Line.Width);
- ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
- ctx->Driver.PointSize(ctx, ctx->Point.Size);
- ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
- ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
- ctx->Stencil.Function[0],
- ctx->Stencil.Ref[0],
- ctx->Stencil.ValueMask[0]);
- ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
- ctx->Stencil.Function[1],
- ctx->Stencil.Ref[1],
- ctx->Stencil.ValueMask[1]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
- ctx->Driver.StencilOpSeparate(ctx, GL_FRONT,
- ctx->Stencil.FailFunc[0],
- ctx->Stencil.ZFailFunc[0],
- ctx->Stencil.ZPassFunc[0]);
- ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
- ctx->Stencil.FailFunc[1],
- ctx->Stencil.ZFailFunc[1],
- ctx->Stencil.ZPassFunc[1]);
-
-
- ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]);
-}
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/imports.h" +#include "main/arrayobj.h" +#include "main/context.h" +#include "main/framebuffer.h" +#include "main/mipmap.h" +#include "main/queryobj.h" +#include "main/renderbuffer.h" +#include "main/shaderobj.h" +#include "main/texcompress.h" +#include "main/texformat.h" +#include "main/texgetimage.h" +#include "main/teximage.h" +#include "main/texobj.h" +#include "main/texstore.h" +#include "main/bufferobj.h" +#include "main/fbobject.h" +#include "main/texrender.h" +#include "main/samplerobj.h" +#include "main/syncobj.h" +#include "main/texturebarrier.h" +#include "main/transformfeedback.h" + +#include "program/program.h" +#include "tnl/tnl.h" +#include "swrast/swrast.h" + +#include "driverfuncs.h" +#include "meta.h" + + + +/** + * Plug in default functions for all pointers in the dd_function_table + * structure. + * Device drivers should call this function and then plug in any + * functions which it wants to override. + * Some functions (pointers) MUST be implemented by all drivers (REQUIRED). + * + * \param table the dd_function_table to initialize + */ +void +_mesa_init_driver_functions(struct dd_function_table *driver) +{ + memset(driver, 0, sizeof(*driver)); + + driver->GetString = NULL; /* REQUIRED! */ + driver->UpdateState = NULL; /* REQUIRED! */ + driver->GetBufferSize = NULL; /* REQUIRED! */ + driver->ResizeBuffers = _mesa_resize_framebuffer; + driver->Error = NULL; + + driver->Finish = NULL; + driver->Flush = NULL; + + /* framebuffer/image functions */ + driver->Clear = _swrast_Clear; + driver->Accum = _swrast_Accum; + driver->RasterPos = _tnl_RasterPos; + driver->DrawPixels = _swrast_DrawPixels; + driver->ReadPixels = _swrast_ReadPixels; + driver->CopyPixels = _swrast_CopyPixels; + driver->Bitmap = _swrast_Bitmap; + + /* Texture functions */ + driver->ChooseTextureFormat = _mesa_choose_tex_format; + driver->TexImage1D = _mesa_store_teximage1d; + driver->TexImage2D = _mesa_store_teximage2d; + driver->TexImage3D = _mesa_store_teximage3d; + driver->TexSubImage1D = _mesa_store_texsubimage1d; + driver->TexSubImage2D = _mesa_store_texsubimage2d; + driver->TexSubImage3D = _mesa_store_texsubimage3d; + driver->GetTexImage = _mesa_get_teximage; + driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D; + driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D; + driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D; + driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D; + driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D; + driver->GenerateMipmap = _mesa_meta_GenerateMipmap; + driver->TestProxyTexImage = _mesa_test_proxy_teximage; + driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; + driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; + driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d; + driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; + driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; + driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; + driver->GetCompressedTexImage = _mesa_get_compressed_teximage; + driver->BindTexture = NULL; + driver->NewTextureObject = _mesa_new_texture_object; + driver->DeleteTexture = _mesa_delete_texture_object; + driver->NewTextureImage = _mesa_new_texture_image; + driver->FreeTexImageData = _mesa_free_texture_image_data; + driver->MapTexture = NULL; + driver->UnmapTexture = NULL; + driver->TextureMemCpy = memcpy; + driver->IsTextureResident = NULL; + driver->UpdateTexturePalette = NULL; + + /* imaging */ + driver->CopyColorTable = _mesa_meta_CopyColorTable; + driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable; + + /* Vertex/fragment programs */ + driver->BindProgram = NULL; + driver->NewProgram = _mesa_new_program; + driver->DeleteProgram = _mesa_delete_program; + + /* simple state commands */ + driver->AlphaFunc = NULL; + driver->BlendColor = NULL; + driver->BlendEquationSeparate = NULL; + driver->BlendFuncSeparate = NULL; + driver->ClearColor = NULL; + driver->ClearDepth = NULL; + driver->ClearStencil = NULL; + driver->ClipPlane = NULL; + driver->ColorMask = NULL; + driver->ColorMaterial = NULL; + driver->CullFace = NULL; + driver->DrawBuffer = NULL; + driver->DrawBuffers = NULL; + driver->FrontFace = NULL; + driver->DepthFunc = NULL; + driver->DepthMask = NULL; + driver->DepthRange = NULL; + driver->Enable = NULL; + driver->Fogfv = NULL; + driver->Hint = NULL; + driver->Lightfv = NULL; + driver->LightModelfv = NULL; + driver->LineStipple = NULL; + driver->LineWidth = NULL; + driver->LogicOpcode = NULL; + driver->PointParameterfv = NULL; + driver->PointSize = NULL; + driver->PolygonMode = NULL; + driver->PolygonOffset = NULL; + driver->PolygonStipple = NULL; + driver->ReadBuffer = NULL; + driver->RenderMode = NULL; + driver->Scissor = NULL; + driver->ShadeModel = NULL; + driver->StencilFuncSeparate = NULL; + driver->StencilOpSeparate = NULL; + driver->StencilMaskSeparate = NULL; + driver->TexGen = NULL; + driver->TexEnv = NULL; + driver->TexParameter = NULL; + driver->Viewport = NULL; + + /* buffer objects */ + _mesa_init_buffer_object_functions(driver); + + /* query objects */ + _mesa_init_query_object_functions(driver); + + _mesa_init_sync_object_functions(driver); + + driver->NewFramebuffer = _mesa_new_framebuffer; + driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; + driver->RenderTexture = _mesa_render_texture; + driver->FinishRenderTexture = _mesa_finish_render_texture; + driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; + driver->ValidateFramebuffer = _mesa_validate_framebuffer; + + driver->BlitFramebuffer = _swrast_BlitFramebuffer; + + _mesa_init_texture_barrier_functions(driver); + + /* APPLE_vertex_array_object */ + driver->NewArrayObject = _mesa_new_array_object; + driver->DeleteArrayObject = _mesa_delete_array_object; + driver->BindArrayObject = NULL; + + _mesa_init_shader_object_functions(driver); + + _mesa_init_transform_feedback_functions(driver); + + _mesa_init_sampler_object_functions(driver); + + /* T&L stuff */ + driver->NeedValidate = GL_FALSE; + driver->ValidateTnlModule = NULL; + driver->CurrentExecPrimitive = 0; + driver->CurrentSavePrimitive = 0; + driver->NeedFlush = 0; + driver->SaveNeedFlush = 0; + + driver->ProgramStringNotify = _tnl_program_string; + driver->FlushVertices = NULL; + driver->SaveFlushVertices = NULL; + driver->NotifySaveBegin = NULL; + driver->LightingSpaceChange = NULL; + + /* display list */ + driver->NewList = NULL; + driver->EndList = NULL; + driver->BeginCallList = NULL; + driver->EndCallList = NULL; +} + + +/** + * Call the ctx->Driver.* state functions with current values to initialize + * driver state. + * Only the Intel drivers use this so far. + */ +void +_mesa_init_driver_state(struct gl_context *ctx) +{ + ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef); + + ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); + + ctx->Driver.BlendEquationSeparate(ctx, + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); + + ctx->Driver.BlendFuncSeparate(ctx, + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); + + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + + ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); + ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); + ctx->Driver.DepthMask(ctx, ctx->Depth.Mask); + + ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); + ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled); + ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled); + ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled); + ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag); + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); + ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag); + ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled); + ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled); + ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag); + ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); + ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled); + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); + ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + + ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); + ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0); + ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); + ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); + ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); + + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + + { + GLfloat f = (GLfloat) ctx->Light.Model.ColorControl; + ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f); + } + + ctx->Driver.LineWidth(ctx, ctx->Line.Width); + ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp); + ctx->Driver.PointSize(ctx, ctx->Point.Size); + ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple); + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel); + ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, + ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], + ctx->Stencil.ValueMask[0]); + ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, + ctx->Stencil.Function[1], + ctx->Stencil.Ref[1], + ctx->Stencil.ValueMask[1]); + ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); + ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); + ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, + ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilOpSeparate(ctx, GL_BACK, + ctx->Stencil.FailFunc[1], + ctx->Stencil.ZFailFunc[1], + ctx->Stencil.ZPassFunc[1]); + + + ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]); +} diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index c92bf29c3..a3964798b 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -40,6 +40,7 @@ #include "main/bufferobj.h" #include "main/buffers.h" #include "main/colortab.h" +#include "main/condrender.h" #include "main/depth.h" #include "main/enable.h" #include "main/fbobject.h" @@ -92,6 +93,9 @@ #define META_TEXTURE 0x1000 #define META_VERTEX 0x2000 #define META_VIEWPORT 0x4000 +#define META_CLAMP_FRAGMENT_COLOR 0x8000 +#define META_CLAMP_VERTEX_COLOR 0x10000 +#define META_CONDITIONAL_RENDER 0x20000 /*@}*/ @@ -180,6 +184,16 @@ struct save_state GLint ViewportX, ViewportY, ViewportW, ViewportH; GLclampd DepthNear, DepthFar; + /** META_CLAMP_FRAGMENT_COLOR */ + GLenum ClampFragmentColor; + + /** META_CLAMP_VERTEX_COLOR */ + GLenum ClampVertexColor; + + /** META_CONDITIONAL_RENDER */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; + /** Miscellaneous (always disabled) */ GLboolean Lighting; }; @@ -569,6 +583,34 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) _mesa_DepthRange(0.0, 1.0); } + if (state & META_CLAMP_FRAGMENT_COLOR) { + save->ClampFragmentColor = ctx->Color.ClampFragmentColor; + + /* Generally in here we want to do clamping according to whether + * it's for the pixel path (ClampFragmentColor is GL_TRUE), + * regardless of the internal implementation of the metaops. + */ + if (ctx->Color.ClampFragmentColor != GL_TRUE) + _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); + } + + if (state & META_CLAMP_VERTEX_COLOR) { + save->ClampVertexColor = ctx->Light.ClampVertexColor; + + /* Generally in here we never want vertex color clamping -- + * result clamping is only dependent on fragment clamping. + */ + _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR, GL_FALSE); + } + + if (state & META_CONDITIONAL_RENDER) { + save->CondRenderQuery = ctx->Query.CondRenderQuery; + save->CondRenderMode = ctx->Query.CondRenderMode; + + if (ctx->Query.CondRenderQuery) + _mesa_EndConditionalRender(); + } + /* misc */ { save->Lighting = ctx->Light.Enabled; @@ -833,6 +875,20 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_DepthRange(save->DepthNear, save->DepthFar); } + if (state & META_CLAMP_FRAGMENT_COLOR) { + _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, save->ClampFragmentColor); + } + + if (state & META_CLAMP_VERTEX_COLOR) { + _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR, save->ClampVertexColor); + } + + if (state & META_CONDITIONAL_RENDER) { + if (save->CondRenderQuery) + _mesa_BeginConditionalRender(save->CondRenderQuery->Id, + save->CondRenderMode); + } + /* misc */ if (save->Lighting) { _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); @@ -1406,7 +1462,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) }; struct vertex verts[4]; /* save all state but scissor, pixel pack/unpack */ - GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE; + GLbitfield metaSave = (META_ALL - + META_SCISSOR - + META_PIXEL_STORE - + META_CONDITIONAL_RENDER); const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; if (buffers & BUFFER_BITS_COLOR) { @@ -1441,6 +1500,9 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) /* GL_COLOR_BUFFER_BIT */ if (buffers & BUFFER_BITS_COLOR) { /* leave colormask, glDrawBuffer state as-is */ + + /* Clears never have the color clamped. */ + _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); } else { ASSERT(metaSave & META_COLOR_MASK); @@ -1494,10 +1556,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) /* vertex colors */ for (i = 0; i < 4; i++) { - verts[i].r = ctx->Color.ClearColor[0]; - verts[i].g = ctx->Color.ClearColor[1]; - verts[i].b = ctx->Color.ClearColor[2]; - verts[i].a = ctx->Color.ClearColor[3]; + verts[i].r = ctx->Color.ClearColorUnclamped[0]; + verts[i].g = ctx->Color.ClearColorUnclamped[1]; + verts[i].b = ctx->Color.ClearColorUnclamped[2]; + verts[i].a = ctx->Color.ClearColorUnclamped[3]; } /* upload new vertex data */ @@ -1803,6 +1865,14 @@ _mesa_meta_DrawPixels(struct gl_context *ctx, texIntFormat = format; else texIntFormat = GL_RGBA; + + /* If we're not supposed to clamp the resulting color, then just + * promote our texture to fully float. We could do better by + * just going for the matching set of channels, in floating + * point. + */ + if (ctx->Color.ClampFragmentColor != GL_TRUE) + texIntFormat = GL_RGBA32F; } else if (_mesa_is_stencil_format(format)) { if (ctx->Extensions.ARB_fragment_program && @@ -1861,6 +1931,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx, META_TRANSFORM | META_VERTEX | META_VIEWPORT | + META_CLAMP_FRAGMENT_COLOR | metaExtraSave)); newTex = alloc_texture(tex, width, height, texIntFormat); diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp2.h b/mesalib/src/mesa/drivers/dri/common/spantmp2.h index 160836a77..abd79562f 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp2.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp2.h @@ -1,1038 +1,916 @@ -/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file spantmp2.h
- *
- * Template file of span read / write functions.
- *
- * \author Keith Whitwell <keithw@tungstengraphics.com>
- * \author Gareth Hughes <gareth@nvidia.com>
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include "main/colormac.h"
-#include "spantmp_common.h"
-
-#ifndef DBG
-#define DBG 0
-#endif
-
-#ifndef HW_READ_CLIPLOOP
-#define HW_READ_CLIPLOOP() HW_CLIPLOOP()
-#endif
-
-#ifndef HW_WRITE_CLIPLOOP
-#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
-#endif
-
-#ifdef SPANTMP_MESA_FMT
-#define SPANTMP_PIXEL_FMT GL_NONE
-#define SPANTMP_PIXEL_TYPE GL_NONE
-#endif
-
-#ifndef SPANTMP_MESA_FMT
-#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
-#endif
-
-#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
-
-/**
- ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV)
-
-/**
- ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565_REV( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b ))
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- p = p << 8 | p >> 8; \
- rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 0) & 0xf) * 0x11; \
- rgba[1] = ((p >> 12) & 0xf) * 0x11; \
- rgba[2] = ((p >> 4) & 0xf) * 0x11; \
- rgba[3] = ((p >> 8) & 0xf) * 0x11; \
- } while (0)
-
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_4444(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 8) & 0xf) * 0x11; \
- rgba[1] = ((p >> 4) & 0xf) * 0x11; \
- rgba[2] = ((p >> 0) & 0xf) * 0x11; \
- rgba[3] = ((p >> 12) & 0xf) * 0x11; \
- } while (0)
-
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_1555(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = ((p >> 15) & 0x1) * 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- p = p << 8 | p >> 8; \
- rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = ((p >> 15) & 0x1) * 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (a << 24)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "bswap %0; rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- GLuint t = p; \
- *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(color[2], color[1], color[0], color[3])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 8) | \
- (g << 16) | \
- (b << 24) | \
- (a << 0)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \
- GLuint t = p; \
- *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 8) & 0xff; \
- rgba[1] = (p >> 16) & 0xff; \
- rgba[2] = (p >> 24) & 0xff; \
- rgba[3] = (p >> 0) & 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-
-/**
- ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV
- **
- ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be
- ** kicked to the curb, and we need to just code-gen this.
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(0xff, color[0], color[1], color[2])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (0xff << 24)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "bswap %0; rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p | 0xff000000; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- *((uint32_t *) rgba) = (p << 8) | 0xff; \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE)
-
-/**
- ** GL_ALPHA, GL_UNSIGNED_BYTE
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[3]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLubyte p = GET_VALUE(_x, _y); \
- rgba[0] = 0; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = p; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[0]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLubyte p = GET_VALUE(_x, _y); \
- rgba[0] = p; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- PACK_COLOR_8888(color[0], color[1], 0, 0)
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = p & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[0]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = p; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- ((color[1] << 16) | (color[0]))
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = p & 0xffff; \
- rgba[1] = (p >> 16) & 0xffff; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#else
-#error SPANTMP_PIXEL_FMT must be set to a valid value!
-#endif
-
-
-
-/**
- ** Assembly routines.
- **/
-
-#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM )
-#include "x86/read_rgba_span_x86.h"
-#include "x86/common_x86_asm.h"
-#endif
-
-static void TAG(WriteRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n",
- (int)i, (int)n1, (int)x1);
-
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_RGBA( x1, y,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_RGBA( x1, y,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-static void TAG(WriteRGBSpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n",
- (int)i, (int)n1, (int)x1);
-
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-static void TAG(WriteRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
- GLint i;
- LOCAL_VARS;
-
- if (DBG) fprintf(stderr, "WriteRGBAPixels\n");
-
- HW_WRITE_CLIPLOOP()
- {
- if (mask)
- {
- for (i=0;i<n;i++)
- {
- if (mask[i]) {
- const int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL(x[i],fy))
- WRITE_RGBA( x[i], fy,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- }
- else
- {
- for (i=0;i<n;i++)
- {
- const int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL(x[i],fy))
- WRITE_RGBA( x[i], fy,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(WriteMonoRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte *color = (const GLubyte *) value;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
- INIT_MONO_PIXEL(p, color);
-
- y = Y_FLIP( y );
-
- if (DBG) fprintf(stderr, "WriteMonoRGBASpan\n");
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_PIXEL( x1, y, p );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_PIXEL( x1, y, p );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const void *value,
- const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte *color = (const GLubyte *) value;
- GLint i;
- LOCAL_VARS;
- INIT_MONO_PIXEL(p, color);
-
- if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n");
-
- HW_WRITE_CLIPLOOP()
- {
- if (mask)
- {
- for (i=0;i<n;i++)
- if (mask[i]) {
- int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL( x[i], fy ))
- WRITE_PIXEL( x[i], fy, p );
- }
- }
- else
- {
- for (i=0;i<n;i++) {
- int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL( x[i], fy ))
- WRITE_PIXEL( x[i], fy, p );
- }
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(ReadRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values)
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
- for (;n1>0;i++,x1++,n1--)
- READ_RGBA( rgba[i], x1, y );
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-
-
-#if defined(GET_PTR) && \
- defined(USE_MMX_ASM) && \
- (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
- ((SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
-static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values)
-{
-#ifndef USE_INNER_EMMS
- /* The EMMS instruction is directly in-lined here because using GCC's
- * built-in _mm_empty function was found to utterly destroy performance.
- */
- __asm__ __volatile__( "emms" );
-#endif
-
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
-#if (SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
- _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 );
-#else
- _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 );
-#endif
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-#ifndef USE_INNER_EMMS
- __asm__ __volatile__( "emms" );
-#endif
-}
-#endif
-
-
-#if defined(GET_PTR) && \
- defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- void *values)
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
- _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-#endif
-
-#if defined(GET_PTR) && \
- defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- void *values)
-{
-#ifndef USE_INNER_EMMS
- /* The EMMS instruction is directly in-lined here because using GCC's
- * built-in _mm_empty function was found to utterly destroy performance.
- */
- __asm__ __volatile__( "emms" );
-#endif
-
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
- _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-#ifndef USE_INNER_EMMS
- __asm__ __volatile__( "emms" );
-#endif
-}
-#endif
-
-
-static void TAG(ReadRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- void *values )
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint i;
- LOCAL_VARS;
-
- if (DBG) fprintf(stderr, "ReadRGBAPixels\n");
-
- HW_READ_CLIPLOOP()
- {
- for (i=0;i<n;i++) {
- int fy = Y_FLIP( y[i] );
- if (CLIPPIXEL( x[i], fy ))
- READ_RGBA( rgba[i], x[i], fy );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-
-static void TAG(InitPointers)(struct gl_renderbuffer *rb)
-{
- rb->PutRow = TAG(WriteRGBASpan);
- rb->PutRowRGB = TAG(WriteRGBSpan);
- rb->PutMonoRow = TAG(WriteMonoRGBASpan);
- rb->PutValues = TAG(WriteRGBAPixels);
- rb->PutMonoValues = TAG(WriteMonoRGBAPixels);
- rb->GetValues = TAG(ReadRGBAPixels);
-
-#if defined(GET_PTR)
-#if defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
- if ( cpu_has_xmm2 ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" );
- rb->GetRow = TAG2(ReadRGBASpan, _SSE2);
- }
- else
-#endif
-#if defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
- if ( cpu_has_xmm ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" );
- rb->GetRow = TAG2(ReadRGBASpan, _SSE);
- }
- else
-#endif
-#if defined(USE_MMX_ASM) && \
- (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
- ((SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
- if ( cpu_has_mmx ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" );
- rb->GetRow = TAG2(ReadRGBASpan, _MMX);
- }
- else
-#endif
-#endif /* GET_PTR */
- {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" );
- rb->GetRow = TAG(ReadRGBASpan);
- }
-
-}
-
-
-#undef INIT_MONO_PIXEL
-#undef WRITE_PIXEL
-#undef WRITE_RGBA
-#undef READ_RGBA
-#undef TAG
-#undef TAG2
-#undef GET_VALUE
-#undef PUT_VALUE
-#undef GET_PTR
-#undef SPANTMP_PIXEL_FMT
-#undef SPANTMP_PIXEL_TYPE
-#undef SPANTMP_MESA_FMT
+/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file spantmp2.h + * + * Template file of span read / write functions. + * + * \author Keith Whitwell <keithw@tungstengraphics.com> + * \author Gareth Hughes <gareth@nvidia.com> + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include "main/colormac.h" +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HW_READ_CLIPLOOP +#define HW_READ_CLIPLOOP() HW_CLIPLOOP() +#endif + +#ifndef HW_WRITE_CLIPLOOP +#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() +#endif + +#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \ + (((int)g & 0xfc) << 3) | \ + (((int)b & 0xf8) >> 3))) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 0) & 0xf) * 0x11; \ + rgba[1] = ((p >> 12) & 0xf) * 0x11; \ + rgba[2] = ((p >> 4) & 0xf) * 0x11; \ + rgba[3] = ((p >> 8) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf) * 0x11; \ + rgba[1] = ((p >> 4) & 0xf) * 0x11; \ + rgba[2] = ((p >> 0) & 0xf) * 0x11; \ + rgba[3] = ((p >> 12) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[3], color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (a << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = (p >> 24) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 8) | \ + (g << 16) | \ + (b << 24) | \ + (a << 0))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 8) & 0xff; \ + rgba[1] = (p >> 16) & 0xff; \ + rgba[2] = (p >> 24) & 0xff; \ + rgba[3] = (p >> 0) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV + ** + ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be + ** kicked to the curb, and we need to just code-gen this. + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(0xff, color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (0xff << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p | 0xff000000; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + *((uint32_t *) rgba) = (p << 8) | 0xff; \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE) + +/** + ** GL_ALPHA, GL_UNSIGNED_BYTE + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = color[3] + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */)) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLubyte p = GET_VALUE(_x, _y); \ + rgba[0] = 0; \ + rgba[1] = 0; \ + rgba[2] = 0; \ + rgba[3] = p; \ + } while (0) + +#else +#error SPANTMP_PIXEL_FMT must be set to a valid value! +#endif + + + +/** + ** Assembly routines. + **/ + +#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM ) +#include "x86/read_rgba_span_x86.h" +#include "x86/common_x86_asm.h" +#endif + +static void TAG(WriteRGBASpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i<n;i++) + { + if (mask[i]) { + const int fy = Y_FLIP(y[i]); + if (CLIPPIXEL(x[i],fy)) + WRITE_RGBA( x[i], fy, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + } + else + { + for (i=0;i<n;i++) + { + const int fy = Y_FLIP(y[i]); + if (CLIPPIXEL(x[i],fy)) + WRITE_RGBA( x[i], fy, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + +static void TAG(WriteMonoRGBASpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *color = (const GLubyte *) value; + GLint x1; + GLint n1; + LOCAL_VARS; + INIT_MONO_PIXEL(p, color); + + y = Y_FLIP( y ); + + if (DBG) fprintf(stderr, "WriteMonoRGBASpan\n"); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_PIXEL( x1, y, p ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_PIXEL( x1, y, p ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + +static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *color = (const GLubyte *) value; + GLint i; + LOCAL_VARS; + INIT_MONO_PIXEL(p, color); + + if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i<n;i++) + if (mask[i]) { + int fy = Y_FLIP(y[i]); + if (CLIPPIXEL( x[i], fy )) + WRITE_PIXEL( x[i], fy, p ); + } + } + else + { + for (i=0;i<n;i++) { + int fy = Y_FLIP(y[i]); + if (CLIPPIXEL( x[i], fy )) + WRITE_PIXEL( x[i], fy, p ); + } + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + +static void TAG(ReadRGBASpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + for (;n1>0;i++,x1++,n1--) + READ_RGBA( rgba[i], x1, y ); + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} + + +#if defined(GET_PTR) && \ + defined(USE_MMX_ASM) && \ + (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ + ((SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) +static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) +{ +#ifndef USE_INNER_EMMS + /* The EMMS instruction is directly in-lined here because using GCC's + * built-in _mm_empty function was found to utterly destroy performance. + */ + __asm__ __volatile__( "emms" ); +#endif + + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); +#if (SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) + _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 ); +#else + _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 ); +#endif + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +#ifndef USE_INNER_EMMS + __asm__ __volatile__( "emms" ); +#endif +} +#endif + + +#if defined(GET_PTR) && \ + defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) +static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); + _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} +#endif + +#if defined(GET_PTR) && \ + defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) +static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) +{ +#ifndef USE_INNER_EMMS + /* The EMMS instruction is directly in-lined here because using GCC's + * built-in _mm_empty function was found to utterly destroy performance. + */ + __asm__ __volatile__( "emms" ); +#endif + + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); + _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +#ifndef USE_INNER_EMMS + __asm__ __volatile__( "emms" ); +#endif +} +#endif + + +static void TAG(ReadRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); + + HW_READ_CLIPLOOP() + { + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} + +static void TAG(InitPointers)(struct gl_renderbuffer *rb) +{ + rb->PutRow = TAG(WriteRGBASpan); + rb->PutRowRGB = TAG(WriteRGBSpan); + rb->PutMonoRow = TAG(WriteMonoRGBASpan); + rb->PutValues = TAG(WriteRGBAPixels); + rb->PutMonoValues = TAG(WriteMonoRGBAPixels); + rb->GetValues = TAG(ReadRGBAPixels); + +#if defined(GET_PTR) +#if defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + if ( cpu_has_xmm2 ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE2); + } + else +#endif +#if defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + if ( cpu_has_xmm ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE); + } + else +#endif +#if defined(USE_MMX_ASM) && \ + (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ + ((SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) + if ( cpu_has_mmx ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); + rb->GetRow = TAG2(ReadRGBASpan, _MMX); + } + else +#endif +#endif /* GET_PTR */ + { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); + rb->GetRow = TAG(ReadRGBASpan); + } + +} + + +#undef INIT_MONO_PIXEL +#undef WRITE_PIXEL +#undef WRITE_RGBA +#undef READ_RGBA +#undef TAG +#undef TAG2 +#undef GET_VALUE +#undef PUT_VALUE +#undef GET_PTR +#undef SPANTMP_PIXEL_FMT +#undef SPANTMP_PIXEL_TYPE diff --git a/mesalib/src/mesa/drivers/windows/fx/fx.rc b/mesalib/src/mesa/drivers/windows/fx/fx.rc deleted file mode 100644 index a9aedfc97..000000000 --- a/mesalib/src/mesa/drivers/windows/fx/fx.rc +++ /dev/null @@ -1,39 +0,0 @@ -#include <windows.h>
-
-#define PRODNAME "Mesa 6.x"
-#define CONTACTSTR "http://www.mesa3d.org"
-#define HWSTR "3dfx Voodoo Graphics, Voodoo Rush, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
-#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
-
-#define VERSIONSTR "6.3.0.1"
-#define MANVERSION 6
-#define MANREVISION 3
-#define BUILD_NUMBER 1
-
-VS_VERSION_INFO VERSIONINFO
- FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- FILEFLAGSMASK 0x0030003FL
-
- FILEOS VOS_DOS_WINDOWS32
- FILETYPE VFT_DRV
- FILESUBTYPE VFT2_DRV_INSTALLABLE
-BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "040904E4"
- BEGIN
- VALUE "FileDescription", PRODNAME
- VALUE "FileVersion", VERSIONSTR
- VALUE "LegalCopyright", COPYRIGHTSTR
- VALUE "ProductName", PRODNAME
- VALUE "Graphics Subsystem", HWSTR
- VALUE "Contact", CONTACTSTR
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- /* the following line should be extended for localized versions */
- VALUE "Translation", 0x409, 1252
- END
-END
diff --git a/mesalib/src/mesa/drivers/windows/fx/fxopengl.def b/mesalib/src/mesa/drivers/windows/fx/fxopengl.def deleted file mode 100644 index 8714ae983..000000000 --- a/mesalib/src/mesa/drivers/windows/fx/fxopengl.def +++ /dev/null @@ -1,953 +0,0 @@ -LIBRARY OpenGL32
-DESCRIPTION "Mesa 5.1"
-EXPORTS
- glAccum
- glActiveStencilFaceEXT
- glActiveTexture
- glActiveTextureARB
- glAlphaFunc
- glAreProgramsResidentNV
- glAreTexturesResident
- glAreTexturesResidentEXT
- glArrayElement
- glArrayElementEXT
- glBegin
- glBeginQueryARB
- glBindBufferARB
- glBindProgramARB
- glBindProgramNV
- glBindTexture
- glBindTextureEXT
- glBitmap
-;glBlendColor
-;glBlendColorEXT
- glBlendEquation
- glBlendEquationEXT
- glBlendFunc
- glBlendFuncSeparate
- glBlendFuncSeparateEXT
- glBlendFuncSeparateINGR
- glBufferDataARB
- glBufferSubDataARB
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClientActiveTexture
- glClientActiveTextureARB
- glClipPlane
- glColorMask
- glColorMaterial
- glColorPointer
- glColorPointerEXT
- glColorSubTable
- glColorSubTableEXT
- glColorTable
- glColorTableEXT
- glColorTableParameterfv
- glColorTableParameterfvSGI
- glColorTableParameteriv
- glColorTableParameterivSGI
- glColorTableSGI
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glCombinerInputNV
- glCombinerOutputNV
- glCombinerParameterfNV
- glCombinerParameterfvNV
- glCombinerParameteriNV
- glCombinerParameterivNV
- glCompressedTexImage1D
- glCompressedTexImage1DARB
- glCompressedTexImage2D
- glCompressedTexImage2DARB
- glCompressedTexImage3D
- glCompressedTexImage3DARB
- glCompressedTexSubImage1D
- glCompressedTexSubImage1DARB
- glCompressedTexSubImage2D
- glCompressedTexSubImage2DARB
- glCompressedTexSubImage3D
- glCompressedTexSubImage3DARB
- glConvolutionFilter1D
- glConvolutionFilter1DEXT
- glConvolutionFilter2D
- glConvolutionFilter2DEXT
- glConvolutionParameterf
- glConvolutionParameterfEXT
- glConvolutionParameterfv
- glConvolutionParameterfvEXT
- glConvolutionParameteri
- glConvolutionParameteriEXT
- glConvolutionParameteriv
- glConvolutionParameterivEXT
- glCopyColorSubTable
- glCopyColorSubTableEXT
- glCopyColorTable
- glCopyColorTableSGI
- glCopyConvolutionFilter1D
- glCopyConvolutionFilter1DEXT
- glCopyConvolutionFilter2D
- glCopyConvolutionFilter2DEXT
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage1DEXT
- glCopyTexImage2D
- glCopyTexImage2DEXT
- glCopyTexSubImage1D
- glCopyTexSubImage1DEXT
- glCopyTexSubImage2D
- glCopyTexSubImage2DEXT
- glCopyTexSubImage3D
- glCopyTexSubImage3DEXT
- glCullFace
- glDeleteBuffersARB
- glDeleteFencesNV
- glDeleteLists
- glDeleteProgramsARB
- glDeleteProgramsNV
- glDeleteQueriesARB
- glDeleteTextures
- glDeleteTexturesEXT
- glDepthBoundsEXT
- glDepthFunc
- glDepthMask
- glDepthRange
- glDetailTexFuncSGIS
- glDisable
- glDisableClientState
- glDisableVertexAttribArrayARB
- glDrawArrays
- glDrawArraysEXT
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glDrawRangeElements
- glDrawRangeElementsEXT
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagPointerEXT
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnableVertexAttribArrayARB
- glEnd
- glEndList
- glEndQueryARB
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glExecuteProgramNV
- glFeedbackBuffer
- glFinalCombinerInputNV
- glFinish
- glFinishFenceNV
- glFlush
- glFlushRasterSGIX
- glFlushVertexArrayRangeNV
- glFogCoordd
- glFogCoorddEXT
- glFogCoorddv
- glFogCoorddvEXT
- glFogCoordf
- glFogCoordfEXT
- glFogCoordfv
- glFogCoordfvEXT
- glFogCoordPointer
- glFogCoordPointerEXT
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFragmentColorMaterialSGIX
- glFragmentLightfSGIX
- glFragmentLightfvSGIX
- glFragmentLightiSGIX
- glFragmentLightivSGIX
- glFragmentLightModelfSGIX
- glFragmentLightModelfvSGIX
- glFragmentLightModeliSGIX
- glFragmentLightModelivSGIX
- glFragmentMaterialfSGIX
- glFragmentMaterialfvSGIX
- glFragmentMaterialiSGIX
- glFragmentMaterialivSGIX
- glFrameZoomSGIX
- glFrontFace
- glFrustum
- glGenBuffersARB
- glGenFencesNV
- glGenLists
- glGenProgramsARB
- glGenProgramsNV
- glGenQueriesARB
- glGenTextures
- glGenTexturesEXT
- glGetBooleanv
- glGetBufferParameterivARB
- glGetBufferPointervARB
- glGetBufferSubDataARB
- glGetClipPlane
- glGetColorTable
- glGetColorTableEXT
- glGetColorTableParameterfv
- glGetColorTableParameterfvEXT
- glGetColorTableParameterfvSGI
- glGetColorTableParameteriv
- glGetColorTableParameterivEXT
- glGetColorTableParameterivSGI
- glGetColorTableSGI
- glGetCombinerInputParameterfvNV
- glGetCombinerInputParameterivNV
- glGetCombinerOutputParameterfvNV
- glGetCombinerOutputParameterivNV
- glGetCompressedTexImage
- glGetCompressedTexImageARB
- glGetConvolutionFilter
- glGetConvolutionFilterEXT
- glGetConvolutionParameterfv
- glGetConvolutionParameterfvEXT
- glGetConvolutionParameteriv
- glGetConvolutionParameterivEXT
- glGetDetailTexFuncSGIS
- glGetDoublev
- glGetError
- glGetFenceivNV
- glGetFinalCombinerInputParameterfvNV
- glGetFinalCombinerInputParameterivNV
- glGetFloatv
- glGetFragmentLightfvSGIX
- glGetFragmentLightivSGIX
- glGetFragmentMaterialfvSGIX
- glGetFragmentMaterialivSGIX
- glGetHistogram
- glGetHistogramEXT
- glGetHistogramParameterfv
- glGetHistogramParameterfvEXT
- glGetHistogramParameteriv
- glGetHistogramParameterivEXT
- glGetInstrumentsSGIX
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetListParameterfvSGIX
- glGetListParameterivSGIX
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetMinmax
- glGetMinmaxEXT
- glGetMinmaxParameterfv
- glGetMinmaxParameterfvEXT
- glGetMinmaxParameteriv
- glGetMinmaxParameterivEXT
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPixelTexGenParameterfvSGIS
- glGetPixelTexGenParameterivSGIS
- glGetPointerv
- glGetPointervEXT
- glGetPolygonStipple
- glGetProgramEnvParameterdvARB
- glGetProgramEnvParameterfvARB
- glGetProgramivARB
- glGetProgramivNV
- glGetProgramLocalParameterdvARB
- glGetProgramLocalParameterfvARB
- glGetProgramNamedParameterdvNV
- glGetProgramNamedParameterfvNV
- glGetProgramParameterdvNV
- glGetProgramParameterfvNV
- glGetProgramStringARB
- glGetProgramStringNV
- glGetQueryivARB
- glGetQueryObjectivARB
- glGetQueryObjectuivARB
- glGetSeparableFilter
- glGetSeparableFilterEXT
- glGetSharpenTexFuncSGIS
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexFilterFuncSGIS
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glGetTrackMatrixivNV
- glGetVertexAttribdvARB
- glGetVertexAttribdvNV
- glGetVertexAttribfvARB
- glGetVertexAttribfvNV
- glGetVertexAttribivARB
- glGetVertexAttribivNV
- glGetVertexAttribPointervARB
- glGetVertexAttribPointervNV
- glHint
- glHintPGI
- glHistogram
- glHistogramEXT
- glIndexd
- glIndexdv
- glIndexf
- glIndexFuncEXT
- glIndexfv
- glIndexi
- glIndexiv
- glIndexMask
- glIndexMaterialEXT
- glIndexPointer
- glIndexPointerEXT
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInstrumentsBufferSGIX
- glInterleavedArrays
- glIsBufferARB
- glIsEnabled
- glIsFenceNV
- glIsList
- glIsProgramARB
- glIsProgramNV
- glIsQueryARB
- glIsTexture
- glIsTextureEXT
- glLightEnviSGIX
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLineStipple
- glLineWidth
- glListBase
- glListParameterfSGIX
- glListParameterfvSGIX
- glListParameteriSGIX
- glListParameterivSGIX
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLoadProgramNV
- glLoadTransposeMatrixd
- glLoadTransposeMatrixdARB
- glLoadTransposeMatrixf
- glLoadTransposeMatrixfARB
- glLockArraysEXT
- glLogicOp
- glMapBufferARB
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMinmax
- glMinmaxEXT
- glMultiDrawArrays
- glMultiDrawArraysEXT
- glMultiDrawElements
- glMultiDrawElementsEXT
- glMultiModeDrawArraysIBM
- glMultiModeDrawElementsIBM
- glMultiTexCoord1d
- glMultiTexCoord1dARB
- glMultiTexCoord1dv
- glMultiTexCoord1dvARB
- glMultiTexCoord1f
- glMultiTexCoord1fARB
- glMultiTexCoord1fv
- glMultiTexCoord1fvARB
- glMultiTexCoord1i
- glMultiTexCoord1iARB
- glMultiTexCoord1iv
- glMultiTexCoord1ivARB
- glMultiTexCoord1s
- glMultiTexCoord1sARB
- glMultiTexCoord1sv
- glMultiTexCoord1svARB
- glMultiTexCoord2d
- glMultiTexCoord2dARB
- glMultiTexCoord2dv
- glMultiTexCoord2dvARB
- glMultiTexCoord2f
- glMultiTexCoord2fARB
- glMultiTexCoord2fv
- glMultiTexCoord2fvARB
- glMultiTexCoord2i
- glMultiTexCoord2iARB
- glMultiTexCoord2iv
- glMultiTexCoord2ivARB
- glMultiTexCoord2s
- glMultiTexCoord2sARB
- glMultiTexCoord2sv
- glMultiTexCoord2svARB
- glMultiTexCoord3d
- glMultiTexCoord3dARB
- glMultiTexCoord3dv
- glMultiTexCoord3dvARB
- glMultiTexCoord3f
- glMultiTexCoord3fARB
- glMultiTexCoord3fv
- glMultiTexCoord3fvARB
- glMultiTexCoord3i
- glMultiTexCoord3iARB
- glMultiTexCoord3iv
- glMultiTexCoord3ivARB
- glMultiTexCoord3s
- glMultiTexCoord3sARB
- glMultiTexCoord3sv
- glMultiTexCoord3svARB
- glMultiTexCoord4d
- glMultiTexCoord4dARB
- glMultiTexCoord4dv
- glMultiTexCoord4dvARB
- glMultiTexCoord4f
- glMultiTexCoord4fARB
- glMultiTexCoord4fv
- glMultiTexCoord4fvARB
- glMultiTexCoord4i
- glMultiTexCoord4iARB
- glMultiTexCoord4iv
- glMultiTexCoord4ivARB
- glMultiTexCoord4s
- glMultiTexCoord4sARB
- glMultiTexCoord4sv
- glMultiTexCoord4svARB
- glMultMatrixd
- glMultMatrixf
- glMultTransposeMatrixd
- glMultTransposeMatrixdARB
- glMultTransposeMatrixf
- glMultTransposeMatrixfARB
- glNewList
- glNormalPointer
- glNormalPointerEXT
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTexGenParameterfSGIS
- glPixelTexGenParameterfvSGIS
- glPixelTexGenParameteriSGIS
- glPixelTexGenParameterivSGIS
- glPixelTexGenSGIX
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointParameterf
- glPointParameterfARB
- glPointParameterfEXT
- glPointParameterfSGIS
- glPointParameterfv
- glPointParameterfvARB
- glPointParameterfvEXT
- glPointParameterfvSGIS
- glPointParameteri
- glPointParameteriNV
- glPointParameteriv
- glPointParameterivNV
- glPointSize
- glPollInstrumentsSGIX
- glPolygonMode
- glPolygonOffset
- glPolygonOffsetEXT
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPrioritizeTexturesEXT
- glProgramEnvParameter4dARB
- glProgramEnvParameter4dvARB
- glProgramEnvParameter4fARB
- glProgramEnvParameter4fvARB
- glProgramLocalParameter4dARB
- glProgramLocalParameter4dvARB
- glProgramLocalParameter4fARB
- glProgramLocalParameter4fvARB
- glProgramNamedParameter4dNV
- glProgramNamedParameter4dvNV
- glProgramNamedParameter4fNV
- glProgramNamedParameter4fvNV
- glProgramParameters4dvNV
- glProgramParameters4fvNV
- glProgramParameter4dNV
- glProgramParameter4dvNV
- glProgramParameter4fNV
- glProgramParameter4fvNV
- glProgramStringARB
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadInstrumentsSGIX
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glReferencePlaneSGIX
- glRenderMode
- glRequestResidentProgramsNV
- glResetHistogram
- glResetHistogramEXT
- glResetMinmax
- glResetMinmaxEXT
- glResizeBuffersMESA
- glRotated
- glRotatef
- glSampleCoverage
- glSampleCoverageARB
- glSampleMaskEXT
- glSampleMaskSGIS
- glSamplePatternEXT
- glSamplePatternSGIS
- glScaled
- glScalef
- glScissor
- glSecondaryColorPointer
- glSecondaryColorPointerEXT
- glSecondaryColor3b
- glSecondaryColor3bEXT
- glSecondaryColor3bv
- glSecondaryColor3bvEXT
- glSecondaryColor3d
- glSecondaryColor3dEXT
- glSecondaryColor3dv
- glSecondaryColor3dvEXT
- glSecondaryColor3f
- glSecondaryColor3fEXT
- glSecondaryColor3fv
- glSecondaryColor3fvEXT
- glSecondaryColor3i
- glSecondaryColor3iEXT
- glSecondaryColor3iv
- glSecondaryColor3ivEXT
- glSecondaryColor3s
- glSecondaryColor3sEXT
- glSecondaryColor3sv
- glSecondaryColor3svEXT
- glSecondaryColor3ub
- glSecondaryColor3ubEXT
- glSecondaryColor3ubv
- glSecondaryColor3ubvEXT
- glSecondaryColor3ui
- glSecondaryColor3uiEXT
- glSecondaryColor3uiv
- glSecondaryColor3uivEXT
- glSecondaryColor3us
- glSecondaryColor3usEXT
- glSecondaryColor3usv
- glSecondaryColor3usvEXT
- glSelectBuffer
- glSeparableFilter2D
- glSeparableFilter2DEXT
- glSetFenceNV
- glShadeModel
- glSharpenTexFuncSGIS
- glSpriteParameterfSGIX
- glSpriteParameterfvSGIX
- glSpriteParameteriSGIX
- glSpriteParameterivSGIX
- glStartInstrumentsSGIX
- glStencilFunc
- glStencilMask
- glStencilOp
- glStopInstrumentsSGIX
- glTagSampleBufferSGIX
- glTbufferMask3DFX
- glTestFenceNV
- glTexCoordPointer
- glTexCoordPointerEXT
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexFilterFuncSGIS
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexImage3D
- glTexImage3DEXT
- glTexImage4DSGIS
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage1DEXT
- glTexSubImage2D
- glTexSubImage2DEXT
- glTexSubImage3D
- glTexSubImage3DEXT
- glTexSubImage4DSGIS
- glTrackMatrixNV
- glTranslated
- glTranslatef
- glUnlockArraysEXT
- glUnmapBufferARB
- glVertexArrayRangeNV
- glVertexAttribPointerARB
- glVertexAttribPointerNV
- glVertexAttribs1dvNV
- glVertexAttribs1fvNV
- glVertexAttribs1svNV
- glVertexAttribs2dvNV
- glVertexAttribs2fvNV
- glVertexAttribs2svNV
- glVertexAttribs3dvNV
- glVertexAttribs3fvNV
- glVertexAttribs3svNV
- glVertexAttribs4dvNV
- glVertexAttribs4fvNV
- glVertexAttribs4svNV
- glVertexAttribs4ubvNV
- glVertexAttrib1dARB
- glVertexAttrib1dNV
- glVertexAttrib1dvARB
- glVertexAttrib1dvNV
- glVertexAttrib1fARB
- glVertexAttrib1fNV
- glVertexAttrib1fvARB
- glVertexAttrib1fvNV
- glVertexAttrib1sARB
- glVertexAttrib1sNV
- glVertexAttrib1svARB
- glVertexAttrib1svNV
- glVertexAttrib2dARB
- glVertexAttrib2dNV
- glVertexAttrib2dvARB
- glVertexAttrib2dvNV
- glVertexAttrib2fARB
- glVertexAttrib2fNV
- glVertexAttrib2fvARB
- glVertexAttrib2fvNV
- glVertexAttrib2sARB
- glVertexAttrib2sNV
- glVertexAttrib2svARB
- glVertexAttrib2svNV
- glVertexAttrib3dARB
- glVertexAttrib3dNV
- glVertexAttrib3dvARB
- glVertexAttrib3dvNV
- glVertexAttrib3fARB
- glVertexAttrib3fNV
- glVertexAttrib3fvARB
- glVertexAttrib3fvNV
- glVertexAttrib3sARB
- glVertexAttrib3sNV
- glVertexAttrib3svARB
- glVertexAttrib3svNV
- glVertexAttrib4bvARB
- glVertexAttrib4dARB
- glVertexAttrib4dNV
- glVertexAttrib4dvARB
- glVertexAttrib4dvNV
- glVertexAttrib4fARB
- glVertexAttrib4fNV
- glVertexAttrib4fvARB
- glVertexAttrib4fvNV
- glVertexAttrib4ivARB
- glVertexAttrib4NbvARB
- glVertexAttrib4NivARB
- glVertexAttrib4NsvARB
- glVertexAttrib4NubARB
- glVertexAttrib4NubvARB
- glVertexAttrib4NuivARB
- glVertexAttrib4NusvARB
- glVertexAttrib4sARB
- glVertexAttrib4sNV
- glVertexAttrib4svARB
- glVertexAttrib4svNV
- glVertexAttrib4ubNV
- glVertexAttrib4ubvARB
- glVertexAttrib4ubvNV
- glVertexAttrib4uivARB
- glVertexAttrib4usvARB
- glVertexPointer
- glVertexPointerEXT
- glVertexWeightfEXT
- glVertexWeightfvEXT
- glVertexWeightPointerEXT
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glViewport
- glWindowPos2d
- glWindowPos2dARB
- glWindowPos2dMESA
- glWindowPos2dv
- glWindowPos2dvARB
- glWindowPos2dvMESA
- glWindowPos2f
- glWindowPos2fARB
- glWindowPos2fMESA
- glWindowPos2fv
- glWindowPos2fvARB
- glWindowPos2fvMESA
- glWindowPos2i
- glWindowPos2iARB
- glWindowPos2iMESA
- glWindowPos2iv
- glWindowPos2ivARB
- glWindowPos2ivMESA
- glWindowPos2s
- glWindowPos2sARB
- glWindowPos2sMESA
- glWindowPos2sv
- glWindowPos2svARB
- glWindowPos2svMESA
- glWindowPos3d
- glWindowPos3dARB
- glWindowPos3dMESA
- glWindowPos3dv
- glWindowPos3dvARB
- glWindowPos3dvMESA
- glWindowPos3f
- glWindowPos3fARB
- glWindowPos3fMESA
- glWindowPos3fv
- glWindowPos3fvARB
- glWindowPos3fvMESA
- glWindowPos3i
- glWindowPos3iARB
- glWindowPos3iMESA
- glWindowPos3iv
- glWindowPos3ivARB
- glWindowPos3ivMESA
- glWindowPos3s
- glWindowPos3sARB
- glWindowPos3sMESA
- glWindowPos3sv
- glWindowPos3svARB
- glWindowPos3svMESA
- glWindowPos4dMESA
- glWindowPos4dvMESA
- glWindowPos4fMESA
- glWindowPos4fvMESA
- glWindowPos4iMESA
- glWindowPos4ivMESA
- glWindowPos4sMESA
- glWindowPos4svMESA
- fxCloseHardware
-;fxGetScreenGeometry
- fxMesaCreateBestContext
- fxMesaCreateContext
- fxMesaDestroyContext
- fxMesaGetCurrentContext
- fxMesaMakeCurrent
- fxMesaSelectCurrentBoard
-;fxMesaSetNearFar
- fxMesaSwapBuffers
- fxMesaUpdateScreenSize
- wglChoosePixelFormat
- wglCopyContext
- wglCreateContext
- wglCreateLayerContext
- wglDeleteContext
- wglDescribeLayerPlane
- wglDescribePixelFormat
- wglGetCurrentContext
- wglGetCurrentDC
- wglGetDefaultProcAddress
- wglGetLayerPaletteEntries
- wglGetPixelFormat
- wglGetProcAddress
- wglMakeCurrent
- wglRealizeLayerPalette
- wglSetLayerPaletteEntries
- wglSetPixelFormat
- wglShareLists
- wglSwapBuffers
- wglSwapLayerBuffers
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
- ChoosePixelFormat
- DescribePixelFormat
- GetPixelFormat
- SetPixelFormat
- SwapBuffers
- DrvCopyContext
- DrvCreateContext
- DrvCreateLayerContext
- DrvDeleteContext
- DrvDescribeLayerPlane
- DrvDescribePixelFormat
- DrvGetLayerPaletteEntries
- DrvGetProcAddress
- DrvReleaseContext
- DrvRealizeLayerPalette
- DrvSetContext
- DrvSetLayerPaletteEntries
- DrvSetPixelFormat
- DrvShareLists
- DrvSwapBuffers
- DrvSwapLayerBuffers
- DrvValidateVersion
diff --git a/mesalib/src/mesa/drivers/windows/fx/fxwgl.c b/mesalib/src/mesa/drivers/windows/fx/fxwgl.c deleted file mode 100644 index ce76ecd15..000000000 --- a/mesalib/src/mesa/drivers/windows/fx/fxwgl.c +++ /dev/null @@ -1,1307 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Keith Whitwell - * Hiroshi Morii - * Daniel Borca - */ - -/* fxwgl.c - Microsoft wgl functions emulation for - * 3Dfx VooDoo/Mesa interface - */ - - -#ifdef _WIN32 - -#ifdef __cplusplus -extern "C" { -#endif - -#include <windows.h> -#define GL_GLEXT_PROTOTYPES -#include "GL/gl.h" -#include "GL/glext.h" - -#ifdef __cplusplus -} -#endif - -#include "GL/fxmesa.h" -#include "glheader.h" -#include "glapi.h" -#include "imports.h" -#include "../../glide/fxdrv.h" - -#define MAX_MESA_ATTRS 20 - -#if (_MSC_VER >= 1200) -#pragma warning( push ) -#pragma warning( disable : 4273 ) -#endif - -struct __extensions__ { - PROC proc; - char *name; -}; - -struct __pixelformat__ { - PIXELFORMATDESCRIPTOR pfd; - GLint mesaAttr[MAX_MESA_ATTRS]; -}; - -WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *); -static GLushort gammaTable[3 * 256]; - -struct __pixelformat__ pix[] = { - /* 16bit RGB565 single buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL, - PFD_TYPE_RGBA, - 16, - 5, 0, 6, 5, 5, 11, 0, 0, - 0, 0, 0, 0, 0, - 16, - 0, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 16, - FXMESA_ALPHA_SIZE, 0, - FXMESA_DEPTH_SIZE, 16, - FXMESA_STENCIL_SIZE, 0, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } - , - /* 16bit RGB565 double buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | - PFD_DOUBLEBUFFER | PFD_SWAP_COPY, - PFD_TYPE_RGBA, - 16, - 5, 0, 6, 5, 5, 11, 0, 0, - 0, 0, 0, 0, 0, - 16, - 0, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 16, - FXMESA_DOUBLEBUFFER, - FXMESA_ALPHA_SIZE, 0, - FXMESA_DEPTH_SIZE, 16, - FXMESA_STENCIL_SIZE, 0, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } - , - /* 16bit ARGB1555 single buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL, - PFD_TYPE_RGBA, - 16, - 5, 0, 5, 5, 5, 10, 1, 15, - 0, 0, 0, 0, 0, - 16, - 0, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 15, - FXMESA_ALPHA_SIZE, 1, - FXMESA_DEPTH_SIZE, 16, - FXMESA_STENCIL_SIZE, 0, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } - , - /* 16bit ARGB1555 double buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | - PFD_DOUBLEBUFFER | PFD_SWAP_COPY, - PFD_TYPE_RGBA, - 16, - 5, 0, 5, 5, 5, 10, 1, 15, - 0, 0, 0, 0, 0, - 16, - 0, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 15, - FXMESA_DOUBLEBUFFER, - FXMESA_ALPHA_SIZE, 1, - FXMESA_DEPTH_SIZE, 16, - FXMESA_STENCIL_SIZE, 0, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } - , - /* 32bit ARGB8888 single buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL, - PFD_TYPE_RGBA, - 32, - 8, 0, 8, 8, 8, 16, 8, 24, - 0, 0, 0, 0, 0, - 24, - 8, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 32, - FXMESA_ALPHA_SIZE, 8, - FXMESA_DEPTH_SIZE, 24, - FXMESA_STENCIL_SIZE, 8, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } - , - /* 32bit ARGB8888 double buffer with depth */ - { - {sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | - PFD_DOUBLEBUFFER | PFD_SWAP_COPY, - PFD_TYPE_RGBA, - 32, - 8, 0, 8, 8, 8, 16, 8, 24, - 0, 0, 0, 0, 0, - 24, - 8, - 0, - PFD_MAIN_PLANE, - 0, 0, 0, 0} - , - {FXMESA_COLORDEPTH, 32, - FXMESA_DOUBLEBUFFER, - FXMESA_ALPHA_SIZE, 8, - FXMESA_DEPTH_SIZE, 24, - FXMESA_STENCIL_SIZE, 8, - FXMESA_ACCUM_SIZE, 0, - FXMESA_NONE} - } -}; - -static fxMesaContext ctx = NULL; -static WNDPROC hWNDOldProc; -static int curPFD = 0; -static HDC hDC; -static HWND hWND; - -static GLboolean haveDualHead; - -/* For the in-window-rendering hack */ - -#ifndef GR_CONTROL_RESIZE -/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */ -#define GR_CONTROL_RESIZE -1 -#endif - -static GLboolean gdiWindowHack; -static void *dibSurfacePtr; -static BITMAPINFO *dibBMI; -static HBITMAP dibHBM; -static HWND dibWnd; - -static int -env_check (const char *var, int val) -{ - const char *env = getenv(var); - return (env && (env[0] == val)); -} - -static LRESULT APIENTRY -__wglMonitor (HWND hwnd, UINT message, UINT wParam, LONG lParam) -{ - long ret; /* Now gives the resized window at the end to hWNDOldProc */ - - if (ctx && hwnd == hWND) { - switch (message) { - case WM_PAINT: - case WM_MOVE: - break; - case WM_DISPLAYCHANGE: - case WM_SIZE: -#if 0 - if (wParam != SIZE_MINIMIZED) { - static int moving = 0; - if (!moving) { - if (!FX_grSstControl(GR_CONTROL_RESIZE)) { - moving = 1; - SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER); - moving = 0; - if (!FX_grSstControl(GR_CONTROL_RESIZE)) { - /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK);*/ - PostMessage(hWND, WM_CLOSE, 0, 0); - } - } - /* Do the clipping in the glide library */ - grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight()); - /* And let the new size set in the context */ - fxMesaUpdateScreenSize(ctx); - } - } -#endif - break; - case WM_ACTIVATE: - break; - case WM_SHOWWINDOW: - break; - case WM_SYSKEYDOWN: - case WM_SYSCHAR: - break; - } - } - - /* Finally call the hWNDOldProc, which handles the resize with the - * now changed window sizes */ - ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam); - - return ret; -} - -static void -wgl_error (long error) -{ -#define WGL_INVALID_PIXELFORMAT ERROR_INVALID_PIXEL_FORMAT - SetLastError(0xC0000000 /* error severity */ - |0x00070000 /* error facility (who we are) */ - |error); -} - -GLAPI BOOL GLAPIENTRY -wglCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) -{ - return FALSE; -} - -GLAPI HGLRC GLAPIENTRY -wglCreateContext (HDC hdc) -{ - HWND hWnd; - WNDPROC oldProc; - int error; - - if (ctx) { - SetLastError(0); - return NULL; - } - - if (!(hWnd = WindowFromDC(hdc))) { - SetLastError(0); - return NULL; - } - - if (curPFD == 0) { - wgl_error(WGL_INVALID_PIXELFORMAT); - return NULL; - } - - if ((oldProc = (WNDPROC)GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) { - hWNDOldProc = oldProc; - SetWindowLong(hWnd, GWL_WNDPROC, (LONG)__wglMonitor); - } - - /* always log when debugging, or if user demands */ - if (TDFX_DEBUG || env_check("MESA_FX_INFO", 'r')) { - freopen("MESA.LOG", "w", stderr); - } - - { - RECT cliRect; - ShowWindow(hWnd, SW_SHOWNORMAL); - SetForegroundWindow(hWnd); - Sleep(100); /* a hack for win95 */ - if (env_check("MESA_GLX_FX", 'w') && !(GetWindowLong(hWnd, GWL_STYLE) & WS_POPUP)) { - /* XXX todo - windowed modes */ - error = !(ctx = fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE, GR_REFRESH_NONE, pix[curPFD - 1].mesaAttr)); - } else { - GetClientRect(hWnd, &cliRect); - error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr)); - } - } - - /*if (getenv("SST_DUALHEAD")) - haveDualHead = - ((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE); - else - haveDualHead = GL_FALSE;*/ - - if (error) { - SetLastError(0); - return NULL; - } - - hDC = hdc; - hWND = hWnd; - - /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */ - wglMakeCurrent(hdc, (HGLRC)1); - - return (HGLRC)1; -} - -GLAPI HGLRC GLAPIENTRY -wglCreateLayerContext (HDC hdc, int iLayerPlane) -{ - SetLastError(0); - return NULL; -} - -GLAPI BOOL GLAPIENTRY -wglDeleteContext (HGLRC hglrc) -{ - if (ctx && hglrc == (HGLRC)1) { - - fxMesaDestroyContext(ctx); - - SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc); - - ctx = NULL; - hDC = 0; - return TRUE; - } - - SetLastError(0); - - return FALSE; -} - -GLAPI HGLRC GLAPIENTRY -wglGetCurrentContext (VOID) -{ - if (ctx) - return (HGLRC)1; - - SetLastError(0); - return NULL; -} - -GLAPI HDC GLAPIENTRY -wglGetCurrentDC (VOID) -{ - if (ctx) - return hDC; - - SetLastError(0); - return NULL; -} - -GLAPI BOOL GLAPIENTRY -wglSwapIntervalEXT (int interval) -{ - if (ctx == NULL) { - return FALSE; - } - if (interval < 0) { - interval = 0; - } else if (interval > 3) { - interval = 3; - } - ctx->swapInterval = interval; - return TRUE; -} - -GLAPI int GLAPIENTRY -wglGetSwapIntervalEXT (void) -{ - return (ctx == NULL) ? -1 : ctx->swapInterval; -} - -GLAPI BOOL GLAPIENTRY -wglGetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays) -{ - /* gammaTable should be per-context */ - memcpy(arrays, gammaTable, 3 * 256 * sizeof(GLushort)); - return TRUE; -} - -GLAPI BOOL GLAPIENTRY -wglSetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays) -{ - GLint i, tableSize, inc, index; - GLushort *red, *green, *blue; - FxU32 gammaTableR[256], gammaTableG[256], gammaTableB[256]; - - /* gammaTable should be per-context */ - memcpy(gammaTable, arrays, 3 * 256 * sizeof(GLushort)); - - tableSize = FX_grGetInteger(GR_GAMMA_TABLE_ENTRIES); - inc = 256 / tableSize; - red = (GLushort *)arrays; - green = (GLushort *)arrays + 256; - blue = (GLushort *)arrays + 512; - for (i = 0, index = 0; i < tableSize; i++, index += inc) { - gammaTableR[i] = red[index] >> 8; - gammaTableG[i] = green[index] >> 8; - gammaTableB[i] = blue[index] >> 8; - } - - grLoadGammaTable(tableSize, gammaTableR, gammaTableG, gammaTableB); - - return TRUE; -} - -typedef void *HPBUFFERARB; - -/* WGL_ARB_pixel_format */ -GLAPI BOOL GLAPIENTRY -wglGetPixelFormatAttribivARB (HDC hdc, - int iPixelFormat, - int iLayerPlane, - UINT nAttributes, - const int *piAttributes, - int *piValues) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglGetPixelFormatAttribfvARB (HDC hdc, - int iPixelFormat, - int iLayerPlane, - UINT nAttributes, - const int *piAttributes, - FLOAT *pfValues) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglChoosePixelFormatARB (HDC hdc, - const int *piAttribIList, - const FLOAT *pfAttribFList, - UINT nMaxFormats, - int *piFormats, - UINT *nNumFormats) -{ - SetLastError(0); - return FALSE; -} - -/* WGL_ARB_render_texture */ -GLAPI BOOL GLAPIENTRY -wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, - const int *piAttribList) -{ - SetLastError(0); - return FALSE; -} - -/* WGL_ARB_pbuffer */ -GLAPI HPBUFFERARB GLAPIENTRY -wglCreatePbufferARB (HDC hDC, - int iPixelFormat, - int iWidth, - int iHeight, - const int *piAttribList) -{ - SetLastError(0); - return NULL; -} - -GLAPI HDC GLAPIENTRY -wglGetPbufferDCARB (HPBUFFERARB hPbuffer) -{ - SetLastError(0); - return NULL; -} - -GLAPI int GLAPIENTRY -wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC) -{ - SetLastError(0); - return -1; -} - -GLAPI BOOL GLAPIENTRY -wglDestroyPbufferARB (HPBUFFERARB hPbuffer) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglQueryPbufferARB (HPBUFFERARB hPbuffer, - int iAttribute, - int *piValue) -{ - SetLastError(0); - return FALSE; -} - -GLAPI const char * GLAPIENTRY -wglGetExtensionsStringEXT (void) -{ - return "WGL_3DFX_gamma_control " - "WGL_EXT_swap_control " - "WGL_EXT_extensions_string WGL_ARB_extensions_string" - /*WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ARB_pbuffer*/; -} - -GLAPI const char * GLAPIENTRY -wglGetExtensionsStringARB (HDC hdc) -{ - return wglGetExtensionsStringEXT(); -} - -static struct { - const char *name; - PROC func; -} wgl_ext[] = { - {"wglGetExtensionsStringARB", (PROC)wglGetExtensionsStringARB}, - {"wglGetExtensionsStringEXT", (PROC)wglGetExtensionsStringEXT}, - {"wglSwapIntervalEXT", (PROC)wglSwapIntervalEXT}, - {"wglGetSwapIntervalEXT", (PROC)wglGetSwapIntervalEXT}, - {"wglGetDeviceGammaRamp3DFX", (PROC)wglGetDeviceGammaRamp3DFX}, - {"wglSetDeviceGammaRamp3DFX", (PROC)wglSetDeviceGammaRamp3DFX}, - /* WGL_ARB_pixel_format */ - {"wglGetPixelFormatAttribivARB", (PROC)wglGetPixelFormatAttribivARB}, - {"wglGetPixelFormatAttribfvARB", (PROC)wglGetPixelFormatAttribfvARB}, - {"wglChoosePixelFormatARB", (PROC)wglChoosePixelFormatARB}, - /* WGL_ARB_render_texture */ - {"wglBindTexImageARB", (PROC)wglBindTexImageARB}, - {"wglReleaseTexImageARB", (PROC)wglReleaseTexImageARB}, - {"wglSetPbufferAttribARB", (PROC)wglSetPbufferAttribARB}, - /* WGL_ARB_pbuffer */ - {"wglCreatePbufferARB", (PROC)wglCreatePbufferARB}, - {"wglGetPbufferDCARB", (PROC)wglGetPbufferDCARB}, - {"wglReleasePbufferDCARB", (PROC)wglReleasePbufferDCARB}, - {"wglDestroyPbufferARB", (PROC)wglDestroyPbufferARB}, - {"wglQueryPbufferARB", (PROC)wglQueryPbufferARB}, - {NULL, NULL} -}; - -GLAPI PROC GLAPIENTRY -wglGetProcAddress (LPCSTR lpszProc) -{ - int i; - PROC p = (PROC)_glapi_get_proc_address((const char *)lpszProc); - - /* we can't BlendColor. work around buggy applications */ - if (p && strcmp(lpszProc, "glBlendColor") - && strcmp(lpszProc, "glBlendColorEXT")) - return p; - - for (i = 0; wgl_ext[i].name; i++) { - if (!strcmp(lpszProc, wgl_ext[i].name)) { - return wgl_ext[i].func; - } - } - - SetLastError(0); - return NULL; -} - -GLAPI PROC GLAPIENTRY -wglGetDefaultProcAddress (LPCSTR lpszProc) -{ - SetLastError(0); - return NULL; -} - -GLAPI BOOL GLAPIENTRY -wglMakeCurrent (HDC hdc, HGLRC hglrc) -{ - if ((hdc == NULL) && (hglrc == NULL)) - return TRUE; - - if (!ctx || hglrc != (HGLRC)1 || WindowFromDC(hdc) != hWND) { - SetLastError(0); - return FALSE; - } - - hDC = hdc; - - fxMesaMakeCurrent(ctx); - - return TRUE; -} - -GLAPI BOOL GLAPIENTRY -wglShareLists (HGLRC hglrc1, HGLRC hglrc2) -{ - if (!ctx || hglrc1 != (HGLRC)1 || hglrc1 != hglrc2) { - SetLastError(0); - return FALSE; - } - - return TRUE; -} - -static BOOL -wglUseFontBitmaps_FX (HDC fontDevice, DWORD firstChar, DWORD numChars, - DWORD listBase) -{ - TEXTMETRIC metric; - BITMAPINFO *dibInfo; - HDC bitDevice; - COLORREF tempColor; - int i; - - GetTextMetrics(fontDevice, &metric); - - dibInfo = (BITMAPINFO *)calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); - dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - dibInfo->bmiHeader.biPlanes = 1; - dibInfo->bmiHeader.biBitCount = 1; - dibInfo->bmiHeader.biCompression = BI_RGB; - - bitDevice = CreateCompatibleDC(fontDevice); - - /* Swap fore and back colors so the bitmap has the right polarity */ - tempColor = GetBkColor(bitDevice); - SetBkColor(bitDevice, GetTextColor(bitDevice)); - SetTextColor(bitDevice, tempColor); - - /* Place chars based on base line */ - SetTextAlign(bitDevice, TA_BASELINE); - - for (i = 0; i < (int)numChars; i++) { - SIZE size; - char curChar; - int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res; - HBITMAP bitObject; - HGDIOBJ origBmap; - unsigned char *bmap; - - curChar = (char)(i + firstChar); /* [koolsmoky] explicit cast */ - - /* Find how high/wide this character is */ - GetTextExtentPoint32(bitDevice, &curChar, 1, &size); - - /* Create the output bitmap */ - charWidth = size.cx; - charHeight = size.cy; - bmapWidth = ((charWidth + 31) / 32) * 32; /* Round up to the next multiple of 32 bits */ - bmapHeight = charHeight; - bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight); - /*VERIFY(bitObject);*/ - - /* Assign the output bitmap to the device */ - origBmap = SelectObject(bitDevice, bitObject); - - PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS); - - /* Use our source font on the device */ - SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT)); - - /* Draw the character */ - TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1); - - /* Unselect our bmap object */ - SelectObject(bitDevice, origBmap); - - /* Convert the display dependant representation to a 1 bit deep DIB */ - numBytes = (bmapWidth * bmapHeight) / 8; - bmap = MALLOC(numBytes); - dibInfo->bmiHeader.biWidth = bmapWidth; - dibInfo->bmiHeader.biHeight = bmapHeight; - res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, - dibInfo, DIB_RGB_COLORS); - - /* Create the GL object */ - glNewList(i + listBase, GL_COMPILE); - glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent, - charWidth, 0.0, bmap); - glEndList(); - /* CheckGL(); */ - - /* Destroy the bmap object */ - DeleteObject(bitObject); - - /* Deallocate the bitmap data */ - FREE(bmap); - } - - /* Destroy the DC */ - DeleteDC(bitDevice); - - FREE(dibInfo); - - return TRUE; -} - -GLAPI BOOL GLAPIENTRY -wglUseFontBitmapsW (HDC hdc, DWORD first, DWORD count, DWORD listBase) -{ - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglUseFontOutlinesA (HDC hdc, DWORD first, DWORD count, - DWORD listBase, FLOAT deviation, - FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglUseFontOutlinesW (HDC hdc, DWORD first, DWORD count, - DWORD listBase, FLOAT deviation, - FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf) -{ - SetLastError(0); - return FALSE; -} - - -GLAPI BOOL GLAPIENTRY -wglSwapLayerBuffers (HDC hdc, UINT fuPlanes) -{ - if (ctx && WindowFromDC(hdc) == hWND) { - fxMesaSwapBuffers(); - - return TRUE; - } - - SetLastError(0); - return FALSE; -} - -static int -pfd_tablen (void) -{ - /* we should take an envvar for `fxMesaSelectCurrentBoard' */ - return (fxMesaSelectCurrentBoard(0) < GR_SSTTYPE_Voodoo4) - ? 2 /* only 16bit entries */ - : sizeof(pix) / sizeof(pix[0]); /* full table */ -} - -GLAPI int GLAPIENTRY -wglChoosePixelFormat (HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd) -{ - int i, best = -1, qt_valid_pix; - PIXELFORMATDESCRIPTOR pfd = *ppfd; - - qt_valid_pix = pfd_tablen(); - -#if 1 || QUAKE2 || GORE - /* QUAKE2: 24+32 */ - /* GORE : 24+16 */ - if ((pfd.cColorBits == 24) || (pfd.cColorBits == 32)) { - /* the first 2 entries are 16bit */ - pfd.cColorBits = (qt_valid_pix > 2) ? 32 : 16; - } - if (pfd.cColorBits == 32) { - pfd.cDepthBits = 24; - } else if (pfd.cColorBits == 16) { - pfd.cDepthBits = 16; - } -#endif - - if (pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR) || pfd.nVersion != 1) { - SetLastError(0); - return 0; - } - - for (i = 0; i < qt_valid_pix; i++) { - if (pfd.cColorBits > 0 && pix[i].pfd.cColorBits != pfd.cColorBits) - continue; - - if ((pfd.dwFlags & PFD_DRAW_TO_WINDOW) - && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue; - if ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) - && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue; - if ((pfd.dwFlags & PFD_SUPPORT_GDI) - && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue; - if ((pfd.dwFlags & PFD_SUPPORT_OPENGL) - && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue; - if (!(pfd.dwFlags & PFD_DOUBLEBUFFER_DONTCARE) - && ((pfd.dwFlags & PFD_DOUBLEBUFFER) != - (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue; -#if 1 /* Doom3 fails here! */ - if (!(pfd.dwFlags & PFD_STEREO_DONTCARE) - && ((pfd.dwFlags & PFD_STEREO) != - (pix[i].pfd.dwFlags & PFD_STEREO))) continue; -#endif - - if (pfd.cDepthBits > 0 && pix[i].pfd.cDepthBits == 0) - continue; /* need depth buffer */ - - if (pfd.cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0) - continue; /* need alpha buffer */ - -#if 0 /* regression bug? */ - if (pfd.cStencilBits > 0 && pix[i].pfd.cStencilBits == 0) - continue; /* need stencil buffer */ -#endif - - if (pfd.iPixelType == pix[i].pfd.iPixelType) { - best = i + 1; - break; - } - } - - if (best == -1) { - FILE *err = fopen("MESA.LOG", "w"); - if (err != NULL) { - fprintf(err, "wglChoosePixelFormat failed\n"); - fprintf(err, "\tnSize = %d\n", ppfd->nSize); - fprintf(err, "\tnVersion = %d\n", ppfd->nVersion); - fprintf(err, "\tdwFlags = %lu\n", ppfd->dwFlags); - fprintf(err, "\tiPixelType = %d\n", ppfd->iPixelType); - fprintf(err, "\tcColorBits = %d\n", ppfd->cColorBits); - fprintf(err, "\tcRedBits = %d\n", ppfd->cRedBits); - fprintf(err, "\tcRedShift = %d\n", ppfd->cRedShift); - fprintf(err, "\tcGreenBits = %d\n", ppfd->cGreenBits); - fprintf(err, "\tcGreenShift = %d\n", ppfd->cGreenShift); - fprintf(err, "\tcBlueBits = %d\n", ppfd->cBlueBits); - fprintf(err, "\tcBlueShift = %d\n", ppfd->cBlueShift); - fprintf(err, "\tcAlphaBits = %d\n", ppfd->cAlphaBits); - fprintf(err, "\tcAlphaShift = %d\n", ppfd->cAlphaShift); - fprintf(err, "\tcAccumBits = %d\n", ppfd->cAccumBits); - fprintf(err, "\tcAccumRedBits = %d\n", ppfd->cAccumRedBits); - fprintf(err, "\tcAccumGreenBits = %d\n", ppfd->cAccumGreenBits); - fprintf(err, "\tcAccumBlueBits = %d\n", ppfd->cAccumBlueBits); - fprintf(err, "\tcAccumAlphaBits = %d\n", ppfd->cAccumAlphaBits); - fprintf(err, "\tcDepthBits = %d\n", ppfd->cDepthBits); - fprintf(err, "\tcStencilBits = %d\n", ppfd->cStencilBits); - fprintf(err, "\tcAuxBuffers = %d\n", ppfd->cAuxBuffers); - fprintf(err, "\tiLayerType = %d\n", ppfd->iLayerType); - fprintf(err, "\tbReserved = %d\n", ppfd->bReserved); - fprintf(err, "\tdwLayerMask = %lu\n", ppfd->dwLayerMask); - fprintf(err, "\tdwVisibleMask = %lu\n", ppfd->dwVisibleMask); - fprintf(err, "\tdwDamageMask = %lu\n", ppfd->dwDamageMask); - fclose(err); - } - - SetLastError(0); - return 0; - } - - return best; -} - -GLAPI int GLAPIENTRY -ChoosePixelFormat (HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd) -{ - - return wglChoosePixelFormat(hdc, ppfd); -} - -GLAPI int GLAPIENTRY -wglDescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd) -{ - int qt_valid_pix; - - qt_valid_pix = pfd_tablen(); - - if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix || - ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) { - SetLastError(0); - return qt_valid_pix; - } - - if (nBytes != 0) - *ppfd = pix[iPixelFormat - 1].pfd; - - return qt_valid_pix; -} - -GLAPI int GLAPIENTRY -DescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd) -{ - return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd); -} - -GLAPI int GLAPIENTRY -wglGetPixelFormat (HDC hdc) -{ - if (curPFD == 0) { - SetLastError(0); - return 0; - } - - return curPFD; -} - -GLAPI int GLAPIENTRY -GetPixelFormat (HDC hdc) -{ - return wglGetPixelFormat(hdc); -} - -GLAPI BOOL GLAPIENTRY -wglSetPixelFormat (HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) -{ - int qt_valid_pix; - - qt_valid_pix = pfd_tablen(); - - if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix) { - if (ppfd == NULL) { - PIXELFORMATDESCRIPTOR my_pfd; - if (!wglDescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &my_pfd)) { - SetLastError(0); - return FALSE; - } - } else if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { - SetLastError(0); - return FALSE; - } - } - curPFD = iPixelFormat; - - return TRUE; -} - -GLAPI BOOL GLAPIENTRY -wglSwapBuffers (HDC hdc) -{ - if (!ctx) { - SetLastError(0); - return FALSE; - } - - fxMesaSwapBuffers(); - - return TRUE; -} - -GLAPI BOOL GLAPIENTRY -SetPixelFormat (HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) -{ - return wglSetPixelFormat(hdc, iPixelFormat, ppfd); -} - -GLAPI BOOL GLAPIENTRY -SwapBuffers(HDC hdc) -{ - return wglSwapBuffers(hdc); -} - -static FIXED -FixedFromDouble (double d) -{ - struct { - FIXED f; - long l; - } pun; - pun.l = (long)(d * 65536L); - return pun.f; -} - -/* -** This was yanked from windows/gdi/wgl.c -*/ -GLAPI BOOL GLAPIENTRY -wglUseFontBitmapsA (HDC hdc, DWORD first, DWORD count, DWORD listBase) -{ - int i; - GLuint font_list; - DWORD size; - GLYPHMETRICS gm; - HANDLE hBits; - LPSTR lpBits; - MAT2 mat; - int success = TRUE; - - font_list = listBase; - - mat.eM11 = FixedFromDouble(1); - mat.eM12 = FixedFromDouble(0); - mat.eM21 = FixedFromDouble(0); - mat.eM22 = FixedFromDouble(-1); - - memset(&gm, 0, sizeof(gm)); - - /* - ** If we can't get the glyph outline, it may be because this is a fixed - ** font. Try processing it that way. - */ - if (GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) == GDI_ERROR) { - return wglUseFontBitmaps_FX(hdc, first, count, listBase); - } - - /* - ** Otherwise process all desired characters. - */ - for (i = 0; i < count; i++) { - DWORD err; - - glNewList(font_list + i, GL_COMPILE); - - /* allocate space for the bitmap/outline */ - size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat); - if (size == GDI_ERROR) { - glEndList(); - err = GetLastError(); - success = FALSE; - continue; - } - - hBits = GlobalAlloc(GHND, size + 1); - lpBits = GlobalLock(hBits); - - err = GetGlyphOutline(hdc, /* handle to device context */ - first + i, /* character to query */ - GGO_BITMAP, /* format of data to return */ - &gm, /* pointer to structure for metrics */ - size, /* size of buffer for data */ - lpBits, /* pointer to buffer for data */ - &mat /* pointer to transformation */ - /* matrix structure */ - ); - - if (err == GDI_ERROR) { - GlobalUnlock(hBits); - GlobalFree(hBits); - - glEndList(); - err = GetLastError(); - success = FALSE; - continue; - } - - glBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY, - -gm.gmptGlyphOrigin.x, - gm.gmptGlyphOrigin.y, - gm.gmCellIncX, gm.gmCellIncY, - (const GLubyte *)lpBits); - - GlobalUnlock(hBits); - GlobalFree(hBits); - - glEndList(); - } - - return success; -} - -GLAPI BOOL GLAPIENTRY -wglDescribeLayerPlane (HDC hdc, int iPixelFormat, int iLayerPlane, - UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd) -{ - SetLastError(0); - return FALSE; -} - -GLAPI int GLAPIENTRY -wglGetLayerPaletteEntries (HDC hdc, int iLayerPlane, int iStart, - int cEntries, COLORREF *pcr) -{ - SetLastError(0); - return FALSE; -} - -GLAPI BOOL GLAPIENTRY -wglRealizeLayerPalette (HDC hdc, int iLayerPlane, BOOL bRealize) -{ - SetLastError(0); - return FALSE; -} - -GLAPI int GLAPIENTRY -wglSetLayerPaletteEntries (HDC hdc, int iLayerPlane, int iStart, - int cEntries, CONST COLORREF *pcr) -{ - SetLastError(0); - return FALSE; -} - - -/*************************************************************************** - * [dBorca] simplistic ICD implementation, based on ICD code by Gregor Anich - */ - -typedef struct _icdTable { - DWORD size; - PROC table[336]; -} ICDTABLE, *PICDTABLE; - -#ifdef USE_MGL_NAMESPACE -#define GL_FUNC(func) mgl##func -#else -#define GL_FUNC(func) gl##func -#endif - -static ICDTABLE icdTable = { 336, { -#define ICD_ENTRY(func) (PROC)GL_FUNC(func), -#include "../icd/icdlist.h" -#undef ICD_ENTRY -} }; - - -GLAPI BOOL GLAPIENTRY -DrvCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) -{ - return wglCopyContext(hglrcSrc, hglrcDst, mask); -} - - -GLAPI HGLRC GLAPIENTRY -DrvCreateContext (HDC hdc) -{ - return wglCreateContext(hdc); -} - - -GLAPI BOOL GLAPIENTRY -DrvDeleteContext (HGLRC hglrc) -{ - return wglDeleteContext(hglrc); -} - - -GLAPI HGLRC GLAPIENTRY -DrvCreateLayerContext (HDC hdc, int iLayerPlane) -{ - return wglCreateContext(hdc); -} - - -GLAPI PICDTABLE GLAPIENTRY -DrvSetContext (HDC hdc, HGLRC hglrc, void *callback) -{ - return wglMakeCurrent(hdc, hglrc) ? &icdTable : NULL; -} - - -GLAPI BOOL GLAPIENTRY -DrvReleaseContext (HGLRC hglrc) -{ - return TRUE; -} - - -GLAPI BOOL GLAPIENTRY -DrvShareLists (HGLRC hglrc1, HGLRC hglrc2) -{ - return wglShareLists(hglrc1, hglrc2); -} - - -GLAPI BOOL GLAPIENTRY -DrvDescribeLayerPlane (HDC hdc, int iPixelFormat, - int iLayerPlane, UINT nBytes, - LPLAYERPLANEDESCRIPTOR plpd) -{ - return wglDescribeLayerPlane(hdc, iPixelFormat, iLayerPlane, nBytes, plpd); -} - - -GLAPI int GLAPIENTRY -DrvSetLayerPaletteEntries (HDC hdc, int iLayerPlane, - int iStart, int cEntries, CONST COLORREF *pcr) -{ - return wglSetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); -} - - -GLAPI int GLAPIENTRY -DrvGetLayerPaletteEntries (HDC hdc, int iLayerPlane, - int iStart, int cEntries, COLORREF *pcr) -{ - return wglGetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); -} - - -GLAPI BOOL GLAPIENTRY -DrvRealizeLayerPalette (HDC hdc, int iLayerPlane, BOOL bRealize) -{ - return wglRealizeLayerPalette(hdc, iLayerPlane, bRealize); -} - - -GLAPI BOOL GLAPIENTRY -DrvSwapLayerBuffers (HDC hdc, UINT fuPlanes) -{ - return wglSwapLayerBuffers(hdc, fuPlanes); -} - -GLAPI int GLAPIENTRY -DrvDescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd) -{ - return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd); -} - - -GLAPI PROC GLAPIENTRY -DrvGetProcAddress (LPCSTR lpszProc) -{ - return wglGetProcAddress(lpszProc); -} - - -GLAPI BOOL GLAPIENTRY -DrvSetPixelFormat (HDC hdc, int iPixelFormat) -{ - return wglSetPixelFormat(hdc, iPixelFormat, NULL); -} - - -GLAPI BOOL GLAPIENTRY -DrvSwapBuffers (HDC hdc) -{ - return wglSwapBuffers(hdc); -} - - -GLAPI BOOL GLAPIENTRY -DrvValidateVersion (DWORD version) -{ - (void)version; - return TRUE; -} - - -#if (_MSC_VER >= 1200) -#pragma warning( pop ) -#endif - -#endif /* FX */ diff --git a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp deleted file mode 100644 index 78e5f3851..000000000 --- a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "glapi.h"
-#include "glThread.h"
-
-#ifdef WIN32
-
-extern "C" _glthread_Mutex OneTimeLock;
-extern "C" _glthread_Mutex GenTexturesLock;
-
-extern "C" void FreeAllTSD(void);
-
-class _CriticalSectionInit
-{
-public:
- static _CriticalSectionInit m_inst;
-
- _CriticalSectionInit()
- {
- _glthread_INIT_MUTEX(OneTimeLock);
- _glthread_INIT_MUTEX(GenTexturesLock);
- }
-
- ~_CriticalSectionInit()
- {
- _glthread_DESTROY_MUTEX(OneTimeLock);
- _glthread_DESTROY_MUTEX(GenTexturesLock);
- FreeAllTSD();
- }
-};
-
-_CriticalSectionInit _CriticalSectionInit::m_inst;
-
-
-#endif /* WIN32 */
diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript new file mode 100644 index 000000000..10a7eeaa1 --- /dev/null +++ b/mesalib/src/mesa/drivers/windows/gdi/SConscript @@ -0,0 +1,38 @@ +Import('*') + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '#src/mapi', + '#src/mesa', +]) + +env.AppendUnique(CPPDEFINES = [ + '_GDI32_', # prevent wgl* being declared __declspec(dllimport) + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers +]) +if not env['gles']: + # prevent _glapi_* from being declared __declspec(dllimport) + env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) + +env.Prepend(LIBS = [ + glapi, + mesa, + glsl, + 'gdi32', + 'user32', + 'kernel32', +]) + +sources = [ + 'mesa.def', + 'wgl.c', + 'wmesa.c', +] + +mesagdi = env.SharedLibrary( + target = 'opengl32', + source = sources, +) + +env.Alias('mesagdi', mesagdi) diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def index b537b3460..d5c98801d 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def +++ b/mesalib/src/mesa/drivers/windows/gdi/mesa.def @@ -26,9 +26,6 @@ VERSION 6.5 ; be needed (for the gl* functions) since the entry ; points are compiled with dllexport declspec. ; -; However, this file is still needed to export "internal" -; Mesa symbols for the benefit of the OSMESA32.DLL. -; EXPORTS glNewList glEndList @@ -857,107 +854,3 @@ EXPORTS wglUseFontOutlinesA wglUseFontOutlinesW wglGetExtensionsStringARB -; -; Mesa internals - mostly for OSMESA - _vbo_CreateContext - _vbo_DestroyContext - _vbo_InvalidateState - _glapi_check_multithread - _glapi_get_context - _glapi_get_proc_address - _mesa_add_soft_renderbuffers - _mesa_add_renderbuffer - _mesa_check_conditional_render - _mesa_choose_tex_format - _mesa_create_framebuffer - _mesa_create_visual - _mesa_delete_array_object - _mesa_delete_program - _mesa_delete_texture_object - _mesa_destroy_framebuffer - _mesa_destroy_visual - _mesa_enable_1_3_extensions - _mesa_enable_1_4_extensions - _mesa_enable_1_5_extensions - _mesa_enable_2_0_extensions - _mesa_enable_2_1_extensions - _mesa_enable_sw_extensions - _mesa_error - _mesa_finish_render_texture - _mesa_framebuffer_renderbuffer - _mesa_free_context_data - _mesa_free_texture_image_data - _mesa_generate_mipmap - _mesa_get_compressed_teximage - _mesa_get_current_context - _mesa_get_teximage - _mesa_init_driver_functions - _mesa_init_glsl_driver_functions - _mesa_init_renderbuffer - _mesa_initialize_context - _mesa_make_current - _mesa_new_array_object - _mesa_new_framebuffer - _mesa_new_program - _mesa_new_renderbuffer - _mesa_new_soft_renderbuffer - _mesa_new_texture_image - _mesa_new_texture_object - _mesa_problem - _mesa_reference_renderbuffer - _mesa_remove_renderbuffer - _mesa_render_texture - _mesa_ResizeBuffersMESA - _mesa_resize_framebuffer - _mesa_store_compressed_teximage1d - _mesa_store_compressed_teximage2d - _mesa_store_compressed_teximage3d - _mesa_store_compressed_texsubimage1d - _mesa_store_compressed_texsubimage2d - _mesa_store_compressed_texsubimage3d - _mesa_store_teximage1d - _mesa_store_teximage2d - _mesa_store_teximage3d - _mesa_store_texsubimage1d - _mesa_store_texsubimage2d - _mesa_store_texsubimage3d - _mesa_test_proxy_teximage - _mesa_reference_framebuffer - _mesa_update_framebuffer_visual - _mesa_use_program - _mesa_Viewport - _mesa_meta_init - _mesa_meta_free - _mesa_meta_CopyColorSubTable - _mesa_meta_CopyColorTable - _mesa_meta_CopyConvolutionFilter1D - _mesa_meta_CopyConvolutionFilter2D - _mesa_meta_CopyTexImage1D - _mesa_meta_CopyTexImage2D - _mesa_meta_CopyTexSubImage1D - _mesa_meta_CopyTexSubImage2D - _mesa_meta_CopyTexSubImage3D - _swrast_Accum - _swrast_Bitmap - _swrast_BlitFramebuffer - _swrast_CopyPixels - _swrast_DrawPixels - _swrast_GetDeviceDriverReference - _swrast_Clear - _swrast_choose_line - _swrast_choose_triangle - _swrast_CreateContext - _swrast_DestroyContext - _swrast_exec_fragment_program - _swrast_InvalidateState - _swrast_ReadPixels - _swsetup_Wakeup - _swsetup_CreateContext - _swsetup_DestroyContext - _swsetup_InvalidateState - _tnl_CreateContext - _tnl_DestroyContext - _tnl_InvalidateState - _tnl_run_pipeline - _tnl_program_string - _tnl_RasterPos diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c index 8d8087067..1dafe6e29 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wgl.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wgl.c @@ -54,8 +54,8 @@ #include <windows.h> #endif -#include "config.h" -#include "glapi.h" +#include "main/config.h" +#include "glapi/glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ /* diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index 4a8b1b283..35a150d06 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -5,12 +5,13 @@ #include "wmesadef.h" #include "colors.h" -#include <GL/wmesa.h> +#include "GL/wmesa.h" #include <winuser.h> -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "renderbuffer.h" +#include "main/context.h" +#include "main/extensions.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/macros.h" #include "drivers/common/driverfuncs.h" #include "drivers/common/meta.h" #include "vbo/vbo.h" @@ -29,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL; * Create a new WMesaFramebuffer object which will correspond to the * given HDC (Window handle). */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) { WMesaFramebuffer pwfb @@ -47,7 +48,7 @@ wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) /** * Given an hdc, free the corresponding WMesaFramebuffer */ -void +static void wmesa_free_framebuffer(HDC hdc) { WMesaFramebuffer pwfb, prev; @@ -70,7 +71,7 @@ wmesa_free_framebuffer(HDC hdc) /** * Given an hdc, return the corresponding WMesaFramebuffer */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_lookup_framebuffer(HDC hdc) { WMesaFramebuffer pwfb; @@ -146,9 +147,8 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) * We write into this memory with the span routines and then blit it * to the window on a buffer swap. */ -BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) +static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) { - HDC hdc = pwfb->hDC; LPBITMAPINFO pbmi = &(pwfb->bmi); HDC hic; @@ -185,7 +185,7 @@ BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) } -static wmDeleteBackingStore(WMesaFramebuffer pwfb) +static void wmDeleteBackingStore(WMesaFramebuffer pwfb) { if (pwfb->hbmDIB) { SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap); @@ -226,7 +226,6 @@ wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *heig static void wmesa_flush(struct gl_context *ctx) { - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer); if (ctx->Visual.doubleBufferMode == 1) { @@ -253,9 +252,7 @@ static void wmesa_flush(struct gl_context *ctx) static void clear_color(struct gl_context *ctx, const GLfloat color[4]) { WMesaContext pwc = wmesa_context(ctx); - WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLubyte col[3]; - UINT bytesPerPixel = pwfb->cColorBits / 8; CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); @@ -447,21 +444,15 @@ static void clear(struct gl_context *ctx, GLbitfield mask) **/ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); - CONST BITMAPINFO bmi= - { - { - sizeof(BITMAPINFOHEADER), - n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0 - } - }; HBITMAP bmp=0; HDC mdc=0; typedef union @@ -534,12 +525,13 @@ static void write_rgba_span_front(const struct gl_context *ctx, } /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) +static void write_rgb_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; @@ -563,12 +555,13 @@ static void write_rgb_span_front(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) +static void write_mono_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -588,13 +581,14 @@ static void write_mono_rgba_span_front(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; WMesaContext pwc = wmesa_context(ctx); (void) ctx; @@ -611,13 +605,14 @@ static void write_rgba_pixels_front(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[] ) +static void write_mono_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -629,11 +624,12 @@ static void write_mono_rgba_pixels_front(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) +static void read_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -649,11 +645,12 @@ static void read_rgba_span_front(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) +static void read_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -678,13 +675,13 @@ LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_32(const struct gl_context *ctx, +static void write_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -708,13 +705,13 @@ static void write_rgba_span_32(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_32(const struct gl_context *ctx, +static void write_rgb_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -740,16 +737,16 @@ static void write_rgb_span_32(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_32(const struct gl_context *ctx, +static void write_mono_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPDWORD lpdw; DWORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; y=FLIP(y); @@ -766,14 +763,14 @@ static void write_mono_rgba_span_32(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_32(const struct gl_context *ctx, +static void write_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -785,15 +782,15 @@ static void write_rgba_pixels_32(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_32(const struct gl_context *ctx, +static void write_mono_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -802,15 +799,15 @@ static void write_mono_rgba_pixels_32(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_32(const struct gl_context *ctx, +static void read_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; DWORD pixel; LPDWORD lpdw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -826,15 +823,15 @@ static void read_rgba_span_32(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_32(const struct gl_context *ctx, +static void read_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; DWORD pixel; LPDWORD lpdw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -860,13 +857,13 @@ lpb[1] = (g); \ lpb[2] = (r); } /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_24(const struct gl_context *ctx, +static void write_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPBYTE lpb; @@ -894,13 +891,13 @@ static void write_rgba_span_24(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_24(const struct gl_context *ctx, +static void write_rgb_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPBYTE lpb; @@ -930,15 +927,15 @@ static void write_rgb_span_24(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_24(const struct gl_context *ctx, +static void write_mono_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPBYTE lpb; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); y=FLIP(y); @@ -959,14 +956,14 @@ static void write_mono_rgba_span_24(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_24(const struct gl_context *ctx, +static void write_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -978,15 +975,15 @@ static void write_rgba_pixels_24(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_24(const struct gl_context *ctx, +static void write_mono_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -995,14 +992,14 @@ static void write_mono_rgba_pixels_24(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_24(const struct gl_context *ctx, +static void read_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; LPBYTE lpb; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -1017,14 +1014,14 @@ static void read_rgba_span_24(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_24(const struct gl_context *ctx, +static void read_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; LPBYTE lpb; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -1049,13 +1046,13 @@ LPWORD lpw = ((LPWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_16(const struct gl_context *ctx, +static void write_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1079,13 +1076,13 @@ static void write_rgba_span_16(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_16(const struct gl_context *ctx, +static void write_rgb_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1111,16 +1108,16 @@ static void write_rgb_span_16(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_16(const struct gl_context *ctx, +static void write_mono_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPWORD lpw; WORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; @@ -1138,14 +1135,14 @@ static void write_mono_rgba_span_16(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_16(const struct gl_context *ctx, +static void write_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) @@ -1158,15 +1155,15 @@ static void write_rgba_pixels_16(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_16(const struct gl_context *ctx, +static void write_mono_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) @@ -1176,14 +1173,14 @@ static void write_mono_rgba_pixels_16(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_16(const struct gl_context *ctx, +static void read_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i, pixel; LPWORD lpw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -1200,14 +1197,14 @@ static void read_rgba_span_16(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_16(const struct gl_context *ctx, +static void read_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i, pixel; LPWORD lpw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -1260,8 +1257,9 @@ wmesa_renderbuffer_storage(struct gl_context *ctx, * Plug in the Get/PutRow/Values functions for a renderbuffer depending * on if we're drawing to the front or back color buffer. */ -void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - int cColorBits, int double_buffer) +static void +wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, + int cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1323,7 +1321,6 @@ static void wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer, GLuint width, GLuint height) { - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(buffer); if (pwfb->Base.Width != width || pwfb->Base.Height != height) { @@ -1352,7 +1349,6 @@ static void wmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height) { - WMesaContext pwc = wmesa_context(ctx); GLuint new_width, new_height; wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height); @@ -1552,7 +1548,7 @@ void WMesaDestroyContext( WMesaContext pwc ) /** * Create a new color renderbuffer. */ -struct gl_renderbuffer * +static struct gl_renderbuffer * wmesa_new_renderbuffer(void) { struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h index 530673373..9fda88390 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h @@ -1,43 +1,43 @@ -#ifndef WMESADEF_H
-#define WMESADEF_H
-#ifdef __MINGW32__
-#include <windows.h>
-#endif
-#include "context.h"
-
-
-/**
- * The Windows Mesa rendering context, derived from struct gl_context.
- */
-struct wmesa_context {
- struct gl_context gl_ctx; /* The core GL/Mesa context */
- HDC hDC;
- COLORREF clearColorRef;
- HPEN clearPen;
- HBRUSH clearBrush;
-};
-
-
-/**
- * Windows framebuffer, derived from gl_framebuffer
- */
-struct wmesa_framebuffer
-{
- struct gl_framebuffer Base;
- HDC hDC;
- int pixelformat;
- GLuint ScanWidth;
- int cColorBits;
- /* back buffer DIB fields */
- HDC dib_hDC;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- PBYTE pbPixels;
- struct wmesa_framebuffer *next;
-};
-
-typedef struct wmesa_framebuffer *WMesaFramebuffer;
-
-
-#endif /* WMESADEF_H */
+#ifndef WMESADEF_H +#define WMESADEF_H + +#include <windows.h> + +#include "main/context.h" + + +/** + * The Windows Mesa rendering context, derived from struct gl_context. + */ +struct wmesa_context { + struct gl_context gl_ctx; /* The core GL/Mesa context */ + HDC hDC; + COLORREF clearColorRef; + HPEN clearPen; + HBRUSH clearBrush; +}; + + +/** + * Windows framebuffer, derived from gl_framebuffer + */ +struct wmesa_framebuffer +{ + struct gl_framebuffer Base; + HDC hDC; + int pixelformat; + GLuint ScanWidth; + int cColorBits; + /* back buffer DIB fields */ + HDC dib_hDC; + BITMAPINFO bmi; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + PBYTE pbPixels; + struct wmesa_framebuffer *next; +}; + +typedef struct wmesa_framebuffer *WMesaFramebuffer; + + +#endif /* WMESADEF_H */ diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index d0298df20..93214dd0b 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -502,6 +502,9 @@ _mesa_create_exec_table(void) SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); + + /* ARB 104. GL_ARB_robustness */ + SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB); #endif /* ARB 14. GL_ARB_point_parameters */ @@ -597,6 +600,12 @@ _mesa_create_exec_table(void) SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); #endif + /* ARB 104. GL_ARB_robustness */ + SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB); + SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB); + SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB); + SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB); + /* GL_ARB_sync */ _mesa_init_sync_dispatch(exec); diff --git a/mesalib/src/mesa/main/colortab.c b/mesalib/src/mesa/main/colortab.c index 35b3096f6..ddb0f1f65 100644 --- a/mesalib/src/mesa/main/colortab.c +++ b/mesalib/src/mesa/main/colortab.c @@ -190,7 +190,7 @@ store_colortable_entries(struct gl_context *ctx, struct gl_color_table *table, { data = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack, count, 1, 1, - format, type, data, + format, type, INT_MAX, data, "glColor[Sub]Table"); if (!data) return; @@ -509,8 +509,8 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start, static void GLAPIENTRY -_mesa_GetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *data ) +_mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type, + GLsizei bufSize, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); @@ -614,7 +614,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, data = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, table->Size, 1, 1, - format, type, data, + format, type, bufSize, data, "glGetColorTable"); if (!data) return; @@ -630,6 +630,13 @@ _mesa_GetColorTable( GLenum target, GLenum format, } +static void GLAPIENTRY +_mesa_GetColorTable( GLenum target, GLenum format, + GLenum type, GLvoid *data ) +{ + _mesa_GetnColorTableARB(target, format, type, INT_MAX, data); +} + static void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) @@ -790,6 +797,9 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp) SET_GetColorTable(disp, _mesa_GetColorTable); SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv); SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv); + + /* GL_ARB_robustness */ + SET_GetnColorTableARB(disp, _mesa_GetnColorTableARB); } diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 8053edc23..ea13bdd68 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -658,6 +658,9 @@ _mesa_init_constants(struct gl_context *ctx) /** GL_EXT_gpu_shader4 */ ctx->Const.MinProgramTexelOffset = -8; ctx->Const.MaxProgramTexelOffset = 7; + + /* GL_ARB_robustness */ + ctx->Const.ResetStrategy = GL_NO_RESET_NOTIFICATION_ARB; } @@ -793,6 +796,7 @@ init_attrib_groups(struct gl_context *ctx) /* Miscellaneous */ ctx->NewState = _NEW_ALL; ctx->ErrorValue = (GLenum) GL_NO_ERROR; + ctx->ResetStatus = (GLenum) GL_NO_ERROR; ctx->varying_vp_inputs = ~0; return GL_TRUE; diff --git a/mesalib/src/mesa/main/convolve.c b/mesalib/src/mesa/main/convolve.c index 1e789dd8c..74f28da87 100644 --- a/mesalib/src/mesa/main/convolve.c +++ b/mesalib/src/mesa/main/convolve.c @@ -1,182 +1,205 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Image convolution functions.
- *
- * Notes: filter kernel elements are indexed by <n> and <m> as in
- * the GL spec.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "convolve.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_convolve
-
-static void GLAPIENTRY
-_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D");
-}
-
-static void GLAPIENTRY
-_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D");
-}
-
-
-static void GLAPIENTRY
-_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *row, GLvoid *column, GLvoid *span)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter");
-}
-
-
-static void GLAPIENTRY
-_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D");
-}
-
-void
-_mesa_init_convolve_dispatch(struct _glapi_table *disp)
-{
- SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D);
- SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D);
- SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf);
- SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv);
- SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri);
- SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv);
- SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D);
- SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D);
- SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter);
- SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv);
- SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv);
- SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D);
- SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter);
-}
-
-
-#endif /* FEATURE_convolve */
+/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Image convolution functions. + * + * Notes: filter kernel elements are indexed by <n> and <m> as in + * the GL spec. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "colormac.h" +#include "convolve.h" +#include "macros.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "main/dispatch.h" + + +#if FEATURE_convolve + +static void GLAPIENTRY +_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D"); +} + +static void GLAPIENTRY +_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D"); +} + + +static void GLAPIENTRY +_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf"); +} + + +static void GLAPIENTRY +_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv"); +} + + +static void GLAPIENTRY +_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri"); +} + + +static void GLAPIENTRY +_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv"); +} + + +static void GLAPIENTRY +_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D"); +} + + +static void GLAPIENTRY +_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D"); +} + + +static void GLAPIENTRY +_mesa_GetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, + GLsizei bufSize, GLvoid *image) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter"); +} + + +static void GLAPIENTRY +_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, + GLvoid *image) +{ + _mesa_GetnConvolutionFilterARB(target, format, type, INT_MAX, image); +} + + +static void GLAPIENTRY +_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv"); +} + + +static void GLAPIENTRY +_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv"); +} + + +static void GLAPIENTRY +_mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, + GLsizei rowBufSize, GLvoid *row, + GLsizei columnBufSize, GLvoid *column, + GLvoid *span) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter"); +} + + +static void GLAPIENTRY +_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, + GLvoid *row, GLvoid *column, GLvoid *span) +{ + _mesa_GetnSeparableFilterARB(target, format, type, INT_MAX, row, + INT_MAX, column, span); +} + + +static void GLAPIENTRY +_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D"); +} + +void +_mesa_init_convolve_dispatch(struct _glapi_table *disp) +{ + SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D); + SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D); + SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf); + SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv); + SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri); + SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv); + SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D); + SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter); + SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv); + SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D); + SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter); + + /* GL_ARB_robustness */ + SET_GetnConvolutionFilterARB(disp, _mesa_GetnConvolutionFilterARB); + SET_GetnSeparableFilterARB(disp, _mesa_GetnSeparableFilterARB); +} + + +#endif /* FEATURE_convolve */ diff --git a/mesalib/src/mesa/main/depthstencil.c b/mesalib/src/mesa/main/depthstencil.c index a1f206b9c..ab62c97fe 100644 --- a/mesalib/src/mesa/main/depthstencil.c +++ b/mesalib/src/mesa/main/depthstencil.c @@ -1,832 +1,835 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "formats.h"
-#include "mtypes.h"
-#include "depthstencil.h"
-#include "renderbuffer.h"
-
-
-/**
- * Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers.
- *
- * The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we
- * want to treat it as a stencil buffer, other times we want to treat it
- * as a depth/z buffer and still other times when we want to treat it as
- * a combined Z+stencil buffer! That implies we need three different sets
- * of Get/Put functions.
- *
- * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and
- * stencil adaptors, each with the right kind of depth/stencil Get/Put functions.
- */
-
-
-static void *
-nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y)
-{
- (void) ctx;
- (void) rb;
- (void) x;
- (void) y;
- return NULL;
-}
-
-
-/**
- * Delete a depth or stencil wrapper renderbuffer.
- */
-static void
-delete_wrapper(struct gl_renderbuffer *rb)
-{
- ASSERT(rb->Format == MESA_FORMAT_S8 ||
- rb->Format == MESA_FORMAT_X8_Z24);
- _mesa_reference_renderbuffer(&rb->Wrapped, NULL);
- free(rb);
-}
-
-
-/**
- * Realloc storage for wrapper.
- */
-static GLboolean
-alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat, GLuint width, GLuint height)
-{
- /* just pass this on to the wrapped renderbuffer */
- struct gl_renderbuffer *dsrb = rb->Wrapped;
- GLboolean retVal;
-
- (void) internalFormat;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_Z24_X8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24 ||
- dsrb->Format == MESA_FORMAT_X8_Z24);
-
- retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height);
- if (retVal) {
- rb->Width = width;
- rb->Height = height;
- }
- return retVal;
-}
-
-
-
-
-/*======================================================================
- * Depth wrapper around depth/stencil renderbuffer
- */
-
-static void
-get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLuint *dst = (GLuint *) values;
- const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (!src) {
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- src = temp;
- }
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = src[i] >> 8;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = src[i] & 0xffffff;
- }
- }
-}
-
-static void
-get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- const GLint x[], const GLint y[], void *values)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLuint *dst = (GLuint *) values;
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(count <= MAX_WIDTH);
- /* don't bother trying direct access */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] >> 8;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] & 0xffffff;
- }
- }
-}
-
-static void
-put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLuint *src = (const GLuint *) values;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (src[i] << 8) | (dst[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = shiftedVal | (dst[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = shiftedVal | (dst[i] & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLuint *src = (const GLuint *) values;
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (src[i] << 8) | (*dst & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (src[i] & 0xffffff) | (*dst & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb,
- GLuint count, const GLint x[], const GLint y[],
- const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- /* get, modify, put */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
-}
-
-
-/**
- * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
- * a depth renderbuffer.
- * \return new depth renderbuffer
- */
-struct gl_renderbuffer *
-_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx,
- struct gl_renderbuffer *dsrb)
-{
- struct gl_renderbuffer *z24rb;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_Z24_X8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24 ||
- dsrb->Format == MESA_FORMAT_X8_Z24);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- z24rb = ctx->Driver.NewRenderbuffer(ctx, 0);
- if (!z24rb)
- return NULL;
-
- /* NOTE: need to do manual refcounting here */
- z24rb->Wrapped = dsrb;
- dsrb->RefCount++;
-
- z24rb->Name = dsrb->Name;
- z24rb->RefCount = 0;
- z24rb->Width = dsrb->Width;
- z24rb->Height = dsrb->Height;
- z24rb->InternalFormat = GL_DEPTH_COMPONENT24;
- z24rb->Format = MESA_FORMAT_X8_Z24;
- z24rb->_BaseFormat = GL_DEPTH_COMPONENT;
- z24rb->DataType = GL_UNSIGNED_INT;
- z24rb->Data = NULL;
- z24rb->Delete = delete_wrapper;
- z24rb->AllocStorage = alloc_wrapper_storage;
- z24rb->GetPointer = nop_get_pointer;
- z24rb->GetRow = get_row_z24;
- z24rb->GetValues = get_values_z24;
- z24rb->PutRow = put_row_z24;
- z24rb->PutRowRGB = NULL;
- z24rb->PutMonoRow = put_mono_row_z24;
- z24rb->PutValues = put_values_z24;
- z24rb->PutMonoValues = put_mono_values_z24;
-
- return z24rb;
-}
-
-
-/*======================================================================
- * Stencil wrapper around depth/stencil renderbuffer
- */
-
-static void
-get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLubyte *dst = (GLubyte *) values;
- const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (!src) {
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- src = temp;
- }
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = src[i] & 0xff;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = src[i] >> 24;
- }
- }
-}
-
-static void
-get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[], void *values)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLubyte *dst = (GLubyte *) values;
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(count <= MAX_WIDTH);
- /* don't bother trying direct access */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] & 0xff;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] >> 24;
- }
- }
-}
-
-static void
-put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte val = *((GLubyte *) value);
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff) | (val << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (val << 24);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (*dst & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (*dst & 0xffffff) | (src[i] << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- const GLubyte val = *((GLubyte *) value);
- /* get, modify, put */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (val << 24);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
-}
-
-
-/**
- * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
- * a stencil renderbuffer.
- * \return new stencil renderbuffer
- */
-struct gl_renderbuffer *
-_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb)
-{
- struct gl_renderbuffer *s8rb;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- s8rb = ctx->Driver.NewRenderbuffer(ctx, 0);
- if (!s8rb)
- return NULL;
-
- /* NOTE: need to do manual refcounting here */
- s8rb->Wrapped = dsrb;
- dsrb->RefCount++;
-
- s8rb->Name = dsrb->Name;
- s8rb->RefCount = 0;
- s8rb->Width = dsrb->Width;
- s8rb->Height = dsrb->Height;
- s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT;
- s8rb->Format = MESA_FORMAT_S8;
- s8rb->_BaseFormat = GL_STENCIL_INDEX;
- s8rb->DataType = GL_UNSIGNED_BYTE;
- s8rb->Data = NULL;
- s8rb->Delete = delete_wrapper;
- s8rb->AllocStorage = alloc_wrapper_storage;
- s8rb->GetPointer = nop_get_pointer;
- s8rb->GetRow = get_row_s8;
- s8rb->GetValues = get_values_s8;
- s8rb->PutRow = put_row_s8;
- s8rb->PutRowRGB = NULL;
- s8rb->PutMonoRow = put_mono_row_s8;
- s8rb->PutValues = put_values_s8;
- s8rb->PutMonoValues = put_mono_values_s8;
-
- return s8rb;
-}
-
-
-
-/**
- ** The following functions are useful for hardware drivers that only
- ** implement combined depth/stencil buffers.
- ** The GL_EXT_framebuffer_object extension allows indepedent depth and
- ** stencil buffers to be used in any combination.
- ** Therefore, we sometimes have to merge separate depth and stencil
- ** renderbuffers into a single depth+stencil renderbuffer. And sometimes
- ** we have to split combined depth+stencil renderbuffers into separate
- ** renderbuffers.
- **/
-
-
-/**
- * Extract stencil values from the combined depth/stencil renderbuffer, storing
- * the values into a separate stencil renderbuffer.
- * \param dsRb the source depth/stencil renderbuffer
- * \param stencilRb the destination stencil renderbuffer
- * (either 8-bit or 32-bit)
- */
-void
-_mesa_extract_stencil(struct gl_context *ctx,
- struct gl_renderbuffer *dsRb,
- struct gl_renderbuffer *stencilRb)
-{
- GLuint row, width, height;
-
- ASSERT(dsRb);
- ASSERT(stencilRb);
-
- ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
- stencilRb->Format == MESA_FORMAT_S8);
- ASSERT(dsRb->Width == stencilRb->Width);
- ASSERT(dsRb->Height == stencilRb->Height);
-
- width = dsRb->Width;
- height = dsRb->Height;
-
- for (row = 0; row < height; row++) {
- GLuint depthStencil[MAX_WIDTH];
- dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
- if (stencilRb->Format == MESA_FORMAT_S8) {
- /* 8bpp stencil */
- GLubyte stencil[MAX_WIDTH];
- GLuint i;
- for (i = 0; i < width; i++) {
- stencil[i] = depthStencil[i] & 0xff;
- }
- stencilRb->PutRow(ctx, stencilRb, width, 0, row, stencil, NULL);
- }
- else {
- /* 32bpp stencil */
- /* the 24 depth bits will be ignored */
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL);
- }
- }
-}
-
-
-/**
- * Copy stencil values from a stencil renderbuffer into a combined
- * depth/stencil renderbuffer.
- * \param dsRb the destination depth/stencil renderbuffer
- * \param stencilRb the source stencil buffer (either 8-bit or 32-bit)
- */
-void
-_mesa_insert_stencil(struct gl_context *ctx,
- struct gl_renderbuffer *dsRb,
- struct gl_renderbuffer *stencilRb)
-{
- GLuint row, width, height;
-
- ASSERT(dsRb);
- ASSERT(stencilRb);
-
- ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
- stencilRb->Format == MESA_FORMAT_S8);
-
- ASSERT(dsRb->Width == stencilRb->Width);
- ASSERT(dsRb->Height == stencilRb->Height);
-
- width = dsRb->Width;
- height = dsRb->Height;
-
- for (row = 0; row < height; row++) {
- GLuint depthStencil[MAX_WIDTH];
-
- dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
-
- if (stencilRb->Format == MESA_FORMAT_S8) {
- /* 8bpp stencil */
- GLubyte stencil[MAX_WIDTH];
- GLuint i;
- stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
- for (i = 0; i < width; i++) {
- depthStencil[i] = (depthStencil[i] & 0xffffff00) | stencil[i];
- }
- }
- else {
- /* 32bpp stencil buffer */
- GLuint stencil[MAX_WIDTH], i;
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
- for (i = 0; i < width; i++) {
- depthStencil[i]
- = (depthStencil[i] & 0xffffff00) | (stencil[i] & 0xff);
- }
- }
-
- dsRb->PutRow(ctx, dsRb, width, 0, row, depthStencil, NULL);
- }
-}
-
-
-/**
- * Convert the stencil buffer from 8bpp to 32bpp depth/stencil.
- * \param stencilRb the stencil renderbuffer to promote
- */
-void
-_mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb)
-{
- const GLsizei width = stencilRb->Width;
- const GLsizei height = stencilRb->Height;
- GLubyte *data;
- GLint i, j, k;
-
- ASSERT(stencilRb->Format == MESA_FORMAT_S8);
- ASSERT(stencilRb->Data);
-
- data = (GLubyte *) stencilRb->Data;
- stencilRb->Data = NULL;
- stencilRb->AllocStorage(ctx, stencilRb, GL_DEPTH24_STENCIL8_EXT,
- width, height);
-
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- k = 0;
- for (i = 0; i < height; i++) {
- GLuint depthStencil[MAX_WIDTH];
- for (j = 0; j < width; j++) {
- depthStencil[j] = data[k++];
- }
- stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL);
- }
- free(data);
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "imports.h" +#include "context.h" +#include "formats.h" +#include "mtypes.h" +#include "depthstencil.h" +#include "renderbuffer.h" + + +/** + * Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers. + * + * The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we + * want to treat it as a stencil buffer, other times we want to treat it + * as a depth/z buffer and still other times when we want to treat it as + * a combined Z+stencil buffer! That implies we need three different sets + * of Get/Put functions. + * + * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and + * stencil adaptors, each with the right kind of depth/stencil Get/Put functions. + */ + + +static void * +nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) +{ + (void) ctx; + (void) rb; + (void) x; + (void) y; + return NULL; +} + + +/** + * Delete a depth or stencil wrapper renderbuffer. + */ +static void +delete_wrapper(struct gl_renderbuffer *rb) +{ + ASSERT(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_X8_Z24); + _mesa_reference_renderbuffer(&rb->Wrapped, NULL); + free(rb); +} + + +/** + * Realloc storage for wrapper. + */ +static GLboolean +alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + /* just pass this on to the wrapped renderbuffer */ + struct gl_renderbuffer *dsrb = rb->Wrapped; + GLboolean retVal; + + (void) internalFormat; + + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_Z24_X8 || + dsrb->Format == MESA_FORMAT_S8_Z24 || + dsrb->Format == MESA_FORMAT_X8_Z24); + + retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height); + if (retVal) { + rb->Width = width; + rb->Height = height; + rb->RowStride = dsrb->RowStride; + } + return retVal; +} + + + + +/*====================================================================== + * Depth wrapper around depth/stencil renderbuffer + */ + +static void +get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, + GLint x, GLint y, void *values) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + GLuint *dst = (GLuint *) values; + const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(z24rb->DataType == GL_UNSIGNED_INT); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (!src) { + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + src = temp; + } + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xffffff; + } + } +} + +static void +get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, + const GLint x[], const GLint y[], void *values) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + GLuint *dst = (GLuint *) values; + ASSERT(z24rb->DataType == GL_UNSIGNED_INT); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + ASSERT(count <= MAX_WIDTH); + /* don't bother trying direct access */ + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xffffff; + } + } +} + +static void +put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, + GLint x, GLint y, const void *values, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + const GLuint *src = (const GLuint *) values; + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(z24rb->DataType == GL_UNSIGNED_INT); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dst) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] << 8) | (dst[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } + } + } + dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, + GLint x, GLint y, const void *value, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(z24rb->DataType == GL_UNSIGNED_INT); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dst) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff000000); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } + } + } + dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, + const GLint x[], const GLint y[], + const void *values, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + const GLuint *src = (const GLuint *) values; + ASSERT(z24rb->DataType == GL_UNSIGNED_INT); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] << 8) | (*dst & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] & 0xffffff) | (*dst & 0xff000000); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } + } + } + dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, + GLuint count, const GLint x[], const GLint y[], + const void *value, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = z24rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + /* get, modify, put */ + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } + } + } + dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); +} + + +/** + * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like + * a depth renderbuffer. + * \return new depth renderbuffer + */ +struct gl_renderbuffer * +_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, + struct gl_renderbuffer *dsrb) +{ + struct gl_renderbuffer *z24rb; + + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_Z24_X8 || + dsrb->Format == MESA_FORMAT_S8_Z24 || + dsrb->Format == MESA_FORMAT_X8_Z24); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + + z24rb = ctx->Driver.NewRenderbuffer(ctx, 0); + if (!z24rb) + return NULL; + + /* NOTE: need to do manual refcounting here */ + z24rb->Wrapped = dsrb; + dsrb->RefCount++; + + z24rb->Name = dsrb->Name; + z24rb->RefCount = 0; + z24rb->Width = dsrb->Width; + z24rb->Height = dsrb->Height; + z24rb->RowStride = dsrb->RowStride; + z24rb->InternalFormat = GL_DEPTH_COMPONENT24; + z24rb->Format = MESA_FORMAT_X8_Z24; + z24rb->_BaseFormat = GL_DEPTH_COMPONENT; + z24rb->DataType = GL_UNSIGNED_INT; + z24rb->Data = NULL; + z24rb->Delete = delete_wrapper; + z24rb->AllocStorage = alloc_wrapper_storage; + z24rb->GetPointer = nop_get_pointer; + z24rb->GetRow = get_row_z24; + z24rb->GetValues = get_values_z24; + z24rb->PutRow = put_row_z24; + z24rb->PutRowRGB = NULL; + z24rb->PutMonoRow = put_mono_row_z24; + z24rb->PutValues = put_values_z24; + z24rb->PutMonoValues = put_mono_values_z24; + + return z24rb; +} + + +/*====================================================================== + * Stencil wrapper around depth/stencil renderbuffer + */ + +static void +get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + GLint x, GLint y, void *values) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + GLubyte *dst = (GLubyte *) values; + const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (!src) { + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + src = temp; + } + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 24; + } + } +} + +static void +get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + const GLint x[], const GLint y[], void *values) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + GLubyte *dst = (GLubyte *) values; + ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + ASSERT(count <= MAX_WIDTH); + /* don't bother trying direct access */ + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 24; + } + } +} + +static void +put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + GLint x, GLint y, const void *values, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + const GLubyte *src = (const GLubyte *) values; + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dst) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (src[i] << 24); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } + } + } + dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + GLint x, GLint y, const void *value, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + const GLubyte val = *((GLubyte *) value); + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); + ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dst) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (val << 24); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetRow(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } + } + } + dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + const GLint x[], const GLint y[], + const void *values, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + const GLubyte *src = (const GLubyte *) values; + ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { + /* direct access */ + GLuint i; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff) | (src[i] << 24); + } + } + } + } + else { + /* get, modify, put */ + GLuint temp[MAX_WIDTH], i; + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } + } + } + dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); + } +} + +static void +put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, + const GLint x[], const GLint y[], + const void *value, const GLubyte *mask) +{ + struct gl_renderbuffer *dsrb = s8rb->Wrapped; + GLuint temp[MAX_WIDTH], i; + const GLubyte val = *((GLubyte *) value); + /* get, modify, put */ + dsrb->GetValues(ctx, dsrb, count, x, y, temp); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } + } + } + dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); +} + + +/** + * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like + * a stencil renderbuffer. + * \return new stencil renderbuffer + */ +struct gl_renderbuffer * +_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb) +{ + struct gl_renderbuffer *s8rb; + + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); + ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); + + s8rb = ctx->Driver.NewRenderbuffer(ctx, 0); + if (!s8rb) + return NULL; + + /* NOTE: need to do manual refcounting here */ + s8rb->Wrapped = dsrb; + dsrb->RefCount++; + + s8rb->Name = dsrb->Name; + s8rb->RefCount = 0; + s8rb->Width = dsrb->Width; + s8rb->Height = dsrb->Height; + s8rb->RowStride = dsrb->RowStride; + s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; + s8rb->Format = MESA_FORMAT_S8; + s8rb->_BaseFormat = GL_STENCIL_INDEX; + s8rb->DataType = GL_UNSIGNED_BYTE; + s8rb->Data = NULL; + s8rb->Delete = delete_wrapper; + s8rb->AllocStorage = alloc_wrapper_storage; + s8rb->GetPointer = nop_get_pointer; + s8rb->GetRow = get_row_s8; + s8rb->GetValues = get_values_s8; + s8rb->PutRow = put_row_s8; + s8rb->PutRowRGB = NULL; + s8rb->PutMonoRow = put_mono_row_s8; + s8rb->PutValues = put_values_s8; + s8rb->PutMonoValues = put_mono_values_s8; + + return s8rb; +} + + + +/** + ** The following functions are useful for hardware drivers that only + ** implement combined depth/stencil buffers. + ** The GL_EXT_framebuffer_object extension allows indepedent depth and + ** stencil buffers to be used in any combination. + ** Therefore, we sometimes have to merge separate depth and stencil + ** renderbuffers into a single depth+stencil renderbuffer. And sometimes + ** we have to split combined depth+stencil renderbuffers into separate + ** renderbuffers. + **/ + + +/** + * Extract stencil values from the combined depth/stencil renderbuffer, storing + * the values into a separate stencil renderbuffer. + * \param dsRb the source depth/stencil renderbuffer + * \param stencilRb the destination stencil renderbuffer + * (either 8-bit or 32-bit) + */ +void +_mesa_extract_stencil(struct gl_context *ctx, + struct gl_renderbuffer *dsRb, + struct gl_renderbuffer *stencilRb) +{ + GLuint row, width, height; + + ASSERT(dsRb); + ASSERT(stencilRb); + + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); + ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); + ASSERT(dsRb->Width == stencilRb->Width); + ASSERT(dsRb->Height == stencilRb->Height); + + width = dsRb->Width; + height = dsRb->Height; + + for (row = 0; row < height; row++) { + GLuint depthStencil[MAX_WIDTH]; + dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); + if (stencilRb->Format == MESA_FORMAT_S8) { + /* 8bpp stencil */ + GLubyte stencil[MAX_WIDTH]; + GLuint i; + for (i = 0; i < width; i++) { + stencil[i] = depthStencil[i] & 0xff; + } + stencilRb->PutRow(ctx, stencilRb, width, 0, row, stencil, NULL); + } + else { + /* 32bpp stencil */ + /* the 24 depth bits will be ignored */ + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); + ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); + stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL); + } + } +} + + +/** + * Copy stencil values from a stencil renderbuffer into a combined + * depth/stencil renderbuffer. + * \param dsRb the destination depth/stencil renderbuffer + * \param stencilRb the source stencil buffer (either 8-bit or 32-bit) + */ +void +_mesa_insert_stencil(struct gl_context *ctx, + struct gl_renderbuffer *dsRb, + struct gl_renderbuffer *stencilRb) +{ + GLuint row, width, height; + + ASSERT(dsRb); + ASSERT(stencilRb); + + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); + ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); + + ASSERT(dsRb->Width == stencilRb->Width); + ASSERT(dsRb->Height == stencilRb->Height); + + width = dsRb->Width; + height = dsRb->Height; + + for (row = 0; row < height; row++) { + GLuint depthStencil[MAX_WIDTH]; + + dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); + + if (stencilRb->Format == MESA_FORMAT_S8) { + /* 8bpp stencil */ + GLubyte stencil[MAX_WIDTH]; + GLuint i; + stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); + for (i = 0; i < width; i++) { + depthStencil[i] = (depthStencil[i] & 0xffffff00) | stencil[i]; + } + } + else { + /* 32bpp stencil buffer */ + GLuint stencil[MAX_WIDTH], i; + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); + ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); + stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); + for (i = 0; i < width; i++) { + depthStencil[i] + = (depthStencil[i] & 0xffffff00) | (stencil[i] & 0xff); + } + } + + dsRb->PutRow(ctx, dsRb, width, 0, row, depthStencil, NULL); + } +} + + +/** + * Convert the stencil buffer from 8bpp to 32bpp depth/stencil. + * \param stencilRb the stencil renderbuffer to promote + */ +void +_mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb) +{ + const GLsizei width = stencilRb->Width; + const GLsizei height = stencilRb->Height; + GLubyte *data; + GLint i, j, k; + + ASSERT(stencilRb->Format == MESA_FORMAT_S8); + ASSERT(stencilRb->Data); + + data = (GLubyte *) stencilRb->Data; + stencilRb->Data = NULL; + stencilRb->AllocStorage(ctx, stencilRb, GL_DEPTH24_STENCIL8_EXT, + width, height); + + ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); + + k = 0; + for (i = 0; i < height; i++) { + GLuint depthStencil[MAX_WIDTH]; + for (j = 0; j < width; j++) { + depthStencil[j] = data[k++]; + } + stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); + } + free(data); +} diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index f66082e7f..63653df45 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -859,8 +859,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions, } return image; } - else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, - format, type, pixels)) { + else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, + depth, format, type, INT_MAX, pixels)) { const GLubyte *map, *src; GLvoid *image; diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c index fb86036a1..89c2b2697 100644 --- a/mesalib/src/mesa/main/drawpix.c +++ b/mesalib/src/mesa/main/drawpix.c @@ -90,10 +90,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, GLint x = IROUND(ctx->Current.RasterPos[0]); GLint y = IROUND(ctx->Current.RasterPos[1]); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack from PBO */ - if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, - format, type, pixels)) { + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, + 1, format, type, INT_MAX, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(invalid PBO access)"); goto end; @@ -188,7 +188,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, goto end; } - if (!ctx->Current.RasterPosValid || width ==0 || height == 0) { + if (!ctx->Current.RasterPosValid || width == 0 || height == 0) { goto end; /* no-op, not an error */ } @@ -249,11 +249,11 @@ _mesa_Bitmap( GLsizei width, GLsizei height, GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack from PBO */ - if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, - (GLvoid *) bitmap)) { + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, + 1, GL_COLOR_INDEX, GL_BITMAP, + INT_MAX, (const GLvoid *) bitmap)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(invalid PBO access)"); return; diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index 98cbbf53b..8a50e2656 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -366,6 +366,7 @@ LONGSTRING static const char enum_string_table[] = "GL_CONTEXT_CORE_PROFILE_BIT\0" "GL_CONTEXT_FLAGS\0" "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0" + "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB\0" "GL_CONTEXT_PROFILE_MASK\0" "GL_CONVOLUTION_1D\0" "GL_CONVOLUTION_2D\0" @@ -739,6 +740,7 @@ LONGSTRING static const char enum_string_table[] = "GL_GREEN_INTEGER\0" "GL_GREEN_INTEGER_EXT\0" "GL_GREEN_SCALE\0" + "GL_GUILTY_CONTEXT_RESET_ARB\0" "GL_HALF_FLOAT\0" "GL_HALF_FLOAT_OES\0" "GL_HIGH_FLOAT\0" @@ -786,6 +788,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INDEX_SHIFT\0" "GL_INDEX_WRITEMASK\0" "GL_INFO_LOG_LENGTH\0" + "GL_INNOCENT_CONTEXT_RESET_ARB\0" "GL_INT\0" "GL_INTENSITY\0" "GL_INTENSITY12\0" @@ -894,6 +897,7 @@ LONGSTRING static const char enum_string_table[] = "GL_LOAD\0" "GL_LOGIC_OP\0" "GL_LOGIC_OP_MODE\0" + "GL_LOSE_CONTEXT_ON_RESET_ARB\0" "GL_LOWER_LEFT\0" "GL_LOW_FLOAT\0" "GL_LOW_INT\0" @@ -1277,6 +1281,7 @@ LONGSTRING static const char enum_string_table[] = "GL_NORMAL_MAP_OES\0" "GL_NOTEQUAL\0" "GL_NO_ERROR\0" + "GL_NO_RESET_NOTIFICATION_ARB\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" "GL_NUM_EXTENSIONS\0" @@ -1637,6 +1642,7 @@ LONGSTRING static const char enum_string_table[] = "GL_REPLICATE_BORDER_HP\0" "GL_RESCALE_NORMAL\0" "GL_RESCALE_NORMAL_EXT\0" + "GL_RESET_NOTIFICATION_STRATEGY_ARB\0" "GL_RETAINED_APPLE\0" "GL_RETURN\0" "GL_RG16_SNORM\0" @@ -2193,6 +2199,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TRIANGLE_STRIP_ADJACENCY_ARB\0" "GL_TRUE\0" "GL_UNDEFINED_APPLE\0" + "GL_UNKNOWN_CONTEXT_RESET_ARB\0" "GL_UNPACK_ALIGNMENT\0" "GL_UNPACK_IMAGE_HEIGHT\0" "GL_UNPACK_LSB_FIRST\0" @@ -2345,7 +2352,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2306] = +static const enum_elt all_enums[2313] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2676,2408 +2683,2415 @@ static const enum_elt all_enums[2306] = { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */ { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */ { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ - { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */ - { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 7128, 0x00008862 }, /* GL_COORD_REPLACE */ - { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */ - { 7207, 0x00001503 }, /* GL_COPY */ - { 7215, 0x0000150C }, /* GL_COPY_INVERTED */ - { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 7293, 0x00000B44 }, /* GL_CULL_FACE */ - { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 7431, 0x00000001 }, /* GL_CURRENT_BIT */ - { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ - { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 8131, 0x00000900 }, /* GL_CW */ - { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 8199, 0x00002101 }, /* GL_DECAL */ - { 8208, 0x00001E03 }, /* GL_DECR */ - { 8216, 0x00008508 }, /* GL_DECR_WRAP */ - { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 8263, 0x00001801 }, /* GL_DEPTH */ - { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ - { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ - { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */ - { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ - { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ - { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ - { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ - { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 9169, 0x00001201 }, /* GL_DIFFUSE */ - { 9180, 0x00000BD0 }, /* GL_DITHER */ - { 9190, 0x00000A02 }, /* GL_DOMAIN */ - { 9200, 0x00001100 }, /* GL_DONT_CARE */ - { 9213, 0x000086AE }, /* GL_DOT3_RGB */ - { 9225, 0x000086AF }, /* GL_DOT3_RGBA */ - { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 9304, 0x0000140A }, /* GL_DOUBLE */ - { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 10383, 0x00000304 }, /* GL_DST_ALPHA */ - { 10396, 0x00000306 }, /* GL_DST_COLOR */ - { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 10423, 0x00008779 }, /* GL_DUDV_ATI */ - { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 10792, 0x00001600 }, /* GL_EMISSION */ - { 10804, 0x00002000 }, /* GL_ENABLE_BIT */ - { 10818, 0x00000202 }, /* GL_EQUAL */ - { 10827, 0x00001509 }, /* GL_EQUIV */ - { 10836, 0x00010000 }, /* GL_EVAL_BIT */ - { 10848, 0x00000800 }, /* GL_EXP */ - { 10855, 0x00000801 }, /* GL_EXP2 */ - { 10863, 0x00001F03 }, /* GL_EXTENSIONS */ - { 10877, 0x00002400 }, /* GL_EYE_LINEAR */ - { 10891, 0x00002502 }, /* GL_EYE_PLANE */ - { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 10946, 0x00000000 }, /* GL_FALSE */ - { 10955, 0x00001101 }, /* GL_FASTEST */ - { 10966, 0x00001C01 }, /* GL_FEEDBACK */ - { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 11053, 0x00001B02 }, /* GL_FILL */ - { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 11119, 0x0000140C }, /* GL_FIXED */ - { 11128, 0x0000140C }, /* GL_FIXED_OES */ - { 11141, 0x0000891D }, /* GL_FIXED_ONLY */ - { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ - { 11173, 0x00001D00 }, /* GL_FLAT */ - { 11181, 0x00001406 }, /* GL_FLOAT */ - { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 11478, 0x00000B60 }, /* GL_FOG */ - { 11485, 0x00000080 }, /* GL_FOG_BIT */ - { 11496, 0x00000B66 }, /* GL_FOG_COLOR */ - { 11509, 0x00008451 }, /* GL_FOG_COORD */ - { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 11949, 0x00000B64 }, /* GL_FOG_END */ - { 11960, 0x00000C54 }, /* GL_FOG_HINT */ - { 11972, 0x00000B61 }, /* GL_FOG_INDEX */ - { 11985, 0x00000B65 }, /* GL_FOG_MODE */ - { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 12041, 0x00000B63 }, /* GL_FOG_START */ - { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ - { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ - { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ - { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ - { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ - { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ - { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ - { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ - { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ - { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ - { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ - { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ - { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ - { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ - { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ - { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ - { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ - { 14630, 0x00000404 }, /* GL_FRONT */ - { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 14657, 0x00000B46 }, /* GL_FRONT_FACE */ - { 14671, 0x00000400 }, /* GL_FRONT_LEFT */ - { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 14700, 0x00008006 }, /* GL_FUNC_ADD */ - { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */ - { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ - { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ - { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ - { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ - { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ - { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ - { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ - { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - { 15180, 0x00000206 }, /* GL_GEQUAL */ - { 15190, 0x00000204 }, /* GL_GREATER */ - { 15201, 0x00001904 }, /* GL_GREEN */ - { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 15224, 0x00000D53 }, /* GL_GREEN_BITS */ - { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */ - { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ - { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 15291, 0x0000140B }, /* GL_HALF_FLOAT */ - { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ - { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */ - { 15337, 0x00008DF5 }, /* GL_HIGH_INT */ - { 15349, 0x00008000 }, /* GL_HINT_BIT */ - { 15361, 0x00008024 }, /* GL_HISTOGRAM */ - { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 15779, 0x0000862A }, /* GL_IDENTITY_NV */ - { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 15962, 0x00001E02 }, /* GL_INCR */ - { 15970, 0x00008507 }, /* GL_INCR_WRAP */ - { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 16000, 0x00008222 }, /* GL_INDEX */ - { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 16153, 0x00000D51 }, /* GL_INDEX_BITS */ - { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 16206, 0x00000C30 }, /* GL_INDEX_MODE */ - { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 16289, 0x00001404 }, /* GL_INT */ - { 16296, 0x00008049 }, /* GL_INTENSITY */ - { 16309, 0x0000804C }, /* GL_INTENSITY12 */ - { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 16343, 0x0000804D }, /* GL_INTENSITY16 */ - { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ - { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ - { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ - { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ - { 16459, 0x0000804A }, /* GL_INTENSITY4 */ - { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 16491, 0x0000804B }, /* GL_INTENSITY8 */ - { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ - { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ - { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ - { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ - { 16629, 0x00008575 }, /* GL_INTERPOLATE */ - { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ - { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ - { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ - { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ - { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ - { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ - { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ - { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ - { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ - { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ - { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ - { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ - { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ - { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ - { 17070, 0x00008B53 }, /* GL_INT_VEC2 */ - { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 17098, 0x00008B54 }, /* GL_INT_VEC3 */ - { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 17126, 0x00008B55 }, /* GL_INT_VEC4 */ - { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 17154, 0x00000500 }, /* GL_INVALID_ENUM */ - { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 17298, 0x00000501 }, /* GL_INVALID_VALUE */ - { 17315, 0x0000862B }, /* GL_INVERSE_NV */ - { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 17353, 0x0000150A }, /* GL_INVERT */ - { 17363, 0x00001E00 }, /* GL_KEEP */ - { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 17427, 0x00000406 }, /* GL_LEFT */ - { 17435, 0x00000203 }, /* GL_LEQUAL */ - { 17445, 0x00000201 }, /* GL_LESS */ - { 17453, 0x00004000 }, /* GL_LIGHT0 */ - { 17463, 0x00004001 }, /* GL_LIGHT1 */ - { 17473, 0x00004002 }, /* GL_LIGHT2 */ - { 17483, 0x00004003 }, /* GL_LIGHT3 */ - { 17493, 0x00004004 }, /* GL_LIGHT4 */ - { 17503, 0x00004005 }, /* GL_LIGHT5 */ - { 17513, 0x00004006 }, /* GL_LIGHT6 */ - { 17523, 0x00004007 }, /* GL_LIGHT7 */ - { 17533, 0x00000B50 }, /* GL_LIGHTING */ - { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 17698, 0x00001B01 }, /* GL_LINE */ - { 17706, 0x00002601 }, /* GL_LINEAR */ - { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 17848, 0x00000001 }, /* GL_LINES */ - { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */ - { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 17899, 0x00000004 }, /* GL_LINE_BIT */ - { 17911, 0x00000002 }, /* GL_LINE_LOOP */ - { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 18042, 0x00000003 }, /* GL_LINE_STRIP */ - { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ - { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 18108, 0x00000702 }, /* GL_LINE_TOKEN */ - { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 18182, 0x00008B82 }, /* GL_LINK_STATUS */ - { 18197, 0x00000B32 }, /* GL_LIST_BASE */ - { 18210, 0x00020000 }, /* GL_LIST_BIT */ - { 18222, 0x00000B33 }, /* GL_LIST_INDEX */ - { 18236, 0x00000B30 }, /* GL_LIST_MODE */ - { 18249, 0x00000101 }, /* GL_LOAD */ - { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 18313, 0x00008DF3 }, /* GL_LOW_INT */ - { 18324, 0x00001909 }, /* GL_LUMINANCE */ - { 18337, 0x00008041 }, /* GL_LUMINANCE12 */ - { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 18469, 0x00008042 }, /* GL_LUMINANCE16 */ - { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 18635, 0x0000803F }, /* GL_LUMINANCE4 */ - { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 18759, 0x00008040 }, /* GL_LUMINANCE8 */ - { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */ - { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 20467, 0x00000D10 }, /* GL_MAP_COLOR */ - { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 20652, 0x00008630 }, /* GL_MATRIX0_NV */ - { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 20841, 0x00008631 }, /* GL_MATRIX1_NV */ - { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 21030, 0x00008632 }, /* GL_MATRIX2_NV */ - { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 21091, 0x00008633 }, /* GL_MATRIX3_NV */ - { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 21120, 0x00008634 }, /* GL_MATRIX4_NV */ - { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 21149, 0x00008635 }, /* GL_MATRIX5_NV */ - { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 21178, 0x00008636 }, /* GL_MATRIX6_NV */ - { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 21207, 0x00008637 }, /* GL_MATRIX7_NV */ - { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 21661, 0x00008008 }, /* GL_MAX */ - { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ - { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 22476, 0x00008008 }, /* GL_MAX_EXT */ - { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - { 24512, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ - { 24543, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 24565, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 24591, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 24618, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 24649, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 24673, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 24701, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 24735, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 24755, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 24782, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 24803, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 24828, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 24853, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 24888, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - { 24937, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 24990, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - { 25033, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 25080, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - { 25126, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 25176, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 25202, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 25224, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 25250, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 25273, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 25295, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 25321, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - { 25353, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 25387, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 25425, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 25458, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 25495, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 25525, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 25549, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 25573, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 25610, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 25631, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 25647, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 25661, 0x00008007 }, /* GL_MIN */ - { 25668, 0x0000802E }, /* GL_MINMAX */ - { 25678, 0x0000802E }, /* GL_MINMAX_EXT */ - { 25692, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 25709, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 25730, 0x00008030 }, /* GL_MINMAX_SINK */ - { 25745, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 25764, 0x0000821C }, /* GL_MINOR_VERSION */ - { 25781, 0x00008007 }, /* GL_MIN_EXT */ - { 25792, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - { 25820, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - { 25852, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 25871, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 25894, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 25917, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 25937, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 25957, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 25987, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 26015, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 26043, 0x00001700 }, /* GL_MODELVIEW */ - { 26056, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 26074, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 26093, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 26112, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 26131, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 26150, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 26169, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 26188, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 26207, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 26226, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 26245, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 26264, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 26282, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 26301, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 26320, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 26339, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 26358, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 26377, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 26396, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 26415, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 26434, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 26453, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 26472, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 26490, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 26509, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 26528, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 26546, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 26564, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 26582, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 26600, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 26618, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 26636, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 26654, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 26674, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 26716, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 26743, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 26768, 0x00002100 }, /* GL_MODULATE */ - { 26780, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 26800, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 26827, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 26852, 0x00000103 }, /* GL_MULT */ - { 26860, 0x0000809D }, /* GL_MULTISAMPLE */ - { 26875, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 26895, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 26914, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 26933, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 26957, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 26980, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 27010, 0x00002A25 }, /* GL_N3F_V3F */ - { 27021, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 27041, 0x0000150E }, /* GL_NAND */ - { 27049, 0x00002600 }, /* GL_NEAREST */ - { 27060, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 27091, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 27123, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 27148, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 27174, 0x00000200 }, /* GL_NEVER */ - { 27183, 0x00001102 }, /* GL_NICEST */ - { 27193, 0x00000000 }, /* GL_NONE */ - { 27201, 0x00000000 }, /* GL_NONE_OES */ - { 27213, 0x00001505 }, /* GL_NOOP */ - { 27221, 0x00001508 }, /* GL_NOR */ - { 27228, 0x00000BA1 }, /* GL_NORMALIZE */ - { 27241, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 27288, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 27323, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 27347, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 27370, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 27391, 0x00008511 }, /* GL_NORMAL_MAP */ - { 27405, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 27423, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 27440, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 27458, 0x00000205 }, /* GL_NOTEQUAL */ - { 27470, 0x00000000 }, /* GL_NO_ERROR */ - { 27482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 27516, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 27554, 0x0000821D }, /* GL_NUM_EXTENSIONS */ - { 27572, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 27606, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 27635, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 27667, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 27709, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 27739, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 27779, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 27810, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 27839, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 27867, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 27897, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 27914, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 27940, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 27956, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 27991, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 28013, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 28028, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 28047, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 28077, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 28098, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 28126, 0x00000001 }, /* GL_ONE */ - { 28133, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 28161, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 28193, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 28221, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 28253, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 28276, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 28299, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 28322, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 28345, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 28363, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 28385, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 28407, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 28423, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 28443, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 28463, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 28481, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 28503, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 28525, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 28541, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 28561, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 28581, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 28599, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 28621, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 28643, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 28659, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 28679, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 28699, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 28720, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 28739, 0x00001507 }, /* GL_OR */ - { 28745, 0x00000A01 }, /* GL_ORDER */ - { 28754, 0x0000150D }, /* GL_OR_INVERTED */ - { 28769, 0x0000150B }, /* GL_OR_REVERSE */ - { 28783, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 28800, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 28818, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 28839, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 28859, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 28877, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 28896, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 28916, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 28936, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 28954, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 28973, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 28998, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 29022, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 29043, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 29065, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 29087, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 29112, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 29136, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 29157, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 29179, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 29201, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 29223, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 29254, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 29274, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 29299, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 29319, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 29344, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 29364, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 29389, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 29409, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 29434, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 29454, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 29479, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 29499, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 29524, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 29544, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 29569, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 29589, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 29614, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 29634, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 29659, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 29679, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 29704, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 29722, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 29743, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 29772, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 29805, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 29830, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 29884, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 29919, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 29946, 0x00001B00 }, /* GL_POINT */ - { 29955, 0x00000000 }, /* GL_POINTS */ - { 29965, 0x00000002 }, /* GL_POINT_BIT */ - { 29978, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 30008, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 30042, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 30076, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 30111, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 30140, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 30173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 30206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 30240, 0x00000B11 }, /* GL_POINT_SIZE */ - { 30254, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 30293, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 30317, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 30349, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 30380, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 30409, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 30435, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 30453, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 30475, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 30497, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 30520, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 30538, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 30560, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 30582, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 30605, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 30625, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 30641, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 30662, 0x00008861 }, /* GL_POINT_SPRITE */ - { 30678, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 30698, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 30727, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 30746, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 30766, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 30792, 0x00000701 }, /* GL_POINT_TOKEN */ - { 30807, 0x00000009 }, /* GL_POLYGON */ - { 30818, 0x00000008 }, /* GL_POLYGON_BIT */ - { 30833, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 30849, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 30872, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 30897, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 30920, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 30943, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 30967, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 30991, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 31009, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 31032, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 31051, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 31074, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 31091, 0x00001203 }, /* GL_POSITION */ - { 31103, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 31135, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 31171, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 31204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 31272, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 31307, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 31339, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 31375, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31408, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 31440, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 31476, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 31509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 31546, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 31576, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 31641, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 31707, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 31742, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 31774, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 31810, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 31840, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 31905, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 31940, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 32003, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 32038, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 32070, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 32106, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 32135, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 32168, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 32198, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 32232, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 32271, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 32304, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 32344, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 32378, 0x00008578 }, /* GL_PREVIOUS */ - { 32390, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 32406, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 32422, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 32439, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 32460, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 32481, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ - { 32505, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 32533, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ - { 32554, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ - { 32581, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 32611, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 32635, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 32668, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 32700, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 32723, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 32753, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 32782, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 32805, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 32835, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 32864, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 32892, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 32914, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 32942, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 32970, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 32992, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 33013, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 33053, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 33092, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 33122, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 33157, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 33190, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 33224, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 33263, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 33302, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 33324, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 33350, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 33374, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ - { 33396, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 33422, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 33445, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 33467, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 33488, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 33509, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 33536, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 33568, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 33600, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 33635, 0x00001701 }, /* GL_PROJECTION */ - { 33649, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 33670, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 33713, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 33739, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 33759, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 33783, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 33804, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 33823, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 33846, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 33885, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 33923, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 33943, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ - { 33969, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 33999, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 34023, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 34043, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ - { 34069, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 34099, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 34123, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 34143, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 34176, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 34202, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 34232, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ - { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 34290, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 34320, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 34339, 0x00002003 }, /* GL_Q */ - { 34344, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 34369, 0x00000007 }, /* GL_QUADS */ - { 34378, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 34422, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 34470, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 34487, 0x00000008 }, /* GL_QUAD_STRIP */ - { 34501, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ - { 34528, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 34558, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ - { 34582, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 34609, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 34631, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 34657, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ - { 34674, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 34694, 0x00008866 }, /* GL_QUERY_RESULT */ - { 34710, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 34730, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 34756, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 34786, 0x00008E13 }, /* GL_QUERY_WAIT */ - { 34800, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 34817, 0x00002002 }, /* GL_R */ - { 34822, 0x00008C3A }, /* GL_R11F_G11F_B10F */ - { 34840, 0x00008F98 }, /* GL_R16_SNORM */ - { 34853, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 34865, 0x00008F94 }, /* GL_R8_SNORM */ - { 34877, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ - { 34899, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 34925, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 34958, 0x00000C02 }, /* GL_READ_BUFFER */ - { 34973, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 34993, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 35021, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 35053, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 35077, 0x000088B8 }, /* GL_READ_ONLY */ - { 35090, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 35107, 0x000088BA }, /* GL_READ_WRITE */ - { 35121, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 35139, 0x00001903 }, /* GL_RED */ - { 35146, 0x00008016 }, /* GL_REDUCE */ - { 35156, 0x00008016 }, /* GL_REDUCE_EXT */ - { 35170, 0x00000D15 }, /* GL_RED_BIAS */ - { 35182, 0x00000D52 }, /* GL_RED_BITS */ - { 35194, 0x00008D94 }, /* GL_RED_INTEGER */ - { 35209, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 35228, 0x00000D14 }, /* GL_RED_SCALE */ - { 35241, 0x00008F90 }, /* GL_RED_SNORM */ - { 35254, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 35272, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 35294, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 35315, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 35337, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 35355, 0x00001C00 }, /* GL_RENDER */ - { 35365, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 35381, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 35408, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 35439, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 35463, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 35491, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 35519, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 35545, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 35575, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 35602, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 35633, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 35653, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 35680, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 35711, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 35734, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 35761, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 35788, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 35820, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 35856, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 35892, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 35912, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 35937, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 35966, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 35990, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 36018, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 36047, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 36080, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 36102, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 36128, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 36154, 0x00001F01 }, /* GL_RENDERER */ - { 36166, 0x00000C40 }, /* GL_RENDER_MODE */ - { 36181, 0x00002901 }, /* GL_REPEAT */ - { 36191, 0x00001E01 }, /* GL_REPLACE */ - { 36202, 0x00008062 }, /* GL_REPLACE_EXT */ - { 36217, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 36240, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 36258, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 36280, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 36298, 0x00000102 }, /* GL_RETURN */ - { 36308, 0x00008F99 }, /* GL_RG16_SNORM */ - { 36322, 0x00008F95 }, /* GL_RG8_SNORM */ - { 36335, 0x00001907 }, /* GL_RGB */ - { 36342, 0x00008052 }, /* GL_RGB10 */ - { 36351, 0x00008059 }, /* GL_RGB10_A2 */ - { 36363, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 36379, 0x00008052 }, /* GL_RGB10_EXT */ - { 36392, 0x00008053 }, /* GL_RGB12 */ - { 36401, 0x00008053 }, /* GL_RGB12_EXT */ - { 36414, 0x00008054 }, /* GL_RGB16 */ - { 36423, 0x0000881B }, /* GL_RGB16F */ - { 36433, 0x00008D89 }, /* GL_RGB16I */ - { 36443, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 36457, 0x00008D77 }, /* GL_RGB16UI */ - { 36468, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 36483, 0x00008054 }, /* GL_RGB16_EXT */ - { 36496, 0x00008F9A }, /* GL_RGB16_SNORM */ - { 36511, 0x0000804E }, /* GL_RGB2_EXT */ - { 36523, 0x00008815 }, /* GL_RGB32F */ - { 36533, 0x00008D83 }, /* GL_RGB32I */ - { 36543, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 36557, 0x00008D71 }, /* GL_RGB32UI */ - { 36568, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 36583, 0x0000804F }, /* GL_RGB4 */ - { 36591, 0x0000804F }, /* GL_RGB4_EXT */ - { 36603, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 36616, 0x00008050 }, /* GL_RGB5 */ - { 36624, 0x00008D62 }, /* GL_RGB565 */ - { 36634, 0x00008D62 }, /* GL_RGB565_OES */ - { 36648, 0x00008057 }, /* GL_RGB5_A1 */ - { 36659, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 36674, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 36689, 0x00008050 }, /* GL_RGB5_EXT */ - { 36701, 0x00008051 }, /* GL_RGB8 */ - { 36709, 0x00008D8F }, /* GL_RGB8I */ - { 36718, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 36731, 0x00008D7D }, /* GL_RGB8UI */ - { 36741, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 36755, 0x00008051 }, /* GL_RGB8_EXT */ - { 36767, 0x00008051 }, /* GL_RGB8_OES */ - { 36779, 0x00008F96 }, /* GL_RGB8_SNORM */ - { 36793, 0x00008C3D }, /* GL_RGB9_E5 */ - { 36804, 0x00001908 }, /* GL_RGBA */ - { 36812, 0x0000805A }, /* GL_RGBA12 */ - { 36822, 0x0000805A }, /* GL_RGBA12_EXT */ - { 36836, 0x0000805B }, /* GL_RGBA16 */ - { 36846, 0x0000881A }, /* GL_RGBA16F */ - { 36857, 0x00008D88 }, /* GL_RGBA16I */ - { 36868, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 36883, 0x00008D76 }, /* GL_RGBA16UI */ - { 36895, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 36911, 0x0000805B }, /* GL_RGBA16_EXT */ - { 36925, 0x00008F9B }, /* GL_RGBA16_SNORM */ - { 36941, 0x00008055 }, /* GL_RGBA2 */ - { 36950, 0x00008055 }, /* GL_RGBA2_EXT */ - { 36963, 0x00008814 }, /* GL_RGBA32F */ - { 36974, 0x00008D82 }, /* GL_RGBA32I */ - { 36985, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 37000, 0x00008D70 }, /* GL_RGBA32UI */ - { 37012, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 37028, 0x00008056 }, /* GL_RGBA4 */ - { 37037, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 37056, 0x00008056 }, /* GL_RGBA4_EXT */ - { 37069, 0x00008056 }, /* GL_RGBA4_OES */ - { 37082, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 37096, 0x00008058 }, /* GL_RGBA8 */ - { 37105, 0x00008D8E }, /* GL_RGBA8I */ - { 37115, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 37129, 0x00008D7C }, /* GL_RGBA8UI */ - { 37140, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 37155, 0x00008058 }, /* GL_RGBA8_EXT */ - { 37168, 0x00008058 }, /* GL_RGBA8_OES */ - { 37181, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 37196, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 37214, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ - { 37237, 0x00008D99 }, /* GL_RGBA_INTEGER */ - { 37253, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 37273, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 37298, 0x00000C31 }, /* GL_RGBA_MODE */ - { 37311, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 37324, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 37338, 0x00008D98 }, /* GL_RGB_INTEGER */ - { 37353, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 37372, 0x000083A0 }, /* GL_RGB_S3TC */ - { 37384, 0x00008573 }, /* GL_RGB_SCALE */ - { 37397, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 37414, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 37431, 0x00008F92 }, /* GL_RGB_SNORM */ - { 37444, 0x00008F91 }, /* GL_RG_SNORM */ - { 37456, 0x00000407 }, /* GL_RIGHT */ - { 37465, 0x00002000 }, /* GL_S */ - { 37470, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 37484, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ - { 37504, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 37528, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - { 37555, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 37586, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 37607, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 37621, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ - { 37641, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 37665, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - { 37692, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 37723, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ - { 37742, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ - { 37768, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 37789, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 37803, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 37821, 0x00008919 }, /* GL_SAMPLER_BINDING */ - { 37840, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ - { 37858, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 37880, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 37896, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ - { 37919, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 37946, 0x000080A9 }, /* GL_SAMPLES */ - { 37957, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 37973, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 37988, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 38006, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 38028, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 38056, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 38088, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 38111, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 38138, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 38156, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 38179, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 38201, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 38220, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 38243, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 38269, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 38299, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 38324, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 38353, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 38368, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 38383, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 38399, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 38424, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 38464, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 38508, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 38541, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 38571, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 38603, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 38633, 0x00001C02 }, /* GL_SELECT */ - { 38643, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 38671, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 38696, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 38712, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ - { 38732, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 38756, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 38783, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 38814, 0x0000150F }, /* GL_SET */ - { 38821, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 38846, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 38865, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 38886, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 38910, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 38925, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 38940, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 38968, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 38991, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 39021, 0x00001601 }, /* GL_SHININESS */ - { 39034, 0x00001402 }, /* GL_SHORT */ - { 39043, 0x00009119 }, /* GL_SIGNALED */ - { 39055, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 39076, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 39092, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 39112, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 39131, 0x00008C46 }, /* GL_SLUMINANCE */ - { 39145, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 39160, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 39182, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 39202, 0x00001D01 }, /* GL_SMOOTH */ - { 39212, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 39245, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 39272, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 39305, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 39332, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 39349, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 39370, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 39391, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 39406, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 39425, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 39444, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 39461, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 39482, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 39503, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 39518, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 39537, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 39556, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 39573, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 39594, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 39615, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 39630, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 39649, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 39668, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 39688, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 39706, 0x00001202 }, /* GL_SPECULAR */ - { 39718, 0x00002402 }, /* GL_SPHERE_MAP */ - { 39732, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 39747, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 39765, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 39782, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 39796, 0x00008580 }, /* GL_SRC0_RGB */ - { 39808, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 39822, 0x00008581 }, /* GL_SRC1_RGB */ - { 39834, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 39848, 0x00008582 }, /* GL_SRC2_RGB */ - { 39860, 0x00000302 }, /* GL_SRC_ALPHA */ - { 39873, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 39895, 0x00000300 }, /* GL_SRC_COLOR */ - { 39908, 0x00008C40 }, /* GL_SRGB */ - { 39916, 0x00008C41 }, /* GL_SRGB8 */ - { 39925, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 39941, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 39955, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 39973, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 39992, 0x000088E6 }, /* GL_STATIC_COPY */ - { 40007, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 40026, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 40041, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 40060, 0x000088E5 }, /* GL_STATIC_READ */ - { 40075, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 40094, 0x00001802 }, /* GL_STENCIL */ - { 40105, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 40127, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 40153, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 40179, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 40200, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 40225, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 40246, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 40271, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 40303, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 40339, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 40371, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 40407, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 40427, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 40454, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 40480, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 40496, 0x00008224 }, /* GL_STENCIL_BUFFER */ - { 40514, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 40536, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 40559, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 40575, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 40591, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 40608, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 40626, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 40645, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 40668, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 40690, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 40712, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 40730, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 40752, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 40774, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 40792, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 40814, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 40836, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 40857, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 40884, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 40911, 0x00000B97 }, /* GL_STENCIL_REF */ - { 40926, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 40942, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 40971, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 40993, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 41014, 0x00000C33 }, /* GL_STEREO */ - { 41024, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 41048, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 41073, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 41097, 0x000088E2 }, /* GL_STREAM_COPY */ - { 41112, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 41131, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 41146, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 41165, 0x000088E1 }, /* GL_STREAM_READ */ - { 41180, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 41199, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 41216, 0x000084E7 }, /* GL_SUBTRACT */ - { 41228, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 41244, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 41262, 0x00009116 }, /* GL_SYNC_FENCE */ - { 41276, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 41290, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 41317, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 41347, 0x00009114 }, /* GL_SYNC_STATUS */ - { 41362, 0x00002001 }, /* GL_T */ - { 41367, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 41382, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 41401, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 41417, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 41432, 0x00002A27 }, /* GL_T2F_V3F */ - { 41443, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 41462, 0x00002A28 }, /* GL_T4F_V4F */ - { 41473, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 41496, 0x00001702 }, /* GL_TEXTURE */ - { 41507, 0x000084C0 }, /* GL_TEXTURE0 */ - { 41519, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 41535, 0x000084C1 }, /* GL_TEXTURE1 */ - { 41547, 0x000084CA }, /* GL_TEXTURE10 */ - { 41560, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 41577, 0x000084CB }, /* GL_TEXTURE11 */ - { 41590, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 41607, 0x000084CC }, /* GL_TEXTURE12 */ - { 41620, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 41637, 0x000084CD }, /* GL_TEXTURE13 */ - { 41650, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 41667, 0x000084CE }, /* GL_TEXTURE14 */ - { 41680, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 41697, 0x000084CF }, /* GL_TEXTURE15 */ - { 41710, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 41727, 0x000084D0 }, /* GL_TEXTURE16 */ - { 41740, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 41757, 0x000084D1 }, /* GL_TEXTURE17 */ - { 41770, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 41787, 0x000084D2 }, /* GL_TEXTURE18 */ - { 41800, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 41817, 0x000084D3 }, /* GL_TEXTURE19 */ - { 41830, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 41847, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 41863, 0x000084C2 }, /* GL_TEXTURE2 */ - { 41875, 0x000084D4 }, /* GL_TEXTURE20 */ - { 41888, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 41905, 0x000084D5 }, /* GL_TEXTURE21 */ - { 41918, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 41935, 0x000084D6 }, /* GL_TEXTURE22 */ - { 41948, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 41965, 0x000084D7 }, /* GL_TEXTURE23 */ - { 41978, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 41995, 0x000084D8 }, /* GL_TEXTURE24 */ - { 42008, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 42025, 0x000084D9 }, /* GL_TEXTURE25 */ - { 42038, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 42055, 0x000084DA }, /* GL_TEXTURE26 */ - { 42068, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 42085, 0x000084DB }, /* GL_TEXTURE27 */ - { 42098, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 42115, 0x000084DC }, /* GL_TEXTURE28 */ - { 42128, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 42145, 0x000084DD }, /* GL_TEXTURE29 */ - { 42158, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 42175, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 42191, 0x000084C3 }, /* GL_TEXTURE3 */ - { 42203, 0x000084DE }, /* GL_TEXTURE30 */ - { 42216, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 42233, 0x000084DF }, /* GL_TEXTURE31 */ - { 42246, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 42263, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 42279, 0x000084C4 }, /* GL_TEXTURE4 */ - { 42291, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 42307, 0x000084C5 }, /* GL_TEXTURE5 */ - { 42319, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 42335, 0x000084C6 }, /* GL_TEXTURE6 */ - { 42347, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 42363, 0x000084C7 }, /* GL_TEXTURE7 */ - { 42375, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 42391, 0x000084C8 }, /* GL_TEXTURE8 */ - { 42403, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 42419, 0x000084C9 }, /* GL_TEXTURE9 */ - { 42431, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 42447, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 42461, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ - { 42481, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 42505, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 42519, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ - { 42539, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 42563, 0x0000806F }, /* GL_TEXTURE_3D */ - { 42577, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 42595, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 42617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 42643, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 42665, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 42687, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ - { 42715, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 42747, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 42769, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ - { 42797, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 42829, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 42851, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 42877, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ - { 42903, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ - { 42933, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 42961, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 42993, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 43025, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ - { 43054, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 43087, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 43119, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 43134, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 43155, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 43180, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 43198, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 43222, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ - { 43240, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ - { 43262, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - { 43299, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ - { 43340, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ - { 43365, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ - { 43394, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 43425, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 43455, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 43485, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 43520, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 43551, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 43589, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 43616, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 43648, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 43682, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 43706, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 43734, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 43758, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 43786, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 43819, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 43843, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 43865, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 43887, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 43913, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 43947, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 43980, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 44017, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 44045, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 44077, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 44100, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 44138, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 44180, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 44211, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 44239, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 44269, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 44297, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 44322, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 44342, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 44366, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 44397, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 44432, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 44467, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 44498, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 44533, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 44568, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 44599, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 44634, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 44669, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 44693, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 44724, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 44759, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 44794, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 44825, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 44860, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 44895, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 44926, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 44961, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 44996, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 45025, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 45042, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 45064, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 45090, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 45105, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 45126, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 45146, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 45172, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 45202, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 45222, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 45246, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 45263, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 45280, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 45297, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 45320, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 45337, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 45362, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 45384, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 45410, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 45428, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 45454, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 45480, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 45510, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 45537, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 45562, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 45582, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 45606, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 45633, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 45660, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 45687, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 45713, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 45743, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 45765, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 45783, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 45823, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 45853, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 45881, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 45909, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 45937, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 45958, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 45977, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 45999, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 46018, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 46038, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 46068, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 46099, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ - { 46120, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 46145, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 46169, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 46189, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 46213, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 46233, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ - { 46256, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 46279, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 46303, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 46331, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 46361, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 46386, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 46420, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 46437, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 46455, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 46477, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 46495, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 46513, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 46532, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 46552, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 46571, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 46600, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 46617, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 46639, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 46669, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - { 46698, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 46734, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - { 46771, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 46812, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 46845, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - { 46879, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 46917, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 46953, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - { 46987, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 47025, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - { 47060, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 47099, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - { 47140, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 47185, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - { 47216, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 47251, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - { 47292, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 47337, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 47363, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 47393, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 47425, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 47455, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 47489, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 47505, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 47536, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 47571, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 47599, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 47631, 0x00000004 }, /* GL_TRIANGLES */ - { 47644, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ - { 47667, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 47694, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 47710, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 47731, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 47749, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ - { 47777, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 47809, 0x00000001 }, /* GL_TRUE */ - { 47817, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 47836, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 47856, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 47879, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 47899, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 47920, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 47942, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 47964, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 47984, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 48005, 0x00009118 }, /* GL_UNSIGNALED */ - { 48019, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 48036, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 48063, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 48086, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 48102, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - { 48134, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 48161, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 48192, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 48213, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 48238, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 48262, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 48287, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 48318, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 48353, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - { 48381, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 48405, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 48433, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ - { 48460, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - { 48493, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 48530, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 48561, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ - { 48588, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - { 48621, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 48658, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 48689, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - { 48721, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 48757, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ - { 48784, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 48815, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - { 48846, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 48881, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - { 48910, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 48943, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ - { 48964, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 48989, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ - { 49010, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 49035, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ - { 49056, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 49081, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 49104, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 49122, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 49152, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 49186, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 49212, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 49242, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 49276, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 49302, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 49326, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 49354, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 49382, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 49409, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 49441, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 49472, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 49486, 0x00002A20 }, /* GL_V2F */ - { 49493, 0x00002A21 }, /* GL_V3F */ - { 49500, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 49519, 0x00001F00 }, /* GL_VENDOR */ - { 49529, 0x00001F02 }, /* GL_VERSION */ - { 49540, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 49556, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 49580, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 49610, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 49641, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 49676, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 49700, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 49721, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 49744, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 49765, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 49792, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 49820, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 49848, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 49876, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 49904, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 49932, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 49960, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 49987, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 50014, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 50041, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 50068, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 50095, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 50122, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 50149, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 50176, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 50203, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 50241, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 50283, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - { 50318, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 50349, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 50384, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 50415, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 50450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 50484, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 50522, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 50553, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 50588, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 50616, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 50648, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 50678, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 50712, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 50740, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 50772, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 50792, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 50814, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 50843, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 50864, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 50893, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 50926, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 50958, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 50985, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 51016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 51046, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 51063, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 51084, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 51111, 0x00000BA2 }, /* GL_VIEWPORT */ - { 51123, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 51139, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 51157, 0x0000911D }, /* GL_WAIT_FAILED */ - { 51172, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 51192, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 51223, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 51258, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 51293, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 51313, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 51341, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 51369, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 51394, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 51419, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 51446, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 51473, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 51498, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 51523, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 51547, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 51566, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 51580, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 51598, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 51616, 0x00001506 }, /* GL_XOR */ - { 51623, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 51642, 0x00008757 }, /* GL_YCBCR_MESA */ - { 51656, 0x00000000 }, /* GL_ZERO */ - { 51664, 0x00000D16 }, /* GL_ZOOM_X */ - { 51674, 0x00000D17 }, /* GL_ZOOM_Y */ + { 6691, 0x00000004 }, /* GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB */ + { 6729, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */ + { 6753, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 6771, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 6789, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 6817, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 6848, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 6875, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 6906, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 6933, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 6964, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 6992, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 7024, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 7046, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 7072, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 7094, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 7120, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 7141, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 7166, 0x00008862 }, /* GL_COORD_REPLACE */ + { 7183, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 7204, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 7224, 0x00008862 }, /* GL_COORD_REPLACE_OES */ + { 7245, 0x00001503 }, /* GL_COPY */ + { 7253, 0x0000150C }, /* GL_COPY_INVERTED */ + { 7270, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 7290, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 7310, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 7331, 0x00000B44 }, /* GL_CULL_FACE */ + { 7344, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 7362, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 7381, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 7413, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 7448, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 7469, 0x00000001 }, /* GL_CURRENT_BIT */ + { 7484, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 7501, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 7522, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 7548, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 7565, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 7587, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 7615, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 7636, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 7670, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 7703, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 7721, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 7751, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ + { 7781, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 7800, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 7817, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 7838, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 7862, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 7889, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 7913, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 7940, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 7973, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 8007, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 8040, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 8067, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 8093, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 8118, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 8147, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 8169, 0x00000900 }, /* GL_CW */ + { 8175, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 8196, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 8217, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 8237, 0x00002101 }, /* GL_DECAL */ + { 8246, 0x00001E03 }, /* GL_DECR */ + { 8254, 0x00008508 }, /* GL_DECR_WRAP */ + { 8267, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 8284, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 8301, 0x00001801 }, /* GL_DEPTH */ + { 8310, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 8330, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 8354, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ + { 8378, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 8398, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 8422, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ + { 8446, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 8460, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 8474, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 8494, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 8519, 0x00008223 }, /* GL_DEPTH_BUFFER */ + { 8535, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 8555, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 8570, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 8588, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 8609, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 8628, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 8649, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 8674, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ + { 8699, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 8725, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 8746, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 8771, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ + { 8796, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 8822, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 8843, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 8868, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ + { 8893, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 8919, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 8933, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 8948, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 8963, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 8980, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 9008, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 9029, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 9049, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ + { 9070, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 9098, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 9126, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 9140, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 9162, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 9188, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 9207, 0x00001201 }, /* GL_DIFFUSE */ + { 9218, 0x00000BD0 }, /* GL_DITHER */ + { 9228, 0x00000A02 }, /* GL_DOMAIN */ + { 9238, 0x00001100 }, /* GL_DONT_CARE */ + { 9251, 0x000086AE }, /* GL_DOT3_RGB */ + { 9263, 0x000086AF }, /* GL_DOT3_RGBA */ + { 9276, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 9293, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 9310, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 9326, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 9342, 0x0000140A }, /* GL_DOUBLE */ + { 9352, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 9368, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 9383, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 9399, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 9419, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 9439, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 9472, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 9493, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 9531, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 9552, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 9590, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 9611, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 9649, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 9670, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 9708, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 9729, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 9767, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 9788, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 9809, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 9829, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 9849, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 9865, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 9885, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 9905, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 9921, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 9941, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 9961, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 9977, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 9997, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 10017, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 10033, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 10053, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 10073, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 10089, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 10109, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 10129, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 10145, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 10165, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 10185, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 10201, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 10221, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 10241, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 10257, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 10277, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 10297, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 10317, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 10345, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 10377, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 10401, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 10421, 0x00000304 }, /* GL_DST_ALPHA */ + { 10434, 0x00000306 }, /* GL_DST_COLOR */ + { 10447, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 10461, 0x00008779 }, /* GL_DUDV_ATI */ + { 10473, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 10489, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 10509, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 10525, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 10545, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 10561, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 10581, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 10594, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 10613, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 10647, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 10685, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 10712, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 10738, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 10762, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 10794, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 10830, 0x00001600 }, /* GL_EMISSION */ + { 10842, 0x00002000 }, /* GL_ENABLE_BIT */ + { 10856, 0x00000202 }, /* GL_EQUAL */ + { 10865, 0x00001509 }, /* GL_EQUIV */ + { 10874, 0x00010000 }, /* GL_EVAL_BIT */ + { 10886, 0x00000800 }, /* GL_EXP */ + { 10893, 0x00000801 }, /* GL_EXP2 */ + { 10901, 0x00001F03 }, /* GL_EXTENSIONS */ + { 10915, 0x00002400 }, /* GL_EYE_LINEAR */ + { 10929, 0x00002502 }, /* GL_EYE_PLANE */ + { 10942, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 10967, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 10984, 0x00000000 }, /* GL_FALSE */ + { 10993, 0x00001101 }, /* GL_FASTEST */ + { 11004, 0x00001C01 }, /* GL_FEEDBACK */ + { 11016, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 11043, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 11067, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 11091, 0x00001B02 }, /* GL_FILL */ + { 11099, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 11126, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 11157, 0x0000140C }, /* GL_FIXED */ + { 11166, 0x0000140C }, /* GL_FIXED_OES */ + { 11179, 0x0000891D }, /* GL_FIXED_ONLY */ + { 11193, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ + { 11211, 0x00001D00 }, /* GL_FLAT */ + { 11219, 0x00001406 }, /* GL_FLOAT */ + { 11228, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 11242, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 11260, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 11276, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 11292, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 11306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 11324, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 11340, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 11356, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 11370, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 11388, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 11404, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 11420, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 11434, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 11452, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 11466, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 11484, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 11498, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 11516, 0x00000B60 }, /* GL_FOG */ + { 11523, 0x00000080 }, /* GL_FOG_BIT */ + { 11534, 0x00000B66 }, /* GL_FOG_COLOR */ + { 11547, 0x00008451 }, /* GL_FOG_COORD */ + { 11560, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 11578, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 11602, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 11641, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 11684, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 11716, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 11747, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 11776, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 11801, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 11820, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 11854, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 11881, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 11907, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 11931, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 11948, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 11963, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 11987, 0x00000B64 }, /* GL_FOG_END */ + { 11998, 0x00000C54 }, /* GL_FOG_HINT */ + { 12010, 0x00000B61 }, /* GL_FOG_INDEX */ + { 12023, 0x00000B65 }, /* GL_FOG_MODE */ + { 12035, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 12054, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 12079, 0x00000B63 }, /* GL_FOG_START */ + { 12092, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 12110, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 12134, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 12153, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 12176, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 12211, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ + { 12250, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 12265, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 12302, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 12338, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 12379, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 12420, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 12457, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 12494, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + { 12528, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 12604, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 12646, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ + { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 12726, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 12768, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ + { 12810, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 12845, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 12884, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 12933, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ + { 12982, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 13030, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 13082, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ + { 13134, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 13174, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 13218, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 13258, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 13302, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ + { 13346, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 13369, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 13396, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ + { 13423, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 13447, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 13475, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ + { 13503, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 13526, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 13545, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 13582, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 13623, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ + { 13664, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ + { 13701, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 13742, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ + { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 13821, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 13863, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ + { 13905, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 13994, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ + { 14032, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + { 14074, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + { 14114, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + { 14158, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 14203, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 14252, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ + { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 14339, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 14419, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 14461, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ + { 14503, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ + { 14522, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 14554, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 14579, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 14606, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 14637, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ + { 14668, 0x00000404 }, /* GL_FRONT */ + { 14677, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 14695, 0x00000B46 }, /* GL_FRONT_FACE */ + { 14709, 0x00000400 }, /* GL_FRONT_LEFT */ + { 14723, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 14738, 0x00008006 }, /* GL_FUNC_ADD */ + { 14750, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 14766, 0x00008006 }, /* GL_FUNC_ADD_OES */ + { 14782, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 14807, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 14836, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ + { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 14882, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 14903, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ + { 14924, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 14943, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 14967, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 14996, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 15020, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ + { 15043, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + { 15070, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ + { 15094, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + { 15122, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ + { 15141, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ + { 15164, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ + { 15189, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + { 15218, 0x00000206 }, /* GL_GEQUAL */ + { 15228, 0x00000204 }, /* GL_GREATER */ + { 15239, 0x00001904 }, /* GL_GREEN */ + { 15248, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 15262, 0x00000D53 }, /* GL_GREEN_BITS */ + { 15276, 0x00008D95 }, /* GL_GREEN_INTEGER */ + { 15293, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ + { 15314, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 15329, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */ + { 15357, 0x0000140B }, /* GL_HALF_FLOAT */ + { 15371, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ + { 15389, 0x00008DF2 }, /* GL_HIGH_FLOAT */ + { 15403, 0x00008DF5 }, /* GL_HIGH_INT */ + { 15415, 0x00008000 }, /* GL_HINT_BIT */ + { 15427, 0x00008024 }, /* GL_HISTOGRAM */ + { 15440, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 15464, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 15492, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 15515, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 15542, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 15559, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 15579, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 15603, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 15627, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 15655, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 15683, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 15715, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 15737, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 15763, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 15781, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 15803, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 15822, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 15845, 0x0000862A }, /* GL_IDENTITY_NV */ + { 15860, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 15880, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + { 15916, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 15956, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + { 15990, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 16028, 0x00001E02 }, /* GL_INCR */ + { 16036, 0x00008507 }, /* GL_INCR_WRAP */ + { 16049, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 16066, 0x00008222 }, /* GL_INDEX */ + { 16075, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 16090, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 16120, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 16154, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 16177, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 16199, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 16219, 0x00000D51 }, /* GL_INDEX_BITS */ + { 16233, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 16254, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 16272, 0x00000C30 }, /* GL_INDEX_MODE */ + { 16286, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 16302, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 16317, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 16336, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 16355, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */ + { 16385, 0x00001404 }, /* GL_INT */ + { 16392, 0x00008049 }, /* GL_INTENSITY */ + { 16405, 0x0000804C }, /* GL_INTENSITY12 */ + { 16420, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 16439, 0x0000804D }, /* GL_INTENSITY16 */ + { 16454, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ + { 16474, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ + { 16495, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 16514, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ + { 16534, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ + { 16555, 0x0000804A }, /* GL_INTENSITY4 */ + { 16569, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 16587, 0x0000804B }, /* GL_INTENSITY8 */ + { 16601, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ + { 16620, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ + { 16640, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 16658, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 16675, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ + { 16698, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ + { 16725, 0x00008575 }, /* GL_INTERPOLATE */ + { 16740, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 16759, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 16778, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ + { 16800, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ + { 16818, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ + { 16842, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 16870, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 16892, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ + { 16910, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ + { 16934, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 16962, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 16984, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ + { 17007, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 17034, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ + { 17052, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 17074, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ + { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 17122, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ + { 17142, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 17166, 0x00008B53 }, /* GL_INT_VEC2 */ + { 17178, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 17194, 0x00008B54 }, /* GL_INT_VEC3 */ + { 17206, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 17222, 0x00008B55 }, /* GL_INT_VEC4 */ + { 17234, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 17250, 0x00000500 }, /* GL_INVALID_ENUM */ + { 17266, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 17299, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 17336, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 17373, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 17394, 0x00000501 }, /* GL_INVALID_VALUE */ + { 17411, 0x0000862B }, /* GL_INVERSE_NV */ + { 17425, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 17449, 0x0000150A }, /* GL_INVERT */ + { 17459, 0x00001E00 }, /* GL_KEEP */ + { 17467, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 17493, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 17523, 0x00000406 }, /* GL_LEFT */ + { 17531, 0x00000203 }, /* GL_LEQUAL */ + { 17541, 0x00000201 }, /* GL_LESS */ + { 17549, 0x00004000 }, /* GL_LIGHT0 */ + { 17559, 0x00004001 }, /* GL_LIGHT1 */ + { 17569, 0x00004002 }, /* GL_LIGHT2 */ + { 17579, 0x00004003 }, /* GL_LIGHT3 */ + { 17589, 0x00004004 }, /* GL_LIGHT4 */ + { 17599, 0x00004005 }, /* GL_LIGHT5 */ + { 17609, 0x00004006 }, /* GL_LIGHT6 */ + { 17619, 0x00004007 }, /* GL_LIGHT7 */ + { 17629, 0x00000B50 }, /* GL_LIGHTING */ + { 17641, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 17657, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 17680, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 17709, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 17742, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 17770, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 17794, 0x00001B01 }, /* GL_LINE */ + { 17802, 0x00002601 }, /* GL_LINEAR */ + { 17812, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 17834, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 17864, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 17895, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 17919, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 17944, 0x00000001 }, /* GL_LINES */ + { 17953, 0x0000000A }, /* GL_LINES_ADJACENCY */ + { 17972, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 17995, 0x00000004 }, /* GL_LINE_BIT */ + { 18007, 0x00000002 }, /* GL_LINE_LOOP */ + { 18020, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 18040, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 18055, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 18075, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 18091, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 18115, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 18138, 0x00000003 }, /* GL_LINE_STRIP */ + { 18152, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ + { 18176, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 18204, 0x00000702 }, /* GL_LINE_TOKEN */ + { 18218, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 18232, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 18258, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 18278, 0x00008B82 }, /* GL_LINK_STATUS */ + { 18293, 0x00000B32 }, /* GL_LIST_BASE */ + { 18306, 0x00020000 }, /* GL_LIST_BIT */ + { 18318, 0x00000B33 }, /* GL_LIST_INDEX */ + { 18332, 0x00000B30 }, /* GL_LIST_MODE */ + { 18345, 0x00000101 }, /* GL_LOAD */ + { 18353, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 18365, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 18382, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + { 18411, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 18425, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 18438, 0x00008DF3 }, /* GL_LOW_INT */ + { 18449, 0x00001909 }, /* GL_LUMINANCE */ + { 18462, 0x00008041 }, /* GL_LUMINANCE12 */ + { 18477, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 18500, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 18527, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 18575, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 18594, 0x00008042 }, /* GL_LUMINANCE16 */ + { 18609, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 18629, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 18650, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 18673, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 18700, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 18719, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 18739, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 18760, 0x0000803F }, /* GL_LUMINANCE4 */ + { 18774, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 18795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 18820, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 18838, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 18859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 18884, 0x00008040 }, /* GL_LUMINANCE8 */ + { 18898, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 18917, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 18937, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 18958, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 18983, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 19001, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 19020, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 19046, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 19073, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 19099, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 19126, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 19151, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 19177, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 19208, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 19233, 0x0000821B }, /* GL_MAJOR_VERSION */ + { 19250, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 19266, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 19286, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 19308, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 19322, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 19337, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 19361, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 19385, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 19409, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 19433, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 19450, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 19467, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 19495, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 19524, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 19553, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 19582, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 19611, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 19640, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 19669, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 19697, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 19725, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 19753, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 19781, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 19809, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 19837, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 19865, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 19893, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 19921, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 19937, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 19957, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 19979, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 19993, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 20008, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 20032, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 20056, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 20080, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 20104, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 20121, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 20138, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 20166, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 20195, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 20224, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 20253, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 20282, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 20311, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 20340, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 20368, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 20396, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 20424, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 20452, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 20480, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 20508, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 20536, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 20564, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 20592, 0x00000D10 }, /* GL_MAP_COLOR */ + { 20605, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 20631, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 20660, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 20688, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 20704, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 20719, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 20745, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 20762, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 20777, 0x00008630 }, /* GL_MATRIX0_NV */ + { 20791, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 20807, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 20823, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 20839, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 20855, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 20871, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 20887, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 20903, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 20919, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 20935, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 20951, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 20966, 0x00008631 }, /* GL_MATRIX1_NV */ + { 20980, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 20996, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 21012, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 21028, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 21044, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 21060, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 21076, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 21092, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 21108, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 21124, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 21140, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 21155, 0x00008632 }, /* GL_MATRIX2_NV */ + { 21169, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 21185, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 21201, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 21216, 0x00008633 }, /* GL_MATRIX3_NV */ + { 21230, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 21245, 0x00008634 }, /* GL_MATRIX4_NV */ + { 21259, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 21274, 0x00008635 }, /* GL_MATRIX5_NV */ + { 21288, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 21303, 0x00008636 }, /* GL_MATRIX6_NV */ + { 21317, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 21332, 0x00008637 }, /* GL_MATRIX7_NV */ + { 21346, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 21361, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 21376, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 21402, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 21443, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 21469, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 21503, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 21537, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 21568, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 21599, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 21632, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 21665, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 21696, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 21727, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 21742, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 21786, 0x00008008 }, /* GL_MAX */ + { 21793, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 21816, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 21843, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + { 21871, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 21903, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 21929, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 21962, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 21988, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 22022, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ + { 22044, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 22063, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 22088, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 22117, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 22149, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 22185, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 22221, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 22261, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 22287, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 22317, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 22342, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 22371, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 22400, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 22433, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 22466, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 22486, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 22510, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 22534, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 22558, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 22583, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 22601, 0x00008008 }, /* GL_MAX_EXT */ + { 22612, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + { 22645, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 22680, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 22719, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 22751, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + { 22784, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + { 22818, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + { 22850, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 22886, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + { 22922, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 22962, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + { 23002, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 23046, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + { 23081, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 23120, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 23159, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 23173, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 23193, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 23231, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 23260, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 23284, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 23312, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 23340, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 23363, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 23400, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 23436, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 23463, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 23492, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 23526, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 23562, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 23589, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 23621, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 23657, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 23686, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 23715, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 23743, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 23781, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 23825, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 23868, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 23902, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 23941, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 23978, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 24016, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 24059, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 24102, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 24132, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 24163, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + { 24191, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 24223, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 24259, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 24295, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 24325, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + { 24355, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 24389, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 24422, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 24447, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 24476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 24505, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 24520, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 24539, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 24566, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 24586, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 24610, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + { 24637, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ + { 24668, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 24716, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 24743, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 24774, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 24798, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 24826, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 24860, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 24880, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 24907, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 24928, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 24953, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 24978, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 25013, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + { 25062, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 25115, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + { 25158, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 25205, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + { 25251, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 25301, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 25327, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 25375, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 25398, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 25446, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + { 25478, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 25512, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 25550, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 25583, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 25620, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 25650, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 25674, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 25698, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 25735, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 25756, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 25772, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 25786, 0x00008007 }, /* GL_MIN */ + { 25793, 0x0000802E }, /* GL_MINMAX */ + { 25803, 0x0000802E }, /* GL_MINMAX_EXT */ + { 25817, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 25834, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 25855, 0x00008030 }, /* GL_MINMAX_SINK */ + { 25870, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 25889, 0x0000821C }, /* GL_MINOR_VERSION */ + { 25906, 0x00008007 }, /* GL_MIN_EXT */ + { 25917, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + { 25945, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 25977, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 25996, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 26019, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 26042, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 26062, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 26082, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 26112, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 26140, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 26168, 0x00001700 }, /* GL_MODELVIEW */ + { 26181, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 26199, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 26218, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 26237, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 26256, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 26275, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 26294, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 26313, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 26332, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 26351, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 26370, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 26389, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 26407, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 26426, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 26445, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 26464, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 26483, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 26502, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 26521, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 26540, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 26559, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 26578, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 26597, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 26615, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 26634, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 26653, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 26671, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 26689, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 26707, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 26725, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 26743, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 26761, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 26779, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 26799, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 26841, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 26868, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 26893, 0x00002100 }, /* GL_MODULATE */ + { 26905, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 26925, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 26952, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 26977, 0x00000103 }, /* GL_MULT */ + { 26985, 0x0000809D }, /* GL_MULTISAMPLE */ + { 27000, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 27020, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 27039, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 27058, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 27082, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 27105, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 27135, 0x00002A25 }, /* GL_N3F_V3F */ + { 27146, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 27166, 0x0000150E }, /* GL_NAND */ + { 27174, 0x00002600 }, /* GL_NEAREST */ + { 27185, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 27216, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 27248, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 27273, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 27299, 0x00000200 }, /* GL_NEVER */ + { 27308, 0x00001102 }, /* GL_NICEST */ + { 27318, 0x00000000 }, /* GL_NONE */ + { 27326, 0x00000000 }, /* GL_NONE_OES */ + { 27338, 0x00001505 }, /* GL_NOOP */ + { 27346, 0x00001508 }, /* GL_NOR */ + { 27353, 0x00000BA1 }, /* GL_NORMALIZE */ + { 27366, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 27382, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 27413, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 27448, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 27472, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 27495, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 27516, 0x00008511 }, /* GL_NORMAL_MAP */ + { 27530, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 27548, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 27565, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 27583, 0x00000205 }, /* GL_NOTEQUAL */ + { 27595, 0x00000000 }, /* GL_NO_ERROR */ + { 27607, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */ + { 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */ + { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 27760, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 27789, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 27821, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 27863, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 27893, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 27933, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 27964, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 27993, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 28021, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 28051, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 28068, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 28094, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 28110, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 28145, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 28167, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 28182, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 28201, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 28231, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 28252, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 28280, 0x00000001 }, /* GL_ONE */ + { 28287, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28315, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28347, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28375, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28407, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28430, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28453, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28476, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28499, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28517, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28539, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28561, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 28577, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 28597, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 28617, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 28635, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 28657, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 28679, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 28695, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 28715, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 28735, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 28753, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 28775, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 28797, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 28813, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 28833, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 28853, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 28874, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 28893, 0x00001507 }, /* GL_OR */ + { 28899, 0x00000A01 }, /* GL_ORDER */ + { 28908, 0x0000150D }, /* GL_OR_INVERTED */ + { 28923, 0x0000150B }, /* GL_OR_REVERSE */ + { 28937, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 28954, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 28972, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 28993, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 29013, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 29031, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 29050, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 29070, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 29090, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 29108, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 29127, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 29152, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 29176, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 29197, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 29219, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 29241, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 29266, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29290, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29311, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29333, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29355, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29377, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29408, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29428, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29453, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29473, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29498, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29518, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29543, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29563, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 29588, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 29608, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 29633, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 29653, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 29678, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 29698, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 29723, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 29743, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 29768, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 29788, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 29813, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 29833, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 29858, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 29876, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 29897, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 29926, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 29959, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 29984, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 30007, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 30038, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 30073, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 30100, 0x00001B00 }, /* GL_POINT */ + { 30109, 0x00000000 }, /* GL_POINTS */ + { 30119, 0x00000002 }, /* GL_POINT_BIT */ + { 30132, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 30196, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 30230, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 30265, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30294, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30327, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30360, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30394, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30408, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30447, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30471, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30503, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30534, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30563, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 30589, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 30607, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 30629, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 30651, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 30674, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 30692, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 30714, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 30736, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 30759, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 30779, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 30795, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 30816, 0x00008861 }, /* GL_POINT_SPRITE */ + { 30832, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 30852, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 30881, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 30900, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 30920, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 30946, 0x00000701 }, /* GL_POINT_TOKEN */ + { 30961, 0x00000009 }, /* GL_POLYGON */ + { 30972, 0x00000008 }, /* GL_POLYGON_BIT */ + { 30987, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 31003, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 31026, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 31051, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 31074, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 31097, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 31121, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 31145, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 31163, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 31186, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 31205, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 31228, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 31245, 0x00001203 }, /* GL_POSITION */ + { 31257, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31289, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31325, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31358, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31395, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31426, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31461, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31493, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31529, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31562, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 31594, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 31630, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 31663, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 31700, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 31764, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 31795, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 31830, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 31861, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 31896, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 31928, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 31964, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 32028, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 32059, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 32094, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 32126, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 32157, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 32192, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 32224, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 32260, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32289, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32322, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32386, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32425, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32458, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32498, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32532, 0x00008578 }, /* GL_PREVIOUS */ + { 32544, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32560, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 32576, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 32593, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 32614, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 32635, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 32659, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 32687, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 32708, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 32735, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 32765, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 32789, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 32822, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 32854, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 32877, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 32907, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 32936, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 32959, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 32989, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 33018, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 33046, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 33068, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 33096, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 33124, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 33146, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 33167, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 33207, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 33246, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 33276, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33311, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33344, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33378, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33417, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33456, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33478, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 33504, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 33528, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 33550, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 33576, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 33599, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 33621, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 33642, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 33663, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 33690, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 33722, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 33754, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 33789, 0x00001701 }, /* GL_PROJECTION */ + { 33803, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 33824, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 33867, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 33893, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 33913, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 33937, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 33958, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 33977, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 34000, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 34039, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 34077, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 34097, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 34123, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 34153, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 34177, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 34197, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 34223, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 34253, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 34277, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34297, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34330, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34356, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34386, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34413, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34444, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34474, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 34493, 0x00002003 }, /* GL_Q */ + { 34498, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 34523, 0x00000007 }, /* GL_QUADS */ + { 34532, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 34576, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 34624, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 34641, 0x00000008 }, /* GL_QUAD_STRIP */ + { 34655, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 34682, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 34712, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 34736, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 34763, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 34785, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 34811, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 34828, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 34848, 0x00008866 }, /* GL_QUERY_RESULT */ + { 34864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 34884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 34910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 34940, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 34954, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 34971, 0x00002002 }, /* GL_R */ + { 34976, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 34994, 0x00008F98 }, /* GL_R16_SNORM */ + { 35007, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 35019, 0x00008F94 }, /* GL_R8_SNORM */ + { 35031, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 35053, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 35079, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 35112, 0x00000C02 }, /* GL_READ_BUFFER */ + { 35127, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 35147, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 35175, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 35207, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 35231, 0x000088B8 }, /* GL_READ_ONLY */ + { 35244, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 35261, 0x000088BA }, /* GL_READ_WRITE */ + { 35275, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35293, 0x00001903 }, /* GL_RED */ + { 35300, 0x00008016 }, /* GL_REDUCE */ + { 35310, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35324, 0x00000D15 }, /* GL_RED_BIAS */ + { 35336, 0x00000D52 }, /* GL_RED_BITS */ + { 35348, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35363, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35382, 0x00000D14 }, /* GL_RED_SCALE */ + { 35395, 0x00008F90 }, /* GL_RED_SNORM */ + { 35408, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35426, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35448, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35469, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 35491, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 35509, 0x00001C00 }, /* GL_RENDER */ + { 35519, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 35535, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 35562, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 35593, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 35617, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 35645, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 35673, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 35699, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 35729, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 35756, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 35787, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 35807, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 35834, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 35865, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 35888, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 35915, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 35942, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 35974, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 36010, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 36046, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 36066, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 36091, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 36120, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 36144, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 36172, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 36201, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 36234, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 36256, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36282, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36308, 0x00001F01 }, /* GL_RENDERER */ + { 36320, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36335, 0x00002901 }, /* GL_REPEAT */ + { 36345, 0x00001E01 }, /* GL_REPLACE */ + { 36356, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36371, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36394, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36412, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36434, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + { 36469, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 36487, 0x00000102 }, /* GL_RETURN */ + { 36497, 0x00008F99 }, /* GL_RG16_SNORM */ + { 36511, 0x00008F95 }, /* GL_RG8_SNORM */ + { 36524, 0x00001907 }, /* GL_RGB */ + { 36531, 0x00008052 }, /* GL_RGB10 */ + { 36540, 0x00008059 }, /* GL_RGB10_A2 */ + { 36552, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 36568, 0x00008052 }, /* GL_RGB10_EXT */ + { 36581, 0x00008053 }, /* GL_RGB12 */ + { 36590, 0x00008053 }, /* GL_RGB12_EXT */ + { 36603, 0x00008054 }, /* GL_RGB16 */ + { 36612, 0x0000881B }, /* GL_RGB16F */ + { 36622, 0x00008D89 }, /* GL_RGB16I */ + { 36632, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 36646, 0x00008D77 }, /* GL_RGB16UI */ + { 36657, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 36672, 0x00008054 }, /* GL_RGB16_EXT */ + { 36685, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 36700, 0x0000804E }, /* GL_RGB2_EXT */ + { 36712, 0x00008815 }, /* GL_RGB32F */ + { 36722, 0x00008D83 }, /* GL_RGB32I */ + { 36732, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 36746, 0x00008D71 }, /* GL_RGB32UI */ + { 36757, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 36772, 0x0000804F }, /* GL_RGB4 */ + { 36780, 0x0000804F }, /* GL_RGB4_EXT */ + { 36792, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 36805, 0x00008050 }, /* GL_RGB5 */ + { 36813, 0x00008D62 }, /* GL_RGB565 */ + { 36823, 0x00008D62 }, /* GL_RGB565_OES */ + { 36837, 0x00008057 }, /* GL_RGB5_A1 */ + { 36848, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 36863, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 36878, 0x00008050 }, /* GL_RGB5_EXT */ + { 36890, 0x00008051 }, /* GL_RGB8 */ + { 36898, 0x00008D8F }, /* GL_RGB8I */ + { 36907, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 36920, 0x00008D7D }, /* GL_RGB8UI */ + { 36930, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 36944, 0x00008051 }, /* GL_RGB8_EXT */ + { 36956, 0x00008051 }, /* GL_RGB8_OES */ + { 36968, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 36982, 0x00008C3D }, /* GL_RGB9_E5 */ + { 36993, 0x00001908 }, /* GL_RGBA */ + { 37001, 0x0000805A }, /* GL_RGBA12 */ + { 37011, 0x0000805A }, /* GL_RGBA12_EXT */ + { 37025, 0x0000805B }, /* GL_RGBA16 */ + { 37035, 0x0000881A }, /* GL_RGBA16F */ + { 37046, 0x00008D88 }, /* GL_RGBA16I */ + { 37057, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 37072, 0x00008D76 }, /* GL_RGBA16UI */ + { 37084, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 37100, 0x0000805B }, /* GL_RGBA16_EXT */ + { 37114, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 37130, 0x00008055 }, /* GL_RGBA2 */ + { 37139, 0x00008055 }, /* GL_RGBA2_EXT */ + { 37152, 0x00008814 }, /* GL_RGBA32F */ + { 37163, 0x00008D82 }, /* GL_RGBA32I */ + { 37174, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 37189, 0x00008D70 }, /* GL_RGBA32UI */ + { 37201, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 37217, 0x00008056 }, /* GL_RGBA4 */ + { 37226, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 37245, 0x00008056 }, /* GL_RGBA4_EXT */ + { 37258, 0x00008056 }, /* GL_RGBA4_OES */ + { 37271, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 37285, 0x00008058 }, /* GL_RGBA8 */ + { 37294, 0x00008D8E }, /* GL_RGBA8I */ + { 37304, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37318, 0x00008D7C }, /* GL_RGBA8UI */ + { 37329, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37344, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37357, 0x00008058 }, /* GL_RGBA8_OES */ + { 37370, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37385, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37403, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ + { 37426, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 37442, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 37462, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 37487, 0x00000C31 }, /* GL_RGBA_MODE */ + { 37500, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 37513, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 37527, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 37542, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 37561, 0x000083A0 }, /* GL_RGB_S3TC */ + { 37573, 0x00008573 }, /* GL_RGB_SCALE */ + { 37586, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 37603, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 37620, 0x00008F92 }, /* GL_RGB_SNORM */ + { 37633, 0x00008F91 }, /* GL_RG_SNORM */ + { 37645, 0x00000407 }, /* GL_RIGHT */ + { 37654, 0x00002000 }, /* GL_S */ + { 37659, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 37673, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 37693, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 37717, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 37744, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 37775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 37796, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 37810, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 37830, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 37854, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 37881, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 37912, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 37931, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 37957, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 37978, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 37992, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 38010, 0x00008919 }, /* GL_SAMPLER_BINDING */ + { 38029, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 38047, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 38069, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 38085, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 38108, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 38135, 0x000080A9 }, /* GL_SAMPLES */ + { 38146, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 38162, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 38177, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 38195, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 38217, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 38245, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 38277, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 38300, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 38327, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 38345, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38368, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38390, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 38409, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 38432, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 38458, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 38488, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 38513, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 38542, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 38557, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 38572, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 38588, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 38613, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 38653, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 38697, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 38730, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 38760, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 38792, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 38822, 0x00001C02 }, /* GL_SELECT */ + { 38832, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 38860, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 38885, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 38901, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 38921, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 38945, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 38972, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 39003, 0x0000150F }, /* GL_SET */ + { 39010, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 39035, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 39054, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 39075, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 39099, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 39114, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 39129, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 39157, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 39180, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 39210, 0x00001601 }, /* GL_SHININESS */ + { 39223, 0x00001402 }, /* GL_SHORT */ + { 39232, 0x00009119 }, /* GL_SIGNALED */ + { 39244, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 39265, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 39281, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 39301, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 39320, 0x00008C46 }, /* GL_SLUMINANCE */ + { 39334, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 39349, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39371, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39391, 0x00001D01 }, /* GL_SMOOTH */ + { 39401, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 39434, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 39461, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 39494, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 39521, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 39538, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 39559, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 39580, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 39595, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 39614, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 39633, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 39650, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 39671, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 39692, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 39707, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 39726, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 39745, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 39762, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 39783, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 39804, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 39819, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 39838, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 39857, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 39877, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 39895, 0x00001202 }, /* GL_SPECULAR */ + { 39907, 0x00002402 }, /* GL_SPHERE_MAP */ + { 39921, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 39936, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 39954, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 39971, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 39985, 0x00008580 }, /* GL_SRC0_RGB */ + { 39997, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 40011, 0x00008581 }, /* GL_SRC1_RGB */ + { 40023, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 40037, 0x00008582 }, /* GL_SRC2_RGB */ + { 40049, 0x00000302 }, /* GL_SRC_ALPHA */ + { 40062, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 40084, 0x00000300 }, /* GL_SRC_COLOR */ + { 40097, 0x00008C40 }, /* GL_SRGB */ + { 40105, 0x00008C41 }, /* GL_SRGB8 */ + { 40114, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 40130, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 40144, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 40162, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 40181, 0x000088E6 }, /* GL_STATIC_COPY */ + { 40196, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 40215, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 40230, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 40249, 0x000088E5 }, /* GL_STATIC_READ */ + { 40264, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 40283, 0x00001802 }, /* GL_STENCIL */ + { 40294, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 40316, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 40342, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40368, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40389, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 40414, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 40435, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 40460, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 40492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 40528, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 40560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 40596, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 40616, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 40643, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 40669, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 40685, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 40703, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 40725, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 40748, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 40764, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 40780, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 40797, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 40815, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 40834, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 40857, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 40879, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 40901, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 40919, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 40941, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 40963, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 40981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 41003, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 41025, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 41046, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 41073, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 41100, 0x00000B97 }, /* GL_STENCIL_REF */ + { 41115, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 41131, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 41160, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 41182, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 41203, 0x00000C33 }, /* GL_STEREO */ + { 41213, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 41237, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 41262, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 41286, 0x000088E2 }, /* GL_STREAM_COPY */ + { 41301, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 41320, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 41335, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 41354, 0x000088E1 }, /* GL_STREAM_READ */ + { 41369, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41388, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41405, 0x000084E7 }, /* GL_SUBTRACT */ + { 41417, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 41433, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 41451, 0x00009116 }, /* GL_SYNC_FENCE */ + { 41465, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 41479, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 41506, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 41536, 0x00009114 }, /* GL_SYNC_STATUS */ + { 41551, 0x00002001 }, /* GL_T */ + { 41556, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 41571, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 41590, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 41606, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 41621, 0x00002A27 }, /* GL_T2F_V3F */ + { 41632, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 41651, 0x00002A28 }, /* GL_T4F_V4F */ + { 41662, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 41685, 0x00001702 }, /* GL_TEXTURE */ + { 41696, 0x000084C0 }, /* GL_TEXTURE0 */ + { 41708, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 41724, 0x000084C1 }, /* GL_TEXTURE1 */ + { 41736, 0x000084CA }, /* GL_TEXTURE10 */ + { 41749, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 41766, 0x000084CB }, /* GL_TEXTURE11 */ + { 41779, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 41796, 0x000084CC }, /* GL_TEXTURE12 */ + { 41809, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 41826, 0x000084CD }, /* GL_TEXTURE13 */ + { 41839, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 41856, 0x000084CE }, /* GL_TEXTURE14 */ + { 41869, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 41886, 0x000084CF }, /* GL_TEXTURE15 */ + { 41899, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 41916, 0x000084D0 }, /* GL_TEXTURE16 */ + { 41929, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 41946, 0x000084D1 }, /* GL_TEXTURE17 */ + { 41959, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 41976, 0x000084D2 }, /* GL_TEXTURE18 */ + { 41989, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 42006, 0x000084D3 }, /* GL_TEXTURE19 */ + { 42019, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 42036, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 42052, 0x000084C2 }, /* GL_TEXTURE2 */ + { 42064, 0x000084D4 }, /* GL_TEXTURE20 */ + { 42077, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 42094, 0x000084D5 }, /* GL_TEXTURE21 */ + { 42107, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 42124, 0x000084D6 }, /* GL_TEXTURE22 */ + { 42137, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 42154, 0x000084D7 }, /* GL_TEXTURE23 */ + { 42167, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 42184, 0x000084D8 }, /* GL_TEXTURE24 */ + { 42197, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 42214, 0x000084D9 }, /* GL_TEXTURE25 */ + { 42227, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 42244, 0x000084DA }, /* GL_TEXTURE26 */ + { 42257, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 42274, 0x000084DB }, /* GL_TEXTURE27 */ + { 42287, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 42304, 0x000084DC }, /* GL_TEXTURE28 */ + { 42317, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 42334, 0x000084DD }, /* GL_TEXTURE29 */ + { 42347, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42364, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42380, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42392, 0x000084DE }, /* GL_TEXTURE30 */ + { 42405, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 42422, 0x000084DF }, /* GL_TEXTURE31 */ + { 42435, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 42452, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 42468, 0x000084C4 }, /* GL_TEXTURE4 */ + { 42480, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 42496, 0x000084C5 }, /* GL_TEXTURE5 */ + { 42508, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 42524, 0x000084C6 }, /* GL_TEXTURE6 */ + { 42536, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 42552, 0x000084C7 }, /* GL_TEXTURE7 */ + { 42564, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 42580, 0x000084C8 }, /* GL_TEXTURE8 */ + { 42592, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 42608, 0x000084C9 }, /* GL_TEXTURE9 */ + { 42620, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 42636, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 42650, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 42670, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 42694, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 42708, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 42728, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 42752, 0x0000806F }, /* GL_TEXTURE_3D */ + { 42766, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 42784, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 42806, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 42832, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 42854, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 42876, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 42904, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 42936, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 42958, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 42986, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 43018, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 43040, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 43066, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 43092, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ + { 43122, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 43150, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 43182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 43214, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 43243, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 43276, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 43308, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 43323, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 43344, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 43369, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 43387, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 43411, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 43429, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ + { 43451, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 43488, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ + { 43529, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 43554, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ + { 43583, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 43614, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 43644, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 43674, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 43709, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 43740, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 43778, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 43805, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 43837, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 43871, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 43895, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 43923, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 43947, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 43975, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 44008, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 44032, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 44054, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 44076, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 44102, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 44136, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 44169, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 44206, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 44234, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 44266, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 44289, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 44327, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 44369, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 44400, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 44428, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 44458, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 44486, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 44511, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 44531, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 44555, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 44586, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 44621, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 44656, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 44687, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 44722, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 44757, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 44788, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 44823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 44858, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 44882, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 44913, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 44948, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 44983, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 45014, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 45049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 45084, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 45115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 45150, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 45185, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 45214, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 45231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 45253, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 45279, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 45294, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 45315, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 45335, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 45361, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 45391, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 45411, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 45435, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 45452, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 45469, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 45486, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 45509, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 45526, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 45551, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 45573, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 45599, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 45617, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 45643, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 45669, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 45699, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 45726, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 45751, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 45771, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 45795, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 45822, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 45849, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 45876, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 45902, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 45932, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 45954, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 45972, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 46012, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 46042, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 46070, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 46098, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 46126, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 46147, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 46166, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 46188, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 46207, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 46227, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 46257, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 46288, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 46309, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 46334, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 46358, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 46378, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 46402, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 46422, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 46445, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 46468, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 46492, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 46520, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 46550, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 46575, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 46609, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 46626, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 46644, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 46666, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 46684, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 46702, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 46721, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 46741, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 46760, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 46789, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 46806, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 46828, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 46858, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 46887, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 46923, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 46960, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 47001, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 47034, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 47068, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 47106, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 47142, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 47176, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 47214, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 47249, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 47288, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 47329, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 47374, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 47405, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 47440, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 47481, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 47526, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 47552, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 47582, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 47614, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 47644, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 47678, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 47694, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 47725, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 47760, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 47788, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 47820, 0x00000004 }, /* GL_TRIANGLES */ + { 47833, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 47856, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 47883, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 47899, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 47920, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 47938, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 47966, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 47998, 0x00000001 }, /* GL_TRUE */ + { 48006, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 48025, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + { 48054, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 48074, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 48097, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 48117, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 48138, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 48160, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 48182, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 48202, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 48223, 0x00009118 }, /* GL_UNSIGNALED */ + { 48237, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 48254, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 48281, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 48304, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 48320, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 48352, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 48379, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 48410, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 48431, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 48456, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 48480, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 48505, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 48536, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 48571, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 48599, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 48623, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 48651, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 48678, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 48711, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 48748, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 48779, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 48806, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 48839, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 48876, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 48907, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 48939, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 48975, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 49002, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 49033, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 49064, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 49099, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 49128, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 49161, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 49182, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 49207, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 49228, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 49253, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 49274, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 49299, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 49322, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 49340, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 49370, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 49404, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 49430, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 49460, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 49494, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 49520, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 49544, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 49572, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 49600, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 49627, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 49659, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 49690, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 49704, 0x00002A20 }, /* GL_V2F */ + { 49711, 0x00002A21 }, /* GL_V3F */ + { 49718, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 49737, 0x00001F00 }, /* GL_VENDOR */ + { 49747, 0x00001F02 }, /* GL_VERSION */ + { 49758, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 49774, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 49798, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 49828, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 49859, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 49894, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 49918, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 49939, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 49962, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 49983, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 50010, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 50038, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 50066, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 50094, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 50122, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 50150, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 50178, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 50205, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 50232, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 50259, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 50286, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 50313, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 50340, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 50367, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 50394, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 50421, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 50459, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 50501, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 50536, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50567, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50602, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50633, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50668, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50702, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50740, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50771, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50806, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50834, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 50866, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 50896, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 50930, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 50958, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 50990, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 51010, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 51032, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 51061, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 51082, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 51111, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 51144, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 51176, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 51203, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 51234, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 51264, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 51281, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 51302, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 51329, 0x00000BA2 }, /* GL_VIEWPORT */ + { 51341, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 51357, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 51375, 0x0000911D }, /* GL_WAIT_FAILED */ + { 51390, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 51410, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 51441, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 51476, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 51511, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 51531, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51559, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51587, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51637, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51664, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51691, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51741, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51765, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51784, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51798, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51816, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51834, 0x00001506 }, /* GL_XOR */ + { 51841, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51860, 0x00008757 }, /* GL_YCBCR_MESA */ + { 51874, 0x00000000 }, /* GL_ZERO */ + { 51882, 0x00000D16 }, /* GL_ZOOM_X */ + { 51892, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1556] = +static const unsigned reduced_enums[1562] = { - 538, /* GL_FALSE */ - 831, /* GL_LINES */ - 835, /* GL_LINE_LOOP */ - 842, /* GL_LINE_STRIP */ - 2146, /* GL_TRIANGLES */ - 2151, /* GL_TRIANGLE_STRIP */ - 2149, /* GL_TRIANGLE_FAN */ - 1512, /* GL_QUADS */ - 1516, /* GL_QUAD_STRIP */ - 1383, /* GL_POLYGON */ - 832, /* GL_LINES_ADJACENCY */ - 843, /* GL_LINE_STRIP_ADJACENCY */ - 2147, /* GL_TRIANGLES_ADJACENCY */ - 2152, /* GL_TRIANGLE_STRIP_ADJACENCY */ - 1395, /* GL_POLYGON_STIPPLE_BIT */ - 1338, /* GL_PIXEL_MODE_BIT */ - 818, /* GL_LIGHTING_BIT */ - 572, /* GL_FOG_BIT */ + 539, /* GL_FALSE */ + 834, /* GL_LINES */ + 838, /* GL_LINE_LOOP */ + 845, /* GL_LINE_STRIP */ + 2152, /* GL_TRIANGLES */ + 2157, /* GL_TRIANGLE_STRIP */ + 2155, /* GL_TRIANGLE_FAN */ + 1517, /* GL_QUADS */ + 1521, /* GL_QUAD_STRIP */ + 1388, /* GL_POLYGON */ + 835, /* GL_LINES_ADJACENCY */ + 846, /* GL_LINE_STRIP_ADJACENCY */ + 2153, /* GL_TRIANGLES_ADJACENCY */ + 2158, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1400, /* GL_POLYGON_STIPPLE_BIT */ + 1343, /* GL_PIXEL_MODE_BIT */ + 821, /* GL_LIGHTING_BIT */ + 573, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 854, /* GL_LOAD */ - 1601, /* GL_RETURN */ - 1205, /* GL_MULT */ + 857, /* GL_LOAD */ + 1607, /* GL_RETURN */ + 1209, /* GL_MULT */ 24, /* GL_ADD */ - 1221, /* GL_NEVER */ - 808, /* GL_LESS */ - 528, /* GL_EQUAL */ - 807, /* GL_LEQUAL */ - 695, /* GL_GREATER */ - 1238, /* GL_NOTEQUAL */ - 694, /* GL_GEQUAL */ + 1225, /* GL_NEVER */ + 811, /* GL_LESS */ + 529, /* GL_EQUAL */ + 810, /* GL_LEQUAL */ + 696, /* GL_GREATER */ + 1242, /* GL_NOTEQUAL */ + 695, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1810, /* GL_SRC_COLOR */ - 1271, /* GL_ONE_MINUS_SRC_COLOR */ - 1808, /* GL_SRC_ALPHA */ - 1270, /* GL_ONE_MINUS_SRC_ALPHA */ - 507, /* GL_DST_ALPHA */ - 1268, /* GL_ONE_MINUS_DST_ALPHA */ - 508, /* GL_DST_COLOR */ - 1269, /* GL_ONE_MINUS_DST_COLOR */ - 1809, /* GL_SRC_ALPHA_SATURATE */ - 671, /* GL_FRONT_LEFT */ - 672, /* GL_FRONT_RIGHT */ + 1816, /* GL_SRC_COLOR */ + 1276, /* GL_ONE_MINUS_SRC_COLOR */ + 1814, /* GL_SRC_ALPHA */ + 1275, /* GL_ONE_MINUS_SRC_ALPHA */ + 508, /* GL_DST_ALPHA */ + 1273, /* GL_ONE_MINUS_DST_ALPHA */ + 509, /* GL_DST_COLOR */ + 1274, /* GL_ONE_MINUS_DST_COLOR */ + 1815, /* GL_SRC_ALPHA_SATURATE */ + 672, /* GL_FRONT_LEFT */ + 673, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ - 668, /* GL_FRONT */ + 669, /* GL_FRONT */ 76, /* GL_BACK */ - 806, /* GL_LEFT */ - 1691, /* GL_RIGHT */ - 669, /* GL_FRONT_AND_BACK */ + 809, /* GL_LEFT */ + 1697, /* GL_RIGHT */ + 670, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 794, /* GL_INVALID_ENUM */ - 799, /* GL_INVALID_VALUE */ - 798, /* GL_INVALID_OPERATION */ - 1815, /* GL_STACK_OVERFLOW */ - 1816, /* GL_STACK_UNDERFLOW */ - 1296, /* GL_OUT_OF_MEMORY */ - 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 797, /* GL_INVALID_ENUM */ + 802, /* GL_INVALID_VALUE */ + 801, /* GL_INVALID_OPERATION */ + 1821, /* GL_STACK_OVERFLOW */ + 1822, /* GL_STACK_UNDERFLOW */ + 1301, /* GL_OUT_OF_MEMORY */ + 798, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1316, /* GL_PASS_THROUGH_TOKEN */ - 1382, /* GL_POINT_TOKEN */ - 845, /* GL_LINE_TOKEN */ - 1396, /* GL_POLYGON_TOKEN */ + 1321, /* GL_PASS_THROUGH_TOKEN */ + 1387, /* GL_POINT_TOKEN */ + 848, /* GL_LINE_TOKEN */ + 1401, /* GL_POLYGON_TOKEN */ 87, /* GL_BITMAP_TOKEN */ - 506, /* GL_DRAW_PIXEL_TOKEN */ - 352, /* GL_COPY_PIXEL_TOKEN */ - 836, /* GL_LINE_RESET_TOKEN */ - 531, /* GL_EXP */ - 532, /* GL_EXP2 */ - 389, /* GL_CW */ + 507, /* GL_DRAW_PIXEL_TOKEN */ + 353, /* GL_COPY_PIXEL_TOKEN */ + 839, /* GL_LINE_RESET_TOKEN */ + 532, /* GL_EXP */ + 533, /* GL_EXP2 */ + 390, /* GL_CW */ 154, /* GL_CCW */ 187, /* GL_COEFF */ - 1293, /* GL_ORDER */ - 443, /* GL_DOMAIN */ - 362, /* GL_CURRENT_COLOR */ - 365, /* GL_CURRENT_INDEX */ - 371, /* GL_CURRENT_NORMAL */ - 385, /* GL_CURRENT_TEXTURE_COORDS */ - 377, /* GL_CURRENT_RASTER_COLOR */ - 379, /* GL_CURRENT_RASTER_INDEX */ - 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 380, /* GL_CURRENT_RASTER_POSITION */ - 381, /* GL_CURRENT_RASTER_POSITION_VALID */ - 378, /* GL_CURRENT_RASTER_DISTANCE */ - 1374, /* GL_POINT_SMOOTH */ - 1358, /* GL_POINT_SIZE */ - 1373, /* GL_POINT_SIZE_RANGE */ - 1364, /* GL_POINT_SIZE_GRANULARITY */ - 837, /* GL_LINE_SMOOTH */ - 846, /* GL_LINE_WIDTH */ - 848, /* GL_LINE_WIDTH_RANGE */ - 847, /* GL_LINE_WIDTH_GRANULARITY */ - 839, /* GL_LINE_STIPPLE */ - 840, /* GL_LINE_STIPPLE_PATTERN */ - 841, /* GL_LINE_STIPPLE_REPEAT */ - 853, /* GL_LIST_MODE */ - 1060, /* GL_MAX_LIST_NESTING */ - 850, /* GL_LIST_BASE */ - 852, /* GL_LIST_INDEX */ - 1385, /* GL_POLYGON_MODE */ - 1392, /* GL_POLYGON_SMOOTH */ - 1394, /* GL_POLYGON_STIPPLE */ - 517, /* GL_EDGE_FLAG */ - 355, /* GL_CULL_FACE */ - 356, /* GL_CULL_FACE_MODE */ - 670, /* GL_FRONT_FACE */ - 817, /* GL_LIGHTING */ - 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 823, /* GL_LIGHT_MODEL_TWO_SIDE */ - 819, /* GL_LIGHT_MODEL_AMBIENT */ - 1757, /* GL_SHADE_MODEL */ + 1298, /* GL_ORDER */ + 444, /* GL_DOMAIN */ + 363, /* GL_CURRENT_COLOR */ + 366, /* GL_CURRENT_INDEX */ + 372, /* GL_CURRENT_NORMAL */ + 386, /* GL_CURRENT_TEXTURE_COORDS */ + 378, /* GL_CURRENT_RASTER_COLOR */ + 380, /* GL_CURRENT_RASTER_INDEX */ + 384, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 381, /* GL_CURRENT_RASTER_POSITION */ + 382, /* GL_CURRENT_RASTER_POSITION_VALID */ + 379, /* GL_CURRENT_RASTER_DISTANCE */ + 1379, /* GL_POINT_SMOOTH */ + 1363, /* GL_POINT_SIZE */ + 1378, /* GL_POINT_SIZE_RANGE */ + 1369, /* GL_POINT_SIZE_GRANULARITY */ + 840, /* GL_LINE_SMOOTH */ + 849, /* GL_LINE_WIDTH */ + 851, /* GL_LINE_WIDTH_RANGE */ + 850, /* GL_LINE_WIDTH_GRANULARITY */ + 842, /* GL_LINE_STIPPLE */ + 843, /* GL_LINE_STIPPLE_PATTERN */ + 844, /* GL_LINE_STIPPLE_REPEAT */ + 856, /* GL_LIST_MODE */ + 1064, /* GL_MAX_LIST_NESTING */ + 853, /* GL_LIST_BASE */ + 855, /* GL_LIST_INDEX */ + 1390, /* GL_POLYGON_MODE */ + 1397, /* GL_POLYGON_SMOOTH */ + 1399, /* GL_POLYGON_STIPPLE */ + 518, /* GL_EDGE_FLAG */ + 356, /* GL_CULL_FACE */ + 357, /* GL_CULL_FACE_MODE */ + 671, /* GL_FRONT_FACE */ + 820, /* GL_LIGHTING */ + 825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 826, /* GL_LIGHT_MODEL_TWO_SIDE */ + 822, /* GL_LIGHT_MODEL_AMBIENT */ + 1763, /* GL_SHADE_MODEL */ 235, /* GL_COLOR_MATERIAL_FACE */ 236, /* GL_COLOR_MATERIAL_PARAMETER */ 234, /* GL_COLOR_MATERIAL */ - 571, /* GL_FOG */ - 593, /* GL_FOG_INDEX */ - 589, /* GL_FOG_DENSITY */ - 597, /* GL_FOG_START */ - 591, /* GL_FOG_END */ - 594, /* GL_FOG_MODE */ - 573, /* GL_FOG_COLOR */ - 428, /* GL_DEPTH_RANGE */ - 437, /* GL_DEPTH_TEST */ - 440, /* GL_DEPTH_WRITEMASK */ - 413, /* GL_DEPTH_CLEAR_VALUE */ - 427, /* GL_DEPTH_FUNC */ + 572, /* GL_FOG */ + 594, /* GL_FOG_INDEX */ + 590, /* GL_FOG_DENSITY */ + 598, /* GL_FOG_START */ + 592, /* GL_FOG_END */ + 595, /* GL_FOG_MODE */ + 574, /* GL_FOG_COLOR */ + 429, /* GL_DEPTH_RANGE */ + 438, /* GL_DEPTH_TEST */ + 441, /* GL_DEPTH_WRITEMASK */ + 414, /* GL_DEPTH_CLEAR_VALUE */ + 428, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1860, /* GL_STENCIL_TEST */ - 1841, /* GL_STENCIL_CLEAR_VALUE */ - 1843, /* GL_STENCIL_FUNC */ - 1862, /* GL_STENCIL_VALUE_MASK */ - 1842, /* GL_STENCIL_FAIL */ - 1857, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1858, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1859, /* GL_STENCIL_REF */ - 1863, /* GL_STENCIL_WRITEMASK */ - 1010, /* GL_MATRIX_MODE */ - 1227, /* GL_NORMALIZE */ - 2278, /* GL_VIEWPORT */ - 1200, /* GL_MODELVIEW_STACK_DEPTH */ - 1486, /* GL_PROJECTION_STACK_DEPTH */ - 2100, /* GL_TEXTURE_STACK_DEPTH */ - 1197, /* GL_MODELVIEW_MATRIX */ - 1484, /* GL_PROJECTION_MATRIX */ - 2080, /* GL_TEXTURE_MATRIX */ + 1866, /* GL_STENCIL_TEST */ + 1847, /* GL_STENCIL_CLEAR_VALUE */ + 1849, /* GL_STENCIL_FUNC */ + 1868, /* GL_STENCIL_VALUE_MASK */ + 1848, /* GL_STENCIL_FAIL */ + 1863, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1864, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1865, /* GL_STENCIL_REF */ + 1869, /* GL_STENCIL_WRITEMASK */ + 1014, /* GL_MATRIX_MODE */ + 1231, /* GL_NORMALIZE */ + 2285, /* GL_VIEWPORT */ + 1204, /* GL_MODELVIEW_STACK_DEPTH */ + 1491, /* GL_PROJECTION_STACK_DEPTH */ + 2106, /* GL_TEXTURE_STACK_DEPTH */ + 1201, /* GL_MODELVIEW_MATRIX */ + 1489, /* GL_PROJECTION_MATRIX */ + 2086, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ 52, /* GL_ALPHA_TEST_FUNC */ 53, /* GL_ALPHA_TEST_REF */ - 442, /* GL_DITHER */ + 443, /* GL_DITHER */ 91, /* GL_BLEND_DST */ 105, /* GL_BLEND_SRC */ 88, /* GL_BLEND */ - 856, /* GL_LOGIC_OP_MODE */ - 743, /* GL_INDEX_LOGIC_OP */ + 859, /* GL_LOGIC_OP_MODE */ + 745, /* GL_INDEX_LOGIC_OP */ 233, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ - 453, /* GL_DRAW_BUFFER */ - 1539, /* GL_READ_BUFFER */ - 1734, /* GL_SCISSOR_BOX */ - 1735, /* GL_SCISSOR_TEST */ - 742, /* GL_INDEX_CLEAR_VALUE */ - 747, /* GL_INDEX_WRITEMASK */ + 454, /* GL_DRAW_BUFFER */ + 1544, /* GL_READ_BUFFER */ + 1740, /* GL_SCISSOR_BOX */ + 1741, /* GL_SCISSOR_TEST */ + 744, /* GL_INDEX_CLEAR_VALUE */ + 749, /* GL_INDEX_WRITEMASK */ 230, /* GL_COLOR_CLEAR_VALUE */ 272, /* GL_COLOR_WRITEMASK */ - 744, /* GL_INDEX_MODE */ - 1680, /* GL_RGBA_MODE */ - 452, /* GL_DOUBLEBUFFER */ - 1864, /* GL_STEREO */ - 1593, /* GL_RENDER_MODE */ - 1317, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1375, /* GL_POINT_SMOOTH_HINT */ - 838, /* GL_LINE_SMOOTH_HINT */ - 1393, /* GL_POLYGON_SMOOTH_HINT */ - 592, /* GL_FOG_HINT */ - 2060, /* GL_TEXTURE_GEN_S */ - 2062, /* GL_TEXTURE_GEN_T */ - 2059, /* GL_TEXTURE_GEN_R */ - 2058, /* GL_TEXTURE_GEN_Q */ - 1330, /* GL_PIXEL_MAP_I_TO_I */ - 1336, /* GL_PIXEL_MAP_S_TO_S */ - 1332, /* GL_PIXEL_MAP_I_TO_R */ - 1328, /* GL_PIXEL_MAP_I_TO_G */ - 1326, /* GL_PIXEL_MAP_I_TO_B */ - 1324, /* GL_PIXEL_MAP_I_TO_A */ - 1334, /* GL_PIXEL_MAP_R_TO_R */ - 1322, /* GL_PIXEL_MAP_G_TO_G */ - 1320, /* GL_PIXEL_MAP_B_TO_B */ - 1318, /* GL_PIXEL_MAP_A_TO_A */ - 1331, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1337, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1333, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1329, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1327, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1325, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1335, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1323, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1321, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1319, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2163, /* GL_UNPACK_SWAP_BYTES */ - 2158, /* GL_UNPACK_LSB_FIRST */ - 2159, /* GL_UNPACK_ROW_LENGTH */ - 2162, /* GL_UNPACK_SKIP_ROWS */ - 2161, /* GL_UNPACK_SKIP_PIXELS */ - 2156, /* GL_UNPACK_ALIGNMENT */ - 1305, /* GL_PACK_SWAP_BYTES */ - 1300, /* GL_PACK_LSB_FIRST */ - 1301, /* GL_PACK_ROW_LENGTH */ - 1304, /* GL_PACK_SKIP_ROWS */ - 1303, /* GL_PACK_SKIP_PIXELS */ - 1297, /* GL_PACK_ALIGNMENT */ - 951, /* GL_MAP_COLOR */ - 956, /* GL_MAP_STENCIL */ - 746, /* GL_INDEX_SHIFT */ - 745, /* GL_INDEX_OFFSET */ - 1555, /* GL_RED_SCALE */ - 1551, /* GL_RED_BIAS */ - 2304, /* GL_ZOOM_X */ - 2305, /* GL_ZOOM_Y */ - 701, /* GL_GREEN_SCALE */ - 697, /* GL_GREEN_BIAS */ + 746, /* GL_INDEX_MODE */ + 1686, /* GL_RGBA_MODE */ + 453, /* GL_DOUBLEBUFFER */ + 1870, /* GL_STEREO */ + 1598, /* GL_RENDER_MODE */ + 1322, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1380, /* GL_POINT_SMOOTH_HINT */ + 841, /* GL_LINE_SMOOTH_HINT */ + 1398, /* GL_POLYGON_SMOOTH_HINT */ + 593, /* GL_FOG_HINT */ + 2066, /* GL_TEXTURE_GEN_S */ + 2068, /* GL_TEXTURE_GEN_T */ + 2065, /* GL_TEXTURE_GEN_R */ + 2064, /* GL_TEXTURE_GEN_Q */ + 1335, /* GL_PIXEL_MAP_I_TO_I */ + 1341, /* GL_PIXEL_MAP_S_TO_S */ + 1337, /* GL_PIXEL_MAP_I_TO_R */ + 1333, /* GL_PIXEL_MAP_I_TO_G */ + 1331, /* GL_PIXEL_MAP_I_TO_B */ + 1329, /* GL_PIXEL_MAP_I_TO_A */ + 1339, /* GL_PIXEL_MAP_R_TO_R */ + 1327, /* GL_PIXEL_MAP_G_TO_G */ + 1325, /* GL_PIXEL_MAP_B_TO_B */ + 1323, /* GL_PIXEL_MAP_A_TO_A */ + 1336, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1342, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1338, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1334, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1332, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1330, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1340, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1328, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1326, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1324, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2170, /* GL_UNPACK_SWAP_BYTES */ + 2165, /* GL_UNPACK_LSB_FIRST */ + 2166, /* GL_UNPACK_ROW_LENGTH */ + 2169, /* GL_UNPACK_SKIP_ROWS */ + 2168, /* GL_UNPACK_SKIP_PIXELS */ + 2163, /* GL_UNPACK_ALIGNMENT */ + 1310, /* GL_PACK_SWAP_BYTES */ + 1305, /* GL_PACK_LSB_FIRST */ + 1306, /* GL_PACK_ROW_LENGTH */ + 1309, /* GL_PACK_SKIP_ROWS */ + 1308, /* GL_PACK_SKIP_PIXELS */ + 1302, /* GL_PACK_ALIGNMENT */ + 955, /* GL_MAP_COLOR */ + 960, /* GL_MAP_STENCIL */ + 748, /* GL_INDEX_SHIFT */ + 747, /* GL_INDEX_OFFSET */ + 1560, /* GL_RED_SCALE */ + 1556, /* GL_RED_BIAS */ + 2311, /* GL_ZOOM_X */ + 2312, /* GL_ZOOM_Y */ + 702, /* GL_GREEN_SCALE */ + 698, /* GL_GREEN_BIAS */ 115, /* GL_BLUE_SCALE */ 111, /* GL_BLUE_BIAS */ 50, /* GL_ALPHA_SCALE */ 47, /* GL_ALPHA_BIAS */ - 429, /* GL_DEPTH_SCALE */ - 405, /* GL_DEPTH_BIAS */ - 1042, /* GL_MAX_EVAL_ORDER */ - 1059, /* GL_MAX_LIGHTS */ - 1022, /* GL_MAX_CLIP_DISTANCES */ - 1115, /* GL_MAX_TEXTURE_SIZE */ - 1066, /* GL_MAX_PIXEL_MAP_TABLE */ - 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 1063, /* GL_MAX_NAME_STACK_DEPTH */ - 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1116, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1142, /* GL_MAX_VIEWPORT_DIMS */ - 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1874, /* GL_SUBPIXEL_BITS */ - 741, /* GL_INDEX_BITS */ - 1552, /* GL_RED_BITS */ - 698, /* GL_GREEN_BITS */ + 430, /* GL_DEPTH_SCALE */ + 406, /* GL_DEPTH_BIAS */ + 1046, /* GL_MAX_EVAL_ORDER */ + 1063, /* GL_MAX_LIGHTS */ + 1026, /* GL_MAX_CLIP_DISTANCES */ + 1119, /* GL_MAX_TEXTURE_SIZE */ + 1070, /* GL_MAX_PIXEL_MAP_TABLE */ + 1022, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1066, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1067, /* GL_MAX_NAME_STACK_DEPTH */ + 1098, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1120, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1146, /* GL_MAX_VIEWPORT_DIMS */ + 1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1880, /* GL_SUBPIXEL_BITS */ + 743, /* GL_INDEX_BITS */ + 1557, /* GL_RED_BITS */ + 699, /* GL_GREEN_BITS */ 112, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ - 406, /* GL_DEPTH_BITS */ - 1838, /* GL_STENCIL_BITS */ + 407, /* GL_DEPTH_BITS */ + 1844, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1214, /* GL_NAME_STACK_DEPTH */ + 1218, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 897, /* GL_MAP1_COLOR_4 */ - 900, /* GL_MAP1_INDEX */ - 901, /* GL_MAP1_NORMAL */ - 902, /* GL_MAP1_TEXTURE_COORD_1 */ - 903, /* GL_MAP1_TEXTURE_COORD_2 */ - 904, /* GL_MAP1_TEXTURE_COORD_3 */ - 905, /* GL_MAP1_TEXTURE_COORD_4 */ - 906, /* GL_MAP1_VERTEX_3 */ - 907, /* GL_MAP1_VERTEX_4 */ - 924, /* GL_MAP2_COLOR_4 */ - 927, /* GL_MAP2_INDEX */ - 928, /* GL_MAP2_NORMAL */ - 929, /* GL_MAP2_TEXTURE_COORD_1 */ - 930, /* GL_MAP2_TEXTURE_COORD_2 */ - 931, /* GL_MAP2_TEXTURE_COORD_3 */ - 932, /* GL_MAP2_TEXTURE_COORD_4 */ - 933, /* GL_MAP2_VERTEX_3 */ - 934, /* GL_MAP2_VERTEX_4 */ - 898, /* GL_MAP1_GRID_DOMAIN */ - 899, /* GL_MAP1_GRID_SEGMENTS */ - 925, /* GL_MAP2_GRID_DOMAIN */ - 926, /* GL_MAP2_GRID_SEGMENTS */ - 1957, /* GL_TEXTURE_1D */ - 1960, /* GL_TEXTURE_2D */ - 541, /* GL_FEEDBACK_BUFFER_POINTER */ - 542, /* GL_FEEDBACK_BUFFER_SIZE */ - 543, /* GL_FEEDBACK_BUFFER_TYPE */ - 1744, /* GL_SELECTION_BUFFER_POINTER */ - 1745, /* GL_SELECTION_BUFFER_SIZE */ - 2106, /* GL_TEXTURE_WIDTH */ - 2066, /* GL_TEXTURE_HEIGHT */ - 2010, /* GL_TEXTURE_COMPONENTS */ - 1988, /* GL_TEXTURE_BORDER_COLOR */ - 1987, /* GL_TEXTURE_BORDER */ - 444, /* GL_DONT_CARE */ - 539, /* GL_FASTEST */ - 1222, /* GL_NICEST */ + 901, /* GL_MAP1_COLOR_4 */ + 904, /* GL_MAP1_INDEX */ + 905, /* GL_MAP1_NORMAL */ + 906, /* GL_MAP1_TEXTURE_COORD_1 */ + 907, /* GL_MAP1_TEXTURE_COORD_2 */ + 908, /* GL_MAP1_TEXTURE_COORD_3 */ + 909, /* GL_MAP1_TEXTURE_COORD_4 */ + 910, /* GL_MAP1_VERTEX_3 */ + 911, /* GL_MAP1_VERTEX_4 */ + 928, /* GL_MAP2_COLOR_4 */ + 931, /* GL_MAP2_INDEX */ + 932, /* GL_MAP2_NORMAL */ + 933, /* GL_MAP2_TEXTURE_COORD_1 */ + 934, /* GL_MAP2_TEXTURE_COORD_2 */ + 935, /* GL_MAP2_TEXTURE_COORD_3 */ + 936, /* GL_MAP2_TEXTURE_COORD_4 */ + 937, /* GL_MAP2_VERTEX_3 */ + 938, /* GL_MAP2_VERTEX_4 */ + 902, /* GL_MAP1_GRID_DOMAIN */ + 903, /* GL_MAP1_GRID_SEGMENTS */ + 929, /* GL_MAP2_GRID_DOMAIN */ + 930, /* GL_MAP2_GRID_SEGMENTS */ + 1963, /* GL_TEXTURE_1D */ + 1966, /* GL_TEXTURE_2D */ + 542, /* GL_FEEDBACK_BUFFER_POINTER */ + 543, /* GL_FEEDBACK_BUFFER_SIZE */ + 544, /* GL_FEEDBACK_BUFFER_TYPE */ + 1750, /* GL_SELECTION_BUFFER_POINTER */ + 1751, /* GL_SELECTION_BUFFER_SIZE */ + 2112, /* GL_TEXTURE_WIDTH */ + 2072, /* GL_TEXTURE_HEIGHT */ + 2016, /* GL_TEXTURE_COMPONENTS */ + 1994, /* GL_TEXTURE_BORDER_COLOR */ + 1993, /* GL_TEXTURE_BORDER */ + 445, /* GL_DONT_CARE */ + 540, /* GL_FASTEST */ + 1226, /* GL_NICEST */ 56, /* GL_AMBIENT */ - 441, /* GL_DIFFUSE */ - 1797, /* GL_SPECULAR */ - 1397, /* GL_POSITION */ - 1800, /* GL_SPOT_DIRECTION */ - 1801, /* GL_SPOT_EXPONENT */ - 1799, /* GL_SPOT_CUTOFF */ + 442, /* GL_DIFFUSE */ + 1803, /* GL_SPECULAR */ + 1402, /* GL_POSITION */ + 1806, /* GL_SPOT_DIRECTION */ + 1807, /* GL_SPOT_EXPONENT */ + 1805, /* GL_SPOT_CUTOFF */ 320, /* GL_CONSTANT_ATTENUATION */ - 826, /* GL_LINEAR_ATTENUATION */ - 1511, /* GL_QUADRATIC_ATTENUATION */ + 829, /* GL_LINEAR_ATTENUATION */ + 1516, /* GL_QUADRATIC_ATTENUATION */ 287, /* GL_COMPILE */ 288, /* GL_COMPILE_AND_EXECUTE */ 149, /* GL_BYTE */ - 2165, /* GL_UNSIGNED_BYTE */ - 1762, /* GL_SHORT */ - 2204, /* GL_UNSIGNED_SHORT */ - 749, /* GL_INT */ - 2168, /* GL_UNSIGNED_INT */ - 552, /* GL_FLOAT */ + 2172, /* GL_UNSIGNED_BYTE */ + 1768, /* GL_SHORT */ + 2211, /* GL_UNSIGNED_SHORT */ + 752, /* GL_INT */ + 2175, /* GL_UNSIGNED_INT */ + 553, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 451, /* GL_DOUBLE */ - 702, /* GL_HALF_FLOAT */ - 547, /* GL_FIXED */ + 452, /* GL_DOUBLE */ + 704, /* GL_HALF_FLOAT */ + 548, /* GL_FIXED */ 165, /* GL_CLEAR */ 58, /* GL_AND */ 60, /* GL_AND_REVERSE */ - 350, /* GL_COPY */ + 351, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1225, /* GL_NOOP */ - 2300, /* GL_XOR */ - 1292, /* GL_OR */ - 1226, /* GL_NOR */ - 529, /* GL_EQUIV */ - 802, /* GL_INVERT */ - 1295, /* GL_OR_REVERSE */ - 351, /* GL_COPY_INVERTED */ - 1294, /* GL_OR_INVERTED */ - 1215, /* GL_NAND */ - 1751, /* GL_SET */ - 526, /* GL_EMISSION */ - 1761, /* GL_SHININESS */ + 1229, /* GL_NOOP */ + 2307, /* GL_XOR */ + 1297, /* GL_OR */ + 1230, /* GL_NOR */ + 530, /* GL_EQUIV */ + 805, /* GL_INVERT */ + 1300, /* GL_OR_REVERSE */ + 352, /* GL_COPY_INVERTED */ + 1299, /* GL_OR_INVERTED */ + 1219, /* GL_NAND */ + 1757, /* GL_SET */ + 527, /* GL_EMISSION */ + 1767, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 232, /* GL_COLOR_INDEXES */ - 1164, /* GL_MODELVIEW */ - 1483, /* GL_PROJECTION */ - 1892, /* GL_TEXTURE */ + 1168, /* GL_MODELVIEW */ + 1488, /* GL_PROJECTION */ + 1898, /* GL_TEXTURE */ 188, /* GL_COLOR */ - 398, /* GL_DEPTH */ - 1823, /* GL_STENCIL */ + 399, /* GL_DEPTH */ + 1829, /* GL_STENCIL */ 231, /* GL_COLOR_INDEX */ - 1844, /* GL_STENCIL_INDEX */ - 414, /* GL_DEPTH_COMPONENT */ - 1548, /* GL_RED */ - 696, /* GL_GREEN */ + 1850, /* GL_STENCIL_INDEX */ + 415, /* GL_DEPTH_COMPONENT */ + 1553, /* GL_RED */ + 697, /* GL_GREEN */ 110, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1604, /* GL_RGB */ - 1644, /* GL_RGBA */ - 860, /* GL_LUMINANCE */ - 887, /* GL_LUMINANCE_ALPHA */ + 1610, /* GL_RGB */ + 1650, /* GL_RGBA */ + 864, /* GL_LUMINANCE */ + 891, /* GL_LUMINANCE_ALPHA */ 86, /* GL_BITMAP */ - 1347, /* GL_POINT */ - 824, /* GL_LINE */ - 544, /* GL_FILL */ - 1562, /* GL_RENDER */ - 540, /* GL_FEEDBACK */ - 1743, /* GL_SELECT */ - 551, /* GL_FLAT */ - 1772, /* GL_SMOOTH */ - 803, /* GL_KEEP */ - 1595, /* GL_REPLACE */ - 731, /* GL_INCR */ - 394, /* GL_DECR */ - 2221, /* GL_VENDOR */ - 1592, /* GL_RENDERER */ - 2222, /* GL_VERSION */ - 533, /* GL_EXTENSIONS */ - 1692, /* GL_S */ - 1883, /* GL_T */ - 1531, /* GL_R */ - 1510, /* GL_Q */ - 1201, /* GL_MODULATE */ - 393, /* GL_DECAL */ - 2053, /* GL_TEXTURE_ENV_MODE */ - 2052, /* GL_TEXTURE_ENV_COLOR */ - 2051, /* GL_TEXTURE_ENV */ - 534, /* GL_EYE_LINEAR */ - 1253, /* GL_OBJECT_LINEAR */ - 1798, /* GL_SPHERE_MAP */ - 2056, /* GL_TEXTURE_GEN_MODE */ - 1255, /* GL_OBJECT_PLANE */ - 535, /* GL_EYE_PLANE */ - 1216, /* GL_NEAREST */ - 825, /* GL_LINEAR */ - 1220, /* GL_NEAREST_MIPMAP_NEAREST */ - 830, /* GL_LINEAR_MIPMAP_NEAREST */ - 1219, /* GL_NEAREST_MIPMAP_LINEAR */ - 829, /* GL_LINEAR_MIPMAP_LINEAR */ - 2079, /* GL_TEXTURE_MAG_FILTER */ - 2088, /* GL_TEXTURE_MIN_FILTER */ - 2109, /* GL_TEXTURE_WRAP_S */ - 2110, /* GL_TEXTURE_WRAP_T */ + 1352, /* GL_POINT */ + 827, /* GL_LINE */ + 545, /* GL_FILL */ + 1567, /* GL_RENDER */ + 541, /* GL_FEEDBACK */ + 1749, /* GL_SELECT */ + 552, /* GL_FLAT */ + 1778, /* GL_SMOOTH */ + 806, /* GL_KEEP */ + 1600, /* GL_REPLACE */ + 733, /* GL_INCR */ + 395, /* GL_DECR */ + 2228, /* GL_VENDOR */ + 1597, /* GL_RENDERER */ + 2229, /* GL_VERSION */ + 534, /* GL_EXTENSIONS */ + 1698, /* GL_S */ + 1889, /* GL_T */ + 1536, /* GL_R */ + 1515, /* GL_Q */ + 1205, /* GL_MODULATE */ + 394, /* GL_DECAL */ + 2059, /* GL_TEXTURE_ENV_MODE */ + 2058, /* GL_TEXTURE_ENV_COLOR */ + 2057, /* GL_TEXTURE_ENV */ + 535, /* GL_EYE_LINEAR */ + 1258, /* GL_OBJECT_LINEAR */ + 1804, /* GL_SPHERE_MAP */ + 2062, /* GL_TEXTURE_GEN_MODE */ + 1260, /* GL_OBJECT_PLANE */ + 536, /* GL_EYE_PLANE */ + 1220, /* GL_NEAREST */ + 828, /* GL_LINEAR */ + 1224, /* GL_NEAREST_MIPMAP_NEAREST */ + 833, /* GL_LINEAR_MIPMAP_NEAREST */ + 1223, /* GL_NEAREST_MIPMAP_LINEAR */ + 832, /* GL_LINEAR_MIPMAP_LINEAR */ + 2085, /* GL_TEXTURE_MAG_FILTER */ + 2094, /* GL_TEXTURE_MIN_FILTER */ + 2115, /* GL_TEXTURE_WRAP_S */ + 2116, /* GL_TEXTURE_WRAP_T */ 155, /* GL_CLAMP */ - 1594, /* GL_REPEAT */ - 1391, /* GL_POLYGON_OFFSET_UNITS */ - 1390, /* GL_POLYGON_OFFSET_POINT */ - 1389, /* GL_POLYGON_OFFSET_LINE */ - 1534, /* GL_R3_G3_B2 */ - 2218, /* GL_V2F */ - 2219, /* GL_V3F */ + 1599, /* GL_REPEAT */ + 1396, /* GL_POLYGON_OFFSET_UNITS */ + 1395, /* GL_POLYGON_OFFSET_POINT */ + 1394, /* GL_POLYGON_OFFSET_LINE */ + 1539, /* GL_R3_G3_B2 */ + 2225, /* GL_V2F */ + 2226, /* GL_V3F */ 152, /* GL_C4UB_V2F */ 153, /* GL_C4UB_V3F */ 150, /* GL_C3F_V3F */ - 1213, /* GL_N3F_V3F */ + 1217, /* GL_N3F_V3F */ 151, /* GL_C4F_N3F_V3F */ - 1888, /* GL_T2F_V3F */ - 1890, /* GL_T4F_V4F */ - 1886, /* GL_T2F_C4UB_V3F */ - 1884, /* GL_T2F_C3F_V3F */ - 1887, /* GL_T2F_N3F_V3F */ - 1885, /* GL_T2F_C4F_N3F_V3F */ - 1889, /* GL_T4F_C4F_N3F_V4F */ + 1894, /* GL_T2F_V3F */ + 1896, /* GL_T4F_V4F */ + 1892, /* GL_T2F_C4UB_V3F */ + 1890, /* GL_T2F_C3F_V3F */ + 1893, /* GL_T2F_N3F_V3F */ + 1891, /* GL_T2F_C4F_N3F_V3F */ + 1895, /* GL_T4F_C4F_N3F_V4F */ 172, /* GL_CLIP_DISTANCE0 */ 173, /* GL_CLIP_DISTANCE1 */ 174, /* GL_CLIP_DISTANCE2 */ @@ -5086,184 +5100,184 @@ static const unsigned reduced_enums[1556] = 177, /* GL_CLIP_DISTANCE5 */ 178, /* GL_CLIP_DISTANCE6 */ 179, /* GL_CLIP_DISTANCE7 */ - 809, /* GL_LIGHT0 */ - 810, /* GL_LIGHT1 */ - 811, /* GL_LIGHT2 */ - 812, /* GL_LIGHT3 */ - 813, /* GL_LIGHT4 */ - 814, /* GL_LIGHT5 */ - 815, /* GL_LIGHT6 */ - 816, /* GL_LIGHT7 */ - 706, /* GL_HINT_BIT */ + 812, /* GL_LIGHT0 */ + 813, /* GL_LIGHT1 */ + 814, /* GL_LIGHT2 */ + 815, /* GL_LIGHT3 */ + 816, /* GL_LIGHT4 */ + 817, /* GL_LIGHT5 */ + 818, /* GL_LIGHT6 */ + 819, /* GL_LIGHT7 */ + 708, /* GL_HINT_BIT */ 322, /* GL_CONSTANT_COLOR */ - 1266, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1271, /* GL_ONE_MINUS_CONSTANT_COLOR */ 317, /* GL_CONSTANT_ALPHA */ - 1264, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1269, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 89, /* GL_BLEND_COLOR */ - 673, /* GL_FUNC_ADD */ - 1145, /* GL_MIN */ - 1013, /* GL_MAX */ + 674, /* GL_FUNC_ADD */ + 1149, /* GL_MIN */ + 1017, /* GL_MAX */ 96, /* GL_BLEND_EQUATION */ - 679, /* GL_FUNC_SUBTRACT */ - 676, /* GL_FUNC_REVERSE_SUBTRACT */ - 330, /* GL_CONVOLUTION_1D */ - 331, /* GL_CONVOLUTION_2D */ - 1746, /* GL_SEPARABLE_2D */ - 334, /* GL_CONVOLUTION_BORDER_MODE */ - 338, /* GL_CONVOLUTION_FILTER_SCALE */ - 336, /* GL_CONVOLUTION_FILTER_BIAS */ - 1549, /* GL_REDUCE */ - 340, /* GL_CONVOLUTION_FORMAT */ - 344, /* GL_CONVOLUTION_WIDTH */ - 342, /* GL_CONVOLUTION_HEIGHT */ - 1032, /* GL_MAX_CONVOLUTION_WIDTH */ - 1030, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1430, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1426, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1421, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1417, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1428, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1424, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1419, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1415, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 707, /* GL_HISTOGRAM */ - 1490, /* GL_PROXY_HISTOGRAM */ - 723, /* GL_HISTOGRAM_WIDTH */ - 713, /* GL_HISTOGRAM_FORMAT */ - 719, /* GL_HISTOGRAM_RED_SIZE */ - 715, /* GL_HISTOGRAM_GREEN_SIZE */ - 710, /* GL_HISTOGRAM_BLUE_SIZE */ - 708, /* GL_HISTOGRAM_ALPHA_SIZE */ - 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 721, /* GL_HISTOGRAM_SINK */ - 1146, /* GL_MINMAX */ - 1148, /* GL_MINMAX_FORMAT */ - 1150, /* GL_MINMAX_SINK */ - 1891, /* GL_TABLE_TOO_LARGE_EXT */ - 2167, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2207, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2210, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2179, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2170, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1388, /* GL_POLYGON_OFFSET_FILL */ - 1387, /* GL_POLYGON_OFFSET_FACTOR */ - 1386, /* GL_POLYGON_OFFSET_BIAS */ - 1598, /* GL_RESCALE_NORMAL */ + 680, /* GL_FUNC_SUBTRACT */ + 677, /* GL_FUNC_REVERSE_SUBTRACT */ + 331, /* GL_CONVOLUTION_1D */ + 332, /* GL_CONVOLUTION_2D */ + 1752, /* GL_SEPARABLE_2D */ + 335, /* GL_CONVOLUTION_BORDER_MODE */ + 339, /* GL_CONVOLUTION_FILTER_SCALE */ + 337, /* GL_CONVOLUTION_FILTER_BIAS */ + 1554, /* GL_REDUCE */ + 341, /* GL_CONVOLUTION_FORMAT */ + 345, /* GL_CONVOLUTION_WIDTH */ + 343, /* GL_CONVOLUTION_HEIGHT */ + 1036, /* GL_MAX_CONVOLUTION_WIDTH */ + 1034, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1435, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1431, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1426, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1422, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1433, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1429, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1424, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1420, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 709, /* GL_HISTOGRAM */ + 1495, /* GL_PROXY_HISTOGRAM */ + 725, /* GL_HISTOGRAM_WIDTH */ + 715, /* GL_HISTOGRAM_FORMAT */ + 721, /* GL_HISTOGRAM_RED_SIZE */ + 717, /* GL_HISTOGRAM_GREEN_SIZE */ + 712, /* GL_HISTOGRAM_BLUE_SIZE */ + 710, /* GL_HISTOGRAM_ALPHA_SIZE */ + 719, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 723, /* GL_HISTOGRAM_SINK */ + 1150, /* GL_MINMAX */ + 1152, /* GL_MINMAX_FORMAT */ + 1154, /* GL_MINMAX_SINK */ + 1897, /* GL_TABLE_TOO_LARGE_EXT */ + 2174, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2214, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2217, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2186, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2177, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1393, /* GL_POLYGON_OFFSET_FILL */ + 1392, /* GL_POLYGON_OFFSET_FACTOR */ + 1391, /* GL_POLYGON_OFFSET_BIAS */ + 1603, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 875, /* GL_LUMINANCE4 */ - 881, /* GL_LUMINANCE8 */ - 861, /* GL_LUMINANCE12 */ - 867, /* GL_LUMINANCE16 */ - 876, /* GL_LUMINANCE4_ALPHA4 */ - 879, /* GL_LUMINANCE6_ALPHA2 */ - 884, /* GL_LUMINANCE8_ALPHA8 */ - 864, /* GL_LUMINANCE12_ALPHA4 */ - 862, /* GL_LUMINANCE12_ALPHA12 */ - 870, /* GL_LUMINANCE16_ALPHA16 */ - 750, /* GL_INTENSITY */ - 759, /* GL_INTENSITY4 */ - 761, /* GL_INTENSITY8 */ - 751, /* GL_INTENSITY12 */ - 753, /* GL_INTENSITY16 */ - 1619, /* GL_RGB2_EXT */ - 1625, /* GL_RGB4 */ - 1628, /* GL_RGB5 */ - 1635, /* GL_RGB8 */ - 1605, /* GL_RGB10 */ - 1609, /* GL_RGB12 */ - 1611, /* GL_RGB16 */ - 1655, /* GL_RGBA2 */ - 1662, /* GL_RGBA4 */ - 1631, /* GL_RGB5_A1 */ - 1667, /* GL_RGBA8 */ - 1606, /* GL_RGB10_A2 */ - 1645, /* GL_RGBA12 */ - 1647, /* GL_RGBA16 */ - 2096, /* GL_TEXTURE_RED_SIZE */ - 2064, /* GL_TEXTURE_GREEN_SIZE */ - 1985, /* GL_TEXTURE_BLUE_SIZE */ - 1965, /* GL_TEXTURE_ALPHA_SIZE */ - 2077, /* GL_TEXTURE_LUMINANCE_SIZE */ - 2068, /* GL_TEXTURE_INTENSITY_SIZE */ - 1596, /* GL_REPLACE_EXT */ - 1494, /* GL_PROXY_TEXTURE_1D */ - 1498, /* GL_PROXY_TEXTURE_2D */ - 2104, /* GL_TEXTURE_TOO_LARGE_EXT */ - 2090, /* GL_TEXTURE_PRIORITY */ - 2098, /* GL_TEXTURE_RESIDENT */ - 1968, /* GL_TEXTURE_BINDING_1D */ - 1971, /* GL_TEXTURE_BINDING_2D */ - 1974, /* GL_TEXTURE_BINDING_3D */ - 1302, /* GL_PACK_SKIP_IMAGES */ - 1298, /* GL_PACK_IMAGE_HEIGHT */ - 2160, /* GL_UNPACK_SKIP_IMAGES */ - 2157, /* GL_UNPACK_IMAGE_HEIGHT */ - 1963, /* GL_TEXTURE_3D */ - 1502, /* GL_PROXY_TEXTURE_3D */ - 2048, /* GL_TEXTURE_DEPTH */ - 2107, /* GL_TEXTURE_WRAP_R */ - 1014, /* GL_MAX_3D_TEXTURE_SIZE */ - 2223, /* GL_VERTEX_ARRAY */ - 1228, /* GL_NORMAL_ARRAY */ + 879, /* GL_LUMINANCE4 */ + 885, /* GL_LUMINANCE8 */ + 865, /* GL_LUMINANCE12 */ + 871, /* GL_LUMINANCE16 */ + 880, /* GL_LUMINANCE4_ALPHA4 */ + 883, /* GL_LUMINANCE6_ALPHA2 */ + 888, /* GL_LUMINANCE8_ALPHA8 */ + 868, /* GL_LUMINANCE12_ALPHA4 */ + 866, /* GL_LUMINANCE12_ALPHA12 */ + 874, /* GL_LUMINANCE16_ALPHA16 */ + 753, /* GL_INTENSITY */ + 762, /* GL_INTENSITY4 */ + 764, /* GL_INTENSITY8 */ + 754, /* GL_INTENSITY12 */ + 756, /* GL_INTENSITY16 */ + 1625, /* GL_RGB2_EXT */ + 1631, /* GL_RGB4 */ + 1634, /* GL_RGB5 */ + 1641, /* GL_RGB8 */ + 1611, /* GL_RGB10 */ + 1615, /* GL_RGB12 */ + 1617, /* GL_RGB16 */ + 1661, /* GL_RGBA2 */ + 1668, /* GL_RGBA4 */ + 1637, /* GL_RGB5_A1 */ + 1673, /* GL_RGBA8 */ + 1612, /* GL_RGB10_A2 */ + 1651, /* GL_RGBA12 */ + 1653, /* GL_RGBA16 */ + 2102, /* GL_TEXTURE_RED_SIZE */ + 2070, /* GL_TEXTURE_GREEN_SIZE */ + 1991, /* GL_TEXTURE_BLUE_SIZE */ + 1971, /* GL_TEXTURE_ALPHA_SIZE */ + 2083, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2074, /* GL_TEXTURE_INTENSITY_SIZE */ + 1601, /* GL_REPLACE_EXT */ + 1499, /* GL_PROXY_TEXTURE_1D */ + 1503, /* GL_PROXY_TEXTURE_2D */ + 2110, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2096, /* GL_TEXTURE_PRIORITY */ + 2104, /* GL_TEXTURE_RESIDENT */ + 1974, /* GL_TEXTURE_BINDING_1D */ + 1977, /* GL_TEXTURE_BINDING_2D */ + 1980, /* GL_TEXTURE_BINDING_3D */ + 1307, /* GL_PACK_SKIP_IMAGES */ + 1303, /* GL_PACK_IMAGE_HEIGHT */ + 2167, /* GL_UNPACK_SKIP_IMAGES */ + 2164, /* GL_UNPACK_IMAGE_HEIGHT */ + 1969, /* GL_TEXTURE_3D */ + 1507, /* GL_PROXY_TEXTURE_3D */ + 2054, /* GL_TEXTURE_DEPTH */ + 2113, /* GL_TEXTURE_WRAP_R */ + 1018, /* GL_MAX_3D_TEXTURE_SIZE */ + 2230, /* GL_VERTEX_ARRAY */ + 1232, /* GL_NORMAL_ARRAY */ 189, /* GL_COLOR_ARRAY */ - 735, /* GL_INDEX_ARRAY */ - 2018, /* GL_TEXTURE_COORD_ARRAY */ - 518, /* GL_EDGE_FLAG_ARRAY */ - 2229, /* GL_VERTEX_ARRAY_SIZE */ - 2231, /* GL_VERTEX_ARRAY_TYPE */ - 2230, /* GL_VERTEX_ARRAY_STRIDE */ - 1233, /* GL_NORMAL_ARRAY_TYPE */ - 1232, /* GL_NORMAL_ARRAY_STRIDE */ + 737, /* GL_INDEX_ARRAY */ + 2024, /* GL_TEXTURE_COORD_ARRAY */ + 519, /* GL_EDGE_FLAG_ARRAY */ + 2236, /* GL_VERTEX_ARRAY_SIZE */ + 2238, /* GL_VERTEX_ARRAY_TYPE */ + 2237, /* GL_VERTEX_ARRAY_STRIDE */ + 1237, /* GL_NORMAL_ARRAY_TYPE */ + 1236, /* GL_NORMAL_ARRAY_STRIDE */ 193, /* GL_COLOR_ARRAY_SIZE */ 195, /* GL_COLOR_ARRAY_TYPE */ 194, /* GL_COLOR_ARRAY_STRIDE */ - 740, /* GL_INDEX_ARRAY_TYPE */ - 739, /* GL_INDEX_ARRAY_STRIDE */ - 2022, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 2024, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 2023, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2228, /* GL_VERTEX_ARRAY_POINTER */ - 1231, /* GL_NORMAL_ARRAY_POINTER */ + 742, /* GL_INDEX_ARRAY_TYPE */ + 741, /* GL_INDEX_ARRAY_STRIDE */ + 2028, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2030, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2029, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 523, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 2235, /* GL_VERTEX_ARRAY_POINTER */ + 1235, /* GL_NORMAL_ARRAY_POINTER */ 192, /* GL_COLOR_ARRAY_POINTER */ - 738, /* GL_INDEX_ARRAY_POINTER */ - 2021, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 521, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1206, /* GL_MULTISAMPLE */ - 1720, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1722, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1727, /* GL_SAMPLE_COVERAGE */ - 1724, /* GL_SAMPLE_BUFFERS */ - 1715, /* GL_SAMPLES */ - 1731, /* GL_SAMPLE_COVERAGE_VALUE */ - 1729, /* GL_SAMPLE_COVERAGE_INVERT */ + 740, /* GL_INDEX_ARRAY_POINTER */ + 2027, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 522, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1210, /* GL_MULTISAMPLE */ + 1726, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1728, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1733, /* GL_SAMPLE_COVERAGE */ + 1730, /* GL_SAMPLE_BUFFERS */ + 1721, /* GL_SAMPLES */ + 1737, /* GL_SAMPLE_COVERAGE_VALUE */ + 1735, /* GL_SAMPLE_COVERAGE_INVERT */ 237, /* GL_COLOR_MATRIX */ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1413, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1409, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1404, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1400, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1411, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1407, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1402, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1398, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 2001, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1503, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 2003, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1418, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1414, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1409, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1405, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1416, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1412, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1407, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1403, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 2007, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1508, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 2009, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 94, /* GL_BLEND_DST_RGB */ 108, /* GL_BLEND_SRC_RGB */ 92, /* GL_BLEND_DST_ALPHA */ 106, /* GL_BLEND_SRC_ALPHA */ 243, /* GL_COLOR_TABLE */ - 1423, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1406, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1489, /* GL_PROXY_COLOR_TABLE */ - 1493, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1492, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1428, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1411, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1494, /* GL_PROXY_COLOR_TABLE */ + 1498, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1497, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 267, /* GL_COLOR_TABLE_SCALE */ 247, /* GL_COLOR_TABLE_BIAS */ 252, /* GL_COLOR_TABLE_FORMAT */ @@ -5276,748 +5290,754 @@ static const unsigned reduced_enums[1556] = 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 1041, /* GL_MAX_ELEMENTS_VERTICES */ - 1040, /* GL_MAX_ELEMENTS_INDICES */ - 2067, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1045, /* GL_MAX_ELEMENTS_VERTICES */ + 1044, /* GL_MAX_ELEMENTS_INDICES */ + 2073, /* GL_TEXTURE_INDEX_SIZE_EXT */ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1369, /* GL_POINT_SIZE_MIN */ - 1365, /* GL_POINT_SIZE_MAX */ - 1354, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1350, /* GL_POINT_DISTANCE_ATTENUATION */ + 1374, /* GL_POINT_SIZE_MIN */ + 1370, /* GL_POINT_SIZE_MAX */ + 1359, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1355, /* GL_POINT_DISTANCE_ATTENUATION */ 159, /* GL_CLAMP_TO_BORDER */ 162, /* GL_CLAMP_TO_EDGE */ - 2089, /* GL_TEXTURE_MIN_LOD */ - 2087, /* GL_TEXTURE_MAX_LOD */ - 1967, /* GL_TEXTURE_BASE_LEVEL */ - 2086, /* GL_TEXTURE_MAX_LEVEL */ - 726, /* GL_IGNORE_BORDER_HP */ + 2095, /* GL_TEXTURE_MIN_LOD */ + 2093, /* GL_TEXTURE_MAX_LOD */ + 1973, /* GL_TEXTURE_BASE_LEVEL */ + 2092, /* GL_TEXTURE_MAX_LEVEL */ + 728, /* GL_IGNORE_BORDER_HP */ 321, /* GL_CONSTANT_BORDER_HP */ - 1597, /* GL_REPLICATE_BORDER_HP */ - 332, /* GL_CONVOLUTION_BORDER_COLOR */ - 1261, /* GL_OCCLUSION_TEST_HP */ - 1262, /* GL_OCCLUSION_TEST_RESULT_HP */ - 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1995, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1997, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1999, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 2000, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1998, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1996, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1433, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1435, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1432, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1434, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 2075, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 2076, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 2074, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 682, /* GL_GENERATE_MIPMAP */ - 683, /* GL_GENERATE_MIPMAP_HINT */ - 595, /* GL_FOG_OFFSET_SGIX */ - 596, /* GL_FOG_OFFSET_VALUE_SGIX */ - 2009, /* GL_TEXTURE_COMPARE_SGIX */ - 2008, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 2071, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 2063, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 415, /* GL_DEPTH_COMPONENT16 */ - 419, /* GL_DEPTH_COMPONENT24 */ - 423, /* GL_DEPTH_COMPONENT32 */ - 357, /* GL_CULL_VERTEX_EXT */ - 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2296, /* GL_WRAP_BORDER_SUN */ - 2002, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1765, /* GL_SINGLE_COLOR */ - 1749, /* GL_SEPARATE_SPECULAR_COLOR */ - 1760, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 637, /* GL_FRAMEBUFFER_DEFAULT */ - 664, /* GL_FRAMEBUFFER_UNDEFINED */ - 431, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 896, /* GL_MAJOR_VERSION */ - 1152, /* GL_MINOR_VERSION */ - 1242, /* GL_NUM_EXTENSIONS */ + 1602, /* GL_REPLICATE_BORDER_HP */ + 333, /* GL_CONVOLUTION_BORDER_COLOR */ + 1266, /* GL_OCCLUSION_TEST_HP */ + 1267, /* GL_OCCLUSION_TEST_RESULT_HP */ + 830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 2001, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 2003, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 2005, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 2006, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 2004, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 2002, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1438, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1440, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1437, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1439, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2081, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2082, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2080, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 683, /* GL_GENERATE_MIPMAP */ + 684, /* GL_GENERATE_MIPMAP_HINT */ + 596, /* GL_FOG_OFFSET_SGIX */ + 597, /* GL_FOG_OFFSET_VALUE_SGIX */ + 2015, /* GL_TEXTURE_COMPARE_SGIX */ + 2014, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2077, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2069, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 416, /* GL_DEPTH_COMPONENT16 */ + 420, /* GL_DEPTH_COMPONENT24 */ + 424, /* GL_DEPTH_COMPONENT32 */ + 358, /* GL_CULL_VERTEX_EXT */ + 360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 2303, /* GL_WRAP_BORDER_SUN */ + 2008, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 823, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1771, /* GL_SINGLE_COLOR */ + 1755, /* GL_SEPARATE_SPECULAR_COLOR */ + 1766, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 611, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 607, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 606, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 610, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 621, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 638, /* GL_FRAMEBUFFER_DEFAULT */ + 665, /* GL_FRAMEBUFFER_UNDEFINED */ + 432, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 900, /* GL_MAJOR_VERSION */ + 1156, /* GL_MINOR_VERSION */ + 1247, /* GL_NUM_EXTENSIONS */ 327, /* GL_CONTEXT_FLAGS */ - 734, /* GL_INDEX */ - 409, /* GL_DEPTH_BUFFER */ - 1839, /* GL_STENCIL_BUFFER */ + 736, /* GL_INDEX */ + 410, /* GL_DEPTH_BUFFER */ + 1845, /* GL_STENCIL_BUFFER */ 298, /* GL_COMPRESSED_RED */ 299, /* GL_COMPRESSED_RG */ - 2166, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2211, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2212, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2208, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2205, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2180, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2176, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 2084, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 2085, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 2083, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1156, /* GL_MIRRORED_REPEAT */ - 1685, /* GL_RGB_S3TC */ - 1627, /* GL_RGB4_S3TC */ - 1681, /* GL_RGBA_S3TC */ - 1666, /* GL_RGBA4_S3TC */ - 1675, /* GL_RGBA_DXT5_S3TC */ - 1663, /* GL_RGBA4_DXT5_S3TC */ + 860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + 703, /* GL_GUILTY_CONTEXT_RESET_ARB */ + 751, /* GL_INNOCENT_CONTEXT_RESET_ARB */ + 2162, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + 1605, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + 1244, /* GL_NO_RESET_NOTIFICATION_ARB */ + 2173, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2218, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2219, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2215, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2212, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2187, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2183, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2090, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2091, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2089, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1160, /* GL_MIRRORED_REPEAT */ + 1691, /* GL_RGB_S3TC */ + 1633, /* GL_RGB4_S3TC */ + 1687, /* GL_RGBA_S3TC */ + 1672, /* GL_RGBA4_S3TC */ + 1681, /* GL_RGBA_DXT5_S3TC */ + 1669, /* GL_RGBA4_DXT5_S3TC */ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1218, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1217, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 582, /* GL_FOG_COORDINATE_SOURCE */ - 574, /* GL_FOG_COORD */ - 598, /* GL_FRAGMENT_DEPTH */ - 363, /* GL_CURRENT_FOG_COORD */ - 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 576, /* GL_FOG_COORDINATE_ARRAY */ + 1222, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1221, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 831, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 583, /* GL_FOG_COORDINATE_SOURCE */ + 575, /* GL_FOG_COORD */ + 599, /* GL_FRAGMENT_DEPTH */ + 364, /* GL_CURRENT_FOG_COORD */ + 582, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 581, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 580, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 577, /* GL_FOG_COORDINATE_ARRAY */ 241, /* GL_COLOR_SUM */ - 384, /* GL_CURRENT_SECONDARY_COLOR */ - 1740, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1742, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1741, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1739, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1736, /* GL_SECONDARY_COLOR_ARRAY */ - 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 385, /* GL_CURRENT_SECONDARY_COLOR */ + 1746, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1748, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1747, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1745, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1742, /* GL_SECONDARY_COLOR_ARRAY */ + 383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1893, /* GL_TEXTURE0 */ - 1895, /* GL_TEXTURE1 */ - 1917, /* GL_TEXTURE2 */ - 1939, /* GL_TEXTURE3 */ - 1945, /* GL_TEXTURE4 */ - 1947, /* GL_TEXTURE5 */ - 1949, /* GL_TEXTURE6 */ - 1951, /* GL_TEXTURE7 */ - 1953, /* GL_TEXTURE8 */ - 1955, /* GL_TEXTURE9 */ - 1896, /* GL_TEXTURE10 */ - 1898, /* GL_TEXTURE11 */ - 1900, /* GL_TEXTURE12 */ - 1902, /* GL_TEXTURE13 */ - 1904, /* GL_TEXTURE14 */ - 1906, /* GL_TEXTURE15 */ - 1908, /* GL_TEXTURE16 */ - 1910, /* GL_TEXTURE17 */ - 1912, /* GL_TEXTURE18 */ - 1914, /* GL_TEXTURE19 */ - 1918, /* GL_TEXTURE20 */ - 1920, /* GL_TEXTURE21 */ - 1922, /* GL_TEXTURE22 */ - 1924, /* GL_TEXTURE23 */ - 1926, /* GL_TEXTURE24 */ - 1928, /* GL_TEXTURE25 */ - 1930, /* GL_TEXTURE26 */ - 1932, /* GL_TEXTURE27 */ - 1934, /* GL_TEXTURE28 */ - 1936, /* GL_TEXTURE29 */ - 1940, /* GL_TEXTURE30 */ - 1942, /* GL_TEXTURE31 */ + 1899, /* GL_TEXTURE0 */ + 1901, /* GL_TEXTURE1 */ + 1923, /* GL_TEXTURE2 */ + 1945, /* GL_TEXTURE3 */ + 1951, /* GL_TEXTURE4 */ + 1953, /* GL_TEXTURE5 */ + 1955, /* GL_TEXTURE6 */ + 1957, /* GL_TEXTURE7 */ + 1959, /* GL_TEXTURE8 */ + 1961, /* GL_TEXTURE9 */ + 1902, /* GL_TEXTURE10 */ + 1904, /* GL_TEXTURE11 */ + 1906, /* GL_TEXTURE12 */ + 1908, /* GL_TEXTURE13 */ + 1910, /* GL_TEXTURE14 */ + 1912, /* GL_TEXTURE15 */ + 1914, /* GL_TEXTURE16 */ + 1916, /* GL_TEXTURE17 */ + 1918, /* GL_TEXTURE18 */ + 1920, /* GL_TEXTURE19 */ + 1924, /* GL_TEXTURE20 */ + 1926, /* GL_TEXTURE21 */ + 1928, /* GL_TEXTURE22 */ + 1930, /* GL_TEXTURE23 */ + 1932, /* GL_TEXTURE24 */ + 1934, /* GL_TEXTURE25 */ + 1936, /* GL_TEXTURE26 */ + 1938, /* GL_TEXTURE27 */ + 1940, /* GL_TEXTURE28 */ + 1942, /* GL_TEXTURE29 */ + 1946, /* GL_TEXTURE30 */ + 1948, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 166, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1117, /* GL_MAX_TEXTURE_UNITS */ - 2139, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 2142, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 2144, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 2136, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1875, /* GL_SUBTRACT */ - 1098, /* GL_MAX_RENDERBUFFER_SIZE */ + 1121, /* GL_MAX_TEXTURE_UNITS */ + 2145, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2148, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2150, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2142, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1881, /* GL_SUBTRACT */ + 1102, /* GL_MAX_RENDERBUFFER_SIZE */ 290, /* GL_COMPRESSED_ALPHA */ 294, /* GL_COMPRESSED_LUMINANCE */ 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 292, /* GL_COMPRESSED_INTENSITY */ 300, /* GL_COMPRESSED_RGB */ 301, /* GL_COMPRESSED_RGBA */ - 2016, /* GL_TEXTURE_COMPRESSION_HINT */ - 2093, /* GL_TEXTURE_RECTANGLE */ - 1981, /* GL_TEXTURE_BINDING_RECTANGLE */ - 1506, /* GL_PROXY_TEXTURE_RECTANGLE */ - 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - 430, /* GL_DEPTH_STENCIL */ - 2172, /* GL_UNSIGNED_INT_24_8 */ - 1112, /* GL_MAX_TEXTURE_LOD_BIAS */ - 2082, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1114, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 2054, /* GL_TEXTURE_FILTER_CONTROL */ - 2072, /* GL_TEXTURE_LOD_BIAS */ + 2022, /* GL_TEXTURE_COMPRESSION_HINT */ + 2099, /* GL_TEXTURE_RECTANGLE */ + 1987, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1511, /* GL_PROXY_TEXTURE_RECTANGLE */ + 1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + 431, /* GL_DEPTH_STENCIL */ + 2179, /* GL_UNSIGNED_INT_24_8 */ + 1116, /* GL_MAX_TEXTURE_LOD_BIAS */ + 2088, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 2060, /* GL_TEXTURE_FILTER_CONTROL */ + 2078, /* GL_TEXTURE_LOD_BIAS */ 274, /* GL_COMBINE4 */ - 1104, /* GL_MAX_SHININESS_NV */ - 1105, /* GL_MAX_SPOT_EXPONENT_NV */ - 732, /* GL_INCR_WRAP */ - 395, /* GL_DECR_WRAP */ - 1176, /* GL_MODELVIEW1_ARB */ - 1234, /* GL_NORMAL_MAP */ - 1557, /* GL_REFLECTION_MAP */ - 2026, /* GL_TEXTURE_CUBE_MAP */ - 1978, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 2038, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 2028, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 2041, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 2031, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1504, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1212, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1447, /* GL_PRIMITIVE_RESTART_NV */ - 1446, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - 590, /* GL_FOG_DISTANCE_MODE_NV */ - 537, /* GL_EYE_RADIAL_NV */ - 536, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 1108, /* GL_MAX_SHININESS_NV */ + 1109, /* GL_MAX_SPOT_EXPONENT_NV */ + 734, /* GL_INCR_WRAP */ + 396, /* GL_DECR_WRAP */ + 1180, /* GL_MODELVIEW1_ARB */ + 1238, /* GL_NORMAL_MAP */ + 1562, /* GL_REFLECTION_MAP */ + 2032, /* GL_TEXTURE_CUBE_MAP */ + 1984, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2047, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2037, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2050, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2040, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1509, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1452, /* GL_PRIMITIVE_RESTART_NV */ + 1451, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 591, /* GL_FOG_DISTANCE_MODE_NV */ + 538, /* GL_EYE_RADIAL_NV */ + 537, /* GL_EYE_PLANE_ABSOLUTE_NV */ 273, /* GL_COMBINE */ 280, /* GL_COMBINE_RGB */ 275, /* GL_COMBINE_ALPHA */ - 1686, /* GL_RGB_SCALE */ + 1692, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ - 768, /* GL_INTERPOLATE */ + 771, /* GL_INTERPOLATE */ 316, /* GL_CONSTANT */ - 1439, /* GL_PRIMARY_COLOR */ - 1436, /* GL_PREVIOUS */ - 1780, /* GL_SOURCE0_RGB */ - 1786, /* GL_SOURCE1_RGB */ - 1792, /* GL_SOURCE2_RGB */ - 1796, /* GL_SOURCE3_RGB_NV */ - 1777, /* GL_SOURCE0_ALPHA */ - 1783, /* GL_SOURCE1_ALPHA */ - 1789, /* GL_SOURCE2_ALPHA */ - 1795, /* GL_SOURCE3_ALPHA_NV */ - 1275, /* GL_OPERAND0_RGB */ - 1281, /* GL_OPERAND1_RGB */ - 1287, /* GL_OPERAND2_RGB */ - 1291, /* GL_OPERAND3_RGB_NV */ - 1272, /* GL_OPERAND0_ALPHA */ - 1278, /* GL_OPERAND1_ALPHA */ - 1284, /* GL_OPERAND2_ALPHA */ - 1290, /* GL_OPERAND3_ALPHA_NV */ + 1444, /* GL_PRIMARY_COLOR */ + 1441, /* GL_PREVIOUS */ + 1786, /* GL_SOURCE0_RGB */ + 1792, /* GL_SOURCE1_RGB */ + 1798, /* GL_SOURCE2_RGB */ + 1802, /* GL_SOURCE3_RGB_NV */ + 1783, /* GL_SOURCE0_ALPHA */ + 1789, /* GL_SOURCE1_ALPHA */ + 1795, /* GL_SOURCE2_ALPHA */ + 1801, /* GL_SOURCE3_ALPHA_NV */ + 1280, /* GL_OPERAND0_RGB */ + 1286, /* GL_OPERAND1_RGB */ + 1292, /* GL_OPERAND2_RGB */ + 1296, /* GL_OPERAND3_RGB_NV */ + 1277, /* GL_OPERAND0_ALPHA */ + 1283, /* GL_OPERAND1_ALPHA */ + 1289, /* GL_OPERAND2_ALPHA */ + 1295, /* GL_OPERAND3_ALPHA_NV */ 137, /* GL_BUFFER_OBJECT_APPLE */ - 2224, /* GL_VERTEX_ARRAY_BINDING */ - 2091, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 2092, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2301, /* GL_YCBCR_422_APPLE */ - 2213, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2215, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 2103, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1866, /* GL_STORAGE_PRIVATE_APPLE */ - 1865, /* GL_STORAGE_CACHED_APPLE */ - 1867, /* GL_STORAGE_SHARED_APPLE */ - 1767, /* GL_SLICE_ACCUM_SUN */ - 1515, /* GL_QUAD_MESH_SUN */ - 2150, /* GL_TRIANGLE_MESH_SUN */ - 2266, /* GL_VERTEX_PROGRAM_ARB */ - 2277, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2251, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2259, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2261, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2263, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 386, /* GL_CURRENT_VERTEX_ATTRIB */ - 1460, /* GL_PROGRAM_LENGTH_ARB */ - 1476, /* GL_PROGRAM_STRING_ARB */ - 1199, /* GL_MODELVIEW_PROJECTION_NV */ - 725, /* GL_IDENTITY_NV */ - 800, /* GL_INVERSE_NV */ - 2141, /* GL_TRANSPOSE_NV */ - 801, /* GL_INVERSE_TRANSPOSE_NV */ - 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 960, /* GL_MATRIX0_NV */ - 972, /* GL_MATRIX1_NV */ - 984, /* GL_MATRIX2_NV */ - 988, /* GL_MATRIX3_NV */ - 990, /* GL_MATRIX4_NV */ - 992, /* GL_MATRIX5_NV */ - 994, /* GL_MATRIX6_NV */ - 996, /* GL_MATRIX7_NV */ - 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 366, /* GL_CURRENT_MATRIX_ARB */ - 1473, /* GL_PROGRAM_POINT_SIZE */ - 2272, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1472, /* GL_PROGRAM_PARAMETER_NV */ - 2257, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1478, /* GL_PROGRAM_TARGET_NV */ - 1475, /* GL_PROGRAM_RESIDENT_NV */ - 2113, /* GL_TRACK_MATRIX_NV */ - 2114, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2267, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1454, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 411, /* GL_DEPTH_CLAMP */ - 2232, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2239, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2240, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2241, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2242, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2243, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2244, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2245, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2246, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2247, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2233, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2234, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2235, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2236, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2237, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2238, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1453, /* GL_PROGRAM_BINDING_ARB */ - 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 2014, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 2011, /* GL_TEXTURE_COMPRESSED */ - 1240, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 2231, /* GL_VERTEX_ARRAY_BINDING */ + 2097, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2098, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2308, /* GL_YCBCR_422_APPLE */ + 2220, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2222, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2109, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1872, /* GL_STORAGE_PRIVATE_APPLE */ + 1871, /* GL_STORAGE_CACHED_APPLE */ + 1873, /* GL_STORAGE_SHARED_APPLE */ + 1773, /* GL_SLICE_ACCUM_SUN */ + 1520, /* GL_QUAD_MESH_SUN */ + 2156, /* GL_TRIANGLE_MESH_SUN */ + 2273, /* GL_VERTEX_PROGRAM_ARB */ + 2284, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2258, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2266, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2268, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2270, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 387, /* GL_CURRENT_VERTEX_ATTRIB */ + 1465, /* GL_PROGRAM_LENGTH_ARB */ + 1481, /* GL_PROGRAM_STRING_ARB */ + 1203, /* GL_MODELVIEW_PROJECTION_NV */ + 727, /* GL_IDENTITY_NV */ + 803, /* GL_INVERSE_NV */ + 2147, /* GL_TRANSPOSE_NV */ + 804, /* GL_INVERSE_TRANSPOSE_NV */ + 1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1082, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 964, /* GL_MATRIX0_NV */ + 976, /* GL_MATRIX1_NV */ + 988, /* GL_MATRIX2_NV */ + 992, /* GL_MATRIX3_NV */ + 994, /* GL_MATRIX4_NV */ + 996, /* GL_MATRIX5_NV */ + 998, /* GL_MATRIX6_NV */ + 1000, /* GL_MATRIX7_NV */ + 370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 367, /* GL_CURRENT_MATRIX_ARB */ + 1478, /* GL_PROGRAM_POINT_SIZE */ + 2279, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1477, /* GL_PROGRAM_PARAMETER_NV */ + 2264, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1483, /* GL_PROGRAM_TARGET_NV */ + 1480, /* GL_PROGRAM_RESIDENT_NV */ + 2119, /* GL_TRACK_MATRIX_NV */ + 2120, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2274, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1459, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 412, /* GL_DEPTH_CLAMP */ + 2239, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2246, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2247, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2248, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2249, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2250, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2251, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2252, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2253, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2254, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2240, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2241, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2242, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2243, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2244, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2245, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 921, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 922, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 923, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 924, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 925, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 926, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 927, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 913, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 914, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 915, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 916, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 917, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 918, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 939, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 946, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 947, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 948, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1458, /* GL_PROGRAM_BINDING_ARB */ + 953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 941, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 942, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 2020, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2017, /* GL_TEXTURE_COMPRESSED */ + 1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1139, /* GL_MAX_VERTEX_UNITS_ARB */ + 1143, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2295, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2265, /* GL_VERTEX_BLEND_ARB */ - 388, /* GL_CURRENT_WEIGHT_ARB */ - 2293, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2291, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2289, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2287, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2282, /* GL_WEIGHT_ARRAY_ARB */ - 445, /* GL_DOT3_RGB */ - 446, /* GL_DOT3_RGBA */ + 2302, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2272, /* GL_VERTEX_BLEND_ARB */ + 389, /* GL_CURRENT_WEIGHT_ARB */ + 2300, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2298, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2296, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2294, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2289, /* GL_WEIGHT_ARRAY_ARB */ + 446, /* GL_DOT3_RGB */ + 447, /* GL_DOT3_RGBA */ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1207, /* GL_MULTISAMPLE_3DFX */ - 1725, /* GL_SAMPLE_BUFFERS_3DFX */ - 1716, /* GL_SAMPLES_3DFX */ - 1187, /* GL_MODELVIEW2_ARB */ - 1190, /* GL_MODELVIEW3_ARB */ - 1191, /* GL_MODELVIEW4_ARB */ - 1192, /* GL_MODELVIEW5_ARB */ - 1193, /* GL_MODELVIEW6_ARB */ - 1194, /* GL_MODELVIEW7_ARB */ - 1195, /* GL_MODELVIEW8_ARB */ - 1196, /* GL_MODELVIEW9_ARB */ - 1166, /* GL_MODELVIEW10_ARB */ - 1167, /* GL_MODELVIEW11_ARB */ - 1168, /* GL_MODELVIEW12_ARB */ - 1169, /* GL_MODELVIEW13_ARB */ - 1170, /* GL_MODELVIEW14_ARB */ - 1171, /* GL_MODELVIEW15_ARB */ - 1172, /* GL_MODELVIEW16_ARB */ - 1173, /* GL_MODELVIEW17_ARB */ - 1174, /* GL_MODELVIEW18_ARB */ - 1175, /* GL_MODELVIEW19_ARB */ - 1177, /* GL_MODELVIEW20_ARB */ - 1178, /* GL_MODELVIEW21_ARB */ - 1179, /* GL_MODELVIEW22_ARB */ - 1180, /* GL_MODELVIEW23_ARB */ - 1181, /* GL_MODELVIEW24_ARB */ - 1182, /* GL_MODELVIEW25_ARB */ - 1183, /* GL_MODELVIEW26_ARB */ - 1184, /* GL_MODELVIEW27_ARB */ - 1185, /* GL_MODELVIEW28_ARB */ - 1186, /* GL_MODELVIEW29_ARB */ - 1188, /* GL_MODELVIEW30_ARB */ - 1189, /* GL_MODELVIEW31_ARB */ - 450, /* GL_DOT3_RGB_EXT */ - 448, /* GL_DOT3_RGBA_EXT */ - 1160, /* GL_MIRROR_CLAMP_EXT */ - 1163, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1202, /* GL_MODULATE_ADD_ATI */ - 1203, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1204, /* GL_MODULATE_SUBTRACT_ATI */ - 2302, /* GL_YCBCR_MESA */ - 1299, /* GL_PACK_INVERT_MESA */ - 391, /* GL_DEBUG_OBJECT_MESA */ - 392, /* GL_DEBUG_PRINT_MESA */ - 390, /* GL_DEBUG_ASSERT_MESA */ + 1211, /* GL_MULTISAMPLE_3DFX */ + 1731, /* GL_SAMPLE_BUFFERS_3DFX */ + 1722, /* GL_SAMPLES_3DFX */ + 1191, /* GL_MODELVIEW2_ARB */ + 1194, /* GL_MODELVIEW3_ARB */ + 1195, /* GL_MODELVIEW4_ARB */ + 1196, /* GL_MODELVIEW5_ARB */ + 1197, /* GL_MODELVIEW6_ARB */ + 1198, /* GL_MODELVIEW7_ARB */ + 1199, /* GL_MODELVIEW8_ARB */ + 1200, /* GL_MODELVIEW9_ARB */ + 1170, /* GL_MODELVIEW10_ARB */ + 1171, /* GL_MODELVIEW11_ARB */ + 1172, /* GL_MODELVIEW12_ARB */ + 1173, /* GL_MODELVIEW13_ARB */ + 1174, /* GL_MODELVIEW14_ARB */ + 1175, /* GL_MODELVIEW15_ARB */ + 1176, /* GL_MODELVIEW16_ARB */ + 1177, /* GL_MODELVIEW17_ARB */ + 1178, /* GL_MODELVIEW18_ARB */ + 1179, /* GL_MODELVIEW19_ARB */ + 1181, /* GL_MODELVIEW20_ARB */ + 1182, /* GL_MODELVIEW21_ARB */ + 1183, /* GL_MODELVIEW22_ARB */ + 1184, /* GL_MODELVIEW23_ARB */ + 1185, /* GL_MODELVIEW24_ARB */ + 1186, /* GL_MODELVIEW25_ARB */ + 1187, /* GL_MODELVIEW26_ARB */ + 1188, /* GL_MODELVIEW27_ARB */ + 1189, /* GL_MODELVIEW28_ARB */ + 1190, /* GL_MODELVIEW29_ARB */ + 1192, /* GL_MODELVIEW30_ARB */ + 1193, /* GL_MODELVIEW31_ARB */ + 451, /* GL_DOT3_RGB_EXT */ + 449, /* GL_DOT3_RGBA_EXT */ + 1164, /* GL_MIRROR_CLAMP_EXT */ + 1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1206, /* GL_MODULATE_ADD_ATI */ + 1207, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1208, /* GL_MODULATE_SUBTRACT_ATI */ + 2309, /* GL_YCBCR_MESA */ + 1304, /* GL_PACK_INVERT_MESA */ + 392, /* GL_DEBUG_OBJECT_MESA */ + 393, /* GL_DEBUG_PRINT_MESA */ + 391, /* GL_DEBUG_ASSERT_MESA */ 139, /* GL_BUFFER_SIZE */ 141, /* GL_BUFFER_USAGE */ 145, /* GL_BUMP_ROT_MATRIX_ATI */ 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 148, /* GL_BUMP_TEX_UNITS_ATI */ - 510, /* GL_DUDV_ATI */ - 509, /* GL_DU8DV8_ATI */ + 511, /* GL_DUDV_ATI */ + 510, /* GL_DU8DV8_ATI */ 143, /* GL_BUMP_ENVMAP_ATI */ 147, /* GL_BUMP_TARGET_ATI */ - 1243, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1451, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1829, /* GL_STENCIL_BACK_FUNC */ - 1827, /* GL_STENCIL_BACK_FAIL */ - 1831, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1833, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 599, /* GL_FRAGMENT_PROGRAM_ARB */ - 1449, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1481, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1480, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1463, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1469, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1468, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1657, /* GL_RGBA32F */ - 1620, /* GL_RGB32F */ - 1648, /* GL_RGBA16F */ - 1612, /* GL_RGB16F */ - 1676, /* GL_RGBA_FLOAT_MODE_ARB */ - 1037, /* GL_MAX_DRAW_BUFFERS */ - 454, /* GL_DRAW_BUFFER0 */ - 457, /* GL_DRAW_BUFFER1 */ - 478, /* GL_DRAW_BUFFER2 */ - 481, /* GL_DRAW_BUFFER3 */ - 484, /* GL_DRAW_BUFFER4 */ - 487, /* GL_DRAW_BUFFER5 */ - 490, /* GL_DRAW_BUFFER6 */ - 493, /* GL_DRAW_BUFFER7 */ - 496, /* GL_DRAW_BUFFER8 */ - 499, /* GL_DRAW_BUFFER9 */ - 458, /* GL_DRAW_BUFFER10 */ - 461, /* GL_DRAW_BUFFER11 */ - 464, /* GL_DRAW_BUFFER12 */ - 467, /* GL_DRAW_BUFFER13 */ - 470, /* GL_DRAW_BUFFER14 */ - 473, /* GL_DRAW_BUFFER15 */ + 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1456, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1835, /* GL_STENCIL_BACK_FUNC */ + 1833, /* GL_STENCIL_BACK_FAIL */ + 1837, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1839, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 600, /* GL_FRAGMENT_PROGRAM_ARB */ + 1454, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1486, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1485, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1468, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1474, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1473, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1663, /* GL_RGBA32F */ + 1626, /* GL_RGB32F */ + 1654, /* GL_RGBA16F */ + 1618, /* GL_RGB16F */ + 1682, /* GL_RGBA_FLOAT_MODE_ARB */ + 1041, /* GL_MAX_DRAW_BUFFERS */ + 455, /* GL_DRAW_BUFFER0 */ + 458, /* GL_DRAW_BUFFER1 */ + 479, /* GL_DRAW_BUFFER2 */ + 482, /* GL_DRAW_BUFFER3 */ + 485, /* GL_DRAW_BUFFER4 */ + 488, /* GL_DRAW_BUFFER5 */ + 491, /* GL_DRAW_BUFFER6 */ + 494, /* GL_DRAW_BUFFER7 */ + 497, /* GL_DRAW_BUFFER8 */ + 500, /* GL_DRAW_BUFFER9 */ + 459, /* GL_DRAW_BUFFER10 */ + 462, /* GL_DRAW_BUFFER11 */ + 465, /* GL_DRAW_BUFFER12 */ + 468, /* GL_DRAW_BUFFER13 */ + 471, /* GL_DRAW_BUFFER14 */ + 474, /* GL_DRAW_BUFFER15 */ 97, /* GL_BLEND_EQUATION_ALPHA */ - 1011, /* GL_MATRIX_PALETTE_ARB */ - 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 1064, /* GL_MAX_PALETTE_MATRICES_ARB */ - 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 999, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 367, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 2049, /* GL_TEXTURE_DEPTH_SIZE */ - 438, /* GL_DEPTH_TEXTURE_MODE */ - 2006, /* GL_TEXTURE_COMPARE_MODE */ - 2004, /* GL_TEXTURE_COMPARE_FUNC */ + 1015, /* GL_MATRIX_PALETTE_ARB */ + 1065, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1068, /* GL_MAX_PALETTE_MATRICES_ARB */ + 373, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 1003, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 368, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 1008, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 2055, /* GL_TEXTURE_DEPTH_SIZE */ + 439, /* GL_DEPTH_TEXTURE_MODE */ + 2012, /* GL_TEXTURE_COMPARE_MODE */ + 2010, /* GL_TEXTURE_COMPARE_FUNC */ 284, /* GL_COMPARE_REF_TO_TEXTURE */ - 1376, /* GL_POINT_SPRITE */ - 346, /* GL_COORD_REPLACE */ - 1381, /* GL_POINT_SPRITE_R_MODE_NV */ - 1521, /* GL_QUERY_COUNTER_BITS */ - 375, /* GL_CURRENT_QUERY */ - 1525, /* GL_QUERY_RESULT */ - 1527, /* GL_QUERY_RESULT_AVAILABLE */ - 1131, /* GL_MAX_VERTEX_ATTRIBS */ - 2255, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1108, /* GL_MAX_TEXTURE_COORDS */ - 1110, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1456, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1458, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1457, /* GL_PROGRAM_FORMAT_ARB */ - 2105, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 408, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 407, /* GL_DEPTH_BOUNDS_EXT */ + 1381, /* GL_POINT_SPRITE */ + 347, /* GL_COORD_REPLACE */ + 1386, /* GL_POINT_SPRITE_R_MODE_NV */ + 1526, /* GL_QUERY_COUNTER_BITS */ + 376, /* GL_CURRENT_QUERY */ + 1530, /* GL_QUERY_RESULT */ + 1532, /* GL_QUERY_RESULT_AVAILABLE */ + 1135, /* GL_MAX_VERTEX_ATTRIBS */ + 2262, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 1112, /* GL_MAX_TEXTURE_COORDS */ + 1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1461, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1463, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1462, /* GL_PROGRAM_FORMAT_ARB */ + 2111, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 409, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 408, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ - 523, /* GL_ELEMENT_ARRAY_BUFFER */ + 524, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ - 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2226, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1229, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 2233, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 2019, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1737, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2283, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2248, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1459, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1465, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1479, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1467, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1471, /* GL_PROGRAM_PARAMETERS_ARB */ - 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1466, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1450, /* GL_PROGRAM_ATTRIBS_ARB */ - 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1464, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1448, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1462, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1482, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 2138, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1544, /* GL_READ_ONLY */ - 2297, /* GL_WRITE_ONLY */ - 1546, /* GL_READ_WRITE */ + 738, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 2025, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1743, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 2290, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2255, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1464, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1470, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1484, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1472, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1476, /* GL_PROGRAM_PARAMETERS_ARB */ + 1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1471, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1455, /* GL_PROGRAM_ATTRIBS_ARB */ + 1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1469, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1453, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1467, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1487, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2144, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1549, /* GL_READ_ONLY */ + 2304, /* GL_WRITE_ONLY */ + 1551, /* GL_READ_WRITE */ 124, /* GL_BUFFER_ACCESS */ 129, /* GL_BUFFER_MAPPED */ 134, /* GL_BUFFER_MAP_POINTER */ - 2112, /* GL_TIME_ELAPSED_EXT */ - 959, /* GL_MATRIX0_ARB */ - 971, /* GL_MATRIX1_ARB */ - 983, /* GL_MATRIX2_ARB */ - 987, /* GL_MATRIX3_ARB */ - 989, /* GL_MATRIX4_ARB */ - 991, /* GL_MATRIX5_ARB */ - 993, /* GL_MATRIX6_ARB */ - 995, /* GL_MATRIX7_ARB */ - 997, /* GL_MATRIX8_ARB */ - 998, /* GL_MATRIX9_ARB */ - 961, /* GL_MATRIX10_ARB */ - 962, /* GL_MATRIX11_ARB */ - 963, /* GL_MATRIX12_ARB */ - 964, /* GL_MATRIX13_ARB */ - 965, /* GL_MATRIX14_ARB */ - 966, /* GL_MATRIX15_ARB */ - 967, /* GL_MATRIX16_ARB */ - 968, /* GL_MATRIX17_ARB */ - 969, /* GL_MATRIX18_ARB */ - 970, /* GL_MATRIX19_ARB */ - 973, /* GL_MATRIX20_ARB */ - 974, /* GL_MATRIX21_ARB */ - 975, /* GL_MATRIX22_ARB */ - 976, /* GL_MATRIX23_ARB */ - 977, /* GL_MATRIX24_ARB */ - 978, /* GL_MATRIX25_ARB */ - 979, /* GL_MATRIX26_ARB */ - 980, /* GL_MATRIX27_ARB */ - 981, /* GL_MATRIX28_ARB */ - 982, /* GL_MATRIX29_ARB */ - 985, /* GL_MATRIX30_ARB */ - 986, /* GL_MATRIX31_ARB */ - 1870, /* GL_STREAM_DRAW */ - 1872, /* GL_STREAM_READ */ - 1868, /* GL_STREAM_COPY */ - 1819, /* GL_STATIC_DRAW */ - 1821, /* GL_STATIC_READ */ - 1817, /* GL_STATIC_COPY */ - 513, /* GL_DYNAMIC_DRAW */ - 515, /* GL_DYNAMIC_READ */ - 511, /* GL_DYNAMIC_COPY */ - 1339, /* GL_PIXEL_PACK_BUFFER */ - 1343, /* GL_PIXEL_UNPACK_BUFFER */ - 1340, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1344, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 399, /* GL_DEPTH24_STENCIL8 */ - 2101, /* GL_TEXTURE_STENCIL_SIZE */ - 2047, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2253, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - 2250, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - 1154, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - 1861, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 2118, /* GL_TIME_ELAPSED_EXT */ + 963, /* GL_MATRIX0_ARB */ + 975, /* GL_MATRIX1_ARB */ + 987, /* GL_MATRIX2_ARB */ + 991, /* GL_MATRIX3_ARB */ + 993, /* GL_MATRIX4_ARB */ + 995, /* GL_MATRIX5_ARB */ + 997, /* GL_MATRIX6_ARB */ + 999, /* GL_MATRIX7_ARB */ + 1001, /* GL_MATRIX8_ARB */ + 1002, /* GL_MATRIX9_ARB */ + 965, /* GL_MATRIX10_ARB */ + 966, /* GL_MATRIX11_ARB */ + 967, /* GL_MATRIX12_ARB */ + 968, /* GL_MATRIX13_ARB */ + 969, /* GL_MATRIX14_ARB */ + 970, /* GL_MATRIX15_ARB */ + 971, /* GL_MATRIX16_ARB */ + 972, /* GL_MATRIX17_ARB */ + 973, /* GL_MATRIX18_ARB */ + 974, /* GL_MATRIX19_ARB */ + 977, /* GL_MATRIX20_ARB */ + 978, /* GL_MATRIX21_ARB */ + 979, /* GL_MATRIX22_ARB */ + 980, /* GL_MATRIX23_ARB */ + 981, /* GL_MATRIX24_ARB */ + 982, /* GL_MATRIX25_ARB */ + 983, /* GL_MATRIX26_ARB */ + 984, /* GL_MATRIX27_ARB */ + 985, /* GL_MATRIX28_ARB */ + 986, /* GL_MATRIX29_ARB */ + 989, /* GL_MATRIX30_ARB */ + 990, /* GL_MATRIX31_ARB */ + 1876, /* GL_STREAM_DRAW */ + 1878, /* GL_STREAM_READ */ + 1874, /* GL_STREAM_COPY */ + 1825, /* GL_STATIC_DRAW */ + 1827, /* GL_STATIC_READ */ + 1823, /* GL_STATIC_COPY */ + 514, /* GL_DYNAMIC_DRAW */ + 516, /* GL_DYNAMIC_READ */ + 512, /* GL_DYNAMIC_COPY */ + 1344, /* GL_PIXEL_PACK_BUFFER */ + 1348, /* GL_PIXEL_UNPACK_BUFFER */ + 1345, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1349, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 400, /* GL_DEPTH24_STENCIL8 */ + 2107, /* GL_TEXTURE_STENCIL_SIZE */ + 2053, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2260, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2257, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + 1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + 1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + 1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + 1867, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1161, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1718, /* GL_SAMPLES_PASSED */ - 692, /* GL_GEOMETRY_VERTICES_OUT */ - 686, /* GL_GEOMETRY_INPUT_TYPE */ - 688, /* GL_GEOMETRY_OUTPUT_TYPE */ - 1709, /* GL_SAMPLER_BINDING */ + 1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1724, /* GL_SAMPLES_PASSED */ + 693, /* GL_GEOMETRY_VERTICES_OUT */ + 687, /* GL_GEOMETRY_INPUT_TYPE */ + 689, /* GL_GEOMETRY_OUTPUT_TYPE */ + 1715, /* GL_SAMPLER_BINDING */ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ 157, /* GL_CLAMP_READ_COLOR */ - 549, /* GL_FIXED_ONLY */ - 1363, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1362, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1361, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1198, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1485, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 2081, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 550, /* GL_FIXED_ONLY */ + 1368, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1367, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1366, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1490, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2087, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1561, /* GL_RELEASED_APPLE */ - 2280, /* GL_VOLATILE_APPLE */ - 1600, /* GL_RETAINED_APPLE */ - 2155, /* GL_UNDEFINED_APPLE */ - 1509, /* GL_PURGEABLE_APPLE */ - 600, /* GL_FRAGMENT_SHADER */ - 2275, /* GL_VERTEX_SHADER */ - 1470, /* GL_PROGRAM_OBJECT_ARB */ - 1754, /* GL_SHADER_OBJECT_ARB */ - 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1136, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1127, /* GL_MAX_VARYING_COMPONENTS */ - 1134, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1259, /* GL_OBJECT_TYPE_ARB */ - 1756, /* GL_SHADER_TYPE */ - 565, /* GL_FLOAT_VEC2 */ - 567, /* GL_FLOAT_VEC3 */ - 569, /* GL_FLOAT_VEC4 */ - 788, /* GL_INT_VEC2 */ - 790, /* GL_INT_VEC3 */ - 792, /* GL_INT_VEC4 */ + 1566, /* GL_RELEASED_APPLE */ + 2287, /* GL_VOLATILE_APPLE */ + 1606, /* GL_RETAINED_APPLE */ + 2161, /* GL_UNDEFINED_APPLE */ + 1514, /* GL_PURGEABLE_APPLE */ + 601, /* GL_FRAGMENT_SHADER */ + 2282, /* GL_VERTEX_SHADER */ + 1475, /* GL_PROGRAM_OBJECT_ARB */ + 1760, /* GL_SHADER_OBJECT_ARB */ + 1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1131, /* GL_MAX_VARYING_COMPONENTS */ + 1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1264, /* GL_OBJECT_TYPE_ARB */ + 1762, /* GL_SHADER_TYPE */ + 566, /* GL_FLOAT_VEC2 */ + 568, /* GL_FLOAT_VEC3 */ + 570, /* GL_FLOAT_VEC4 */ + 791, /* GL_INT_VEC2 */ + 793, /* GL_INT_VEC3 */ + 795, /* GL_INT_VEC4 */ 116, /* GL_BOOL */ 118, /* GL_BOOL_VEC2 */ 120, /* GL_BOOL_VEC3 */ 122, /* GL_BOOL_VEC4 */ - 553, /* GL_FLOAT_MAT2 */ - 557, /* GL_FLOAT_MAT3 */ - 561, /* GL_FLOAT_MAT4 */ - 1693, /* GL_SAMPLER_1D */ - 1699, /* GL_SAMPLER_2D */ - 1707, /* GL_SAMPLER_3D */ - 1712, /* GL_SAMPLER_CUBE */ - 1698, /* GL_SAMPLER_1D_SHADOW */ - 1706, /* GL_SAMPLER_2D_SHADOW */ - 1704, /* GL_SAMPLER_2D_RECT */ - 1705, /* GL_SAMPLER_2D_RECT_SHADOW */ - 555, /* GL_FLOAT_MAT2x3 */ - 556, /* GL_FLOAT_MAT2x4 */ - 559, /* GL_FLOAT_MAT3x2 */ - 560, /* GL_FLOAT_MAT3x4 */ - 563, /* GL_FLOAT_MAT4x2 */ - 564, /* GL_FLOAT_MAT4x3 */ - 397, /* GL_DELETE_STATUS */ + 554, /* GL_FLOAT_MAT2 */ + 558, /* GL_FLOAT_MAT3 */ + 562, /* GL_FLOAT_MAT4 */ + 1699, /* GL_SAMPLER_1D */ + 1705, /* GL_SAMPLER_2D */ + 1713, /* GL_SAMPLER_3D */ + 1718, /* GL_SAMPLER_CUBE */ + 1704, /* GL_SAMPLER_1D_SHADOW */ + 1712, /* GL_SAMPLER_2D_SHADOW */ + 1710, /* GL_SAMPLER_2D_RECT */ + 1711, /* GL_SAMPLER_2D_RECT_SHADOW */ + 556, /* GL_FLOAT_MAT2x3 */ + 557, /* GL_FLOAT_MAT2x4 */ + 560, /* GL_FLOAT_MAT3x2 */ + 561, /* GL_FLOAT_MAT3x4 */ + 564, /* GL_FLOAT_MAT4x2 */ + 565, /* GL_FLOAT_MAT4x3 */ + 398, /* GL_DELETE_STATUS */ 289, /* GL_COMPILE_STATUS */ - 849, /* GL_LINK_STATUS */ - 2220, /* GL_VALIDATE_STATUS */ - 748, /* GL_INFO_LOG_LENGTH */ + 852, /* GL_LINK_STATUS */ + 2227, /* GL_VALIDATE_STATUS */ + 750, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1755, /* GL_SHADER_SOURCE_LENGTH */ + 1761, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1758, /* GL_SHADING_LANGUAGE_VERSION */ - 374, /* GL_CURRENT_PROGRAM */ - 1308, /* GL_PALETTE4_RGB8_OES */ - 1310, /* GL_PALETTE4_RGBA8_OES */ - 1306, /* GL_PALETTE4_R5_G6_B5_OES */ - 1309, /* GL_PALETTE4_RGBA4_OES */ - 1307, /* GL_PALETTE4_RGB5_A1_OES */ - 1313, /* GL_PALETTE8_RGB8_OES */ - 1315, /* GL_PALETTE8_RGBA8_OES */ - 1311, /* GL_PALETTE8_R5_G6_B5_OES */ - 1314, /* GL_PALETTE8_RGBA4_OES */ - 1312, /* GL_PALETTE8_RGB5_A1_OES */ - 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - 1360, /* GL_POINT_SIZE_ARRAY_OES */ - 2025, /* GL_TEXTURE_CROP_RECT_OES */ - 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1359, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2203, /* GL_UNSIGNED_NORMALIZED */ - 1958, /* GL_TEXTURE_1D_ARRAY */ - 1495, /* GL_PROXY_TEXTURE_1D_ARRAY */ - 1961, /* GL_TEXTURE_2D_ARRAY */ - 1499, /* GL_PROXY_TEXTURE_2D_ARRAY */ - 1969, /* GL_TEXTURE_BINDING_1D_ARRAY */ - 1972, /* GL_TEXTURE_BINDING_2D_ARRAY */ - 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - 1989, /* GL_TEXTURE_BUFFER */ - 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - 1976, /* GL_TEXTURE_BINDING_BUFFER */ - 1991, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - 1993, /* GL_TEXTURE_BUFFER_FORMAT */ - 1532, /* GL_R11F_G11F_B10F */ - 2169, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - 1643, /* GL_RGB9_E5 */ - 2178, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - 2099, /* GL_TEXTURE_SHARED_SIZE */ - 1811, /* GL_SRGB */ - 1812, /* GL_SRGB8 */ - 1814, /* GL_SRGB_ALPHA */ - 1813, /* GL_SRGB8_ALPHA8 */ - 1771, /* GL_SLUMINANCE_ALPHA */ - 1770, /* GL_SLUMINANCE8_ALPHA8 */ - 1768, /* GL_SLUMINANCE */ - 1769, /* GL_SLUMINANCE8 */ + 603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1764, /* GL_SHADING_LANGUAGE_VERSION */ + 375, /* GL_CURRENT_PROGRAM */ + 1313, /* GL_PALETTE4_RGB8_OES */ + 1315, /* GL_PALETTE4_RGBA8_OES */ + 1311, /* GL_PALETTE4_R5_G6_B5_OES */ + 1314, /* GL_PALETTE4_RGBA4_OES */ + 1312, /* GL_PALETTE4_RGB5_A1_OES */ + 1318, /* GL_PALETTE8_RGB8_OES */ + 1320, /* GL_PALETTE8_RGBA8_OES */ + 1316, /* GL_PALETTE8_R5_G6_B5_OES */ + 1319, /* GL_PALETTE8_RGBA4_OES */ + 1317, /* GL_PALETTE8_RGB5_A1_OES */ + 731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + 729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + 1365, /* GL_POINT_SIZE_ARRAY_OES */ + 2031, /* GL_TEXTURE_CROP_RECT_OES */ + 1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1364, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2210, /* GL_UNSIGNED_NORMALIZED */ + 1964, /* GL_TEXTURE_1D_ARRAY */ + 1500, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1967, /* GL_TEXTURE_2D_ARRAY */ + 1504, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 1975, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 1978, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + 1995, /* GL_TEXTURE_BUFFER */ + 1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + 1982, /* GL_TEXTURE_BINDING_BUFFER */ + 1997, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 1999, /* GL_TEXTURE_BUFFER_FORMAT */ + 1537, /* GL_R11F_G11F_B10F */ + 2176, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1649, /* GL_RGB9_E5 */ + 2185, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2105, /* GL_TEXTURE_SHARED_SIZE */ + 1817, /* GL_SRGB */ + 1818, /* GL_SRGB8 */ + 1820, /* GL_SRGB_ALPHA */ + 1819, /* GL_SRGB8_ALPHA8 */ + 1777, /* GL_SLUMINANCE_ALPHA */ + 1776, /* GL_SLUMINANCE8_ALPHA8 */ + 1774, /* GL_SLUMINANCE */ + 1775, /* GL_SLUMINANCE8 */ 312, /* GL_COMPRESSED_SRGB */ 313, /* GL_COMPRESSED_SRGB_ALPHA */ 310, /* GL_COMPRESSED_SLUMINANCE */ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 2134, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - 2123, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - 1125, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - 2132, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - 1442, /* GL_PRIMITIVES_GENERATED */ - 2130, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - 1536, /* GL_RASTERIZER_DISCARD */ - 1121, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - 1123, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - 766, /* GL_INTERLEAVED_ATTRIBS */ - 1747, /* GL_SEPARATE_ATTRIBS */ - 2118, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - 2120, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - 1378, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 857, /* GL_LOWER_LEFT */ - 2217, /* GL_UPPER_LEFT */ - 1835, /* GL_STENCIL_BACK_REF */ - 1836, /* GL_STENCIL_BACK_VALUE_MASK */ - 1837, /* GL_STENCIL_BACK_WRITEMASK */ - 503, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1566, /* GL_RENDERBUFFER_BINDING */ - 1540, /* GL_READ_FRAMEBUFFER */ - 502, /* GL_DRAW_FRAMEBUFFER */ - 1541, /* GL_READ_FRAMEBUFFER_BINDING */ - 1585, /* GL_RENDERBUFFER_SAMPLES */ - 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 634, /* GL_FRAMEBUFFER_COMPLETE */ - 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 665, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 1024, /* GL_MAX_COLOR_ATTACHMENTS */ + 2140, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + 2138, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2132, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1447, /* GL_PRIMITIVES_GENERATED */ + 2136, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1541, /* GL_RASTERIZER_DISCARD */ + 1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + 1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + 769, /* GL_INTERLEAVED_ATTRIBS */ + 1753, /* GL_SEPARATE_ATTRIBS */ + 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1383, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 861, /* GL_LOWER_LEFT */ + 2224, /* GL_UPPER_LEFT */ + 1841, /* GL_STENCIL_BACK_REF */ + 1842, /* GL_STENCIL_BACK_VALUE_MASK */ + 1843, /* GL_STENCIL_BACK_WRITEMASK */ + 504, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1571, /* GL_RENDERBUFFER_BINDING */ + 1545, /* GL_READ_FRAMEBUFFER */ + 503, /* GL_DRAW_FRAMEBUFFER */ + 1546, /* GL_READ_FRAMEBUFFER_BINDING */ + 1590, /* GL_RENDERBUFFER_SAMPLES */ + 617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 627, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 635, /* GL_FRAMEBUFFER_COMPLETE */ + 640, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 655, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 649, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 644, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 650, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 646, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 660, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 666, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 664, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 1028, /* GL_MAX_COLOR_ATTACHMENTS */ 196, /* GL_COLOR_ATTACHMENT0 */ 199, /* GL_COLOR_ATTACHMENT1 */ 213, /* GL_COLOR_ATTACHMENT2 */ @@ -6034,184 +6054,184 @@ static const unsigned reduced_enums[1556] = 206, /* GL_COLOR_ATTACHMENT13 */ 208, /* GL_COLOR_ATTACHMENT14 */ 210, /* GL_COLOR_ATTACHMENT15 */ - 402, /* GL_DEPTH_ATTACHMENT */ - 1824, /* GL_STENCIL_ATTACHMENT */ - 604, /* GL_FRAMEBUFFER */ - 1563, /* GL_RENDERBUFFER */ - 1589, /* GL_RENDERBUFFER_WIDTH */ - 1576, /* GL_RENDERBUFFER_HEIGHT */ - 1579, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1856, /* GL_STENCIL_INDEX_EXT */ - 1845, /* GL_STENCIL_INDEX1 */ - 1850, /* GL_STENCIL_INDEX4 */ - 1853, /* GL_STENCIL_INDEX8 */ - 1846, /* GL_STENCIL_INDEX16 */ - 1583, /* GL_RENDERBUFFER_RED_SIZE */ - 1574, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1569, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1564, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1571, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1587, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1101, /* GL_MAX_SAMPLES */ - 2061, /* GL_TEXTURE_GEN_STR_OES */ - 703, /* GL_HALF_FLOAT_OES */ - 1630, /* GL_RGB565_OES */ - 1660, /* GL_RGBA32UI */ - 1623, /* GL_RGB32UI */ + 403, /* GL_DEPTH_ATTACHMENT */ + 1830, /* GL_STENCIL_ATTACHMENT */ + 605, /* GL_FRAMEBUFFER */ + 1568, /* GL_RENDERBUFFER */ + 1594, /* GL_RENDERBUFFER_WIDTH */ + 1581, /* GL_RENDERBUFFER_HEIGHT */ + 1584, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1862, /* GL_STENCIL_INDEX_EXT */ + 1851, /* GL_STENCIL_INDEX1 */ + 1856, /* GL_STENCIL_INDEX4 */ + 1859, /* GL_STENCIL_INDEX8 */ + 1852, /* GL_STENCIL_INDEX16 */ + 1588, /* GL_RENDERBUFFER_RED_SIZE */ + 1579, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1574, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1569, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1576, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1592, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 1105, /* GL_MAX_SAMPLES */ + 2067, /* GL_TEXTURE_GEN_STR_OES */ + 705, /* GL_HALF_FLOAT_OES */ + 1636, /* GL_RGB565_OES */ + 1666, /* GL_RGBA32UI */ + 1629, /* GL_RGB32UI */ 40, /* GL_ALPHA32UI_EXT */ - 758, /* GL_INTENSITY32UI_EXT */ - 874, /* GL_LUMINANCE32UI_EXT */ - 891, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1651, /* GL_RGBA16UI */ - 1615, /* GL_RGB16UI */ + 761, /* GL_INTENSITY32UI_EXT */ + 878, /* GL_LUMINANCE32UI_EXT */ + 895, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1657, /* GL_RGBA16UI */ + 1621, /* GL_RGB16UI */ 37, /* GL_ALPHA16UI_EXT */ - 755, /* GL_INTENSITY16UI_EXT */ - 869, /* GL_LUMINANCE16UI_EXT */ - 889, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1670, /* GL_RGBA8UI */ - 1638, /* GL_RGB8UI */ + 758, /* GL_INTENSITY16UI_EXT */ + 873, /* GL_LUMINANCE16UI_EXT */ + 893, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1676, /* GL_RGBA8UI */ + 1644, /* GL_RGB8UI */ 45, /* GL_ALPHA8UI_EXT */ - 763, /* GL_INTENSITY8UI_EXT */ - 883, /* GL_LUMINANCE8UI_EXT */ - 893, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1658, /* GL_RGBA32I */ - 1621, /* GL_RGB32I */ + 766, /* GL_INTENSITY8UI_EXT */ + 887, /* GL_LUMINANCE8UI_EXT */ + 897, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1664, /* GL_RGBA32I */ + 1627, /* GL_RGB32I */ 39, /* GL_ALPHA32I_EXT */ - 757, /* GL_INTENSITY32I_EXT */ - 873, /* GL_LUMINANCE32I_EXT */ - 890, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1649, /* GL_RGBA16I */ - 1613, /* GL_RGB16I */ + 760, /* GL_INTENSITY32I_EXT */ + 877, /* GL_LUMINANCE32I_EXT */ + 894, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1655, /* GL_RGBA16I */ + 1619, /* GL_RGB16I */ 36, /* GL_ALPHA16I_EXT */ - 754, /* GL_INTENSITY16I_EXT */ - 868, /* GL_LUMINANCE16I_EXT */ - 888, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1668, /* GL_RGBA8I */ - 1636, /* GL_RGB8I */ + 757, /* GL_INTENSITY16I_EXT */ + 872, /* GL_LUMINANCE16I_EXT */ + 892, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1674, /* GL_RGBA8I */ + 1642, /* GL_RGB8I */ 44, /* GL_ALPHA8I_EXT */ - 762, /* GL_INTENSITY8I_EXT */ - 882, /* GL_LUMINANCE8I_EXT */ - 892, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1553, /* GL_RED_INTEGER */ - 699, /* GL_GREEN_INTEGER */ + 765, /* GL_INTENSITY8I_EXT */ + 886, /* GL_LUMINANCE8I_EXT */ + 896, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1558, /* GL_RED_INTEGER */ + 700, /* GL_GREEN_INTEGER */ 113, /* GL_BLUE_INTEGER */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1683, /* GL_RGB_INTEGER */ - 1677, /* GL_RGBA_INTEGER */ + 1689, /* GL_RGB_INTEGER */ + 1683, /* GL_RGBA_INTEGER */ 84, /* GL_BGR_INTEGER */ 82, /* GL_BGRA_INTEGER */ - 895, /* GL_LUMINANCE_INTEGER_EXT */ - 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1679, /* GL_RGBA_INTEGER_MODE_EXT */ - 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1694, /* GL_SAMPLER_1D_ARRAY */ - 1700, /* GL_SAMPLER_2D_ARRAY */ - 1710, /* GL_SAMPLER_BUFFER */ - 1696, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - 1702, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - 1713, /* GL_SAMPLER_CUBE_SHADOW */ - 2197, /* GL_UNSIGNED_INT_VEC2 */ - 2199, /* GL_UNSIGNED_INT_VEC3 */ - 2201, /* GL_UNSIGNED_INT_VEC4 */ - 772, /* GL_INT_SAMPLER_1D */ - 776, /* GL_INT_SAMPLER_2D */ - 782, /* GL_INT_SAMPLER_3D */ - 786, /* GL_INT_SAMPLER_CUBE */ - 780, /* GL_INT_SAMPLER_2D_RECT */ - 773, /* GL_INT_SAMPLER_1D_ARRAY */ - 777, /* GL_INT_SAMPLER_2D_ARRAY */ - 784, /* GL_INT_SAMPLER_BUFFER */ - 2181, /* GL_UNSIGNED_INT_SAMPLER_1D */ - 2185, /* GL_UNSIGNED_INT_SAMPLER_2D */ - 2191, /* GL_UNSIGNED_INT_SAMPLER_3D */ - 2195, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - 2189, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - 2182, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - 2186, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - 2193, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - 690, /* GL_GEOMETRY_SHADER */ - 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1141, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - 858, /* GL_LOW_FLOAT */ - 1143, /* GL_MEDIUM_FLOAT */ - 704, /* GL_HIGH_FLOAT */ - 859, /* GL_LOW_INT */ - 1144, /* GL_MEDIUM_INT */ - 705, /* GL_HIGH_INT */ - 2171, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - 771, /* GL_INT_10_10_10_2_OES */ - 1752, /* GL_SHADER_BINARY_FORMATS */ - 1244, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1753, /* GL_SHADER_COMPILER */ - 1138, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1130, /* GL_MAX_VARYING_VECTORS */ - 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1529, /* GL_QUERY_WAIT */ - 1523, /* GL_QUERY_NO_WAIT */ - 1519, /* GL_QUERY_BY_REGION_WAIT */ - 1517, /* GL_QUERY_BY_REGION_NO_WAIT */ - 2116, /* GL_TRANSFORM_FEEDBACK */ - 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 2117, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1513, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 545, /* GL_FIRST_VERTEX_CONVENTION */ - 804, /* GL_LAST_VERTEX_CONVENTION */ - 1487, /* GL_PROVOKING_VERTEX */ - 353, /* GL_COPY_READ_BUFFER */ - 354, /* GL_COPY_WRITE_BUFFER */ - 1556, /* GL_RED_SNORM */ - 1690, /* GL_RG_SNORM */ - 1689, /* GL_RGB_SNORM */ - 1682, /* GL_RGBA_SNORM */ - 1535, /* GL_R8_SNORM */ - 1603, /* GL_RG8_SNORM */ - 1642, /* GL_RGB8_SNORM */ - 1674, /* GL_RGBA8_SNORM */ - 1533, /* GL_R16_SNORM */ - 1602, /* GL_RG16_SNORM */ - 1618, /* GL_RGB16_SNORM */ - 1654, /* GL_RGBA16_SNORM */ - 1764, /* GL_SIGNED_NORMALIZED */ - 1444, /* GL_PRIMITIVE_RESTART */ - 1445, /* GL_PRIMITIVE_RESTART_INDEX */ - 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1258, /* GL_OBJECT_TYPE */ - 1877, /* GL_SYNC_CONDITION */ - 1882, /* GL_SYNC_STATUS */ - 1879, /* GL_SYNC_FLAGS */ - 1878, /* GL_SYNC_FENCE */ - 1881, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2164, /* GL_UNSIGNALED */ - 1763, /* GL_SIGNALED */ + 899, /* GL_LUMINANCE_INTEGER_EXT */ + 898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1685, /* GL_RGBA_INTEGER_MODE_EXT */ + 612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + 653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1700, /* GL_SAMPLER_1D_ARRAY */ + 1706, /* GL_SAMPLER_2D_ARRAY */ + 1716, /* GL_SAMPLER_BUFFER */ + 1702, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1708, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1719, /* GL_SAMPLER_CUBE_SHADOW */ + 2204, /* GL_UNSIGNED_INT_VEC2 */ + 2206, /* GL_UNSIGNED_INT_VEC3 */ + 2208, /* GL_UNSIGNED_INT_VEC4 */ + 775, /* GL_INT_SAMPLER_1D */ + 779, /* GL_INT_SAMPLER_2D */ + 785, /* GL_INT_SAMPLER_3D */ + 789, /* GL_INT_SAMPLER_CUBE */ + 783, /* GL_INT_SAMPLER_2D_RECT */ + 776, /* GL_INT_SAMPLER_1D_ARRAY */ + 780, /* GL_INT_SAMPLER_2D_ARRAY */ + 787, /* GL_INT_SAMPLER_BUFFER */ + 2188, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2192, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2198, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2202, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2196, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2189, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2193, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2200, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 691, /* GL_GEOMETRY_SHADER */ + 694, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + 688, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + 690, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + 1062, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1145, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1060, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + 1054, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + 1058, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + 862, /* GL_LOW_FLOAT */ + 1147, /* GL_MEDIUM_FLOAT */ + 706, /* GL_HIGH_FLOAT */ + 863, /* GL_LOW_INT */ + 1148, /* GL_MEDIUM_INT */ + 707, /* GL_HIGH_INT */ + 2178, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 774, /* GL_INT_10_10_10_2_OES */ + 1758, /* GL_SHADER_BINARY_FORMATS */ + 1249, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1759, /* GL_SHADER_COMPILER */ + 1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1134, /* GL_MAX_VARYING_VECTORS */ + 1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1534, /* GL_QUERY_WAIT */ + 1528, /* GL_QUERY_NO_WAIT */ + 1524, /* GL_QUERY_BY_REGION_WAIT */ + 1522, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2122, /* GL_TRANSFORM_FEEDBACK */ + 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2123, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1518, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 546, /* GL_FIRST_VERTEX_CONVENTION */ + 807, /* GL_LAST_VERTEX_CONVENTION */ + 1492, /* GL_PROVOKING_VERTEX */ + 354, /* GL_COPY_READ_BUFFER */ + 355, /* GL_COPY_WRITE_BUFFER */ + 1561, /* GL_RED_SNORM */ + 1696, /* GL_RG_SNORM */ + 1695, /* GL_RGB_SNORM */ + 1688, /* GL_RGBA_SNORM */ + 1540, /* GL_R8_SNORM */ + 1609, /* GL_RG8_SNORM */ + 1648, /* GL_RGB8_SNORM */ + 1680, /* GL_RGBA8_SNORM */ + 1538, /* GL_R16_SNORM */ + 1608, /* GL_RG16_SNORM */ + 1624, /* GL_RGB16_SNORM */ + 1660, /* GL_RGBA16_SNORM */ + 1770, /* GL_SIGNED_NORMALIZED */ + 1449, /* GL_PRIMITIVE_RESTART */ + 1450, /* GL_PRIMITIVE_RESTART_INDEX */ + 1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1263, /* GL_OBJECT_TYPE */ + 1883, /* GL_SYNC_CONDITION */ + 1888, /* GL_SYNC_STATUS */ + 1885, /* GL_SYNC_FLAGS */ + 1884, /* GL_SYNC_FENCE */ + 1887, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2171, /* GL_UNSIGNALED */ + 1769, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 2111, /* GL_TIMEOUT_EXPIRED */ + 2117, /* GL_TIMEOUT_EXPIRED */ 315, /* GL_CONDITION_SATISFIED */ - 2281, /* GL_WAIT_FAILED */ + 2288, /* GL_WAIT_FAILED */ 126, /* GL_BUFFER_ACCESS_FLAGS */ 132, /* GL_BUFFER_MAP_LENGTH */ 133, /* GL_BUFFER_MAP_OFFSET */ - 1133, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - 329, /* GL_CONTEXT_PROFILE_MASK */ - 530, /* GL_EVAL_BIT */ - 1538, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 851, /* GL_LIST_BIT */ - 1984, /* GL_TEXTURE_BIT */ - 1733, /* GL_SCISSOR_BIT */ + 1137, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + 1052, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + 1053, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + 1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + 330, /* GL_CONTEXT_PROFILE_MASK */ + 531, /* GL_EVAL_BIT */ + 1543, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 854, /* GL_LIST_BIT */ + 1990, /* GL_TEXTURE_BIT */ + 1739, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1209, /* GL_MULTISAMPLE_BIT */ + 1213, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c index 8eeeb2aea..e651715f7 100644 --- a/mesalib/src/mesa/main/eval.c +++ b/mesalib/src/mesa/main/eval.c @@ -1,1002 +1,1091 @@ -
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * eval.c was written by
- * Bernd Barsuhn (bdbarsuh@cip.informatik.uni-erlangen.de) and
- * Volker Weiss (vrweiss@cip.informatik.uni-erlangen.de).
- *
- * My original implementation of evaluators was simplistic and didn't
- * compute surface normal vectors properly. Bernd and Volker applied
- * used more sophisticated methods to get better results.
- *
- * Thanks guys!
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
-#include "eval.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_evaluators
-
-
-/*
- * Return the number of components per control point for any type of
- * evaluator. Return 0 if bad target.
- * See table 5.1 in the OpenGL 1.2 spec.
- */
-GLuint _mesa_evaluator_components( GLenum target )
-{
- switch (target) {
- case GL_MAP1_VERTEX_3: return 3;
- case GL_MAP1_VERTEX_4: return 4;
- case GL_MAP1_INDEX: return 1;
- case GL_MAP1_COLOR_4: return 4;
- case GL_MAP1_NORMAL: return 3;
- case GL_MAP1_TEXTURE_COORD_1: return 1;
- case GL_MAP1_TEXTURE_COORD_2: return 2;
- case GL_MAP1_TEXTURE_COORD_3: return 3;
- case GL_MAP1_TEXTURE_COORD_4: return 4;
- case GL_MAP2_VERTEX_3: return 3;
- case GL_MAP2_VERTEX_4: return 4;
- case GL_MAP2_INDEX: return 1;
- case GL_MAP2_COLOR_4: return 4;
- case GL_MAP2_NORMAL: return 3;
- case GL_MAP2_TEXTURE_COORD_1: return 1;
- case GL_MAP2_TEXTURE_COORD_2: return 2;
- case GL_MAP2_TEXTURE_COORD_3: return 3;
- case GL_MAP2_TEXTURE_COORD_4: return 4;
- default: break;
- }
-
- /* XXX need to check for the vertex program extension
- if (!ctx->Extensions.NV_vertex_program)
- return 0;
- */
-
- if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP1_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP2_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- return 0;
-}
-
-
-/*
- * Return pointer to the gl_1d_map struct for the named target.
- */
-static struct gl_1d_map *
-get_1d_map( struct gl_context *ctx, GLenum target )
-{
- switch (target) {
- case GL_MAP1_VERTEX_3:
- return &ctx->EvalMap.Map1Vertex3;
- case GL_MAP1_VERTEX_4:
- return &ctx->EvalMap.Map1Vertex4;
- case GL_MAP1_INDEX:
- return &ctx->EvalMap.Map1Index;
- case GL_MAP1_COLOR_4:
- return &ctx->EvalMap.Map1Color4;
- case GL_MAP1_NORMAL:
- return &ctx->EvalMap.Map1Normal;
- case GL_MAP1_TEXTURE_COORD_1:
- return &ctx->EvalMap.Map1Texture1;
- case GL_MAP1_TEXTURE_COORD_2:
- return &ctx->EvalMap.Map1Texture2;
- case GL_MAP1_TEXTURE_COORD_3:
- return &ctx->EvalMap.Map1Texture3;
- case GL_MAP1_TEXTURE_COORD_4:
- return &ctx->EvalMap.Map1Texture4;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV];
- default:
- return NULL;
- }
-}
-
-
-/*
- * Return pointer to the gl_2d_map struct for the named target.
- */
-static struct gl_2d_map *
-get_2d_map( struct gl_context *ctx, GLenum target )
-{
- switch (target) {
- case GL_MAP2_VERTEX_3:
- return &ctx->EvalMap.Map2Vertex3;
- case GL_MAP2_VERTEX_4:
- return &ctx->EvalMap.Map2Vertex4;
- case GL_MAP2_INDEX:
- return &ctx->EvalMap.Map2Index;
- case GL_MAP2_COLOR_4:
- return &ctx->EvalMap.Map2Color4;
- case GL_MAP2_NORMAL:
- return &ctx->EvalMap.Map2Normal;
- case GL_MAP2_TEXTURE_COORD_1:
- return &ctx->EvalMap.Map2Texture1;
- case GL_MAP2_TEXTURE_COORD_2:
- return &ctx->EvalMap.Map2Texture2;
- case GL_MAP2_TEXTURE_COORD_3:
- return &ctx->EvalMap.Map2Texture3;
- case GL_MAP2_TEXTURE_COORD_4:
- return &ctx->EvalMap.Map2Texture4;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV];
- default:
- return NULL;
- }
-}
-
-
-/**********************************************************************/
-/*** Copy and deallocate control points ***/
-/**********************************************************************/
-
-
-/*
- * Copy 1-parametric evaluator control points from user-specified
- * memory space to a buffer of contiguous control points.
- * \param see glMap1f for details
- * \return pointer to buffer of contiguous control points or NULL if out
- * of memory.
- */
-GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
- const GLfloat *points )
-{
- GLfloat *buffer, *p;
- GLint i, k, size = _mesa_evaluator_components(target);
-
- if (!points || !size)
- return NULL;
-
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
-
- if (buffer)
- for (i = 0, p = buffer; i < uorder; i++, points += ustride)
- for (k = 0; k < size; k++)
- *p++ = points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Same as above but convert doubles to floats.
- */
-GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
- const GLdouble *points )
-{
- GLfloat *buffer, *p;
- GLint i, k, size = _mesa_evaluator_components(target);
-
- if (!points || !size)
- return NULL;
-
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
-
- if (buffer)
- for (i = 0, p = buffer; i < uorder; i++, points += ustride)
- for (k = 0; k < size; k++)
- *p++ = (GLfloat) points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Copy 2-parametric evaluator control points from user-specified
- * memory space to a buffer of contiguous control points.
- * Additional memory is allocated to be used by the horner and
- * de Casteljau evaluation schemes.
- *
- * \param see glMap2f for details
- * \return pointer to buffer of contiguous control points or NULL if out
- * of memory.
- */
-GLfloat *_mesa_copy_map_points2f( GLenum target,
- GLint ustride, GLint uorder,
- GLint vstride, GLint vorder,
- const GLfloat *points )
-{
- GLfloat *buffer, *p;
- GLint i, j, k, size, dsize, hsize;
- GLint uinc;
-
- size = _mesa_evaluator_components(target);
-
- if (!points || size==0) {
- return NULL;
- }
-
- /* max(uorder, vorder) additional points are used in */
- /* horner evaluation and uorder*vorder additional */
- /* values are needed for de Casteljau */
- dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
- hsize = (uorder > vorder ? uorder : vorder)*size;
-
- if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
- else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
-
- /* compute the increment value for the u-loop */
- uinc = ustride - vorder*vstride;
-
- if (buffer)
- for (i=0, p=buffer; i<uorder; i++, points += uinc)
- for (j=0; j<vorder; j++, points += vstride)
- for (k=0; k<size; k++)
- *p++ = points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Same as above but convert doubles to floats.
- */
-GLfloat *_mesa_copy_map_points2d(GLenum target,
- GLint ustride, GLint uorder,
- GLint vstride, GLint vorder,
- const GLdouble *points )
-{
- GLfloat *buffer, *p;
- GLint i, j, k, size, hsize, dsize;
- GLint uinc;
-
- size = _mesa_evaluator_components(target);
-
- if (!points || size==0) {
- return NULL;
- }
-
- /* max(uorder, vorder) additional points are used in */
- /* horner evaluation and uorder*vorder additional */
- /* values are needed for de Casteljau */
- dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
- hsize = (uorder > vorder ? uorder : vorder)*size;
-
- if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
- else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
-
- /* compute the increment value for the u-loop */
- uinc = ustride - vorder*vstride;
-
- if (buffer)
- for (i=0, p=buffer; i<uorder; i++, points += uinc)
- for (j=0; j<vorder; j++, points += vstride)
- for (k=0; k<size; k++)
- *p++ = (GLfloat) points[k];
-
- return buffer;
-}
-
-
-
-
-/**********************************************************************/
-/*** API entry points ***/
-/**********************************************************************/
-
-
-/*
- * This does the work of glMap1[fd].
- */
-static void
-map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
- GLint uorder, const GLvoid *points, GLenum type )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint k;
- GLfloat *pnts;
- struct gl_1d_map *map = NULL;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
-
- if (u1 == u2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
- return;
- }
- if (uorder < 1 || uorder > MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(order)" );
- return;
- }
- if (!points) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(points)" );
- return;
- }
-
- k = _mesa_evaluator_components( target );
- if (k == 0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
- }
-
- if (ustride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(stride)" );
- return;
- }
-
- if (ctx->Texture.CurrentUnit != 0) {
- /* See OpenGL 1.2.1 spec, section F.2.13 */
- _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
- return;
- }
-
- map = get_1d_map(ctx, target);
- if (!map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
- return;
- }
-
- /* make copy of the control points */
- if (type == GL_FLOAT)
- pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points);
- else
- pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points);
-
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- map->Order = uorder;
- map->u1 = u1;
- map->u2 = u2;
- map->du = 1.0F / (u2 - u1);
- if (map->Points)
- FREE( map->Points );
- map->Points = pnts;
-}
-
-
-
-static void GLAPIENTRY
-_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
- GLint order, const GLfloat *points )
-{
- map1(target, u1, u2, stride, order, points, GL_FLOAT);
-}
-
-
-static void GLAPIENTRY
-_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
- GLint order, const GLdouble *points )
-{
- map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
-}
-
-
-static void
-map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLvoid *points, GLenum type )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint k;
- GLfloat *pnts;
- struct gl_2d_map *map = NULL;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
-
- if (u1==u2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
- return;
- }
-
- if (v1==v2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(v1,v2)" );
- return;
- }
-
- if (uorder<1 || uorder>MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(uorder)" );
- return;
- }
-
- if (vorder<1 || vorder>MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vorder)" );
- return;
- }
-
- k = _mesa_evaluator_components( target );
- if (k==0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
- }
-
- if (ustride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(ustride)" );
- return;
- }
- if (vstride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vstride)" );
- return;
- }
-
- if (ctx->Texture.CurrentUnit != 0) {
- /* See OpenGL 1.2.1 spec, section F.2.13 */
- _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
- return;
- }
-
- map = get_2d_map(ctx, target);
- if (!map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
- return;
- }
-
- /* make copy of the control points */
- if (type == GL_FLOAT)
- pnts = _mesa_copy_map_points2f(target, ustride, uorder,
- vstride, vorder, (GLfloat*) points);
- else
- pnts = _mesa_copy_map_points2d(target, ustride, uorder,
- vstride, vorder, (GLdouble*) points);
-
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- map->Uorder = uorder;
- map->u1 = u1;
- map->u2 = u2;
- map->du = 1.0F / (u2 - u1);
- map->Vorder = vorder;
- map->v1 = v1;
- map->v2 = v2;
- map->dv = 1.0F / (v2 - v1);
- if (map->Points)
- FREE( map->Points );
- map->Points = pnts;
-}
-
-
-static void GLAPIENTRY
-_mesa_Map2f( GLenum target,
- GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLfloat *points)
-{
- map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points, GL_FLOAT);
-}
-
-
-static void GLAPIENTRY
-_mesa_Map2d( GLenum target,
- GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
- GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
- const GLdouble *points )
-{
- map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
- (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE);
-}
-
-
-
-static void GLAPIENTRY
-_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = data[i];
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = (GLdouble) map1d->Order;
- }
- else {
- v[0] = (GLdouble) map2d->Uorder;
- v[1] = (GLdouble) map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = (GLdouble) map1d->u1;
- v[1] = (GLdouble) map1d->u2;
- }
- else {
- v[0] = (GLdouble) map2d->u1;
- v[1] = (GLdouble) map2d->u2;
- v[2] = (GLdouble) map2d->v1;
- v[3] = (GLdouble) map2d->v2;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(query)" );
- }
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = data[i];
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = (GLfloat) map1d->Order;
- }
- else {
- v[0] = (GLfloat) map2d->Uorder;
- v[1] = (GLfloat) map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = map1d->u1;
- v[1] = map1d->u2;
- }
- else {
- v[0] = map2d->u1;
- v[1] = map2d->u2;
- v[2] = map2d->v1;
- v[3] = map2d->v2;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(query)" );
- }
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMapiv( GLenum target, GLenum query, GLint *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLuint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = IROUND(data[i]);
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = map1d->Order;
- }
- else {
- v[0] = map2d->Uorder;
- v[1] = map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = IROUND(map1d->u1);
- v[1] = IROUND(map1d->u2);
- }
- else {
- v[0] = IROUND(map2d->u1);
- v[1] = IROUND(map2d->u2);
- v[2] = IROUND(map2d->v1);
- v[3] = IROUND(map2d->v2);
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(query)" );
- }
-}
-
-
-
-static void GLAPIENTRY
-_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (un<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid1f" );
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.MapGrid1un = un;
- ctx->Eval.MapGrid1u1 = u1;
- ctx->Eval.MapGrid1u2 = u2;
- ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
-{
- _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
- GLint vn, GLfloat v1, GLfloat v2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (un<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(un)" );
- return;
- }
- if (vn<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(vn)" );
- return;
- }
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.MapGrid2un = un;
- ctx->Eval.MapGrid2u1 = u1;
- ctx->Eval.MapGrid2u2 = u2;
- ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un;
- ctx->Eval.MapGrid2vn = vn;
- ctx->Eval.MapGrid2v1 = v1;
- ctx->Eval.MapGrid2v2 = v2;
- ctx->Eval.MapGrid2dv = (v2 - v1) / (GLfloat) vn;
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
- GLint vn, GLdouble v1, GLdouble v2 )
-{
- _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2,
- vn, (GLfloat) v1, (GLfloat) v2 );
-}
-
-
-void
-_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt)
-{
- SET_EvalCoord1f(disp, vfmt->EvalCoord1f);
- SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv);
- SET_EvalCoord2f(disp, vfmt->EvalCoord2f);
- SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv);
- SET_EvalPoint1(disp, vfmt->EvalPoint1);
- SET_EvalPoint2(disp, vfmt->EvalPoint2);
-
- SET_EvalMesh1(disp, vfmt->EvalMesh1);
- SET_EvalMesh2(disp, vfmt->EvalMesh2);
-}
-
-
-void
-_mesa_init_eval_dispatch(struct _glapi_table *disp)
-{
- SET_GetMapdv(disp, _mesa_GetMapdv);
- SET_GetMapfv(disp, _mesa_GetMapfv);
- SET_GetMapiv(disp, _mesa_GetMapiv);
- SET_Map1d(disp, _mesa_Map1d);
- SET_Map1f(disp, _mesa_Map1f);
- SET_Map2d(disp, _mesa_Map2d);
- SET_Map2f(disp, _mesa_Map2f);
- SET_MapGrid1d(disp, _mesa_MapGrid1d);
- SET_MapGrid1f(disp, _mesa_MapGrid1f);
- SET_MapGrid2d(disp, _mesa_MapGrid2d);
- SET_MapGrid2f(disp, _mesa_MapGrid2f);
-}
-
-
-#endif /* FEATURE_evaluators */
-
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-/**
- * Initialize a 1-D evaluator map.
- */
-static void
-init_1d_map( struct gl_1d_map *map, int n, const float *initial )
-{
- map->Order = 1;
- map->u1 = 0.0;
- map->u2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
- if (map->Points) {
- GLint i;
- for (i=0;i<n;i++)
- map->Points[i] = initial[i];
- }
-}
-
-
-/**
- * Initialize a 2-D evaluator map
- */
-static void
-init_2d_map( struct gl_2d_map *map, int n, const float *initial )
-{
- map->Uorder = 1;
- map->Vorder = 1;
- map->u1 = 0.0;
- map->u2 = 1.0;
- map->v1 = 0.0;
- map->v2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
- if (map->Points) {
- GLint i;
- for (i=0;i<n;i++)
- map->Points[i] = initial[i];
- }
-}
-
-
-void _mesa_init_eval( struct gl_context *ctx )
-{
- int i;
-
- /* Evaluators group */
- ctx->Eval.Map1Color4 = GL_FALSE;
- ctx->Eval.Map1Index = GL_FALSE;
- ctx->Eval.Map1Normal = GL_FALSE;
- ctx->Eval.Map1TextureCoord1 = GL_FALSE;
- ctx->Eval.Map1TextureCoord2 = GL_FALSE;
- ctx->Eval.Map1TextureCoord3 = GL_FALSE;
- ctx->Eval.Map1TextureCoord4 = GL_FALSE;
- ctx->Eval.Map1Vertex3 = GL_FALSE;
- ctx->Eval.Map1Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
- ctx->Eval.Map2Color4 = GL_FALSE;
- ctx->Eval.Map2Index = GL_FALSE;
- ctx->Eval.Map2Normal = GL_FALSE;
- ctx->Eval.Map2TextureCoord1 = GL_FALSE;
- ctx->Eval.Map2TextureCoord2 = GL_FALSE;
- ctx->Eval.Map2TextureCoord3 = GL_FALSE;
- ctx->Eval.Map2TextureCoord4 = GL_FALSE;
- ctx->Eval.Map2Vertex3 = GL_FALSE;
- ctx->Eval.Map2Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
- ctx->Eval.AutoNormal = GL_FALSE;
- ctx->Eval.MapGrid1un = 1;
- ctx->Eval.MapGrid1u1 = 0.0;
- ctx->Eval.MapGrid1u2 = 1.0;
- ctx->Eval.MapGrid2un = 1;
- ctx->Eval.MapGrid2vn = 1;
- ctx->Eval.MapGrid2u1 = 0.0;
- ctx->Eval.MapGrid2u2 = 1.0;
- ctx->Eval.MapGrid2v1 = 0.0;
- ctx->Eval.MapGrid2v2 = 1.0;
-
- /* Evaluator data */
- {
- static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
- static GLfloat index[1] = { 1.0 };
- static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
- static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
-
- init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
- init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
- init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
- init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
- init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
- init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
-
- init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
- init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
- init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
- init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
- init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
- init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
- }
-}
-
-
-void _mesa_free_eval_data( struct gl_context *ctx )
-{
- int i;
-
- /* Free evaluator data */
- if (ctx->EvalMap.Map1Vertex3.Points)
- FREE( ctx->EvalMap.Map1Vertex3.Points );
- if (ctx->EvalMap.Map1Vertex4.Points)
- FREE( ctx->EvalMap.Map1Vertex4.Points );
- if (ctx->EvalMap.Map1Index.Points)
- FREE( ctx->EvalMap.Map1Index.Points );
- if (ctx->EvalMap.Map1Color4.Points)
- FREE( ctx->EvalMap.Map1Color4.Points );
- if (ctx->EvalMap.Map1Normal.Points)
- FREE( ctx->EvalMap.Map1Normal.Points );
- if (ctx->EvalMap.Map1Texture1.Points)
- FREE( ctx->EvalMap.Map1Texture1.Points );
- if (ctx->EvalMap.Map1Texture2.Points)
- FREE( ctx->EvalMap.Map1Texture2.Points );
- if (ctx->EvalMap.Map1Texture3.Points)
- FREE( ctx->EvalMap.Map1Texture3.Points );
- if (ctx->EvalMap.Map1Texture4.Points)
- FREE( ctx->EvalMap.Map1Texture4.Points );
- for (i = 0; i < 16; i++)
- FREE((ctx->EvalMap.Map1Attrib[i].Points));
-
- if (ctx->EvalMap.Map2Vertex3.Points)
- FREE( ctx->EvalMap.Map2Vertex3.Points );
- if (ctx->EvalMap.Map2Vertex4.Points)
- FREE( ctx->EvalMap.Map2Vertex4.Points );
- if (ctx->EvalMap.Map2Index.Points)
- FREE( ctx->EvalMap.Map2Index.Points );
- if (ctx->EvalMap.Map2Color4.Points)
- FREE( ctx->EvalMap.Map2Color4.Points );
- if (ctx->EvalMap.Map2Normal.Points)
- FREE( ctx->EvalMap.Map2Normal.Points );
- if (ctx->EvalMap.Map2Texture1.Points)
- FREE( ctx->EvalMap.Map2Texture1.Points );
- if (ctx->EvalMap.Map2Texture2.Points)
- FREE( ctx->EvalMap.Map2Texture2.Points );
- if (ctx->EvalMap.Map2Texture3.Points)
- FREE( ctx->EvalMap.Map2Texture3.Points );
- if (ctx->EvalMap.Map2Texture4.Points)
- FREE( ctx->EvalMap.Map2Texture4.Points );
- for (i = 0; i < 16; i++)
- FREE((ctx->EvalMap.Map2Attrib[i].Points));
-}
+ +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * eval.c was written by + * Bernd Barsuhn (bdbarsuh@cip.informatik.uni-erlangen.de) and + * Volker Weiss (vrweiss@cip.informatik.uni-erlangen.de). + * + * My original implementation of evaluators was simplistic and didn't + * compute surface normal vectors properly. Bernd and Volker applied + * used more sophisticated methods to get better results. + * + * Thanks guys! + */ + + +#include "glheader.h" +#include "imports.h" +#include "colormac.h" +#include "context.h" +#include "eval.h" +#include "macros.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "main/dispatch.h" + + +#if FEATURE_evaluators + + +/* + * Return the number of components per control point for any type of + * evaluator. Return 0 if bad target. + * See table 5.1 in the OpenGL 1.2 spec. + */ +GLuint _mesa_evaluator_components( GLenum target ) +{ + switch (target) { + case GL_MAP1_VERTEX_3: return 3; + case GL_MAP1_VERTEX_4: return 4; + case GL_MAP1_INDEX: return 1; + case GL_MAP1_COLOR_4: return 4; + case GL_MAP1_NORMAL: return 3; + case GL_MAP1_TEXTURE_COORD_1: return 1; + case GL_MAP1_TEXTURE_COORD_2: return 2; + case GL_MAP1_TEXTURE_COORD_3: return 3; + case GL_MAP1_TEXTURE_COORD_4: return 4; + case GL_MAP2_VERTEX_3: return 3; + case GL_MAP2_VERTEX_4: return 4; + case GL_MAP2_INDEX: return 1; + case GL_MAP2_COLOR_4: return 4; + case GL_MAP2_NORMAL: return 3; + case GL_MAP2_TEXTURE_COORD_1: return 1; + case GL_MAP2_TEXTURE_COORD_2: return 2; + case GL_MAP2_TEXTURE_COORD_3: return 3; + case GL_MAP2_TEXTURE_COORD_4: return 4; + default: break; + } + + /* XXX need to check for the vertex program extension + if (!ctx->Extensions.NV_vertex_program) + return 0; + */ + + if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV && + target <= GL_MAP1_VERTEX_ATTRIB15_4_NV) + return 4; + + if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV && + target <= GL_MAP2_VERTEX_ATTRIB15_4_NV) + return 4; + + return 0; +} + + +/* + * Return pointer to the gl_1d_map struct for the named target. + */ +static struct gl_1d_map * +get_1d_map( struct gl_context *ctx, GLenum target ) +{ + switch (target) { + case GL_MAP1_VERTEX_3: + return &ctx->EvalMap.Map1Vertex3; + case GL_MAP1_VERTEX_4: + return &ctx->EvalMap.Map1Vertex4; + case GL_MAP1_INDEX: + return &ctx->EvalMap.Map1Index; + case GL_MAP1_COLOR_4: + return &ctx->EvalMap.Map1Color4; + case GL_MAP1_NORMAL: + return &ctx->EvalMap.Map1Normal; + case GL_MAP1_TEXTURE_COORD_1: + return &ctx->EvalMap.Map1Texture1; + case GL_MAP1_TEXTURE_COORD_2: + return &ctx->EvalMap.Map1Texture2; + case GL_MAP1_TEXTURE_COORD_3: + return &ctx->EvalMap.Map1Texture3; + case GL_MAP1_TEXTURE_COORD_4: + return &ctx->EvalMap.Map1Texture4; + case GL_MAP1_VERTEX_ATTRIB0_4_NV: + case GL_MAP1_VERTEX_ATTRIB1_4_NV: + case GL_MAP1_VERTEX_ATTRIB2_4_NV: + case GL_MAP1_VERTEX_ATTRIB3_4_NV: + case GL_MAP1_VERTEX_ATTRIB4_4_NV: + case GL_MAP1_VERTEX_ATTRIB5_4_NV: + case GL_MAP1_VERTEX_ATTRIB6_4_NV: + case GL_MAP1_VERTEX_ATTRIB7_4_NV: + case GL_MAP1_VERTEX_ATTRIB8_4_NV: + case GL_MAP1_VERTEX_ATTRIB9_4_NV: + case GL_MAP1_VERTEX_ATTRIB10_4_NV: + case GL_MAP1_VERTEX_ATTRIB11_4_NV: + case GL_MAP1_VERTEX_ATTRIB12_4_NV: + case GL_MAP1_VERTEX_ATTRIB13_4_NV: + case GL_MAP1_VERTEX_ATTRIB14_4_NV: + case GL_MAP1_VERTEX_ATTRIB15_4_NV: + if (!ctx->Extensions.NV_vertex_program) + return NULL; + return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV]; + default: + return NULL; + } +} + + +/* + * Return pointer to the gl_2d_map struct for the named target. + */ +static struct gl_2d_map * +get_2d_map( struct gl_context *ctx, GLenum target ) +{ + switch (target) { + case GL_MAP2_VERTEX_3: + return &ctx->EvalMap.Map2Vertex3; + case GL_MAP2_VERTEX_4: + return &ctx->EvalMap.Map2Vertex4; + case GL_MAP2_INDEX: + return &ctx->EvalMap.Map2Index; + case GL_MAP2_COLOR_4: + return &ctx->EvalMap.Map2Color4; + case GL_MAP2_NORMAL: + return &ctx->EvalMap.Map2Normal; + case GL_MAP2_TEXTURE_COORD_1: + return &ctx->EvalMap.Map2Texture1; + case GL_MAP2_TEXTURE_COORD_2: + return &ctx->EvalMap.Map2Texture2; + case GL_MAP2_TEXTURE_COORD_3: + return &ctx->EvalMap.Map2Texture3; + case GL_MAP2_TEXTURE_COORD_4: + return &ctx->EvalMap.Map2Texture4; + case GL_MAP2_VERTEX_ATTRIB0_4_NV: + case GL_MAP2_VERTEX_ATTRIB1_4_NV: + case GL_MAP2_VERTEX_ATTRIB2_4_NV: + case GL_MAP2_VERTEX_ATTRIB3_4_NV: + case GL_MAP2_VERTEX_ATTRIB4_4_NV: + case GL_MAP2_VERTEX_ATTRIB5_4_NV: + case GL_MAP2_VERTEX_ATTRIB6_4_NV: + case GL_MAP2_VERTEX_ATTRIB7_4_NV: + case GL_MAP2_VERTEX_ATTRIB8_4_NV: + case GL_MAP2_VERTEX_ATTRIB9_4_NV: + case GL_MAP2_VERTEX_ATTRIB10_4_NV: + case GL_MAP2_VERTEX_ATTRIB11_4_NV: + case GL_MAP2_VERTEX_ATTRIB12_4_NV: + case GL_MAP2_VERTEX_ATTRIB13_4_NV: + case GL_MAP2_VERTEX_ATTRIB14_4_NV: + case GL_MAP2_VERTEX_ATTRIB15_4_NV: + if (!ctx->Extensions.NV_vertex_program) + return NULL; + return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV]; + default: + return NULL; + } +} + + +/**********************************************************************/ +/*** Copy and deallocate control points ***/ +/**********************************************************************/ + + +/* + * Copy 1-parametric evaluator control points from user-specified + * memory space to a buffer of contiguous control points. + * \param see glMap1f for details + * \return pointer to buffer of contiguous control points or NULL if out + * of memory. + */ +GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, + const GLfloat *points ) +{ + GLfloat *buffer, *p; + GLint i, k, size = _mesa_evaluator_components(target); + + if (!points || !size) + return NULL; + + buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat)); + + if (buffer) + for (i = 0, p = buffer; i < uorder; i++, points += ustride) + for (k = 0; k < size; k++) + *p++ = points[k]; + + return buffer; +} + + + +/* + * Same as above but convert doubles to floats. + */ +GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, + const GLdouble *points ) +{ + GLfloat *buffer, *p; + GLint i, k, size = _mesa_evaluator_components(target); + + if (!points || !size) + return NULL; + + buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat)); + + if (buffer) + for (i = 0, p = buffer; i < uorder; i++, points += ustride) + for (k = 0; k < size; k++) + *p++ = (GLfloat) points[k]; + + return buffer; +} + + + +/* + * Copy 2-parametric evaluator control points from user-specified + * memory space to a buffer of contiguous control points. + * Additional memory is allocated to be used by the horner and + * de Casteljau evaluation schemes. + * + * \param see glMap2f for details + * \return pointer to buffer of contiguous control points or NULL if out + * of memory. + */ +GLfloat *_mesa_copy_map_points2f( GLenum target, + GLint ustride, GLint uorder, + GLint vstride, GLint vorder, + const GLfloat *points ) +{ + GLfloat *buffer, *p; + GLint i, j, k, size, dsize, hsize; + GLint uinc; + + size = _mesa_evaluator_components(target); + + if (!points || size==0) { + return NULL; + } + + /* max(uorder, vorder) additional points are used in */ + /* horner evaluation and uorder*vorder additional */ + /* values are needed for de Casteljau */ + dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder; + hsize = (uorder > vorder ? uorder : vorder)*size; + + if(hsize>dsize) + buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); + else + buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); + + /* compute the increment value for the u-loop */ + uinc = ustride - vorder*vstride; + + if (buffer) + for (i=0, p=buffer; i<uorder; i++, points += uinc) + for (j=0; j<vorder; j++, points += vstride) + for (k=0; k<size; k++) + *p++ = points[k]; + + return buffer; +} + + + +/* + * Same as above but convert doubles to floats. + */ +GLfloat *_mesa_copy_map_points2d(GLenum target, + GLint ustride, GLint uorder, + GLint vstride, GLint vorder, + const GLdouble *points ) +{ + GLfloat *buffer, *p; + GLint i, j, k, size, hsize, dsize; + GLint uinc; + + size = _mesa_evaluator_components(target); + + if (!points || size==0) { + return NULL; + } + + /* max(uorder, vorder) additional points are used in */ + /* horner evaluation and uorder*vorder additional */ + /* values are needed for de Casteljau */ + dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder; + hsize = (uorder > vorder ? uorder : vorder)*size; + + if(hsize>dsize) + buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); + else + buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); + + /* compute the increment value for the u-loop */ + uinc = ustride - vorder*vstride; + + if (buffer) + for (i=0, p=buffer; i<uorder; i++, points += uinc) + for (j=0; j<vorder; j++, points += vstride) + for (k=0; k<size; k++) + *p++ = (GLfloat) points[k]; + + return buffer; +} + + + + +/**********************************************************************/ +/*** API entry points ***/ +/**********************************************************************/ + + +/* + * This does the work of glMap1[fd]. + */ +static void +map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, + GLint uorder, const GLvoid *points, GLenum type ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint k; + GLfloat *pnts; + struct gl_1d_map *map = NULL; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT(type == GL_FLOAT || type == GL_DOUBLE); + + if (u1 == u2) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" ); + return; + } + if (uorder < 1 || uorder > MAX_EVAL_ORDER) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(order)" ); + return; + } + if (!points) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(points)" ); + return; + } + + k = _mesa_evaluator_components( target ); + if (k == 0) { + _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" ); + } + + if (ustride < k) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(stride)" ); + return; + } + + if (ctx->Texture.CurrentUnit != 0) { + /* See OpenGL 1.2.1 spec, section F.2.13 */ + _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" ); + return; + } + + map = get_1d_map(ctx, target); + if (!map) { + _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" ); + return; + } + + /* make copy of the control points */ + if (type == GL_FLOAT) + pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points); + else + pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points); + + + FLUSH_VERTICES(ctx, _NEW_EVAL); + map->Order = uorder; + map->u1 = u1; + map->u2 = u2; + map->du = 1.0F / (u2 - u1); + if (map->Points) + FREE( map->Points ); + map->Points = pnts; +} + + + +static void GLAPIENTRY +_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, + GLint order, const GLfloat *points ) +{ + map1(target, u1, u2, stride, order, points, GL_FLOAT); +} + + +static void GLAPIENTRY +_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, + GLint order, const GLdouble *points ) +{ + map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE); +} + + +static void +map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, + GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, + const GLvoid *points, GLenum type ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint k; + GLfloat *pnts; + struct gl_2d_map *map = NULL; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT(type == GL_FLOAT || type == GL_DOUBLE); + + if (u1==u2) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" ); + return; + } + + if (v1==v2) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(v1,v2)" ); + return; + } + + if (uorder<1 || uorder>MAX_EVAL_ORDER) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(uorder)" ); + return; + } + + if (vorder<1 || vorder>MAX_EVAL_ORDER) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vorder)" ); + return; + } + + k = _mesa_evaluator_components( target ); + if (k==0) { + _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" ); + } + + if (ustride < k) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(ustride)" ); + return; + } + if (vstride < k) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vstride)" ); + return; + } + + if (ctx->Texture.CurrentUnit != 0) { + /* See OpenGL 1.2.1 spec, section F.2.13 */ + _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" ); + return; + } + + map = get_2d_map(ctx, target); + if (!map) { + _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" ); + return; + } + + /* make copy of the control points */ + if (type == GL_FLOAT) + pnts = _mesa_copy_map_points2f(target, ustride, uorder, + vstride, vorder, (GLfloat*) points); + else + pnts = _mesa_copy_map_points2d(target, ustride, uorder, + vstride, vorder, (GLdouble*) points); + + + FLUSH_VERTICES(ctx, _NEW_EVAL); + map->Uorder = uorder; + map->u1 = u1; + map->u2 = u2; + map->du = 1.0F / (u2 - u1); + map->Vorder = vorder; + map->v1 = v1; + map->v2 = v2; + map->dv = 1.0F / (v2 - v1); + if (map->Points) + FREE( map->Points ); + map->Points = pnts; +} + + +static void GLAPIENTRY +_mesa_Map2f( GLenum target, + GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, + GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, + const GLfloat *points) +{ + map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points, GL_FLOAT); +} + + +static void GLAPIENTRY +_mesa_Map2d( GLenum target, + GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, + GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, + const GLdouble *points ) +{ + map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder, + (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE); +} + + + +static void GLAPIENTRY +_mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_1d_map *map1d; + struct gl_2d_map *map2d; + GLint i, n; + GLfloat *data; + GLuint comps; + GLsizei numBytes; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + comps = _mesa_evaluator_components(target); + if (!comps) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(target)" ); + return; + } + + map1d = get_1d_map(ctx, target); + map2d = get_2d_map(ctx, target); + ASSERT(map1d || map2d); + + switch (query) { + case GL_COEFF: + if (map1d) { + data = map1d->Points; + n = map1d->Order * comps; + } + else { + data = map2d->Points; + n = map2d->Uorder * map2d->Vorder * comps; + } + if (data) { + numBytes = n * sizeof *v; + if (bufSize < numBytes) + goto overflow; + for (i=0;i<n;i++) { + v[i] = data[i]; + } + } + break; + case GL_ORDER: + if (map1d) { + numBytes = 1 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLdouble) map1d->Order; + } + else { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLdouble) map2d->Uorder; + v[1] = (GLdouble) map2d->Vorder; + } + break; + case GL_DOMAIN: + if (map1d) { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLdouble) map1d->u1; + v[1] = (GLdouble) map1d->u2; + } + else { + numBytes = 4 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLdouble) map2d->u1; + v[1] = (GLdouble) map2d->u2; + v[2] = (GLdouble) map2d->v1; + v[3] = (GLdouble) map2d->v2; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(query)" ); + } + return; + +overflow: + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnMapdvARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); +} + +static void GLAPIENTRY +_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) +{ + _mesa_GetnMapdvARB(target, query, INT_MAX, v); +} + +static void GLAPIENTRY +_mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_1d_map *map1d; + struct gl_2d_map *map2d; + GLint i, n; + GLfloat *data; + GLuint comps; + GLsizei numBytes; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + comps = _mesa_evaluator_components(target); + if (!comps) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(target)" ); + return; + } + + map1d = get_1d_map(ctx, target); + map2d = get_2d_map(ctx, target); + ASSERT(map1d || map2d); + + switch (query) { + case GL_COEFF: + if (map1d) { + data = map1d->Points; + n = map1d->Order * comps; + } + else { + data = map2d->Points; + n = map2d->Uorder * map2d->Vorder * comps; + } + if (data) { + numBytes = n * sizeof *v; + if (bufSize < numBytes) + goto overflow; + for (i=0;i<n;i++) { + v[i] = data[i]; + } + } + break; + case GL_ORDER: + if (map1d) { + numBytes = 1 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLfloat) map1d->Order; + } + else { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = (GLfloat) map2d->Uorder; + v[1] = (GLfloat) map2d->Vorder; + } + break; + case GL_DOMAIN: + if (map1d) { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = map1d->u1; + v[1] = map1d->u2; + } + else { + numBytes = 4 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = map2d->u1; + v[1] = map2d->u2; + v[2] = map2d->v1; + v[3] = map2d->v2; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(query)" ); + } + return; + +overflow: + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnMapfvARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); +} + + +static void GLAPIENTRY +_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) +{ + _mesa_GetnMapfvARB(target, query, INT_MAX, v); +} + + +static void GLAPIENTRY +_mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_1d_map *map1d; + struct gl_2d_map *map2d; + GLuint i, n; + GLfloat *data; + GLuint comps; + GLsizei numBytes; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + comps = _mesa_evaluator_components(target); + if (!comps) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(target)" ); + return; + } + + map1d = get_1d_map(ctx, target); + map2d = get_2d_map(ctx, target); + ASSERT(map1d || map2d); + + switch (query) { + case GL_COEFF: + if (map1d) { + data = map1d->Points; + n = map1d->Order * comps; + } + else { + data = map2d->Points; + n = map2d->Uorder * map2d->Vorder * comps; + } + if (data) { + numBytes = n * sizeof *v; + if (bufSize < numBytes) + goto overflow; + for (i=0;i<n;i++) { + v[i] = IROUND(data[i]); + } + } + break; + case GL_ORDER: + if (map1d) { + numBytes = 1 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = map1d->Order; + } + else { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = map2d->Uorder; + v[1] = map2d->Vorder; + } + break; + case GL_DOMAIN: + if (map1d) { + numBytes = 2 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = IROUND(map1d->u1); + v[1] = IROUND(map1d->u2); + } + else { + numBytes = 4 * sizeof *v; + if (bufSize < numBytes) + goto overflow; + v[0] = IROUND(map2d->u1); + v[1] = IROUND(map2d->u2); + v[2] = IROUND(map2d->v1); + v[3] = IROUND(map2d->v2); + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(query)" ); + } + return; + +overflow: + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnMapivARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); +} + + +static void GLAPIENTRY +_mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) +{ + _mesa_GetnMapivARB(target, query, INT_MAX, v); +} + + +static void GLAPIENTRY +_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (un<1) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid1f" ); + return; + } + FLUSH_VERTICES(ctx, _NEW_EVAL); + ctx->Eval.MapGrid1un = un; + ctx->Eval.MapGrid1u1 = u1; + ctx->Eval.MapGrid1u2 = u2; + ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un; +} + + +static void GLAPIENTRY +_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) +{ + _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); +} + + +static void GLAPIENTRY +_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, + GLint vn, GLfloat v1, GLfloat v2 ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (un<1) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(un)" ); + return; + } + if (vn<1) { + _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(vn)" ); + return; + } + + FLUSH_VERTICES(ctx, _NEW_EVAL); + ctx->Eval.MapGrid2un = un; + ctx->Eval.MapGrid2u1 = u1; + ctx->Eval.MapGrid2u2 = u2; + ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un; + ctx->Eval.MapGrid2vn = vn; + ctx->Eval.MapGrid2v1 = v1; + ctx->Eval.MapGrid2v2 = v2; + ctx->Eval.MapGrid2dv = (v2 - v1) / (GLfloat) vn; +} + + +static void GLAPIENTRY +_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, + GLint vn, GLdouble v1, GLdouble v2 ) +{ + _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2, + vn, (GLfloat) v1, (GLfloat) v2 ); +} + + +void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_EvalCoord1f(disp, vfmt->EvalCoord1f); + SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv); + SET_EvalCoord2f(disp, vfmt->EvalCoord2f); + SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv); + SET_EvalPoint1(disp, vfmt->EvalPoint1); + SET_EvalPoint2(disp, vfmt->EvalPoint2); + + SET_EvalMesh1(disp, vfmt->EvalMesh1); + SET_EvalMesh2(disp, vfmt->EvalMesh2); +} + + +void +_mesa_init_eval_dispatch(struct _glapi_table *disp) +{ + SET_GetMapdv(disp, _mesa_GetMapdv); + SET_GetMapfv(disp, _mesa_GetMapfv); + SET_GetMapiv(disp, _mesa_GetMapiv); + SET_Map1d(disp, _mesa_Map1d); + SET_Map1f(disp, _mesa_Map1f); + SET_Map2d(disp, _mesa_Map2d); + SET_Map2f(disp, _mesa_Map2f); + SET_MapGrid1d(disp, _mesa_MapGrid1d); + SET_MapGrid1f(disp, _mesa_MapGrid1f); + SET_MapGrid2d(disp, _mesa_MapGrid2d); + SET_MapGrid2f(disp, _mesa_MapGrid2f); + + /* GL_ARB_robustness */ + SET_GetnMapdvARB(disp, _mesa_GetnMapdvARB); + SET_GetnMapfvARB(disp, _mesa_GetnMapfvARB); + SET_GetnMapivARB(disp, _mesa_GetnMapivARB); +} + + +#endif /* FEATURE_evaluators */ + + +/**********************************************************************/ +/***** Initialization *****/ +/**********************************************************************/ + +/** + * Initialize a 1-D evaluator map. + */ +static void +init_1d_map( struct gl_1d_map *map, int n, const float *initial ) +{ + map->Order = 1; + map->u1 = 0.0; + map->u2 = 1.0; + map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat)); + if (map->Points) { + GLint i; + for (i=0;i<n;i++) + map->Points[i] = initial[i]; + } +} + + +/** + * Initialize a 2-D evaluator map + */ +static void +init_2d_map( struct gl_2d_map *map, int n, const float *initial ) +{ + map->Uorder = 1; + map->Vorder = 1; + map->u1 = 0.0; + map->u2 = 1.0; + map->v1 = 0.0; + map->v2 = 1.0; + map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat)); + if (map->Points) { + GLint i; + for (i=0;i<n;i++) + map->Points[i] = initial[i]; + } +} + + +void _mesa_init_eval( struct gl_context *ctx ) +{ + int i; + + /* Evaluators group */ + ctx->Eval.Map1Color4 = GL_FALSE; + ctx->Eval.Map1Index = GL_FALSE; + ctx->Eval.Map1Normal = GL_FALSE; + ctx->Eval.Map1TextureCoord1 = GL_FALSE; + ctx->Eval.Map1TextureCoord2 = GL_FALSE; + ctx->Eval.Map1TextureCoord3 = GL_FALSE; + ctx->Eval.Map1TextureCoord4 = GL_FALSE; + ctx->Eval.Map1Vertex3 = GL_FALSE; + ctx->Eval.Map1Vertex4 = GL_FALSE; + memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); + ctx->Eval.Map2Color4 = GL_FALSE; + ctx->Eval.Map2Index = GL_FALSE; + ctx->Eval.Map2Normal = GL_FALSE; + ctx->Eval.Map2TextureCoord1 = GL_FALSE; + ctx->Eval.Map2TextureCoord2 = GL_FALSE; + ctx->Eval.Map2TextureCoord3 = GL_FALSE; + ctx->Eval.Map2TextureCoord4 = GL_FALSE; + ctx->Eval.Map2Vertex3 = GL_FALSE; + ctx->Eval.Map2Vertex4 = GL_FALSE; + memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); + ctx->Eval.AutoNormal = GL_FALSE; + ctx->Eval.MapGrid1un = 1; + ctx->Eval.MapGrid1u1 = 0.0; + ctx->Eval.MapGrid1u2 = 1.0; + ctx->Eval.MapGrid2un = 1; + ctx->Eval.MapGrid2vn = 1; + ctx->Eval.MapGrid2u1 = 0.0; + ctx->Eval.MapGrid2u2 = 1.0; + ctx->Eval.MapGrid2v1 = 0.0; + ctx->Eval.MapGrid2v2 = 1.0; + + /* Evaluator data */ + { + static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 }; + static GLfloat normal[3] = { 0.0, 0.0, 1.0 }; + static GLfloat index[1] = { 1.0 }; + static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 }; + static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; + static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 }; + + init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex ); + init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); + init_1d_map( &ctx->EvalMap.Map1Index, 1, index ); + init_1d_map( &ctx->EvalMap.Map1Color4, 4, color ); + init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal ); + init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord ); + init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord ); + init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord ); + init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord ); + for (i = 0; i < 16; i++) + init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib ); + + init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex ); + init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex ); + init_2d_map( &ctx->EvalMap.Map2Index, 1, index ); + init_2d_map( &ctx->EvalMap.Map2Color4, 4, color ); + init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal ); + init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord ); + init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord ); + init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord ); + init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord ); + for (i = 0; i < 16; i++) + init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib ); + } +} + + +void _mesa_free_eval_data( struct gl_context *ctx ) +{ + int i; + + /* Free evaluator data */ + if (ctx->EvalMap.Map1Vertex3.Points) + FREE( ctx->EvalMap.Map1Vertex3.Points ); + if (ctx->EvalMap.Map1Vertex4.Points) + FREE( ctx->EvalMap.Map1Vertex4.Points ); + if (ctx->EvalMap.Map1Index.Points) + FREE( ctx->EvalMap.Map1Index.Points ); + if (ctx->EvalMap.Map1Color4.Points) + FREE( ctx->EvalMap.Map1Color4.Points ); + if (ctx->EvalMap.Map1Normal.Points) + FREE( ctx->EvalMap.Map1Normal.Points ); + if (ctx->EvalMap.Map1Texture1.Points) + FREE( ctx->EvalMap.Map1Texture1.Points ); + if (ctx->EvalMap.Map1Texture2.Points) + FREE( ctx->EvalMap.Map1Texture2.Points ); + if (ctx->EvalMap.Map1Texture3.Points) + FREE( ctx->EvalMap.Map1Texture3.Points ); + if (ctx->EvalMap.Map1Texture4.Points) + FREE( ctx->EvalMap.Map1Texture4.Points ); + for (i = 0; i < 16; i++) + FREE((ctx->EvalMap.Map1Attrib[i].Points)); + + if (ctx->EvalMap.Map2Vertex3.Points) + FREE( ctx->EvalMap.Map2Vertex3.Points ); + if (ctx->EvalMap.Map2Vertex4.Points) + FREE( ctx->EvalMap.Map2Vertex4.Points ); + if (ctx->EvalMap.Map2Index.Points) + FREE( ctx->EvalMap.Map2Index.Points ); + if (ctx->EvalMap.Map2Color4.Points) + FREE( ctx->EvalMap.Map2Color4.Points ); + if (ctx->EvalMap.Map2Normal.Points) + FREE( ctx->EvalMap.Map2Normal.Points ); + if (ctx->EvalMap.Map2Texture1.Points) + FREE( ctx->EvalMap.Map2Texture1.Points ); + if (ctx->EvalMap.Map2Texture2.Points) + FREE( ctx->EvalMap.Map2Texture2.Points ); + if (ctx->EvalMap.Map2Texture3.Points) + FREE( ctx->EvalMap.Map2Texture3.Points ); + if (ctx->EvalMap.Map2Texture4.Points) + FREE( ctx->EvalMap.Map2Texture4.Points ); + for (i = 0; i < 16; i++) + FREE((ctx->EvalMap.Map2Attrib[i].Points)); +} diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 8a0ab9615..82474cf41 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -107,6 +107,7 @@ static const struct extension extension_table[] = { { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 }, { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, + { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 }, { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 }, diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 43930a4b3..0b53c28f7 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -1530,15 +1530,26 @@ create_new_program(struct gl_context *ctx, struct state_key *key, */ emit_arith( &p, OPCODE_END, undef, WRITEMASK_XYZW, 0, undef, undef, undef); - if (key->fog_enabled) { - /* Pull fog mode from struct gl_context, the value in the state key is - * a reduced value and not what is expected in FogOption - */ - p.program->FogOption = ctx->Fog.Mode; - p.program->Base.InputsRead |= FRAG_BIT_FOGC; + /* Allocate final instruction array. This has to be done before calling + * _mesa_append_fog_code because that function frees the Base.Instructions. + * At this point, Base.Instructions points to stack data, so it's a really + * bad idea to free it. + */ + p.program->Base.Instructions + = _mesa_alloc_instructions(p.program->Base.NumInstructions); + if (!p.program->Base.Instructions) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "generating tex env program"); + return; } - else { - p.program->FogOption = GL_NONE; + _mesa_copy_instructions(p.program->Base.Instructions, instBuffer, + p.program->Base.NumInstructions); + + /* Append fog code. This must be done before checking the program against + * the limits becuase it will potentially add some instructions. + */ + if (key->fog_enabled) { + _mesa_append_fog_code(ctx, p.program, ctx->Fog.Mode, GL_FALSE); } if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections) @@ -1552,23 +1563,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key, ASSERT(p.program->Base.NumInstructions <= MAX_INSTRUCTIONS); - /* Allocate final instruction array */ - p.program->Base.Instructions - = _mesa_alloc_instructions(p.program->Base.NumInstructions); - if (!p.program->Base.Instructions) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "generating tex env program"); - return; - } - _mesa_copy_instructions(p.program->Base.Instructions, instBuffer, - p.program->Base.NumInstructions); - - if (key->num_draw_buffers && p.program->FogOption) { - _mesa_append_fog_code(ctx, p.program, GL_FALSE); - p.program->FogOption = GL_NONE; - } - - /* Notify driver the fragment program has (actually) changed. */ if (ctx->Driver.ProgramStringNotify) { diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index e18803280..e933bbe0f 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1281,6 +1281,9 @@ static const struct value_desc values[] = { /* GL 3.2 */ { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask), extra_version_32 }, + + /* GL_ARB_robustness */ + { GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA }, #endif /* FEATURE_GL */ }; diff --git a/mesalib/src/mesa/main/get.h b/mesalib/src/mesa/main/get.h index 99a004b71..9422efec5 100644 --- a/mesalib/src/mesa/main/get.h +++ b/mesalib/src/mesa/main/get.h @@ -74,4 +74,8 @@ _mesa_GetStringi(GLenum name, GLuint index); extern GLenum GLAPIENTRY _mesa_GetError( void ); +/* GL_ARB_robustness */ +extern GLenum GLAPIENTRY +_mesa_GetGraphicsResetStatusARB( void ); + #endif diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index e55584afc..c381fb2df 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -1,253 +1,270 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-#include "glheader.h"
-#include "context.h"
-#include "get.h"
-#include "enums.h"
-#include "extensions.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-
-
-/**
- * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
- */
-static const GLubyte *
-shading_language_version(struct gl_context *ctx)
-{
- switch (ctx->API) {
- case API_OPENGL:
- if (!ctx->Extensions.ARB_shader_objects) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
- return (const GLubyte *) 0;
- }
-
- switch (ctx->Const.GLSLVersion) {
- case 110:
- return (const GLubyte *) "1.10";
- case 120:
- return (const GLubyte *) "1.20";
- case 130:
- return (const GLubyte *) "1.30";
- default:
- _mesa_problem(ctx,
- "Invalid GLSL version in shading_language_version()");
- return (const GLubyte *) 0;
- }
- break;
-
- case API_OPENGLES2:
- return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
-
- case API_OPENGLES:
- /* fall-through */
-
- default:
- _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
- return (const GLubyte *) 0;
- }
-}
-
-
-/**
- * Query string-valued state. The return value should _not_ be freed by
- * the caller.
- *
- * \param name the state variable to query.
- *
- * \sa glGetString().
- *
- * Tries to get the string from dd_function_table::GetString, otherwise returns
- * the hardcoded strings.
- */
-const GLubyte * GLAPIENTRY
-_mesa_GetString( GLenum name )
-{
- GET_CURRENT_CONTEXT(ctx);
- static const char *vendor = "Brian Paul";
- static const char *renderer = "Mesa";
-
- if (!ctx)
- return NULL;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- /* this is a required driver function */
- assert(ctx->Driver.GetString);
- {
- /* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
- if (str)
- return str;
- }
-
- switch (name) {
- case GL_VENDOR:
- return (const GLubyte *) vendor;
- case GL_RENDERER:
- return (const GLubyte *) renderer;
- case GL_VERSION:
- return (const GLubyte *) ctx->VersionString;
- case GL_EXTENSIONS:
- return (const GLubyte *) ctx->Extensions.String;
-#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
- case GL_SHADING_LANGUAGE_VERSION:
- return shading_language_version(ctx);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
- FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- case GL_PROGRAM_ERROR_STRING_NV:
- if (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program) {
- return (const GLubyte *) ctx->Program.ErrorString;
- }
- /* FALL-THROUGH */
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
- }
-}
-
-
-/**
- * GL3
- */
-const GLubyte * GLAPIENTRY
-_mesa_GetStringi(GLenum name, GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx)
- return NULL;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- switch (name) {
- case GL_EXTENSIONS:
- if (index >= _mesa_get_extension_count(ctx)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
- return (const GLubyte *) 0;
- }
- return _mesa_get_enabled_extension(ctx, index);
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
- }
-}
-
-
-
-/**
- * Return pointer-valued state, such as a vertex array pointer.
- *
- * \param pname names state to be queried
- * \param params returns the pointer value
- *
- * \sa glGetPointerv().
- *
- * Tries to get the specified pointer via dd_function_table::GetPointerv,
- * otherwise gets the specified pointer from the current context.
- */
-void GLAPIENTRY
-_mesa_GetPointerv( GLenum pname, GLvoid **params )
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!params)
- return;
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
-
- switch (pname) {
- case GL_VERTEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
- break;
- case GL_NORMAL_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
- break;
- case GL_COLOR_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
- break;
- case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
- break;
- case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
- break;
- case GL_INDEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
- break;
- case GL_TEXTURE_COORD_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
- break;
- case GL_EDGE_FLAG_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
- break;
- case GL_FEEDBACK_BUFFER_POINTER:
- *params = ctx->Feedback.Buffer;
- break;
- case GL_SELECTION_BUFFER_POINTER:
- *params = ctx->Select.Buffer;
- break;
-#if FEATURE_point_size_array
- case GL_POINT_SIZE_ARRAY_POINTER_OES:
- *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
- return;
- }
-}
-
-
-/**
- * Returns the current GL error code, or GL_NO_ERROR.
- * \return current error code
- *
- * Returns __struct gl_contextRec::ErrorValue.
- */
-GLenum GLAPIENTRY
-_mesa_GetError( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLenum e = ctx->ErrorValue;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
-
- ctx->ErrorValue = (GLenum) GL_NO_ERROR;
- ctx->ErrorDebugCount = 0;
- return e;
-}
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +#include "glheader.h" +#include "context.h" +#include "get.h" +#include "enums.h" +#include "extensions.h" +#include "mfeatures.h" +#include "mtypes.h" + + +/** + * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query. + */ +static const GLubyte * +shading_language_version(struct gl_context *ctx) +{ + switch (ctx->API) { + case API_OPENGL: + if (!ctx->Extensions.ARB_shader_objects) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetString"); + return (const GLubyte *) 0; + } + + switch (ctx->Const.GLSLVersion) { + case 110: + return (const GLubyte *) "1.10"; + case 120: + return (const GLubyte *) "1.20"; + case 130: + return (const GLubyte *) "1.30"; + default: + _mesa_problem(ctx, + "Invalid GLSL version in shading_language_version()"); + return (const GLubyte *) 0; + } + break; + + case API_OPENGLES2: + return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"; + + case API_OPENGLES: + /* fall-through */ + + default: + _mesa_problem(ctx, "Unexpected API value in shading_language_version()"); + return (const GLubyte *) 0; + } +} + + +/** + * Query string-valued state. The return value should _not_ be freed by + * the caller. + * + * \param name the state variable to query. + * + * \sa glGetString(). + * + * Tries to get the string from dd_function_table::GetString, otherwise returns + * the hardcoded strings. + */ +const GLubyte * GLAPIENTRY +_mesa_GetString( GLenum name ) +{ + GET_CURRENT_CONTEXT(ctx); + static const char *vendor = "Brian Paul"; + static const char *renderer = "Mesa"; + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + /* this is a required driver function */ + assert(ctx->Driver.GetString); + { + /* Give the driver the chance to handle this query */ + const GLubyte *str = (*ctx->Driver.GetString)(ctx, name); + if (str) + return str; + } + + switch (name) { + case GL_VENDOR: + return (const GLubyte *) vendor; + case GL_RENDERER: + return (const GLubyte *) renderer; + case GL_VERSION: + return (const GLubyte *) ctx->VersionString; + case GL_EXTENSIONS: + return (const GLubyte *) ctx->Extensions.String; +#if FEATURE_ARB_shading_language_100 || FEATURE_ES2 + case GL_SHADING_LANGUAGE_VERSION: + return shading_language_version(ctx); +#endif +#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \ + FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program + case GL_PROGRAM_ERROR_STRING_NV: + if (ctx->Extensions.NV_fragment_program || + ctx->Extensions.ARB_fragment_program || + ctx->Extensions.NV_vertex_program || + ctx->Extensions.ARB_vertex_program) { + return (const GLubyte *) ctx->Program.ErrorString; + } + /* FALL-THROUGH */ +#endif + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + +/** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** + * Return pointer-valued state, such as a vertex array pointer. + * + * \param pname names state to be queried + * \param params returns the pointer value + * + * \sa glGetPointerv(). + * + * Tries to get the specified pointer via dd_function_table::GetPointerv, + * otherwise gets the specified pointer from the current context. + */ +void GLAPIENTRY +_mesa_GetPointerv( GLenum pname, GLvoid **params ) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint clientUnit = ctx->Array.ActiveTexture; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname)); + + switch (pname) { + case GL_VERTEX_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr; + break; + case GL_NORMAL_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr; + break; + case GL_COLOR_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr; + break; + case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT: + *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr; + break; + case GL_FOG_COORDINATE_ARRAY_POINTER_EXT: + *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr; + break; + case GL_INDEX_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr; + break; + case GL_TEXTURE_COORD_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr; + break; + case GL_EDGE_FLAG_ARRAY_POINTER: + *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr; + break; + case GL_FEEDBACK_BUFFER_POINTER: + *params = ctx->Feedback.Buffer; + break; + case GL_SELECTION_BUFFER_POINTER: + *params = ctx->Select.Buffer; + break; +#if FEATURE_point_size_array + case GL_POINT_SIZE_ARRAY_POINTER_OES: + *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr; + break; +#endif + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); + return; + } +} + + +/** + * Returns the current GL error code, or GL_NO_ERROR. + * \return current error code + * + * Returns __struct gl_contextRec::ErrorValue. + */ +GLenum GLAPIENTRY +_mesa_GetError( void ) +{ + GET_CURRENT_CONTEXT(ctx); + GLenum e = ctx->ErrorValue; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); + + ctx->ErrorValue = (GLenum) GL_NO_ERROR; + ctx->ErrorDebugCount = 0; + return e; +} + +/** + * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR. + * \return current context status + */ +GLenum GLAPIENTRY +_mesa_GetGraphicsResetStatusARB( void ) +{ + GET_CURRENT_CONTEXT(ctx); + GLenum status = ctx->ResetStatus; + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGetGraphicsResetStatusARB" + "(always returns GL_NO_ERROR)\n"); + + return status; +} diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h index c1cc6cb12..93cc0122d 100644 --- a/mesalib/src/mesa/main/glapidispatch.h +++ b/mesalib/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 908 +#define _gloffset_COUNT 928 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -690,292 +690,312 @@ #define _gloffset_GetShaderPrecisionFormat 623 #define _gloffset_ReleaseShaderCompiler 624 #define _gloffset_ShaderBinary 625 -#define _gloffset_PolygonOffsetEXT 626 -#define _gloffset_GetPixelTexGenParameterfvSGIS 627 -#define _gloffset_GetPixelTexGenParameterivSGIS 628 -#define _gloffset_PixelTexGenParameterfSGIS 629 -#define _gloffset_PixelTexGenParameterfvSGIS 630 -#define _gloffset_PixelTexGenParameteriSGIS 631 -#define _gloffset_PixelTexGenParameterivSGIS 632 -#define _gloffset_SampleMaskSGIS 633 -#define _gloffset_SamplePatternSGIS 634 -#define _gloffset_ColorPointerEXT 635 -#define _gloffset_EdgeFlagPointerEXT 636 -#define _gloffset_IndexPointerEXT 637 -#define _gloffset_NormalPointerEXT 638 -#define _gloffset_TexCoordPointerEXT 639 -#define _gloffset_VertexPointerEXT 640 -#define _gloffset_PointParameterfEXT 641 -#define _gloffset_PointParameterfvEXT 642 -#define _gloffset_LockArraysEXT 643 -#define _gloffset_UnlockArraysEXT 644 -#define _gloffset_SecondaryColor3bEXT 645 -#define _gloffset_SecondaryColor3bvEXT 646 -#define _gloffset_SecondaryColor3dEXT 647 -#define _gloffset_SecondaryColor3dvEXT 648 -#define _gloffset_SecondaryColor3fEXT 649 -#define _gloffset_SecondaryColor3fvEXT 650 -#define _gloffset_SecondaryColor3iEXT 651 -#define _gloffset_SecondaryColor3ivEXT 652 -#define _gloffset_SecondaryColor3sEXT 653 -#define _gloffset_SecondaryColor3svEXT 654 -#define _gloffset_SecondaryColor3ubEXT 655 -#define _gloffset_SecondaryColor3ubvEXT 656 -#define _gloffset_SecondaryColor3uiEXT 657 -#define _gloffset_SecondaryColor3uivEXT 658 -#define _gloffset_SecondaryColor3usEXT 659 -#define _gloffset_SecondaryColor3usvEXT 660 -#define _gloffset_SecondaryColorPointerEXT 661 -#define _gloffset_MultiDrawArraysEXT 662 -#define _gloffset_MultiDrawElementsEXT 663 -#define _gloffset_FogCoordPointerEXT 664 -#define _gloffset_FogCoorddEXT 665 -#define _gloffset_FogCoorddvEXT 666 -#define _gloffset_FogCoordfEXT 667 -#define _gloffset_FogCoordfvEXT 668 -#define _gloffset_PixelTexGenSGIX 669 -#define _gloffset_BlendFuncSeparateEXT 670 -#define _gloffset_FlushVertexArrayRangeNV 671 -#define _gloffset_VertexArrayRangeNV 672 -#define _gloffset_CombinerInputNV 673 -#define _gloffset_CombinerOutputNV 674 -#define _gloffset_CombinerParameterfNV 675 -#define _gloffset_CombinerParameterfvNV 676 -#define _gloffset_CombinerParameteriNV 677 -#define _gloffset_CombinerParameterivNV 678 -#define _gloffset_FinalCombinerInputNV 679 -#define _gloffset_GetCombinerInputParameterfvNV 680 -#define _gloffset_GetCombinerInputParameterivNV 681 -#define _gloffset_GetCombinerOutputParameterfvNV 682 -#define _gloffset_GetCombinerOutputParameterivNV 683 -#define _gloffset_GetFinalCombinerInputParameterfvNV 684 -#define _gloffset_GetFinalCombinerInputParameterivNV 685 -#define _gloffset_ResizeBuffersMESA 686 -#define _gloffset_WindowPos2dMESA 687 -#define _gloffset_WindowPos2dvMESA 688 -#define _gloffset_WindowPos2fMESA 689 -#define _gloffset_WindowPos2fvMESA 690 -#define _gloffset_WindowPos2iMESA 691 -#define _gloffset_WindowPos2ivMESA 692 -#define _gloffset_WindowPos2sMESA 693 -#define _gloffset_WindowPos2svMESA 694 -#define _gloffset_WindowPos3dMESA 695 -#define _gloffset_WindowPos3dvMESA 696 -#define _gloffset_WindowPos3fMESA 697 -#define _gloffset_WindowPos3fvMESA 698 -#define _gloffset_WindowPos3iMESA 699 -#define _gloffset_WindowPos3ivMESA 700 -#define _gloffset_WindowPos3sMESA 701 -#define _gloffset_WindowPos3svMESA 702 -#define _gloffset_WindowPos4dMESA 703 -#define _gloffset_WindowPos4dvMESA 704 -#define _gloffset_WindowPos4fMESA 705 -#define _gloffset_WindowPos4fvMESA 706 -#define _gloffset_WindowPos4iMESA 707 -#define _gloffset_WindowPos4ivMESA 708 -#define _gloffset_WindowPos4sMESA 709 -#define _gloffset_WindowPos4svMESA 710 -#define _gloffset_MultiModeDrawArraysIBM 711 -#define _gloffset_MultiModeDrawElementsIBM 712 -#define _gloffset_DeleteFencesNV 713 -#define _gloffset_FinishFenceNV 714 -#define _gloffset_GenFencesNV 715 -#define _gloffset_GetFenceivNV 716 -#define _gloffset_IsFenceNV 717 -#define _gloffset_SetFenceNV 718 -#define _gloffset_TestFenceNV 719 -#define _gloffset_AreProgramsResidentNV 720 -#define _gloffset_BindProgramNV 721 -#define _gloffset_DeleteProgramsNV 722 -#define _gloffset_ExecuteProgramNV 723 -#define _gloffset_GenProgramsNV 724 -#define _gloffset_GetProgramParameterdvNV 725 -#define _gloffset_GetProgramParameterfvNV 726 -#define _gloffset_GetProgramStringNV 727 -#define _gloffset_GetProgramivNV 728 -#define _gloffset_GetTrackMatrixivNV 729 -#define _gloffset_GetVertexAttribPointervNV 730 -#define _gloffset_GetVertexAttribdvNV 731 -#define _gloffset_GetVertexAttribfvNV 732 -#define _gloffset_GetVertexAttribivNV 733 -#define _gloffset_IsProgramNV 734 -#define _gloffset_LoadProgramNV 735 -#define _gloffset_ProgramParameters4dvNV 736 -#define _gloffset_ProgramParameters4fvNV 737 -#define _gloffset_RequestResidentProgramsNV 738 -#define _gloffset_TrackMatrixNV 739 -#define _gloffset_VertexAttrib1dNV 740 -#define _gloffset_VertexAttrib1dvNV 741 -#define _gloffset_VertexAttrib1fNV 742 -#define _gloffset_VertexAttrib1fvNV 743 -#define _gloffset_VertexAttrib1sNV 744 -#define _gloffset_VertexAttrib1svNV 745 -#define _gloffset_VertexAttrib2dNV 746 -#define _gloffset_VertexAttrib2dvNV 747 -#define _gloffset_VertexAttrib2fNV 748 -#define _gloffset_VertexAttrib2fvNV 749 -#define _gloffset_VertexAttrib2sNV 750 -#define _gloffset_VertexAttrib2svNV 751 -#define _gloffset_VertexAttrib3dNV 752 -#define _gloffset_VertexAttrib3dvNV 753 -#define _gloffset_VertexAttrib3fNV 754 -#define _gloffset_VertexAttrib3fvNV 755 -#define _gloffset_VertexAttrib3sNV 756 -#define _gloffset_VertexAttrib3svNV 757 -#define _gloffset_VertexAttrib4dNV 758 -#define _gloffset_VertexAttrib4dvNV 759 -#define _gloffset_VertexAttrib4fNV 760 -#define _gloffset_VertexAttrib4fvNV 761 -#define _gloffset_VertexAttrib4sNV 762 -#define _gloffset_VertexAttrib4svNV 763 -#define _gloffset_VertexAttrib4ubNV 764 -#define _gloffset_VertexAttrib4ubvNV 765 -#define _gloffset_VertexAttribPointerNV 766 -#define _gloffset_VertexAttribs1dvNV 767 -#define _gloffset_VertexAttribs1fvNV 768 -#define _gloffset_VertexAttribs1svNV 769 -#define _gloffset_VertexAttribs2dvNV 770 -#define _gloffset_VertexAttribs2fvNV 771 -#define _gloffset_VertexAttribs2svNV 772 -#define _gloffset_VertexAttribs3dvNV 773 -#define _gloffset_VertexAttribs3fvNV 774 -#define _gloffset_VertexAttribs3svNV 775 -#define _gloffset_VertexAttribs4dvNV 776 -#define _gloffset_VertexAttribs4fvNV 777 -#define _gloffset_VertexAttribs4svNV 778 -#define _gloffset_VertexAttribs4ubvNV 779 -#define _gloffset_GetTexBumpParameterfvATI 780 -#define _gloffset_GetTexBumpParameterivATI 781 -#define _gloffset_TexBumpParameterfvATI 782 -#define _gloffset_TexBumpParameterivATI 783 -#define _gloffset_AlphaFragmentOp1ATI 784 -#define _gloffset_AlphaFragmentOp2ATI 785 -#define _gloffset_AlphaFragmentOp3ATI 786 -#define _gloffset_BeginFragmentShaderATI 787 -#define _gloffset_BindFragmentShaderATI 788 -#define _gloffset_ColorFragmentOp1ATI 789 -#define _gloffset_ColorFragmentOp2ATI 790 -#define _gloffset_ColorFragmentOp3ATI 791 -#define _gloffset_DeleteFragmentShaderATI 792 -#define _gloffset_EndFragmentShaderATI 793 -#define _gloffset_GenFragmentShadersATI 794 -#define _gloffset_PassTexCoordATI 795 -#define _gloffset_SampleMapATI 796 -#define _gloffset_SetFragmentShaderConstantATI 797 -#define _gloffset_PointParameteriNV 798 -#define _gloffset_PointParameterivNV 799 -#define _gloffset_ActiveStencilFaceEXT 800 -#define _gloffset_BindVertexArrayAPPLE 801 -#define _gloffset_DeleteVertexArraysAPPLE 802 -#define _gloffset_GenVertexArraysAPPLE 803 -#define _gloffset_IsVertexArrayAPPLE 804 -#define _gloffset_GetProgramNamedParameterdvNV 805 -#define _gloffset_GetProgramNamedParameterfvNV 806 -#define _gloffset_ProgramNamedParameter4dNV 807 -#define _gloffset_ProgramNamedParameter4dvNV 808 -#define _gloffset_ProgramNamedParameter4fNV 809 -#define _gloffset_ProgramNamedParameter4fvNV 810 -#define _gloffset_PrimitiveRestartIndexNV 811 -#define _gloffset_PrimitiveRestartNV 812 -#define _gloffset_DepthBoundsEXT 813 -#define _gloffset_BlendEquationSeparateEXT 814 -#define _gloffset_BindFramebufferEXT 815 -#define _gloffset_BindRenderbufferEXT 816 -#define _gloffset_CheckFramebufferStatusEXT 817 -#define _gloffset_DeleteFramebuffersEXT 818 -#define _gloffset_DeleteRenderbuffersEXT 819 -#define _gloffset_FramebufferRenderbufferEXT 820 -#define _gloffset_FramebufferTexture1DEXT 821 -#define _gloffset_FramebufferTexture2DEXT 822 -#define _gloffset_FramebufferTexture3DEXT 823 -#define _gloffset_GenFramebuffersEXT 824 -#define _gloffset_GenRenderbuffersEXT 825 -#define _gloffset_GenerateMipmapEXT 826 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 827 -#define _gloffset_GetRenderbufferParameterivEXT 828 -#define _gloffset_IsFramebufferEXT 829 -#define _gloffset_IsRenderbufferEXT 830 -#define _gloffset_RenderbufferStorageEXT 831 -#define _gloffset_BlitFramebufferEXT 832 -#define _gloffset_BufferParameteriAPPLE 833 -#define _gloffset_FlushMappedBufferRangeAPPLE 834 -#define _gloffset_BindFragDataLocationEXT 835 -#define _gloffset_GetFragDataLocationEXT 836 -#define _gloffset_GetUniformuivEXT 837 -#define _gloffset_GetVertexAttribIivEXT 838 -#define _gloffset_GetVertexAttribIuivEXT 839 -#define _gloffset_Uniform1uiEXT 840 -#define _gloffset_Uniform1uivEXT 841 -#define _gloffset_Uniform2uiEXT 842 -#define _gloffset_Uniform2uivEXT 843 -#define _gloffset_Uniform3uiEXT 844 -#define _gloffset_Uniform3uivEXT 845 -#define _gloffset_Uniform4uiEXT 846 -#define _gloffset_Uniform4uivEXT 847 -#define _gloffset_VertexAttribI1iEXT 848 -#define _gloffset_VertexAttribI1ivEXT 849 -#define _gloffset_VertexAttribI1uiEXT 850 -#define _gloffset_VertexAttribI1uivEXT 851 -#define _gloffset_VertexAttribI2iEXT 852 -#define _gloffset_VertexAttribI2ivEXT 853 -#define _gloffset_VertexAttribI2uiEXT 854 -#define _gloffset_VertexAttribI2uivEXT 855 -#define _gloffset_VertexAttribI3iEXT 856 -#define _gloffset_VertexAttribI3ivEXT 857 -#define _gloffset_VertexAttribI3uiEXT 858 -#define _gloffset_VertexAttribI3uivEXT 859 -#define _gloffset_VertexAttribI4bvEXT 860 -#define _gloffset_VertexAttribI4iEXT 861 -#define _gloffset_VertexAttribI4ivEXT 862 -#define _gloffset_VertexAttribI4svEXT 863 -#define _gloffset_VertexAttribI4ubvEXT 864 -#define _gloffset_VertexAttribI4uiEXT 865 -#define _gloffset_VertexAttribI4uivEXT 866 -#define _gloffset_VertexAttribI4usvEXT 867 -#define _gloffset_VertexAttribIPointerEXT 868 -#define _gloffset_FramebufferTextureLayerEXT 869 -#define _gloffset_ColorMaskIndexedEXT 870 -#define _gloffset_DisableIndexedEXT 871 -#define _gloffset_EnableIndexedEXT 872 -#define _gloffset_GetBooleanIndexedvEXT 873 -#define _gloffset_GetIntegerIndexedvEXT 874 -#define _gloffset_IsEnabledIndexedEXT 875 -#define _gloffset_ClearColorIiEXT 876 -#define _gloffset_ClearColorIuiEXT 877 -#define _gloffset_GetTexParameterIivEXT 878 -#define _gloffset_GetTexParameterIuivEXT 879 -#define _gloffset_TexParameterIivEXT 880 -#define _gloffset_TexParameterIuivEXT 881 -#define _gloffset_BeginConditionalRenderNV 882 -#define _gloffset_EndConditionalRenderNV 883 -#define _gloffset_BeginTransformFeedbackEXT 884 -#define _gloffset_BindBufferBaseEXT 885 -#define _gloffset_BindBufferOffsetEXT 886 -#define _gloffset_BindBufferRangeEXT 887 -#define _gloffset_EndTransformFeedbackEXT 888 -#define _gloffset_GetTransformFeedbackVaryingEXT 889 -#define _gloffset_TransformFeedbackVaryingsEXT 890 -#define _gloffset_ProvokingVertexEXT 891 -#define _gloffset_GetTexParameterPointervAPPLE 892 -#define _gloffset_TextureRangeAPPLE 893 -#define _gloffset_GetObjectParameterivAPPLE 894 -#define _gloffset_ObjectPurgeableAPPLE 895 -#define _gloffset_ObjectUnpurgeableAPPLE 896 -#define _gloffset_ActiveProgramEXT 897 -#define _gloffset_CreateShaderProgramEXT 898 -#define _gloffset_UseShaderProgramEXT 899 -#define _gloffset_TextureBarrierNV 900 -#define _gloffset_StencilFuncSeparateATI 901 -#define _gloffset_ProgramEnvParameters4fvEXT 902 -#define _gloffset_ProgramLocalParameters4fvEXT 903 -#define _gloffset_GetQueryObjecti64vEXT 904 -#define _gloffset_GetQueryObjectui64vEXT 905 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 906 -#define _gloffset_EGLImageTargetTexture2DOES 907 +#define _gloffset_GetGraphicsResetStatusARB 626 +#define _gloffset_GetnColorTableARB 627 +#define _gloffset_GetnCompressedTexImageARB 628 +#define _gloffset_GetnConvolutionFilterARB 629 +#define _gloffset_GetnHistogramARB 630 +#define _gloffset_GetnMapdvARB 631 +#define _gloffset_GetnMapfvARB 632 +#define _gloffset_GetnMapivARB 633 +#define _gloffset_GetnMinmaxARB 634 +#define _gloffset_GetnPixelMapfvARB 635 +#define _gloffset_GetnPixelMapuivARB 636 +#define _gloffset_GetnPixelMapusvARB 637 +#define _gloffset_GetnPolygonStippleARB 638 +#define _gloffset_GetnSeparableFilterARB 639 +#define _gloffset_GetnTexImageARB 640 +#define _gloffset_GetnUniformdvARB 641 +#define _gloffset_GetnUniformfvARB 642 +#define _gloffset_GetnUniformivARB 643 +#define _gloffset_GetnUniformuivARB 644 +#define _gloffset_ReadnPixelsARB 645 +#define _gloffset_PolygonOffsetEXT 646 +#define _gloffset_GetPixelTexGenParameterfvSGIS 647 +#define _gloffset_GetPixelTexGenParameterivSGIS 648 +#define _gloffset_PixelTexGenParameterfSGIS 649 +#define _gloffset_PixelTexGenParameterfvSGIS 650 +#define _gloffset_PixelTexGenParameteriSGIS 651 +#define _gloffset_PixelTexGenParameterivSGIS 652 +#define _gloffset_SampleMaskSGIS 653 +#define _gloffset_SamplePatternSGIS 654 +#define _gloffset_ColorPointerEXT 655 +#define _gloffset_EdgeFlagPointerEXT 656 +#define _gloffset_IndexPointerEXT 657 +#define _gloffset_NormalPointerEXT 658 +#define _gloffset_TexCoordPointerEXT 659 +#define _gloffset_VertexPointerEXT 660 +#define _gloffset_PointParameterfEXT 661 +#define _gloffset_PointParameterfvEXT 662 +#define _gloffset_LockArraysEXT 663 +#define _gloffset_UnlockArraysEXT 664 +#define _gloffset_SecondaryColor3bEXT 665 +#define _gloffset_SecondaryColor3bvEXT 666 +#define _gloffset_SecondaryColor3dEXT 667 +#define _gloffset_SecondaryColor3dvEXT 668 +#define _gloffset_SecondaryColor3fEXT 669 +#define _gloffset_SecondaryColor3fvEXT 670 +#define _gloffset_SecondaryColor3iEXT 671 +#define _gloffset_SecondaryColor3ivEXT 672 +#define _gloffset_SecondaryColor3sEXT 673 +#define _gloffset_SecondaryColor3svEXT 674 +#define _gloffset_SecondaryColor3ubEXT 675 +#define _gloffset_SecondaryColor3ubvEXT 676 +#define _gloffset_SecondaryColor3uiEXT 677 +#define _gloffset_SecondaryColor3uivEXT 678 +#define _gloffset_SecondaryColor3usEXT 679 +#define _gloffset_SecondaryColor3usvEXT 680 +#define _gloffset_SecondaryColorPointerEXT 681 +#define _gloffset_MultiDrawArraysEXT 682 +#define _gloffset_MultiDrawElementsEXT 683 +#define _gloffset_FogCoordPointerEXT 684 +#define _gloffset_FogCoorddEXT 685 +#define _gloffset_FogCoorddvEXT 686 +#define _gloffset_FogCoordfEXT 687 +#define _gloffset_FogCoordfvEXT 688 +#define _gloffset_PixelTexGenSGIX 689 +#define _gloffset_BlendFuncSeparateEXT 690 +#define _gloffset_FlushVertexArrayRangeNV 691 +#define _gloffset_VertexArrayRangeNV 692 +#define _gloffset_CombinerInputNV 693 +#define _gloffset_CombinerOutputNV 694 +#define _gloffset_CombinerParameterfNV 695 +#define _gloffset_CombinerParameterfvNV 696 +#define _gloffset_CombinerParameteriNV 697 +#define _gloffset_CombinerParameterivNV 698 +#define _gloffset_FinalCombinerInputNV 699 +#define _gloffset_GetCombinerInputParameterfvNV 700 +#define _gloffset_GetCombinerInputParameterivNV 701 +#define _gloffset_GetCombinerOutputParameterfvNV 702 +#define _gloffset_GetCombinerOutputParameterivNV 703 +#define _gloffset_GetFinalCombinerInputParameterfvNV 704 +#define _gloffset_GetFinalCombinerInputParameterivNV 705 +#define _gloffset_ResizeBuffersMESA 706 +#define _gloffset_WindowPos2dMESA 707 +#define _gloffset_WindowPos2dvMESA 708 +#define _gloffset_WindowPos2fMESA 709 +#define _gloffset_WindowPos2fvMESA 710 +#define _gloffset_WindowPos2iMESA 711 +#define _gloffset_WindowPos2ivMESA 712 +#define _gloffset_WindowPos2sMESA 713 +#define _gloffset_WindowPos2svMESA 714 +#define _gloffset_WindowPos3dMESA 715 +#define _gloffset_WindowPos3dvMESA 716 +#define _gloffset_WindowPos3fMESA 717 +#define _gloffset_WindowPos3fvMESA 718 +#define _gloffset_WindowPos3iMESA 719 +#define _gloffset_WindowPos3ivMESA 720 +#define _gloffset_WindowPos3sMESA 721 +#define _gloffset_WindowPos3svMESA 722 +#define _gloffset_WindowPos4dMESA 723 +#define _gloffset_WindowPos4dvMESA 724 +#define _gloffset_WindowPos4fMESA 725 +#define _gloffset_WindowPos4fvMESA 726 +#define _gloffset_WindowPos4iMESA 727 +#define _gloffset_WindowPos4ivMESA 728 +#define _gloffset_WindowPos4sMESA 729 +#define _gloffset_WindowPos4svMESA 730 +#define _gloffset_MultiModeDrawArraysIBM 731 +#define _gloffset_MultiModeDrawElementsIBM 732 +#define _gloffset_DeleteFencesNV 733 +#define _gloffset_FinishFenceNV 734 +#define _gloffset_GenFencesNV 735 +#define _gloffset_GetFenceivNV 736 +#define _gloffset_IsFenceNV 737 +#define _gloffset_SetFenceNV 738 +#define _gloffset_TestFenceNV 739 +#define _gloffset_AreProgramsResidentNV 740 +#define _gloffset_BindProgramNV 741 +#define _gloffset_DeleteProgramsNV 742 +#define _gloffset_ExecuteProgramNV 743 +#define _gloffset_GenProgramsNV 744 +#define _gloffset_GetProgramParameterdvNV 745 +#define _gloffset_GetProgramParameterfvNV 746 +#define _gloffset_GetProgramStringNV 747 +#define _gloffset_GetProgramivNV 748 +#define _gloffset_GetTrackMatrixivNV 749 +#define _gloffset_GetVertexAttribPointervNV 750 +#define _gloffset_GetVertexAttribdvNV 751 +#define _gloffset_GetVertexAttribfvNV 752 +#define _gloffset_GetVertexAttribivNV 753 +#define _gloffset_IsProgramNV 754 +#define _gloffset_LoadProgramNV 755 +#define _gloffset_ProgramParameters4dvNV 756 +#define _gloffset_ProgramParameters4fvNV 757 +#define _gloffset_RequestResidentProgramsNV 758 +#define _gloffset_TrackMatrixNV 759 +#define _gloffset_VertexAttrib1dNV 760 +#define _gloffset_VertexAttrib1dvNV 761 +#define _gloffset_VertexAttrib1fNV 762 +#define _gloffset_VertexAttrib1fvNV 763 +#define _gloffset_VertexAttrib1sNV 764 +#define _gloffset_VertexAttrib1svNV 765 +#define _gloffset_VertexAttrib2dNV 766 +#define _gloffset_VertexAttrib2dvNV 767 +#define _gloffset_VertexAttrib2fNV 768 +#define _gloffset_VertexAttrib2fvNV 769 +#define _gloffset_VertexAttrib2sNV 770 +#define _gloffset_VertexAttrib2svNV 771 +#define _gloffset_VertexAttrib3dNV 772 +#define _gloffset_VertexAttrib3dvNV 773 +#define _gloffset_VertexAttrib3fNV 774 +#define _gloffset_VertexAttrib3fvNV 775 +#define _gloffset_VertexAttrib3sNV 776 +#define _gloffset_VertexAttrib3svNV 777 +#define _gloffset_VertexAttrib4dNV 778 +#define _gloffset_VertexAttrib4dvNV 779 +#define _gloffset_VertexAttrib4fNV 780 +#define _gloffset_VertexAttrib4fvNV 781 +#define _gloffset_VertexAttrib4sNV 782 +#define _gloffset_VertexAttrib4svNV 783 +#define _gloffset_VertexAttrib4ubNV 784 +#define _gloffset_VertexAttrib4ubvNV 785 +#define _gloffset_VertexAttribPointerNV 786 +#define _gloffset_VertexAttribs1dvNV 787 +#define _gloffset_VertexAttribs1fvNV 788 +#define _gloffset_VertexAttribs1svNV 789 +#define _gloffset_VertexAttribs2dvNV 790 +#define _gloffset_VertexAttribs2fvNV 791 +#define _gloffset_VertexAttribs2svNV 792 +#define _gloffset_VertexAttribs3dvNV 793 +#define _gloffset_VertexAttribs3fvNV 794 +#define _gloffset_VertexAttribs3svNV 795 +#define _gloffset_VertexAttribs4dvNV 796 +#define _gloffset_VertexAttribs4fvNV 797 +#define _gloffset_VertexAttribs4svNV 798 +#define _gloffset_VertexAttribs4ubvNV 799 +#define _gloffset_GetTexBumpParameterfvATI 800 +#define _gloffset_GetTexBumpParameterivATI 801 +#define _gloffset_TexBumpParameterfvATI 802 +#define _gloffset_TexBumpParameterivATI 803 +#define _gloffset_AlphaFragmentOp1ATI 804 +#define _gloffset_AlphaFragmentOp2ATI 805 +#define _gloffset_AlphaFragmentOp3ATI 806 +#define _gloffset_BeginFragmentShaderATI 807 +#define _gloffset_BindFragmentShaderATI 808 +#define _gloffset_ColorFragmentOp1ATI 809 +#define _gloffset_ColorFragmentOp2ATI 810 +#define _gloffset_ColorFragmentOp3ATI 811 +#define _gloffset_DeleteFragmentShaderATI 812 +#define _gloffset_EndFragmentShaderATI 813 +#define _gloffset_GenFragmentShadersATI 814 +#define _gloffset_PassTexCoordATI 815 +#define _gloffset_SampleMapATI 816 +#define _gloffset_SetFragmentShaderConstantATI 817 +#define _gloffset_PointParameteriNV 818 +#define _gloffset_PointParameterivNV 819 +#define _gloffset_ActiveStencilFaceEXT 820 +#define _gloffset_BindVertexArrayAPPLE 821 +#define _gloffset_DeleteVertexArraysAPPLE 822 +#define _gloffset_GenVertexArraysAPPLE 823 +#define _gloffset_IsVertexArrayAPPLE 824 +#define _gloffset_GetProgramNamedParameterdvNV 825 +#define _gloffset_GetProgramNamedParameterfvNV 826 +#define _gloffset_ProgramNamedParameter4dNV 827 +#define _gloffset_ProgramNamedParameter4dvNV 828 +#define _gloffset_ProgramNamedParameter4fNV 829 +#define _gloffset_ProgramNamedParameter4fvNV 830 +#define _gloffset_PrimitiveRestartIndexNV 831 +#define _gloffset_PrimitiveRestartNV 832 +#define _gloffset_DepthBoundsEXT 833 +#define _gloffset_BlendEquationSeparateEXT 834 +#define _gloffset_BindFramebufferEXT 835 +#define _gloffset_BindRenderbufferEXT 836 +#define _gloffset_CheckFramebufferStatusEXT 837 +#define _gloffset_DeleteFramebuffersEXT 838 +#define _gloffset_DeleteRenderbuffersEXT 839 +#define _gloffset_FramebufferRenderbufferEXT 840 +#define _gloffset_FramebufferTexture1DEXT 841 +#define _gloffset_FramebufferTexture2DEXT 842 +#define _gloffset_FramebufferTexture3DEXT 843 +#define _gloffset_GenFramebuffersEXT 844 +#define _gloffset_GenRenderbuffersEXT 845 +#define _gloffset_GenerateMipmapEXT 846 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 847 +#define _gloffset_GetRenderbufferParameterivEXT 848 +#define _gloffset_IsFramebufferEXT 849 +#define _gloffset_IsRenderbufferEXT 850 +#define _gloffset_RenderbufferStorageEXT 851 +#define _gloffset_BlitFramebufferEXT 852 +#define _gloffset_BufferParameteriAPPLE 853 +#define _gloffset_FlushMappedBufferRangeAPPLE 854 +#define _gloffset_BindFragDataLocationEXT 855 +#define _gloffset_GetFragDataLocationEXT 856 +#define _gloffset_GetUniformuivEXT 857 +#define _gloffset_GetVertexAttribIivEXT 858 +#define _gloffset_GetVertexAttribIuivEXT 859 +#define _gloffset_Uniform1uiEXT 860 +#define _gloffset_Uniform1uivEXT 861 +#define _gloffset_Uniform2uiEXT 862 +#define _gloffset_Uniform2uivEXT 863 +#define _gloffset_Uniform3uiEXT 864 +#define _gloffset_Uniform3uivEXT 865 +#define _gloffset_Uniform4uiEXT 866 +#define _gloffset_Uniform4uivEXT 867 +#define _gloffset_VertexAttribI1iEXT 868 +#define _gloffset_VertexAttribI1ivEXT 869 +#define _gloffset_VertexAttribI1uiEXT 870 +#define _gloffset_VertexAttribI1uivEXT 871 +#define _gloffset_VertexAttribI2iEXT 872 +#define _gloffset_VertexAttribI2ivEXT 873 +#define _gloffset_VertexAttribI2uiEXT 874 +#define _gloffset_VertexAttribI2uivEXT 875 +#define _gloffset_VertexAttribI3iEXT 876 +#define _gloffset_VertexAttribI3ivEXT 877 +#define _gloffset_VertexAttribI3uiEXT 878 +#define _gloffset_VertexAttribI3uivEXT 879 +#define _gloffset_VertexAttribI4bvEXT 880 +#define _gloffset_VertexAttribI4iEXT 881 +#define _gloffset_VertexAttribI4ivEXT 882 +#define _gloffset_VertexAttribI4svEXT 883 +#define _gloffset_VertexAttribI4ubvEXT 884 +#define _gloffset_VertexAttribI4uiEXT 885 +#define _gloffset_VertexAttribI4uivEXT 886 +#define _gloffset_VertexAttribI4usvEXT 887 +#define _gloffset_VertexAttribIPointerEXT 888 +#define _gloffset_FramebufferTextureLayerEXT 889 +#define _gloffset_ColorMaskIndexedEXT 890 +#define _gloffset_DisableIndexedEXT 891 +#define _gloffset_EnableIndexedEXT 892 +#define _gloffset_GetBooleanIndexedvEXT 893 +#define _gloffset_GetIntegerIndexedvEXT 894 +#define _gloffset_IsEnabledIndexedEXT 895 +#define _gloffset_ClearColorIiEXT 896 +#define _gloffset_ClearColorIuiEXT 897 +#define _gloffset_GetTexParameterIivEXT 898 +#define _gloffset_GetTexParameterIuivEXT 899 +#define _gloffset_TexParameterIivEXT 900 +#define _gloffset_TexParameterIuivEXT 901 +#define _gloffset_BeginConditionalRenderNV 902 +#define _gloffset_EndConditionalRenderNV 903 +#define _gloffset_BeginTransformFeedbackEXT 904 +#define _gloffset_BindBufferBaseEXT 905 +#define _gloffset_BindBufferOffsetEXT 906 +#define _gloffset_BindBufferRangeEXT 907 +#define _gloffset_EndTransformFeedbackEXT 908 +#define _gloffset_GetTransformFeedbackVaryingEXT 909 +#define _gloffset_TransformFeedbackVaryingsEXT 910 +#define _gloffset_ProvokingVertexEXT 911 +#define _gloffset_GetTexParameterPointervAPPLE 912 +#define _gloffset_TextureRangeAPPLE 913 +#define _gloffset_GetObjectParameterivAPPLE 914 +#define _gloffset_ObjectPurgeableAPPLE 915 +#define _gloffset_ObjectUnpurgeableAPPLE 916 +#define _gloffset_ActiveProgramEXT 917 +#define _gloffset_CreateShaderProgramEXT 918 +#define _gloffset_UseShaderProgramEXT 919 +#define _gloffset_TextureBarrierNV 920 +#define _gloffset_StencilFuncSeparateATI 921 +#define _gloffset_ProgramEnvParameters4fvEXT 922 +#define _gloffset_ProgramLocalParameters4fvEXT 923 +#define _gloffset_GetQueryObjecti64vEXT 924 +#define _gloffset_GetQueryObjectui64vEXT 925 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 926 +#define _gloffset_EGLImageTargetTexture2DOES 927 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 500 +#define driDispatchRemapTable_size 520 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1196,288 +1216,308 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetShaderPrecisionFormat_remap_index 215 #define ReleaseShaderCompiler_remap_index 216 #define ShaderBinary_remap_index 217 -#define PolygonOffsetEXT_remap_index 218 -#define GetPixelTexGenParameterfvSGIS_remap_index 219 -#define GetPixelTexGenParameterivSGIS_remap_index 220 -#define PixelTexGenParameterfSGIS_remap_index 221 -#define PixelTexGenParameterfvSGIS_remap_index 222 -#define PixelTexGenParameteriSGIS_remap_index 223 -#define PixelTexGenParameterivSGIS_remap_index 224 -#define SampleMaskSGIS_remap_index 225 -#define SamplePatternSGIS_remap_index 226 -#define ColorPointerEXT_remap_index 227 -#define EdgeFlagPointerEXT_remap_index 228 -#define IndexPointerEXT_remap_index 229 -#define NormalPointerEXT_remap_index 230 -#define TexCoordPointerEXT_remap_index 231 -#define VertexPointerEXT_remap_index 232 -#define PointParameterfEXT_remap_index 233 -#define PointParameterfvEXT_remap_index 234 -#define LockArraysEXT_remap_index 235 -#define UnlockArraysEXT_remap_index 236 -#define SecondaryColor3bEXT_remap_index 237 -#define SecondaryColor3bvEXT_remap_index 238 -#define SecondaryColor3dEXT_remap_index 239 -#define SecondaryColor3dvEXT_remap_index 240 -#define SecondaryColor3fEXT_remap_index 241 -#define SecondaryColor3fvEXT_remap_index 242 -#define SecondaryColor3iEXT_remap_index 243 -#define SecondaryColor3ivEXT_remap_index 244 -#define SecondaryColor3sEXT_remap_index 245 -#define SecondaryColor3svEXT_remap_index 246 -#define SecondaryColor3ubEXT_remap_index 247 -#define SecondaryColor3ubvEXT_remap_index 248 -#define SecondaryColor3uiEXT_remap_index 249 -#define SecondaryColor3uivEXT_remap_index 250 -#define SecondaryColor3usEXT_remap_index 251 -#define SecondaryColor3usvEXT_remap_index 252 -#define SecondaryColorPointerEXT_remap_index 253 -#define MultiDrawArraysEXT_remap_index 254 -#define MultiDrawElementsEXT_remap_index 255 -#define FogCoordPointerEXT_remap_index 256 -#define FogCoorddEXT_remap_index 257 -#define FogCoorddvEXT_remap_index 258 -#define FogCoordfEXT_remap_index 259 -#define FogCoordfvEXT_remap_index 260 -#define PixelTexGenSGIX_remap_index 261 -#define BlendFuncSeparateEXT_remap_index 262 -#define FlushVertexArrayRangeNV_remap_index 263 -#define VertexArrayRangeNV_remap_index 264 -#define CombinerInputNV_remap_index 265 -#define CombinerOutputNV_remap_index 266 -#define CombinerParameterfNV_remap_index 267 -#define CombinerParameterfvNV_remap_index 268 -#define CombinerParameteriNV_remap_index 269 -#define CombinerParameterivNV_remap_index 270 -#define FinalCombinerInputNV_remap_index 271 -#define GetCombinerInputParameterfvNV_remap_index 272 -#define GetCombinerInputParameterivNV_remap_index 273 -#define GetCombinerOutputParameterfvNV_remap_index 274 -#define GetCombinerOutputParameterivNV_remap_index 275 -#define GetFinalCombinerInputParameterfvNV_remap_index 276 -#define GetFinalCombinerInputParameterivNV_remap_index 277 -#define ResizeBuffersMESA_remap_index 278 -#define WindowPos2dMESA_remap_index 279 -#define WindowPos2dvMESA_remap_index 280 -#define WindowPos2fMESA_remap_index 281 -#define WindowPos2fvMESA_remap_index 282 -#define WindowPos2iMESA_remap_index 283 -#define WindowPos2ivMESA_remap_index 284 -#define WindowPos2sMESA_remap_index 285 -#define WindowPos2svMESA_remap_index 286 -#define WindowPos3dMESA_remap_index 287 -#define WindowPos3dvMESA_remap_index 288 -#define WindowPos3fMESA_remap_index 289 -#define WindowPos3fvMESA_remap_index 290 -#define WindowPos3iMESA_remap_index 291 -#define WindowPos3ivMESA_remap_index 292 -#define WindowPos3sMESA_remap_index 293 -#define WindowPos3svMESA_remap_index 294 -#define WindowPos4dMESA_remap_index 295 -#define WindowPos4dvMESA_remap_index 296 -#define WindowPos4fMESA_remap_index 297 -#define WindowPos4fvMESA_remap_index 298 -#define WindowPos4iMESA_remap_index 299 -#define WindowPos4ivMESA_remap_index 300 -#define WindowPos4sMESA_remap_index 301 -#define WindowPos4svMESA_remap_index 302 -#define MultiModeDrawArraysIBM_remap_index 303 -#define MultiModeDrawElementsIBM_remap_index 304 -#define DeleteFencesNV_remap_index 305 -#define FinishFenceNV_remap_index 306 -#define GenFencesNV_remap_index 307 -#define GetFenceivNV_remap_index 308 -#define IsFenceNV_remap_index 309 -#define SetFenceNV_remap_index 310 -#define TestFenceNV_remap_index 311 -#define AreProgramsResidentNV_remap_index 312 -#define BindProgramNV_remap_index 313 -#define DeleteProgramsNV_remap_index 314 -#define ExecuteProgramNV_remap_index 315 -#define GenProgramsNV_remap_index 316 -#define GetProgramParameterdvNV_remap_index 317 -#define GetProgramParameterfvNV_remap_index 318 -#define GetProgramStringNV_remap_index 319 -#define GetProgramivNV_remap_index 320 -#define GetTrackMatrixivNV_remap_index 321 -#define GetVertexAttribPointervNV_remap_index 322 -#define GetVertexAttribdvNV_remap_index 323 -#define GetVertexAttribfvNV_remap_index 324 -#define GetVertexAttribivNV_remap_index 325 -#define IsProgramNV_remap_index 326 -#define LoadProgramNV_remap_index 327 -#define ProgramParameters4dvNV_remap_index 328 -#define ProgramParameters4fvNV_remap_index 329 -#define RequestResidentProgramsNV_remap_index 330 -#define TrackMatrixNV_remap_index 331 -#define VertexAttrib1dNV_remap_index 332 -#define VertexAttrib1dvNV_remap_index 333 -#define VertexAttrib1fNV_remap_index 334 -#define VertexAttrib1fvNV_remap_index 335 -#define VertexAttrib1sNV_remap_index 336 -#define VertexAttrib1svNV_remap_index 337 -#define VertexAttrib2dNV_remap_index 338 -#define VertexAttrib2dvNV_remap_index 339 -#define VertexAttrib2fNV_remap_index 340 -#define VertexAttrib2fvNV_remap_index 341 -#define VertexAttrib2sNV_remap_index 342 -#define VertexAttrib2svNV_remap_index 343 -#define VertexAttrib3dNV_remap_index 344 -#define VertexAttrib3dvNV_remap_index 345 -#define VertexAttrib3fNV_remap_index 346 -#define VertexAttrib3fvNV_remap_index 347 -#define VertexAttrib3sNV_remap_index 348 -#define VertexAttrib3svNV_remap_index 349 -#define VertexAttrib4dNV_remap_index 350 -#define VertexAttrib4dvNV_remap_index 351 -#define VertexAttrib4fNV_remap_index 352 -#define VertexAttrib4fvNV_remap_index 353 -#define VertexAttrib4sNV_remap_index 354 -#define VertexAttrib4svNV_remap_index 355 -#define VertexAttrib4ubNV_remap_index 356 -#define VertexAttrib4ubvNV_remap_index 357 -#define VertexAttribPointerNV_remap_index 358 -#define VertexAttribs1dvNV_remap_index 359 -#define VertexAttribs1fvNV_remap_index 360 -#define VertexAttribs1svNV_remap_index 361 -#define VertexAttribs2dvNV_remap_index 362 -#define VertexAttribs2fvNV_remap_index 363 -#define VertexAttribs2svNV_remap_index 364 -#define VertexAttribs3dvNV_remap_index 365 -#define VertexAttribs3fvNV_remap_index 366 -#define VertexAttribs3svNV_remap_index 367 -#define VertexAttribs4dvNV_remap_index 368 -#define VertexAttribs4fvNV_remap_index 369 -#define VertexAttribs4svNV_remap_index 370 -#define VertexAttribs4ubvNV_remap_index 371 -#define GetTexBumpParameterfvATI_remap_index 372 -#define GetTexBumpParameterivATI_remap_index 373 -#define TexBumpParameterfvATI_remap_index 374 -#define TexBumpParameterivATI_remap_index 375 -#define AlphaFragmentOp1ATI_remap_index 376 -#define AlphaFragmentOp2ATI_remap_index 377 -#define AlphaFragmentOp3ATI_remap_index 378 -#define BeginFragmentShaderATI_remap_index 379 -#define BindFragmentShaderATI_remap_index 380 -#define ColorFragmentOp1ATI_remap_index 381 -#define ColorFragmentOp2ATI_remap_index 382 -#define ColorFragmentOp3ATI_remap_index 383 -#define DeleteFragmentShaderATI_remap_index 384 -#define EndFragmentShaderATI_remap_index 385 -#define GenFragmentShadersATI_remap_index 386 -#define PassTexCoordATI_remap_index 387 -#define SampleMapATI_remap_index 388 -#define SetFragmentShaderConstantATI_remap_index 389 -#define PointParameteriNV_remap_index 390 -#define PointParameterivNV_remap_index 391 -#define ActiveStencilFaceEXT_remap_index 392 -#define BindVertexArrayAPPLE_remap_index 393 -#define DeleteVertexArraysAPPLE_remap_index 394 -#define GenVertexArraysAPPLE_remap_index 395 -#define IsVertexArrayAPPLE_remap_index 396 -#define GetProgramNamedParameterdvNV_remap_index 397 -#define GetProgramNamedParameterfvNV_remap_index 398 -#define ProgramNamedParameter4dNV_remap_index 399 -#define ProgramNamedParameter4dvNV_remap_index 400 -#define ProgramNamedParameter4fNV_remap_index 401 -#define ProgramNamedParameter4fvNV_remap_index 402 -#define PrimitiveRestartIndexNV_remap_index 403 -#define PrimitiveRestartNV_remap_index 404 -#define DepthBoundsEXT_remap_index 405 -#define BlendEquationSeparateEXT_remap_index 406 -#define BindFramebufferEXT_remap_index 407 -#define BindRenderbufferEXT_remap_index 408 -#define CheckFramebufferStatusEXT_remap_index 409 -#define DeleteFramebuffersEXT_remap_index 410 -#define DeleteRenderbuffersEXT_remap_index 411 -#define FramebufferRenderbufferEXT_remap_index 412 -#define FramebufferTexture1DEXT_remap_index 413 -#define FramebufferTexture2DEXT_remap_index 414 -#define FramebufferTexture3DEXT_remap_index 415 -#define GenFramebuffersEXT_remap_index 416 -#define GenRenderbuffersEXT_remap_index 417 -#define GenerateMipmapEXT_remap_index 418 -#define GetFramebufferAttachmentParameterivEXT_remap_index 419 -#define GetRenderbufferParameterivEXT_remap_index 420 -#define IsFramebufferEXT_remap_index 421 -#define IsRenderbufferEXT_remap_index 422 -#define RenderbufferStorageEXT_remap_index 423 -#define BlitFramebufferEXT_remap_index 424 -#define BufferParameteriAPPLE_remap_index 425 -#define FlushMappedBufferRangeAPPLE_remap_index 426 -#define BindFragDataLocationEXT_remap_index 427 -#define GetFragDataLocationEXT_remap_index 428 -#define GetUniformuivEXT_remap_index 429 -#define GetVertexAttribIivEXT_remap_index 430 -#define GetVertexAttribIuivEXT_remap_index 431 -#define Uniform1uiEXT_remap_index 432 -#define Uniform1uivEXT_remap_index 433 -#define Uniform2uiEXT_remap_index 434 -#define Uniform2uivEXT_remap_index 435 -#define Uniform3uiEXT_remap_index 436 -#define Uniform3uivEXT_remap_index 437 -#define Uniform4uiEXT_remap_index 438 -#define Uniform4uivEXT_remap_index 439 -#define VertexAttribI1iEXT_remap_index 440 -#define VertexAttribI1ivEXT_remap_index 441 -#define VertexAttribI1uiEXT_remap_index 442 -#define VertexAttribI1uivEXT_remap_index 443 -#define VertexAttribI2iEXT_remap_index 444 -#define VertexAttribI2ivEXT_remap_index 445 -#define VertexAttribI2uiEXT_remap_index 446 -#define VertexAttribI2uivEXT_remap_index 447 -#define VertexAttribI3iEXT_remap_index 448 -#define VertexAttribI3ivEXT_remap_index 449 -#define VertexAttribI3uiEXT_remap_index 450 -#define VertexAttribI3uivEXT_remap_index 451 -#define VertexAttribI4bvEXT_remap_index 452 -#define VertexAttribI4iEXT_remap_index 453 -#define VertexAttribI4ivEXT_remap_index 454 -#define VertexAttribI4svEXT_remap_index 455 -#define VertexAttribI4ubvEXT_remap_index 456 -#define VertexAttribI4uiEXT_remap_index 457 -#define VertexAttribI4uivEXT_remap_index 458 -#define VertexAttribI4usvEXT_remap_index 459 -#define VertexAttribIPointerEXT_remap_index 460 -#define FramebufferTextureLayerEXT_remap_index 461 -#define ColorMaskIndexedEXT_remap_index 462 -#define DisableIndexedEXT_remap_index 463 -#define EnableIndexedEXT_remap_index 464 -#define GetBooleanIndexedvEXT_remap_index 465 -#define GetIntegerIndexedvEXT_remap_index 466 -#define IsEnabledIndexedEXT_remap_index 467 -#define ClearColorIiEXT_remap_index 468 -#define ClearColorIuiEXT_remap_index 469 -#define GetTexParameterIivEXT_remap_index 470 -#define GetTexParameterIuivEXT_remap_index 471 -#define TexParameterIivEXT_remap_index 472 -#define TexParameterIuivEXT_remap_index 473 -#define BeginConditionalRenderNV_remap_index 474 -#define EndConditionalRenderNV_remap_index 475 -#define BeginTransformFeedbackEXT_remap_index 476 -#define BindBufferBaseEXT_remap_index 477 -#define BindBufferOffsetEXT_remap_index 478 -#define BindBufferRangeEXT_remap_index 479 -#define EndTransformFeedbackEXT_remap_index 480 -#define GetTransformFeedbackVaryingEXT_remap_index 481 -#define TransformFeedbackVaryingsEXT_remap_index 482 -#define ProvokingVertexEXT_remap_index 483 -#define GetTexParameterPointervAPPLE_remap_index 484 -#define TextureRangeAPPLE_remap_index 485 -#define GetObjectParameterivAPPLE_remap_index 486 -#define ObjectPurgeableAPPLE_remap_index 487 -#define ObjectUnpurgeableAPPLE_remap_index 488 -#define ActiveProgramEXT_remap_index 489 -#define CreateShaderProgramEXT_remap_index 490 -#define UseShaderProgramEXT_remap_index 491 -#define TextureBarrierNV_remap_index 492 -#define StencilFuncSeparateATI_remap_index 493 -#define ProgramEnvParameters4fvEXT_remap_index 494 -#define ProgramLocalParameters4fvEXT_remap_index 495 -#define GetQueryObjecti64vEXT_remap_index 496 -#define GetQueryObjectui64vEXT_remap_index 497 -#define EGLImageTargetRenderbufferStorageOES_remap_index 498 -#define EGLImageTargetTexture2DOES_remap_index 499 +#define GetGraphicsResetStatusARB_remap_index 218 +#define GetnColorTableARB_remap_index 219 +#define GetnCompressedTexImageARB_remap_index 220 +#define GetnConvolutionFilterARB_remap_index 221 +#define GetnHistogramARB_remap_index 222 +#define GetnMapdvARB_remap_index 223 +#define GetnMapfvARB_remap_index 224 +#define GetnMapivARB_remap_index 225 +#define GetnMinmaxARB_remap_index 226 +#define GetnPixelMapfvARB_remap_index 227 +#define GetnPixelMapuivARB_remap_index 228 +#define GetnPixelMapusvARB_remap_index 229 +#define GetnPolygonStippleARB_remap_index 230 +#define GetnSeparableFilterARB_remap_index 231 +#define GetnTexImageARB_remap_index 232 +#define GetnUniformdvARB_remap_index 233 +#define GetnUniformfvARB_remap_index 234 +#define GetnUniformivARB_remap_index 235 +#define GetnUniformuivARB_remap_index 236 +#define ReadnPixelsARB_remap_index 237 +#define PolygonOffsetEXT_remap_index 238 +#define GetPixelTexGenParameterfvSGIS_remap_index 239 +#define GetPixelTexGenParameterivSGIS_remap_index 240 +#define PixelTexGenParameterfSGIS_remap_index 241 +#define PixelTexGenParameterfvSGIS_remap_index 242 +#define PixelTexGenParameteriSGIS_remap_index 243 +#define PixelTexGenParameterivSGIS_remap_index 244 +#define SampleMaskSGIS_remap_index 245 +#define SamplePatternSGIS_remap_index 246 +#define ColorPointerEXT_remap_index 247 +#define EdgeFlagPointerEXT_remap_index 248 +#define IndexPointerEXT_remap_index 249 +#define NormalPointerEXT_remap_index 250 +#define TexCoordPointerEXT_remap_index 251 +#define VertexPointerEXT_remap_index 252 +#define PointParameterfEXT_remap_index 253 +#define PointParameterfvEXT_remap_index 254 +#define LockArraysEXT_remap_index 255 +#define UnlockArraysEXT_remap_index 256 +#define SecondaryColor3bEXT_remap_index 257 +#define SecondaryColor3bvEXT_remap_index 258 +#define SecondaryColor3dEXT_remap_index 259 +#define SecondaryColor3dvEXT_remap_index 260 +#define SecondaryColor3fEXT_remap_index 261 +#define SecondaryColor3fvEXT_remap_index 262 +#define SecondaryColor3iEXT_remap_index 263 +#define SecondaryColor3ivEXT_remap_index 264 +#define SecondaryColor3sEXT_remap_index 265 +#define SecondaryColor3svEXT_remap_index 266 +#define SecondaryColor3ubEXT_remap_index 267 +#define SecondaryColor3ubvEXT_remap_index 268 +#define SecondaryColor3uiEXT_remap_index 269 +#define SecondaryColor3uivEXT_remap_index 270 +#define SecondaryColor3usEXT_remap_index 271 +#define SecondaryColor3usvEXT_remap_index 272 +#define SecondaryColorPointerEXT_remap_index 273 +#define MultiDrawArraysEXT_remap_index 274 +#define MultiDrawElementsEXT_remap_index 275 +#define FogCoordPointerEXT_remap_index 276 +#define FogCoorddEXT_remap_index 277 +#define FogCoorddvEXT_remap_index 278 +#define FogCoordfEXT_remap_index 279 +#define FogCoordfvEXT_remap_index 280 +#define PixelTexGenSGIX_remap_index 281 +#define BlendFuncSeparateEXT_remap_index 282 +#define FlushVertexArrayRangeNV_remap_index 283 +#define VertexArrayRangeNV_remap_index 284 +#define CombinerInputNV_remap_index 285 +#define CombinerOutputNV_remap_index 286 +#define CombinerParameterfNV_remap_index 287 +#define CombinerParameterfvNV_remap_index 288 +#define CombinerParameteriNV_remap_index 289 +#define CombinerParameterivNV_remap_index 290 +#define FinalCombinerInputNV_remap_index 291 +#define GetCombinerInputParameterfvNV_remap_index 292 +#define GetCombinerInputParameterivNV_remap_index 293 +#define GetCombinerOutputParameterfvNV_remap_index 294 +#define GetCombinerOutputParameterivNV_remap_index 295 +#define GetFinalCombinerInputParameterfvNV_remap_index 296 +#define GetFinalCombinerInputParameterivNV_remap_index 297 +#define ResizeBuffersMESA_remap_index 298 +#define WindowPos2dMESA_remap_index 299 +#define WindowPos2dvMESA_remap_index 300 +#define WindowPos2fMESA_remap_index 301 +#define WindowPos2fvMESA_remap_index 302 +#define WindowPos2iMESA_remap_index 303 +#define WindowPos2ivMESA_remap_index 304 +#define WindowPos2sMESA_remap_index 305 +#define WindowPos2svMESA_remap_index 306 +#define WindowPos3dMESA_remap_index 307 +#define WindowPos3dvMESA_remap_index 308 +#define WindowPos3fMESA_remap_index 309 +#define WindowPos3fvMESA_remap_index 310 +#define WindowPos3iMESA_remap_index 311 +#define WindowPos3ivMESA_remap_index 312 +#define WindowPos3sMESA_remap_index 313 +#define WindowPos3svMESA_remap_index 314 +#define WindowPos4dMESA_remap_index 315 +#define WindowPos4dvMESA_remap_index 316 +#define WindowPos4fMESA_remap_index 317 +#define WindowPos4fvMESA_remap_index 318 +#define WindowPos4iMESA_remap_index 319 +#define WindowPos4ivMESA_remap_index 320 +#define WindowPos4sMESA_remap_index 321 +#define WindowPos4svMESA_remap_index 322 +#define MultiModeDrawArraysIBM_remap_index 323 +#define MultiModeDrawElementsIBM_remap_index 324 +#define DeleteFencesNV_remap_index 325 +#define FinishFenceNV_remap_index 326 +#define GenFencesNV_remap_index 327 +#define GetFenceivNV_remap_index 328 +#define IsFenceNV_remap_index 329 +#define SetFenceNV_remap_index 330 +#define TestFenceNV_remap_index 331 +#define AreProgramsResidentNV_remap_index 332 +#define BindProgramNV_remap_index 333 +#define DeleteProgramsNV_remap_index 334 +#define ExecuteProgramNV_remap_index 335 +#define GenProgramsNV_remap_index 336 +#define GetProgramParameterdvNV_remap_index 337 +#define GetProgramParameterfvNV_remap_index 338 +#define GetProgramStringNV_remap_index 339 +#define GetProgramivNV_remap_index 340 +#define GetTrackMatrixivNV_remap_index 341 +#define GetVertexAttribPointervNV_remap_index 342 +#define GetVertexAttribdvNV_remap_index 343 +#define GetVertexAttribfvNV_remap_index 344 +#define GetVertexAttribivNV_remap_index 345 +#define IsProgramNV_remap_index 346 +#define LoadProgramNV_remap_index 347 +#define ProgramParameters4dvNV_remap_index 348 +#define ProgramParameters4fvNV_remap_index 349 +#define RequestResidentProgramsNV_remap_index 350 +#define TrackMatrixNV_remap_index 351 +#define VertexAttrib1dNV_remap_index 352 +#define VertexAttrib1dvNV_remap_index 353 +#define VertexAttrib1fNV_remap_index 354 +#define VertexAttrib1fvNV_remap_index 355 +#define VertexAttrib1sNV_remap_index 356 +#define VertexAttrib1svNV_remap_index 357 +#define VertexAttrib2dNV_remap_index 358 +#define VertexAttrib2dvNV_remap_index 359 +#define VertexAttrib2fNV_remap_index 360 +#define VertexAttrib2fvNV_remap_index 361 +#define VertexAttrib2sNV_remap_index 362 +#define VertexAttrib2svNV_remap_index 363 +#define VertexAttrib3dNV_remap_index 364 +#define VertexAttrib3dvNV_remap_index 365 +#define VertexAttrib3fNV_remap_index 366 +#define VertexAttrib3fvNV_remap_index 367 +#define VertexAttrib3sNV_remap_index 368 +#define VertexAttrib3svNV_remap_index 369 +#define VertexAttrib4dNV_remap_index 370 +#define VertexAttrib4dvNV_remap_index 371 +#define VertexAttrib4fNV_remap_index 372 +#define VertexAttrib4fvNV_remap_index 373 +#define VertexAttrib4sNV_remap_index 374 +#define VertexAttrib4svNV_remap_index 375 +#define VertexAttrib4ubNV_remap_index 376 +#define VertexAttrib4ubvNV_remap_index 377 +#define VertexAttribPointerNV_remap_index 378 +#define VertexAttribs1dvNV_remap_index 379 +#define VertexAttribs1fvNV_remap_index 380 +#define VertexAttribs1svNV_remap_index 381 +#define VertexAttribs2dvNV_remap_index 382 +#define VertexAttribs2fvNV_remap_index 383 +#define VertexAttribs2svNV_remap_index 384 +#define VertexAttribs3dvNV_remap_index 385 +#define VertexAttribs3fvNV_remap_index 386 +#define VertexAttribs3svNV_remap_index 387 +#define VertexAttribs4dvNV_remap_index 388 +#define VertexAttribs4fvNV_remap_index 389 +#define VertexAttribs4svNV_remap_index 390 +#define VertexAttribs4ubvNV_remap_index 391 +#define GetTexBumpParameterfvATI_remap_index 392 +#define GetTexBumpParameterivATI_remap_index 393 +#define TexBumpParameterfvATI_remap_index 394 +#define TexBumpParameterivATI_remap_index 395 +#define AlphaFragmentOp1ATI_remap_index 396 +#define AlphaFragmentOp2ATI_remap_index 397 +#define AlphaFragmentOp3ATI_remap_index 398 +#define BeginFragmentShaderATI_remap_index 399 +#define BindFragmentShaderATI_remap_index 400 +#define ColorFragmentOp1ATI_remap_index 401 +#define ColorFragmentOp2ATI_remap_index 402 +#define ColorFragmentOp3ATI_remap_index 403 +#define DeleteFragmentShaderATI_remap_index 404 +#define EndFragmentShaderATI_remap_index 405 +#define GenFragmentShadersATI_remap_index 406 +#define PassTexCoordATI_remap_index 407 +#define SampleMapATI_remap_index 408 +#define SetFragmentShaderConstantATI_remap_index 409 +#define PointParameteriNV_remap_index 410 +#define PointParameterivNV_remap_index 411 +#define ActiveStencilFaceEXT_remap_index 412 +#define BindVertexArrayAPPLE_remap_index 413 +#define DeleteVertexArraysAPPLE_remap_index 414 +#define GenVertexArraysAPPLE_remap_index 415 +#define IsVertexArrayAPPLE_remap_index 416 +#define GetProgramNamedParameterdvNV_remap_index 417 +#define GetProgramNamedParameterfvNV_remap_index 418 +#define ProgramNamedParameter4dNV_remap_index 419 +#define ProgramNamedParameter4dvNV_remap_index 420 +#define ProgramNamedParameter4fNV_remap_index 421 +#define ProgramNamedParameter4fvNV_remap_index 422 +#define PrimitiveRestartIndexNV_remap_index 423 +#define PrimitiveRestartNV_remap_index 424 +#define DepthBoundsEXT_remap_index 425 +#define BlendEquationSeparateEXT_remap_index 426 +#define BindFramebufferEXT_remap_index 427 +#define BindRenderbufferEXT_remap_index 428 +#define CheckFramebufferStatusEXT_remap_index 429 +#define DeleteFramebuffersEXT_remap_index 430 +#define DeleteRenderbuffersEXT_remap_index 431 +#define FramebufferRenderbufferEXT_remap_index 432 +#define FramebufferTexture1DEXT_remap_index 433 +#define FramebufferTexture2DEXT_remap_index 434 +#define FramebufferTexture3DEXT_remap_index 435 +#define GenFramebuffersEXT_remap_index 436 +#define GenRenderbuffersEXT_remap_index 437 +#define GenerateMipmapEXT_remap_index 438 +#define GetFramebufferAttachmentParameterivEXT_remap_index 439 +#define GetRenderbufferParameterivEXT_remap_index 440 +#define IsFramebufferEXT_remap_index 441 +#define IsRenderbufferEXT_remap_index 442 +#define RenderbufferStorageEXT_remap_index 443 +#define BlitFramebufferEXT_remap_index 444 +#define BufferParameteriAPPLE_remap_index 445 +#define FlushMappedBufferRangeAPPLE_remap_index 446 +#define BindFragDataLocationEXT_remap_index 447 +#define GetFragDataLocationEXT_remap_index 448 +#define GetUniformuivEXT_remap_index 449 +#define GetVertexAttribIivEXT_remap_index 450 +#define GetVertexAttribIuivEXT_remap_index 451 +#define Uniform1uiEXT_remap_index 452 +#define Uniform1uivEXT_remap_index 453 +#define Uniform2uiEXT_remap_index 454 +#define Uniform2uivEXT_remap_index 455 +#define Uniform3uiEXT_remap_index 456 +#define Uniform3uivEXT_remap_index 457 +#define Uniform4uiEXT_remap_index 458 +#define Uniform4uivEXT_remap_index 459 +#define VertexAttribI1iEXT_remap_index 460 +#define VertexAttribI1ivEXT_remap_index 461 +#define VertexAttribI1uiEXT_remap_index 462 +#define VertexAttribI1uivEXT_remap_index 463 +#define VertexAttribI2iEXT_remap_index 464 +#define VertexAttribI2ivEXT_remap_index 465 +#define VertexAttribI2uiEXT_remap_index 466 +#define VertexAttribI2uivEXT_remap_index 467 +#define VertexAttribI3iEXT_remap_index 468 +#define VertexAttribI3ivEXT_remap_index 469 +#define VertexAttribI3uiEXT_remap_index 470 +#define VertexAttribI3uivEXT_remap_index 471 +#define VertexAttribI4bvEXT_remap_index 472 +#define VertexAttribI4iEXT_remap_index 473 +#define VertexAttribI4ivEXT_remap_index 474 +#define VertexAttribI4svEXT_remap_index 475 +#define VertexAttribI4ubvEXT_remap_index 476 +#define VertexAttribI4uiEXT_remap_index 477 +#define VertexAttribI4uivEXT_remap_index 478 +#define VertexAttribI4usvEXT_remap_index 479 +#define VertexAttribIPointerEXT_remap_index 480 +#define FramebufferTextureLayerEXT_remap_index 481 +#define ColorMaskIndexedEXT_remap_index 482 +#define DisableIndexedEXT_remap_index 483 +#define EnableIndexedEXT_remap_index 484 +#define GetBooleanIndexedvEXT_remap_index 485 +#define GetIntegerIndexedvEXT_remap_index 486 +#define IsEnabledIndexedEXT_remap_index 487 +#define ClearColorIiEXT_remap_index 488 +#define ClearColorIuiEXT_remap_index 489 +#define GetTexParameterIivEXT_remap_index 490 +#define GetTexParameterIuivEXT_remap_index 491 +#define TexParameterIivEXT_remap_index 492 +#define TexParameterIuivEXT_remap_index 493 +#define BeginConditionalRenderNV_remap_index 494 +#define EndConditionalRenderNV_remap_index 495 +#define BeginTransformFeedbackEXT_remap_index 496 +#define BindBufferBaseEXT_remap_index 497 +#define BindBufferOffsetEXT_remap_index 498 +#define BindBufferRangeEXT_remap_index 499 +#define EndTransformFeedbackEXT_remap_index 500 +#define GetTransformFeedbackVaryingEXT_remap_index 501 +#define TransformFeedbackVaryingsEXT_remap_index 502 +#define ProvokingVertexEXT_remap_index 503 +#define GetTexParameterPointervAPPLE_remap_index 504 +#define TextureRangeAPPLE_remap_index 505 +#define GetObjectParameterivAPPLE_remap_index 506 +#define ObjectPurgeableAPPLE_remap_index 507 +#define ObjectUnpurgeableAPPLE_remap_index 508 +#define ActiveProgramEXT_remap_index 509 +#define CreateShaderProgramEXT_remap_index 510 +#define UseShaderProgramEXT_remap_index 511 +#define TextureBarrierNV_remap_index 512 +#define StencilFuncSeparateATI_remap_index 513 +#define ProgramEnvParameters4fvEXT_remap_index 514 +#define ProgramLocalParameters4fvEXT_remap_index 515 +#define GetQueryObjecti64vEXT_remap_index 516 +#define GetQueryObjectui64vEXT_remap_index 517 +#define EGLImageTargetRenderbufferStorageOES_remap_index 518 +#define EGLImageTargetTexture2DOES_remap_index 519 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1697,6 +1737,26 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] #define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] #define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] +#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index] +#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index] +#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index] +#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index] +#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index] +#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index] +#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index] +#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index] +#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index] +#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index] +#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index] +#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index] +#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index] +#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index] +#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index] +#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index] +#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index] +#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index] +#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index] +#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] @@ -3860,6 +3920,66 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters) #define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary) #define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn) +#define CALL_GetGraphicsResetStatusARB(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetGraphicsResetStatusARB, parameters) +#define GET_GetGraphicsResetStatusARB(disp) GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB) +#define SET_GetGraphicsResetStatusARB(disp, fn) SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn) +#define CALL_GetnColorTableARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnColorTableARB, parameters) +#define GET_GetnColorTableARB(disp) GET_by_offset(disp, _gloffset_GetnColorTableARB) +#define SET_GetnColorTableARB(disp, fn) SET_by_offset(disp, _gloffset_GetnColorTableARB, fn) +#define CALL_GetnCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLvoid *)), _gloffset_GetnCompressedTexImageARB, parameters) +#define GET_GetnCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB) +#define SET_GetnCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn) +#define CALL_GetnConvolutionFilterARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnConvolutionFilterARB, parameters) +#define GET_GetnConvolutionFilterARB(disp) GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB) +#define SET_GetnConvolutionFilterARB(disp, fn) SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn) +#define CALL_GetnHistogramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnHistogramARB, parameters) +#define GET_GetnHistogramARB(disp) GET_by_offset(disp, _gloffset_GetnHistogramARB) +#define SET_GetnHistogramARB(disp, fn) SET_by_offset(disp, _gloffset_GetnHistogramARB, fn) +#define CALL_GetnMapdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLdouble *)), _gloffset_GetnMapdvARB, parameters) +#define GET_GetnMapdvARB(disp) GET_by_offset(disp, _gloffset_GetnMapdvARB) +#define SET_GetnMapdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapdvARB, fn) +#define CALL_GetnMapfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLfloat *)), _gloffset_GetnMapfvARB, parameters) +#define GET_GetnMapfvARB(disp) GET_by_offset(disp, _gloffset_GetnMapfvARB) +#define SET_GetnMapfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapfvARB, fn) +#define CALL_GetnMapivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLint *)), _gloffset_GetnMapivARB, parameters) +#define GET_GetnMapivARB(disp) GET_by_offset(disp, _gloffset_GetnMapivARB) +#define SET_GetnMapivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapivARB, fn) +#define CALL_GetnMinmaxARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnMinmaxARB, parameters) +#define GET_GetnMinmaxARB(disp) GET_by_offset(disp, _gloffset_GetnMinmaxARB) +#define SET_GetnMinmaxARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn) +#define CALL_GetnPixelMapfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLfloat *)), _gloffset_GetnPixelMapfvARB, parameters) +#define GET_GetnPixelMapfvARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapfvARB) +#define SET_GetnPixelMapfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn) +#define CALL_GetnPixelMapuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLuint *)), _gloffset_GetnPixelMapuivARB, parameters) +#define GET_GetnPixelMapuivARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapuivARB) +#define SET_GetnPixelMapuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn) +#define CALL_GetnPixelMapusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLushort *)), _gloffset_GetnPixelMapusvARB, parameters) +#define GET_GetnPixelMapusvARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapusvARB) +#define SET_GetnPixelMapusvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn) +#define CALL_GetnPolygonStippleARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLubyte *)), _gloffset_GetnPolygonStippleARB, parameters) +#define GET_GetnPolygonStippleARB(disp) GET_by_offset(disp, _gloffset_GetnPolygonStippleARB) +#define SET_GetnPolygonStippleARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn) +#define CALL_GetnSeparableFilterARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)), _gloffset_GetnSeparableFilterARB, parameters) +#define GET_GetnSeparableFilterARB(disp) GET_by_offset(disp, _gloffset_GetnSeparableFilterARB) +#define SET_GetnSeparableFilterARB(disp, fn) SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn) +#define CALL_GetnTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnTexImageARB, parameters) +#define GET_GetnTexImageARB(disp) GET_by_offset(disp, _gloffset_GetnTexImageARB) +#define SET_GetnTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetnTexImageARB, fn) +#define CALL_GetnUniformdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLdouble *)), _gloffset_GetnUniformdvARB, parameters) +#define GET_GetnUniformdvARB(disp) GET_by_offset(disp, _gloffset_GetnUniformdvARB) +#define SET_GetnUniformdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn) +#define CALL_GetnUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLfloat *)), _gloffset_GetnUniformfvARB, parameters) +#define GET_GetnUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetnUniformfvARB) +#define SET_GetnUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn) +#define CALL_GetnUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLint *)), _gloffset_GetnUniformivARB, parameters) +#define GET_GetnUniformivARB(disp) GET_by_offset(disp, _gloffset_GetnUniformivARB) +#define SET_GetnUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformivARB, fn) +#define CALL_GetnUniformuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLuint *)), _gloffset_GetnUniformuivARB, parameters) +#define GET_GetnUniformuivARB(disp) GET_by_offset(disp, _gloffset_GetnUniformuivARB) +#define SET_GetnUniformuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn) +#define CALL_ReadnPixelsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_ReadnPixelsARB, parameters) +#define GET_ReadnPixelsARB(disp) GET_by_offset(disp, _gloffset_ReadnPixelsARB) +#define SET_ReadnPixelsARB(disp, fn) SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) diff --git a/mesalib/src/mesa/main/histogram.c b/mesalib/src/mesa/main/histogram.c index fc79feb68..44fc1325c 100644 --- a/mesalib/src/mesa/main/histogram.c +++ b/mesalib/src/mesa/main/histogram.c @@ -1,151 +1,173 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "histogram.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_histogram
-
-/**********************************************************************
- * API functions
- */
-
-
-/* this is defined below */
-static void GLAPIENTRY _mesa_ResetMinmax(GLenum target);
-
-
-static void GLAPIENTRY
-_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax");
-}
-
-
-static void GLAPIENTRY
-_mesa_ResetHistogram(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_ResetMinmax(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax");
-}
-
-
-void
-_mesa_init_histogram_dispatch(struct _glapi_table *disp)
-{
- SET_GetHistogram(disp, _mesa_GetHistogram);
- SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv);
- SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv);
- SET_GetMinmax(disp, _mesa_GetMinmax);
- SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv);
- SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv);
- SET_Histogram(disp, _mesa_Histogram);
- SET_Minmax(disp, _mesa_Minmax);
- SET_ResetHistogram(disp, _mesa_ResetHistogram);
- SET_ResetMinmax(disp, _mesa_ResetMinmax);
-}
-
-#endif /* FEATURE_histogram */
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "colormac.h" +#include "histogram.h" +#include "macros.h" +#include "mfeatures.h" +#include "main/dispatch.h" + + +#if FEATURE_histogram + +/********************************************************************** + * API functions + */ + + +/* this is defined below */ +static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); + + +static void GLAPIENTRY +_mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *values) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax"); +} + + +static void GLAPIENTRY +_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, + GLvoid *values) +{ + _mesa_GetnMinmaxARB(target, reset, format, type, INT_MAX, values); +} + + +static void GLAPIENTRY +_mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *values) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram"); +} + + +static void GLAPIENTRY +_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, + GLvoid *values) +{ + _mesa_GetnHistogramARB(target, reset, format, type, INT_MAX, values); +} + + +static void GLAPIENTRY +_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv"); +} + + +static void GLAPIENTRY +_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv"); +} + + +static void GLAPIENTRY +_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv"); +} + + +static void GLAPIENTRY +_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv"); +} + + +static void GLAPIENTRY +_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram"); +} + + +static void GLAPIENTRY +_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax"); +} + + +static void GLAPIENTRY +_mesa_ResetHistogram(GLenum target) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram"); +} + + +static void GLAPIENTRY +_mesa_ResetMinmax(GLenum target) +{ + GET_CURRENT_CONTEXT(ctx); + + _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax"); +} + + +void +_mesa_init_histogram_dispatch(struct _glapi_table *disp) +{ + SET_GetHistogram(disp, _mesa_GetHistogram); + SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv); + SET_GetMinmax(disp, _mesa_GetMinmax); + SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv); + SET_Histogram(disp, _mesa_Histogram); + SET_Minmax(disp, _mesa_Minmax); + SET_ResetHistogram(disp, _mesa_ResetHistogram); + SET_ResetMinmax(disp, _mesa_ResetMinmax); + + /* GL_ARB_robustness */ + SET_GetnHistogramARB(disp, _mesa_GetnHistogramARB); + SET_GetnMinmaxARB(disp, _mesa_GetnMinmaxARB); +} + +#endif /* FEATURE_histogram */ diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c index e594160ad..0578631ef 100644 --- a/mesalib/src/mesa/main/mipmap.c +++ b/mesalib/src/mesa/main/mipmap.c @@ -634,6 +634,37 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, } } + else if (datatype == GL_UNSIGNED_INT_2_10_10_10_REV && comps == 4) { + GLuint i, j, k; + const GLuint *rowA = (const GLuint *) srcRowA; + const GLuint *rowB = (const GLuint *) srcRowB; + GLuint *dst = (GLuint *) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = rowA[j] & 0x3ff; + const GLint rowAr1 = rowA[k] & 0x3ff; + const GLint rowBr0 = rowB[j] & 0x3ff; + const GLint rowBr1 = rowB[k] & 0x3ff; + const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; + const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff; + const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; + const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; + const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff; + const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff; + const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; + const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; + const GLint rowAa0 = (rowA[j] >> 30) & 0x3; + const GLint rowAa1 = (rowA[k] >> 30) & 0x3; + const GLint rowBa0 = (rowB[j] >> 30) & 0x3; + const GLint rowBa1 = (rowB[k] >> 30) & 0x3; + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; + const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; + dst[i] = (alpha << 30) | (blue << 20) | (green << 10) | red; + } + } + else { _mesa_problem(NULL, "bad format in do_row()"); } @@ -1165,6 +1196,55 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (g << 4) | r; } } + else if ((datatype == GL_UNSIGNED_INT_2_10_10_10_REV) && (comps == 4)) { + DECLARE_ROW_POINTERS0(GLuint); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = rowA[j] & 0x3ff; + const GLint rowAr1 = rowA[k] & 0x3ff; + const GLint rowBr0 = rowB[j] & 0x3ff; + const GLint rowBr1 = rowB[k] & 0x3ff; + const GLint rowCr0 = rowC[j] & 0x3ff; + const GLint rowCr1 = rowC[k] & 0x3ff; + const GLint rowDr0 = rowD[j] & 0x3ff; + const GLint rowDr1 = rowD[k] & 0x3ff; + const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; + const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff; + const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; + const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; + const GLint rowCg0 = (rowC[j] >> 10) & 0x3ff; + const GLint rowCg1 = (rowC[k] >> 10) & 0x3ff; + const GLint rowDg0 = (rowD[j] >> 10) & 0x3ff; + const GLint rowDg1 = (rowD[k] >> 10) & 0x3ff; + const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff; + const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff; + const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; + const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; + const GLint rowCb0 = (rowC[j] >> 20) & 0x3ff; + const GLint rowCb1 = (rowC[k] >> 20) & 0x3ff; + const GLint rowDb0 = (rowD[j] >> 20) & 0x3ff; + const GLint rowDb1 = (rowD[k] >> 20) & 0x3ff; + const GLint rowAa0 = (rowA[j] >> 30) & 0x3; + const GLint rowAa1 = (rowA[k] >> 30) & 0x3; + const GLint rowBa0 = (rowB[j] >> 30) & 0x3; + const GLint rowBa1 = (rowB[k] >> 30) & 0x3; + const GLint rowCa0 = (rowC[j] >> 30) & 0x3; + const GLint rowCa1 = (rowC[k] >> 30) & 0x3; + const GLint rowDa0 = (rowD[j] >> 30) & 0x3; + const GLint rowDa1 = (rowD[k] >> 30) & 0x3; + const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, + rowCa0, rowCa1, rowDa0, rowDa1); + + dst[i] = (a << 30) | (b << 20) | (g << 10) | r; + } + } else { _mesa_problem(NULL, "bad format in do_row()"); } @@ -1896,7 +1976,6 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target, const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride = _mesa_format_row_stride(dstImage->TexFormat, dstWidth); - ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); _mesa_texstore(ctx, 2, dstImage->_BaseFormat, dstImage->TexFormat, diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 9e2905ab2..fba65e890 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -376,7 +376,15 @@ typedef enum { FRAG_RESULT_DEPTH = 0, FRAG_RESULT_STENCIL = 1, + /* If a single color should be written to all render targets, this + * register is written. No FRAG_RESULT_DATAn will be written. + */ FRAG_RESULT_COLOR = 2, + + /* FRAG_RESULT_DATAn are the per-render-target (GLSL gl_FragData[n] + * or ARB_fragment_program fragment.color[n]) color results. If + * any are written, FRAG_RESULT_COLOR will not be written. + */ FRAG_RESULT_DATA0 = 3, FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) } gl_frag_result; @@ -1923,7 +1931,6 @@ struct gl_geometry_program struct gl_fragment_program { struct gl_program Base; /**< base class */ - GLenum FogOption; GLboolean UsesKill; /**< shader uses KIL instruction */ GLboolean OriginUpperLeft; GLboolean PixelCenterInteger; @@ -2406,27 +2413,26 @@ struct gl_shared_state */ struct gl_renderbuffer { -#define RB_MAGIC 0xaabbccdd - int Magic; /** XXX TEMPORARY DEBUG INFO */ _glthread_Mutex Mutex; /**< for thread safety */ GLuint ClassID; /**< Useful for drivers */ GLuint Name; GLint RefCount; GLuint Width, Height; + GLint RowStride; /**< Padded width in units of pixels */ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ + GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ + + GLubyte NumSamples; + GLenum InternalFormat; /**< The user-specified format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ gl_format Format; /**< The actual renderbuffer memory format */ - GLubyte NumSamples; - GLenum DataType; /**< Type of values passed to the Get/Put functions */ GLvoid *Data; /**< This may not be used by some kinds of RBs */ - GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ - /* Used to wrap one renderbuffer around another: */ struct gl_renderbuffer *Wrapped; @@ -2740,6 +2746,9 @@ struct gl_constants /* GL_EXT_framebuffer_sRGB */ GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */ + + /* GL_ARB_robustness */ + GLenum ResetStrategy; }; @@ -3299,6 +3308,9 @@ struct gl_context GLenum ErrorValue; /**< Last error code */ + /* GL_ARB_robustness */ + GLenum ResetStatus; + /** * Recognize and silence repeated error debug messages in buggy apps. */ diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 02154585a..ad8ab9d00 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -37,7 +37,6 @@ #include "mtypes.h" #include "pack.h" #include "pixeltransfer.h" -#include "imports.h" /** @@ -3973,7 +3972,8 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx, GLbitfield transferOps ) { ASSERT(dstFormat == GL_DUDV_ATI); - ASSERT(srcFormat == GL_DUDV_ATI); + ASSERT(srcFormat == GL_DUDV_ATI || + srcFormat == GL_DU8DV8_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || srcType == GL_BYTE || diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c index dc00d423b..15e0480e9 100644 --- a/mesalib/src/mesa/main/pbo.c +++ b/mesalib/src/mesa/main/pbo.c @@ -43,7 +43,7 @@ * When we're about to read pixel data out of a PBO (via glDrawPixels, * glTexImage, etc) or write data into a PBO (via glReadPixels, * glGetTexImage, etc) we call this function to check that we're not - * going to read out of bounds. + * going to read/write out of bounds. * * XXX This would also be a convenient time to check that the PBO isn't * currently mapped. Whoever calls this function should check for that. @@ -56,43 +56,52 @@ * \param depth depth of image to read/write * \param format format of image to read/write * \param type datatype of image to read/write + * \param clientMemSize the maximum number of bytes to read/write * \param ptr the user-provided pointer/offset - * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would + * \return GL_TRUE if the buffer access is OK, GL_FALSE if the access would * go out of bounds. */ GLboolean _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr) + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr) { - GLvoid *start, *end; + const GLvoid *start, *end, *offset; const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ - if (!_mesa_is_bufferobj(pack->BufferObj)) - return GL_TRUE; /* no PBO, OK */ + /* If no PBO is bound, 'ptr' is a pointer to client memory containing + 'clientMemSize' bytes. + If a PBO is bound, 'ptr' is an offset into the bound PBO. + In that case 'clientMemSize' is ignored: we just use the PBO's size. + */ + if (!_mesa_is_bufferobj(pack->BufferObj)) { + offset = 0; + sizeAddr = ((const GLubyte *) 0) + clientMemSize; + } else { + offset = ptr; + sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size; + } - if (pack->BufferObj->Size == 0) + if (sizeAddr == 0) /* no buffer! */ return GL_FALSE; - /* get address of first pixel we'll read */ - start = _mesa_image_address(dimensions, pack, ptr, width, height, + /* get the offset to the first pixel we'll read/write */ + start = _mesa_image_address(dimensions, pack, offset, width, height, format, type, 0, 0, 0); - /* get address just past the last pixel we'll read */ - end = _mesa_image_address(dimensions, pack, ptr, width, height, + /* get the offset to just past the last pixel we'll read/write */ + end = _mesa_image_address(dimensions, pack, offset, width, height, format, type, depth-1, height-1, width); - - sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size; - if ((const GLubyte *) start > sizeAddr) { /* This will catch negative values / wrap-around */ return GL_FALSE; } if ((const GLubyte *) end > sizeAddr) { - /* Image read goes beyond end of buffer */ + /* Image read/write goes beyond end of buffer */ return GL_FALSE; } @@ -146,24 +155,30 @@ _mesa_map_pbo_source(struct gl_context *ctx, */ const GLvoid * _mesa_map_validate_pbo_source(struct gl_context *ctx, - GLuint dimensions, - const struct gl_pixelstore_attrib *unpack, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr, - const char *where) + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr, const char *where) { ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); - if (!_mesa_is_bufferobj(unpack->BufferObj)) { - /* non-PBO access: no validation to be done */ - return ptr; + if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, clientMemSize, ptr)) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds access: bufSize (%d) is too small)", + where, clientMemSize); + } + return NULL; } - if (!_mesa_validate_pbo_access(dimensions, unpack, - width, height, depth, format, type, ptr)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(out of bounds PBO access)", where); - return NULL; + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no further validation to be done */ + return ptr; } if (_mesa_bufferobj_mapped(unpack->BufferObj)) { @@ -236,24 +251,30 @@ _mesa_map_pbo_dest(struct gl_context *ctx, */ GLvoid * _mesa_map_validate_pbo_dest(struct gl_context *ctx, - GLuint dimensions, - const struct gl_pixelstore_attrib *unpack, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLvoid *ptr, - const char *where) + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei clientMemSize, + GLvoid *ptr, const char *where) { ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); - if (!_mesa_is_bufferobj(unpack->BufferObj)) { - /* non-PBO access: no validation to be done */ - return ptr; + if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, clientMemSize, ptr)) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds access: bufSize (%d) is too small)", + where, clientMemSize); + } + return NULL; } - if (!_mesa_validate_pbo_access(dimensions, unpack, - width, height, depth, format, type, ptr)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(out of bounds PBO access)", where); - return NULL; + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no further validation to be done */ + return ptr; } if (_mesa_bufferobj_mapped(unpack->BufferObj)) { @@ -281,7 +302,6 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx, } - /** * Check if an unpack PBO is active prior to fetching a texture image. * If so, do bounds checking and map the buffer into main memory. @@ -302,7 +322,7 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, return pixels; } if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, - format, type, pixels)) { + format, type, INT_MAX, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); return NULL; } diff --git a/mesalib/src/mesa/main/pbo.h b/mesalib/src/mesa/main/pbo.h index 0cddd72ba..00a6e617f 100644 --- a/mesalib/src/mesa/main/pbo.h +++ b/mesalib/src/mesa/main/pbo.h @@ -34,7 +34,8 @@ extern GLboolean _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr); + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr); extern const GLvoid * _mesa_map_pbo_source(struct gl_context *ctx, @@ -46,8 +47,8 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr, - const char *where); + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr, const char *where); extern void _mesa_unmap_pbo_source(struct gl_context *ctx, @@ -63,8 +64,8 @@ _mesa_map_validate_pbo_dest(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLvoid *ptr, - const char *where); + GLenum format, GLenum type, GLsizei clientMemSize, + GLvoid *ptr, const char *where); extern void _mesa_unmap_pbo_dest(struct gl_context *ctx, diff --git a/mesalib/src/mesa/main/pixel.c b/mesalib/src/mesa/main/pixel.c index da99c9b6f..775746270 100644 --- a/mesalib/src/mesa/main/pixel.c +++ b/mesalib/src/mesa/main/pixel.c @@ -145,8 +145,9 @@ store_pixelmap(struct gl_context *ctx, GLenum map, GLsizei mapsize, * Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap(). */ static GLboolean -validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack, - GLsizei mapsize, GLenum format, GLenum type, +validate_pbo_access(struct gl_context *ctx, + struct gl_pixelstore_attrib *pack, GLsizei mapsize, + GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr) { GLboolean ok; @@ -157,7 +158,7 @@ validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack, pack->BufferObj); ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - format, type, ptr); + format, type, clientMemSize, ptr); /* restore */ _mesa_reference_buffer_object(ctx, @@ -165,8 +166,14 @@ validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack, ctx->Shared->NullBufferObj); if (!ok) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPixelMap(invalid PBO access)"); + if (_mesa_is_bufferobj(pack->BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl[Get]PixelMap*v(out of bounds PBO access)"); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetnPixelMap*vARB(out of bounds access:" + " bufSize (%d) is too small)", clientMemSize); + } } return ok; } @@ -194,8 +201,8 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, - GL_INTENSITY, GL_FLOAT, values)) { + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, + GL_FLOAT, INT_MAX, values)) { return; } @@ -236,8 +243,8 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, - GL_INTENSITY, GL_UNSIGNED_INT, values)) { + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, + GL_UNSIGNED_INT, INT_MAX, values)) { return; } @@ -292,8 +299,8 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, - GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, + GL_UNSIGNED_SHORT, INT_MAX, values)) { return; } @@ -327,10 +334,10 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) static void GLAPIENTRY -_mesa_GetPixelMapfv( GLenum map, GLfloat *values ) +_mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); - GLuint mapsize, i; + GLint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -343,8 +350,8 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) mapsize = pm->Size; - if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, - GL_INTENSITY, GL_FLOAT, values)) { + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, + GL_FLOAT, bufSize, values)) { return; } @@ -372,7 +379,13 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) static void GLAPIENTRY -_mesa_GetPixelMapuiv( GLenum map, GLuint *values ) +_mesa_GetPixelMapfv( GLenum map, GLfloat *values ) +{ + _mesa_GetnPixelMapfvARB(map, INT_MAX, values); +} + +static void GLAPIENTRY +_mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; @@ -385,10 +398,11 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)"); return; } + mapsize = pm->Size; - if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, - GL_INTENSITY, GL_UNSIGNED_INT, values)) { + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, + GL_UNSIGNED_INT, bufSize, values)) { return; } @@ -416,7 +430,13 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) static void GLAPIENTRY -_mesa_GetPixelMapusv( GLenum map, GLushort *values ) +_mesa_GetPixelMapuiv( GLenum map, GLuint *values ) +{ + _mesa_GetnPixelMapuivARB(map, INT_MAX, values); +} + +static void GLAPIENTRY +_mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; @@ -429,10 +449,11 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } + mapsize = pm->Size; - if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, - GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, + GL_UNSIGNED_SHORT, bufSize, values)) { return; } @@ -467,6 +488,12 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } +static void GLAPIENTRY +_mesa_GetPixelMapusv( GLenum map, GLushort *values ) +{ + _mesa_GetnPixelMapusvARB(map, INT_MAX, values); +} + /**********************************************************************/ /***** glPixelTransfer *****/ @@ -634,6 +661,11 @@ _mesa_init_pixel_dispatch(struct _glapi_table *disp) SET_PixelTransferf(disp, _mesa_PixelTransferf); SET_PixelTransferi(disp, _mesa_PixelTransferi); SET_PixelZoom(disp, _mesa_PixelZoom); + + /* GL_ARB_robustness */ + SET_GetnPixelMapfvARB(disp, _mesa_GetnPixelMapfvARB); + SET_GetnPixelMapuivARB(disp, _mesa_GetnPixelMapuivARB); + SET_GetnPixelMapusvARB(disp, _mesa_GetnPixelMapusvARB); } diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c index ff4232ecc..addca0228 100644 --- a/mesalib/src/mesa/main/polygon.c +++ b/mesalib/src/mesa/main/polygon.c @@ -195,7 +195,8 @@ _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern) { pattern = _mesa_map_validate_pbo_source(ctx, 2, &ctx->Unpack, 32, 32, 1, - GL_COLOR_INDEX, GL_BITMAP, pattern, + GL_COLOR_INDEX, GL_BITMAP, + INT_MAX, pattern, "glPolygonStipple"); if (!pattern) return; @@ -231,7 +232,7 @@ _mesa_PolygonStipple( const GLubyte *pattern ) * Called by glPolygonStipple. */ void GLAPIENTRY -_mesa_GetPolygonStipple( GLubyte *dest ) +_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -241,8 +242,8 @@ _mesa_GetPolygonStipple( GLubyte *dest ) dest = _mesa_map_validate_pbo_dest(ctx, 2, &ctx->Pack, 32, 32, 1, - GL_COLOR_INDEX, GL_BITMAP, dest, - "glGetPolygonStipple"); + GL_COLOR_INDEX, GL_BITMAP, + bufSize, dest, "glGetPolygonStipple"); if (!dest) return; @@ -253,6 +254,13 @@ _mesa_GetPolygonStipple( GLubyte *dest ) void GLAPIENTRY +_mesa_GetPolygonStipple( GLubyte *dest ) +{ + _mesa_GetnPolygonStippleARB(INT_MAX, dest); +} + + +void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ) { GET_CURRENT_CONTEXT(ctx); diff --git a/mesalib/src/mesa/main/polygon.h b/mesalib/src/mesa/main/polygon.h index 1357d4b01..35f222f26 100644 --- a/mesalib/src/mesa/main/polygon.h +++ b/mesalib/src/mesa/main/polygon.h @@ -1,67 +1,70 @@ -/**
- * \file polygon.h
- * Polygon operations.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef POLYGON_H
-#define POLYGON_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-extern void
-_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
-
-
-extern void GLAPIENTRY
-_mesa_CullFace( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_FrontFace( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_PolygonMode( GLenum face, GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_PolygonOffset( GLfloat factor, GLfloat units );
-
-extern void GLAPIENTRY
-_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
-
-extern void GLAPIENTRY
-_mesa_PolygonStipple( const GLubyte *mask );
-
-extern void GLAPIENTRY
-_mesa_GetPolygonStipple( GLubyte *mask );
-
-extern void
-_mesa_init_polygon( struct gl_context * ctx );
-
-#endif
+/** + * \file polygon.h + * Polygon operations. + */ + +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef POLYGON_H +#define POLYGON_H + + +#include "glheader.h" + +struct gl_context; + +extern void GLAPIENTRY +_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest ); + +extern void +_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern); + + +extern void GLAPIENTRY +_mesa_CullFace( GLenum mode ); + +extern void GLAPIENTRY +_mesa_FrontFace( GLenum mode ); + +extern void GLAPIENTRY +_mesa_PolygonMode( GLenum face, GLenum mode ); + +extern void GLAPIENTRY +_mesa_PolygonOffset( GLfloat factor, GLfloat units ); + +extern void GLAPIENTRY +_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ); + +extern void GLAPIENTRY +_mesa_PolygonStipple( const GLubyte *mask ); + +extern void GLAPIENTRY +_mesa_GetPolygonStipple( GLubyte *mask ); + +extern void +_mesa_init_polygon( struct gl_context * ctx ); + +#endif diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c index 864e5b6dc..0331a8ca2 100644 --- a/mesalib/src/mesa/main/readpix.c +++ b/mesalib/src/mesa/main/readpix.c @@ -1,244 +1,257 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enums.h"
-#include "readpix.h"
-#include "framebuffer.h"
-#include "formats.h"
-#include "image.h"
-#include "mtypes.h"
-#include "pbo.h"
-#include "state.h"
-
-
-/**
- * Do error checking of the format/type parameters to glReadPixels and
- * glDrawPixels.
- * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
- * for ReadPixels.
- * \return GL_TRUE if error detected, GL_FALSE if no errors
- */
-GLboolean
-_mesa_error_check_format_type(struct gl_context *ctx, GLenum format,
- GLenum type, GLboolean drawing)
-{
- const char *readDraw = drawing ? "Draw" : "Read";
- const GLboolean reading = !drawing;
-
- /* state validation should have already been done */
- ASSERT(ctx->NewState == 0x0);
-
- if (ctx->Extensions.EXT_packed_depth_stencil
- && type == GL_UNSIGNED_INT_24_8_EXT
- && format != GL_DEPTH_STENCIL_EXT) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
- return GL_TRUE;
- }
-
- /* basic combinations test */
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sPixels(format or type)", readDraw);
- return GL_TRUE;
- }
-
- /* additional checks */
- switch (format) {
- case GL_RG:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- if (!drawing) {
- /* reading */
- if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
- }
- }
- break;
- case GL_COLOR_INDEX:
- if (drawing) {
- if (ctx->PixelMaps.ItoR.Size == 0 ||
- ctx->PixelMaps.ItoG.Size == 0 ||
- ctx->PixelMaps.ItoB.Size == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(drawing color index pixels into RGB buffer)");
- return GL_TRUE;
- }
- }
- else {
- /* reading */
- if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
- }
- /* We no longer support CI-mode color buffers so trying to read
- * GL_COLOR_INDEX pixels is always an error.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(color buffer is RGB)");
- return GL_TRUE;
- }
- break;
- case GL_STENCIL_INDEX:
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (reading && !_mesa_source_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no stencil buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- case GL_DEPTH_COMPONENT:
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no depth buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- case GL_DEPTH_STENCIL_EXT:
- if (!ctx->Extensions.EXT_packed_depth_stencil ||
- type != GL_UNSIGNED_INT_24_8_EXT) {
- _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
- return GL_TRUE;
- }
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (reading && !_mesa_source_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no depth or stencil buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- default:
- /* this should have been caught in _mesa_is_legal_format_type() */
- _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
- return GL_TRUE;
- }
-
- /* no errors */
- return GL_FALSE;
-}
-
-
-
-void GLAPIENTRY
-_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- FLUSH_CURRENT(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n",
- width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type),
- pixels);
-
- if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glReadPixels(width=%d height=%d)", width, height );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- if (_mesa_error_check_format_type(ctx, format, type, GL_FALSE)) {
- /* found an error */
- return;
- }
-
- /* Check that the destination format and source buffer are both
- * integer-valued or both non-integer-valued.
- */
- if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
- const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
- const GLboolean dstInteger = _mesa_is_integer_format(format);
- if (dstInteger != srcInteger) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(integer / non-integer format mismatch");
- return;
- }
- }
-
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glReadPixels(incomplete framebuffer)" );
- return;
- }
-
- if (!_mesa_source_buffer_exists(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
- return;
- }
-
- if (width == 0 || height == 0)
- return; /* nothing to do */
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(invalid PBO access)");
- return;
- }
-
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
- return;
- }
- }
-
- ctx->Driver.ReadPixels(ctx, x, y, width, height,
- format, type, &ctx->Pack, pixels);
-}
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "imports.h" +#include "bufferobj.h" +#include "context.h" +#include "enums.h" +#include "readpix.h" +#include "framebuffer.h" +#include "formats.h" +#include "image.h" +#include "mtypes.h" +#include "pbo.h" +#include "state.h" + + +/** + * Do error checking of the format/type parameters to glReadPixels and + * glDrawPixels. + * \param drawing if GL_TRUE do checking for DrawPixels, else do checking + * for ReadPixels. + * \return GL_TRUE if error detected, GL_FALSE if no errors + */ +GLboolean +_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, + GLenum type, GLboolean drawing) +{ + const char *readDraw = drawing ? "Draw" : "Read"; + const GLboolean reading = !drawing; + + /* state validation should have already been done */ + ASSERT(ctx->NewState == 0x0); + + if (ctx->Extensions.EXT_packed_depth_stencil + && type == GL_UNSIGNED_INT_24_8_EXT + && format != GL_DEPTH_STENCIL_EXT) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw); + return GL_TRUE; + } + + /* basic combinations test */ + if (!_mesa_is_legal_format_and_type(ctx, format, type)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sPixels(format or type)", readDraw); + return GL_TRUE; + } + + /* additional checks */ + switch (format) { + case GL_RG: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_RGB: + case GL_BGR: + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + case GL_RED_INTEGER_EXT: + case GL_GREEN_INTEGER_EXT: + case GL_BLUE_INTEGER_EXT: + case GL_ALPHA_INTEGER_EXT: + case GL_RGB_INTEGER_EXT: + case GL_RGBA_INTEGER_EXT: + case GL_BGR_INTEGER_EXT: + case GL_BGRA_INTEGER_EXT: + case GL_LUMINANCE_INTEGER_EXT: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + if (!drawing) { + /* reading */ + if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } + } + break; + case GL_COLOR_INDEX: + if (drawing) { + if (ctx->PixelMaps.ItoR.Size == 0 || + ctx->PixelMaps.ItoG.Size == 0 || + ctx->PixelMaps.ItoB.Size == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(drawing color index pixels into RGB buffer)"); + return GL_TRUE; + } + } + else { + /* reading */ + if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } + /* We no longer support CI-mode color buffers so trying to read + * GL_COLOR_INDEX pixels is always an error. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(color buffer is RGB)"); + return GL_TRUE; + } + break; + case GL_STENCIL_INDEX: + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (reading && !_mesa_source_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no stencil buffer)", readDraw); + return GL_TRUE; + } + break; + case GL_DEPTH_COMPONENT: + if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no depth buffer)", readDraw); + return GL_TRUE; + } + break; + case GL_DEPTH_STENCIL_EXT: + if (!ctx->Extensions.EXT_packed_depth_stencil || + type != GL_UNSIGNED_INT_24_8_EXT) { + _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw); + return GL_TRUE; + } + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (reading && !_mesa_source_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no depth or stencil buffer)", readDraw); + return GL_TRUE; + } + break; + default: + /* this should have been caught in _mesa_is_legal_format_type() */ + _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw); + return GL_TRUE; + } + + /* no errors */ + return GL_FALSE; +} + + + +void GLAPIENTRY +_mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLsizei bufSize, + GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n", + width, height, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), + pixels); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glReadPixels(width=%d height=%d)", width, height ); + return; + } + + if (ctx->NewState) + _mesa_update_state(ctx); + + if (_mesa_error_check_format_type(ctx, format, type, GL_FALSE)) { + /* found an error */ + return; + } + + /* Check that the destination format and source buffer are both + * integer-valued or both non-integer-valued. + */ + if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) { + const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; + const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format); + const GLboolean dstInteger = _mesa_is_integer_format(format); + if (dstInteger != srcInteger) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(integer / non-integer format mismatch"); + return; + } + } + + if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glReadPixels(incomplete framebuffer)" ); + return; + } + + if (!_mesa_source_buffer_exists(ctx, format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)"); + return; + } + + if (width == 0 || height == 0) + return; /* nothing to do */ + + if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1, + format, type, bufSize, pixels)) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(out of bounds PBO access)"); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadnPixelsARB(out of bounds access:" + " bufSize (%d) is too small)", bufSize); + } + return; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && + _mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); + return; + } + + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, pixels); +} + +void GLAPIENTRY +_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels ) +{ + _mesa_ReadnPixelsARB(x, y, width, height, format, type, INT_MAX, pixels); +} diff --git a/mesalib/src/mesa/main/readpix.h b/mesalib/src/mesa/main/readpix.h index 4ed5eb5a4..f6bb3d6e2 100644 --- a/mesalib/src/mesa/main/readpix.h +++ b/mesalib/src/mesa/main/readpix.h @@ -1,43 +1,47 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef READPIXELS_H
-#define READPIXELS_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-extern GLboolean
-_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
- GLboolean drawing);
-
-extern void GLAPIENTRY
-_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels );
-
-
-#endif
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef READPIXELS_H +#define READPIXELS_H + + +#include "glheader.h" + +struct gl_context; + +extern GLboolean +_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type, + GLboolean drawing); + +extern void GLAPIENTRY +_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels ); + +extern void GLAPIENTRY +_mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLsizei bufSize, + GLvoid *pixels ); + +#endif diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index 72a2f1e0b..f506efcef 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -181,4663 +181,4743 @@ static const char _mesa_function_pool[] = "iiii\0" "glFramebufferTexture\0" "\0" - /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI1ivEXT\0" - "glVertexAttribI1iv\0" + /* _mesa_function_pool[965]: GetGraphicsResetStatusARB (will be remapped) */ "\0" - /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */ + "glGetGraphicsResetStatusARB\0" + "\0" + /* _mesa_function_pool[995]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[1025]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[1045]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1100]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1144]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1226]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1252]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1298]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1344]: GetnPolygonStippleARB (will be remapped) */ + "ip\0" + "glGetnPolygonStippleARB\0" + "\0" + /* _mesa_function_pool[1372]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1379]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1392]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1394]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1407]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1422]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1446]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1464]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1511]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1552]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1577]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1590]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1609]: GetCombinerInputParameterfvNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[1648]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1690]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1667]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1719]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1735]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1726]: Indexubv (offset 316) */ + /* _mesa_function_pool[1778]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1792]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1774]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1826]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[1867]: BindFragDataLocationEXT (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1921]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1957]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1927]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1979]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1994]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[2040]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2055]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[2102]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2168]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2199]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2225]: GetnMapivARB (will be remapped) */ + "iiip\0" + "glGetnMapivARB\0" + "\0" + /* _mesa_function_pool[2246]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2205]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2278]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2297]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2340]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2366]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2400]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2365]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2438]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2380]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2453]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2469]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2488]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2512]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2527]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[2589]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2634]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2682]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2698]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2655]: BlendColor (offset 336) */ + /* _mesa_function_pool[2728]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2763]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2810]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[2861]: TexBuffer (will be remapped) */ "iii\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2878]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2830]: CallLists (offset 3) */ + /* _mesa_function_pool[2903]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2920]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2947]: ReadnPixelsARB (will be remapped) */ + "iiiiiiip\0" + "glReadnPixelsARB\0" + "\0" + /* _mesa_function_pool[2974]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2901]: Normal3iv (offset 59) */ + /* _mesa_function_pool[3001]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2916]: PassThrough (offset 199) */ + /* _mesa_function_pool[3016]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */ + /* _mesa_function_pool[3033]: GetnPixelMapusvARB (will be remapped) */ "iip\0" - "glGetVertexAttribIivEXT\0" - "glGetVertexAttribIiv\0" + "glGetnPixelMapusvARB\0" "\0" - /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[3059]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3165]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[3119]: Viewport (offset 305) */ + /* _mesa_function_pool[3195]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[3212]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3259]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3281]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3308]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3339]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3366]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[3416]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3463]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3484]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3512]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3537]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */ + /* _mesa_function_pool[3562]: Uniform4uiEXT (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3598]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3638]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3675]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3761]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3797]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3815]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3849]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3873]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3905]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3965]: GetnConvolutionFilterARB (will be remapped) */ + "iiiip\0" + "glGetnConvolutionFilterARB\0" + "\0" + /* _mesa_function_pool[3999]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[4016]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[4031]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[4057]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[4094]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[4044]: Color3sv (offset 18) */ + /* _mesa_function_pool[4154]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[4168]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[4122]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[4232]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[4143]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[4253]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[4184]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[4294]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[4199]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[4309]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[4216]: GetVertexAttribIuivEXT (will be remapped) */ + /* _mesa_function_pool[4326]: GetVertexAttribIuivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[4268]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4378]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[4313]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4423]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[4330]: Uniform2uivEXT (will be remapped) */ + /* _mesa_function_pool[4440]: Uniform2uivEXT (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[4366]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4476]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[4400]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4510]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[4438]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4548]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4474]: Color3fv (offset 14) */ + /* _mesa_function_pool[4584]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4488]: VertexAttrib4fNV (will be remapped) */ - "iffff\0" - "glVertexAttrib4fNV\0" + /* _mesa_function_pool[4598]: GetnPixelMapfvARB (will be remapped) */ + "iip\0" + "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[4514]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4623]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4540]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4649]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4561]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4670]: GetnUniformfvARB (will be remapped) */ + "iiip\0" + "glGetnUniformfvARB\0" + "\0" + /* _mesa_function_pool[4695]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4587]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4721]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4617]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4751]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "glBeginConditionalRender\0" "\0" - /* _mesa_function_pool[4673]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4807]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4704]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4838]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4734]: PointSize (offset 173) */ + /* _mesa_function_pool[4868]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4749]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[4883]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[4796]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4930]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4827]: PopName (offset 200) */ + /* _mesa_function_pool[4961]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4839]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[4973]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[4868]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[5002]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4895]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[5029]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4919]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[5053]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4945]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[5079]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4990]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[5124]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[5038]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[5172]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[5053]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[5187]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[5080]: ClampColor (will be remapped) */ + /* _mesa_function_pool[5214]: VertexAttribI1ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1iv\0" + "\0" + /* _mesa_function_pool[5259]: ClampColor (will be remapped) */ "ii\0" "glClampColor\0" "\0" - /* _mesa_function_pool[5097]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[5276]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[5122]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[5301]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[5141]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5320]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[5169]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5348]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5222]: Indexub (offset 315) */ + /* _mesa_function_pool[5401]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[5235]: TexEnvi (offset 186) */ + /* _mesa_function_pool[5414]: VertexAttrib4fNV (will be remapped) */ + "iffff\0" + "glVertexAttrib4fNV\0" + "\0" + /* _mesa_function_pool[5440]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[5250]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[5455]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[5269]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5474]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[5297]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[5502]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[5323]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[5528]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[5369]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[5574]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[5395]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5600]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5420]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5625]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[5446]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5651]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[5469]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[5674]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[5516]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5721]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[5535]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5740]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[5564]: Scaled (offset 301) */ + /* _mesa_function_pool[5769]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[5578]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5783]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[5606]: Scalef (offset 302) */ + /* _mesa_function_pool[5811]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[5620]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5825]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5658]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[5863]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5693]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5898]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5745]: ColorMaskIndexedEXT (will be remapped) */ + /* _mesa_function_pool[5950]: ColorMaskIndexedEXT (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "glColorMaski\0" "\0" - /* _mesa_function_pool[5787]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5992]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5817]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[6022]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5833]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[6038]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5888]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[6093]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5902]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[6107]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5919]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[6124]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5977]: Rotated (offset 299) */ + /* _mesa_function_pool[6182]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5993]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[6198]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[6045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[6250]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[6069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[6274]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[6091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[6296]: VertexAttribDivisorARB (will be remapped) */ + "ii\0" + "glVertexAttribDivisorARB\0" + "\0" + /* _mesa_function_pool[6325]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[6106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[6340]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[6135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6369]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[6159]: Color4iv (offset 32) */ + /* _mesa_function_pool[6393]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[6173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[6407]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[6194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[6428]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[6215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[6449]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[6240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[6474]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[6285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[6519]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[6329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[6563]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[6349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6583]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[6643]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[6454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6688]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[6481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6715]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[6514]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6748]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[6542]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[6776]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[6627]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6861]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[6652]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6886]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[6670]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6904]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[6695]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6929]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[6722]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6956]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[6764]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6998]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[6804]: GenLists (offset 5) */ + /* _mesa_function_pool[7038]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6818]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[7052]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "\0" - /* _mesa_function_pool[6836]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[7070]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6870]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[7104]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6897]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[7131]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6925]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[7159]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6960]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[7194]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6988]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[7222]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[7008]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[7242]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[7028]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[7262]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[7048]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[7282]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[7074]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[7308]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[7102]: Scissor (offset 176) */ + /* _mesa_function_pool[7336]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[7118]: Fogf (offset 153) */ + /* _mesa_function_pool[7352]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[7129]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7363]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7174]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7408]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[7218]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7452]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[7259]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7493]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[7275]: Color4usv (offset 40) */ + /* _mesa_function_pool[7509]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[7290]: Fogi (offset 155) */ + /* _mesa_function_pool[7524]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[7301]: DepthRange (offset 288) */ + /* _mesa_function_pool[7535]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[7318]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7552]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[7336]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7570]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[7365]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7599]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[7382]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7616]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[7400]: Color4ui (offset 37) */ + /* _mesa_function_pool[7634]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[7417]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7651]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[7436]: Color3usv (offset 24) */ + /* _mesa_function_pool[7670]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[7451]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[7685]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[7471]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[7705]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7488]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7722]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7537]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7771]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7554]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7788]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7573]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7807]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7592]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7826]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7623]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7857]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7675]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7909]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7692]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7926]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[7741]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7975]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7797]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[8031]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7828]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[8062]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7882]: Color4us (offset 39) */ + /* _mesa_function_pool[8116]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7899]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[8133]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7989]: Color3bv (offset 10) */ + /* _mesa_function_pool[8223]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[8003]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[8237]: GetnCompressedTexImageARB (will be remapped) */ + "iiip\0" + "glGetnCompressedTexImageARB\0" + "\0" + /* _mesa_function_pool[8271]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[8058]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[8326]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[8104]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8372]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[8134]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8402]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[8171]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8439]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[8200]: BindSampler (will be remapped) */ + /* _mesa_function_pool[8468]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[8218]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8486]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[8271]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8539]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[8286]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8554]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[8308]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8576]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[8338]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8606]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[8385]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8653]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[8429]: ColorTable (offset 339) */ + /* _mesa_function_pool[8697]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8482]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8750]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8502]: Accum (offset 213) */ + /* _mesa_function_pool[8770]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8514]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8782]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8535]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8803]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8567]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8835]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8623]: Finish (offset 216) */ + /* _mesa_function_pool[8891]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8634]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8902]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8658]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8926]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8676]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8944]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[8719]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[8987]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[8755]: HintPGI (dynamic) */ + /* _mesa_function_pool[9023]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[8769]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[9037]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8827]: Color4s (offset 33) */ + /* _mesa_function_pool[9095]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8843]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[9111]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8868]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[9136]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8886]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[9154]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8903]: Vertex2d (offset 126) */ + /* _mesa_function_pool[9171]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8918]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[9186]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8943]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[9211]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8980]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[9248]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[9009]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[9277]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[9066]: Color4i (offset 31) */ + /* _mesa_function_pool[9334]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[9082]: Color4f (offset 29) */ + /* _mesa_function_pool[9350]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[9098]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9366]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[9116]: Color4d (offset 27) */ + /* _mesa_function_pool[9384]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[9132]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9400]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[9148]: Color4b (offset 25) */ + /* _mesa_function_pool[9416]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[9164]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9432]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[9181]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9449]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[9211]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9479]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[9229]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9497]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[9287]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9555]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[9308]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9576]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[9327]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9595]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[9354]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9622]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[9410]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[9678]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[9432]: WaitSync (will be remapped) */ + /* _mesa_function_pool[9700]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[9448]: EndList (offset 1) */ + /* _mesa_function_pool[9716]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[9460]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[9728]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9484]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9752]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9514]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9782]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9548]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9816]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9566]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9834]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9617]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9885]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9636]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9904]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9651]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9919]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9679]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9947]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[9707]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9975]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[9763]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[10031]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9791]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[10059]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9809]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[10077]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9857]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[10125]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "\0" - /* _mesa_function_pool[9878]: GetCombinerInputParameterfvNV (will be remapped) */ - "iiiip\0" - "glGetCombinerInputParameterfvNV\0" + /* _mesa_function_pool[10146]: GetnUniformivARB (will be remapped) */ + "iiip\0" + "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[9917]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[10171]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[9967]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[10221]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9985]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[10239]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[10037]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[10291]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[10063]: GetMinmax (offset 364) */ + /* _mesa_function_pool[10317]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[10097]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10351]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[10125]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10379]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[10171]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10425]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10197]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[10451]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[10220]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10474]: GetVertexAttribdvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribdvNV\0" + "\0" + /* _mesa_function_pool[10501]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[10235]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10516]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[10262]: Color3us (offset 23) */ + /* _mesa_function_pool[10543]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[10278]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10559]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[10313]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10594]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[10356]: End (offset 43) */ + /* _mesa_function_pool[10637]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[10364]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[10645]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[10389]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[10670]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[10415]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[10696]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[10445]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[10726]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[10490]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[10771]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[10536]: Color3ub (offset 19) */ + /* _mesa_function_pool[10817]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[10552]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[10833]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10584]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10865]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10609]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10890]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10644]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10925]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10667]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[10948]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[10707]: Color3ui (offset 21) */ + /* _mesa_function_pool[10988]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[10723]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[11004]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[10740]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[11021]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[10786]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[11067]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[10813]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[11094]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[10849]: TexGenfv (offset 191) */ + /* _mesa_function_pool[11130]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[10865]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[11146]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10937]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[11218]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10980]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[11261]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[11002]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[11283]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[11047]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[11328]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[11093]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11374]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[11126]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11407]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[11150]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11431]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[11175]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11456]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11228]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11509]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[11285]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11566]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[11323]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[11604]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[11348]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[11629]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11391]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[11672]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[11438]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11719]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11502]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[11783]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[11546]: GetError (offset 261) */ + /* _mesa_function_pool[11827]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[11559]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[11840]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[11578]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[11859]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[11595]: Indexdv (offset 45) */ + /* _mesa_function_pool[11876]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11608]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11889]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11664]: Normal3s (offset 60) */ + /* _mesa_function_pool[11945]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[11680]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11961]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[11714]: PushName (offset 201) */ + /* _mesa_function_pool[11995]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[11728]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[12009]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[11773]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[12054]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[11798]: Normal3i (offset 58) */ + /* _mesa_function_pool[12079]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[11814]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[12095]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[11849]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[12130]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[11906]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[12187]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[11949]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[12230]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[11970]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[12251]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[12020]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[12301]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[12054]: Normal3b (offset 52) */ + /* _mesa_function_pool[12335]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[12070]: Normal3d (offset 54) */ + /* _mesa_function_pool[12351]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[12086]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12367]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[12119]: Normal3f (offset 56) */ + /* _mesa_function_pool[12400]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[12135]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12416]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[12180]: Indexi (offset 48) */ + /* _mesa_function_pool[12461]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[12192]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12473]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[12225]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12506]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[12253]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12534]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[12274]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[12555]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[12303]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[12584]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[12349]: DepthMask (offset 211) */ + /* _mesa_function_pool[12630]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[12364]: IsShader (will be remapped) */ + /* _mesa_function_pool[12645]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[12378]: Indexf (offset 46) */ + /* _mesa_function_pool[12659]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[12390]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[12671]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[12428]: Indexd (offset 44) */ + /* _mesa_function_pool[12709]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[12440]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[12721]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[12461]: StencilOp (offset 244) */ + /* _mesa_function_pool[12742]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[12478]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[12759]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[12500]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[12781]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[12536]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[12817]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[12581]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[12862]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[12597]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[12878]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12643]: Indexs (offset 50) */ + /* _mesa_function_pool[12924]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12655]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12936]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12675]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12956]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[12697]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[12978]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "\0" - /* _mesa_function_pool[12728]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[13009]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[12766]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[13047]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[12798]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[13079]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[12825]: Vertex2i (offset 130) */ + /* _mesa_function_pool[13106]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[12840]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[13121]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[12857]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[13138]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[12904]: Vertex2f (offset 128) */ + /* _mesa_function_pool[13185]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[12919]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13200]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12972]: Color4bv (offset 26) */ + /* _mesa_function_pool[13253]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[12986]: VertexPointer (offset 321) */ + /* _mesa_function_pool[13267]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[13008]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[13289]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[13056]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[13337]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[13081]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[13362]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[13129]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[13410]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[13153]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13434]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[13188]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13469]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[13206]: LogicOp (offset 242) */ + /* _mesa_function_pool[13487]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[13219]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13500]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[13243]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13524]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[13258]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13539]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[13334]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[13615]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[13351]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[13632]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[13371]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[13652]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[13398]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[13679]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[13443]: IsProgram (will be remapped) */ + /* _mesa_function_pool[13724]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[13458]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[13739]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[13490]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[13771]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[13535]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[13816]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[13563]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[13844]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[13587]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[13868]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[13648]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[13929]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[13670]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[13951]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[13694]: GenTextures (offset 328) */ + /* _mesa_function_pool[13975]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[13729]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[14010]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[13759]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[14040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[13776]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[14057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[13832]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[14113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[13871]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[14152]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[13903]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[14184]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[13936]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[14217]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[13958]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[14239]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[13986]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[14267]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[14004]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[14285]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[14043]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[14324]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[14061]: Color4ubv (offset 36) */ + /* _mesa_function_pool[14342]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[14076]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[14357]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[14092]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[14373]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[14109]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[14390]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[14133]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14414]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14150]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14431]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[14205]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14486]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[14220]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14501]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14239]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14520]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[14268]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14549]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[14311]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[14592]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[14355]: IsSampler (will be remapped) */ + /* _mesa_function_pool[14636]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[14370]: BlendFunc (offset 241) */ + /* _mesa_function_pool[14651]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[14386]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[14667]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[14437]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[14718]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[14471]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[14752]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[14500]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[14781]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[14545]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[14826]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14601]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[14882]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14622]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[14903]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[14655]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[14936]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[14685]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[14966]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[14720]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[15001]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[14739]: Flush (offset 217) */ + /* _mesa_function_pool[15020]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[14749]: Color4uiv (offset 38) */ + /* _mesa_function_pool[15030]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[14764]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[15045]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[14810]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[15091]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[14832]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[15113]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[14868]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[15149]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[14886]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[15167]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[14929]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[15210]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[14953]: PushAttrib (offset 219) */ + /* _mesa_function_pool[15234]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14969]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[15250]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14987]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[15268]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[15029]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[15310]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[15051]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[15332]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[15071]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15352]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15112]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[15393]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[15167]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15448]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15185]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15466]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[15209]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15490]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15227]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15508]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15245]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15526]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[15299]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[15580]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[15341]: Color4ub (offset 35) */ + /* _mesa_function_pool[15622]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15358]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[15639]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[15378]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[15659]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[15407]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15688]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15425]: GetColorTable (offset 343) */ + /* _mesa_function_pool[15706]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[15485]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[15766]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[15504]: Indexiv (offset 49) */ + /* _mesa_function_pool[15785]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[15517]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[15798]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[15535]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[15816]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[15579]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[15860]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[15639]: Frustum (offset 289) */ + /* _mesa_function_pool[15920]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[15657]: GetString (offset 275) */ + /* _mesa_function_pool[15938]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[15672]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[15953]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[15698]: TexEnvf (offset 184) */ + /* _mesa_function_pool[15979]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[15713]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[15994]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[15731]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[16012]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[15761]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[16042]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[15779]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[16060]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[15824]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[16105]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[15868]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[16149]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[15911]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[16192]: GetnHistogramARB (will be remapped) */ + "iiiiip\0" + "glGetnHistogramARB\0" + "\0" + /* _mesa_function_pool[16219]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[15952]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[16260]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[15980]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[16288]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[16015]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[16323]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[16033]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[16341]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[16064]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16372]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16098]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[16406]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[16123]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[16431]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[16179]: ClearAccum (offset 204) */ + /* _mesa_function_pool[16487]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[16198]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[16506]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[16214]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[16522]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[16262]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[16570]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[16308]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[16616]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[16325]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[16633]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[16373]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[16681]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[16406]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[16714]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[16433]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16741]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16460]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16768]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16497]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[16805]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[16524]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[16832]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[16544]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[16852]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[16565]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[16873]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[16592]: Rectd (offset 86) */ + /* _mesa_function_pool[16900]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[16606]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[16914]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[16632]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[16940]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[16653]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[16961]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[16679]: VertexAttribI4ubvEXT (will be remapped) */ + /* _mesa_function_pool[16987]: VertexAttribI4ubvEXT (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[16726]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[17034]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[16773]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[17081]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[16792]: BlendEquationSeparateiARB (will be remapped) */ + /* _mesa_function_pool[17100]: BlendEquationSeparateiARB (will be remapped) */ "iii\0" "glBlendEquationSeparateiARB\0" "\0" - /* _mesa_function_pool[16825]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[17133]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[16870]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[17178]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16895]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17203]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16925]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[17233]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[16972]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[17280]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[17020]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[17328]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[17078]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[17386]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[17112]: Lightfv (offset 160) */ + /* _mesa_function_pool[17420]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[17127]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[17435]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[17180]: ClearDepth (offset 208) */ + /* _mesa_function_pool[17488]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[17196]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[17504]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[17216]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[17524]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[17238]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[17546]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[17281]: Color4fv (offset 30) */ + /* _mesa_function_pool[17589]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[17295]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[17603]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[17340]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17648]: GetnMinmaxARB (will be remapped) */ + "iiiiip\0" + "glGetnMinmaxARB\0" + "\0" + /* _mesa_function_pool[17672]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17377]: ColorPointer (offset 308) */ + /* _mesa_function_pool[17709]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[17398]: Rects (offset 92) */ + /* _mesa_function_pool[17730]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[17412]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17744]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17446]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[17778]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[17475]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[17807]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[17497]: Lightiv (offset 162) */ + /* _mesa_function_pool[17829]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[17512]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[17844]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[17556]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[17888]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[17604]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[17936]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[17629]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[17961]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[17653]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[17985]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[17698]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[18030]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[17719]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[18051]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[17762]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[18094]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[17788]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[18120]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[17814]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[18146]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[17832]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[18164]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[17875]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[18207]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[17929]: Rectdv (offset 87) */ + /* _mesa_function_pool[18261]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[17942]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18274]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[17968]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[18300]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "\0" - /* _mesa_function_pool[17992]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18324]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[18051]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[18383]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[18079]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[18411]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[18124]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[18456]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[18202]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[18534]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[18229]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[18561]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[18256]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[18588]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[18278]: Materialiv (offset 172) */ + /* _mesa_function_pool[18610]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[18296]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[18628]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[18318]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[18650]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[18344]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18676]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18390]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[18722]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[18443]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[18775]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[18480]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[18812]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[18526]: PolygonMode (offset 174) */ + /* _mesa_function_pool[18858]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[18544]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[18876]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[18608]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[18940]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[18651]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18983]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[18693]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[19025]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[18720]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[19052]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[18747]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[19079]: GetnUniformdvARB (will be remapped) */ + "iiip\0" + "glGetnUniformdvARB\0" + "\0" + /* _mesa_function_pool[19104]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[18803]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[19160]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[18831]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[19188]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[18850]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[19207]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[18888]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[19245]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[18906]: DisableClientState (offset 309) */ + /* _mesa_function_pool[19263]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[18930]: TexGeni (offset 192) */ + /* _mesa_function_pool[19287]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[18945]: TexGenf (offset 190) */ + /* _mesa_function_pool[19302]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[18960]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[19317]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[18993]: TexGend (offset 188) */ + /* _mesa_function_pool[19350]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[19008]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[19365]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[19035]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[19392]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[19058]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[19415]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[19077]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[19434]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[19105]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[19462]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[19159]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[19516]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[19183]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[19540]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[19218]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[19575]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[19260]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19617]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19289]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[19646]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[19313]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[19670]: GetnPixelMapuivARB (will be remapped) */ + "iip\0" + "glGetnPixelMapuivARB\0" + "\0" + /* _mesa_function_pool[19696]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[19360]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[19743]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[19410]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[19793]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[19441]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[19824]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[19468]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[19851]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[19502]: Color4sv (offset 34) */ + /* _mesa_function_pool[19885]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[19516]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[19899]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[19546]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[19929]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[19578]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[19961]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[19613]: PixelZoom (offset 246) */ + /* _mesa_function_pool[19996]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[19629]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[20012]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[19662]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[20045]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[19720]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[20103]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[19776]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[20159]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[19806]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[20189]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[19826]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[20209]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[19845]: Color3dv (offset 12) */ + /* _mesa_function_pool[20228]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[19859]: IsTexture (offset 330) */ + /* _mesa_function_pool[20242]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[19889]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[20272]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[19907]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[20290]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[19930]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[20313]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[19971]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[20354]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[20006]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[20389]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[20025]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[20408]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[20064]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[20447]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[20094]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[20477]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[20126]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[20509]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[20155]: GetMapdv (offset 266) */ + /* _mesa_function_pool[20538]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[20171]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[20554]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[20199]: GetStringi (will be remapped) */ + /* _mesa_function_pool[20582]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[20216]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[20599]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[20258]: PixelStoref (offset 249) */ + /* _mesa_function_pool[20641]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[20276]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[20659]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[20302]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20685]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20351]: PixelStorei (offset 250) */ + /* _mesa_function_pool[20734]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[20369]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[20752]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[20414]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[20797]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[20448]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[20831]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[20472]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[20855]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[20511]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[20894]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[20540]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[20923]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[20558]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[20941]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[20601]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[20984]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[20621]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[21004]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[20689]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[21072]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[20744]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[21127]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[20782]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[21165]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[20816]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[21199]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[20864]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[21247]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[20892]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[21275]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[20945]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[21328]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[20966]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[21349]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[20993]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[21376]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[21025]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[21408]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[21049]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[21432]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[21114]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[21497]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[21136]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[21519]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[21154]: TexImage1D (offset 182) */ + /* _mesa_function_pool[21537]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[21177]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[21560]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[21204]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[21587]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[21254]: Color3s (offset 17) */ + /* _mesa_function_pool[21637]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[21269]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[21652]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[21303]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[21686]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[21356]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[21739]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[21375]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[21758]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[21399]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[21782]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21443]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[21826]: GetnSeparableFilterARB (will be remapped) */ + "iiiipipp\0" + "glGetnSeparableFilterARB\0" + "\0" + /* _mesa_function_pool[21861]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[21466]: Color3i (offset 15) */ + /* _mesa_function_pool[21884]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[21481]: FrontFace (offset 157) */ + /* _mesa_function_pool[21899]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[21496]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[21914]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[21514]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[21932]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[21562]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[21980]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[21580]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[21998]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[21623]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[22041]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[21673]: Color3b (offset 9) */ + /* _mesa_function_pool[22091]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[21688]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[22106]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[21732]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[22150]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[21756]: Color3f (offset 13) */ + /* _mesa_function_pool[22174]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[21771]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[22189]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[21791]: Color3d (offset 11) */ + /* _mesa_function_pool[22209]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[21806]: Normal3dv (offset 55) */ + /* _mesa_function_pool[22224]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[21821]: Lightf (offset 159) */ + /* _mesa_function_pool[22239]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[21835]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[22253]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[21861]: MatrixMode (offset 293) */ + /* _mesa_function_pool[22279]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[21877]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[22295]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[21898]: Lighti (offset 161) */ + /* _mesa_function_pool[22316]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[21912]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[22330]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[21943]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[22361]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "\0" - /* _mesa_function_pool[21960]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[22378]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[22005]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[22423]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[22090]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[22508]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[22125]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[22543]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[22170]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[22588]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[22205]: GetDoublev (offset 260) */ + /* _mesa_function_pool[22623]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[22222]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[22640]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[22239]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[22657]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[22256]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[22674]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[22301]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22719]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[22344]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[22762]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[22375]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[22793]: GetnMapfvARB (will be remapped) */ + "iiip\0" + "glGetnMapfvARB\0" + "\0" + /* _mesa_function_pool[22814]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[22430]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[22869]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[22455]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[22894]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[22481]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[22920]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[22526]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[22965]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[22560]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[22999]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[22587]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[23026]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[22612]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[23051]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[22637]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[23076]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[22664]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[23103]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[22693]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[23132]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[22719]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[23158]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[22742]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[23181]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[22761]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[23200]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[22788]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[23227]: GetnUniformuivARB (will be remapped) */ + "iiip\0" + "glGetnUniformuivARB\0" + "\0" + /* _mesa_function_pool[23253]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[22806]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[23271]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[22851]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[23316]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[22894]: ClearColor (offset 206) */ + /* _mesa_function_pool[23359]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[22913]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[23378]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[22932]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[23397]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[22956]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[23421]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23005]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[23470]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[23032]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23497]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[23071]: TexEnviv (offset 187) */ + /* _mesa_function_pool[23536]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[23087]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[23552]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[23135]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[23600]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[23155]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[23620]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[23203]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[23668]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[23227]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23692]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23268]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[23733]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[23300]: CreateShader (will be remapped) */ + /* _mesa_function_pool[23765]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[23318]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[23783]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[23410]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[23875]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[23441]: Bitmap (offset 8) */ + /* _mesa_function_pool[23906]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[23459]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[23924]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[23504]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[23969]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[23535]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[24000]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[23571]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[24036]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23614]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[24079]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[23640]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[24105]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[23672]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[24137]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[23687]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[24152]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[23705]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24170]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[23745]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[24210]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[23772]: VertexAttribDivisorARB (will be remapped) */ - "ii\0" - "glVertexAttribDivisorARB\0" + /* _mesa_function_pool[24237]: GetnMapdvARB (will be remapped) */ + "iiip\0" + "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[23801]: DetachShader (will be remapped) */ + /* _mesa_function_pool[24258]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[23820]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[24277]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[23868]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[24325]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[23903]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[24360]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[23930]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[24387]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[23954]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[24411]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[23988]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[24445]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[24040]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[24497]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[24059]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[24516]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[24090]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[24547]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[24128]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[24585]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[24171]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[24628]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[24216]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[24673]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[24236]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24693]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24307]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[24764]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[24329]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[24786]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[24349]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[24806]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[24403]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[24860]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[24456]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[24913]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[24484]: Map1d (offset 220) */ + /* _mesa_function_pool[24941]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[24500]: Map1f (offset 221) */ + /* _mesa_function_pool[24957]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[24516]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[24973]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[24575]: ArrayElement (offset 306) */ + /* _mesa_function_pool[25032]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[24611]: TexImage2D (offset 183) */ + /* _mesa_function_pool[25068]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[24635]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[25092]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[24656]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[25113]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[24687]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[25144]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[24726]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[25183]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[24748]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[25205]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[24799]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[25256]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[24853]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[25310]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[24874]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[25331]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[24920]: PushMatrix (offset 298) */ + /* _mesa_function_pool[25377]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[24935]: Fogiv (offset 156) */ + /* _mesa_function_pool[25392]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[24947]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[25404]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[24964]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[25421]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[25000]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[25457]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[25021]: GetVertexAttribdvNV (will be remapped) */ - "iip\0" - "glGetVertexAttribdvNV\0" + /* _mesa_function_pool[25478]: GetnColorTableARB (will be remapped) */ + "iiiip\0" + "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[25048]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[25505]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[25072]: Rotatef (offset 300) */ + /* _mesa_function_pool[25529]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[25088]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[25545]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[25130]: Vertex3i (offset 138) */ + /* _mesa_function_pool[25587]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[25146]: Vertex3f (offset 136) */ + /* _mesa_function_pool[25603]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[25162]: Clear (offset 203) */ + /* _mesa_function_pool[25619]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[25173]: Vertex3d (offset 134) */ + /* _mesa_function_pool[25630]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[25189]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[25646]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[25216]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[25673]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[25250]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[25707]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[25266]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[25723]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[25322]: Ortho (offset 296) */ + /* _mesa_function_pool[25779]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[25338]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[25795]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[25359]: ListBase (offset 6) */ + /* _mesa_function_pool[25816]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[25373]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[25830]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[25418]: Vertex3s (offset 140) */ + /* _mesa_function_pool[25875]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[25434]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[25891]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[25490]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[25947]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[25582]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[26039]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[25639]: ShadeModel (offset 177) */ + /* _mesa_function_pool[26096]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[25655]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[26112]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[25681]: Rectiv (offset 91) */ + /* _mesa_function_pool[26138]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[25694]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[26151]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[25732]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[26189]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[25759]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[26216]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[25809]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[26266]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[25832]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[26289]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[25851]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[26308]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[25880]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[26337]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[25900]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[26357]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[25946]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[26403]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[25979]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[26436]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[25994]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[26451]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[26039]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[26496]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[26084]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[26541]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[26130]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[26587]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[26165]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[26622]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[26180]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[26637]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[26228]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[26685]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[26263]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[26720]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[26306]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[26763]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[26323]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[26780]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[26350]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[26807]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[26393]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26850]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[26440]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[26897]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[26528]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[26985]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[26554]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[27011]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[26599]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[27056]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[26631]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[27088]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[26646]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[27103]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[26672]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[27129]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[26697]: LineWidth (offset 168) */ + /* _mesa_function_pool[27154]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[26712]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[27169]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[26743]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27200]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26781]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[27238]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[26827]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[27284]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[26847]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[27304]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[26868]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[27325]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[26898]: TexGendv (offset 189) */ + /* _mesa_function_pool[27355]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[26914]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[27371]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[26959]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[27416]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[26992]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[27449]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[27017]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[27474]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[27038]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[27495]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[27072]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[27529]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[27099]: EnableClientState (offset 313) */ + /* _mesa_function_pool[27556]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[27122]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[27579]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[27148]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[27605]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[27212]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[27669]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[27238]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[27695]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[27282]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[27739]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[27313]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[27770]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[27350]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[27807]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[27371]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[27828]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[27393]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[27850]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[27428]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[27885]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[27449]: CallList (offset 2) */ + /* _mesa_function_pool[27906]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[27463]: Materialfv (offset 170) */ + /* _mesa_function_pool[27920]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[27481]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[27938]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[27498]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[27955]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[27530]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[27987]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[27575]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[28032]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[27623]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[28080]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[27668]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28125]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[27686]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[28143]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[27739]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[28196]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[27770]: Color3iv (offset 16) */ + /* _mesa_function_pool[28227]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[27784]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[28241]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[27818]: DrawElements (offset 311) */ + /* _mesa_function_pool[28275]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[27839]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[28296]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[27865]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28322]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[27902]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[28359]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[27962]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[28419]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[28005]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[28462]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[28060]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[28517]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[28083]: TexBufferARB (will be remapped) */ + /* _mesa_function_pool[28540]: TexBufferARB (will be remapped) */ "iii\0" "glTexBufferARB\0" "\0" - /* _mesa_function_pool[28103]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[28560]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[28176]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[28633]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[28199]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[28656]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[28230]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[28687]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28267]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[28724]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[28284]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[28741]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[28320]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[28777]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[28336]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[28793]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[28356]: PopMatrix (offset 297) */ + /* _mesa_function_pool[28813]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[28370]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[28827]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[28389]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28846]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[28409]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[28866]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[28458]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[28915]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[28504]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[28961]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[28523]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[28980]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[28549]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[29006]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[28592]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[29049]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[28617]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29074]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28662]: Map2d (offset 222) */ + /* _mesa_function_pool[29119]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[28682]: Map2f (offset 223) */ + /* _mesa_function_pool[29139]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[28702]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[29159]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[28727]: Vertex4s (offset 148) */ + /* _mesa_function_pool[29184]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[28744]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[29201]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[28773]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[29230]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[28804]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[29261]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[28827]: Vertex4f (offset 144) */ + /* _mesa_function_pool[29284]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[28844]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[29301]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[28861]: Vertex4d (offset 142) */ + /* _mesa_function_pool[29318]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[28878]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[29335]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[28896]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[29353]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[28922]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[29379]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[28948]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[29405]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[29004]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[29461]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[29023]: Vertex4i (offset 146) */ + /* _mesa_function_pool[29480]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[29040]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[29497]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[29071]: GetHistogram (offset 361) */ + /* _mesa_function_pool[29528]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[29111]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[29568]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[29137]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[29594]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[29168]: Materialf (offset 169) */ + /* _mesa_function_pool[29625]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[29185]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[29642]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[29230]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[29687]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[29255]: Materiali (offset 171) */ + /* _mesa_function_pool[29712]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[29272]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[29729]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[29298]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[29755]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[29333]: Indexsv (offset 51) */ + /* _mesa_function_pool[29790]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[29346]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[29803]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[29391]: LightModelfv (offset 164) */ + /* _mesa_function_pool[29848]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[29410]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[29867]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[29427]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[29884]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[29460]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[29917]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[29478]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[29935]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[29515]: Translated (offset 303) */ + /* _mesa_function_pool[29972]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[29533]: Translatef (offset 304) */ + /* _mesa_function_pool[29990]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[29551]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[30008]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[29586]: StencilMask (offset 209) */ + /* _mesa_function_pool[30043]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[29603]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[30060]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[29623]: ClampColorARB (will be remapped) */ + /* _mesa_function_pool[30080]: ClampColorARB (will be remapped) */ "ii\0" "glClampColorARB\0" "\0" - /* _mesa_function_pool[29643]: GetLightiv (offset 265) */ + /* _mesa_function_pool[30100]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[29661]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[30118]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[29691]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[30148]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[29717]: IsList (offset 287) */ + /* _mesa_function_pool[30174]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[29729]: IsSync (will be remapped) */ + /* _mesa_function_pool[30186]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[29741]: RenderMode (offset 196) */ + /* _mesa_function_pool[30198]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[29757]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[30214]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[29790]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[30247]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[29842]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[30299]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[29863]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[30320]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[29900]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[30357]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[29928]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[30385]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[29970]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[30427]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[30013]: LoadName (offset 198) */ + /* _mesa_function_pool[30470]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[30027]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[30484]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[30054]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[30511]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[30072]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[30529]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[30106]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[30563]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[30157]: CullFace (offset 152) */ + /* _mesa_function_pool[30614]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[30171]: BindTexture (offset 307) */ + /* _mesa_function_pool[30628]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[30206]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[30663]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30233]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[30690]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[30279]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[30736]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[30305]: StencilFunc (offset 243) */ + /* _mesa_function_pool[30762]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[30324]: CopyPixels (offset 255) */ + /* _mesa_function_pool[30781]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[30344]: Rectsv (offset 93) */ + /* _mesa_function_pool[30801]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[30357]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[30814]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[30384]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[30841]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[30442]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[30899]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[30468]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[30925]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[30531]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[30988]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[30586]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[31043]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[30613]: NormalPointer (offset 318) */ + /* _mesa_function_pool[31070]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[30634]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[31091]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[30656]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[31113]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[30684]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[31141]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[30708]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[31165]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[30753]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[31210]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[30772]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[31229]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[30819]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[31276]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[30846]: ClipPlane (offset 150) */ + /* _mesa_function_pool[31303]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[30862]: Recti (offset 90) */ + /* _mesa_function_pool[31319]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[30876]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[31333]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[30898]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[31355]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[30937]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[31394]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[30965]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[31422]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[30994]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[31451]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[31033]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[31490]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[31069]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[31526]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[31092]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[31549]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[31114]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[31571]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[31135]: Rectf (offset 88) */ + /* _mesa_function_pool[31592]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[31149]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[31606]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[31172]: Indexfv (offset 47) */ + /* _mesa_function_pool[31629]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[31185]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[31642]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[31231]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[31688]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[31283]: GetPointerv (offset 329) */ + /* _mesa_function_pool[31740]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[31318]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[31775]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[31338]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[31795]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[31365]: IndexMask (offset 212) */ + /* _mesa_function_pool[31822]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[31380]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[31837]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[31417]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[31874]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[31460]: GetFloatv (offset 262) */ + /* _mesa_function_pool[31917]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[31476]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[31933]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[31502]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[31959]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[31521]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[31978]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[31543]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[32000]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[31562]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[32019]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[31579]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[32036]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[31606]: PopAttrib (offset 218) */ + /* _mesa_function_pool[32063]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[31620]: Fogfv (offset 154) */ + /* _mesa_function_pool[32077]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[31632]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[32089]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[31666]: InitNames (offset 197) */ + /* _mesa_function_pool[32123]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[31680]: Normal3sv (offset 61) */ + /* _mesa_function_pool[32137]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[31695]: Minmax (offset 368) */ + /* _mesa_function_pool[32152]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[31721]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[32178]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[31740]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[32197]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[31779]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[32236]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[31798]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[32255]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[31830]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[32287]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[31852]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[32309]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[31882]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[32339]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[31902]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[32359]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[31920]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[32377]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[31957]: Hint (offset 158) */ + /* _mesa_function_pool[32414]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[31968]: Color4dv (offset 28) */ + /* _mesa_function_pool[32425]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[31982]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[32439]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[32025]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[32482]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[32054]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[32511]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[32109]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[32566]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[32159]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[32616]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[32177]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[32634]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[32228]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[32685]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[32275]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[32732]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[32299]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[32756]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[32330]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[32787]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[32345]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[32802]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[32380]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[32837]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[32397]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[32854]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[32417]: Begin (offset 7) */ + /* _mesa_function_pool[32874]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[32428]: LightModeli (offset 165) */ + /* _mesa_function_pool[32885]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[32446]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[32903]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[32491]: Rectfv (offset 89) */ + /* _mesa_function_pool[32948]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[32504]: LightModelf (offset 163) */ + /* _mesa_function_pool[32961]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[32522]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[32979]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[32547]: GetLightfv (offset 264) */ + /* _mesa_function_pool[33004]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[32565]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[33022]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[32601]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[33058]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[32627]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[33084]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[32650]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[33107]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[32689]: Disable (offset 214) */ + /* _mesa_function_pool[33146]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[32702]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[33159]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[32747]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[33204]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[32813]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[33270]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[32841]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[33298]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[32868]: DrawArrays (offset 310) */ + /* _mesa_function_pool[33325]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[32902]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[33359]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[32921]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[33378]: GetVertexAttribIivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIiv\0" + "\0" + /* _mesa_function_pool[33428]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[32963]: ColorMask (offset 210) */ + /* _mesa_function_pool[33470]: GetnTexImageARB (will be remapped) */ + "iiiiip\0" + "glGetnTexImageARB\0" + "\0" + /* _mesa_function_pool[33496]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[32981]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[33514]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[33006]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[33539]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[33025]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[33558]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[33055]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[33588]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[33088]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[33621]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[33110]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[33643]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[33128]: Enable (offset 215) */ + /* _mesa_function_pool[33661]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[33140]: LineStipple (offset 167) */ + /* _mesa_function_pool[33673]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[33158]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[33691]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[33184]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[33717]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[33214]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[33747]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[33241]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[33774]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[33295]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[33828]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[33338]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[33871]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[33371]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[33904]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[33397]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[33930]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[33412]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[33945]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[33443]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[33976]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[33464]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[33997]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[33494]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[34027]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[33534]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[34067]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[33571]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[34104]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[33595]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[34128]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[33620]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[34153]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[33641]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[34174]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4847,616 +4927,636 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1577, AttachShader_remap_index }, - { 9967, CreateProgram_remap_index }, - { 23300, CreateShader_remap_index }, - { 25832, DeleteProgram_remap_index }, - { 18888, DeleteShader_remap_index }, - { 23801, DetachShader_remap_index }, - { 18202, GetAttachedShaders_remap_index }, - { 4919, GetProgramInfoLog_remap_index }, + { 1590, AttachShader_remap_index }, + { 10221, CreateProgram_remap_index }, + { 23765, CreateShader_remap_index }, + { 26289, DeleteProgram_remap_index }, + { 19245, DeleteShader_remap_index }, + { 24258, DetachShader_remap_index }, + { 18534, GetAttachedShaders_remap_index }, + { 5053, GetProgramInfoLog_remap_index }, { 405, GetProgramiv_remap_index }, - { 6627, GetShaderInfoLog_remap_index }, - { 31502, GetShaderiv_remap_index }, - { 13443, IsProgram_remap_index }, - { 12364, IsShader_remap_index }, - { 10097, StencilFuncSeparate_remap_index }, - { 3921, StencilMaskSeparate_remap_index }, - { 7692, StencilOpSeparate_remap_index }, - { 22560, UniformMatrix2x3fv_remap_index }, - { 2847, UniformMatrix2x4fv_remap_index }, - { 33214, UniformMatrix3x2fv_remap_index }, - { 30819, UniformMatrix3x4fv_remap_index }, - { 16406, UniformMatrix4x2fv_remap_index }, - { 3263, UniformMatrix4x3fv_remap_index }, - { 5080, ClampColor_remap_index }, - { 18256, ClearBufferfi_remap_index }, - { 17698, ClearBufferfv_remap_index }, - { 29842, ClearBufferiv_remap_index }, - { 13648, ClearBufferuiv_remap_index }, - { 20199, GetStringi_remap_index }, - { 2788, TexBuffer_remap_index }, + { 6861, GetShaderInfoLog_remap_index }, + { 31959, GetShaderiv_remap_index }, + { 13724, IsProgram_remap_index }, + { 12645, IsShader_remap_index }, + { 10351, StencilFuncSeparate_remap_index }, + { 4031, StencilMaskSeparate_remap_index }, + { 7926, StencilOpSeparate_remap_index }, + { 22999, UniformMatrix2x3fv_remap_index }, + { 2920, UniformMatrix2x4fv_remap_index }, + { 33747, UniformMatrix3x2fv_remap_index }, + { 31276, UniformMatrix3x4fv_remap_index }, + { 16714, UniformMatrix4x2fv_remap_index }, + { 3339, UniformMatrix4x3fv_remap_index }, + { 5259, ClampColor_remap_index }, + { 18588, ClearBufferfi_remap_index }, + { 18030, ClearBufferfv_remap_index }, + { 30299, ClearBufferiv_remap_index }, + { 13929, ClearBufferuiv_remap_index }, + { 20582, GetStringi_remap_index }, + { 2861, TexBuffer_remap_index }, { 938, FramebufferTexture_remap_index }, - { 26868, GetBufferParameteri64v_remap_index }, - { 10197, GetInteger64i_v_remap_index }, - { 23614, VertexAttribDivisor_remap_index }, - { 9985, LoadTransposeMatrixdARB_remap_index }, - { 31231, LoadTransposeMatrixfARB_remap_index }, - { 5693, MultTransposeMatrixdARB_remap_index }, - { 23988, MultTransposeMatrixfARB_remap_index }, + { 27325, GetBufferParameteri64v_remap_index }, + { 10451, GetInteger64i_v_remap_index }, + { 24079, VertexAttribDivisor_remap_index }, + { 10239, LoadTransposeMatrixdARB_remap_index }, + { 31688, LoadTransposeMatrixfARB_remap_index }, + { 5898, MultTransposeMatrixdARB_remap_index }, + { 24445, MultTransposeMatrixfARB_remap_index }, { 216, SampleCoverageARB_remap_index }, - { 5919, CompressedTexImage1DARB_remap_index }, - { 24516, CompressedTexImage2DARB_remap_index }, - { 3984, CompressedTexImage3DARB_remap_index }, - { 18544, CompressedTexSubImage1DARB_remap_index }, - { 2050, CompressedTexSubImage2DARB_remap_index }, - { 20621, CompressedTexSubImage3DARB_remap_index }, - { 28948, GetCompressedTexImageARB_remap_index }, - { 3829, DisableVertexAttribArrayARB_remap_index }, - { 30384, EnableVertexAttribArrayARB_remap_index }, - { 32345, GetProgramEnvParameterdvARB_remap_index }, - { 23868, GetProgramEnvParameterfvARB_remap_index }, - { 27865, GetProgramLocalParameterdvARB_remap_index }, - { 8134, GetProgramLocalParameterfvARB_remap_index }, - { 18720, GetProgramStringARB_remap_index }, - { 28060, GetProgramivARB_remap_index }, - { 20816, GetVertexAttribdvARB_remap_index }, - { 16214, GetVertexAttribfvARB_remap_index }, - { 9809, GetVertexAttribivARB_remap_index }, - { 19662, ProgramEnvParameter4dARB_remap_index }, - { 25582, ProgramEnvParameter4dvARB_remap_index }, - { 17020, ProgramEnvParameter4fARB_remap_index }, - { 9009, ProgramEnvParameter4fvARB_remap_index }, - { 3947, ProgramLocalParameter4dARB_remap_index }, - { 13153, ProgramLocalParameter4dvARB_remap_index }, - { 29863, ProgramLocalParameter4fARB_remap_index }, - { 26228, ProgramLocalParameter4fvARB_remap_index }, - { 28702, ProgramStringARB_remap_index }, - { 19930, VertexAttrib1dARB_remap_index }, - { 15868, VertexAttrib1dvARB_remap_index }, - { 4143, VertexAttrib1fARB_remap_index }, - { 33295, VertexAttrib1fvARB_remap_index }, - { 7218, VertexAttrib1sARB_remap_index }, - { 2224, VertexAttrib1svARB_remap_index }, - { 15299, VertexAttrib2dARB_remap_index }, - { 17719, VertexAttrib2dvARB_remap_index }, - { 1596, VertexAttrib2fARB_remap_index }, - { 17832, VertexAttrib2fvARB_remap_index }, - { 32921, VertexAttrib2sARB_remap_index }, - { 31982, VertexAttrib2svARB_remap_index }, - { 11348, VertexAttrib3dARB_remap_index }, - { 8676, VertexAttrib3dvARB_remap_index }, - { 1683, VertexAttrib3fARB_remap_index }, - { 22851, VertexAttrib3fvARB_remap_index }, - { 28549, VertexAttrib3sARB_remap_index }, - { 20558, VertexAttrib3svARB_remap_index }, - { 4945, VertexAttrib4NbvARB_remap_index }, - { 18079, VertexAttrib4NivARB_remap_index }, - { 22806, VertexAttrib4NsvARB_remap_index }, - { 23820, VertexAttrib4NubARB_remap_index }, - { 32228, VertexAttrib4NubvARB_remap_index }, - { 19313, VertexAttrib4NuivARB_remap_index }, - { 3136, VertexAttrib4NusvARB_remap_index }, - { 10937, VertexAttrib4bvARB_remap_index }, - { 27238, VertexAttrib4dARB_remap_index }, - { 21580, VertexAttrib4dvARB_remap_index }, - { 11502, VertexAttrib4fARB_remap_index }, - { 11906, VertexAttrib4fvARB_remap_index }, - { 10313, VertexAttrib4ivARB_remap_index }, - { 17512, VertexAttrib4sARB_remap_index }, - { 31417, VertexAttrib4svARB_remap_index }, - { 16825, VertexAttrib4ubvARB_remap_index }, - { 30708, VertexAttrib4uivARB_remap_index }, - { 20369, VertexAttrib4usvARB_remap_index }, - { 22375, VertexAttribPointerARB_remap_index }, - { 33055, BindBufferARB_remap_index }, - { 6925, BufferDataARB_remap_index }, - { 1498, BufferSubDataARB_remap_index }, - { 30994, DeleteBuffersARB_remap_index }, - { 33338, GenBuffersARB_remap_index }, - { 17875, GetBufferParameterivARB_remap_index }, - { 16972, GetBufferPointervARB_remap_index }, - { 1451, GetBufferSubDataARB_remap_index }, - { 30656, IsBufferARB_remap_index }, - { 26712, MapBufferARB_remap_index }, - { 31632, UnmapBufferARB_remap_index }, + { 6124, CompressedTexImage1DARB_remap_index }, 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ProgramEnvParameter4fARB_remap_index }, + { 9277, ProgramEnvParameter4fvARB_remap_index }, + { 4057, ProgramLocalParameter4dARB_remap_index }, + { 13434, ProgramLocalParameter4dvARB_remap_index }, + { 30320, ProgramLocalParameter4fARB_remap_index }, + { 26685, ProgramLocalParameter4fvARB_remap_index }, + { 29159, ProgramStringARB_remap_index }, + { 20313, VertexAttrib1dARB_remap_index }, + { 16149, VertexAttrib1dvARB_remap_index }, + { 4253, VertexAttrib1fARB_remap_index }, + { 33828, VertexAttrib1fvARB_remap_index }, + { 7452, VertexAttrib1sARB_remap_index }, + { 2297, VertexAttrib1svARB_remap_index }, + { 15580, VertexAttrib2dARB_remap_index }, + { 18051, VertexAttrib2dvARB_remap_index }, + { 1648, VertexAttrib2fARB_remap_index }, + { 18164, VertexAttrib2fvARB_remap_index }, + { 33428, VertexAttrib2sARB_remap_index }, + { 32439, VertexAttrib2svARB_remap_index }, + { 11629, VertexAttrib3dARB_remap_index }, + { 8944, VertexAttrib3dvARB_remap_index }, + { 1735, 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14431, WindowPos3dvMESA_remap_index }, { 516, WindowPos3fMESA_remap_index }, - { 15112, WindowPos3fvMESA_remap_index }, - { 24349, WindowPos3iMESA_remap_index }, - { 30531, WindowPos3ivMESA_remap_index }, - { 19105, WindowPos3sMESA_remap_index }, - { 32054, WindowPos3svMESA_remap_index }, - { 11126, WindowPos4dMESA_remap_index }, - { 17216, WindowPos4dvMESA_remap_index }, - { 14109, WindowPos4fMESA_remap_index }, - { 31092, WindowPos4fvMESA_remap_index }, - { 30684, WindowPos4iMESA_remap_index }, - { 12478, WindowPos4ivMESA_remap_index }, - { 19289, WindowPos4sMESA_remap_index }, - { 3183, WindowPos4svMESA_remap_index }, - { 13871, MultiModeDrawArraysIBM_remap_index }, - { 29298, MultiModeDrawElementsIBM_remap_index }, - { 12253, DeleteFencesNV_remap_index }, - { 28370, FinishFenceNV_remap_index }, - { 3721, GenFencesNV_remap_index }, - { 17196, GetFenceivNV_remap_index }, - { 8271, IsFenceNV_remap_index }, - { 13759, SetFenceNV_remap_index }, - { 4199, TestFenceNV_remap_index }, - { 32025, AreProgramsResidentNV_remap_index }, - { 31380, BindProgramNV_remap_index }, - { 26263, DeleteProgramsNV_remap_index }, - { 21732, ExecuteProgramNV_remap_index }, - { 33534, GenProgramsNV_remap_index }, - { 23640, GetProgramParameterdvNV_remap_index }, - { 10552, GetProgramParameterfvNV_remap_index }, - { 26646, GetProgramStringNV_remap_index }, - { 24726, GetProgramivNV_remap_index }, - { 23903, GetTrackMatrixivNV_remap_index }, - { 26440, GetVertexAttribPointervNV_remap_index }, - { 25021, GetVertexAttribdvNV_remap_index }, - { 9327, GetVertexAttribfvNV_remap_index }, - { 18693, GetVertexAttribivNV_remap_index }, - { 19546, IsProgramNV_remap_index }, - { 9410, LoadProgramNV_remap_index }, - { 28199, ProgramParameters4dvNV_remap_index }, - { 24656, ProgramParameters4fvNV_remap_index }, - { 20993, RequestResidentProgramsNV_remap_index }, - { 30876, TrackMatrixNV_remap_index }, - { 32627, VertexAttrib1dNV_remap_index }, - { 13670, VertexAttrib1dvNV_remap_index }, - { 28804, VertexAttrib1fNV_remap_index }, - { 2415, VertexAttrib1fvNV_remap_index }, - { 31149, VertexAttrib1sNV_remap_index }, - { 15185, VertexAttrib1svNV_remap_index }, - { 4895, VertexAttrib2dNV_remap_index }, - { 13563, VertexAttrib2dvNV_remap_index }, - { 20448, VertexAttrib2fNV_remap_index }, - { 13129, VertexAttrib2fvNV_remap_index }, - { 6045, VertexAttrib2sNV_remap_index }, - { 19159, VertexAttrib2svNV_remap_index }, - { 11323, VertexAttrib3dNV_remap_index }, - { 32275, VertexAttrib3dvNV_remap_index }, - { 10364, VertexAttrib3fNV_remap_index }, - { 25048, VertexAttrib3fvNV_remap_index }, - { 22430, VertexAttrib3sNV_remap_index }, - { 23930, VertexAttrib3svNV_remap_index }, - { 29272, VertexAttrib4dNV_remap_index }, - { 33571, VertexAttrib4dvNV_remap_index }, - { 4488, VertexAttrib4fNV_remap_index }, - { 9460, VertexAttrib4fvNV_remap_index }, - { 27122, VertexAttrib4sNV_remap_index }, - { 1409, VertexAttrib4svNV_remap_index }, - { 5053, VertexAttrib4ubNV_remap_index }, + { 15393, WindowPos3fvMESA_remap_index }, + { 24806, WindowPos3iMESA_remap_index }, + { 30988, WindowPos3ivMESA_remap_index }, + { 19462, WindowPos3sMESA_remap_index }, + { 32511, WindowPos3svMESA_remap_index }, + { 11407, WindowPos4dMESA_remap_index }, + { 17524, WindowPos4dvMESA_remap_index }, + { 14390, WindowPos4fMESA_remap_index }, + { 31549, WindowPos4fvMESA_remap_index }, + { 31141, WindowPos4iMESA_remap_index }, + { 12759, WindowPos4ivMESA_remap_index }, + { 19646, WindowPos4sMESA_remap_index }, + { 3259, WindowPos4svMESA_remap_index }, + { 14152, MultiModeDrawArraysIBM_remap_index }, + { 29755, MultiModeDrawElementsIBM_remap_index }, + { 12534, DeleteFencesNV_remap_index }, + { 28827, FinishFenceNV_remap_index }, + { 3797, GenFencesNV_remap_index }, + { 17504, GetFenceivNV_remap_index }, + { 8539, IsFenceNV_remap_index }, + { 14040, SetFenceNV_remap_index }, + { 4309, TestFenceNV_remap_index }, + { 32482, AreProgramsResidentNV_remap_index }, + { 31837, BindProgramNV_remap_index }, + { 26720, DeleteProgramsNV_remap_index }, + { 22150, ExecuteProgramNV_remap_index }, + { 34067, GenProgramsNV_remap_index }, + { 24105, GetProgramParameterdvNV_remap_index }, + { 10833, GetProgramParameterfvNV_remap_index }, + { 27103, GetProgramStringNV_remap_index }, + { 25183, GetProgramivNV_remap_index }, + { 24360, GetTrackMatrixivNV_remap_index }, + { 26897, GetVertexAttribPointervNV_remap_index }, + { 10474, GetVertexAttribdvNV_remap_index }, + { 9595, GetVertexAttribfvNV_remap_index }, + { 19025, GetVertexAttribivNV_remap_index }, + { 19929, IsProgramNV_remap_index }, + { 9678, LoadProgramNV_remap_index }, + { 28656, ProgramParameters4dvNV_remap_index }, + { 25113, ProgramParameters4fvNV_remap_index }, + { 21376, RequestResidentProgramsNV_remap_index }, + { 31333, TrackMatrixNV_remap_index }, + { 33084, VertexAttrib1dNV_remap_index }, + { 13951, VertexAttrib1dvNV_remap_index }, + { 29261, VertexAttrib1fNV_remap_index }, + { 2488, VertexAttrib1fvNV_remap_index }, + { 31606, VertexAttrib1sNV_remap_index }, + { 15466, VertexAttrib1svNV_remap_index }, + { 5029, VertexAttrib2dNV_remap_index }, + { 13844, VertexAttrib2dvNV_remap_index }, + { 20831, VertexAttrib2fNV_remap_index }, + { 13410, VertexAttrib2fvNV_remap_index }, + { 6250, VertexAttrib2sNV_remap_index }, + { 19516, VertexAttrib2svNV_remap_index }, + { 11604, VertexAttrib3dNV_remap_index }, + { 32732, VertexAttrib3dvNV_remap_index }, + { 10645, VertexAttrib3fNV_remap_index }, + { 25505, VertexAttrib3fvNV_remap_index }, + { 22869, VertexAttrib3sNV_remap_index }, + { 24387, VertexAttrib3svNV_remap_index }, + { 29729, VertexAttrib4dNV_remap_index }, + { 34104, VertexAttrib4dvNV_remap_index }, + { 5414, VertexAttrib4fNV_remap_index }, + { 9728, VertexAttrib4fvNV_remap_index }, + { 27579, VertexAttrib4sNV_remap_index }, + { 1422, VertexAttrib4svNV_remap_index }, + { 5187, VertexAttrib4ubNV_remap_index }, { 778, VertexAttrib4ubvNV_remap_index }, - { 21912, VertexAttribPointerNV_remap_index }, - { 2267, VertexAttribs1dvNV_remap_index }, - { 26528, VertexAttribs1fvNV_remap_index }, - { 33371, VertexAttribs1svNV_remap_index }, - { 10389, VertexAttribs2dvNV_remap_index }, - { 25655, VertexAttribs2fvNV_remap_index }, - { 17788, VertexAttribs2svNV_remap_index }, - { 5297, VertexAttribs3dvNV_remap_index }, - { 2147, VertexAttribs3fvNV_remap_index }, - { 30279, VertexAttribs3svNV_remap_index }, - { 27212, VertexAttribs4dvNV_remap_index }, - { 5369, VertexAttribs4fvNV_remap_index }, - { 33158, VertexAttribs4svNV_remap_index }, - { 30027, VertexAttribs4ubvNV_remap_index }, - { 27282, GetTexBumpParameterfvATI_remap_index }, - { 33412, GetTexBumpParameterivATI_remap_index }, - { 18803, TexBumpParameterfvATI_remap_index }, - { 20864, TexBumpParameterivATI_remap_index }, - { 15731, AlphaFragmentOp1ATI_remap_index }, - { 25946, AlphaFragmentOp2ATI_remap_index }, - { 24964, AlphaFragmentOp3ATI_remap_index }, - { 30206, BeginFragmentShaderATI_remap_index }, - { 31579, BindFragmentShaderATI_remap_index }, - { 24059, ColorFragmentOp1ATI_remap_index }, - { 4366, ColorFragmentOp2ATI_remap_index }, - { 31920, ColorFragmentOp3ATI_remap_index }, - { 5535, DeleteFragmentShaderATI_remap_index }, - { 33595, EndFragmentShaderATI_remap_index }, - { 32841, GenFragmentShadersATI_remap_index }, - { 25809, PassTexCoordATI_remap_index }, - { 7028, SampleMapATI_remap_index }, - { 27393, SetFragmentShaderConstantATI_remap_index }, + { 22330, VertexAttribPointerNV_remap_index }, + { 2340, VertexAttribs1dvNV_remap_index }, + { 26985, VertexAttribs1fvNV_remap_index }, + { 33904, VertexAttribs1svNV_remap_index }, + { 10670, VertexAttribs2dvNV_remap_index }, + { 26112, VertexAttribs2fvNV_remap_index }, + { 18120, VertexAttribs2svNV_remap_index }, + { 5502, VertexAttribs3dvNV_remap_index }, + { 2199, VertexAttribs3fvNV_remap_index }, + { 30736, VertexAttribs3svNV_remap_index }, + { 27669, VertexAttribs4dvNV_remap_index }, + { 5574, VertexAttribs4fvNV_remap_index }, + { 33691, VertexAttribs4svNV_remap_index }, + { 30484, VertexAttribs4ubvNV_remap_index }, + { 27739, GetTexBumpParameterfvATI_remap_index }, + { 33945, GetTexBumpParameterivATI_remap_index }, + { 19160, TexBumpParameterfvATI_remap_index }, + { 21247, TexBumpParameterivATI_remap_index }, + { 16012, AlphaFragmentOp1ATI_remap_index }, + { 26403, AlphaFragmentOp2ATI_remap_index }, + { 25421, AlphaFragmentOp3ATI_remap_index }, + { 30663, BeginFragmentShaderATI_remap_index }, + { 32036, BindFragmentShaderATI_remap_index }, + { 24516, ColorFragmentOp1ATI_remap_index }, + { 4476, ColorFragmentOp2ATI_remap_index }, + { 32377, ColorFragmentOp3ATI_remap_index }, + { 5740, DeleteFragmentShaderATI_remap_index }, + { 34128, EndFragmentShaderATI_remap_index }, + { 33298, GenFragmentShadersATI_remap_index }, + { 26266, PassTexCoordATI_remap_index }, + { 7262, SampleMapATI_remap_index }, + { 27850, SetFragmentShaderConstantATI_remap_index }, { 363, PointParameteriNV_remap_index }, - { 14311, PointParameterivNV_remap_index }, - { 29111, ActiveStencilFaceEXT_remap_index }, - { 27839, BindVertexArrayAPPLE_remap_index }, - { 2737, DeleteVertexArraysAPPLE_remap_index }, - { 18229, GenVertexArraysAPPLE_remap_index }, - { 23705, IsVertexArrayAPPLE_remap_index }, + { 14592, PointParameterivNV_remap_index }, + { 29568, ActiveStencilFaceEXT_remap_index }, + { 28296, BindVertexArrayAPPLE_remap_index }, + { 2810, DeleteVertexArraysAPPLE_remap_index }, + { 18561, GenVertexArraysAPPLE_remap_index }, + { 24170, IsVertexArrayAPPLE_remap_index }, { 819, GetProgramNamedParameterdvNV_remap_index }, - { 3562, GetProgramNamedParameterfvNV_remap_index }, - { 27313, ProgramNamedParameter4dNV_remap_index }, - { 14685, ProgramNamedParameter4dvNV_remap_index }, - { 8943, ProgramNamedParameter4fNV_remap_index }, - { 11814, ProgramNamedParameter4fvNV_remap_index }, - { 17127, PrimitiveRestartIndexNV_remap_index }, - { 31069, PrimitiveRestartNV_remap_index }, - { 24635, DepthBoundsEXT_remap_index }, - { 1159, BlendEquationSeparateEXT_remap_index }, - { 14886, BindFramebufferEXT_remap_index }, - { 26039, BindRenderbufferEXT_remap_index }, - { 9707, CheckFramebufferStatusEXT_remap_index }, - { 22956, DeleteFramebuffersEXT_remap_index }, - { 32177, DeleteRenderbuffersEXT_remap_index }, - { 13587, FramebufferRenderbufferEXT_remap_index }, - { 13776, FramebufferTexture1DEXT_remap_index }, - { 11608, FramebufferTexture2DEXT_remap_index }, - { 11228, FramebufferTexture3DEXT_remap_index }, - { 23571, GenFramebuffersEXT_remap_index }, - { 17653, GenRenderbuffersEXT_remap_index }, - { 6764, GenerateMipmapEXT_remap_index }, - { 22005, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 32747, GetRenderbufferParameterivEXT_remap_index }, - { 20744, IsFramebufferEXT_remap_index }, - { 33494, IsRenderbufferEXT_remap_index }, - { 8218, RenderbufferStorageEXT_remap_index }, + { 3638, GetProgramNamedParameterfvNV_remap_index }, + { 27770, ProgramNamedParameter4dNV_remap_index }, + { 14966, ProgramNamedParameter4dvNV_remap_index }, + { 9211, ProgramNamedParameter4fNV_remap_index }, + { 12095, ProgramNamedParameter4fvNV_remap_index }, + { 17435, PrimitiveRestartIndexNV_remap_index }, + { 31526, PrimitiveRestartNV_remap_index }, + { 25092, DepthBoundsEXT_remap_index }, + { 1144, BlendEquationSeparateEXT_remap_index }, + { 15167, BindFramebufferEXT_remap_index }, + { 26496, BindRenderbufferEXT_remap_index }, + { 9975, CheckFramebufferStatusEXT_remap_index }, + { 23421, DeleteFramebuffersEXT_remap_index }, + { 32634, DeleteRenderbuffersEXT_remap_index }, + { 13868, FramebufferRenderbufferEXT_remap_index }, + { 14057, FramebufferTexture1DEXT_remap_index }, + { 11889, FramebufferTexture2DEXT_remap_index }, + { 11509, FramebufferTexture3DEXT_remap_index }, + { 24036, GenFramebuffersEXT_remap_index }, + { 17985, GenRenderbuffersEXT_remap_index }, + { 6998, GenerateMipmapEXT_remap_index }, + { 22423, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 33204, GetRenderbufferParameterivEXT_remap_index }, + { 21127, IsFramebufferEXT_remap_index }, + { 34027, IsRenderbufferEXT_remap_index }, + { 8486, RenderbufferStorageEXT_remap_index }, { 695, BlitFramebufferEXT_remap_index }, - { 14471, BufferParameteriAPPLE_remap_index }, - { 19578, FlushMappedBufferRangeAPPLE_remap_index }, - { 1815, BindFragDataLocationEXT_remap_index }, - { 24748, GetFragDataLocationEXT_remap_index }, - { 10667, GetUniformuivEXT_remap_index }, - { 2933, GetVertexAttribIivEXT_remap_index }, - { 4216, GetVertexAttribIuivEXT_remap_index }, - { 12086, Uniform1uiEXT_remap_index }, - { 28284, Uniform1uivEXT_remap_index }, - { 22526, Uniform2uiEXT_remap_index }, - { 4330, Uniform2uivEXT_remap_index }, - { 29551, Uniform3uiEXT_remap_index }, - { 14832, Uniform3uivEXT_remap_index }, - { 3486, Uniform4uiEXT_remap_index }, - { 8719, Uniform4uivEXT_remap_index }, - { 18608, VertexAttribI1iEXT_remap_index }, - { 965, VertexAttribI1ivEXT_remap_index }, - { 2516, VertexAttribI1uiEXT_remap_index }, - { 12857, VertexAttribI1uivEXT_remap_index }, + { 14752, BufferParameteriAPPLE_remap_index }, + { 19961, FlushMappedBufferRangeAPPLE_remap_index }, + { 1867, BindFragDataLocationEXT_remap_index }, + { 25205, GetFragDataLocationEXT_remap_index }, + { 10948, GetUniformuivEXT_remap_index }, + { 33378, GetVertexAttribIivEXT_remap_index }, + { 4326, GetVertexAttribIuivEXT_remap_index }, + { 12367, Uniform1uiEXT_remap_index }, + { 28741, Uniform1uivEXT_remap_index }, + { 22965, Uniform2uiEXT_remap_index }, + { 4440, Uniform2uivEXT_remap_index }, + { 30008, Uniform3uiEXT_remap_index }, + { 15113, Uniform3uivEXT_remap_index }, + { 3562, Uniform4uiEXT_remap_index }, + { 8987, Uniform4uivEXT_remap_index }, + { 18940, VertexAttribI1iEXT_remap_index }, + { 5214, VertexAttribI1ivEXT_remap_index }, + { 2589, VertexAttribI1uiEXT_remap_index }, + { 13138, VertexAttribI1uivEXT_remap_index }, { 81, VertexAttribI2iEXT_remap_index }, - { 24171, VertexAttribI2ivEXT_remap_index }, - { 5323, VertexAttribI2uiEXT_remap_index }, - { 4749, VertexAttribI2uivEXT_remap_index }, - { 26914, VertexAttribI3iEXT_remap_index }, - { 25373, VertexAttribI3ivEXT_remap_index }, - { 3340, VertexAttribI3uiEXT_remap_index }, - { 30772, VertexAttribI3uivEXT_remap_index }, - { 22256, VertexAttribI4bvEXT_remap_index }, - { 14764, VertexAttribI4iEXT_remap_index }, - { 32446, VertexAttribI4ivEXT_remap_index }, - { 13490, VertexAttribI4svEXT_remap_index }, - { 16679, VertexAttribI4ubvEXT_remap_index }, - { 16325, VertexAttribI4uiEXT_remap_index }, - { 5469, VertexAttribI4uivEXT_remap_index }, - { 11391, VertexAttribI4usvEXT_remap_index }, - { 18747, VertexAttribIPointerEXT_remap_index }, - { 3027, FramebufferTextureLayerEXT_remap_index }, - { 5745, ColorMaskIndexedEXT_remap_index }, - { 19183, DisableIndexedEXT_remap_index }, - { 26959, EnableIndexedEXT_remap_index }, - { 21960, GetBooleanIndexedvEXT_remap_index }, - { 11002, GetIntegerIndexedvEXT_remap_index }, - { 23032, IsEnabledIndexedEXT_remap_index }, - { 22932, ClearColorIiEXT_remap_index }, - { 3436, ClearColorIuiEXT_remap_index }, - { 9917, GetTexParameterIivEXT_remap_index }, - { 5993, GetTexParameterIuivEXT_remap_index }, - { 2983, TexParameterIivEXT_remap_index }, - { 26781, TexParameterIuivEXT_remap_index }, - { 4617, BeginConditionalRenderNV_remap_index }, - { 25759, EndConditionalRenderNV_remap_index }, - { 9354, BeginTransformFeedbackEXT_remap_index }, - { 19218, BindBufferBaseEXT_remap_index }, - { 19077, BindBufferOffsetEXT_remap_index }, - { 12303, BindBufferRangeEXT_remap_index }, - { 14386, EndTransformFeedbackEXT_remap_index }, - { 10865, GetTransformFeedbackVaryingEXT_remap_index }, - { 21049, TransformFeedbackVaryingsEXT_remap_index }, - { 29928, ProvokingVertexEXT_remap_index }, - { 10813, GetTexParameterPointervAPPLE_remap_index }, - { 5097, TextureRangeAPPLE_remap_index }, - { 11680, GetObjectParameterivAPPLE_remap_index }, - { 20171, ObjectPurgeableAPPLE_remap_index }, - { 5787, ObjectUnpurgeableAPPLE_remap_index }, - { 17475, ActiveProgramEXT_remap_index }, - { 17446, CreateShaderProgramEXT_remap_index }, - { 28896, UseShaderProgramEXT_remap_index }, - { 16632, TextureBarrierNV_remap_index }, - { 29137, StencilFuncSeparateATI_remap_index }, - { 5658, ProgramEnvParameters4fvEXT_remap_index }, - { 17340, ProgramLocalParameters4fvEXT_remap_index }, - { 14239, GetQueryObjecti64vEXT_remap_index }, - { 10415, GetQueryObjectui64vEXT_remap_index }, - { 24128, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12192, EGLImageTargetTexture2DOES_remap_index }, + { 24628, VertexAttribI2ivEXT_remap_index }, + { 5528, VertexAttribI2uiEXT_remap_index }, + { 4883, VertexAttribI2uivEXT_remap_index }, + { 27371, VertexAttribI3iEXT_remap_index }, + { 25830, VertexAttribI3ivEXT_remap_index }, + { 3416, VertexAttribI3uiEXT_remap_index }, + { 31229, VertexAttribI3uivEXT_remap_index }, + { 22674, VertexAttribI4bvEXT_remap_index }, + { 15045, VertexAttribI4iEXT_remap_index }, + { 32903, VertexAttribI4ivEXT_remap_index }, + { 13771, VertexAttribI4svEXT_remap_index }, + { 16987, VertexAttribI4ubvEXT_remap_index }, + { 16633, VertexAttribI4uiEXT_remap_index }, + { 5674, VertexAttribI4uivEXT_remap_index }, + { 11672, VertexAttribI4usvEXT_remap_index }, + { 19104, VertexAttribIPointerEXT_remap_index }, + { 3103, FramebufferTextureLayerEXT_remap_index }, + { 5950, ColorMaskIndexedEXT_remap_index }, + { 19540, DisableIndexedEXT_remap_index }, + { 27416, EnableIndexedEXT_remap_index }, + { 22378, GetBooleanIndexedvEXT_remap_index }, + { 11283, GetIntegerIndexedvEXT_remap_index }, + { 23497, IsEnabledIndexedEXT_remap_index }, + { 23397, ClearColorIiEXT_remap_index }, + { 3512, ClearColorIuiEXT_remap_index }, + { 10171, GetTexParameterIivEXT_remap_index }, + { 6198, GetTexParameterIuivEXT_remap_index }, + { 3059, TexParameterIivEXT_remap_index }, + { 27238, TexParameterIuivEXT_remap_index }, + { 4751, BeginConditionalRenderNV_remap_index }, + { 26216, EndConditionalRenderNV_remap_index }, + { 9622, BeginTransformFeedbackEXT_remap_index }, + { 19575, BindBufferBaseEXT_remap_index }, + { 19434, BindBufferOffsetEXT_remap_index }, + { 12584, BindBufferRangeEXT_remap_index }, + { 14667, EndTransformFeedbackEXT_remap_index }, + { 11146, GetTransformFeedbackVaryingEXT_remap_index }, + { 21432, TransformFeedbackVaryingsEXT_remap_index }, + { 30385, ProvokingVertexEXT_remap_index }, + { 11094, GetTexParameterPointervAPPLE_remap_index }, + { 5276, TextureRangeAPPLE_remap_index }, + { 11961, GetObjectParameterivAPPLE_remap_index }, + { 20554, ObjectPurgeableAPPLE_remap_index }, + { 5992, ObjectUnpurgeableAPPLE_remap_index }, + { 17807, ActiveProgramEXT_remap_index }, + { 17778, CreateShaderProgramEXT_remap_index }, + { 29353, UseShaderProgramEXT_remap_index }, + { 16940, TextureBarrierNV_remap_index }, + { 29594, StencilFuncSeparateATI_remap_index }, + { 5863, ProgramEnvParameters4fvEXT_remap_index }, + { 17672, ProgramLocalParameters4fvEXT_remap_index }, + { 14520, GetQueryObjecti64vEXT_remap_index }, + { 10696, GetQueryObjectui64vEXT_remap_index }, + { 24585, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12473, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2655, _gloffset_BlendColor }, + { 2728, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 11285, _gloffset_BlendEquation }, + { 11566, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 17238, _gloffset_ColorSubTable }, - { 32109, _gloffset_CopyColorSubTable }, + { 17546, _gloffset_ColorSubTable }, + { 32566, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 257, _gloffset_ConvolutionFilter1D }, - { 2454, _gloffset_CopyConvolutionFilter1D }, - { 4058, _gloffset_GetConvolutionParameteriv }, - { 8567, _gloffset_ConvolutionFilter2D }, - { 8769, _gloffset_ConvolutionParameteriv }, - { 9229, _gloffset_ConvolutionParameterfv }, - { 20892, _gloffset_GetSeparableFilter }, - { 24403, _gloffset_SeparableFilter2D }, - { 25266, _gloffset_ConvolutionParameteri }, - { 25434, _gloffset_ConvolutionParameterf }, - { 27148, _gloffset_GetConvolutionParameterfv }, - { 28005, _gloffset_GetConvolutionFilter }, - { 30468, _gloffset_CopyConvolutionFilter2D }, + { 2527, _gloffset_CopyConvolutionFilter1D }, + { 4168, _gloffset_GetConvolutionParameteriv }, + { 8835, _gloffset_ConvolutionFilter2D }, + { 9037, _gloffset_ConvolutionParameteriv }, + { 9497, _gloffset_ConvolutionParameterfv }, + { 21275, _gloffset_GetSeparableFilter }, + { 24860, _gloffset_SeparableFilter2D }, + { 25723, _gloffset_ConvolutionParameteri }, + { 25891, _gloffset_ConvolutionParameterf }, + { 27605, _gloffset_GetConvolutionParameterfv }, + { 28462, _gloffset_GetConvolutionFilter }, + { 30925, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 15245, _gloffset_CopyTexSubImage3D }, - { 16925, _gloffset_CopyTexImage2D }, - { 24874, _gloffset_CopyTexImage1D }, - { 27686, _gloffset_CopyTexSubImage2D }, - { 30106, _gloffset_CopyTexSubImage1D }, + { 15526, _gloffset_CopyTexSubImage3D }, + { 17233, _gloffset_CopyTexImage2D }, + { 25331, _gloffset_CopyTexImage1D }, + { 28143, _gloffset_CopyTexSubImage2D }, + { 30563, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9566, _gloffset_DrawRangeElements }, + { 9834, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 856, _gloffset_Histogram }, - { 3522, _gloffset_ResetHistogram }, - { 10063, _gloffset_GetMinmax }, - { 15579, _gloffset_GetHistogramParameterfv }, - { 24799, _gloffset_GetMinmaxParameteriv }, - { 27038, _gloffset_ResetMinmax }, - { 27902, _gloffset_GetHistogramParameteriv }, - { 29071, _gloffset_GetHistogram }, - { 31695, _gloffset_Minmax }, - { 33241, _gloffset_GetMinmaxParameterfv }, + { 3598, _gloffset_ResetHistogram }, + { 10317, _gloffset_GetMinmax }, + { 15860, _gloffset_GetHistogramParameterfv }, + { 25256, _gloffset_GetMinmaxParameteriv }, + { 27495, _gloffset_ResetMinmax }, + { 28359, _gloffset_GetHistogramParameteriv }, + { 29528, _gloffset_GetHistogram }, + { 32152, _gloffset_Minmax }, + { 33774, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 8429, _gloffset_ColorTable }, - { 15425, _gloffset_GetColorTable }, - { 23318, _gloffset_GetColorTableParameterfv }, - { 25490, _gloffset_GetColorTableParameteriv }, + { 8697, _gloffset_ColorTable }, + { 15706, _gloffset_GetColorTable }, + { 23783, _gloffset_GetColorTableParameterfv }, + { 25947, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 7174, _gloffset_TexSubImage1D }, - { 10740, _gloffset_TexSubImage2D }, + { 7408, _gloffset_TexSubImage1D }, + { 11021, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1774, _gloffset_TexImage3D }, - { 23087, _gloffset_TexSubImage3D }, + { 1826, _gloffset_TexImage3D }, + { 23552, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3290, _gloffset_PrioritizeTextures }, - { 7623, _gloffset_AreTexturesResident }, - { 13694, _gloffset_GenTextures }, - { 15911, _gloffset_DeleteTextures }, - { 19859, _gloffset_IsTexture }, - { 30171, _gloffset_BindTexture }, + { 3366, _gloffset_PrioritizeTextures }, + { 7857, _gloffset_AreTexturesResident }, + { 13975, _gloffset_GenTextures }, + { 16219, _gloffset_DeleteTextures }, + { 20242, _gloffset_IsTexture }, + { 30628, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 24575, _gloffset_ArrayElement }, - { 31283, _gloffset_GetPointerv }, - { 32868, _gloffset_DrawArrays }, + { 25032, _gloffset_ArrayElement }, + { 31740, _gloffset_GetPointerv }, + { 33325, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 7741, _gloffset_ColorTableParameteriv }, - { 8429, _gloffset_ColorTable }, - { 15425, _gloffset_GetColorTable }, - { 15535, _gloffset_CopyColorTable }, - { 19720, _gloffset_ColorTableParameterfv }, - { 23318, _gloffset_GetColorTableParameterfv }, - { 25490, _gloffset_GetColorTableParameteriv }, + { 7975, _gloffset_ColorTableParameteriv }, + { 8697, _gloffset_ColorTable }, + { 15706, _gloffset_GetColorTable }, + { 15816, _gloffset_CopyColorTable }, + { 20103, _gloffset_ColorTableParameterfv }, + { 23783, _gloffset_GetColorTableParameterfv }, + { 25947, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 425, _gloffset_MultiTexCoord3sARB }, { 657, _gloffset_ActiveTextureARB }, - { 4268, _gloffset_MultiTexCoord1fvARB }, - { 6240, _gloffset_MultiTexCoord3dARB }, - { 6285, _gloffset_MultiTexCoord2iARB }, - { 6409, _gloffset_MultiTexCoord2svARB }, - { 8385, _gloffset_MultiTexCoord2fARB }, - { 10445, _gloffset_MultiTexCoord3fvARB }, - { 11047, _gloffset_MultiTexCoord4sARB }, - { 11728, _gloffset_MultiTexCoord2dvARB }, - { 12135, _gloffset_MultiTexCoord1svARB }, - { 12536, _gloffset_MultiTexCoord3svARB }, - { 12597, _gloffset_MultiTexCoord4iARB }, - { 13398, _gloffset_MultiTexCoord3iARB }, - { 14268, _gloffset_MultiTexCoord1dARB }, - { 14500, _gloffset_MultiTexCoord3dvARB }, - { 15779, _gloffset_MultiTexCoord3ivARB }, - { 15824, _gloffset_MultiTexCoord2sARB }, - { 17295, _gloffset_MultiTexCoord4ivARB }, - { 19360, _gloffset_ClientActiveTextureARB }, - { 21688, _gloffset_MultiTexCoord2dARB }, - { 22125, _gloffset_MultiTexCoord4dvARB }, - { 22481, _gloffset_MultiTexCoord4fvARB }, - { 23459, _gloffset_MultiTexCoord3fARB }, - { 26084, _gloffset_MultiTexCoord4dARB }, - { 26350, _gloffset_MultiTexCoord1sARB }, - { 26554, _gloffset_MultiTexCoord1dvARB }, - { 27530, _gloffset_MultiTexCoord1ivARB }, - { 27623, _gloffset_MultiTexCoord2ivARB }, - { 27962, _gloffset_MultiTexCoord1iARB }, - { 29346, _gloffset_MultiTexCoord4svARB }, - { 29970, _gloffset_MultiTexCoord1fARB }, - { 30233, _gloffset_MultiTexCoord4fARB }, - { 32702, _gloffset_MultiTexCoord2fvARB }, + { 4378, _gloffset_MultiTexCoord1fvARB }, + { 6474, _gloffset_MultiTexCoord3dARB }, + { 6519, _gloffset_MultiTexCoord2iARB }, + { 6643, _gloffset_MultiTexCoord2svARB }, + { 8653, _gloffset_MultiTexCoord2fARB }, + { 10726, _gloffset_MultiTexCoord3fvARB }, + { 11328, _gloffset_MultiTexCoord4sARB }, + { 12009, _gloffset_MultiTexCoord2dvARB }, + { 12416, _gloffset_MultiTexCoord1svARB }, + { 12817, _gloffset_MultiTexCoord3svARB }, + { 12878, _gloffset_MultiTexCoord4iARB }, + { 13679, _gloffset_MultiTexCoord3iARB }, + { 14549, _gloffset_MultiTexCoord1dARB }, + { 14781, _gloffset_MultiTexCoord3dvARB }, + { 16060, _gloffset_MultiTexCoord3ivARB }, + { 16105, _gloffset_MultiTexCoord2sARB }, + { 17603, _gloffset_MultiTexCoord4ivARB }, + { 19743, _gloffset_ClientActiveTextureARB }, + { 22106, _gloffset_MultiTexCoord2dARB }, + { 22543, _gloffset_MultiTexCoord4dvARB }, + { 22920, _gloffset_MultiTexCoord4fvARB }, + { 23924, _gloffset_MultiTexCoord3fARB }, + { 26541, _gloffset_MultiTexCoord4dARB }, + { 26807, _gloffset_MultiTexCoord1sARB }, + { 27011, _gloffset_MultiTexCoord1dvARB }, + { 27987, _gloffset_MultiTexCoord1ivARB }, + { 28080, _gloffset_MultiTexCoord2ivARB }, + { 28419, _gloffset_MultiTexCoord1iARB }, + { 29803, _gloffset_MultiTexCoord4svARB }, + { 30427, _gloffset_MultiTexCoord1fARB }, + { 30690, _gloffset_MultiTexCoord4fARB }, + { 33159, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5464,7 +5564,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9287, -1 }, /* TbufferMask3DFX */ + { 9555, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5556,7 +5656,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 12500, -1 }, /* FramebufferTextureLayer */ + { 12781, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5577,11 +5677,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3773, -1 }, /* MatrixIndexusvARB */ - { 13219, -1 }, /* MatrixIndexuivARB */ - { 14655, -1 }, /* MatrixIndexPointerARB */ - { 20126, -1 }, /* CurrentPaletteMatrixARB */ - { 23203, -1 }, /* MatrixIndexubvARB */ + { 3849, -1 }, /* MatrixIndexusvARB */ + { 13500, -1 }, /* MatrixIndexuivARB */ + { 14936, -1 }, /* MatrixIndexPointerARB */ + { 20509, -1 }, /* CurrentPaletteMatrixARB */ + { 23668, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5614,6 +5714,13 @@ static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { }; #endif +#if defined(need_GL_ARB_robustness) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_robustness_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_ARB_sampler_objects) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_sampler_objects_functions[] = { @@ -5672,16 +5779,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2396, -1 }, /* WeightubvARB */ - { 6652, -1 }, /* WeightivARB */ - { 11150, -1 }, /* WeightPointerARB */ - { 13986, -1 }, /* WeightfvARB */ - { 17814, -1 }, /* WeightbvARB */ - { 21356, -1 }, /* WeightusvARB */ - { 24329, -1 }, /* VertexBlendARB */ - { 30054, -1 }, /* WeightsvARB */ - { 32159, -1 }, /* WeightdvARB */ - { 32902, -1 }, /* WeightuivARB */ + { 2469, -1 }, /* WeightubvARB */ + { 6886, -1 }, /* WeightivARB */ + { 11431, -1 }, /* WeightPointerARB */ + { 14267, -1 }, /* WeightfvARB */ + { 18146, -1 }, /* WeightbvARB */ + { 21739, -1 }, /* WeightusvARB */ + { 24786, -1 }, /* VertexBlendARB */ + { 30511, -1 }, /* WeightsvARB */ + { 32616, -1 }, /* WeightdvARB */ + { 33359, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5751,7 +5858,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2655, _gloffset_BlendColor }, + { 2728, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5772,15 +5879,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11285, _gloffset_BlendEquation }, + { 11566, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 17238, _gloffset_ColorSubTable }, - { 32109, _gloffset_CopyColorSubTable }, + { 17546, _gloffset_ColorSubTable }, + { 32566, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5795,65 +5902,65 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 257, _gloffset_ConvolutionFilter1D }, - { 2454, _gloffset_CopyConvolutionFilter1D }, - { 4058, _gloffset_GetConvolutionParameteriv }, - { 8567, _gloffset_ConvolutionFilter2D }, - { 8769, _gloffset_ConvolutionParameteriv }, - { 9229, _gloffset_ConvolutionParameterfv }, - { 20892, _gloffset_GetSeparableFilter }, - { 24403, _gloffset_SeparableFilter2D }, - { 25266, _gloffset_ConvolutionParameteri }, - { 25434, _gloffset_ConvolutionParameterf }, - { 27148, _gloffset_GetConvolutionParameterfv }, - { 28005, _gloffset_GetConvolutionFilter }, - { 30468, _gloffset_CopyConvolutionFilter2D }, + { 2527, _gloffset_CopyConvolutionFilter1D }, + { 4168, _gloffset_GetConvolutionParameteriv }, + { 8835, _gloffset_ConvolutionFilter2D }, + { 9037, _gloffset_ConvolutionParameteriv }, + { 9497, _gloffset_ConvolutionParameterfv }, + { 21275, _gloffset_GetSeparableFilter }, + { 24860, _gloffset_SeparableFilter2D }, + { 25723, _gloffset_ConvolutionParameteri }, + { 25891, _gloffset_ConvolutionParameterf }, + { 27605, _gloffset_GetConvolutionParameterfv }, + { 28462, _gloffset_GetConvolutionFilter }, + { 30925, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10584, -1 }, /* TangentPointerEXT */ - { 12655, -1 }, /* Binormal3ivEXT */ - { 13351, -1 }, /* Tangent3sEXT */ - { 14720, -1 }, /* Tangent3fvEXT */ - { 18831, -1 }, /* Tangent3ivEXT */ - { 19058, -1 }, /* Tangent3dvEXT */ - { 19806, -1 }, /* Binormal3bvEXT */ - { 20945, -1 }, /* Binormal3dEXT */ - { 23135, -1 }, /* Tangent3fEXT */ - { 25338, -1 }, /* Binormal3sEXT */ - { 25880, -1 }, /* Tangent3dEXT */ - { 26827, -1 }, /* Binormal3svEXT */ - { 27428, -1 }, /* Binormal3fEXT */ - { 28336, -1 }, /* Binormal3dvEXT */ - { 29603, -1 }, /* Tangent3iEXT */ - { 30753, -1 }, /* Tangent3bvEXT */ - { 31318, -1 }, /* Tangent3bEXT */ - { 31882, -1 }, /* Binormal3fvEXT */ - { 32601, -1 }, /* BinormalPointerEXT */ - { 33006, -1 }, /* Tangent3svEXT */ - { 33443, -1 }, /* Binormal3bEXT */ - { 33620, -1 }, /* Binormal3iEXT */ + { 10865, -1 }, /* TangentPointerEXT */ + { 12936, -1 }, /* Binormal3ivEXT */ + { 13632, -1 }, /* Tangent3sEXT */ + { 15001, -1 }, /* Tangent3fvEXT */ + { 19188, -1 }, /* Tangent3ivEXT */ + { 19415, -1 }, /* Tangent3dvEXT */ + { 20189, -1 }, /* Binormal3bvEXT */ + { 21328, -1 }, /* Binormal3dEXT */ + { 23600, -1 }, /* Tangent3fEXT */ + { 25795, -1 }, /* Binormal3sEXT */ + { 26337, -1 }, /* Tangent3dEXT */ + { 27284, -1 }, /* Binormal3svEXT */ + { 27885, -1 }, /* Binormal3fEXT */ + { 28793, -1 }, /* Binormal3dvEXT */ + { 30060, -1 }, /* Tangent3iEXT */ + { 31210, -1 }, /* Tangent3bvEXT */ + { 31775, -1 }, /* Tangent3bEXT */ + { 32339, -1 }, /* Binormal3fvEXT */ + { 33058, -1 }, /* BinormalPointerEXT */ + { 33539, -1 }, /* Tangent3svEXT */ + { 33976, -1 }, /* Binormal3bEXT */ + { 34153, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15245, _gloffset_CopyTexSubImage3D }, - { 16925, _gloffset_CopyTexImage2D }, - { 24874, _gloffset_CopyTexImage1D }, - { 27686, _gloffset_CopyTexSubImage2D }, - { 30106, _gloffset_CopyTexSubImage1D }, + { 15526, _gloffset_CopyTexSubImage3D }, + { 17233, _gloffset_CopyTexImage2D }, + { 25331, _gloffset_CopyTexImage1D }, + { 28143, _gloffset_CopyTexSubImage2D }, + { 30563, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8918, -1 }, /* CullParameterdvEXT */ - { 11773, -1 }, /* CullParameterfvEXT */ + { 9186, -1 }, /* CullParameterdvEXT */ + { 12054, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5881,7 +5988,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9566, _gloffset_DrawRangeElements }, + { 9834, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5931,38 +6038,38 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 856, _gloffset_Histogram }, - { 3522, _gloffset_ResetHistogram }, - { 10063, _gloffset_GetMinmax }, - { 15579, _gloffset_GetHistogramParameterfv }, - { 24799, _gloffset_GetMinmaxParameteriv }, - { 27038, _gloffset_ResetMinmax }, - { 27902, _gloffset_GetHistogramParameteriv }, - { 29071, _gloffset_GetHistogram }, - { 31695, _gloffset_Minmax }, - { 33241, _gloffset_GetMinmaxParameterfv }, + { 3598, _gloffset_ResetHistogram }, + { 10317, _gloffset_GetMinmax }, + { 15860, _gloffset_GetHistogramParameterfv }, + { 25256, _gloffset_GetMinmaxParameteriv }, + { 27495, _gloffset_ResetMinmax }, + { 28359, _gloffset_GetHistogramParameteriv }, + { 29528, _gloffset_GetHistogram }, + { 32152, _gloffset_Minmax }, + { 33774, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11559, -1 }, /* IndexFuncEXT */ + { 11840, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 21443, -1 }, /* IndexMaterialEXT */ + { 21861, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 26847, -1 }, /* ApplyTextureEXT */ - { 26992, -1 }, /* TextureMaterialEXT */ - { 27017, -1 }, /* TextureLightEXT */ + { 27304, -1 }, /* ApplyTextureEXT */ + { 27449, -1 }, /* TextureMaterialEXT */ + { 27474, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5983,20 +6090,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8429, _gloffset_ColorTable }, - { 15425, _gloffset_GetColorTable }, - { 23318, _gloffset_GetColorTableParameterfv }, - { 25490, _gloffset_GetColorTableParameteriv }, + { 8697, _gloffset_ColorTable }, + { 15706, _gloffset_GetColorTable }, + { 23783, _gloffset_GetColorTableParameterfv }, + { 25947, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 22090, -1 }, /* PixelTransformParameterfEXT */ - { 22170, -1 }, /* PixelTransformParameteriEXT */ - { 31033, -1 }, /* PixelTransformParameterfvEXT */ - { 32565, -1 }, /* PixelTransformParameterivEXT */ + { 22508, -1 }, /* PixelTransformParameterfEXT */ + { 22588, -1 }, /* PixelTransformParameteriEXT */ + { 31490, -1 }, /* PixelTransformParameterfvEXT */ + { 33022, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -6045,16 +6152,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7174, _gloffset_TexSubImage1D }, - { 10740, _gloffset_TexSubImage2D }, + { 7408, _gloffset_TexSubImage1D }, + { 11021, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1774, _gloffset_TexImage3D }, - { 23087, _gloffset_TexSubImage3D }, + { 1826, _gloffset_TexImage3D }, + { 23552, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -6075,19 +6182,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3290, _gloffset_PrioritizeTextures }, - { 7623, _gloffset_AreTexturesResident }, - { 13694, _gloffset_GenTextures }, - { 15911, _gloffset_DeleteTextures }, - { 19859, _gloffset_IsTexture }, - { 30171, _gloffset_BindTexture }, + { 3366, _gloffset_PrioritizeTextures }, + { 7857, _gloffset_AreTexturesResident }, + { 13975, _gloffset_GenTextures }, + { 16219, _gloffset_DeleteTextures }, + { 20242, _gloffset_IsTexture }, + { 30628, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 13936, -1 }, /* TextureNormalEXT */ + { 14217, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -6109,30 +6216,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 24575, _gloffset_ArrayElement }, - { 31283, _gloffset_GetPointerv }, - { 32868, _gloffset_DrawArrays }, + { 25032, _gloffset_ArrayElement }, + { 31740, _gloffset_GetPointerv }, + { 33325, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 19907, -1 }, /* VertexWeightfvEXT */ - { 27371, -1 }, /* VertexWeightfEXT */ - { 29040, -1 }, /* VertexWeightPointerEXT */ + { 20290, -1 }, /* VertexWeightfvEXT */ + { 27828, -1 }, /* VertexWeightfEXT */ + { 29497, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2327, -1 }, /* GetImageTransformParameterfvHP */ - { 3739, -1 }, /* ImageTransformParameterfHP */ - { 10278, -1 }, /* ImageTransformParameterfvHP */ - { 12020, -1 }, /* ImageTransformParameteriHP */ - { 12390, -1 }, /* GetImageTransformParameterivHP */ - { 19971, -1 }, /* ImageTransformParameterivHP */ + { 2400, -1 }, /* GetImageTransformParameterfvHP */ + { 3815, -1 }, /* ImageTransformParameterfHP */ + { 10559, -1 }, /* ImageTransformParameterfvHP */ + { 12301, -1 }, /* ImageTransformParameteriHP */ + { 12671, -1 }, /* GetImageTransformParameterivHP */ + { 20354, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -6146,14 +6253,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4400, -1 }, /* SecondaryColorPointerListIBM */ - { 6106, -1 }, /* NormalPointerListIBM */ - { 7797, -1 }, /* FogCoordPointerListIBM */ - { 8104, -1 }, /* VertexPointerListIBM */ - { 12274, -1 }, /* ColorPointerListIBM */ - { 13458, -1 }, /* TexCoordPointerListIBM */ - { 13958, -1 }, /* IndexPointerListIBM */ - { 33184, -1 }, /* EdgeFlagPointerListIBM */ + { 4510, -1 }, /* SecondaryColorPointerListIBM */ + { 6340, -1 }, /* NormalPointerListIBM */ + { 8031, -1 }, /* FogCoordPointerListIBM */ + { 8372, -1 }, /* VertexPointerListIBM */ + { 12555, -1 }, /* ColorPointerListIBM */ + { 13739, -1 }, /* TexCoordPointerListIBM */ + { 14239, -1 }, /* IndexPointerListIBM */ + { 33717, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -6167,10 +6274,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 12798, -1 }, /* VertexPointervINTEL */ - { 15672, -1 }, /* ColorPointervINTEL */ - { 30442, -1 }, /* NormalPointervINTEL */ - { 30965, -1 }, /* TexCoordPointervINTEL */ + { 13079, -1 }, /* VertexPointervINTEL */ + { 15953, -1 }, /* ColorPointervINTEL */ + { 30899, -1 }, /* NormalPointervINTEL */ + { 31422, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -6184,10 +6291,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1638, -1 }, /* GetDebugLogLengthMESA */ - { 3461, -1 }, /* ClearDebugLogMESA */ - { 4561, -1 }, /* GetDebugLogMESA */ - { 31476, -1 }, /* CreateDebugObjectMESA */ + { 1690, -1 }, /* GetDebugLogLengthMESA */ + { 3537, -1 }, /* ClearDebugLogMESA */ + { 4695, -1 }, /* GetDebugLogMESA */ + { 31933, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -6208,15 +6315,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6836, -1 }, /* GetMapAttribParameterivNV */ - { 8535, -1 }, /* MapControlPointsNV */ - { 8634, -1 }, /* MapParameterfvNV */ - { 10723, -1 }, /* EvalMapsNV */ - { 17412, -1 }, /* GetMapAttribParameterfvNV */ - { 17629, -1 }, /* MapParameterivNV */ - { 25189, -1 }, /* GetMapParameterivNV */ - { 25732, -1 }, /* GetMapParameterfvNV */ - { 29757, -1 }, /* GetMapControlPointsNV */ + { 7070, -1 }, /* GetMapAttribParameterivNV */ + { 8803, -1 }, /* MapControlPointsNV */ + { 8902, -1 }, /* MapParameterfvNV */ + { 11004, -1 }, /* EvalMapsNV */ + { 17744, -1 }, /* GetMapAttribParameterfvNV */ + { 17961, -1 }, /* MapParameterivNV */ + { 25646, -1 }, /* GetMapParameterivNV */ + { 26189, -1 }, /* GetMapParameterfvNV */ + { 30214, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -6258,8 +6365,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 16064, -1 }, /* CombinerStageParameterfvNV */ - { 16460, -1 }, /* GetCombinerStageParameterfvNV */ + { 16372, -1 }, /* CombinerStageParameterfvNV */ + { 16768, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -6294,23 +6401,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 8755, -1 }, /* HintPGI */ + { 9023, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16433, -1 }, /* GetDetailTexFuncSGIS */ - { 16870, -1 }, /* DetailTexFuncSGIS */ + { 16741, -1 }, /* GetDetailTexFuncSGIS */ + { 17178, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 27668, -1 }, /* FogFuncSGIS */ - { 28389, -1 }, /* GetFogFuncSGIS */ + { 28125, -1 }, /* FogFuncSGIS */ + { 28846, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6338,112 +6445,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6897, -1 }, /* GetSharpenTexFuncSGIS */ - { 22455, -1 }, /* SharpenTexFuncSGIS */ + { 7131, -1 }, /* GetSharpenTexFuncSGIS */ + { 22894, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 1010, -1 }, /* TexImage4DSGIS */ - { 15980, -1 }, /* TexSubImage4DSGIS */ + { 995, -1 }, /* TexImage4DSGIS */ + { 16288, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15378, -1 }, /* TextureColorMaskSGIS */ + { 15659, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 7074, -1 }, /* GetTexFilterFuncSGIS */ - { 16606, -1 }, /* TexFilterFuncSGIS */ + { 7308, -1 }, /* GetTexFilterFuncSGIS */ + { 16914, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3387, -1 }, /* AsyncMarkerSGIX */ - { 4540, -1 }, /* FinishAsyncSGIX */ - { 5516, -1 }, /* PollAsyncSGIX */ - { 22664, -1 }, /* DeleteAsyncMarkersSGIX */ - { 22719, -1 }, /* IsAsyncMarkerSGIX */ - { 32981, -1 }, /* GenAsyncMarkersSGIX */ + { 3463, -1 }, /* AsyncMarkerSGIX */ + { 4649, -1 }, /* FinishAsyncSGIX */ + { 5721, -1 }, /* PollAsyncSGIX */ + { 23103, -1 }, /* DeleteAsyncMarkersSGIX */ + { 23158, -1 }, /* IsAsyncMarkerSGIX */ + { 33514, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7451, -1 }, /* FlushRasterSGIX */ + { 7685, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2625, -1 }, /* FragmentMaterialfvSGIX */ - { 5420, -1 }, /* FragmentLightiSGIX */ - { 8171, -1 }, /* FragmentMaterialfSGIX */ - { 8308, -1 }, /* GetFragmentLightivSGIX */ - { 9181, -1 }, /* FragmentLightModeliSGIX */ - { 10786, -1 }, /* FragmentLightivSGIX */ - { 11093, -1 }, /* GetFragmentMaterialivSGIX */ - { 16373, -1 }, /* GetFragmentMaterialfvSGIX */ - { 19776, -1 }, /* FragmentLightModelfSGIX */ - { 20094, -1 }, /* FragmentColorMaterialSGIX */ - { 20511, -1 }, /* FragmentMaterialiSGIX */ - { 21771, -1 }, /* LightEnviSGIX */ - { 23410, -1 }, /* FragmentLightModelfvSGIX */ - { 23745, -1 }, /* FragmentLightfvSGIX */ - { 28773, -1 }, /* FragmentLightModelivSGIX */ - { 28922, -1 }, /* FragmentLightfSGIX */ - { 31852, -1 }, /* GetFragmentLightfvSGIX */ - { 33464, -1 }, /* FragmentMaterialivSGIX */ + { 2698, -1 }, /* FragmentMaterialfvSGIX */ + { 5625, -1 }, /* FragmentLightiSGIX */ + { 8439, -1 }, /* FragmentMaterialfSGIX */ + { 8576, -1 }, /* GetFragmentLightivSGIX */ + { 9449, -1 }, /* FragmentLightModeliSGIX */ + { 11067, -1 }, /* FragmentLightivSGIX */ + { 11374, -1 }, /* GetFragmentMaterialivSGIX */ + { 16681, -1 }, /* GetFragmentMaterialfvSGIX */ + { 20159, -1 }, /* FragmentLightModelfSGIX */ + { 20477, -1 }, /* FragmentColorMaterialSGIX */ + { 20894, -1 }, /* FragmentMaterialiSGIX */ + { 22189, -1 }, /* LightEnviSGIX */ + { 23875, -1 }, /* FragmentLightModelfvSGIX */ + { 24210, -1 }, /* FragmentLightfvSGIX */ + { 29230, -1 }, /* FragmentLightModelivSGIX */ + { 29379, -1 }, /* FragmentLightfSGIX */ + { 32309, -1 }, /* GetFragmentLightfvSGIX */ + { 33997, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 22742, -1 }, /* FrameZoomSGIX */ + { 23181, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 29230, -1 }, /* IglooInterfaceSGIX */ + { 29687, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2805, -1 }, /* ReadInstrumentsSGIX */ - { 6670, -1 }, /* PollInstrumentsSGIX */ - { 10644, -1 }, /* GetInstrumentsSGIX */ - { 13056, -1 }, /* StartInstrumentsSGIX */ - { 16098, -1 }, /* StopInstrumentsSGIX */ - { 18051, -1 }, /* InstrumentsBufferSGIX */ + { 2878, -1 }, /* ReadInstrumentsSGIX */ + { 6904, -1 }, /* PollInstrumentsSGIX */ + { 10925, -1 }, /* GetInstrumentsSGIX */ + { 13337, -1 }, /* StartInstrumentsSGIX */ + { 16406, -1 }, /* StopInstrumentsSGIX */ + { 18383, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1241, -1 }, /* ListParameterfSGIX */ - { 3089, -1 }, /* GetListParameterfvSGIX */ - { 17942, -1 }, /* ListParameteriSGIX */ - { 19008, -1 }, /* ListParameterfvSGIX */ - { 21177, -1 }, /* ListParameterivSGIX */ - { 33025, -1 }, /* GetListParameterivSGIX */ + { 1226, -1 }, /* ListParameterfSGIX */ + { 3165, -1 }, /* GetListParameterfvSGIX */ + { 18274, -1 }, /* ListParameteriSGIX */ + { 19365, -1 }, /* ListParameterfvSGIX */ + { 21560, -1 }, /* ListParameterivSGIX */ + { 33558, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6457,134 +6564,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 16198, -1 }, /* DeformSGIX */ - { 24687, -1 }, /* DeformationMap3fSGIX */ - { 31740, -1 }, /* DeformationMap3dSGIX */ + { 3761, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 16506, -1 }, /* DeformSGIX */ + { 25144, -1 }, /* DeformationMap3fSGIX */ + { 32197, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 14929, -1 }, /* ReferencePlaneSGIX */ + { 15210, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9679, -1 }, /* SpriteParameterfvSGIX */ - { 20966, -1 }, /* SpriteParameteriSGIX */ - { 27072, -1 }, /* SpriteParameterfSGIX */ - { 29900, -1 }, /* SpriteParameterivSGIX */ + { 9947, -1 }, /* SpriteParameterfvSGIX */ + { 21349, -1 }, /* SpriteParameteriSGIX */ + { 27529, -1 }, /* SpriteParameterfSGIX */ + { 30357, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 21025, -1 }, /* TagSampleBufferSGIX */ + { 21408, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7741, _gloffset_ColorTableParameteriv }, - { 8429, _gloffset_ColorTable }, - { 15425, _gloffset_GetColorTable }, - { 15535, _gloffset_CopyColorTable }, - { 19720, _gloffset_ColorTableParameterfv }, - { 23318, _gloffset_GetColorTableParameterfv }, - { 25490, _gloffset_GetColorTableParameteriv }, + { 7975, _gloffset_ColorTableParameteriv }, + { 8697, _gloffset_ColorTable }, + { 15706, _gloffset_GetColorTable }, + { 15816, _gloffset_CopyColorTable }, + { 20103, _gloffset_ColorTableParameterfv }, + { 23783, _gloffset_GetColorTableParameterfv }, + { 25947, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 31830, -1 }, /* FinishTextureSUNX */ + { 32287, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3408, -1 }, /* GlobalAlphaFactorubSUN */ - { 4868, -1 }, /* GlobalAlphaFactoriSUN */ - { 6695, -1 }, /* GlobalAlphaFactordSUN */ - { 9763, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10235, -1 }, /* GlobalAlphaFactorbSUN */ - { 13371, -1 }, /* GlobalAlphaFactorfSUN */ - { 13535, -1 }, /* GlobalAlphaFactorusSUN */ - { 23005, -1 }, /* GlobalAlphaFactorsSUN */ + { 3484, -1 }, /* GlobalAlphaFactorubSUN */ + { 5002, -1 }, /* GlobalAlphaFactoriSUN */ + { 6929, -1 }, /* GlobalAlphaFactordSUN */ + { 10031, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10516, -1 }, /* GlobalAlphaFactorbSUN */ + { 13652, -1 }, /* GlobalAlphaFactorfSUN */ + { 13816, -1 }, /* GlobalAlphaFactorusSUN */ + { 23470, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 29691, -1 }, /* DrawMeshArraysSUN */ + { 30148, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4514, -1 }, /* ReplacementCodeubSUN */ - { 6454, -1 }, /* ReplacementCodeubvSUN */ - { 19441, -1 }, /* ReplacementCodeusvSUN */ - { 19629, -1 }, /* ReplacementCodePointerSUN */ - { 21835, -1 }, /* ReplacementCodeuiSUN */ - { 22693, -1 }, /* ReplacementCodeusSUN */ - { 30357, -1 }, /* ReplacementCodeuivSUN */ + { 4623, -1 }, /* ReplacementCodeubSUN */ + { 6688, -1 }, /* ReplacementCodeubvSUN */ + { 19824, -1 }, /* ReplacementCodeusvSUN */ + { 20012, -1 }, /* ReplacementCodePointerSUN */ + { 22253, -1 }, /* ReplacementCodeuiSUN */ + { 23132, -1 }, /* ReplacementCodeusSUN */ + { 30814, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2874, -1 }, /* Color4ubVertex3fvSUN */ - { 4673, -1 }, /* Color4ubVertex3fSUN */ - { 4796, -1 }, /* TexCoord2fVertex3fSUN */ - { 5169, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5620, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 6349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7129, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7488, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 8980, -1 }, /* Color3fVertex3fSUN */ - { 10171, -1 }, /* Color3fVertex3fvSUN */ - { 10609, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11438, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 12919, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14545, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 15071, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 16123, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16565, -1 }, /* Color4ubVertex2fvSUN */ - { 16895, -1 }, /* Normal3fVertex3fSUN */ - { 17992, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18344, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 18651, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 19260, -1 }, /* TexCoord2fVertex3fvSUN */ - { 20064, -1 }, /* Color4ubVertex2fSUN */ - { 20302, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 22301, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 22761, -1 }, /* Normal3fVertex3fvSUN */ - { 23227, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 24236, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 26393, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 27784, -1 }, /* TexCoord4fVertex4fSUN */ - { 28230, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 28617, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 28744, -1 }, /* TexCoord4fVertex4fvSUN */ - { 29478, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1100, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1298, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1552, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1921, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2974, -1 }, /* Color4ubVertex3fvSUN */ + { 4807, -1 }, /* Color4ubVertex3fSUN */ + { 4930, -1 }, /* TexCoord2fVertex3fSUN */ + { 5348, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5825, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6583, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7363, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7722, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 9248, -1 }, /* Color3fVertex3fSUN */ + { 10425, -1 }, /* Color3fVertex3fvSUN */ + { 10890, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11719, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 13200, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14826, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 15352, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 16431, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16873, -1 }, /* Color4ubVertex2fvSUN */ + { 17203, -1 }, /* Normal3fVertex3fSUN */ + { 18324, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18676, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18983, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 19617, -1 }, /* TexCoord2fVertex3fvSUN */ + { 20447, -1 }, /* Color4ubVertex2fSUN */ + { 20685, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 22719, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 23200, -1 }, /* Normal3fVertex3fvSUN */ + { 23692, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 24693, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 26850, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 28241, -1 }, /* TexCoord4fVertex4fSUN */ + { 28687, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 29074, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 29201, -1 }, /* TexCoord4fVertex4fvSUN */ + { 29935, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6594,38 +6701,38 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 425, _gloffset_MultiTexCoord3sARB }, { 657, _gloffset_ActiveTextureARB }, - { 4268, _gloffset_MultiTexCoord1fvARB }, - { 6240, _gloffset_MultiTexCoord3dARB }, - { 6285, _gloffset_MultiTexCoord2iARB }, - { 6409, _gloffset_MultiTexCoord2svARB }, - { 8385, _gloffset_MultiTexCoord2fARB }, - { 10445, _gloffset_MultiTexCoord3fvARB }, - { 11047, _gloffset_MultiTexCoord4sARB }, - { 11728, _gloffset_MultiTexCoord2dvARB }, - { 12135, _gloffset_MultiTexCoord1svARB }, - { 12536, _gloffset_MultiTexCoord3svARB }, - { 12597, _gloffset_MultiTexCoord4iARB }, - { 13398, _gloffset_MultiTexCoord3iARB }, - { 14268, _gloffset_MultiTexCoord1dARB }, - { 14500, _gloffset_MultiTexCoord3dvARB }, - { 15779, _gloffset_MultiTexCoord3ivARB }, - { 15824, _gloffset_MultiTexCoord2sARB }, - { 17295, _gloffset_MultiTexCoord4ivARB }, - { 19360, _gloffset_ClientActiveTextureARB }, - { 21688, _gloffset_MultiTexCoord2dARB }, - { 22125, _gloffset_MultiTexCoord4dvARB }, - { 22481, _gloffset_MultiTexCoord4fvARB }, - { 23459, _gloffset_MultiTexCoord3fARB }, - { 26084, _gloffset_MultiTexCoord4dARB }, - { 26350, _gloffset_MultiTexCoord1sARB }, - { 26554, _gloffset_MultiTexCoord1dvARB }, - { 27530, _gloffset_MultiTexCoord1ivARB }, - { 27623, _gloffset_MultiTexCoord2ivARB }, - { 27962, _gloffset_MultiTexCoord1iARB }, - { 29346, _gloffset_MultiTexCoord4svARB }, - { 29970, _gloffset_MultiTexCoord1fARB }, - { 30233, _gloffset_MultiTexCoord4fARB }, - { 32702, _gloffset_MultiTexCoord2fvARB }, + { 4378, _gloffset_MultiTexCoord1fvARB }, + { 6474, _gloffset_MultiTexCoord3dARB }, + { 6519, _gloffset_MultiTexCoord2iARB }, + { 6643, _gloffset_MultiTexCoord2svARB }, + { 8653, _gloffset_MultiTexCoord2fARB }, + { 10726, _gloffset_MultiTexCoord3fvARB }, + { 11328, _gloffset_MultiTexCoord4sARB }, + { 12009, _gloffset_MultiTexCoord2dvARB }, + { 12416, _gloffset_MultiTexCoord1svARB }, + { 12817, _gloffset_MultiTexCoord3svARB }, + { 12878, _gloffset_MultiTexCoord4iARB }, + { 13679, _gloffset_MultiTexCoord3iARB }, + { 14549, _gloffset_MultiTexCoord1dARB }, + { 14781, _gloffset_MultiTexCoord3dvARB }, + { 16060, _gloffset_MultiTexCoord3ivARB }, + { 16105, _gloffset_MultiTexCoord2sARB }, + { 17603, _gloffset_MultiTexCoord4ivARB }, + { 19743, _gloffset_ClientActiveTextureARB }, + { 22106, _gloffset_MultiTexCoord2dARB }, + { 22543, _gloffset_MultiTexCoord4dvARB }, + { 22920, _gloffset_MultiTexCoord4fvARB }, + { 23924, _gloffset_MultiTexCoord3fARB }, + { 26541, _gloffset_MultiTexCoord4dARB }, + { 26807, _gloffset_MultiTexCoord1sARB }, + { 27011, _gloffset_MultiTexCoord1dvARB }, + { 27987, _gloffset_MultiTexCoord1ivARB }, + { 28080, _gloffset_MultiTexCoord2ivARB }, + { 28419, _gloffset_MultiTexCoord1iARB }, + { 29803, _gloffset_MultiTexCoord4svARB }, + { 30427, _gloffset_MultiTexCoord1fARB }, + { 30690, _gloffset_MultiTexCoord4fARB }, + { 33159, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index e6d5fe4bf..fa884c0de 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -51,40 +51,187 @@ /* * Routines for get/put values in common buffer formats follow. - * Someday add support for arbitrary row stride to make them more - * flexible. */ -/********************************************************************** - * Functions for buffers of 1 X GLubyte values. - * Typically stencil. +/* Returns a bytes per pixel of the DataType in the get/put span + * functions for at least a subset of the available combinations a + * renderbuffer can have. + * + * It would be nice to see gl_renderbuffer start talking about a + * gl_format instead of a GLenum DataType. */ +static int +get_datatype_bytes(struct gl_renderbuffer *rb) +{ + int component_size; + switch (rb->DataType) { + case GL_FLOAT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_INT_24_8_EXT: + component_size = 4; + break; + case GL_UNSIGNED_SHORT: + component_size = 2; + break; + case GL_UNSIGNED_BYTE: + component_size = 1; + break; + default: + component_size = 1; + assert(0); + } + + switch (rb->_BaseFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_STENCIL: + return component_size; + default: + return 4 * component_size; + } +} + +/* This is commonly used by most of the accessors. */ static void * -get_pointer_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) +get_pointer_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLint x, GLint y) { if (!rb->Data) return NULL; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - /* Can't assert rb->Format since these funcs may be used for serveral - * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc). - */ - return (GLubyte *) rb->Data + y * rb->Width + x; + + return ((char *) rb->Data + + (y * rb->RowStride + x) * _mesa_get_format_bytes(rb->Format)); } +/* GetRow() implementation for formats where DataType matches the rb->Format. + */ +static void +get_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + void *src = rb->GetPointer(ctx, rb, x, y); + memcpy(values, src, count * _mesa_get_format_bytes(rb->Format)); +} +/* Only used for float textures currently, but might also be used for + * RGBA8888, RGBA16, etc. + */ static void -get_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) +get_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], void *values) { - const GLubyte *src = (const GLubyte *) rb->Data + y * rb->Width + x; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - memcpy(values, src, count * sizeof(GLubyte)); + int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); + GLuint i; + + for (i = 0; i < count; i++) { + const void *src = rb->GetPointer(ctx, rb, x[i], y[i]); + char *dst = (char *) values + i * format_bytes; + memcpy(dst, src, format_bytes); + } +} + +/* For the GL_RED/GL_RG/GL_RGB format/DataType combinations (and + * GL_LUMINANCE/GL_INTENSITY?), the Put functions are a matter of + * storing those initial components of the value per pixel into the + * destination. + */ +static void +put_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const void *values, const GLubyte *mask) +{ + void *row = rb->GetPointer(ctx, rb, x, y); + int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); + int datatype_bytes = get_datatype_bytes(rb); + unsigned int i; + + if (mask) { + for (i = 0; i < count; i++) { + char *dst = (char *) row + i * format_bytes; + const char *src = (const char *) values + i * datatype_bytes; + + if (mask[i]) { + memcpy(dst, src, format_bytes); + } + } + } + else { + for (i = 0; i < count; i++) { + char *dst = (char *) row + i * format_bytes; + const char *src = (const char *) values + i * datatype_bytes; + memcpy(dst, src, format_bytes); + } + } +} + +static void +put_mono_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const void *value, const GLubyte *mask) +{ + void *row = rb->GetPointer(ctx, rb, x, y); + int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); + unsigned int i; + + if (mask) { + for (i = 0; i < count; i++) { + char *dst = (char *) row + i * format_bytes; + if (mask[i]) { + memcpy(dst, value, format_bytes); + } + } + } + else { + for (i = 0; i < count; i++) { + char *dst = (char *) row + i * format_bytes; + memcpy(dst, value, format_bytes); + } + } +} + + +static void +put_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + const void *values, const GLubyte *mask) +{ + int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); + int datatype_bytes = get_datatype_bytes(rb); + unsigned int i; + + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + void *dst = rb->GetPointer(ctx, rb, x[i], y[i]); + const char *src = (const char *) values + i * datatype_bytes; + memcpy(dst, src, format_bytes); + } + } } static void +put_mono_values_generic(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + const void *value, const GLubyte *mask) +{ + int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); + unsigned int i; + + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + void *dst = rb->GetPointer(ctx, rb, x[i], y[i]); + memcpy(dst, value, format_bytes); + } + } +} + +/********************************************************************** + * Functions for buffers of 1 X GLubyte values. + * Typically stencil. + */ + +static void get_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) { @@ -92,7 +239,7 @@ get_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { - const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -103,7 +250,7 @@ put_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x; + GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (mask) { GLuint i; @@ -124,7 +271,7 @@ put_mono_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co GLint x, GLint y, const void *value, const GLubyte *mask) { const GLubyte val = *((const GLubyte *) value); - GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x; + GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (mask) { GLuint i; @@ -153,7 +300,7 @@ put_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -170,7 +317,7 @@ put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -182,28 +329,6 @@ put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint * Typically depth/Z. */ -static void * -get_pointer_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - if (!rb->Data) - return NULL; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Width > 0); - return (GLushort *) rb->Data + y * rb->Width + x; -} - - -static void -get_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - const void *src = rb->GetPointer(ctx, rb, x, y); - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - memcpy(values, src, count * sizeof(GLushort)); -} - - static void get_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) @@ -212,7 +337,7 @@ get_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (i = 0; i < count; i++) { - const GLushort *src = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + const GLushort *src = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -223,7 +348,7 @@ put_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x; + GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); if (mask) { GLuint i; @@ -244,7 +369,7 @@ put_mono_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c GLint x, GLint y, const void *value, const GLubyte *mask) { const GLushort val = *((const GLushort *) value); - GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x; + GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); if (mask) { GLuint i; @@ -273,7 +398,7 @@ put_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -291,7 +416,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint i; for (i = 0; i < count; i++) { if (mask[i]) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -299,7 +424,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, else { GLuint i; for (i = 0; i < count; i++) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -311,29 +436,6 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, * Typically depth/Z or color index. */ -static void * -get_pointer_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - if (!rb->Data) - return NULL; - ASSERT(rb->DataType == GL_UNSIGNED_INT || - rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - return (GLuint *) rb->Data + y * rb->Width + x; -} - - -static void -get_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - const void *src = rb->GetPointer(ctx, rb, x, y); - ASSERT(rb->DataType == GL_UNSIGNED_INT || - rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - memcpy(values, src, count * sizeof(GLuint)); -} - - static void get_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) @@ -343,7 +445,7 @@ get_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { - const GLuint *src = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + const GLuint *src = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -354,7 +456,7 @@ put_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLuint *src = (const GLuint *) values; - GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x; + GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (mask) { @@ -376,7 +478,7 @@ put_mono_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou GLint x, GLint y, const void *value, const GLubyte *mask) { const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x; + GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (mask) { @@ -407,7 +509,7 @@ put_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -425,7 +527,7 @@ put_mono_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -455,7 +557,8 @@ static void get_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) { - const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x); + const GLubyte *src = ((const GLubyte *) rb->Data) + + 3 * (y * rb->RowStride + x); GLubyte *dst = (GLubyte *) values; GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); @@ -479,7 +582,7 @@ get_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { const GLubyte *src - = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]); dst[i * 4 + 0] = src[0]; dst[i * 4 + 1] = src[1]; dst[i * 4 + 2] = src[2]; @@ -494,7 +597,7 @@ put_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, { /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -514,7 +617,7 @@ put_row_rgb_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co { /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -536,7 +639,7 @@ put_mono_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c const GLubyte val0 = ((const GLubyte *) value)[0]; const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { @@ -568,7 +671,7 @@ put_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]); dst[0] = src[i * 4 + 0]; dst[1] = src[i * 4 + 1]; dst[2] = src[i * 4 + 2]; @@ -591,7 +694,8 @@ put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + GLubyte *dst = ((GLubyte *) rb->Data) + + 3 * (y[i] * rb->RowStride + x[i]); dst[0] = val0; dst[1] = val1; dst[2] = val2; @@ -605,29 +709,6 @@ put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, * Typically color buffers. */ -static void * -get_pointer_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - if (!rb->Data) - return NULL; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); - return (GLubyte *) rb->Data + 4 * (y * rb->Width + x); -} - - -static void -get_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); - memcpy(values, src, 4 * count * sizeof(GLubyte)); -} - - static void get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) @@ -638,7 +719,7 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { - const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); dst[i] = *src; } } @@ -650,7 +731,7 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, { /* treat 4*GLubyte as 1*GLuint */ const GLuint *src = (const GLuint *) values; - GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); + GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (mask) { @@ -673,7 +754,7 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co { /* Store RGB values in RGBA buffer */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); @@ -694,7 +775,7 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c { /* treat 4*GLubyte as 1*GLuint */ const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); + GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { @@ -733,7 +814,7 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); *dst = src[i]; } } @@ -752,7 +833,7 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); *dst = val; } } @@ -764,27 +845,6 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, * Typically accum buffer. */ -static void * -get_pointer_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - if (!rb->Data) - return NULL; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - return (GLushort *) rb->Data + 4 * (y * rb->Width + x); -} - - -static void -get_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - const GLshort *src = (const GLshort *) rb->Data + 4 * (y * rb->Width + x); - ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - memcpy(values, src, 4 * count * sizeof(GLshort)); -} - - static void get_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) @@ -794,7 +854,7 @@ get_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { const GLushort *src - = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + = (GLushort *) rb->Data + 4 * (y[i] * rb->RowStride + x[i]); dst[i] = *src; } } @@ -805,7 +865,7 @@ put_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count GLint x, GLint y, const void *values, const GLubyte *mask) { const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (mask) { GLuint i; @@ -830,7 +890,7 @@ put_row_rgb_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c { /* Put RGB values in RGBA buffer */ const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (mask) { GLuint i; @@ -857,7 +917,7 @@ put_mono_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint const GLushort val1 = ((const GLushort *) value)[1]; const GLushort val2 = ((const GLushort *) value)[2]; const GLushort val3 = ((const GLushort *) value)[3]; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) { /* common case for clearing accum buffer */ @@ -887,7 +947,8 @@ put_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + GLushort *dst = + ((GLushort *) rb->Data) + 4 * (y[i] * rb->RowStride + x[i]); dst[0] = src[i * 4 + 0]; dst[1] = src[i * 4 + 1]; dst[2] = src[i * 4 + 2]; @@ -910,7 +971,8 @@ put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + GLushort *dst = ((GLushort *) rb->Data) + + 4 * (y[i] * rb->RowStride + x[i]); dst[0] = val0; dst[1] = val1; dst[2] = val2; @@ -919,39 +981,410 @@ put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, } } +/********************************************************************** + * Functions for MESA_FORMAT_R8. + */ +static void +get_row_r8(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, void *values) +{ + const GLubyte *src = rb->GetPointer(ctx, rb, x, y); + GLuint *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i] = 0xff000000 | src[i]; + } +} + +static void +get_values_r8(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + const GLint x[], const GLint y[], void *values) +{ + GLuint *dst = (GLuint *) values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLubyte *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i] = 0xff000000 | *src; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_RG88. + */ +static void +get_row_rg88(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, void *values) +{ + const GLushort *src = rb->GetPointer(ctx, rb, x, y); + GLuint *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i] = 0xff000000 | src[i]; + } +} + +static void +get_values_rg88(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], void *values) +{ + GLuint *dst = (GLuint *) values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLshort *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i] = 0xff000000 | *src; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_R16. + */ +static void +get_row_r16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, void *values) +{ + const GLushort *src = rb->GetPointer(ctx, rb, x, y); + GLushort *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = src[i]; + dst[i * 4 + GCOMP] = 0; + dst[i * 4 + BCOMP] = 0; + dst[i * 4 + ACOMP] = 0xffff; + } +} + +static void +get_values_r16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + const GLint x[], const GLint y[], void *values) +{ + GLushort *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLushort *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = *src; + dst[i * 4 + GCOMP] = 0; + dst[i * 4 + BCOMP] = 0; + dst[i * 4 + ACOMP] = 0xffff; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_RG1616. + */ +static void +get_row_rg1616(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, void *values) +{ + const GLushort *src = rb->GetPointer(ctx, rb, x, y); + GLushort *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = src[i * 2]; + dst[i * 4 + GCOMP] = src[i * 2 + 1]; + dst[i * 4 + BCOMP] = 0; + dst[i * 4 + ACOMP] = 0xffff; + } +} + +static void +get_values_rg1616(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], void *values) +{ + GLushort *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLshort *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = src[0]; + dst[i * 4 + GCOMP] = src[1]; + dst[i * 4 + BCOMP] = 0; + dst[i * 4 + ACOMP] = 0xffff; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_INTENSITY_FLOAT32. + */ +static void +get_row_i_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + const GLfloat *src = rb->GetPointer(ctx, rb, x, y); + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = + dst[i * 4 + GCOMP] = + dst[i * 4 + BCOMP] = + dst[i * 4 + ACOMP] = src[i]; + } +} +static void +get_values_i_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values) +{ + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = + dst[i * 4 + GCOMP] = + dst[i * 4 + BCOMP] = + dst[i * 4 + ACOMP] = src[0]; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_LUMINANCE_FLOAT32. + */ +static void +get_row_l_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + const GLfloat *src = rb->GetPointer(ctx, rb, x, y); + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = + dst[i * 4 + GCOMP] = + dst[i * 4 + BCOMP] = src[i]; + dst[i * 4 + ACOMP] = 1.0; + } +} + +static void +get_values_l_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values) +{ + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = + dst[i * 4 + GCOMP] = + dst[i * 4 + BCOMP] = src[0]; + dst[i * 4 + ACOMP] = 1.0; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_ALPHA_FLOAT32. + */ +static void +get_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + const GLfloat *src = rb->GetPointer(ctx, rb, x, y); + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = 0.0; + dst[i * 4 + GCOMP] = 0.0; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = src[i]; + } +} + +static void +get_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values) +{ + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = 0.0; + dst[i * 4 + GCOMP] = 0.0; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = src[0]; + } +} + +static void +put_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const void *values, const GLubyte *mask) +{ + float *dst = rb->GetPointer(ctx, rb, x, y); + const float *src = values; + unsigned int i; + + if (mask) { + for (i = 0; i < count; i++) { + if (mask[i]) { + dst[i] = src[i * 4 + ACOMP]; + } + } + } + else { + for (i = 0; i < count; i++) { + dst[i] = src[i * 4 + ACOMP]; + } + } +} + +static void +put_mono_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const void *value, const GLubyte *mask) +{ + float *dst = rb->GetPointer(ctx, rb, x, y); + const float *src = value; + unsigned int i; + + if (mask) { + for (i = 0; i < count; i++) { + if (mask[i]) { + dst[i] = src[ACOMP]; + } + } + } + else { + for (i = 0; i < count; i++) { + dst[i] = src[ACOMP]; + } + } +} + +static void +put_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + const void *values, const GLubyte *mask) +{ + const float *src = values; + unsigned int i; + + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + float *dst = rb->GetPointer(ctx, rb, x[i], y[i]); + + *dst = src[i * 4 + ACOMP]; + } + } +} + +static void +put_mono_values_a_float32(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + const void *value, const GLubyte *mask) +{ + const float *src = value; + unsigned int i; + + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + float *dst = rb->GetPointer(ctx, rb, x[i], y[i]); + *dst = src[ACOMP]; + } + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_R_FLOAT32. + */ +static void +get_row_r_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + const GLfloat *src = rb->GetPointer(ctx, rb, x, y); + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = src[i]; + dst[i * 4 + GCOMP] = 0.0; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = 1.0; + } +} + +static void +get_values_r_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values) +{ + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = src[0]; + dst[i * 4 + GCOMP] = 0.0; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = 1.0; + } +} + +/********************************************************************** + * Functions for MESA_FORMAT_RG_FLOAT32. + */ +static void +get_row_rg_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, void *values) +{ + const GLfloat *src = rb->GetPointer(ctx, rb, x, y); + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + dst[i * 4 + RCOMP] = src[i * 2 + 0]; + dst[i * 4 + GCOMP] = src[i * 2 + 1]; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = 1.0; + } +} + +static void +get_values_rg_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values) +{ + GLfloat *dst = values; + GLuint i; + + for (i = 0; i < count; i++) { + const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]); + dst[i * 4 + RCOMP] = src[0]; + dst[i * 4 + GCOMP] = src[1]; + dst[i * 4 + BCOMP] = 0.0; + dst[i * 4 + ACOMP] = 1.0; + } +} /** - * This is a software fallback for the gl_renderbuffer->AllocStorage - * function. - * Device drivers will typically override this function for the buffers - * which it manages (typically color buffers, Z and stencil). - * Other buffers (like software accumulation and aux buffers) which the driver - * doesn't manage can be handled with this function. - * - * This one multi-purpose function can allocate stencil, depth, accum, color - * or color-index buffers! + * This is the default software fallback for gl_renderbuffer's span + * access functions. * - * This function also plugs in the appropriate GetPointer, Get/PutRow and - * Get/PutValues functions. + * The assumptions are that rb->Data will be a pointer to (0,0), that pixels + * are packed in the type of rb->Format, and that subsequent rows appear + * rb->RowStride pixels later. */ -GLboolean -_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, - GLuint width, GLuint height) +void +_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb) { - GLuint pixelSize; + rb->GetPointer = get_pointer_generic; + rb->GetRow = get_row_generic; - switch (internalFormat) { - case GL_RGB: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - rb->Format = MESA_FORMAT_RGB888; + switch (rb->Format) { + case MESA_FORMAT_RGB888: rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte3; rb->GetRow = get_row_ubyte3; @@ -961,135 +1394,271 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer * rb->PutMonoRow = put_mono_row_ubyte3; rb->PutValues = put_values_ubyte3; rb->PutMonoValues = put_mono_values_ubyte3; - pixelSize = 3 * sizeof(GLubyte); break; - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: -#if 1 - case GL_RGB10_A2: - case GL_RGBA12: -#endif - rb->Format = MESA_FORMAT_RGBA8888; + + case MESA_FORMAT_RGBA8888: rb->DataType = GL_UNSIGNED_BYTE; - rb->GetPointer = get_pointer_ubyte4; - rb->GetRow = get_row_ubyte4; rb->GetValues = get_values_ubyte4; rb->PutRow = put_row_ubyte4; rb->PutRowRGB = put_row_rgb_ubyte4; rb->PutMonoRow = put_mono_row_ubyte4; rb->PutValues = put_values_ubyte4; rb->PutMonoValues = put_mono_values_ubyte4; - pixelSize = 4 * sizeof(GLubyte); break; - case GL_RGBA16: - case GL_RGBA16_SNORM: - /* for accum buffer */ - rb->Format = MESA_FORMAT_SIGNED_RGBA_16; + + case MESA_FORMAT_R8: + rb->DataType = GL_UNSIGNED_BYTE; + rb->GetValues = get_values_r8; + rb->GetRow = get_row_r8; + rb->PutRow = put_row_generic; + rb->PutRowRGB = put_row_generic; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_RG88: + rb->DataType = GL_UNSIGNED_BYTE; + rb->GetValues = get_values_rg88; + rb->GetRow = get_row_rg88; + rb->PutRow = put_row_generic; + rb->PutRowRGB = put_row_generic; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_R16: + rb->DataType = GL_UNSIGNED_SHORT; + rb->GetValues = get_values_r16; + rb->GetRow = get_row_r16; + rb->PutRow = put_row_generic; + rb->PutRowRGB = put_row_generic; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_RG1616: + rb->DataType = GL_UNSIGNED_SHORT; + rb->GetValues = get_values_rg1616; + rb->GetRow = get_row_rg1616; + rb->PutRow = put_row_generic; + rb->PutRowRGB = put_row_generic; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_SIGNED_RGBA_16: rb->DataType = GL_SHORT; - rb->GetPointer = get_pointer_ushort4; - rb->GetRow = get_row_ushort4; rb->GetValues = get_values_ushort4; rb->PutRow = put_row_ushort4; rb->PutRowRGB = put_row_rgb_ushort4; rb->PutMonoRow = put_mono_row_ushort4; rb->PutValues = put_values_ushort4; rb->PutMonoValues = put_mono_values_ushort4; - pixelSize = 4 * sizeof(GLushort); break; + #if 0 - case GL_ALPHA8: - rb->Format = MESA_FORMAT_A8; + case MESA_FORMAT_A8: rb->DataType = GL_UNSIGNED_BYTE; - rb->GetPointer = get_pointer_alpha8; - rb->GetRow = get_row_alpha8; rb->GetValues = get_values_alpha8; rb->PutRow = put_row_alpha8; rb->PutRowRGB = NULL; rb->PutMonoRow = put_mono_row_alpha8; rb->PutValues = put_values_alpha8; rb->PutMonoValues = put_mono_values_alpha8; - pixelSize = sizeof(GLubyte); break; #endif - case GL_STENCIL_INDEX: - case GL_STENCIL_INDEX1_EXT: - case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: - case GL_STENCIL_INDEX16_EXT: - rb->Format = MESA_FORMAT_S8; + + case MESA_FORMAT_S8: rb->DataType = GL_UNSIGNED_BYTE; - rb->GetPointer = get_pointer_ubyte; - rb->GetRow = get_row_ubyte; rb->GetValues = get_values_ubyte; rb->PutRow = put_row_ubyte; rb->PutRowRGB = NULL; rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - pixelSize = sizeof(GLubyte); break; - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - rb->Format = MESA_FORMAT_Z16; + + case MESA_FORMAT_Z16: rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; rb->GetValues = get_values_ushort; rb->PutRow = put_row_ushort; rb->PutRowRGB = NULL; rb->PutMonoRow = put_mono_row_ushort; rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; - pixelSize = sizeof(GLushort); break; - case GL_DEPTH_COMPONENT24: + + case MESA_FORMAT_Z32: + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_Z24_X8: rb->DataType = GL_UNSIGNED_INT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; rb->GetValues = get_values_uint; rb->PutRow = put_row_uint; rb->PutRowRGB = NULL; rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - rb->Format = MESA_FORMAT_X8_Z24; - pixelSize = sizeof(GLuint); break; - case GL_DEPTH_COMPONENT32: - rb->DataType = GL_UNSIGNED_INT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; + + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: + rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->GetValues = get_values_uint; rb->PutRow = put_row_uint; rb->PutRowRGB = NULL; rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; + break; + + case MESA_FORMAT_RGBA_FLOAT32: + rb->GetRow = get_row_generic; + rb->GetValues = get_values_generic; + rb->PutRow = put_row_generic; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_INTENSITY_FLOAT32: + rb->GetRow = get_row_i_float32; + rb->GetValues = get_values_i_float32; + rb->PutRow = put_row_generic; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_LUMINANCE_FLOAT32: + rb->GetRow = get_row_l_float32; + rb->GetValues = get_values_l_float32; + rb->PutRow = put_row_generic; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_ALPHA_FLOAT32: + rb->GetRow = get_row_a_float32; + rb->GetValues = get_values_a_float32; + rb->PutRow = put_row_a_float32; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_a_float32; + rb->PutValues = put_values_a_float32; + rb->PutMonoValues = put_mono_values_a_float32; + break; + + case MESA_FORMAT_RG_FLOAT32: + rb->GetRow = get_row_rg_float32; + rb->GetValues = get_values_rg_float32; + rb->PutRow = put_row_generic; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + case MESA_FORMAT_R_FLOAT32: + rb->GetRow = get_row_r_float32; + rb->GetValues = get_values_r_float32; + rb->PutRow = put_row_generic; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_generic; + rb->PutValues = put_values_generic; + rb->PutMonoValues = put_mono_values_generic; + break; + + default: + break; + } +} + +/** + * This is a software fallback for the gl_renderbuffer->AllocStorage + * function. + * Device drivers will typically override this function for the buffers + * which it manages (typically color buffers, Z and stencil). + * Other buffers (like software accumulation and aux buffers) which the driver + * doesn't manage can be handled with this function. + * + * This one multi-purpose function can allocate stencil, depth, accum, color + * or color-index buffers! + * + * This function also plugs in the appropriate GetPointer, Get/PutRow and + * Get/PutValues functions. + */ +GLboolean +_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height) +{ + switch (internalFormat) { + case GL_RGB: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + rb->Format = MESA_FORMAT_RGB888; + break; + case GL_RGBA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: +#if 1 + case GL_RGB10_A2: + case GL_RGBA12: +#endif + rb->Format = MESA_FORMAT_RGBA8888; + break; + case GL_RGBA16: + case GL_RGBA16_SNORM: + /* for accum buffer */ + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; + break; +#if 0 + case GL_ALPHA8: + rb->Format = MESA_FORMAT_A8; + break; +#endif + case GL_STENCIL_INDEX: + case GL_STENCIL_INDEX1_EXT: + case GL_STENCIL_INDEX4_EXT: + case GL_STENCIL_INDEX8_EXT: + case GL_STENCIL_INDEX16_EXT: + rb->Format = MESA_FORMAT_S8; + break; + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + rb->Format = MESA_FORMAT_Z16; + break; + case GL_DEPTH_COMPONENT24: + rb->Format = MESA_FORMAT_X8_Z24; + break; + case GL_DEPTH_COMPONENT32: rb->Format = MESA_FORMAT_Z32; - pixelSize = sizeof(GLuint); break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: rb->Format = MESA_FORMAT_Z24_S8; - rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; - rb->GetValues = get_values_uint; - rb->PutRow = put_row_uint; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; - rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; - pixelSize = sizeof(GLuint); break; default: /* unsupported format */ return GL_FALSE; } + _mesa_set_renderbuffer_accessors(rb); + ASSERT(rb->DataType); ASSERT(rb->GetPointer); ASSERT(rb->GetRow); @@ -1105,16 +1674,19 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer * rb->Data = NULL; } + rb->RowStride = width; + if (width > 0 && height > 0) { /* allocate new buffer storage */ - rb->Data = malloc(width * height * pixelSize); + rb->Data = malloc(width * height * _mesa_get_format_bytes(rb->Format)); if (rb->Data == NULL) { rb->Width = 0; rb->Height = 0; + rb->RowStride = 0; _mesa_error(ctx, GL_OUT_OF_MEMORY, "software renderbuffer allocation (%d x %d x %d)", - width, height, pixelSize); + width, height, _mesa_get_format_bytes(rb->Format)); return GL_FALSE; } } @@ -1185,6 +1757,7 @@ alloc_storage_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, arb->Width = width; arb->Height = height; + arb->RowStride = width; return GL_TRUE; } @@ -1220,7 +1793,7 @@ get_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count GLint x, GLint y, void *values) { /* NOTE: 'values' is RGBA format! */ - const GLubyte *src = (const GLubyte *) arb->Data + y * arb->Width + x; + const GLubyte *src = (const GLubyte *) arb->Data + y * arb->RowStride + x; GLubyte *dst = (GLubyte *) values; GLuint i; ASSERT(arb != arb->Wrapped); @@ -1246,7 +1819,7 @@ get_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co arb->Wrapped->GetValues(ctx, arb->Wrapped, count, x, y, values); /* second, fill in alpha values from this buffer! */ for (i = 0; i < count; i++) { - const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; dst[i * 4 + 3] = *src; } } @@ -1257,7 +1830,7 @@ put_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; GLuint i; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); @@ -1277,7 +1850,7 @@ put_row_rgb_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint c GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; GLuint i; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); @@ -1297,7 +1870,7 @@ put_mono_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint GLint x, GLint y, const void *value, const GLubyte *mask) { const GLubyte val = ((const GLubyte *) value)[3]; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); /* first, pass the call to the wrapped RGB buffer */ @@ -1331,7 +1904,7 @@ put_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co /* second, store alpha in our buffer */ for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; *dst = src[i * 4 + 3]; } } @@ -1352,7 +1925,7 @@ put_mono_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, /* second, store alpha in our buffer */ for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; *dst = val; } } @@ -1366,8 +1939,9 @@ copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) ASSERT(src->Format == MESA_FORMAT_A8); ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); + ASSERT(dst->RowStride == src->RowStride); - memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); + memcpy(dst->Data, src->Data, dst->RowStride * dst->Height * sizeof(GLubyte)); } @@ -1395,7 +1969,6 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) { _glthread_INIT_MUTEX(rb->Mutex); - rb->Magic = RB_MAGIC; rb->ClassID = 0; rb->Name = name; rb->RefCount = 0; @@ -1970,9 +2543,7 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_renderbuffer *oldRb = *ptr; - assert(oldRb->Magic == RB_MAGIC); _glthread_LOCK_MUTEX(oldRb->Mutex); - assert(oldRb->Magic == RB_MAGIC); ASSERT(oldRb->RefCount > 0); oldRb->RefCount--; /*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/ @@ -1980,7 +2551,6 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, _glthread_UNLOCK_MUTEX(oldRb->Mutex); if (deleteFlag) { - oldRb->Magic = 0; /* now invalid memory! */ oldRb->Delete(oldRb); } @@ -1989,7 +2559,6 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, assert(!*ptr); if (rb) { - assert(rb->Magic == RB_MAGIC); /* reference new renderbuffer */ _glthread_LOCK_MUTEX(rb->Mutex); rb->RefCount++; diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h index 12a06a58a..39d9b3035 100644 --- a/mesalib/src/mesa/main/renderbuffer.h +++ b/mesalib/src/mesa/main/renderbuffer.h @@ -1,113 +1,115 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef RENDERBUFFER_H
-#define RENDERBUFFER_H
-
-#include "glheader.h"
-#include "mtypes.h"
-
-struct gl_context;
-struct gl_framebuffer;
-struct gl_renderbuffer;
-
-extern void
-_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
-
-extern struct gl_renderbuffer *
-_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
-
-extern void
-_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
-
-
-extern struct gl_renderbuffer *
-_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
-
-
-extern GLboolean
-_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint rgbBits, GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern GLboolean
-_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern void
-_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb);
-
-extern GLboolean
-_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint depthBits);
-
-extern GLboolean
-_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint stencilBits);
-
-
-extern GLboolean
-_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint redBits, GLuint greenBits,
- GLuint blueBits, GLuint alphaBits);
-
-extern GLboolean
-_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint bits, GLuint numBuffers);
-
-extern void
-_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
- GLboolean color,
- GLboolean depth,
- GLboolean stencil,
- GLboolean accum,
- GLboolean alpha,
- GLboolean aux);
-
-extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName, struct gl_renderbuffer *rb);
-
-extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName);
-
-extern void
-_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
- struct gl_renderbuffer *rb);
-
-extern struct gl_renderbuffer *
-_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
-
-
-#endif /* RENDERBUFFER_H */
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef RENDERBUFFER_H +#define RENDERBUFFER_H + +#include "glheader.h" +#include "mtypes.h" + +struct gl_context; +struct gl_framebuffer; +struct gl_renderbuffer; + +extern void +_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); + +extern struct gl_renderbuffer * +_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name); + +extern void +_mesa_delete_renderbuffer(struct gl_renderbuffer *rb); + + +extern struct gl_renderbuffer * +_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); + +extern void +_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb); + +extern GLboolean +_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height); + +extern GLboolean +_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint rgbBits, GLuint alphaBits, + GLboolean frontLeft, GLboolean backLeft, + GLboolean frontRight, GLboolean backRight); + +extern GLboolean +_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint alphaBits, + GLboolean frontLeft, GLboolean backLeft, + GLboolean frontRight, GLboolean backRight); + +extern void +_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb); + +extern GLboolean +_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint depthBits); + +extern GLboolean +_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint stencilBits); + + +extern GLboolean +_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint redBits, GLuint greenBits, + GLuint blueBits, GLuint alphaBits); + +extern GLboolean +_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint bits, GLuint numBuffers); + +extern void +_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, + GLboolean color, + GLboolean depth, + GLboolean stencil, + GLboolean accum, + GLboolean alpha, + GLboolean aux); + +extern void +_mesa_add_renderbuffer(struct gl_framebuffer *fb, + gl_buffer_index bufferName, struct gl_renderbuffer *rb); + +extern void +_mesa_remove_renderbuffer(struct gl_framebuffer *fb, + gl_buffer_index bufferName); + +extern void +_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb); + +extern struct gl_renderbuffer * +_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name); + + +#endif /* RENDERBUFFER_H */ diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c index 2d3879c06..4a28c917c 100644 --- a/mesalib/src/mesa/main/samplerobj.c +++ b/mesalib/src/mesa/main/samplerobj.c @@ -481,7 +481,7 @@ set_sampler_min_lod(struct gl_context *ctx, struct gl_sampler_object *samp, static GLuint set_sampler_max_lod(struct gl_context *ctx, struct gl_sampler_object *samp, - GLint param) + GLfloat param) { if (samp->MaxLod == param) return GL_FALSE; diff --git a/mesalib/src/mesa/main/samplerobj.h b/mesalib/src/mesa/main/samplerobj.h index ed495c376..a839010b7 100644 --- a/mesalib/src/mesa/main/samplerobj.h +++ b/mesalib/src/mesa/main/samplerobj.h @@ -28,6 +28,14 @@ struct dd_function_table; +static INLINE struct gl_sampler_object * +_mesa_get_samplerobj(struct gl_context *ctx, GLuint unit) +{ + if (ctx->Texture.Unit[unit].Sampler) + return ctx->Texture.Unit[unit].Sampler; + else + return &ctx->Texture.Unit[unit]._Current->Sampler; +} extern void _mesa_reference_sampler_object(struct gl_context *ctx, diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index 97b905fd3..cbebec9aa 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -327,36 +327,52 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, switch (internalFormat) { case GL_ALPHA16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_ALPHA32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_LUMINANCE16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_LUMINANCE32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_LUMINANCE_ALPHA16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_LUMINANCE_ALPHA32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_INTENSITY16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_INTENSITY32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_RGB16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_RGB32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_RGBA16F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); break; case GL_RGBA32F_ARB: RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); @@ -605,7 +621,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, switch (internalFormat) { case GL_R8: case GL_RED: + RETURN_IF_SUPPORTED(MESA_FORMAT_R8); + break; + case GL_COMPRESSED_RED: + RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1); RETURN_IF_SUPPORTED(MESA_FORMAT_R8); break; @@ -615,7 +635,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, case GL_RG: case GL_RG8: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG88); + break; + case GL_COMPRESSED_RG: + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2); RETURN_IF_SUPPORTED(MESA_FORMAT_RG88); break; @@ -631,13 +655,23 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) { switch (internalFormat) { case GL_R16F: - return MESA_FORMAT_R_FLOAT16; + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; case GL_R32F: - return MESA_FORMAT_R_FLOAT32; + RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; case GL_RG16F: - return MESA_FORMAT_RG_FLOAT16; + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16); + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; case GL_RG32F: - return MESA_FORMAT_RG_FLOAT32; + RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32); + RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32); + break; default: ; /* fallthrough */ diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 0436f09e1..467baa20a 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -1,920 +1,948 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.7
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (c) 2009 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * Code for glGetTexImage() and glGetCompressedTexImage().
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "enums.h"
-#include "context.h"
-#include "formats.h"
-#include "image.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "pack.h"
-#include "pbo.h"
-#include "texgetimage.h"
-#include "teximage.h"
-
-
-
-/**
- * Can the given type represent negative values?
- */
-static INLINE GLboolean
-type_with_negative_values(GLenum type)
-{
- switch (type) {
- case GL_BYTE:
- case GL_SHORT:
- case GL_INT:
- case GL_FLOAT:
- case GL_HALF_FLOAT_ARB:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * glGetTexImage for color index pixels.
- */
-static void
-get_tex_color_index(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLuint indexBits =
- _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
- const GLbitfield transferOps = 0x0;
- GLint img, row, col;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- GLuint indexRow[MAX_WIDTH] = { 0 };
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- assert(dest);
-
- if (indexBits == 8) {
- const GLubyte *src = (const GLubyte *) texImage->Data;
- src += rowstride * (img * height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else if (indexBits == 16) {
- const GLushort *src = (const GLushort *) texImage->Data;
- src += rowstride * (img * height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else {
- _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage");
- }
- _mesa_pack_index_span(ctx, width, type, dest,
- indexRow, &ctx->Pack, transferOps);
- }
- }
-}
-
-
-/**
- * glGetTexImage for depth/Z pixels.
- */
-static void
-get_tex_depth(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- GLint img, row, col;
- GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
-
- if (!depthRow) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- assert(dest);
-
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, depthRow + col);
- }
- _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
- }
- }
-
- free(depthRow);
-}
-
-
-/**
- * glGetTexImage for depth/stencil pixels.
- */
-static void
-get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLuint *src = (const GLuint *) texImage->Data;
- GLint img, row;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- memcpy(dest, src, width * sizeof(GLuint));
- if (ctx->Pack.SwapBytes) {
- _mesa_swap4((GLuint *) dest, width);
- }
-
- src += rowstride;
- }
- }
-}
-
-
-/**
- * glGetTexImage for YCbCr pixels.
- */
-static void
-get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLushort *src = (const GLushort *) texImage->Data;
- GLint img, row;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- memcpy(dest, src, width * sizeof(GLushort));
-
- /* check for byte swapping */
- if ((texImage->TexFormat == MESA_FORMAT_YCBCR
- && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
- (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
- && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
- if (!ctx->Pack.SwapBytes)
- _mesa_swap2((GLushort *) dest, width);
- }
- else if (ctx->Pack.SwapBytes) {
- _mesa_swap2((GLushort *) dest, width);
- }
-
- src += rowstride;
- }
- }
-}
-
-
-#if FEATURE_EXT_texture_sRGB
-
-
-/**
- * Convert a float value from linear space to a
- * non-linear sRGB value in [0, 255].
- * Not terribly efficient.
- */
-static INLINE GLfloat
-linear_to_nonlinear(GLfloat cl)
-{
- /* can't have values outside [0, 1] */
- GLfloat cs;
- if (cl < 0.0031308f) {
- cs = 12.92f * cl;
- }
- else {
- cs = (GLfloat)(1.055 * pow(cl, 0.41666) - 0.055);
- }
- return cs;
-}
-
-
-/**
- * glGetTexImagefor sRGB pixels;
- */
-static void
-get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLbitfield transferOps = 0x0;
- GLint img, row;
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
-
- GLint col;
-
- /* convert row to RGBA format */
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_RGB ||
- texImage->_BaseFormat == GL_RGBA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]);
- rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]);
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
- }
-
- free(rgba);
-}
-
-
-#else /* FEATURE_EXT_texture_sRGB */
-
-
-static INLINE void
-get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- ASSERT_NO_FEATURE();
-}
-
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-/**
- * glGetTexImagefor RGBA, Luminance, etc. pixels.
- * This is the slow way since we use texture sampling.
- */
-static void
-get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- /* Normally, no pixel transfer ops are performed during glGetTexImage.
- * The only possible exception is component clamping to [0,1].
- */
- GLbitfield transferOps = 0x0;
- GLint img, row;
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- GLint col;
- GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
-
- /* clamp does not apply to GetTexImage (final conversion)?
- * Looks like we need clamp though when going from format
- * containing negative values to unsigned format.
- */
- if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
- else if (!type_with_negative_values(type) &&
- (dataType == GL_FLOAT ||
- dataType == GL_SIGNED_NORMALIZED)) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
-
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_ALPHA) {
- rgba[col][RCOMP] = 0.0F;
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- else if (texImage->_BaseFormat == GL_INTENSITY) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
- }
-
- free(rgba);
-}
-
-
-/**
- * Try to do glGetTexImage() with simple memcpy().
- * \return GL_TRUE if done, GL_FALSE otherwise
- */
-static GLboolean
-get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_object *texObj,
- const struct gl_texture_image *texImage)
-{
- GLboolean memCopy = GL_FALSE;
-
- /* Texture image should have been mapped already */
- assert(texImage->Data);
-
- /*
- * Check if the src/dst formats are compatible.
- * Also note that GL's pixel transfer ops don't apply to glGetTexImage()
- * so we don't have to worry about those.
- * XXX more format combinations could be supported here.
- */
- if ((texObj->Target == GL_TEXTURE_1D ||
- texObj->Target == GL_TEXTURE_2D ||
- texObj->Target == GL_TEXTURE_RECTANGLE ||
- (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
- texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888 &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- !ctx->Pack.SwapBytes &&
- _mesa_little_endian()) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_AL88 &&
- format == GL_LUMINANCE_ALPHA &&
- type == GL_UNSIGNED_BYTE &&
- !ctx->Pack.SwapBytes &&
- _mesa_little_endian()) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_L8 &&
- format == GL_LUMINANCE &&
- type == GL_UNSIGNED_BYTE) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_L16 &&
- format == GL_LUMINANCE &&
- type == GL_UNSIGNED_SHORT) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_A8 &&
- format == GL_ALPHA &&
- type == GL_UNSIGNED_BYTE) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_A16 &&
- format == GL_ALPHA &&
- type == GL_UNSIGNED_SHORT) {
- memCopy = GL_TRUE;
- }
- }
-
- if (memCopy) {
- const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
- const GLuint bytesPerRow = texImage->Width * bpp;
- GLubyte *dst =
- _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
- texImage->Height, format, type, 0, 0);
- const GLint dstRowStride =
- _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
- const GLubyte *src = texImage->Data;
- const GLint srcRowStride = texImage->RowStride * bpp;
- GLuint row;
-
- if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
- memcpy(dst, src, bytesPerRow * texImage->Height);
- }
- else {
- for (row = 0; row < texImage->Height; row++) {
- memcpy(dst, src, bytesPerRow);
- dst += dstRowStride;
- src += srcRowStride;
- }
- }
- }
-
- return memCopy;
-}
-
-
-/**
- * This is the software fallback for Driver.GetTexImage().
- * All error checking will have been done before this routine is called.
- * The texture image must be mapped.
- */
-void
-_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLuint dimensions;
-
- /* If we get here, the texture image should be mapped */
- assert(texImage->Data);
-
- switch (target) {
- case GL_TEXTURE_1D:
- dimensions = 1;
- break;
- case GL_TEXTURE_3D:
- dimensions = 3;
- break;
- default:
- dimensions = 2;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Packing texture image into a PBO.
- * Map the (potentially) VRAM-based buffer into our process space so
- * we can write into it with the code below.
- * A hardware driver might use a sophisticated blit to move the
- * texture data to the PBO if the PBO is in VRAM along with the texture.
- */
- GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
- if (!buf) {
- /* out of memory or other unexpected error */
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
- return;
- }
- /* <pixels> was an offset into the PBO.
- * Now make it a real, client-side pointer inside the mapped region.
- */
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) {
- /* all done */
- }
- else if (format == GL_COLOR_INDEX) {
- get_tex_color_index(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_DEPTH_COMPONENT) {
- get_tex_depth(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_DEPTH_STENCIL_EXT) {
- get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_YCBCR_MESA) {
- get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) {
- get_tex_srgb(ctx, dimensions, format, type, pixels, texImage);
- }
- else {
- get_tex_rgba(ctx, dimensions, format, type, pixels, texImage);
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
-}
-
-
-
-/**
- * This is the software fallback for Driver.GetCompressedTexImage().
- * All error checking will have been done before this routine is called.
- */
-void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
- texImage->Width);
- const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
- texImage->RowStride);
- GLuint i;
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack texture image into a PBO */
- GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
- if (!buf) {
- /* out of memory or other unexpected error */
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glGetCompresssedTexImage(map PBO failed)");
- return;
- }
- img = ADD_POINTERS(buf, img);
- }
-
- /* no pixelstore or pixel transfer, but respect stride */
-
- if (row_stride == row_stride_stored) {
- const GLuint size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
- memcpy(img, texImage->Data, size);
- }
- else {
- GLuint bw, bh;
- _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
- for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
- memcpy((GLubyte *)img + i * row_stride,
- (GLubyte *)texImage->Data + i * row_stride_stored,
- row_stride);
- }
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
-}
-
-
-
-/**
- * Do error checking for a glGetTexImage() call.
- * \return GL_TRUE if any error, GL_FALSE if no errors.
- */
-static GLboolean
-getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
- GLenum baseFormat;
-
- if (maxLevels == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
- return GL_TRUE;
- }
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
- return GL_TRUE;
- }
-
- if (_mesa_sizeof_packed_type(type) <= 0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
- return GL_TRUE;
- }
-
- if (_mesa_components_in_format(format) <= 0 ||
- format == GL_STENCIL_INDEX) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.EXT_packed_depth_stencil
- && _mesa_is_depthstencil_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.ATI_envmap_bumpmap
- && _mesa_is_dudv_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (!texObj || _mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- /* out of memory */
- return GL_TRUE;
- }
-
- baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
-
- /* Make sure the requested image format is compatible with the
- * texture's format. Note that a color index texture can be converted
- * to RGBA so that combo is allowed.
- */
- if (_mesa_is_color_format(format)
- && !_mesa_is_color_format(baseFormat)
- && !_mesa_is_index_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_index_format(format)
- && !_mesa_is_index_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_depth_format(format)
- && !_mesa_is_depth_format(baseFormat)
- && !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_ycbcr_format(format)
- && !_mesa_is_ycbcr_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_depthstencil_format(format)
- && !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* packing texture image into a PBO */
- const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
- texImage->Height, texImage->Depth,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(out of bounds PBO write)");
- return GL_TRUE;
- }
-
- /* PBO should not be mapped */
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(PBO is mapped)");
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-
-/**
- * Get texture image. Called by glGetTexImage.
- *
- * \param target texture target.
- * \param level image level.
- * \param format pixel data format for returned image.
- * \param type pixel data type for returned image.
- * \param pixels returned pixel data.
- */
-void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (getteximage_error_check(ctx, target, level, format, type, pixels)) {
- return;
- }
-
- if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
- /* not an error, do nothing */
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
- " dstFmt=0x%x, dstType=0x%x\n",
- texObj->Name,
- _mesa_get_format_name(texImage->TexFormat),
- texImage->Width, texImage->Height,
- format, type);
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
- texObj, texImage);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-
-/**
- * Do error checking for a glGetCompressedTexImage() call.
- * \return GL_TRUE if any error, GL_FALSE if no errors.
- */
-static GLboolean
-getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
- GLint level, GLvoid *img)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
-
- if (maxLevels == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
- target);
- return GL_TRUE;
- }
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(bad level = %d)", level);
- return GL_TRUE;
- }
-
- if (_mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetCompressedTexImageARB(bad target = %s)",
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- /* probably invalid mipmap level */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(level)");
- return GL_TRUE;
- }
-
- if (!_mesa_is_format_compressed(texImage->TexFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImageARB(texture is not compressed)");
- return GL_TRUE;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- GLuint compressedSize;
-
- /* make sure PBO is not mapped */
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(PBO is mapped)");
- return GL_TRUE;
- }
-
- compressedSize = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
-
- /* do bounds checking on PBO write */
- if ((const GLubyte *) img + compressedSize >
- (const GLubyte *) ctx->Pack.BufferObj->Size) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(out of bounds PBO write)");
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (getcompressedteximage_error_check(ctx, target, level, img)) {
- return;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
- /* not an error, do nothing */
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx,
- "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
- texObj->Name,
- _mesa_get_format_name(texImage->TexFormat),
- texImage->Width, texImage->Height);
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
+/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * Code for glGetTexImage() and glGetCompressedTexImage(). + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "enums.h" +#include "context.h" +#include "formats.h" +#include "image.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "pack.h" +#include "pbo.h" +#include "texgetimage.h" +#include "teximage.h" + + + +/** + * Can the given type represent negative values? + */ +static INLINE GLboolean +type_with_negative_values(GLenum type) +{ + switch (type) { + case GL_BYTE: + case GL_SHORT: + case GL_INT: + case GL_FLOAT: + case GL_HALF_FLOAT_ARB: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * glGetTexImage for color index pixels. + */ +static void +get_tex_color_index(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLuint indexBits = + _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); + const GLbitfield transferOps = 0x0; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLuint indexRow[MAX_WIDTH] = { 0 }; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + if (indexBits == 8) { + const GLubyte *src = (const GLubyte *) texImage->Data; + src += rowstride * (img * height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else if (indexBits == 16) { + const GLushort *src = (const GLushort *) texImage->Data; + src += rowstride * (img * height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else { + _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage"); + } + _mesa_pack_index_span(ctx, width, type, dest, + indexRow, &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImage for depth/Z pixels. + */ +static void +get_tex_depth(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + GLint img, row, col; + GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat)); + + if (!depthRow) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + return; + } + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, depthRow + col); + } + _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); + } + } + + free(depthRow); +} + + +/** + * glGetTexImage for depth/stencil pixels. + */ +static void +get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLuint *src = (const GLuint *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + memcpy(dest, src, width * sizeof(GLuint)); + if (ctx->Pack.SwapBytes) { + _mesa_swap4((GLuint *) dest, width); + } + + src += rowstride; + } + } +} + + +/** + * glGetTexImage for YCbCr pixels. + */ +static void +get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLushort *src = (const GLushort *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + memcpy(dest, src, width * sizeof(GLushort)); + + /* check for byte swapping */ + if ((texImage->TexFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { + _mesa_swap2((GLushort *) dest, width); + } + + src += rowstride; + } + } +} + + +#if FEATURE_EXT_texture_sRGB + + +/** + * Convert a float value from linear space to a + * non-linear sRGB value in [0, 255]. + * Not terribly efficient. + */ +static INLINE GLfloat +linear_to_nonlinear(GLfloat cl) +{ + /* can't have values outside [0, 1] */ + GLfloat cs; + if (cl < 0.0031308f) { + cs = 12.92f * cl; + } + else { + cs = (GLfloat)(1.055 * pow(cl, 0.41666) - 0.055); + } + return cs; +} + + +/** + * glGetTexImagefor sRGB pixels; + */ +static void +get_tex_srgb(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLbitfield transferOps = 0x0; + GLint img, row; + GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + + if (!rgba) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + return; + } + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + + GLint col; + + /* convert row to RGBA format */ + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_RGB || + texImage->_BaseFormat == GL_RGBA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); + rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } + + free(rgba); +} + + +#else /* FEATURE_EXT_texture_sRGB */ + + +static INLINE void +get_tex_srgb(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + ASSERT_NO_FEATURE(); +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + + +/** + * glGetTexImagefor RGBA, Luminance, etc. pixels. + * This is the slow way since we use texture sampling. + */ +static void +get_tex_rgba(struct gl_context *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + /* Normally, no pixel transfer ops are performed during glGetTexImage. + * The only possible exception is component clamping to [0,1]. + */ + GLbitfield transferOps = 0x0; + GLint img, row; + GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + + if (!rgba) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + return; + } + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + GLint col; + GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat); + + /* clamp does not apply to GetTexImage (final conversion)? + * Looks like we need clamp though when going from format + * containing negative values to unsigned format. + */ + if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { + transferOps |= IMAGE_CLAMP_BIT; + } + else if (!type_with_negative_values(type) && + (dataType == GL_FLOAT || + dataType == GL_SIGNED_NORMALIZED)) { + transferOps |= IMAGE_CLAMP_BIT; + } + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_ALPHA) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } + + free(rgba); +} + + +/** + * Try to do glGetTexImage() with simple memcpy(). + * \return GL_TRUE if done, GL_FALSE otherwise + */ +static GLboolean +get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage) +{ + GLboolean memCopy = GL_FALSE; + + /* Texture image should have been mapped already */ + assert(texImage->Data); + + /* + * Check if the src/dst formats are compatible. + * Also note that GL's pixel transfer ops don't apply to glGetTexImage() + * so we don't have to worry about those. + * XXX more format combinations could be supported here. + */ + if ((texObj->Target == GL_TEXTURE_1D || + texObj->Target == GL_TEXTURE_2D || + texObj->Target == GL_TEXTURE_RECTANGLE || + (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && + format == GL_BGRA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_AL88 && + format == GL_LUMINANCE_ALPHA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L8 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L16 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_SHORT) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A8 && + format == GL_ALPHA && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A16 && + format == GL_ALPHA && + type == GL_UNSIGNED_SHORT) { + memCopy = GL_TRUE; + } + } + + if (memCopy) { + const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); + const GLuint bytesPerRow = texImage->Width * bpp; + GLubyte *dst = + _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, + texImage->Height, format, type, 0, 0); + const GLint dstRowStride = + _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); + const GLubyte *src = texImage->Data; + const GLint srcRowStride = texImage->RowStride * bpp; + GLuint row; + + if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + } + + return memCopy; +} + + +/** + * This is the software fallback for Driver.GetTexImage(). + * All error checking will have been done before this routine is called. + * The texture image must be mapped. + */ +void +_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLuint dimensions; + + /* If we get here, the texture image should be mapped */ + assert(texImage->Data); + + switch (target) { + case GL_TEXTURE_1D: + dimensions = 1; + break; + case GL_TEXTURE_3D: + dimensions = 3; + break; + default: + dimensions = 2; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* Packing texture image into a PBO. + * Map the (potentially) VRAM-based buffer into our process space so + * we can write into it with the code below. + * A hardware driver might use a sophisticated blit to move the + * texture data to the PBO if the PBO is in VRAM along with the texture. + */ + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); + if (!buf) { + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); + return; + } + /* <pixels> was an offset into the PBO. + * Now make it a real, client-side pointer inside the mapped region. + */ + pixels = ADD_POINTERS(buf, pixels); + } + + if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) { + /* all done */ + } + else if (format == GL_COLOR_INDEX) { + get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_COMPONENT) { + get_tex_depth(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_STENCIL_EXT) { + get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_YCBCR_MESA) { + get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage); + } + else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) { + get_tex_srgb(ctx, dimensions, format, type, pixels, texImage); + } + else { + get_tex_rgba(ctx, dimensions, format, type, pixels, texImage); + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + ctx->Pack.BufferObj); + } +} + + + +/** + * This is the software fallback for Driver.GetCompressedTexImage(). + * All error checking will have been done before this routine is called. + */ +void +_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level, + GLvoid *img, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, + texImage->RowStride); + GLuint i; + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* pack texture image into a PBO */ + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); + if (!buf) { + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glGetCompresssedTexImage(map PBO failed)"); + return; + } + img = ADD_POINTERS(buf, img); + } + + /* no pixelstore or pixel transfer, but respect stride */ + + if (row_stride == row_stride_stored) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + memcpy(img, texImage->Data, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); + } + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + ctx->Pack.BufferObj); + } +} + + + +/** + * Do error checking for a glGetTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLsizei clientMemSize, + GLvoid *pixels ) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLint maxLevels = _mesa_max_texture_levels(ctx, target); + const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; + GLenum baseFormat; + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); + return GL_TRUE; + } + + if (_mesa_sizeof_packed_type(type) <= 0) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" ); + return GL_TRUE; + } + + if (_mesa_components_in_format(format) <= 0 || + format == GL_STENCIL_INDEX) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" ); + return GL_TRUE; + } + + if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.EXT_packed_depth_stencil + && _mesa_is_depthstencil_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.ATI_envmap_bumpmap + && _mesa_is_dudv_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + + if (!texObj || _mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (!texImage) { + /* out of memory */ + return GL_TRUE; + } + + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + /* Make sure the requested image format is compatible with the + * texture's format. Note that a color index texture can be converted + * to RGBA so that combo is allowed. + */ + if (_mesa_is_color_format(format) + && !_mesa_is_color_format(baseFormat) + && !_mesa_is_index_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_index_format(format) + && !_mesa_is_index_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_depth_format(format) + && !_mesa_is_depth_format(baseFormat) + && !_mesa_is_depthstencil_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_ycbcr_format(format) + && !_mesa_is_ycbcr_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_depthstencil_format(format) + && !_mesa_is_depthstencil_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_dudv_format(format) + && !_mesa_is_dudv_format(baseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + + if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, + texImage->Height, texImage->Depth, + format, type, clientMemSize, pixels)) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(out of bounds PBO access)"); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetnTexImageARB(out of bounds access:" + " bufSize (%d) is too small)", clientMemSize); + } + return GL_TRUE; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* PBO should not be mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(PBO is mapped)"); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + + +/** + * Get texture image. Called by glGetTexImage. + * + * \param target texture target. + * \param level image level. + * \param format pixel data format for returned image. + * \param type pixel data type for returned image. + * \param bufSize size of the pixels data buffer. + * \param pixels returned pixel data. + */ +void GLAPIENTRY +_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *pixels ) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (getteximage_error_check(ctx, target, level, format, type, + bufSize, pixels)) { + return; + } + + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { + /* not an error, do nothing */ + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," + " dstFmt=0x%x, dstType=0x%x\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height, + format, type); + } + + _mesa_lock_texture(ctx, texObj); + { + ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, + texObj, texImage); + } + _mesa_unlock_texture(ctx, texObj); +} + + +void GLAPIENTRY +_mesa_GetTexImage( GLenum target, GLint level, GLenum format, + GLenum type, GLvoid *pixels ) +{ + _mesa_GetnTexImageARB(target, level, format, type, INT_MAX, pixels); +} + + +/** + * Do error checking for a glGetCompressedTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getcompressedteximage_error_check(struct gl_context *ctx, GLenum target, + GLint level, GLsizei clientMemSize, GLvoid *img) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLint maxLevels = _mesa_max_texture_levels(ctx, target); + GLuint compressedSize; + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", + target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(bad level = %d)", level); + return GL_TRUE; + } + + if (_mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetCompressedTexImageARB(bad target = %s)", + _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!texImage) { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); + return GL_TRUE; + } + + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB(texture is not compressed)"); + return GL_TRUE; + } + + compressedSize = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* do bounds checking on writing to client memory */ + if (clientMemSize < compressedSize) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetnCompressedTexImageARB(out of bounds access:" + " bufSize (%d) is too small)", clientMemSize); + } + } else { + /* do bounds checking on PBO write */ + if ((const GLubyte *) img + compressedSize > + (const GLubyte *) ctx->Pack.BufferObj->Size) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(out of bounds PBO access)"); + return GL_TRUE; + } + + /* make sure PBO is not mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(PBO is mapped)"); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + +void GLAPIENTRY +_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize, + GLvoid *img) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (getcompressedteximage_error_check(ctx, target, level, bufSize, img)) { + return; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) { + /* not an error, do nothing */ + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, + "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height); + } + + _mesa_lock_texture(ctx, texObj); + { + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); + } + _mesa_unlock_texture(ctx, texObj); +} + +void GLAPIENTRY +_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) +{ + _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img); +} diff --git a/mesalib/src/mesa/main/texgetimage.h b/mesalib/src/mesa/main/texgetimage.h index d5a1ffcf5..8612705ca 100644 --- a/mesalib/src/mesa/main/texgetimage.h +++ b/mesalib/src/mesa/main/texgetimage.h @@ -1,60 +1,65 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (c) 2009 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef TEXGETIMAGE_H
-#define TEXGETIMAGE_H
-
-#include "glheader.h"
-
-struct gl_context;
-struct gl_texture_image;
-struct gl_texture_object;
-
-extern void
-_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
-extern void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
-
-extern void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels );
-
-
-extern void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
-
-
-#endif /* TEXGETIMAGE_H */
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXGETIMAGE_H +#define TEXGETIMAGE_H + +#include "glheader.h" + +struct gl_context; +struct gl_texture_image; +struct gl_texture_object; + +extern void +_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level, + GLvoid *img, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + + +extern void GLAPIENTRY +_mesa_GetTexImage( GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels ); +extern void GLAPIENTRY +_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *pixels ); + +extern void GLAPIENTRY +_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); + +extern void GLAPIENTRY +_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize, + GLvoid *img); + +#endif /* TEXGETIMAGE_H */ diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index a2df4e36e..8fb54c693 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1,3831 +1,3849 @@ -/*
- * mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file teximage.c
- * Texture image-related functions.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enums.h"
-#include "fbobject.h"
-#include "framebuffer.h"
-#include "hash.h"
-#include "image.h"
-#include "imports.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "state.h"
-#include "texcompress.h"
-#include "texfetch.h"
-#include "teximage.h"
-#include "texstate.h"
-#include "texpal.h"
-#include "mtypes.h"
-
-
-/**
- * State changes which we care about for glCopyTex[Sub]Image() calls.
- * In particular, we care about pixel transfer state and buffer state
- * (such as glReadBuffer to make sure we read from the right renderbuffer).
- */
-#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
-
-
-
-/**
- * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
- * elsewhere.
- */
-void *
-_mesa_alloc_texmemory(GLsizei bytes)
-{
- return _mesa_align_malloc(bytes, 512);
-}
-
-
-/**
- * Free texture memory allocated with _mesa_alloc_texmemory()
- */
-void
-_mesa_free_texmemory(void *m)
-{
- _mesa_align_free(m);
-}
-
-
-/*
- * Compute floor(log_base_2(n)).
- * If n < 0 return -1.
- */
-static int
-logbase2( int n )
-{
- GLint i = 1;
- GLint log2 = 0;
-
- if (n < 0)
- return -1;
-
- if (n == 0)
- return 0;
-
- while ( n > i ) {
- i *= 2;
- log2++;
- }
- if (i != n) {
- return log2 - 1;
- }
- else {
- return log2;
- }
-}
-
-
-
-/**
- * Return the simple base format for a given internal texture format.
- * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
- *
- * \param ctx GL context.
- * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
- *
- * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
- * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
- *
- * This is the format which is used during texture application (i.e. the
- * texture format and env mode determine the arithmetic used.
- *
- * XXX this could be static
- */
-GLint
-_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
-{
- switch (internalFormat) {
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return GL_ALPHA;
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- return GL_LUMINANCE;
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- return GL_LUMINANCE_ALPHA;
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- return GL_INTENSITY;
- case 3:
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return GL_RGB;
- case 4:
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.EXT_texture_format_BGRA8888) {
- switch (internalFormat) {
- case GL_BGRA_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_paletted_texture) {
- switch (internalFormat) {
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- return GL_COLOR_INDEX;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_texture) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- return GL_DEPTH_COMPONENT;
- default:
- ; /* fallthrough */
- }
- }
-
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA:
- return GL_ALPHA;
- case GL_COMPRESSED_LUMINANCE:
- return GL_LUMINANCE;
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return GL_LUMINANCE_ALPHA;
- case GL_COMPRESSED_INTENSITY:
- return GL_INTENSITY;
- case GL_COMPRESSED_RGB:
- return GL_RGB;
- case GL_COMPRESSED_RGBA:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_s3tc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- return GL_RGB;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.MESA_ycbcr_texture) {
- if (internalFormat == GL_YCBCR_MESA)
- return GL_YCBCR_MESA;
- }
-
- if (ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- case GL_ALPHA32F_ARB:
- return GL_ALPHA;
- case GL_RGBA16F_ARB:
- case GL_RGBA32F_ARB:
- return GL_RGBA;
- case GL_RGB16F_ARB:
- case GL_RGB32F_ARB:
- return GL_RGB;
- case GL_INTENSITY16F_ARB:
- case GL_INTENSITY32F_ARB:
- return GL_INTENSITY;
- case GL_LUMINANCE16F_ARB:
- case GL_LUMINANCE32F_ARB:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA16F_ARB:
- case GL_LUMINANCE_ALPHA32F_ARB:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_DUDV_ATI;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_snorm) {
- switch (internalFormat) {
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- case GL_R16_SNORM:
- return GL_RED;
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- case GL_RG16_SNORM:
- return GL_RG;
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- case GL_RGB16_SNORM:
- return GL_RGB;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- case GL_RGBA16_SNORM:
- return GL_RGBA;
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- case GL_ALPHA16_SNORM:
- return GL_ALPHA;
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- case GL_LUMINANCE16_SNORM:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- case GL_LUMINANCE16_ALPHA16_SNORM:
- return GL_LUMINANCE_ALPHA;
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- case GL_INTENSITY16_SNORM:
- return GL_INTENSITY;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return GL_DEPTH_STENCIL_EXT;
- default:
- ; /* fallthrough */
- }
- }
-
-#if FEATURE_EXT_texture_sRGB
- if (ctx->Extensions.EXT_texture_sRGB) {
- switch (internalFormat) {
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- return GL_RGB;
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return GL_RGBA;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return GL_LUMINANCE_ALPHA;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- return GL_LUMINANCE;
- default:
- ; /* fallthrough */
- }
- }
-#endif /* FEATURE_EXT_texture_sRGB */
-
- if (ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_RGBA8UI_EXT:
- case GL_RGBA16UI_EXT:
- case GL_RGBA32UI_EXT:
- case GL_RGBA8I_EXT:
- case GL_RGBA16I_EXT:
- case GL_RGBA32I_EXT:
- return GL_RGBA;
- case GL_RGB8UI_EXT:
- case GL_RGB16UI_EXT:
- case GL_RGB32UI_EXT:
- case GL_RGB8I_EXT:
- case GL_RGB16I_EXT:
- case GL_RGB32I_EXT:
- return GL_RGB;
- case GL_ALPHA8UI_EXT:
- case GL_ALPHA16UI_EXT:
- case GL_ALPHA32UI_EXT:
- case GL_ALPHA8I_EXT:
- case GL_ALPHA16I_EXT:
- case GL_ALPHA32I_EXT:
- return GL_ALPHA;
- case GL_INTENSITY8UI_EXT:
- case GL_INTENSITY16UI_EXT:
- case GL_INTENSITY32UI_EXT:
- case GL_INTENSITY8I_EXT:
- case GL_INTENSITY16I_EXT:
- case GL_INTENSITY32I_EXT:
- return GL_INTENSITY;
- case GL_LUMINANCE8UI_EXT:
- case GL_LUMINANCE16UI_EXT:
- case GL_LUMINANCE32UI_EXT:
- case GL_LUMINANCE8I_EXT:
- case GL_LUMINANCE16I_EXT:
- case GL_LUMINANCE32I_EXT:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- case GL_LUMINANCE_ALPHA16UI_EXT:
- case GL_LUMINANCE_ALPHA32UI_EXT:
- case GL_LUMINANCE_ALPHA8I_EXT:
- case GL_LUMINANCE_ALPHA16I_EXT:
- case GL_LUMINANCE_ALPHA32I_EXT:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg) {
- switch (internalFormat) {
- case GL_R16F:
- /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
- */
- if (!ctx->Extensions.ARB_half_float_pixel)
- break;
- /* FALLTHROUGH */
- case GL_R32F:
- if (!ctx->Extensions.ARB_texture_float)
- break;
- return GL_RED;
- case GL_R8I:
- case GL_R8UI:
- case GL_R16I:
- case GL_R16UI:
- case GL_R32I:
- case GL_R32UI:
- if (!ctx->Extensions.EXT_texture_integer)
- break;
- /* FALLTHROUGH */
- case GL_R8:
- case GL_R16:
- case GL_RED:
- case GL_COMPRESSED_RED:
- return GL_RED;
-
- case GL_RG16F:
- /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
- */
- if (!ctx->Extensions.ARB_half_float_pixel)
- break;
- /* FALLTHROUGH */
- case GL_RG32F:
- if (!ctx->Extensions.ARB_texture_float)
- break;
- return GL_RG;
- case GL_RG8I:
- case GL_RG8UI:
- case GL_RG16I:
- case GL_RG16UI:
- case GL_RG32I:
- case GL_RG32UI:
- if (!ctx->Extensions.EXT_texture_integer)
- break;
- /* FALLTHROUGH */
- case GL_RG:
- case GL_RG8:
- case GL_RG16:
- case GL_COMPRESSED_RG:
- return GL_RG;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_shared_exponent) {
- switch (internalFormat) {
- case GL_RGB9_E5_EXT:
- return GL_RGB;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_float) {
- switch (internalFormat) {
- case GL_R11F_G11F_B10F_EXT:
- return GL_RGB;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_buffer_float) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT32F:
- return GL_DEPTH_COMPONENT;
- case GL_DEPTH32F_STENCIL8:
- return GL_DEPTH_STENCIL;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_compression_rgtc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return GL_RED;
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return GL_RG;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_latc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return GL_LUMINANCE;
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_texture_compression_3dc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- return -1; /* error */
-}
-
-
-/**
- * For cube map faces, return a face index in [0,5].
- * For other targets return 0;
- */
-GLuint
-_mesa_tex_target_to_face(GLenum target)
-{
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
- return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- else
- return 0;
-}
-
-
-
-/**
- * Store a gl_texture_image pointer in a gl_texture_object structure
- * according to the target and level parameters.
- *
- * \param tObj texture object.
- * \param target texture target.
- * \param level image level.
- * \param texImage texture image.
- *
- * This was basically prompted by the introduction of cube maps.
- */
-void
-_mesa_set_tex_image(struct gl_texture_object *tObj,
- GLenum target, GLint level,
- struct gl_texture_image *texImage)
-{
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT(tObj);
- ASSERT(texImage);
- ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
-
- tObj->Image[face][level] = texImage;
-
- /* Set the 'back' pointer */
- texImage->TexObject = tObj;
-}
-
-
-/**
- * Allocate a texture image structure.
- *
- * Called via ctx->Driver.NewTextureImage() unless overriden by a device
- * driver.
- *
- * \return a pointer to gl_texture_image struct with all fields initialized to
- * zero.
- */
-struct gl_texture_image *
-_mesa_new_texture_image( struct gl_context *ctx )
-{
- (void) ctx;
- return CALLOC_STRUCT(gl_texture_image);
-}
-
-
-/**
- * Free texture image data.
- * This function is a fallback called via ctx->Driver.FreeTexImageData().
- *
- * \param texImage texture image.
- *
- * Free the texture image data if it's not marked as client data.
- */
-void
-_mesa_free_texture_image_data(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- (void) ctx;
-
- if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- _mesa_free_texmemory(texImage->Data);
- }
-
- texImage->Data = NULL;
-}
-
-
-/**
- * Free texture image.
- *
- * \param texImage texture image.
- *
- * Free the texture image structure and the associated image data.
- */
-void
-_mesa_delete_texture_image(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- /* Free texImage->Data and/or any other driver-specific texture
- * image storage.
- */
- ASSERT(ctx->Driver.FreeTexImageData);
- ctx->Driver.FreeTexImageData( ctx, texImage );
-
- ASSERT(texImage->Data == NULL);
- if (texImage->ImageOffsets)
- free(texImage->ImageOffsets);
- free(texImage);
-}
-
-
-/**
- * Test if a target is a proxy target.
- *
- * \param target texture target.
- *
- * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_is_proxy_texture(GLenum target)
-{
- /* NUM_TEXTURE_TARGETS should match number of terms below,
- * except there's no proxy for GL_TEXTURE_BUFFER.
- */
- assert(NUM_TEXTURE_TARGETS == 8);
-
- return (target == GL_PROXY_TEXTURE_1D ||
- target == GL_PROXY_TEXTURE_2D ||
- target == GL_PROXY_TEXTURE_3D ||
- target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
-}
-
-
-/**
- * Return the proxy target which corresponds to the given texture target
- */
-static GLenum
-get_proxy_target(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return GL_PROXY_TEXTURE_1D;
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_PROXY_TEXTURE_2D;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return GL_PROXY_TEXTURE_3D;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return GL_PROXY_TEXTURE_RECTANGLE_NV;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
- default:
- _mesa_problem(NULL, "unexpected target in get_proxy_target()");
- return 0;
- }
-}
-
-
-/**
- * Get the texture object that corresponds to the target of the given
- * texture unit.
- *
- * \param ctx GL context.
- * \param texUnit texture unit.
- * \param target texture target.
- *
- * \return pointer to the texture object on success, or NULL on failure.
- *
- * \sa gl_texture_unit.
- */
-struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target)
-{
- const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
-
- switch (target) {
- case GL_TEXTURE_1D:
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- case GL_PROXY_TEXTURE_1D:
- return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_PROXY_TEXTURE_2D:
- return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- case GL_PROXY_TEXTURE_3D:
- return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_BUFFER:
- return ctx->Extensions.ARB_texture_buffer_object
- ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
- default:
- _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
- return NULL;
- }
-}
-
-
-/**
- * Return pointer to texture object for given target on current texture unit.
- */
-struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- return _mesa_select_tex_object(ctx, texUnit, target);
-}
-
-
-/**
- * Get a texture image pointer from a texture object, given a texture
- * target and mipmap level. The target and level parameters should
- * have already been error-checked.
- *
- * \param ctx GL context.
- * \param texObj texture unit.
- * \param target texture target.
- * \param level image level.
- *
- * \return pointer to the texture image structure, or NULL on failure.
- */
-struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx,
- const struct gl_texture_object *texObj,
- GLenum target, GLint level)
-{
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT(texObj);
- ASSERT(level >= 0);
- ASSERT(level < MAX_TEXTURE_LEVELS);
-
- return texObj->Image[face][level];
-}
-
-
-/**
- * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
- * it and install it. Only return NULL if passed a bad parameter or run
- * out of memory.
- */
-struct gl_texture_image *
-_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLenum target, GLint level)
-{
- struct gl_texture_image *texImage;
-
- if (!texObj)
- return NULL;
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- texImage = ctx->Driver.NewTextureImage(ctx);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
- return NULL;
- }
-
- _mesa_set_tex_image(texObj, target, level, texImage);
- }
-
- return texImage;
-}
-
-
-/**
- * Return pointer to the specified proxy texture image.
- * Note that proxy textures are per-context, not per-texture unit.
- * \return pointer to texture image or NULL if invalid target, invalid
- * level, or out of memory.
- */
-struct gl_texture_image *
-_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
-{
- struct gl_texture_image *texImage;
- GLuint texIndex;
-
- if (level < 0 )
- return NULL;
-
- switch (target) {
- case GL_PROXY_TEXTURE_1D:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_1D_INDEX;
- break;
- case GL_PROXY_TEXTURE_2D:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_2D_INDEX;
- break;
- case GL_PROXY_TEXTURE_3D:
- if (level >= ctx->Const.Max3DTextureLevels)
- return NULL;
- texIndex = TEXTURE_3D_INDEX;
- break;
- case GL_PROXY_TEXTURE_CUBE_MAP:
- if (level >= ctx->Const.MaxCubeTextureLevels)
- return NULL;
- texIndex = TEXTURE_CUBE_INDEX;
- break;
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (level > 0)
- return NULL;
- texIndex = TEXTURE_RECT_INDEX;
- break;
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_1D_ARRAY_INDEX;
- break;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_2D_ARRAY_INDEX;
- break;
- default:
- return NULL;
- }
-
- texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
- if (!texImage) {
- texImage = ctx->Driver.NewTextureImage(ctx);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
- return NULL;
- }
- ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
- /* Set the 'back' pointer */
- texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
- }
- return texImage;
-}
-
-
-/**
- * Get the maximum number of allowed mipmap levels.
- *
- * \param ctx GL context.
- * \param target texture target.
- *
- * \return the maximum number of allowed mipmap levels for the given
- * texture target, or zero if passed a bad target.
- *
- * \sa gl_constants.
- */
-GLint
-_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return ctx->Const.MaxTextureLevels;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return ctx->Const.Max3DTextureLevels;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? ctx->Const.MaxCubeTextureLevels : 0;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array)
- ? ctx->Const.MaxTextureLevels : 0;
- case GL_TEXTURE_BUFFER:
- /* fall-through */
- default:
- return 0; /* bad target */
- }
-}
-
-
-/**
- * Return number of dimensions per mipmap level for the given texture target.
- */
-GLint
-_mesa_get_texture_dimensions(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return 1;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE:
- case GL_TEXTURE_CUBE_MAP:
- case GL_PROXY_TEXTURE_2D:
- case GL_PROXY_TEXTURE_RECTANGLE:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- case GL_TEXTURE_1D_ARRAY:
- case GL_PROXY_TEXTURE_1D_ARRAY:
- return 2;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- case GL_TEXTURE_2D_ARRAY:
- case GL_PROXY_TEXTURE_2D_ARRAY:
- return 3;
- case GL_TEXTURE_BUFFER:
- /* fall-through */
- default:
- _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
- target);
- return 2;
- }
-}
-
-
-
-
-#if 000 /* not used anymore */
-/*
- * glTexImage[123]D can accept a NULL image pointer. In this case we
- * create a texture image with unspecified image contents per the OpenGL
- * spec.
- */
-static GLubyte *
-make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
-{
- const GLint components = _mesa_components_in_format(format);
- const GLint numPixels = width * height * depth;
- GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
-
-#ifdef DEBUG
- /*
- * Let's see if anyone finds this. If glTexImage2D() is called with
- * a NULL image pointer then load the texture image with something
- * interesting instead of leaving it indeterminate.
- */
- if (data) {
- static const char message[8][32] = {
- " X X XXXXX XXX X ",
- " XX XX X X X X X ",
- " X X X X X X X ",
- " X X XXXX XXX XXXXX ",
- " X X X X X X ",
- " X X X X X X X ",
- " X X XXXXX XXX X X ",
- " "
- };
-
- GLubyte *imgPtr = data;
- GLint h, i, j, k;
- for (h = 0; h < depth; h++) {
- for (i = 0; i < height; i++) {
- GLint srcRow = 7 - (i % 8);
- for (j = 0; j < width; j++) {
- GLint srcCol = j % 32;
- GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
- for (k = 0; k < components; k++) {
- *imgPtr++ = texel;
- }
- }
- }
- }
- }
-#endif
-
- return data;
-}
-#endif
-
-
-
-/**
- * Reset the fields of a gl_texture_image struct to zero.
- *
- * \param img texture image structure.
- *
- * This is called when a proxy texture test fails, we set all the
- * image members (except DriverData) to zero.
- * It's also used in glTexImage[123]D as a safeguard to be sure all
- * required fields get initialized properly by the Driver.TexImage[123]D
- * functions.
- */
-static void
-clear_teximage_fields(struct gl_texture_image *img)
-{
- ASSERT(img);
- img->_BaseFormat = 0;
- img->InternalFormat = 0;
- img->Border = 0;
- img->Width = 0;
- img->Height = 0;
- img->Depth = 0;
- img->RowStride = 0;
- if (img->ImageOffsets) {
- free(img->ImageOffsets);
- img->ImageOffsets = NULL;
- }
- img->Width2 = 0;
- img->Height2 = 0;
- img->Depth2 = 0;
- img->WidthLog2 = 0;
- img->HeightLog2 = 0;
- img->DepthLog2 = 0;
- img->Data = NULL;
- img->TexFormat = MESA_FORMAT_NONE;
- img->FetchTexelc = NULL;
- img->FetchTexelf = NULL;
-}
-
-
-/**
- * Initialize basic fields of the gl_texture_image struct.
- *
- * \param ctx GL context.
- * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
- * \param img texture image structure to be initialized.
- * \param width image width.
- * \param height image height.
- * \param depth image depth.
- * \param border image border.
- * \param internalFormat internal format.
- * \param format the actual hardware format (one of MESA_FORMAT_*)
- *
- * Fills in the fields of \p img with the given information.
- * Note: width, height and depth include the border.
- */
-void
-_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
- struct gl_texture_image *img,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat,
- gl_format format)
-{
- GLint i, dims;
-
- ASSERT(img);
- ASSERT(width >= 0);
- ASSERT(height >= 0);
- ASSERT(depth >= 0);
-
- img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat > 0);
- img->InternalFormat = internalFormat;
- img->Border = border;
- img->Width = width;
- img->Height = height;
- img->Depth = depth;
-
- img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
- img->WidthLog2 = logbase2(img->Width2);
-
- if (height == 1) { /* 1-D texture */
- img->Height2 = 1;
- img->HeightLog2 = 0;
- }
- else {
- img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
- img->HeightLog2 = logbase2(img->Height2);
- }
-
- if (depth == 1) { /* 2-D texture */
- img->Depth2 = 1;
- img->DepthLog2 = 0;
- }
- else {
- img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
- img->DepthLog2 = logbase2(img->Depth2);
- }
-
- img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
-
- if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
- (height == 1 || _mesa_is_pow_two(img->Height2)) &&
- (depth == 1 || _mesa_is_pow_two(img->Depth2)))
- img->_IsPowerOfTwo = GL_TRUE;
- else
- img->_IsPowerOfTwo = GL_FALSE;
-
- /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
- img->RowStride = width;
- /* Allocate the ImageOffsets array and initialize to typical values.
- * We allocate the array for 1D/2D textures too in order to avoid special-
- * case code in the texstore routines.
- */
- if (img->ImageOffsets)
- free(img->ImageOffsets);
- img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
- for (i = 0; i < depth; i++) {
- img->ImageOffsets[i] = i * width * height;
- }
-
- /* Compute Width/Height/DepthScale for mipmap lod computation */
- if (target == GL_TEXTURE_RECTANGLE_NV) {
- /* scale = 1.0 since texture coords directly map to texels */
- img->WidthScale = 1.0;
- img->HeightScale = 1.0;
- img->DepthScale = 1.0;
- }
- else {
- img->WidthScale = (GLfloat) img->Width;
- img->HeightScale = (GLfloat) img->Height;
- img->DepthScale = (GLfloat) img->Depth;
- }
-
- img->TexFormat = format;
-
- dims = _mesa_get_texture_dimensions(target);
-
- _mesa_set_fetch_functions(img, dims);
-}
-
-
-/**
- * Free and clear fields of the gl_texture_image struct.
- *
- * \param ctx GL context.
- * \param texImage texture image structure to be cleared.
- *
- * After the call, \p texImage will have no data associated with it. Its
- * fields are cleared so that its parent object will test incomplete.
- */
-void
-_mesa_clear_texture_image(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- ctx->Driver.FreeTexImageData(ctx, texImage);
- clear_teximage_fields(texImage);
-}
-
-
-/**
- * This is the fallback for Driver.TestProxyTexImage(). Test the texture
- * level, width, height and depth against the ctx->Const limits for textures.
- *
- * A hardware driver might override this function if, for example, the
- * max 3D texture size is 512x512x64 (i.e. not a cube).
- *
- * Note that width, height, depth == 0 is not an error. However, a
- * texture with zero width/height/depth will be considered "incomplete"
- * and texturing will effectively be disabled.
- *
- * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
- * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
- * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
- * \param level as passed to glTexImage
- * \param internalFormat as passed to glTexImage
- * \param format as passed to glTexImage
- * \param type as passed to glTexImage
- * \param width as passed to glTexImage
- * \param height as passed to glTexImage
- * \param depth as passed to glTexImage
- * \param border as passed to glTexImage
- * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
- */
-GLboolean
-_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- GLint maxSize;
-
- (void) internalFormat;
- (void) format;
- (void) type;
-
- switch (target) {
- case GL_PROXY_TEXTURE_1D:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_2D:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_3D:
- maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (depth < 2 * border || depth > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.Max3DTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- maxSize = ctx->Const.MaxTextureRectSize;
- if (width < 0 || width > maxSize)
- return GL_FALSE;
- if (height < 0 || height > maxSize)
- return GL_FALSE;
- if (level != 0)
- return GL_FALSE;
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxCubeTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- default:
- _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the memory used by the texture would exceed the driver's limit.
- * This lets us support a max 3D texture size of 8K (for example) but
- * prevents allocating a full 8K x 8K x 8K texture.
- * XXX this could be rolled into the proxy texture size test (above) but
- * we don't have the actual texture internal format at that point.
- */
-static GLboolean
-legal_texture_size(struct gl_context *ctx, gl_format format,
- GLint width, GLint height, GLint depth)
-{
- uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
- uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
- return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
-}
-
-
-
-/**
- * Helper function to determine whether a target and specific compression
- * format are supported.
- */
-static GLboolean
-target_can_be_compressed(const struct gl_context *ctx, GLenum target,
- GLenum intFormat)
-{
- (void) intFormat; /* not used yet */
-
- switch (target) {
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_TRUE; /* true for any compressed format so far */
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the given texture target value is legal for a
- * glTexImage1/2/3D call.
- */
-static GLboolean
-legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
-{
- switch (dims) {
- case 1:
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
- case 2:
- switch (target) {
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_TRUE;
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- case 3:
- switch (target) {
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return GL_TRUE;
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- default:
- _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the given texture target value is legal for a
- * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
- * The difference compared to legal_teximage_target() above is that
- * proxy targets are not supported.
- */
-static GLboolean
-legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
-{
- switch (dims) {
- case 1:
- return target == GL_TEXTURE_1D;
- case 2:
- switch (target) {
- case GL_TEXTURE_2D:
- return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- case 3:
- switch (target) {
- case GL_TEXTURE_3D:
- return GL_TRUE;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- default:
- _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
- dims);
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test the glTexImage[123]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param internalFormat internal format given by the user.
- * \param format pixel data format given by the user.
- * \param type pixel data type given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param depth image depth given by the user.
- * \param border image border given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-texture_error_check( struct gl_context *ctx,
- GLuint dimensions, GLenum target,
- GLint level, GLint internalFormat,
- GLenum format, GLenum type,
- GLint width, GLint height,
- GLint depth, GLint border )
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLboolean isProxy = target == proxyTarget;
- GLboolean sizeOK = GL_TRUE;
- GLboolean colorFormat, indexFormat;
-
- /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(level=%d)", dimensions, level);
- }
- return GL_TRUE;
- }
-
- /* Check border */
- if (border < 0 || border > 1 ||
- ((target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(border=%d)", dimensions, border);
- }
- return GL_TRUE;
- }
-
- if (width < 0 || height < 0 || depth < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(width, height or depth < 0)", dimensions);
- }
- return GL_TRUE;
- }
-
- /* Do this simple check before calling the TestProxyTexImage() function */
- if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- sizeOK = (width == height);
- }
-
- /*
- * Use the proxy texture driver hook to see if the size/level/etc are
- * legal.
- */
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, format,
- type, width, height,
- depth, border);
- if (!sizeOK) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
- dimensions, level, width, height, depth);
- }
- return GL_TRUE;
- }
-
- /* Check internalFormat */
- if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(internalFormat=%s)",
- dimensions, _mesa_lookup_enum_by_nr(internalFormat));
- }
- return GL_TRUE;
- }
-
- /* Check incoming image format and type */
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- /* Normally, GL_INVALID_OPERATION is generated by a format/type
- * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
- * GL_EXT_texture_integer extension, some combinations should generate
- * GL_INVALID_ENUM instead (grr!).
- */
- if (!isProxy) {
- GLenum error = _mesa_is_integer_format(format)
- ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
- _mesa_error(ctx, error,
- "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
- dimensions, format, type);
- }
- return GL_TRUE;
- }
-
- /* make sure internal format and format basically agree */
- colorFormat = _mesa_is_color_format(format);
- indexFormat = _mesa_is_index_format(format);
- if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
- (_mesa_is_index_format(internalFormat) && !indexFormat) ||
- (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
- (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
- (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
- (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
- dimensions, internalFormat, format);
- return GL_TRUE;
- }
-
- /* additional checks for ycbcr textures */
- if (internalFormat == GL_YCBCR_MESA) {
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
- type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
- char message[100];
- _mesa_snprintf(message, sizeof(message),
- "glTexImage%dD(format/type YCBCR mismatch", dimensions);
- _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
- return GL_TRUE; /* error */
- }
- if (target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_RECTANGLE_NV &&
- target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
- return GL_TRUE;
- }
- if (border != 0) {
- if (!isProxy) {
- char message[100];
- _mesa_snprintf(message, sizeof(message),
- "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
- dimensions, border);
- _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
- }
- return GL_TRUE;
- }
- }
-
- /* additional checks for depth textures */
- if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
- /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
- if (target != GL_TEXTURE_1D &&
- target != GL_PROXY_TEXTURE_1D &&
- target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage(target/internalFormat)");
- return GL_TRUE;
- }
- }
-
- /* additional checks for compressed textures */
- if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(target)", dimensions);
- return GL_TRUE;
- }
- if (border != 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(border!=0)", dimensions);
- }
- return GL_TRUE;
- }
- }
-
- /* additional checks for integer textures */
- if (ctx->Extensions.EXT_texture_integer &&
- (_mesa_is_integer_format(format) !=
- _mesa_is_integer_format(internalFormat))) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(integer/non-integer format mismatch)",
- dimensions);
- }
- return GL_TRUE;
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/**
- * Test glTexSubImage[123]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param xoffset sub-image x offset given by the user.
- * \param yoffset sub-image y offset given by the user.
- * \param zoffset sub-image z offset given by the user.
- * \param format pixel data format given by the user.
- * \param type pixel data type given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param depth image depth given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type )
-{
- /* Basic level check */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
- return GL_TRUE;
- }
-
- /* Check for negative sizes */
- if (width < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(width=%d)", dimensions, width);
- return GL_TRUE;
- }
- if (height < 0 && dimensions > 1) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
- }
- if (depth < 0 && dimensions > 2) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(depth=%d)", dimensions, depth);
- return GL_TRUE;
- }
-
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- /* As with the glTexImage2D check above, the error code here
- * depends on texture integer.
- */
- GLenum error = _mesa_is_integer_format(format)
- ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
- _mesa_error(ctx, error,
- "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
- dimensions, format, type);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Do second part of glTexSubImage which depends on the destination texture.
- * \return GL_TRUE if error recorded, GL_FALSE otherwise
- */
-static GLboolean
-subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type,
- const struct gl_texture_image *destTex )
-{
- if (!destTex) {
- /* undefined image level */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
- return GL_TRUE;
- }
-
- if (xoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
- dimensions);
- return GL_TRUE;
- }
- if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
- dimensions);
- return GL_TRUE;
- }
- if (dimensions > 1) {
- if (yoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
- dimensions);
- return GL_TRUE;
- }
- if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
- dimensions);
- return GL_TRUE;
- }
- }
- if (dimensions > 2) {
- if (zoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
- return GL_TRUE;
- }
- if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
- return GL_TRUE;
- }
- }
-
- if (_mesa_is_format_compressed(destTex->TexFormat)) {
- GLuint bw, bh;
-
- /* do tests which depend on compression block size */
- _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
-
- /* offset must be multiple of block size */
- if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
- dimensions, xoffset, yoffset);
- return GL_TRUE;
- }
- /* size must be multiple of bw by bh or equal to whole texture size */
- if ((width % bw != 0) && (GLuint) width != destTex->Width) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(width = %d)", dimensions, width);
- return GL_TRUE;
- }
- if ((height % bh != 0) && (GLuint) height != destTex->Height) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(height = %d)", dimensions, height);
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Test glCopyTexImage[12]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param internalFormat internal format given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param border texture border.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border )
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLenum type = GL_FLOAT;
- GLboolean sizeOK;
- GLint format;
-
- /* check target */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(level=%d)", dimensions, level);
- return GL_TRUE;
- }
-
- /* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
- if (ctx->ReadBuffer->_Status == 0) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
- }
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTexImage%dD(invalid readbuffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* Check border */
- if (border < 0 || border > 1 ||
- ((target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
- return GL_TRUE;
- }
-
- format = _mesa_base_tex_format(ctx, internalFormat);
- if (format < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(internalFormat)", dimensions);
- return GL_TRUE;
- }
-
- if (!_mesa_source_buffer_exists(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(missing readbuffer)", dimensions);
- return GL_TRUE;
- }
-
- /* Do size, level checking */
- sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
- ? (width == height) : 1;
-
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, format,
- type, width, height,
- 1, border);
-
- if (!sizeOK) {
- if (dimensions == 1) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage1D(width=%d)", width);
- }
- else {
- ASSERT(dimensions == 2);
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage2D(width=%d, height=%d)", width, height);
- }
- return GL_TRUE;
- }
-
- if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexImage%dD(target)", dimensions);
- return GL_TRUE;
- }
- if (border != 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(border!=0)", dimensions);
- return GL_TRUE;
- }
- }
- else if (_mesa_is_depth_format(internalFormat)) {
- /* make sure we have depth/stencil buffers */
- if (!ctx->ReadBuffer->_DepthBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(no depth)", dimensions);
- return GL_TRUE;
- }
- }
- else if (_mesa_is_depthstencil_format(internalFormat)) {
- /* make sure we have depth/stencil buffers */
- if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/**
- * Test glCopyTexSubImage[12]D() parameters for errors.
- * Note that this is the first part of error checking.
- * See also copytexsubimage_error_check2() below for the second part.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- */
-static GLboolean
-copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level)
-{
- /* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
- if (ctx->ReadBuffer->_Status == 0) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
- }
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTexImage%dD(invalid readbuffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- /* Check level */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(level=%d)", dimensions, level);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Second part of error checking for glCopyTexSubImage[12]D().
- * \param xoffset sub-image x offset given by the user.
- * \param yoffset sub-image y offset given by the user.
- * \param zoffset sub-image z offset given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- */
-static GLboolean
-copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height,
- const struct gl_texture_image *teximage )
-{
- /* check that dest tex image exists */
- if (!teximage) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(undefined texture level: %d)",
- dimensions, level);
- return GL_TRUE;
- }
-
- /* Check size */
- if (width < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(width=%d)", dimensions, width);
- return GL_TRUE;
- }
- if (dimensions > 1 && height < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
- }
-
- /* check x/y offsets */
- if (xoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
- return GL_TRUE;
- }
- if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset+width)", dimensions);
- return GL_TRUE;
- }
- if (dimensions > 1) {
- if (yoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
- return GL_TRUE;
- }
- /* NOTE: we're adding the border here, not subtracting! */
- if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(yoffset+height)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* check z offset */
- if (dimensions > 2) {
- if (zoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(zoffset)", dimensions);
- return GL_TRUE;
- }
- if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
- return GL_TRUE;
- }
- }
-
- if (_mesa_is_format_compressed(teximage->TexFormat)) {
- /* offset must be multiple of 4 */
- if ((xoffset & 3) || (yoffset & 3)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
- return GL_TRUE;
- }
- /* size must be multiple of 4 */
- if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(width)", dimensions);
- return GL_TRUE;
- }
- if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(height)", dimensions);
- return GL_TRUE;
- }
- }
-
- if (teximage->InternalFormat == GL_YCBCR_MESA) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
- return GL_TRUE;
- }
-
- if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
- dimensions, teximage->_BaseFormat);
- return GL_TRUE;
- }
-
- if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
- if (!ctx->ReadBuffer->_DepthBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
- else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth/stencil buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
-
- /* If copying into an integer texture, the source buffer must also be
- * integer-valued.
- */
- if (_mesa_is_format_integer_color(teximage->TexFormat)) {
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- if (!_mesa_is_format_integer_color(rb->Format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(source buffer is not integer format)",
- dimensions);
- return GL_TRUE;
- }
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/** Callback info for walking over FBO hash table */
-struct cb_info
-{
- struct gl_context *ctx;
- struct gl_texture_object *texObj;
- GLuint level, face;
-};
-
-
-/**
- * Check render to texture callback. Called from _mesa_HashWalk().
- */
-static void
-check_rtt_cb(GLuint key, void *data, void *userData)
-{
- struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
- const struct cb_info *info = (struct cb_info *) userData;
- struct gl_context *ctx = info->ctx;
- const struct gl_texture_object *texObj = info->texObj;
- const GLuint level = info->level, face = info->face;
-
- /* If this is a user-created FBO */
- if (fb->Name) {
- GLuint i;
- /* check if any of the FBO's attachments point to 'texObj' */
- for (i = 0; i < BUFFER_COUNT; i++) {
- struct gl_renderbuffer_attachment *att = fb->Attachment + i;
- if (att->Type == GL_TEXTURE &&
- att->Texture == texObj &&
- att->TextureLevel == level &&
- att->CubeMapFace == face) {
- ASSERT(_mesa_get_attachment_teximage(att));
- /* Tell driver about the new renderbuffer texture */
- ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
- /* Mark fb status as indeterminate to force re-validation */
- fb->_Status = 0;
- }
- }
- }
-}
-
-
-/**
- * When a texture image is specified we have to check if it's bound to
- * any framebuffer objects (render to texture) in order to detect changes
- * in size or format since that effects FBO completeness.
- * Any FBOs rendering into the texture must be re-validated.
- */
-static void
-update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLuint face, GLuint level)
-{
- /* Only check this texture if it's been marked as RenderToTexture */
- if (texObj->_RenderToTexture) {
- struct cb_info info;
- info.ctx = ctx;
- info.texObj = texObj;
- info.level = level;
- info.face = face;
- _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
- }
-}
-
-
-/**
- * If the texture object's GenerateMipmap flag is set and we've
- * changed the texture base level image, regenerate the rest of the
- * mipmap levels now.
- */
-static INLINE void
-check_gen_mipmap(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj, GLint level)
-{
- ASSERT(target != GL_TEXTURE_CUBE_MAP);
- if (texObj->GenerateMipmap &&
- level == texObj->BaseLevel &&
- level < texObj->MaxLevel) {
- ASSERT(ctx->Driver.GenerateMipmap);
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/** Debug helper: override the user-requested internal format */
-static GLenum
-override_internal_format(GLenum internalFormat, GLint width, GLint height)
-{
-#if 0
- if (internalFormat == GL_RGBA16F_ARB ||
- internalFormat == GL_RGBA32F_ARB) {
- printf("Convert rgba float tex to int %d x %d\n", width, height);
- return GL_RGBA;
- }
- else if (internalFormat == GL_RGB16F_ARB ||
- internalFormat == GL_RGB32F_ARB) {
- printf("Convert rgb float tex to int %d x %d\n", width, height);
- return GL_RGB;
- }
- else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
- internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_LUMINANCE_ALPHA;
- }
- else if (internalFormat == GL_LUMINANCE16F_ARB ||
- internalFormat == GL_LUMINANCE32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_LUMINANCE;
- }
- else if (internalFormat == GL_ALPHA16F_ARB ||
- internalFormat == GL_ALPHA32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_ALPHA;
- }
- /*
- else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
- internalFormat = GL_RGBA;
- }
- */
- else {
- return internalFormat;
- }
-#else
- return internalFormat;
-#endif
-}
-
-
-/**
- * Choose the actual hardware format for a texture image.
- * Try to use the same format as the previous image level when possible.
- * Otherwise, ask the driver for the best format.
- * It's important to try to choose a consistant format for all levels
- * for efficient texture memory layout/allocation. In particular, this
- * comes up during automatic mipmap generation.
- */
-gl_format
-_mesa_choose_texture_format(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLenum target, GLint level,
- GLenum internalFormat, GLenum format, GLenum type)
-{
- gl_format f;
-
- /* see if we've already chosen a format for the previous level */
- if (level > 0) {
- struct gl_texture_image *prevImage =
- _mesa_select_tex_image(ctx, texObj, target, level - 1);
- /* See if the prev level is defined and has an internal format which
- * matches the new internal format.
- */
- if (prevImage &&
- prevImage->Width > 0 &&
- prevImage->InternalFormat == internalFormat) {
- /* use the same format */
- ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
- return prevImage->TexFormat;
- }
- }
-
- /* choose format from scratch */
- f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
- ASSERT(f != MESA_FORMAT_NONE);
- return f;
-}
-
-
-/**
- * Common code to implement all the glTexImage1D/2D/3D functions.
- */
-static void
-teximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels)
-{
- GLboolean error;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- /* target error checking */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- /* general error checking */
- error = texture_error_check(ctx, dims, target, level, internalFormat,
- format, type, width, height, depth, border);
-
- if (_mesa_is_proxy_texture(target)) {
- /* Proxy texture: just clear or set state depending on error checking */
- struct gl_texture_image *texImage =
- _mesa_get_proxy_tex_image(ctx, target, level);
-
- if (error) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- texFormat);
- }
- else if (texImage) {
- clear_teximage_fields(texImage);
- }
- }
- }
- else {
- /* non-proxy target */
- const GLuint face = _mesa_tex_target_to_face(target);
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- if (error) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage3D);
- switch (dims) {
- case 1:
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- case 2:
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- case 3:
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
- width, height, depth, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- default:
- _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
-}
-
-
-/*
- * Called from the API. Note that width includes the border.
- */
-void GLAPIENTRY
-_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
- border, format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 2, target, level, internalFormat, width, height, 1,
- border, format, type, pixels);
-}
-
-
-/*
- * Called by the API or display list executor.
- * Note that width and height include the border.
- */
-void GLAPIENTRY
-_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 3, target, level, internalFormat, width, height, depth,
- border, format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
- depth, border, format, type, pixels);
-}
-
-
-#if FEATURE_OES_EGL_image
-void GLAPIENTRY
-_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.OES_EGL_image) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetTexture2DOES(unsupported)");
- return;
- }
-
- if (target != GL_TEXTURE_2D) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glEGLImageTargetTexture2D(target=%d)", target);
- return;
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
-
- texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
- } else {
- if (texImage->Data)
- ctx->Driver.FreeTexImageData( ctx, texImage );
-
- ASSERT(texImage->Data == NULL);
- ctx->Driver.EGLImageTargetTexture2D(ctx, target,
- texObj, texImage, image);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- _mesa_unlock_texture(ctx, texObj);
-
-}
-#endif
-
-
-
-/**
- * Implement all the glTexSubImage1/2/3D() functions.
- */
-static void
-texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, dims, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, offset=-1 is legal. Bias by border width. */
- switch (dims) {
- case 3:
- zoffset += texImage->Border;
- /* fall-through */
- case 2:
- yoffset += texImage->Border;
- /* fall-through */
- case 1:
- xoffset += texImage->Border;
- }
-
- switch (dims) {
- case 1:
- ctx->Driver.TexSubImage1D(ctx, target, level,
- xoffset, width,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- case 2:
- ctx->Driver.TexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- case 3:
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- default:
- _mesa_problem(ctx, "unexpected dims in subteximage()");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 1, target, level,
- xoffset, 0, 0,
- width, 1, 1,
- format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexSubImage2D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels);
-}
-
-
-
-void GLAPIENTRY
-_mesa_TexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels);
-}
-
-
-
-/**
- * Implement the glCopyTexImage1/2D() functions.
- */
-static void
-copyteximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, height, border);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexture_error_check(ctx, dims, target, level, internalFormat,
- width, height, border))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- if (legal_texture_size(ctx, texFormat, width, height, 1)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- if (dims == 1)
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
- else
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y,
- GLsizei width, GLint border )
-{
- GET_CURRENT_CONTEXT(ctx);
- copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
-{
- GET_CURRENT_CONTEXT(ctx);
- copyteximage(ctx, 2, target, level, internalFormat,
- x, y, width, height, border);
-}
-
-
-
-/**
- * Implementation for glCopyTexSubImage1/2/3D() functions.
- */
-static void
-copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
- dims,
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, zoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, dims, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
- zoffset, width, height, texImage)) {
- /* error was recored */
- }
- else {
- /* If we have a border, offset=-1 is legal. Bias by border width. */
- switch (dims) {
- case 3:
- zoffset += texImage->Border;
- /* fall-through */
- case 2:
- yoffset += texImage->Border;
- /* fall-through */
- case 1:
- xoffset += texImage->Border;
- }
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- switch (dims) {
- case 1:
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
- break;
- case 2:
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- x, y, width, height);
- break;
- case 3:
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
- break;
- default:
- _mesa_problem(ctx, "bad dims in copytexsubimage()");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage2D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
- width, height);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
- x, y, width, height);
-}
-
-
-
-
-/**********************************************************************/
-/****** Compressed Textures ******/
-/**********************************************************************/
-
-
-/**
- * Return expected size of a compressed texture.
- */
-static GLuint
-compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
- GLenum glformat)
-{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
- return _mesa_format_image_size(mesaFormat, width, height, depth);
-}
-
-
-/*
- * Return compressed texture block size, in pixels.
- */
-static void
-get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
-{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
- _mesa_get_format_block_size(mesaFormat, bw, bh);
-}
-
-
-/**
- * Error checking for glCompressedTexImage[123]D().
- * \return error code or GL_NO_ERROR.
- */
-static GLenum
-compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
- GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize)
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
- GLint expectedSize;
-
- /* check level */
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
-
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- return GL_INVALID_ENUM;
- }
-
- /* This will detect any invalid internalFormat value */
- if (!_mesa_is_compressed_format(ctx, internalFormat))
- return GL_INVALID_ENUM;
-
- /* This should really never fail */
- if (_mesa_base_tex_format(ctx, internalFormat) < 0)
- return GL_INVALID_ENUM;
-
- /* No compressed formats support borders at this time */
- if (border != 0)
- return GL_INVALID_VALUE;
-
- /* For cube map, width must equal height */
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
- return GL_INVALID_VALUE;
-
- /* check image size against compression block size */
- {
- gl_format texFormat =
- ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
- GL_NONE, GL_NONE);
- GLuint bw, bh;
-
- _mesa_get_format_block_size(texFormat, &bw, &bh);
- if ((width > bw && width % bw > 0) ||
- (height > bh && height % bh > 0)) {
- /*
- * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
- * generated [...] if any parameter combinations are not
- * supported by the specific compressed internal format.
- */
- return GL_INVALID_OPERATION;
- }
- }
-
- /* check image sizes */
- if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, depth, border)) {
- /* See error comment above */
- return GL_INVALID_OPERATION;
- }
-
- /* check image size in bytes */
- expectedSize = compressed_tex_size(width, height, depth, internalFormat);
- if (expectedSize != imageSize) {
- /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
- * if <imageSize> is not consistent with the format, dimensions, and
- * contents of the specified image.
- */
- return GL_INVALID_VALUE;
- }
-
- return GL_NO_ERROR;
-}
-
-
-/**
- * Error checking for glCompressedTexSubImage[123]D().
- * \warning There are some bad assumptions here about the size of compressed
- * texture tiles (multiple of 4) used to test the validity of the
- * offset and size parameters.
- * \return error code or GL_NO_ERROR.
- */
-static GLenum
-compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize)
-{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
- GLuint bw, bh;
- (void) zoffset;
-
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
-
- maxTextureSize = 1 << (maxLevels - 1);
-
- /* this will catch any invalid compressed format token */
- if (!_mesa_is_compressed_format(ctx, format))
- return GL_INVALID_ENUM;
-
- if (width < 1 || width > maxTextureSize)
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize)
- && dimensions > 1)
- return GL_INVALID_VALUE;
-
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
-
- /*
- * do checks which depend on compression block size
- */
- get_compressed_block_size(format, &bw, &bh);
-
- if ((xoffset % bw != 0) || (yoffset % bh != 0))
- return GL_INVALID_VALUE;
-
- if ((width % bw != 0) && width != 2 && width != 1)
- return GL_INVALID_VALUE;
-
- if ((height % bh != 0) && height != 2 && height != 1)
- return GL_INVALID_VALUE;
-
- expectedSize = compressed_tex_size(width, height, depth, format);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
-
- return GL_NO_ERROR;
-}
-
-
-/**
- * Do second part of glCompressedTexSubImage error checking.
- * \return GL_TRUE if error found, GL_FALSE otherwise.
- */
-static GLboolean
-compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
- GLsizei width, GLsizei height,
- GLsizei depth, GLenum format,
- struct gl_texture_image *texImage)
-{
-
- if ((GLint) format != texImage->InternalFormat) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
- return GL_TRUE;
- }
-
- if (((width == 1 || width == 2) &&
- width != (GLsizei) texImage->Width) ||
- (width > (GLsizei) texImage->Width)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(width=%d)", dims, width);
- return GL_TRUE;
- }
-
- if (dims >= 2) {
- if (((height == 1 || height == 2) &&
- height != (GLsizei) texImage->Height) ||
- (height > (GLsizei) texImage->Height)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(height=%d)", dims, height);
- return GL_TRUE;
- }
- }
-
- if (dims >= 3) {
- if (((depth == 1 || depth == 2) &&
- depth != (GLsizei) texImage->Depth) ||
- (depth > (GLsizei) texImage->Depth)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Implementation of the glCompressedTexImage1/2/3D() functions.
- */
-static void
-compressedteximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- GLenum error;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx,
- "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- /* check target */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- error = compressed_texture_error_check(ctx, dims, target, level,
- internalFormat, width, height, depth,
- border, imageSize);
-
-#if FEATURE_ES
- /* XXX this is kind of a hack */
- if (error) {
- _mesa_error(ctx, error, "glTexImage2D");
- return;
- }
-
- if (dims == 2) {
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
- }
-#endif
-
- if (_mesa_is_proxy_texture(target)) {
- /* Proxy texture: just check for errors and update proxy state */
- struct gl_texture_image *texImage;
-
- if (!error) {
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat =
- _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE, GL_NONE);
- if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
- error = GL_OUT_OF_MEMORY;
- }
- }
-
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage) {
- if (error) {
- /* if error, clear all proxy texture image parameters */
- clear_teximage_fields(texImage);
- }
- else {
- /* no error: store the teximage parameters */
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- MESA_FORMAT_NONE);
- }
- }
- }
- else {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- switch (dims) {
- case 1:
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
- internalFormat,
- width,
- border, imageSize, data,
- texObj, texImage);
- break;
- case 2:
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
- internalFormat,
- width, height,
- border, imageSize, data,
- texObj, texImage);
- break;
- case 3:
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
- break;
- default:
- _mesa_problem(ctx, "bad dims in compressedteximage");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 1, target, level, internalFormat,
- width, 1, 1, border, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 2, target, level, internalFormat,
- width, height, 1, border, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 3, target, level, internalFormat,
- width, height, depth, border, imageSize, data);
-}
-
-
-/**
- * Common helper for glCompressedTexSubImage1/2/3D().
- */
-static void
-compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- error = compressed_subtexture_error_check(ctx, dims, target, level,
- xoffset, 0, 0, /* pos */
- width, height, depth, /* size */
- format, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- assert(texImage);
-
- if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
- format, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && depth > 0) {
- switch (dims) {
- case 1:
- if (ctx->Driver.CompressedTexSubImage1D) {
- ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
- xoffset, width,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- case 2:
- if (ctx->Driver.CompressedTexSubImage2D) {
- ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- width, height,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- case 3:
- if (ctx->Driver.CompressedTexSubImage3D) {
- ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- default:
- ;
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format,
- GLsizei imageSize, const GLvoid *data)
-{
- compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
- format, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid *data)
-{
- compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLsizei imageSize, const GLvoid *data)
-{
- compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, imageSize, data);
-}
-
-
-/**
- * Helper for glTexBuffer(). Check if internalFormat is legal. If so,
- * return the basic data type and number of components for the format.
- * \param return GL_TRUE if internalFormat is legal, GL_FALSE otherwise
- */
-static GLboolean
-get_sized_format_info(const struct gl_context *ctx, GLenum internalFormat,
- GLenum *datatype, GLuint *components)
-{
- switch (internalFormat) {
- case GL_ALPHA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_ALPHA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_ALPHA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_ALPHA8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_ALPHA32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_ALPHA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_ALPHA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_LUMINANCE32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_LUMINANCE8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8_ALPHA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE16_ALPHA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA8I_EXT:
- *datatype = GL_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16I_EXT:
- *datatype = GL_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32I_EXT:
- *datatype = GL_INT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 2;
- break;
- case GL_INTENSITY8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_INTENSITY32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_INTENSITY8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_INTENSITY8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_RGBA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 4;
- break;
- case GL_RGBA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 4;
- break;
- case GL_RGBA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 4;
- break;
- case GL_RGBA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 4;
- break;
- case GL_RGBA8I_EXT:
- *datatype = GL_BYTE;
- *components = 4;
- break;
- case GL_RGBA16I_EXT:
- *datatype = GL_SHORT;
- *components = 4;
- break;
- case GL_RGBA32I_EXT:
- *datatype = GL_INT;
- *components = 4;
- break;
- case GL_RGBA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 4;
- break;
- case GL_RGBA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 4;
- break;
- case GL_RGBA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 4;
- break;
- default:
- return GL_FALSE;
- }
-
- if (*datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float)
- return GL_FALSE;
-
- if (*datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-
-/** GL_ARB_texture_buffer_object */
-void GLAPIENTRY
-_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- struct gl_texture_object *texObj;
- struct gl_buffer_object *bufObj;
- GLenum dataType;
- GLuint comps;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.ARB_texture_buffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
- return;
- }
-
- if (target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
- return;
- }
-
- if (!get_sized_format_info(ctx, internalFormat, &dataType, &comps)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
- internalFormat);
- return;
- }
-
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (buffer && !bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
- texObj->BufferObjectFormat = internalFormat;
- }
- _mesa_unlock_texture(ctx, texObj);
-}
+/* + * mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file teximage.c + * Texture image-related functions. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "context.h" +#include "enums.h" +#include "fbobject.h" +#include "framebuffer.h" +#include "hash.h" +#include "image.h" +#include "imports.h" +#include "macros.h" +#include "mfeatures.h" +#include "state.h" +#include "texcompress.h" +#include "texfetch.h" +#include "teximage.h" +#include "texstate.h" +#include "texpal.h" +#include "mtypes.h" + + +/** + * State changes which we care about for glCopyTex[Sub]Image() calls. + * In particular, we care about pixel transfer state and buffer state + * (such as glReadBuffer to make sure we read from the right renderbuffer). + */ +#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL) + + + +/** + * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE + * elsewhere. + */ +void * +_mesa_alloc_texmemory(GLsizei bytes) +{ + return _mesa_align_malloc(bytes, 512); +} + + +/** + * Free texture memory allocated with _mesa_alloc_texmemory() + */ +void +_mesa_free_texmemory(void *m) +{ + _mesa_align_free(m); +} + + +/* + * Compute floor(log_base_2(n)). + * If n < 0 return -1. + */ +static int +logbase2( int n ) +{ + GLint i = 1; + GLint log2 = 0; + + if (n < 0) + return -1; + + if (n == 0) + return 0; + + while ( n > i ) { + i *= 2; + log2++; + } + if (i != n) { + return log2 - 1; + } + else { + return log2; + } +} + + + +/** + * Return the simple base format for a given internal texture format. + * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA. + * + * \param ctx GL context. + * \param internalFormat the internal texture format token or 1, 2, 3, or 4. + * + * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE, + * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum. + * + * This is the format which is used during texture application (i.e. the + * texture format and env mode determine the arithmetic used. + * + * XXX this could be static + */ +GLint +_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) +{ + switch (internalFormat) { + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + return GL_ALPHA; + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + return GL_LUMINANCE; + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + return GL_LUMINANCE_ALPHA; + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + return GL_INTENSITY; + case 3: + case GL_RGB: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return GL_RGB; + case 4: + case GL_RGBA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return GL_RGBA; + default: + ; /* fallthrough */ + } + + if (ctx->Extensions.EXT_texture_format_BGRA8888) { + switch (internalFormat) { + case GL_BGRA_EXT: + return GL_RGBA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_paletted_texture) { + switch (internalFormat) { + case GL_COLOR_INDEX: + case GL_COLOR_INDEX1_EXT: + case GL_COLOR_INDEX2_EXT: + case GL_COLOR_INDEX4_EXT: + case GL_COLOR_INDEX8_EXT: + case GL_COLOR_INDEX12_EXT: + case GL_COLOR_INDEX16_EXT: + return GL_COLOR_INDEX; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ARB_depth_texture) { + switch (internalFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + return GL_DEPTH_COMPONENT; + default: + ; /* fallthrough */ + } + } + + switch (internalFormat) { + case GL_COMPRESSED_ALPHA: + return GL_ALPHA; + case GL_COMPRESSED_LUMINANCE: + return GL_LUMINANCE; + case GL_COMPRESSED_LUMINANCE_ALPHA: + return GL_LUMINANCE_ALPHA; + case GL_COMPRESSED_INTENSITY: + return GL_INTENSITY; + case GL_COMPRESSED_RGB: + return GL_RGB; + case GL_COMPRESSED_RGBA: + return GL_RGBA; + default: + ; /* fallthrough */ + } + + if (ctx->Extensions.TDFX_texture_compression_FXT1) { + switch (internalFormat) { + case GL_COMPRESSED_RGB_FXT1_3DFX: + return GL_RGB; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return GL_RGBA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_compression_s3tc) { + switch (internalFormat) { + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return GL_RGB; + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return GL_RGBA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.S3_s3tc) { + switch (internalFormat) { + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + return GL_RGB; + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + return GL_RGBA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.MESA_ycbcr_texture) { + if (internalFormat == GL_YCBCR_MESA) + return GL_YCBCR_MESA; + } + + if (ctx->Extensions.ARB_texture_float) { + switch (internalFormat) { + case GL_ALPHA16F_ARB: + case GL_ALPHA32F_ARB: + return GL_ALPHA; + case GL_RGBA16F_ARB: + case GL_RGBA32F_ARB: + return GL_RGBA; + case GL_RGB16F_ARB: + case GL_RGB32F_ARB: + return GL_RGB; + case GL_INTENSITY16F_ARB: + case GL_INTENSITY32F_ARB: + return GL_INTENSITY; + case GL_LUMINANCE16F_ARB: + case GL_LUMINANCE32F_ARB: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA16F_ARB: + case GL_LUMINANCE_ALPHA32F_ARB: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ATI_envmap_bumpmap) { + switch (internalFormat) { + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return GL_DUDV_ATI; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_snorm) { + switch (internalFormat) { + case GL_RED_SNORM: + case GL_R8_SNORM: + case GL_R16_SNORM: + return GL_RED; + case GL_RG_SNORM: + case GL_RG8_SNORM: + case GL_RG16_SNORM: + return GL_RG; + case GL_RGB_SNORM: + case GL_RGB8_SNORM: + case GL_RGB16_SNORM: + return GL_RGB; + case GL_RGBA_SNORM: + case GL_RGBA8_SNORM: + case GL_RGBA16_SNORM: + return GL_RGBA; + case GL_ALPHA_SNORM: + case GL_ALPHA8_SNORM: + case GL_ALPHA16_SNORM: + return GL_ALPHA; + case GL_LUMINANCE_SNORM: + case GL_LUMINANCE8_SNORM: + case GL_LUMINANCE16_SNORM: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA_SNORM: + case GL_LUMINANCE8_ALPHA8_SNORM: + case GL_LUMINANCE16_ALPHA16_SNORM: + return GL_LUMINANCE_ALPHA; + case GL_INTENSITY_SNORM: + case GL_INTENSITY8_SNORM: + case GL_INTENSITY16_SNORM: + return GL_INTENSITY; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_packed_depth_stencil) { + switch (internalFormat) { + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + return GL_DEPTH_STENCIL_EXT; + default: + ; /* fallthrough */ + } + } + +#if FEATURE_EXT_texture_sRGB + if (ctx->Extensions.EXT_texture_sRGB) { + switch (internalFormat) { + case GL_SRGB_EXT: + case GL_SRGB8_EXT: + case GL_COMPRESSED_SRGB_EXT: + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + return GL_RGB; + case GL_SRGB_ALPHA_EXT: + case GL_SRGB8_ALPHA8_EXT: + case GL_COMPRESSED_SRGB_ALPHA_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: + return GL_RGBA; + case GL_SLUMINANCE_ALPHA_EXT: + case GL_SLUMINANCE8_ALPHA8_EXT: + case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: + return GL_LUMINANCE_ALPHA; + case GL_SLUMINANCE_EXT: + case GL_SLUMINANCE8_EXT: + case GL_COMPRESSED_SLUMINANCE_EXT: + return GL_LUMINANCE; + default: + ; /* fallthrough */ + } + } +#endif /* FEATURE_EXT_texture_sRGB */ + + if (ctx->Extensions.EXT_texture_integer) { + switch (internalFormat) { + case GL_RGBA8UI_EXT: + case GL_RGBA16UI_EXT: + case GL_RGBA32UI_EXT: + case GL_RGBA8I_EXT: + case GL_RGBA16I_EXT: + case GL_RGBA32I_EXT: + return GL_RGBA; + case GL_RGB8UI_EXT: + case GL_RGB16UI_EXT: + case GL_RGB32UI_EXT: + case GL_RGB8I_EXT: + case GL_RGB16I_EXT: + case GL_RGB32I_EXT: + return GL_RGB; + case GL_ALPHA8UI_EXT: + case GL_ALPHA16UI_EXT: + case GL_ALPHA32UI_EXT: + case GL_ALPHA8I_EXT: + case GL_ALPHA16I_EXT: + case GL_ALPHA32I_EXT: + return GL_ALPHA; + case GL_INTENSITY8UI_EXT: + case GL_INTENSITY16UI_EXT: + case GL_INTENSITY32UI_EXT: + case GL_INTENSITY8I_EXT: + case GL_INTENSITY16I_EXT: + case GL_INTENSITY32I_EXT: + return GL_INTENSITY; + case GL_LUMINANCE8UI_EXT: + case GL_LUMINANCE16UI_EXT: + case GL_LUMINANCE32UI_EXT: + case GL_LUMINANCE8I_EXT: + case GL_LUMINANCE16I_EXT: + case GL_LUMINANCE32I_EXT: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA8UI_EXT: + case GL_LUMINANCE_ALPHA16UI_EXT: + case GL_LUMINANCE_ALPHA32UI_EXT: + case GL_LUMINANCE_ALPHA8I_EXT: + case GL_LUMINANCE_ALPHA16I_EXT: + case GL_LUMINANCE_ALPHA32I_EXT: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ARB_texture_rg) { + switch (internalFormat) { + case GL_R16F: + /* R16F depends on both ARB_half_float_pixel and ARB_texture_float. + */ + if (!ctx->Extensions.ARB_half_float_pixel) + break; + /* FALLTHROUGH */ + case GL_R32F: + if (!ctx->Extensions.ARB_texture_float) + break; + return GL_RED; + case GL_R8I: + case GL_R8UI: + case GL_R16I: + case GL_R16UI: + case GL_R32I: + case GL_R32UI: + if (!ctx->Extensions.EXT_texture_integer) + break; + /* FALLTHROUGH */ + case GL_R8: + case GL_R16: + case GL_RED: + case GL_COMPRESSED_RED: + return GL_RED; + + case GL_RG16F: + /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float. + */ + if (!ctx->Extensions.ARB_half_float_pixel) + break; + /* FALLTHROUGH */ + case GL_RG32F: + if (!ctx->Extensions.ARB_texture_float) + break; + return GL_RG; + case GL_RG8I: + case GL_RG8UI: + case GL_RG16I: + case GL_RG16UI: + case GL_RG32I: + case GL_RG32UI: + if (!ctx->Extensions.EXT_texture_integer) + break; + /* FALLTHROUGH */ + case GL_RG: + case GL_RG8: + case GL_RG16: + case GL_COMPRESSED_RG: + return GL_RG; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_shared_exponent) { + switch (internalFormat) { + case GL_RGB9_E5_EXT: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_packed_float) { + switch (internalFormat) { + case GL_R11F_G11F_B10F_EXT: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ARB_depth_buffer_float) { + switch (internalFormat) { + case GL_DEPTH_COMPONENT32F: + return GL_DEPTH_COMPONENT; + case GL_DEPTH32F_STENCIL8: + return GL_DEPTH_STENCIL; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ARB_texture_compression_rgtc) { + switch (internalFormat) { + case GL_COMPRESSED_RED_RGTC1: + case GL_COMPRESSED_SIGNED_RED_RGTC1: + return GL_RED; + case GL_COMPRESSED_RG_RGTC2: + case GL_COMPRESSED_SIGNED_RG_RGTC2: + return GL_RG; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_texture_compression_latc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + return GL_LUMINANCE; + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ATI_texture_compression_3dc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + + return -1; /* error */ +} + + +/** + * For cube map faces, return a face index in [0,5]. + * For other targets return 0; + */ +GLuint +_mesa_tex_target_to_face(GLenum target) +{ + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) + return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; + else + return 0; +} + + + +/** + * Store a gl_texture_image pointer in a gl_texture_object structure + * according to the target and level parameters. + * + * \param tObj texture object. + * \param target texture target. + * \param level image level. + * \param texImage texture image. + * + * This was basically prompted by the introduction of cube maps. + */ +void +_mesa_set_tex_image(struct gl_texture_object *tObj, + GLenum target, GLint level, + struct gl_texture_image *texImage) +{ + const GLuint face = _mesa_tex_target_to_face(target); + + ASSERT(tObj); + ASSERT(texImage); + ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0); + + tObj->Image[face][level] = texImage; + + /* Set the 'back' pointer */ + texImage->TexObject = tObj; +} + + +/** + * Allocate a texture image structure. + * + * Called via ctx->Driver.NewTextureImage() unless overriden by a device + * driver. + * + * \return a pointer to gl_texture_image struct with all fields initialized to + * zero. + */ +struct gl_texture_image * +_mesa_new_texture_image( struct gl_context *ctx ) +{ + (void) ctx; + return CALLOC_STRUCT(gl_texture_image); +} + + +/** + * Free texture image data. + * This function is a fallback called via ctx->Driver.FreeTexImageData(). + * + * \param texImage texture image. + * + * Free the texture image data if it's not marked as client data. + */ +void +_mesa_free_texture_image_data(struct gl_context *ctx, + struct gl_texture_image *texImage) +{ + (void) ctx; + + if (texImage->Data && !texImage->IsClientData) { + /* free the old texture data */ + _mesa_free_texmemory(texImage->Data); + } + + texImage->Data = NULL; +} + + +/** + * Free texture image. + * + * \param texImage texture image. + * + * Free the texture image structure and the associated image data. + */ +void +_mesa_delete_texture_image(struct gl_context *ctx, + struct gl_texture_image *texImage) +{ + /* Free texImage->Data and/or any other driver-specific texture + * image storage. + */ + ASSERT(ctx->Driver.FreeTexImageData); + ctx->Driver.FreeTexImageData( ctx, texImage ); + + ASSERT(texImage->Data == NULL); + if (texImage->ImageOffsets) + free(texImage->ImageOffsets); + free(texImage); +} + + +/** + * Test if a target is a proxy target. + * + * \param target texture target. + * + * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise. + */ +GLboolean +_mesa_is_proxy_texture(GLenum target) +{ + /* NUM_TEXTURE_TARGETS should match number of terms below, + * except there's no proxy for GL_TEXTURE_BUFFER. + */ + assert(NUM_TEXTURE_TARGETS == 8); + + return (target == GL_PROXY_TEXTURE_1D || + target == GL_PROXY_TEXTURE_2D || + target == GL_PROXY_TEXTURE_3D || + target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || + target == GL_PROXY_TEXTURE_RECTANGLE_NV || + target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || + target == GL_PROXY_TEXTURE_2D_ARRAY_EXT); +} + + +/** + * Return the proxy target which corresponds to the given texture target + */ +static GLenum +get_proxy_target(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return GL_PROXY_TEXTURE_1D; + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return GL_PROXY_TEXTURE_2D; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + return GL_PROXY_TEXTURE_3D; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_ARB: + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + return GL_PROXY_TEXTURE_CUBE_MAP_ARB; + case GL_TEXTURE_RECTANGLE_NV: + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return GL_PROXY_TEXTURE_RECTANGLE_NV; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + return GL_PROXY_TEXTURE_1D_ARRAY_EXT; + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return GL_PROXY_TEXTURE_2D_ARRAY_EXT; + default: + _mesa_problem(NULL, "unexpected target in get_proxy_target()"); + return 0; + } +} + + +/** + * Get the texture object that corresponds to the target of the given + * texture unit. + * + * \param ctx GL context. + * \param texUnit texture unit. + * \param target texture target. + * + * \return pointer to the texture object on success, or NULL on failure. + * + * \sa gl_texture_unit. + */ +struct gl_texture_object * +_mesa_select_tex_object(struct gl_context *ctx, + const struct gl_texture_unit *texUnit, + GLenum target) +{ + const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + + switch (target) { + case GL_TEXTURE_1D: + return texUnit->CurrentTex[TEXTURE_1D_INDEX]; + case GL_PROXY_TEXTURE_1D: + return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; + case GL_TEXTURE_2D: + return texUnit->CurrentTex[TEXTURE_2D_INDEX]; + case GL_PROXY_TEXTURE_2D: + return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; + case GL_TEXTURE_3D: + return texUnit->CurrentTex[TEXTURE_3D_INDEX]; + case GL_PROXY_TEXTURE_3D: + return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_ARB: + return ctx->Extensions.ARB_texture_cube_map + ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + return ctx->Extensions.ARB_texture_cube_map + ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; + case GL_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle + ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle + ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL; + case GL_TEXTURE_1D_ARRAY_EXT: + return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL; + case GL_TEXTURE_2D_ARRAY_EXT: + return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; + case GL_TEXTURE_BUFFER: + return ctx->Extensions.ARB_texture_buffer_object + ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL; + default: + _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); + return NULL; + } +} + + +/** + * Return pointer to texture object for given target on current texture unit. + */ +struct gl_texture_object * +_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + +/** + * Get a texture image pointer from a texture object, given a texture + * target and mipmap level. The target and level parameters should + * have already been error-checked. + * + * \param ctx GL context. + * \param texObj texture unit. + * \param target texture target. + * \param level image level. + * + * \return pointer to the texture image structure, or NULL on failure. + */ +struct gl_texture_image * +_mesa_select_tex_image(struct gl_context *ctx, + const struct gl_texture_object *texObj, + GLenum target, GLint level) +{ + const GLuint face = _mesa_tex_target_to_face(target); + + ASSERT(texObj); + ASSERT(level >= 0); + ASSERT(level < MAX_TEXTURE_LEVELS); + + return texObj->Image[face][level]; +} + + +/** + * Like _mesa_select_tex_image() but if the image doesn't exist, allocate + * it and install it. Only return NULL if passed a bad parameter or run + * out of memory. + */ +struct gl_texture_image * +_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, + GLenum target, GLint level) +{ + struct gl_texture_image *texImage; + + if (!texObj) + return NULL; + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (!texImage) { + texImage = ctx->Driver.NewTextureImage(ctx); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation"); + return NULL; + } + + _mesa_set_tex_image(texObj, target, level, texImage); + } + + return texImage; +} + + +/** + * Return pointer to the specified proxy texture image. + * Note that proxy textures are per-context, not per-texture unit. + * \return pointer to texture image or NULL if invalid target, invalid + * level, or out of memory. + */ +struct gl_texture_image * +_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level) +{ + struct gl_texture_image *texImage; + GLuint texIndex; + + if (level < 0 ) + return NULL; + + switch (target) { + case GL_PROXY_TEXTURE_1D: + if (level >= ctx->Const.MaxTextureLevels) + return NULL; + texIndex = TEXTURE_1D_INDEX; + break; + case GL_PROXY_TEXTURE_2D: + if (level >= ctx->Const.MaxTextureLevels) + return NULL; + texIndex = TEXTURE_2D_INDEX; + break; + case GL_PROXY_TEXTURE_3D: + if (level >= ctx->Const.Max3DTextureLevels) + return NULL; + texIndex = TEXTURE_3D_INDEX; + break; + case GL_PROXY_TEXTURE_CUBE_MAP: + if (level >= ctx->Const.MaxCubeTextureLevels) + return NULL; + texIndex = TEXTURE_CUBE_INDEX; + break; + case GL_PROXY_TEXTURE_RECTANGLE_NV: + if (level > 0) + return NULL; + texIndex = TEXTURE_RECT_INDEX; + break; + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + if (level >= ctx->Const.MaxTextureLevels) + return NULL; + texIndex = TEXTURE_1D_ARRAY_INDEX; + break; + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + if (level >= ctx->Const.MaxTextureLevels) + return NULL; + texIndex = TEXTURE_2D_ARRAY_INDEX; + break; + default: + return NULL; + } + + texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level]; + if (!texImage) { + texImage = ctx->Driver.NewTextureImage(ctx); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); + return NULL; + } + ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage; + /* Set the 'back' pointer */ + texImage->TexObject = ctx->Texture.ProxyTex[texIndex]; + } + return texImage; +} + + +/** + * Get the maximum number of allowed mipmap levels. + * + * \param ctx GL context. + * \param target texture target. + * + * \return the maximum number of allowed mipmap levels for the given + * texture target, or zero if passed a bad target. + * + * \sa gl_constants. + */ +GLint +_mesa_max_texture_levels(struct gl_context *ctx, GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return ctx->Const.MaxTextureLevels; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + return ctx->Const.Max3DTextureLevels; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_ARB: + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + return ctx->Extensions.ARB_texture_cube_map + ? ctx->Const.MaxCubeTextureLevels : 0; + case GL_TEXTURE_RECTANGLE_NV: + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle ? 1 : 0; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array) + ? ctx->Const.MaxTextureLevels : 0; + case GL_TEXTURE_BUFFER: + /* fall-through */ + default: + return 0; /* bad target */ + } +} + + +/** + * Return number of dimensions per mipmap level for the given texture target. + */ +GLint +_mesa_get_texture_dimensions(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return 1; + case GL_TEXTURE_2D: + case GL_TEXTURE_RECTANGLE: + case GL_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_2D: + case GL_PROXY_TEXTURE_RECTANGLE: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + case GL_TEXTURE_1D_ARRAY: + case GL_PROXY_TEXTURE_1D_ARRAY: + return 2; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + case GL_TEXTURE_2D_ARRAY: + case GL_PROXY_TEXTURE_2D_ARRAY: + return 3; + case GL_TEXTURE_BUFFER: + /* fall-through */ + default: + _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()", + target); + return 2; + } +} + + + + +#if 000 /* not used anymore */ +/* + * glTexImage[123]D can accept a NULL image pointer. In this case we + * create a texture image with unspecified image contents per the OpenGL + * spec. + */ +static GLubyte * +make_null_texture(GLint width, GLint height, GLint depth, GLenum format) +{ + const GLint components = _mesa_components_in_format(format); + const GLint numPixels = width * height * depth; + GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte)); + +#ifdef DEBUG + /* + * Let's see if anyone finds this. If glTexImage2D() is called with + * a NULL image pointer then load the texture image with something + * interesting instead of leaving it indeterminate. + */ + if (data) { + static const char message[8][32] = { + " X X XXXXX XXX X ", + " XX XX X X X X X ", + " X X X X X X X ", + " X X XXXX XXX XXXXX ", + " X X X X X X ", + " X X X X X X X ", + " X X XXXXX XXX X X ", + " " + }; + + GLubyte *imgPtr = data; + GLint h, i, j, k; + for (h = 0; h < depth; h++) { + for (i = 0; i < height; i++) { + GLint srcRow = 7 - (i % 8); + for (j = 0; j < width; j++) { + GLint srcCol = j % 32; + GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70; + for (k = 0; k < components; k++) { + *imgPtr++ = texel; + } + } + } + } + } +#endif + + return data; +} +#endif + + + +/** + * Reset the fields of a gl_texture_image struct to zero. + * + * \param img texture image structure. + * + * This is called when a proxy texture test fails, we set all the + * image members (except DriverData) to zero. + * It's also used in glTexImage[123]D as a safeguard to be sure all + * required fields get initialized properly by the Driver.TexImage[123]D + * functions. + */ +static void +clear_teximage_fields(struct gl_texture_image *img) +{ + ASSERT(img); + img->_BaseFormat = 0; + img->InternalFormat = 0; + img->Border = 0; + img->Width = 0; + img->Height = 0; + img->Depth = 0; + img->RowStride = 0; + if (img->ImageOffsets) { + free(img->ImageOffsets); + img->ImageOffsets = NULL; + } + img->Width2 = 0; + img->Height2 = 0; + img->Depth2 = 0; + img->WidthLog2 = 0; + img->HeightLog2 = 0; + img->DepthLog2 = 0; + img->Data = NULL; + img->TexFormat = MESA_FORMAT_NONE; + img->FetchTexelc = NULL; + img->FetchTexelf = NULL; +} + + +/** + * Initialize basic fields of the gl_texture_image struct. + * + * \param ctx GL context. + * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc). + * \param img texture image structure to be initialized. + * \param width image width. + * \param height image height. + * \param depth image depth. + * \param border image border. + * \param internalFormat internal format. + * \param format the actual hardware format (one of MESA_FORMAT_*) + * + * Fills in the fields of \p img with the given information. + * Note: width, height and depth include the border. + */ +void +_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, + struct gl_texture_image *img, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum internalFormat, + gl_format format) +{ + GLint i, dims; + + ASSERT(img); + ASSERT(width >= 0); + ASSERT(height >= 0); + ASSERT(depth >= 0); + + img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat ); + ASSERT(img->_BaseFormat > 0); + img->InternalFormat = internalFormat; + img->Border = border; + img->Width = width; + img->Height = height; + img->Depth = depth; + + img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */ + img->WidthLog2 = logbase2(img->Width2); + + if (height == 1) { /* 1-D texture */ + img->Height2 = 1; + img->HeightLog2 = 0; + } + else { + img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ + img->HeightLog2 = logbase2(img->Height2); + } + + if (depth == 1) { /* 2-D texture */ + img->Depth2 = 1; + img->DepthLog2 = 0; + } + else { + img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */ + img->DepthLog2 = logbase2(img->Depth2); + } + + img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); + + if ((width == 1 || _mesa_is_pow_two(img->Width2)) && + (height == 1 || _mesa_is_pow_two(img->Height2)) && + (depth == 1 || _mesa_is_pow_two(img->Depth2))) + img->_IsPowerOfTwo = GL_TRUE; + else + img->_IsPowerOfTwo = GL_FALSE; + + /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */ + img->RowStride = width; + /* Allocate the ImageOffsets array and initialize to typical values. + * We allocate the array for 1D/2D textures too in order to avoid special- + * case code in the texstore routines. + */ + if (img->ImageOffsets) + free(img->ImageOffsets); + img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint)); + for (i = 0; i < depth; i++) { + img->ImageOffsets[i] = i * width * height; + } + + /* Compute Width/Height/DepthScale for mipmap lod computation */ + if (target == GL_TEXTURE_RECTANGLE_NV) { + /* scale = 1.0 since texture coords directly map to texels */ + img->WidthScale = 1.0; + img->HeightScale = 1.0; + img->DepthScale = 1.0; + } + else { + img->WidthScale = (GLfloat) img->Width; + img->HeightScale = (GLfloat) img->Height; + img->DepthScale = (GLfloat) img->Depth; + } + + img->TexFormat = format; + + dims = _mesa_get_texture_dimensions(target); + + _mesa_set_fetch_functions(img, dims); +} + + +/** + * Free and clear fields of the gl_texture_image struct. + * + * \param ctx GL context. + * \param texImage texture image structure to be cleared. + * + * After the call, \p texImage will have no data associated with it. Its + * fields are cleared so that its parent object will test incomplete. + */ +void +_mesa_clear_texture_image(struct gl_context *ctx, + struct gl_texture_image *texImage) +{ + ctx->Driver.FreeTexImageData(ctx, texImage); + clear_teximage_fields(texImage); +} + + +/** + * This is the fallback for Driver.TestProxyTexImage(). Test the texture + * level, width, height and depth against the ctx->Const limits for textures. + * + * A hardware driver might override this function if, for example, the + * max 3D texture size is 512x512x64 (i.e. not a cube). + * + * Note that width, height, depth == 0 is not an error. However, a + * texture with zero width/height/depth will be considered "incomplete" + * and texturing will effectively be disabled. + * + * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, + * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, + * GL_PROXY_TEXTURE_CUBE_MAP_ARB. + * \param level as passed to glTexImage + * \param internalFormat as passed to glTexImage + * \param format as passed to glTexImage + * \param type as passed to glTexImage + * \param width as passed to glTexImage + * \param height as passed to glTexImage + * \param depth as passed to glTexImage + * \param border as passed to glTexImage + * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable. + */ +GLboolean +_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, GLenum format, GLenum type, + GLint width, GLint height, GLint depth, GLint border) +{ + GLint maxSize; + + (void) internalFormat; + (void) format; + (void) type; + + switch (target) { + case GL_PROXY_TEXTURE_1D: + maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (level >= ctx->Const.MaxTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + case GL_PROXY_TEXTURE_2D: + maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (height < 2 * border || height > 2 + maxSize) + return GL_FALSE; + if (level >= ctx->Const.MaxTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + case GL_PROXY_TEXTURE_3D: + maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (height < 2 * border || height > 2 + maxSize) + return GL_FALSE; + if (depth < 2 * border || depth > 2 + maxSize) + return GL_FALSE; + if (level >= ctx->Const.Max3DTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) + return GL_FALSE; + if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + case GL_PROXY_TEXTURE_RECTANGLE_NV: + maxSize = ctx->Const.MaxTextureRectSize; + if (width < 0 || width > maxSize) + return GL_FALSE; + if (height < 0 || height > maxSize) + return GL_FALSE; + if (level != 0) + return GL_FALSE; + return GL_TRUE; + + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (height < 2 * border || height > 2 + maxSize) + return GL_FALSE; + if (level >= ctx->Const.MaxCubeTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) + return GL_FALSE; + if (level >= ctx->Const.MaxTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + if (width < 2 * border || width > 2 + maxSize) + return GL_FALSE; + if (height < 2 * border || height > 2 + maxSize) + return GL_FALSE; + if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) + return GL_FALSE; + if (level >= ctx->Const.MaxTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; + + default: + _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage"); + return GL_FALSE; + } +} + + +/** + * Check if the memory used by the texture would exceed the driver's limit. + * This lets us support a max 3D texture size of 8K (for example) but + * prevents allocating a full 8K x 8K x 8K texture. + * XXX this could be rolled into the proxy texture size test (above) but + * we don't have the actual texture internal format at that point. + */ +static GLboolean +legal_texture_size(struct gl_context *ctx, gl_format format, + GLint width, GLint height, GLint depth) +{ + uint64_t bytes = _mesa_format_image_size64(format, width, height, depth); + uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */ + return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes; +} + + + +/** + * Helper function to determine whether a target and specific compression + * format are supported. + */ +static GLboolean +target_can_be_compressed(const struct gl_context *ctx, GLenum target, + GLenum intFormat) +{ + (void) intFormat; /* not used yet */ + + switch (target) { + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return GL_TRUE; /* true for any compressed format so far */ + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + return ctx->Extensions.ARB_texture_cube_map; + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + case GL_TEXTURE_2D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + default: + return GL_FALSE; + } +} + + +/** + * Check if the given texture target value is legal for a + * glTexImage1/2/3D call. + */ +static GLboolean +legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) +{ + switch (dims) { + case 1: + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return GL_TRUE; + default: + return GL_FALSE; + } + case 2: + switch (target) { + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return GL_TRUE; + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + return ctx->Extensions.ARB_texture_cube_map; + case GL_TEXTURE_RECTANGLE_NV: + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + default: + return GL_FALSE; + } + case 3: + switch (target) { + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + return GL_TRUE; + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + default: + return GL_FALSE; + } + default: + _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims); + return GL_FALSE; + } +} + + +/** + * Check if the given texture target value is legal for a + * glTexSubImage, glCopyTexSubImage or glCopyTexImage call. + * The difference compared to legal_teximage_target() above is that + * proxy targets are not supported. + */ +static GLboolean +legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) +{ + switch (dims) { + case 1: + return target == GL_TEXTURE_1D; + case 2: + switch (target) { + case GL_TEXTURE_2D: + return GL_TRUE; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + return ctx->Extensions.ARB_texture_cube_map; + case GL_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle; + case GL_TEXTURE_1D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + default: + return GL_FALSE; + } + case 3: + switch (target) { + case GL_TEXTURE_3D: + return GL_TRUE; + case GL_TEXTURE_2D_ARRAY_EXT: + return (ctx->Extensions.MESA_texture_array || + ctx->Extensions.EXT_texture_array); + default: + return GL_FALSE; + } + default: + _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()", + dims); + return GL_FALSE; + } +} + + +/** + * Test the glTexImage[123]D() parameters for errors. + * + * \param ctx GL context. + * \param dimensions texture image dimensions (must be 1, 2 or 3). + * \param target texture target given by the user. + * \param level image level given by the user. + * \param internalFormat internal format given by the user. + * \param format pixel data format given by the user. + * \param type pixel data type given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + * \param depth image depth given by the user. + * \param border image border given by the user. + * + * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. + * + * Verifies each of the parameters against the constants specified in + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. + */ +static GLboolean +texture_error_check( struct gl_context *ctx, + GLuint dimensions, GLenum target, + GLint level, GLint internalFormat, + GLenum format, GLenum type, + GLint width, GLint height, + GLint depth, GLint border ) +{ + const GLenum proxyTarget = get_proxy_target(target); + const GLboolean isProxy = target == proxyTarget; + GLboolean sizeOK = GL_TRUE; + GLboolean colorFormat, indexFormat; + + /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage%dD(level=%d)", dimensions, level); + } + return GL_TRUE; + } + + /* Check border */ + if (border < 0 || border > 1 || + ((target == GL_TEXTURE_RECTANGLE_NV || + target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage%dD(border=%d)", dimensions, border); + } + return GL_TRUE; + } + + if (width < 0 || height < 0 || depth < 0) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage%dD(width, height or depth < 0)", dimensions); + } + return GL_TRUE; + } + + /* Do this simple check before calling the TestProxyTexImage() function */ + if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { + sizeOK = (width == height); + } + + /* + * Use the proxy texture driver hook to see if the size/level/etc are + * legal. + */ + sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, + internalFormat, format, + type, width, height, + depth, border); + if (!sizeOK) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)", + dimensions, level, width, height, depth); + } + return GL_TRUE; + } + + /* Check internalFormat */ + if (_mesa_base_tex_format(ctx, internalFormat) < 0) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage%dD(internalFormat=%s)", + dimensions, _mesa_lookup_enum_by_nr(internalFormat)); + } + return GL_TRUE; + } + + /* Check incoming image format and type */ + if (!_mesa_is_legal_format_and_type(ctx, format, type)) { + /* Normally, GL_INVALID_OPERATION is generated by a format/type + * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the + * GL_EXT_texture_integer extension, some combinations should generate + * GL_INVALID_ENUM instead (grr!). + */ + if (!isProxy) { + GLenum error = _mesa_is_integer_format(format) + ? GL_INVALID_ENUM : GL_INVALID_OPERATION; + _mesa_error(ctx, error, + "glTexImage%dD(incompatible format 0x%x, type 0x%x)", + dimensions, format, type); + } + return GL_TRUE; + } + + /* make sure internal format and format basically agree */ + colorFormat = _mesa_is_color_format(format); + indexFormat = _mesa_is_index_format(format); + if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || + (_mesa_is_index_format(internalFormat) && !indexFormat) || + (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || + (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || + (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || + (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { + if (!isProxy) + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)", + dimensions, internalFormat, format); + return GL_TRUE; + } + + /* additional checks for ycbcr textures */ + if (internalFormat == GL_YCBCR_MESA) { + ASSERT(ctx->Extensions.MESA_ycbcr_texture); + if (type != GL_UNSIGNED_SHORT_8_8_MESA && + type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { + char message[100]; + _mesa_snprintf(message, sizeof(message), + "glTexImage%dD(format/type YCBCR mismatch", dimensions); + _mesa_error(ctx, GL_INVALID_ENUM, "%s", message); + return GL_TRUE; /* error */ + } + if (target != GL_TEXTURE_2D && + target != GL_PROXY_TEXTURE_2D && + target != GL_TEXTURE_RECTANGLE_NV && + target != GL_PROXY_TEXTURE_RECTANGLE_NV) { + if (!isProxy) + _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)"); + return GL_TRUE; + } + if (border != 0) { + if (!isProxy) { + char message[100]; + _mesa_snprintf(message, sizeof(message), + "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)", + dimensions, border); + _mesa_error(ctx, GL_INVALID_VALUE, "%s", message); + } + return GL_TRUE; + } + } + + /* additional checks for depth textures */ + if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) { + /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */ + if (target != GL_TEXTURE_1D && + target != GL_PROXY_TEXTURE_1D && + target != GL_TEXTURE_2D && + target != GL_PROXY_TEXTURE_2D && + target != GL_TEXTURE_RECTANGLE_ARB && + target != GL_PROXY_TEXTURE_RECTANGLE_ARB) { + if (!isProxy) + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexImage(target/internalFormat)"); + return GL_TRUE; + } + } + + /* additional checks for compressed textures */ + if (_mesa_is_compressed_format(ctx, internalFormat)) { + if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!isProxy) + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexImage%dD(target)", dimensions); + return GL_TRUE; + } + if (border != 0) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexImage%dD(border!=0)", dimensions); + } + return GL_TRUE; + } + } + + /* additional checks for integer textures */ + if (ctx->Extensions.EXT_texture_integer && + (_mesa_is_integer_format(format) != + _mesa_is_integer_format(internalFormat))) { + if (!isProxy) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexImage%dD(integer/non-integer format mismatch)", + dimensions); + } + return GL_TRUE; + } + + /* if we get here, the parameters are OK */ + return GL_FALSE; +} + + +/** + * Test glTexSubImage[123]D() parameters for errors. + * + * \param ctx GL context. + * \param dimensions texture image dimensions (must be 1, 2 or 3). + * \param target texture target given by the user. + * \param level image level given by the user. + * \param xoffset sub-image x offset given by the user. + * \param yoffset sub-image y offset given by the user. + * \param zoffset sub-image z offset given by the user. + * \param format pixel data format given by the user. + * \param type pixel data type given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + * \param depth image depth given by the user. + * + * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. + * + * Verifies each of the parameters against the constants specified in + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. + */ +static GLboolean +subtexture_error_check( struct gl_context *ctx, GLuint dimensions, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type ) +{ + /* Basic level check */ + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level); + return GL_TRUE; + } + + /* Check for negative sizes */ + if (width < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexSubImage%dD(width=%d)", dimensions, width); + return GL_TRUE; + } + if (height < 0 && dimensions > 1) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexSubImage%dD(height=%d)", dimensions, height); + return GL_TRUE; + } + if (depth < 0 && dimensions > 2) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexSubImage%dD(depth=%d)", dimensions, depth); + return GL_TRUE; + } + + if (!_mesa_is_legal_format_and_type(ctx, format, type)) { + /* As with the glTexImage2D check above, the error code here + * depends on texture integer. + */ + GLenum error = _mesa_is_integer_format(format) + ? GL_INVALID_OPERATION : GL_INVALID_ENUM; + _mesa_error(ctx, error, + "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)", + dimensions, format, type); + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** + * Do second part of glTexSubImage which depends on the destination texture. + * \return GL_TRUE if error recorded, GL_FALSE otherwise + */ +static GLboolean +subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, + const struct gl_texture_image *destTex ) +{ + if (!destTex) { + /* undefined image level */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions); + return GL_TRUE; + } + + if (xoffset < -((GLint)destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)", + dimensions); + return GL_TRUE; + } + if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)", + dimensions); + return GL_TRUE; + } + if (dimensions > 1) { + if (yoffset < -((GLint)destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)", + dimensions); + return GL_TRUE; + } + if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)", + dimensions); + return GL_TRUE; + } + } + if (dimensions > 2) { + if (zoffset < -((GLint)destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)"); + return GL_TRUE; + } + if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)"); + return GL_TRUE; + } + } + + if (_mesa_is_format_compressed(destTex->TexFormat)) { + GLuint bw, bh; + + /* do tests which depend on compression block size */ + _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); + + /* offset must be multiple of block size */ + if ((xoffset % bw != 0) || (yoffset % bh != 0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexSubImage%dD(xoffset = %d, yoffset = %d)", + dimensions, xoffset, yoffset); + return GL_TRUE; + } + /* size must be multiple of bw by bh or equal to whole texture size */ + if ((width % bw != 0) && (GLuint) width != destTex->Width) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexSubImage%dD(width = %d)", dimensions, width); + return GL_TRUE; + } + if ((height % bh != 0) && (GLuint) height != destTex->Height) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexSubImage%dD(height = %d)", dimensions, height); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + +/** + * Test glCopyTexImage[12]D() parameters for errors. + * + * \param ctx GL context. + * \param dimensions texture image dimensions (must be 1, 2 or 3). + * \param target texture target given by the user. + * \param level image level given by the user. + * \param internalFormat internal format given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + * \param border texture border. + * + * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. + * + * Verifies each of the parameters against the constants specified in + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. + */ +static GLboolean +copytexture_error_check( struct gl_context *ctx, GLuint dimensions, + GLenum target, GLint level, GLint internalFormat, + GLint width, GLint height, GLint border ) +{ + const GLenum proxyTarget = get_proxy_target(target); + const GLenum type = GL_FLOAT; + GLboolean sizeOK; + GLint format; + + /* check target */ + if (!legal_texsubimage_target(ctx, dimensions, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)", + dimensions, _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } + + /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexImage%dD(level=%d)", dimensions, level); + return GL_TRUE; + } + + /* Check that the source buffer is complete */ + if (ctx->ReadBuffer->Name) { + if (ctx->ReadBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); + } + if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glCopyTexImage%dD(invalid readbuffer)", dimensions); + return GL_TRUE; + } + } + + /* Check border */ + if (border < 0 || border > 1 || + ((target == GL_TEXTURE_RECTANGLE_NV || + target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { + return GL_TRUE; + } + + format = _mesa_base_tex_format(ctx, internalFormat); + if (format < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexImage%dD(internalFormat)", dimensions); + return GL_TRUE; + } + + if (!_mesa_source_buffer_exists(ctx, format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(missing readbuffer)", dimensions); + return GL_TRUE; + } + + /* Do size, level checking */ + sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) + ? (width == height) : 1; + + sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, + internalFormat, format, + type, width, height, + 1, border); + + if (!sizeOK) { + if (dimensions == 1) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexImage1D(width=%d)", width); + } + else { + ASSERT(dimensions == 2); + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexImage2D(width=%d, height=%d)", width, height); + } + return GL_TRUE; + } + + if (_mesa_is_compressed_format(ctx, internalFormat)) { + if (!target_can_be_compressed(ctx, target, internalFormat)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTexImage%dD(target)", dimensions); + return GL_TRUE; + } + if (border != 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(border!=0)", dimensions); + return GL_TRUE; + } + } + else if (_mesa_is_depth_format(internalFormat)) { + /* make sure we have depth/stencil buffers */ + if (!ctx->ReadBuffer->_DepthBuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(no depth)", dimensions); + return GL_TRUE; + } + } + else if (_mesa_is_depthstencil_format(internalFormat)) { + /* make sure we have depth/stencil buffers */ + if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(no depth/stencil buffer)", dimensions); + return GL_TRUE; + } + } + + /* if we get here, the parameters are OK */ + return GL_FALSE; +} + + +/** + * Test glCopyTexSubImage[12]D() parameters for errors. + * Note that this is the first part of error checking. + * See also copytexsubimage_error_check2() below for the second part. + * + * \param ctx GL context. + * \param dimensions texture image dimensions (must be 1, 2 or 3). + * \param target texture target given by the user. + * \param level image level given by the user. + * + * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. + */ +static GLboolean +copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions, + GLenum target, GLint level) +{ + /* Check that the source buffer is complete */ + if (ctx->ReadBuffer->Name) { + if (ctx->ReadBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); + } + if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glCopyTexImage%dD(invalid readbuffer)", dimensions); + return GL_TRUE; + } + } + + /* check target (proxies not allowed) */ + if (!legal_texsubimage_target(ctx, dimensions, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)", + dimensions, _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } + + /* Check level */ + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(level=%d)", dimensions, level); + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** + * Second part of error checking for glCopyTexSubImage[12]D(). + * \param xoffset sub-image x offset given by the user. + * \param yoffset sub-image y offset given by the user. + * \param zoffset sub-image z offset given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + */ +static GLboolean +copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, + const struct gl_texture_image *teximage ) +{ + /* check that dest tex image exists */ + if (!teximage) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(undefined texture level: %d)", + dimensions, level); + return GL_TRUE; + } + + /* Check size */ + if (width < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(width=%d)", dimensions, width); + return GL_TRUE; + } + if (dimensions > 1 && height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(height=%d)", dimensions, height); + return GL_TRUE; + } + + /* check x/y offsets */ + if (xoffset < -((GLint)teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset); + return GL_TRUE; + } + if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(xoffset+width)", dimensions); + return GL_TRUE; + } + if (dimensions > 1) { + if (yoffset < -((GLint)teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset); + return GL_TRUE; + } + /* NOTE: we're adding the border here, not subtracting! */ + if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(yoffset+height)", dimensions); + return GL_TRUE; + } + } + + /* check z offset */ + if (dimensions > 2) { + if (zoffset < -((GLint)teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(zoffset)", dimensions); + return GL_TRUE; + } + if (zoffset > (GLint) (teximage->Depth + teximage->Border)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(zoffset+depth)", dimensions); + return GL_TRUE; + } + } + + if (_mesa_is_format_compressed(teximage->TexFormat)) { + /* offset must be multiple of 4 */ + if ((xoffset & 3) || (yoffset & 3)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions); + return GL_TRUE; + } + /* size must be multiple of 4 */ + if ((width & 3) != 0 && (GLuint) width != teximage->Width) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(width)", dimensions); + return GL_TRUE; + } + if ((height & 3) != 0 && (GLuint) height != teximage->Height) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(height)", dimensions); + return GL_TRUE; + } + } + + if (teximage->InternalFormat == GL_YCBCR_MESA) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D"); + return GL_TRUE; + } + + if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)", + dimensions, teximage->_BaseFormat); + return GL_TRUE; + } + + if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) { + if (!ctx->ReadBuffer->_DepthBuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(no depth buffer)", + dimensions); + return GL_TRUE; + } + } + else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(no depth/stencil buffer)", + dimensions); + return GL_TRUE; + } + } + + /* If copying into an integer texture, the source buffer must also be + * integer-valued. + */ + if (_mesa_is_format_integer_color(teximage->TexFormat)) { + struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; + if (!_mesa_is_format_integer_color(rb->Format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(source buffer is not integer format)", + dimensions); + return GL_TRUE; + } + } + + /* if we get here, the parameters are OK */ + return GL_FALSE; +} + + +/** Callback info for walking over FBO hash table */ +struct cb_info +{ + struct gl_context *ctx; + struct gl_texture_object *texObj; + GLuint level, face; +}; + + +/** + * Check render to texture callback. Called from _mesa_HashWalk(). + */ +static void +check_rtt_cb(GLuint key, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + const struct cb_info *info = (struct cb_info *) userData; + struct gl_context *ctx = info->ctx; + const struct gl_texture_object *texObj = info->texObj; + const GLuint level = info->level, face = info->face; + + /* If this is a user-created FBO */ + if (fb->Name) { + GLuint i; + /* check if any of the FBO's attachments point to 'texObj' */ + for (i = 0; i < BUFFER_COUNT; i++) { + struct gl_renderbuffer_attachment *att = fb->Attachment + i; + if (att->Type == GL_TEXTURE && + att->Texture == texObj && + att->TextureLevel == level && + att->CubeMapFace == face) { + ASSERT(_mesa_get_attachment_teximage(att)); + /* Tell driver about the new renderbuffer texture */ + ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att); + /* Mark fb status as indeterminate to force re-validation */ + fb->_Status = 0; + } + } + } +} + + +/** + * When a texture image is specified we have to check if it's bound to + * any framebuffer objects (render to texture) in order to detect changes + * in size or format since that effects FBO completeness. + * Any FBOs rendering into the texture must be re-validated. + */ +static void +update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj, + GLuint face, GLuint level) +{ + /* Only check this texture if it's been marked as RenderToTexture */ + if (texObj->_RenderToTexture) { + struct cb_info info; + info.ctx = ctx; + info.texObj = texObj; + info.level = level; + info.face = face; + _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info); + } +} + + +/** + * If the texture object's GenerateMipmap flag is set and we've + * changed the texture base level image, regenerate the rest of the + * mipmap levels now. + */ +static INLINE void +check_gen_mipmap(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj, GLint level) +{ + ASSERT(target != GL_TEXTURE_CUBE_MAP); + if (texObj->GenerateMipmap && + level == texObj->BaseLevel && + level < texObj->MaxLevel) { + ASSERT(ctx->Driver.GenerateMipmap); + ctx->Driver.GenerateMipmap(ctx, target, texObj); + } +} + + +/** Debug helper: override the user-requested internal format */ +static GLenum +override_internal_format(GLenum internalFormat, GLint width, GLint height) +{ +#if 0 + if (internalFormat == GL_RGBA16F_ARB || + internalFormat == GL_RGBA32F_ARB) { + printf("Convert rgba float tex to int %d x %d\n", width, height); + return GL_RGBA; + } + else if (internalFormat == GL_RGB16F_ARB || + internalFormat == GL_RGB32F_ARB) { + printf("Convert rgb float tex to int %d x %d\n", width, height); + return GL_RGB; + } + else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB || + internalFormat == GL_LUMINANCE_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE_ALPHA; + } + else if (internalFormat == GL_LUMINANCE16F_ARB || + internalFormat == GL_LUMINANCE32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE; + } + else if (internalFormat == GL_ALPHA16F_ARB || + internalFormat == GL_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_ALPHA; + } + /* + else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { + internalFormat = GL_RGBA; + } + */ + else { + return internalFormat; + } +#else + return internalFormat; +#endif +} + + +/** + * Choose the actual hardware format for a texture image. + * Try to use the same format as the previous image level when possible. + * Otherwise, ask the driver for the best format. + * It's important to try to choose a consistant format for all levels + * for efficient texture memory layout/allocation. In particular, this + * comes up during automatic mipmap generation. + */ +gl_format +_mesa_choose_texture_format(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLenum target, GLint level, + GLenum internalFormat, GLenum format, GLenum type) +{ + gl_format f; + + /* see if we've already chosen a format for the previous level */ + if (level > 0) { + struct gl_texture_image *prevImage = + _mesa_select_tex_image(ctx, texObj, target, level - 1); + /* See if the prev level is defined and has an internal format which + * matches the new internal format. + */ + if (prevImage && + prevImage->Width > 0 && + prevImage->InternalFormat == internalFormat) { + /* use the same format */ + ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE); + return prevImage->TexFormat; + } + } + + /* choose format from scratch */ + f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); + ASSERT(f != MESA_FORMAT_NONE); + return f; +} + + +/** + * Common code to implement all the glTexImage1D/2D/3D functions. + */ +static void +teximage(struct gl_context *ctx, GLuint dims, + GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels) +{ + GLboolean error; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n", + dims, + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, depth, border, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + + internalFormat = override_internal_format(internalFormat, width, height); + + /* target error checking */ + if (!legal_teximage_target(ctx, dims, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)", + dims, _mesa_lookup_enum_by_nr(target)); + return; + } + + /* general error checking */ + error = texture_error_check(ctx, dims, target, level, internalFormat, + format, type, width, height, depth, border); + + if (_mesa_is_proxy_texture(target)) { + /* Proxy texture: just clear or set state depending on error checking */ + struct gl_texture_image *texImage = + _mesa_get_proxy_tex_image(ctx, target, level); + + if (error) { + /* when error, clear all proxy texture image parameters */ + if (texImage) + clear_teximage_fields(texImage); + } + else { + /* no error, set the tex image parameters */ + struct gl_texture_object *texObj = + _mesa_get_current_tex_object(ctx, target); + gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, + target, level, + internalFormat, + format, type); + + if (legal_texture_size(ctx, texFormat, width, height, depth)) { + _mesa_init_teximage_fields(ctx, target, texImage, width, height, + depth, border, internalFormat, + texFormat); + } + else if (texImage) { + clear_teximage_fields(texImage); + } + } + } + else { + /* non-proxy target */ + const GLuint face = _mesa_tex_target_to_face(target); + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + + if (error) { + return; /* error was recorded */ + } + + if (ctx->NewState & _NEW_PIXEL) + _mesa_update_state(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); + } + else { + gl_format texFormat; + + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, + type); + + if (legal_texture_size(ctx, texFormat, width, height, depth)) { + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, + border, internalFormat, texFormat); + + /* Give the texture to the driver. <pixels> may be null. */ + ASSERT(ctx->Driver.TexImage3D); + switch (dims) { + case 1: + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + case 2: + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + case 3: + ctx->Driver.TexImage3D(ctx, target, level, internalFormat, + width, height, depth, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + default: + _mesa_problem(ctx, "invalid dims=%u in teximage()", dims); + } + + check_gen_mipmap(ctx, target, texObj, level); + + update_fbo_texture(ctx, texObj, face, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); + } + } + } + _mesa_unlock_texture(ctx, texObj); + } +} + + +/* + * Called from the API. Note that width includes the border. + */ +void GLAPIENTRY +_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLint border, GLenum format, + GLenum type, const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + teximage(ctx, 1, target, level, internalFormat, width, 1, 1, + border, format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + teximage(ctx, 2, target, level, internalFormat, width, height, 1, + border, format, type, pixels); +} + + +/* + * Called by the API or display list executor. + * Note that width and height include the border. + */ +void GLAPIENTRY +_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + teximage(ctx, 3, target, level, internalFormat, width, height, depth, + border, format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels ) +{ + _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height, + depth, border, format, type, pixels); +} + + +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!ctx->Extensions.OES_EGL_image) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glEGLImageTargetTexture2DOES(unsupported)"); + return; + } + + if (target != GL_TEXTURE_2D) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glEGLImageTargetTexture2D(target=%d)", target); + return; + } + + if (ctx->NewState & _NEW_PIXEL) + _mesa_update_state(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_get_tex_image(ctx, texObj, target, 0); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); + } else { + if (texImage->Data) + ctx->Driver.FreeTexImageData( ctx, texImage ); + + ASSERT(texImage->Data == NULL); + ctx->Driver.EGLImageTargetTexture2D(ctx, target, + texObj, texImage, image); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + _mesa_unlock_texture(ctx, texObj); + +} +#endif + + + +/** + * Implement all the glTexSubImage1/2/3D() functions. + */ +static void +texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels ) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n", + dims, + _mesa_lookup_enum_by_nr(target), level, + xoffset, yoffset, zoffset, width, height, depth, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + + /* check target (proxies not allowed) */ + if (!legal_texsubimage_target(ctx, dims, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)", + dims, _mesa_lookup_enum_by_nr(target)); + return; + } + + if (ctx->NewState & _NEW_PIXEL) + _mesa_update_state(ctx); + + if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type)) { + return; /* error was detected */ + } + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (subtexture_error_check2(ctx, dims, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, texImage)) { + /* error was recorded */ + } + else if (width > 0 && height > 0 && height > 0) { + /* If we have a border, offset=-1 is legal. Bias by border width. */ + switch (dims) { + case 3: + zoffset += texImage->Border; + /* fall-through */ + case 2: + yoffset += texImage->Border; + /* fall-through */ + case 1: + xoffset += texImage->Border; + } + + switch (dims) { + case 1: + ctx->Driver.TexSubImage1D(ctx, target, level, + xoffset, width, + format, type, pixels, + &ctx->Unpack, texObj, texImage ); + break; + case 2: + ctx->Driver.TexSubImage2D(ctx, target, level, + xoffset, yoffset, width, height, + format, type, pixels, + &ctx->Unpack, texObj, texImage ); + break; + case 3: + ctx->Driver.TexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, + &ctx->Unpack, texObj, texImage ); + break; + default: + _mesa_problem(ctx, "unexpected dims in subteximage()"); + } + + check_gen_mipmap(ctx, target, texObj, level); + + ctx->NewState |= _NEW_TEXTURE; + } + } + _mesa_unlock_texture(ctx, texObj); +} + + +void GLAPIENTRY +_mesa_TexSubImage1D( GLenum target, GLint level, + GLint xoffset, GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + texsubimage(ctx, 1, target, level, + xoffset, 0, 0, + width, 1, 1, + format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + texsubimage(ctx, 2, target, level, + xoffset, yoffset, 0, + width, height, 1, + format, type, pixels); +} + + + +void GLAPIENTRY +_mesa_TexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + texsubimage(ctx, 3, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels); +} + + + +/** + * Implement the glCopyTexImage1/2D() functions. + */ +static void +copyteximage(struct gl_context *ctx, GLuint dims, + GLenum target, GLint level, GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLuint face = _mesa_tex_target_to_face(target); + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n", + dims, + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + x, y, width, height, border); + + if (ctx->NewState & NEW_COPY_TEX_STATE) + _mesa_update_state(ctx); + + if (copytexture_error_check(ctx, dims, target, level, internalFormat, + width, height, border)) + return; + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); + } + else { + gl_format texFormat; + + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); + + if (legal_texture_size(ctx, texFormat, width, height, 1)) { + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat, texFormat); + + ASSERT(ctx->Driver.CopyTexImage2D); + if (dims == 1) + ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, + x, y, width, border); + else + ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, + x, y, width, height, border); + + check_gen_mipmap(ctx, target, texObj, level); + + update_fbo_texture(ctx, texObj, face, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); + } + } + } + _mesa_unlock_texture(ctx, texObj); +} + + + +void GLAPIENTRY +_mesa_CopyTexImage1D( GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, + GLsizei width, GLint border ) +{ + GET_CURRENT_CONTEXT(ctx); + copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border); +} + + + +void GLAPIENTRY +_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border ) +{ + GET_CURRENT_CONTEXT(ctx); + copyteximage(ctx, 2, target, level, internalFormat, + x, y, width, height, border); +} + + + +/** + * Implementation for glCopyTexSubImage1/2/3D() functions. + */ +static void +copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n", + dims, + _mesa_lookup_enum_by_nr(target), + level, xoffset, yoffset, zoffset, x, y, width, height); + + if (ctx->NewState & NEW_COPY_TEX_STATE) + _mesa_update_state(ctx); + + if (copytexsubimage_error_check1(ctx, dims, target, level)) + return; + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset, + zoffset, width, height, texImage)) { + /* error was recored */ + } + else { + /* If we have a border, offset=-1 is legal. Bias by border width. */ + switch (dims) { + case 3: + zoffset += texImage->Border; + /* fall-through */ + case 2: + yoffset += texImage->Border; + /* fall-through */ + case 1: + xoffset += texImage->Border; + } + + if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, + &width, &height)) { + switch (dims) { + case 1: + ctx->Driver.CopyTexSubImage1D(ctx, target, level, + xoffset, x, y, width); + break; + case 2: + ctx->Driver.CopyTexSubImage2D(ctx, target, level, + xoffset, yoffset, + x, y, width, height); + break; + case 3: + ctx->Driver.CopyTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + x, y, width, height); + break; + default: + _mesa_problem(ctx, "bad dims in copytexsubimage()"); + } + + check_gen_mipmap(ctx, target, texObj, level); + + ctx->NewState |= _NEW_TEXTURE; + } + } + } + _mesa_unlock_texture(ctx, texObj); +} + + +void GLAPIENTRY +_mesa_CopyTexSubImage1D( GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, GLsizei width ) +{ + GET_CURRENT_CONTEXT(ctx); + copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1); +} + + + +void GLAPIENTRY +_mesa_CopyTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height ) +{ + GET_CURRENT_CONTEXT(ctx); + copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y, + width, height); +} + + + +void GLAPIENTRY +_mesa_CopyTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height ) +{ + GET_CURRENT_CONTEXT(ctx); + copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, + x, y, width, height); +} + + + + +/**********************************************************************/ +/****** Compressed Textures ******/ +/**********************************************************************/ + + +/** + * Return expected size of a compressed texture. + */ +static GLuint +compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, + GLenum glformat) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + return _mesa_format_image_size(mesaFormat, width, height, depth); +} + + +/* + * Return compressed texture block size, in pixels. + */ +static void +get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + _mesa_get_format_block_size(mesaFormat, bw, bh); +} + + +/** + * Error checking for glCompressedTexImage[123]D(). + * \param reason returns reason for error, if any + * \return error code or GL_NO_ERROR. + */ +static GLenum +compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, + GLenum target, GLint level, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, + GLsizei imageSize, char **reason) +{ + const GLenum proxyTarget = get_proxy_target(target); + const GLint maxLevels = _mesa_max_texture_levels(ctx, target); + GLint expectedSize; + + *reason = ""; /* no error */ + + /* check level */ + if (level < 0 || level >= maxLevels) { + *reason = "level"; + return GL_INVALID_VALUE; + } + + if (!target_can_be_compressed(ctx, target, internalFormat)) { + *reason = "target"; + return GL_INVALID_ENUM; + } + + /* This will detect any invalid internalFormat value */ + if (!_mesa_is_compressed_format(ctx, internalFormat)) { + *reason = "internalFormat"; + return GL_INVALID_ENUM; + } + + /* This should really never fail */ + if (_mesa_base_tex_format(ctx, internalFormat) < 0) { + *reason = "internalFormat"; + return GL_INVALID_ENUM; + } + + /* No compressed formats support borders at this time */ + if (border != 0) { + *reason = "border != 0"; + return GL_INVALID_VALUE; + } + + /* For cube map, width must equal height */ + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height) { + *reason = "width != height"; + return GL_INVALID_VALUE; + } + + /* check image size against compression block size */ + { + gl_format texFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + GLuint bw, bh; + + _mesa_get_format_block_size(texFormat, &bw, &bh); + if ((width > bw && width % bw > 0) || + (height > bh && height % bh > 0)) { + /* + * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is + * generated [...] if any parameter combinations are not + * supported by the specific compressed internal format. + */ + *reason = "invalid width or height for compression format"; + return GL_INVALID_OPERATION; + } + } + + /* check image sizes */ + if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, + internalFormat, GL_NONE, GL_NONE, + width, height, depth, border)) { + /* See error comment above */ + *reason = "invalid width, height or format"; + return GL_INVALID_OPERATION; + } + + /* check image size in bytes */ + expectedSize = compressed_tex_size(width, height, depth, internalFormat); + if (expectedSize != imageSize) { + /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...] + * if <imageSize> is not consistent with the format, dimensions, and + * contents of the specified image. + */ + *reason = "imageSize inconsistant with width/height/format"; + return GL_INVALID_VALUE; + } + + return GL_NO_ERROR; +} + + +/** + * Error checking for glCompressedTexSubImage[123]D(). + * \warning There are some bad assumptions here about the size of compressed + * texture tiles (multiple of 4) used to test the validity of the + * offset and size parameters. + * \return error code or GL_NO_ERROR. + */ +static GLenum +compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize) +{ + GLint expectedSize, maxLevels = 0, maxTextureSize; + GLuint bw, bh; + (void) zoffset; + + if (dimensions == 1) { + /* 1D compressed textures not allowed */ + return GL_INVALID_ENUM; + } + else if (dimensions == 2) { + if (target == GL_PROXY_TEXTURE_2D) { + maxLevels = ctx->Const.MaxTextureLevels; + } + else if (target == GL_TEXTURE_2D) { + maxLevels = ctx->Const.MaxTextureLevels; + } + else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { + if (!ctx->Extensions.ARB_texture_cube_map) + return GL_INVALID_ENUM; /*target*/ + maxLevels = ctx->Const.MaxCubeTextureLevels; + } + else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) { + if (!ctx->Extensions.ARB_texture_cube_map) + return GL_INVALID_ENUM; /*target*/ + maxLevels = ctx->Const.MaxCubeTextureLevels; + } + else { + return GL_INVALID_ENUM; /*target*/ + } + } + else if (dimensions == 3) { + /* 3D compressed textures not allowed */ + return GL_INVALID_ENUM; + } + + maxTextureSize = 1 << (maxLevels - 1); + + /* this will catch any invalid compressed format token */ + if (!_mesa_is_compressed_format(ctx, format)) + return GL_INVALID_ENUM; + + if (width < 1 || width > maxTextureSize) + return GL_INVALID_VALUE; + + if ((height < 1 || height > maxTextureSize) + && dimensions > 1) + return GL_INVALID_VALUE; + + if (level < 0 || level >= maxLevels) + return GL_INVALID_VALUE; + + /* + * do checks which depend on compression block size + */ + get_compressed_block_size(format, &bw, &bh); + + if ((xoffset % bw != 0) || (yoffset % bh != 0)) + return GL_INVALID_VALUE; + + if ((width % bw != 0) && width != 2 && width != 1) + return GL_INVALID_VALUE; + + if ((height % bh != 0) && height != 2 && height != 1) + return GL_INVALID_VALUE; + + expectedSize = compressed_tex_size(width, height, depth, format); + if (expectedSize != imageSize) + return GL_INVALID_VALUE; + + return GL_NO_ERROR; +} + + +/** + * Do second part of glCompressedTexSubImage error checking. + * \return GL_TRUE if error found, GL_FALSE otherwise. + */ +static GLboolean +compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims, + GLsizei width, GLsizei height, + GLsizei depth, GLenum format, + struct gl_texture_image *texImage) +{ + + if ((GLint) format != texImage->InternalFormat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(format=0x%x)", dims, format); + return GL_TRUE; + } + + if (((width == 1 || width == 2) && + width != (GLsizei) texImage->Width) || + (width > (GLsizei) texImage->Width)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(width=%d)", dims, width); + return GL_TRUE; + } + + if (dims >= 2) { + if (((height == 1 || height == 2) && + height != (GLsizei) texImage->Height) || + (height > (GLsizei) texImage->Height)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(height=%d)", dims, height); + return GL_TRUE; + } + } + + if (dims >= 3) { + if (((depth == 1 || depth == 2) && + depth != (GLsizei) texImage->Depth) || + (depth > (GLsizei) texImage->Depth)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(depth=%d)", dims, depth); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + +/** + * Implementation of the glCompressedTexImage1/2/3D() functions. + */ +static void +compressedteximage(struct gl_context *ctx, GLuint dims, + GLenum target, GLint level, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, + GLsizei imageSize, const GLvoid *data) +{ + GLenum error; + char *reason = ""; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, + "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n", + dims, + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, depth, border, imageSize, data); + + /* check target */ + if (!legal_teximage_target(ctx, dims, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)", + dims, _mesa_lookup_enum_by_nr(target)); + return; + } + + error = compressed_texture_error_check(ctx, dims, target, level, + internalFormat, width, height, depth, + border, imageSize, &reason); + + if (error) { + _mesa_error(ctx, error, "glTexImage2D(%s)", reason); + return; + } + +#if FEATURE_ES + /* XXX this is kind of a hack */ + if (dims == 2) { + switch (internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_R5_G6_B5_OES: + case GL_PALETTE8_RGBA4_OES: + case GL_PALETTE8_RGB5_A1_OES: + _mesa_cpal_compressed_teximage2d(target, level, internalFormat, + width, height, imageSize, data); + return; + } + } +#endif + + if (_mesa_is_proxy_texture(target)) { + /* Proxy texture: just check for errors and update proxy state */ + struct gl_texture_image *texImage; + + if (!error) { + struct gl_texture_object *texObj = + _mesa_get_current_tex_object(ctx, target); + gl_format texFormat = + _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, GL_NONE); + if (!legal_texture_size(ctx, texFormat, width, height, depth)) { + error = GL_OUT_OF_MEMORY; + } + } + + texImage = _mesa_get_proxy_tex_image(ctx, target, level); + if (texImage) { + if (error) { + /* if error, clear all proxy texture image parameters */ + clear_teximage_fields(texImage); + } + else { + /* no error: store the teximage parameters */ + _mesa_init_teximage_fields(ctx, target, texImage, width, height, + depth, border, internalFormat, + MESA_FORMAT_NONE); + } + } + } + else { + /* non-proxy target */ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + + if (error) { + _mesa_error(ctx, error, "glCompressedTexImage%uD", dims); + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glCompressedTexImage%uD", dims); + } + else { + gl_format texFormat; + + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + ASSERT(texImage->Data == NULL); + + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); + + if (legal_texture_size(ctx, texFormat, width, height, depth)) { + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, + border, internalFormat, texFormat); + + switch (dims) { + case 1: + ASSERT(ctx->Driver.CompressedTexImage1D); + ctx->Driver.CompressedTexImage1D(ctx, target, level, + internalFormat, + width, + border, imageSize, data, + texObj, texImage); + break; + case 2: + ASSERT(ctx->Driver.CompressedTexImage2D); + ctx->Driver.CompressedTexImage2D(ctx, target, level, + internalFormat, + width, height, + border, imageSize, data, + texObj, texImage); + break; + case 3: + ASSERT(ctx->Driver.CompressedTexImage3D); + ctx->Driver.CompressedTexImage3D(ctx, target, level, + internalFormat, + width, height, depth, + border, imageSize, data, + texObj, texImage); + break; + default: + _mesa_problem(ctx, "bad dims in compressedteximage"); + } + + check_gen_mipmap(ctx, target, texObj, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glCompressedTexImage%uD", dims); + } + } + } + _mesa_unlock_texture(ctx, texObj); + } +} + + +void GLAPIENTRY +_mesa_CompressedTexImage1DARB(GLenum target, GLint level, + GLenum internalFormat, GLsizei width, + GLint border, GLsizei imageSize, + const GLvoid *data) +{ + GET_CURRENT_CONTEXT(ctx); + compressedteximage(ctx, 1, target, level, internalFormat, + width, 1, 1, border, imageSize, data); +} + + +void GLAPIENTRY +_mesa_CompressedTexImage2DARB(GLenum target, GLint level, + GLenum internalFormat, GLsizei width, + GLsizei height, GLint border, GLsizei imageSize, + const GLvoid *data) +{ + GET_CURRENT_CONTEXT(ctx); + compressedteximage(ctx, 2, target, level, internalFormat, + width, height, 1, border, imageSize, data); +} + + +void GLAPIENTRY +_mesa_CompressedTexImage3DARB(GLenum target, GLint level, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, + GLsizei imageSize, const GLvoid *data) +{ + GET_CURRENT_CONTEXT(ctx); + compressedteximage(ctx, 3, target, level, internalFormat, + width, height, depth, border, imageSize, data); +} + + +/** + * Common helper for glCompressedTexSubImage1/2/3D(). + */ +static void +compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, const GLvoid *data) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLenum error; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + error = compressed_subtexture_error_check(ctx, dims, target, level, + xoffset, 0, 0, /* pos */ + width, height, depth, /* size */ + format, imageSize); + if (error) { + _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + assert(texImage); + + if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, + format, texImage)) { + /* error was recorded */ + } + else if (width > 0 && height > 0 && depth > 0) { + switch (dims) { + case 1: + if (ctx->Driver.CompressedTexSubImage1D) { + ctx->Driver.CompressedTexSubImage1D(ctx, target, level, + xoffset, width, + format, imageSize, data, + texObj, texImage); + } + break; + case 2: + if (ctx->Driver.CompressedTexSubImage2D) { + ctx->Driver.CompressedTexSubImage2D(ctx, target, level, + xoffset, yoffset, + width, height, + format, imageSize, data, + texObj, texImage); + } + break; + case 3: + if (ctx->Driver.CompressedTexSubImage3D) { + ctx->Driver.CompressedTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, + texObj, texImage); + } + break; + default: + ; + } + + check_gen_mipmap(ctx, target, texObj, level); + + ctx->NewState |= _NEW_TEXTURE; + } + } + _mesa_unlock_texture(ctx, texObj); +} + + +void GLAPIENTRY +_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, + format, imageSize, data); +} + + +void GLAPIENTRY +_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLsizei width, GLsizei height, + GLenum format, GLsizei imageSize, + const GLvoid *data) +{ + compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, + width, height, 1, format, imageSize, data); +} + + +void GLAPIENTRY +_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, imageSize, data); +} + + +/** + * Helper for glTexBuffer(). Check if internalFormat is legal. If so, + * return the basic data type and number of components for the format. + * \param return GL_TRUE if internalFormat is legal, GL_FALSE otherwise + */ +static GLboolean +get_sized_format_info(const struct gl_context *ctx, GLenum internalFormat, + GLenum *datatype, GLuint *components) +{ + switch (internalFormat) { + case GL_ALPHA8: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_ALPHA16: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_ALPHA16F_ARB: + *datatype = GL_HALF_FLOAT; + *components = 1; + break; + case GL_ALPHA32F_ARB: + *datatype = GL_FLOAT; + *components = 1; + break; + case GL_ALPHA8I_EXT: + *datatype = GL_BYTE; + *components = 1; + break; + case GL_ALPHA16I_EXT: + *datatype = GL_SHORT; + *components = 1; + break; + case GL_ALPHA32I_EXT: + *datatype = GL_INT; + *components = 1; + break; + case GL_ALPHA8UI_EXT: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_ALPHA16UI_EXT: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_ALPHA32UI_EXT: + *datatype = GL_UNSIGNED_INT; + *components = 1; + break; + case GL_LUMINANCE8: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_LUMINANCE16: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_LUMINANCE16F_ARB: + *datatype = GL_HALF_FLOAT; + *components = 1; + break; + case GL_LUMINANCE32F_ARB: + *datatype = GL_FLOAT; + *components = 1; + break; + case GL_LUMINANCE8I_EXT: + *datatype = GL_BYTE; + *components = 1; + break; + case GL_LUMINANCE16I_EXT: + *datatype = GL_SHORT; + *components = 1; + break; + case GL_LUMINANCE32I_EXT: + *datatype = GL_INT; + *components = 1; + break; + case GL_LUMINANCE8UI_EXT: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_LUMINANCE16UI_EXT: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_LUMINANCE32UI_EXT: + *datatype = GL_UNSIGNED_INT; + *components = 1; + break; + case GL_LUMINANCE8_ALPHA8: + *datatype = GL_UNSIGNED_BYTE; + *components = 2; + break; + case GL_LUMINANCE16_ALPHA16: + *datatype = GL_UNSIGNED_SHORT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA16F_ARB: + *datatype = GL_HALF_FLOAT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA32F_ARB: + *datatype = GL_FLOAT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA8I_EXT: + *datatype = GL_BYTE; + *components = 2; + break; + case GL_LUMINANCE_ALPHA16I_EXT: + *datatype = GL_SHORT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA32I_EXT: + *datatype = GL_INT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA8UI_EXT: + *datatype = GL_UNSIGNED_BYTE; + *components = 2; + break; + case GL_LUMINANCE_ALPHA16UI_EXT: + *datatype = GL_UNSIGNED_SHORT; + *components = 2; + break; + case GL_LUMINANCE_ALPHA32UI_EXT: + *datatype = GL_UNSIGNED_INT; + *components = 2; + break; + case GL_INTENSITY8: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_INTENSITY16: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_INTENSITY16F_ARB: + *datatype = GL_HALF_FLOAT; + *components = 1; + break; + case GL_INTENSITY32F_ARB: + *datatype = GL_FLOAT; + *components = 1; + break; + case GL_INTENSITY8I_EXT: + *datatype = GL_BYTE; + *components = 1; + break; + case GL_INTENSITY16I_EXT: + *datatype = GL_SHORT; + *components = 1; + break; + case GL_INTENSITY32I_EXT: + *datatype = GL_INT; + *components = 1; + break; + case GL_INTENSITY8UI_EXT: + *datatype = GL_UNSIGNED_BYTE; + *components = 1; + break; + case GL_INTENSITY16UI_EXT: + *datatype = GL_UNSIGNED_SHORT; + *components = 1; + break; + case GL_INTENSITY32UI_EXT: + *datatype = GL_UNSIGNED_INT; + *components = 1; + break; + case GL_RGBA8: + *datatype = GL_UNSIGNED_BYTE; + *components = 4; + break; + case GL_RGBA16: + *datatype = GL_UNSIGNED_SHORT; + *components = 4; + break; + case GL_RGBA16F_ARB: + *datatype = GL_HALF_FLOAT; + *components = 4; + break; + case GL_RGBA32F_ARB: + *datatype = GL_FLOAT; + *components = 4; + break; + case GL_RGBA8I_EXT: + *datatype = GL_BYTE; + *components = 4; + break; + case GL_RGBA16I_EXT: + *datatype = GL_SHORT; + *components = 4; + break; + case GL_RGBA32I_EXT: + *datatype = GL_INT; + *components = 4; + break; + case GL_RGBA8UI_EXT: + *datatype = GL_UNSIGNED_BYTE; + *components = 4; + break; + case GL_RGBA16UI_EXT: + *datatype = GL_UNSIGNED_SHORT; + *components = 4; + break; + case GL_RGBA32UI_EXT: + *datatype = GL_UNSIGNED_INT; + *components = 4; + break; + default: + return GL_FALSE; + } + + if (*datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float) + return GL_FALSE; + + if (*datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel) + return GL_FALSE; + + return GL_TRUE; +} + + +/** GL_ARB_texture_buffer_object */ +void GLAPIENTRY +_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) +{ + struct gl_texture_object *texObj; + struct gl_buffer_object *bufObj; + GLenum dataType; + GLuint comps; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!ctx->Extensions.ARB_texture_buffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer"); + return; + } + + if (target != GL_TEXTURE_BUFFER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)"); + return; + } + + if (!get_sized_format_info(ctx, internalFormat, &dataType, &comps)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)", + internalFormat); + return; + } + + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (buffer && !bufObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer); + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + + _mesa_lock_texture(ctx, texObj); + { + _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj); + texObj->BufferObjectFormat = internalFormat; + } + _mesa_unlock_texture(ctx, texObj); +} diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 9a690529a..c4fe82a0b 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -63,7 +63,6 @@ #include "pack.h" #include "pbo.h" #include "imports.h" -#include "pack.h" #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_rgtc.h" @@ -3551,6 +3550,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && baseInternalFormat == srcFormat && + baseInternalFormat == baseFormat && srcType == GL_FLOAT) { /* simple memcpy path */ memcpy_texture(ctx, dims, @@ -3625,6 +3625,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && baseInternalFormat == srcFormat && + baseInternalFormat == baseFormat && srcType == GL_HALF_FLOAT_ARB) { /* simple memcpy path */ memcpy_texture(ctx, dims, diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index f984ce3bc..12fe7b5e2 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -412,11 +412,10 @@ split_location_offset(GLint *location, GLint *offset) */ static void _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location, - GLfloat *params) + GLsizei bufSize, GLfloat *params) { struct gl_program *prog; - GLint paramPos; - GLint offset; + GLint paramPos, offset; split_location_offset(&location, &offset); @@ -426,9 +425,18 @@ _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location, const struct gl_program_parameter *p = &prog->Parameters->Parameters[paramPos]; GLint rows, cols, i, j, k; + GLsizei numBytes; get_uniform_rows_cols(p, &rows, &cols); + numBytes = rows * cols * sizeof *params; + if (bufSize < numBytes) { + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnUniformfvARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); + return; + } + k = 0; for (i = 0; i < rows; i++) { const int base = paramPos + offset + i; @@ -447,11 +455,10 @@ _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location, */ static void _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, - GLint *params) + GLsizei bufSize, GLint *params) { struct gl_program *prog; - GLint paramPos; - GLint offset; + GLint paramPos, offset; split_location_offset(&location, &offset); @@ -461,9 +468,18 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, const struct gl_program_parameter *p = &prog->Parameters->Parameters[paramPos]; GLint rows, cols, i, j, k; + GLsizei numBytes; get_uniform_rows_cols(p, &rows, &cols); + numBytes = rows * cols * sizeof *params; + if (bufSize < numBytes) { + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnUniformivARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); + return; + } + k = 0; for (i = 0; i < rows; i++) { const int base = paramPos + offset + i; @@ -483,11 +499,10 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, */ static void _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, - GLuint *params) + GLsizei bufSize, GLuint *params) { struct gl_program *prog; - GLint paramPos; - GLint offset; + GLint paramPos, offset; split_location_offset(&location, &offset); @@ -497,9 +512,18 @@ _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, const struct gl_program_parameter *p = &prog->Parameters->Parameters[paramPos]; GLint rows, cols, i, j, k; + GLsizei numBytes; get_uniform_rows_cols(p, &rows, &cols); + numBytes = rows * cols * sizeof *params; + if (bufSize < numBytes) { + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnUniformuivARB(out of bounds: bufSize is %d," + " but %d bytes are required)", bufSize, numBytes ); + return; + } + k = 0; for (i = 0; i < rows; i++) { const int base = paramPos + offset + i; @@ -513,6 +537,19 @@ _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, /** + * Called via glGetUniformdv(). + * New in GL_ARB_gpu_shader_fp64, OpenGL 4.0 + */ +static void +_mesa_get_uniformdv(struct gl_context *ctx, GLuint program, GLint location, + GLsizei bufSize, GLdouble *params) +{ + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformdvARB" + "(GL_ARB_gpu_shader_fp64 not implemented)"); +} + + +/** * Called via glGetUniformLocation(). * * The return value will encode two values, the uniform location and an @@ -1350,29 +1387,65 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, void GLAPIENTRY -_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params) +_mesa_GetnUniformfvARB(GLhandleARB program, GLint location, + GLsizei bufSize, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniformfv(ctx, program, location, params); + _mesa_get_uniformfv(ctx, program, location, bufSize, params); +} + +void GLAPIENTRY +_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params) +{ + _mesa_GetnUniformfvARB(program, location, INT_MAX, params); } void GLAPIENTRY -_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) +_mesa_GetnUniformivARB(GLhandleARB program, GLint location, + GLsizei bufSize, GLint *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniformiv(ctx, program, location, params); + _mesa_get_uniformiv(ctx, program, location, bufSize, params); +} + +void GLAPIENTRY +_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) +{ + _mesa_GetnUniformivARB(program, location, INT_MAX, params); } /* GL3 */ void GLAPIENTRY +_mesa_GetnUniformuivARB(GLhandleARB program, GLint location, + GLsizei bufSize, GLuint *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformuiv(ctx, program, location, bufSize, params); +} + +void GLAPIENTRY _mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params) { + _mesa_GetnUniformuivARB(program, location, INT_MAX, params); +} + + +/* GL4 */ +void GLAPIENTRY +_mesa_GetnUniformdvARB(GLhandleARB program, GLint location, + GLsizei bufSize, GLdouble *params) +{ GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniformuiv(ctx, program, location, params); + _mesa_get_uniformdv(ctx, program, location, bufSize, params); } +void GLAPIENTRY +_mesa_GetUniformdv(GLhandleARB program, GLint location, GLdouble *params) +{ + _mesa_GetnUniformdvARB(program, location, INT_MAX, params); +} GLint GLAPIENTRY @@ -1454,6 +1527,11 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv); SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv); + /* GL_ARB_robustness */ + SET_GetnUniformfvARB(exec, _mesa_GetnUniformfvARB); + SET_GetnUniformivARB(exec, _mesa_GetnUniformivARB); + SET_GetnUniformuivARB(exec, _mesa_GetnUniformuivARB); + SET_GetnUniformdvARB(exec, _mesa_GetnUniformdvARB); /* GL 4.0 */ #endif /* FEATURE_GL */ } diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h index 3a85144fa..b024cb30b 100644 --- a/mesalib/src/mesa/main/uniforms.h +++ b/mesalib/src/mesa/main/uniforms.h @@ -1,193 +1,208 @@ -/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef UNIFORMS_H
-#define UNIFORMS_H
-
-#include "glheader.h"
-#include "program/prog_parameter.h"
-
-struct gl_program;
-struct _glapi_table;
-
-extern void GLAPIENTRY
-_mesa_Uniform1fARB(GLint, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform2fARB(GLint, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform1iARB(GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform2iARB(GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform3iARB(GLint, GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform1ui(GLint location, GLuint v0);
-
-extern void GLAPIENTRY
-_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1);
-
-extern void GLAPIENTRY
-_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
-
-extern void GLAPIENTRY
-_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-
-extern void GLAPIENTRY
-_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value);
-
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-
-extern void GLAPIENTRY
-_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
- GLint *, GLenum *, GLcharARB *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
-
-extern GLint GLAPIENTRY
-_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
-
-GLint
-_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
- const GLchar *name);
-
-void
-_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
- GLint location, GLsizei count,
- const GLvoid *values, GLenum type);
-
-void
-_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
- GLint cols, GLint rows,
- GLint location, GLsizei count,
- GLboolean transpose, const GLfloat *values);
-
-extern void
-_mesa_update_shader_textures_used(struct gl_program *prog);
-
-
-extern void
-_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec);
-
-struct gl_builtin_uniform_element {
- const char *field;
- int tokens[STATE_LENGTH];
- int swizzle;
-};
-
-struct gl_builtin_uniform_desc {
- const char *name;
- struct gl_builtin_uniform_element *elements;
- unsigned int num_elements;
-};
-
-extern const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[];
-
-#endif /* UNIFORMS_H */
+/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef UNIFORMS_H +#define UNIFORMS_H + +#include "glheader.h" +#include "program/prog_parameter.h" + +struct gl_program; +struct _glapi_table; + +extern void GLAPIENTRY +_mesa_Uniform1fARB(GLint, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform2fARB(GLint, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform1iARB(GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform2iARB(GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform3iARB(GLint, GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform1ui(GLint location, GLuint v0); + +extern void GLAPIENTRY +_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); + +extern void GLAPIENTRY +_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern void GLAPIENTRY +_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern void GLAPIENTRY +_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); + + +extern void GLAPIENTRY +_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + + +extern void GLAPIENTRY +_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *, + GLint *, GLenum *, GLcharARB *); + +extern void GLAPIENTRY +_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); + +extern void GLAPIENTRY +_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *); + +extern void GLAPIENTRY +_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); + +extern void GLAPIENTRY +_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *); + +extern void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *); + +extern void GLAPIENTRY +_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *); + +extern void GLAPIENTRY +_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *); + +extern void GLAPIENTRY +_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *); + +extern GLint GLAPIENTRY +_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); + +GLint +_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg, + const GLchar *name); + +void +_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program, + GLint location, GLsizei count, + const GLvoid *values, GLenum type); + +void +_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, + GLint cols, GLint rows, + GLint location, GLsizei count, + GLboolean transpose, const GLfloat *values); + +extern void +_mesa_update_shader_textures_used(struct gl_program *prog); + + +extern void +_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec); + +struct gl_builtin_uniform_element { + const char *field; + int tokens[STATE_LENGTH]; + int swizzle; +}; + +struct gl_builtin_uniform_desc { + const char *name; + struct gl_builtin_uniform_element *elements; + unsigned int num_elements; +}; + +extern const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[]; + +#endif /* UNIFORMS_H */ diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c index 7f778c3c3..dffc8abf7 100644 --- a/mesalib/src/mesa/program/arbprogparse.c +++ b/mesalib/src/mesa/program/arbprogparse.c @@ -116,20 +116,11 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, program->Base.SamplersUsed |= (1 << i); } program->Base.ShadowSamplers = prog.ShadowSamplers; - switch (state.option.Fog) { - case OPTION_FOG_EXP: program->FogOption = GL_EXP; break; - case OPTION_FOG_EXP2: program->FogOption = GL_EXP2; break; - case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break; - default: program->FogOption = GL_NONE; break; - } program->OriginUpperLeft = state.option.OriginUpperLeft; program->PixelCenterInteger = state.option.PixelCenterInteger; program->UsesKill = state.fragment.UsesKill; - if (program->FogOption) - program->Base.InputsRead |= FRAG_BIT_FOGC; - if (program->Base.Instructions) free(program->Base.Instructions); program->Base.Instructions = prog.Instructions; @@ -143,12 +134,15 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, * there's no hardware that wants to do fog in a discrete stage separate * from the fragment shader. */ - if (program->FogOption != GL_NONE) { + if (state.option.Fog != OPTION_NONE) { + static const GLenum fog_modes[4] = { + GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR + }; + /* XXX: we should somehow recompile this to remove clamping if disabled * On the ATI driver, this is unclampled if fragment clamping is disabled */ - _mesa_append_fog_code(ctx, program, GL_TRUE); - program->FogOption = GL_NONE; + _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE); } #if DEBUG_FP diff --git a/mesalib/src/mesa/program/hash_table.c b/mesalib/src/mesa/program/hash_table.c index f7ef366c1..877a9e2ff 100644 --- a/mesalib/src/mesa/program/hash_table.c +++ b/mesalib/src/mesa/program/hash_table.c @@ -160,6 +160,25 @@ hash_table_remove(struct hash_table *ht, const void *key) } } +void +hash_table_call_foreach(struct hash_table *ht, + void (*callback)(const void *key, + void *data, + void *closure), + void *closure) +{ + int bucket; + + for (bucket = 0; bucket < ht->num_buckets; bucket++) { + struct node *node, *temp; + foreach_s(node, temp, &ht->buckets[bucket]) { + struct hash_node *hn = (struct hash_node *) node; + + callback(hn->key, hn->data, closure); + } + } +} + unsigned hash_table_string_hash(const void *key) { diff --git a/mesalib/src/mesa/program/hash_table.h b/mesalib/src/mesa/program/hash_table.h index f1c4fdcd1..e715bb1cc 100644 --- a/mesalib/src/mesa/program/hash_table.h +++ b/mesalib/src/mesa/program/hash_table.h @@ -144,6 +144,13 @@ hash_table_pointer_hash(const void *key); int hash_table_pointer_compare(const void *key1, const void *key2); +void +hash_table_call_foreach(struct hash_table *ht, + void (*callback)(const void *key, + void *data, + void *closure), + void *closure); + #ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c index 164297a34..11debc485 100644 --- a/mesalib/src/mesa/program/prog_optimize.c +++ b/mesalib/src/mesa/program/prog_optimize.c @@ -74,6 +74,17 @@ get_src_arg_mask(const struct prog_instruction *inst, case OPCODE_MAD: case OPCODE_MUL: case OPCODE_SUB: + case OPCODE_CMP: + case OPCODE_FLR: + case OPCODE_FRC: + case OPCODE_LRP: + case OPCODE_SEQ: + case OPCODE_SGE: + case OPCODE_SGT: + case OPCODE_SLE: + case OPCODE_SLT: + case OPCODE_SNE: + case OPCODE_SSG: channel_mask = inst->DstReg.WriteMask & dst_mask; break; case OPCODE_RCP: @@ -1235,6 +1246,83 @@ print_it(struct gl_context *ctx, struct gl_program *program, const char *txt) { } #endif +/** + * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP + * instruction is the first instruction to write to register T0. The are + * several lowering passes done in GLSL IR (e.g. branches and + * relative addressing) that create a large number of conditional assignments + * that ir_to_mesa converts to CMP instructions like the one mentioned above. + * + * Here is why this conversion is safe: + * CMP T0, T1 T2 T0 can be expanded to: + * if (T1 < 0.0) + * MOV T0, T2; + * else + * MOV T0, T0; + * + * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same + * as the original program. If (T1 < 0.0) evaluates to false, executing + * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized. + * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2 + * because any instruction that was going to read from T0 after this was going + * to read a garbage value anyway. + */ +static void +_mesa_simplify_cmp(struct gl_program * program) +{ + GLuint tempWrites[REG_ALLOCATE_MAX_PROGRAM_TEMPS]; + GLuint outputWrites[MAX_PROGRAM_OUTPUTS]; + GLuint i; + + if (dbg) { + printf("Optimize: Begin reads without writes\n"); + _mesa_print_program(program); + } + + for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++) { + tempWrites[i] = 0; + } + + for (i = 0; i < MAX_PROGRAM_OUTPUTS; i++) { + outputWrites[i] = 0; + } + + for (i = 0; i < program->NumInstructions; i++) { + struct prog_instruction *inst = program->Instructions + i; + GLuint prevWriteMask; + + /* Give up if we encounter relative addressing or flow control. */ + if (_mesa_is_flow_control_opcode(inst->Opcode) || inst->DstReg.RelAddr) { + return; + } + + if (inst->DstReg.File == PROGRAM_OUTPUT) { + assert(inst->DstReg.Index < MAX_PROGRAM_OUTPUTS); + prevWriteMask = outputWrites[inst->DstReg.Index]; + outputWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask; + } else if (inst->DstReg.File == PROGRAM_TEMPORARY) { + assert(inst->DstReg.Index < REG_ALLOCATE_MAX_PROGRAM_TEMPS); + prevWriteMask = tempWrites[inst->DstReg.Index]; + tempWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask; + } + + /* For a CMP to be considered a conditional write, the destination + * register and source register two must be the same. */ + if (inst->Opcode == OPCODE_CMP + && !(inst->DstReg.WriteMask & prevWriteMask) + && inst->SrcReg[2].File == inst->DstReg.File + && inst->SrcReg[2].Index == inst->DstReg.Index + && inst->DstReg.WriteMask == get_src_arg_mask(inst, 2, NO_MASK)) { + + inst->Opcode = OPCODE_MOV; + inst->SrcReg[0] = inst->SrcReg[1]; + } + } + if (dbg) { + printf("Optimize: End reads without writes\n"); + _mesa_print_program(program); + } +} /** * Apply optimizations to the given program to eliminate unnecessary @@ -1245,6 +1333,7 @@ _mesa_optimize_program(struct gl_context *ctx, struct gl_program *program) { GLboolean any_change; + _mesa_simplify_cmp(program); /* Stop when no modifications were output */ do { any_change = GL_FALSE; diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 812c0dc50..78efca9f1 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -1,1077 +1,1076 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file program.c
- * Vertex and fragment program support functions.
- * \author Brian Paul
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/hash.h"
-#include "main/mfeatures.h"
-#include "program.h"
-#include "prog_cache.h"
-#include "prog_parameter.h"
-#include "prog_instruction.h"
-
-
-/**
- * A pointer to this dummy program is put into the hash table when
- * glGenPrograms is called.
- */
-struct gl_program _mesa_DummyProgram;
-
-
-/**
- * Init context's vertex/fragment program state
- */
-void
-_mesa_init_program(struct gl_context *ctx)
-{
- GLuint i;
-
- /*
- * If this assertion fails, we need to increase the field
- * size for register indexes (see INST_INDEX_BITS).
- */
- ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
- <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
- <= (1 << INST_INDEX_BITS));
-
- ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
-
- ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
-
- ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
-
- /* If this fails, increase prog_instruction::TexSrcUnit size */
- ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
-
- /* If this fails, increase prog_instruction::TexSrcTarget size */
- ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
-
- ctx->Program.ErrorPos = -1;
- ctx->Program.ErrorString = _mesa_strdup("");
-
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- ctx->VertexProgram.Enabled = GL_FALSE;
-#if FEATURE_es2_glsl
- ctx->VertexProgram.PointSizeEnabled =
- (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
-#else
- ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
-#endif
- ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- ctx->Shared->DefaultVertexProgram);
- assert(ctx->VertexProgram.Current);
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
- ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
- ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
- }
- ctx->VertexProgram.Cache = _mesa_new_program_cache();
-#endif
-
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- ctx->FragmentProgram.Enabled = GL_FALSE;
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- ctx->Shared->DefaultFragmentProgram);
- assert(ctx->FragmentProgram.Current);
- ctx->FragmentProgram.Cache = _mesa_new_program_cache();
-#endif
-
-#if FEATURE_ARB_geometry_shader4
- ctx->GeometryProgram.Enabled = GL_FALSE;
- /* right now by default we don't have a geometry program */
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- NULL);
- ctx->GeometryProgram.Cache = _mesa_new_program_cache();
-#endif
-
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- ctx->ATIFragmentShader.Enabled = GL_FALSE;
- ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
- assert(ctx->ATIFragmentShader.Current);
- ctx->ATIFragmentShader.Current->RefCount++;
-#endif
-}
-
-
-/**
- * Free a context's vertex/fragment program state
- */
-void
-_mesa_free_program_data(struct gl_context *ctx)
-{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
-#endif
-#if FEATURE_ARB_geometry_shader4
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
-#endif
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- if (ctx->ATIFragmentShader.Current) {
- ctx->ATIFragmentShader.Current->RefCount--;
- if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- free(ctx->ATIFragmentShader.Current);
- }
- }
-#endif
- free((void *) ctx->Program.ErrorString);
-}
-
-
-/**
- * Update the default program objects in the given context to reference those
- * specified in the shared state and release those referencing the old
- * shared state.
- */
-void
-_mesa_update_default_objects_program(struct gl_context *ctx)
-{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- (struct gl_vertex_program *)
- ctx->Shared->DefaultVertexProgram);
- assert(ctx->VertexProgram.Current);
-#endif
-
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- (struct gl_fragment_program *)
- ctx->Shared->DefaultFragmentProgram);
- assert(ctx->FragmentProgram.Current);
-#endif
-
-#if FEATURE_ARB_geometry_shader4
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- (struct gl_geometry_program *)
- ctx->Shared->DefaultGeometryProgram);
-#endif
-
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- if (ctx->ATIFragmentShader.Current) {
- ctx->ATIFragmentShader.Current->RefCount--;
- if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- free(ctx->ATIFragmentShader.Current);
- }
- }
- ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
- assert(ctx->ATIFragmentShader.Current);
- ctx->ATIFragmentShader.Current->RefCount++;
-#endif
-}
-
-
-/**
- * Set the vertex/fragment program error state (position and error string).
- * This is generally called from within the parsers.
- */
-void
-_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
-{
- ctx->Program.ErrorPos = pos;
- free((void *) ctx->Program.ErrorString);
- if (!string)
- string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
-}
-
-
-/**
- * Find the line number and column for 'pos' within 'string'.
- * Return a copy of the line which contains 'pos'. Free the line with
- * free().
- * \param string the program string
- * \param pos the position within the string
- * \param line returns the line number corresponding to 'pos'.
- * \param col returns the column number corresponding to 'pos'.
- * \return copy of the line containing 'pos'.
- */
-const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col)
-{
- const GLubyte *lineStart = string;
- const GLubyte *p = string;
- GLubyte *s;
- int len;
-
- *line = 1;
-
- while (p != pos) {
- if (*p == (GLubyte) '\n') {
- (*line)++;
- lineStart = p + 1;
- }
- p++;
- }
-
- *col = (pos - lineStart) + 1;
-
- /* return copy of this line */
- while (*p != 0 && *p != '\n')
- p++;
- len = p - lineStart;
- s = (GLubyte *) malloc(len + 1);
- memcpy(s, lineStart, len);
- s[len] = 0;
-
- return s;
-}
-
-
-/**
- * Initialize a new vertex/fragment program object.
- */
-static struct gl_program *
-_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
- GLenum target, GLuint id)
-{
- (void) ctx;
- if (prog) {
- GLuint i;
- memset(prog, 0, sizeof(*prog));
- prog->Id = id;
- prog->Target = target;
- prog->Resident = GL_TRUE;
- prog->RefCount = 1;
- prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
-
- /* default mapping from samplers to texture units */
- for (i = 0; i < MAX_SAMPLERS; i++)
- prog->SamplerUnits[i] = i;
- }
-
- return prog;
-}
-
-
-/**
- * Initialize a new fragment program object.
- */
-struct gl_program *
-_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Initialize a new vertex program object.
- */
-struct gl_program *
-_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Initialize a new geometry program object.
- */
-struct gl_program *
-_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Allocate and initialize a new fragment/vertex program object but
- * don't put it into the program hash table. Called via
- * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
- * device driver function to implement OO deriviation with additional
- * types not understood by this function.
- *
- * \param ctx context
- * \param id program id/number
- * \param target program target/type
- * \return pointer to new program object
- */
-struct gl_program *
-_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
-{
- struct gl_program *prog;
- switch (target) {
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- case GL_VERTEX_STATE_PROGRAM_NV:
- prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
- target, id );
- break;
- case GL_FRAGMENT_PROGRAM_NV:
- case GL_FRAGMENT_PROGRAM_ARB:
- prog =_mesa_init_fragment_program(ctx,
- CALLOC_STRUCT(gl_fragment_program),
- target, id );
- break;
- case MESA_GEOMETRY_PROGRAM:
- prog = _mesa_init_geometry_program(ctx,
- CALLOC_STRUCT(gl_geometry_program),
- target, id);
- break;
- default:
- _mesa_problem(ctx, "bad target in _mesa_new_program");
- prog = NULL;
- }
- return prog;
-}
-
-
-/**
- * Delete a program and remove it from the hash table, ignoring the
- * reference count.
- * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
- * by a device driver function.
- */
-void
-_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
-{
- (void) ctx;
- ASSERT(prog);
- ASSERT(prog->RefCount==0);
-
- if (prog == &_mesa_DummyProgram)
- return;
-
- if (prog->String)
- free(prog->String);
-
- _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
-
- if (prog->Parameters) {
- _mesa_free_parameter_list(prog->Parameters);
- }
- if (prog->Varying) {
- _mesa_free_parameter_list(prog->Varying);
- }
- if (prog->Attributes) {
- _mesa_free_parameter_list(prog->Attributes);
- }
-
- free(prog);
-}
-
-
-/**
- * Return the gl_program object for a given ID.
- * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
- * casts elsewhere.
- */
-struct gl_program *
-_mesa_lookup_program(struct gl_context *ctx, GLuint id)
-{
- if (id)
- return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- else
- return NULL;
-}
-
-
-/**
- * Reference counting for vertex/fragment programs
- */
-void
-_mesa_reference_program(struct gl_context *ctx,
- struct gl_program **ptr,
- struct gl_program *prog)
-{
- assert(ptr);
- if (*ptr && prog) {
- /* sanity check */
- if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
- ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
- else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
- ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
- prog->Target == GL_FRAGMENT_PROGRAM_NV);
- else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
- ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
- }
- if (*ptr == prog) {
- return; /* no change */
- }
- if (*ptr) {
- GLboolean deleteFlag;
-
- /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
-#if 0
- printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
- *ptr, (*ptr)->Id,
- ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
- ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
- (*ptr)->RefCount - 1);
-#endif
- ASSERT((*ptr)->RefCount > 0);
- (*ptr)->RefCount--;
-
- deleteFlag = ((*ptr)->RefCount == 0);
- /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
-
- if (deleteFlag) {
- ASSERT(ctx);
- ctx->Driver.DeleteProgram(ctx, *ptr);
- }
-
- *ptr = NULL;
- }
-
- assert(!*ptr);
- if (prog) {
- /*_glthread_LOCK_MUTEX(prog->Mutex);*/
- prog->RefCount++;
-#if 0
- printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
- prog, prog->Id,
- (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
- (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
- prog->RefCount);
-#endif
- /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
- }
-
- *ptr = prog;
-}
-
-
-/**
- * Return a copy of a program.
- * XXX Problem here if the program object is actually OO-derivation
- * made by a device driver.
- */
-struct gl_program *
-_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
-{
- struct gl_program *clone;
-
- clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
- if (!clone)
- return NULL;
-
- assert(clone->Target == prog->Target);
- assert(clone->RefCount == 1);
-
- clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
- clone->Format = prog->Format;
- clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
- if (!clone->Instructions) {
- _mesa_reference_program(ctx, &clone, NULL);
- return NULL;
- }
- _mesa_copy_instructions(clone->Instructions, prog->Instructions,
- prog->NumInstructions);
- clone->InputsRead = prog->InputsRead;
- clone->OutputsWritten = prog->OutputsWritten;
- clone->SamplersUsed = prog->SamplersUsed;
- clone->ShadowSamplers = prog->ShadowSamplers;
- memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
-
- if (prog->Parameters)
- clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
- memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
- if (prog->Varying)
- clone->Varying = _mesa_clone_parameter_list(prog->Varying);
- if (prog->Attributes)
- clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
- memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
- clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
- clone->NumInstructions = prog->NumInstructions;
- clone->NumTemporaries = prog->NumTemporaries;
- clone->NumParameters = prog->NumParameters;
- clone->NumAttributes = prog->NumAttributes;
- clone->NumAddressRegs = prog->NumAddressRegs;
- clone->NumNativeInstructions = prog->NumNativeInstructions;
- clone->NumNativeTemporaries = prog->NumNativeTemporaries;
- clone->NumNativeParameters = prog->NumNativeParameters;
- clone->NumNativeAttributes = prog->NumNativeAttributes;
- clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
- clone->NumAluInstructions = prog->NumAluInstructions;
- clone->NumTexInstructions = prog->NumTexInstructions;
- clone->NumTexIndirections = prog->NumTexIndirections;
- clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
- clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
- clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
-
- switch (prog->Target) {
- case GL_VERTEX_PROGRAM_ARB:
- {
- const struct gl_vertex_program *vp
- = (const struct gl_vertex_program *) prog;
- struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
- vpc->IsPositionInvariant = vp->IsPositionInvariant;
- vpc->IsNVProgram = vp->IsNVProgram;
- }
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
- {
- const struct gl_fragment_program *fp
- = (const struct gl_fragment_program *) prog;
- struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
- fpc->FogOption = fp->FogOption;
- fpc->UsesKill = fp->UsesKill;
- fpc->OriginUpperLeft = fp->OriginUpperLeft;
- fpc->PixelCenterInteger = fp->PixelCenterInteger;
- }
- break;
- case MESA_GEOMETRY_PROGRAM:
- {
- const struct gl_geometry_program *gp
- = (const struct gl_geometry_program *) prog;
- struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
- gpc->VerticesOut = gp->VerticesOut;
- gpc->InputType = gp->InputType;
- gpc->OutputType = gp->OutputType;
- }
- break;
- default:
- _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
- }
-
- return clone;
-}
-
-
-/**
- * Insert 'count' NOP instructions at 'start' in the given program.
- * Adjust branch targets accordingly.
- */
-GLboolean
-_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
-{
- const GLuint origLen = prog->NumInstructions;
- const GLuint newLen = origLen + count;
- struct prog_instruction *newInst;
- GLuint i;
-
- /* adjust branches */
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- if (inst->BranchTarget > 0) {
- if ((GLuint)inst->BranchTarget >= start) {
- inst->BranchTarget += count;
- }
- }
- }
-
- /* Alloc storage for new instructions */
- newInst = _mesa_alloc_instructions(newLen);
- if (!newInst) {
- return GL_FALSE;
- }
-
- /* Copy 'start' instructions into new instruction buffer */
- _mesa_copy_instructions(newInst, prog->Instructions, start);
-
- /* init the new instructions */
- _mesa_init_instructions(newInst + start, count);
-
- /* Copy the remaining/tail instructions to new inst buffer */
- _mesa_copy_instructions(newInst + start + count,
- prog->Instructions + start,
- origLen - start);
-
- /* free old instructions */
- _mesa_free_instructions(prog->Instructions, origLen);
-
- /* install new instructions */
- prog->Instructions = newInst;
- prog->NumInstructions = newLen;
-
- return GL_TRUE;
-}
-
-/**
- * Delete 'count' instructions at 'start' in the given program.
- * Adjust branch targets accordingly.
- */
-GLboolean
-_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
-{
- const GLuint origLen = prog->NumInstructions;
- const GLuint newLen = origLen - count;
- struct prog_instruction *newInst;
- GLuint i;
-
- /* adjust branches */
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- if (inst->BranchTarget > 0) {
- if (inst->BranchTarget > (GLint) start) {
- inst->BranchTarget -= count;
- }
- }
- }
-
- /* Alloc storage for new instructions */
- newInst = _mesa_alloc_instructions(newLen);
- if (!newInst) {
- return GL_FALSE;
- }
-
- /* Copy 'start' instructions into new instruction buffer */
- _mesa_copy_instructions(newInst, prog->Instructions, start);
-
- /* Copy the remaining/tail instructions to new inst buffer */
- _mesa_copy_instructions(newInst + start,
- prog->Instructions + start + count,
- newLen - start);
-
- /* free old instructions */
- _mesa_free_instructions(prog->Instructions, origLen);
-
- /* install new instructions */
- prog->Instructions = newInst;
- prog->NumInstructions = newLen;
-
- return GL_TRUE;
-}
-
-
-/**
- * Search instructions for registers that match (oldFile, oldIndex),
- * replacing them with (newFile, newIndex).
- */
-static void
-replace_registers(struct prog_instruction *inst, GLuint numInst,
- GLuint oldFile, GLuint oldIndex,
- GLuint newFile, GLuint newIndex)
-{
- GLuint i, j;
- for (i = 0; i < numInst; i++) {
- /* src regs */
- for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
- if (inst[i].SrcReg[j].File == oldFile &&
- inst[i].SrcReg[j].Index == oldIndex) {
- inst[i].SrcReg[j].File = newFile;
- inst[i].SrcReg[j].Index = newIndex;
- }
- }
- /* dst reg */
- if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
- inst[i].DstReg.File = newFile;
- inst[i].DstReg.Index = newIndex;
- }
- }
-}
-
-
-/**
- * Search instructions for references to program parameters. When found,
- * increment the parameter index by 'offset'.
- * Used when combining programs.
- */
-static void
-adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
- GLuint offset)
-{
- GLuint i, j;
- for (i = 0; i < numInst; i++) {
- for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
- GLuint f = inst[i].SrcReg[j].File;
- if (f == PROGRAM_CONSTANT ||
- f == PROGRAM_UNIFORM ||
- f == PROGRAM_STATE_VAR) {
- inst[i].SrcReg[j].Index += offset;
- }
- }
- }
-}
-
-
-/**
- * Combine two programs into one. Fix instructions so the outputs of
- * the first program go to the inputs of the second program.
- */
-struct gl_program *
-_mesa_combine_programs(struct gl_context *ctx,
- const struct gl_program *progA,
- const struct gl_program *progB)
-{
- struct prog_instruction *newInst;
- struct gl_program *newProg;
- const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
- const GLuint lenB = progB->NumInstructions;
- const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
- const GLuint newLength = lenA + lenB;
- GLboolean usedTemps[MAX_PROGRAM_TEMPS];
- GLuint firstTemp = 0;
- GLbitfield inputsB;
- GLuint i;
-
- ASSERT(progA->Target == progB->Target);
-
- newInst = _mesa_alloc_instructions(newLength);
- if (!newInst)
- return GL_FALSE;
-
- _mesa_copy_instructions(newInst, progA->Instructions, lenA);
- _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
-
- /* adjust branch / instruction addresses for B's instructions */
- for (i = 0; i < lenB; i++) {
- newInst[lenA + i].BranchTarget += lenA;
- }
-
- newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
- newProg->Instructions = newInst;
- newProg->NumInstructions = newLength;
-
- /* find used temp regs (we may need new temps below) */
- _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
- usedTemps, MAX_PROGRAM_TEMPS);
-
- if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
- struct gl_fragment_program *fprogA, *fprogB, *newFprog;
- GLbitfield progB_inputsRead = progB->InputsRead;
- GLint progB_colorFile, progB_colorIndex;
-
- fprogA = (struct gl_fragment_program *) progA;
- fprogB = (struct gl_fragment_program *) progB;
- newFprog = (struct gl_fragment_program *) newProg;
-
- newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
-
- /* We'll do a search and replace for instances
- * of progB_colorFile/progB_colorIndex below...
- */
- progB_colorFile = PROGRAM_INPUT;
- progB_colorIndex = FRAG_ATTRIB_COL0;
-
- /*
- * The fragment program may get color from a state var rather than
- * a fragment input (vertex output) if it's constant.
- * See the texenvprogram.c code.
- * So, search the program's parameter list now to see if the program
- * gets color from a state var instead of a conventional fragment
- * input register.
- */
- for (i = 0; i < progB->Parameters->NumParameters; i++) {
- struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
- if (p->Type == PROGRAM_STATE_VAR &&
- p->StateIndexes[0] == STATE_INTERNAL &&
- p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
- (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
- progB_inputsRead |= FRAG_BIT_COL0;
- progB_colorFile = PROGRAM_STATE_VAR;
- progB_colorIndex = i;
- break;
- }
- }
-
- /* Connect color outputs of fprogA to color inputs of fprogB, via a
- * new temporary register.
- */
- if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
- (progB_inputsRead & FRAG_BIT_COL0)) {
- GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
- firstTemp);
- if (tempReg < 0) {
- _mesa_problem(ctx, "No free temp regs found in "
- "_mesa_combine_programs(), using 31");
- tempReg = 31;
- }
- firstTemp = tempReg + 1;
-
- /* replace writes to result.color[0] with tempReg */
- replace_registers(newInst, lenA,
- PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
- PROGRAM_TEMPORARY, tempReg);
- /* replace reads from the input color with tempReg */
- replace_registers(newInst + lenA, lenB,
- progB_colorFile, progB_colorIndex, /* search for */
- PROGRAM_TEMPORARY, tempReg /* replace with */ );
- }
-
- /* compute combined program's InputsRead */
- inputsB = progB_inputsRead;
- if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
- inputsB &= ~(1 << FRAG_ATTRIB_COL0);
- }
- newProg->InputsRead = progA->InputsRead | inputsB;
- newProg->OutputsWritten = progB->OutputsWritten;
- newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
- }
- else {
- /* vertex program */
- assert(0); /* XXX todo */
- }
-
- /*
- * Merge parameters (uniforms, constants, etc)
- */
- newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
- progB->Parameters);
-
- adjust_param_indexes(newInst + lenA, lenB, numParamsA);
-
-
- return newProg;
-}
-
-
-/**
- * Populate the 'used' array with flags indicating which registers (TEMPs,
- * INPUTs, OUTPUTs, etc, are used by the given program.
- * \param file type of register to scan for
- * \param used returns true/false flags for in use / free
- * \param usedSize size of the 'used' array
- */
-void
-_mesa_find_used_registers(const struct gl_program *prog,
- gl_register_file file,
- GLboolean used[], GLuint usedSize)
-{
- GLuint i, j;
-
- memset(used, 0, usedSize);
-
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
- const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
-
- if (inst->DstReg.File == file) {
- ASSERT(inst->DstReg.Index < usedSize);
- if(inst->DstReg.Index < usedSize)
- used[inst->DstReg.Index] = GL_TRUE;
- }
-
- for (j = 0; j < n; j++) {
- if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < usedSize);
- if(inst->SrcReg[j].Index < usedSize)
- used[inst->SrcReg[j].Index] = GL_TRUE;
- }
- }
- }
-}
-
-
-/**
- * Scan the given 'used' register flag array for the first entry
- * that's >= firstReg.
- * \param used vector of flags indicating registers in use (as returned
- * by _mesa_find_used_registers())
- * \param usedSize size of the 'used' array
- * \param firstReg first register to start searching at
- * \return index of unused register, or -1 if none.
- */
-GLint
-_mesa_find_free_register(const GLboolean used[],
- GLuint usedSize, GLuint firstReg)
-{
- GLuint i;
-
- assert(firstReg < usedSize);
-
- for (i = firstReg; i < usedSize; i++)
- if (!used[i])
- return i;
-
- return -1;
-}
-
-
-
-/**
- * Check if the given register index is valid (doesn't exceed implementation-
- * dependent limits).
- * \return GL_TRUE if OK, GL_FALSE if bad index
- */
-GLboolean
-_mesa_valid_register_index(const struct gl_context *ctx,
- gl_shader_type shaderType,
- gl_register_file file, GLint index)
-{
- const struct gl_program_constants *c;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- c = &ctx->Const.VertexProgram;
- break;
- case MESA_SHADER_FRAGMENT:
- c = &ctx->Const.FragmentProgram;
- break;
- case MESA_SHADER_GEOMETRY:
- c = &ctx->Const.GeometryProgram;
- break;
- default:
- _mesa_problem(ctx,
- "unexpected shader type in _mesa_valid_register_index()");
- return GL_FALSE;
- }
-
- switch (file) {
- case PROGRAM_UNDEFINED:
- return GL_TRUE; /* XXX or maybe false? */
-
- case PROGRAM_TEMPORARY:
- return index >= 0 && index < c->MaxTemps;
-
- case PROGRAM_ENV_PARAM:
- return index >= 0 && index < c->MaxEnvParams;
-
- case PROGRAM_LOCAL_PARAM:
- return index >= 0 && index < c->MaxLocalParams;
-
- case PROGRAM_NAMED_PARAM:
- return index >= 0 && index < c->MaxParameters;
-
- case PROGRAM_UNIFORM:
- case PROGRAM_STATE_VAR:
- /* aka constant buffer */
- return index >= 0 && index < c->MaxUniformComponents / 4;
-
- case PROGRAM_CONSTANT:
- /* constant buffer w/ possible relative negative addressing */
- return (index > (int) c->MaxUniformComponents / -4 &&
- index < c->MaxUniformComponents / 4);
-
- case PROGRAM_INPUT:
- if (index < 0)
- return GL_FALSE;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
- case MESA_SHADER_FRAGMENT:
- return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
- case MESA_SHADER_GEOMETRY:
- return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
- default:
- return GL_FALSE;
- }
-
- case PROGRAM_OUTPUT:
- if (index < 0)
- return GL_FALSE;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
- case MESA_SHADER_FRAGMENT:
- return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
- case MESA_SHADER_GEOMETRY:
- return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
- default:
- return GL_FALSE;
- }
-
- case PROGRAM_ADDRESS:
- return index >= 0 && index < c->MaxAddressRegs;
-
- default:
- _mesa_problem(ctx,
- "unexpected register file in _mesa_valid_register_index()");
- return GL_FALSE;
- }
-}
-
-
-
-/**
- * "Post-process" a GPU program. This is intended to be used for debugging.
- * Example actions include no-op'ing instructions or changing instruction
- * behaviour.
- */
-void
-_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
-{
- static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
- GLuint i;
- GLuint whiteSwizzle;
- GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
- white, 4, &whiteSwizzle);
-
- (void) whiteIndex;
-
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
-
- (void) n;
-
- if (_mesa_is_tex_instruction(inst->Opcode)) {
-#if 0
- /* replace TEX/TXP/TXB with MOV */
- inst->Opcode = OPCODE_MOV;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-#endif
-
-#if 0
- /* disable shadow texture mode */
- inst->TexShadow = 0;
-#endif
- }
-
- if (inst->Opcode == OPCODE_TXP) {
-#if 0
- inst->Opcode = OPCODE_MOV;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].File = PROGRAM_CONSTANT;
- inst->SrcReg[0].Index = whiteIndex;
- inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-#endif
-#if 0
- inst->TexShadow = 0;
-#endif
-#if 0
- inst->Opcode = OPCODE_TEX;
- inst->TexShadow = 0;
-#endif
- }
-
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file program.c + * Vertex and fragment program support functions. + * \author Brian Paul + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/mfeatures.h" +#include "program.h" +#include "prog_cache.h" +#include "prog_parameter.h" +#include "prog_instruction.h" + + +/** + * A pointer to this dummy program is put into the hash table when + * glGenPrograms is called. + */ +struct gl_program _mesa_DummyProgram; + + +/** + * Init context's vertex/fragment program state + */ +void +_mesa_init_program(struct gl_context *ctx) +{ + GLuint i; + + /* + * If this assertion fails, we need to increase the field + * size for register indexes (see INST_INDEX_BITS). + */ + ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4 + <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4 + <= (1 << INST_INDEX_BITS)); + + ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); + + ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); + ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); + + ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); + + /* If this fails, increase prog_instruction::TexSrcUnit size */ + ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); + + /* If this fails, increase prog_instruction::TexSrcTarget size */ + ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3)); + + ctx->Program.ErrorPos = -1; + ctx->Program.ErrorString = _mesa_strdup(""); + +#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program + ctx->VertexProgram.Enabled = GL_FALSE; +#if FEATURE_es2_glsl + ctx->VertexProgram.PointSizeEnabled = + (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE; +#else + ctx->VertexProgram.PointSizeEnabled = GL_FALSE; +#endif + ctx->VertexProgram.TwoSideEnabled = GL_FALSE; + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + ctx->Shared->DefaultVertexProgram); + assert(ctx->VertexProgram.Current); + for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { + ctx->VertexProgram.TrackMatrix[i] = GL_NONE; + ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; + } + ctx->VertexProgram.Cache = _mesa_new_program_cache(); +#endif + +#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program + ctx->FragmentProgram.Enabled = GL_FALSE; + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + ctx->Shared->DefaultFragmentProgram); + assert(ctx->FragmentProgram.Current); + ctx->FragmentProgram.Cache = _mesa_new_program_cache(); +#endif + +#if FEATURE_ARB_geometry_shader4 + ctx->GeometryProgram.Enabled = GL_FALSE; + /* right now by default we don't have a geometry program */ + _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, + NULL); + ctx->GeometryProgram.Cache = _mesa_new_program_cache(); +#endif + + /* XXX probably move this stuff */ +#if FEATURE_ATI_fragment_shader + ctx->ATIFragmentShader.Enabled = GL_FALSE; + ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; + assert(ctx->ATIFragmentShader.Current); + ctx->ATIFragmentShader.Current->RefCount++; +#endif +} + + +/** + * Free a context's vertex/fragment program state + */ +void +_mesa_free_program_data(struct gl_context *ctx) +{ +#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); + _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); +#endif +#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); + _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache); +#endif +#if FEATURE_ARB_geometry_shader4 + _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); + _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache); +#endif + /* XXX probably move this stuff */ +#if FEATURE_ATI_fragment_shader + if (ctx->ATIFragmentShader.Current) { + ctx->ATIFragmentShader.Current->RefCount--; + if (ctx->ATIFragmentShader.Current->RefCount <= 0) { + free(ctx->ATIFragmentShader.Current); + } + } +#endif + free((void *) ctx->Program.ErrorString); +} + + +/** + * Update the default program objects in the given context to reference those + * specified in the shared state and release those referencing the old + * shared state. + */ +void +_mesa_update_default_objects_program(struct gl_context *ctx) +{ +#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + (struct gl_vertex_program *) + ctx->Shared->DefaultVertexProgram); + assert(ctx->VertexProgram.Current); +#endif + +#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + (struct gl_fragment_program *) + ctx->Shared->DefaultFragmentProgram); + assert(ctx->FragmentProgram.Current); +#endif + +#if FEATURE_ARB_geometry_shader4 + _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, + (struct gl_geometry_program *) + ctx->Shared->DefaultGeometryProgram); +#endif + + /* XXX probably move this stuff */ +#if FEATURE_ATI_fragment_shader + if (ctx->ATIFragmentShader.Current) { + ctx->ATIFragmentShader.Current->RefCount--; + if (ctx->ATIFragmentShader.Current->RefCount <= 0) { + free(ctx->ATIFragmentShader.Current); + } + } + ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; + assert(ctx->ATIFragmentShader.Current); + ctx->ATIFragmentShader.Current->RefCount++; +#endif +} + + +/** + * Set the vertex/fragment program error state (position and error string). + * This is generally called from within the parsers. + */ +void +_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string) +{ + ctx->Program.ErrorPos = pos; + free((void *) ctx->Program.ErrorString); + if (!string) + string = ""; + ctx->Program.ErrorString = _mesa_strdup(string); +} + + +/** + * Find the line number and column for 'pos' within 'string'. + * Return a copy of the line which contains 'pos'. Free the line with + * free(). + * \param string the program string + * \param pos the position within the string + * \param line returns the line number corresponding to 'pos'. + * \param col returns the column number corresponding to 'pos'. + * \return copy of the line containing 'pos'. + */ +const GLubyte * +_mesa_find_line_column(const GLubyte *string, const GLubyte *pos, + GLint *line, GLint *col) +{ + const GLubyte *lineStart = string; + const GLubyte *p = string; + GLubyte *s; + int len; + + *line = 1; + + while (p != pos) { + if (*p == (GLubyte) '\n') { + (*line)++; + lineStart = p + 1; + } + p++; + } + + *col = (pos - lineStart) + 1; + + /* return copy of this line */ + while (*p != 0 && *p != '\n') + p++; + len = p - lineStart; + s = (GLubyte *) malloc(len + 1); + memcpy(s, lineStart, len); + s[len] = 0; + + return s; +} + + +/** + * Initialize a new vertex/fragment program object. + */ +static struct gl_program * +_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, + GLenum target, GLuint id) +{ + (void) ctx; + if (prog) { + GLuint i; + memset(prog, 0, sizeof(*prog)); + prog->Id = id; + prog->Target = target; + prog->Resident = GL_TRUE; + prog->RefCount = 1; + prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; + + /* default mapping from samplers to texture units */ + for (i = 0; i < MAX_SAMPLERS; i++) + prog->SamplerUnits[i] = i; + } + + return prog; +} + + +/** + * Initialize a new fragment program object. + */ +struct gl_program * +_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog, + GLenum target, GLuint id) +{ + if (prog) + return _mesa_init_program_struct( ctx, &prog->Base, target, id ); + else + return NULL; +} + + +/** + * Initialize a new vertex program object. + */ +struct gl_program * +_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog, + GLenum target, GLuint id) +{ + if (prog) + return _mesa_init_program_struct( ctx, &prog->Base, target, id ); + else + return NULL; +} + + +/** + * Initialize a new geometry program object. + */ +struct gl_program * +_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog, + GLenum target, GLuint id) +{ + if (prog) + return _mesa_init_program_struct( ctx, &prog->Base, target, id ); + else + return NULL; +} + + +/** + * Allocate and initialize a new fragment/vertex program object but + * don't put it into the program hash table. Called via + * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a + * device driver function to implement OO deriviation with additional + * types not understood by this function. + * + * \param ctx context + * \param id program id/number + * \param target program target/type + * \return pointer to new program object + */ +struct gl_program * +_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) +{ + struct gl_program *prog; + switch (target) { + case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: + prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), + target, id ); + break; + case GL_FRAGMENT_PROGRAM_NV: + case GL_FRAGMENT_PROGRAM_ARB: + prog =_mesa_init_fragment_program(ctx, + CALLOC_STRUCT(gl_fragment_program), + target, id ); + break; + case MESA_GEOMETRY_PROGRAM: + prog = _mesa_init_geometry_program(ctx, + CALLOC_STRUCT(gl_geometry_program), + target, id); + break; + default: + _mesa_problem(ctx, "bad target in _mesa_new_program"); + prog = NULL; + } + return prog; +} + + +/** + * Delete a program and remove it from the hash table, ignoring the + * reference count. + * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation) + * by a device driver function. + */ +void +_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog) +{ + (void) ctx; + ASSERT(prog); + ASSERT(prog->RefCount==0); + + if (prog == &_mesa_DummyProgram) + return; + + if (prog->String) + free(prog->String); + + _mesa_free_instructions(prog->Instructions, prog->NumInstructions); + + if (prog->Parameters) { + _mesa_free_parameter_list(prog->Parameters); + } + if (prog->Varying) { + _mesa_free_parameter_list(prog->Varying); + } + if (prog->Attributes) { + _mesa_free_parameter_list(prog->Attributes); + } + + free(prog); +} + + +/** + * Return the gl_program object for a given ID. + * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of + * casts elsewhere. + */ +struct gl_program * +_mesa_lookup_program(struct gl_context *ctx, GLuint id) +{ + if (id) + return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id); + else + return NULL; +} + + +/** + * Reference counting for vertex/fragment programs + */ +void +_mesa_reference_program(struct gl_context *ctx, + struct gl_program **ptr, + struct gl_program *prog) +{ + assert(ptr); + if (*ptr && prog) { + /* sanity check */ + if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB) + ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB); + else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB) + ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB || + prog->Target == GL_FRAGMENT_PROGRAM_NV); + else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) + ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM); + } + if (*ptr == prog) { + return; /* no change */ + } + if (*ptr) { + GLboolean deleteFlag; + + /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/ +#if 0 + printf("Program %p ID=%u Target=%s Refcount-- to %d\n", + *ptr, (*ptr)->Id, + ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : + ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), + (*ptr)->RefCount - 1); +#endif + ASSERT((*ptr)->RefCount > 0); + (*ptr)->RefCount--; + + deleteFlag = ((*ptr)->RefCount == 0); + /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/ + + if (deleteFlag) { + ASSERT(ctx); + ctx->Driver.DeleteProgram(ctx, *ptr); + } + + *ptr = NULL; + } + + assert(!*ptr); + if (prog) { + /*_glthread_LOCK_MUTEX(prog->Mutex);*/ + prog->RefCount++; +#if 0 + printf("Program %p ID=%u Target=%s Refcount++ to %d\n", + prog, prog->Id, + (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : + (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), + prog->RefCount); +#endif + /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/ + } + + *ptr = prog; +} + + +/** + * Return a copy of a program. + * XXX Problem here if the program object is actually OO-derivation + * made by a device driver. + */ +struct gl_program * +_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) +{ + struct gl_program *clone; + + clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id); + if (!clone) + return NULL; + + assert(clone->Target == prog->Target); + assert(clone->RefCount == 1); + + clone->String = (GLubyte *) _mesa_strdup((char *) prog->String); + clone->Format = prog->Format; + clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); + if (!clone->Instructions) { + _mesa_reference_program(ctx, &clone, NULL); + return NULL; + } + _mesa_copy_instructions(clone->Instructions, prog->Instructions, + prog->NumInstructions); + clone->InputsRead = prog->InputsRead; + clone->OutputsWritten = prog->OutputsWritten; + clone->SamplersUsed = prog->SamplersUsed; + clone->ShadowSamplers = prog->ShadowSamplers; + memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed)); + + if (prog->Parameters) + clone->Parameters = _mesa_clone_parameter_list(prog->Parameters); + memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); + if (prog->Varying) + clone->Varying = _mesa_clone_parameter_list(prog->Varying); + if (prog->Attributes) + clone->Attributes = _mesa_clone_parameter_list(prog->Attributes); + memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); + clone->IndirectRegisterFiles = prog->IndirectRegisterFiles; + clone->NumInstructions = prog->NumInstructions; + clone->NumTemporaries = prog->NumTemporaries; + clone->NumParameters = prog->NumParameters; + clone->NumAttributes = prog->NumAttributes; + clone->NumAddressRegs = prog->NumAddressRegs; + clone->NumNativeInstructions = prog->NumNativeInstructions; + clone->NumNativeTemporaries = prog->NumNativeTemporaries; + clone->NumNativeParameters = prog->NumNativeParameters; + clone->NumNativeAttributes = prog->NumNativeAttributes; + clone->NumNativeAddressRegs = prog->NumNativeAddressRegs; + clone->NumAluInstructions = prog->NumAluInstructions; + clone->NumTexInstructions = prog->NumTexInstructions; + clone->NumTexIndirections = prog->NumTexIndirections; + clone->NumNativeAluInstructions = prog->NumNativeAluInstructions; + clone->NumNativeTexInstructions = prog->NumNativeTexInstructions; + clone->NumNativeTexIndirections = prog->NumNativeTexIndirections; + + switch (prog->Target) { + case GL_VERTEX_PROGRAM_ARB: + { + const struct gl_vertex_program *vp + = (const struct gl_vertex_program *) prog; + struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone; + vpc->IsPositionInvariant = vp->IsPositionInvariant; + vpc->IsNVProgram = vp->IsNVProgram; + } + break; + case GL_FRAGMENT_PROGRAM_ARB: + { + const struct gl_fragment_program *fp + = (const struct gl_fragment_program *) prog; + struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone; + fpc->UsesKill = fp->UsesKill; + fpc->OriginUpperLeft = fp->OriginUpperLeft; + fpc->PixelCenterInteger = fp->PixelCenterInteger; + } + break; + case MESA_GEOMETRY_PROGRAM: + { + const struct gl_geometry_program *gp + = (const struct gl_geometry_program *) prog; + struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone; + gpc->VerticesOut = gp->VerticesOut; + gpc->InputType = gp->InputType; + gpc->OutputType = gp->OutputType; + } + break; + default: + _mesa_problem(NULL, "Unexpected target in _mesa_clone_program"); + } + + return clone; +} + + +/** + * Insert 'count' NOP instructions at 'start' in the given program. + * Adjust branch targets accordingly. + */ +GLboolean +_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) +{ + const GLuint origLen = prog->NumInstructions; + const GLuint newLen = origLen + count; + struct prog_instruction *newInst; + GLuint i; + + /* adjust branches */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + if (inst->BranchTarget > 0) { + if ((GLuint)inst->BranchTarget >= start) { + inst->BranchTarget += count; + } + } + } + + /* Alloc storage for new instructions */ + newInst = _mesa_alloc_instructions(newLen); + if (!newInst) { + return GL_FALSE; + } + + /* Copy 'start' instructions into new instruction buffer */ + _mesa_copy_instructions(newInst, prog->Instructions, start); + + /* init the new instructions */ + _mesa_init_instructions(newInst + start, count); + + /* Copy the remaining/tail instructions to new inst buffer */ + _mesa_copy_instructions(newInst + start + count, + prog->Instructions + start, + origLen - start); + + /* free old instructions */ + _mesa_free_instructions(prog->Instructions, origLen); + + /* install new instructions */ + prog->Instructions = newInst; + prog->NumInstructions = newLen; + + return GL_TRUE; +} + +/** + * Delete 'count' instructions at 'start' in the given program. + * Adjust branch targets accordingly. + */ +GLboolean +_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count) +{ + const GLuint origLen = prog->NumInstructions; + const GLuint newLen = origLen - count; + struct prog_instruction *newInst; + GLuint i; + + /* adjust branches */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + if (inst->BranchTarget > 0) { + if (inst->BranchTarget > (GLint) start) { + inst->BranchTarget -= count; + } + } + } + + /* Alloc storage for new instructions */ + newInst = _mesa_alloc_instructions(newLen); + if (!newInst) { + return GL_FALSE; + } + + /* Copy 'start' instructions into new instruction buffer */ + _mesa_copy_instructions(newInst, prog->Instructions, start); + + /* Copy the remaining/tail instructions to new inst buffer */ + _mesa_copy_instructions(newInst + start, + prog->Instructions + start + count, + newLen - start); + + /* free old instructions */ + _mesa_free_instructions(prog->Instructions, origLen); + + /* install new instructions */ + prog->Instructions = newInst; + prog->NumInstructions = newLen; + + return GL_TRUE; +} + + +/** + * Search instructions for registers that match (oldFile, oldIndex), + * replacing them with (newFile, newIndex). + */ +static void +replace_registers(struct prog_instruction *inst, GLuint numInst, + GLuint oldFile, GLuint oldIndex, + GLuint newFile, GLuint newIndex) +{ + GLuint i, j; + for (i = 0; i < numInst; i++) { + /* src regs */ + for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { + if (inst[i].SrcReg[j].File == oldFile && + inst[i].SrcReg[j].Index == oldIndex) { + inst[i].SrcReg[j].File = newFile; + inst[i].SrcReg[j].Index = newIndex; + } + } + /* dst reg */ + if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) { + inst[i].DstReg.File = newFile; + inst[i].DstReg.Index = newIndex; + } + } +} + + +/** + * Search instructions for references to program parameters. When found, + * increment the parameter index by 'offset'. + * Used when combining programs. + */ +static void +adjust_param_indexes(struct prog_instruction *inst, GLuint numInst, + GLuint offset) +{ + GLuint i, j; + for (i = 0; i < numInst; i++) { + for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { + GLuint f = inst[i].SrcReg[j].File; + if (f == PROGRAM_CONSTANT || + f == PROGRAM_UNIFORM || + f == PROGRAM_STATE_VAR) { + inst[i].SrcReg[j].Index += offset; + } + } + } +} + + +/** + * Combine two programs into one. Fix instructions so the outputs of + * the first program go to the inputs of the second program. + */ +struct gl_program * +_mesa_combine_programs(struct gl_context *ctx, + const struct gl_program *progA, + const struct gl_program *progB) +{ + struct prog_instruction *newInst; + struct gl_program *newProg; + const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */ + const GLuint lenB = progB->NumInstructions; + const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); + const GLuint newLength = lenA + lenB; + GLboolean usedTemps[MAX_PROGRAM_TEMPS]; + GLuint firstTemp = 0; + GLbitfield inputsB; + GLuint i; + + ASSERT(progA->Target == progB->Target); + + newInst = _mesa_alloc_instructions(newLength); + if (!newInst) + return GL_FALSE; + + _mesa_copy_instructions(newInst, progA->Instructions, lenA); + _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB); + + /* adjust branch / instruction addresses for B's instructions */ + for (i = 0; i < lenB; i++) { + newInst[lenA + i].BranchTarget += lenA; + } + + newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0); + newProg->Instructions = newInst; + newProg->NumInstructions = newLength; + + /* find used temp regs (we may need new temps below) */ + _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, + usedTemps, MAX_PROGRAM_TEMPS); + + if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { + struct gl_fragment_program *fprogA, *fprogB, *newFprog; + GLbitfield progB_inputsRead = progB->InputsRead; + GLint progB_colorFile, progB_colorIndex; + + fprogA = (struct gl_fragment_program *) progA; + fprogB = (struct gl_fragment_program *) progB; + newFprog = (struct gl_fragment_program *) newProg; + + newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; + + /* We'll do a search and replace for instances + * of progB_colorFile/progB_colorIndex below... + */ + progB_colorFile = PROGRAM_INPUT; + progB_colorIndex = FRAG_ATTRIB_COL0; + + /* + * The fragment program may get color from a state var rather than + * a fragment input (vertex output) if it's constant. + * See the texenvprogram.c code. + * So, search the program's parameter list now to see if the program + * gets color from a state var instead of a conventional fragment + * input register. + */ + for (i = 0; i < progB->Parameters->NumParameters; i++) { + struct gl_program_parameter *p = &progB->Parameters->Parameters[i]; + if (p->Type == PROGRAM_STATE_VAR && + p->StateIndexes[0] == STATE_INTERNAL && + p->StateIndexes[1] == STATE_CURRENT_ATTRIB && + (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) { + progB_inputsRead |= FRAG_BIT_COL0; + progB_colorFile = PROGRAM_STATE_VAR; + progB_colorIndex = i; + break; + } + } + + /* Connect color outputs of fprogA to color inputs of fprogB, via a + * new temporary register. + */ + if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && + (progB_inputsRead & FRAG_BIT_COL0)) { + GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, + firstTemp); + if (tempReg < 0) { + _mesa_problem(ctx, "No free temp regs found in " + "_mesa_combine_programs(), using 31"); + tempReg = 31; + } + firstTemp = tempReg + 1; + + /* replace writes to result.color[0] with tempReg */ + replace_registers(newInst, lenA, + PROGRAM_OUTPUT, FRAG_RESULT_COLOR, + PROGRAM_TEMPORARY, tempReg); + /* replace reads from the input color with tempReg */ + replace_registers(newInst + lenA, lenB, + progB_colorFile, progB_colorIndex, /* search for */ + PROGRAM_TEMPORARY, tempReg /* replace with */ ); + } + + /* compute combined program's InputsRead */ + inputsB = progB_inputsRead; + if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { + inputsB &= ~(1 << FRAG_ATTRIB_COL0); + } + newProg->InputsRead = progA->InputsRead | inputsB; + newProg->OutputsWritten = progB->OutputsWritten; + newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed; + } + else { + /* vertex program */ + assert(0); /* XXX todo */ + } + + /* + * Merge parameters (uniforms, constants, etc) + */ + newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters, + progB->Parameters); + + adjust_param_indexes(newInst + lenA, lenB, numParamsA); + + + return newProg; +} + + +/** + * Populate the 'used' array with flags indicating which registers (TEMPs, + * INPUTs, OUTPUTs, etc, are used by the given program. + * \param file type of register to scan for + * \param used returns true/false flags for in use / free + * \param usedSize size of the 'used' array + */ +void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize) +{ + GLuint i, j; + + memset(used, 0, usedSize); + + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); + + if (inst->DstReg.File == file) { + ASSERT(inst->DstReg.Index < usedSize); + if(inst->DstReg.Index < usedSize) + used[inst->DstReg.Index] = GL_TRUE; + } + + for (j = 0; j < n; j++) { + if (inst->SrcReg[j].File == file) { + ASSERT(inst->SrcReg[j].Index < usedSize); + if(inst->SrcReg[j].Index < usedSize) + used[inst->SrcReg[j].Index] = GL_TRUE; + } + } + } +} + + +/** + * Scan the given 'used' register flag array for the first entry + * that's >= firstReg. + * \param used vector of flags indicating registers in use (as returned + * by _mesa_find_used_registers()) + * \param usedSize size of the 'used' array + * \param firstReg first register to start searching at + * \return index of unused register, or -1 if none. + */ +GLint +_mesa_find_free_register(const GLboolean used[], + GLuint usedSize, GLuint firstReg) +{ + GLuint i; + + assert(firstReg < usedSize); + + for (i = firstReg; i < usedSize; i++) + if (!used[i]) + return i; + + return -1; +} + + + +/** + * Check if the given register index is valid (doesn't exceed implementation- + * dependent limits). + * \return GL_TRUE if OK, GL_FALSE if bad index + */ +GLboolean +_mesa_valid_register_index(const struct gl_context *ctx, + gl_shader_type shaderType, + gl_register_file file, GLint index) +{ + const struct gl_program_constants *c; + + switch (shaderType) { + case MESA_SHADER_VERTEX: + c = &ctx->Const.VertexProgram; + break; + case MESA_SHADER_FRAGMENT: + c = &ctx->Const.FragmentProgram; + break; + case MESA_SHADER_GEOMETRY: + c = &ctx->Const.GeometryProgram; + break; + default: + _mesa_problem(ctx, + "unexpected shader type in _mesa_valid_register_index()"); + return GL_FALSE; + } + + switch (file) { + case PROGRAM_UNDEFINED: + return GL_TRUE; /* XXX or maybe false? */ + + case PROGRAM_TEMPORARY: + return index >= 0 && index < c->MaxTemps; + + case PROGRAM_ENV_PARAM: + return index >= 0 && index < c->MaxEnvParams; + + case PROGRAM_LOCAL_PARAM: + return index >= 0 && index < c->MaxLocalParams; + + case PROGRAM_NAMED_PARAM: + return index >= 0 && index < c->MaxParameters; + + case PROGRAM_UNIFORM: + case PROGRAM_STATE_VAR: + /* aka constant buffer */ + return index >= 0 && index < c->MaxUniformComponents / 4; + + case PROGRAM_CONSTANT: + /* constant buffer w/ possible relative negative addressing */ + return (index > (int) c->MaxUniformComponents / -4 && + index < c->MaxUniformComponents / 4); + + case PROGRAM_INPUT: + if (index < 0) + return GL_FALSE; + + switch (shaderType) { + case MESA_SHADER_VERTEX: + return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs; + case MESA_SHADER_FRAGMENT: + return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying; + case MESA_SHADER_GEOMETRY: + return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying; + default: + return GL_FALSE; + } + + case PROGRAM_OUTPUT: + if (index < 0) + return GL_FALSE; + + switch (shaderType) { + case MESA_SHADER_VERTEX: + return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying; + case MESA_SHADER_FRAGMENT: + return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers; + case MESA_SHADER_GEOMETRY: + return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying; + default: + return GL_FALSE; + } + + case PROGRAM_ADDRESS: + return index >= 0 && index < c->MaxAddressRegs; + + default: + _mesa_problem(ctx, + "unexpected register file in _mesa_valid_register_index()"); + return GL_FALSE; + } +} + + + +/** + * "Post-process" a GPU program. This is intended to be used for debugging. + * Example actions include no-op'ing instructions or changing instruction + * behaviour. + */ +void +_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog) +{ + static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 }; + GLuint i; + GLuint whiteSwizzle; + GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters, + white, 4, &whiteSwizzle); + + (void) whiteIndex; + + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); + + (void) n; + + if (_mesa_is_tex_instruction(inst->Opcode)) { +#if 0 + /* replace TEX/TXP/TXB with MOV */ + inst->Opcode = OPCODE_MOV; + inst->DstReg.WriteMask = WRITEMASK_XYZW; + inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->SrcReg[0].Negate = NEGATE_NONE; +#endif + +#if 0 + /* disable shadow texture mode */ + inst->TexShadow = 0; +#endif + } + + if (inst->Opcode == OPCODE_TXP) { +#if 0 + inst->Opcode = OPCODE_MOV; + inst->DstReg.WriteMask = WRITEMASK_XYZW; + inst->SrcReg[0].File = PROGRAM_CONSTANT; + inst->SrcReg[0].Index = whiteIndex; + inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->SrcReg[0].Negate = NEGATE_NONE; +#endif +#if 0 + inst->TexShadow = 0; +#endif +#if 0 + inst->Opcode = OPCODE_TEX; + inst->TexShadow = 0; +#endif + } + + } +} diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y index b35bc5a7c..85c783dd6 100644 --- a/mesalib/src/mesa/program/program_parse.y +++ b/mesalib/src/mesa/program/program_parse.y @@ -2060,9 +2060,14 @@ resultColBinding: COLOR optResultFaceType optResultColorType optResultFaceType: { - $$ = (state->mode == ARB_vertex) - ? VERT_RESULT_COL0 - : FRAG_RESULT_COLOR; + if (state->mode == ARB_vertex) { + $$ = VERT_RESULT_COL0; + } else { + if (state->option.DrawBuffers) + $$ = FRAG_RESULT_DATA0; + else + $$ = FRAG_RESULT_COLOR; + } } | '[' INTEGER ']' { diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c index 5ad9571f7..a239da2c6 100644 --- a/mesalib/src/mesa/program/programopt.c +++ b/mesalib/src/mesa/program/programopt.c @@ -230,15 +230,25 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog) /** - * Append extra instructions onto the given fragment program to implement - * the fog mode specified by fprog->FogOption. - * The fragment.fogcoord input is used to compute the fog blend factor. + * Append instructions to implement fog * - * XXX with a little work, this function could be adapted to add fog code + * The \c fragment.fogcoord input is used to compute the fog blend factor. + * + * \param ctx The GL context + * \param fprog Fragment program that fog instructions will be appended to. + * \param fog_mode Fog mode. One of \c GL_EXP, \c GL_EXP2, or \c GL_LINEAR. + * \param saturate True if writes to color outputs should be clamped to [0, 1] + * + * \note + * This function sets \c FRAG_BIT_FOGC in \c fprog->Base.InputsRead. + * + * \todo With a little work, this function could be adapted to add fog code * to vertex programs too. */ void -_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate) +_mesa_append_fog_code(struct gl_context *ctx, + struct gl_fragment_program *fprog, GLenum fog_mode, + GLboolean saturate) { static const gl_state_index fogPStateOpt[STATE_LENGTH] = { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 }; @@ -251,9 +261,9 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLint fogPRefOpt, fogColorRef; /* state references */ GLuint colorTemp, fogFactorTemp; /* temporary registerss */ - if (fprog->FogOption == GL_NONE) { + if (fog_mode == GL_NONE) { _mesa_problem(ctx, "_mesa_append_fog_code() called for fragment program" - " with FogOption == GL_NONE"); + " with fog_mode == GL_NONE"); return; } @@ -301,7 +311,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, /* emit instructions to compute fog blending factor */ /* this is always clamped to [0, 1] regardless of fragment clamping */ - if (fprog->FogOption == GL_LINEAR) { + if (fog_mode == GL_LINEAR) { /* MAD fogFactorTemp.x, fragment.fogcoord.x, fogPRefOpt.x, fogPRefOpt.y; */ inst->Opcode = OPCODE_MAD; inst->DstReg.File = PROGRAM_TEMPORARY; @@ -320,7 +330,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, inst++; } else { - ASSERT(fprog->FogOption == GL_EXP || fprog->FogOption == GL_EXP2); + ASSERT(fog_mode == GL_EXP || fog_mode == GL_EXP2); /* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */ /* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */ /* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */ @@ -331,12 +341,12 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, inst->SrcReg[0].File = PROGRAM_STATE_VAR; inst->SrcReg[0].Index = fogPRefOpt; inst->SrcReg[0].Swizzle - = (fprog->FogOption == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW; + = (fog_mode == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW; inst->SrcReg[1].File = PROGRAM_INPUT; inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC; inst->SrcReg[1].Swizzle = SWIZZLE_XXXX; inst++; - if (fprog->FogOption == GL_EXP2) { + if (fog_mode == GL_EXP2) { /* MUL fogFactorTemp.x, fogFactorTemp.x, fogFactorTemp.x; */ inst->Opcode = OPCODE_MUL; inst->DstReg.File = PROGRAM_TEMPORARY; @@ -397,7 +407,6 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, fprog->Base.Instructions = newInst; fprog->Base.NumInstructions = inst - newInst; fprog->Base.InputsRead |= FRAG_BIT_FOGC; - /* XXX do this? fprog->FogOption = GL_NONE; */ } diff --git a/mesalib/src/mesa/program/programopt.h b/mesalib/src/mesa/program/programopt.h index 79631aa58..b9205823c 100644 --- a/mesalib/src/mesa/program/programopt.h +++ b/mesalib/src/mesa/program/programopt.h @@ -32,7 +32,9 @@ extern void _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog); extern void -_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate); +_mesa_append_fog_code(struct gl_context *ctx, + struct gl_fragment_program *fprog, GLenum fog_mode, + GLboolean saturate); extern void _mesa_count_texture_indirections(struct gl_program *prog); diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 808aa73a0..56da010b3 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -33,6 +33,8 @@ #include "main/macros.h" +#include "main/mtypes.h" +#include "main/samplerobj.h" #include "st_context.h" #include "st_cb_texture.h" @@ -154,7 +156,7 @@ update_samplers(struct st_context *st) teximg = texobj->Image[0][texobj->BaseLevel]; - msamp = st_get_mesa_sampler(st->ctx, texUnit); + msamp = _mesa_get_samplerobj(st->ctx, texUnit); sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c index 19ad2e8cc..9d437ad08 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_texture.c +++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c @@ -33,6 +33,8 @@ #include "main/macros.h" +#include "main/mtypes.h" +#include "main/samplerobj.h" #include "program/prog_instruction.h" #include "st_context.h" @@ -209,7 +211,7 @@ update_textures(struct st_context *st) else texUnit = vprog->Base.SamplerUnits[su]; - samp = st_get_mesa_sampler(st->ctx, texUnit); + samp = _mesa_get_samplerobj(st->ctx, texUnit); texObj = st->ctx->Texture.Unit[texUnit]._Current; diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c index 953cb446e..1e489b29d 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -1,472 +1,457 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Functions for pixel buffer objects and vertex/element buffer objects.
- */
-
-
-#include "main/imports.h"
-#include "main/mtypes.h"
-#include "main/arrayobj.h"
-#include "main/bufferobj.h"
-
-#include "st_context.h"
-#include "st_cb_bufferobjects.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-
-/**
- * There is some duplication between mesa's bufferobjects and our
- * bufmgr buffers. Both have an integer handle and a hashtable to
- * lookup an opaque structure. It would be nice if the handles and
- * internal structure where somehow shared.
- */
-static struct gl_buffer_object *
-st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
-{
- struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
-
- if (!st_obj)
- return NULL;
-
- _mesa_initialize_buffer_object(&st_obj->Base, name, target);
-
- return &st_obj->Base;
-}
-
-
-
-/**
- * Deallocate/free a vertex/pixel buffer object.
- * Called via glDeleteBuffersARB().
- */
-static void
-st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- assert(obj->RefCount == 0);
- assert(st_obj->transfer == NULL);
-
- if (st_obj->buffer)
- pipe_resource_reference(&st_obj->buffer, NULL);
-
- free(st_obj);
-}
-
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by size + offset extends beyond the end of the buffer or
- * if data is NULL, no copy is performed.
- * Called via glBufferSubDataARB().
- */
-static void
-st_bufferobj_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- const GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- /*
- * According to ARB_vertex_buffer_object specification, if data is null,
- * then the contents of the buffer object's data store is undefined. We just
- * ignore, and leave it unchanged.
- */
- if (!data)
- return;
-
- /* Now that transfers are per-context, we don't have to figure out
- * flushing here. Usually drivers won't need to flush in this case
- * even if the buffer is currently referenced by hardware - they
- * just queue the upload as dma rather than mapping the underlying
- * buffer directly.
- */
- pipe_buffer_write(st_context(ctx)->pipe,
- st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Called via glGetBufferSubDataARB().
- */
-static void
-st_bufferobj_get_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If data is NULL,
- * memory will be allocated, but no copy will occur.
- * Called via ctx->Driver.BufferData().
- * \return GL_TRUE for success, GL_FALSE if out of memory
- */
-static GLboolean
-st_bufferobj_data(struct gl_context *ctx,
- GLenum target,
- GLsizeiptrARB size,
- const GLvoid * data,
- GLenum usage,
- struct gl_buffer_object *obj)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned bind, pipe_usage;
-
- st_obj->Base.Size = size;
- st_obj->Base.Usage = usage;
-
- switch(target) {
- case GL_PIXEL_PACK_BUFFER_ARB:
- case GL_PIXEL_UNPACK_BUFFER_ARB:
- bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
- break;
- case GL_ARRAY_BUFFER_ARB:
- bind = PIPE_BIND_VERTEX_BUFFER;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- bind = PIPE_BIND_INDEX_BUFFER;
- break;
- default:
- bind = 0;
- }
-
- switch (usage) {
- case GL_STATIC_DRAW:
- case GL_STATIC_READ:
- case GL_STATIC_COPY:
- pipe_usage = PIPE_USAGE_STATIC;
- break;
- case GL_DYNAMIC_DRAW:
- case GL_DYNAMIC_READ:
- case GL_DYNAMIC_COPY:
- pipe_usage = PIPE_USAGE_DYNAMIC;
- break;
- case GL_STREAM_DRAW:
- case GL_STREAM_READ:
- case GL_STREAM_COPY:
- pipe_usage = PIPE_USAGE_STREAM;
- break;
- default:
- pipe_usage = PIPE_USAGE_DEFAULT;
- }
-
- pipe_resource_reference( &st_obj->buffer, NULL );
-
- if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
- pipe_usage, size);
-
- if (!st_obj->buffer) {
- return GL_FALSE;
- }
-
- if (data)
- pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
- size, data);
- return GL_TRUE;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Dummy data whose's pointer is used for zero size buffers or ranges.
- */
-static long st_bufferobj_zero_length = 0;
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- uint flags;
-
- switch (access) {
- case GL_WRITE_ONLY:
- flags = PIPE_TRANSFER_WRITE;
- break;
- case GL_READ_ONLY:
- flags = PIPE_TRANSFER_READ;
- break;
- case GL_READ_WRITE:
- default:
- flags = PIPE_TRANSFER_READ_WRITE;
- break;
- }
-
- /* Handle zero-size buffers here rather than in drivers */
- if (obj->Size == 0) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
- }
-
- if (obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
- }
- return obj->Pointer;
-}
-
-
-/**
- * Called via glMapBufferRange().
- */
-static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- enum pipe_transfer_usage flags = 0x0;
-
- if (access & GL_MAP_WRITE_BIT)
- flags |= PIPE_TRANSFER_WRITE;
-
- if (access & GL_MAP_READ_BIT)
- flags |= PIPE_TRANSFER_READ;
-
- if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
- flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
-
- if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
- flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- }
- else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
- if (offset == 0 && length == obj->Size)
- flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- else
- flags |= PIPE_TRANSFER_DISCARD_RANGE;
- }
-
- if (access & GL_MAP_UNSYNCHRONIZED_BIT)
- flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
-
- /* ... other flags ...
- */
-
- if (access & MESA_MAP_NOWAIT_BIT)
- flags |= PIPE_TRANSFER_DONTBLOCK;
-
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset < obj->Size);
- assert(offset + length <= obj->Size);
-
- /*
- * We go out of way here to hide the degenerate yet valid case of zero
- * length range from the pipe driver.
- */
- if (!length) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map_range(pipe,
- st_obj->buffer,
- offset, length,
- flags,
- &st_obj->transfer);
- if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
- }
- }
-
- if (obj->Pointer) {
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
- }
-
- return obj->Pointer;
-}
-
-
-static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* Subrange is relative to mapped range */
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset + length <= obj->Length);
- assert(obj->Pointer);
-
- if (!length)
- return;
-
- pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
- obj->Offset + offset, length);
-}
-
-
-/**
- * Called via glUnmapBufferARB().
- */
-static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->transfer);
-
- st_obj->transfer = NULL;
- obj->Pointer = NULL;
- obj->Offset = 0;
- obj->Length = 0;
- return GL_TRUE;
-}
-
-
-/**
- * Called via glCopyBufferSubData().
- */
-static void
-st_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *srcObj = st_buffer_object(src);
- struct st_buffer_object *dstObj = st_buffer_object(dst);
- struct pipe_transfer *src_transfer;
- struct pipe_transfer *dst_transfer;
- ubyte *srcPtr, *dstPtr;
-
- if(!size)
- return;
-
- /* buffer should not already be mapped */
- assert(!src->Pointer);
- assert(!dst->Pointer);
-
- srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
- srcObj->buffer,
- readOffset, size,
- PIPE_TRANSFER_READ,
- &src_transfer);
-
- dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
- dstObj->buffer,
- writeOffset, size,
- PIPE_TRANSFER_WRITE,
- &dst_transfer);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
-
- pipe_buffer_unmap(pipe, src_transfer);
- pipe_buffer_unmap(pipe, dst_transfer);
-}
-
-
-/* TODO: if buffer wasn't created with appropriate usage flags, need
- * to recreate it now and copy contents -- or possibly create a
- * gallium entrypoint to extend the usage flags and let the driver
- * decide if a copy is necessary.
- */
-void
-st_bufferobj_validate_usage(struct st_context *st,
- struct st_buffer_object *obj,
- unsigned usage)
-{
-}
-
-
-void
-st_init_bufferobject_functions(struct dd_function_table *functions)
-{
- functions->NewBufferObject = st_bufferobj_alloc;
- functions->DeleteBuffer = st_bufferobj_free;
- functions->BufferData = st_bufferobj_data;
- functions->BufferSubData = st_bufferobj_subdata;
- functions->GetBufferSubData = st_bufferobj_get_subdata;
- functions->MapBuffer = st_bufferobj_map;
- functions->MapBufferRange = st_bufferobj_map_range;
- functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
- functions->UnmapBuffer = st_bufferobj_unmap;
- functions->CopyBufferSubData = st_copy_buffer_subdata;
-
- /* For GL_APPLE_vertex_array_object */
- functions->NewArrayObject = _mesa_new_array_object;
- functions->DeleteArrayObject = _mesa_delete_array_object;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Functions for pixel buffer objects and vertex/element buffer objects. + */ + + +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/arrayobj.h" +#include "main/bufferobj.h" + +#include "st_context.h" +#include "st_cb_bufferobjects.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" + + +/** + * There is some duplication between mesa's bufferobjects and our + * bufmgr buffers. Both have an integer handle and a hashtable to + * lookup an opaque structure. It would be nice if the handles and + * internal structure where somehow shared. + */ +static struct gl_buffer_object * +st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target) +{ + struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); + + if (!st_obj) + return NULL; + + _mesa_initialize_buffer_object(&st_obj->Base, name, target); + + return &st_obj->Base; +} + + + +/** + * Deallocate/free a vertex/pixel buffer object. + * Called via glDeleteBuffersARB(). + */ +static void +st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + assert(obj->RefCount == 0); + assert(st_obj->transfer == NULL); + + if (st_obj->buffer) + pipe_resource_reference(&st_obj->buffer, NULL); + + free(st_obj); +} + + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by size + offset extends beyond the end of the buffer or + * if data is NULL, no copy is performed. + * Called via glBufferSubDataARB(). + */ +static void +st_bufferobj_subdata(struct gl_context *ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + const GLvoid * data, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* we may be called from VBO code, so double-check params here */ + ASSERT(offset >= 0); + ASSERT(size >= 0); + ASSERT(offset + size <= obj->Size); + + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + + /* Now that transfers are per-context, we don't have to figure out + * flushing here. Usually drivers won't need to flush in this case + * even if the buffer is currently referenced by hardware - they + * just queue the upload as dma rather than mapping the underlying + * buffer directly. + */ + pipe_buffer_write(st_context(ctx)->pipe, + st_obj->buffer, + offset, size, data); +} + + +/** + * Called via glGetBufferSubDataARB(). + */ +static void +st_bufferobj_get_subdata(struct gl_context *ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + GLvoid * data, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* we may be called from VBO code, so double-check params here */ + ASSERT(offset >= 0); + ASSERT(size >= 0); + ASSERT(offset + size <= obj->Size); + + if (!size) + return; + + pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer, + offset, size, data); +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If data is NULL, + * memory will be allocated, but no copy will occur. + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory + */ +static GLboolean +st_bufferobj_data(struct gl_context *ctx, + GLenum target, + GLsizeiptrARB size, + const GLvoid * data, + GLenum usage, + struct gl_buffer_object *obj) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + unsigned bind, pipe_usage; + + st_obj->Base.Size = size; + st_obj->Base.Usage = usage; + + switch(target) { + case GL_PIXEL_PACK_BUFFER_ARB: + case GL_PIXEL_UNPACK_BUFFER_ARB: + bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + break; + case GL_ARRAY_BUFFER_ARB: + bind = PIPE_BIND_VERTEX_BUFFER; + break; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + bind = PIPE_BIND_INDEX_BUFFER; + break; + default: + bind = 0; + } + + switch (usage) { + case GL_STATIC_DRAW: + case GL_STATIC_READ: + case GL_STATIC_COPY: + pipe_usage = PIPE_USAGE_STATIC; + break; + case GL_DYNAMIC_DRAW: + case GL_DYNAMIC_READ: + case GL_DYNAMIC_COPY: + pipe_usage = PIPE_USAGE_DYNAMIC; + break; + case GL_STREAM_DRAW: + case GL_STREAM_READ: + case GL_STREAM_COPY: + pipe_usage = PIPE_USAGE_STREAM; + break; + default: + pipe_usage = PIPE_USAGE_DEFAULT; + } + + pipe_resource_reference( &st_obj->buffer, NULL ); + + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, bind, + pipe_usage, size); + + if (!st_obj->buffer) { + return GL_FALSE; + } + + if (data) + pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0, + size, data); + return GL_TRUE; + } + + return GL_TRUE; +} + + +/** + * Dummy data whose's pointer is used for zero size buffers or ranges. + */ +static long st_bufferobj_zero_length = 0; + + + +/** + * Called via glMapBufferARB(). + */ +static void * +st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access, + struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + uint flags; + + switch (access) { + case GL_WRITE_ONLY: + flags = PIPE_TRANSFER_WRITE; + break; + case GL_READ_ONLY: + flags = PIPE_TRANSFER_READ; + break; + case GL_READ_WRITE: + default: + flags = PIPE_TRANSFER_READ_WRITE; + break; + } + + /* Handle zero-size buffers here rather than in drivers */ + if (obj->Size == 0) { + obj->Pointer = &st_bufferobj_zero_length; + } + else { + obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe, + st_obj->buffer, + flags, + &st_obj->transfer); + } + + if (obj->Pointer) { + obj->Offset = 0; + obj->Length = obj->Size; + } + return obj->Pointer; +} + + +/** + * Called via glMapBufferRange(). + */ +static void * +st_bufferobj_map_range(struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + enum pipe_transfer_usage flags = 0x0; + + if (access & GL_MAP_WRITE_BIT) + flags |= PIPE_TRANSFER_WRITE; + + if (access & GL_MAP_READ_BIT) + flags |= PIPE_TRANSFER_READ; + + if (access & GL_MAP_FLUSH_EXPLICIT_BIT) + flags |= PIPE_TRANSFER_FLUSH_EXPLICIT; + + if (access & GL_MAP_INVALIDATE_BUFFER_BIT) { + flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + } + else if (access & GL_MAP_INVALIDATE_RANGE_BIT) { + if (offset == 0 && length == obj->Size) + flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + else + flags |= PIPE_TRANSFER_DISCARD_RANGE; + } + + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= PIPE_TRANSFER_UNSYNCHRONIZED; + + /* ... other flags ... + */ + + if (access & MESA_MAP_NOWAIT_BIT) + flags |= PIPE_TRANSFER_DONTBLOCK; + + assert(offset >= 0); + assert(length >= 0); + assert(offset < obj->Size); + assert(offset + length <= obj->Size); + + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe, + st_obj->buffer, + offset, length, + flags, + &st_obj->transfer); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + + if (obj->Pointer) { + obj->Offset = offset; + obj->Length = length; + obj->AccessFlags = access; + } + + return obj->Pointer; +} + + +static void +st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* Subrange is relative to mapped range */ + assert(offset >= 0); + assert(length >= 0); + assert(offset + length <= obj->Length); + assert(obj->Pointer); + + if (!length) + return; + + pipe_buffer_flush_mapped_range(pipe, st_obj->transfer, + obj->Offset + offset, length); +} + + +/** + * Called via glUnmapBufferARB(). + */ +static GLboolean +st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + + if (obj->Length) + pipe_buffer_unmap(pipe, st_obj->transfer); + + st_obj->transfer = NULL; + obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; + return GL_TRUE; +} + + +/** + * Called via glCopyBufferSubData(). + */ +static void +st_copy_buffer_subdata(struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *srcObj = st_buffer_object(src); + struct st_buffer_object *dstObj = st_buffer_object(dst); + struct pipe_box box; + + if(!size) + return; + + /* buffer should not already be mapped */ + assert(!src->Pointer); + assert(!dst->Pointer); + + u_box_1d(readOffset, size, &box); + + pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0, + srcObj->buffer, 0, &box); +} + + +/* TODO: if buffer wasn't created with appropriate usage flags, need + * to recreate it now and copy contents -- or possibly create a + * gallium entrypoint to extend the usage flags and let the driver + * decide if a copy is necessary. + */ +void +st_bufferobj_validate_usage(struct st_context *st, + struct st_buffer_object *obj, + unsigned usage) +{ +} + + +void +st_init_bufferobject_functions(struct dd_function_table *functions) +{ + functions->NewBufferObject = st_bufferobj_alloc; + functions->DeleteBuffer = st_bufferobj_free; + functions->BufferData = st_bufferobj_data; + functions->BufferSubData = st_bufferobj_subdata; + functions->GetBufferSubData = st_bufferobj_get_subdata; + functions->MapBuffer = st_bufferobj_map; + functions->MapBufferRange = st_bufferobj_map_range; + functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; + functions->UnmapBuffer = st_bufferobj_unmap; + functions->CopyBufferSubData = st_copy_buffer_subdata; + + /* For GL_APPLE_vertex_array_object */ + functions->NewArrayObject = _mesa_new_array_object; + functions->DeleteArrayObject = _mesa_delete_array_object; +} diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index fdb7770e4..2a63799bd 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -198,6 +198,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, const struct gl_pixelstore_attrib *pack, GLvoid *dest) { + GLubyte alphaORoperand; enum combination { A8R8G8B8_UNORM_TO_RGBA_UBYTE, A8R8G8B8_UNORM_TO_RGB_UBYTE, @@ -208,20 +209,26 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, if (ctx->_ImageTransferState) return GL_FALSE; - if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGBA && type == GL_UNSIGNED_BYTE) { + if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) { + alphaORoperand = 0; + } + else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) { + alphaORoperand = 0xff; + } + else { + return GL_FALSE; + } + + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE; } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGB && type == GL_UNSIGNED_BYTE) { + else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { combo = A8R8G8B8_UNORM_TO_RGB_UBYTE; } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { + else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { combo = A8R8G8B8_UNORM_TO_BGRA_UINT; } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) { + else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) { combo = A8R8G8B8_UNORM_TO_RGBA_UINT; } else { @@ -283,7 +290,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, dst[col*4+0] = (pixel >> 16) & 0xff; dst[col*4+1] = (pixel >> 8) & 0xff; dst[col*4+2] = (pixel >> 0) & 0xff; - dst[col*4+3] = (pixel >> 24) & 0xff; + dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand; } dst += dstStride; y += dy; @@ -306,6 +313,12 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, for (row = 0; row < height; row++) { const GLubyte *src = map + y * trans->stride; memcpy(dst, src, 4 * width); + if (alphaORoperand) { + assert(alphaORoperand == 0xff); + for (col = 0; col < width; col++) { + dst[col*4+3] = 0xff; + } + } dst += dstStride; y += dy; } @@ -315,7 +328,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, const GLubyte *src = map + y * trans->stride; for (col = 0; col < width; col++) { GLuint pixel = ((GLuint *) src)[col]; - dst[col*4+0] = (pixel >> 24) & 0xff; + dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand; dst[col*4+1] = (pixel >> 0) & 0xff; dst[col*4+2] = (pixel >> 8) & 0xff; dst[col*4+3] = (pixel >> 16) & 0xff; diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index 43c24ae95..a27c30e51 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -1686,7 +1686,7 @@ copy_image_data_to_texture(struct st_context *st, /* debug checks */ { const struct gl_texture_image *dstImage = - stObj->base.Image[stImage->face][stImage->level]; + stObj->base.Image[stImage->face][dstLevel]; assert(dstImage); assert(dstImage->Width == stImage->base.Width); assert(dstImage->Height == stImage->base.Height); @@ -1843,7 +1843,12 @@ st_finalize_texture(struct gl_context *ctx, /* Need to import images in main memory or held in other textures. */ if (stImage && stObj->pt != stImage->pt) { - copy_image_data_to_texture(st, stObj, level, stImage); + if (level == 0 || (stImage->base.Width == u_minify(stObj->width0, level) && + stImage->base.Height == u_minify(stObj->height0, level) && + stImage->base.Depth == u_minify(stObj->depth0, level))) { + /* src image fits expected dest mipmap level size */ + copy_image_data_to_texture(st, stObj, level, stImage); + } } } } diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h index 903e30df5..d50c3c9af 100644 --- a/mesalib/src/mesa/state_tracker/st_texture.h +++ b/mesalib/src/mesa/state_tracker/st_texture.h @@ -163,21 +163,6 @@ st_get_texture_sampler_view(struct st_texture_object *stObj, } -/** - * Get pointer to the active sampler object for the given texture unit. - * This will either be a user-defined sampler object or the texture - * object's own sampler state. - */ -static INLINE struct gl_sampler_object * -st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit) -{ - if (ctx->Texture.Unit[unit].Sampler) - return ctx->Texture.Unit[unit].Sampler; - else - return &ctx->Texture.Unit[unit]._Current->Sampler; -} - - extern struct pipe_resource * st_texture_create(struct st_context *st, enum pipe_texture_target target, diff --git a/mesalib/src/mesa/swrast/s_accum.c b/mesalib/src/mesa/swrast/s_accum.c index 560a1d143..0ec907d79 100644 --- a/mesalib/src/mesa/swrast/s_accum.c +++ b/mesalib/src/mesa/swrast/s_accum.c @@ -1,594 +1,598 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "s_accum.h"
-#include "s_context.h"
-#include "s_masking.h"
-#include "s_span.h"
-
-
-/* XXX this would have to change for accum buffers with more or less
- * than 16 bits per color channel.
- */
-#define ACCUM_SCALE16 32767.0F
-
-
-/*
- * Accumulation buffer notes
- *
- * Normally, accumulation buffer values are GLshorts with values in
- * [-32767, 32767] which represent floating point colors in [-1, 1],
- * as defined by the OpenGL specification.
- *
- * We optimize for the common case used for full-scene antialiasing:
- * // start with accum buffer cleared to zero
- * glAccum(GL_LOAD, w); // or GL_ACCUM the first image
- * glAccum(GL_ACCUM, w);
- * ...
- * glAccum(GL_ACCUM, w);
- * glAccum(GL_RETURN, 1.0);
- * That is, we start with an empty accumulation buffer and accumulate
- * n images, each with weight w = 1/n.
- * In this scenario, we can simply store unscaled integer values in
- * the accum buffer instead of scaled integers. We'll also keep track
- * of the w value so when we do GL_RETURN we simply divide the accumulated
- * values by n (n=1/w).
- * This lets us avoid _many_ int->float->int conversions.
- */
-
-
-#if CHAN_BITS == 8
-/* enable the optimization */
-#define USE_OPTIMIZED_ACCUM 1
-#else
-#define USE_OPTIMIZED_ACCUM 0
-#endif
-
-
-/**
- * This is called when we fall out of optimized/unscaled accum buffer mode.
- * That is, we convert each unscaled accum buffer value into a scaled value
- * representing the range[-1, 1].
- */
-static void
-rescale_accum( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF);
-
- assert(rb);
- assert(rb->_BaseFormat == GL_RGBA);
- /* add other types in future? */
- assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
- assert(swrast->_IntegerAccumMode);
-
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- /* directly-addressable memory */
- GLuint y;
- for (y = 0; y < rb->Height; y++) {
- GLuint i;
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y);
- for (i = 0; i < 4 * rb->Width; i++) {
- acc[i] = (GLshort) (acc[i] * s);
- }
- }
- }
- else {
- /* use get/put row funcs */
- GLuint y;
- for (y = 0; y < rb->Height; y++) {
- GLshort accRow[MAX_WIDTH * 4];
- GLuint i;
- rb->GetRow(ctx, rb, rb->Width, 0, y, accRow);
- for (i = 0; i < 4 * rb->Width; i++) {
- accRow[i] = (GLshort) (accRow[i] * s);
- }
- rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL);
- }
- }
-
- swrast->_IntegerAccumMode = GL_FALSE;
-}
-
-
-
-/**
- * Clear the accumulation Buffer.
- */
-void
-_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint x, y, width, height;
-
- /* No accumulation buffer! Not an error. */
- if (!rb || !rb->Data)
- return;
-
- assert(rb->_BaseFormat == GL_RGBA);
- /* add other types in future? */
- assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
-
- /* bounds, with scissor */
- x = ctx->DrawBuffer->_Xmin;
- y = ctx->DrawBuffer->_Ymin;
- width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat accScale = 32767.0;
- GLshort clearVal[4];
- GLuint i;
-
- clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale);
- clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale);
- clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale);
- clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale);
-
- for (i = 0; i < height; i++) {
- rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
- }
- }
- else {
- /* someday support other sizes */
- }
-
- /* update optimized accum state vars */
- if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 &&
- ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) {
-#if USE_OPTIMIZED_ACCUM
- swrast->_IntegerAccumMode = GL_TRUE;
-#else
- swrast->_IntegerAccumMode = GL_FALSE;
-#endif
- swrast->_IntegerAccumScaler = 0.0; /* denotes empty accum buffer */
- }
- else {
- swrast->_IntegerAccumMode = GL_FALSE;
- }
-}
-
-
-static void
-accum_add(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
- assert(rb);
-
- /* Leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLshort incr = (GLshort) (value * ACCUM_SCALE16);
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- for (j = 0; j < 4 * width; j++) {
- acc[j] += incr;
- }
- }
- }
- else {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort accRow[4 * MAX_WIDTH];
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
- for (j = 0; j < 4 * width; j++) {
- accRow[j] += incr;
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-static void
-accum_mult(struct gl_context *ctx, GLfloat mult,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
- assert(rb);
-
- /* Leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- for (j = 0; j < 4 * width; j++) {
- acc[j] = (GLshort) (acc[j] * mult);
- }
- }
- }
- else {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort accRow[4 * MAX_WIDTH];
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
- for (j = 0; j < 4 * width; j++) {
- accRow[j] = (GLshort) (accRow[j] * mult);
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-static void
-accum_accum(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
- assert(rb);
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no read buffer - OK */
- return;
- }
-
- /* May have to leave optimized accum buffer mode */
- if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
- swrast->_IntegerAccumScaler = value;
- if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
- GLshort accumRow[4 * MAX_WIDTH];
- GLchan rgba[MAX_WIDTH][4];
- GLint i;
-
- for (i = 0; i < height; i++) {
- GLshort *acc;
- if (directAccess) {
- acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- }
- else {
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* read colors from color buffer */
- _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
- xpos, ypos + i, CHAN_TYPE, rgba);
-
- /* do accumulation */
- if (swrast->_IntegerAccumMode) {
- /* simply add integer color values into accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] += rgba[j][RCOMP];
- acc[j * 4 + 1] += rgba[j][GCOMP];
- acc[j * 4 + 2] += rgba[j][BCOMP];
- acc[j * 4 + 3] += rgba[j][ACOMP];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
- acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
- acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
- acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
- }
- }
-
- if (!directAccess) {
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-static void
-accum_load(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
- assert(rb);
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no read buffer - OK */
- return;
- }
-
- /* This is a change to go into optimized accum buffer mode */
- if (value > 0.0 && value <= 1.0) {
-#if USE_OPTIMIZED_ACCUM
- swrast->_IntegerAccumMode = GL_TRUE;
-#else
- swrast->_IntegerAccumMode = GL_FALSE;
-#endif
- swrast->_IntegerAccumScaler = value;
- }
- else {
- swrast->_IntegerAccumMode = GL_FALSE;
- swrast->_IntegerAccumScaler = 0.0;
- }
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
- GLshort accumRow[4 * MAX_WIDTH];
- GLchan rgba[MAX_WIDTH][4];
- GLint i;
-
- for (i = 0; i < height; i++) {
- GLshort *acc;
- if (directAccess) {
- acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- }
- else {
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* read colors from color buffer */
- _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
- xpos, ypos + i, CHAN_TYPE, rgba);
-
- /* do load */
- if (swrast->_IntegerAccumMode) {
- /* just copy values in */
- GLint j;
- assert(swrast->_IntegerAccumScaler > 0.0);
- assert(swrast->_IntegerAccumScaler <= 1.0);
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] = rgba[j][RCOMP];
- acc[j * 4 + 1] = rgba[j][GCOMP];
- acc[j * 4 + 2] = rgba[j][BCOMP];
- acc[j * 4 + 3] = rgba[j][ACOMP];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
- acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
- acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
- acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
- }
- }
-
- if (!directAccess) {
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
- }
- }
- }
-}
-
-
-static void
-accum_return(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess
- = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
-
- static GLchan multTable[32768];
- static GLfloat prevMult = 0.0;
- const GLfloat mult = swrast->_IntegerAccumScaler;
- const GLint max = MIN2((GLint) (256 / mult), 32767);
-
- /* May have to leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode && value != 1.0)
- rescale_accum(ctx);
-
- if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
- /* build lookup table to avoid many floating point multiplies */
- GLint j;
- assert(swrast->_IntegerAccumScaler <= 1.0);
- if (mult != prevMult) {
- for (j = 0; j < max; j++)
- multTable[j] = IROUND((GLfloat) j * mult);
- prevMult = mult;
- }
- }
-
- if (accumRb->DataType == GL_SHORT ||
- accumRb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16;
- GLuint buffer;
- GLint i;
-
- /* XXX maybe transpose the 'i' and 'buffer' loops??? */
- for (i = 0; i < height; i++) {
- GLshort accumRow[4 * MAX_WIDTH];
- GLshort *acc;
- SWspan span;
-
- /* init color span */
- INIT_SPAN(span, GL_BITMAP);
- span.end = width;
- span.arrayMask = SPAN_RGBA;
- span.x = xpos;
- span.y = ypos + i;
-
- if (directAccess) {
- acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i);
- }
- else {
- accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* get the colors to return */
- if (swrast->_IntegerAccumMode) {
- GLint j;
- for (j = 0; j < width; j++) {
- ASSERT(acc[j * 4 + 0] < max);
- ASSERT(acc[j * 4 + 1] < max);
- ASSERT(acc[j * 4 + 2] < max);
- ASSERT(acc[j * 4 + 3] < max);
- span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]];
- span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]];
- span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]];
- span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
-#if CHAN_BITS==32
- GLchan r = acc[j * 4 + 0] * scale;
- GLchan g = acc[j * 4 + 1] * scale;
- GLchan b = acc[j * 4 + 2] * scale;
- GLchan a = acc[j * 4 + 3] * scale;
-#else
- GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale );
- GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale );
- GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale );
- GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale );
-#endif
- span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX );
- span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX );
- span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX );
- span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX );
- }
- }
-
- /* store colors */
- for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
- struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
- const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
- !ctx->Color.ColorMask[buffer][GCOMP] ||
- !ctx->Color.ColorMask[buffer][BCOMP] ||
- !ctx->Color.ColorMask[buffer][ACOMP]);
- if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span, buffer);
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-/**
- * Software fallback for glAccum.
- */
-void
-_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLint xpos, ypos, width, height;
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) {
- _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer");
- return;
- }
-
- swrast_render_start(ctx);
-
- /* Compute region after calling swrast_render_start() so that we know the
- * drawbuffer's size/bounds are up to date.
- */
- xpos = ctx->DrawBuffer->_Xmin;
- ypos = ctx->DrawBuffer->_Ymin;
- width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- switch (op) {
- case GL_ADD:
- if (value != 0.0F) {
- accum_add(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_MULT:
- if (value != 1.0F) {
- accum_mult(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_ACCUM:
- if (value != 0.0F) {
- accum_accum(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_LOAD:
- accum_load(ctx, value, xpos, ypos, width, height);
- break;
- case GL_RETURN:
- accum_return(ctx, value, xpos, ypos, width, height);
- break;
- default:
- _mesa_problem(ctx, "invalid mode in _swrast_Accum()");
- break;
- }
-
- swrast_render_finish(ctx);
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/condrender.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" + +#include "s_accum.h" +#include "s_context.h" +#include "s_masking.h" +#include "s_span.h" + + +/* XXX this would have to change for accum buffers with more or less + * than 16 bits per color channel. + */ +#define ACCUM_SCALE16 32767.0F + + +/* + * Accumulation buffer notes + * + * Normally, accumulation buffer values are GLshorts with values in + * [-32767, 32767] which represent floating point colors in [-1, 1], + * as defined by the OpenGL specification. + * + * We optimize for the common case used for full-scene antialiasing: + * // start with accum buffer cleared to zero + * glAccum(GL_LOAD, w); // or GL_ACCUM the first image + * glAccum(GL_ACCUM, w); + * ... + * glAccum(GL_ACCUM, w); + * glAccum(GL_RETURN, 1.0); + * That is, we start with an empty accumulation buffer and accumulate + * n images, each with weight w = 1/n. + * In this scenario, we can simply store unscaled integer values in + * the accum buffer instead of scaled integers. We'll also keep track + * of the w value so when we do GL_RETURN we simply divide the accumulated + * values by n (n=1/w). + * This lets us avoid _many_ int->float->int conversions. + */ + + +#if CHAN_BITS == 8 +/* enable the optimization */ +#define USE_OPTIMIZED_ACCUM 1 +#else +#define USE_OPTIMIZED_ACCUM 0 +#endif + + +/** + * This is called when we fall out of optimized/unscaled accum buffer mode. + * That is, we convert each unscaled accum buffer value into a scaled value + * representing the range[-1, 1]. + */ +static void +rescale_accum( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_renderbuffer *rb + = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; + const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF); + + assert(rb); + assert(rb->_BaseFormat == GL_RGBA); + /* add other types in future? */ + assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT); + assert(swrast->_IntegerAccumMode); + + if (rb->GetPointer(ctx, rb, 0, 0)) { + /* directly-addressable memory */ + GLuint y; + for (y = 0; y < rb->Height; y++) { + GLuint i; + GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y); + for (i = 0; i < 4 * rb->Width; i++) { + acc[i] = (GLshort) (acc[i] * s); + } + } + } + else { + /* use get/put row funcs */ + GLuint y; + for (y = 0; y < rb->Height; y++) { + GLshort accRow[MAX_WIDTH * 4]; + GLuint i; + rb->GetRow(ctx, rb, rb->Width, 0, y, accRow); + for (i = 0; i < 4 * rb->Width; i++) { + accRow[i] = (GLshort) (accRow[i] * s); + } + rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL); + } + } + + swrast->_IntegerAccumMode = GL_FALSE; +} + + + +/** + * Clear the accumulation Buffer. + */ +void +_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint x, y, width, height; + + /* No accumulation buffer! Not an error. */ + if (!rb || !rb->Data) + return; + + assert(rb->_BaseFormat == GL_RGBA); + /* add other types in future? */ + assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT); + + /* bounds, with scissor */ + x = ctx->DrawBuffer->_Xmin; + y = ctx->DrawBuffer->_Ymin; + width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; + height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; + + if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) { + const GLfloat accScale = 32767.0; + GLshort clearVal[4]; + GLuint i; + + clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale); + clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale); + clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale); + clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale); + + for (i = 0; i < height; i++) { + rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL); + } + } + else { + /* someday support other sizes */ + } + + /* update optimized accum state vars */ + if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 && + ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) { +#if USE_OPTIMIZED_ACCUM + swrast->_IntegerAccumMode = GL_TRUE; +#else + swrast->_IntegerAccumMode = GL_FALSE; +#endif + swrast->_IntegerAccumScaler = 0.0; /* denotes empty accum buffer */ + } + else { + swrast->_IntegerAccumMode = GL_FALSE; + } +} + + +static void +accum_add(struct gl_context *ctx, GLfloat value, + GLint xpos, GLint ypos, GLint width, GLint height ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_renderbuffer *rb + = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; + + assert(rb); + + /* Leave optimized accum buffer mode */ + if (swrast->_IntegerAccumMode) + rescale_accum(ctx); + + if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) { + const GLshort incr = (GLshort) (value * ACCUM_SCALE16); + if (rb->GetPointer(ctx, rb, 0, 0)) { + GLint i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i); + for (j = 0; j < 4 * width; j++) { + acc[j] += incr; + } + } + } + else { + GLint i, j; + for (i = 0; i < height; i++) { + GLshort accRow[4 * MAX_WIDTH]; + rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow); + for (j = 0; j < 4 * width; j++) { + accRow[j] += incr; + } + rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL); + } + } + } + else { + /* other types someday */ + } +} + + +static void +accum_mult(struct gl_context *ctx, GLfloat mult, + GLint xpos, GLint ypos, GLint width, GLint height ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_renderbuffer *rb + = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; + + assert(rb); + + /* Leave optimized accum buffer mode */ + if (swrast->_IntegerAccumMode) + rescale_accum(ctx); + + if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) { + if (rb->GetPointer(ctx, rb, 0, 0)) { + GLint i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i); + for (j = 0; j < 4 * width; j++) { + acc[j] = (GLshort) (acc[j] * mult); + } + } + } + else { + GLint i, j; + for (i = 0; i < height; i++) { + GLshort accRow[4 * MAX_WIDTH]; + rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow); + for (j = 0; j < 4 * width; j++) { + accRow[j] = (GLshort) (accRow[j] * mult); + } + rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL); + } + } + } + else { + /* other types someday */ + } +} + + + +static void +accum_accum(struct gl_context *ctx, GLfloat value, + GLint xpos, GLint ypos, GLint width, GLint height ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_renderbuffer *rb + = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; + const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL); + + assert(rb); + + if (!ctx->ReadBuffer->_ColorReadBuffer) { + /* no read buffer - OK */ + return; + } + + /* May have to leave optimized accum buffer mode */ + if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0) + swrast->_IntegerAccumScaler = value; + if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler) + rescale_accum(ctx); + + if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) { + const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF; + GLshort accumRow[4 * MAX_WIDTH]; + GLchan rgba[MAX_WIDTH][4]; + GLint i; + + for (i = 0; i < height; i++) { + GLshort *acc; + if (directAccess) { + acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i); + } + else { + rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow); + acc = accumRow; + } + + /* read colors from color buffer */ + _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width, + xpos, ypos + i, CHAN_TYPE, rgba); + + /* do accumulation */ + if (swrast->_IntegerAccumMode) { + /* simply add integer color values into accum buffer */ + GLint j; + for (j = 0; j < width; j++) { + acc[j * 4 + 0] += rgba[j][RCOMP]; + acc[j * 4 + 1] += rgba[j][GCOMP]; + acc[j * 4 + 2] += rgba[j][BCOMP]; + acc[j * 4 + 3] += rgba[j][ACOMP]; + } + } + else { + /* scaled integer (or float) accum buffer */ + GLint j; + for (j = 0; j < width; j++) { + acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale); + acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale); + acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale); + acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale); + } + } + + if (!directAccess) { + rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL); + } + } + } + else { + /* other types someday */ + } +} + + + +static void +accum_load(struct gl_context *ctx, GLfloat value, + GLint xpos, GLint ypos, GLint width, GLint height ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_renderbuffer *rb + = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; + const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL); + + assert(rb); + + if (!ctx->ReadBuffer->_ColorReadBuffer) { + /* no read buffer - OK */ + return; + } + + /* This is a change to go into optimized accum buffer mode */ + if (value > 0.0 && value <= 1.0) { +#if USE_OPTIMIZED_ACCUM + swrast->_IntegerAccumMode = GL_TRUE; +#else + swrast->_IntegerAccumMode = GL_FALSE; +#endif + swrast->_IntegerAccumScaler = value; + } + else { + swrast->_IntegerAccumMode = GL_FALSE; + swrast->_IntegerAccumScaler = 0.0; + } + + if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) { + const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF; + GLshort accumRow[4 * MAX_WIDTH]; + GLchan rgba[MAX_WIDTH][4]; + GLint i; + + for (i = 0; i < height; i++) { + GLshort *acc; + if (directAccess) { + acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i); + } + else { + rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow); + acc = accumRow; + } + + /* read colors from color buffer */ + _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width, + xpos, ypos + i, CHAN_TYPE, rgba); + + /* do load */ + if (swrast->_IntegerAccumMode) { + /* just copy values in */ + GLint j; + assert(swrast->_IntegerAccumScaler > 0.0); + assert(swrast->_IntegerAccumScaler <= 1.0); + for (j = 0; j < width; j++) { + acc[j * 4 + 0] = rgba[j][RCOMP]; + acc[j * 4 + 1] = rgba[j][GCOMP]; + acc[j * 4 + 2] = rgba[j][BCOMP]; + acc[j * 4 + 3] = rgba[j][ACOMP]; + } + } + else { + /* scaled integer (or float) accum buffer */ + GLint j; + for (j = 0; j < width; j++) { + acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale); + acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale); + acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale); + acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale); + } + } + + if (!directAccess) { + rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL); + } + } + } +} + + +static void +accum_return(struct gl_context *ctx, GLfloat value, + GLint xpos, GLint ypos, GLint width, GLint height ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; + const GLboolean directAccess + = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); + + static GLchan multTable[32768]; + static GLfloat prevMult = 0.0; + const GLfloat mult = swrast->_IntegerAccumScaler; + const GLint max = MIN2((GLint) (256 / mult), 32767); + + /* May have to leave optimized accum buffer mode */ + if (swrast->_IntegerAccumMode && value != 1.0) + rescale_accum(ctx); + + if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) { + /* build lookup table to avoid many floating point multiplies */ + GLint j; + assert(swrast->_IntegerAccumScaler <= 1.0); + if (mult != prevMult) { + for (j = 0; j < max; j++) + multTable[j] = IROUND((GLfloat) j * mult); + prevMult = mult; + } + } + + if (accumRb->DataType == GL_SHORT || + accumRb->DataType == GL_UNSIGNED_SHORT) { + const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16; + GLuint buffer; + GLint i; + + /* XXX maybe transpose the 'i' and 'buffer' loops??? */ + for (i = 0; i < height; i++) { + GLshort accumRow[4 * MAX_WIDTH]; + GLshort *acc; + SWspan span; + + /* init color span */ + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_RGBA; + span.x = xpos; + span.y = ypos + i; + + if (directAccess) { + acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i); + } + else { + accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow); + acc = accumRow; + } + + /* get the colors to return */ + if (swrast->_IntegerAccumMode) { + GLint j; + for (j = 0; j < width; j++) { + ASSERT(acc[j * 4 + 0] < max); + ASSERT(acc[j * 4 + 1] < max); + ASSERT(acc[j * 4 + 2] < max); + ASSERT(acc[j * 4 + 3] < max); + span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]]; + span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]]; + span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]]; + span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]]; + } + } + else { + /* scaled integer (or float) accum buffer */ + GLint j; + for (j = 0; j < width; j++) { +#if CHAN_BITS==32 + GLchan r = acc[j * 4 + 0] * scale; + GLchan g = acc[j * 4 + 1] * scale; + GLchan b = acc[j * 4 + 2] * scale; + GLchan a = acc[j * 4 + 3] * scale; +#else + GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale ); + GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale ); + GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale ); + GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale ); +#endif + span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX ); + span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX ); + span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX ); + span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX ); + } + } + + /* store colors */ + for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { + struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); + if (masking) { + _swrast_mask_rgba_span(ctx, rb, &span, buffer); + } + rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); + } + } + } + else { + /* other types someday */ + } +} + + + +/** + * Software fallback for glAccum. + */ +void +_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLint xpos, ypos, width, height; + + if (swrast->NewState) + _swrast_validate_derived( ctx ); + + if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) { + _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer"); + return; + } + + if (!_mesa_check_conditional_render(ctx)) + return; + + swrast_render_start(ctx); + + /* Compute region after calling swrast_render_start() so that we know the + * drawbuffer's size/bounds are up to date. + */ + xpos = ctx->DrawBuffer->_Xmin; + ypos = ctx->DrawBuffer->_Ymin; + width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; + height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; + + switch (op) { + case GL_ADD: + if (value != 0.0F) { + accum_add(ctx, value, xpos, ypos, width, height); + } + break; + case GL_MULT: + if (value != 1.0F) { + accum_mult(ctx, value, xpos, ypos, width, height); + } + break; + case GL_ACCUM: + if (value != 0.0F) { + accum_accum(ctx, value, xpos, ypos, width, height); + } + break; + case GL_LOAD: + accum_load(ctx, value, xpos, ypos, width, height); + break; + case GL_RETURN: + accum_return(ctx, value, xpos, ypos, width, height); + break; + default: + _mesa_problem(ctx, "invalid mode in _swrast_Accum()"); + break; + } + + swrast_render_finish(ctx); +} diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c index b0c9880b1..def1531d7 100644 --- a/mesalib/src/mesa/swrast/s_context.c +++ b/mesalib/src/mesa/swrast/s_context.c @@ -1,957 +1,949 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
-
-#include "main/imports.h"
-#include "main/bufferobj.h"
-#include "main/colormac.h"
-#include "main/mtypes.h"
-#include "main/teximage.h"
-#include "program/prog_parameter.h"
-#include "program/prog_statevars.h"
-#include "swrast.h"
-#include "s_blend.h"
-#include "s_context.h"
-#include "s_lines.h"
-#include "s_points.h"
-#include "s_span.h"
-#include "s_triangle.h"
-#include "s_texfilter.h"
-
-
-/**
- * Recompute the value of swrast->_RasterMask, etc. according to
- * the current context. The _RasterMask field can be easily tested by
- * drivers to determine certain basic GL state (does the primitive need
- * stenciling, logic-op, fog, etc?).
- */
-static void
-_swrast_update_rasterflags( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLbitfield rasterMask = 0;
- GLuint i;
-
- if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
- if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
- if (ctx->Depth.Test) rasterMask |= DEPTH_BIT;
- if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
- if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
- if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- if (!ctx->Color.ColorMask[i][0] ||
- !ctx->Color.ColorMask[i][1] ||
- !ctx->Color.ColorMask[i][2] ||
- !ctx->Color.ColorMask[i][3]) {
- rasterMask |= MASKING_BIT;
- break;
- }
- }
- if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
- if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
- if ( ctx->Viewport.X < 0
- || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width
- || ctx->Viewport.Y < 0
- || ctx->Viewport.Y + ctx->Viewport.Height > (GLint) ctx->DrawBuffer->Height) {
- rasterMask |= CLIP_BIT;
- }
-
- if (ctx->Query.CurrentOcclusionObject)
- rasterMask |= OCCLUSION_BIT;
-
-
- /* If we're not drawing to exactly one color buffer set the
- * MULTI_DRAW_BIT flag. Also set it if we're drawing to no
- * buffers or the RGBA or CI mask disables all writes.
- */
- if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
- /* more than one color buffer designated for writing (or zero buffers) */
- rasterMask |= MULTI_DRAW_BIT;
- }
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- if (ctx->Color.ColorMask[i][0] +
- ctx->Color.ColorMask[i][1] +
- ctx->Color.ColorMask[i][2] +
- ctx->Color.ColorMask[i][3] == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- break;
- }
- }
-
-
- if (ctx->FragmentProgram._Current) {
- rasterMask |= FRAGPROG_BIT;
- }
-
- if (ctx->ATIFragmentShader._Enabled) {
- rasterMask |= ATIFRAGSHADER_BIT;
- }
-
-#if CHAN_TYPE == GL_FLOAT
- if (ctx->Color.ClampFragmentColor == GL_TRUE) {
- rasterMask |= CLAMPING_BIT;
- }
-#endif
-
- SWRAST_CONTEXT(ctx)->_RasterMask = rasterMask;
-}
-
-
-/**
- * Examine polygon cull state to compute the _BackfaceCullSign field.
- * _BackfaceCullSign will be 0 if no culling, -1 if culling back-faces,
- * and 1 if culling front-faces. The Polygon FrontFace state also
- * factors in.
- */
-static void
-_swrast_update_polygon( struct gl_context *ctx )
-{
- GLfloat backface_sign;
-
- if (ctx->Polygon.CullFlag) {
- switch (ctx->Polygon.CullFaceMode) {
- case GL_BACK:
- backface_sign = -1.0F;
- break;
- case GL_FRONT:
- backface_sign = 1.0F;
- break;
- case GL_FRONT_AND_BACK:
- /* fallthrough */
- default:
- backface_sign = 0.0F;
- }
- }
- else {
- backface_sign = 0.0F;
- }
-
- SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign;
-
- /* This is for front/back-face determination, but not for culling */
- SWRAST_CONTEXT(ctx)->_BackfaceSign
- = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
-}
-
-
-
-/**
- * Update the _PreferPixelFog field to indicate if we need to compute
- * fog blend factors (from the fog coords) per-fragment.
- */
-static void
-_swrast_update_fog_hint( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
- ctx->FragmentProgram._Current ||
- (ctx->Hint.Fog == GL_NICEST &&
- swrast->AllowPixelFog));
-}
-
-
-
-/**
- * Update the swrast->_TextureCombinePrimary flag.
- */
-static void
-_swrast_update_texture_env( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint i;
-
- swrast->_TextureCombinePrimary = GL_FALSE;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- const struct gl_tex_env_combine_state *combine =
- ctx->Texture.Unit[i]._CurrentCombine;
- GLuint term;
- for (term = 0; term < combine->_NumArgsRGB; term++) {
- if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) {
- swrast->_TextureCombinePrimary = GL_TRUE;
- return;
- }
- if (combine->SourceA[term] == GL_PRIMARY_COLOR) {
- swrast->_TextureCombinePrimary = GL_TRUE;
- return;
- }
- }
- }
-}
-
-
-/**
- * Determine if we can defer texturing/shading until after Z/stencil
- * testing. This potentially allows us to skip texturing/shading for
- * lots of fragments.
- */
-static void
-_swrast_update_deferred_texture(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (ctx->Color.AlphaEnabled) {
- /* alpha test depends on post-texture/shader colors */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else {
- const struct gl_fragment_program *fprog
- = ctx->FragmentProgram._Current;
- if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
- /* Z comes from fragment program/shader */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else if (fprog && fprog->UsesKill) {
- swrast->_DeferredTexture = GL_FALSE;
- }
- else if (ctx->Query.CurrentOcclusionObject) {
- /* occlusion query depends on shader discard/kill results */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else {
- swrast->_DeferredTexture = GL_TRUE;
- }
- }
-}
-
-
-/**
- * Update swrast->_FogColor and swrast->_FogEnable values.
- */
-static void
-_swrast_update_fog_state( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
-
- /* determine if fog is needed, and if so, which fog mode */
- swrast->_FogEnabled = GL_FALSE;
- if (fp && fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB) {
- if (fp->FogOption != GL_NONE) {
- swrast->_FogEnabled = GL_TRUE;
- swrast->_FogMode = fp->FogOption;
- }
- }
- else if (ctx->Fog.Enabled) {
- swrast->_FogEnabled = GL_TRUE;
- swrast->_FogMode = ctx->Fog.Mode;
- }
-}
-
-
-/**
- * Update state for running fragment programs. Basically, load the
- * program parameters with current state values.
- */
-static void
-_swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState)
-{
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp) {
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
- }
-}
-
-
-/**
- * See if we can do early diffuse+specular (primary+secondary) color
- * add per vertex instead of per-fragment.
- */
-static void
-_swrast_update_specular_vertex_add(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLboolean separateSpecular = ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR);
-
- swrast->SpecularVertexAdd = (separateSpecular
- && ctx->Texture._EnabledUnits == 0x0
- && !ctx->FragmentProgram._Current
- && !ctx->ATIFragmentShader._Enabled);
-}
-
-
-#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
- _NEW_PROGRAM_CONSTANTS | \
- _NEW_TEXTURE | \
- _NEW_HINT | \
- _NEW_POLYGON )
-
-/* State referenced by _swrast_choose_triangle, _swrast_choose_line.
- */
-#define _SWRAST_NEW_TRIANGLE (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE| \
- _NEW_POLYGON| \
- _NEW_DEPTH| \
- _NEW_STENCIL| \
- _NEW_COLOR| \
- _NEW_TEXTURE| \
- _SWRAST_NEW_RASTERMASK| \
- _NEW_LIGHT| \
- _NEW_FOG | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_LINE (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE| \
- _NEW_LINE| \
- _NEW_TEXTURE| \
- _NEW_LIGHT| \
- _NEW_FOG| \
- _NEW_DEPTH | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_POINT (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE | \
- _NEW_POINT | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_FOG | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE
-
-#define _SWRAST_NEW_TEXTURE_ENV_MODE _NEW_TEXTURE
-
-#define _SWRAST_NEW_BLEND_FUNC _NEW_COLOR
-
-
-
-/**
- * Stub for swrast->Triangle to select a true triangle function
- * after a state change.
- */
-static void
-_swrast_validate_triangle( struct gl_context *ctx,
- const SWvertex *v0,
- const SWvertex *v1,
- const SWvertex *v2 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_triangle( ctx );
- ASSERT(swrast->Triangle);
-
- if (swrast->SpecularVertexAdd) {
- /* separate specular color, but no texture */
- swrast->SpecTriangle = swrast->Triangle;
- swrast->Triangle = _swrast_add_spec_terms_triangle;
- }
-
- swrast->Triangle( ctx, v0, v1, v2 );
-}
-
-/**
- * Called via swrast->Line. Examine current GL state and choose a software
- * line routine. Then call it.
- */
-static void
-_swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_line( ctx );
- ASSERT(swrast->Line);
-
- if (swrast->SpecularVertexAdd) {
- swrast->SpecLine = swrast->Line;
- swrast->Line = _swrast_add_spec_terms_line;
- }
-
- swrast->Line( ctx, v0, v1 );
-}
-
-/**
- * Called via swrast->Point. Examine current GL state and choose a software
- * point routine. Then call it.
- */
-static void
-_swrast_validate_point( struct gl_context *ctx, const SWvertex *v0 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_point( ctx );
-
- if (swrast->SpecularVertexAdd) {
- swrast->SpecPoint = swrast->Point;
- swrast->Point = _swrast_add_spec_terms_point;
- }
-
- swrast->Point( ctx, v0 );
-}
-
-
-/**
- * Called via swrast->BlendFunc. Examine GL state to choose a blending
- * function, then call it.
- */
-static void _ASMAPI
-_swrast_validate_blend_func(struct gl_context *ctx, GLuint n, const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx ); /* why is this needed? */
- _swrast_choose_blend_func( ctx, chanType );
-
- swrast->BlendFunc( ctx, n, mask, src, dst, chanType );
-}
-
-
-/**
- * Make sure we have texture image data for all the textures we may need
- * for subsequent rendering.
- */
-static void
-_swrast_validate_texture_images(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint u;
-
- if (!swrast->ValidateTextureImage || !ctx->Texture._EnabledUnits) {
- /* no textures enabled, or no way to validate images! */
- return;
- }
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- if (ctx->Texture.Unit[u]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
- ASSERT(texObj);
- if (texObj) {
- GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint face;
- for (face = 0; face < numFaces; face++) {
- GLint lvl;
- for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
- struct gl_texture_image *texImg = texObj->Image[face][lvl];
- if (texImg && !texImg->Data) {
- swrast->ValidateTextureImage(ctx, texObj, face, lvl);
- ASSERT(texObj->Image[face][lvl]->Data);
- }
- }
- }
- }
- }
- }
-}
-
-
-/**
- * Free the texture image data attached to all currently enabled
- * textures. Meant to be called by device drivers when transitioning
- * from software to hardware rendering.
- */
-void
-_swrast_eject_texture_images(struct gl_context *ctx)
-{
- GLuint u;
-
- if (!ctx->Texture._EnabledUnits) {
- /* no textures enabled */
- return;
- }
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- if (ctx->Texture.Unit[u]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
- ASSERT(texObj);
- if (texObj) {
- GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint face;
- for (face = 0; face < numFaces; face++) {
- GLint lvl;
- for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
- struct gl_texture_image *texImg = texObj->Image[face][lvl];
- if (texImg && texImg->Data) {
- _mesa_free_texmemory(texImg->Data);
- texImg->Data = NULL;
- }
- }
- }
- }
- }
- }
-}
-
-
-
-static void
-_swrast_sleep( struct gl_context *ctx, GLbitfield new_state )
-{
- (void) ctx; (void) new_state;
-}
-
-
-static void
-_swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint i;
-
- swrast->NewState |= new_state;
-
- /* After 10 statechanges without any swrast functions being called,
- * put the module to sleep.
- */
- if (++swrast->StateChanges > 10) {
- swrast->InvalidateState = _swrast_sleep;
- swrast->NewState = ~0;
- new_state = ~0;
- }
-
- if (new_state & swrast->InvalidateTriangleMask)
- swrast->Triangle = _swrast_validate_triangle;
-
- if (new_state & swrast->InvalidateLineMask)
- swrast->Line = _swrast_validate_line;
-
- if (new_state & swrast->InvalidatePointMask)
- swrast->Point = _swrast_validate_point;
-
- if (new_state & _SWRAST_NEW_BLEND_FUNC)
- swrast->BlendFunc = _swrast_validate_blend_func;
-
- if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
- for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++)
- swrast->TextureSample[i] = NULL;
-}
-
-
-void
-_swrast_update_texture_samplers(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint u;
-
- if (!swrast)
- return; /* pipe hack */
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
- /* Note: If tObj is NULL, the sample function will be a simple
- * function that just returns opaque black (0,0,0,1).
- */
- swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
- }
-}
-
-
-/**
- * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs,
- * swrast->_ActiveAtttribMask.
- */
-static void
-_swrast_update_active_attribs(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint attribsMask;
-
- /*
- * Compute _ActiveAttribsMask = which fragment attributes are needed.
- */
- if (ctx->FragmentProgram._Current) {
- /* fragment program/shader */
- attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
- attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */
- }
- else if (ctx->ATIFragmentShader._Enabled) {
- attribsMask = ~0; /* XXX fix me */
- }
- else {
- /* fixed function */
- attribsMask = 0x0;
-
-#if CHAN_TYPE == GL_FLOAT
- attribsMask |= FRAG_BIT_COL0;
-#endif
-
- if (ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- attribsMask |= FRAG_BIT_COL1;
- }
-
- if (swrast->_FogEnabled)
- attribsMask |= FRAG_BIT_FOGC;
-
- attribsMask |= (ctx->Texture._EnabledUnits << FRAG_ATTRIB_TEX0);
- }
-
- swrast->_ActiveAttribMask = attribsMask;
-
- /* Update _ActiveAttribs[] list */
- {
- GLuint i, num = 0;
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (attribsMask & (1 << i)) {
- swrast->_ActiveAttribs[num++] = i;
- /* how should this attribute be interpolated? */
- if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)
- swrast->_InterpMode[i] = ctx->Light.ShadeModel;
- else
- swrast->_InterpMode[i] = GL_SMOOTH;
- }
- }
- swrast->_NumActiveAttribs = num;
- }
-}
-
-
-void
-_swrast_validate_derived( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (swrast->NewState) {
- if (swrast->NewState & _NEW_POLYGON)
- _swrast_update_polygon( ctx );
-
- if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM))
- _swrast_update_fog_hint( ctx );
-
- if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE)
- _swrast_update_texture_env( ctx );
-
- if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM))
- _swrast_update_fog_state( ctx );
-
- if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM))
- _swrast_update_fragment_program( ctx, swrast->NewState );
-
- if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) {
- _swrast_update_texture_samplers( ctx );
- _swrast_validate_texture_images(ctx);
- }
-
- if (swrast->NewState & (_NEW_COLOR | _NEW_PROGRAM))
- _swrast_update_deferred_texture(ctx);
-
- if (swrast->NewState & _SWRAST_NEW_RASTERMASK)
- _swrast_update_rasterflags( ctx );
-
- if (swrast->NewState & (_NEW_DEPTH |
- _NEW_FOG |
- _NEW_LIGHT |
- _NEW_PROGRAM |
- _NEW_TEXTURE))
- _swrast_update_active_attribs(ctx);
-
- if (swrast->NewState & (_NEW_FOG |
- _NEW_PROGRAM |
- _NEW_LIGHT |
- _NEW_TEXTURE))
- _swrast_update_specular_vertex_add(ctx);
-
- swrast->NewState = 0;
- swrast->StateChanges = 0;
- swrast->InvalidateState = _swrast_invalidate_state;
- }
-}
-
-#define SWRAST_DEBUG 0
-
-/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
- */
-void
-_swrast_Quad( struct gl_context *ctx,
- const SWvertex *v0, const SWvertex *v1,
- const SWvertex *v2, const SWvertex *v3 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Quad\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- _swrast_print_vertex( ctx, v2 );
- _swrast_print_vertex( ctx, v3 );
- }
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v3 );
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v1, v2, v3 );
-}
-
-void
-_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0,
- const SWvertex *v1, const SWvertex *v2 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Triangle\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- _swrast_print_vertex( ctx, v2 );
- }
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
-}
-
-void
-_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Line\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- }
- SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
-}
-
-void
-_swrast_Point( struct gl_context *ctx, const SWvertex *v0 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Point\n");
- _swrast_print_vertex( ctx, v0 );
- }
- SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
-}
-
-void
-_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_InvalidateState\n");
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state );
-}
-
-void
-_swrast_ResetLineStipple( struct gl_context *ctx )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_ResetLineStipple\n");
- }
- SWRAST_CONTEXT(ctx)->StippleCounter = 0;
-}
-
-void
-_swrast_SetFacing(struct gl_context *ctx, GLuint facing)
-{
- SWRAST_CONTEXT(ctx)->PointLineFacing = facing;
-}
-
-void
-_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value);
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
- SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
-}
-
-void
-_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value);
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
- SWRAST_CONTEXT(ctx)->AllowPixelFog = value;
-}
-
-
-GLboolean
-_swrast_CreateContext( struct gl_context *ctx )
-{
- GLuint i;
- SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
-
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_CreateContext\n");
- }
-
- if (!swrast)
- return GL_FALSE;
-
- swrast->NewState = ~0;
-
- swrast->choose_point = _swrast_choose_point;
- swrast->choose_line = _swrast_choose_line;
- swrast->choose_triangle = _swrast_choose_triangle;
-
- swrast->InvalidatePointMask = _SWRAST_NEW_POINT;
- swrast->InvalidateLineMask = _SWRAST_NEW_LINE;
- swrast->InvalidateTriangleMask = _SWRAST_NEW_TRIANGLE;
-
- swrast->Point = _swrast_validate_point;
- swrast->Line = _swrast_validate_line;
- swrast->Triangle = _swrast_validate_triangle;
- swrast->InvalidateState = _swrast_sleep;
- swrast->BlendFunc = _swrast_validate_blend_func;
-
- swrast->AllowVertexFog = GL_TRUE;
- swrast->AllowPixelFog = GL_TRUE;
-
- /* Optimized Accum buffer */
- swrast->_IntegerAccumMode = GL_FALSE;
- swrast->_IntegerAccumScaler = 0.0;
-
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
- swrast->TextureSample[i] = NULL;
-
- swrast->SpanArrays = MALLOC_STRUCT(sw_span_arrays);
- if (!swrast->SpanArrays) {
- FREE(swrast);
- return GL_FALSE;
- }
- swrast->SpanArrays->ChanType = CHAN_TYPE;
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- swrast->SpanArrays->rgba = swrast->SpanArrays->rgba8;
-#elif CHAN_TYPE == GL_UNSIGNED_SHORT
- swrast->SpanArrays->rgba = swrast->SpanArrays->rgba16;
-#else
- swrast->SpanArrays->rgba = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0];
-#endif
-
- /* init point span buffer */
- swrast->PointSpan.primitive = GL_POINT;
- swrast->PointSpan.end = 0;
- swrast->PointSpan.facing = 0;
- swrast->PointSpan.array = swrast->SpanArrays;
-
- swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits *
- MAX_WIDTH * 4 * sizeof(GLfloat));
- if (!swrast->TexelBuffer) {
- FREE(swrast->SpanArrays);
- FREE(swrast);
- return GL_FALSE;
- }
-
- ctx->swrast_context = swrast;
-
- return GL_TRUE;
-}
-
-void
-_swrast_DestroyContext( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_DestroyContext\n");
- }
-
- FREE( swrast->SpanArrays );
- if (swrast->ZoomedArrays)
- FREE( swrast->ZoomedArrays );
- FREE( swrast->TexelBuffer );
- FREE( swrast );
-
- ctx->swrast_context = 0;
-}
-
-
-struct swrast_device_driver *
-_swrast_GetDeviceDriverReference( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- return &swrast->Driver;
-}
-
-void
-_swrast_flush( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- /* flush any pending fragments from rendering points */
- if (swrast->PointSpan.end > 0) {
- _swrast_write_rgba_span(ctx, &(swrast->PointSpan));
- swrast->PointSpan.end = 0;
- }
-}
-
-void
-_swrast_render_primitive( struct gl_context *ctx, GLenum prim )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Primitive == GL_POINTS && prim != GL_POINTS) {
- _swrast_flush(ctx);
- }
- swrast->Primitive = prim;
-}
-
-
-void
-_swrast_render_start( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderStart)
- swrast->Driver.SpanRenderStart( ctx );
- swrast->PointSpan.end = 0;
-}
-
-void
-_swrast_render_finish( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderFinish)
- swrast->Driver.SpanRenderFinish( ctx );
-
- _swrast_flush(ctx);
-}
-
-
-#define SWRAST_DEBUG_VERTICES 0
-
-void
-_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v )
-{
- GLuint i;
-
- if (SWRAST_DEBUG_VERTICES) {
- _mesa_debug(ctx, "win %f %f %f %f\n",
- v->attrib[FRAG_ATTRIB_WPOS][0],
- v->attrib[FRAG_ATTRIB_WPOS][1],
- v->attrib[FRAG_ATTRIB_WPOS][2],
- v->attrib[FRAG_ATTRIB_WPOS][3]);
-
- for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
- if (ctx->Texture.Unit[i]._ReallyEnabled)
- _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
- v->attrib[FRAG_ATTRIB_TEX0 + i][0],
- v->attrib[FRAG_ATTRIB_TEX0 + i][1],
- v->attrib[FRAG_ATTRIB_TEX0 + i][2],
- v->attrib[FRAG_ATTRIB_TEX0 + i][3]);
-
-#if CHAN_TYPE == GL_FLOAT
- _mesa_debug(ctx, "color %f %f %f %f\n",
- v->color[0], v->color[1], v->color[2], v->color[3]);
-#else
- _mesa_debug(ctx, "color %d %d %d %d\n",
- v->color[0], v->color[1], v->color[2], v->color[3]);
-#endif
- _mesa_debug(ctx, "spec %g %g %g %g\n",
- v->attrib[FRAG_ATTRIB_COL1][0],
- v->attrib[FRAG_ATTRIB_COL1][1],
- v->attrib[FRAG_ATTRIB_COL1][2],
- v->attrib[FRAG_ATTRIB_COL1][3]);
- _mesa_debug(ctx, "fog %f\n", v->attrib[FRAG_ATTRIB_FOGC][0]);
- _mesa_debug(ctx, "index %f\n", v->attrib[FRAG_ATTRIB_CI][0]);
- _mesa_debug(ctx, "pointsize %f\n", v->pointSize);
- _mesa_debug(ctx, "\n");
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Brian Paul + */ + +#include "main/imports.h" +#include "main/bufferobj.h" +#include "main/colormac.h" +#include "main/mtypes.h" +#include "main/teximage.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "swrast.h" +#include "s_blend.h" +#include "s_context.h" +#include "s_lines.h" +#include "s_points.h" +#include "s_span.h" +#include "s_triangle.h" +#include "s_texfilter.h" + + +/** + * Recompute the value of swrast->_RasterMask, etc. according to + * the current context. The _RasterMask field can be easily tested by + * drivers to determine certain basic GL state (does the primitive need + * stenciling, logic-op, fog, etc?). + */ +static void +_swrast_update_rasterflags( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLbitfield rasterMask = 0; + GLuint i; + + if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; + if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; + if (ctx->Depth.Test) rasterMask |= DEPTH_BIT; + if (swrast->_FogEnabled) rasterMask |= FOG_BIT; + if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; + if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } + } + if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; + if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; + if ( ctx->Viewport.X < 0 + || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width + || ctx->Viewport.Y < 0 + || ctx->Viewport.Y + ctx->Viewport.Height > (GLint) ctx->DrawBuffer->Height) { + rasterMask |= CLIP_BIT; + } + + if (ctx->Query.CurrentOcclusionObject) + rasterMask |= OCCLUSION_BIT; + + + /* If we're not drawing to exactly one color buffer set the + * MULTI_DRAW_BIT flag. Also set it if we're drawing to no + * buffers or the RGBA or CI mask disables all writes. + */ + if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { + /* more than one color buffer designated for writing (or zero buffers) */ + rasterMask |= MULTI_DRAW_BIT; + } + + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } + } + + + if (ctx->FragmentProgram._Current) { + rasterMask |= FRAGPROG_BIT; + } + + if (ctx->ATIFragmentShader._Enabled) { + rasterMask |= ATIFRAGSHADER_BIT; + } + +#if CHAN_TYPE == GL_FLOAT + if (ctx->Color.ClampFragmentColor == GL_TRUE) { + rasterMask |= CLAMPING_BIT; + } +#endif + + SWRAST_CONTEXT(ctx)->_RasterMask = rasterMask; +} + + +/** + * Examine polygon cull state to compute the _BackfaceCullSign field. + * _BackfaceCullSign will be 0 if no culling, -1 if culling back-faces, + * and 1 if culling front-faces. The Polygon FrontFace state also + * factors in. + */ +static void +_swrast_update_polygon( struct gl_context *ctx ) +{ + GLfloat backface_sign; + + if (ctx->Polygon.CullFlag) { + switch (ctx->Polygon.CullFaceMode) { + case GL_BACK: + backface_sign = -1.0F; + break; + case GL_FRONT: + backface_sign = 1.0F; + break; + case GL_FRONT_AND_BACK: + /* fallthrough */ + default: + backface_sign = 0.0F; + } + } + else { + backface_sign = 0.0F; + } + + SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign; + + /* This is for front/back-face determination, but not for culling */ + SWRAST_CONTEXT(ctx)->_BackfaceSign + = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F; +} + + + +/** + * Update the _PreferPixelFog field to indicate if we need to compute + * fog blend factors (from the fog coords) per-fragment. + */ +static void +_swrast_update_fog_hint( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + swrast->_PreferPixelFog = (!swrast->AllowVertexFog || + ctx->FragmentProgram._Current || + (ctx->Hint.Fog == GL_NICEST && + swrast->AllowPixelFog)); +} + + + +/** + * Update the swrast->_TextureCombinePrimary flag. + */ +static void +_swrast_update_texture_env( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint i; + + swrast->_TextureCombinePrimary = GL_FALSE; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + const struct gl_tex_env_combine_state *combine = + ctx->Texture.Unit[i]._CurrentCombine; + GLuint term; + for (term = 0; term < combine->_NumArgsRGB; term++) { + if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) { + swrast->_TextureCombinePrimary = GL_TRUE; + return; + } + if (combine->SourceA[term] == GL_PRIMARY_COLOR) { + swrast->_TextureCombinePrimary = GL_TRUE; + return; + } + } + } +} + + +/** + * Determine if we can defer texturing/shading until after Z/stencil + * testing. This potentially allows us to skip texturing/shading for + * lots of fragments. + */ +static void +_swrast_update_deferred_texture(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->Color.AlphaEnabled) { + /* alpha test depends on post-texture/shader colors */ + swrast->_DeferredTexture = GL_FALSE; + } + else { + const struct gl_fragment_program *fprog + = ctx->FragmentProgram._Current; + if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) { + /* Z comes from fragment program/shader */ + swrast->_DeferredTexture = GL_FALSE; + } + else if (fprog && fprog->UsesKill) { + swrast->_DeferredTexture = GL_FALSE; + } + else if (ctx->Query.CurrentOcclusionObject) { + /* occlusion query depends on shader discard/kill results */ + swrast->_DeferredTexture = GL_FALSE; + } + else { + swrast->_DeferredTexture = GL_TRUE; + } + } +} + + +/** + * Update swrast->_FogColor and swrast->_FogEnable values. + */ +static void +_swrast_update_fog_state( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + + assert((fp == NULL) || (fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB)); + + /* determine if fog is needed, and if so, which fog mode */ + swrast->_FogEnabled = (fp == NULL && ctx->Fog.Enabled); +} + + +/** + * Update state for running fragment programs. Basically, load the + * program parameters with current state values. + */ +static void +_swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState) +{ + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + if (fp) { + _mesa_load_state_parameters(ctx, fp->Base.Parameters); + } +} + + +/** + * See if we can do early diffuse+specular (primary+secondary) color + * add per vertex instead of per-fragment. + */ +static void +_swrast_update_specular_vertex_add(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLboolean separateSpecular = ctx->Fog.ColorSumEnabled || + (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); + + swrast->SpecularVertexAdd = (separateSpecular + && ctx->Texture._EnabledUnits == 0x0 + && !ctx->FragmentProgram._Current + && !ctx->ATIFragmentShader._Enabled); +} + + +#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \ + _NEW_PROGRAM_CONSTANTS | \ + _NEW_TEXTURE | \ + _NEW_HINT | \ + _NEW_POLYGON ) + +/* State referenced by _swrast_choose_triangle, _swrast_choose_line. + */ +#define _SWRAST_NEW_TRIANGLE (_SWRAST_NEW_DERIVED | \ + _NEW_RENDERMODE| \ + _NEW_POLYGON| \ + _NEW_DEPTH| \ + _NEW_STENCIL| \ + _NEW_COLOR| \ + _NEW_TEXTURE| \ + _SWRAST_NEW_RASTERMASK| \ + _NEW_LIGHT| \ + _NEW_FOG | \ + _DD_NEW_SEPARATE_SPECULAR) + +#define _SWRAST_NEW_LINE (_SWRAST_NEW_DERIVED | \ + _NEW_RENDERMODE| \ + _NEW_LINE| \ + _NEW_TEXTURE| \ + _NEW_LIGHT| \ + _NEW_FOG| \ + _NEW_DEPTH | \ + _DD_NEW_SEPARATE_SPECULAR) + +#define _SWRAST_NEW_POINT (_SWRAST_NEW_DERIVED | \ + _NEW_RENDERMODE | \ + _NEW_POINT | \ + _NEW_TEXTURE | \ + _NEW_LIGHT | \ + _NEW_FOG | \ + _DD_NEW_SEPARATE_SPECULAR) + +#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE + +#define _SWRAST_NEW_TEXTURE_ENV_MODE _NEW_TEXTURE + +#define _SWRAST_NEW_BLEND_FUNC _NEW_COLOR + + + +/** + * Stub for swrast->Triangle to select a true triangle function + * after a state change. + */ +static void +_swrast_validate_triangle( struct gl_context *ctx, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2 ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + _swrast_validate_derived( ctx ); + swrast->choose_triangle( ctx ); + ASSERT(swrast->Triangle); + + if (swrast->SpecularVertexAdd) { + /* separate specular color, but no texture */ + swrast->SpecTriangle = swrast->Triangle; + swrast->Triangle = _swrast_add_spec_terms_triangle; + } + + swrast->Triangle( ctx, v0, v1, v2 ); +} + +/** + * Called via swrast->Line. Examine current GL state and choose a software + * line routine. Then call it. + */ +static void +_swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + _swrast_validate_derived( ctx ); + swrast->choose_line( ctx ); + ASSERT(swrast->Line); + + if (swrast->SpecularVertexAdd) { + swrast->SpecLine = swrast->Line; + swrast->Line = _swrast_add_spec_terms_line; + } + + swrast->Line( ctx, v0, v1 ); +} + +/** + * Called via swrast->Point. Examine current GL state and choose a software + * point routine. Then call it. + */ +static void +_swrast_validate_point( struct gl_context *ctx, const SWvertex *v0 ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + _swrast_validate_derived( ctx ); + swrast->choose_point( ctx ); + + if (swrast->SpecularVertexAdd) { + swrast->SpecPoint = swrast->Point; + swrast->Point = _swrast_add_spec_terms_point; + } + + swrast->Point( ctx, v0 ); +} + + +/** + * Called via swrast->BlendFunc. Examine GL state to choose a blending + * function, then call it. + */ +static void _ASMAPI +_swrast_validate_blend_func(struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *src, const GLvoid *dst, + GLenum chanType ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + _swrast_validate_derived( ctx ); /* why is this needed? */ + _swrast_choose_blend_func( ctx, chanType ); + + swrast->BlendFunc( ctx, n, mask, src, dst, chanType ); +} + + +/** + * Make sure we have texture image data for all the textures we may need + * for subsequent rendering. + */ +static void +_swrast_validate_texture_images(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint u; + + if (!swrast->ValidateTextureImage || !ctx->Texture._EnabledUnits) { + /* no textures enabled, or no way to validate images! */ + return; + } + + for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) { + if (ctx->Texture.Unit[u]._ReallyEnabled) { + struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current; + ASSERT(texObj); + if (texObj) { + GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face; + for (face = 0; face < numFaces; face++) { + GLint lvl; + for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) { + struct gl_texture_image *texImg = texObj->Image[face][lvl]; + if (texImg && !texImg->Data) { + swrast->ValidateTextureImage(ctx, texObj, face, lvl); + ASSERT(texObj->Image[face][lvl]->Data); + } + } + } + } + } + } +} + + +/** + * Free the texture image data attached to all currently enabled + * textures. Meant to be called by device drivers when transitioning + * from software to hardware rendering. + */ +void +_swrast_eject_texture_images(struct gl_context *ctx) +{ + GLuint u; + + if (!ctx->Texture._EnabledUnits) { + /* no textures enabled */ + return; + } + + for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) { + if (ctx->Texture.Unit[u]._ReallyEnabled) { + struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current; + ASSERT(texObj); + if (texObj) { + GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face; + for (face = 0; face < numFaces; face++) { + GLint lvl; + for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) { + struct gl_texture_image *texImg = texObj->Image[face][lvl]; + if (texImg && texImg->Data) { + _mesa_free_texmemory(texImg->Data); + texImg->Data = NULL; + } + } + } + } + } + } +} + + + +static void +_swrast_sleep( struct gl_context *ctx, GLbitfield new_state ) +{ + (void) ctx; (void) new_state; +} + + +static void +_swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint i; + + swrast->NewState |= new_state; + + /* After 10 statechanges without any swrast functions being called, + * put the module to sleep. + */ + if (++swrast->StateChanges > 10) { + swrast->InvalidateState = _swrast_sleep; + swrast->NewState = ~0; + new_state = ~0; + } + + if (new_state & swrast->InvalidateTriangleMask) + swrast->Triangle = _swrast_validate_triangle; + + if (new_state & swrast->InvalidateLineMask) + swrast->Line = _swrast_validate_line; + + if (new_state & swrast->InvalidatePointMask) + swrast->Point = _swrast_validate_point; + + if (new_state & _SWRAST_NEW_BLEND_FUNC) + swrast->BlendFunc = _swrast_validate_blend_func; + + if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC) + for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++) + swrast->TextureSample[i] = NULL; +} + + +void +_swrast_update_texture_samplers(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint u; + + if (!swrast) + return; /* pipe hack */ + + for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) { + const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current; + /* Note: If tObj is NULL, the sample function will be a simple + * function that just returns opaque black (0,0,0,1). + */ + swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj); + } +} + + +/** + * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs, + * swrast->_ActiveAtttribMask. + */ +static void +_swrast_update_active_attribs(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint attribsMask; + + /* + * Compute _ActiveAttribsMask = which fragment attributes are needed. + */ + if (ctx->FragmentProgram._Current) { + /* fragment program/shader */ + attribsMask = ctx->FragmentProgram._Current->Base.InputsRead; + attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */ + } + else if (ctx->ATIFragmentShader._Enabled) { + attribsMask = ~0; /* XXX fix me */ + } + else { + /* fixed function */ + attribsMask = 0x0; + +#if CHAN_TYPE == GL_FLOAT + attribsMask |= FRAG_BIT_COL0; +#endif + + if (ctx->Fog.ColorSumEnabled || + (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { + attribsMask |= FRAG_BIT_COL1; + } + + if (swrast->_FogEnabled) + attribsMask |= FRAG_BIT_FOGC; + + attribsMask |= (ctx->Texture._EnabledUnits << FRAG_ATTRIB_TEX0); + } + + swrast->_ActiveAttribMask = attribsMask; + + /* Update _ActiveAttribs[] list */ + { + GLuint i, num = 0; + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (attribsMask & (1 << i)) { + swrast->_ActiveAttribs[num++] = i; + /* how should this attribute be interpolated? */ + if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1) + swrast->_InterpMode[i] = ctx->Light.ShadeModel; + else + swrast->_InterpMode[i] = GL_SMOOTH; + } + } + swrast->_NumActiveAttribs = num; + } +} + + +void +_swrast_validate_derived( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + if (swrast->NewState) { + if (swrast->NewState & _NEW_POLYGON) + _swrast_update_polygon( ctx ); + + if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM)) + _swrast_update_fog_hint( ctx ); + + if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE) + _swrast_update_texture_env( ctx ); + + if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM)) + _swrast_update_fog_state( ctx ); + + if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM)) + _swrast_update_fragment_program( ctx, swrast->NewState ); + + if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) { + _swrast_update_texture_samplers( ctx ); + _swrast_validate_texture_images(ctx); + } + + if (swrast->NewState & (_NEW_COLOR | _NEW_PROGRAM)) + _swrast_update_deferred_texture(ctx); + + if (swrast->NewState & _SWRAST_NEW_RASTERMASK) + _swrast_update_rasterflags( ctx ); + + if (swrast->NewState & (_NEW_DEPTH | + _NEW_FOG | + _NEW_LIGHT | + _NEW_PROGRAM | + _NEW_TEXTURE)) + _swrast_update_active_attribs(ctx); + + if (swrast->NewState & (_NEW_FOG | + _NEW_PROGRAM | + _NEW_LIGHT | + _NEW_TEXTURE)) + _swrast_update_specular_vertex_add(ctx); + + swrast->NewState = 0; + swrast->StateChanges = 0; + swrast->InvalidateState = _swrast_invalidate_state; + } +} + +#define SWRAST_DEBUG 0 + +/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc. + */ +void +_swrast_Quad( struct gl_context *ctx, + const SWvertex *v0, const SWvertex *v1, + const SWvertex *v2, const SWvertex *v3 ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_Quad\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + _swrast_print_vertex( ctx, v2 ); + _swrast_print_vertex( ctx, v3 ); + } + SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v3 ); + SWRAST_CONTEXT(ctx)->Triangle( ctx, v1, v2, v3 ); +} + +void +_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2 ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_Triangle\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + _swrast_print_vertex( ctx, v2 ); + } + SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); +} + +void +_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_Line\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + } + SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 ); +} + +void +_swrast_Point( struct gl_context *ctx, const SWvertex *v0 ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_Point\n"); + _swrast_print_vertex( ctx, v0 ); + } + SWRAST_CONTEXT(ctx)->Point( ctx, v0 ); +} + +void +_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_InvalidateState\n"); + } + SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state ); +} + +void +_swrast_ResetLineStipple( struct gl_context *ctx ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_ResetLineStipple\n"); + } + SWRAST_CONTEXT(ctx)->StippleCounter = 0; +} + +void +_swrast_SetFacing(struct gl_context *ctx, GLuint facing) +{ + SWRAST_CONTEXT(ctx)->PointLineFacing = facing; +} + +void +_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value); + } + SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); + SWRAST_CONTEXT(ctx)->AllowVertexFog = value; +} + +void +_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value ) +{ + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value); + } + SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); + SWRAST_CONTEXT(ctx)->AllowPixelFog = value; +} + + +GLboolean +_swrast_CreateContext( struct gl_context *ctx ) +{ + GLuint i; + SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); + + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_CreateContext\n"); + } + + if (!swrast) + return GL_FALSE; + + swrast->NewState = ~0; + + swrast->choose_point = _swrast_choose_point; + swrast->choose_line = _swrast_choose_line; + swrast->choose_triangle = _swrast_choose_triangle; + + swrast->InvalidatePointMask = _SWRAST_NEW_POINT; + swrast->InvalidateLineMask = _SWRAST_NEW_LINE; + swrast->InvalidateTriangleMask = _SWRAST_NEW_TRIANGLE; + + swrast->Point = _swrast_validate_point; + swrast->Line = _swrast_validate_line; + swrast->Triangle = _swrast_validate_triangle; + swrast->InvalidateState = _swrast_sleep; + swrast->BlendFunc = _swrast_validate_blend_func; + + swrast->AllowVertexFog = GL_TRUE; + swrast->AllowPixelFog = GL_TRUE; + + /* Optimized Accum buffer */ + swrast->_IntegerAccumMode = GL_FALSE; + swrast->_IntegerAccumScaler = 0.0; + + for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) + swrast->TextureSample[i] = NULL; + + swrast->SpanArrays = MALLOC_STRUCT(sw_span_arrays); + if (!swrast->SpanArrays) { + FREE(swrast); + return GL_FALSE; + } + swrast->SpanArrays->ChanType = CHAN_TYPE; +#if CHAN_TYPE == GL_UNSIGNED_BYTE + swrast->SpanArrays->rgba = swrast->SpanArrays->rgba8; +#elif CHAN_TYPE == GL_UNSIGNED_SHORT + swrast->SpanArrays->rgba = swrast->SpanArrays->rgba16; +#else + swrast->SpanArrays->rgba = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0]; +#endif + + /* init point span buffer */ + swrast->PointSpan.primitive = GL_POINT; + swrast->PointSpan.end = 0; + swrast->PointSpan.facing = 0; + swrast->PointSpan.array = swrast->SpanArrays; + + swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits * + MAX_WIDTH * 4 * sizeof(GLfloat)); + if (!swrast->TexelBuffer) { + FREE(swrast->SpanArrays); + FREE(swrast); + return GL_FALSE; + } + + ctx->swrast_context = swrast; + + return GL_TRUE; +} + +void +_swrast_DestroyContext( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + if (SWRAST_DEBUG) { + _mesa_debug(ctx, "_swrast_DestroyContext\n"); + } + + FREE( swrast->SpanArrays ); + if (swrast->ZoomedArrays) + FREE( swrast->ZoomedArrays ); + FREE( swrast->TexelBuffer ); + FREE( swrast ); + + ctx->swrast_context = 0; +} + + +struct swrast_device_driver * +_swrast_GetDeviceDriverReference( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + return &swrast->Driver; +} + +void +_swrast_flush( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + /* flush any pending fragments from rendering points */ + if (swrast->PointSpan.end > 0) { + _swrast_write_rgba_span(ctx, &(swrast->PointSpan)); + swrast->PointSpan.end = 0; + } +} + +void +_swrast_render_primitive( struct gl_context *ctx, GLenum prim ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Primitive == GL_POINTS && prim != GL_POINTS) { + _swrast_flush(ctx); + } + swrast->Primitive = prim; +} + + +void +_swrast_render_start( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderStart) + swrast->Driver.SpanRenderStart( ctx ); + swrast->PointSpan.end = 0; +} + +void +_swrast_render_finish( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderFinish) + swrast->Driver.SpanRenderFinish( ctx ); + + _swrast_flush(ctx); +} + + +#define SWRAST_DEBUG_VERTICES 0 + +void +_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v ) +{ + GLuint i; + + if (SWRAST_DEBUG_VERTICES) { + _mesa_debug(ctx, "win %f %f %f %f\n", + v->attrib[FRAG_ATTRIB_WPOS][0], + v->attrib[FRAG_ATTRIB_WPOS][1], + v->attrib[FRAG_ATTRIB_WPOS][2], + v->attrib[FRAG_ATTRIB_WPOS][3]); + + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) + if (ctx->Texture.Unit[i]._ReallyEnabled) + _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i, + v->attrib[FRAG_ATTRIB_TEX0 + i][0], + v->attrib[FRAG_ATTRIB_TEX0 + i][1], + v->attrib[FRAG_ATTRIB_TEX0 + i][2], + v->attrib[FRAG_ATTRIB_TEX0 + i][3]); + +#if CHAN_TYPE == GL_FLOAT + _mesa_debug(ctx, "color %f %f %f %f\n", + v->color[0], v->color[1], v->color[2], v->color[3]); +#else + _mesa_debug(ctx, "color %d %d %d %d\n", + v->color[0], v->color[1], v->color[2], v->color[3]); +#endif + _mesa_debug(ctx, "spec %g %g %g %g\n", + v->attrib[FRAG_ATTRIB_COL1][0], + v->attrib[FRAG_ATTRIB_COL1][1], + v->attrib[FRAG_ATTRIB_COL1][2], + v->attrib[FRAG_ATTRIB_COL1][3]); + _mesa_debug(ctx, "fog %f\n", v->attrib[FRAG_ATTRIB_FOGC][0]); + _mesa_debug(ctx, "index %f\n", v->attrib[FRAG_ATTRIB_CI][0]); + _mesa_debug(ctx, "pointsize %f\n", v->pointSize); + _mesa_debug(ctx, "\n"); + } +} diff --git a/mesalib/src/mesa/swrast/s_context.h b/mesalib/src/mesa/swrast/s_context.h index 7535832ab..8d7458c2d 100644 --- a/mesalib/src/mesa/swrast/s_context.h +++ b/mesalib/src/mesa/swrast/s_context.h @@ -1,349 +1,348 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file swrast/s_context.h
- * \brief Software rasterization context and private types.
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-/**
- * \mainpage swrast module
- *
- * This module, software rasterization, contains the software fallback
- * routines for drawing points, lines, triangles, bitmaps and images.
- * All rendering boils down to writing spans (arrays) of pixels with
- * particular colors. The span-writing routines must be implemented
- * by the device driver.
- */
-
-
-#ifndef S_CONTEXT_H
-#define S_CONTEXT_H
-
-#include "main/compiler.h"
-#include "main/mtypes.h"
-#include "program/prog_execute.h"
-#include "swrast.h"
-#include "s_span.h"
-
-
-typedef void (*texture_sample_func)(struct gl_context *ctx,
- const struct gl_texture_object *tObj,
- GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLfloat rgba[][4]);
-
-typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
-
-typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
-
-typedef void (*swrast_line_func)( struct gl_context *ctx,
- const SWvertex *, const SWvertex *);
-
-typedef void (*swrast_tri_func)( struct gl_context *ctx, const SWvertex *,
- const SWvertex *, const SWvertex *);
-
-
-typedef void (*validate_texture_image_func)(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLuint face, GLuint level);
-
-
-/**
- * \defgroup Bitmasks
- * Bitmasks to indicate which rasterization options are enabled
- * (RasterMask)
- */
-/*@{*/
-#define ALPHATEST_BIT 0x001 /**< Alpha-test pixels */
-#define BLEND_BIT 0x002 /**< Blend pixels */
-#define DEPTH_BIT 0x004 /**< Depth-test pixels */
-#define FOG_BIT 0x008 /**< Fog pixels */
-#define LOGIC_OP_BIT 0x010 /**< Apply logic op in software */
-#define CLIP_BIT 0x020 /**< Scissor or window clip pixels */
-#define STENCIL_BIT 0x040 /**< Stencil pixels */
-#define MASKING_BIT 0x080 /**< Do glColorMask or glIndexMask */
-#define MULTI_DRAW_BIT 0x400 /**< Write to more than one color- */
- /**< buffer or no buffers. */
-#define OCCLUSION_BIT 0x800 /**< GL_HP_occlusion_test enabled */
-#define TEXTURE_BIT 0x1000 /**< Texturing really enabled */
-#define FRAGPROG_BIT 0x2000 /**< Fragment program enabled */
-#define ATIFRAGSHADER_BIT 0x4000 /**< ATI Fragment shader enabled */
-#define CLAMPING_BIT 0x8000 /**< Clamp colors to [0,1] */
-/*@}*/
-
-#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS| \
- _NEW_SCISSOR| \
- _NEW_COLOR| \
- _NEW_DEPTH| \
- _NEW_FOG| \
- _NEW_PROGRAM| \
- _NEW_STENCIL| \
- _NEW_TEXTURE| \
- _NEW_VIEWPORT| \
- _NEW_DEPTH)
-
-
-/**
- * \struct SWcontext
- * \brief Per-context state that's private to the software rasterizer module.
- */
-typedef struct
-{
- /** Driver interface:
- */
- struct swrast_device_driver Driver;
-
- /** Configuration mechanisms to make software rasterizer match
- * characteristics of the hardware rasterizer (if present):
- */
- GLboolean AllowVertexFog;
- GLboolean AllowPixelFog;
-
- /** Derived values, invalidated on statechanges, updated from
- * _swrast_validate_derived():
- */
- GLbitfield _RasterMask;
- GLfloat _BackfaceSign; /** +1 or -1 */
- GLfloat _BackfaceCullSign; /** +1, 0, or -1 */
- GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
- GLboolean _TextureCombinePrimary;
- GLboolean _FogEnabled;
- GLboolean _DeferredTexture;
- GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */
-
- /** List/array of the fragment attributes to interpolate */
- GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
- /** Same info, but as a bitmask */
- GLbitfield _ActiveAttribMask;
- /** Number of fragment attributes to interpolate */
- GLuint _NumActiveAttribs;
- /** Indicates how each attrib is to be interpolated (lines/tris) */
- GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
-
- /* Accum buffer temporaries.
- */
- GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
- GLfloat _IntegerAccumScaler; /**< Implicit scale factor */
-
- /* Working values:
- */
- GLuint StippleCounter; /**< Line stipple counter */
- GLuint PointLineFacing;
- GLbitfield NewState;
- GLuint StateChanges;
- GLenum Primitive; /* current primitive being drawn (ala glBegin) */
- GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */
-
- void (*InvalidateState)( struct gl_context *ctx, GLbitfield new_state );
-
- /**
- * When the NewState mask intersects these masks, we invalidate the
- * Point/Line/Triangle function pointers below.
- */
- /*@{*/
- GLbitfield InvalidatePointMask;
- GLbitfield InvalidateLineMask;
- GLbitfield InvalidateTriangleMask;
- /*@}*/
-
- /**
- * Device drivers plug in functions for these callbacks.
- * Will be called when the GL state change mask intersects the above masks.
- */
- /*@{*/
- void (*choose_point)( struct gl_context * );
- void (*choose_line)( struct gl_context * );
- void (*choose_triangle)( struct gl_context * );
- /*@}*/
-
- /**
- * Current point, line and triangle drawing functions.
- */
- /*@{*/
- swrast_point_func Point;
- swrast_line_func Line;
- swrast_tri_func Triangle;
- /*@}*/
-
- /**
- * Placeholders for when separate specular (or secondary color) is
- * enabled but texturing is not.
- */
- /*@{*/
- swrast_point_func SpecPoint;
- swrast_line_func SpecLine;
- swrast_tri_func SpecTriangle;
- /*@}*/
-
- /**
- * Typically, we'll allocate a sw_span structure as a local variable
- * and set its 'array' pointer to point to this object. The reason is
- * this object is big and causes problems when allocated on the stack
- * on some systems.
- */
- SWspanarrays *SpanArrays;
- SWspanarrays *ZoomedArrays; /**< For pixel zooming */
-
- /**
- * Used to buffer N GL_POINTS, instead of rendering one by one.
- */
- SWspan PointSpan;
-
- /** Internal hooks, kept up to date by the same mechanism as above.
- */
- blend_func BlendFunc;
- texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
-
- /** Buffer for saving the sampled texture colors.
- * Needed for GL_ARB_texture_env_crossbar implementation.
- */
- GLfloat *TexelBuffer;
-
- validate_texture_image_func ValidateTextureImage;
-
- /** State used during execution of fragment programs */
- struct gl_program_machine FragProgMachine;
-
-} SWcontext;
-
-
-extern void
-_swrast_validate_derived( struct gl_context *ctx );
-
-extern void
-_swrast_update_texture_samplers(struct gl_context *ctx);
-
-
-/** Return SWcontext for the given struct gl_context */
-static INLINE SWcontext *
-SWRAST_CONTEXT(struct gl_context *ctx)
-{
- return (SWcontext *) ctx->swrast_context;
-}
-
-/** const version of above */
-static INLINE const SWcontext *
-CONST_SWRAST_CONTEXT(const struct gl_context *ctx)
-{
- return (const SWcontext *) ctx->swrast_context;
-}
-
-
-/**
- * Called prior to framebuffer reading/writing.
- * For drivers that rely on swrast for fallback rendering, this is the
- * driver's opportunity to map renderbuffers and textures.
- */
-static INLINE void
-swrast_render_start(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderStart)
- swrast->Driver.SpanRenderStart(ctx);
-}
-
-
-/** Called after framebuffer reading/writing */
-static INLINE void
-swrast_render_finish(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderFinish)
- swrast->Driver.SpanRenderFinish(ctx);
-}
-
-
-
-/**
- * Size of an RGBA pixel, in bytes, for given datatype.
- */
-#define RGBA_PIXEL_SIZE(TYPE) \
- ((TYPE == GL_UNSIGNED_BYTE) ? 4 * sizeof(GLubyte) : \
- ((TYPE == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) \
- : 4 * sizeof(GLfloat)))
-
-
-
-/*
- * Fixed point arithmetic macros
- */
-#ifndef FIXED_FRAC_BITS
-#define FIXED_FRAC_BITS 11
-#endif
-
-#define FIXED_SHIFT FIXED_FRAC_BITS
-#define FIXED_ONE (1 << FIXED_SHIFT)
-#define FIXED_HALF (1 << (FIXED_SHIFT-1))
-#define FIXED_FRAC_MASK (FIXED_ONE - 1)
-#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
-#define FIXED_EPSILON 1
-#define FIXED_SCALE ((float) FIXED_ONE)
-#define FIXED_DBL_SCALE ((double) FIXED_ONE)
-#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
-#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
-#define IntToFixed(I) ((I) << FIXED_SHIFT)
-#define FixedToInt(X) ((X) >> FIXED_SHIFT)
-#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT)
-#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
-#define FixedFloor(X) ((X) & FIXED_INT_MASK)
-#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
-#define PosFloatToFixed(X) FloatToFixed(X)
-#define SignedFloatToFixed(X) FloatToFixed(X)
-
-
-
-/*
- * XXX these macros are just bandages for now in order to make
- * CHAN_BITS==32 compile cleanly.
- * These should probably go elsewhere at some point.
- */
-#if CHAN_TYPE == GL_FLOAT
-#define ChanToFixed(X) (X)
-#define FixedToChan(X) (X)
-#else
-#define ChanToFixed(X) IntToFixed(X)
-#define FixedToChan(X) FixedToInt(X)
-#endif
-
-
-/**
- * For looping over fragment attributes in the pointe, line
- * triangle rasterizers.
- */
-#define ATTRIB_LOOP_BEGIN \
- { \
- GLuint a; \
- for (a = 0; a < swrast->_NumActiveAttribs; a++) { \
- const GLuint attr = swrast->_ActiveAttribs[a];
-
-#define ATTRIB_LOOP_END } }
-
-
-
-#endif
+/* + * Mesa 3-D graphics library + * Version: 6.5.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file swrast/s_context.h + * \brief Software rasterization context and private types. + * \author Keith Whitwell <keith@tungstengraphics.com> + */ + +/** + * \mainpage swrast module + * + * This module, software rasterization, contains the software fallback + * routines for drawing points, lines, triangles, bitmaps and images. + * All rendering boils down to writing spans (arrays) of pixels with + * particular colors. The span-writing routines must be implemented + * by the device driver. + */ + + +#ifndef S_CONTEXT_H +#define S_CONTEXT_H + +#include "main/compiler.h" +#include "main/mtypes.h" +#include "program/prog_execute.h" +#include "swrast.h" +#include "s_span.h" + + +typedef void (*texture_sample_func)(struct gl_context *ctx, + const struct gl_texture_object *tObj, + GLuint n, const GLfloat texcoords[][4], + const GLfloat lambda[], GLfloat rgba[][4]); + +typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n, + const GLubyte mask[], + GLvoid *src, const GLvoid *dst, + GLenum chanType); + +typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *); + +typedef void (*swrast_line_func)( struct gl_context *ctx, + const SWvertex *, const SWvertex *); + +typedef void (*swrast_tri_func)( struct gl_context *ctx, const SWvertex *, + const SWvertex *, const SWvertex *); + + +typedef void (*validate_texture_image_func)(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLuint face, GLuint level); + + +/** + * \defgroup Bitmasks + * Bitmasks to indicate which rasterization options are enabled + * (RasterMask) + */ +/*@{*/ +#define ALPHATEST_BIT 0x001 /**< Alpha-test pixels */ +#define BLEND_BIT 0x002 /**< Blend pixels */ +#define DEPTH_BIT 0x004 /**< Depth-test pixels */ +#define FOG_BIT 0x008 /**< Fog pixels */ +#define LOGIC_OP_BIT 0x010 /**< Apply logic op in software */ +#define CLIP_BIT 0x020 /**< Scissor or window clip pixels */ +#define STENCIL_BIT 0x040 /**< Stencil pixels */ +#define MASKING_BIT 0x080 /**< Do glColorMask or glIndexMask */ +#define MULTI_DRAW_BIT 0x400 /**< Write to more than one color- */ + /**< buffer or no buffers. */ +#define OCCLUSION_BIT 0x800 /**< GL_HP_occlusion_test enabled */ +#define TEXTURE_BIT 0x1000 /**< Texturing really enabled */ +#define FRAGPROG_BIT 0x2000 /**< Fragment program enabled */ +#define ATIFRAGSHADER_BIT 0x4000 /**< ATI Fragment shader enabled */ +#define CLAMPING_BIT 0x8000 /**< Clamp colors to [0,1] */ +/*@}*/ + +#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS| \ + _NEW_SCISSOR| \ + _NEW_COLOR| \ + _NEW_DEPTH| \ + _NEW_FOG| \ + _NEW_PROGRAM| \ + _NEW_STENCIL| \ + _NEW_TEXTURE| \ + _NEW_VIEWPORT| \ + _NEW_DEPTH) + + +/** + * \struct SWcontext + * \brief Per-context state that's private to the software rasterizer module. + */ +typedef struct +{ + /** Driver interface: + */ + struct swrast_device_driver Driver; + + /** Configuration mechanisms to make software rasterizer match + * characteristics of the hardware rasterizer (if present): + */ + GLboolean AllowVertexFog; + GLboolean AllowPixelFog; + + /** Derived values, invalidated on statechanges, updated from + * _swrast_validate_derived(): + */ + GLbitfield _RasterMask; + GLfloat _BackfaceSign; /** +1 or -1 */ + GLfloat _BackfaceCullSign; /** +1, 0, or -1 */ + GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */ + GLboolean _TextureCombinePrimary; + GLboolean _FogEnabled; + GLboolean _DeferredTexture; + + /** List/array of the fragment attributes to interpolate */ + GLuint _ActiveAttribs[FRAG_ATTRIB_MAX]; + /** Same info, but as a bitmask */ + GLbitfield _ActiveAttribMask; + /** Number of fragment attributes to interpolate */ + GLuint _NumActiveAttribs; + /** Indicates how each attrib is to be interpolated (lines/tris) */ + GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */ + + /* Accum buffer temporaries. + */ + GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */ + GLfloat _IntegerAccumScaler; /**< Implicit scale factor */ + + /* Working values: + */ + GLuint StippleCounter; /**< Line stipple counter */ + GLuint PointLineFacing; + GLbitfield NewState; + GLuint StateChanges; + GLenum Primitive; /* current primitive being drawn (ala glBegin) */ + GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */ + + void (*InvalidateState)( struct gl_context *ctx, GLbitfield new_state ); + + /** + * When the NewState mask intersects these masks, we invalidate the + * Point/Line/Triangle function pointers below. + */ + /*@{*/ + GLbitfield InvalidatePointMask; + GLbitfield InvalidateLineMask; + GLbitfield InvalidateTriangleMask; + /*@}*/ + + /** + * Device drivers plug in functions for these callbacks. + * Will be called when the GL state change mask intersects the above masks. + */ + /*@{*/ + void (*choose_point)( struct gl_context * ); + void (*choose_line)( struct gl_context * ); + void (*choose_triangle)( struct gl_context * ); + /*@}*/ + + /** + * Current point, line and triangle drawing functions. + */ + /*@{*/ + swrast_point_func Point; + swrast_line_func Line; + swrast_tri_func Triangle; + /*@}*/ + + /** + * Placeholders for when separate specular (or secondary color) is + * enabled but texturing is not. + */ + /*@{*/ + swrast_point_func SpecPoint; + swrast_line_func SpecLine; + swrast_tri_func SpecTriangle; + /*@}*/ + + /** + * Typically, we'll allocate a sw_span structure as a local variable + * and set its 'array' pointer to point to this object. The reason is + * this object is big and causes problems when allocated on the stack + * on some systems. + */ + SWspanarrays *SpanArrays; + SWspanarrays *ZoomedArrays; /**< For pixel zooming */ + + /** + * Used to buffer N GL_POINTS, instead of rendering one by one. + */ + SWspan PointSpan; + + /** Internal hooks, kept up to date by the same mechanism as above. + */ + blend_func BlendFunc; + texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS]; + + /** Buffer for saving the sampled texture colors. + * Needed for GL_ARB_texture_env_crossbar implementation. + */ + GLfloat *TexelBuffer; + + validate_texture_image_func ValidateTextureImage; + + /** State used during execution of fragment programs */ + struct gl_program_machine FragProgMachine; + +} SWcontext; + + +extern void +_swrast_validate_derived( struct gl_context *ctx ); + +extern void +_swrast_update_texture_samplers(struct gl_context *ctx); + + +/** Return SWcontext for the given struct gl_context */ +static INLINE SWcontext * +SWRAST_CONTEXT(struct gl_context *ctx) +{ + return (SWcontext *) ctx->swrast_context; +} + +/** const version of above */ +static INLINE const SWcontext * +CONST_SWRAST_CONTEXT(const struct gl_context *ctx) +{ + return (const SWcontext *) ctx->swrast_context; +} + + +/** + * Called prior to framebuffer reading/writing. + * For drivers that rely on swrast for fallback rendering, this is the + * driver's opportunity to map renderbuffers and textures. + */ +static INLINE void +swrast_render_start(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderStart) + swrast->Driver.SpanRenderStart(ctx); +} + + +/** Called after framebuffer reading/writing */ +static INLINE void +swrast_render_finish(struct gl_context *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderFinish) + swrast->Driver.SpanRenderFinish(ctx); +} + + + +/** + * Size of an RGBA pixel, in bytes, for given datatype. + */ +#define RGBA_PIXEL_SIZE(TYPE) \ + ((TYPE == GL_UNSIGNED_BYTE) ? 4 * sizeof(GLubyte) : \ + ((TYPE == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) \ + : 4 * sizeof(GLfloat))) + + + +/* + * Fixed point arithmetic macros + */ +#ifndef FIXED_FRAC_BITS +#define FIXED_FRAC_BITS 11 +#endif + +#define FIXED_SHIFT FIXED_FRAC_BITS +#define FIXED_ONE (1 << FIXED_SHIFT) +#define FIXED_HALF (1 << (FIXED_SHIFT-1)) +#define FIXED_FRAC_MASK (FIXED_ONE - 1) +#define FIXED_INT_MASK (~FIXED_FRAC_MASK) +#define FIXED_EPSILON 1 +#define FIXED_SCALE ((float) FIXED_ONE) +#define FIXED_DBL_SCALE ((double) FIXED_ONE) +#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE)) +#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE)) +#define IntToFixed(I) ((I) << FIXED_SHIFT) +#define FixedToInt(X) ((X) >> FIXED_SHIFT) +#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT) +#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK) +#define FixedFloor(X) ((X) & FIXED_INT_MASK) +#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE)) +#define PosFloatToFixed(X) FloatToFixed(X) +#define SignedFloatToFixed(X) FloatToFixed(X) + + + +/* + * XXX these macros are just bandages for now in order to make + * CHAN_BITS==32 compile cleanly. + * These should probably go elsewhere at some point. + */ +#if CHAN_TYPE == GL_FLOAT +#define ChanToFixed(X) (X) +#define FixedToChan(X) (X) +#else +#define ChanToFixed(X) IntToFixed(X) +#define FixedToChan(X) FixedToInt(X) +#endif + + +/** + * For looping over fragment attributes in the pointe, line + * triangle rasterizers. + */ +#define ATTRIB_LOOP_BEGIN \ + { \ + GLuint a; \ + for (a = 0; a < swrast->_NumActiveAttribs; a++) { \ + const GLuint attr = swrast->_ActiveAttribs[a]; + +#define ATTRIB_LOOP_END } } + + + +#endif diff --git a/mesalib/src/mesa/swrast/s_fog.c b/mesalib/src/mesa/swrast/s_fog.c index 5acb5f4d1..ea59de160 100644 --- a/mesalib/src/mesa/swrast/s_fog.c +++ b/mesalib/src/mesa/swrast/s_fog.c @@ -1,244 +1,244 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-
-#include "s_context.h"
-#include "s_fog.h"
-
-
-/**
- * Used to convert current raster distance to a fog factor in [0,1].
- */
-GLfloat
-_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
-{
- GLfloat d, f;
-
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- if (ctx->Fog.Start == ctx->Fog.End)
- d = 1.0F;
- else
- d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- f = (ctx->Fog.End - z) * d;
- return CLAMP(f, 0.0F, 1.0F);
- case GL_EXP:
- d = ctx->Fog.Density;
- f = EXPF(-d * z);
- f = CLAMP(f, 0.0F, 1.0F);
- return f;
- case GL_EXP2:
- d = ctx->Fog.Density;
- f = EXPF(-(d * d * z * z));
- f = CLAMP(f, 0.0F, 1.0F);
- return f;
- default:
- _mesa_problem(ctx, "Bad fog mode in _swrast_z_to_fogfactor");
- return 0.0;
- }
-}
-
-
-#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale
-
-#define EXP_FOG(f, coord) f = EXPF(density * coord)
-
-#define EXP2_FOG(f, coord) \
-do { \
- GLfloat tmp = negDensitySquared * coord * coord; \
- if (tmp < FLT_MIN_10_EXP) \
- tmp = FLT_MIN_10_EXP; \
- f = EXPF(tmp); \
- } while(0)
-
-
-#define BLEND_FOG(f, coord) f = coord
-
-
-
-/**
- * Template code for computing fog blend factor and applying it to colors.
- * \param TYPE either GLubyte, GLushort or GLfloat.
- * \param COMPUTE_F code to compute the fog blend factor, f.
- */
-#define FOG_LOOP(TYPE, FOG_FUNC) \
-if (span->arrayAttribs & FRAG_BIT_FOGC) { \
- GLuint i; \
- for (i = 0; i < span->end; i++) { \
- const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \
- const GLfloat c = FABSF(fogCoord); \
- GLfloat f, oneMinusF; \
- FOG_FUNC(f, c); \
- f = CLAMP(f, 0.0F, 1.0F); \
- oneMinusF = 1.0F - f; \
- rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
- rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
- rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
- } \
-} \
-else { \
- const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \
- GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \
- const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \
- GLuint i; \
- for (i = 0; i < span->end; i++) { \
- const GLfloat c = FABSF(fogCoord) / w; \
- GLfloat f, oneMinusF; \
- FOG_FUNC(f, c); \
- f = CLAMP(f, 0.0F, 1.0F); \
- oneMinusF = 1.0F - f; \
- rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
- rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
- rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
- fogCoord += fogStep; \
- w += wStep; \
- } \
-}
-
-/**
- * Apply fog to a span of RGBA pixels.
- * The fog value are either in the span->array->fog array or interpolated from
- * the fog/fogStep values.
- * They fog values are either fog coordinates (Z) or fog blend factors.
- * _PreferPixelFog should be in sync with that state!
- */
-void
-_swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
-{
- const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx);
- GLfloat rFog, gFog, bFog;
-
- ASSERT(swrast->_FogEnabled);
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- /* compute (scaled) fog color */
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- rFog = ctx->Fog.Color[RCOMP] * 255.0F;
- gFog = ctx->Fog.Color[GCOMP] * 255.0F;
- bFog = ctx->Fog.Color[BCOMP] * 255.0F;
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- rFog = ctx->Fog.Color[RCOMP] * 65535.0F;
- gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
- bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
- }
- else {
- rFog = ctx->Fog.Color[RCOMP];
- gFog = ctx->Fog.Color[GCOMP];
- bFog = ctx->Fog.Color[BCOMP];
- }
-
- if (swrast->_PreferPixelFog) {
- /* The span's fog values are fog coordinates, now compute blend factors
- * and blend the fragment colors with the fog color.
- */
- switch (swrast->_FogMode) {
- case GL_LINEAR:
- {
- const GLfloat fogEnd = ctx->Fog.End;
- const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End)
- ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, LINEAR_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, LINEAR_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, LINEAR_FOG);
- }
- }
- break;
-
- case GL_EXP:
- {
- const GLfloat density = -ctx->Fog.Density;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, EXP_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, EXP_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, EXP_FOG);
- }
- }
- break;
-
- case GL_EXP2:
- {
- const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, EXP2_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, EXP2_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, EXP2_FOG);
- }
- }
- break;
-
- default:
- _mesa_problem(ctx, "Bad fog mode in _swrast_fog_rgba_span");
- return;
- }
- }
- else {
- /* The span's fog start/step/array values are blend factors in [0,1].
- * They were previously computed per-vertex.
- */
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, BLEND_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, BLEND_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, BLEND_FOG);
- }
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/macros.h" + +#include "s_context.h" +#include "s_fog.h" + + +/** + * Used to convert current raster distance to a fog factor in [0,1]. + */ +GLfloat +_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z) +{ + GLfloat d, f; + + switch (ctx->Fog.Mode) { + case GL_LINEAR: + if (ctx->Fog.Start == ctx->Fog.End) + d = 1.0F; + else + d = 1.0F / (ctx->Fog.End - ctx->Fog.Start); + f = (ctx->Fog.End - z) * d; + return CLAMP(f, 0.0F, 1.0F); + case GL_EXP: + d = ctx->Fog.Density; + f = EXPF(-d * z); + f = CLAMP(f, 0.0F, 1.0F); + return f; + case GL_EXP2: + d = ctx->Fog.Density; + f = EXPF(-(d * d * z * z)); + f = CLAMP(f, 0.0F, 1.0F); + return f; + default: + _mesa_problem(ctx, "Bad fog mode in _swrast_z_to_fogfactor"); + return 0.0; + } +} + + +#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale + +#define EXP_FOG(f, coord) f = EXPF(density * coord) + +#define EXP2_FOG(f, coord) \ +do { \ + GLfloat tmp = negDensitySquared * coord * coord; \ + if (tmp < FLT_MIN_10_EXP) \ + tmp = FLT_MIN_10_EXP; \ + f = EXPF(tmp); \ + } while(0) + + +#define BLEND_FOG(f, coord) f = coord + + + +/** + * Template code for computing fog blend factor and applying it to colors. + * \param TYPE either GLubyte, GLushort or GLfloat. + * \param COMPUTE_F code to compute the fog blend factor, f. + */ +#define FOG_LOOP(TYPE, FOG_FUNC) \ +if (span->arrayAttribs & FRAG_BIT_FOGC) { \ + GLuint i; \ + for (i = 0; i < span->end; i++) { \ + const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \ + const GLfloat c = FABSF(fogCoord); \ + GLfloat f, oneMinusF; \ + FOG_FUNC(f, c); \ + f = CLAMP(f, 0.0F, 1.0F); \ + oneMinusF = 1.0F - f; \ + rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \ + rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \ + rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \ + } \ +} \ +else { \ + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \ + GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \ + const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \ + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \ + GLuint i; \ + for (i = 0; i < span->end; i++) { \ + const GLfloat c = FABSF(fogCoord) / w; \ + GLfloat f, oneMinusF; \ + FOG_FUNC(f, c); \ + f = CLAMP(f, 0.0F, 1.0F); \ + oneMinusF = 1.0F - f; \ + rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \ + rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \ + rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \ + fogCoord += fogStep; \ + w += wStep; \ + } \ +} + +/** + * Apply fog to a span of RGBA pixels. + * The fog value are either in the span->array->fog array or interpolated from + * the fog/fogStep values. + * They fog values are either fog coordinates (Z) or fog blend factors. + * _PreferPixelFog should be in sync with that state! + */ +void +_swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span ) +{ + const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); + GLfloat rFog, gFog, bFog; + + ASSERT(swrast->_FogEnabled); + ASSERT(span->arrayMask & SPAN_RGBA); + + /* compute (scaled) fog color */ + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + rFog = ctx->Fog.Color[RCOMP] * 255.0F; + gFog = ctx->Fog.Color[GCOMP] * 255.0F; + bFog = ctx->Fog.Color[BCOMP] * 255.0F; + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + rFog = ctx->Fog.Color[RCOMP] * 65535.0F; + gFog = ctx->Fog.Color[GCOMP] * 65535.0F; + bFog = ctx->Fog.Color[BCOMP] * 65535.0F; + } + else { + rFog = ctx->Fog.Color[RCOMP]; + gFog = ctx->Fog.Color[GCOMP]; + bFog = ctx->Fog.Color[BCOMP]; + } + + if (swrast->_PreferPixelFog) { + /* The span's fog values are fog coordinates, now compute blend factors + * and blend the fragment colors with the fog color. + */ + switch (ctx->Fog.Mode) { + case GL_LINEAR: + { + const GLfloat fogEnd = ctx->Fog.End; + const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End) + ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start); + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte (*rgba)[4] = span->array->rgba8; + FOG_LOOP(GLubyte, LINEAR_FOG); + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + GLushort (*rgba)[4] = span->array->rgba16; + FOG_LOOP(GLushort, LINEAR_FOG); + } + else { + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + ASSERT(span->array->ChanType == GL_FLOAT); + FOG_LOOP(GLfloat, LINEAR_FOG); + } + } + break; + + case GL_EXP: + { + const GLfloat density = -ctx->Fog.Density; + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte (*rgba)[4] = span->array->rgba8; + FOG_LOOP(GLubyte, EXP_FOG); + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + GLushort (*rgba)[4] = span->array->rgba16; + FOG_LOOP(GLushort, EXP_FOG); + } + else { + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + ASSERT(span->array->ChanType == GL_FLOAT); + FOG_LOOP(GLfloat, EXP_FOG); + } + } + break; + + case GL_EXP2: + { + const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density; + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte (*rgba)[4] = span->array->rgba8; + FOG_LOOP(GLubyte, EXP2_FOG); + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + GLushort (*rgba)[4] = span->array->rgba16; + FOG_LOOP(GLushort, EXP2_FOG); + } + else { + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + ASSERT(span->array->ChanType == GL_FLOAT); + FOG_LOOP(GLfloat, EXP2_FOG); + } + } + break; + + default: + _mesa_problem(ctx, "Bad fog mode in _swrast_fog_rgba_span"); + return; + } + } + else { + /* The span's fog start/step/array values are blend factors in [0,1]. + * They were previously computed per-vertex. + */ + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte (*rgba)[4] = span->array->rgba8; + FOG_LOOP(GLubyte, BLEND_FOG); + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + GLushort (*rgba)[4] = span->array->rgba16; + FOG_LOOP(GLushort, BLEND_FOG); + } + else { + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + ASSERT(span->array->ChanType == GL_FLOAT); + FOG_LOOP(GLfloat, BLEND_FOG); + } + } +} diff --git a/mesalib/src/mesa/swrast/s_readpix.c b/mesalib/src/mesa/swrast/s_readpix.c index 5c8d7e9c5..214f2ea1a 100644 --- a/mesalib/src/mesa/swrast/s_readpix.c +++ b/mesalib/src/mesa/swrast/s_readpix.c @@ -191,7 +191,13 @@ fast_read_rgba_pixels( struct gl_context *ctx, if (!rb) return GL_FALSE; - ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB || + ASSERT(rb->_BaseFormat == GL_RGBA || + rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RG || + rb->_BaseFormat == GL_RED || + rb->_BaseFormat == GL_LUMINANCE || + rb->_BaseFormat == GL_INTENSITY || + rb->_BaseFormat == GL_LUMINANCE_ALPHA || rb->_BaseFormat == GL_ALPHA); /* clipping should have already been done */ @@ -312,12 +318,12 @@ read_rgba_pixels( struct gl_context *ctx, if (!rb) return; - if (type == GL_FLOAT && ((ctx->Color.ClampReadColor == GL_TRUE) || - (ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB && - rb->DataType != GL_FLOAT))) + if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) && + !_mesa_is_integer_format(format)) { transferOps |= IMAGE_CLAMP_BIT; + } - /* Try optimized path first */ + /* Try the optimized path first. */ if (fast_read_rgba_pixels(ctx, x, y, width, height, format, type, pixels, packing, transferOps)) { return; /* done! */ @@ -341,9 +347,9 @@ read_rgba_pixels( struct gl_context *ctx, _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba); /* apply fudge factor for shallow color buffers */ - if (fb->Visual.redBits < 8 || - fb->Visual.greenBits < 8 || - fb->Visual.blueBits < 8) { + if ((fb->Visual.redBits < 8 && fb->Visual.redBits != 0) || + (fb->Visual.greenBits < 8 && fb->Visual.greenBits != 0) || + (fb->Visual.blueBits < 8 && fb->Visual.blueBits != 0)) { adjust_colors(fb, width, rgba); } diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c index 9cfecc9e3..f0524e061 100644 --- a/mesalib/src/mesa/swrast/s_span.c +++ b/mesalib/src/mesa/swrast/s_span.c @@ -1348,7 +1348,13 @@ _swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb); ASSERT(rb->GetRow); - ASSERT(rb->_BaseFormat == GL_RGB || rb->_BaseFormat == GL_RGBA || + ASSERT(rb->_BaseFormat == GL_RGBA || + rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RG || + rb->_BaseFormat == GL_RED || + rb->_BaseFormat == GL_LUMINANCE || + rb->_BaseFormat == GL_INTENSITY || + rb->_BaseFormat == GL_LUMINANCE_ALPHA || rb->_BaseFormat == GL_ALPHA); if (rb->DataType == dstType) { diff --git a/mesalib/src/mesa/tnl/t_context.c b/mesalib/src/mesa/tnl/t_context.c index 9faa54fdf..a6da8cafe 100644 --- a/mesalib/src/mesa/tnl/t_context.c +++ b/mesalib/src/mesa/tnl/t_context.c @@ -1,224 +1,220 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.2
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/light.h"
-#include "math/m_translate.h"
-#include "math/m_xform.h"
-#include "main/state.h"
-
-#include "tnl.h"
-#include "t_context.h"
-#include "t_pipeline.h"
-
-#include "vbo/vbo.h"
-
-GLboolean
-_tnl_CreateContext( struct gl_context *ctx )
-{
- TNLcontext *tnl;
-
- /* Create the TNLcontext structure
- */
- ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) );
-
- if (!tnl) {
- return GL_FALSE;
- }
-
- /* Initialize the VB.
- */
- tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
-
-
- /* Initialize tnl state.
- */
- if (ctx->VertexProgram._MaintainTnlProgram) {
- _tnl_install_pipeline( ctx, _tnl_vp_pipeline );
- } else {
- _tnl_install_pipeline( ctx, _tnl_default_pipeline );
- }
-
- tnl->NeedNdcCoords = GL_TRUE;
- tnl->AllowVertexFog = GL_TRUE;
- tnl->AllowPixelFog = GL_TRUE;
-
- /* Set a few default values in the driver struct.
- */
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables;
-
- tnl->nr_blocks = 0;
-
- /* plug in the VBO drawing function */
- vbo_set_draw_func(ctx, _tnl_vbo_draw_prims);
-
- _math_init_transformation();
- _math_init_translate();
-
- return GL_TRUE;
-}
-
-
-void
-_tnl_DestroyContext( struct gl_context *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- _tnl_destroy_pipeline( ctx );
-
- FREE(tnl);
- ctx->swtnl_context = NULL;
-}
-
-
-void
-_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- const struct gl_vertex_program *vp = ctx->VertexProgram._Current;
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- GLuint i;
-
- if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
- ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog);
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !fp;
- }
-
- tnl->pipeline.new_state |= new_state;
-
- /* Calculate tnl->render_inputs. This bitmask indicates which vertex
- * attributes need to be emitted to the rasterizer.
- */
- RENDERINPUTS_ZERO( tnl->render_inputs_bitset );
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
-
- if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) {
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
- }
-
- if (_mesa_need_secondary_color(ctx))
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
- (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) {
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) );
- }
- }
-
- if (ctx->Fog.Enabled) {
- /* fixed-function fog */
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
- }
- else if (fp) {
- if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
- /* fragment program needs fog coord */
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
- }
- }
-
- if (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG );
-
- if (ctx->RenderMode == GL_FEEDBACK)
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 );
-
- if (ctx->Point._Attenuated ||
- (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled))
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE );
-
- /* check for varying vars which are written by the vertex program */
- if (vp) {
- GLuint i;
- for (i = 0; i < MAX_VARYING; i++) {
- if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
- RENDERINPUTS_SET(tnl->render_inputs_bitset,
- _TNL_ATTRIB_GENERIC(i));
- }
- }
- }
-}
-
-
-void
-_tnl_wakeup( struct gl_context *ctx )
-{
- /* Assume we haven't been getting state updates either:
- */
- _tnl_InvalidateState( ctx, ~0 );
-
-#if 0
- if (ctx->Light.ColorMaterialEnabled) {
- _mesa_update_color_material( ctx,
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
- }
-#endif
-}
-
-
-
-
-/**
- * Drivers call this function to tell the TCL module whether or not
- * it wants Normalized Device Coords (NDC) computed. I.e. whether
- * we should "Divide-by-W". Software renders will want that.
- */
-void
-_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->NeedNdcCoords = mode;
-}
-
-void
-_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowVertexFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-
-}
-
-void
-_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowPixelFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-}
-
+/* + * Mesa 3-D graphics library + * Version: 7.2 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/light.h" +#include "math/m_translate.h" +#include "math/m_xform.h" +#include "main/state.h" + +#include "tnl.h" +#include "t_context.h" +#include "t_pipeline.h" + +#include "vbo/vbo.h" + +GLboolean +_tnl_CreateContext( struct gl_context *ctx ) +{ + TNLcontext *tnl; + + /* Create the TNLcontext structure + */ + ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) ); + + if (!tnl) { + return GL_FALSE; + } + + /* Initialize the VB. + */ + tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES; + + + /* Initialize tnl state. + */ + if (ctx->VertexProgram._MaintainTnlProgram) { + _tnl_install_pipeline( ctx, _tnl_vp_pipeline ); + } else { + _tnl_install_pipeline( ctx, _tnl_default_pipeline ); + } + + tnl->NeedNdcCoords = GL_TRUE; + tnl->AllowVertexFog = GL_TRUE; + tnl->AllowPixelFog = GL_TRUE; + + /* Set a few default values in the driver struct. + */ + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables; + + tnl->nr_blocks = 0; + + /* plug in the VBO drawing function */ + vbo_set_draw_func(ctx, _tnl_vbo_draw_prims); + + _math_init_transformation(); + _math_init_translate(); + + return GL_TRUE; +} + + +void +_tnl_DestroyContext( struct gl_context *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + + _tnl_destroy_pipeline( ctx ); + + FREE(tnl); + ctx->swtnl_context = NULL; +} + + +void +_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + const struct gl_vertex_program *vp = ctx->VertexProgram._Current; + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + GLuint i; + + if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { + ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !fp; + } + + tnl->pipeline.new_state |= new_state; + + /* Calculate tnl->render_inputs. This bitmask indicates which vertex + * attributes need to be emitted to the rasterizer. + */ + RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + } + + if (_mesa_need_secondary_color(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); + } + } + + if (ctx->Fog.Enabled + || (fp != NULL && (fp->Base.InputsRead & FRAG_BIT_FOGC) != 0)) { + /* Either fixed-function fog or a fragment program needs fog coord. + */ + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); + } + + if (ctx->Polygon.FrontMode != GL_FILL || + ctx->Polygon.BackMode != GL_FILL) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG ); + + if (ctx->RenderMode == GL_FEEDBACK) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 ); + + if (ctx->Point._Attenuated || + (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE ); + + /* check for varying vars which are written by the vertex program */ + if (vp) { + GLuint i; + for (i = 0; i < MAX_VARYING; i++) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { + RENDERINPUTS_SET(tnl->render_inputs_bitset, + _TNL_ATTRIB_GENERIC(i)); + } + } + } +} + + +void +_tnl_wakeup( struct gl_context *ctx ) +{ + /* Assume we haven't been getting state updates either: + */ + _tnl_InvalidateState( ctx, ~0 ); + +#if 0 + if (ctx->Light.ColorMaterialEnabled) { + _mesa_update_color_material( ctx, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); + } +#endif +} + + + + +/** + * Drivers call this function to tell the TCL module whether or not + * it wants Normalized Device Coords (NDC) computed. I.e. whether + * we should "Divide-by-W". Software renders will want that. + */ +void +_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->NeedNdcCoords = mode; +} + +void +_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->AllowVertexFog = value; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; + +} + +void +_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->AllowPixelFog = value; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; +} + diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index a189ab76b..a49cd5017 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -1,1341 +1,1337 @@ -/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/state.h"
-#include "main/api_validate.h"
-#include "main/varray.h"
-#include "main/bufferobj.h"
-#include "main/enums.h"
-#include "main/macros.h"
-
-#include "vbo_context.h"
-
-
-/**
- * All vertex buffers should be in an unmapped state when we're about
- * to draw. This debug function checks that.
- */
-static void
-check_buffers_are_unmapped(const struct gl_client_array **inputs)
-{
-#ifdef DEBUG
- GLuint i;
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (inputs[i]) {
- struct gl_buffer_object *obj = inputs[i]->BufferObj;
- assert(!_mesa_bufferobj_mapped(obj));
- (void) obj;
- }
- }
-#endif
-}
-
-
-/**
- * A debug function that may be called from other parts of Mesa as
- * needed during debugging.
- */
-void
-vbo_check_buffers_are_unmapped(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- /* check the current vertex arrays */
- check_buffers_are_unmapped(exec->array.inputs);
- /* check the current glBegin/glVertex/glEnd-style VBO */
- assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj));
-}
-
-
-
-/**
- * Compute min and max elements by scanning the index buffer for
- * glDraw[Range]Elements() calls.
- * If primitive restart is enabled, we need to ignore restart
- * indexes when computing min/max.
- */
-void
-vbo_get_minmax_index(struct gl_context *ctx,
- const struct _mesa_prim *prim,
- const struct _mesa_index_buffer *ib,
- GLuint *min_index, GLuint *max_index)
-{
- const GLboolean restart = ctx->Array.PrimitiveRestart;
- const GLuint restartIndex = ctx->Array.RestartIndex;
- const GLuint count = prim->count;
- const void *indices;
- GLuint i;
-
- if (_mesa_is_bufferobj(ib->obj)) {
- const GLvoid *map =
- ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY, ib->obj);
- indices = ADD_POINTERS(map, ib->ptr);
- } else {
- indices = ib->ptr;
- }
-
- switch (ib->type) {
- case GL_UNSIGNED_INT: {
- const GLuint *ui_indices = (const GLuint *)indices;
- GLuint max_ui = 0;
- GLuint min_ui = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (ui_indices[i] != restartIndex) {
- if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
- if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
- if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
- }
- }
- *min_index = min_ui;
- *max_index = max_ui;
- break;
- }
- case GL_UNSIGNED_SHORT: {
- const GLushort *us_indices = (const GLushort *)indices;
- GLuint max_us = 0;
- GLuint min_us = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (us_indices[i] != restartIndex) {
- if (us_indices[i] > max_us) max_us = us_indices[i];
- if (us_indices[i] < min_us) min_us = us_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (us_indices[i] > max_us) max_us = us_indices[i];
- if (us_indices[i] < min_us) min_us = us_indices[i];
- }
- }
- *min_index = min_us;
- *max_index = max_us;
- break;
- }
- case GL_UNSIGNED_BYTE: {
- const GLubyte *ub_indices = (const GLubyte *)indices;
- GLuint max_ub = 0;
- GLuint min_ub = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (ub_indices[i] != restartIndex) {
- if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
- if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
- if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
- }
- }
- *min_index = min_ub;
- *max_index = max_ub;
- break;
- }
- default:
- assert(0);
- break;
- }
-
- if (_mesa_is_bufferobj(ib->obj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj);
- }
-}
-
-
-/**
- * Check that element 'j' of the array has reasonable data.
- * Map VBO if needed.
- * For debugging purposes; not normally used.
- */
-static void
-check_array_data(struct gl_context *ctx, struct gl_client_array *array,
- GLuint attrib, GLuint j)
-{
- if (array->Enabled) {
- const void *data = array->Ptr;
- if (_mesa_is_bufferobj(array->BufferObj)) {
- if (!array->BufferObj->Pointer) {
- /* need to map now */
- array->BufferObj->Pointer =
- ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY, array->BufferObj);
- }
- data = ADD_POINTERS(data, array->BufferObj->Pointer);
- }
- switch (array->Type) {
- case GL_FLOAT:
- {
- GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
- GLint k;
- for (k = 0; k < array->Size; k++) {
- if (IS_INF_OR_NAN(f[k]) ||
- f[k] >= 1.0e20 || f[k] <= -1.0e10) {
- printf("Bad array data:\n");
- printf(" Element[%u].%u = %f\n", j, k, f[k]);
- printf(" Array %u at %p\n", attrib, (void* ) array);
- printf(" Type 0x%x, Size %d, Stride %d\n",
- array->Type, array->Size, array->Stride);
- printf(" Address/offset %p in Buffer Object %u\n",
- array->Ptr, array->BufferObj->Name);
- f[k] = 1.0; /* XXX replace the bad value! */
- }
- /*assert(!IS_INF_OR_NAN(f[k]));*/
- }
- }
- break;
- default:
- ;
- }
- }
-}
-
-
-/**
- * Unmap the buffer object referenced by given array, if mapped.
- */
-static void
-unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array)
-{
- if (array->Enabled &&
- _mesa_is_bufferobj(array->BufferObj) &&
- _mesa_bufferobj_mapped(array->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj);
- }
-}
-
-
-/**
- * Examine the array's data for NaNs, etc.
- * For debug purposes; not normally used.
- */
-static void
-check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
- const void *elements, GLint basevertex)
-{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- const void *elemMap;
- GLint i, k;
-
- if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
- elemMap = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
- elements = ADD_POINTERS(elements, elemMap);
- }
-
- for (i = 0; i < count; i++) {
- GLuint j;
-
- /* j = element[i] */
- switch (elemType) {
- case GL_UNSIGNED_BYTE:
- j = ((const GLubyte *) elements)[i];
- break;
- case GL_UNSIGNED_SHORT:
- j = ((const GLushort *) elements)[i];
- break;
- case GL_UNSIGNED_INT:
- j = ((const GLuint *) elements)[i];
- break;
- default:
- assert(0);
- }
-
- /* check element j of each enabled array */
- check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
- check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
- check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
- check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
- for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
- check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
- }
- for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
- check_array_data(ctx, &arrayObj->VertexAttrib[k],
- VERT_ATTRIB_GENERIC0 + k, j);
- }
- }
-
- if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
- }
-
- unmap_array_buffer(ctx, &arrayObj->Vertex);
- unmap_array_buffer(ctx, &arrayObj->Normal);
- unmap_array_buffer(ctx, &arrayObj->Color);
- for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
- unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
- }
- for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
- unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
- }
-}
-
-
-/**
- * Check array data, looking for NaNs, etc.
- */
-static void
-check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count)
-{
- /* TO DO */
-}
-
-
-/**
- * Print info/data for glDrawArrays(), for debugging.
- */
-static void
-print_draw_arrays(struct gl_context *ctx,
- GLenum mode, GLint start, GLsizei count)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- int i;
-
- printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
- mode, start, count);
-
- for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
- GLint stride = exec->array.inputs[i]->Stride;
- printf("attr %2d: size %d stride %d enabled %d "
- "ptr %p Bufobj %u\n",
- i,
- exec->array.inputs[i]->Size,
- stride,
- /*exec->array.inputs[i]->Enabled,*/
- exec->array.legacy_array[i]->Enabled,
- exec->array.inputs[i]->Ptr,
- bufName);
-
- if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
- GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
- int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
- float *f = (float *) (p + offset);
- int *k = (int *) f;
- int i;
- int n = (count * stride) / 4;
- if (n > 32)
- n = 32;
- printf(" Data at offset %d:\n", offset);
- for (i = 0; i < n; i++) {
- printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
- }
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
- }
- }
-}
-
-
-/**
- * Bind the VBO executor to the current vertex array object prior
- * to drawing.
- *
- * Just translate the arrayobj into a sane layout.
- */
-static void
-bind_array_obj(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint i;
-
- /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array
- * rather than as individual named arrays. Then this function can
- * go away.
- */
- exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
- exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
- exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
- exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
- exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
- exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord;
- exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index;
- if (arrayObj->PointSize.Enabled) {
- /* this aliases COLOR_INDEX */
- exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize;
- }
- exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
-
- for (i = 0; i < Elements(arrayObj->TexCoord); i++)
- exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
-
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
- assert(i < Elements(exec->array.generic_array));
- exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
- }
-
- exec->array.array_obj = arrayObj->Name;
-}
-
-
-/**
- * Set the vbo->exec->inputs[] pointers to point to the enabled
- * vertex arrays. This depends on the current vertex program/shader
- * being executed because of whether or not generic vertex arrays
- * alias the conventional vertex arrays.
- * For arrays that aren't enabled, we set the input[attrib] pointer
- * to point at a zero-stride current value "array".
- */
-static void
-recalculate_input_bindings(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- const struct gl_client_array **inputs = &exec->array.inputs[0];
- GLbitfield const_inputs = 0x0;
- GLuint i;
-
- exec->array.program_mode = get_program_mode(ctx);
- exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled;
-
- switch (exec->array.program_mode) {
- case VP_NONE:
- /* When no vertex program is active (or the vertex program is generated
- * from fixed-function state). We put the material values into the
- * generic slots. This is the only situation where material values
- * are available as per-vertex attributes.
- */
- for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- for (i = 0; i < MAT_ATTRIB_MAX; i++) {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->mat_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
-
- /* Could use just about anything, just to fill in the empty
- * slots:
- */
- for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_MAX - VERT_ATTRIB_GENERIC0; i++) {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
-
- /* There is no need to make _NEW_ARRAY dirty here for the TnL program,
- * because it already takes care of invalidating the state necessary
- * to revalidate vertex arrays. Not marking the state as dirty also
- * improves performance (quite significantly in some apps).
- */
- if (!ctx->VertexProgram._MaintainTnlProgram)
- ctx->NewState |= _NEW_ARRAY;
- break;
-
- case VP_NV:
- /* NV_vertex_program - attribute arrays alias and override
- * conventional, legacy arrays. No materials, and the generic
- * slots are vacant.
- */
- for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.generic_array[i]->Enabled)
- inputs[i] = exec->array.generic_array[i];
- else if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- /* Could use just about anything, just to fill in the empty
- * slots:
- */
- for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
- inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
- const_inputs |= 1 << i;
- }
-
- ctx->NewState |= _NEW_ARRAY;
- break;
-
- case VP_ARB:
- /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
- * attribute array aliases and overrides the legacy position array.
- *
- * Otherwise, legacy attributes available in the legacy slots,
- * generic attributes in the generic slots and materials are not
- * available as per-vertex attributes.
- */
- if (exec->array.generic_array[0]->Enabled)
- inputs[0] = exec->array.generic_array[0];
- else if (exec->array.legacy_array[0]->Enabled)
- inputs[0] = exec->array.legacy_array[0];
- else {
- inputs[0] = &vbo->legacy_currval[0];
- const_inputs |= 1 << 0;
- }
-
- for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
- if (exec->array.generic_array[i]->Enabled)
- inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
- else {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
- }
-
- ctx->NewState |= _NEW_ARRAY;
- break;
- }
-
- _mesa_set_varying_vp_inputs( ctx, ~const_inputs );
-}
-
-
-/**
- * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
- * These will point to the arrays to actually use for drawing. Some will
- * be user-provided arrays, other will be zero-stride const-valued arrays.
- * Note that this might set the _NEW_ARRAY dirty flag so state validation
- * must be done after this call.
- */
-static void
-bind_arrays(struct gl_context *ctx)
-{
- if (!ctx->Array.RebindArrays) {
- return;
- }
-
- bind_array_obj(ctx);
- recalculate_input_bindings(ctx);
- ctx->Array.RebindArrays = GL_FALSE;
-}
-
-
-/**
- * Helper function called by the other DrawArrays() functions below.
- * This is where we handle primitive restart for drawing non-indexed
- * arrays. If primitive restart is enabled, it typically means
- * splitting one DrawArrays() into two.
- */
-static void
-vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
- GLsizei count, GLuint numInstances)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_prim prim[2];
-
- bind_arrays(ctx);
-
- /* Again... because we may have changed the bitmask of per-vertex varying
- * attributes. If we regenerate the fixed-function vertex program now
- * we may be able to prune down the number of vertex attributes which we
- * need in the shader.
- */
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0; /* filled in below */
- prim[0].count = 0; /* filled in below */
- prim[0].indexed = 0;
- prim[0].basevertex = 0;
- prim[0].num_instances = numInstances;
-
- /* Implement the primitive restart index */
- if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
- GLuint primCount = 0;
-
- if (ctx->Array.RestartIndex == start) {
- /* special case: RestartIndex at beginning */
- if (count > 1) {
- prim[0].start = start + 1;
- prim[0].count = count - 1;
- primCount = 1;
- }
- }
- else if (ctx->Array.RestartIndex == start + count - 1) {
- /* special case: RestartIndex at end */
- if (count > 1) {
- prim[0].start = start;
- prim[0].count = count - 1;
- primCount = 1;
- }
- }
- else {
- /* general case: RestartIndex in middle, split into two prims */
- prim[0].start = start;
- prim[0].count = ctx->Array.RestartIndex - start;
-
- prim[1] = prim[0];
- prim[1].start = ctx->Array.RestartIndex + 1;
- prim[1].count = count - prim[1].start;
-
- primCount = 2;
- }
-
- if (primCount > 0) {
- /* draw one or two prims */
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
- GL_TRUE, start, start + count - 1);
- }
- }
- else {
- /* no prim restart */
- prim[0].start = start;
- prim[0].count = count;
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
- GL_TRUE, start, start + count - 1);
- }
-}
-
-
-
-/**
- * Called from glDrawArrays when in immediate mode (not display list mode).
- */
-static void GLAPIENTRY
-vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, count);
-
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
- return;
- }
-
- if (0)
- check_draw_arrays_data(ctx, start, count);
-
- vbo_draw_arrays(ctx, mode, start, count, 1);
-
- if (0)
- print_draw_arrays(ctx, mode, start, count);
-}
-
-
-/**
- * Called from glDrawArraysInstanced when in immediate mode (not
- * display list mode).
- */
-static void GLAPIENTRY
-vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
- GLsizei numInstances)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, count, numInstances);
-
- if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) {
- return;
- }
-
- if (0)
- check_draw_arrays_data(ctx, start, count);
-
- vbo_draw_arrays(ctx, mode, start, count, numInstances);
-
- if (0)
- print_draw_arrays(ctx, mode, start, count);
-}
-
-
-/**
- * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
- * For debugging.
- */
-static void
-dump_element_buffer(struct gl_context *ctx, GLenum type)
-{
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
- switch (type) {
- case GL_UNSIGNED_BYTE:
- {
- const GLubyte *us = (const GLubyte *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
- printf("%02x ", us[i]);
- if (i % 32 == 31)
- printf("\n");
- }
- printf("\n");
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- const GLushort *us = (const GLushort *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
- printf("%04x ", us[i]);
- if (i % 16 == 15)
- printf("\n");
- }
- printf("\n");
- }
- break;
- case GL_UNSIGNED_INT:
- {
- const GLuint *us = (const GLuint *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
- printf("%08x ", us[i]);
- if (i % 8 == 7)
- printf("\n");
- }
- printf("\n");
- }
- break;
- default:
- ;
- }
-
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
-}
-
-
-/**
- * Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements.
- * Do the rendering for a glDrawElements or glDrawRangeElements call after
- * we've validated buffer bounds, etc.
- */
-static void
-vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
- GLboolean index_bounds_valid,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex, GLint numInstances)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_index_buffer ib;
- struct _mesa_prim prim[1];
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
- return;
- }
-
- bind_arrays( ctx );
-
- /* check for dirty state again */
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- ib.count = count;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices;
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 1;
- prim[0].basevertex = basevertex;
- prim[0].num_instances = numInstances;
-
- /* Need to give special consideration to rendering a range of
- * indices starting somewhere above zero. Typically the
- * application is issuing multiple DrawRangeElements() to draw
- * successive primitives layed out linearly in the vertex arrays.
- * Unless the vertex arrays are all in a VBO (or locked as with
- * CVA), the OpenGL semantics imply that we need to re-read or
- * re-upload the vertex data on each draw call.
- *
- * In the case of hardware tnl, we want to avoid starting the
- * upload at zero, as it will mean every draw call uploads an
- * increasing amount of not-used vertex data. Worse - in the
- * software tnl module, all those vertices might be transformed and
- * lit but never rendered.
- *
- * If we just upload or transform the vertices in start..end,
- * however, the indices will be incorrect.
- *
- * At this level, we don't know exactly what the requirements of
- * the backend are going to be, though it will likely boil down to
- * either:
- *
- * 1) Do nothing, everything is in a VBO and is processed once
- * only.
- *
- * 2) Adjust the indices and vertex arrays so that start becomes
- * zero.
- *
- * Rather than doing anything here, I'll provide a helper function
- * for the latter case elsewhere.
- */
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
- index_bounds_valid, start, end );
-}
-
-
-/**
- * Called by glDrawRangeElementsBaseVertex() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex)
-{
- static GLuint warnCount = 0;
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx,
- "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, end, count,
- _mesa_lookup_enum_by_nr(type), indices, basevertex);
-
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
- type, indices, basevertex ))
- return;
-
- /* NOTE: It's important that 'end' is a reasonable value.
- * in _tnl_draw_prims(), we use end to determine how many vertices
- * to transform. If it's too large, we can unnecessarily split prims
- * or we can read/write out of memory in several different places!
- */
-
- /* Catch/fix some potential user errors */
- if (type == GL_UNSIGNED_BYTE) {
- start = MIN2(start, 0xff);
- end = MIN2(end, 0xff);
- }
- else if (type == GL_UNSIGNED_SHORT) {
- start = MIN2(start, 0xffff);
- end = MIN2(end, 0xffff);
- }
-
- if (end >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- warnCount++;
-
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
- "\tend is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tThis should probably be fixed in the application.",
- start, end, count, type, indices,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- (int) ctx->Array.ElementArrayBufferObj->Size);
- }
-
- if (0)
- dump_element_buffer(ctx, type);
-
- if (0)
- _mesa_print_arrays(ctx);
-
-#ifdef DEBUG
- /* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds.
- */
- {
- GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
- ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
- "count %d, type 0x%x, indices=%p)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tSkipping the glDrawRangeElements() call",
- start, end, count, type, indices, max,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- (int) ctx->Array.ElementArrayBufferObj->Size);
- }
- }
- /* XXX we could also find the min index and compare to 'start'
- * to see if start is correct. But it's more likely to get the
- * upper bound wrong.
- */
- }
-#endif
-
- /* Set 'end' to the max possible legal value */
- assert(ctx->Array.ArrayObj->_MaxElement >= 1);
- end = ctx->Array.ArrayObj->_MaxElement - 1;
-
- if (end < start) {
- return;
- }
- }
-
- if (0) {
- printf("glDraw[Range]Elements{,BaseVertex}"
- "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
- "base %d\n",
- start, end, type, count,
- ctx->Array.ElementArrayBufferObj->Name,
- basevertex);
- }
-
-#if 0
- check_draw_elements_data(ctx, count, type, indices);
-#else
- (void) check_draw_elements_data;
-#endif
-
- vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
- count, type, indices, basevertex, 1);
-}
-
-
-/**
- * Called by glDrawRangeElements() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx,
- "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
- _mesa_lookup_enum_by_nr(mode), start, end, count,
- _mesa_lookup_enum_by_nr(type), indices);
-
- vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
- indices, 0);
-}
-
-
-/**
- * Called by glDrawElements() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices);
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, 0, 1);
-}
-
-
-/**
- * Called by glDrawElementsBaseVertex() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices, basevertex);
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
- basevertex ))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, basevertex, 1);
-}
-
-
-/**
- * Called by glDrawElementsInstanced() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei numInstances)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices, numInstances);
-
- if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
- numInstances))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, 0, numInstances);
-}
-
-
-/**
- * Inner support for both _mesa_MultiDrawElements() and
- * _mesa_MultiDrawRangeElements().
- * This does the actual rendering after we've checked array indexes, etc.
- */
-static void
-vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_index_buffer ib;
- struct _mesa_prim *prim;
- unsigned int index_type_size = 0;
- uintptr_t min_index_ptr, max_index_ptr;
- GLboolean fallback = GL_FALSE;
- int i;
-
- if (primcount == 0)
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
- return;
- }
-
- prim = calloc(1, primcount * sizeof(*prim));
- if (prim == NULL) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
- return;
- }
-
- /* Decide if we can do this all as one set of primitives sharing the
- * same index buffer, or if we have to reset the index pointer per
- * primitive.
- */
- bind_arrays( ctx );
-
- /* check for dirty state again */
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- switch (type) {
- case GL_UNSIGNED_INT:
- index_type_size = 4;
- break;
- case GL_UNSIGNED_SHORT:
- index_type_size = 2;
- break;
- case GL_UNSIGNED_BYTE:
- index_type_size = 1;
- break;
- default:
- assert(0);
- }
-
- min_index_ptr = (uintptr_t)indices[0];
- max_index_ptr = 0;
- for (i = 0; i < primcount; i++) {
- min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
- max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
- index_type_size * count[i]);
- }
-
- /* Check if we can handle this thing as a bunch of index offsets from the
- * same index pointer. If we can't, then we have to fall back to doing
- * a draw_prims per primitive.
- * Check that the difference between each prim's indexes is a multiple of
- * the index/element size.
- */
- if (index_type_size != 1) {
- for (i = 0; i < primcount; i++) {
- if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
- fallback = GL_TRUE;
- break;
- }
- }
- }
-
- /* If the index buffer isn't in a VBO, then treating the application's
- * subranges of the index buffer as one large index buffer may lead to
- * us reading unmapped memory.
- */
- if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
- fallback = GL_TRUE;
-
- if (!fallback) {
- ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = (void *)min_index_ptr;
-
- for (i = 0; i < primcount; i++) {
- prim[i].begin = (i == 0);
- prim[i].end = (i == primcount - 1);
- prim[i].weak = 0;
- prim[i].pad = 0;
- prim[i].mode = mode;
- prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
- prim[i].count = count[i];
- prim[i].indexed = 1;
- prim[i].num_instances = 1;
- if (basevertex != NULL)
- prim[i].basevertex = basevertex[i];
- else
- prim[i].basevertex = 0;
- }
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
- GL_FALSE, ~0, ~0);
- } else {
- /* render one prim at a time */
- for (i = 0; i < primcount; i++) {
- ib.count = count[i];
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices[i];
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count[i];
- prim[0].indexed = 1;
- prim[0].num_instances = 1;
- if (basevertex != NULL)
- prim[0].basevertex = basevertex[i];
- else
- prim[0].basevertex = 0;
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
- GL_FALSE, ~0, ~0);
- }
- }
-
- free(prim);
-}
-
-
-static void GLAPIENTRY
-vbo_exec_MultiDrawElements(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices,
- GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
- 0))
- return;
- }
-
- vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
- NULL);
-}
-
-
-static void GLAPIENTRY
-vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices,
- GLsizei primcount,
- const GLsizei *basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
- basevertex[i]))
- return;
- }
-
- vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
- basevertex);
-}
-
-
-/**
- * Plug in the immediate-mode vertex array drawing commands into the
- * givven vbo_exec_context object.
- */
-void
-vbo_exec_array_init( struct vbo_exec_context *exec )
-{
- exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
- exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
- exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
- exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
- exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
- exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
- exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
- exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
- exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
-}
-
-
-void
-vbo_exec_array_destroy( struct vbo_exec_context *exec )
-{
- /* nothing to do */
-}
-
-
-
-/**
- * The following functions are only used for OpenGL ES 1/2 support.
- * And some aren't even supported (yet) in ES 1/2.
- */
-
-
-void GLAPIENTRY
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- vbo_exec_DrawArrays(mode, first, count);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- vbo_exec_DrawElements(mode, count, type, indices);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices)
-{
- vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
- indices, basevertex);
-}
-
-
-void GLAPIENTRY
-_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount)
-{
- vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
-}
-
-
-void GLAPIENTRY
-_mesa_MultiDrawElementsBaseVertex(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex)
-{
- vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices,
- primcount, basevertex);
-}
+/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "main/context.h" +#include "main/state.h" +#include "main/api_validate.h" +#include "main/varray.h" +#include "main/bufferobj.h" +#include "main/enums.h" +#include "main/macros.h" + +#include "vbo_context.h" + + +/** + * All vertex buffers should be in an unmapped state when we're about + * to draw. This debug function checks that. + */ +static void +check_buffers_are_unmapped(const struct gl_client_array **inputs) +{ +#ifdef DEBUG + GLuint i; + + for (i = 0; i < VERT_ATTRIB_MAX; i++) { + if (inputs[i]) { + struct gl_buffer_object *obj = inputs[i]->BufferObj; + assert(!_mesa_bufferobj_mapped(obj)); + (void) obj; + } + } +#endif +} + + +/** + * A debug function that may be called from other parts of Mesa as + * needed during debugging. + */ +void +vbo_check_buffers_are_unmapped(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + /* check the current vertex arrays */ + check_buffers_are_unmapped(exec->array.inputs); + /* check the current glBegin/glVertex/glEnd-style VBO */ + assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj)); +} + + + +/** + * Compute min and max elements by scanning the index buffer for + * glDraw[Range]Elements() calls. + * If primitive restart is enabled, we need to ignore restart + * indexes when computing min/max. + */ +void +vbo_get_minmax_index(struct gl_context *ctx, + const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index) +{ + const GLboolean restart = ctx->Array.PrimitiveRestart; + const GLuint restartIndex = ctx->Array.RestartIndex; + const GLuint count = prim->count; + const void *indices; + GLuint i; + + if (_mesa_is_bufferobj(ib->obj)) { + const GLvoid *map = + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, ib->obj); + indices = ADD_POINTERS(map, ib->ptr); + } else { + indices = ib->ptr; + } + + switch (ib->type) { + case GL_UNSIGNED_INT: { + const GLuint *ui_indices = (const GLuint *)indices; + GLuint max_ui = 0; + GLuint min_ui = ~0U; + if (restart) { + for (i = 0; i < count; i++) { + if (ui_indices[i] != restartIndex) { + if (ui_indices[i] > max_ui) max_ui = ui_indices[i]; + if (ui_indices[i] < min_ui) min_ui = ui_indices[i]; + } + } + } + else { + for (i = 0; i < count; i++) { + if (ui_indices[i] > max_ui) max_ui = ui_indices[i]; + if (ui_indices[i] < min_ui) min_ui = ui_indices[i]; + } + } + *min_index = min_ui; + *max_index = max_ui; + break; + } + case GL_UNSIGNED_SHORT: { + const GLushort *us_indices = (const GLushort *)indices; + GLuint max_us = 0; + GLuint min_us = ~0U; + if (restart) { + for (i = 0; i < count; i++) { + if (us_indices[i] != restartIndex) { + if (us_indices[i] > max_us) max_us = us_indices[i]; + if (us_indices[i] < min_us) min_us = us_indices[i]; + } + } + } + else { + for (i = 0; i < count; i++) { + if (us_indices[i] > max_us) max_us = us_indices[i]; + if (us_indices[i] < min_us) min_us = us_indices[i]; + } + } + *min_index = min_us; + *max_index = max_us; + break; + } + case GL_UNSIGNED_BYTE: { + const GLubyte *ub_indices = (const GLubyte *)indices; + GLuint max_ub = 0; + GLuint min_ub = ~0U; + if (restart) { + for (i = 0; i < count; i++) { + if (ub_indices[i] != restartIndex) { + if (ub_indices[i] > max_ub) max_ub = ub_indices[i]; + if (ub_indices[i] < min_ub) min_ub = ub_indices[i]; + } + } + } + else { + for (i = 0; i < count; i++) { + if (ub_indices[i] > max_ub) max_ub = ub_indices[i]; + if (ub_indices[i] < min_ub) min_ub = ub_indices[i]; + } + } + *min_index = min_ub; + *max_index = max_ub; + break; + } + default: + assert(0); + break; + } + + if (_mesa_is_bufferobj(ib->obj)) { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj); + } +} + + +/** + * Check that element 'j' of the array has reasonable data. + * Map VBO if needed. + * For debugging purposes; not normally used. + */ +static void +check_array_data(struct gl_context *ctx, struct gl_client_array *array, + GLuint attrib, GLuint j) +{ + if (array->Enabled) { + const void *data = array->Ptr; + if (_mesa_is_bufferobj(array->BufferObj)) { + if (!array->BufferObj->Pointer) { + /* need to map now */ + array->BufferObj->Pointer = + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY, array->BufferObj); + } + data = ADD_POINTERS(data, array->BufferObj->Pointer); + } + switch (array->Type) { + case GL_FLOAT: + { + GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j); + GLint k; + for (k = 0; k < array->Size; k++) { + if (IS_INF_OR_NAN(f[k]) || + f[k] >= 1.0e20 || f[k] <= -1.0e10) { + printf("Bad array data:\n"); + printf(" Element[%u].%u = %f\n", j, k, f[k]); + printf(" Array %u at %p\n", attrib, (void* ) array); + printf(" Type 0x%x, Size %d, Stride %d\n", + array->Type, array->Size, array->Stride); + printf(" Address/offset %p in Buffer Object %u\n", + array->Ptr, array->BufferObj->Name); + f[k] = 1.0; /* XXX replace the bad value! */ + } + /*assert(!IS_INF_OR_NAN(f[k]));*/ + } + } + break; + default: + ; + } + } +} + + +/** + * Unmap the buffer object referenced by given array, if mapped. + */ +static void +unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array) +{ + if (array->Enabled && + _mesa_is_bufferobj(array->BufferObj) && + _mesa_bufferobj_mapped(array->BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj); + } +} + + +/** + * Examine the array's data for NaNs, etc. + * For debug purposes; not normally used. + */ +static void +check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, + const void *elements, GLint basevertex) +{ + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + const void *elemMap; + GLint i, k; + + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + elemMap = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + elements = ADD_POINTERS(elements, elemMap); + } + + for (i = 0; i < count; i++) { + GLuint j; + + /* j = element[i] */ + switch (elemType) { + case GL_UNSIGNED_BYTE: + j = ((const GLubyte *) elements)[i]; + break; + case GL_UNSIGNED_SHORT: + j = ((const GLushort *) elements)[i]; + break; + case GL_UNSIGNED_INT: + j = ((const GLuint *) elements)[i]; + break; + default: + assert(0); + } + + /* check element j of each enabled array */ + check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j); + check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j); + check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j); + check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j); + for (k = 0; k < Elements(arrayObj->TexCoord); k++) { + check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j); + } + for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { + check_array_data(ctx, &arrayObj->VertexAttrib[k], + VERT_ATTRIB_GENERIC0 + k, j); + } + } + + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); + } + + unmap_array_buffer(ctx, &arrayObj->Vertex); + unmap_array_buffer(ctx, &arrayObj->Normal); + unmap_array_buffer(ctx, &arrayObj->Color); + for (k = 0; k < Elements(arrayObj->TexCoord); k++) { + unmap_array_buffer(ctx, &arrayObj->TexCoord[k]); + } + for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { + unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]); + } +} + + +/** + * Check array data, looking for NaNs, etc. + */ +static void +check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count) +{ + /* TO DO */ +} + + +/** + * Print info/data for glDrawArrays(), for debugging. + */ +static void +print_draw_arrays(struct gl_context *ctx, + GLenum mode, GLint start, GLsizei count) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + int i; + + printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", + mode, start, count); + + for (i = 0; i < 32; i++) { + GLuint bufName = exec->array.inputs[i]->BufferObj->Name; + GLint stride = exec->array.inputs[i]->Stride; + printf("attr %2d: size %d stride %d enabled %d " + "ptr %p Bufobj %u\n", + i, + exec->array.inputs[i]->Size, + stride, + /*exec->array.inputs[i]->Enabled,*/ + exec->array.legacy_array[i]->Enabled, + exec->array.inputs[i]->Ptr, + bufName); + + if (bufName) { + struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); + GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY_ARB, buf); + int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr; + float *f = (float *) (p + offset); + int *k = (int *) f; + int i; + int n = (count * stride) / 4; + if (n > 32) + n = 32; + printf(" Data at offset %d:\n", offset); + for (i = 0; i < n; i++) { + printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); + } + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); + } + } +} + + +/** + * Bind the VBO executor to the current vertex array object prior + * to drawing. + * + * Just translate the arrayobj into a sane layout. + */ +static void +bind_array_obj(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint i; + + /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array + * rather than as individual named arrays. Then this function can + * go away. + */ + exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex; + exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight; + exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal; + exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color; + exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor; + exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord; + exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index; + if (arrayObj->PointSize.Enabled) { + /* this aliases COLOR_INDEX */ + exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize; + } + exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; + + for (i = 0; i < Elements(arrayObj->TexCoord); i++) + exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; + + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) { + assert(i < Elements(exec->array.generic_array)); + exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; + } + + exec->array.array_obj = arrayObj->Name; +} + + +/** + * Set the vbo->exec->inputs[] pointers to point to the enabled + * vertex arrays. This depends on the current vertex program/shader + * being executed because of whether or not generic vertex arrays + * alias the conventional vertex arrays. + * For arrays that aren't enabled, we set the input[attrib] pointer + * to point at a zero-stride current value "array". + */ +static void +recalculate_input_bindings(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + const struct gl_client_array **inputs = &exec->array.inputs[0]; + GLbitfield const_inputs = 0x0; + GLuint i; + + exec->array.program_mode = get_program_mode(ctx); + exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled; + + switch (exec->array.program_mode) { + case VP_NONE: + /* When no vertex program is active (or the vertex program is generated + * from fixed-function state). We put the material values into the + * generic slots. This is the only situation where material values + * are available as per-vertex attributes. + */ + for (i = 0; i <= VERT_ATTRIB_TEX7; i++) { + if (exec->array.legacy_array[i]->Enabled) + inputs[i] = exec->array.legacy_array[i]; + else { + inputs[i] = &vbo->legacy_currval[i]; + const_inputs |= 1 << i; + } + } + + for (i = 0; i < MAT_ATTRIB_MAX; i++) { + inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->mat_currval[i]; + const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + } + + /* Could use just about anything, just to fill in the empty + * slots: + */ + for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_MAX - VERT_ATTRIB_GENERIC0; i++) { + inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; + const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + } + + /* There is no need to make _NEW_ARRAY dirty here for the TnL program, + * because it already takes care of invalidating the state necessary + * to revalidate vertex arrays. Not marking the state as dirty also + * improves performance (quite significantly in some apps). + */ + if (!ctx->VertexProgram._MaintainTnlProgram) + ctx->NewState |= _NEW_ARRAY; + break; + + case VP_NV: + /* NV_vertex_program - attribute arrays alias and override + * conventional, legacy arrays. No materials, and the generic + * slots are vacant. + */ + for (i = 0; i <= VERT_ATTRIB_TEX7; i++) { + if (exec->array.generic_array[i]->Enabled) + inputs[i] = exec->array.generic_array[i]; + else if (exec->array.legacy_array[i]->Enabled) + inputs[i] = exec->array.legacy_array[i]; + else { + inputs[i] = &vbo->legacy_currval[i]; + const_inputs |= 1 << i; + } + } + + /* Could use just about anything, just to fill in the empty + * slots: + */ + for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { + inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0]; + const_inputs |= 1 << i; + } + + ctx->NewState |= _NEW_ARRAY; + break; + + case VP_ARB: + /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0] + * attribute array aliases and overrides the legacy position array. + * + * Otherwise, legacy attributes available in the legacy slots, + * generic attributes in the generic slots and materials are not + * available as per-vertex attributes. + */ + if (exec->array.generic_array[0]->Enabled) + inputs[0] = exec->array.generic_array[0]; + else if (exec->array.legacy_array[0]->Enabled) + inputs[0] = exec->array.legacy_array[0]; + else { + inputs[0] = &vbo->legacy_currval[0]; + const_inputs |= 1 << 0; + } + + for (i = 1; i <= VERT_ATTRIB_TEX7; i++) { + if (exec->array.legacy_array[i]->Enabled) + inputs[i] = exec->array.legacy_array[i]; + else { + inputs[i] = &vbo->legacy_currval[i]; + const_inputs |= 1 << i; + } + } + + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { + if (exec->array.generic_array[i]->Enabled) + inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i]; + else { + inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; + const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + } + } + + ctx->NewState |= _NEW_ARRAY; + break; + } + + _mesa_set_varying_vp_inputs( ctx, ~const_inputs ); +} + + +/** + * Examine the enabled vertex arrays to set the exec->array.inputs[] values. + * These will point to the arrays to actually use for drawing. Some will + * be user-provided arrays, other will be zero-stride const-valued arrays. + * Note that this might set the _NEW_ARRAY dirty flag so state validation + * must be done after this call. + */ +static void +bind_arrays(struct gl_context *ctx) +{ + if (!ctx->Array.RebindArrays) { + return; + } + + bind_array_obj(ctx); + recalculate_input_bindings(ctx); + ctx->Array.RebindArrays = GL_FALSE; +} + + +/** + * Helper function called by the other DrawArrays() functions below. + * This is where we handle primitive restart for drawing non-indexed + * arrays. If primitive restart is enabled, it typically means + * splitting one DrawArrays() into two. + */ +static void +vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, + GLsizei count, GLuint numInstances) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + struct _mesa_prim prim[2]; + + bind_arrays(ctx); + + /* Again... because we may have changed the bitmask of per-vertex varying + * attributes. If we regenerate the fixed-function vertex program now + * we may be able to prune down the number of vertex attributes which we + * need in the shader. + */ + if (ctx->NewState) + _mesa_update_state(ctx); + + /* init most fields to zero */ + memset(prim, 0, sizeof(prim)); + prim[0].begin = 1; + prim[0].end = 1; + prim[0].mode = mode; + prim[0].num_instances = numInstances; + + /* Implement the primitive restart index */ + if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) { + GLuint primCount = 0; + + if (ctx->Array.RestartIndex == start) { + /* special case: RestartIndex at beginning */ + if (count > 1) { + prim[0].start = start + 1; + prim[0].count = count - 1; + primCount = 1; + } + } + else if (ctx->Array.RestartIndex == start + count - 1) { + /* special case: RestartIndex at end */ + if (count > 1) { + prim[0].start = start; + prim[0].count = count - 1; + primCount = 1; + } + } + else { + /* general case: RestartIndex in middle, split into two prims */ + prim[0].start = start; + prim[0].count = ctx->Array.RestartIndex - start; + + prim[1] = prim[0]; + prim[1].start = ctx->Array.RestartIndex + 1; + prim[1].count = count - prim[1].start; + + primCount = 2; + } + + if (primCount > 0) { + /* draw one or two prims */ + check_buffers_are_unmapped(exec->array.inputs); + vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL, + GL_TRUE, start, start + count - 1); + } + } + else { + /* no prim restart */ + prim[0].start = start; + prim[0].count = count; + + check_buffers_are_unmapped(exec->array.inputs); + vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL, + GL_TRUE, start, start + count - 1); + } +} + + + +/** + * Called from glDrawArrays when in immediate mode (not display list mode). + */ +static void GLAPIENTRY +vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, count); + + if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) + return; + + FLUSH_CURRENT( ctx, 0 ); + + if (!_mesa_valid_to_render(ctx, "glDrawArrays")) { + return; + } + + if (0) + check_draw_arrays_data(ctx, start, count); + + vbo_draw_arrays(ctx, mode, start, count, 1); + + if (0) + print_draw_arrays(ctx, mode, start, count); +} + + +/** + * Called from glDrawArraysInstanced when in immediate mode (not + * display list mode). + */ +static void GLAPIENTRY +vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, + GLsizei numInstances) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, count, numInstances); + + if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances)) + return; + + FLUSH_CURRENT( ctx, 0 ); + + if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) { + return; + } + + if (0) + check_draw_arrays_data(ctx, start, count); + + vbo_draw_arrays(ctx, mode, start, count, numInstances); + + if (0) + print_draw_arrays(ctx, mode, start, count); +} + + +/** + * Map GL_ELEMENT_ARRAY_BUFFER and print contents. + * For debugging. + */ +static void +dump_element_buffer(struct gl_context *ctx, GLenum type) +{ + const GLvoid *map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + switch (type) { + case GL_UNSIGNED_BYTE: + { + const GLubyte *us = (const GLubyte *) map; + GLint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) { + printf("%02x ", us[i]); + if (i % 32 == 31) + printf("\n"); + } + printf("\n"); + } + break; + case GL_UNSIGNED_SHORT: + { + const GLushort *us = (const GLushort *) map; + GLint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) { + printf("%04x ", us[i]); + if (i % 16 == 15) + printf("\n"); + } + printf("\n"); + } + break; + case GL_UNSIGNED_INT: + { + const GLuint *us = (const GLuint *) map; + GLint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) { + printf("%08x ", us[i]); + if (i % 8 == 7) + printf("\n"); + } + printf("\n"); + } + break; + default: + ; + } + + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); +} + + +/** + * Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements. + * Do the rendering for a glDrawElements or glDrawRangeElements call after + * we've validated buffer bounds, etc. + */ +static void +vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, + GLboolean index_bounds_valid, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex, GLint numInstances) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + struct _mesa_index_buffer ib; + struct _mesa_prim prim[1]; + + FLUSH_CURRENT( ctx, 0 ); + + if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) { + return; + } + + bind_arrays( ctx ); + + /* check for dirty state again */ + if (ctx->NewState) + _mesa_update_state( ctx ); + + ib.count = count; + ib.type = type; + ib.obj = ctx->Array.ElementArrayBufferObj; + ib.ptr = indices; + + prim[0].begin = 1; + prim[0].end = 1; + prim[0].weak = 0; + prim[0].pad = 0; + prim[0].mode = mode; + prim[0].start = 0; + prim[0].count = count; + prim[0].indexed = 1; + prim[0].basevertex = basevertex; + prim[0].num_instances = numInstances; + + /* Need to give special consideration to rendering a range of + * indices starting somewhere above zero. Typically the + * application is issuing multiple DrawRangeElements() to draw + * successive primitives layed out linearly in the vertex arrays. + * Unless the vertex arrays are all in a VBO (or locked as with + * CVA), the OpenGL semantics imply that we need to re-read or + * re-upload the vertex data on each draw call. + * + * In the case of hardware tnl, we want to avoid starting the + * upload at zero, as it will mean every draw call uploads an + * increasing amount of not-used vertex data. Worse - in the + * software tnl module, all those vertices might be transformed and + * lit but never rendered. + * + * If we just upload or transform the vertices in start..end, + * however, the indices will be incorrect. + * + * At this level, we don't know exactly what the requirements of + * the backend are going to be, though it will likely boil down to + * either: + * + * 1) Do nothing, everything is in a VBO and is processed once + * only. + * + * 2) Adjust the indices and vertex arrays so that start becomes + * zero. + * + * Rather than doing anything here, I'll provide a helper function + * for the latter case elsewhere. + */ + + check_buffers_are_unmapped(exec->array.inputs); + vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, + index_bounds_valid, start, end ); +} + + +/** + * Called by glDrawRangeElementsBaseVertex() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + static GLuint warnCount = 0; + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + type, indices, basevertex )) + return; + + /* NOTE: It's important that 'end' is a reasonable value. + * in _tnl_draw_prims(), we use end to determine how many vertices + * to transform. If it's too large, we can unnecessarily split prims + * or we can read/write out of memory in several different places! + */ + + /* Catch/fix some potential user errors */ + if (type == GL_UNSIGNED_BYTE) { + start = MIN2(start, 0xff); + end = MIN2(end, 0xff); + } + else if (type == GL_UNSIGNED_SHORT) { + start = MIN2(start, 0xffff); + end = MIN2(end, 0xffff); + } + + if (end >= ctx->Array.ArrayObj->_MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + warnCount++; + + if (warnCount < 10) { + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " + "type 0x%x, indices=%p)\n" + "\tend is out of bounds (max=%u) " + "Element Buffer %u (size %d)\n" + "\tThis should probably be fixed in the application.", + start, end, count, type, indices, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + (int) ctx->Array.ElementArrayBufferObj->Size); + } + + if (0) + dump_element_buffer(ctx, type); + + if (0) + _mesa_print_arrays(ctx); + +#ifdef DEBUG + /* 'end' was out of bounds, but now let's check the actual array + * indexes to see if any of them are out of bounds. + */ + { + GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, + ctx->Array.ElementArrayBufferObj); + if (max >= ctx->Array.ArrayObj->_MaxElement) { + if (warnCount < 10) { + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, " + "count %d, type 0x%x, indices=%p)\n" + "\tindex=%u is out of bounds (max=%u) " + "Element Buffer %u (size %d)\n" + "\tSkipping the glDrawRangeElements() call", + start, end, count, type, indices, max, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + (int) ctx->Array.ElementArrayBufferObj->Size); + } + } + /* XXX we could also find the min index and compare to 'start' + * to see if start is correct. But it's more likely to get the + * upper bound wrong. + */ + } +#endif + + /* Set 'end' to the max possible legal value */ + assert(ctx->Array.ArrayObj->_MaxElement >= 1); + end = ctx->Array.ArrayObj->_MaxElement - 1; + + if (end < start) { + return; + } + } + + if (0) { + printf("glDraw[Range]Elements{,BaseVertex}" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " + "base %d\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name, + basevertex); + } + +#if 0 + check_draw_elements_data(ctx, count, type, indices); +#else + (void) check_draw_elements_data; +#endif + + vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, + count, type, indices, basevertex, 1); +} + + +/** + * Called by glDrawRangeElements() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices); + + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, 0); +} + + +/** + * Called by glDrawElements() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0, 1); +} + + +/** + * Called by glDrawElementsBaseVertex() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, + basevertex )) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, basevertex, 1); +} + + +/** + * Called by glDrawElementsInstanced() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, numInstances); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0, numInstances); +} + + +/** + * Inner support for both _mesa_MultiDrawElements() and + * _mesa_MultiDrawRangeElements(). + * This does the actual rendering after we've checked array indexes, etc. + */ +static void +vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + struct _mesa_index_buffer ib; + struct _mesa_prim *prim; + unsigned int index_type_size = 0; + uintptr_t min_index_ptr, max_index_ptr; + GLboolean fallback = GL_FALSE; + int i; + + if (primcount == 0) + return; + + FLUSH_CURRENT( ctx, 0 ); + + if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) { + return; + } + + prim = calloc(1, primcount * sizeof(*prim)); + if (prim == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); + return; + } + + /* Decide if we can do this all as one set of primitives sharing the + * same index buffer, or if we have to reset the index pointer per + * primitive. + */ + bind_arrays( ctx ); + + /* check for dirty state again */ + if (ctx->NewState) + _mesa_update_state( ctx ); + + switch (type) { + case GL_UNSIGNED_INT: + index_type_size = 4; + break; + case GL_UNSIGNED_SHORT: + index_type_size = 2; + break; + case GL_UNSIGNED_BYTE: + index_type_size = 1; + break; + default: + assert(0); + } + + min_index_ptr = (uintptr_t)indices[0]; + max_index_ptr = 0; + for (i = 0; i < primcount; i++) { + min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]); + max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] + + index_type_size * count[i]); + } + + /* Check if we can handle this thing as a bunch of index offsets from the + * same index pointer. If we can't, then we have to fall back to doing + * a draw_prims per primitive. + * Check that the difference between each prim's indexes is a multiple of + * the index/element size. + */ + if (index_type_size != 1) { + for (i = 0; i < primcount; i++) { + if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) { + fallback = GL_TRUE; + break; + } + } + } + + /* If the index buffer isn't in a VBO, then treating the application's + * subranges of the index buffer as one large index buffer may lead to + * us reading unmapped memory. + */ + if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) + fallback = GL_TRUE; + + if (!fallback) { + ib.count = (max_index_ptr - min_index_ptr) / index_type_size; + ib.type = type; + ib.obj = ctx->Array.ElementArrayBufferObj; + ib.ptr = (void *)min_index_ptr; + + for (i = 0; i < primcount; i++) { + prim[i].begin = (i == 0); + prim[i].end = (i == primcount - 1); + prim[i].weak = 0; + prim[i].pad = 0; + prim[i].mode = mode; + prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size; + prim[i].count = count[i]; + prim[i].indexed = 1; + prim[i].num_instances = 1; + if (basevertex != NULL) + prim[i].basevertex = basevertex[i]; + else + prim[i].basevertex = 0; + } + + check_buffers_are_unmapped(exec->array.inputs); + vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, + GL_FALSE, ~0, ~0); + } else { + /* render one prim at a time */ + for (i = 0; i < primcount; i++) { + ib.count = count[i]; + ib.type = type; + ib.obj = ctx->Array.ElementArrayBufferObj; + ib.ptr = indices[i]; + + prim[0].begin = 1; + prim[0].end = 1; + prim[0].weak = 0; + prim[0].pad = 0; + prim[0].mode = mode; + prim[0].start = 0; + prim[0].count = count[i]; + prim[0].indexed = 1; + prim[0].num_instances = 1; + if (basevertex != NULL) + prim[0].basevertex = basevertex[i]; + else + prim[0].basevertex = 0; + + check_buffers_are_unmapped(exec->array.inputs); + vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, + GL_FALSE, ~0, ~0); + } + } + + free(prim); +} + + +static void GLAPIENTRY +vbo_exec_MultiDrawElements(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, + GLsizei primcount) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + 0)) + return; + } + + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + NULL); +} + + +static void GLAPIENTRY +vbo_exec_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLsizei *basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + basevertex[i])) + return; + } + + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + basevertex); +} + + +/** + * Plug in the immediate-mode vertex array drawing commands into the + * givven vbo_exec_context object. + */ +void +vbo_exec_array_init( struct vbo_exec_context *exec ) +{ + exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays; + exec->vtxfmt.DrawElements = vbo_exec_DrawElements; + exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements; + exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements; + exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex; + exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; + exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; + exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced; + exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced; +} + + +void +vbo_exec_array_destroy( struct vbo_exec_context *exec ) +{ + /* nothing to do */ +} + + + +/** + * The following functions are only used for OpenGL ES 1/2 support. + * And some aren't even supported (yet) in ES 1/2. + */ + + +void GLAPIENTRY +_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count) +{ + vbo_exec_DrawArrays(mode, first, count); +} + + +void GLAPIENTRY +_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + vbo_exec_DrawElements(mode, count, type, indices); +} + + +void GLAPIENTRY +_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex); +} + + +void GLAPIENTRY +_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, + GLenum type, const GLvoid *indices) +{ + vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); +} + + +void GLAPIENTRY +_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, basevertex); +} + + +void GLAPIENTRY +_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + vbo_exec_MultiDrawElements(mode, count, type, indices, primcount); +} + + +void GLAPIENTRY +_mesa_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) +{ + vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices, + primcount, basevertex); 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- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)OSMESA32.LIB" ..\..\..\..\lib
copy "$(TargetDir)OSMESA32.DLL" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)OSMESA32.DLL" ..\..\..\..\progs\demos
"
- />
- </Configuration>
- <Configuration
- Name="Release Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)OSMESA32.LIB" ..\..\..\..\lib
copy "$(TargetDir)OSMESA32.DLL" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)OSMESA32.DLL" ..\..\..\..\progs\demos
"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/pixman/configure.ac b/pixman/configure.ac index db9a883b6..ef8162fc3 100644 --- a/pixman/configure.ac +++ b/pixman/configure.ac @@ -54,7 +54,7 @@ AC_PREREQ([2.57]) m4_define([pixman_major], 0) m4_define([pixman_minor], 21) -m4_define([pixman_micro], 7) +m4_define([pixman_micro], 9) m4_define([pixman_version],[pixman_major.pixman_minor.pixman_micro]) @@ -119,7 +119,7 @@ for w in -Werror -errwarn; do [CFLAGS=$w], [int main(int c, char **v) { (void)c; (void)v; return 0; }], [WERROR=$w; yesno=yes], [yesno=no]) - AC_MSG_RESULT($_yesno) + AC_MSG_RESULT($yesno) fi done @@ -192,35 +192,43 @@ dnl ========================================================================= dnl OpenMP for the test suite? dnl -# Check for OpenMP support (only supported by autoconf >=2.62) +# Check for OpenMP support only when autoconf support that (require autoconf >=2.62) OPENMP_CFLAGS= m4_ifdef([AC_OPENMP], [AC_OPENMP]) -m4_define([openmp_test_program],[dnl -#include <stdio.h> +if test "x$enable_openmp" = "xyes" && test "x$ac_cv_prog_c_openmp" = "xunsupported" ; then + AC_MSG_WARN([OpenMP support requested but found unsupported]) +fi -extern unsigned int lcg_seed; -#pragma omp threadprivate(lcg_seed) -unsigned int lcg_seed; +dnl May not fail to link without -Wall -Werror added +dnl So try to link only when openmp is supported +dnl ac_cv_prog_c_openmp is not defined when --disable-openmp is used +if test "x$ac_cv_prog_c_openmp" != "xunsupported" && test "x$ac_cv_prog_c_openmp" != "x"; then + m4_define([openmp_test_program],[dnl + #include <stdio.h> -unsigned function(unsigned a, unsigned b) -{ + extern unsigned int lcg_seed; + #pragma omp threadprivate(lcg_seed) + unsigned int lcg_seed; + + unsigned function(unsigned a, unsigned b) + { lcg_seed ^= b; return ((a + b) ^ a ) + lcg_seed; -} + } -int main(int argc, char **argv) -{ + int main(int argc, char **argv) + { int i; int n1 = 0, n2 = argc; unsigned checksum = 0; int verbose = argv != NULL; unsigned (*test_function)(unsigned, unsigned); test_function = function; - #pragma omp parallel for reduction(+:checksum) default(none) \ + #pragma omp parallel for reduction(+:checksum) default(none) \ shared(n1, n2, test_function, verbose) for (i = n1; i < n2; i++) - { + { unsigned crc = test_function (i, 0); if (verbose) printf ("%d: %08X\n", i, crc); @@ -228,18 +236,17 @@ int main(int argc, char **argv) } printf("%u\n", checksum); return 0; -} -]) + } + ]) -PIXMAN_LINK_WITH_ENV( + PIXMAN_LINK_WITH_ENV( [CFLAGS="$OPENMP_CFLAGS" LDFLAGS="$OPENMP_CFLAGS"], [openmp_test_program], [have_openmp=yes], [have_openmp=no]) -if test "x$have_openmp" = "xyes"; then - AC_DEFINE(USE_OPENMP, 1, [use OpenMP in the test suite]) -else - OPENMP_CFLAGS="" + if test "x$have_openmp" = "xyes" ; then + AC_DEFINE(USE_OPENMP, 1, [use OpenMP in the test suite]) + fi fi AC_SUBST(OPENMP_CFLAGS) diff --git a/pixman/demos/tri-test.c b/pixman/demos/tri-test.c index 23ea18cb3..a71869a6a 100644 --- a/pixman/demos/tri-test.c +++ b/pixman/demos/tri-test.c @@ -1,48 +1,48 @@ -#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "../test/utils.h"
-#include "gtk-utils.h"
-
-int
-main (int argc, char **argv)
-{
-#define WIDTH 200
-#define HEIGHT 200
-
-#define POINT(x,y) \
- { pixman_double_to_fixed ((x)), pixman_double_to_fixed ((y)) }
-
- pixman_image_t *src_img, *dest_img;
- pixman_triangle_t tris[4] =
- {
- { POINT (100, 100), POINT (10, 50), POINT (110, 10) },
- { POINT (100, 100), POINT (150, 10), POINT (200, 50) },
- { POINT (100, 100), POINT (10, 170), POINT (90, 175) },
- { POINT (100, 100), POINT (170, 150), POINT (120, 190) },
- };
- pixman_color_t color = { 0x4444, 0x4444, 0xffff, 0xffff };
- uint32_t *bits = malloc (WIDTH * HEIGHT * 4);
- int i;
-
- for (i = 0; i < WIDTH * HEIGHT; ++i)
- bits[i] = (i / HEIGHT) * 0x01010000;
-
- src_img = pixman_image_create_solid_fill (&color);
- dest_img = pixman_image_create_bits (PIXMAN_a8r8g8b8, WIDTH, HEIGHT, bits, WIDTH * 4);
-
- pixman_composite_triangles (PIXMAN_OP_ATOP_REVERSE,
- src_img,
- dest_img,
- PIXMAN_a8,
- 200, 200,
- 35, 5,
- ARRAY_LENGTH (tris), tris);
- show_image (dest_img);
-
- pixman_image_unref (src_img);
- pixman_image_unref (dest_img);
- free (bits);
-
- return 0;
-}
+#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "../test/utils.h" +#include "gtk-utils.h" + +int +main (int argc, char **argv) +{ +#define WIDTH 200 +#define HEIGHT 200 + +#define POINT(x,y) \ + { pixman_double_to_fixed ((x)), pixman_double_to_fixed ((y)) } + + pixman_image_t *src_img, *dest_img; + pixman_triangle_t tris[4] = + { + { POINT (100, 100), POINT (10, 50), POINT (110, 10) }, + { POINT (100, 100), POINT (150, 10), POINT (200, 50) }, + { POINT (100, 100), POINT (10, 170), POINT (90, 175) }, + { POINT (100, 100), POINT (170, 150), POINT (120, 190) }, + }; + pixman_color_t color = { 0x4444, 0x4444, 0xffff, 0xffff }; + uint32_t *bits = malloc (WIDTH * HEIGHT * 4); + int i; + + for (i = 0; i < WIDTH * HEIGHT; ++i) + bits[i] = (i / HEIGHT) * 0x01010000; + + src_img = pixman_image_create_solid_fill (&color); + dest_img = pixman_image_create_bits (PIXMAN_a8r8g8b8, WIDTH, HEIGHT, bits, WIDTH * 4); + + pixman_composite_triangles (PIXMAN_OP_ATOP_REVERSE, + src_img, + dest_img, + PIXMAN_a8, + 200, 200, + -5, 5, + ARRAY_LENGTH (tris), tris); + show_image (dest_img); + + pixman_image_unref (src_img); + pixman_image_unref (dest_img); + free (bits); + + return 0; +} diff --git a/pixman/pixman/Makefile.am b/pixman/pixman/Makefile.am index d016e9f25..be0826680 100644 --- a/pixman/pixman/Makefile.am +++ b/pixman/pixman/Makefile.am @@ -115,6 +115,7 @@ libpixman_arm_neon_la_SOURCES = \ pixman-arm-neon.c \ pixman-arm-common.h \ pixman-arm-neon-asm.S \ + pixman-arm-neon-asm-bilinear.S \ pixman-arm-neon-asm.h libpixman_arm_neon_la_CFLAGS = $(DEP_CFLAGS) libpixman_arm_neon_la_LIBADD = $(DEP_LIBS) diff --git a/pixman/pixman/pixman-arm-common.h b/pixman/pixman/pixman-arm-common.h index 2c435041a..6cd8be506 100644 --- a/pixman/pixman/pixman-arm-common.h +++ b/pixman/pixman/pixman-arm-common.h @@ -1,409 +1,454 @@ -/*
- * Copyright © 2010 Nokia Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
- */
-
-#ifndef PIXMAN_ARM_COMMON_H
-#define PIXMAN_ARM_COMMON_H
-
-#include "pixman-fast-path.h"
-
-/* Define some macros which can expand into proxy functions between
- * ARM assembly optimized functions and the rest of pixman fast path API.
- *
- * All the low level ARM assembly functions have to use ARM EABI
- * calling convention and take up to 8 arguments:
- * width, height, dst, dst_stride, src, src_stride, mask, mask_stride
- *
- * The arguments are ordered with the most important coming first (the
- * first 4 arguments are passed to function in registers, the rest are
- * on stack). The last arguments are optional, for example if the
- * function is not using mask, then 'mask' and 'mask_stride' can be
- * omitted when doing a function call.
- *
- * Arguments 'src' and 'mask' contain either a pointer to the top left
- * pixel of the composited rectangle or a pixel color value depending
- * on the function type. In the case of just a color value (solid source
- * or mask), the corresponding stride argument is unused.
- */
-
-#define SKIP_ZERO_SRC 1
-#define SKIP_ZERO_MASK 2
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_DST(cputype, name, \
- src_type, src_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- int32_t dst_stride, src_stride; \
- \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_N_DST(flags, cputype, name, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- uint32_t src); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- int32_t dst_stride; \
- uint32_t src; \
- \
- src = _pixman_image_get_solid ( \
- imp, src_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_SRC) && src == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST(flags, cputype, name, \
- mask_type, mask_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- uint32_t src, \
- int32_t unused, \
- mask_type *mask, \
- int32_t mask_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- mask_type *mask_line; \
- int32_t dst_stride, mask_stride; \
- uint32_t src; \
- \
- src = _pixman_image_get_solid ( \
- imp, src_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_SRC) && src == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
- mask_stride, mask_line, mask_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src, 0, \
- mask_line, mask_stride); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST(flags, cputype, name, \
- src_type, src_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride, \
- uint32_t mask); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- int32_t dst_stride, src_stride; \
- uint32_t mask; \
- \
- mask = _pixman_image_get_solid ( \
- imp, mask_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_MASK) && mask == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride, \
- mask); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST(cputype, name, \
- src_type, src_cnt, \
- mask_type, mask_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride, \
- mask_type *mask, \
- int32_t mask_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- mask_type *mask_line; \
- int32_t dst_stride, src_stride, mask_stride; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
- mask_stride, mask_line, mask_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride, \
- mask_line, mask_stride); \
-}
-
-#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST(cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
- int32_t w, \
- dst_type * dst, \
- const src_type * src, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x); \
- \
-static force_inline void \
-scaled_nearest_scanline_##cputype##_##name##_##op (dst_type * pd, \
- const src_type * ps, \
- int32_t w, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
- vx, unit_x);\
-} \
- \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_cover_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, COVER) \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_none_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, NONE) \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_pad_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, PAD)
-
-/* Provide entries for the fast path table */
-#define PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH(op,s,d,func) \
- SIMPLE_NEAREST_FAST_PATH_COVER (op,s,d,func), \
- SIMPLE_NEAREST_FAST_PATH_NONE (op,s,d,func), \
- SIMPLE_NEAREST_FAST_PATH_PAD (op,s,d,func)
-
-#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST(flags, cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
- int32_t w, \
- dst_type * dst, \
- const src_type * src, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- const uint8_t * mask); \
- \
-static force_inline void \
-scaled_nearest_scanline_##cputype##_##name##_##op (const uint8_t * mask, \
- dst_type * pd, \
- const src_type * ps, \
- int32_t w, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- if ((flags & SKIP_ZERO_SRC) && zero_src) \
- return; \
- pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
- vx, unit_x, \
- mask); \
-} \
- \
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, COVER, TRUE, FALSE)\
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, PAD, TRUE, FALSE)
-
-/* Provide entries for the fast path table */
-#define PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH(op,s,d,func) \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_COVER (op,s,d,func), \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_NONE (op,s,d,func), \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_PAD (op,s,d,func)
-
-/*****************************************************************************/
-
-#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST(flags, cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
- dst_type * dst, \
- const src_type * top, \
- const src_type * bottom, \
- int wt, \
- int wb, \
- pixman_fixed_t x, \
- pixman_fixed_t ux, \
- int width); \
- \
-static force_inline void \
-scaled_bilinear_scanline_##cputype##_##name##_##op ( \
- dst_type * dst, \
- const uint32_t * mask, \
- const src_type * src_top, \
- const src_type * src_bottom, \
- int32_t w, \
- int wt, \
- int wb, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- if ((flags & SKIP_ZERO_SRC) && zero_src) \
- return; \
- pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
- dst, src_top, src_bottom, wt, wb, vx, unit_x, w); \
-} \
- \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, COVER, FALSE, FALSE) \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, NONE, FALSE, FALSE) \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, PAD, FALSE, FALSE)
-
-#endif
+/* + * Copyright © 2010 Nokia Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com) + */ + +#ifndef PIXMAN_ARM_COMMON_H +#define PIXMAN_ARM_COMMON_H + +#include "pixman-fast-path.h" + +/* Define some macros which can expand into proxy functions between + * ARM assembly optimized functions and the rest of pixman fast path API. + * + * All the low level ARM assembly functions have to use ARM EABI + * calling convention and take up to 8 arguments: + * width, height, dst, dst_stride, src, src_stride, mask, mask_stride + * + * The arguments are ordered with the most important coming first (the + * first 4 arguments are passed to function in registers, the rest are + * on stack). The last arguments are optional, for example if the + * function is not using mask, then 'mask' and 'mask_stride' can be + * omitted when doing a function call. + * + * Arguments 'src' and 'mask' contain either a pointer to the top left + * pixel of the composited rectangle or a pixel color value depending + * on the function type. In the case of just a color value (solid source + * or mask), the corresponding stride argument is unused. + */ + +#define SKIP_ZERO_SRC 1 +#define SKIP_ZERO_MASK 2 + +#define PIXMAN_ARM_BIND_FAST_PATH_SRC_DST(cputype, name, \ + src_type, src_cnt, \ + dst_type, dst_cnt) \ +void \ +pixman_composite_##name##_asm_##cputype (int32_t w, \ + int32_t h, \ + dst_type *dst, \ + int32_t dst_stride, \ + src_type *src, \ + int32_t src_stride); \ + \ +static void \ +cputype##_composite_##name (pixman_implementation_t *imp, \ + pixman_op_t op, \ + pixman_image_t * src_image, \ + pixman_image_t * mask_image, \ + pixman_image_t * dst_image, \ + int32_t src_x, \ + int32_t src_y, \ + int32_t mask_x, \ + int32_t mask_y, \ + int32_t dest_x, \ + int32_t dest_y, \ + int32_t width, \ + int32_t height) \ +{ \ + dst_type *dst_line; \ + src_type *src_line; \ + int32_t dst_stride, src_stride; \ + \ + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \ + src_stride, src_line, src_cnt); \ + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \ + dst_stride, dst_line, dst_cnt); \ + \ + pixman_composite_##name##_asm_##cputype (width, height, \ + dst_line, dst_stride, \ + src_line, src_stride); \ +} + +#define PIXMAN_ARM_BIND_FAST_PATH_N_DST(flags, cputype, name, \ + dst_type, dst_cnt) \ +void \ +pixman_composite_##name##_asm_##cputype (int32_t w, \ + int32_t h, \ + dst_type *dst, \ + int32_t dst_stride, \ + uint32_t src); \ + \ +static void \ +cputype##_composite_##name (pixman_implementation_t *imp, \ + pixman_op_t op, \ + pixman_image_t * src_image, \ + pixman_image_t * mask_image, \ + pixman_image_t * dst_image, \ + int32_t src_x, \ + int32_t src_y, \ + int32_t mask_x, \ + int32_t mask_y, \ + int32_t dest_x, \ + int32_t dest_y, \ + int32_t width, \ + int32_t height) \ +{ \ + dst_type *dst_line; \ + int32_t dst_stride; \ + uint32_t src; \ + \ + src = _pixman_image_get_solid ( \ + imp, src_image, dst_image->bits.format); \ + \ + if ((flags & SKIP_ZERO_SRC) && src == 0) \ + return; \ + \ + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \ + dst_stride, dst_line, dst_cnt); \ + \ + pixman_composite_##name##_asm_##cputype (width, height, \ + dst_line, dst_stride, \ + src); \ +} + +#define PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST(flags, cputype, name, \ + mask_type, mask_cnt, \ + dst_type, dst_cnt) \ +void \ +pixman_composite_##name##_asm_##cputype (int32_t w, \ + int32_t h, \ + dst_type *dst, \ + int32_t dst_stride, \ + uint32_t src, \ + int32_t unused, \ + mask_type *mask, \ + int32_t mask_stride); \ + \ +static void \ +cputype##_composite_##name (pixman_implementation_t *imp, \ + pixman_op_t op, \ + pixman_image_t * src_image, \ + pixman_image_t * mask_image, \ + pixman_image_t * dst_image, \ + int32_t src_x, \ + int32_t src_y, \ + int32_t mask_x, \ + int32_t mask_y, \ + int32_t dest_x, \ + int32_t dest_y, \ + int32_t width, \ + int32_t height) \ +{ \ + dst_type *dst_line; \ + mask_type *mask_line; \ + int32_t dst_stride, mask_stride; \ + uint32_t src; \ + \ + src = _pixman_image_get_solid ( \ + imp, src_image, dst_image->bits.format); \ + \ + if ((flags & SKIP_ZERO_SRC) && src == 0) \ + return; \ + \ + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \ + dst_stride, dst_line, dst_cnt); \ + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \ + mask_stride, mask_line, mask_cnt); \ + \ + pixman_composite_##name##_asm_##cputype (width, height, \ + dst_line, dst_stride, \ + src, 0, \ + mask_line, mask_stride); \ +} + +#define PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST(flags, cputype, name, \ + src_type, src_cnt, \ + dst_type, dst_cnt) \ +void \ +pixman_composite_##name##_asm_##cputype (int32_t w, \ + int32_t h, \ + dst_type *dst, \ + int32_t dst_stride, \ + src_type *src, \ + int32_t src_stride, \ + uint32_t mask); \ + \ +static void \ +cputype##_composite_##name (pixman_implementation_t *imp, \ + pixman_op_t op, \ + pixman_image_t * src_image, \ + pixman_image_t * mask_image, \ + pixman_image_t * dst_image, \ + int32_t src_x, \ + int32_t src_y, \ + int32_t mask_x, \ + int32_t mask_y, \ + int32_t dest_x, \ + int32_t dest_y, \ + int32_t width, \ + int32_t height) \ +{ \ + dst_type *dst_line; \ + src_type *src_line; \ + int32_t dst_stride, src_stride; \ + uint32_t mask; \ + \ + mask = _pixman_image_get_solid ( \ + imp, mask_image, dst_image->bits.format); \ + \ + if ((flags & SKIP_ZERO_MASK) && mask == 0) \ + return; \ + \ + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \ + dst_stride, dst_line, dst_cnt); \ + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \ + src_stride, src_line, src_cnt); \ + \ + pixman_composite_##name##_asm_##cputype (width, height, \ + dst_line, dst_stride, \ + src_line, src_stride, \ + mask); \ +} + +#define PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST(cputype, name, \ + src_type, src_cnt, \ + mask_type, mask_cnt, \ + dst_type, dst_cnt) \ +void \ +pixman_composite_##name##_asm_##cputype (int32_t w, \ + int32_t h, \ + dst_type *dst, \ + int32_t dst_stride, \ + src_type *src, \ + int32_t src_stride, \ + mask_type *mask, \ + int32_t mask_stride); \ + \ +static void \ +cputype##_composite_##name (pixman_implementation_t *imp, \ + pixman_op_t op, \ + pixman_image_t * src_image, \ + pixman_image_t * mask_image, \ + pixman_image_t * dst_image, \ + int32_t src_x, \ + int32_t src_y, \ + int32_t mask_x, \ + int32_t mask_y, \ + int32_t dest_x, \ + int32_t dest_y, \ + int32_t width, \ + int32_t height) \ +{ \ + dst_type *dst_line; \ + src_type *src_line; \ + mask_type *mask_line; \ + int32_t dst_stride, src_stride, mask_stride; \ + \ + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \ + dst_stride, dst_line, dst_cnt); \ + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \ + src_stride, src_line, src_cnt); \ + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \ + mask_stride, mask_line, mask_cnt); \ + \ + pixman_composite_##name##_asm_##cputype (width, height, \ + dst_line, dst_stride, \ + src_line, src_stride, \ + mask_line, mask_stride); \ +} + +#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST(cputype, name, op, \ + src_type, dst_type) \ +void \ +pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \ + int32_t w, \ + dst_type * dst, \ + const src_type * src, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x); \ + \ +static force_inline void \ +scaled_nearest_scanline_##cputype##_##name##_##op (dst_type * pd, \ + const src_type * ps, \ + int32_t w, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x, \ + pixman_fixed_t max_vx, \ + pixman_bool_t zero_src) \ +{ \ + pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \ + vx, unit_x);\ +} \ + \ +FAST_NEAREST_MAINLOOP (cputype##_##name##_cover_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op, \ + src_type, dst_type, COVER) \ +FAST_NEAREST_MAINLOOP (cputype##_##name##_none_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op, \ + src_type, dst_type, NONE) \ +FAST_NEAREST_MAINLOOP (cputype##_##name##_pad_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op, \ + src_type, dst_type, PAD) + +/* Provide entries for the fast path table */ +#define PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH(op,s,d,func) \ + SIMPLE_NEAREST_FAST_PATH_COVER (op,s,d,func), \ + SIMPLE_NEAREST_FAST_PATH_NONE (op,s,d,func), \ + SIMPLE_NEAREST_FAST_PATH_PAD (op,s,d,func) + +#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST(flags, cputype, name, op, \ + src_type, dst_type) \ +void \ +pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \ + int32_t w, \ + dst_type * dst, \ + const src_type * src, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x, \ + const uint8_t * mask); \ + \ +static force_inline void \ +scaled_nearest_scanline_##cputype##_##name##_##op (const uint8_t * mask, \ + dst_type * pd, \ + const src_type * ps, \ + int32_t w, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x, \ + pixman_fixed_t max_vx, \ + pixman_bool_t zero_src) \ +{ \ + if ((flags & SKIP_ZERO_SRC) && zero_src) \ + return; \ + pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \ + vx, unit_x, \ + mask); \ +} \ + \ +FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op,\ + src_type, uint8_t, dst_type, COVER, TRUE, FALSE)\ +FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_none_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op,\ + src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \ +FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \ + scaled_nearest_scanline_##cputype##_##name##_##op,\ + src_type, uint8_t, dst_type, PAD, TRUE, FALSE) + +/* Provide entries for the fast path table */ +#define PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH(op,s,d,func) \ + SIMPLE_NEAREST_A8_MASK_FAST_PATH_COVER (op,s,d,func), \ + SIMPLE_NEAREST_A8_MASK_FAST_PATH_NONE (op,s,d,func), \ + SIMPLE_NEAREST_A8_MASK_FAST_PATH_PAD (op,s,d,func) + +/*****************************************************************************/ + +#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST(flags, cputype, name, op, \ + src_type, dst_type) \ +void \ +pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \ + dst_type * dst, \ + const src_type * top, \ + const src_type * bottom, \ + int wt, \ + int wb, \ + pixman_fixed_t x, \ + pixman_fixed_t ux, \ + int width); \ + \ +static force_inline void \ +scaled_bilinear_scanline_##cputype##_##name##_##op ( \ + dst_type * dst, \ + const uint32_t * mask, \ + const src_type * src_top, \ + const src_type * src_bottom, \ + int32_t w, \ + int wt, \ + int wb, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x, \ + pixman_fixed_t max_vx, \ + pixman_bool_t zero_src) \ +{ \ + if ((flags & SKIP_ZERO_SRC) && zero_src) \ + return; \ + pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \ + dst, src_top, src_bottom, wt, wb, vx, unit_x, w); \ +} \ + \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint32_t, dst_type, COVER, FALSE, FALSE) \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint32_t, dst_type, NONE, FALSE, FALSE) \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint32_t, dst_type, PAD, FALSE, FALSE) + + +#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST(flags, cputype, name, op, \ + src_type, dst_type) \ +void \ +pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \ + dst_type * dst, \ + const uint8_t * mask, \ + const src_type * top, \ + const src_type * bottom, \ + int wt, \ + int wb, \ + pixman_fixed_t x, \ + pixman_fixed_t ux, \ + int width); \ + \ +static force_inline void \ +scaled_bilinear_scanline_##cputype##_##name##_##op ( \ + dst_type * dst, \ + const uint8_t * mask, \ + const src_type * src_top, \ + const src_type * src_bottom, \ + int32_t w, \ + int wt, \ + int wb, \ + pixman_fixed_t vx, \ + pixman_fixed_t unit_x, \ + pixman_fixed_t max_vx, \ + pixman_bool_t zero_src) \ +{ \ + if ((flags & SKIP_ZERO_SRC) && zero_src) \ + return; \ + pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \ + dst, mask, src_top, src_bottom, wt, wb, vx, unit_x, w); \ +} \ + \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint8_t, dst_type, COVER, TRUE, FALSE) \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \ +FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \ + scaled_bilinear_scanline_##cputype##_##name##_##op, \ + src_type, uint8_t, dst_type, PAD, TRUE, FALSE) + +#endif diff --git a/pixman/pixman/pixman-arm-neon-asm-bilinear.S b/pixman/pixman/pixman-arm-neon-asm-bilinear.S new file mode 100644 index 000000000..9a4a1ffba --- /dev/null +++ b/pixman/pixman/pixman-arm-neon-asm-bilinear.S @@ -0,0 +1,768 @@ +/* + * Copyright © 2011 SCore Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com) + * Author: Taekyun Kim (tkq.kim@samsung.com) + */ + +/* + * This file contains scaled bilinear scanline functions implemented + * using older siarhei's bilinear macro template. + * + * << General scanline function procedures >> + * 1. bilinear interpolate source pixels + * 2. load mask pixels + * 3. load destination pixels + * 4. duplicate mask to fill whole register + * 5. interleave source & destination pixels + * 6. apply mask to source pixels + * 7. combine source & destination pixels + * 8, Deinterleave final result + * 9. store destination pixels + * + * All registers with single number (i.e. src0, tmp0) are 64-bits registers. + * Registers with double numbers(src01, dst01) are 128-bits registers. + * All temp registers can be used freely outside the code block. + * Assume that symbol(register .req) OUT and MASK are defined at caller of these macro blocks. + * + * TODOs + * Support 0565 pixel format + * Optimization for two and last pixel cases + * + * Remarks + * There can be lots of pipeline stalls inside code block and between code blocks. + * Further optimizations will be done by new macro templates using head/tail_head/tail scheme. + */ + +/* Prevent the stack from becoming executable for no reason... */ +#if defined(__linux__) && defined (__ELF__) +.section .note.GNU-stack,"",%progbits +#endif + +.text +.fpu neon +.arch armv7a +.object_arch armv4 +.eabi_attribute 10, 0 +.eabi_attribute 12, 0 +.arm +.altmacro + +#include "pixman-arm-neon-asm.h" + +/* + * Bilinear macros from pixman-arm-neon-asm.S + */ + +/* Supplementary macro for setting function attributes */ +.macro pixman_asm_function fname + .func fname + .global fname +#ifdef __ELF__ + .hidden fname + .type fname, %function +#endif +fname: +.endm + +/* + * Bilinear scaling support code which tries to provide pixel fetching, color + * format conversion, and interpolation as separate macros which can be used + * as the basic building blocks for constructing bilinear scanline functions. + */ + +.macro bilinear_load_8888 reg1, reg2, tmp + mov TMP2, X, asr #16 + add X, X, UX + add TMP1, TOP, TMP2, asl #2 + add TMP2, BOTTOM, TMP2, asl #2 + vld1.32 {reg1}, [TMP1] + vld1.32 {reg2}, [TMP2] +.endm + +.macro bilinear_load_0565 reg1, reg2, tmp + mov TMP2, X, asr #16 + add X, X, UX + add TMP1, TOP, TMP2, asl #1 + add TMP2, BOTTOM, TMP2, asl #1 + vld1.32 {reg2[0]}, [TMP1] + vld1.32 {reg2[1]}, [TMP2] + convert_four_0565_to_x888_packed reg2, reg1, reg2, tmp +.endm + +.macro bilinear_load_and_vertical_interpolate_two_8888 \ + acc1, acc2, reg1, reg2, reg3, reg4, tmp1, tmp2 + + bilinear_load_8888 reg1, reg2, tmp1 + vmull.u8 acc1, reg1, d28 + vmlal.u8 acc1, reg2, d29 + bilinear_load_8888 reg3, reg4, tmp2 + vmull.u8 acc2, reg3, d28 + vmlal.u8 acc2, reg4, d29 +.endm + +.macro bilinear_load_and_vertical_interpolate_four_8888 \ + xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \ + yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi + + bilinear_load_and_vertical_interpolate_two_8888 \ + xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi + bilinear_load_and_vertical_interpolate_two_8888 \ + yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi +.endm + +.macro bilinear_load_and_vertical_interpolate_two_0565 \ + acc1, acc2, reg1, reg2, reg3, reg4, acc2lo, acc2hi + + mov TMP2, X, asr #16 + add X, X, UX + mov TMP4, X, asr #16 + add X, X, UX + add TMP1, TOP, TMP2, asl #1 + add TMP2, BOTTOM, TMP2, asl #1 + add TMP3, TOP, TMP4, asl #1 + add TMP4, BOTTOM, TMP4, asl #1 + vld1.32 {acc2lo[0]}, [TMP1] + vld1.32 {acc2hi[0]}, [TMP3] + vld1.32 {acc2lo[1]}, [TMP2] + vld1.32 {acc2hi[1]}, [TMP4] + convert_0565_to_x888 acc2, reg3, reg2, reg1 + vzip.u8 reg1, reg3 + vzip.u8 reg2, reg4 + vzip.u8 reg3, reg4 + vzip.u8 reg1, reg2 + vmull.u8 acc1, reg1, d28 + vmlal.u8 acc1, reg2, d29 + vmull.u8 acc2, reg3, d28 + vmlal.u8 acc2, reg4, d29 +.endm + +.macro bilinear_load_and_vertical_interpolate_four_0565 \ + xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \ + yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi + + mov TMP2, X, asr #16 + add X, X, UX + mov TMP4, X, asr #16 + add X, X, UX + add TMP1, TOP, TMP2, asl #1 + add TMP2, BOTTOM, TMP2, asl #1 + add TMP3, TOP, TMP4, asl #1 + add TMP4, BOTTOM, TMP4, asl #1 + vld1.32 {xacc2lo[0]}, [TMP1] + vld1.32 {xacc2hi[0]}, [TMP3] + vld1.32 {xacc2lo[1]}, [TMP2] + vld1.32 {xacc2hi[1]}, [TMP4] + convert_0565_to_x888 xacc2, xreg3, xreg2, xreg1 + mov TMP2, X, asr #16 + add X, X, UX + mov TMP4, X, asr #16 + add X, X, UX + add TMP1, TOP, TMP2, asl #1 + add TMP2, BOTTOM, TMP2, asl #1 + add TMP3, TOP, TMP4, asl #1 + add TMP4, BOTTOM, TMP4, asl #1 + vld1.32 {yacc2lo[0]}, [TMP1] + vzip.u8 xreg1, xreg3 + vld1.32 {yacc2hi[0]}, [TMP3] + vzip.u8 xreg2, xreg4 + vld1.32 {yacc2lo[1]}, [TMP2] + vzip.u8 xreg3, xreg4 + vld1.32 {yacc2hi[1]}, [TMP4] + vzip.u8 xreg1, xreg2 + convert_0565_to_x888 yacc2, yreg3, yreg2, yreg1 + vmull.u8 xacc1, xreg1, d28 + vzip.u8 yreg1, yreg3 + vmlal.u8 xacc1, xreg2, d29 + vzip.u8 yreg2, yreg4 + vmull.u8 xacc2, xreg3, d28 + vzip.u8 yreg3, yreg4 + vmlal.u8 xacc2, xreg4, d29 + vzip.u8 yreg1, yreg2 + vmull.u8 yacc1, yreg1, d28 + vmlal.u8 yacc1, yreg2, d29 + vmull.u8 yacc2, yreg3, d28 + vmlal.u8 yacc2, yreg4, d29 +.endm + +.macro bilinear_store_8888 numpix, tmp1, tmp2 +.if numpix == 4 + vst1.32 {d0, d1}, [OUT]! +.elseif numpix == 2 + vst1.32 {d0}, [OUT]! +.elseif numpix == 1 + vst1.32 {d0[0]}, [OUT, :32]! +.else + .error bilinear_store_8888 numpix is unsupported +.endif +.endm + +.macro bilinear_store_0565 numpix, tmp1, tmp2 + vuzp.u8 d0, d1 + vuzp.u8 d2, d3 + vuzp.u8 d1, d3 + vuzp.u8 d0, d2 + convert_8888_to_0565 d2, d1, d0, q1, tmp1, tmp2 +.if numpix == 4 + vst1.16 {d2}, [OUT]! +.elseif numpix == 2 + vst1.32 {d2[0]}, [OUT]! +.elseif numpix == 1 + vst1.16 {d2[0]}, [OUT]! +.else + .error bilinear_store_0565 numpix is unsupported +.endif +.endm + + +/* + * Macros for loading mask pixels into register 'mask'. + * vdup must be done in somewhere else. + */ +.macro bilinear_load_mask_x numpix, mask +.endm + +.macro bilinear_load_mask_8 numpix, mask +.if numpix == 4 + vld1.32 {mask[0]}, [MASK]! +.elseif numpix == 2 + vld1.16 {mask[0]}, [MASK]! +.elseif numpix == 1 + vld1.8 {mask[0]}, [MASK]! +.else + .error bilinear_load_mask_8 numpix is unsupported +.endif +.endm + +.macro bilinear_load_mask mask_fmt, numpix, mask + bilinear_load_mask_&mask_fmt numpix, mask +.endm + + +/* + * Macros for loading destination pixels into register 'dst0' and 'dst1'. + * Interleave should be done somewhere else. + */ +.macro bilinear_load_dst_0565_src numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_load_dst_8888_src numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_load_dst_8888 numpix, dst0, dst1, dst01 +.if numpix == 4 + vld1.32 {dst0, dst1}, [OUT] +.elseif numpix == 2 + vld1.32 {dst0}, [OUT] +.elseif numpix == 1 + vld1.32 {dst0[0]}, [OUT] +.else + .error bilinear_load_dst_8888 numpix is unsupported +.endif +.endm + +.macro bilinear_load_dst_8888_over numpix, dst0, dst1, dst01 + bilinear_load_dst_8888 numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_load_dst_8888_add numpix, dst0, dst1, dst01 + bilinear_load_dst_8888 numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_load_dst dst_fmt, op, numpix, dst0, dst1, dst01 + bilinear_load_dst_&dst_fmt&_&op numpix, dst0, dst1, dst01 +.endm + +/* + * Macros for duplicating partially loaded mask to fill entire register. + * We will apply mask to interleaved source pixels, that is + * (r0, r1, r2, r3, g0, g1, g2, g3) x (m0, m1, m2, m3, m0, m1, m2, m3) + * (b0, b1, b2, b3, a0, a1, a2, a3) x (m0, m1, m2, m3, m0, m1, m2, m3) + * So, we need to duplicate loaded mask into whole register. + * + * For two pixel case + * (r0, r1, x, x, g0, g1, x, x) x (m0, m1, m0, m1, m0, m1, m0, m1) + * (b0, b1, x, x, a0, a1, x, x) x (m0, m1, m0, m1, m0, m1, m0, m1) + * We can do some optimizations for this including one pixel cases. + */ +.macro bilinear_duplicate_mask_x numpix, mask +.endm + +.macro bilinear_duplicate_mask_8 numpix, mask +.if numpix == 4 + vdup.32 mask, mask[0] +.elseif numpix == 2 + vdup.16 mask, mask[0] +.elseif numpix == 1 + vdup.8 mask, mask[0] +.else + .error bilinear_duplicate_mask_8 is unsupported +.endif +.endm + +.macro bilinear_duplicate_mask mask_fmt, numpix, mask + bilinear_duplicate_mask_&mask_fmt numpix, mask +.endm + +/* + * Macros for interleaving src and dst pixels to rrrr gggg bbbb aaaa form. + * Interleave should be done when maks is enabled or operator is 'over'. + */ +.macro bilinear_interleave src0, src1, dst0, dst1 + vuzp.8 src0, src1 + vuzp.8 dst0, dst1 + vuzp.8 src0, src1 + vuzp.8 dst0, dst1 +.endm + +.macro bilinear_interleave_src_dst_x_src \ + numpix, src0, src1, src01, dst0, dst1, dst01 +.endm + +.macro bilinear_interleave_src_dst_x_over \ + numpix, src0, src1, src01, dst0, dst1, dst01 + + bilinear_interleave src0, src1, dst0, dst1 +.endm + +.macro bilinear_interleave_src_dst_x_add \ + numpix, src0, src1, src01, dst0, dst1, dst01 +.endm + +.macro bilinear_interleave_src_dst_8_src \ + numpix, src0, src1, src01, dst0, dst1, dst01 + + bilinear_interleave src0, src1, dst0, dst1 +.endm + +.macro bilinear_interleave_src_dst_8_over \ + numpix, src0, src1, src01, dst0, dst1, dst01 + + bilinear_interleave src0, src1, dst0, dst1 +.endm + +.macro bilinear_interleave_src_dst_8_add \ + numpix, src0, src1, src01, dst0, dst1, dst01 + + bilinear_interleave src0, src1, dst0, dst1 +.endm + +.macro bilinear_interleave_src_dst \ + mask_fmt, op, numpix, src0, src1, src01, dst0, dst1, dst01 + + bilinear_interleave_src_dst_&mask_fmt&_&op \ + numpix, src0, src1, src01, dst0, dst1, dst01 +.endm + + +/* + * Macros for applying masks to src pixels. (see combine_mask_u() function) + * src, dst should be in interleaved form. + * mask register should be in form (m0, m1, m2, m3). + */ +.macro bilinear_apply_mask_to_src_x \ + numpix, src0, src1, src01, mask, \ + tmp01, tmp23, tmp45, tmp67 +.endm + +.macro bilinear_apply_mask_to_src_8 \ + numpix, src0, src1, src01, mask, \ + tmp01, tmp23, tmp45, tmp67 + + vmull.u8 tmp01, src0, mask + vmull.u8 tmp23, src1, mask + /* bubbles */ + vrshr.u16 tmp45, tmp01, #8 + vrshr.u16 tmp67, tmp23, #8 + /* bubbles */ + vraddhn.u16 src0, tmp45, tmp01 + vraddhn.u16 src1, tmp67, tmp23 +.endm + +.macro bilinear_apply_mask_to_src \ + mask_fmt, numpix, src0, src1, src01, mask, \ + tmp01, tmp23, tmp45, tmp67 + + bilinear_apply_mask_to_src_&mask_fmt \ + numpix, src0, src1, src01, mask, \ + tmp01, tmp23, tmp45, tmp67 +.endm + + +/* + * Macros for combining src and destination pixels. + * Interleave or not is depending on operator 'op'. + */ +.macro bilinear_combine_src \ + numpix, src0, src1, src01, dst0, dst1, dst01, \ + tmp01, tmp23, tmp45, tmp67, tmp8 +.endm + +.macro bilinear_combine_over \ + numpix, src0, src1, src01, dst0, dst1, dst01, \ + tmp01, tmp23, tmp45, tmp67, tmp8 + + vdup.32 tmp8, src1[1] + /* bubbles */ + vmvn.8 tmp8, tmp8 + /* bubbles */ + vmull.u8 tmp01, dst0, tmp8 + /* bubbles */ + vmull.u8 tmp23, dst1, tmp8 + /* bubbles */ + vrshr.u16 tmp45, tmp01, #8 + vrshr.u16 tmp67, tmp23, #8 + /* bubbles */ + vraddhn.u16 dst0, tmp45, tmp01 + vraddhn.u16 dst1, tmp67, tmp23 + /* bubbles */ + vqadd.u8 src01, dst01, src01 +.endm + +.macro bilinear_combine_add \ + numpix, src0, src1, src01, dst0, dst1, dst01, \ + tmp01, tmp23, tmp45, tmp67, tmp8 + + vqadd.u8 src01, dst01, src01 +.endm + +.macro bilinear_combine \ + op, numpix, src0, src1, src01, dst0, dst1, dst01, \ + tmp01, tmp23, tmp45, tmp67, tmp8 + + bilinear_combine_&op \ + numpix, src0, src1, src01, dst0, dst1, dst01, \ + tmp01, tmp23, tmp45, tmp67, tmp8 +.endm + +/* + * Macros for final deinterleaving of destination pixels if needed. + */ +.macro bilinear_deinterleave numpix, dst0, dst1, dst01 + vuzp.8 dst0, dst1 + /* bubbles */ + vuzp.8 dst0, dst1 +.endm + +.macro bilinear_deinterleave_dst_x_src numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst_x_over numpix, dst0, dst1, dst01 + bilinear_deinterleave numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst_x_add numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst_8_src numpix, dst0, dst1, dst01 + bilinear_deinterleave numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst_8_over numpix, dst0, dst1, dst01 + bilinear_deinterleave numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst_8_add numpix, dst0, dst1, dst01 + bilinear_deinterleave numpix, dst0, dst1, dst01 +.endm + +.macro bilinear_deinterleave_dst mask_fmt, op, numpix, dst0, dst1, dst01 + bilinear_deinterleave_dst_&mask_fmt&_&op numpix, dst0, dst1, dst01 +.endm + + +.macro bilinear_interpolate_last_pixel src_fmt, mask_fmt, dst_fmt, op + bilinear_load_&src_fmt d0, d1, d2 + bilinear_load_mask mask_fmt, 1, d4 + bilinear_load_dst dst_fmt, op, 1, d18, d19, q9 + vmull.u8 q1, d0, d28 + vmlal.u8 q1, d1, d29 + vshr.u16 d30, d24, #8 + /* 4 cycles bubble */ + vshll.u16 q0, d2, #8 + vmlsl.u16 q0, d2, d30 + vmlal.u16 q0, d3, d30 + /* 5 cycles bubble */ + bilinear_duplicate_mask mask_fmt, 1, d4 + vshrn.u32 d0, q0, #16 + /* 3 cycles bubble */ + vmovn.u16 d0, q0 + /* 1 cycle bubble */ + bilinear_interleave_src_dst \ + mask_fmt, op, 1, d0, d1, q0, d18, d19, q9 + bilinear_apply_mask_to_src \ + mask_fmt, 1, d0, d1, q0, d4, \ + q3, q8, q10, q11 + bilinear_combine \ + op, 1, d0, d1, q0, d18, d19, q9, \ + q3, q8, q10, q11, d5 + bilinear_deinterleave_dst mask_fmt, op, 1, d0, d1, q0 + bilinear_store_&dst_fmt 1, q2, q3 +.endm + +.macro bilinear_interpolate_two_pixels src_fmt, mask_fmt, dst_fmt, op + bilinear_load_and_vertical_interpolate_two_&src_fmt \ + q1, q11, d0, d1, d20, d21, d22, d23 + bilinear_load_mask mask_fmt, 2, d4 + bilinear_load_dst dst_fmt, op, 2, d18, d19, q9 + vshr.u16 q15, q12, #8 + vadd.u16 q12, q12, q13 + vshll.u16 q0, d2, #8 + vmlsl.u16 q0, d2, d30 + vmlal.u16 q0, d3, d30 + vshll.u16 q10, d22, #8 + vmlsl.u16 q10, d22, d31 + vmlal.u16 q10, d23, d31 + vshrn.u32 d30, q0, #16 + vshrn.u32 d31, q10, #16 + bilinear_duplicate_mask mask_fmt, 2, d4 + vmovn.u16 d0, q15 + bilinear_interleave_src_dst \ + mask_fmt, op, 2, d0, d1, q0, d18, d19, q9 + bilinear_apply_mask_to_src \ + mask_fmt, 2, d0, d1, q0, d4, \ + q3, q8, q10, q11 + bilinear_combine \ + op, 2, d0, d1, q0, d18, d19, q9, \ + q3, q8, q10, q11, d5 + bilinear_deinterleave_dst mask_fmt, op, 2, d0, d1, q0 + bilinear_store_&dst_fmt 2, q2, q3 +.endm + +.macro bilinear_interpolate_four_pixels src_fmt, mask_fmt, dst_fmt, op + bilinear_load_and_vertical_interpolate_four_&src_fmt \ + q1, q11, d0, d1, d20, d21, d22, d23 \ + q3, q9, d4, d5, d16, d17, d18, d19 + pld [TMP1, PF_OFFS] + vshr.u16 q15, q12, #8 + vadd.u16 q12, q12, q13 + vshll.u16 q0, d2, #8 + vmlsl.u16 q0, d2, d30 + vmlal.u16 q0, d3, d30 + vshll.u16 q10, d22, #8 + vmlsl.u16 q10, d22, d31 + vmlal.u16 q10, d23, d31 + vshr.u16 q15, q12, #8 + vshll.u16 q2, d6, #8 + vmlsl.u16 q2, d6, d30 + vmlal.u16 q2, d7, d30 + vshll.u16 q8, d18, #8 + bilinear_load_mask mask_fmt, 4, d30 + bilinear_load_dst dst_fmt, op, 4, d2, d3, q1 + pld [TMP2, PF_OFFS] + vmlsl.u16 q8, d18, d31 + vmlal.u16 q8, d19, d31 + vadd.u16 q12, q12, q13 + vshrn.u32 d0, q0, #16 + vshrn.u32 d1, q10, #16 + vshrn.u32 d4, q2, #16 + vshrn.u32 d5, q8, #16 + bilinear_duplicate_mask mask_fmt, 4, d30 + vmovn.u16 d0, q0 + vmovn.u16 d1, q2 + bilinear_interleave_src_dst \ + mask_fmt, op, 4, d0, d1, q0, d2, d3, q1 + bilinear_apply_mask_to_src \ + mask_fmt, 4, d0, d1, q0, d30, \ + q3, q8, q9, q10 + bilinear_combine \ + op, 4, d0, d1, q0, d2, d3, q1, \ + q3, q8, q9, q10, d22 + bilinear_deinterleave_dst mask_fmt, op, 4, d0, d1, q0 + bilinear_store_&dst_fmt 4, q2, q3 +.endm + +.macro generate_bilinear_scanline_func_src_dst \ + fname, src_fmt, dst_fmt, op, \ + bpp_shift, prefetch_distance + +pixman_asm_function fname + OUT .req r0 + TOP .req r1 + BOTTOM .req r2 + WT .req r3 + WB .req r4 + X .req r5 + UX .req r6 + WIDTH .req ip + TMP1 .req r3 + TMP2 .req r4 + PF_OFFS .req r7 + TMP3 .req r8 + TMP4 .req r9 + + mov ip, sp + push {r4, r5, r6, r7, r8, r9} + mov PF_OFFS, #prefetch_distance + ldmia ip, {WB, X, UX, WIDTH} + mul PF_OFFS, PF_OFFS, UX + + cmp WIDTH, #0 + ble 3f + + vdup.u16 q12, X + vdup.u16 q13, UX + vdup.u8 d28, WT + vdup.u8 d29, WB + vadd.u16 d25, d25, d26 + vadd.u16 q13, q13, q13 + + subs WIDTH, WIDTH, #4 + blt 1f + mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift) +0: + bilinear_interpolate_four_pixels src_fmt, x, dst_fmt, op + subs WIDTH, WIDTH, #4 + bge 0b +1: + tst WIDTH, #2 + beq 2f + bilinear_interpolate_two_pixels src_fmt, x, dst_fmt, op +2: + tst WIDTH, #1 + beq 3f + bilinear_interpolate_last_pixel src_fmt, x, dst_fmt, op +3: + pop {r4, r5, r6, r7, r8, r9} + bx lr + + .unreq OUT + .unreq TOP + .unreq BOTTOM + .unreq WT + .unreq WB + .unreq X + .unreq UX + .unreq WIDTH + .unreq TMP1 + .unreq TMP2 + .unreq PF_OFFS + .unreq TMP3 + .unreq TMP4 +.endfunc + +.endm + +.macro generate_bilinear_scanline_func_src_a8_dst \ + fname, src_fmt, dst_fmt, op, \ + bpp_shift, prefetch_distance + +pixman_asm_function fname + OUT .req r0 + MASK .req r1 + TOP .req r2 + BOTTOM .req r3 + WT .req r4 + WB .req r5 + X .req r6 + UX .req r7 + WIDTH .req ip + TMP1 .req r4 + TMP2 .req r5 + PF_OFFS .req r8 + TMP3 .req r9 + TMP4 .req r10 + + mov ip, sp + push {r4, r5, r6, r7, r8, r9, r10, ip} + mov PF_OFFS, #prefetch_distance + ldmia ip, {WT, WB, X, UX, WIDTH} + mul PF_OFFS, PF_OFFS, UX + + cmp WIDTH, #0 + ble 3f + + vdup.u16 q12, X + vdup.u16 q13, UX + vdup.u8 d28, WT + vdup.u8 d29, WB + vadd.u16 d25, d25, d26 + vadd.u16 q13, q13, q13 + + subs WIDTH, WIDTH, #4 + blt 1f + mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift) +0: + bilinear_interpolate_four_pixels src_fmt, 8, dst_fmt, op + subs WIDTH, WIDTH, #4 + bge 0b +1: + tst WIDTH, #2 + beq 2f + bilinear_interpolate_two_pixels src_fmt, 8, dst_fmt, op +2: + tst WIDTH, #1 + beq 3f + bilinear_interpolate_last_pixel src_fmt, 8, dst_fmt, op +3: + pop {r4, r5, r6, r7, r8, r9, r10, ip} + bx lr + + .unreq OUT + .unreq TOP + .unreq BOTTOM + .unreq WT + .unreq WB + .unreq X + .unreq UX + .unreq WIDTH + .unreq MASK + .unreq TMP1 + .unreq TMP2 + .unreq PF_OFFS + .unreq TMP3 + .unreq TMP4 +.endfunc + +.endm + +generate_bilinear_scanline_func_src_dst \ + pixman_scaled_bilinear_scanline_8888_8888_OVER_asm_neon, \ + 8888, 8888, over, 2, 28 + +generate_bilinear_scanline_func_src_dst \ + pixman_scaled_bilinear_scanline_8888_8888_ADD_asm_neon, \ + 8888, 8888, add, 2, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_8888_8_8888_SRC_asm_neon, \ + 8888, 8888, src, 2, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_8888_8_0565_SRC_asm_neon, \ + 8888, 0565, src, 2, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_0565_8_x888_SRC_asm_neon, \ + 0565, 8888, src, 1, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_0565_8_0565_SRC_asm_neon, \ + 0565, 0565, src, 1, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_8888_8_8888_OVER_asm_neon, \ + 8888, 8888, over, 2, 28 + +generate_bilinear_scanline_func_src_a8_dst \ + pixman_scaled_bilinear_scanline_8888_8_8888_ADD_asm_neon, \ + 8888, 8888, add, 2, 28 diff --git a/pixman/pixman/pixman-arm-neon-asm.S b/pixman/pixman/pixman-arm-neon-asm.S index 5e9fda34e..833f18c2e 100644 --- a/pixman/pixman/pixman-arm-neon-asm.S +++ b/pixman/pixman/pixman-arm-neon-asm.S @@ -1426,6 +1426,175 @@ generate_composite_function \ /******************************************************************************/ +.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_head + /* + * 'combine_mask_ca' replacement + * + * input: solid src (n) in {d8, d9, d10, d11} [B, G, R, A] + * mask in {d24, d25, d26} [B, G, R] + * output: updated src in {d0, d1, d2 } [B, G, R] + * updated mask in {d24, d25, d26} [B, G, R] + */ + vmull.u8 q0, d24, d8 + vmull.u8 q1, d25, d9 + vmull.u8 q6, d26, d10 + vmull.u8 q9, d11, d25 + vmull.u8 q12, d11, d24 + vmull.u8 q13, d11, d26 + vrshr.u16 q8, q0, #8 + vrshr.u16 q10, q1, #8 + vrshr.u16 q11, q6, #8 + vraddhn.u16 d0, q0, q8 + vraddhn.u16 d1, q1, q10 + vraddhn.u16 d2, q6, q11 + vrshr.u16 q11, q12, #8 + vrshr.u16 q8, q9, #8 + vrshr.u16 q6, q13, #8 + vraddhn.u16 d24, q12, q11 + vraddhn.u16 d25, q9, q8 + /* + * convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format + * and put data into d16 - blue, d17 - green, d18 - red + */ + vshrn.u16 d17, q2, #3 + vshrn.u16 d18, q2, #8 + vraddhn.u16 d26, q13, q6 + vsli.u16 q2, q2, #5 + vsri.u8 d18, d18, #5 + vsri.u8 d17, d17, #6 + /* + * 'combine_over_ca' replacement + * + * output: updated dest in d16 - blue, d17 - green, d18 - red + */ + vmvn.8 q12, q12 + vshrn.u16 d16, q2, #2 + vmvn.8 d26, d26 + vmull.u8 q6, d16, d24 + vmull.u8 q7, d17, d25 + vmull.u8 q11, d18, d26 +.endm + +.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_tail + /* ... continue 'combine_over_ca' replacement */ + vrshr.u16 q10, q6, #8 + vrshr.u16 q14, q7, #8 + vrshr.u16 q15, q11, #8 + vraddhn.u16 d16, q10, q6 + vraddhn.u16 d17, q14, q7 + vraddhn.u16 d18, q15, q11 + vqadd.u8 q8, q0, q8 + vqadd.u8 d18, d2, d18 + /* + * convert the results in d16, d17, d18 to r5g6b5 and store + * them into {d28, d29} + */ + vshll.u8 q14, d18, #8 + vshll.u8 q10, d17, #8 + vshll.u8 q15, d16, #8 + vsri.u16 q14, q10, #5 + vsri.u16 q14, q15, #11 +.endm + +.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_tail_head + fetch_mask_pixblock + vrshr.u16 q10, q6, #8 + vrshr.u16 q14, q7, #8 + vld1.16 {d4, d5}, [DST_R, :128]! + vrshr.u16 q15, q11, #8 + vraddhn.u16 d16, q10, q6 + vraddhn.u16 d17, q14, q7 + vraddhn.u16 d22, q15, q11 + /* process_pixblock_head */ + /* + * 'combine_mask_ca' replacement + * + * input: solid src (n) in {d8, d9, d10, d11} [B, G, R, A] + * mask in {d24, d25, d26} [B, G, R] + * output: updated src in {d0, d1, d2 } [B, G, R] + * updated mask in {d24, d25, d26} [B, G, R] + */ + vmull.u8 q1, d25, d9 + vqadd.u8 q8, q0, q8 + vmull.u8 q0, d24, d8 + vqadd.u8 d22, d2, d22 + vmull.u8 q6, d26, d10 + /* + * convert the result in d16, d17, d22 to r5g6b5 and store + * it into {d28, d29} + */ + vshll.u8 q14, d22, #8 + vshll.u8 q10, d17, #8 + vshll.u8 q15, d16, #8 + vmull.u8 q9, d11, d25 + vsri.u16 q14, q10, #5 + vmull.u8 q12, d11, d24 + vmull.u8 q13, d11, d26 + vsri.u16 q14, q15, #11 + cache_preload 8, 8 + vrshr.u16 q8, q0, #8 + vrshr.u16 q10, q1, #8 + vrshr.u16 q11, q6, #8 + vraddhn.u16 d0, q0, q8 + vraddhn.u16 d1, q1, q10 + vraddhn.u16 d2, q6, q11 + vrshr.u16 q11, q12, #8 + vrshr.u16 q8, q9, #8 + vrshr.u16 q6, q13, #8 + vraddhn.u16 d25, q9, q8 + /* + * convert 8 r5g6b5 pixel data from {d4, d5} to planar + * 8-bit format and put data into d16 - blue, d17 - green, + * d18 - red + */ + vshrn.u16 d17, q2, #3 + vshrn.u16 d18, q2, #8 + vraddhn.u16 d24, q12, q11 + vraddhn.u16 d26, q13, q6 + vsli.u16 q2, q2, #5 + vsri.u8 d18, d18, #5 + vsri.u8 d17, d17, #6 + /* + * 'combine_over_ca' replacement + * + * output: updated dest in d16 - blue, d17 - green, d18 - red + */ + vmvn.8 q12, q12 + vshrn.u16 d16, q2, #2 + vmvn.8 d26, d26 + vmull.u8 q7, d17, d25 + vmull.u8 q6, d16, d24 + vmull.u8 q11, d18, d26 + vst1.16 {d28, d29}, [DST_W, :128]! +.endm + +.macro pixman_composite_over_n_8888_0565_ca_init + add DUMMY, sp, #ARGS_STACK_OFFSET + vpush {d8-d15} + vld1.32 {d11[0]}, [DUMMY] + vdup.8 d8, d11[0] + vdup.8 d9, d11[1] + vdup.8 d10, d11[2] + vdup.8 d11, d11[3] +.endm + +.macro pixman_composite_over_n_8888_0565_ca_cleanup + vpop {d8-d15} +.endm + +generate_composite_function \ + pixman_composite_over_n_8888_0565_ca_asm_neon, 0, 32, 16, \ + FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \ + 8, /* number of pixels, processed in a single block */ \ + 5, /* prefetch distance */ \ + pixman_composite_over_n_8888_0565_ca_init, \ + pixman_composite_over_n_8888_0565_ca_cleanup, \ + pixman_composite_over_n_8888_0565_ca_process_pixblock_head, \ + pixman_composite_over_n_8888_0565_ca_process_pixblock_tail, \ + pixman_composite_over_n_8888_0565_ca_process_pixblock_tail_head + +/******************************************************************************/ + .macro pixman_composite_in_n_8_process_pixblock_head /* expecting source data in {d0, d1, d2, d3} */ /* and destination data in {d4, d5, d6, d7} */ diff --git a/pixman/pixman/pixman-arm-neon.c b/pixman/pixman/pixman-arm-neon.c index 5213a2007..e5127a65f 100644 --- a/pixman/pixman/pixman-arm-neon.c +++ b/pixman/pixman/pixman-arm-neon.c @@ -1,460 +1,503 @@ -/*
- * Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of ARM Ltd not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. ARM Ltd makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
- * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- *
- * Author: Ian Rickards (ian.rickards@arm.com)
- * Author: Jonathan Morton (jonathan.morton@movial.com)
- * Author: Markku Vire (markku.vire@movial.com)
- *
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include <string.h>
-#include "pixman-private.h"
-#include "pixman-arm-common.h"
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_x888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_0565,
- uint16_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0888,
- uint8_t, 3, uint8_t, 3)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_8888,
- uint16_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_8888_rev,
- uint8_t, 3, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0565_rev,
- uint8_t, 3, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_pixbuf_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_rpixbuf_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, out_reverse_8_0565,
- uint8_t, 1, uint16_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_0565,
- uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_8888,
- uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_reverse_n_8888,
- uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (0, neon, in_n_8,
- uint8_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_0565,
- uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8888,
- uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_8888_ca,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8888,
- uint8_t, 1, uint32_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_0565_n_0565,
- uint16_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, add_8888_n_8888,
- uint32_t, 1, uint32_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8_8_8,
- uint8_t, 1, uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_0565_8_0565,
- uint16_t, 1, uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8_8888,
- uint32_t, 1, uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8888_8888,
- uint32_t, 1, uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_8888,
- uint32_t, 1, uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8888_8888,
- uint32_t, 1, uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_0565,
- uint32_t, 1, uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_0565_8_0565,
- uint16_t, 1, uint8_t, 1, uint16_t, 1)
-
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_8888, OVER,
- uint32_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, OVER,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, SRC,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 0565_8888, SRC,
- uint16_t, uint32_t)
-
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_0565,
- OVER, uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 0565_8_0565,
- OVER, uint16_t, uint16_t)
-
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_8888, SRC,
- uint32_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_0565, SRC,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_x888, SRC,
- uint16_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_0565, SRC,
- uint16_t, uint16_t)
-
-void
-pixman_composite_src_n_8_asm_neon (int32_t w,
- int32_t h,
- uint8_t *dst,
- int32_t dst_stride,
- uint8_t src);
-
-void
-pixman_composite_src_n_0565_asm_neon (int32_t w,
- int32_t h,
- uint16_t *dst,
- int32_t dst_stride,
- uint16_t src);
-
-void
-pixman_composite_src_n_8888_asm_neon (int32_t w,
- int32_t h,
- uint32_t *dst,
- int32_t dst_stride,
- uint32_t src);
-
-static pixman_bool_t
-pixman_fill_neon (uint32_t *bits,
- int stride,
- int bpp,
- int x,
- int y,
- int width,
- int height,
- uint32_t _xor)
-{
- /* stride is always multiple of 32bit units in pixman */
- uint32_t byte_stride = stride * sizeof(uint32_t);
-
- switch (bpp)
- {
- case 8:
- pixman_composite_src_n_8_asm_neon (
- width,
- height,
- (uint8_t *)(((char *) bits) + y * byte_stride + x),
- byte_stride,
- _xor & 0xff);
- return TRUE;
- case 16:
- pixman_composite_src_n_0565_asm_neon (
- width,
- height,
- (uint16_t *)(((char *) bits) + y * byte_stride + x * 2),
- byte_stride / 2,
- _xor & 0xffff);
- return TRUE;
- case 32:
- pixman_composite_src_n_8888_asm_neon (
- width,
- height,
- (uint32_t *)(((char *) bits) + y * byte_stride + x * 4),
- byte_stride / 4,
- _xor);
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-static pixman_bool_t
-pixman_blt_neon (uint32_t *src_bits,
- uint32_t *dst_bits,
- int src_stride,
- int dst_stride,
- int src_bpp,
- int dst_bpp,
- int src_x,
- int src_y,
- int dst_x,
- int dst_y,
- int width,
- int height)
-{
- if (src_bpp != dst_bpp)
- return FALSE;
-
- switch (src_bpp)
- {
- case 16:
- pixman_composite_src_0565_0565_asm_neon (
- width, height,
- (uint16_t *)(((char *) dst_bits) +
- dst_y * dst_stride * 4 + dst_x * 2), dst_stride * 2,
- (uint16_t *)(((char *) src_bits) +
- src_y * src_stride * 4 + src_x * 2), src_stride * 2);
- return TRUE;
- case 32:
- pixman_composite_src_8888_8888_asm_neon (
- width, height,
- (uint32_t *)(((char *) dst_bits) +
- dst_y * dst_stride * 4 + dst_x * 4), dst_stride,
- (uint32_t *)(((char *) src_bits) +
- src_y * src_stride * 4 + src_x * 4), src_stride);
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-static const pixman_fast_path_t arm_neon_fast_paths[] =
-{
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, neon_composite_src_0565_0565),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, neon_composite_src_0565_0565),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, a8r8g8b8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, x8r8g8b8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, a8b8g8r8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, x8b8g8r8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, neon_composite_src_0888_0888),
- PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, x8r8g8b8, neon_composite_src_0888_8888_rev),
- PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, r5g6b5, neon_composite_src_0888_0565_rev),
- PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8r8g8b8, neon_composite_src_pixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8b8g8r8, neon_composite_src_rpixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8r8g8b8, neon_composite_src_rpixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8b8g8r8, neon_composite_src_pixbuf_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8, neon_composite_over_n_8_8),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, neon_composite_over_n_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, neon_composite_over_n_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, r5g6b5, neon_composite_over_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, a8r8g8b8, neon_composite_over_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, x8r8g8b8, neon_composite_over_n_8888),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, a8r8g8b8, neon_composite_over_8888_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, x8r8g8b8, neon_composite_over_8888_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, r5g6b5, neon_composite_over_8888_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, solid, b5g6r5, neon_composite_over_8888_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, r5g6b5, solid, r5g6b5, neon_composite_over_0565_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, b5g6r5, solid, b5g6r5, neon_composite_over_0565_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, a8r8g8b8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, x8r8g8b8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, a8b8g8r8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, x8b8g8r8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, r5g6b5, neon_composite_over_8888_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, b5g6r5, neon_composite_over_8888_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, r5g6b5, a8, r5g6b5, neon_composite_over_0565_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, b5g6r5, a8, b5g6r5, neon_composite_over_0565_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_over_8888_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, neon_composite_over_8888_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, neon_composite_over_8888_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, neon_composite_add_n_8_8),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8r8g8b8, neon_composite_add_n_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8b8g8r8, neon_composite_add_n_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8, a8, a8, neon_composite_add_8_8_8),
- PIXMAN_STD_FAST_PATH (ADD, r5g6b5, a8, r5g6b5, neon_composite_add_0565_8_0565),
- PIXMAN_STD_FAST_PATH (ADD, b5g6r5, a8, b5g6r5, neon_composite_add_0565_8_0565),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8, a8r8g8b8, neon_composite_add_8888_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, a8, a8b8g8r8, neon_composite_add_8888_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_add_8888_8888_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, solid, a8r8g8b8, neon_composite_add_8888_n_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, solid, a8b8g8r8, neon_composite_add_8888_n_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, neon_composite_add_8_8),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, neon_composite_add_8888_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, neon_composite_add_8888_8888),
- PIXMAN_STD_FAST_PATH (IN, solid, null, a8, neon_composite_in_n_8),
- PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8r8g8b8, neon_composite_over_reverse_n_8888),
- PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8b8g8r8, neon_composite_over_reverse_n_8888),
- PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, r5g6b5, neon_composite_out_reverse_8_0565),
- PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, b5g6r5, neon_composite_out_reverse_8_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, neon_8888_8888),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, b5g6r5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, b5g6r5, neon_8888_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, b5g6r5, x8b8g8r8, neon_0565_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8888),
- /* Note: NONE repeat is not supported yet */
- SIMPLE_NEAREST_FAST_PATH_COVER (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_COVER (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_PAD (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_PAD (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
-
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_8_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_8_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, r5g6b5, r5g6b5, neon_0565_8_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, b5g6r5, b5g6r5, neon_0565_8_0565),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8888),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
- SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_x888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_0565),
-
- { PIXMAN_OP_NONE },
-};
-
-static pixman_bool_t
-arm_neon_blt (pixman_implementation_t *imp,
- uint32_t * src_bits,
- uint32_t * dst_bits,
- int src_stride,
- int dst_stride,
- int src_bpp,
- int dst_bpp,
- int src_x,
- int src_y,
- int dst_x,
- int dst_y,
- int width,
- int height)
-{
- if (!pixman_blt_neon (
- src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
- src_x, src_y, dst_x, dst_y, width, height))
-
- {
- return _pixman_implementation_blt (
- imp->delegate,
- src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
- src_x, src_y, dst_x, dst_y, width, height);
- }
-
- return TRUE;
-}
-
-static pixman_bool_t
-arm_neon_fill (pixman_implementation_t *imp,
- uint32_t * bits,
- int stride,
- int bpp,
- int x,
- int y,
- int width,
- int height,
- uint32_t xor)
-{
- if (pixman_fill_neon (bits, stride, bpp, x, y, width, height, xor))
- return TRUE;
-
- return _pixman_implementation_fill (
- imp->delegate, bits, stride, bpp, x, y, width, height, xor);
-}
-
-#define BIND_COMBINE_U(name) \
-void \
-pixman_composite_scanline_##name##_mask_asm_neon (int32_t w, \
- const uint32_t *dst, \
- const uint32_t *src, \
- const uint32_t *mask); \
- \
-void \
-pixman_composite_scanline_##name##_asm_neon (int32_t w, \
- const uint32_t *dst, \
- const uint32_t *src); \
- \
-static void \
-neon_combine_##name##_u (pixman_implementation_t *imp, \
- pixman_op_t op, \
- uint32_t * dest, \
- const uint32_t * src, \
- const uint32_t * mask, \
- int width) \
-{ \
- if (mask) \
- pixman_composite_scanline_##name##_mask_asm_neon (width, dest, \
- src, mask); \
- else \
- pixman_composite_scanline_##name##_asm_neon (width, dest, src); \
-}
-
-BIND_COMBINE_U (over)
-BIND_COMBINE_U (add)
-BIND_COMBINE_U (out_reverse)
-
-pixman_implementation_t *
-_pixman_implementation_create_arm_neon (pixman_implementation_t *fallback)
-{
- pixman_implementation_t *imp =
- _pixman_implementation_create (fallback, arm_neon_fast_paths);
-
- imp->combine_32[PIXMAN_OP_OVER] = neon_combine_over_u;
- imp->combine_32[PIXMAN_OP_ADD] = neon_combine_add_u;
- imp->combine_32[PIXMAN_OP_OUT_REVERSE] = neon_combine_out_reverse_u;
-
- imp->blt = arm_neon_blt;
- imp->fill = arm_neon_fill;
-
- return imp;
-}
+/* + * Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of ARM Ltd not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. ARM Ltd makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + * + * Author: Ian Rickards (ian.rickards@arm.com) + * Author: Jonathan Morton (jonathan.morton@movial.com) + * Author: Markku Vire (markku.vire@movial.com) + * + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <string.h> +#include "pixman-private.h" +#include "pixman-arm-common.h" + +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_x888_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_0565, + uint16_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0888, + uint8_t, 3, uint8_t, 3) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_0565, + uint32_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_8888, + uint16_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_8888_rev, + uint8_t, 3, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0565_rev, + uint8_t, 3, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_pixbuf_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_rpixbuf_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8_8, + uint8_t, 1, uint8_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8888_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_0565, + uint32_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, out_reverse_8_0565, + uint8_t, 1, uint16_t, 1) + +PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_0565, + uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_8888, + uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_reverse_n_8888, + uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_DST (0, neon, in_n_8, + uint8_t, 1) + +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_0565, + uint8_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8888, + uint8_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_8888_ca, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_0565_ca, + uint32_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8, + uint8_t, 1, uint8_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8, + uint8_t, 1, uint8_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8888, + uint8_t, 1, uint32_t, 1) + +PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_8888, + uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_0565, + uint32_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_0565_n_0565, + uint16_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, add_8888_n_8888, + uint32_t, 1, uint32_t, 1) + +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8_8_8, + uint8_t, 1, uint8_t, 1, uint8_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_0565_8_0565, + uint16_t, 1, uint8_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8_8888, + uint32_t, 1, uint8_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8888_8888, + uint32_t, 1, uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_8888, + uint32_t, 1, uint8_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8888_8888, + uint32_t, 1, uint32_t, 1, uint32_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_0565, + uint32_t, 1, uint8_t, 1, uint16_t, 1) +PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_0565_8_0565, + uint16_t, 1, uint8_t, 1, uint16_t, 1) + +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_8888, OVER, + uint32_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, OVER, + uint32_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, SRC, + uint32_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 0565_8888, SRC, + uint16_t, uint32_t) + +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_0565, + OVER, uint32_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 0565_8_0565, + OVER, uint16_t, uint16_t) + +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_8888, SRC, + uint32_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_0565, SRC, + uint32_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_x888, SRC, + uint16_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_0565, SRC, + uint16_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (SKIP_ZERO_SRC, neon, 8888_8888, OVER, + uint32_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (SKIP_ZERO_SRC, neon, 8888_8888, ADD, + uint32_t, uint32_t) + +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 8888_8_8888, SRC, + uint32_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 8888_8_0565, SRC, + uint32_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 0565_8_x888, SRC, + uint16_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 0565_8_0565, SRC, + uint16_t, uint16_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_8888, OVER, + uint32_t, uint32_t) +PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_8888, ADD, + uint32_t, uint32_t) + +void +pixman_composite_src_n_8_asm_neon (int32_t w, + int32_t h, + uint8_t *dst, + int32_t dst_stride, + uint8_t src); + +void +pixman_composite_src_n_0565_asm_neon (int32_t w, + int32_t h, + uint16_t *dst, + int32_t dst_stride, + uint16_t src); + +void +pixman_composite_src_n_8888_asm_neon (int32_t w, + int32_t h, + uint32_t *dst, + int32_t dst_stride, + uint32_t src); + +static pixman_bool_t +pixman_fill_neon (uint32_t *bits, + int stride, + int bpp, + int x, + int y, + int width, + int height, + uint32_t _xor) +{ + /* stride is always multiple of 32bit units in pixman */ + uint32_t byte_stride = stride * sizeof(uint32_t); + + switch (bpp) + { + case 8: + pixman_composite_src_n_8_asm_neon ( + width, + height, + (uint8_t *)(((char *) bits) + y * byte_stride + x), + byte_stride, + _xor & 0xff); + return TRUE; + case 16: + pixman_composite_src_n_0565_asm_neon ( + width, + height, + (uint16_t *)(((char *) bits) + y * byte_stride + x * 2), + byte_stride / 2, + _xor & 0xffff); + return TRUE; + case 32: + pixman_composite_src_n_8888_asm_neon ( + width, + height, + (uint32_t *)(((char *) bits) + y * byte_stride + x * 4), + byte_stride / 4, + _xor); + return TRUE; + default: + return FALSE; + } +} + +static pixman_bool_t +pixman_blt_neon (uint32_t *src_bits, + uint32_t *dst_bits, + int src_stride, + int dst_stride, + int src_bpp, + int dst_bpp, + int src_x, + int src_y, + int dst_x, + int dst_y, + int width, + int height) +{ + if (src_bpp != dst_bpp) + return FALSE; + + switch (src_bpp) + { + case 16: + pixman_composite_src_0565_0565_asm_neon ( + width, height, + (uint16_t *)(((char *) dst_bits) + + dst_y * dst_stride * 4 + dst_x * 2), dst_stride * 2, + (uint16_t *)(((char *) src_bits) + + src_y * src_stride * 4 + src_x * 2), src_stride * 2); + return TRUE; + case 32: + pixman_composite_src_8888_8888_asm_neon ( + width, height, + (uint32_t *)(((char *) dst_bits) + + dst_y * dst_stride * 4 + dst_x * 4), dst_stride, + (uint32_t *)(((char *) src_bits) + + src_y * src_stride * 4 + src_x * 4), src_stride); + return TRUE; + default: + return FALSE; + } +} + +static const pixman_fast_path_t arm_neon_fast_paths[] = +{ + PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, neon_composite_src_0565_0565), + PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, neon_composite_src_0565_0565), + PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565), + PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565), + PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565), + PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565), + PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, a8r8g8b8, neon_composite_src_0565_8888), + PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, x8r8g8b8, neon_composite_src_0565_8888), + PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, a8b8g8r8, neon_composite_src_0565_8888), + PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, x8b8g8r8, neon_composite_src_0565_8888), + PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, neon_composite_src_8888_8888), + PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888), + PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888), + PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, neon_composite_src_0888_0888), + PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, x8r8g8b8, neon_composite_src_0888_8888_rev), + PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, r5g6b5, neon_composite_src_0888_0565_rev), + PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8r8g8b8, neon_composite_src_pixbuf_8888), + PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8b8g8r8, neon_composite_src_rpixbuf_8888), + PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8r8g8b8, neon_composite_src_rpixbuf_8888), + PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8b8g8r8, neon_composite_src_pixbuf_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8, neon_composite_over_n_8_8), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, neon_composite_over_n_8_0565), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, neon_composite_over_n_8_0565), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, neon_composite_over_n_8_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, neon_composite_over_n_8_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, neon_composite_over_n_8_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, neon_composite_over_n_8_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, null, r5g6b5, neon_composite_over_n_0565), + PIXMAN_STD_FAST_PATH (OVER, solid, null, a8r8g8b8, neon_composite_over_n_8888), + PIXMAN_STD_FAST_PATH (OVER, solid, null, x8r8g8b8, neon_composite_over_n_8888), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, neon_composite_over_n_8888_8888_ca), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, neon_composite_over_n_8888_8888_ca), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, neon_composite_over_n_8888_8888_ca), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, neon_composite_over_n_8888_8888_ca), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, r5g6b5, neon_composite_over_n_8888_0565_ca), + PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, b5g6r5, neon_composite_over_n_8888_0565_ca), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, a8r8g8b8, neon_composite_over_8888_n_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, x8r8g8b8, neon_composite_over_8888_n_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, r5g6b5, neon_composite_over_8888_n_0565), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, solid, b5g6r5, neon_composite_over_8888_n_0565), + PIXMAN_STD_FAST_PATH (OVER, r5g6b5, solid, r5g6b5, neon_composite_over_0565_n_0565), + PIXMAN_STD_FAST_PATH (OVER, b5g6r5, solid, b5g6r5, neon_composite_over_0565_n_0565), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, a8r8g8b8, neon_composite_over_8888_8_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, x8r8g8b8, neon_composite_over_8888_8_8888), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, a8b8g8r8, neon_composite_over_8888_8_8888), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, x8b8g8r8, neon_composite_over_8888_8_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, r5g6b5, neon_composite_over_8888_8_0565), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, b5g6r5, neon_composite_over_8888_8_0565), + PIXMAN_STD_FAST_PATH (OVER, r5g6b5, a8, r5g6b5, neon_composite_over_0565_8_0565), + PIXMAN_STD_FAST_PATH (OVER, b5g6r5, a8, b5g6r5, neon_composite_over_0565_8_0565), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_over_8888_8888_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, neon_composite_over_8888_0565), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, neon_composite_over_8888_0565), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, neon_composite_over_8888_8888), + PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, neon_composite_over_8888_8888), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, neon_composite_over_8888_8888), + PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, neon_composite_over_8888_8888), + PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888), + PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888), + PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, neon_composite_add_n_8_8), + PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8r8g8b8, neon_composite_add_n_8_8888), + PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8b8g8r8, neon_composite_add_n_8_8888), + PIXMAN_STD_FAST_PATH (ADD, a8, a8, a8, neon_composite_add_8_8_8), + PIXMAN_STD_FAST_PATH (ADD, r5g6b5, a8, r5g6b5, neon_composite_add_0565_8_0565), + PIXMAN_STD_FAST_PATH (ADD, b5g6r5, a8, b5g6r5, neon_composite_add_0565_8_0565), + PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8, a8r8g8b8, neon_composite_add_8888_8_8888), + PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, a8, a8b8g8r8, neon_composite_add_8888_8_8888), + PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_add_8888_8888_8888), + PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, solid, a8r8g8b8, neon_composite_add_8888_n_8888), + PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, solid, a8b8g8r8, neon_composite_add_8888_n_8888), + PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, neon_composite_add_8_8), + PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, neon_composite_add_8888_8888), + PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, neon_composite_add_8888_8888), + PIXMAN_STD_FAST_PATH (IN, solid, null, a8, neon_composite_in_n_8), + PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8r8g8b8, neon_composite_over_reverse_n_8888), + PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8b8g8r8, neon_composite_over_reverse_n_8888), + PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, r5g6b5, neon_composite_out_reverse_8_0565), + PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, b5g6r5, neon_composite_out_reverse_8_0565), + + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, neon_8888_8888), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, neon_8888_8888), + + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_0565), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_0565), + + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, b5g6r5, neon_8888_0565), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, b5g6r5, neon_8888_0565), + + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, b5g6r5, x8b8g8r8, neon_0565_8888), + PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8888), + /* Note: NONE repeat is not supported yet */ + SIMPLE_NEAREST_FAST_PATH_COVER (SRC, r5g6b5, a8r8g8b8, neon_0565_8888), + SIMPLE_NEAREST_FAST_PATH_COVER (SRC, b5g6r5, a8b8g8r8, neon_0565_8888), + SIMPLE_NEAREST_FAST_PATH_PAD (SRC, r5g6b5, a8r8g8b8, neon_0565_8888), + SIMPLE_NEAREST_FAST_PATH_PAD (SRC, b5g6r5, a8b8g8r8, neon_0565_8888), + + PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_8_0565), + PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_8_0565), + + PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, r5g6b5, r5g6b5, neon_0565_8_0565), + PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, b5g6r5, b5g6r5, neon_0565_8_0565), + + SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8888), + SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8888), + SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8888), + + SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565), + SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565), + + SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_x888), + SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_0565), + + SIMPLE_BILINEAR_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888), + SIMPLE_BILINEAR_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888), + + SIMPLE_BILINEAR_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, neon_8888_8888), + SIMPLE_BILINEAR_FAST_PATH (ADD, a8r8g8b8, x8r8g8b8, neon_8888_8888), + + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8_8888), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8_8888), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8_8888), + + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_8_0565), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_8_0565), + + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8_x888), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_8_0565), + + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8_8888), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8_8888), + + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, neon_8888_8_8888), + SIMPLE_BILINEAR_A8_MASK_FAST_PATH (ADD, a8r8g8b8, x8r8g8b8, neon_8888_8_8888), + + { PIXMAN_OP_NONE }, +}; + +static pixman_bool_t +arm_neon_blt (pixman_implementation_t *imp, + uint32_t * src_bits, + uint32_t * dst_bits, + int src_stride, + int dst_stride, + int src_bpp, + int dst_bpp, + int src_x, + int src_y, + int dst_x, + int dst_y, + int width, + int height) +{ + if (!pixman_blt_neon ( + src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp, + src_x, src_y, dst_x, dst_y, width, height)) + + { + return _pixman_implementation_blt ( + imp->delegate, + src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp, + src_x, src_y, dst_x, dst_y, width, height); + } + + return TRUE; +} + +static pixman_bool_t +arm_neon_fill (pixman_implementation_t *imp, + uint32_t * bits, + int stride, + int bpp, + int x, + int y, + int width, + int height, + uint32_t xor) +{ + if (pixman_fill_neon (bits, stride, bpp, x, y, width, height, xor)) + return TRUE; + + return _pixman_implementation_fill ( + imp->delegate, bits, stride, bpp, x, y, width, height, xor); +} + +#define BIND_COMBINE_U(name) \ +void \ +pixman_composite_scanline_##name##_mask_asm_neon (int32_t w, \ + const uint32_t *dst, \ + const uint32_t *src, \ + const uint32_t *mask); \ + \ +void \ +pixman_composite_scanline_##name##_asm_neon (int32_t w, \ + const uint32_t *dst, \ + const uint32_t *src); \ + \ +static void \ +neon_combine_##name##_u (pixman_implementation_t *imp, \ + pixman_op_t op, \ + uint32_t * dest, \ + const uint32_t * src, \ + const uint32_t * mask, \ + int width) \ +{ \ + if (mask) \ + pixman_composite_scanline_##name##_mask_asm_neon (width, dest, \ + src, mask); \ + else \ + pixman_composite_scanline_##name##_asm_neon (width, dest, src); \ +} + +BIND_COMBINE_U (over) +BIND_COMBINE_U (add) +BIND_COMBINE_U (out_reverse) + +pixman_implementation_t * +_pixman_implementation_create_arm_neon (pixman_implementation_t *fallback) +{ + pixman_implementation_t *imp = + _pixman_implementation_create (fallback, arm_neon_fast_paths); + + imp->combine_32[PIXMAN_OP_OVER] = neon_combine_over_u; + imp->combine_32[PIXMAN_OP_ADD] = neon_combine_add_u; + imp->combine_32[PIXMAN_OP_OUT_REVERSE] = neon_combine_out_reverse_u; + + imp->blt = arm_neon_blt; + imp->fill = arm_neon_fill; + + return imp; +} diff --git a/pixman/pixman/pixman-trap.c b/pixman/pixman/pixman-trap.c index 6e85acd49..c99f03ecc 100644 --- a/pixman/pixman/pixman-trap.c +++ b/pixman/pixman/pixman-trap.c @@ -1,657 +1,668 @@ -/*
- * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc.
- * Copyright © 2004 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "pixman-private.h"
-
-/*
- * Compute the smallest value greater than or equal to y which is on a
- * grid row.
- */
-
-PIXMAN_EXPORT pixman_fixed_t
-pixman_sample_ceil_y (pixman_fixed_t y, int n)
-{
- pixman_fixed_t f = pixman_fixed_frac (y);
- pixman_fixed_t i = pixman_fixed_floor (y);
-
- f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
- Y_FRAC_FIRST (n);
-
- if (f > Y_FRAC_LAST (n))
- {
- if (pixman_fixed_to_int (i) == 0x7fff)
- {
- f = 0xffff; /* saturate */
- }
- else
- {
- f = Y_FRAC_FIRST (n);
- i += pixman_fixed_1;
- }
- }
- return (i | f);
-}
-
-/*
- * Compute the largest value strictly less than y which is on a
- * grid row.
- */
-PIXMAN_EXPORT pixman_fixed_t
-pixman_sample_floor_y (pixman_fixed_t y,
- int n)
-{
- pixman_fixed_t f = pixman_fixed_frac (y);
- pixman_fixed_t i = pixman_fixed_floor (y);
-
- f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
- Y_FRAC_FIRST (n);
-
- if (f < Y_FRAC_FIRST (n))
- {
- if (pixman_fixed_to_int (i) == 0x8000)
- {
- f = 0; /* saturate */
- }
- else
- {
- f = Y_FRAC_LAST (n);
- i -= pixman_fixed_1;
- }
- }
- return (i | f);
-}
-
-/*
- * Step an edge by any amount (including negative values)
- */
-PIXMAN_EXPORT void
-pixman_edge_step (pixman_edge_t *e,
- int n)
-{
- pixman_fixed_48_16_t ne;
-
- e->x += n * e->stepx;
-
- ne = e->e + n * (pixman_fixed_48_16_t) e->dx;
-
- if (n >= 0)
- {
- if (ne > 0)
- {
- int nx = (ne + e->dy - 1) / e->dy;
- e->e = ne - nx * (pixman_fixed_48_16_t) e->dy;
- e->x += nx * e->signdx;
- }
- }
- else
- {
- if (ne <= -e->dy)
- {
- int nx = (-ne) / e->dy;
- e->e = ne + nx * (pixman_fixed_48_16_t) e->dy;
- e->x -= nx * e->signdx;
- }
- }
-}
-
-/*
- * A private routine to initialize the multi-step
- * elements of an edge structure
- */
-static void
-_pixman_edge_multi_init (pixman_edge_t * e,
- int n,
- pixman_fixed_t *stepx_p,
- pixman_fixed_t *dx_p)
-{
- pixman_fixed_t stepx;
- pixman_fixed_48_16_t ne;
-
- ne = n * (pixman_fixed_48_16_t) e->dx;
- stepx = n * e->stepx;
-
- if (ne > 0)
- {
- int nx = ne / e->dy;
- ne -= nx * e->dy;
- stepx += nx * e->signdx;
- }
-
- *dx_p = ne;
- *stepx_p = stepx;
-}
-
-/*
- * Initialize one edge structure given the line endpoints and a
- * starting y value
- */
-PIXMAN_EXPORT void
-pixman_edge_init (pixman_edge_t *e,
- int n,
- pixman_fixed_t y_start,
- pixman_fixed_t x_top,
- pixman_fixed_t y_top,
- pixman_fixed_t x_bot,
- pixman_fixed_t y_bot)
-{
- pixman_fixed_t dx, dy;
-
- e->x = x_top;
- e->e = 0;
- dx = x_bot - x_top;
- dy = y_bot - y_top;
- e->dy = dy;
- e->dx = 0;
-
- if (dy)
- {
- if (dx >= 0)
- {
- e->signdx = 1;
- e->stepx = dx / dy;
- e->dx = dx % dy;
- e->e = -dy;
- }
- else
- {
- e->signdx = -1;
- e->stepx = -(-dx / dy);
- e->dx = -dx % dy;
- e->e = 0;
- }
-
- _pixman_edge_multi_init (e, STEP_Y_SMALL (n),
- &e->stepx_small, &e->dx_small);
-
- _pixman_edge_multi_init (e, STEP_Y_BIG (n),
- &e->stepx_big, &e->dx_big);
- }
- pixman_edge_step (e, y_start - y_top);
-}
-
-/*
- * Initialize one edge structure given a line, starting y value
- * and a pixel offset for the line
- */
-PIXMAN_EXPORT void
-pixman_line_fixed_edge_init (pixman_edge_t * e,
- int n,
- pixman_fixed_t y,
- const pixman_line_fixed_t *line,
- int x_off,
- int y_off)
-{
- pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off);
- pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off);
- const pixman_point_fixed_t *top, *bot;
-
- if (line->p1.y <= line->p2.y)
- {
- top = &line->p1;
- bot = &line->p2;
- }
- else
- {
- top = &line->p2;
- bot = &line->p1;
- }
-
- pixman_edge_init (e, n, y,
- top->x + x_off_fixed,
- top->y + y_off_fixed,
- bot->x + x_off_fixed,
- bot->y + y_off_fixed);
-}
-
-PIXMAN_EXPORT void
-pixman_add_traps (pixman_image_t * image,
- int16_t x_off,
- int16_t y_off,
- int ntrap,
- pixman_trap_t * traps)
-{
- int bpp;
- int height;
-
- pixman_fixed_t x_off_fixed;
- pixman_fixed_t y_off_fixed;
- pixman_edge_t l, r;
- pixman_fixed_t t, b;
-
- _pixman_image_validate (image);
-
- height = image->bits.height;
- bpp = PIXMAN_FORMAT_BPP (image->bits.format);
-
- x_off_fixed = pixman_int_to_fixed (x_off);
- y_off_fixed = pixman_int_to_fixed (y_off);
-
- while (ntrap--)
- {
- t = traps->top.y + y_off_fixed;
- if (t < 0)
- t = 0;
- t = pixman_sample_ceil_y (t, bpp);
-
- b = traps->bot.y + y_off_fixed;
- if (pixman_fixed_to_int (b) >= height)
- b = pixman_int_to_fixed (height) - 1;
- b = pixman_sample_floor_y (b, bpp);
-
- if (b >= t)
- {
- /* initialize edge walkers */
- pixman_edge_init (&l, bpp, t,
- traps->top.l + x_off_fixed,
- traps->top.y + y_off_fixed,
- traps->bot.l + x_off_fixed,
- traps->bot.y + y_off_fixed);
-
- pixman_edge_init (&r, bpp, t,
- traps->top.r + x_off_fixed,
- traps->top.y + y_off_fixed,
- traps->bot.r + x_off_fixed,
- traps->bot.y + y_off_fixed);
-
- pixman_rasterize_edges (image, &l, &r, t, b);
- }
-
- traps++;
- }
-}
-
-#if 0
-static void
-dump_image (pixman_image_t *image,
- const char * title)
-{
- int i, j;
-
- if (!image->type == BITS)
- printf ("%s is not a regular image\n", title);
-
- if (!image->bits.format == PIXMAN_a8)
- printf ("%s is not an alpha mask\n", title);
-
- printf ("\n\n\n%s: \n", title);
-
- for (i = 0; i < image->bits.height; ++i)
- {
- uint8_t *line =
- (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]);
-
- for (j = 0; j < image->bits.width; ++j)
- printf ("%c", line[j] ? '#' : ' ');
-
- printf ("\n");
- }
-}
-#endif
-
-PIXMAN_EXPORT void
-pixman_add_trapezoids (pixman_image_t * image,
- int16_t x_off,
- int y_off,
- int ntraps,
- const pixman_trapezoid_t *traps)
-{
- int i;
-
-#if 0
- dump_image (image, "before");
-#endif
-
- for (i = 0; i < ntraps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (image, trap, x_off, y_off);
- }
-
-#if 0
- dump_image (image, "after");
-#endif
-}
-
-PIXMAN_EXPORT void
-pixman_rasterize_trapezoid (pixman_image_t * image,
- const pixman_trapezoid_t *trap,
- int x_off,
- int y_off)
-{
- int bpp;
- int height;
-
- pixman_fixed_t y_off_fixed;
- pixman_edge_t l, r;
- pixman_fixed_t t, b;
-
- return_if_fail (image->type == BITS);
-
- _pixman_image_validate (image);
-
- if (!pixman_trapezoid_valid (trap))
- return;
-
- height = image->bits.height;
- bpp = PIXMAN_FORMAT_BPP (image->bits.format);
-
- y_off_fixed = pixman_int_to_fixed (y_off);
-
- t = trap->top + y_off_fixed;
- if (t < 0)
- t = 0;
- t = pixman_sample_ceil_y (t, bpp);
-
- b = trap->bottom + y_off_fixed;
- if (pixman_fixed_to_int (b) >= height)
- b = pixman_int_to_fixed (height) - 1;
- b = pixman_sample_floor_y (b, bpp);
-
- if (b >= t)
- {
- /* initialize edge walkers */
- pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off);
- pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off);
-
- pixman_rasterize_edges (image, &l, &r, t, b);
- }
-}
-
-PIXMAN_EXPORT void
-pixman_composite_trapezoids (pixman_op_t op,
- pixman_image_t * src,
- pixman_image_t * dst,
- pixman_format_code_t mask_format,
- int x_src,
- int y_src,
- int x_dst,
- int y_dst,
- int n_traps,
- const pixman_trapezoid_t * traps)
-{
- int i;
-
- if (n_traps <= 0)
- return;
-
- _pixman_image_validate (src);
- _pixman_image_validate (dst);
-
- if (op == PIXMAN_OP_ADD &&
- (src->common.flags & FAST_PATH_IS_OPAQUE) &&
- (mask_format == dst->common.extended_format_code) &&
- !(dst->common.have_clip_region))
- {
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (dst, trap, 0, 0);
- }
- }
- else
- {
- pixman_image_t *tmp;
- pixman_box32_t box;
- int x_rel, y_rel;
-
- box.x1 = INT32_MAX;
- box.y1 = INT32_MAX;
- box.x2 = INT32_MIN;
- box.y2 = INT32_MIN;
-
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
- int y1, y2;
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- y1 = pixman_fixed_to_int (trap->top);
- if (y1 < box.y1)
- box.y1 = y1;
-
- y2 = pixman_fixed_to_int (pixman_fixed_ceil (trap->bottom));
- if (y2 > box.y2)
- box.y2 = y2;
-
-#define EXTEND_MIN(x) \
- if (pixman_fixed_to_int ((x)) < box.x1) \
- box.x1 = pixman_fixed_to_int ((x));
-#define EXTEND_MAX(x) \
- if (pixman_fixed_to_int (pixman_fixed_ceil ((x))) > box.x2) \
- box.x2 = pixman_fixed_to_int (pixman_fixed_ceil ((x)));
-
-#define EXTEND(x) \
- EXTEND_MIN(x); \
- EXTEND_MAX(x);
-
- EXTEND(trap->left.p1.x);
- EXTEND(trap->left.p2.x);
- EXTEND(trap->right.p1.x);
- EXTEND(trap->right.p2.x);
- }
-
- if (box.x1 >= box.x2 || box.y1 >= box.y2)
- return;
-
- tmp = pixman_image_create_bits (
- mask_format, box.x2 - box.x1, box.y2 - box.y1, NULL, -1);
-
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (tmp, trap, - box.x1, - box.y1);
- }
-
- x_rel = box.x1 + x_src - x_dst;
- y_rel = box.y1 + y_src - y_dst;
-
- pixman_image_composite (op, src, tmp, dst,
- x_rel, y_rel, 0, 0, box.x1, box.y1,
- box.x2 - box.x1, box.y2 - box.y1);
-
- pixman_image_unref (tmp);
- }
-}
-
-static int
-greater_y (const pixman_point_fixed_t *a, const pixman_point_fixed_t *b)
-{
- if (a->y == b->y)
- return a->x > b->x;
- return a->y > b->y;
-}
-
-/*
- * Note that the definition of this function is a bit odd because
- * of the X coordinate space (y increasing downwards).
- */
-static int
-clockwise (const pixman_point_fixed_t *ref,
- const pixman_point_fixed_t *a,
- const pixman_point_fixed_t *b)
-{
- pixman_point_fixed_t ad, bd;
-
- ad.x = a->x - ref->x;
- ad.y = a->y - ref->y;
- bd.x = b->x - ref->x;
- bd.y = b->y - ref->y;
-
- return ((pixman_fixed_32_32_t) bd.y * ad.x -
- (pixman_fixed_32_32_t) ad.y * bd.x) < 0;
-}
-
-static void
-triangle_to_trapezoids (const pixman_triangle_t *tri, pixman_trapezoid_t *traps)
-{
- const pixman_point_fixed_t *top, *left, *right, *tmp;
-
- top = &tri->p1;
- left = &tri->p2;
- right = &tri->p3;
-
- if (greater_y (top, left))
- {
- tmp = left;
- left = top;
- top = tmp;
- }
-
- if (greater_y (top, right))
- {
- tmp = right;
- right = top;
- top = tmp;
- }
-
- if (clockwise (top, right, left))
- {
- tmp = right;
- right = left;
- left = tmp;
- }
-
- /*
- * Two cases:
- *
- * + +
- * / \ / \
- * / \ / \
- * / + + \
- * / -- -- \
- * / -- -- \
- * / --- --- \
- * +-- --+
- */
-
- traps->top = top->y;
- traps->left.p1 = *top;
- traps->left.p2 = *left;
- traps->right.p1 = *top;
- traps->right.p2 = *right;
-
- if (right->y < left->y)
- traps->bottom = right->y;
- else
- traps->bottom = left->y;
-
- traps++;
-
- *traps = *(traps - 1);
-
- if (right->y < left->y)
- {
- traps->top = right->y;
- traps->bottom = left->y;
- traps->right.p1 = *right;
- traps->right.p2 = *left;
- }
- else
- {
- traps->top = left->y;
- traps->bottom = right->y;
- traps->left.p1 = *left;
- traps->left.p2 = *right;
- }
-}
-
-static pixman_trapezoid_t *
-convert_triangles (int n_tris, const pixman_triangle_t *tris)
-{
- pixman_trapezoid_t *traps;
- int i;
-
- if (n_tris <= 0)
- return NULL;
-
- traps = pixman_malloc_ab (n_tris, 2 * sizeof (pixman_trapezoid_t));
- if (!traps)
- return NULL;
-
- for (i = 0; i < n_tris; ++i)
- triangle_to_trapezoids (&(tris[i]), traps + 2 * i);
-
- return traps;
-}
-
-PIXMAN_EXPORT void
-pixman_composite_triangles (pixman_op_t op,
- pixman_image_t * src,
- pixman_image_t * dst,
- pixman_format_code_t mask_format,
- int x_src,
- int y_src,
- int x_dst,
- int y_dst,
- int n_tris,
- const pixman_triangle_t * tris)
-{
- pixman_trapezoid_t *traps;
-
- if ((traps = convert_triangles (n_tris, tris)))
- {
- pixman_composite_trapezoids (op, src, dst, mask_format,
- x_src, y_src, x_dst, y_dst,
- n_tris * 2, traps);
-
- free (traps);
- }
-}
-
-PIXMAN_EXPORT void
-pixman_add_triangles (pixman_image_t *image,
- int32_t x_off,
- int32_t y_off,
- int n_tris,
- const pixman_triangle_t *tris)
-{
- pixman_trapezoid_t *traps;
-
- if ((traps = convert_triangles (n_tris, tris)))
- {
- pixman_add_trapezoids (image, x_off, y_off,
- n_tris * 2, traps);
-
- free (traps);
- }
-}
+/* + * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc. + * Copyright © 2004 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <stdio.h> +#include <stdlib.h> +#include "pixman-private.h" + +/* + * Compute the smallest value greater than or equal to y which is on a + * grid row. + */ + +PIXMAN_EXPORT pixman_fixed_t +pixman_sample_ceil_y (pixman_fixed_t y, int n) +{ + pixman_fixed_t f = pixman_fixed_frac (y); + pixman_fixed_t i = pixman_fixed_floor (y); + + f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) + + Y_FRAC_FIRST (n); + + if (f > Y_FRAC_LAST (n)) + { + if (pixman_fixed_to_int (i) == 0x7fff) + { + f = 0xffff; /* saturate */ + } + else + { + f = Y_FRAC_FIRST (n); + i += pixman_fixed_1; + } + } + return (i | f); +} + +/* + * Compute the largest value strictly less than y which is on a + * grid row. + */ +PIXMAN_EXPORT pixman_fixed_t +pixman_sample_floor_y (pixman_fixed_t y, + int n) +{ + pixman_fixed_t f = pixman_fixed_frac (y); + pixman_fixed_t i = pixman_fixed_floor (y); + + f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) + + Y_FRAC_FIRST (n); + + if (f < Y_FRAC_FIRST (n)) + { + if (pixman_fixed_to_int (i) == 0x8000) + { + f = 0; /* saturate */ + } + else + { + f = Y_FRAC_LAST (n); + i -= pixman_fixed_1; + } + } + return (i | f); +} + +/* + * Step an edge by any amount (including negative values) + */ +PIXMAN_EXPORT void +pixman_edge_step (pixman_edge_t *e, + int n) +{ + pixman_fixed_48_16_t ne; + + e->x += n * e->stepx; + + ne = e->e + n * (pixman_fixed_48_16_t) e->dx; + + if (n >= 0) + { + if (ne > 0) + { + int nx = (ne + e->dy - 1) / e->dy; + e->e = ne - nx * (pixman_fixed_48_16_t) e->dy; + e->x += nx * e->signdx; + } + } + else + { + if (ne <= -e->dy) + { + int nx = (-ne) / e->dy; + e->e = ne + nx * (pixman_fixed_48_16_t) e->dy; + e->x -= nx * e->signdx; + } + } +} + +/* + * A private routine to initialize the multi-step + * elements of an edge structure + */ +static void +_pixman_edge_multi_init (pixman_edge_t * e, + int n, + pixman_fixed_t *stepx_p, + pixman_fixed_t *dx_p) +{ + pixman_fixed_t stepx; + pixman_fixed_48_16_t ne; + + ne = n * (pixman_fixed_48_16_t) e->dx; + stepx = n * e->stepx; + + if (ne > 0) + { + int nx = ne / e->dy; + ne -= nx * e->dy; + stepx += nx * e->signdx; + } + + *dx_p = ne; + *stepx_p = stepx; +} + +/* + * Initialize one edge structure given the line endpoints and a + * starting y value + */ +PIXMAN_EXPORT void +pixman_edge_init (pixman_edge_t *e, + int n, + pixman_fixed_t y_start, + pixman_fixed_t x_top, + pixman_fixed_t y_top, + pixman_fixed_t x_bot, + pixman_fixed_t y_bot) +{ + pixman_fixed_t dx, dy; + + e->x = x_top; + e->e = 0; + dx = x_bot - x_top; + dy = y_bot - y_top; + e->dy = dy; + e->dx = 0; + + if (dy) + { + if (dx >= 0) + { + e->signdx = 1; + e->stepx = dx / dy; + e->dx = dx % dy; + e->e = -dy; + } + else + { + e->signdx = -1; + e->stepx = -(-dx / dy); + e->dx = -dx % dy; + e->e = 0; + } + + _pixman_edge_multi_init (e, STEP_Y_SMALL (n), + &e->stepx_small, &e->dx_small); + + _pixman_edge_multi_init (e, STEP_Y_BIG (n), + &e->stepx_big, &e->dx_big); + } + pixman_edge_step (e, y_start - y_top); +} + +/* + * Initialize one edge structure given a line, starting y value + * and a pixel offset for the line + */ +PIXMAN_EXPORT void +pixman_line_fixed_edge_init (pixman_edge_t * e, + int n, + pixman_fixed_t y, + const pixman_line_fixed_t *line, + int x_off, + int y_off) +{ + pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off); + pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off); + const pixman_point_fixed_t *top, *bot; + + if (line->p1.y <= line->p2.y) + { + top = &line->p1; + bot = &line->p2; + } + else + { + top = &line->p2; + bot = &line->p1; + } + + pixman_edge_init (e, n, y, + top->x + x_off_fixed, + top->y + y_off_fixed, + bot->x + x_off_fixed, + bot->y + y_off_fixed); +} + +PIXMAN_EXPORT void +pixman_add_traps (pixman_image_t * image, + int16_t x_off, + int16_t y_off, + int ntrap, + pixman_trap_t * traps) +{ + int bpp; + int height; + + pixman_fixed_t x_off_fixed; + pixman_fixed_t y_off_fixed; + pixman_edge_t l, r; + pixman_fixed_t t, b; + + _pixman_image_validate (image); + + height = image->bits.height; + bpp = PIXMAN_FORMAT_BPP (image->bits.format); + + x_off_fixed = pixman_int_to_fixed (x_off); + y_off_fixed = pixman_int_to_fixed (y_off); + + while (ntrap--) + { + t = traps->top.y + y_off_fixed; + if (t < 0) + t = 0; + t = pixman_sample_ceil_y (t, bpp); + + b = traps->bot.y + y_off_fixed; + if (pixman_fixed_to_int (b) >= height) + b = pixman_int_to_fixed (height) - 1; + b = pixman_sample_floor_y (b, bpp); + + if (b >= t) + { + /* initialize edge walkers */ + pixman_edge_init (&l, bpp, t, + traps->top.l + x_off_fixed, + traps->top.y + y_off_fixed, + traps->bot.l + x_off_fixed, + traps->bot.y + y_off_fixed); + + pixman_edge_init (&r, bpp, t, + traps->top.r + x_off_fixed, + traps->top.y + y_off_fixed, + traps->bot.r + x_off_fixed, + traps->bot.y + y_off_fixed); + + pixman_rasterize_edges (image, &l, &r, t, b); + } + + traps++; + } +} + +#if 0 +static void +dump_image (pixman_image_t *image, + const char * title) +{ + int i, j; + + if (!image->type == BITS) + printf ("%s is not a regular image\n", title); + + if (!image->bits.format == PIXMAN_a8) + printf ("%s is not an alpha mask\n", title); + + printf ("\n\n\n%s: \n", title); + + for (i = 0; i < image->bits.height; ++i) + { + uint8_t *line = + (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]); + + for (j = 0; j < image->bits.width; ++j) + printf ("%c", line[j] ? '#' : ' '); + + printf ("\n"); + } +} +#endif + +PIXMAN_EXPORT void +pixman_add_trapezoids (pixman_image_t * image, + int16_t x_off, + int y_off, + int ntraps, + const pixman_trapezoid_t *traps) +{ + int i; + +#if 0 + dump_image (image, "before"); +#endif + + for (i = 0; i < ntraps; ++i) + { + const pixman_trapezoid_t *trap = &(traps[i]); + + if (!pixman_trapezoid_valid (trap)) + continue; + + pixman_rasterize_trapezoid (image, trap, x_off, y_off); + } + +#if 0 + dump_image (image, "after"); +#endif +} + +PIXMAN_EXPORT void +pixman_rasterize_trapezoid (pixman_image_t * image, + const pixman_trapezoid_t *trap, + int x_off, + int y_off) +{ + int bpp; + int height; + + pixman_fixed_t y_off_fixed; + pixman_edge_t l, r; + pixman_fixed_t t, b; + + return_if_fail (image->type == BITS); + + _pixman_image_validate (image); + + if (!pixman_trapezoid_valid (trap)) + return; + + height = image->bits.height; + bpp = PIXMAN_FORMAT_BPP (image->bits.format); + + y_off_fixed = pixman_int_to_fixed (y_off); + + t = trap->top + y_off_fixed; + if (t < 0) + t = 0; + t = pixman_sample_ceil_y (t, bpp); + + b = trap->bottom + y_off_fixed; + if (pixman_fixed_to_int (b) >= height) + b = pixman_int_to_fixed (height) - 1; + b = pixman_sample_floor_y (b, bpp); + + if (b >= t) + { + /* initialize edge walkers */ + pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off); + pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off); + + pixman_rasterize_edges (image, &l, &r, t, b); + } +} + +/* + * pixman_composite_trapezoids() + * + * All the trapezoids are conceptually rendered to an infinitely big image. + * The (0, 0) coordinates of this image are then aligned with the (x, y) + * coordinates of the source image, and then both images are aligned with + * the (x, y) coordinates of the destination. Then, in principle, compositing + * of these three images takes place across the entire destination. + * + * FIXME: However, there is currently a bug, where we restrict this compositing + * to the bounding box of the trapezoids. This is incorrect for operators such + * as SRC and IN where blank source pixels do have an effect on the destination. + */ +PIXMAN_EXPORT void +pixman_composite_trapezoids (pixman_op_t op, + pixman_image_t * src, + pixman_image_t * dst, + pixman_format_code_t mask_format, + int x_src, + int y_src, + int x_dst, + int y_dst, + int n_traps, + const pixman_trapezoid_t * traps) +{ + int i; + + if (n_traps <= 0) + return; + + _pixman_image_validate (src); + _pixman_image_validate (dst); + + if (op == PIXMAN_OP_ADD && + (src->common.flags & FAST_PATH_IS_OPAQUE) && + (mask_format == dst->common.extended_format_code) && + !(dst->common.have_clip_region)) + { + for (i = 0; i < n_traps; ++i) + { + const pixman_trapezoid_t *trap = &(traps[i]); + + if (!pixman_trapezoid_valid (trap)) + continue; + + pixman_rasterize_trapezoid (dst, trap, x_dst, y_dst); + } + } + else + { + pixman_image_t *tmp; + pixman_box32_t box; + + box.x1 = INT32_MAX; + box.y1 = INT32_MAX; + box.x2 = INT32_MIN; + box.y2 = INT32_MIN; + + for (i = 0; i < n_traps; ++i) + { + const pixman_trapezoid_t *trap = &(traps[i]); + int y1, y2; + + if (!pixman_trapezoid_valid (trap)) + continue; + + y1 = pixman_fixed_to_int (trap->top); + if (y1 < box.y1) + box.y1 = y1; + + y2 = pixman_fixed_to_int (pixman_fixed_ceil (trap->bottom)); + if (y2 > box.y2) + box.y2 = y2; + +#define EXTEND_MIN(x) \ + if (pixman_fixed_to_int ((x)) < box.x1) \ + box.x1 = pixman_fixed_to_int ((x)); +#define EXTEND_MAX(x) \ + if (pixman_fixed_to_int (pixman_fixed_ceil ((x))) > box.x2) \ + box.x2 = pixman_fixed_to_int (pixman_fixed_ceil ((x))); + +#define EXTEND(x) \ + EXTEND_MIN(x); \ + EXTEND_MAX(x); + + EXTEND(trap->left.p1.x); + EXTEND(trap->left.p2.x); + EXTEND(trap->right.p1.x); + EXTEND(trap->right.p2.x); + } + + if (box.x1 >= box.x2 || box.y1 >= box.y2) + return; + + tmp = pixman_image_create_bits ( + mask_format, box.x2 - box.x1, box.y2 - box.y1, NULL, -1); + + for (i = 0; i < n_traps; ++i) + { + const pixman_trapezoid_t *trap = &(traps[i]); + + if (!pixman_trapezoid_valid (trap)) + continue; + + pixman_rasterize_trapezoid (tmp, trap, - box.x1, - box.y1); + } + + pixman_image_composite (op, src, tmp, dst, + x_src + box.x1, y_src + box.y1, + 0, 0, + x_dst + box.x1, y_dst + box.y1, + box.x2 - box.x1, box.y2 - box.y1); + + pixman_image_unref (tmp); + } +} + +static int +greater_y (const pixman_point_fixed_t *a, const pixman_point_fixed_t *b) +{ + if (a->y == b->y) + return a->x > b->x; + return a->y > b->y; +} + +/* + * Note that the definition of this function is a bit odd because + * of the X coordinate space (y increasing downwards). + */ +static int +clockwise (const pixman_point_fixed_t *ref, + const pixman_point_fixed_t *a, + const pixman_point_fixed_t *b) +{ + pixman_point_fixed_t ad, bd; + + ad.x = a->x - ref->x; + ad.y = a->y - ref->y; + bd.x = b->x - ref->x; + bd.y = b->y - ref->y; + + return ((pixman_fixed_32_32_t) bd.y * ad.x - + (pixman_fixed_32_32_t) ad.y * bd.x) < 0; +} + +static void +triangle_to_trapezoids (const pixman_triangle_t *tri, pixman_trapezoid_t *traps) +{ + const pixman_point_fixed_t *top, *left, *right, *tmp; + + top = &tri->p1; + left = &tri->p2; + right = &tri->p3; + + if (greater_y (top, left)) + { + tmp = left; + left = top; + top = tmp; + } + + if (greater_y (top, right)) + { + tmp = right; + right = top; + top = tmp; + } + + if (clockwise (top, right, left)) + { + tmp = right; + right = left; + left = tmp; + } + + /* + * Two cases: + * + * + + + * / \ / \ + * / \ / \ + * / + + \ + * / -- -- \ + * / -- -- \ + * / --- --- \ + * +-- --+ + */ + + traps->top = top->y; + traps->left.p1 = *top; + traps->left.p2 = *left; + traps->right.p1 = *top; + traps->right.p2 = *right; + + if (right->y < left->y) + traps->bottom = right->y; + else + traps->bottom = left->y; + + traps++; + + *traps = *(traps - 1); + + if (right->y < left->y) + { + traps->top = right->y; + traps->bottom = left->y; + traps->right.p1 = *right; + traps->right.p2 = *left; + } + else + { + traps->top = left->y; + traps->bottom = right->y; + traps->left.p1 = *left; + traps->left.p2 = *right; + } +} + +static pixman_trapezoid_t * +convert_triangles (int n_tris, const pixman_triangle_t *tris) +{ + pixman_trapezoid_t *traps; + int i; + + if (n_tris <= 0) + return NULL; + + traps = pixman_malloc_ab (n_tris, 2 * sizeof (pixman_trapezoid_t)); + if (!traps) + return NULL; + + for (i = 0; i < n_tris; ++i) + triangle_to_trapezoids (&(tris[i]), traps + 2 * i); + + return traps; +} + +PIXMAN_EXPORT void +pixman_composite_triangles (pixman_op_t op, + pixman_image_t * src, + pixman_image_t * dst, + pixman_format_code_t mask_format, + int x_src, + int y_src, + int x_dst, + int y_dst, + int n_tris, + const pixman_triangle_t * tris) +{ + pixman_trapezoid_t *traps; + + if ((traps = convert_triangles (n_tris, tris))) + { + pixman_composite_trapezoids (op, src, dst, mask_format, + x_src, y_src, x_dst, y_dst, + n_tris * 2, traps); + + free (traps); + } +} + +PIXMAN_EXPORT void +pixman_add_triangles (pixman_image_t *image, + int32_t x_off, + int32_t y_off, + int n_tris, + const pixman_triangle_t *tris) +{ + pixman_trapezoid_t *traps; + + if ((traps = convert_triangles (n_tris, tris))) + { + pixman_add_trapezoids (image, x_off, y_off, + n_tris * 2, traps); + + free (traps); + } +} diff --git a/pixman/test/composite-traps-test.c b/pixman/test/composite-traps-test.c index 9ea7293ce..fa6d8a988 100644 --- a/pixman/test/composite-traps-test.c +++ b/pixman/test/composite-traps-test.c @@ -1,257 +1,257 @@ -/* Based loosely on scaling-test */
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include "utils.h"
-
-#define MAX_SRC_WIDTH 48
-#define MAX_SRC_HEIGHT 48
-#define MAX_DST_WIDTH 48
-#define MAX_DST_HEIGHT 48
-#define MAX_STRIDE 4
-
-static pixman_format_code_t formats[] =
-{
- PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_r5g6b5, PIXMAN_a1, PIXMAN_a4
-};
-
-static pixman_format_code_t mask_formats[] =
-{
- PIXMAN_a1, PIXMAN_a4, PIXMAN_a8,
-};
-
-static pixman_op_t operators[] =
-{
- PIXMAN_OP_OVER, PIXMAN_OP_ADD, PIXMAN_OP_SRC, PIXMAN_OP_IN
-};
-
-#define RANDOM_ELT(array) \
- ((array)[lcg_rand_n(ARRAY_LENGTH((array)))])
-
-static void
-destroy_bits (pixman_image_t *image, void *data)
-{
- fence_free (data);
-}
-
-static pixman_fixed_t
-random_fixed (int n)
-{
- return lcg_rand_N (n << 16);
-}
-
-/*
- * Composite operation with pseudorandom images
- */
-uint32_t
-test_composite (int testnum,
- int verbose)
-{
- int i;
- pixman_image_t * src_img;
- pixman_image_t * dst_img;
- pixman_region16_t clip;
- int dst_width, dst_height;
- int dst_stride;
- int dst_x, dst_y;
- int dst_bpp;
- pixman_op_t op;
- uint32_t * dst_bits;
- uint32_t crc32;
- pixman_format_code_t mask_format, dst_format;
- pixman_trapezoid_t *traps;
- int src_x, src_y;
- int n_traps;
-
- static pixman_color_t colors[] =
- {
- { 0xffff, 0xffff, 0xffff, 0xffff },
- { 0x0000, 0x0000, 0x0000, 0x0000 },
- { 0xabcd, 0xabcd, 0x0000, 0xabcd },
- { 0x0000, 0x0000, 0x0000, 0xffff },
- { 0x0101, 0x0101, 0x0101, 0x0101 },
- { 0x7777, 0x6666, 0x5555, 0x9999 },
- };
-
- FLOAT_REGS_CORRUPTION_DETECTOR_START ();
-
- lcg_srand (testnum);
-
- op = RANDOM_ELT (operators);
- mask_format = RANDOM_ELT (mask_formats);
-
- /* Create source image */
-
- if (lcg_rand_n (4) == 0)
- {
- src_img = pixman_image_create_solid_fill (
- &(colors[lcg_rand_n (ARRAY_LENGTH (colors))]));
-
- src_x = 10;
- src_y = 234;
- }
- else
- {
- pixman_format_code_t src_format = RANDOM_ELT(formats);
- int src_bpp = (PIXMAN_FORMAT_BPP (src_format) + 7) / 8;
- int src_width = lcg_rand_n (MAX_SRC_WIDTH) + 1;
- int src_height = lcg_rand_n (MAX_SRC_HEIGHT) + 1;
- int src_stride = src_width * src_bpp + lcg_rand_n (MAX_STRIDE) * src_bpp;
- uint32_t *bits;
-
- src_x = -(src_width / 4) + lcg_rand_n (src_width * 3 / 2);
- src_y = -(src_height / 4) + lcg_rand_n (src_height * 3 / 2);
-
- src_stride = (src_stride + 3) & ~3;
-
- bits = (uint32_t *)make_random_bytes (src_stride * src_height);
-
- src_img = pixman_image_create_bits (
- src_format, src_width, src_height, bits, src_stride);
-
- pixman_image_set_destroy_function (src_img, destroy_bits, bits);
-
- if (lcg_rand_n (8) == 0)
- {
- pixman_box16_t clip_boxes[2];
- int n = lcg_rand_n (2) + 1;
-
- for (i = 0; i < n; i++)
- {
- clip_boxes[i].x1 = lcg_rand_n (src_width);
- clip_boxes[i].y1 = lcg_rand_n (src_height);
- clip_boxes[i].x2 =
- clip_boxes[i].x1 + lcg_rand_n (src_width - clip_boxes[i].x1);
- clip_boxes[i].y2 =
- clip_boxes[i].y1 + lcg_rand_n (src_height - clip_boxes[i].y1);
-
- if (verbose)
- {
- printf ("source clip box: [%d,%d-%d,%d]\n",
- clip_boxes[i].x1, clip_boxes[i].y1,
- clip_boxes[i].x2, clip_boxes[i].y2);
- }
- }
-
- pixman_region_init_rects (&clip, clip_boxes, n);
- pixman_image_set_clip_region (src_img, &clip);
- pixman_image_set_source_clipping (src_img, 1);
- pixman_region_fini (&clip);
- }
-
- image_endian_swap (src_img);
- }
-
- /* Create destination image */
- {
- dst_format = RANDOM_ELT(formats);
- dst_bpp = (PIXMAN_FORMAT_BPP (dst_format) + 7) / 8;
- dst_width = lcg_rand_n (MAX_DST_WIDTH) + 1;
- dst_height = lcg_rand_n (MAX_DST_HEIGHT) + 1;
- dst_stride = dst_width * dst_bpp + lcg_rand_n (MAX_STRIDE) * dst_bpp;
- dst_stride = (dst_stride + 3) & ~3;
-
- dst_bits = (uint32_t *)make_random_bytes (dst_stride * dst_height);
-
- dst_x = -(dst_width / 4) + lcg_rand_n (dst_width * 3 / 2);
- dst_y = -(dst_height / 4) + lcg_rand_n (dst_height * 3 / 2);
-
- dst_img = pixman_image_create_bits (
- dst_format, dst_width, dst_height, dst_bits, dst_stride);
-
- image_endian_swap (dst_img);
- }
-
- /* Create traps */
- {
- int i;
-
- n_traps = lcg_rand_n (25);
- traps = fence_malloc (n_traps * sizeof (pixman_trapezoid_t));
-
- for (i = 0; i < n_traps; ++i)
- {
- pixman_trapezoid_t *t = &(traps[i]);
-
- t->top = random_fixed (MAX_DST_HEIGHT) - MAX_DST_HEIGHT / 2;
- t->bottom = t->top + random_fixed (MAX_DST_HEIGHT);
- t->left.p1.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
- t->left.p1.y = t->top - random_fixed (50);
- t->left.p2.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
- t->left.p2.y = t->bottom + random_fixed (50);
- t->right.p1.x = t->left.p1.x + random_fixed (MAX_DST_WIDTH);
- t->right.p1.y = t->top - random_fixed (50);
- t->right.p2.x = t->left.p2.x + random_fixed (MAX_DST_WIDTH);
- t->right.p2.y = t->bottom - random_fixed (50);
- }
- }
-
- if (lcg_rand_n (8) == 0)
- {
- pixman_box16_t clip_boxes[2];
- int n = lcg_rand_n (2) + 1;
- for (i = 0; i < n; i++)
- {
- clip_boxes[i].x1 = lcg_rand_n (dst_width);
- clip_boxes[i].y1 = lcg_rand_n (dst_height);
- clip_boxes[i].x2 =
- clip_boxes[i].x1 + lcg_rand_n (dst_width - clip_boxes[i].x1);
- clip_boxes[i].y2 =
- clip_boxes[i].y1 + lcg_rand_n (dst_height - clip_boxes[i].y1);
-
- if (verbose)
- {
- printf ("destination clip box: [%d,%d-%d,%d]\n",
- clip_boxes[i].x1, clip_boxes[i].y1,
- clip_boxes[i].x2, clip_boxes[i].y2);
- }
- }
- pixman_region_init_rects (&clip, clip_boxes, n);
- pixman_image_set_clip_region (dst_img, &clip);
- pixman_region_fini (&clip);
- }
-
- pixman_composite_trapezoids (op, src_img, dst_img, mask_format,
- src_x, src_y, dst_x, dst_y, n_traps, traps);
-
- if (dst_format == PIXMAN_x8r8g8b8)
- {
- /* ignore unused part */
- for (i = 0; i < dst_stride * dst_height / 4; i++)
- dst_bits[i] &= 0xFFFFFF;
- }
-
- image_endian_swap (dst_img);
-
- if (verbose)
- {
- int j;
-
- for (i = 0; i < dst_height; i++)
- {
- for (j = 0; j < dst_stride; j++)
- printf ("%02X ", *((uint8_t *)dst_bits + i * dst_stride + j));
-
- printf ("\n");
- }
- }
-
- crc32 = compute_crc32 (0, dst_bits, dst_stride * dst_height);
-
- fence_free (dst_bits);
-
- pixman_image_unref (src_img);
- pixman_image_unref (dst_img);
- fence_free (traps);
-
- FLOAT_REGS_CORRUPTION_DETECTOR_FINISH ();
- return crc32;
-}
-
-int
-main (int argc, const char *argv[])
-{
- return fuzzer_test_main("composite traps", 40000, 0xA34F95C7,
- test_composite, argc, argv);
-}
+/* Based loosely on scaling-test */ + +#include <assert.h> +#include <stdlib.h> +#include <stdio.h> +#include "utils.h" + +#define MAX_SRC_WIDTH 48 +#define MAX_SRC_HEIGHT 48 +#define MAX_DST_WIDTH 48 +#define MAX_DST_HEIGHT 48 +#define MAX_STRIDE 4 + +static pixman_format_code_t formats[] = +{ + PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_r5g6b5, PIXMAN_a1, PIXMAN_a4 +}; + +static pixman_format_code_t mask_formats[] = +{ + PIXMAN_a1, PIXMAN_a4, PIXMAN_a8, +}; + +static pixman_op_t operators[] = +{ + PIXMAN_OP_OVER, PIXMAN_OP_ADD, PIXMAN_OP_SRC, PIXMAN_OP_IN +}; + +#define RANDOM_ELT(array) \ + ((array)[lcg_rand_n(ARRAY_LENGTH((array)))]) + +static void +destroy_bits (pixman_image_t *image, void *data) +{ + fence_free (data); +} + +static pixman_fixed_t +random_fixed (int n) +{ + return lcg_rand_N (n << 16); +} + +/* + * Composite operation with pseudorandom images + */ +uint32_t +test_composite (int testnum, + int verbose) +{ + int i; + pixman_image_t * src_img; + pixman_image_t * dst_img; + pixman_region16_t clip; + int dst_width, dst_height; + int dst_stride; + int dst_x, dst_y; + int dst_bpp; + pixman_op_t op; + uint32_t * dst_bits; + uint32_t crc32; + pixman_format_code_t mask_format, dst_format; + pixman_trapezoid_t *traps; + int src_x, src_y; + int n_traps; + + static pixman_color_t colors[] = + { + { 0xffff, 0xffff, 0xffff, 0xffff }, + { 0x0000, 0x0000, 0x0000, 0x0000 }, + { 0xabcd, 0xabcd, 0x0000, 0xabcd }, + { 0x0000, 0x0000, 0x0000, 0xffff }, + { 0x0101, 0x0101, 0x0101, 0x0101 }, + { 0x7777, 0x6666, 0x5555, 0x9999 }, + }; + + FLOAT_REGS_CORRUPTION_DETECTOR_START (); + + lcg_srand (testnum); + + op = RANDOM_ELT (operators); + mask_format = RANDOM_ELT (mask_formats); + + /* Create source image */ + + if (lcg_rand_n (4) == 0) + { + src_img = pixman_image_create_solid_fill ( + &(colors[lcg_rand_n (ARRAY_LENGTH (colors))])); + + src_x = 10; + src_y = 234; + } + else + { + pixman_format_code_t src_format = RANDOM_ELT(formats); + int src_bpp = (PIXMAN_FORMAT_BPP (src_format) + 7) / 8; + int src_width = lcg_rand_n (MAX_SRC_WIDTH) + 1; + int src_height = lcg_rand_n (MAX_SRC_HEIGHT) + 1; + int src_stride = src_width * src_bpp + lcg_rand_n (MAX_STRIDE) * src_bpp; + uint32_t *bits; + + src_x = -(src_width / 4) + lcg_rand_n (src_width * 3 / 2); + src_y = -(src_height / 4) + lcg_rand_n (src_height * 3 / 2); + + src_stride = (src_stride + 3) & ~3; + + bits = (uint32_t *)make_random_bytes (src_stride * src_height); + + src_img = pixman_image_create_bits ( + src_format, src_width, src_height, bits, src_stride); + + pixman_image_set_destroy_function (src_img, destroy_bits, bits); + + if (lcg_rand_n (8) == 0) + { + pixman_box16_t clip_boxes[2]; + int n = lcg_rand_n (2) + 1; + + for (i = 0; i < n; i++) + { + clip_boxes[i].x1 = lcg_rand_n (src_width); + clip_boxes[i].y1 = lcg_rand_n (src_height); + clip_boxes[i].x2 = + clip_boxes[i].x1 + lcg_rand_n (src_width - clip_boxes[i].x1); + clip_boxes[i].y2 = + clip_boxes[i].y1 + lcg_rand_n (src_height - clip_boxes[i].y1); + + if (verbose) + { + printf ("source clip box: [%d,%d-%d,%d]\n", + clip_boxes[i].x1, clip_boxes[i].y1, + clip_boxes[i].x2, clip_boxes[i].y2); + } + } + + pixman_region_init_rects (&clip, clip_boxes, n); + pixman_image_set_clip_region (src_img, &clip); + pixman_image_set_source_clipping (src_img, 1); + pixman_region_fini (&clip); + } + + image_endian_swap (src_img); + } + + /* Create destination image */ + { + dst_format = RANDOM_ELT(formats); + dst_bpp = (PIXMAN_FORMAT_BPP (dst_format) + 7) / 8; + dst_width = lcg_rand_n (MAX_DST_WIDTH) + 1; + dst_height = lcg_rand_n (MAX_DST_HEIGHT) + 1; + dst_stride = dst_width * dst_bpp + lcg_rand_n (MAX_STRIDE) * dst_bpp; + dst_stride = (dst_stride + 3) & ~3; + + dst_bits = (uint32_t *)make_random_bytes (dst_stride * dst_height); + + dst_x = -(dst_width / 4) + lcg_rand_n (dst_width * 3 / 2); + dst_y = -(dst_height / 4) + lcg_rand_n (dst_height * 3 / 2); + + dst_img = pixman_image_create_bits ( + dst_format, dst_width, dst_height, dst_bits, dst_stride); + + image_endian_swap (dst_img); + } + + /* Create traps */ + { + int i; + + n_traps = lcg_rand_n (25); + traps = fence_malloc (n_traps * sizeof (pixman_trapezoid_t)); + + for (i = 0; i < n_traps; ++i) + { + pixman_trapezoid_t *t = &(traps[i]); + + t->top = random_fixed (MAX_DST_HEIGHT) - MAX_DST_HEIGHT / 2; + t->bottom = t->top + random_fixed (MAX_DST_HEIGHT); + t->left.p1.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2; + t->left.p1.y = t->top - random_fixed (50); + t->left.p2.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2; + t->left.p2.y = t->bottom + random_fixed (50); + t->right.p1.x = t->left.p1.x + random_fixed (MAX_DST_WIDTH); + t->right.p1.y = t->top - random_fixed (50); + t->right.p2.x = t->left.p2.x + random_fixed (MAX_DST_WIDTH); + t->right.p2.y = t->bottom - random_fixed (50); + } + } + + if (lcg_rand_n (8) == 0) + { + pixman_box16_t clip_boxes[2]; + int n = lcg_rand_n (2) + 1; + for (i = 0; i < n; i++) + { + clip_boxes[i].x1 = lcg_rand_n (dst_width); + clip_boxes[i].y1 = lcg_rand_n (dst_height); + clip_boxes[i].x2 = + clip_boxes[i].x1 + lcg_rand_n (dst_width - clip_boxes[i].x1); + clip_boxes[i].y2 = + clip_boxes[i].y1 + lcg_rand_n (dst_height - clip_boxes[i].y1); + + if (verbose) + { + printf ("destination clip box: [%d,%d-%d,%d]\n", + clip_boxes[i].x1, clip_boxes[i].y1, + clip_boxes[i].x2, clip_boxes[i].y2); + } + } + pixman_region_init_rects (&clip, clip_boxes, n); + pixman_image_set_clip_region (dst_img, &clip); + pixman_region_fini (&clip); + } + + pixman_composite_trapezoids (op, src_img, dst_img, mask_format, + src_x, src_y, dst_x, dst_y, n_traps, traps); + + if (dst_format == PIXMAN_x8r8g8b8) + { + /* ignore unused part */ + for (i = 0; i < dst_stride * dst_height / 4; i++) + dst_bits[i] &= 0xFFFFFF; + } + + image_endian_swap (dst_img); + + if (verbose) + { + int j; + + for (i = 0; i < dst_height; i++) + { + for (j = 0; j < dst_stride; j++) + printf ("%02X ", *((uint8_t *)dst_bits + i * dst_stride + j)); + + printf ("\n"); + } + } + + crc32 = compute_crc32 (0, dst_bits, dst_stride * dst_height); + + fence_free (dst_bits); + + pixman_image_unref (src_img); + pixman_image_unref (dst_img); + fence_free (traps); + + FLOAT_REGS_CORRUPTION_DETECTOR_FINISH (); + return crc32; +} + +int +main (int argc, const char *argv[]) +{ + return fuzzer_test_main("composite traps", 40000, 0xE3112106, + test_composite, argc, argv); +} diff --git a/xorg-server/Xext/xtest.c b/xorg-server/Xext/xtest.c index 6780aa62a..18e1ef7ae 100644 --- a/xorg-server/Xext/xtest.c +++ b/xorg-server/Xext/xtest.c @@ -423,7 +423,7 @@ ProcXTestFakeInput(ClientPtr client) break; case KeyPress: case KeyRelease: - nevents = GetKeyboardEvents(xtest_evlist, dev, type, ev->u.u.detail); + nevents = GetKeyboardEvents(xtest_evlist, dev, type, ev->u.u.detail, NULL); break; } diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c index 18803c95e..76d5c3759 100644 --- a/xorg-server/Xi/exevents.c +++ b/xorg-server/Xi/exevents.c @@ -535,6 +535,7 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to) if (from->valuator) { ValuatorClassPtr v; + if (!to->valuator) { classes = to->unused_classes; @@ -543,18 +544,14 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to) classes->valuator = NULL; } - to->valuator = realloc(to->valuator, sizeof(ValuatorClassRec) + - from->valuator->numAxes * sizeof(AxisInfo) + - from->valuator->numAxes * sizeof(double)); - v = to->valuator; + v = AllocValuatorClass(to->valuator, from->valuator->numAxes); + if (!v) FatalError("[Xi] no memory for class shift.\n"); - v->numAxes = from->valuator->numAxes; - v->axes = (AxisInfoPtr)&v[1]; + to->valuator = v; memcpy(v->axes, from->valuator->axes, v->numAxes * sizeof(AxisInfo)); - v->axisVal = (double*)(v->axes + from->valuator->numAxes); v->sourceid = from->id; } else if (to->valuator && !from->valuator) { diff --git a/xorg-server/Xi/extinit.c b/xorg-server/Xi/extinit.c index 0b7280d95..51e00783c 100644 --- a/xorg-server/Xi/extinit.c +++ b/xorg-server/Xi/extinit.c @@ -511,7 +511,7 @@ SReplyIDispatch(ClientPtr client, int len, xGrabDeviceReply * rep) SRepXIQueryDevice(client, len, (xXIQueryDeviceReply*)rep); else if (rep->RepType == X_XIGrabDevice) SRepXIGrabDevice(client, len, (xXIGrabDeviceReply *) rep); - else if (rep->RepType == X_XIGrabDevice) + else if (rep->RepType == X_XIPassiveGrabDevice) SRepXIPassiveGrabDevice(client, len, (xXIPassiveGrabDeviceReply *) rep); else if (rep->RepType == X_XIListProperties) SRepXIListProperties(client, len, (xXIListPropertiesReply *) rep); diff --git a/xorg-server/Xi/xichangehierarchy.c b/xorg-server/Xi/xichangehierarchy.c index a3dcab57e..0736a5a36 100644 --- a/xorg-server/Xi/xichangehierarchy.c +++ b/xorg-server/Xi/xichangehierarchy.c @@ -116,7 +116,9 @@ void XISendDeviceHierarchyEvent(int flags[MAXDEVICES]) ev->length = bytes_to_int32(ev->num_info * sizeof(xXIHierarchyInfo)); + memset(&dummyDev, 0, sizeof(dummyDev)); dummyDev.id = XIAllDevices; + dummyDev.type = SLAVE; SendEventToAllWindows(&dummyDev, (XI_HierarchyChangedMask >> 8), (xEvent*)ev, 1); free(ev); } diff --git a/xorg-server/Xi/xipassivegrab.c b/xorg-server/Xi/xipassivegrab.c index 487c2721b..ae4343344 100644 --- a/xorg-server/Xi/xipassivegrab.c +++ b/xorg-server/Xi/xipassivegrab.c @@ -1,307 +1,315 @@ -/*
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Peter Hutterer
- */
-
-/***********************************************************************
- *
- * Request to grab or ungrab input device.
- *
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "inputstr.h" /* DeviceIntPtr */
-#include "windowstr.h" /* window structure */
-#include <X11/extensions/XI2.h>
-#include <X11/extensions/XI2proto.h>
-#include "swaprep.h"
-
-#include "exglobals.h" /* BadDevice */
-#include "exevents.h"
-#include "xipassivegrab.h"
-#include "dixgrabs.h"
-
-int
-SProcXIPassiveGrabDevice(ClientPtr client)
-{
- int i;
- char n;
- xXIModifierInfo *mods;
-
- REQUEST(xXIPassiveGrabDeviceReq);
-
- swaps(&stuff->length, n);
- swaps(&stuff->deviceid, n);
- swapl(&stuff->grab_window, n);
- swapl(&stuff->cursor, n);
- swapl(&stuff->time, n);
- swapl(&stuff->detail, n);
- swaps(&stuff->mask_len, n);
- swaps(&stuff->num_modifiers, n);
-
- mods = (xXIModifierInfo*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, mods++)
- {
- swapl(&mods->base_mods, n);
- swapl(&mods->latched_mods, n);
- swapl(&mods->locked_mods, n);
- }
-
- return ProcXIPassiveGrabDevice(client);
-}
-
-int
-ProcXIPassiveGrabDevice(ClientPtr client)
-{
- DeviceIntPtr dev, mod_dev;
- xXIPassiveGrabDeviceReply rep;
- int i, ret = Success;
- uint8_t status;
- uint32_t *modifiers;
- xXIGrabModifierInfo *modifiers_failed;
- GrabMask mask;
- GrabParameters param;
- void *tmp;
- int mask_len;
-
- REQUEST(xXIPassiveGrabDeviceReq);
- REQUEST_AT_LEAST_SIZE(xXIPassiveGrabDeviceReq);
-
- if (stuff->deviceid == XIAllDevices)
- dev = inputInfo.all_devices;
- else if (stuff->deviceid == XIAllMasterDevices)
- dev = inputInfo.all_master_devices;
- else
- {
- ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
- if (ret != Success)
- return ret;
- }
-
- if (stuff->grab_type != XIGrabtypeButton &&
- stuff->grab_type != XIGrabtypeKeycode &&
- stuff->grab_type != XIGrabtypeEnter &&
- stuff->grab_type != XIGrabtypeFocusIn)
- {
- client->errorValue = stuff->grab_type;
- return BadValue;
- }
-
- if ((stuff->grab_type == XIGrabtypeEnter ||
- stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
- {
- client->errorValue = stuff->detail;
- return BadValue;
- }
-
- if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1],
- stuff->mask_len * 4) != Success)
- return BadValue;
-
- mask_len = min(sizeof(mask.xi2mask[stuff->deviceid]), stuff->mask_len * 4);
- memset(mask.xi2mask, 0, sizeof(mask.xi2mask));
- memcpy(mask.xi2mask[stuff->deviceid], &stuff[1], mask_len * 4);
-
- rep.repType = X_Reply;
- rep.RepType = X_XIPassiveGrabDevice;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.num_modifiers = 0;
-
- memset(¶m, 0, sizeof(param));
- param.grabtype = GRABTYPE_XI2;
- param.ownerEvents = stuff->owner_events;
- param.this_device_mode = stuff->grab_mode;
- param.other_devices_mode = stuff->paired_device_mode;
- param.grabWindow = stuff->grab_window;
- param.cursor = stuff->cursor;
-
- if (stuff->cursor != None)
- {
- status = dixLookupResourceByType(&tmp, stuff->cursor,
- RT_CURSOR, client, DixUseAccess);
- if (status != Success)
- {
- client->errorValue = stuff->cursor;
- return status;
- }
- }
-
- status = dixLookupWindow((WindowPtr*)&tmp, stuff->grab_window, client, DixSetAttrAccess);
- if (status != Success)
- return status;
-
- status = CheckGrabValues(client, ¶m);
-
- modifiers = (uint32_t*)&stuff[1] + stuff->mask_len;
- modifiers_failed = calloc(stuff->num_modifiers, sizeof(xXIGrabModifierInfo));
- if (!modifiers_failed)
- return BadAlloc;
-
- mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- {
- param.modifiers = *modifiers;
- switch(stuff->grab_type)
- {
- case XIGrabtypeButton:
- status = GrabButton(client, dev, mod_dev, stuff->detail,
- ¶m, GRABTYPE_XI2, &mask);
- break;
- case XIGrabtypeKeycode:
- status = GrabKey(client, dev, mod_dev, stuff->detail,
- ¶m, GRABTYPE_XI2, &mask);
- break;
- case XIGrabtypeEnter:
- case XIGrabtypeFocusIn:
- status = GrabWindow(client, dev, stuff->grab_type,
- ¶m, &mask);
- break;
- }
-
- if (status != GrabSuccess)
- {
- xXIGrabModifierInfo *info = modifiers_failed + rep.num_modifiers;
-
- info->status = status;
- info->modifiers = *modifiers;
- rep.num_modifiers++;
- rep.length += bytes_to_int32(sizeof(xXIGrabModifierInfo));
- }
- }
-
- WriteReplyToClient(client, sizeof(rep), &rep);
- if (rep.num_modifiers)
- {
- client->pSwapReplyFunc = (ReplySwapPtr) Swap32Write;
- WriteSwappedDataToClient(client, rep.length * 4, (char*)modifiers_failed);
- }
- free(modifiers_failed);
- return ret;
-}
-
-void
-SRepXIPassiveGrabDevice(ClientPtr client, int size,
- xXIPassiveGrabDeviceReply * rep)
-{
- char n;
-
- swaps(&rep->sequenceNumber, n);
- swapl(&rep->length, n);
- swaps(&rep->num_modifiers, n);
-
- WriteToClient(client, size, (char *)rep);
-}
-
-int
-SProcXIPassiveUngrabDevice(ClientPtr client)
-{
- char n;
- int i;
- uint32_t *modifiers;
-
- REQUEST(xXIPassiveUngrabDeviceReq);
-
- swaps(&stuff->length, n);
- swapl(&stuff->grab_window, n);
- swaps(&stuff->deviceid, n);
- swapl(&stuff->detail, n);
- swaps(&stuff->num_modifiers, n);
-
- modifiers = (uint32_t*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- swapl(modifiers, n);
-
- return ProcXIPassiveUngrabDevice(client);
-}
-
-int
-ProcXIPassiveUngrabDevice(ClientPtr client)
-{
- DeviceIntPtr dev, mod_dev;
- WindowPtr win;
- GrabRec tempGrab;
- uint32_t* modifiers;
- int i, rc;
-
- REQUEST(xXIPassiveUngrabDeviceReq);
- REQUEST_AT_LEAST_SIZE(xXIPassiveUngrabDeviceReq);
-
- rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
- if (rc != Success)
- return rc;
-
- if (stuff->grab_type != XIGrabtypeButton &&
- stuff->grab_type != XIGrabtypeKeycode &&
- stuff->grab_type != XIGrabtypeEnter &&
- stuff->grab_type != XIGrabtypeFocusIn)
- {
- client->errorValue = stuff->grab_type;
- return BadValue;
- }
-
- if ((stuff->grab_type == XIGrabtypeEnter ||
- stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
- {
- client->errorValue = stuff->detail;
- return BadValue;
- }
-
- rc = dixLookupWindow(&win, stuff->grab_window, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
-
- mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
-
- tempGrab.resource = client->clientAsMask;
- tempGrab.device = dev;
- tempGrab.window = win;
- switch(stuff->grab_type)
- {
- case XIGrabtypeButton: tempGrab.type = XI_ButtonPress; break;
- case XIGrabtypeKeycode: tempGrab.type = XI_KeyPress; break;
- case XIGrabtypeEnter: tempGrab.type = XI_Enter; break;
- case XIGrabtypeFocusIn: tempGrab.type = XI_FocusIn; break;
- }
- tempGrab.grabtype = GRABTYPE_XI2;
- tempGrab.modifierDevice = mod_dev;
- tempGrab.modifiersDetail.pMask = NULL;
- tempGrab.detail.exact = stuff->detail;
- tempGrab.detail.pMask = NULL;
-
- modifiers = (uint32_t*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- {
- tempGrab.modifiersDetail.exact = *modifiers;
- DeletePassiveGrabFromList(&tempGrab);
- }
-
- return Success;
-}
+/* + * Copyright © 2009 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: Peter Hutterer + */ + +/*********************************************************************** + * + * Request to grab or ungrab input device. + * + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "inputstr.h" /* DeviceIntPtr */ +#include "windowstr.h" /* window structure */ +#include <X11/extensions/XI2.h> +#include <X11/extensions/XI2proto.h> +#include "swaprep.h" + +#include "exglobals.h" /* BadDevice */ +#include "exevents.h" +#include "xipassivegrab.h" +#include "dixgrabs.h" +#include "misc.h" + +int +SProcXIPassiveGrabDevice(ClientPtr client) +{ + int i; + char n; + xXIModifierInfo *mods; + + REQUEST(xXIPassiveGrabDeviceReq); + + swaps(&stuff->length, n); + swaps(&stuff->deviceid, n); + swapl(&stuff->grab_window, n); + swapl(&stuff->cursor, n); + swapl(&stuff->time, n); + swapl(&stuff->detail, n); + swaps(&stuff->mask_len, n); + swaps(&stuff->num_modifiers, n); + + mods = (xXIModifierInfo*)&stuff[1]; + + for (i = 0; i < stuff->num_modifiers; i++, mods++) + { + swapl(&mods->base_mods, n); + swapl(&mods->latched_mods, n); + swapl(&mods->locked_mods, n); + } + + return ProcXIPassiveGrabDevice(client); +} + +int +ProcXIPassiveGrabDevice(ClientPtr client) +{ + DeviceIntPtr dev, mod_dev; + xXIPassiveGrabDeviceReply rep; + int i, ret = Success; + uint8_t status; + uint32_t *modifiers; + xXIGrabModifierInfo *modifiers_failed; + GrabMask mask; + GrabParameters param; + void *tmp; + int mask_len; + int n; + + REQUEST(xXIPassiveGrabDeviceReq); + REQUEST_AT_LEAST_SIZE(xXIPassiveGrabDeviceReq); + + if (stuff->deviceid == XIAllDevices) + dev = inputInfo.all_devices; + else if (stuff->deviceid == XIAllMasterDevices) + dev = inputInfo.all_master_devices; + else + { + ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess); + if (ret != Success) + { + client->errorValue = stuff->deviceid; + return ret; + } + } + + if (stuff->grab_type != XIGrabtypeButton && + stuff->grab_type != XIGrabtypeKeycode && + stuff->grab_type != XIGrabtypeEnter && + stuff->grab_type != XIGrabtypeFocusIn) + { + client->errorValue = stuff->grab_type; + return BadValue; + } + + if ((stuff->grab_type == XIGrabtypeEnter || + stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0) + { + client->errorValue = stuff->detail; + return BadValue; + } + + if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1], + stuff->mask_len * 4) != Success) + return BadValue; + + mask_len = min(sizeof(mask.xi2mask[stuff->deviceid]), stuff->mask_len * 4); + memset(mask.xi2mask, 0, sizeof(mask.xi2mask)); + memcpy(mask.xi2mask[stuff->deviceid], &stuff[1], mask_len * 4); + + rep.repType = X_Reply; + rep.RepType = X_XIPassiveGrabDevice; + rep.length = 0; + rep.sequenceNumber = client->sequence; + rep.num_modifiers = 0; + + memset(¶m, 0, sizeof(param)); + param.grabtype = GRABTYPE_XI2; + param.ownerEvents = stuff->owner_events; + param.this_device_mode = stuff->grab_mode; + param.other_devices_mode = stuff->paired_device_mode; + param.grabWindow = stuff->grab_window; + param.cursor = stuff->cursor; + + if (stuff->cursor != None) + { + status = dixLookupResourceByType(&tmp, stuff->cursor, + RT_CURSOR, client, DixUseAccess); + if (status != Success) + { + client->errorValue = stuff->cursor; + return status; + } + } + + status = dixLookupWindow((WindowPtr*)&tmp, stuff->grab_window, client, DixSetAttrAccess); + if (status != Success) + return status; + + status = CheckGrabValues(client, ¶m); + if (status != Success) + return status; + + modifiers = (uint32_t*)&stuff[1] + stuff->mask_len; + modifiers_failed = calloc(stuff->num_modifiers, sizeof(xXIGrabModifierInfo)); + if (!modifiers_failed) + return BadAlloc; + + mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD); + + for (i = 0; i < stuff->num_modifiers; i++, modifiers++) + { + param.modifiers = *modifiers; + switch(stuff->grab_type) + { + case XIGrabtypeButton: + status = GrabButton(client, dev, mod_dev, stuff->detail, + ¶m, GRABTYPE_XI2, &mask); + break; + case XIGrabtypeKeycode: + status = GrabKey(client, dev, mod_dev, stuff->detail, + ¶m, GRABTYPE_XI2, &mask); + break; + case XIGrabtypeEnter: + case XIGrabtypeFocusIn: + status = GrabWindow(client, dev, stuff->grab_type, + ¶m, &mask); + break; + } + + if (status != GrabSuccess) + { + xXIGrabModifierInfo *info = modifiers_failed + rep.num_modifiers; + + info->status = status; + info->modifiers = *modifiers; + if (client->swapped) + swapl(&info->modifiers, n); + + rep.num_modifiers++; + rep.length += bytes_to_int32(sizeof(xXIGrabModifierInfo)); + } + } + + WriteReplyToClient(client, sizeof(rep), &rep); + if (rep.num_modifiers) + WriteToClient(client, rep.length * 4, (char*)modifiers_failed); + + free(modifiers_failed); + return ret; +} + +void +SRepXIPassiveGrabDevice(ClientPtr client, int size, + xXIPassiveGrabDeviceReply * rep) +{ + char n; + + swaps(&rep->sequenceNumber, n); + swapl(&rep->length, n); + swaps(&rep->num_modifiers, n); + + WriteToClient(client, size, (char *)rep); +} + +int +SProcXIPassiveUngrabDevice(ClientPtr client) +{ + char n; + int i; + uint32_t *modifiers; + + REQUEST(xXIPassiveUngrabDeviceReq); + + swaps(&stuff->length, n); + swapl(&stuff->grab_window, n); + swaps(&stuff->deviceid, n); + swapl(&stuff->detail, n); + swaps(&stuff->num_modifiers, n); + + modifiers = (uint32_t*)&stuff[1]; + + for (i = 0; i < stuff->num_modifiers; i++, modifiers++) + swapl(modifiers, n); + + return ProcXIPassiveUngrabDevice(client); +} + +int +ProcXIPassiveUngrabDevice(ClientPtr client) +{ + DeviceIntPtr dev, mod_dev; + WindowPtr win; + GrabRec tempGrab; + uint32_t* modifiers; + int i, rc; + + REQUEST(xXIPassiveUngrabDeviceReq); + REQUEST_AT_LEAST_SIZE(xXIPassiveUngrabDeviceReq); + + rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess); + if (rc != Success) + return rc; + + if (stuff->grab_type != XIGrabtypeButton && + stuff->grab_type != XIGrabtypeKeycode && + stuff->grab_type != XIGrabtypeEnter && + stuff->grab_type != XIGrabtypeFocusIn) + { + client->errorValue = stuff->grab_type; + return BadValue; + } + + if ((stuff->grab_type == XIGrabtypeEnter || + stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0) + { + client->errorValue = stuff->detail; + return BadValue; + } + + rc = dixLookupWindow(&win, stuff->grab_window, client, DixSetAttrAccess); + if (rc != Success) + return rc; + + mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD); + + tempGrab.resource = client->clientAsMask; + tempGrab.device = dev; + tempGrab.window = win; + switch(stuff->grab_type) + { + case XIGrabtypeButton: tempGrab.type = XI_ButtonPress; break; + case XIGrabtypeKeycode: tempGrab.type = XI_KeyPress; break; + case XIGrabtypeEnter: tempGrab.type = XI_Enter; break; + case XIGrabtypeFocusIn: tempGrab.type = XI_FocusIn; break; + } + tempGrab.grabtype = GRABTYPE_XI2; + tempGrab.modifierDevice = mod_dev; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.detail.exact = stuff->detail; + tempGrab.detail.pMask = NULL; + + modifiers = (uint32_t*)&stuff[1]; + + for (i = 0; i < stuff->num_modifiers; i++, modifiers++) + { + tempGrab.modifiersDetail.exact = *modifiers; + DeletePassiveGrabFromList(&tempGrab); + } + + return Success; +} diff --git a/xorg-server/composite/compalloc.c b/xorg-server/composite/compalloc.c index 745166621..7164c0d3c 100644 --- a/xorg-server/composite/compalloc.c +++ b/xorg-server/composite/compalloc.c @@ -1,711 +1,685 @@ -/*
- * Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Copyright © 2003 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "compint.h"
-
-static void
-compScreenUpdate (ScreenPtr pScreen)
-{
- compCheckTree (pScreen);
- compPaintChildrenToWindow (pScreen->root);
-}
-
-static void
-compBlockHandler (int i,
- pointer blockData,
- pointer pTimeout,
- pointer pReadmask)
-{
- ScreenPtr pScreen = screenInfo.screens[i];
- CompScreenPtr cs = GetCompScreen (pScreen);
-
- pScreen->BlockHandler = cs->BlockHandler;
- compScreenUpdate (pScreen);
- (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
-
- /* Next damage will restore the block handler */
- cs->BlockHandler = NULL;
-}
-
-static void
-compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
-{
- WindowPtr pWin = (WindowPtr) closure;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- CompScreenPtr cs = GetCompScreen (pScreen);
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (!cs->BlockHandler) {
- cs->BlockHandler = pScreen->BlockHandler;
- pScreen->BlockHandler = compBlockHandler;
- }
- cw->damaged = TRUE;
-
- /* Mark the ancestors */
- pWin = pWin->parent;
- while (pWin) {
- if (pWin->damagedDescendants)
- break;
- pWin->damagedDescendants = TRUE;
- pWin = pWin->parent;
- }
-}
-
-static void
-compDestroyDamage (DamagePtr pDamage, void *closure)
-{
- WindowPtr pWin = (WindowPtr) closure;
- CompWindowPtr cw = GetCompWindow (pWin);
-
- cw->damage = 0;
-}
-
-/*
- * Redirect one window for one client
- */
-int
-compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw;
- Bool wasMapped = pWin->mapped;
- CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
-
- if (pWin == cs->pOverlayWin) {
- return Success;
- }
-
- if (!pWin->parent)
- return BadMatch;
-
- /*
- * Only one Manual update is allowed
- */
- if (cw && update == CompositeRedirectManual)
- for (ccw = cw->clients; ccw; ccw = ccw->next)
- if (ccw->update == CompositeRedirectManual)
- return BadAccess;
-
- /*
- * Allocate per-client per-window structure
- * The client *could* allocate multiple, but while supported,
- * it is not expected to be common
- */
- ccw = malloc(sizeof (CompClientWindowRec));
- if (!ccw)
- return BadAlloc;
- ccw->id = FakeClientID (pClient->index);
- ccw->update = update;
- /*
- * Now make sure there's a per-window structure to hang this from
- */
- if (!cw)
- {
- cw = malloc(sizeof (CompWindowRec));
- if (!cw)
- {
- free(ccw);
- return BadAlloc;
- }
- cw->damage = DamageCreate (compReportDamage,
- compDestroyDamage,
- DamageReportNonEmpty,
- FALSE,
- pWin->drawable.pScreen,
- pWin);
- if (!cw->damage)
- {
- free(ccw);
- free(cw);
- return BadAlloc;
- }
- if (wasMapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
-
- RegionNull(&cw->borderClip);
- cw->borderClipX = 0;
- cw->borderClipY = 0;
- cw->update = CompositeRedirectAutomatic;
- cw->clients = 0;
- cw->oldx = COMP_ORIGIN_INVALID;
- cw->oldy = COMP_ORIGIN_INVALID;
- cw->damageRegistered = FALSE;
- cw->damaged = FALSE;
- cw->pOldPixmap = NullPixmap;
- dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw);
- }
- ccw->next = cw->clients;
- cw->clients = ccw;
- if (!AddResource (ccw->id, CompositeClientWindowType, pWin))
- return BadAlloc;
- if (ccw->update == CompositeRedirectManual)
- {
- /* If the window was CompositeRedirectAutomatic, then
- * unmap the window so that the parent clip list will
- * be correctly recomputed.
- */
- if (pWin->mapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
- if (cw->damageRegistered)
- {
- DamageUnregister (&pWin->drawable, cw->damage);
- cw->damageRegistered = FALSE;
- }
- cw->update = CompositeRedirectManual;
- }
-
- if (!compCheckRedirect (pWin))
- {
- FreeResource (ccw->id, RT_NONE);
- return BadAlloc;
- }
- if (wasMapped && !pWin->mapped)
- {
- Bool overrideRedirect = pWin->overrideRedirect;
- pWin->overrideRedirect = TRUE;
- DisableMapUnmapEvents (pWin);
- MapWindow (pWin, pClient);
- EnableMapUnmapEvents (pWin);
- pWin->overrideRedirect = overrideRedirect;
- }
-
- return Success;
-}
-
-/*
- * Free one of the per-client per-window resources, clearing
- * redirect and the per-window pointer as appropriate
- */
-void
-compFreeClientWindow (WindowPtr pWin, XID id)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw, *prev;
- Bool wasMapped = pWin->mapped;
-
- if (!cw)
- return;
- for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
- {
- if (ccw->id == id)
- {
- *prev = ccw->next;
- if (ccw->update == CompositeRedirectManual)
- cw->update = CompositeRedirectAutomatic;
- free(ccw);
- break;
- }
- }
- if (!cw->clients)
- {
- if (wasMapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
-
- if (pWin->redirectDraw != RedirectDrawNone)
- compFreePixmap (pWin);
-
- if (cw->damage)
- DamageDestroy (cw->damage);
-
- RegionUninit(&cw->borderClip);
-
- dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
- free(cw);
- }
- else if (cw->update == CompositeRedirectAutomatic &&
- !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
- {
- DamageRegister (&pWin->drawable, cw->damage);
- cw->damageRegistered = TRUE;
- pWin->redirectDraw = RedirectDrawAutomatic;
- DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
- }
- if (wasMapped && !pWin->mapped)
- {
- Bool overrideRedirect = pWin->overrideRedirect;
- pWin->overrideRedirect = TRUE;
- DisableMapUnmapEvents (pWin);
- MapWindow (pWin, clients[CLIENT_ID(id)]);
- EnableMapUnmapEvents (pWin);
- pWin->overrideRedirect = overrideRedirect;
- }
-}
-
-/*
- * This is easy, just free the appropriate resource.
- */
-
-int
-compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw;
-
- if (!cw)
- return BadValue;
-
- for (ccw = cw->clients; ccw; ccw = ccw->next)
- if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
- {
- FreeResource (ccw->id, RT_NONE);
- return Success;
- }
- return BadValue;
-}
-
-/*
- * Redirect all subwindows for one client
- */
-
-int
-compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw;
- WindowPtr pChild;
-
- /*
- * Only one Manual update is allowed
- */
- if (csw && update == CompositeRedirectManual)
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- if (ccw->update == CompositeRedirectManual)
- return BadAccess;
- /*
- * Allocate per-client per-window structure
- * The client *could* allocate multiple, but while supported,
- * it is not expected to be common
- */
- ccw = malloc(sizeof (CompClientWindowRec));
- if (!ccw)
- return BadAlloc;
- ccw->id = FakeClientID (pClient->index);
- ccw->update = update;
- /*
- * Now make sure there's a per-window structure to hang this from
- */
- if (!csw)
- {
- csw = malloc(sizeof (CompSubwindowsRec));
- if (!csw)
- {
- free(ccw);
- return BadAlloc;
- }
- csw->update = CompositeRedirectAutomatic;
- csw->clients = 0;
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw);
- }
- /*
- * Redirect all existing windows
- */
- for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
- {
- int ret = compRedirectWindow (pClient, pChild, update);
- if (ret != Success)
- {
- for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib)
- (void) compUnredirectWindow (pClient, pChild, update);
- if (!csw->clients)
- {
- free(csw);
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0);
- }
- free(ccw);
- return ret;
- }
- }
- /*
- * Hook into subwindows list
- */
- ccw->next = csw->clients;
- csw->clients = ccw;
- if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin))
- return BadAlloc;
- if (ccw->update == CompositeRedirectManual)
- {
- csw->update = CompositeRedirectManual;
- /*
- * tell damage extension that damage events for this client are
- * critical output
- */
- DamageExtSetCritical (pClient, TRUE);
- }
- return Success;
-}
-
-/*
- * Free one of the per-client per-subwindows resources,
- * which frees one redirect per subwindow
- */
-void
-compFreeClientSubwindows (WindowPtr pWin, XID id)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw, *prev;
- WindowPtr pChild;
-
- if (!csw)
- return;
- for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next)
- {
- if (ccw->id == id)
- {
- ClientPtr pClient = clients[CLIENT_ID(id)];
-
- *prev = ccw->next;
- if (ccw->update == CompositeRedirectManual)
- {
- /*
- * tell damage extension that damage events for this client are
- * critical output
- */
- DamageExtSetCritical (pClient, FALSE);
- csw->update = CompositeRedirectAutomatic;
- if (pWin->mapped)
- (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE);
- }
-
- /*
- * Unredirect all existing subwindows
- */
- for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
- (void) compUnredirectWindow (pClient, pChild, ccw->update);
-
- free(ccw);
- break;
- }
- }
-
- /*
- * Check if all of the per-client records are gone
- */
- if (!csw->clients)
- {
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL);
- free(csw);
- }
-}
-
-/*
- * This is easy, just free the appropriate resource.
- */
-
-int
-compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return BadValue;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
- {
- FreeResource (ccw->id, RT_NONE);
- return Success;
- }
- return BadValue;
-}
-
-/*
- * Add redirection information for one subwindow (during reparent)
- */
-
-int
-compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pParent);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return Success;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- {
- int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)],
- pWin, ccw->update);
- if (ret != Success)
- return ret;
- }
- return Success;
-}
-
-/*
- * Remove redirection information for one subwindow (during reparent)
- */
-
-int
-compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pParent);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return Success;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- {
- int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)],
- pWin, ccw->update);
- if (ret != Success)
- return ret;
- }
- return Success;
-}
-
-static int
-bgNoneVisitWindow(WindowPtr pWin, void *null)
-{
- if (pWin->backgroundState != BackgroundPixmap)
- return WT_WALKCHILDREN;
- if (pWin->background.pixmap != None)
- return WT_WALKCHILDREN;
-
- return WT_STOPWALKING;
-}
-
-static PixmapPtr
-compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- WindowPtr pParent = pWin->parent;
- PixmapPtr pPixmap;
-
- pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth,
- CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
-
- if (!pPixmap)
- return 0;
-
- pPixmap->screen_x = x;
- pPixmap->screen_y = y;
-
- /* resize allocations will update later in compCopyWindow, not here */
- if (!map)
- return pPixmap;
-
- /*
- * If there's no bg=None in the tree, we're done.
- *
- * We could optimize this more by collection the regions of all the
- * bg=None subwindows and feeding that in as the clip for the
- * CopyArea below, but since window trees are shallow these days it
- * might not be worth the effort.
- */
- if (TraverseTree(pWin, bgNoneVisitWindow, NULL) == WT_NOMATCH)
- return pPixmap;
-
- /*
- * Copy bits from the parent into the new pixmap so that it will
- * have "reasonable" contents in case for background None areas.
- */
- if (pParent->drawable.depth == pWin->drawable.depth)
- {
- GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen);
-
- if (pGC)
- {
- ChangeGCVal val;
- val.val = IncludeInferiors;
-
- ValidateGC(&pPixmap->drawable, pGC);
- ChangeGC (serverClient, pGC, GCSubwindowMode, &val);
- (*pGC->ops->CopyArea) (&pParent->drawable,
- &pPixmap->drawable,
- pGC,
- x - pParent->drawable.x,
- y - pParent->drawable.y,
- w, h, 0, 0);
- FreeScratchGC (pGC);
- }
- }
- else
- {
- PictFormatPtr pSrcFormat = compWindowFormat (pParent);
- PictFormatPtr pDstFormat = compWindowFormat (pWin);
- XID inferiors = IncludeInferiors;
- int error;
-
- PicturePtr pSrcPicture = CreatePicture (None,
- &pParent->drawable,
- pSrcFormat,
- CPSubwindowMode,
- &inferiors,
- serverClient, &error);
-
- PicturePtr pDstPicture = CreatePicture (None,
- &pPixmap->drawable,
- pDstFormat,
- 0, 0,
- serverClient, &error);
-
- if (pSrcPicture && pDstPicture)
- {
- CompositePicture (PictOpSrc,
- pSrcPicture,
- NULL,
- pDstPicture,
- x - pParent->drawable.x,
- y - pParent->drawable.y,
- 0, 0, 0, 0, w, h);
- }
- if (pSrcPicture)
- FreePicture (pSrcPicture, 0);
- if (pDstPicture)
- FreePicture (pDstPicture, 0);
- }
- return pPixmap;
-}
-
-Bool
-compAllocPixmap (WindowPtr pWin)
-{
- int bw = (int) pWin->borderWidth;
- int x = pWin->drawable.x - bw;
- int y = pWin->drawable.y - bw;
- int w = pWin->drawable.width + (bw << 1);
- int h = pWin->drawable.height + (bw << 1);
- PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE);
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (!pPixmap)
- return FALSE;
- if (cw->update == CompositeRedirectAutomatic)
- pWin->redirectDraw = RedirectDrawAutomatic;
- else
- pWin->redirectDraw = RedirectDrawManual;
-
- compSetPixmap (pWin, pPixmap);
- cw->oldx = COMP_ORIGIN_INVALID;
- cw->oldy = COMP_ORIGIN_INVALID;
- cw->damageRegistered = FALSE;
- if (cw->update == CompositeRedirectAutomatic)
- {
- DamageRegister (&pWin->drawable, cw->damage);
- cw->damageRegistered = TRUE;
- }
- return TRUE;
-}
-
-void
-compFreePixmap (WindowPtr pWin)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- PixmapPtr pRedirectPixmap, pParentPixmap;
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (cw->damageRegistered)
- {
- DamageUnregister (&pWin->drawable, cw->damage);
- cw->damageRegistered = FALSE;
- DamageEmpty (cw->damage);
- }
- /*
- * Move the parent-constrained border clip region back into
- * the window so that ValidateTree will handle the unmap
- * case correctly. Unmap adds the window borderClip to the
- * parent exposed area; regions beyond the parent cause crashes
- */
- RegionCopy(&pWin->borderClip, &cw->borderClip);
- pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin);
- pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
- pWin->redirectDraw = RedirectDrawNone;
- compSetPixmap (pWin, pParentPixmap);
- (*pScreen->DestroyPixmap) (pRedirectPixmap);
-}
-
-/*
- * Make sure the pixmap is the right size and offset. Allocate a new
- * pixmap to change size, adjust origin to change offset, leaving the
- * old pixmap in cw->pOldPixmap so bits can be recovered
- */
-Bool
-compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y,
- unsigned int w, unsigned int h, int bw)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin);
- PixmapPtr pNew;
- CompWindowPtr cw = GetCompWindow (pWin);
- int pix_x, pix_y;
- int pix_w, pix_h;
-
- assert (cw && pWin->redirectDraw != RedirectDrawNone);
- cw->oldx = pOld->screen_x;
- cw->oldy = pOld->screen_y;
- pix_x = draw_x - bw;
- pix_y = draw_y - bw;
- pix_w = w + (bw << 1);
- pix_h = h + (bw << 1);
- if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height)
- {
- pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE);
- if (!pNew)
- return FALSE;
- cw->pOldPixmap = pOld;
- compSetPixmap (pWin, pNew);
- }
- else
- {
- pNew = pOld;
- cw->pOldPixmap = 0;
- }
- pNew->screen_x = pix_x;
- pNew->screen_y = pix_y;
- return TRUE;
-}
+/* + * Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Copyright © 2003 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "compint.h" + +static void +compScreenUpdate (ScreenPtr pScreen) +{ + compCheckTree (pScreen); + compPaintChildrenToWindow (pScreen->root); +} + +static void +compBlockHandler (int i, + pointer blockData, + pointer pTimeout, + pointer pReadmask) +{ + ScreenPtr pScreen = screenInfo.screens[i]; + CompScreenPtr cs = GetCompScreen (pScreen); + + pScreen->BlockHandler = cs->BlockHandler; + compScreenUpdate (pScreen); + (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask); + + /* Next damage will restore the block handler */ + cs->BlockHandler = NULL; +} + +static void +compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure) +{ + WindowPtr pWin = (WindowPtr) closure; + ScreenPtr pScreen = pWin->drawable.pScreen; + CompScreenPtr cs = GetCompScreen (pScreen); + CompWindowPtr cw = GetCompWindow (pWin); + + if (!cs->BlockHandler) { + cs->BlockHandler = pScreen->BlockHandler; + pScreen->BlockHandler = compBlockHandler; + } + cw->damaged = TRUE; + + /* Mark the ancestors */ + pWin = pWin->parent; + while (pWin) { + if (pWin->damagedDescendants) + break; + pWin->damagedDescendants = TRUE; + pWin = pWin->parent; + } +} + +static void +compDestroyDamage (DamagePtr pDamage, void *closure) +{ + WindowPtr pWin = (WindowPtr) closure; + CompWindowPtr cw = GetCompWindow (pWin); + + cw->damage = 0; +} + +/* + * Redirect one window for one client + */ +int +compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update) +{ + CompWindowPtr cw = GetCompWindow (pWin); + CompClientWindowPtr ccw; + Bool wasMapped = pWin->mapped; + CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen); + + if (pWin == cs->pOverlayWin) { + return Success; + } + + if (!pWin->parent) + return BadMatch; + + /* + * Only one Manual update is allowed + */ + if (cw && update == CompositeRedirectManual) + for (ccw = cw->clients; ccw; ccw = ccw->next) + if (ccw->update == CompositeRedirectManual) + return BadAccess; + + /* + * Allocate per-client per-window structure + * The client *could* allocate multiple, but while supported, + * it is not expected to be common + */ + ccw = malloc(sizeof (CompClientWindowRec)); + if (!ccw) + return BadAlloc; + ccw->id = FakeClientID (pClient->index); + ccw->update = update; + /* + * Now make sure there's a per-window structure to hang this from + */ + if (!cw) + { + cw = malloc(sizeof (CompWindowRec)); + if (!cw) + { + free(ccw); + return BadAlloc; + } + cw->damage = DamageCreate (compReportDamage, + compDestroyDamage, + DamageReportNonEmpty, + FALSE, + pWin->drawable.pScreen, + pWin); + if (!cw->damage) + { + free(ccw); + free(cw); + return BadAlloc; + } + if (wasMapped) + { + DisableMapUnmapEvents (pWin); + UnmapWindow (pWin, FALSE); + EnableMapUnmapEvents (pWin); + } + + RegionNull(&cw->borderClip); + cw->borderClipX = 0; + cw->borderClipY = 0; + cw->update = CompositeRedirectAutomatic; + cw->clients = 0; + cw->oldx = COMP_ORIGIN_INVALID; + cw->oldy = COMP_ORIGIN_INVALID; + cw->damageRegistered = FALSE; + cw->damaged = FALSE; + cw->pOldPixmap = NullPixmap; + dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw); + } + ccw->next = cw->clients; + cw->clients = ccw; + if (!AddResource (ccw->id, CompositeClientWindowType, pWin)) + return BadAlloc; + if (ccw->update == CompositeRedirectManual) + { + /* If the window was CompositeRedirectAutomatic, then + * unmap the window so that the parent clip list will + * be correctly recomputed. + */ + if (pWin->mapped) + { + DisableMapUnmapEvents (pWin); + UnmapWindow (pWin, FALSE); + EnableMapUnmapEvents (pWin); + } + if (cw->damageRegistered) + { + DamageUnregister (&pWin->drawable, cw->damage); + cw->damageRegistered = FALSE; + } + cw->update = CompositeRedirectManual; + } + + if (!compCheckRedirect (pWin)) + { + FreeResource (ccw->id, RT_NONE); + return BadAlloc; + } + if (wasMapped && !pWin->mapped) + { + Bool overrideRedirect = pWin->overrideRedirect; + pWin->overrideRedirect = TRUE; + DisableMapUnmapEvents (pWin); + MapWindow (pWin, pClient); + EnableMapUnmapEvents (pWin); + pWin->overrideRedirect = overrideRedirect; + } + + return Success; +} + +/* + * Free one of the per-client per-window resources, clearing + * redirect and the per-window pointer as appropriate + */ +void +compFreeClientWindow (WindowPtr pWin, XID id) +{ + CompWindowPtr cw = GetCompWindow (pWin); + CompClientWindowPtr ccw, *prev; + Bool wasMapped = pWin->mapped; + + if (!cw) + return; + for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next) + { + if (ccw->id == id) + { + *prev = ccw->next; + if (ccw->update == CompositeRedirectManual) + cw->update = CompositeRedirectAutomatic; + free(ccw); + break; + } + } + if (!cw->clients) + { + if (wasMapped) + { + DisableMapUnmapEvents (pWin); + UnmapWindow (pWin, FALSE); + EnableMapUnmapEvents (pWin); + } + + if (pWin->redirectDraw != RedirectDrawNone) + compFreePixmap (pWin); + + if (cw->damage) + DamageDestroy (cw->damage); + + RegionUninit(&cw->borderClip); + + dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL); + free(cw); + } + else if (cw->update == CompositeRedirectAutomatic && + !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone) + { + DamageRegister (&pWin->drawable, cw->damage); + cw->damageRegistered = TRUE; + pWin->redirectDraw = RedirectDrawAutomatic; + DamageDamageRegion(&pWin->drawable, &pWin->borderSize); + } + if (wasMapped && !pWin->mapped) + { + Bool overrideRedirect = pWin->overrideRedirect; + pWin->overrideRedirect = TRUE; + DisableMapUnmapEvents (pWin); + MapWindow (pWin, clients[CLIENT_ID(id)]); + EnableMapUnmapEvents (pWin); + pWin->overrideRedirect = overrideRedirect; + } +} + +/* + * This is easy, just free the appropriate resource. + */ + +int +compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update) +{ + CompWindowPtr cw = GetCompWindow (pWin); + CompClientWindowPtr ccw; + + if (!cw) + return BadValue; + + for (ccw = cw->clients; ccw; ccw = ccw->next) + if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) + { + FreeResource (ccw->id, RT_NONE); + return Success; + } + return BadValue; +} + +/* + * Redirect all subwindows for one client + */ + +int +compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update) +{ + CompSubwindowsPtr csw = GetCompSubwindows (pWin); + CompClientWindowPtr ccw; + WindowPtr pChild; + + /* + * Only one Manual update is allowed + */ + if (csw && update == CompositeRedirectManual) + for (ccw = csw->clients; ccw; ccw = ccw->next) + if (ccw->update == CompositeRedirectManual) + return BadAccess; + /* + * Allocate per-client per-window structure + * The client *could* allocate multiple, but while supported, + * it is not expected to be common + */ + ccw = malloc(sizeof (CompClientWindowRec)); + if (!ccw) + return BadAlloc; + ccw->id = FakeClientID (pClient->index); + ccw->update = update; + /* + * Now make sure there's a per-window structure to hang this from + */ + if (!csw) + { + csw = malloc(sizeof (CompSubwindowsRec)); + if (!csw) + { + free(ccw); + return BadAlloc; + } + csw->update = CompositeRedirectAutomatic; + csw->clients = 0; + dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw); + } + /* + * Redirect all existing windows + */ + for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib) + { + int ret = compRedirectWindow (pClient, pChild, update); + if (ret != Success) + { + for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib) + (void) compUnredirectWindow (pClient, pChild, update); + if (!csw->clients) + { + free(csw); + dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0); + } + free(ccw); + return ret; + } + } + /* + * Hook into subwindows list + */ + ccw->next = csw->clients; + csw->clients = ccw; + if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin)) + return BadAlloc; + if (ccw->update == CompositeRedirectManual) + { + csw->update = CompositeRedirectManual; + /* + * tell damage extension that damage events for this client are + * critical output + */ + DamageExtSetCritical (pClient, TRUE); + } + return Success; +} + +/* + * Free one of the per-client per-subwindows resources, + * which frees one redirect per subwindow + */ +void +compFreeClientSubwindows (WindowPtr pWin, XID id) +{ + CompSubwindowsPtr csw = GetCompSubwindows (pWin); + CompClientWindowPtr ccw, *prev; + WindowPtr pChild; + + if (!csw) + return; + for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next) + { + if (ccw->id == id) + { + ClientPtr pClient = clients[CLIENT_ID(id)]; + + *prev = ccw->next; + if (ccw->update == CompositeRedirectManual) + { + /* + * tell damage extension that damage events for this client are + * critical output + */ + DamageExtSetCritical (pClient, FALSE); + csw->update = CompositeRedirectAutomatic; + if (pWin->mapped) + (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE); + } + + /* + * Unredirect all existing subwindows + */ + for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib) + (void) compUnredirectWindow (pClient, pChild, ccw->update); + + free(ccw); + break; + } + } + + /* + * Check if all of the per-client records are gone + */ + if (!csw->clients) + { + dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL); + free(csw); + } +} + +/* + * This is easy, just free the appropriate resource. + */ + +int +compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update) +{ + CompSubwindowsPtr csw = GetCompSubwindows (pWin); + CompClientWindowPtr ccw; + + if (!csw) + return BadValue; + for (ccw = csw->clients; ccw; ccw = ccw->next) + if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) + { + FreeResource (ccw->id, RT_NONE); + return Success; + } + return BadValue; +} + +/* + * Add redirection information for one subwindow (during reparent) + */ + +int +compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin) +{ + CompSubwindowsPtr csw = GetCompSubwindows (pParent); + CompClientWindowPtr ccw; + + if (!csw) + return Success; + for (ccw = csw->clients; ccw; ccw = ccw->next) + { + int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)], + pWin, ccw->update); + if (ret != Success) + return ret; + } + return Success; +} + +/* + * Remove redirection information for one subwindow (during reparent) + */ + +int +compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin) +{ + CompSubwindowsPtr csw = GetCompSubwindows (pParent); + CompClientWindowPtr ccw; + + if (!csw) + return Success; + for (ccw = csw->clients; ccw; ccw = ccw->next) + { + int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)], + pWin, ccw->update); + if (ret != Success) + return ret; + } + return Success; +} + +static PixmapPtr +compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + WindowPtr pParent = pWin->parent; + PixmapPtr pPixmap; + + pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth, + CREATE_PIXMAP_USAGE_BACKING_PIXMAP); + + if (!pPixmap) + return 0; + + pPixmap->screen_x = x; + pPixmap->screen_y = y; + + /* resize allocations will update later in compCopyWindow, not here */ + if (!map) + return pPixmap; + + if (pParent->drawable.depth == pWin->drawable.depth) + { + GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen); + + if (pGC) + { + ChangeGCVal val; + val.val = IncludeInferiors; + + ValidateGC(&pPixmap->drawable, pGC); + ChangeGC (serverClient, pGC, GCSubwindowMode, &val); + (*pGC->ops->CopyArea) (&pParent->drawable, + &pPixmap->drawable, + pGC, + x - pParent->drawable.x, + y - pParent->drawable.y, + w, h, 0, 0); + FreeScratchGC (pGC); + } + } + else + { + PictFormatPtr pSrcFormat = compWindowFormat (pParent); + PictFormatPtr pDstFormat = compWindowFormat (pWin); + XID inferiors = IncludeInferiors; + int error; + + PicturePtr pSrcPicture = CreatePicture (None, + &pParent->drawable, + pSrcFormat, + CPSubwindowMode, + &inferiors, + serverClient, &error); + + PicturePtr pDstPicture = CreatePicture (None, + &pPixmap->drawable, + pDstFormat, + 0, 0, + serverClient, &error); + + if (pSrcPicture && pDstPicture) + { + CompositePicture (PictOpSrc, + pSrcPicture, + NULL, + pDstPicture, + x - pParent->drawable.x, + y - pParent->drawable.y, + 0, 0, 0, 0, w, h); + } + if (pSrcPicture) + FreePicture (pSrcPicture, 0); + if (pDstPicture) + FreePicture (pDstPicture, 0); + } + return pPixmap; +} + +Bool +compAllocPixmap (WindowPtr pWin) +{ + int bw = (int) pWin->borderWidth; + int x = pWin->drawable.x - bw; + int y = pWin->drawable.y - bw; + int w = pWin->drawable.width + (bw << 1); + int h = pWin->drawable.height + (bw << 1); + PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE); + CompWindowPtr cw = GetCompWindow (pWin); + + if (!pPixmap) + return FALSE; + if (cw->update == CompositeRedirectAutomatic) + pWin->redirectDraw = RedirectDrawAutomatic; + else + pWin->redirectDraw = RedirectDrawManual; + + compSetPixmap (pWin, pPixmap); + cw->oldx = COMP_ORIGIN_INVALID; + cw->oldy = COMP_ORIGIN_INVALID; + cw->damageRegistered = FALSE; + if (cw->update == CompositeRedirectAutomatic) + { + DamageRegister (&pWin->drawable, cw->damage); + cw->damageRegistered = TRUE; + } + return TRUE; +} + +void +compFreePixmap (WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + PixmapPtr pRedirectPixmap, pParentPixmap; + CompWindowPtr cw = GetCompWindow (pWin); + + if (cw->damageRegistered) + { + DamageUnregister (&pWin->drawable, cw->damage); + cw->damageRegistered = FALSE; + DamageEmpty (cw->damage); + } + /* + * Move the parent-constrained border clip region back into + * the window so that ValidateTree will handle the unmap + * case correctly. Unmap adds the window borderClip to the + * parent exposed area; regions beyond the parent cause crashes + */ + RegionCopy(&pWin->borderClip, &cw->borderClip); + pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin); + pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent); + pWin->redirectDraw = RedirectDrawNone; + compSetPixmap (pWin, pParentPixmap); + (*pScreen->DestroyPixmap) (pRedirectPixmap); +} + +/* + * Make sure the pixmap is the right size and offset. Allocate a new + * pixmap to change size, adjust origin to change offset, leaving the + * old pixmap in cw->pOldPixmap so bits can be recovered + */ +Bool +compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y, + unsigned int w, unsigned int h, int bw) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin); + PixmapPtr pNew; + CompWindowPtr cw = GetCompWindow (pWin); + int pix_x, pix_y; + int pix_w, pix_h; + + assert (cw && pWin->redirectDraw != RedirectDrawNone); + cw->oldx = pOld->screen_x; + cw->oldy = pOld->screen_y; + pix_x = draw_x - bw; + pix_y = draw_y - bw; + pix_w = w + (bw << 1); + pix_h = h + (bw << 1); + if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height) + { + pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE); + if (!pNew) + return FALSE; + cw->pOldPixmap = pOld; + compSetPixmap (pWin, pNew); + } + else + { + pNew = pOld; + cw->pOldPixmap = 0; + } + pNew->screen_x = pix_x; + pNew->screen_y = pix_y; + return TRUE; +} diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac index 9e04ff015..56e51a407 100644 --- a/xorg-server/configure.ac +++ b/xorg-server/configure.ac @@ -35,7 +35,7 @@ AM_MAINTAINER_MODE # Require xorg-macros minimum of 1.13 for XORG_ENABLE_UNIT_TESTS m4_ifndef([XORG_MACROS_VERSION], [m4_fatal([must install xorg-macros 1.13 or later before running autoconf/autogen])]) -XORG_MACROS_VERSION(1.10) +XORG_MACROS_VERSION(1.13) XORG_DEFAULT_OPTIONS XORG_WITH_DOXYGEN(1.6.1) XORG_CHECK_SGML_DOCTOOLS(1.5) @@ -44,7 +44,6 @@ XORG_ENABLE_DEVEL_DOCS XORG_WITH_XMLTO(0.0.20) XORG_WITH_FOP XORG_ENABLE_UNIT_TESTS -XORG_WITH_GLIB XORG_LD_WRAP m4_ifndef([XORG_FONT_MACROS_VERSION], [m4_fatal([must install fontutil 1.1 or later before running autoconf/autogen])]) @@ -726,9 +725,9 @@ case $host_os in save_LDFLAGS=$LDFLAGS LDFLAGS="$LDFLAGS -framework Carbon" AC_LINK_IFELSE([char FSFindFolder(); int main() { FSFindFolder(); return 0;}], - [xorg_cv_Carbon_framework=yes], - [xorg_cv_Carbon_framework=no]) - LDFLAGS=$save_LDFLAGS]) + [xorg_cv_Carbon_framework=yes], + [xorg_cv_Carbon_framework=no]) + LDFLAGS=$save_LDFLAGS]) if test "X$xorg_cv_Carbon_framework" = Xyes; then XQUARTZ=yes @@ -737,6 +736,10 @@ case $host_os in fi fi + AC_CHECK_FUNC(dispatch_async, + AC_DEFINE([HAVE_LIBDISPATCH], 1, [Define to 1 if you have the libdispatch (GCD) available]), + []) + if test "x$XQUARTZ" = xyes ; then XQUARTZ=yes XVFB=no @@ -791,7 +794,6 @@ LIBXFONT="xfont >= 1.4.2" LIBXI="xi >= 1.2.99.1" LIBXTST="xtst >= 1.0.99.2" LIBPCIACCESS="pciaccess >= 0.8.0" -LIBGLIB="glib-2.0 >= 2.16" LIBUDEV="libudev >= 143" LIBSELINUX="libselinux >= 2.0.86" LIBDBUS="dbus-1 >= 1.0" @@ -1006,7 +1008,7 @@ else fi AM_CONDITIONAL(GLX, test "x$GLX" = xyes) -if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a "x$DRI" = xyes; then +if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a \( "x$DRI" = xyes -o "x$DRI2" = xyes \); then AC_DEFINE(AIGLX, 1, [Build AIGLX loader]) else AIGLX=no diff --git a/xorg-server/dix/devices.c b/xorg-server/dix/devices.c index 534931c3e..3f46ad6fb 100644 --- a/xorg-server/dix/devices.c +++ b/xorg-server/dix/devices.c @@ -1221,13 +1221,46 @@ InitButtonClassDeviceStruct(DeviceIntPtr dev, int numButtons, Atom* labels, return TRUE; } +/** + * Allocate a valuator class and set up the pointers for the axis values + * appropriately. + * + * @param src If non-NULL, the memory is reallocated from src. If NULL, the + * memory is calloc'd. + * @parma numAxes Number of axes to allocate. + * @return The allocated valuator struct. + */ +ValuatorClassPtr +AllocValuatorClass(ValuatorClassPtr src, int numAxes) +{ + ValuatorClassPtr v; + /* force alignment with double */ + union align_u { ValuatorClassRec valc; double d; } *align; + int size; + + size = sizeof(union align_u) + numAxes * (sizeof(double) + sizeof(AxisInfo)); + align = (union align_u *) realloc(src, size); + + if (!align) + return NULL; + + if (!src) + memset(align, 0, size); + + v = &align->valc; + v->numAxes = numAxes; + v->axisVal = (double*)(align + 1); + v->axes = (AxisInfoPtr)(v->axisVal + numAxes); + + return v; +} + Bool InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels, int numMotionEvents, int mode) { int i; ValuatorClassPtr valc; - union align_u { ValuatorClassRec valc; double d; } *align; if (!dev) return FALSE; @@ -1240,13 +1273,10 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels, numAxes = MAX_VALUATORS; } - align = (union align_u *) calloc(1, sizeof(union align_u) + - numAxes * sizeof(double) + - numAxes * sizeof(AxisInfo)); - if (!align) - return FALSE; + valc = AllocValuatorClass(NULL, numAxes); + if (!valc) + return FALSE; - valc = &align->valc; valc->sourceid = dev->id; valc->motion = NULL; valc->first_motion = 0; @@ -1254,9 +1284,6 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels, valc->numMotionEvents = numMotionEvents; valc->motionHintWindow = NullWindow; - valc->numAxes = numAxes; - valc->axisVal = (double *)(align + 1); - valc->axes = (AxisInfoPtr)(valc->axisVal + numAxes); if (mode & OutOfProximity) InitProximityClassDeviceStruct(dev); @@ -2365,7 +2392,7 @@ ReleaseButtonsAndKeys(DeviceIntPtr dev) { if (BitIsOn(k->down, i)) { - nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i); + nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i, NULL); for (j = 0; j < nevents; j++) mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL); } diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c index 644b3887e..0fa8046df 100644 --- a/xorg-server/dix/getevents.c +++ b/xorg-server/dix/getevents.c @@ -616,8 +616,8 @@ updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask, /** - * Returns the maximum number of events GetKeyboardEvents, - * GetKeyboardValuatorEvents, and GetPointerEvents will ever return. + * Returns the maximum number of events GetKeyboardEvents + * and GetPointerEvents will ever return. * * This MUST be absolutely constant, from init until exit. */ @@ -926,19 +926,6 @@ updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms) } /** - * Convenience wrapper around GetKeyboardValuatorEvents, that takes no - * valuators. - */ -int -GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) { - ValuatorMask mask; - - valuator_mask_zero(&mask); - return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask); -} - - -/** * Returns a set of InternalEvents for KeyPress/KeyRelease, optionally * also with valuator events. * @@ -947,8 +934,8 @@ GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) * place via GetMaximumEventsNum(), and for freeing it. */ int -GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type, - int key_code, const ValuatorMask *mask_in) { +GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, + int key_code, const ValuatorMask *mask_in) { int num_events = 0; CARD32 ms = 0; DeviceEvent *event; diff --git a/xorg-server/dix/ptrveloc.c b/xorg-server/dix/ptrveloc.c index e95d804c2..dfccf1581 100644 --- a/xorg-server/dix/ptrveloc.c +++ b/xorg-server/dix/ptrveloc.c @@ -1,1216 +1,1268 @@ -/*
- *
- * Copyright © 2006-2009 Simon Thum simon dot thum at gmx dot de
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <math.h>
-#include <ptrveloc.h>
-#include <exevents.h>
-#include <X11/Xatom.h>
-#include <os.h>
-
-#include <xserver-properties.h>
-
-/*****************************************************************************
- * Predictable pointer acceleration
- *
- * 2006-2009 by Simon Thum (simon [dot] thum [at] gmx de)
- *
- * Serves 3 complementary functions:
- * 1) provide a sophisticated ballistic velocity estimate to improve
- * the relation between velocity (of the device) and acceleration
- * 2) make arbitrary acceleration profiles possible
- * 3) decelerate by two means (constant and adaptive) if enabled
- *
- * Important concepts are the
- *
- * - Scheme
- * which selects the basic algorithm
- * (see devices.c/InitPointerAccelerationScheme)
- * - Profile
- * which returns an acceleration
- * for a given velocity
- *
- * The profile can be selected by the user at runtime.
- * The classic profile is intended to cleanly perform old-style
- * function selection (threshold =/!= 0)
- *
- ****************************************************************************/
-
-/* fwds */
-int
-SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-static float
-SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, float velocity,
- float threshold, float acc);
-static PointerAccelerationProfileFunc
-GetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-static BOOL
-InitializePredictableAccelerationProperties(DeviceIntPtr,
- DeviceVelocityPtr,
- PredictableAccelSchemePtr);
-static BOOL
-DeletePredictableAccelerationProperties(DeviceIntPtr,
- PredictableAccelSchemePtr);
-
-/*#define PTRACCEL_DEBUGGING*/
-
-#ifdef PTRACCEL_DEBUGGING
-#define DebugAccelF ErrorF
-#else
-#define DebugAccelF(...) /* */
-#endif
-
-/********************************
- * Init/Uninit
- *******************************/
-
-/* some int which is not a profile number */
-#define PROFILE_UNINITIALIZE (-100)
-
-/**
- * Init DeviceVelocity struct so it should match the average case
- */
-void
-InitVelocityData(DeviceVelocityPtr vel)
-{
- memset(vel, 0, sizeof(DeviceVelocityRec));
-
- vel->corr_mul = 10.0; /* dots per 10 milisecond should be usable */
- vel->const_acceleration = 1.0; /* no acceleration/deceleration */
- vel->reset_time = 300;
- vel->use_softening = 1;
- vel->min_acceleration = 1.0; /* don't decelerate */
- vel->max_rel_diff = 0.2;
- vel->max_diff = 1.0;
- vel->initial_range = 2;
- vel->average_accel = TRUE;
- SetAccelerationProfile(vel, AccelProfileClassic);
- InitTrackers(vel, 16);
-}
-
-
-/**
- * Clean up DeviceVelocityRec
- */
-void
-FreeVelocityData(DeviceVelocityPtr vel){
- free(vel->tracker);
- SetAccelerationProfile(vel, PROFILE_UNINITIALIZE);
-}
-
-
-/**
- * Init predictable scheme
- */
-Bool
-InitPredictableAccelerationScheme(DeviceIntPtr dev,
- ValuatorAccelerationPtr protoScheme) {
- DeviceVelocityPtr vel;
- ValuatorAccelerationRec scheme;
- PredictableAccelSchemePtr schemeData;
- scheme = *protoScheme;
- vel = calloc(1, sizeof(DeviceVelocityRec));
- schemeData = calloc(1, sizeof(PredictableAccelSchemeRec));
- if (!vel || !schemeData)
- return FALSE;
- InitVelocityData(vel);
- schemeData->vel = vel;
- scheme.accelData = schemeData;
- if (!InitializePredictableAccelerationProperties(dev, vel, schemeData))
- return FALSE;
- /* all fine, assign scheme to device */
- dev->valuator->accelScheme = scheme;
- return TRUE;
-}
-
-
-/**
- * Uninit scheme
- */
-void
-AccelerationDefaultCleanup(DeviceIntPtr dev)
-{
- DeviceVelocityPtr vel = GetDevicePredictableAccelData(dev);
- if (vel) {
- /* the proper guarantee would be that we're not inside of
- * AccelSchemeProc(), but that seems impossible. Schemes don't get
- * switched often anyway.
- */
- OsBlockSignals();
- dev->valuator->accelScheme.AccelSchemeProc = NULL;
- FreeVelocityData(vel);
- free(vel);
- DeletePredictableAccelerationProperties(dev,
- (PredictableAccelSchemePtr) dev->valuator->accelScheme.accelData);
- free(dev->valuator->accelScheme.accelData);
- dev->valuator->accelScheme.accelData = NULL;
- OsReleaseSignals();
- }
-}
-
-
-/*************************
- * Input property support
- ************************/
-
-/**
- * choose profile
- */
-static int
-AccelSetProfileProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- int profile, *ptr = &profile;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToInt(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
-
- if (GetAccelerationProfile(vel, profile) == NULL)
- return BadValue;
- } else
- SetAccelerationProfile(vel, profile);
-
- return Success;
-}
-
-static long
-AccelInitProfileProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- int profile = vel->statistics.profile_number;
- Atom prop_profile_number = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
-
- XIChangeDeviceProperty(dev, prop_profile_number, XA_INTEGER, 32,
- PropModeReplace, 1, &profile, FALSE);
- XISetDevicePropertyDeletable(dev, prop_profile_number, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetProfileProperty, NULL, NULL);
-}
-
-/**
- * constant deceleration
- */
-static int
-AccelSetDecelProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
- return (v >= 1.0f) ? Success : BadValue;
- }
-
- if(v >= 1.0f)
- vel->const_acceleration = 1/v;
-
- return Success;
-}
-
-static long
-AccelInitDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = 1.0/vel->const_acceleration;
- Atom prop_const_decel = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
- XIChangeDeviceProperty(dev, prop_const_decel,
- XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_const_decel, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetDecelProperty, NULL, NULL);
-}
-
-
-/**
- * adaptive deceleration
- */
-static int
-AccelSetAdaptDecelProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr veloc;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION))
- return Success;
-
- veloc = GetDevicePredictableAccelData(dev);
- if (!veloc)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
- return (v >= 1.0f) ? Success : BadValue;
- }
-
- if(v >= 1.0f)
- veloc->min_acceleration = 1/v;
-
- return Success;
-}
-
-static long
-AccelInitAdaptDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = 1.0/vel->min_acceleration;
- Atom prop_adapt_decel = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
-
- XIChangeDeviceProperty(dev, prop_adapt_decel, XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_adapt_decel, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetAdaptDecelProperty, NULL, NULL);
-}
-
-
-/**
- * velocity scaling
- */
-static int
-AccelSetScaleProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if (checkOnly)
- {
- if (rc)
- return rc;
-
- return (v > 0) ? Success : BadValue;
- }
-
- if(v > 0)
- vel->corr_mul = v;
-
- return Success;
-}
-
-static long
-AccelInitScaleProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = vel->corr_mul;
- Atom prop_velo_scale = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
-
- XIChangeDeviceProperty(dev, prop_velo_scale, XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_velo_scale, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetScaleProperty, NULL, NULL);
-}
-
-static BOOL
-InitializePredictableAccelerationProperties(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- PredictableAccelSchemePtr schemeData)
-{
- int num_handlers = 4;
- if(!vel)
- return FALSE;
-
- schemeData->prop_handlers = calloc(num_handlers, sizeof(long));
- if (!schemeData->prop_handlers)
- return FALSE;
- schemeData->num_prop_handlers = num_handlers;
- schemeData->prop_handlers[0] = AccelInitProfileProperty(dev, vel);
- schemeData->prop_handlers[1] = AccelInitDecelProperty(dev, vel);
- schemeData->prop_handlers[2] = AccelInitAdaptDecelProperty(dev, vel);
- schemeData->prop_handlers[3] = AccelInitScaleProperty(dev, vel);
-
- return TRUE;
-}
-
-BOOL
-DeletePredictableAccelerationProperties(
- DeviceIntPtr dev,
- PredictableAccelSchemePtr scheme)
-{
- DeviceVelocityPtr vel;
- Atom prop;
- int i;
-
- prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
- XIDeleteDeviceProperty(dev, prop, FALSE);
-
- vel = GetDevicePredictableAccelData(dev);
- if (vel) {
- for (i = 0; i < scheme->num_prop_handlers; i++)
- if (scheme->prop_handlers[i])
- XIUnregisterPropertyHandler(dev, scheme->prop_handlers[i]);
- }
-
- free(scheme->prop_handlers);
- scheme->prop_handlers = NULL;
- scheme->num_prop_handlers = 0;
- return TRUE;
-}
-
-/*********************
- * Tracking logic
- ********************/
-
-void
-InitTrackers(DeviceVelocityPtr vel, int ntracker)
-{
- if(ntracker < 1){
- ErrorF("(dix ptracc) invalid number of trackers\n");
- return;
- }
- free(vel->tracker);
- vel->tracker = (MotionTrackerPtr)calloc(ntracker, sizeof(MotionTracker));
- vel->num_tracker = ntracker;
-}
-
-/**
- * return a bit field of possible directions.
- * 0 = N, 2 = E, 4 = S, 6 = W, in-between is as you guess.
- * There's no reason against widening to more precise directions (<45 degrees),
- * should it not perform well. All this is needed for is sort out non-linear
- * motion, so precision isn't paramount. However, one should not flag direction
- * too narrow, since it would then cut the linear segment to zero size way too
- * often.
- */
-static int
-DoGetDirection(int dx, int dy){
- float r;
- int i1, i2;
- /* on insignificant mickeys, flag 135 degrees */
- if(abs(dx) < 2 && abs(dy < 2)){
- /* first check diagonal cases */
- if(dx > 0 && dy > 0)
- return 4+8+16;
- if(dx > 0 && dy < 0)
- return 1+2+4;
- if(dx < 0 && dy < 0)
- return 1+128+64;
- if(dx < 0 && dy > 0)
- return 16+32+64;
- /* check axis-aligned directions */
- if(dx > 0)
- return 2+4+8; /*E*/
- if(dx < 0)
- return 128+64+32; /*W*/
- if(dy > 0)
- return 32+16+8; /*S*/
- if(dy < 0)
- return 128+1+2; /*N*/
- return 255; /* shouldn't happen */
- }
- /* else, compute angle and set appropriate flags */
-#ifdef _ISOC99_SOURCE
- r = atan2f(dy, dx);
-#else
- r = atan2(dy, dx);
-#endif
- /* find direction. We avoid r to become negative,
- * since C has no well-defined modulo for such cases. */
- r = (r+(M_PI*2.5))/(M_PI/4);
- /* this intends to flag 2 directions (90 degrees),
- * except on very well-aligned mickeys. */
- i1 = (int)(r+0.1) % 8;
- i2 = (int)(r+0.9) % 8;
- if(i1 < 0 || i1 > 7 || i2 < 0 || i2 > 7)
- return 255; /* shouldn't happen */
- return 1 << i1 | 1 << i2;
-}
-
-#define DIRECTION_CACHE_RANGE 5
-#define DIRECTION_CACHE_SIZE (DIRECTION_CACHE_RANGE*2+1)
-
-/* cache DoGetDirection(). */
-static int
-GetDirection(int dx, int dy){
- static int cache[DIRECTION_CACHE_SIZE][DIRECTION_CACHE_SIZE];
- int i;
- if (abs(dx) <= DIRECTION_CACHE_RANGE &&
- abs(dy) <= DIRECTION_CACHE_RANGE) {
- /* cacheable */
- i = cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy];
- if(i != 0){
- return i;
- }else{
- i = DoGetDirection(dx, dy);
- cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy] = i;
- return i;
- }
- }else{
- /* non-cacheable */
- return DoGetDirection(dx, dy);
- }
-}
-
-#undef DIRECTION_CACHE_RANGE
-#undef DIRECTION_CACHE_SIZE
-
-
-/* convert offset (age) to array index */
-#define TRACKER_INDEX(s, d) (((s)->num_tracker + (s)->cur_tracker - (d)) % (s)->num_tracker)
-
-static inline void
-FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
-{
- int n;
- for(n = 0; n < vel->num_tracker; n++){
- vel->tracker[n].dx += dx;
- vel->tracker[n].dy += dy;
- }
- n = (vel->cur_tracker + 1) % vel->num_tracker;
- vel->tracker[n].dx = 0;
- vel->tracker[n].dy = 0;
- vel->tracker[n].time = cur_t;
- vel->tracker[n].dir = GetDirection(dx, dy);
- DebugAccelF("(dix prtacc) motion [dx: %i dy: %i dir:%i diff: %i]\n",
- dx, dy, vel->tracker[n].dir,
- cur_t - vel->tracker[vel->cur_tracker].time);
- vel->cur_tracker = n;
-}
-
-/**
- * calc velocity for given tracker, with
- * velocity scaling.
- * This assumes linear motion.
- */
-static float
-CalcTracker(DeviceVelocityPtr vel, int offset, int cur_t){
- int index = TRACKER_INDEX(vel, offset);
- float dist = sqrt( vel->tracker[index].dx * vel->tracker[index].dx
- + vel->tracker[index].dy * vel->tracker[index].dy);
- int dtime = cur_t - vel->tracker[index].time;
- if(dtime > 0)
- return dist / dtime;
- else
- return 0;/* synonymous for NaN, since we're not C99 */
-}
-
-/* find the most plausible velocity. That is, the most distant
- * (in time) tracker which isn't too old, beyond a linear partition,
- * or simply too much off initial velocity.
- *
- * May return 0.
- */
-static float
-QueryTrackers(DeviceVelocityPtr vel, int cur_t){
- int n, offset, dir = 255, i = -1, age_ms;
- /* initial velocity: a low-offset, valid velocity */
- float iveloc = 0, res = 0, tmp, vdiff;
- float vfac = vel->corr_mul * vel->const_acceleration; /* premultiply */
- /* loop from current to older data */
- for(offset = 1; offset < vel->num_tracker; offset++){
- n = TRACKER_INDEX(vel, offset);
-
- age_ms = cur_t - vel->tracker[n].time;
-
- /* bail out if data is too old and protect from overrun */
- if (age_ms >= vel->reset_time || age_ms < 0) {
- DebugAccelF("(dix prtacc) query: tracker too old\n");
- break;
- }
-
- /*
- * this heuristic avoids using the linear-motion velocity formula
- * in CalcTracker() on motion that isn't exactly linear. So to get
- * even more precision we could subdivide as a final step, so possible
- * non-linearities are accounted for.
- */
- dir &= vel->tracker[n].dir;
- if(dir == 0){
- DebugAccelF("(dix prtacc) query: no longer linear\n");
- /* instead of breaking it we might also inspect the partition after,
- * but actual improvement with this is probably rare. */
- break;
- }
-
- tmp = CalcTracker(vel, offset, cur_t) * vfac;
-
- if ((iveloc == 0 || offset <= vel->initial_range) && tmp != 0) {
- /* set initial velocity and result */
- res = iveloc = tmp;
- i = offset;
- } else if (iveloc != 0 && tmp != 0) {
- vdiff = fabs(iveloc - tmp);
- if (vdiff <= vel->max_diff ||
- vdiff/(iveloc + tmp) < vel->max_rel_diff) {
- /* we're in range with the initial velocity,
- * so this result is likely better
- * (it contains more information). */
- res = tmp;
- i = offset;
- }else{
- /* we're not in range, quit - it won't get better. */
- DebugAccelF("(dix prtacc) query: tracker too different:"
- " old %2.2f initial %2.2f diff: %2.2f\n",
- tmp, iveloc, vdiff);
- break;
- }
- }
- }
- if(offset == vel->num_tracker){
- DebugAccelF("(dix prtacc) query: last tracker in effect\n");
- i = vel->num_tracker-1;
- }
- if(i>=0){
- n = TRACKER_INDEX(vel, i);
- DebugAccelF("(dix prtacc) result: offset %i [dx: %i dy: %i diff: %i]\n",
- i,
- vel->tracker[n].dx,
- vel->tracker[n].dy,
- cur_t - vel->tracker[n].time);
- }
- return res;
-}
-
-#undef TRACKER_INDEX
-
-/**
- * Perform velocity approximation based on 2D 'mickeys' (mouse motion delta).
- * return true if non-visible state reset is suggested
- */
-short
-ProcessVelocityData2D(
- DeviceVelocityPtr vel,
- int dx,
- int dy,
- int time)
-{
- float velocity;
-
- vel->last_velocity = vel->velocity;
-
- FeedTrackers(vel, dx, dy, time);
-
- velocity = QueryTrackers(vel, time);
-
- vel->velocity = velocity;
- return velocity == 0;
-}
-
-/**
- * this flattens significant ( > 1) mickeys a little bit for more steady
- * constant-velocity response
- */
-static inline float
-ApplySimpleSoftening(int od, int d)
-{
- float res = d;
- if (d <= 1 && d >= -1)
- return res;
- if (d > od)
- res -= 0.5;
- else if (d < od)
- res += 0.5;
- return res;
-}
-
-
-static void
-ApplySofteningAndConstantDeceleration(
- DeviceVelocityPtr vel,
- int dx,
- int dy,
- float* fdx,
- float* fdy,
- short do_soften)
-{
- if (do_soften && vel->use_softening) {
- *fdx = ApplySimpleSoftening(vel->last_dx, dx);
- *fdy = ApplySimpleSoftening(vel->last_dy, dy);
- } else {
- *fdx = dx;
- *fdy = dy;
- }
-
- *fdx *= vel->const_acceleration;
- *fdy *= vel->const_acceleration;
-}
-
-/*
- * compute the acceleration for given velocity and enforce min_acceleartion
- */
-float
-BasicComputeAcceleration(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc){
-
- float result;
- result = vel->Profile(dev, vel, velocity, threshold, acc);
-
- /* enforce min_acceleration */
- if (result < vel->min_acceleration)
- result = vel->min_acceleration;
- return result;
-}
-
-/**
- * Compute acceleration. Takes into account averaging, nv-reset, etc.
- */
-static float
-ComputeAcceleration(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float threshold,
- float acc){
- float res;
-
- if(vel->velocity <= 0){
- DebugAccelF("(dix ptracc) profile skipped\n");
- /*
- * If we have no idea about device velocity, don't pretend it.
- */
- return 1;
- }
-
- if(vel->average_accel && vel->velocity != vel->last_velocity){
- /* use simpson's rule to average acceleration between
- * current and previous velocity.
- * Though being the more natural choice, it causes a minor delay
- * in comparison, so it can be disabled. */
- res = BasicComputeAcceleration(
- dev, vel, vel->velocity, threshold, acc);
- res += BasicComputeAcceleration(
- dev, vel, vel->last_velocity, threshold, acc);
- res += 4.0f * BasicComputeAcceleration(dev, vel,
- (vel->last_velocity + vel->velocity) / 2,
- threshold, acc);
- res /= 6.0f;
- DebugAccelF("(dix ptracc) profile average [%.2f ... %.2f] is %.3f\n",
- vel->velocity, vel->last_velocity, res);
- return res;
- }else{
- res = BasicComputeAcceleration(dev, vel,
- vel->velocity, threshold, acc);
- DebugAccelF("(dix ptracc) profile sample [%.2f] is %.3f\n",
- vel->velocity, res);
- return res;
- }
-}
-
-
-/*****************************************
- * Acceleration functions and profiles
- ****************************************/
-
-/**
- * Polynomial function similar previous one, but with f(1) = 1
- */
-static float
-PolynomialAccelerationProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float ignored,
- float acc)
-{
- return pow(velocity, (acc - 1.0) * 0.5);
-}
-
-
-/**
- * returns acceleration for velocity.
- * This profile selects the two functions like the old scheme did
- */
-static float
-ClassicProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- if (threshold > 0) {
- return SimpleSmoothProfile (dev,
- vel,
- velocity,
- threshold,
- acc);
- } else {
- return PolynomialAccelerationProfile (dev,
- vel,
- velocity,
- 0,
- acc);
- }
-}
-
-
-/**
- * Power profile
- * This has a completely smooth transition curve, i.e. no jumps in the
- * derivatives.
- *
- * This has the expense of overall response dependency on min-acceleration.
- * In effect, min_acceleration mimics const_acceleration in this profile.
- */
-static float
-PowerProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float vel_dist;
-
- acc = (acc-1.0) * 0.1f + 1.0; /* without this, acc of 2 is unuseable */
-
- if (velocity <= threshold)
- return vel->min_acceleration;
- vel_dist = velocity - threshold;
- return (pow(acc, vel_dist)) * vel->min_acceleration;
-}
-
-
-/**
- * just a smooth function in [0..1] -> [0..1]
- * - point symmetry at 0.5
- * - f'(0) = f'(1) = 0
- * - starts faster than a sinoid
- * - smoothness C1 (Cinf if you dare to ignore endpoints)
- */
-static inline float
-CalcPenumbralGradient(float x){
- x *= 2.0f;
- x -= 1.0f;
- return 0.5f + (x * sqrt(1.0f - x*x) + asin(x))/M_PI;
-}
-
-
-/**
- * acceleration function similar to classic accelerated/unaccelerated,
- * but with smooth transition in between (and towards zero for adaptive dec.).
- */
-static float
-SimpleSmoothProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- if(velocity < 1.0f)
- return CalcPenumbralGradient(0.5 + velocity*0.5) * 2.0f - 1.0f;
- if(threshold < 1.0f)
- threshold = 1.0f;
- if (velocity <= threshold)
- return 1;
- velocity /= threshold;
- if (velocity >= acc)
- return acc;
- else
- return 1.0f + (CalcPenumbralGradient(velocity/acc) * (acc - 1.0f));
-}
-
-
-/**
- * This profile uses the first half of the penumbral gradient as a start
- * and then scales linearly.
- */
-static float
-SmoothLinearProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float res, nv;
-
- if(acc > 1.0f)
- acc -= 1.0f; /*this is so acc = 1 is no acceleration */
- else
- return 1.0f;
-
- nv = (velocity - threshold) * acc * 0.5f;
-
- if(nv < 0){
- res = 0;
- }else if(nv < 2){
- res = CalcPenumbralGradient(nv*0.25f)*2.0f;
- }else{
- nv -= 2.0f;
- res = nv * 2.0f / M_PI /* steepness of gradient at 0.5 */
- + 1.0f; /* gradient crosses 2|1 */
- }
- res += vel->min_acceleration;
- return res;
-}
-
-
-/**
- * From 0 to threshold, the response graduates smoothly from min_accel to
- * acceleration. Beyond threshold it is exactly the specified acceleration.
- */
-static float
-SmoothLimitedProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float res;
-
- if(velocity >= threshold || threshold == 0.0f)
- return acc;
-
- velocity /= threshold; /* should be [0..1[ now */
-
- res = CalcPenumbralGradient(velocity) * (acc - vel->min_acceleration);
-
- return vel->min_acceleration + res;
-}
-
-
-static float
-LinearProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- return acc * velocity;
-}
-
-static float
-NoProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- return 1.0f;
-}
-
-static PointerAccelerationProfileFunc
-GetAccelerationProfile(
- DeviceVelocityPtr vel,
- int profile_num)
-{
- switch(profile_num){
- case AccelProfileClassic:
- return ClassicProfile;
- case AccelProfileDeviceSpecific:
- return vel->deviceSpecificProfile;
- case AccelProfilePolynomial:
- return PolynomialAccelerationProfile;
- case AccelProfileSmoothLinear:
- return SmoothLinearProfile;
- case AccelProfileSimple:
- return SimpleSmoothProfile;
- case AccelProfilePower:
- return PowerProfile;
- case AccelProfileLinear:
- return LinearProfile;
- case AccelProfileSmoothLimited:
- return SmoothLimitedProfile;
- case AccelProfileNone:
- return NoProfile;
- default:
- return NULL;
- }
-}
-
-/**
- * Set the profile by number.
- * Intended to make profiles exchangeable at runtime.
- * If you created a profile, give it a number here and in the header to
- * make it selectable. In case some profile-specific init is needed, here
- * would be a good place, since FreeVelocityData() also calls this with
- * PROFILE_UNINITIALIZE.
- *
- * returns FALSE if profile number is unavailable, TRUE otherwise.
- */
-int
-SetAccelerationProfile(
- DeviceVelocityPtr vel,
- int profile_num)
-{
- PointerAccelerationProfileFunc profile;
- profile = GetAccelerationProfile(vel, profile_num);
-
- if(profile == NULL && profile_num != PROFILE_UNINITIALIZE)
- return FALSE;
-
- /* Here one could free old profile-private data */
- free(vel->profile_private);
- vel->profile_private = NULL;
- /* Here one could init profile-private data */
- vel->Profile = profile;
- vel->statistics.profile_number = profile_num;
- return TRUE;
-}
-
-/**********************************************
- * driver interaction
- **********************************************/
-
-
-/**
- * device-specific profile
- *
- * The device-specific profile is intended as a hook for a driver
- * which may want to provide an own acceleration profile.
- * It should not rely on profile-private data, instead
- * it should do init/uninit in the driver (ie. with DEVICE_INIT and friends).
- * Users may override or choose it.
- */
-void
-SetDeviceSpecificAccelerationProfile(
- DeviceVelocityPtr vel,
- PointerAccelerationProfileFunc profile)
-{
- if(vel)
- vel->deviceSpecificProfile = profile;
-}
-
-/**
- * Use this function to obtain a DeviceVelocityPtr for a device. Will return NULL if
- * the predictable acceleration scheme is not in effect.
- */
-DeviceVelocityPtr
-GetDevicePredictableAccelData(
- DeviceIntPtr dev)
-{
- /*sanity check*/
- if(!dev){
- ErrorF("[dix] accel: DeviceIntPtr was NULL");
- return NULL;
- }
- if( dev->valuator &&
- dev->valuator->accelScheme.AccelSchemeProc ==
- acceleratePointerPredictable &&
- dev->valuator->accelScheme.accelData != NULL){
-
- return ((PredictableAccelSchemePtr)
- dev->valuator->accelScheme.accelData)->vel;
- }
- return NULL;
-}
-
-/********************************
- * acceleration schemes
- *******************************/
-
-/**
- * Modifies valuators in-place.
- * This version employs a velocity approximation algorithm to
- * enable fine-grained predictable acceleration profiles.
- */
-void
-acceleratePointerPredictable(
- DeviceIntPtr dev,
- ValuatorMask* val,
- CARD32 evtime)
-{
- float fdx, fdy, tmp, mult; /* no need to init */
- int dx = 0, dy = 0, tmpi;
- DeviceVelocityPtr velocitydata = GetDevicePredictableAccelData(dev);
- Bool soften = TRUE;
-
- if (!velocitydata)
- return;
-
- if (velocitydata->statistics.profile_number == AccelProfileNone &&
- velocitydata->const_acceleration == 1.0f) {
- return; /*we're inactive anyway, so skip the whole thing.*/
- }
-
- if (valuator_mask_isset(val, 0)) {
- dx = valuator_mask_get(val, 0);
- }
-
- if (valuator_mask_isset(val, 1)) {
- dy = valuator_mask_get(val, 1);
- }
-
- if (dx || dy){
- /* reset non-visible state? */
- if (ProcessVelocityData2D(velocitydata, dx , dy, evtime)) {
- soften = FALSE;
- }
-
- if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
- /* invoke acceleration profile to determine acceleration */
- mult = ComputeAcceleration (dev, velocitydata,
- dev->ptrfeed->ctrl.threshold,
- (float)dev->ptrfeed->ctrl.num /
- (float)dev->ptrfeed->ctrl.den);
-
- if(mult != 1.0f || velocitydata->const_acceleration != 1.0f) {
- ApplySofteningAndConstantDeceleration(velocitydata,
- dx, dy,
- &fdx, &fdy,
- (mult > 1.0f) && soften);
-
- if (dx) {
- tmp = mult * fdx + dev->last.remainder[0];
- /* Since it may not be apparent: lrintf() does not offer
- * strong statements about rounding; however because we
- * process each axis conditionally, there's no danger
- * of a toggling remainder. Its lack of guarantees likely
- * makes it faster on the average target. */
- tmpi = lrintf(tmp);
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmp - (float)tmpi;
- }
- if (dy) {
- tmp = mult * fdy + dev->last.remainder[1];
- tmpi = lrintf(tmp);
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmp - (float)tmpi;
- }
- DebugAccelF("pos (%i | %i) remainders x: %.3f y: %.3f delta x:%.3f y:%.3f\n",
- *px, *py, dev->last.remainder[0], dev->last.remainder[1], fdx, fdy);
- }
- }
- }
- /* remember last motion delta (for softening/slow movement treatment) */
- velocitydata->last_dx = dx;
- velocitydata->last_dy = dy;
-}
-
-
-
-/**
- * Originally a part of xf86PostMotionEvent; modifies valuators
- * in-place. Retained mostly for embedded scenarios.
- */
-void
-acceleratePointerLightweight(
- DeviceIntPtr dev,
- ValuatorMask* val,
- CARD32 ignored)
-{
- float mult = 0.0, tmpf;
- int dx = 0, dy = 0, tmpi;
-
- if (valuator_mask_isset(val, 0)) {
- dx = valuator_mask_get(val, 0);
- }
-
- if (valuator_mask_isset(val, 1)) {
- dy = valuator_mask_get(val, 1);
- }
-
- if (!dx && !dy)
- return;
-
- if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
- /* modeled from xf86Events.c */
- if (dev->ptrfeed->ctrl.threshold) {
- if ((abs(dx) + abs(dy)) >= dev->ptrfeed->ctrl.threshold) {
- tmpf = ((float)dx *
- (float)(dev->ptrfeed->ctrl.num)) /
- (float)(dev->ptrfeed->ctrl.den) +
- dev->last.remainder[0];
- if (dx) {
- tmpi = (int) tmpf;
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmpf - (float)tmpi;
- }
-
- tmpf = ((float)dy *
- (float)(dev->ptrfeed->ctrl.num)) /
- (float)(dev->ptrfeed->ctrl.den) +
- dev->last.remainder[1];
- if (dy) {
- tmpi = (int) tmpf;
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmpf - (float)tmpi;
- }
- }
- }
- else {
- mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
- ((float)(dev->ptrfeed->ctrl.num) /
- (float)(dev->ptrfeed->ctrl.den) - 1.0) /
- 2.0) / 2.0;
- if (dx) {
- tmpf = mult * (float)dx +
- dev->last.remainder[0];
- tmpi = (int) tmpf;
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmpf - (float)tmpi;
- }
- if (dy) {
- tmpf = mult * (float)dy +
- dev->last.remainder[1];
- tmpi = (int)tmpf;
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmpf - (float)tmpi;
- }
- }
- }
-}
+/* + * + * Copyright © 2006-2009 Simon Thum simon dot thum at gmx dot de + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <math.h> +#include <ptrveloc.h> +#include <exevents.h> +#include <X11/Xatom.h> +#include <os.h> + +#include <xserver-properties.h> + +/***************************************************************************** + * Predictable pointer acceleration + * + * 2006-2009 by Simon Thum (simon [dot] thum [at] gmx de) + * + * Serves 3 complementary functions: + * 1) provide a sophisticated ballistic velocity estimate to improve + * the relation between velocity (of the device) and acceleration + * 2) make arbitrary acceleration profiles possible + * 3) decelerate by two means (constant and adaptive) if enabled + * + * Important concepts are the + * + * - Scheme + * which selects the basic algorithm + * (see devices.c/InitPointerAccelerationScheme) + * - Profile + * which returns an acceleration + * for a given velocity + * + * The profile can be selected by the user at runtime. + * The classic profile is intended to cleanly perform old-style + * function selection (threshold =/!= 0) + * + ****************************************************************************/ + +/* fwds */ +int +SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num); +static float +SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, float velocity, + float threshold, float acc); +static PointerAccelerationProfileFunc +GetAccelerationProfile(DeviceVelocityPtr vel, int profile_num); +static BOOL +InitializePredictableAccelerationProperties(DeviceIntPtr, + DeviceVelocityPtr, + PredictableAccelSchemePtr); +static BOOL +DeletePredictableAccelerationProperties(DeviceIntPtr, + PredictableAccelSchemePtr); + +/*#define PTRACCEL_DEBUGGING*/ + +#ifdef PTRACCEL_DEBUGGING +#define DebugAccelF ErrorF +#else +#define DebugAccelF(...) /* */ +#endif + +/******************************** + * Init/Uninit + *******************************/ + +/* some int which is not a profile number */ +#define PROFILE_UNINITIALIZE (-100) + +/** + * Init DeviceVelocity struct so it should match the average case + */ +void +InitVelocityData(DeviceVelocityPtr vel) +{ + memset(vel, 0, sizeof(DeviceVelocityRec)); + + vel->corr_mul = 10.0; /* dots per 10 milisecond should be usable */ + vel->const_acceleration = 1.0; /* no acceleration/deceleration */ + vel->reset_time = 300; + vel->use_softening = 1; + vel->min_acceleration = 1.0; /* don't decelerate */ + vel->max_rel_diff = 0.2; + vel->max_diff = 1.0; + vel->initial_range = 2; + vel->average_accel = TRUE; + SetAccelerationProfile(vel, AccelProfileClassic); + InitTrackers(vel, 16); +} + + +/** + * Clean up DeviceVelocityRec + */ +void +FreeVelocityData(DeviceVelocityPtr vel){ + free(vel->tracker); + SetAccelerationProfile(vel, PROFILE_UNINITIALIZE); +} + + +/** + * Init predictable scheme + */ +Bool +InitPredictableAccelerationScheme(DeviceIntPtr dev, + ValuatorAccelerationPtr protoScheme) { + DeviceVelocityPtr vel; + ValuatorAccelerationRec scheme; + PredictableAccelSchemePtr schemeData; + scheme = *protoScheme; + vel = calloc(1, sizeof(DeviceVelocityRec)); + schemeData = calloc(1, sizeof(PredictableAccelSchemeRec)); + if (!vel || !schemeData) + return FALSE; + InitVelocityData(vel); + schemeData->vel = vel; + scheme.accelData = schemeData; + if (!InitializePredictableAccelerationProperties(dev, vel, schemeData)) + return FALSE; + /* all fine, assign scheme to device */ + dev->valuator->accelScheme = scheme; + return TRUE; +} + + +/** + * Uninit scheme + */ +void +AccelerationDefaultCleanup(DeviceIntPtr dev) +{ + DeviceVelocityPtr vel = GetDevicePredictableAccelData(dev); + if (vel) { + /* the proper guarantee would be that we're not inside of + * AccelSchemeProc(), but that seems impossible. Schemes don't get + * switched often anyway. + */ + OsBlockSignals(); + dev->valuator->accelScheme.AccelSchemeProc = NULL; + FreeVelocityData(vel); + free(vel); + DeletePredictableAccelerationProperties(dev, + (PredictableAccelSchemePtr) dev->valuator->accelScheme.accelData); + free(dev->valuator->accelScheme.accelData); + dev->valuator->accelScheme.accelData = NULL; + OsReleaseSignals(); + } +} + + +/************************* + * Input property support + ************************/ + +/** + * choose profile + */ +static int +AccelSetProfileProperty(DeviceIntPtr dev, Atom atom, + XIPropertyValuePtr val, BOOL checkOnly) +{ + DeviceVelocityPtr vel; + int profile, *ptr = &profile; + int rc; + int nelem = 1; + + if (atom != XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER)) + return Success; + + vel = GetDevicePredictableAccelData(dev); + if (!vel) + return BadValue; + rc = XIPropToInt(val, &nelem, &ptr); + + if(checkOnly) + { + if (rc) + return rc; + + if (GetAccelerationProfile(vel, profile) == NULL) + return BadValue; + } else + SetAccelerationProfile(vel, profile); + + return Success; +} + +static long +AccelInitProfileProperty(DeviceIntPtr dev, DeviceVelocityPtr vel) +{ + int profile = vel->statistics.profile_number; + Atom prop_profile_number = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER); + + XIChangeDeviceProperty(dev, prop_profile_number, XA_INTEGER, 32, + PropModeReplace, 1, &profile, FALSE); + XISetDevicePropertyDeletable(dev, prop_profile_number, FALSE); + return XIRegisterPropertyHandler(dev, AccelSetProfileProperty, NULL, NULL); +} + +/** + * constant deceleration + */ +static int +AccelSetDecelProperty(DeviceIntPtr dev, Atom atom, + XIPropertyValuePtr val, BOOL checkOnly) +{ + DeviceVelocityPtr vel; + float v, *ptr = &v; + int rc; + int nelem = 1; + + if (atom != XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION)) + return Success; + + vel = GetDevicePredictableAccelData(dev); + if (!vel) + return BadValue; + rc = XIPropToFloat(val, &nelem, &ptr); + + if(checkOnly) + { + if (rc) + return rc; + return (v >= 1.0f) ? Success : BadValue; + } + + if(v >= 1.0f) + vel->const_acceleration = 1/v; + + return Success; +} + +static long +AccelInitDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel) +{ + float fval = 1.0/vel->const_acceleration; + Atom prop_const_decel = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION); + XIChangeDeviceProperty(dev, prop_const_decel, + XIGetKnownProperty(XATOM_FLOAT), 32, + PropModeReplace, 1, &fval, FALSE); + XISetDevicePropertyDeletable(dev, prop_const_decel, FALSE); + return XIRegisterPropertyHandler(dev, AccelSetDecelProperty, NULL, NULL); +} + + +/** + * adaptive deceleration + */ +static int +AccelSetAdaptDecelProperty(DeviceIntPtr dev, Atom atom, + XIPropertyValuePtr val, BOOL checkOnly) +{ + DeviceVelocityPtr veloc; + float v, *ptr = &v; + int rc; + int nelem = 1; + + if (atom != XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION)) + return Success; + + veloc = GetDevicePredictableAccelData(dev); + if (!veloc) + return BadValue; + rc = XIPropToFloat(val, &nelem, &ptr); + + if(checkOnly) + { + if (rc) + return rc; + return (v >= 1.0f) ? Success : BadValue; + } + + if(v >= 1.0f) + veloc->min_acceleration = 1/v; + + return Success; +} + +static long +AccelInitAdaptDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel) +{ + float fval = 1.0/vel->min_acceleration; + Atom prop_adapt_decel = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION); + + XIChangeDeviceProperty(dev, prop_adapt_decel, XIGetKnownProperty(XATOM_FLOAT), 32, + PropModeReplace, 1, &fval, FALSE); + XISetDevicePropertyDeletable(dev, prop_adapt_decel, FALSE); + return XIRegisterPropertyHandler(dev, AccelSetAdaptDecelProperty, NULL, NULL); +} + + +/** + * velocity scaling + */ +static int +AccelSetScaleProperty(DeviceIntPtr dev, Atom atom, + XIPropertyValuePtr val, BOOL checkOnly) +{ + DeviceVelocityPtr vel; + float v, *ptr = &v; + int rc; + int nelem = 1; + + if (atom != XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING)) + return Success; + + vel = GetDevicePredictableAccelData(dev); + if (!vel) + return BadValue; + rc = XIPropToFloat(val, &nelem, &ptr); + + if (checkOnly) + { + if (rc) + return rc; + + return (v > 0) ? Success : BadValue; + } + + if(v > 0) + vel->corr_mul = v; + + return Success; +} + +static long +AccelInitScaleProperty(DeviceIntPtr dev, DeviceVelocityPtr vel) +{ + float fval = vel->corr_mul; + Atom prop_velo_scale = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING); + + XIChangeDeviceProperty(dev, prop_velo_scale, XIGetKnownProperty(XATOM_FLOAT), 32, + PropModeReplace, 1, &fval, FALSE); + XISetDevicePropertyDeletable(dev, prop_velo_scale, FALSE); + return XIRegisterPropertyHandler(dev, AccelSetScaleProperty, NULL, NULL); +} + +static BOOL +InitializePredictableAccelerationProperties( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + PredictableAccelSchemePtr schemeData) +{ + int num_handlers = 4; + if(!vel) + return FALSE; + + schemeData->prop_handlers = calloc(num_handlers, sizeof(long)); + if (!schemeData->prop_handlers) + return FALSE; + schemeData->num_prop_handlers = num_handlers; + schemeData->prop_handlers[0] = AccelInitProfileProperty(dev, vel); + schemeData->prop_handlers[1] = AccelInitDecelProperty(dev, vel); + schemeData->prop_handlers[2] = AccelInitAdaptDecelProperty(dev, vel); + schemeData->prop_handlers[3] = AccelInitScaleProperty(dev, vel); + + return TRUE; +} + +BOOL +DeletePredictableAccelerationProperties( + DeviceIntPtr dev, + PredictableAccelSchemePtr scheme) +{ + DeviceVelocityPtr vel; + Atom prop; + int i; + + prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING); + XIDeleteDeviceProperty(dev, prop, FALSE); + prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION); + XIDeleteDeviceProperty(dev, prop, FALSE); + prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION); + XIDeleteDeviceProperty(dev, prop, FALSE); + prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER); + XIDeleteDeviceProperty(dev, prop, FALSE); + + vel = GetDevicePredictableAccelData(dev); + if (vel) { + for (i = 0; i < scheme->num_prop_handlers; i++) + if (scheme->prop_handlers[i]) + XIUnregisterPropertyHandler(dev, scheme->prop_handlers[i]); + } + + free(scheme->prop_handlers); + scheme->prop_handlers = NULL; + scheme->num_prop_handlers = 0; + return TRUE; +} + +/********************* + * Tracking logic + ********************/ + +void +InitTrackers(DeviceVelocityPtr vel, int ntracker) +{ + if(ntracker < 1){ + ErrorF("(dix ptracc) invalid number of trackers\n"); + return; + } + free(vel->tracker); + vel->tracker = (MotionTrackerPtr)calloc(ntracker, sizeof(MotionTracker)); + vel->num_tracker = ntracker; +} + +enum directions { + N = (1 << 0), + NE = (1 << 1), + E = (1 << 2), + SE = (1 << 3), + S = (1 << 4), + SW = (1 << 5), + W = (1 << 6), + NW = (1 << 7), + UNDEFINED = 0xFF +}; +/** + * return a bit field of possible directions. + * There's no reason against widening to more precise directions (<45 degrees), + * should it not perform well. All this is needed for is sort out non-linear + * motion, so precision isn't paramount. However, one should not flag direction + * too narrow, since it would then cut the linear segment to zero size way too + * often. + * + * @return A bitmask for N, NE, S, SE, etc. indicating the directions for + * this movement. + */ +static int +DoGetDirection(int dx, int dy){ + int dir = 0; + + /* on insignificant mickeys, flag 135 degrees */ + if(abs(dx) < 2 && abs(dy) < 2){ + /* first check diagonal cases */ + if(dx > 0 && dy > 0) + dir = E | SE | S; + else if(dx > 0 && dy < 0) + dir = N | NE | E; + else if(dx < 0 && dy < 0) + dir = W | NW | N; + else if(dx < 0 && dy > 0) + dir = W | SW | S; + /* check axis-aligned directions */ + else if(dx > 0) + dir = NE | E | SE; + else if(dx < 0) + dir = NW | W | SW; + else if(dy > 0) + dir = SE | S | SW; + else if(dy < 0) + dir = NE | N | NW; + else + dir = UNDEFINED; /* shouldn't happen */ + } else { /* compute angle and set appropriate flags */ + float r; + int i1, i2; + +#ifdef _ISOC99_SOURCE + r = atan2f(dy, dx); +#else + r = atan2(dy, dx); +#endif + /* find direction. + * + * Add 360° to avoid r become negative since C has no well-defined + * modulo for such cases. Then divide by 45° to get the octant + * number, e.g. + * 0 <= r <= 1 is [0-45]° + * 1 <= r <= 2 is [45-90]° + * etc. + * But we add extra 90° to match up with our N, S, etc. defines up + * there, rest stays the same. + */ + r = (r+(M_PI*2.5))/(M_PI/4); + /* this intends to flag 2 directions (45 degrees), + * except on very well-aligned mickeys. */ + i1 = (int)(r+0.1) % 8; + i2 = (int)(r+0.9) % 8; + if(i1 < 0 || i1 > 7 || i2 < 0 || i2 > 7) + dir = UNDEFINED; /* shouldn't happen */ + else + dir = (1 << i1 | 1 << i2); + } + return dir; +} + +#define DIRECTION_CACHE_RANGE 5 +#define DIRECTION_CACHE_SIZE (DIRECTION_CACHE_RANGE*2+1) + +/* cache DoGetDirection(). + * To avoid excessive use of direction calculation, cache the values for + * [-5..5] for both x/y. Anything outside of that is calcualted on the fly. + * + * @return A bitmask for N, NE, S, SE, etc. indicating the directions for + * this movement. + */ +static int +GetDirection(int dx, int dy){ + static int cache[DIRECTION_CACHE_SIZE][DIRECTION_CACHE_SIZE]; + int dir; + if (abs(dx) <= DIRECTION_CACHE_RANGE && + abs(dy) <= DIRECTION_CACHE_RANGE) { + /* cacheable */ + dir = cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy]; + if(dir == 0) { + dir = DoGetDirection(dx, dy); + cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy] = dir; + } + }else{ + /* non-cacheable */ + dir = DoGetDirection(dx, dy); + } + + return dir; +} + +#undef DIRECTION_CACHE_RANGE +#undef DIRECTION_CACHE_SIZE + + +/* convert offset (age) to array index */ +#define TRACKER_INDEX(s, d) (((s)->num_tracker + (s)->cur_tracker - (d)) % (s)->num_tracker) +#define TRACKER(s, d) &(s)->tracker[TRACKER_INDEX(s,d)] + +/** + * Add the delta motion to each tracker, then reset the latest tracker to + * 0/0 and set it as the current one. + */ +static inline void +FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t) +{ + int n; + for(n = 0; n < vel->num_tracker; n++){ + vel->tracker[n].dx += dx; + vel->tracker[n].dy += dy; + } + n = (vel->cur_tracker + 1) % vel->num_tracker; + vel->tracker[n].dx = 0; + vel->tracker[n].dy = 0; + vel->tracker[n].time = cur_t; + vel->tracker[n].dir = GetDirection(dx, dy); + DebugAccelF("(dix prtacc) motion [dx: %i dy: %i dir:%i diff: %i]\n", + dx, dy, vel->tracker[n].dir, + cur_t - vel->tracker[vel->cur_tracker].time); + vel->cur_tracker = n; +} + +/** + * calc velocity for given tracker, with + * velocity scaling. + * This assumes linear motion. + */ +static float +CalcTracker(const MotionTracker *tracker, int cur_t){ + float dist = sqrt(tracker->dx * tracker->dx + tracker->dy * tracker->dy); + int dtime = cur_t - tracker->time; + if(dtime > 0) + return dist / dtime; + else + return 0;/* synonymous for NaN, since we're not C99 */ +} + +/* find the most plausible velocity. That is, the most distant + * (in time) tracker which isn't too old, the movement vector was + * in the same octant, and where the velocity is within an + * acceptable range to the inital velocity. + * + * @return The tracker's velocity or 0 if the above conditions are unmet + */ +static float +QueryTrackers(DeviceVelocityPtr vel, int cur_t){ + int offset, dir = UNDEFINED, used_offset = -1, age_ms; + /* initial velocity: a low-offset, valid velocity */ + float initial_velocity = 0, result = 0, velocity_diff; + float velocity_factor = vel->corr_mul * vel->const_acceleration; /* premultiply */ + /* loop from current to older data */ + for(offset = 1; offset < vel->num_tracker; offset++){ + MotionTracker *tracker = TRACKER(vel, offset); + float tracker_velocity; + + age_ms = cur_t - tracker->time; + + /* bail out if data is too old and protect from overrun */ + if (age_ms >= vel->reset_time || age_ms < 0) { + DebugAccelF("(dix prtacc) query: tracker too old\n"); + break; + } + + /* + * this heuristic avoids using the linear-motion velocity formula + * in CalcTracker() on motion that isn't exactly linear. So to get + * even more precision we could subdivide as a final step, so possible + * non-linearities are accounted for. + */ + dir &= tracker->dir; + if(dir == 0){ /* we've changed octant of movement (e.g. NE → NW) */ + DebugAccelF("(dix prtacc) query: no longer linear\n"); + /* instead of breaking it we might also inspect the partition after, + * but actual improvement with this is probably rare. */ + break; + } + + tracker_velocity = CalcTracker(tracker, cur_t) * velocity_factor; + + if ((initial_velocity == 0 || offset <= vel->initial_range) && tracker_velocity != 0) { + /* set initial velocity and result */ + result = initial_velocity = tracker_velocity; + used_offset = offset; + } else if (initial_velocity != 0 && tracker_velocity != 0) { + velocity_diff = fabs(initial_velocity - tracker_velocity); + + if (velocity_diff > vel->max_diff && + velocity_diff/(initial_velocity + tracker_velocity) >= vel->max_rel_diff) { + /* we're not in range, quit - it won't get better. */ + DebugAccelF("(dix prtacc) query: tracker too different:" + " old %2.2f initial %2.2f diff: %2.2f\n", + tracker_velocity, initial_velocity, velocity_diff); + break; + } + /* we're in range with the initial velocity, + * so this result is likely better + * (it contains more information). */ + result = tracker_velocity; + used_offset = offset; + } + } + if(offset == vel->num_tracker){ + DebugAccelF("(dix prtacc) query: last tracker in effect\n"); + used_offset = vel->num_tracker-1; + } +#ifdef PTRACCEL_DEBUGGING + if(used_offset >= 0){ + MotionTracker *tracker = TRACKER(vel, used_offset); + DebugAccelF("(dix prtacc) result: offset %i [dx: %i dy: %i diff: %i]\n", + used_offset, tracker->dx, tracker->dy, cur_t - tracker->time); + } +#endif + return result; +} + +#undef TRACKER_INDEX +#undef TRACKER + +/** + * Perform velocity approximation based on 2D 'mickeys' (mouse motion delta). + * return true if non-visible state reset is suggested + */ +BOOL +ProcessVelocityData2D( + DeviceVelocityPtr vel, + int dx, + int dy, + int time) +{ + float velocity; + + vel->last_velocity = vel->velocity; + + FeedTrackers(vel, dx, dy, time); + + velocity = QueryTrackers(vel, time); + + vel->velocity = velocity; + return velocity == 0; +} + +/** + * this flattens significant ( > 1) mickeys a little bit for more steady + * constant-velocity response + */ +static inline float +ApplySimpleSoftening(int prev_delta, int delta) +{ + float result = delta; + + if (delta < -1 || delta > 1) { + if (delta > prev_delta) + result -= 0.5; + else if (delta < prev_delta) + result += 0.5; + } + return result; +} + + +/** + * Soften the delta based on previous deltas stored in vel. + * + * @param[in,out] fdx Delta X, modified in-place. + * @param[in,out] fdx Delta Y, modified in-place. + */ +static void +ApplySoftening( + DeviceVelocityPtr vel, + float* fdx, + float* fdy) +{ + if (vel->use_softening) { + *fdx = ApplySimpleSoftening(vel->last_dx, *fdx); + *fdy = ApplySimpleSoftening(vel->last_dy, *fdy); + } +} + +static void +ApplyConstantDeceleration(DeviceVelocityPtr vel, float *fdx, float *fdy) +{ + *fdx *= vel->const_acceleration; + *fdy *= vel->const_acceleration; +} + +/* + * compute the acceleration for given velocity and enforce min_acceleartion + */ +float +BasicComputeAcceleration( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc){ + + float result; + result = vel->Profile(dev, vel, velocity, threshold, acc); + + /* enforce min_acceleration */ + if (result < vel->min_acceleration) + result = vel->min_acceleration; + return result; +} + +/** + * Compute acceleration. Takes into account averaging, nv-reset, etc. + * If the velocity has changed, an average is taken of 6 velocity factors: + * current velocity, last velocity and 4 times the average between the two. + */ +static float +ComputeAcceleration( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float threshold, + float acc){ + float result; + + if(vel->velocity <= 0){ + DebugAccelF("(dix ptracc) profile skipped\n"); + /* + * If we have no idea about device velocity, don't pretend it. + */ + return 1; + } + + if(vel->average_accel && vel->velocity != vel->last_velocity){ + /* use simpson's rule to average acceleration between + * current and previous velocity. + * Though being the more natural choice, it causes a minor delay + * in comparison, so it can be disabled. */ + result = BasicComputeAcceleration( + dev, vel, vel->velocity, threshold, acc); + result += BasicComputeAcceleration( + dev, vel, vel->last_velocity, threshold, acc); + result += 4.0f * BasicComputeAcceleration(dev, vel, + (vel->last_velocity + vel->velocity) / 2, + threshold, acc); + result /= 6.0f; + DebugAccelF("(dix ptracc) profile average [%.2f ... %.2f] is %.3f\n", + vel->velocity, vel->last_velocity, result); + }else{ + result = BasicComputeAcceleration(dev, vel, + vel->velocity, threshold, acc); + DebugAccelF("(dix ptracc) profile sample [%.2f] is %.3f\n", + vel->velocity, res); + } + + return result; +} + + +/***************************************** + * Acceleration functions and profiles + ****************************************/ + +/** + * Polynomial function similar previous one, but with f(1) = 1 + */ +static float +PolynomialAccelerationProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float ignored, + float acc) +{ + return pow(velocity, (acc - 1.0) * 0.5); +} + + +/** + * returns acceleration for velocity. + * This profile selects the two functions like the old scheme did + */ +static float +ClassicProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + if (threshold > 0) { + return SimpleSmoothProfile (dev, + vel, + velocity, + threshold, + acc); + } else { + return PolynomialAccelerationProfile (dev, + vel, + velocity, + 0, + acc); + } +} + + +/** + * Power profile + * This has a completely smooth transition curve, i.e. no jumps in the + * derivatives. + * + * This has the expense of overall response dependency on min-acceleration. + * In effect, min_acceleration mimics const_acceleration in this profile. + */ +static float +PowerProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + float vel_dist; + + acc = (acc-1.0) * 0.1f + 1.0; /* without this, acc of 2 is unuseable */ + + if (velocity <= threshold) + return vel->min_acceleration; + vel_dist = velocity - threshold; + return (pow(acc, vel_dist)) * vel->min_acceleration; +} + + +/** + * just a smooth function in [0..1] -> [0..1] + * - point symmetry at 0.5 + * - f'(0) = f'(1) = 0 + * - starts faster than a sinoid + * - smoothness C1 (Cinf if you dare to ignore endpoints) + */ +static inline float +CalcPenumbralGradient(float x){ + x *= 2.0f; + x -= 1.0f; + return 0.5f + (x * sqrt(1.0f - x*x) + asin(x))/M_PI; +} + + +/** + * acceleration function similar to classic accelerated/unaccelerated, + * but with smooth transition in between (and towards zero for adaptive dec.). + */ +static float +SimpleSmoothProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + if(velocity < 1.0f) + return CalcPenumbralGradient(0.5 + velocity*0.5) * 2.0f - 1.0f; + if(threshold < 1.0f) + threshold = 1.0f; + if (velocity <= threshold) + return 1; + velocity /= threshold; + if (velocity >= acc) + return acc; + else + return 1.0f + (CalcPenumbralGradient(velocity/acc) * (acc - 1.0f)); +} + + +/** + * This profile uses the first half of the penumbral gradient as a start + * and then scales linearly. + */ +static float +SmoothLinearProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + float res, nv; + + if(acc > 1.0f) + acc -= 1.0f; /*this is so acc = 1 is no acceleration */ + else + return 1.0f; + + nv = (velocity - threshold) * acc * 0.5f; + + if(nv < 0){ + res = 0; + }else if(nv < 2){ + res = CalcPenumbralGradient(nv*0.25f)*2.0f; + }else{ + nv -= 2.0f; + res = nv * 2.0f / M_PI /* steepness of gradient at 0.5 */ + + 1.0f; /* gradient crosses 2|1 */ + } + res += vel->min_acceleration; + return res; +} + + +/** + * From 0 to threshold, the response graduates smoothly from min_accel to + * acceleration. Beyond threshold it is exactly the specified acceleration. + */ +static float +SmoothLimitedProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + float res; + + if(velocity >= threshold || threshold == 0.0f) + return acc; + + velocity /= threshold; /* should be [0..1[ now */ + + res = CalcPenumbralGradient(velocity) * (acc - vel->min_acceleration); + + return vel->min_acceleration + res; +} + + +static float +LinearProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + return acc * velocity; +} + +static float +NoProfile( + DeviceIntPtr dev, + DeviceVelocityPtr vel, + float velocity, + float threshold, + float acc) +{ + return 1.0f; +} + +static PointerAccelerationProfileFunc +GetAccelerationProfile( + DeviceVelocityPtr vel, + int profile_num) +{ + switch(profile_num){ + case AccelProfileClassic: + return ClassicProfile; + case AccelProfileDeviceSpecific: + return vel->deviceSpecificProfile; + case AccelProfilePolynomial: + return PolynomialAccelerationProfile; + case AccelProfileSmoothLinear: + return SmoothLinearProfile; + case AccelProfileSimple: + return SimpleSmoothProfile; + case AccelProfilePower: + return PowerProfile; + case AccelProfileLinear: + return LinearProfile; + case AccelProfileSmoothLimited: + return SmoothLimitedProfile; + case AccelProfileNone: + return NoProfile; + default: + return NULL; + } +} + +/** + * Set the profile by number. + * Intended to make profiles exchangeable at runtime. + * If you created a profile, give it a number here and in the header to + * make it selectable. In case some profile-specific init is needed, here + * would be a good place, since FreeVelocityData() also calls this with + * PROFILE_UNINITIALIZE. + * + * returns FALSE if profile number is unavailable, TRUE otherwise. + */ +int +SetAccelerationProfile( + DeviceVelocityPtr vel, + int profile_num) +{ + PointerAccelerationProfileFunc profile; + profile = GetAccelerationProfile(vel, profile_num); + + if(profile == NULL && profile_num != PROFILE_UNINITIALIZE) + return FALSE; + + /* Here one could free old profile-private data */ + free(vel->profile_private); + vel->profile_private = NULL; + /* Here one could init profile-private data */ + vel->Profile = profile; + vel->statistics.profile_number = profile_num; + return TRUE; +} + +/********************************************** + * driver interaction + **********************************************/ + + +/** + * device-specific profile + * + * The device-specific profile is intended as a hook for a driver + * which may want to provide an own acceleration profile. + * It should not rely on profile-private data, instead + * it should do init/uninit in the driver (ie. with DEVICE_INIT and friends). + * Users may override or choose it. + */ +void +SetDeviceSpecificAccelerationProfile( + DeviceVelocityPtr vel, + PointerAccelerationProfileFunc profile) +{ + if(vel) + vel->deviceSpecificProfile = profile; +} + +/** + * Use this function to obtain a DeviceVelocityPtr for a device. Will return NULL if + * the predictable acceleration scheme is not in effect. + */ +DeviceVelocityPtr +GetDevicePredictableAccelData( + DeviceIntPtr dev) +{ + /*sanity check*/ + if(!dev){ + ErrorF("[dix] accel: DeviceIntPtr was NULL"); + return NULL; + } + if( dev->valuator && + dev->valuator->accelScheme.AccelSchemeProc == + acceleratePointerPredictable && + dev->valuator->accelScheme.accelData != NULL){ + + return ((PredictableAccelSchemePtr) + dev->valuator->accelScheme.accelData)->vel; + } + return NULL; +} + +/******************************** + * acceleration schemes + *******************************/ + +/** + * Modifies valuators in-place. + * This version employs a velocity approximation algorithm to + * enable fine-grained predictable acceleration profiles. + */ +void +acceleratePointerPredictable( + DeviceIntPtr dev, + ValuatorMask* val, + CARD32 evtime) +{ + int dx = 0, dy = 0, tmpi; + DeviceVelocityPtr velocitydata = GetDevicePredictableAccelData(dev); + Bool soften = TRUE; + + if (!velocitydata) + return; + + if (velocitydata->statistics.profile_number == AccelProfileNone && + velocitydata->const_acceleration == 1.0f) { + return; /*we're inactive anyway, so skip the whole thing.*/ + } + + if (valuator_mask_isset(val, 0)) { + dx = valuator_mask_get(val, 0); + } + + if (valuator_mask_isset(val, 1)) { + dy = valuator_mask_get(val, 1); + } + + if (dx || dy){ + /* reset non-visible state? */ + if (ProcessVelocityData2D(velocitydata, dx , dy, evtime)) { + soften = FALSE; + } + + if (dev->ptrfeed && dev->ptrfeed->ctrl.num) { + float mult; + + /* invoke acceleration profile to determine acceleration */ + mult = ComputeAcceleration (dev, velocitydata, + dev->ptrfeed->ctrl.threshold, + (float)dev->ptrfeed->ctrl.num / + (float)dev->ptrfeed->ctrl.den); + + if(mult != 1.0f || velocitydata->const_acceleration != 1.0f) { + float fdx = dx, + fdy = dy; + + if (mult > 1.0f && soften) + ApplySoftening(velocitydata, &fdx, &fdy); + ApplyConstantDeceleration(velocitydata, &fdx, &fdy); + + /* Calculate the new delta (with accel) and drop it back + * into the valuator masks */ + if (dx) { + float tmp; + tmp = mult * fdx + dev->last.remainder[0]; + /* Since it may not be apparent: lrintf() does not offer + * strong statements about rounding; however because we + * process each axis conditionally, there's no danger + * of a toggling remainder. Its lack of guarantees likely + * makes it faster on the average target. */ + tmpi = lrintf(tmp); + valuator_mask_set(val, 0, tmpi); + dev->last.remainder[0] = tmp - (float)tmpi; + } + if (dy) { + float tmp; + tmp = mult * fdy + dev->last.remainder[1]; + tmpi = lrintf(tmp); + valuator_mask_set(val, 1, tmpi); + dev->last.remainder[1] = tmp - (float)tmpi; + } + DebugAccelF("pos (%i | %i) remainders x: %.3f y: %.3f delta x:%.3f y:%.3f\n", + *px, *py, dev->last.remainder[0], dev->last.remainder[1], fdx, fdy); + } + } + } + /* remember last motion delta (for softening/slow movement treatment) */ + velocitydata->last_dx = dx; + velocitydata->last_dy = dy; +} + + + +/** + * Originally a part of xf86PostMotionEvent; modifies valuators + * in-place. Retained mostly for embedded scenarios. + */ +void +acceleratePointerLightweight( + DeviceIntPtr dev, + ValuatorMask* val, + CARD32 ignored) +{ + float mult = 0.0, tmpf; + int dx = 0, dy = 0, tmpi; + + if (valuator_mask_isset(val, 0)) { + dx = valuator_mask_get(val, 0); + } + + if (valuator_mask_isset(val, 1)) { + dy = valuator_mask_get(val, 1); + } + + if (!dx && !dy) + return; + + if (dev->ptrfeed && dev->ptrfeed->ctrl.num) { + /* modeled from xf86Events.c */ + if (dev->ptrfeed->ctrl.threshold) { + if ((abs(dx) + abs(dy)) >= dev->ptrfeed->ctrl.threshold) { + tmpf = ((float)dx * + (float)(dev->ptrfeed->ctrl.num)) / + (float)(dev->ptrfeed->ctrl.den) + + dev->last.remainder[0]; + if (dx) { + tmpi = (int) tmpf; + valuator_mask_set(val, 0, tmpi); + dev->last.remainder[0] = tmpf - (float)tmpi; + } + + tmpf = ((float)dy * + (float)(dev->ptrfeed->ctrl.num)) / + (float)(dev->ptrfeed->ctrl.den) + + dev->last.remainder[1]; + if (dy) { + tmpi = (int) tmpf; + valuator_mask_set(val, 1, tmpi); + dev->last.remainder[1] = tmpf - (float)tmpi; + } + } + } + else { + mult = pow((float)dx * (float)dx + (float)dy * (float)dy, + ((float)(dev->ptrfeed->ctrl.num) / + (float)(dev->ptrfeed->ctrl.den) - 1.0) / + 2.0) / 2.0; + if (dx) { + tmpf = mult * (float)dx + + dev->last.remainder[0]; + tmpi = (int) tmpf; + valuator_mask_set(val, 0, tmpi); + dev->last.remainder[0] = tmpf - (float)tmpi; + } + if (dy) { + tmpf = mult * (float)dy + + dev->last.remainder[1]; + tmpi = (int)tmpf; + valuator_mask_set(val, 1, tmpi); + dev->last.remainder[1] = tmpf - (float)tmpi; + } + } + } +} diff --git a/xorg-server/dix/resource.c b/xorg-server/dix/resource.c index 339ab403b..eb9f0492a 100644 --- a/xorg-server/dix/resource.c +++ b/xorg-server/dix/resource.c @@ -1,963 +1,963 @@ -/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-/* The panoramix components contained the following notice */
-/*****************************************************************
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-******************************************************************/
-/* XSERVER_DTRACE additions:
- * Copyright (c) 2005-2006, Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/* Routines to manage various kinds of resources:
- *
- * CreateNewResourceType, CreateNewResourceClass, InitClientResources,
- * FakeClientID, AddResource, FreeResource, FreeClientResources,
- * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
- */
-
-/*
- * A resource ID is a 32 bit quantity, the upper 2 bits of which are
- * off-limits for client-visible resources. The next 8 bits are
- * used as client ID, and the low 22 bits come from the client.
- * A resource ID is "hashed" by extracting and xoring subfields
- * (varying with the size of the hash table).
- *
- * It is sometimes necessary for the server to create an ID that looks
- * like it belongs to a client. This ID, however, must not be one
- * the client actually can create, or we have the potential for conflict.
- * The 31st bit of the ID is reserved for the server's use for this
- * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
- * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
- * resource "owned" by the client.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include "misc.h"
-#include "os.h"
-#include "resource.h"
-#include "dixstruct.h"
-#include "opaque.h"
-#include "windowstr.h"
-#include "dixfont.h"
-#include "colormap.h"
-#include "inputstr.h"
-#include "dixevents.h"
-#include "dixgrabs.h"
-#include "cursor.h"
-#ifdef PANORAMIX
-#include "panoramiX.h"
-#include "panoramiXsrv.h"
-#endif
-#include "xace.h"
-#include <assert.h>
-#include "registry.h"
-
-#ifdef XSERVER_DTRACE
-#include <sys/types.h>
-typedef const char *string;
-#include "Xserver-dtrace.h"
-
-#define TypeNameString(t) LookupResourceName(t)
-#endif
-
-static void RebuildTable(
- int /*client*/
-);
-
-#define SERVER_MINID 32
-
-#define INITBUCKETS 64
-#define INITHASHSIZE 6
-#define MAXHASHSIZE 11
-
-typedef struct _Resource {
- struct _Resource *next;
- XID id;
- RESTYPE type;
- pointer value;
-} ResourceRec, *ResourcePtr;
-
-typedef struct _ClientResource {
- ResourcePtr *resources;
- int elements;
- int buckets;
- int hashsize; /* log(2)(buckets) */
- XID fakeID;
- XID endFakeID;
-} ClientResourceRec;
-
-RESTYPE lastResourceType;
-static RESTYPE lastResourceClass;
-RESTYPE TypeMask;
-
-struct ResourceType {
- DeleteType deleteFunc;
- int errorValue;
-};
-
-static struct ResourceType *resourceTypes;
-static const struct ResourceType predefTypes[] = {
- [RT_NONE & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = (DeleteType)NoopDDA,
- .errorValue = BadValue,
- },
- [RT_WINDOW & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = DeleteWindow,
- .errorValue = BadWindow,
- },
- [RT_PIXMAP & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = dixDestroyPixmap,
- .errorValue = BadPixmap,
- },
- [RT_GC & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeGC,
- .errorValue = BadGC,
- },
- [RT_FONT & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = CloseFont,
- .errorValue = BadFont,
- },
- [RT_CURSOR & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeCursor,
- .errorValue = BadCursor,
- },
- [RT_COLORMAP & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeColormap,
- .errorValue = BadColor,
- },
- [RT_CMAPENTRY & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeClientPixels,
- .errorValue = BadColor,
- },
- [RT_OTHERCLIENT & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = OtherClientGone,
- .errorValue = BadValue,
- },
- [RT_PASSIVEGRAB & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = DeletePassiveGrab,
- .errorValue = BadValue,
- },
-};
-
-CallbackListPtr ResourceStateCallback;
-
-static _X_INLINE void
-CallResourceStateCallback(ResourceState state, ResourceRec *res)
-{
- if (ResourceStateCallback) {
- ResourceStateInfoRec rsi = { state, res->id, res->type, res->value };
- CallCallbacks(&ResourceStateCallback, &rsi);
- }
-}
-
-RESTYPE
-CreateNewResourceType(DeleteType deleteFunc, char *name)
-{
- RESTYPE next = lastResourceType + 1;
- struct ResourceType *types;
-
- if (next & lastResourceClass)
- return 0;
- types = realloc(resourceTypes, (next + 1) * sizeof(*resourceTypes));
- if (!types)
- return 0;
-
- lastResourceType = next;
- resourceTypes = types;
- resourceTypes[next].deleteFunc = deleteFunc;
- resourceTypes[next].errorValue = BadValue;
-
- /* Called even if name is NULL, to remove any previous entry */
- RegisterResourceName(next, name);
-
- return next;
-}
-
-void
-SetResourceTypeErrorValue(RESTYPE type, int errorValue)
-{
- resourceTypes[type & TypeMask].errorValue = errorValue;
-}
-
-RESTYPE
-CreateNewResourceClass(void)
-{
- RESTYPE next = lastResourceClass >> 1;
-
- if (next & lastResourceType)
- return 0;
- lastResourceClass = next;
- TypeMask = next - 1;
- return next;
-}
-
-static ClientResourceRec clientTable[MAXCLIENTS];
-
-/*****************
- * InitClientResources
- * When a new client is created, call this to allocate space
- * in resource table
- *****************/
-
-Bool
-InitClientResources(ClientPtr client)
-{
- int i, j;
-
- if (client == serverClient)
- {
- lastResourceType = RT_LASTPREDEF;
- lastResourceClass = RC_LASTPREDEF;
- TypeMask = RC_LASTPREDEF - 1;
- free(resourceTypes);
- resourceTypes = malloc(sizeof(predefTypes));
- if (!resourceTypes)
- return FALSE;
- memcpy(resourceTypes, predefTypes, sizeof(predefTypes));
- }
- clientTable[i = client->index].resources =
- malloc(INITBUCKETS*sizeof(ResourcePtr));
- if (!clientTable[i].resources)
- return FALSE;
- clientTable[i].buckets = INITBUCKETS;
- clientTable[i].elements = 0;
- clientTable[i].hashsize = INITHASHSIZE;
- /* Many IDs allocated from the server client are visible to clients,
- * so we don't use the SERVER_BIT for them, but we have to start
- * past the magic value constants used in the protocol. For normal
- * clients, we can start from zero, with SERVER_BIT set.
- */
- clientTable[i].fakeID = client->clientAsMask |
- (client->index ? SERVER_BIT : SERVER_MINID);
- clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
- for (j=0; j<INITBUCKETS; j++)
- {
- clientTable[i].resources[j] = NULL;
- }
- return TRUE;
-}
-
-
-static int
-Hash(int client, XID id)
-{
- id &= RESOURCE_ID_MASK;
- switch (clientTable[client].hashsize)
- {
- case 6:
- return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
- case 7:
- return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
- case 8:
- return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
- case 9:
- return ((int)(0x1FF & (id ^ (id>>9))));
- case 10:
- return ((int)(0x3FF & (id ^ (id>>10))));
- case 11:
- return ((int)(0x7FF & (id ^ (id>>11))));
- }
- return -1;
-}
-
-static XID
-AvailableID(
- int client,
- XID id,
- XID maxid,
- XID goodid)
-{
- ResourcePtr res;
-
- if ((goodid >= id) && (goodid <= maxid))
- return goodid;
- for (; id <= maxid; id++)
- {
- res = clientTable[client].resources[Hash(client, id)];
- while (res && (res->id != id))
- res = res->next;
- if (!res)
- return id;
- }
- return 0;
-}
-
-void
-GetXIDRange(int client, Bool server, XID *minp, XID *maxp)
-{
- XID id, maxid;
- ResourcePtr *resp;
- ResourcePtr res;
- int i;
- XID goodid;
-
- id = (Mask)client << CLIENTOFFSET;
- if (server)
- id |= client ? SERVER_BIT : SERVER_MINID;
- maxid = id | RESOURCE_ID_MASK;
- goodid = 0;
- for (resp = clientTable[client].resources, i = clientTable[client].buckets;
- --i >= 0;)
- {
- for (res = *resp++; res; res = res->next)
- {
- if ((res->id < id) || (res->id > maxid))
- continue;
- if (((res->id - id) >= (maxid - res->id)) ?
- (goodid = AvailableID(client, id, res->id - 1, goodid)) :
- !(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
- maxid = res->id - 1;
- else
- id = res->id + 1;
- }
- }
- if (id > maxid)
- id = maxid = 0;
- *minp = id;
- *maxp = maxid;
-}
-
-/**
- * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
- * This function tries to find count unused XIDs for the given client. It
- * puts the IDs in the array pids and returns the number found, which should
- * almost always be the number requested.
- *
- * The circumstances that lead to a call to this function are very rare.
- * Xlib must run out of IDs while trying to generate a request that wants
- * multiple ID's, like the Multi-buffering CreateImageBuffers request.
- *
- * No rocket science in the implementation; just iterate over all
- * possible IDs for the given client and pick the first count IDs
- * that aren't in use. A more efficient algorithm could probably be
- * invented, but this will be used so rarely that this should suffice.
- */
-
-unsigned int
-GetXIDList(ClientPtr pClient, unsigned count, XID *pids)
-{
- unsigned int found = 0;
- XID rc, id = pClient->clientAsMask;
- XID maxid;
- pointer val;
-
- maxid = id | RESOURCE_ID_MASK;
- while ( (found < count) && (id <= maxid) )
- {
- rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
- DixGetAttrAccess);
- if (rc == BadValue)
- {
- pids[found++] = id;
- }
- id++;
- }
- return found;
-}
-
-/*
- * Return the next usable fake client ID.
- *
- * Normally this is just the next one in line, but if we've used the last
- * in the range, we need to find a new range of safe IDs to avoid
- * over-running another client.
- */
-
-XID
-FakeClientID(int client)
-{
- XID id, maxid;
-
- id = clientTable[client].fakeID++;
- if (id != clientTable[client].endFakeID)
- return id;
- GetXIDRange(client, TRUE, &id, &maxid);
- if (!id) {
- if (!client)
- FatalError("FakeClientID: server internal ids exhausted\n");
- MarkClientException(clients[client]);
- id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
- maxid = id | RESOURCE_ID_MASK;
- }
- clientTable[client].fakeID = id + 1;
- clientTable[client].endFakeID = maxid + 1;
- return id;
-}
-
-Bool
-AddResource(XID id, RESTYPE type, pointer value)
-{
- int client;
- ClientResourceRec *rrec;
- ResourcePtr res, *head;
-
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type));
-#endif
- client = CLIENT_ID(id);
- rrec = &clientTable[client];
- if (!rrec->buckets)
- {
- ErrorF("[dix] AddResource(%lx, %lx, %lx), client=%d \n",
- (unsigned long)id, type, (unsigned long)value, client);
- FatalError("client not in use\n");
- }
- if ((rrec->elements >= 4*rrec->buckets) &&
- (rrec->hashsize < MAXHASHSIZE))
- RebuildTable(client);
- head = &rrec->resources[Hash(client, id)];
- res = malloc(sizeof(ResourceRec));
- if (!res)
- {
- (*resourceTypes[type & TypeMask].deleteFunc)(value, id);
- return FALSE;
- }
- res->next = *head;
- res->id = id;
- res->type = type;
- res->value = value;
- *head = res;
- rrec->elements++;
- CallResourceStateCallback(ResourceStateAdding, res);
- return TRUE;
-}
-
-static void
-RebuildTable(int client)
-{
- int j;
- ResourcePtr res, next;
- ResourcePtr **tails, *resources;
- ResourcePtr **tptr, *rptr;
-
- /*
- * For now, preserve insertion order, since some ddx layers depend
- * on resources being free in the opposite order they are added.
- */
-
- j = 2 * clientTable[client].buckets;
- tails = malloc(j * sizeof(ResourcePtr *));
- if (!tails)
- return;
- resources = malloc(j * sizeof(ResourcePtr));
- if (!resources)
- {
- free(tails);
- return;
- }
- for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
- {
- *rptr = NULL;
- *tptr = rptr;
- }
- clientTable[client].hashsize++;
- for (j = clientTable[client].buckets,
- rptr = clientTable[client].resources;
- --j >= 0;
- rptr++)
- {
- for (res = *rptr; res; res = next)
- {
- next = res->next;
- res->next = NULL;
- tptr = &tails[Hash(client, res->id)];
- **tptr = res;
- *tptr = &res->next;
- }
- }
- free(tails);
- clientTable[client].buckets *= 2;
- free(clientTable[client].resources);
- clientTable[client].resources = resources;
-}
-
-static void
-doFreeResource(ResourcePtr res, Bool skip)
-{
- CallResourceStateCallback(ResourceStateFreeing, res);
-
- if (!skip)
- resourceTypes[res->type & TypeMask].deleteFunc(res->value, res->id);
-
- free(res);
-}
-
-void
-FreeResource(XID id, RESTYPE skipDeleteFuncType)
-{
- int cid;
- ResourcePtr res;
- ResourcePtr *prev, *head;
- int *eltptr;
- int elements;
-
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- head = &clientTable[cid].resources[Hash(cid, id)];
- eltptr = &clientTable[cid].elements;
-
- prev = head;
- while ( (res = *prev) )
- {
- if (res->id == id)
- {
- RESTYPE rtype = res->type;
-
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(res->id, res->type,
- res->value, TypeNameString(res->type));
-#endif
- *prev = res->next;
- elements = --*eltptr;
-
- doFreeResource(res, rtype == skipDeleteFuncType);
-
- if (*eltptr != elements)
- prev = head; /* prev may no longer be valid */
- }
- else
- prev = &res->next;
- }
- }
-}
-
-void
-FreeResourceByType(XID id, RESTYPE type, Bool skipFree)
-{
- int cid;
- ResourcePtr res;
- ResourcePtr *prev, *head;
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- head = &clientTable[cid].resources[Hash(cid, id)];
-
- prev = head;
- while ( (res = *prev) )
- {
- if (res->id == id && res->type == type)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(res->id, res->type,
- res->value, TypeNameString(res->type));
-#endif
- *prev = res->next;
- clientTable[cid].elements--;
-
- doFreeResource(res, skipFree);
-
- break;
- }
- else
- prev = &res->next;
- }
- }
-}
-
-/*
- * Change the value associated with a resource id. Caller
- * is responsible for "doing the right thing" with the old
- * data
- */
-
-Bool
-ChangeResourceValue (XID id, RESTYPE rtype, pointer value)
-{
- int cid;
- ResourcePtr res;
-
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if ((res->id == id) && (res->type == rtype))
- {
- res->value = value;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-/* Note: if func adds or deletes resources, then func can get called
- * more than once for some resources. If func adds new resources,
- * func might or might not get called for them. func cannot both
- * add and delete an equal number of resources!
- */
-
-void
-FindClientResourcesByType(
- ClientPtr client,
- RESTYPE type,
- FindResType func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- int i, elements;
- int *eltptr;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (i = 0; i < clientTable[client->index].buckets; i++)
- {
- for (this = resources[i]; this; this = next)
- {
- next = this->next;
- if (!type || this->type == type) {
- elements = *eltptr;
- (*func)(this->value, this->id, cdata);
- if (*eltptr != elements)
- next = resources[i]; /* start over */
- }
- }
- }
-}
-
-void
-FindAllClientResources(
- ClientPtr client,
- FindAllRes func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- int i, elements;
- int *eltptr;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (i = 0; i < clientTable[client->index].buckets; i++)
- {
- for (this = resources[i]; this; this = next)
- {
- next = this->next;
- elements = *eltptr;
- (*func)(this->value, this->id, this->type, cdata);
- if (*eltptr != elements)
- next = resources[i]; /* start over */
- }
- }
-}
-
-
-pointer
-LookupClientResourceComplex(
- ClientPtr client,
- RESTYPE type,
- FindComplexResType func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- pointer value;
- int i;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- for (i = 0; i < clientTable[client->index].buckets; i++) {
- for (this = resources[i]; this; this = next) {
- next = this->next;
- if (!type || this->type == type) {
- /* workaround func freeing the type as DRI1 does */
- value = this->value;
- if((*func)(value, this->id, cdata))
- return value;
- }
- }
- }
- return NULL;
-}
-
-
-void
-FreeClientNeverRetainResources(ClientPtr client)
-{
- ResourcePtr *resources;
- ResourcePtr this;
- ResourcePtr *prev;
- int j, elements;
- int *eltptr;
-
- if (!client)
- return;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (j=0; j < clientTable[client->index].buckets; j++)
- {
- prev = &resources[j];
- while ( (this = *prev) )
- {
- RESTYPE rtype = this->type;
- if (rtype & RC_NEVERRETAIN)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(this->id, this->type,
- this->value, TypeNameString(this->type));
-#endif
- *prev = this->next;
- clientTable[client->index].elements--;
- elements = *eltptr;
-
- doFreeResource(this, FALSE);
-
- if (*eltptr != elements)
- prev = &resources[j]; /* prev may no longer be valid */
- }
- else
- prev = &this->next;
- }
- }
-}
-
-void
-FreeClientResources(ClientPtr client)
-{
- ResourcePtr *resources;
- ResourcePtr this;
- int j;
-
- /* This routine shouldn't be called with a null client, but just in
- case ... */
-
- if (!client)
- return;
-
- HandleSaveSet(client);
-
- resources = clientTable[client->index].resources;
- for (j=0; j < clientTable[client->index].buckets; j++)
- {
- /* It may seem silly to update the head of this resource list as
- we delete the members, since the entire list will be deleted any way,
- but there are some resource deletion functions "FreeClientPixels" for
- one which do a LookupID on another resource id (a Colormap id in this
- case), so the resource list must be kept valid up to the point that
- it is deleted, so every time we delete a resource, we must update the
- head, just like in FreeResource. I hope that this doesn't slow down
- mass deletion appreciably. PRH */
-
- ResourcePtr *head;
-
- head = &resources[j];
-
- for (this = *head; this; this = *head)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(this->id, this->type,
- this->value, TypeNameString(this->type));
-#endif
- *head = this->next;
- clientTable[client->index].elements--;
-
- doFreeResource(this, FALSE);
- }
- }
- free(clientTable[client->index].resources);
- clientTable[client->index].resources = NULL;
- clientTable[client->index].buckets = 0;
-}
-
-void
-FreeAllResources(void)
-{
- int i;
-
- for (i = currentMaxClients; --i >= 0; )
- {
- if (clientTable[i].buckets)
- FreeClientResources(clients[i]);
- }
-}
-
-Bool
-LegalNewID(XID id, ClientPtr client)
-{
- pointer val;
- int rc;
-
-#ifdef PANORAMIX
- XID minid, maxid;
-
- if (!noPanoramiXExtension) {
- minid = client->clientAsMask | (client->index ?
- SERVER_BIT : SERVER_MINID);
- maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
- if ((id >= minid) && (id <= maxid))
- return TRUE;
- }
-#endif /* PANORAMIX */
- if (client->clientAsMask == (id & ~RESOURCE_ID_MASK))
- {
- rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
- DixGetAttrAccess);
- return rc == BadValue;
- }
- return FALSE;
-}
-
-int
-dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype,
- ClientPtr client, Mask mode)
-{
- int cid = CLIENT_ID(id);
- ResourcePtr res = NULL;
-
- *result = NULL;
- if ((rtype & TypeMask) > lastResourceType)
- return BadImplementation;
-
- if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if (res->id == id && res->type == rtype)
- break;
- }
- if (!res)
- return resourceTypes[rtype & TypeMask].errorValue;
-
- if (client) {
- client->errorValue = id;
- cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
- res->value, RT_NONE, NULL, mode);
- if (cid == BadValue)
- return resourceTypes[rtype & TypeMask].errorValue;
- if (cid != Success)
- return cid;
- }
-
- *result = res->value;
- return Success;
-}
-
-int
-dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass,
- ClientPtr client, Mask mode)
-{
- int cid = CLIENT_ID(id);
- ResourcePtr res = NULL;
-
- *result = NULL;
-
- if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if (res->id == id && (res->type & rclass))
- break;
- }
- if (!res)
- return BadValue;
-
- if (client) {
- client->errorValue = id;
- cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
- res->value, RT_NONE, NULL, mode);
- if (cid != Success)
- return cid;
- }
-
- *result = res->value;
- return Success;
-}
+/************************************************************ + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +********************************************************/ +/* The panoramix components contained the following notice */ +/***************************************************************** + +Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, +BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR +IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of Digital Equipment Corporation +shall not be used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from Digital +Equipment Corporation. + +******************************************************************/ +/* XSERVER_DTRACE additions: + * Copyright (c) 2005-2006, Oracle and/or its affiliates. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* Routines to manage various kinds of resources: + * + * CreateNewResourceType, CreateNewResourceClass, InitClientResources, + * FakeClientID, AddResource, FreeResource, FreeClientResources, + * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange + */ + +/* + * A resource ID is a 32 bit quantity, the upper 2 bits of which are + * off-limits for client-visible resources. The next 8 bits are + * used as client ID, and the low 22 bits come from the client. + * A resource ID is "hashed" by extracting and xoring subfields + * (varying with the size of the hash table). + * + * It is sometimes necessary for the server to create an ID that looks + * like it belongs to a client. This ID, however, must not be one + * the client actually can create, or we have the potential for conflict. + * The 31st bit of the ID is reserved for the server's use for this + * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to + * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a + * resource "owned" by the client. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include "misc.h" +#include "os.h" +#include "resource.h" +#include "dixstruct.h" +#include "opaque.h" +#include "windowstr.h" +#include "dixfont.h" +#include "colormap.h" +#include "inputstr.h" +#include "dixevents.h" +#include "dixgrabs.h" +#include "cursor.h" +#ifdef PANORAMIX +#include "panoramiX.h" +#include "panoramiXsrv.h" +#endif +#include "xace.h" +#include <assert.h> +#include "registry.h" + +#ifdef XSERVER_DTRACE +#include <sys/types.h> +typedef const char *string; +#include "Xserver-dtrace.h" + +#define TypeNameString(t) LookupResourceName(t) +#endif + +static void RebuildTable( + int /*client*/ +); + +#define SERVER_MINID 32 + +#define INITBUCKETS 64 +#define INITHASHSIZE 6 +#define MAXHASHSIZE 11 + +typedef struct _Resource { + struct _Resource *next; + XID id; + RESTYPE type; + pointer value; +} ResourceRec, *ResourcePtr; + +typedef struct _ClientResource { + ResourcePtr *resources; + int elements; + int buckets; + int hashsize; /* log(2)(buckets) */ + XID fakeID; + XID endFakeID; +} ClientResourceRec; + +RESTYPE lastResourceType; +static RESTYPE lastResourceClass; +RESTYPE TypeMask; + +struct ResourceType { + DeleteType deleteFunc; + int errorValue; +}; + +static struct ResourceType *resourceTypes; +static const struct ResourceType predefTypes[] = { + [RT_NONE & (RC_LASTPREDEF - 1)] = { + .deleteFunc = (DeleteType)NoopDDA, + .errorValue = BadValue, + }, + [RT_WINDOW & (RC_LASTPREDEF - 1)] = { + .deleteFunc = DeleteWindow, + .errorValue = BadWindow, + }, + [RT_PIXMAP & (RC_LASTPREDEF - 1)] = { + .deleteFunc = dixDestroyPixmap, + .errorValue = BadPixmap, + }, + [RT_GC & (RC_LASTPREDEF - 1)] = { + .deleteFunc = FreeGC, + .errorValue = BadGC, + }, + [RT_FONT & (RC_LASTPREDEF - 1)] = { + .deleteFunc = CloseFont, + .errorValue = BadFont, + }, + [RT_CURSOR & (RC_LASTPREDEF - 1)] = { + .deleteFunc = FreeCursor, + .errorValue = BadCursor, + }, + [RT_COLORMAP & (RC_LASTPREDEF - 1)] = { + .deleteFunc = FreeColormap, + .errorValue = BadColor, + }, + [RT_CMAPENTRY & (RC_LASTPREDEF - 1)] = { + .deleteFunc = FreeClientPixels, + .errorValue = BadColor, + }, + [RT_OTHERCLIENT & (RC_LASTPREDEF - 1)] = { + .deleteFunc = OtherClientGone, + .errorValue = BadValue, + }, + [RT_PASSIVEGRAB & (RC_LASTPREDEF - 1)] = { + .deleteFunc = DeletePassiveGrab, + .errorValue = BadValue, + }, +}; + +CallbackListPtr ResourceStateCallback; + +static _X_INLINE void +CallResourceStateCallback(ResourceState state, ResourceRec *res) +{ + if (ResourceStateCallback) { + ResourceStateInfoRec rsi = { state, res->id, res->type, res->value }; + CallCallbacks(&ResourceStateCallback, &rsi); + } +} + +RESTYPE +CreateNewResourceType(DeleteType deleteFunc, char *name) +{ + RESTYPE next = lastResourceType + 1; + struct ResourceType *types; + + if (next & lastResourceClass) + return 0; + types = realloc(resourceTypes, (next + 1) * sizeof(*resourceTypes)); + if (!types) + return 0; + + lastResourceType = next; + resourceTypes = types; + resourceTypes[next].deleteFunc = deleteFunc; + resourceTypes[next].errorValue = BadValue; + + /* Called even if name is NULL, to remove any previous entry */ + RegisterResourceName(next, name); + + return next; +} + +void +SetResourceTypeErrorValue(RESTYPE type, int errorValue) +{ + resourceTypes[type & TypeMask].errorValue = errorValue; +} + +RESTYPE +CreateNewResourceClass(void) +{ + RESTYPE next = lastResourceClass >> 1; + + if (next & lastResourceType) + return 0; + lastResourceClass = next; + TypeMask = next - 1; + return next; +} + +static ClientResourceRec clientTable[MAXCLIENTS]; + +/***************** + * InitClientResources + * When a new client is created, call this to allocate space + * in resource table + *****************/ + +Bool +InitClientResources(ClientPtr client) +{ + int i, j; + + if (client == serverClient) + { + lastResourceType = RT_LASTPREDEF; + lastResourceClass = RC_LASTPREDEF; + TypeMask = RC_LASTPREDEF - 1; + free(resourceTypes); + resourceTypes = malloc(sizeof(predefTypes)); + if (!resourceTypes) + return FALSE; + memcpy(resourceTypes, predefTypes, sizeof(predefTypes)); + } + clientTable[i = client->index].resources = + malloc(INITBUCKETS*sizeof(ResourcePtr)); + if (!clientTable[i].resources) + return FALSE; + clientTable[i].buckets = INITBUCKETS; + clientTable[i].elements = 0; + clientTable[i].hashsize = INITHASHSIZE; + /* Many IDs allocated from the server client are visible to clients, + * so we don't use the SERVER_BIT for them, but we have to start + * past the magic value constants used in the protocol. For normal + * clients, we can start from zero, with SERVER_BIT set. + */ + clientTable[i].fakeID = client->clientAsMask | + (client->index ? SERVER_BIT : SERVER_MINID); + clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1; + for (j=0; j<INITBUCKETS; j++) + { + clientTable[i].resources[j] = NULL; + } + return TRUE; +} + + +static int +Hash(int client, XID id) +{ + id &= RESOURCE_ID_MASK; + switch (clientTable[client].hashsize) + { + case 6: + return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12)))); + case 7: + return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13)))); + case 8: + return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16)))); + case 9: + return ((int)(0x1FF & (id ^ (id>>9)))); + case 10: + return ((int)(0x3FF & (id ^ (id>>10)))); + case 11: + return ((int)(0x7FF & (id ^ (id>>11)))); + } + return -1; +} + +static XID +AvailableID( + int client, + XID id, + XID maxid, + XID goodid) +{ + ResourcePtr res; + + if ((goodid >= id) && (goodid <= maxid)) + return goodid; + for (; id <= maxid; id++) + { + res = clientTable[client].resources[Hash(client, id)]; + while (res && (res->id != id)) + res = res->next; + if (!res) + return id; + } + return 0; +} + +void +GetXIDRange(int client, Bool server, XID *minp, XID *maxp) +{ + XID id, maxid; + ResourcePtr *resp; + ResourcePtr res; + int i; + XID goodid; + + id = (Mask)client << CLIENTOFFSET; + if (server) + id |= client ? SERVER_BIT : SERVER_MINID; + maxid = id | RESOURCE_ID_MASK; + goodid = 0; + for (resp = clientTable[client].resources, i = clientTable[client].buckets; + --i >= 0;) + { + for (res = *resp++; res; res = res->next) + { + if ((res->id < id) || (res->id > maxid)) + continue; + if (((res->id - id) >= (maxid - res->id)) ? + (goodid = AvailableID(client, id, res->id - 1, goodid)) : + !(goodid = AvailableID(client, res->id + 1, maxid, goodid))) + maxid = res->id - 1; + else + id = res->id + 1; + } + } + if (id > maxid) + id = maxid = 0; + *minp = id; + *maxp = maxid; +} + +/** + * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function. + * This function tries to find count unused XIDs for the given client. It + * puts the IDs in the array pids and returns the number found, which should + * almost always be the number requested. + * + * The circumstances that lead to a call to this function are very rare. + * Xlib must run out of IDs while trying to generate a request that wants + * multiple ID's, like the Multi-buffering CreateImageBuffers request. + * + * No rocket science in the implementation; just iterate over all + * possible IDs for the given client and pick the first count IDs + * that aren't in use. A more efficient algorithm could probably be + * invented, but this will be used so rarely that this should suffice. + */ + +unsigned int +GetXIDList(ClientPtr pClient, unsigned count, XID *pids) +{ + unsigned int found = 0; + XID rc, id = pClient->clientAsMask; + XID maxid; + pointer val; + + maxid = id | RESOURCE_ID_MASK; + while ( (found < count) && (id <= maxid) ) + { + rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, + DixGetAttrAccess); + if (rc == BadValue) + { + pids[found++] = id; + } + id++; + } + return found; +} + +/* + * Return the next usable fake client ID. + * + * Normally this is just the next one in line, but if we've used the last + * in the range, we need to find a new range of safe IDs to avoid + * over-running another client. + */ + +XID +FakeClientID(int client) +{ + XID id, maxid; + + id = clientTable[client].fakeID++; + if (id != clientTable[client].endFakeID) + return id; + GetXIDRange(client, TRUE, &id, &maxid); + if (!id) { + if (!client) + FatalError("FakeClientID: server internal ids exhausted\n"); + MarkClientException(clients[client]); + id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3); + maxid = id | RESOURCE_ID_MASK; + } + clientTable[client].fakeID = id + 1; + clientTable[client].endFakeID = maxid + 1; + return id; +} + +Bool +AddResource(XID id, RESTYPE type, pointer value) +{ + int client; + ClientResourceRec *rrec; + ResourcePtr res, *head; + +#ifdef XSERVER_DTRACE + XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type)); +#endif + client = CLIENT_ID(id); + rrec = &clientTable[client]; + if (!rrec->buckets) + { + ErrorF("[dix] AddResource(%lx, %x, %lx), client=%d \n", + (unsigned long)id, type, (unsigned long)value, client); + FatalError("client not in use\n"); + } + if ((rrec->elements >= 4*rrec->buckets) && + (rrec->hashsize < MAXHASHSIZE)) + RebuildTable(client); + head = &rrec->resources[Hash(client, id)]; + res = malloc(sizeof(ResourceRec)); + if (!res) + { + (*resourceTypes[type & TypeMask].deleteFunc)(value, id); + return FALSE; + } + res->next = *head; + res->id = id; + res->type = type; + res->value = value; + *head = res; + rrec->elements++; + CallResourceStateCallback(ResourceStateAdding, res); + return TRUE; +} + +static void +RebuildTable(int client) +{ + int j; + ResourcePtr res, next; + ResourcePtr **tails, *resources; + ResourcePtr **tptr, *rptr; + + /* + * For now, preserve insertion order, since some ddx layers depend + * on resources being free in the opposite order they are added. + */ + + j = 2 * clientTable[client].buckets; + tails = malloc(j * sizeof(ResourcePtr *)); + if (!tails) + return; + resources = malloc(j * sizeof(ResourcePtr)); + if (!resources) + { + free(tails); + return; + } + for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) + { + *rptr = NULL; + *tptr = rptr; + } + clientTable[client].hashsize++; + for (j = clientTable[client].buckets, + rptr = clientTable[client].resources; + --j >= 0; + rptr++) + { + for (res = *rptr; res; res = next) + { + next = res->next; + res->next = NULL; + tptr = &tails[Hash(client, res->id)]; + **tptr = res; + *tptr = &res->next; + } + } + free(tails); + clientTable[client].buckets *= 2; + free(clientTable[client].resources); + clientTable[client].resources = resources; +} + +static void +doFreeResource(ResourcePtr res, Bool skip) +{ + CallResourceStateCallback(ResourceStateFreeing, res); + + if (!skip) + resourceTypes[res->type & TypeMask].deleteFunc(res->value, res->id); + + free(res); +} + +void +FreeResource(XID id, RESTYPE skipDeleteFuncType) +{ + int cid; + ResourcePtr res; + ResourcePtr *prev, *head; + int *eltptr; + int elements; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + head = &clientTable[cid].resources[Hash(cid, id)]; + eltptr = &clientTable[cid].elements; + + prev = head; + while ( (res = *prev) ) + { + if (res->id == id) + { + RESTYPE rtype = res->type; + +#ifdef XSERVER_DTRACE + XSERVER_RESOURCE_FREE(res->id, res->type, + res->value, TypeNameString(res->type)); +#endif + *prev = res->next; + elements = --*eltptr; + + doFreeResource(res, rtype == skipDeleteFuncType); + + if (*eltptr != elements) + prev = head; /* prev may no longer be valid */ + } + else + prev = &res->next; + } + } +} + +void +FreeResourceByType(XID id, RESTYPE type, Bool skipFree) +{ + int cid; + ResourcePtr res; + ResourcePtr *prev, *head; + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + head = &clientTable[cid].resources[Hash(cid, id)]; + + prev = head; + while ( (res = *prev) ) + { + if (res->id == id && res->type == type) + { +#ifdef XSERVER_DTRACE + XSERVER_RESOURCE_FREE(res->id, res->type, + res->value, TypeNameString(res->type)); +#endif + *prev = res->next; + clientTable[cid].elements--; + + doFreeResource(res, skipFree); + + break; + } + else + prev = &res->next; + } + } +} + +/* + * Change the value associated with a resource id. Caller + * is responsible for "doing the right thing" with the old + * data + */ + +Bool +ChangeResourceValue (XID id, RESTYPE rtype, pointer value) +{ + int cid; + ResourcePtr res; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type == rtype)) + { + res->value = value; + return TRUE; + } + } + return FALSE; +} + +/* Note: if func adds or deletes resources, then func can get called + * more than once for some resources. If func adds new resources, + * func might or might not get called for them. func cannot both + * add and delete an equal number of resources! + */ + +void +FindClientResourcesByType( + ClientPtr client, + RESTYPE type, + FindResType func, + pointer cdata +){ + ResourcePtr *resources; + ResourcePtr this, next; + int i, elements; + int *eltptr; + + if (!client) + client = serverClient; + + resources = clientTable[client->index].resources; + eltptr = &clientTable[client->index].elements; + for (i = 0; i < clientTable[client->index].buckets; i++) + { + for (this = resources[i]; this; this = next) + { + next = this->next; + if (!type || this->type == type) { + elements = *eltptr; + (*func)(this->value, this->id, cdata); + if (*eltptr != elements) + next = resources[i]; /* start over */ + } + } + } +} + +void +FindAllClientResources( + ClientPtr client, + FindAllRes func, + pointer cdata +){ + ResourcePtr *resources; + ResourcePtr this, next; + int i, elements; + int *eltptr; + + if (!client) + client = serverClient; + + resources = clientTable[client->index].resources; + eltptr = &clientTable[client->index].elements; + for (i = 0; i < clientTable[client->index].buckets; i++) + { + for (this = resources[i]; this; this = next) + { + next = this->next; + elements = *eltptr; + (*func)(this->value, this->id, this->type, cdata); + if (*eltptr != elements) + next = resources[i]; /* start over */ + } + } +} + + +pointer +LookupClientResourceComplex( + ClientPtr client, + RESTYPE type, + FindComplexResType func, + pointer cdata +){ + ResourcePtr *resources; + ResourcePtr this, next; + pointer value; + int i; + + if (!client) + client = serverClient; + + resources = clientTable[client->index].resources; + for (i = 0; i < clientTable[client->index].buckets; i++) { + for (this = resources[i]; this; this = next) { + next = this->next; + if (!type || this->type == type) { + /* workaround func freeing the type as DRI1 does */ + value = this->value; + if((*func)(value, this->id, cdata)) + return value; + } + } + } + return NULL; +} + + +void +FreeClientNeverRetainResources(ClientPtr client) +{ + ResourcePtr *resources; + ResourcePtr this; + ResourcePtr *prev; + int j, elements; + int *eltptr; + + if (!client) + return; + + resources = clientTable[client->index].resources; + eltptr = &clientTable[client->index].elements; + for (j=0; j < clientTable[client->index].buckets; j++) + { + prev = &resources[j]; + while ( (this = *prev) ) + { + RESTYPE rtype = this->type; + if (rtype & RC_NEVERRETAIN) + { +#ifdef XSERVER_DTRACE + XSERVER_RESOURCE_FREE(this->id, this->type, + this->value, TypeNameString(this->type)); +#endif + *prev = this->next; + clientTable[client->index].elements--; + elements = *eltptr; + + doFreeResource(this, FALSE); + + if (*eltptr != elements) + prev = &resources[j]; /* prev may no longer be valid */ + } + else + prev = &this->next; + } + } +} + +void +FreeClientResources(ClientPtr client) +{ + ResourcePtr *resources; + ResourcePtr this; + int j; + + /* This routine shouldn't be called with a null client, but just in + case ... */ + + if (!client) + return; + + HandleSaveSet(client); + + resources = clientTable[client->index].resources; + for (j=0; j < clientTable[client->index].buckets; j++) + { + /* It may seem silly to update the head of this resource list as + we delete the members, since the entire list will be deleted any way, + but there are some resource deletion functions "FreeClientPixels" for + one which do a LookupID on another resource id (a Colormap id in this + case), so the resource list must be kept valid up to the point that + it is deleted, so every time we delete a resource, we must update the + head, just like in FreeResource. I hope that this doesn't slow down + mass deletion appreciably. PRH */ + + ResourcePtr *head; + + head = &resources[j]; + + for (this = *head; this; this = *head) + { +#ifdef XSERVER_DTRACE + XSERVER_RESOURCE_FREE(this->id, this->type, + this->value, TypeNameString(this->type)); +#endif + *head = this->next; + clientTable[client->index].elements--; + + doFreeResource(this, FALSE); + } + } + free(clientTable[client->index].resources); + clientTable[client->index].resources = NULL; + clientTable[client->index].buckets = 0; +} + +void +FreeAllResources(void) +{ + int i; + + for (i = currentMaxClients; --i >= 0; ) + { + if (clientTable[i].buckets) + FreeClientResources(clients[i]); + } +} + +Bool +LegalNewID(XID id, ClientPtr client) +{ + pointer val; + int rc; + +#ifdef PANORAMIX + XID minid, maxid; + + if (!noPanoramiXExtension) { + minid = client->clientAsMask | (client->index ? + SERVER_BIT : SERVER_MINID); + maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1; + if ((id >= minid) && (id <= maxid)) + return TRUE; + } +#endif /* PANORAMIX */ + if (client->clientAsMask == (id & ~RESOURCE_ID_MASK)) + { + rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, + DixGetAttrAccess); + return rc == BadValue; + } + return FALSE; +} + +int +dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype, + ClientPtr client, Mask mode) +{ + int cid = CLIENT_ID(id); + ResourcePtr res = NULL; + + *result = NULL; + if ((rtype & TypeMask) > lastResourceType) + return BadImplementation; + + if ((cid < MAXCLIENTS) && clientTable[cid].buckets) { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if (res->id == id && res->type == rtype) + break; + } + if (!res) + return resourceTypes[rtype & TypeMask].errorValue; + + if (client) { + client->errorValue = id; + cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, + res->value, RT_NONE, NULL, mode); + if (cid == BadValue) + return resourceTypes[rtype & TypeMask].errorValue; + if (cid != Success) + return cid; + } + + *result = res->value; + return Success; +} + +int +dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass, + ClientPtr client, Mask mode) +{ + int cid = CLIENT_ID(id); + ResourcePtr res = NULL; + + *result = NULL; + + if ((cid < MAXCLIENTS) && clientTable[cid].buckets) { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if (res->id == id && (res->type & rclass)) + break; + } + if (!res) + return BadValue; + + if (client) { + client->errorValue = id; + cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, + res->value, RT_NONE, NULL, mode); + if (cid != Success) + return cid; + } + + *result = res->value; + return Success; +} diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am index 41fdf5fc2..ef8677a7c 100644 --- a/xorg-server/glx/Makefile.am +++ b/xorg-server/glx/Makefile.am @@ -1,98 +1,101 @@ -if AIGLX
-GLXDRI_LIBRARY = libglxdri.la
-endif
-
-noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY)
-
-AM_CFLAGS = \
- @DIX_CFLAGS@ \
- @GL_CFLAGS@ \
- @DRI_CFLAGS@ \
- @XLIB_CFLAGS@ \
- @LIBDRM_CFLAGS@ \
- @DRIPROTO_CFLAGS@ \
- @GLX_DEFINES@ \
- @GLX_ARCH_DEFINES@
-
-# none yet
-#sdk_HEADERS =
-
-INCLUDES = \
- -I$(top_srcdir)/hw/xfree86/os-support \
- -I$(top_srcdir)/hw/xfree86/os-support/bus \
- -I$(top_srcdir)/hw/xfree86/common \
- -I$(top_srcdir)/hw/xfree86/dri \
- -I$(top_srcdir)/mi
-
-if DRI2_AIGLX
-INCLUDES += -I$(top_srcdir)/hw/xfree86/dri2
-endif
-
-glapi_sources = \
- indirect_dispatch.c \
- indirect_dispatch.h \
- indirect_dispatch_swap.c \
- indirect_reqsize.c \
- indirect_reqsize.h \
- indirect_size.h \
- indirect_size_get.c \
- indirect_size_get.h \
- indirect_table.c \
- dispatch.h \
- glapitable.h \
- glapi.c \
- glapi.h \
- glapioffsets.h \
- glprocs.h \
- glthread.c \
- glthread.h
-
-libglxdri_la_SOURCES = \
- glxdri.c \
- extension_string.c \
- extension_string.h
-
-if DRI2_AIGLX
-libglxdri_la_SOURCES += glxdri2.c
-endif
-
-libglxdri_la_LIBADD = $(DLOPEN_LIBS)
-
-libglx_la_SOURCES = \
- $(indirect_sources) \
- $(glapi_sources) \
- indirect_util.c \
- indirect_util.h \
- indirect_program.c \
- indirect_table.h \
- indirect_texture_compression.c \
- glxbyteorder.h \
- glxcmds.c \
- glxcmdsswap.c \
- glxcontext.h \
- glxdrawable.h \
- glxext.c \
- glxext.h \
- glxdriswrast.c \
- glxdricommon.c \
- glxdricommon.h \
- glxscreens.c \
- glxscreens.h \
- glxserver.h \
- glxutil.h \
- render2.c \
- render2swap.c \
- renderpix.c \
- renderpixswap.c \
- rensize.c \
- single2.c \
- single2swap.c \
- singlepix.c \
- singlepixswap.c \
- singlesize.c \
- singlesize.h \
- swap_interval.c \
- unpack.h \
- xfont.c
-
-libglx_la_LIBADD = $(DLOPEN_LIBS)
+if AIGLX +GLXDRI_LIBRARY = libglxdri.la +endif + +noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY) + +AM_CFLAGS = \ + @DIX_CFLAGS@ \ + @GL_CFLAGS@ \ + @DRI_CFLAGS@ \ + @XLIB_CFLAGS@ \ + @LIBDRM_CFLAGS@ \ + @DRIPROTO_CFLAGS@ \ + @GLX_DEFINES@ \ + @GLX_ARCH_DEFINES@ + +# none yet +#sdk_HEADERS = + +INCLUDES = \ + -I$(top_srcdir)/hw/xfree86/os-support \ + -I$(top_srcdir)/hw/xfree86/os-support/bus \ + -I$(top_srcdir)/hw/xfree86/common \ + -I$(top_srcdir)/hw/xfree86/dri \ + -I$(top_srcdir)/mi + +if DRI2_AIGLX +INCLUDES += -I$(top_srcdir)/hw/xfree86/dri2 +endif + +glapi_sources = \ + indirect_dispatch.c \ + indirect_dispatch.h \ + indirect_dispatch_swap.c \ + indirect_reqsize.c \ + indirect_reqsize.h \ + indirect_size.h \ + indirect_size_get.c \ + indirect_size_get.h \ + indirect_table.c \ + dispatch.h \ + glapitable.h \ + glapi.c \ + glapi.h \ + glapioffsets.h \ + glprocs.h \ + glthread.c \ + glthread.h + +libglxdri_la_SOURCES = \ + extension_string.c \ + extension_string.h + +if DRI +libglxdri_la_SOURCES += glxdri.c +endif + +if DRI2_AIGLX +libglxdri_la_SOURCES += glxdri2.c +endif + +libglxdri_la_LIBADD = $(DLOPEN_LIBS) + +libglx_la_SOURCES = \ + $(indirect_sources) \ + $(glapi_sources) \ + indirect_util.c \ + indirect_util.h \ + indirect_program.c \ + indirect_table.h \ + indirect_texture_compression.c \ + glxbyteorder.h \ + glxcmds.c \ + glxcmdsswap.c \ + glxcontext.h \ + glxdrawable.h \ + glxext.c \ + glxext.h \ + glxdriswrast.c \ + glxdricommon.c \ + glxdricommon.h \ + glxscreens.c \ + glxscreens.h \ + glxserver.h \ + glxutil.h \ + render2.c \ + render2swap.c \ + renderpix.c \ + renderpixswap.c \ + rensize.c \ + single2.c \ + single2swap.c \ + singlepix.c \ + singlepixswap.c \ + singlesize.c \ + singlesize.h \ + swap_interval.c \ + unpack.h \ + xfont.c + +libglx_la_LIBADD = $(DLOPEN_LIBS) diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c index b524597a8..d5b764fd0 100644 --- a/xorg-server/glx/glxcmds.c +++ b/xorg-server/glx/glxcmds.c @@ -1,2331 +1,2334 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include <assert.h>
-
-#include "glxserver.h"
-#include <GL/glxtokens.h>
-#include <unpack.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "glxutil.h"
-#include "glxext.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "indirect_dispatch.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-static int
-validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
-{
- /*
- ** Check if screen exists.
- */
- if (screen < 0 || screen >= screenInfo.numScreens) {
- client->errorValue = screen;
- *err = BadValue;
- return FALSE;
- }
- *pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
-
- return TRUE;
-}
-
-static int
-validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
- __GLXconfig **config, int *err)
-{
- __GLXconfig *m;
-
- for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
- if (m->fbconfigID == id) {
- *config = m;
- return TRUE;
- }
-
- client->errorValue = id;
- *err = __glXError(GLXBadFBConfig);
-
- return FALSE;
-}
-
-static int
-validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
- __GLXconfig **config, int *err)
-{
- int i;
-
- for (i = 0; i < pGlxScreen->numVisuals; i++)
- if (pGlxScreen->visuals[i]->visualID == id) {
- *config = pGlxScreen->visuals[i];
- return TRUE;
- }
-
- client->errorValue = id;
- *err = BadValue;
-
- return FALSE;
-}
-
-static int
-validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
- DrawablePtr pDraw, int *err)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- VisualPtr pVisual = NULL;
- XID vid;
- int i;
-
- vid = wVisual((WindowPtr)pDraw);
- for (i = 0; i < pScreen->numVisuals; i++) {
- if (pScreen->visuals[i].vid == vid) {
- pVisual = &pScreen->visuals[i];
- break;
- }
- }
-
- /* FIXME: What exactly should we check here... */
- if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
- !(config->drawableType & GLX_WINDOW_BIT)) {
- client->errorValue = pDraw->id;
- *err = BadMatch;
- return FALSE;
- }
-
- return TRUE;
-}
-
-static int
-validGlxContext(ClientPtr client, XID id, int access_mode,
- __GLXcontext **context, int *err)
-{
- *err = dixLookupResourceByType((pointer *) context, id,
- __glXContextRes, client, access_mode);
- if (*err != Success || (*context)->idExists == GL_FALSE) {
- client->errorValue = id;
- if (*err == BadValue || *err == Success)
- *err = __glXError(GLXBadContext);
- return FALSE;
- }
-
- return TRUE;
-}
-
-static int
-validGlxDrawable(ClientPtr client, XID id, int type, int access_mode,
- __GLXdrawable **drawable, int *err)
-{
- int rc;
-
- rc = dixLookupResourceByType((pointer *) drawable, id,
- __glXDrawableRes, client, access_mode);
- if (rc != Success && rc != BadValue) {
- *err = rc;
- client->errorValue = id;
- return FALSE;
- }
-
- /* If the ID of the glx drawable we looked up doesn't match the id
- * we looked for, it's because we looked it up under the X
- * drawable ID (see DoCreateGLXDrawable). */
- if (rc == BadValue ||
- (*drawable)->drawId != id ||
- (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) {
- client->errorValue = id;
- switch (type) {
- case GLX_DRAWABLE_WINDOW:
- *err = __glXError(GLXBadWindow);
- return FALSE;
- case GLX_DRAWABLE_PIXMAP:
- *err = __glXError(GLXBadPixmap);
- return FALSE;
- case GLX_DRAWABLE_PBUFFER:
- *err = __glXError(GLXBadPbuffer);
- return FALSE;
- case GLX_DRAWABLE_ANY:
- *err = __glXError(GLXBadDrawable);
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-void
-__glXContextDestroy(__GLXcontext *context)
-{
- __glXFlushContextCache();
-}
-
-static void __glXdirectContextDestroy(__GLXcontext *context)
-{
- __glXContextDestroy(context);
- free(context);
-}
-
-static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
- __GLXconfig *modes,
- __GLXcontext *shareContext)
-{
- __GLXcontext *context;
-
- context = calloc(1, sizeof (__GLXcontext));
- if (context == NULL)
- return NULL;
-
- context->destroy = __glXdirectContextDestroy;
-
- return context;
-}
-
-/**
- * Create a GL context with the given properties. This routine is used
- * to implement \c glXCreateContext, \c glXCreateNewContext, and
- * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
- * that GLXFBConfigs are implemented. Basically, the FBConfigID is the
- * same as the VisualID.
- */
-
-static int
-DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
- GLXContextID shareList, __GLXconfig *config,
- __GLXscreen *pGlxScreen, GLboolean isDirect)
-{
- ClientPtr client = cl->client;
- __GLXcontext *glxc, *shareglxc;
- int err;
-
- LEGAL_NEW_RESOURCE(gcId, client);
-
- /*
- ** Find the display list space that we want to share.
- **
- ** NOTE: In a multithreaded X server, we would need to keep a reference
- ** count for each display list so that if one client detroyed a list that
- ** another client was using, the list would not really be freed until it
- ** was no longer in use. Since this sample implementation has no support
- ** for multithreaded servers, we don't do this.
- */
- if (shareList == None) {
- shareglxc = 0;
- } else {
- if (!validGlxContext(client, shareList, DixReadAccess,
- &shareglxc, &err))
- return err;
-
- if (shareglxc->isDirect) {
- /*
- ** NOTE: no support for sharing display lists between direct
- ** contexts, even if they are in the same address space.
- */
-#if 0
- /* Disabling this code seems to allow shared display lists
- * and texture objects to work. We'll leave it disabled for now.
- */
- client->errorValue = shareList;
- return BadMatch;
-#endif
- } else {
- /*
- ** Create an indirect context regardless of what the client asked
- ** for; this way we can share display list space with shareList.
- */
- isDirect = GL_FALSE;
- }
- }
-
- /*
- ** Allocate memory for the new context
- */
- if (!isDirect)
- glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc);
- else
- glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc);
- if (!glxc) {
- return BadAlloc;
- }
-
- /*
- ** Initially, setup the part of the context that could be used by
- ** a GL core that needs windowing information (e.g., Mesa).
- */
- glxc->pGlxScreen = pGlxScreen;
- glxc->config = config;
-
- /*
- ** Register this context as a resource.
- */
- if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
- (*glxc->destroy)(glxc);
- client->errorValue = gcId;
- return BadAlloc;
- }
-
- /*
- ** Finally, now that everything is working, setup the rest of the
- ** context.
- */
- glxc->id = gcId;
- glxc->share_id = shareList;
- glxc->idExists = GL_TRUE;
- glxc->isCurrent = GL_FALSE;
- glxc->isDirect = isDirect;
- glxc->renderMode = GL_RENDER;
-
- __glXAddToContextList(glxc);
-
- return Success;
-}
-
-int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateNewContextReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextWithConfigSGIXReq *req =
- (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLXcontext *glxc;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXDestroyContextReq);
-
- if (!validGlxContext(cl->client, req->context, DixDestroyAccess,
- &glxc, &err))
- return err;
-
- glxc->idExists = GL_FALSE;
- if (!glxc->isCurrent)
- FreeResourceByType(req->context, __glXContextRes, FALSE);
-
- return Success;
-}
-
-/*
- * This will return "deleted" contexts, ie, where idExists is GL_FALSE.
- * Contrast validGlxContext, which will not. We're cheating here and
- * using the XID as the context tag, which is fine as long as we defer
- * actually destroying the context until it's no longer referenced, and
- * block clients from trying to MakeCurrent on contexts that are on the
- * way to destruction. Notice that DoMakeCurrent calls validGlxContext
- * for new contexts but __glXLookupContextByTag for previous contexts.
- */
-__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
-{
- __GLXcontext *ret;
-
- if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes,
- cl->client, DixUseAccess) == Success)
- return ret;
-
- return NULL;
-}
-
-/*****************************************************************************/
-
-static void StopUsingContext(__GLXcontext *glxc)
-{
- if (glxc) {
- if (glxc == __glXLastContext) {
- /* Tell server GL library */
- __glXLastContext = 0;
- }
- glxc->isCurrent = GL_FALSE;
- if (!glxc->idExists) {
- FreeResourceByType(glxc->id, __glXContextRes, FALSE);
- }
- }
-}
-
-static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
-{
- glxc->isCurrent = GL_TRUE;
- __glXLastContext = glxc;
-}
-
-/**
- * This is a helper function to handle the legacy (pre GLX 1.3) cases
- * where passing an X window to glXMakeCurrent is valid. Given a
- * resource ID, look up the GLX drawable if available, otherwise, make
- * sure it's an X window and create a GLX drawable one the fly.
- */
-static __GLXdrawable *
-__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
- int *error)
-{
- DrawablePtr pDraw;
- __GLXdrawable *pGlxDraw;
- int rc;
-
- if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixWriteAccess, &pGlxDraw, &rc)) {
- if (glxc != NULL && pGlxDraw->config != glxc->config) {
- client->errorValue = drawId;
- *error = BadMatch;
- return NULL;
- }
-
- return pGlxDraw;
- }
-
- /* No active context and an unknown drawable, bail. */
- if (glxc == NULL) {
- client->errorValue = drawId;
- *error = BadMatch;
- return NULL;
- }
-
- /* The drawId wasn't a GLX drawable. Make sure it's a window and
- * create a GLXWindow for it. Check that the drawable screen
- * matches the context screen and that the context fbconfig is
- * compatible with the window visual. */
-
- rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess);
- if (rc != Success || pDraw->type != DRAWABLE_WINDOW) {
- client->errorValue = drawId;
- *error = __glXError(GLXBadDrawable);
- return NULL;
- }
-
- if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
- client->errorValue = pDraw->pScreen->myNum;
- *error = BadMatch;
- return NULL;
- }
-
- if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
- return NULL;
-
- pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen,
- pDraw, drawId,
- GLX_DRAWABLE_WINDOW,
- drawId, glxc->config);
-
- /* since we are creating the drawablePrivate, drawId should be new */
- if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- *error = BadAlloc;
- return NULL;
- }
-
- return pGlxDraw;
-}
-
-/*****************************************************************************/
-/*
-** Make an OpenGL context and drawable current.
-*/
-
-static int
-DoMakeCurrent(__GLXclientState *cl,
- GLXDrawable drawId, GLXDrawable readId,
- GLXContextID contextId, GLXContextTag tag)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReply reply;
- __GLXcontext *glxc, *prevglxc;
- __GLXdrawable *drawPriv = NULL;
- __GLXdrawable *readPriv = NULL;
- int error;
- GLuint mask;
-
- /*
- ** If one is None and the other isn't, it's a bad match.
- */
-
- mask = (drawId == None) ? (1 << 0) : 0;
- mask |= (readId == None) ? (1 << 1) : 0;
- mask |= (contextId == None) ? (1 << 2) : 0;
-
- if ( (mask != 0x00) && (mask != 0x07) ) {
- return BadMatch;
- }
-
- /*
- ** Lookup old context. If we have one, it must be in a usable state.
- */
- if (tag != 0) {
- prevglxc = __glXLookupContextByTag(cl, tag);
- if (!prevglxc) {
- /*
- ** Tag for previous context is invalid.
- */
- return __glXError(GLXBadContextTag);
- }
- if (prevglxc->renderMode != GL_RENDER) {
- /* Oops. Not in render mode render. */
- client->errorValue = prevglxc->id;
- return __glXError(GLXBadContextState);
- }
- } else {
- prevglxc = 0;
- }
-
- /*
- ** Lookup new context. It must not be current for someone else.
- */
- if (contextId != None) {
- int status;
-
- if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
- return error;
- if ((glxc != prevglxc) && glxc->isCurrent) {
- /* Context is current to somebody else */
- return BadAccess;
- }
-
- assert( drawId != None );
- assert( readId != None );
-
- drawPriv = __glXGetDrawable(glxc, drawId, client, &status);
- if (drawPriv == NULL)
- return status;
-
- readPriv = __glXGetDrawable(glxc, readId, client, &status);
- if (readPriv == NULL)
- return status;
-
- } else {
- /* Switching to no context. Ignore new drawable. */
- glxc = 0;
- drawPriv = 0;
- readPriv = 0;
- }
-
-
- if (prevglxc) {
- /*
- ** Flush the previous context if needed.
- */
- if (prevglxc->hasUnflushedCommands) {
- if (__glXForceCurrent(cl, tag, (int *)&error)) {
- CALL_Flush( GET_DISPATCH(), () );
- prevglxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- /*
- ** Make the previous context not current.
- */
- if (!(*prevglxc->loseCurrent)(prevglxc)) {
- return __glXError(GLXBadContext);
- }
- __glXFlushContextCache();
- if (!prevglxc->isDirect) {
- prevglxc->drawPriv = NULL;
- prevglxc->readPriv = NULL;
- }
- }
-
-
- if ((glxc != 0) && !glxc->isDirect) {
-
- glxc->drawPriv = drawPriv;
- glxc->readPriv = readPriv;
-
- /* make the context current */
- if (!(*glxc->makeCurrent)(glxc)) {
- glxc->drawPriv = NULL;
- glxc->readPriv = NULL;
- return __glXError(GLXBadContext);
- }
-
- glxc->isCurrent = GL_TRUE;
- }
-
- StopUsingContext(prevglxc);
-
- if (glxc) {
- StartUsingContext(cl, glxc);
- reply.contextTag = glxc->id;
- } else {
- reply.contextTag = 0;
- }
-
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapMakeCurrentReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
- }
- return Success;
-}
-
-int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReq);
-
- return DoMakeCurrent( cl, req->drawable, req->drawable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq);
-
- return DoMakeCurrent( cl, req->drawable, req->readdrawable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq);
-
- return DoMakeCurrent( cl, req->drawable, req->readable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- xGLXIsDirectReply reply;
- __GLXcontext *glxc;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXIsDirectReq);
-
- if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
- return err;
-
- reply.isDirect = glxc->isDirect;
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapIsDirectReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
- }
-
- return Success;
-}
-
-int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- xGLXQueryVersionReply reply;
- GLuint major, minor;
-
- REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
-
- major = req->majorVersion;
- minor = req->minorVersion;
- (void)major;
- (void)minor;
-
- /*
- ** Server should take into consideration the version numbers sent by the
- ** client if it wants to work with older clients; however, in this
- ** implementation the server just returns its version number.
- */
- reply.majorVersion = glxMajorVersion;
- reply.minorVersion = glxMinorVersion;
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapQueryVersionReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
- }
- return Success;
-}
-
-int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
- GLXContextTag tag;
- __GLXcontext *glxc = NULL;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXWaitGLReq);
-
- tag = req->contextTag;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc)
- return __glXError(GLXBadContextTag);
-
- if (!__glXForceCurrent(cl, req->contextTag, &error))
- return error;
-
- CALL_Finish( GET_DISPATCH(), () );
- }
-
- if (glxc && glxc->drawPriv->waitGL)
- (*glxc->drawPriv->waitGL)(glxc->drawPriv);
-
- return Success;
-}
-
-int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
- GLXContextTag tag;
- __GLXcontext *glxc = NULL;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXWaitXReq);
-
- tag = req->contextTag;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc)
- return __glXError(GLXBadContextTag);
-
- if (!__glXForceCurrent(cl, req->contextTag, &error))
- return error;
- }
-
- if (glxc && glxc->drawPriv->waitX)
- (*glxc->drawPriv->waitX)(glxc->drawPriv);
-
- return Success;
-}
-
-int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- GLXContextID source;
- GLXContextID dest;
- GLXContextTag tag;
- unsigned long mask;
- __GLXcontext *src, *dst;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXCopyContextReq);
-
- source = req->source;
- dest = req->dest;
- tag = req->contextTag;
- mask = req->mask;
- if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error))
- return error;
- if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error))
- return error;
-
- /*
- ** They must be in the same address space, and same screen.
- ** NOTE: no support for direct rendering contexts here.
- */
- if (src->isDirect || dst->isDirect ||
- (src->pGlxScreen != dst->pGlxScreen)) {
- client->errorValue = source;
- return BadMatch;
- }
-
- /*
- ** The destination context must not be current for any client.
- */
- if (dst->isCurrent) {
- client->errorValue = dest;
- return BadAccess;
- }
-
- if (tag) {
- __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
-
- if (!tagcx) {
- return __glXError(GLXBadContextTag);
- }
- if (tagcx != src) {
- /*
- ** This would be caused by a faulty implementation of the client
- ** library.
- */
- return BadMatch;
- }
- /*
- ** In this case, glXCopyContext is in both GL and X streams, in terms
- ** of sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the copy is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- tagcx->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
- /*
- ** Issue copy. The only reason for failure is a bad mask.
- */
- if (!(*dst->copy)(dst, src, mask)) {
- client->errorValue = mask;
- return BadValue;
- }
- return Success;
-}
-
-enum {
- GLX_VIS_CONFIG_UNPAIRED = 18,
- GLX_VIS_CONFIG_PAIRED = 20
-};
-
-enum {
- GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED
-};
-
-int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReply reply;
- __GLXscreen *pGlxScreen;
- __GLXconfig *modes;
- CARD32 buf[GLX_VIS_CONFIG_TOTAL];
- int p, i, err;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
-
- reply.numVisuals = pGlxScreen->numVisuals;
- reply.numProps = GLX_VIS_CONFIG_TOTAL;
- reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- }
-
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i = 0; i < pGlxScreen->numVisuals; i++) {
- modes = pGlxScreen->visuals[i];
-
- p = 0;
- buf[p++] = modes->visualID;
- buf[p++] = glxConvertToXVisualType( modes->visualType );
- buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
-
- buf[p++] = modes->redBits;
- buf[p++] = modes->greenBits;
- buf[p++] = modes->blueBits;
- buf[p++] = modes->alphaBits;
- buf[p++] = modes->accumRedBits;
- buf[p++] = modes->accumGreenBits;
- buf[p++] = modes->accumBlueBits;
- buf[p++] = modes->accumAlphaBits;
-
- buf[p++] = modes->doubleBufferMode;
- buf[p++] = modes->stereoMode;
-
- buf[p++] = modes->rgbBits;
- buf[p++] = modes->depthBits;
- buf[p++] = modes->stencilBits;
- buf[p++] = modes->numAuxBuffers;
- buf[p++] = modes->level;
-
- assert(p == GLX_VIS_CONFIG_UNPAIRED);
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = modes->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE;
- buf[p++] = modes->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE;
- buf[p++] = modes->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
- buf[p++] = modes->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
- buf[p++] = modes->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
- buf[p++] = modes->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
- buf[p++] = modes->transparentIndex;
- buf[p++] = GLX_SAMPLES_SGIS;
- buf[p++] = modes->samples;
- buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
- buf[p++] = modes->sampleBuffers;
- buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */
- buf[p++] = 0;
-
- assert(p == GLX_VIS_CONFIG_TOTAL);
- if (client->swapped) {
- __GLX_SWAP_INT_ARRAY(buf, p);
- }
- WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf);
- }
- return Success;
-}
-
-#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
-#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
-/**
- * Send the set of GLXFBConfigs to the client. There is not currently
- * and interface into the driver on the server-side to get GLXFBConfigs,
- * so we "invent" some based on the \c __GLXvisualConfig structures that
- * the driver does supply.
- *
- * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
- * is the same, so this routine pulls double duty.
- */
-
-static int
-DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsReply reply;
- __GLXscreen *pGlxScreen;
- CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
- int p, err;
- __GLXconfig *modes;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
- return err;
-
- reply.numFBConfigs = pGlxScreen->numFBConfigs;
- reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
- reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numFBConfigs);
- __GLX_SWAP_INT(&reply.numAttribs);
- }
-
- WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
-
- for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) {
- p = 0;
-
-#define WRITE_PAIR(tag,value) \
- do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
-
- WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
- WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
- WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
-
- WRITE_PAIR( GLX_RGBA,
- (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
- WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
- WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
- WRITE_PAIR( GLX_STEREO, modes->stereoMode );
-
- WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
- WRITE_PAIR( GLX_LEVEL, modes->level );
- WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
- WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
- WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
- WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
- WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
- WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
- WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
- WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
- WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
- WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
- WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
- WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
- WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
- WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
- WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
- WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
- WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
- WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
- WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
- WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
- WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples );
- WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers );
- /* GLX_VISUAL_SELECT_GROUP_SGIX ? */
- WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba );
- WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets );
-
- if (client->swapped) {
- __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
- }
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
- (char *)buf);
- }
- return Success;
-}
-
-
-int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq);
- return DoGetFBConfigs(cl, req->screen);
-}
-
-int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
- /* work around mesa bug, don't use REQUEST_SIZE_MATCH */
- REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq);
- return DoGetFBConfigs(cl, req->screen);
-}
-
-GLboolean
-__glXDrawableInit(__GLXdrawable *drawable,
- __GLXscreen *screen, DrawablePtr pDraw, int type,
- XID drawId, __GLXconfig *config)
-{
- drawable->pDraw = pDraw;
- drawable->type = type;
- drawable->drawId = drawId;
- drawable->config = config;
- drawable->eventMask = 0;
-
- return GL_TRUE;
-}
-
-void
-__glXDrawableRelease(__GLXdrawable *drawable)
-{
-}
-
-static int
-DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen,
- __GLXconfig *config, DrawablePtr pDraw, XID drawableId,
- XID glxDrawableId, int type)
-{
- __GLXdrawable *pGlxDraw;
-
- if (pGlxScreen->pScreen != pDraw->pScreen)
- return BadMatch;
-
- pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw,
- drawableId, type,
- glxDrawableId, config);
- if (pGlxDraw == NULL)
- return BadAlloc;
-
- if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- return BadAlloc;
- }
-
- /* Add the glx drawable under the XID of the underlying X drawable
- * too. That way we'll get a callback in DrawableGone and can
- * clean up properly when the drawable is destroyed. */
- if (drawableId != glxDrawableId &&
- !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- return BadAlloc;
- }
-
- return Success;
-}
-
-static int
-DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
- XID drawableId, XID glxDrawableId)
-{
- DrawablePtr pDraw;
- int err;
-
- LEGAL_NEW_RESOURCE(glxDrawableId, client);
-
- err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess);
- if (err != Success) {
- client->errorValue = drawableId;
- return err;
- }
- if (pDraw->type != DRAWABLE_PIXMAP) {
- client->errorValue = drawableId;
- return BadPixmap;
- }
-
- err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId,
- glxDrawableId, GLX_DRAWABLE_PIXMAP);
-
- return err;
-}
-
-static void
-determineTextureTarget(ClientPtr client, XID glxDrawableID,
- CARD32 *attribs, CARD32 numAttribs)
-{
- GLenum target = 0;
- GLenum format = 0;
- int i, err;
- __GLXdrawable *pGlxDraw;
-
- if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP,
- DixWriteAccess, &pGlxDraw, &err))
- /* We just added it in CreatePixmap, so we should never get here. */
- return;
-
- for (i = 0; i < numAttribs; i++) {
- if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
- switch (attribs[2 * i + 1]) {
- case GLX_TEXTURE_2D_EXT:
- target = GL_TEXTURE_2D;
- break;
- case GLX_TEXTURE_RECTANGLE_EXT:
- target = GL_TEXTURE_RECTANGLE_ARB;
- break;
- }
- }
-
- if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
- format = attribs[2 * i + 1];
- }
-
- if (!target) {
- int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height;
-
- if (h & (h - 1) || w & (w - 1))
- target = GL_TEXTURE_RECTANGLE_ARB;
- else
- target = GL_TEXTURE_2D;
- }
-
- pGlxDraw->target = target;
- pGlxDraw->format = format;
-}
-
-int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
- return err;
-
- return DoCreateGLXPixmap(cl->client, pGlxScreen, config,
- req->pixmap, req->glxpixmap);
-}
-
-int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- err = DoCreateGLXPixmap(cl->client, pGlxScreen, config,
- req->pixmap, req->glxpixmap);
- if (err != Success)
- return err;
-
- determineTextureTarget(cl->client, req->glxpixmap,
- (CARD32*) (req + 1), req->numAttribs);
-
- return Success;
-}
-
-int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapWithConfigSGIXReq *req =
- (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateGLXPixmap(cl->client, pGlxScreen,
- config, req->pixmap, req->glxpixmap);
-}
-
-
-static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type)
-{
- __GLXdrawable *pGlxDraw;
- int err;
-
- if (!validGlxDrawable(cl->client, glxdrawable, type,
- DixDestroyAccess, &pGlxDraw, &err))
- return err;
-
- FreeResource(glxdrawable, FALSE);
-
- return Success;
-}
-
-int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq);
-
- return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
-}
-
-int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
-
- /* should be REQUEST_SIZE_MATCH, but mesa's glXDestroyPixmap used to set
- * length to 3 instead of 2 */
- REQUEST_AT_LEAST_SIZE(xGLXDestroyPixmapReq);
-
- return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
-}
-
-static int
-DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
- int width, int height, XID glxDrawableId)
-{
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- PixmapPtr pPixmap;
- int err;
-
- LEGAL_NEW_RESOURCE(glxDrawableId, client);
-
- if (!validGlxScreen(client, screenNum, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err))
- return err;
-
- __glXenterServer(GL_FALSE);
- pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen,
- width, height, config->rgbBits, 0);
- __glXleaveServer(GL_FALSE);
-
- /* Assign the pixmap the same id as the pbuffer and add it as a
- * resource so it and the DRI2 drawable will be reclaimed when the
- * pbuffer is destroyed. */
- pPixmap->drawable.id = glxDrawableId;
- if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap))
- return BadAlloc;
-
- return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable,
- glxDrawableId, glxDrawableId,
- GLX_DRAWABLE_PBUFFER);
-}
-
-int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
- CARD32 *attrs;
- int width, height, i;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3);
-
- attrs = (CARD32 *) (req + 1);
- width = 0;
- height = 0;
-
- for (i = 0; i < req->numAttribs; i++) {
- switch (attrs[i * 2]) {
- case GLX_PBUFFER_WIDTH:
- width = attrs[i * 2 + 1];
- break;
- case GLX_PBUFFER_HEIGHT:
- height = attrs[i * 2 + 1];
- break;
- case GLX_LARGEST_PBUFFER:
- case GLX_PRESERVED_CONTENTS:
- /* FIXME: huh... */
- break;
- }
- }
-
- return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
- width, height, req->pbuffer);
-}
-
-int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq);
-
- return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
- req->width, req->height, req->pbuffer);
-}
-
-int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq);
-
- return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
-}
-
-int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq);
-
- return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
-}
-
-static int
-DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable,
- int numAttribs, CARD32 *attribs)
-{
- __GLXdrawable *pGlxDraw;
- int i, err;
-
- if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY,
- DixSetAttrAccess, &pGlxDraw, &err))
- return err;
-
- for (i = 0; i < numAttribs; i++) {
- switch(attribs[i * 2]) {
- case GLX_EVENT_MASK:
- /* All we do is to record the event mask so we can send it
- * back when queried. We never actually clobber the
- * pbuffers, so we never need to send out the event. */
- pGlxDraw->eventMask = attribs[i * 2 + 1];
- break;
- }
- }
-
- return Success;
-}
-
-int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesReq *req =
- (xGLXChangeDrawableAttributesReq *) pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
-#if 0
- /* mesa sends an additional 8 bytes */
- REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3);
-#else
- if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len)
- return BadLength;
-#endif
-
- return DoChangeDrawableAttributes(cl->client, req->drawable,
- req->numAttribs, (CARD32 *) (req + 1));
-}
-
-int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesSGIXReq *req =
- (xGLXChangeDrawableAttributesSGIXReq *)pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3);
-
- return DoChangeDrawableAttributes(cl->client, req->drawable,
- req->numAttribs, (CARD32 *) (req + 1));
-}
-
-int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- ClientPtr client = cl->client;
- DrawablePtr pDraw;
- int err;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3);
-
- LEGAL_NEW_RESOURCE(req->glxwindow, client);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess);
- if (err != Success || pDraw->type != DRAWABLE_WINDOW) {
- client->errorValue = req->window;
- return BadWindow;
- }
-
- if (!validGlxFBConfigForWindow(client, config, pDraw, &err))
- return err;
-
- return DoCreateGLXDrawable(client, pGlxScreen, config,
- pDraw, req->window,
- req->glxwindow, GLX_DRAWABLE_WINDOW);
-}
-
-int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
-
- /* mesa's glXDestroyWindow used to set length to 3 instead of 2 */
- REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq);
-
- return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW);
-}
-
-
-/*****************************************************************************/
-
-/*
-** NOTE: There is no portable implementation for swap buffers as of
-** this time that is of value. Consequently, this code must be
-** implemented by somebody other than SGI.
-*/
-int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- GLXContextTag tag;
- XID drawId;
- __GLXcontext *glxc = NULL;
- __GLXdrawable *pGlxDraw;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXSwapBuffersReq);
-
- tag = req->contextTag;
- drawId = req->drawable;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc) {
- return __glXError(GLXBadContextTag);
- }
- /*
- ** The calling thread is swapping its current drawable. In this case,
- ** glxSwapBuffers is in both GL and X streams, in terms of
- ** sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the swap is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- glxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
- if (pGlxDraw == NULL)
- return error;
-
- if (pGlxDraw->type == DRAWABLE_WINDOW &&
- (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE)
- return __glXError(GLXBadDrawable);
-
- return Success;
-}
-
-
-static int
-DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
-{
- ClientPtr client = cl->client;
- __GLXcontext *ctx;
- xGLXQueryContextInfoEXTReply reply;
- int nProps;
- int *sendBuf, *pSendBuf;
- int nReplyBytes;
- int err;
-
- if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err))
- return err;
-
- nProps = 3;
- reply.length = nProps << 1;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.n = nProps;
-
- nReplyBytes = reply.length << 2;
- sendBuf = (int *)malloc((size_t)nReplyBytes);
- if (sendBuf == NULL) {
- return __glXError(GLXBadContext); /* XXX: Is this correct? */
- }
- pSendBuf = sendBuf;
- *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
- *pSendBuf++ = (int)(ctx->share_id);
- *pSendBuf++ = GLX_VISUAL_ID_EXT;
- *pSendBuf++ = (int)(ctx->config->visualID);
- *pSendBuf++ = GLX_SCREEN_EXT;
- *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);
-
- if (client->swapped) {
- __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
- } else {
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
- WriteToClient(client, nReplyBytes, (char *)sendBuf);
- }
- free((char *)sendBuf);
-
- return Success;
-}
-
-int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq);
-
- return DoQueryContext(cl, req->context);
-}
-
-int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextReq);
-
- return DoQueryContext(cl, req->context);
-}
-
-int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- ClientPtr client = cl->client;
- __GLXcontext *context;
- __GLXdrawable *pGlxDraw;
- GLXDrawable drawId;
- int buffer;
- int error;
- CARD32 num_attribs;
-
- if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len)
- return BadLength;
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- buffer = *((INT32 *) (pc + 4));
- num_attribs = *((CARD32 *) (pc + 8));
- if (num_attribs > (UINT32_MAX >> 3)) {
- client->errorValue = num_attribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3));
-
- if (buffer != GLX_FRONT_LEFT_EXT)
- return __glXError(GLXBadPixmap);
-
- context = __glXForceCurrent (cl, req->contextTag, &error);
- if (!context)
- return error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
- DixReadAccess, &pGlxDraw, &error))
- return error;
-
- if (!context->textureFromPixmap)
- return __glXError(GLXUnsupportedPrivateRequest);
-
- return context->textureFromPixmap->bindTexImage(context,
- buffer,
- pGlxDraw);
-}
-
-int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- ClientPtr client = cl->client;
- __GLXdrawable *pGlxDraw;
- __GLXcontext *context;
- GLXDrawable drawId;
- int buffer;
- int error;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- buffer = *((INT32 *) (pc + 4));
-
- context = __glXForceCurrent (cl, req->contextTag, &error);
- if (!context)
- return error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
- DixReadAccess, &pGlxDraw, &error))
- return error;
-
- if (!context->textureFromPixmap)
- return __glXError(GLXUnsupportedPrivateRequest);
-
- return context->textureFromPixmap->releaseTexImage(context,
- buffer,
- pGlxDraw);
-}
-
-int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLXContextTag tag = req->contextTag;
- __GLXcontext *glxc = NULL;
- __GLXdrawable *pGlxDraw;
- ClientPtr client = cl->client;
- GLXDrawable drawId;
- int error;
- int x, y, width, height;
-
- (void) client;
- (void) req;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- x = *((INT32 *) (pc + 4));
- y = *((INT32 *) (pc + 8));
- width = *((INT32 *) (pc + 12));
- height = *((INT32 *) (pc + 16));
-
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc) {
- return __glXError(GLXBadContextTag);
- }
- /*
- ** The calling thread is swapping its current drawable. In this case,
- ** glxSwapBuffers is in both GL and X streams, in terms of
- ** sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the swap is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- glxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
- if (!pGlxDraw)
- return error;
-
- if (pGlxDraw == NULL ||
- pGlxDraw->type != GLX_DRAWABLE_WINDOW ||
- pGlxDraw->copySubBuffer == NULL)
- return __glXError(GLXBadDrawable);
-
- (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
-
- return Success;
-}
-
-/*
-** Get drawable attributes
-*/
-static int
-DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesReply reply;
- __GLXdrawable *pGlxDraw;
- CARD32 attributes[6];
- int numAttribs, error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixGetAttrAccess, &pGlxDraw, &error))
- return error;
-
- numAttribs = 3;
- reply.length = numAttribs << 1;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.numAttribs = numAttribs;
-
- attributes[0] = GLX_TEXTURE_TARGET_EXT;
- attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
- GLX_TEXTURE_RECTANGLE_EXT;
- attributes[2] = GLX_Y_INVERTED_EXT;
- attributes[3] = GL_FALSE;
- attributes[4] = GLX_EVENT_MASK;
- attributes[5] = pGlxDraw->eventMask;
-
- if (client->swapped) {
- __glXSwapGetDrawableAttributesReply(client, &reply, attributes);
- } else {
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
- (char *)&reply);
- WriteToClient(client, reply.length * sizeof (CARD32),
- (char *)attributes);
- }
-
- return Success;
-}
-
-int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
-
- /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */
- REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq);
-
- return DoGetDrawableAttributes(cl, req->drawable);
-}
-
-int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesSGIXReq *req =
- (xGLXGetDrawableAttributesSGIXReq *)pc;
-
- REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq);
-
- return DoGetDrawableAttributes(cl, req->drawable);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-/*
-** Execute all the drawing commands in a request.
-*/
-int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderReq *req;
- ClientPtr client= cl->client;
- int left, cmdlen, error;
- int commandsDone;
- CARD16 opcode;
- __GLXrenderHeader *hdr;
- __GLXcontext *glxc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXRenderReq);
-
- req = (xGLXRenderReq *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- }
-
- glxc = __glXForceCurrent(cl, req->contextTag, &error);
- if (!glxc) {
- return error;
- }
-
- commandsDone = 0;
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- __GLXrenderSizeData entry;
- int extra;
- __GLXdispatchRenderProcPtr proc;
- int err;
-
- if (left < sizeof(__GLXrenderHeader))
- return BadLength;
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
- }
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- /*
- ** Check for core opcodes and grab entry data.
- */
- err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
- proc = (__GLXdispatchRenderProcPtr)
- __glXGetProtocolDecodeFunction(& Render_dispatch_info,
- opcode, client->swapped);
-
- if ((err < 0) || (proc == NULL)) {
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
-
- if (entry.varsize) {
- /* variable size command */
- extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE,
- client->swapped);
- if (extra < 0) {
- extra = 0;
- }
- if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry.bytes)) {
- return BadLength;
- }
- }
- if (left < cmdlen) {
- return BadLength;
- }
-
- /*
- ** Skip over the header and execute the command. We allow the
- ** caller to trash the command memory. This is useful especially
- ** for things that require double alignment - they can just shift
- ** the data towards lower memory (trashing the header) by 4 bytes
- ** and achieve the required alignment.
- */
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
- pc += cmdlen;
- left -= cmdlen;
- commandsDone++;
- }
- glxc->hasUnflushedCommands = GL_TRUE;
- return Success;
-}
-
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderLargeReq *req;
- ClientPtr client= cl->client;
- size_t dataBytes;
- __GLXrenderLargeHeader *hdr;
- __GLXcontext *glxc;
- int error;
- CARD16 opcode;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXRenderLargeReq *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
- }
-
- glxc = __glXForceCurrent(cl, req->contextTag, &error);
- if (!glxc) {
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return error;
- }
- dataBytes = req->dataBytes;
-
- /*
- ** Check the request length.
- */
- if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
- client->errorValue = req->length;
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return BadLength;
- }
- pc += sz_xGLXRenderLargeReq;
-
- if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData entry;
- int extra;
- size_t cmdlen;
- int err;
-
- /*
- ** This is the first request of a multi request command.
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (req->requestNumber != 1) {
- client->errorValue = req->requestNumber;
- return __glXError(GLXBadLargeRequest);
- }
-
- hdr = (__GLXrenderLargeHeader *) pc;
- if (client->swapped) {
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
- }
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- /*
- ** Check for core opcodes and grab entry data.
- */
- err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
- if (err < 0) {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- if (entry.varsize) {
- /*
- ** If it's a variable-size command (a command whose length must
- ** be computed from its parameters), all the parameters needed
- ** will be in the 1st request, so it's okay to do this.
- */
- extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE,
- client->swapped);
- if (extra < 0) {
- extra = 0;
- }
- /* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
- return BadLength;
- }
- }
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < cmdlen) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) malloc(cmdlen);
- } else {
- cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen);
- }
- if (!cl->largeCmdBuf) {
- return BadAlloc;
- }
- cl->largeCmdBufSize = cmdlen;
- }
- memcpy(cl->largeCmdBuf, pc, dataBytes);
-
- cl->largeCmdBytesSoFar = dataBytes;
- cl->largeCmdBytesTotal = cmdlen;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- return Success;
-
- } else {
- /*
- ** We are receiving subsequent (i.e. not the first) requests of a
- ** multi request command.
- */
-
- /*
- ** Check the request number and the total request count.
- */
- if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
- client->errorValue = req->requestNumber;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- if (req->requestTotal != cl->largeCmdRequestsTotal) {
- client->errorValue = req->requestTotal;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Check that we didn't get too much data.
- */
- if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
- cl->largeCmdBytesSoFar += dataBytes;
- cl->largeCmdRequestsSoFar++;
-
- if (req->requestNumber == cl->largeCmdRequestsTotal) {
- __GLXdispatchRenderProcPtr proc;
-
- /*
- ** This is the last request; it must have enough bytes to complete
- ** the command.
- */
- /* NOTE: the two pad macros have been added below; they are needed
- ** because the client library pads the total byte count, but not
- ** the per-request byte counts. The Protocol Encoding says the
- ** total byte count should not be padded, so a proposal will be
- ** made to the ARB to relax the padding constraint on the total
- ** byte count, thus preserving backward compatibility. Meanwhile,
- ** the padding done below fixes a bug that did not allow
- ** large commands of odd sizes to be accepted by the server.
- */
- if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
- __GLX_PAD(cl->largeCmdBytesTotal)) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
- /*
- ** The opcode and length field in the header had already been
- ** swapped when the first request was received.
- **
- ** Use the opcode to index into the procedure table.
- */
- opcode = hdr->opcode;
-
- proc = (__GLXdispatchRenderProcPtr)
- __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode,
- client->swapped);
- if (proc == NULL) {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Skip over the header and execute the command.
- */
- (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- glxc->hasUnflushedCommands = GL_TRUE;
-
- /*
- ** Reset for the next RenderLarge series.
- */
- __glXResetLargeCommandStatus(cl);
- } else {
- /*
- ** This is neither the first nor the last request.
- */
- }
- return Success;
- }
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating the entry points in the dispatch table.
-*/
-
-int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLint vendorcode = req->vendorCode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 0);
- if (proc != NULL) {
- (*proc)(cl, (GLbyte*)req);
- return Success;
- }
-
- cl->client->errorValue = req->vendorCode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
-
-int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLint vendorcode = req->vendorCode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 0);
- if (proc != NULL) {
- return (*proc)(cl, (GLbyte*)req);
- }
-
- cl->client->errorValue = vendorcode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
-
-int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
- xGLXQueryExtensionsStringReply reply;
- __GLXscreen *pGlxScreen;
- size_t n, length;
- char *buf;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
-
- n = strlen(pGlxScreen->GLXextensions) + 1;
- length = __GLX_PAD(n) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.length = length;
- reply.n = n;
-
- /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
- buf = (char *) malloc(length << 2);
- if (buf == NULL)
- return BadAlloc;
- memcpy(buf, pGlxScreen->GLXextensions, n);
-
- if (client->swapped) {
- glxSwapQueryExtensionsStringReply(client, &reply, buf);
- } else {
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
- WriteToClient(client, (int)(length << 2), (char *)buf);
- }
-
- free(buf);
- return Success;
-}
-
-int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
- xGLXQueryServerStringReply reply;
- size_t n, length;
- const char *ptr;
- char *buf;
- __GLXscreen *pGlxScreen;
- int err;
- char ver_str[16];
-
- REQUEST_SIZE_MATCH(xGLXQueryServerStringReq);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
-
- switch(req->name) {
- case GLX_VENDOR:
- ptr = pGlxScreen->GLXvendor;
- break;
- case GLX_VERSION:
- /* Return to the server version rather than the screen version
- * to prevent confusion when they do not match.
- */
- snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion);
- ptr = ver_str;
- break;
- case GLX_EXTENSIONS:
- ptr = pGlxScreen->GLXextensions;
- break;
- default:
- return BadValue;
- }
-
- n = strlen(ptr) + 1;
- length = __GLX_PAD(n) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.length = length;
- reply.n = n;
-
- buf = (char *) malloc(length << 2);
- if (buf == NULL) {
- return BadAlloc;
- }
- memcpy(buf, ptr, n);
-
- if (client->swapped) {
- glxSwapQueryServerStringReply(client, &reply, buf);
- } else {
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
- WriteToClient(client, (int)(length << 2), buf);
- }
-
- free(buf);
- return Success;
-}
-
-int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
- const char *buf;
-
- REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
-
- buf = (const char *)(req+1);
- if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq)))
- return BadLength;
-
- cl->GLClientmajorVersion = req->major;
- cl->GLClientminorVersion = req->minor;
- free(cl->GLClientextensions);
- cl->GLClientextensions = strdup(buf);
-
- return Success;
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <string.h> +#include <assert.h> + +#include "glxserver.h" +#include <GL/glxtokens.h> +#include <unpack.h> +#include <pixmapstr.h> +#include <windowstr.h> +#include "glxutil.h" +#include "glxext.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" + +static int +validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) +{ + /* + ** Check if screen exists. + */ + if (screen < 0 || screen >= screenInfo.numScreens) { + client->errorValue = screen; + *err = BadValue; + return FALSE; + } + *pGlxScreen = glxGetScreen(screenInfo.screens[screen]); + + return TRUE; +} + +static int +validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, + __GLXconfig **config, int *err) +{ + __GLXconfig *m; + + for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) + if (m->fbconfigID == id) { + *config = m; + return TRUE; + } + + client->errorValue = id; + *err = __glXError(GLXBadFBConfig); + + return FALSE; +} + +static int +validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, + __GLXconfig **config, int *err) +{ + int i; + + for (i = 0; i < pGlxScreen->numVisuals; i++) + if (pGlxScreen->visuals[i]->visualID == id) { + *config = pGlxScreen->visuals[i]; + return TRUE; + } + + client->errorValue = id; + *err = BadValue; + + return FALSE; +} + +static int +validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, + DrawablePtr pDraw, int *err) +{ + ScreenPtr pScreen = pDraw->pScreen; + VisualPtr pVisual = NULL; + XID vid; + int i; + + vid = wVisual((WindowPtr)pDraw); + for (i = 0; i < pScreen->numVisuals; i++) { + if (pScreen->visuals[i].vid == vid) { + pVisual = &pScreen->visuals[i]; + break; + } + } + + /* FIXME: What exactly should we check here... */ + if (pVisual->class != glxConvertToXVisualType(config->visualType) || + !(config->drawableType & GLX_WINDOW_BIT)) { + client->errorValue = pDraw->id; + *err = BadMatch; + return FALSE; + } + + return TRUE; +} + +static int +validGlxContext(ClientPtr client, XID id, int access_mode, + __GLXcontext **context, int *err) +{ + *err = dixLookupResourceByType((pointer *) context, id, + __glXContextRes, client, access_mode); + if (*err != Success || (*context)->idExists == GL_FALSE) { + client->errorValue = id; + if (*err == BadValue || *err == Success) + *err = __glXError(GLXBadContext); + return FALSE; + } + + return TRUE; +} + +static int +validGlxDrawable(ClientPtr client, XID id, int type, int access_mode, + __GLXdrawable **drawable, int *err) +{ + int rc; + + rc = dixLookupResourceByType((pointer *) drawable, id, + __glXDrawableRes, client, access_mode); + if (rc != Success && rc != BadValue) { + *err = rc; + client->errorValue = id; + return FALSE; + } + + /* If the ID of the glx drawable we looked up doesn't match the id + * we looked for, it's because we looked it up under the X + * drawable ID (see DoCreateGLXDrawable). */ + if (rc == BadValue || + (*drawable)->drawId != id || + (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { + client->errorValue = id; + switch (type) { + case GLX_DRAWABLE_WINDOW: + *err = __glXError(GLXBadWindow); + return FALSE; + case GLX_DRAWABLE_PIXMAP: + *err = __glXError(GLXBadPixmap); + return FALSE; + case GLX_DRAWABLE_PBUFFER: + *err = __glXError(GLXBadPbuffer); + return FALSE; + case GLX_DRAWABLE_ANY: + *err = __glXError(GLXBadDrawable); + return FALSE; + } + } + + return TRUE; +} + +void +__glXContextDestroy(__GLXcontext *context) +{ + __glXFlushContextCache(); +} + +static void __glXdirectContextDestroy(__GLXcontext *context) +{ + __glXContextDestroy(context); + free(context); +} + +static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, + __GLXconfig *modes, + __GLXcontext *shareContext) +{ + __GLXcontext *context; + + context = calloc(1, sizeof (__GLXcontext)); + if (context == NULL) + return NULL; + + context->destroy = __glXdirectContextDestroy; + + return context; +} + +/** + * Create a GL context with the given properties. This routine is used + * to implement \c glXCreateContext, \c glXCreateNewContext, and + * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way + * that GLXFBConfigs are implemented. Basically, the FBConfigID is the + * same as the VisualID. + */ + +static int +DoCreateContext(__GLXclientState *cl, GLXContextID gcId, + GLXContextID shareList, __GLXconfig *config, + __GLXscreen *pGlxScreen, GLboolean isDirect) +{ + ClientPtr client = cl->client; + __GLXcontext *glxc, *shareglxc; + int err; + + LEGAL_NEW_RESOURCE(gcId, client); + + /* + ** Find the display list space that we want to share. + ** + ** NOTE: In a multithreaded X server, we would need to keep a reference + ** count for each display list so that if one client detroyed a list that + ** another client was using, the list would not really be freed until it + ** was no longer in use. Since this sample implementation has no support + ** for multithreaded servers, we don't do this. + */ + if (shareList == None) { + shareglxc = 0; + } else { + if (!validGlxContext(client, shareList, DixReadAccess, + &shareglxc, &err)) + return err; + + if (shareglxc->isDirect) { + /* + ** NOTE: no support for sharing display lists between direct + ** contexts, even if they are in the same address space. + */ +#if 0 + /* Disabling this code seems to allow shared display lists + * and texture objects to work. We'll leave it disabled for now. + */ + client->errorValue = shareList; + return BadMatch; +#endif + } else { + /* + ** Create an indirect context regardless of what the client asked + ** for; this way we can share display list space with shareList. + */ + isDirect = GL_FALSE; + } + } + + /* + ** Allocate memory for the new context + */ + if (!isDirect) + glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); + else + glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); + if (!glxc) { + return BadAlloc; + } + + /* + ** Initially, setup the part of the context that could be used by + ** a GL core that needs windowing information (e.g., Mesa). + */ + glxc->pGlxScreen = pGlxScreen; + glxc->config = config; + + /* + ** Register this context as a resource. + */ + if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) { + (*glxc->destroy)(glxc); + client->errorValue = gcId; + return BadAlloc; + } + + /* + ** Finally, now that everything is working, setup the rest of the + ** context. + */ + glxc->id = gcId; + glxc->share_id = shareList; + glxc->idExists = GL_TRUE; + glxc->isCurrent = GL_FALSE; + glxc->isDirect = isDirect; + glxc->renderMode = GL_RENDER; + + __glXAddToContextList(glxc); + + return Success; +} + +int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_SIZE_MATCH(xGLXCreateContextReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) + return err; + + return DoCreateContext(cl, req->context, req->shareList, + config, pGlxScreen, req->isDirect); +} + +int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_SIZE_MATCH(xGLXCreateNewContextReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) + return err; + + return DoCreateContext(cl, req->context, req->shareList, + config, pGlxScreen, req->isDirect); +} + +int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) + return err; + + return DoCreateContext(cl, req->context, req->shareList, + config, pGlxScreen, req->isDirect); +} + +int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLXcontext *glxc; + int err; + + REQUEST_SIZE_MATCH(xGLXDestroyContextReq); + + if (!validGlxContext(cl->client, req->context, DixDestroyAccess, + &glxc, &err)) + return err; + + glxc->idExists = GL_FALSE; + if (!glxc->isCurrent) + FreeResourceByType(req->context, __glXContextRes, FALSE); + + return Success; +} + +/* + * This will return "deleted" contexts, ie, where idExists is GL_FALSE. + * Contrast validGlxContext, which will not. We're cheating here and + * using the XID as the context tag, which is fine as long as we defer + * actually destroying the context until it's no longer referenced, and + * block clients from trying to MakeCurrent on contexts that are on the + * way to destruction. Notice that DoMakeCurrent calls validGlxContext + * for new contexts but __glXLookupContextByTag for previous contexts. + */ +__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) +{ + __GLXcontext *ret; + + if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes, + cl->client, DixUseAccess) == Success) + return ret; + + return NULL; +} + +/*****************************************************************************/ + +static void StopUsingContext(__GLXcontext *glxc) +{ + if (glxc) { + if (glxc == __glXLastContext) { + /* Tell server GL library */ + __glXLastContext = 0; + } + glxc->isCurrent = GL_FALSE; + if (!glxc->idExists) { + FreeResourceByType(glxc->id, __glXContextRes, FALSE); + } + } +} + +static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) +{ + glxc->isCurrent = GL_TRUE; + __glXLastContext = glxc; +} + +/** + * This is a helper function to handle the legacy (pre GLX 1.3) cases + * where passing an X window to glXMakeCurrent is valid. Given a + * resource ID, look up the GLX drawable if available, otherwise, make + * sure it's an X window and create a GLX drawable one the fly. + */ +static __GLXdrawable * +__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, + int *error) +{ + DrawablePtr pDraw; + __GLXdrawable *pGlxDraw; + int rc; + + if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, + DixWriteAccess, &pGlxDraw, &rc)) { + if (glxc != NULL && pGlxDraw->config != glxc->config) { + client->errorValue = drawId; + *error = BadMatch; + return NULL; + } + + return pGlxDraw; + } + + /* No active context and an unknown drawable, bail. */ + if (glxc == NULL) { + client->errorValue = drawId; + *error = BadMatch; + return NULL; + } + + /* The drawId wasn't a GLX drawable. Make sure it's a window and + * create a GLXWindow for it. Check that the drawable screen + * matches the context screen and that the context fbconfig is + * compatible with the window visual. */ + + rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); + if (rc != Success || pDraw->type != DRAWABLE_WINDOW) { + client->errorValue = drawId; + *error = __glXError(GLXBadDrawable); + return NULL; + } + + if (pDraw->pScreen != glxc->pGlxScreen->pScreen) { + client->errorValue = pDraw->pScreen->myNum; + *error = BadMatch; + return NULL; + } + + if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error)) + return NULL; + + pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen, + pDraw, drawId, + GLX_DRAWABLE_WINDOW, + drawId, glxc->config); + + /* since we are creating the drawablePrivate, drawId should be new */ + if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) { + pGlxDraw->destroy (pGlxDraw); + *error = BadAlloc; + return NULL; + } + + return pGlxDraw; +} + +/*****************************************************************************/ +/* +** Make an OpenGL context and drawable current. +*/ + +static int +DoMakeCurrent(__GLXclientState *cl, + GLXDrawable drawId, GLXDrawable readId, + GLXContextID contextId, GLXContextTag tag) +{ + ClientPtr client = cl->client; + xGLXMakeCurrentReply reply; + __GLXcontext *glxc, *prevglxc; + __GLXdrawable *drawPriv = NULL; + __GLXdrawable *readPriv = NULL; + int error; + GLuint mask; + + /* + ** If one is None and the other isn't, it's a bad match. + */ + + mask = (drawId == None) ? (1 << 0) : 0; + mask |= (readId == None) ? (1 << 1) : 0; + mask |= (contextId == None) ? (1 << 2) : 0; + + if ( (mask != 0x00) && (mask != 0x07) ) { + return BadMatch; + } + + /* + ** Lookup old context. If we have one, it must be in a usable state. + */ + if (tag != 0) { + prevglxc = __glXLookupContextByTag(cl, tag); + if (!prevglxc) { + /* + ** Tag for previous context is invalid. + */ + return __glXError(GLXBadContextTag); + } + if (prevglxc->renderMode != GL_RENDER) { + /* Oops. Not in render mode render. */ + client->errorValue = prevglxc->id; + return __glXError(GLXBadContextState); + } + } else { + prevglxc = 0; + } + + /* + ** Lookup new context. It must not be current for someone else. + */ + if (contextId != None) { + int status; + + if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) + return error; + if ((glxc != prevglxc) && glxc->isCurrent) { + /* Context is current to somebody else */ + return BadAccess; + } + + assert( drawId != None ); + assert( readId != None ); + + drawPriv = __glXGetDrawable(glxc, drawId, client, &status); + if (drawPriv == NULL) + return status; + + readPriv = __glXGetDrawable(glxc, readId, client, &status); + if (readPriv == NULL) + return status; + + } else { + /* Switching to no context. Ignore new drawable. */ + glxc = 0; + drawPriv = 0; + readPriv = 0; + } + + + if (prevglxc) { + /* + ** Flush the previous context if needed. + */ + if (prevglxc->hasUnflushedCommands) { + if (__glXForceCurrent(cl, tag, (int *)&error)) { + CALL_Flush( GET_DISPATCH(), () ); + prevglxc->hasUnflushedCommands = GL_FALSE; + } else { + return error; + } + } + + /* + ** Make the previous context not current. + */ + if (!(*prevglxc->loseCurrent)(prevglxc)) { + return __glXError(GLXBadContext); + } + __glXFlushContextCache(); + if (!prevglxc->isDirect) { + prevglxc->drawPriv = NULL; + prevglxc->readPriv = NULL; + } + } + + + if ((glxc != 0) && !glxc->isDirect) { + + glxc->drawPriv = drawPriv; + glxc->readPriv = readPriv; + + /* make the context current */ + if (!(*glxc->makeCurrent)(glxc)) { + glxc->drawPriv = NULL; + glxc->readPriv = NULL; + return __glXError(GLXBadContext); + } + + glxc->isCurrent = GL_TRUE; + } + + StopUsingContext(prevglxc); + + if (glxc) { + StartUsingContext(cl, glxc); + reply.contextTag = glxc->id; + } else { + reply.contextTag = 0; + } + + reply.length = 0; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + if (client->swapped) { + __glXSwapMakeCurrentReply(client, &reply); + } else { + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply); + } + return Success; +} + +int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + + REQUEST_SIZE_MATCH(xGLXMakeCurrentReq); + + return DoMakeCurrent( cl, req->drawable, req->drawable, + req->context, req->oldContextTag ); +} + +int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + + REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq); + + return DoMakeCurrent( cl, req->drawable, req->readdrawable, + req->context, req->oldContextTag ); +} + +int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + + REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq); + + return DoMakeCurrent( cl, req->drawable, req->readable, + req->context, req->oldContextTag ); +} + +int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + xGLXIsDirectReply reply; + __GLXcontext *glxc; + int err; + + REQUEST_SIZE_MATCH(xGLXIsDirectReq); + + if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err)) + return err; + + reply.isDirect = glxc->isDirect; + reply.length = 0; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + if (client->swapped) { + __glXSwapIsDirectReply(client, &reply); + } else { + WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply); + } + + return Success; +} + +int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + xGLXQueryVersionReply reply; + GLuint major, minor; + + REQUEST_SIZE_MATCH(xGLXQueryVersionReq); + + major = req->majorVersion; + minor = req->minorVersion; + (void)major; + (void)minor; + + /* + ** Server should take into consideration the version numbers sent by the + ** client if it wants to work with older clients; however, in this + ** implementation the server just returns its version number. + */ + reply.majorVersion = glxMajorVersion; + reply.minorVersion = glxMinorVersion; + reply.length = 0; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + if (client->swapped) { + __glXSwapQueryVersionReply(client, &reply); + } else { + WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply); + } + return Success; +} + +int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; + GLXContextTag tag; + __GLXcontext *glxc = NULL; + int error; + + REQUEST_SIZE_MATCH(xGLXWaitGLReq); + + tag = req->contextTag; + if (tag) { + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; + + CALL_Finish( GET_DISPATCH(), () ); + } + + if (glxc && glxc->drawPriv->waitGL) + (*glxc->drawPriv->waitGL)(glxc->drawPriv); + + return Success; +} + +int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXWaitXReq *req = (xGLXWaitXReq *)pc; + GLXContextTag tag; + __GLXcontext *glxc = NULL; + int error; + + REQUEST_SIZE_MATCH(xGLXWaitXReq); + + tag = req->contextTag; + if (tag) { + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; + } + + if (glxc && glxc->drawPriv->waitX) + (*glxc->drawPriv->waitX)(glxc->drawPriv); + + return Success; +} + +int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + GLXContextID source; + GLXContextID dest; + GLXContextTag tag; + unsigned long mask; + __GLXcontext *src, *dst; + int error; + + REQUEST_SIZE_MATCH(xGLXCopyContextReq); + + source = req->source; + dest = req->dest; + tag = req->contextTag; + mask = req->mask; + if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error)) + return error; + if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error)) + return error; + + /* + ** They must be in the same address space, and same screen. + ** NOTE: no support for direct rendering contexts here. + */ + if (src->isDirect || dst->isDirect || + (src->pGlxScreen != dst->pGlxScreen)) { + client->errorValue = source; + return BadMatch; + } + + /* + ** The destination context must not be current for any client. + */ + if (dst->isCurrent) { + client->errorValue = dest; + return BadAccess; + } + + if (tag) { + __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); + + if (!tagcx) { + return __glXError(GLXBadContextTag); + } + if (tagcx != src) { + /* + ** This would be caused by a faulty implementation of the client + ** library. + */ + return BadMatch; + } + /* + ** In this case, glXCopyContext is in both GL and X streams, in terms + ** of sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the copy is executed. + */ + CALL_Finish( GET_DISPATCH(), () ); + tagcx->hasUnflushedCommands = GL_FALSE; + } else { + return error; + } + } + /* + ** Issue copy. The only reason for failure is a bad mask. + */ + if (!(*dst->copy)(dst, src, mask)) { + client->errorValue = mask; + return BadValue; + } + return Success; +} + +enum { + GLX_VIS_CONFIG_UNPAIRED = 18, + GLX_VIS_CONFIG_PAIRED = 20 +}; + +enum { + GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED +}; + +int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + ClientPtr client = cl->client; + xGLXGetVisualConfigsReply reply; + __GLXscreen *pGlxScreen; + __GLXconfig *modes; + CARD32 buf[GLX_VIS_CONFIG_TOTAL]; + int p, i, err; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + + reply.numVisuals = pGlxScreen->numVisuals; + reply.numProps = GLX_VIS_CONFIG_TOTAL; + reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + if (client->swapped) { + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); + } + + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + + for (i = 0; i < pGlxScreen->numVisuals; i++) { + modes = pGlxScreen->visuals[i]; + + p = 0; + buf[p++] = modes->visualID; + buf[p++] = glxConvertToXVisualType( modes->visualType ); + buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; + + buf[p++] = modes->redBits; + buf[p++] = modes->greenBits; + buf[p++] = modes->blueBits; + buf[p++] = modes->alphaBits; + buf[p++] = modes->accumRedBits; + buf[p++] = modes->accumGreenBits; + buf[p++] = modes->accumBlueBits; + buf[p++] = modes->accumAlphaBits; + + buf[p++] = modes->doubleBufferMode; + buf[p++] = modes->stereoMode; + + buf[p++] = modes->rgbBits; + buf[p++] = modes->depthBits; + buf[p++] = modes->stencilBits; + buf[p++] = modes->numAuxBuffers; + buf[p++] = modes->level; + + assert(p == GLX_VIS_CONFIG_UNPAIRED); + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = modes->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE; + buf[p++] = modes->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE; + buf[p++] = modes->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; + buf[p++] = modes->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; + buf[p++] = modes->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; + buf[p++] = modes->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; + buf[p++] = modes->transparentIndex; + buf[p++] = GLX_SAMPLES_SGIS; + buf[p++] = modes->samples; + buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; + buf[p++] = modes->sampleBuffers; + buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ + buf[p++] = 0; + + assert(p == GLX_VIS_CONFIG_TOTAL); + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, p); + } + WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf); + } + return Success; +} + +#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36) +#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2) +/** + * Send the set of GLXFBConfigs to the client. There is not currently + * and interface into the driver on the server-side to get GLXFBConfigs, + * so we "invent" some based on the \c __GLXvisualConfig structures that + * the driver does supply. + * + * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX + * is the same, so this routine pulls double duty. + */ + +static int +DoGetFBConfigs(__GLXclientState *cl, unsigned screen) +{ + ClientPtr client = cl->client; + xGLXGetFBConfigsReply reply; + __GLXscreen *pGlxScreen; + CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH]; + int p, err; + __GLXconfig *modes; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err)) + return err; + + reply.numFBConfigs = pGlxScreen->numFBConfigs; + reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS; + reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs); + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + if (client->swapped) { + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numFBConfigs); + __GLX_SWAP_INT(&reply.numAttribs); + } + + WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply); + + for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) { + p = 0; + +#define WRITE_PAIR(tag,value) \ + do { buf[p++] = tag ; buf[p++] = value ; } while( 0 ) + + WRITE_PAIR( GLX_VISUAL_ID, modes->visualID ); + WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID ); + WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE ); + + WRITE_PAIR( GLX_RGBA, + (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE ); + WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType ); + WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode ); + WRITE_PAIR( GLX_STEREO, modes->stereoMode ); + + WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits ); + WRITE_PAIR( GLX_LEVEL, modes->level ); + WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers ); + WRITE_PAIR( GLX_RED_SIZE, modes->redBits ); + WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits ); + WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits ); + WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits ); + WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits ); + WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits ); + WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits ); + WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits ); + WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits ); + WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits ); + WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType ); + WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating ); + WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel ); + WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed ); + WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen ); + WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue ); + WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha ); + WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex ); + WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod ); + WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples ); + WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers ); + /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ + WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType ); + WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb ); + WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba ); + WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture ); + WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets ); + + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); + } + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, + (char *)buf); + } + return Success; +} + + +int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq); + return DoGetFBConfigs(cl, req->screen); +} + +int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + /* work around mesa bug, don't use REQUEST_SIZE_MATCH */ + REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq); + return DoGetFBConfigs(cl, req->screen); +} + +GLboolean +__glXDrawableInit(__GLXdrawable *drawable, + __GLXscreen *screen, DrawablePtr pDraw, int type, + XID drawId, __GLXconfig *config) +{ + drawable->pDraw = pDraw; + drawable->type = type; + drawable->drawId = drawId; + drawable->config = config; + drawable->eventMask = 0; + + return GL_TRUE; +} + +void +__glXDrawableRelease(__GLXdrawable *drawable) +{ +} + +static int +DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, + __GLXconfig *config, DrawablePtr pDraw, XID drawableId, + XID glxDrawableId, int type) +{ + __GLXdrawable *pGlxDraw; + + if (pGlxScreen->pScreen != pDraw->pScreen) + return BadMatch; + + pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw, + drawableId, type, + glxDrawableId, config); + if (pGlxDraw == NULL) + return BadAlloc; + + if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) { + pGlxDraw->destroy (pGlxDraw); + return BadAlloc; + } + + /* + * Windows aren't refcounted, so track both the X and the GLX window + * so we get called regardless of destruction order. + */ + if (drawableId != glxDrawableId && type == GLX_DRAWABLE_WINDOW && + !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { + pGlxDraw->destroy (pGlxDraw); + return BadAlloc; + } + + return Success; +} + +static int +DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config, + XID drawableId, XID glxDrawableId) +{ + DrawablePtr pDraw; + int err; + + LEGAL_NEW_RESOURCE(glxDrawableId, client); + + err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess); + if (err != Success) { + client->errorValue = drawableId; + return err; + } + if (pDraw->type != DRAWABLE_PIXMAP) { + client->errorValue = drawableId; + return BadPixmap; + } + + err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId, + glxDrawableId, GLX_DRAWABLE_PIXMAP); + + ((PixmapPtr)pDraw)->refcnt++; + + return err; +} + +static void +determineTextureTarget(ClientPtr client, XID glxDrawableID, + CARD32 *attribs, CARD32 numAttribs) +{ + GLenum target = 0; + GLenum format = 0; + int i, err; + __GLXdrawable *pGlxDraw; + + if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP, + DixWriteAccess, &pGlxDraw, &err)) + /* We just added it in CreatePixmap, so we should never get here. */ + return; + + for (i = 0; i < numAttribs; i++) { + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + + if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) + format = attribs[2 * i + 1]; + } + + if (!target) { + int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; + + if (h & (h - 1) || w & (w - 1)) + target = GL_TEXTURE_RECTANGLE_ARB; + else + target = GL_TEXTURE_2D; + } + + pGlxDraw->target = target; + pGlxDraw->format = format; +} + +int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) + return err; + + return DoCreateGLXPixmap(cl->client, pGlxScreen, config, + req->pixmap, req->glxpixmap); +} + +int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq); + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) + return err; + + err = DoCreateGLXPixmap(cl->client, pGlxScreen, config, + req->pixmap, req->glxpixmap); + if (err != Success) + return err; + + determineTextureTarget(cl->client, req->glxpixmap, + (CARD32*) (req + 1), req->numAttribs); + + return Success; +} + +int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPixmapWithConfigSGIXReq *req = + (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + int err; + + REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq); + + if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) + return err; + + return DoCreateGLXPixmap(cl->client, pGlxScreen, + config, req->pixmap, req->glxpixmap); +} + + +static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type) +{ + __GLXdrawable *pGlxDraw; + int err; + + if (!validGlxDrawable(cl->client, glxdrawable, type, + DixDestroyAccess, &pGlxDraw, &err)) + return err; + + FreeResource(glxdrawable, FALSE); + + return Success; +} + +int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + + REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq); + + return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); +} + +int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; + + /* should be REQUEST_SIZE_MATCH, but mesa's glXDestroyPixmap used to set + * length to 3 instead of 2 */ + REQUEST_AT_LEAST_SIZE(xGLXDestroyPixmapReq); + + return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); +} + +static int +DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, + int width, int height, XID glxDrawableId) +{ + __GLXconfig *config; + __GLXscreen *pGlxScreen; + PixmapPtr pPixmap; + int err; + + LEGAL_NEW_RESOURCE(glxDrawableId, client); + + if (!validGlxScreen(client, screenNum, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err)) + return err; + + __glXenterServer(GL_FALSE); + pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen, + width, height, config->rgbBits, 0); + __glXleaveServer(GL_FALSE); + + /* Assign the pixmap the same id as the pbuffer and add it as a + * resource so it and the DRI2 drawable will be reclaimed when the + * pbuffer is destroyed. */ + pPixmap->drawable.id = glxDrawableId; + if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap)) + return BadAlloc; + + return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable, + glxDrawableId, glxDrawableId, + GLX_DRAWABLE_PBUFFER); +} + +int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + CARD32 *attrs; + int width, height, i; + + REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq); + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3); + + attrs = (CARD32 *) (req + 1); + width = 0; + height = 0; + + for (i = 0; i < req->numAttribs; i++) { + switch (attrs[i * 2]) { + case GLX_PBUFFER_WIDTH: + width = attrs[i * 2 + 1]; + break; + case GLX_PBUFFER_HEIGHT: + height = attrs[i * 2 + 1]; + break; + case GLX_LARGEST_PBUFFER: + case GLX_PRESERVED_CONTENTS: + /* FIXME: huh... */ + break; + } + } + + return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, + width, height, req->pbuffer); +} + +int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; + + REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq); + + return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, + req->width, req->height, req->pbuffer); +} + +int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + + REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq); + + return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); +} + +int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; + + REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq); + + return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); +} + +static int +DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable, + int numAttribs, CARD32 *attribs) +{ + __GLXdrawable *pGlxDraw; + int i, err; + + if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY, + DixSetAttrAccess, &pGlxDraw, &err)) + return err; + + for (i = 0; i < numAttribs; i++) { + switch(attribs[i * 2]) { + case GLX_EVENT_MASK: + /* All we do is to record the event mask so we can send it + * back when queried. We never actually clobber the + * pbuffers, so we never need to send out the event. */ + pGlxDraw->eventMask = attribs[i * 2 + 1]; + break; + } + } + + return Success; +} + +int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXChangeDrawableAttributesReq *req = + (xGLXChangeDrawableAttributesReq *) pc; + + REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq); + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } +#if 0 + /* mesa sends an additional 8 bytes */ + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3); +#else + if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len) + return BadLength; +#endif + + return DoChangeDrawableAttributes(cl->client, req->drawable, + req->numAttribs, (CARD32 *) (req + 1)); +} + +int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXChangeDrawableAttributesSGIXReq *req = + (xGLXChangeDrawableAttributesSGIXReq *)pc; + + REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq); + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3); + + return DoChangeDrawableAttributes(cl->client, req->drawable, + req->numAttribs, (CARD32 *) (req + 1)); +} + +int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + ClientPtr client = cl->client; + DrawablePtr pDraw; + int err; + + REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq); + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3); + + LEGAL_NEW_RESOURCE(req->glxwindow, client); + + if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) + return err; + if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err)) + return err; + + err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess); + if (err != Success || pDraw->type != DRAWABLE_WINDOW) { + client->errorValue = req->window; + return BadWindow; + } + + if (!validGlxFBConfigForWindow(client, config, pDraw, &err)) + return err; + + return DoCreateGLXDrawable(client, pGlxScreen, config, + pDraw, req->window, + req->glxwindow, GLX_DRAWABLE_WINDOW); +} + +int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + + /* mesa's glXDestroyWindow used to set length to 3 instead of 2 */ + REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq); + + return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW); +} + + +/*****************************************************************************/ + +/* +** NOTE: There is no portable implementation for swap buffers as of +** this time that is of value. Consequently, this code must be +** implemented by somebody other than SGI. +*/ +int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + GLXContextTag tag; + XID drawId; + __GLXcontext *glxc = NULL; + __GLXdrawable *pGlxDraw; + int error; + + REQUEST_SIZE_MATCH(xGLXSwapBuffersReq); + + tag = req->contextTag; + drawId = req->drawable; + if (tag) { + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish( GET_DISPATCH(), () ); + glxc->hasUnflushedCommands = GL_FALSE; + } else { + return error; + } + } + + pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); + if (pGlxDraw == NULL) + return error; + + if (pGlxDraw->type == DRAWABLE_WINDOW && + (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE) + return __glXError(GLXBadDrawable); + + return Success; +} + + +static int +DoQueryContext(__GLXclientState *cl, GLXContextID gcId) +{ + ClientPtr client = cl->client; + __GLXcontext *ctx; + xGLXQueryContextInfoEXTReply reply; + int nProps; + int *sendBuf, *pSendBuf; + int nReplyBytes; + int err; + + if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err)) + return err; + + nProps = 3; + reply.length = nProps << 1; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + reply.n = nProps; + + nReplyBytes = reply.length << 2; + sendBuf = (int *)malloc((size_t)nReplyBytes); + if (sendBuf == NULL) { + return __glXError(GLXBadContext); /* XXX: Is this correct? */ + } + pSendBuf = sendBuf; + *pSendBuf++ = GLX_SHARE_CONTEXT_EXT; + *pSendBuf++ = (int)(ctx->share_id); + *pSendBuf++ = GLX_VISUAL_ID_EXT; + *pSendBuf++ = (int)(ctx->config->visualID); + *pSendBuf++ = GLX_SCREEN_EXT; + *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum); + + if (client->swapped) { + __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); + } else { + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply); + WriteToClient(client, nReplyBytes, (char *)sendBuf); + } + free((char *)sendBuf); + + return Success; +} + +int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + + REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq); + + return DoQueryContext(cl, req->context); +} + +int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; + + REQUEST_SIZE_MATCH(xGLXQueryContextReq); + + return DoQueryContext(cl, req->context); +} + +int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + ClientPtr client = cl->client; + __GLXcontext *context; + __GLXdrawable *pGlxDraw; + GLXDrawable drawId; + int buffer; + int error; + CARD32 num_attribs; + + if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len) + return BadLength; + + pc += __GLX_VENDPRIV_HDR_SIZE; + + drawId = *((CARD32 *) (pc)); + buffer = *((INT32 *) (pc + 4)); + num_attribs = *((CARD32 *) (pc + 8)); + if (num_attribs > (UINT32_MAX >> 3)) { + client->errorValue = num_attribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3)); + + if (buffer != GLX_FRONT_LEFT_EXT) + return __glXError(GLXBadPixmap); + + context = __glXForceCurrent (cl, req->contextTag, &error); + if (!context) + return error; + + if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, + DixReadAccess, &pGlxDraw, &error)) + return error; + + if (!context->textureFromPixmap) + return __glXError(GLXUnsupportedPrivateRequest); + + return context->textureFromPixmap->bindTexImage(context, + buffer, + pGlxDraw); +} + +int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + ClientPtr client = cl->client; + __GLXdrawable *pGlxDraw; + __GLXcontext *context; + GLXDrawable drawId; + int buffer; + int error; + + REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8); + + pc += __GLX_VENDPRIV_HDR_SIZE; + + drawId = *((CARD32 *) (pc)); + buffer = *((INT32 *) (pc + 4)); + + context = __glXForceCurrent (cl, req->contextTag, &error); + if (!context) + return error; + + if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, + DixReadAccess, &pGlxDraw, &error)) + return error; + + if (!context->textureFromPixmap) + return __glXError(GLXUnsupportedPrivateRequest); + + return context->textureFromPixmap->releaseTexImage(context, + buffer, + pGlxDraw); +} + +int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLXContextTag tag = req->contextTag; + __GLXcontext *glxc = NULL; + __GLXdrawable *pGlxDraw; + ClientPtr client = cl->client; + GLXDrawable drawId; + int error; + int x, y, width, height; + + (void) client; + (void) req; + + REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20); + + pc += __GLX_VENDPRIV_HDR_SIZE; + + drawId = *((CARD32 *) (pc)); + x = *((INT32 *) (pc + 4)); + y = *((INT32 *) (pc + 8)); + width = *((INT32 *) (pc + 12)); + height = *((INT32 *) (pc + 16)); + + if (tag) { + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish( GET_DISPATCH(), () ); + glxc->hasUnflushedCommands = GL_FALSE; + } else { + return error; + } + } + + pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); + if (!pGlxDraw) + return error; + + if (pGlxDraw == NULL || + pGlxDraw->type != GLX_DRAWABLE_WINDOW || + pGlxDraw->copySubBuffer == NULL) + return __glXError(GLXBadDrawable); + + (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height); + + return Success; +} + +/* +** Get drawable attributes +*/ +static int +DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) +{ + ClientPtr client = cl->client; + xGLXGetDrawableAttributesReply reply; + __GLXdrawable *pGlxDraw; + CARD32 attributes[6]; + int numAttribs, error; + + if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, + DixGetAttrAccess, &pGlxDraw, &error)) + return error; + + numAttribs = 3; + reply.length = numAttribs << 1; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + reply.numAttribs = numAttribs; + + attributes[0] = GLX_TEXTURE_TARGET_EXT; + attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT : + GLX_TEXTURE_RECTANGLE_EXT; + attributes[2] = GLX_Y_INVERTED_EXT; + attributes[3] = GL_FALSE; + attributes[4] = GLX_EVENT_MASK; + attributes[5] = pGlxDraw->eventMask; + + if (client->swapped) { + __glXSwapGetDrawableAttributesReply(client, &reply, attributes); + } else { + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, + (char *)&reply); + WriteToClient(client, reply.length * sizeof (CARD32), + (char *)attributes); + } + + return Success; +} + +int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + + /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */ + REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq); + + return DoGetDrawableAttributes(cl, req->drawable); +} + +int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetDrawableAttributesSGIXReq *req = + (xGLXGetDrawableAttributesSGIXReq *)pc; + + REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq); + + return DoGetDrawableAttributes(cl, req->drawable); +} + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +/* +** Execute all the drawing commands in a request. +*/ +int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderReq *req; + ClientPtr client= cl->client; + int left, cmdlen, error; + int commandsDone; + CARD16 opcode; + __GLXrenderHeader *hdr; + __GLXcontext *glxc; + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXRenderReq); + + req = (xGLXRenderReq *) pc; + if (client->swapped) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + } + + glxc = __glXForceCurrent(cl, req->contextTag, &error); + if (!glxc) { + return error; + } + + commandsDone = 0; + pc += sz_xGLXRenderReq; + left = (req->length << 2) - sz_xGLXRenderReq; + while (left > 0) { + __GLXrenderSizeData entry; + int extra; + __GLXdispatchRenderProcPtr proc; + int err; + + if (left < sizeof(__GLXrenderHeader)) + return BadLength; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + if (client->swapped) { + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, + opcode, client->swapped); + + if ((err < 0) || (proc == NULL)) { + client->errorValue = commandsDone; + return __glXError(GLXBadRenderRequest); + } + + if (entry.varsize) { + /* variable size command */ + extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, + client->swapped); + if (extra < 0) { + extra = 0; + } + if (cmdlen != __GLX_PAD(entry.bytes + extra)) { + return BadLength; + } + } else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry.bytes)) { + return BadLength; + } + } + if (left < cmdlen) { + return BadLength; + } + + /* + ** Skip over the header and execute the command. We allow the + ** caller to trash the command memory. This is useful especially + ** for things that require double alignment - they can just shift + ** the data towards lower memory (trashing the header) by 4 bytes + ** and achieve the required alignment. + */ + (*proc)(pc + __GLX_RENDER_HDR_SIZE); + pc += cmdlen; + left -= cmdlen; + commandsDone++; + } + glxc->hasUnflushedCommands = GL_TRUE; + return Success; +} + + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderLargeReq *req; + ClientPtr client= cl->client; + size_t dataBytes; + __GLXrenderLargeHeader *hdr; + __GLXcontext *glxc; + int error; + CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXRenderLargeReq *) pc; + if (client->swapped) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + } + + glxc = __glXForceCurrent(cl, req->contextTag, &error); + if (!glxc) { + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return error; + } + dataBytes = req->dataBytes; + + /* + ** Check the request length. + */ + if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { + client->errorValue = req->length; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return BadLength; + } + pc += sz_xGLXRenderLargeReq; + + if (cl->largeCmdRequestsSoFar == 0) { + __GLXrenderSizeData entry; + int extra; + size_t cmdlen; + int err; + + /* + ** This is the first request of a multi request command. + ** Make enough space in the buffer, then copy the entire request. + */ + if (req->requestNumber != 1) { + client->errorValue = req->requestNumber; + return __glXError(GLXBadLargeRequest); + } + + hdr = (__GLXrenderLargeHeader *) pc; + if (client->swapped) { + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + if (err < 0) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + if (entry.varsize) { + /* + ** If it's a variable-size command (a command whose length must + ** be computed from its parameters), all the parameters needed + ** will be in the 1st request, so it's okay to do this. + */ + extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, + client->swapped); + if (extra < 0) { + extra = 0; + } + /* large command's header is 4 bytes longer, so add 4 */ + if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { + return BadLength; + } + } else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry.bytes + 4)) { + return BadLength; + } + } + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < cmdlen) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(cmdlen); + } else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen); + } + if (!cl->largeCmdBuf) { + return BadAlloc; + } + cl->largeCmdBufSize = cmdlen; + } + memcpy(cl->largeCmdBuf, pc, dataBytes); + + cl->largeCmdBytesSoFar = dataBytes; + cl->largeCmdBytesTotal = cmdlen; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + return Success; + + } else { + /* + ** We are receiving subsequent (i.e. not the first) requests of a + ** multi request command. + */ + + /* + ** Check the request number and the total request count. + */ + if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { + client->errorValue = req->requestNumber; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + if (req->requestTotal != cl->largeCmdRequestsTotal) { + client->errorValue = req->requestTotal; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + + /* + ** Check that we didn't get too much data. + */ + if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); + cl->largeCmdBytesSoFar += dataBytes; + cl->largeCmdRequestsSoFar++; + + if (req->requestNumber == cl->largeCmdRequestsTotal) { + __GLXdispatchRenderProcPtr proc; + + /* + ** This is the last request; it must have enough bytes to complete + ** the command. + */ + /* NOTE: the two pad macros have been added below; they are needed + ** because the client library pads the total byte count, but not + ** the per-request byte counts. The Protocol Encoding says the + ** total byte count should not be padded, so a proposal will be + ** made to the ARB to relax the padding constraint on the total + ** byte count, thus preserving backward compatibility. Meanwhile, + ** the padding done below fixes a bug that did not allow + ** large commands of odd sizes to be accepted by the server. + */ + if (__GLX_PAD(cl->largeCmdBytesSoFar) != + __GLX_PAD(cl->largeCmdBytesTotal)) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; + /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + ** + ** Use the opcode to index into the procedure table. + */ + opcode = hdr->opcode; + + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, + client->swapped); + if (proc == NULL) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + /* + ** Skip over the header and execute the command. + */ + (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + glxc->hasUnflushedCommands = GL_TRUE; + + /* + ** Reset for the next RenderLarge series. + */ + __glXResetLargeCommandStatus(cl); + } else { + /* + ** This is neither the first nor the last request. + */ + } + return Success; + } +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating the entry points in the dispatch table. +*/ + +int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; + + REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); + + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + (*proc)(cl, (GLbyte*)req); + return Success; + } + + cl->client->errorValue = req->vendorCode; + return __glXError(GLXUnsupportedPrivateRequest); +} + +int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; + + REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); + + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + return (*proc)(cl, (GLbyte*)req); + } + + cl->client->errorValue = vendorcode; + return __glXError(GLXUnsupportedPrivateRequest); +} + +int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; + xGLXQueryExtensionsStringReply reply; + __GLXscreen *pGlxScreen; + size_t n, length; + char *buf; + int err; + + REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq); + + if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) + return err; + + n = strlen(pGlxScreen->GLXextensions) + 1; + length = __GLX_PAD(n) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + reply.length = length; + reply.n = n; + + /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/ + buf = (char *) malloc(length << 2); + if (buf == NULL) + return BadAlloc; + memcpy(buf, pGlxScreen->GLXextensions, n); + + if (client->swapped) { + glxSwapQueryExtensionsStringReply(client, &reply, buf); + } else { + WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply); + WriteToClient(client, (int)(length << 2), (char *)buf); + } + + free(buf); + return Success; +} + +int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; + xGLXQueryServerStringReply reply; + size_t n, length; + const char *ptr; + char *buf; + __GLXscreen *pGlxScreen; + int err; + char ver_str[16]; + + REQUEST_SIZE_MATCH(xGLXQueryServerStringReq); + + if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) + return err; + + switch(req->name) { + case GLX_VENDOR: + ptr = pGlxScreen->GLXvendor; + break; + case GLX_VERSION: + /* Return to the server version rather than the screen version + * to prevent confusion when they do not match. + */ + snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); + ptr = ver_str; + break; + case GLX_EXTENSIONS: + ptr = pGlxScreen->GLXextensions; + break; + default: + return BadValue; + } + + n = strlen(ptr) + 1; + length = __GLX_PAD(n) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + reply.length = length; + reply.n = n; + + buf = (char *) malloc(length << 2); + if (buf == NULL) { + return BadAlloc; + } + memcpy(buf, ptr, n); + + if (client->swapped) { + glxSwapQueryServerStringReply(client, &reply, buf); + } else { + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply); + WriteToClient(client, (int)(length << 2), buf); + } + + free(buf); + return Success; +} + +int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; + const char *buf; + + REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq); + + buf = (const char *)(req+1); + if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq))) + return BadLength; + + cl->GLClientmajorVersion = req->major; + cl->GLClientminorVersion = req->minor; + free(cl->GLClientextensions); + cl->GLClientextensions = strdup(buf); + + return Success; +} diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index db0d3d999..d97971739 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -1,791 +1,792 @@ -/*
- * Copyright © 2007 Red Hat, Inc
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of Red Hat,
- * Inc not be used in advertising or publicity pertaining to
- * distribution of the software without specific, written prior
- * permission. Red Hat, Inc makes no representations about the
- * suitability of this software for any purpose. It is provided "as
- * is" without express or implied warranty.
- *
- * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
- * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
- * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <dlfcn.h>
-
-#include <drm.h>
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include <GL/glxtokens.h>
-
-#include <windowstr.h>
-#include <os.h>
-
-#define _XF86DRI_SERVER_
-#include <xf86drm.h>
-#include <xf86.h>
-#include <dri2.h>
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxdricommon.h"
-
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "extension_string.h"
-
-typedef struct __GLXDRIscreen __GLXDRIscreen;
-typedef struct __GLXDRIcontext __GLXDRIcontext;
-typedef struct __GLXDRIdrawable __GLXDRIdrawable;
-
-struct __GLXDRIscreen {
- __GLXscreen base;
- __DRIscreen *driScreen;
- void *driver;
- int fd;
-
- xf86EnterVTProc *enterVT;
- xf86LeaveVTProc *leaveVT;
-
- const __DRIcoreExtension *core;
- const __DRIdri2Extension *dri2;
- const __DRI2flushExtension *flush;
- const __DRIcopySubBufferExtension *copySubBuffer;
- const __DRIswapControlExtension *swapControl;
- const __DRItexBufferExtension *texBuffer;
-
- unsigned char glx_enable_bits[__GLX_EXT_BYTES];
-};
-
-struct __GLXDRIcontext {
- __GLXcontext base;
- __DRIcontext *driContext;
-};
-
-#define MAX_DRAWABLE_BUFFERS 5
-
-struct __GLXDRIdrawable {
- __GLXdrawable base;
- __DRIdrawable *driDrawable;
- __GLXDRIscreen *screen;
-
- /* Dimensions as last reported by DRI2GetBuffers. */
- int width;
- int height;
- __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
- int count;
-};
-
-static void
-__glXDRIdrawableDestroy(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- const __DRIcoreExtension *core = private->screen->core;
-
- (*core->destroyDrawable)(private->driDrawable);
-
- __glXDrawableRelease(drawable);
-
- free(private);
-}
-
-static void
-__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
- int x, int y, int w, int h)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = x;
- box.y1 = private->height - y - h;
- box.x2 = x + w;
- box.y2 = private->height - y;
- RegionInit(®ion, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, ®ion,
- DRI2BufferFrontLeft, DRI2BufferBackLeft);
-}
-
-static void
-__glXDRIdrawableWaitX(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = private->width;
- box.y2 = private->height;
- RegionInit(®ion, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, ®ion,
- DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
-}
-
-static void
-__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = private->width;
- box.y2 = private->height;
- RegionInit(®ion, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, ®ion,
- DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
-}
-
-static void
-__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
- CARD64 msc, CARD64 sbc)
-{
- __GLXdrawable *drawable = data;
- xGLXBufferSwapComplete wire;
-
- if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK))
- return;
-
- wire.type = __glXEventBase + GLX_BufferSwapComplete;
- switch (type) {
- case DRI2_EXCHANGE_COMPLETE:
- wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL;
- break;
- case DRI2_BLIT_COMPLETE:
- wire.event_type = GLX_BLIT_COMPLETE_INTEL;
- break;
- case DRI2_FLIP_COMPLETE:
- wire.event_type = GLX_FLIP_COMPLETE_INTEL;
- break;
- default:
- /* unknown swap completion type */
- break;
- }
- wire.drawable = drawable->drawId;
- wire.ust_hi = ust >> 32;
- wire.ust_lo = ust & 0xffffffff;
- wire.msc_hi = msc >> 32;
- wire.msc_lo = msc & 0xffffffff;
- wire.sbc_hi = sbc >> 32;
- wire.sbc_lo = sbc & 0xffffffff;
-
- WriteEventsToClient(client, 1, (xEvent *) &wire);
-}
-
-/*
- * Copy or flip back to front, honoring the swap interval if possible.
- *
- * If the kernel supports it, we request an event for the frame when the
- * swap should happen, then perform the copy when we receive it.
- */
-static GLboolean
-__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
-{
- __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
- __GLXDRIscreen *screen = priv->screen;
- CARD64 unused;
-
-#if __DRI2_FLUSH_VERSION >= 3
- if (screen->flush) {
- (*screen->flush->flush)(priv->driDrawable);
- (*screen->flush->invalidate)(priv->driDrawable);
- }
-#else
- if (screen->flush)
- (*screen->flush->flushInvalidate)(priv->driDrawable);
-#endif
-
- if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
- __glXdriSwapEvent, drawable->pDraw) != Success)
- return FALSE;
-
- return TRUE;
-}
-
-static int
-__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
-{
- if (interval <= 0) /* || interval > BIGNUM? */
- return GLX_BAD_VALUE;
-
- DRI2SwapInterval(drawable->pDraw, interval);
-
- return 0;
-}
-
-static void
-__glXDRIcontextDestroy(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- (*screen->core->destroyContext)(context->driContext);
- __glXContextDestroy(&context->base);
- free(context);
-}
-
-static int
-__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
- __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- return (*screen->core->bindContext)(context->driContext,
- draw->driDrawable,
- read->driDrawable);
-}
-
-static int
-__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- return (*screen->core->unbindContext)(context->driContext);
-}
-
-static int
-__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
- unsigned long mask)
-{
- __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
- __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
-
- return (*screen->core->copyContext)(dst->driContext,
- src->driContext, mask);
-}
-
-static Bool
-__glXDRIcontextWait(__GLXcontext *baseContext,
- __GLXclientState *cl, int *error)
-{
- if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) {
- *error = cl->client->noClientException;
- return TRUE;
- }
-
- return FALSE;
-}
-
-#ifdef __DRI_TEX_BUFFER
-
-static int
-__glXDRIbindTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *glxPixmap)
-{
- __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
- const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
-
- if (texBuffer == NULL)
- return Success;
-
-#if __DRI_TEX_BUFFER_VERSION >= 2
- if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
- (*texBuffer->setTexBuffer2)(context->driContext,
- glxPixmap->target,
- glxPixmap->format,
- drawable->driDrawable);
- } else
-#endif
- {
- texBuffer->setTexBuffer(context->driContext,
- glxPixmap->target,
- drawable->driDrawable);
- }
-
- return Success;
-}
-
-static int
-__glXDRIreleaseTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- /* FIXME: Just unbind the texture? */
- return Success;
-}
-
-#else
-
-static int
-__glXDRIbindTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *glxPixmap)
-{
- return Success;
-}
-
-static int
-__glXDRIreleaseTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- return Success;
-}
-
-#endif
-
-static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
- __glXDRIbindTexImage,
- __glXDRIreleaseTexImage
-};
-
-static void
-__glXDRIscreenDestroy(__GLXscreen *baseScreen)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
-
- (*screen->core->destroyScreen)(screen->driScreen);
-
- dlclose(screen->driver);
-
- __glXScreenDestroy(baseScreen);
-
- free(screen);
-}
-
-static __GLXcontext *
-__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
- __GLXconfig *glxConfig,
- __GLXcontext *baseShareContext)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
- __GLXDRIcontext *context, *shareContext;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- __DRIcontext *driShare;
-
- shareContext = (__GLXDRIcontext *) baseShareContext;
- if (shareContext)
- driShare = shareContext->driContext;
- else
- driShare = NULL;
-
- context = calloc(1, sizeof *context);
- if (context == NULL)
- return NULL;
-
- context->base.destroy = __glXDRIcontextDestroy;
- context->base.makeCurrent = __glXDRIcontextMakeCurrent;
- context->base.loseCurrent = __glXDRIcontextLoseCurrent;
- context->base.copy = __glXDRIcontextCopy;
- context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
- context->base.wait = __glXDRIcontextWait;
-
- context->driContext =
- (*screen->dri2->createNewContext)(screen->driScreen,
- config->driConfig,
- driShare, context);
- if (context->driContext == NULL) {
- free(context);
- return NULL;
- }
-
- return &context->base;
-}
-
-static void
-__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
-{
-#if __DRI2_FLUSH_VERSION >= 3
- __GLXDRIdrawable *private = priv;
- __GLXDRIscreen *screen = private->screen;
-
- if (screen->flush)
- (*screen->flush->invalidate)(private->driDrawable);
-#endif
-}
-
-static __GLXdrawable *
-__glXDRIscreenCreateDrawable(ClientPtr client,
- __GLXscreen *screen,
- DrawablePtr pDraw,
- XID drawId,
- int type,
- XID glxDrawId,
- __GLXconfig *glxConfig)
-{
- __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- __GLXDRIdrawable *private;
-
- private = calloc(1, sizeof *private);
- if (private == NULL)
- return NULL;
-
- private->screen = driScreen;
- if (!__glXDrawableInit(&private->base, screen,
- pDraw, type, glxDrawId, glxConfig)) {
- free(private);
- return NULL;
- }
-
- private->base.destroy = __glXDRIdrawableDestroy;
- private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
- private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
- private->base.waitGL = __glXDRIdrawableWaitGL;
- private->base.waitX = __glXDRIdrawableWaitX;
-
- if (DRI2CreateDrawable(client, pDraw, drawId,
- __glXDRIinvalidateBuffers, private)) {
- free(private);
- return NULL;
- }
-
- private->driDrawable =
- (*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
- config->driConfig, private);
-
- return &private->base;
-}
-
-static __DRIbuffer *
-dri2GetBuffers(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
-{
- __GLXDRIdrawable *private = loaderPrivate;
- DRI2BufferPtr *buffers;
- int i;
- int j;
-
- buffers = DRI2GetBuffers(private->base.pDraw,
- width, height, attachments, count, out_count);
- if (*out_count > MAX_DRAWABLE_BUFFERS) {
- *out_count = 0;
- return NULL;
- }
-
- private->width = *width;
- private->height = *height;
-
- /* This assumes the DRI2 buffer attachment tokens matches the
- * __DRIbuffer tokens. */
- j = 0;
- for (i = 0; i < *out_count; i++) {
- /* Do not send the real front buffer of a window to the client.
- */
- if ((private->base.pDraw->type == DRAWABLE_WINDOW)
- && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
- continue;
- }
-
- private->buffers[j].attachment = buffers[i]->attachment;
- private->buffers[j].name = buffers[i]->name;
- private->buffers[j].pitch = buffers[i]->pitch;
- private->buffers[j].cpp = buffers[i]->cpp;
- private->buffers[j].flags = buffers[i]->flags;
- j++;
- }
-
- *out_count = j;
- return private->buffers;
-}
-
-static __DRIbuffer *
-dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
-{
- __GLXDRIdrawable *private = loaderPrivate;
- DRI2BufferPtr *buffers;
- int i;
- int j = 0;
-
- buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
- width, height, attachments, count,
- out_count);
- if (*out_count > MAX_DRAWABLE_BUFFERS) {
- *out_count = 0;
- return NULL;
- }
-
- private->width = *width;
- private->height = *height;
-
- /* This assumes the DRI2 buffer attachment tokens matches the
- * __DRIbuffer tokens. */
- for (i = 0; i < *out_count; i++) {
- /* Do not send the real front buffer of a window to the client.
- */
- if ((private->base.pDraw->type == DRAWABLE_WINDOW)
- && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
- continue;
- }
-
- private->buffers[j].attachment = buffers[i]->attachment;
- private->buffers[j].name = buffers[i]->name;
- private->buffers[j].pitch = buffers[i]->pitch;
- private->buffers[j].cpp = buffers[i]->cpp;
- private->buffers[j].flags = buffers[i]->flags;
- j++;
- }
-
- *out_count = j;
- return private->buffers;
-}
-
-static void
-dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
-{
- (void) driDrawable;
- __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
-}
-
-static const __DRIdri2LoaderExtension loaderExtension = {
- { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
- dri2GetBuffers,
- dri2FlushFrontBuffer,
- dri2GetBuffersWithFormat,
-};
-
-#ifdef __DRI_USE_INVALIDATE
-static const __DRIuseInvalidateExtension dri2UseInvalidate = {
- { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION }
-};
-#endif
-
-static const __DRIextension *loader_extensions[] = {
- &systemTimeExtension.base,
- &loaderExtension.base,
-#ifdef __DRI_USE_INVALIDATE
- &dri2UseInvalidate.base,
-#endif
- NULL
-};
-
-static Bool
-glxDRIEnterVT (int index, int flags)
-{
- ScrnInfoPtr scrn = xf86Screens[index];
- Bool ret;
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(screenInfo.screens[index]);
-
- LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
-
- scrn->EnterVT = screen->enterVT;
-
- ret = scrn->EnterVT (index, flags);
-
- screen->enterVT = scrn->EnterVT;
- scrn->EnterVT = glxDRIEnterVT;
-
- if (!ret)
- return FALSE;
-
- glxResumeClients();
-
- return TRUE;
-}
-
-static void
-glxDRILeaveVT (int index, int flags)
-{
- ScrnInfoPtr scrn = xf86Screens[index];
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(screenInfo.screens[index]);
-
- LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
-
- glxSuspendClients();
-
- scrn->LeaveVT = screen->leaveVT;
- (*screen->leaveVT) (index, flags);
- screen->leaveVT = scrn->LeaveVT;
- scrn->LeaveVT = glxDRILeaveVT;
-}
-
-static void
-initializeExtensions(__GLXDRIscreen *screen)
-{
- ScreenPtr pScreen = screen->base.pScreen;
- const __DRIextension **extensions;
- int i;
-
- extensions = screen->core->getExtensions(screen->driScreen);
-
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_copy_sub_buffer");
- LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
-
- __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
- LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n");
-
- if (DRI2HasSwapControl(pScreen)) {
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_swap_control");
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_swap_control");
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
- }
-
- for (i = 0; extensions[i]; i++) {
-#ifdef __DRI_READ_DRAWABLE
- if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_make_current_read");
-
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
- }
-#endif
-
-#ifdef __DRI_TEX_BUFFER
- if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
- screen->texBuffer =
- (const __DRItexBufferExtension *) extensions[i];
- /* GLX_EXT_texture_from_pixmap is always enabled. */
- LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
- }
-#endif
-
-#ifdef __DRI2_FLUSH
- if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
- extensions[i]->version >= 3) {
- screen->flush = (__DRI2flushExtension *) extensions[i];
- }
-#endif
-
- /* Ignore unknown extensions */
- }
-}
-
-static __GLXscreen *
-__glXDRIscreenProbe(ScreenPtr pScreen)
-{
- const char *driverName, *deviceName;
- __GLXDRIscreen *screen;
- size_t buffer_size;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- const __DRIconfig **driConfigs;
-
- screen = calloc(1, sizeof *screen);
- if (screen == NULL)
- return NULL;
-
- if (!xf86LoaderCheckSymbol("DRI2Connect") ||
- !DRI2Connect(pScreen, DRI2DriverDRI,
- &screen->fd, &driverName, &deviceName)) {
- LogMessage(X_INFO,
- "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
- return NULL;
- }
-
- screen->base.destroy = __glXDRIscreenDestroy;
- screen->base.createContext = __glXDRIscreenCreateContext;
- screen->base.createDrawable = __glXDRIscreenCreateDrawable;
- screen->base.swapInterval = __glXDRIdrawableSwapInterval;
- screen->base.pScreen = pScreen;
-
- __glXInitExtensionEnableBits(screen->glx_enable_bits);
-
- screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1,
- (void **)&screen->dri2, __DRI_DRI2, 1);
- if (screen->driver == NULL) {
- goto handle_error;
- }
-
- screen->driScreen =
- (*screen->dri2->createNewScreen)(pScreen->myNum,
- screen->fd,
- loader_extensions,
- &driConfigs,
- screen);
-
- if (screen->driScreen == NULL) {
- LogMessage(X_ERROR,
- "AIGLX error: Calling driver entry point failed\n");
- goto handle_error;
- }
-
- initializeExtensions(screen);
-
- screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
- GLX_WINDOW_BIT |
- GLX_PIXMAP_BIT |
- GLX_PBUFFER_BIT);
-
- __glXScreenInit(&screen->base, pScreen);
-
- /* The first call simply determines the length of the extension string.
- * This allows us to allocate some memory to hold the extension string,
- * but it requires that we call __glXGetExtensionString a second time.
- */
- buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
- if (buffer_size > 0) {
- free(screen->base.GLXextensions);
-
- screen->base.GLXextensions = xnfalloc(buffer_size);
- (void) __glXGetExtensionString(screen->glx_enable_bits,
- screen->base.GLXextensions);
- }
-
- /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled
- * drivers support the required extensions for GLX 1.4. The extensions
- * we're assuming are:
- *
- * - GLX_SGI_make_current_read (1.3)
- * - GLX_SGIX_fbconfig (1.3)
- * - GLX_SGIX_pbuffer (1.3)
- * - GLX_ARB_multisample (1.4)
- */
- screen->base.GLXmajor = 1;
- screen->base.GLXminor = 4;
-
- screen->enterVT = pScrn->EnterVT;
- pScrn->EnterVT = glxDRIEnterVT;
- screen->leaveVT = pScrn->LeaveVT;
- pScrn->LeaveVT = glxDRILeaveVT;
-
- LogMessage(X_INFO,
- "AIGLX: Loaded and initialized %s\n", driverName);
-
- return &screen->base;
-
- handle_error:
- if (screen->driver)
- dlclose(screen->driver);
-
- free(screen);
-
- LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
-
- return NULL;
-}
-
-_X_EXPORT __GLXprovider __glXDRI2Provider = {
- __glXDRIscreenProbe,
- "DRI2",
- NULL
-};
+/* + * Copyright © 2007 Red Hat, Inc + * + * Permission to use, copy, modify, distribute, and sell this software + * and its documentation for any purpose is hereby granted without + * fee, provided that the above copyright notice appear in all copies + * and that both that copyright notice and this permission notice + * appear in supporting documentation, and that the name of Red Hat, + * Inc not be used in advertising or publicity pertaining to + * distribution of the software without specific, written prior + * permission. Red Hat, Inc makes no representations about the + * suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN + * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS + * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, + * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN + * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdint.h> +#include <stdio.h> +#include <string.h> +#include <errno.h> +#include <dlfcn.h> + +#include <drm.h> +#include <GL/gl.h> +#include <GL/internal/dri_interface.h> +#include <GL/glxtokens.h> + +#include <windowstr.h> +#include <os.h> + +#define _XF86DRI_SERVER_ +#include <xf86drm.h> +#include <xf86.h> +#include <dri2.h> + +#include "glxserver.h" +#include "glxutil.h" +#include "glxdricommon.h" + +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "extension_string.h" + +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIdrawable __GLXDRIdrawable; + +struct __GLXDRIscreen { + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; + int fd; + + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; + + const __DRIcoreExtension *core; + const __DRIdri2Extension *dri2; + const __DRI2flushExtension *flush; + const __DRIcopySubBufferExtension *copySubBuffer; + const __DRIswapControlExtension *swapControl; + const __DRItexBufferExtension *texBuffer; + + unsigned char glx_enable_bits[__GLX_EXT_BYTES]; +}; + +struct __GLXDRIcontext { + __GLXcontext base; + __DRIcontext *driContext; +}; + +#define MAX_DRAWABLE_BUFFERS 5 + +struct __GLXDRIdrawable { + __GLXdrawable base; + __DRIdrawable *driDrawable; + __GLXDRIscreen *screen; + + /* Dimensions as last reported by DRI2GetBuffers. */ + int width; + int height; + __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS]; + int count; +}; + +static void +__glXDRIdrawableDestroy(__GLXdrawable *drawable) +{ + __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; + const __DRIcoreExtension *core = private->screen->core; + + (*core->destroyDrawable)(private->driDrawable); + + __glXDrawableRelease(drawable); + + free(private); +} + +static void +__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, + int x, int y, int w, int h) +{ + __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; + BoxRec box; + RegionRec region; + + box.x1 = x; + box.y1 = private->height - y - h; + box.x2 = x + w; + box.y2 = private->height - y; + RegionInit(®ion, &box, 0); + + DRI2CopyRegion(drawable->pDraw, ®ion, + DRI2BufferFrontLeft, DRI2BufferBackLeft); +} + +static void +__glXDRIdrawableWaitX(__GLXdrawable *drawable) +{ + __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; + BoxRec box; + RegionRec region; + + box.x1 = 0; + box.y1 = 0; + box.x2 = private->width; + box.y2 = private->height; + RegionInit(®ion, &box, 0); + + DRI2CopyRegion(drawable->pDraw, ®ion, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); +} + +static void +__glXDRIdrawableWaitGL(__GLXdrawable *drawable) +{ + __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; + BoxRec box; + RegionRec region; + + box.x1 = 0; + box.y1 = 0; + box.x2 = private->width; + box.y2 = private->height; + RegionInit(®ion, &box, 0); + + DRI2CopyRegion(drawable->pDraw, ®ion, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); +} + +static void +__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, + CARD64 msc, CARD64 sbc) +{ + __GLXdrawable *drawable = data; + xGLXBufferSwapComplete wire; + + if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK)) + return; + + wire.type = __glXEventBase + GLX_BufferSwapComplete; + switch (type) { + case DRI2_EXCHANGE_COMPLETE: + wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; + break; + case DRI2_BLIT_COMPLETE: + wire.event_type = GLX_BLIT_COMPLETE_INTEL; + break; + case DRI2_FLIP_COMPLETE: + wire.event_type = GLX_FLIP_COMPLETE_INTEL; + break; + default: + /* unknown swap completion type */ + wire.event_type = 0; + break; + } + wire.drawable = drawable->drawId; + wire.ust_hi = ust >> 32; + wire.ust_lo = ust & 0xffffffff; + wire.msc_hi = msc >> 32; + wire.msc_lo = msc & 0xffffffff; + wire.sbc_hi = sbc >> 32; + wire.sbc_lo = sbc & 0xffffffff; + + WriteEventsToClient(client, 1, (xEvent *) &wire); +} + +/* + * Copy or flip back to front, honoring the swap interval if possible. + * + * If the kernel supports it, we request an event for the frame when the + * swap should happen, then perform the copy when we receive it. + */ +static GLboolean +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) +{ + __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable; + __GLXDRIscreen *screen = priv->screen; + CARD64 unused; + +#if __DRI2_FLUSH_VERSION >= 3 + if (screen->flush) { + (*screen->flush->flush)(priv->driDrawable); + (*screen->flush->invalidate)(priv->driDrawable); + } +#else + if (screen->flush) + (*screen->flush->flushInvalidate)(priv->driDrawable); +#endif + + if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused, + __glXdriSwapEvent, drawable->pDraw) != Success) + return FALSE; + + return TRUE; +} + +static int +__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) +{ + if (interval <= 0) /* || interval > BIGNUM? */ + return GLX_BAD_VALUE; + + DRI2SwapInterval(drawable->pDraw, interval); + + return 0; +} + +static void +__glXDRIcontextDestroy(__GLXcontext *baseContext) +{ + __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; + __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; + + (*screen->core->destroyContext)(context->driContext); + __glXContextDestroy(&context->base); + free(context); +} + +static int +__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +{ + __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; + __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; + __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; + __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; + + return (*screen->core->bindContext)(context->driContext, + draw->driDrawable, + read->driDrawable); +} + +static int +__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +{ + __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; + __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; + + return (*screen->core->unbindContext)(context->driContext); +} + +static int +__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, + unsigned long mask) +{ + __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; + __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; + __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; + + return (*screen->core->copyContext)(dst->driContext, + src->driContext, mask); +} + +static Bool +__glXDRIcontextWait(__GLXcontext *baseContext, + __GLXclientState *cl, int *error) +{ + if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) { + *error = cl->client->noClientException; + return TRUE; + } + + return FALSE; +} + +#ifdef __DRI_TEX_BUFFER + +static int +__glXDRIbindTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *glxPixmap) +{ + __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; + const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; + __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; + + if (texBuffer == NULL) + return Success; + +#if __DRI_TEX_BUFFER_VERSION >= 2 + if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { + (*texBuffer->setTexBuffer2)(context->driContext, + glxPixmap->target, + glxPixmap->format, + drawable->driDrawable); + } else +#endif + { + texBuffer->setTexBuffer(context->driContext, + glxPixmap->target, + drawable->driDrawable); + } + + return Success; +} + +static int +__glXDRIreleaseTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *pixmap) +{ + /* FIXME: Just unbind the texture? */ + return Success; +} + +#else + +static int +__glXDRIbindTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *glxPixmap) +{ + return Success; +} + +static int +__glXDRIreleaseTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *pixmap) +{ + return Success; +} + +#endif + +static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { + __glXDRIbindTexImage, + __glXDRIreleaseTexImage +}; + +static void +__glXDRIscreenDestroy(__GLXscreen *baseScreen) +{ + __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; + + (*screen->core->destroyScreen)(screen->driScreen); + + dlclose(screen->driver); + + __glXScreenDestroy(baseScreen); + + free(screen); +} + +static __GLXcontext * +__glXDRIscreenCreateContext(__GLXscreen *baseScreen, + __GLXconfig *glxConfig, + __GLXcontext *baseShareContext) +{ + __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; + __GLXDRIcontext *context, *shareContext; + __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; + __DRIcontext *driShare; + + shareContext = (__GLXDRIcontext *) baseShareContext; + if (shareContext) + driShare = shareContext->driContext; + else + driShare = NULL; + + context = calloc(1, sizeof *context); + if (context == NULL) + return NULL; + + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; + context->base.textureFromPixmap = &__glXDRItextureFromPixmap; + context->base.wait = __glXDRIcontextWait; + + context->driContext = + (*screen->dri2->createNewContext)(screen->driScreen, + config->driConfig, + driShare, context); + if (context->driContext == NULL) { + free(context); + return NULL; + } + + return &context->base; +} + +static void +__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv) +{ +#if __DRI2_FLUSH_VERSION >= 3 + __GLXDRIdrawable *private = priv; + __GLXDRIscreen *screen = private->screen; + + if (screen->flush) + (*screen->flush->invalidate)(private->driDrawable); +#endif +} + +static __GLXdrawable * +__glXDRIscreenCreateDrawable(ClientPtr client, + __GLXscreen *screen, + DrawablePtr pDraw, + XID drawId, + int type, + XID glxDrawId, + __GLXconfig *glxConfig) +{ + __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; + __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; + __GLXDRIdrawable *private; + + private = calloc(1, sizeof *private); + if (private == NULL) + return NULL; + + private->screen = driScreen; + if (!__glXDrawableInit(&private->base, screen, + pDraw, type, glxDrawId, glxConfig)) { + free(private); + return NULL; + } + + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; + private->base.waitGL = __glXDRIdrawableWaitGL; + private->base.waitX = __glXDRIdrawableWaitX; + + if (DRI2CreateDrawable(client, pDraw, drawId, + __glXDRIinvalidateBuffers, private)) { + free(private); + return NULL; + } + + private->driDrawable = + (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, + config->driConfig, private); + + return &private->base; +} + +static __DRIbuffer * +dri2GetBuffers(__DRIdrawable *driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawable *private = loaderPrivate; + DRI2BufferPtr *buffers; + int i; + int j; + + buffers = DRI2GetBuffers(private->base.pDraw, + width, height, attachments, count, out_count); + if (*out_count > MAX_DRAWABLE_BUFFERS) { + *out_count = 0; + return NULL; + } + + private->width = *width; + private->height = *height; + + /* This assumes the DRI2 buffer attachment tokens matches the + * __DRIbuffer tokens. */ + j = 0; + for (i = 0; i < *out_count; i++) { + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; + } + + *out_count = j; + return private->buffers; +} + +static __DRIbuffer * +dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawable *private = loaderPrivate; + DRI2BufferPtr *buffers; + int i; + int j = 0; + + buffers = DRI2GetBuffersWithFormat(private->base.pDraw, + width, height, attachments, count, + out_count); + if (*out_count > MAX_DRAWABLE_BUFFERS) { + *out_count = 0; + return NULL; + } + + private->width = *width; + private->height = *height; + + /* This assumes the DRI2 buffer attachment tokens matches the + * __DRIbuffer tokens. */ + for (i = 0; i < *out_count; i++) { + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; + } + + *out_count = j; + return private->buffers; +} + +static void +dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) +{ + (void) driDrawable; + __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); +} + +static const __DRIdri2LoaderExtension loaderExtension = { + { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, + dri2GetBuffers, + dri2FlushFrontBuffer, + dri2GetBuffersWithFormat, +}; + +#ifdef __DRI_USE_INVALIDATE +static const __DRIuseInvalidateExtension dri2UseInvalidate = { + { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION } +}; +#endif + +static const __DRIextension *loader_extensions[] = { + &systemTimeExtension.base, + &loaderExtension.base, +#ifdef __DRI_USE_INVALIDATE + &dri2UseInvalidate.base, +#endif + NULL +}; + +static Bool +glxDRIEnterVT (int index, int flags) +{ + ScrnInfoPtr scrn = xf86Screens[index]; + Bool ret; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); + + LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); + + scrn->EnterVT = screen->enterVT; + + ret = scrn->EnterVT (index, flags); + + screen->enterVT = scrn->EnterVT; + scrn->EnterVT = glxDRIEnterVT; + + if (!ret) + return FALSE; + + glxResumeClients(); + + return TRUE; +} + +static void +glxDRILeaveVT (int index, int flags) +{ + ScrnInfoPtr scrn = xf86Screens[index]; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); + + LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); + + glxSuspendClients(); + + scrn->LeaveVT = screen->leaveVT; + (*screen->leaveVT) (index, flags); + screen->leaveVT = scrn->LeaveVT; + scrn->LeaveVT = glxDRILeaveVT; +} + +static void +initializeExtensions(__GLXDRIscreen *screen) +{ + ScreenPtr pScreen = screen->base.pScreen; + const __DRIextension **extensions; + int i; + + extensions = screen->core->getExtensions(screen->driScreen); + + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_copy_sub_buffer"); + LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); + + __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event"); + LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n"); + + if (DRI2HasSwapControl(pScreen)) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_swap_control"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + } + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); + + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + } +#endif + +#ifdef __DRI_TEX_BUFFER + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + screen->texBuffer = + (const __DRItexBufferExtension *) extensions[i]; + /* GLX_EXT_texture_from_pixmap is always enabled. */ + LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); + } +#endif + +#ifdef __DRI2_FLUSH + if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && + extensions[i]->version >= 3) { + screen->flush = (__DRI2flushExtension *) extensions[i]; + } +#endif + + /* Ignore unknown extensions */ + } +} + +static __GLXscreen * +__glXDRIscreenProbe(ScreenPtr pScreen) +{ + const char *driverName, *deviceName; + __GLXDRIscreen *screen; + size_t buffer_size; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + const __DRIconfig **driConfigs; + + screen = calloc(1, sizeof *screen); + if (screen == NULL) + return NULL; + + if (!xf86LoaderCheckSymbol("DRI2Connect") || + !DRI2Connect(pScreen, DRI2DriverDRI, + &screen->fd, &driverName, &deviceName)) { + LogMessage(X_INFO, + "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); + return NULL; + } + + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.createDrawable = __glXDRIscreenCreateDrawable; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; + screen->base.pScreen = pScreen; + + __glXInitExtensionEnableBits(screen->glx_enable_bits); + + screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1, + (void **)&screen->dri2, __DRI_DRI2, 1); + if (screen->driver == NULL) { + goto handle_error; + } + + screen->driScreen = + (*screen->dri2->createNewScreen)(pScreen->myNum, + screen->fd, + loader_extensions, + &driConfigs, + screen); + + if (screen->driScreen == NULL) { + LogMessage(X_ERROR, + "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; + } + + initializeExtensions(screen); + + screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs, + GLX_WINDOW_BIT | + GLX_PIXMAP_BIT | + GLX_PBUFFER_BIT); + + __glXScreenInit(&screen->base, pScreen); + + /* The first call simply determines the length of the extension string. + * This allows us to allocate some memory to hold the extension string, + * but it requires that we call __glXGetExtensionString a second time. + */ + buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); + if (buffer_size > 0) { + free(screen->base.GLXextensions); + + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); + } + + /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled + * drivers support the required extensions for GLX 1.4. The extensions + * we're assuming are: + * + * - GLX_SGI_make_current_read (1.3) + * - GLX_SGIX_fbconfig (1.3) + * - GLX_SGIX_pbuffer (1.3) + * - GLX_ARB_multisample (1.4) + */ + screen->base.GLXmajor = 1; + screen->base.GLXminor = 4; + + screen->enterVT = pScrn->EnterVT; + pScrn->EnterVT = glxDRIEnterVT; + screen->leaveVT = pScrn->LeaveVT; + pScrn->LeaveVT = glxDRILeaveVT; + + LogMessage(X_INFO, + "AIGLX: Loaded and initialized %s\n", driverName); + + return &screen->base; + + handle_error: + if (screen->driver) + dlclose(screen->driver); + + free(screen); + + LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); + + return NULL; +} + +_X_EXPORT __GLXprovider __glXDRI2Provider = { + __glXDRIscreenProbe, + "DRI2", + NULL +}; diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c index 054ece76d..9cfc096c3 100644 --- a/xorg-server/glx/glxext.c +++ b/xorg-server/glx/glxext.c @@ -1,552 +1,556 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include "glxserver.h"
-#include <windowstr.h>
-#include <propertyst.h>
-#include <registry.h>
-#include "privates.h"
-#include <os.h>
-#include "unpack.h"
-#include "glxutil.h"
-#include "glxext.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-/*
-** The last context used by the server. It is the context that is current
-** from the server's perspective.
-*/
-__GLXcontext *__glXLastContext;
-
-/*
-** X resources.
-*/
-RESTYPE __glXContextRes;
-RESTYPE __glXDrawableRes;
-
-/*
-** Reply for most singles.
-*/
-xGLXSingleReply __glXReply;
-
-static DevPrivateKeyRec glxClientPrivateKeyRec;
-#define glxClientPrivateKey (&glxClientPrivateKeyRec)
-
-/*
-** Forward declarations.
-*/
-static int __glXDispatch(ClientPtr);
-
-/*
-** Called when the extension is reset.
-*/
-static void ResetExtension(ExtensionEntry* extEntry)
-{
- __glXFlushContextCache();
-}
-
-/*
-** Reset state used to keep track of large (multi-request) commands.
-*/
-void __glXResetLargeCommandStatus(__GLXclientState *cl)
-{
- cl->largeCmdBytesSoFar = 0;
- cl->largeCmdBytesTotal = 0;
- cl->largeCmdRequestsSoFar = 0;
- cl->largeCmdRequestsTotal = 0;
-}
-
-/*
-** This procedure is called when the client who created the context goes
-** away OR when glXDestroyContext is called. In either case, all we do is
-** flag that the ID is no longer valid, and (maybe) free the context.
-** use.
-*/
-static int ContextGone(__GLXcontext* cx, XID id)
-{
- cx->idExists = GL_FALSE;
- if (!cx->isCurrent) {
- __glXFreeContext(cx);
- }
-
- return True;
-}
-
-static __GLXcontext *glxPendingDestroyContexts;
-static __GLXcontext *glxAllContexts;
-static int glxServerLeaveCount;
-static int glxBlockClients;
-
-/*
-** Destroy routine that gets called when a drawable is freed. A drawable
-** contains the ancillary buffers needed for rendering.
-*/
-static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
-{
- __GLXcontext *c, *next;
-
- /* If this drawable was created using glx 1.3 drawable
- * constructors, we added it as a glx drawable resource under both
- * its glx drawable ID and it X drawable ID. Remove the other
- * resource now so we don't a callback for freed memory. */
- if (glxPriv->drawId != glxPriv->pDraw->id) {
- if (xid == glxPriv->drawId)
- FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
- else
- FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
- }
-
- for (c = glxAllContexts; c; c = next) {
- next = c->next;
- if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
- (*c->loseCurrent)(c);
- c->isCurrent = GL_FALSE;
- if (c == __glXLastContext)
- __glXFlushContextCache();
- }
- if (c->drawPriv == glxPriv)
- c->drawPriv = NULL;
- if (c->readPriv == glxPriv)
- c->readPriv = NULL;
- }
-
- glxPriv->destroy(glxPriv);
-
- return True;
-}
-
-void __glXAddToContextList(__GLXcontext *cx)
-{
- cx->next = glxAllContexts;
- glxAllContexts = cx;
-}
-
-static void __glXRemoveFromContextList(__GLXcontext *cx)
-{
- __GLXcontext *c, *prev;
-
- if (cx == glxAllContexts)
- glxAllContexts = cx->next;
- else {
- prev = glxAllContexts;
- for (c = glxAllContexts; c; c = c->next) {
- if (c == cx)
- prev->next = c->next;
- prev = c;
- }
- }
-}
-
-/*
-** Free a context.
-*/
-GLboolean __glXFreeContext(__GLXcontext *cx)
-{
- if (cx->idExists || cx->isCurrent) return GL_FALSE;
-
- free(cx->feedbackBuf);
- free(cx->selectBuf);
- if (cx == __glXLastContext) {
- __glXFlushContextCache();
- }
-
- __glXRemoveFromContextList(cx);
-
- /* We can get here through both regular dispatching from
- * __glXDispatch() or as a callback from the resource manager. In
- * the latter case we need to lift the DRI lock manually. */
-
- if (!glxBlockClients) {
- __glXleaveServer(GL_FALSE);
- cx->destroy(cx);
- __glXenterServer(GL_FALSE);
- } else {
- cx->next = glxPendingDestroyContexts;
- glxPendingDestroyContexts = cx;
- }
-
- return GL_TRUE;
-}
-
-/************************************************************************/
-
-/*
-** These routines can be used to check whether a particular GL command
-** has caused an error. Specifically, we use them to check whether a
-** given query has caused an error, in which case a zero-length data
-** reply is sent to the client.
-*/
-
-static GLboolean errorOccured = GL_FALSE;
-
-/*
-** The GL was will call this routine if an error occurs.
-*/
-void __glXErrorCallBack(GLenum code)
-{
- errorOccured = GL_TRUE;
-}
-
-/*
-** Clear the error flag before calling the GL command.
-*/
-void __glXClearErrorOccured(void)
-{
- errorOccured = GL_FALSE;
-}
-
-/*
-** Check if the GL command caused an error.
-*/
-GLboolean __glXErrorOccured(void)
-{
- return errorOccured;
-}
-
-static int __glXErrorBase;
-int __glXEventBase;
-
-int __glXError(int error)
-{
- return __glXErrorBase + error;
-}
-
-__GLXclientState *
-glxGetClient(ClientPtr pClient)
-{
- return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey);
-}
-
-static void
-glxClientCallback (CallbackListPtr *list,
- pointer closure,
- pointer data)
-{
- NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
- ClientPtr pClient = clientinfo->client;
- __GLXclientState *cl = glxGetClient(pClient);
-
- switch (pClient->clientState) {
- case ClientStateRunning:
- /*
- ** By default, assume that the client supports
- ** GLX major version 1 minor version 0 protocol.
- */
- cl->GLClientmajorVersion = 1;
- cl->GLClientminorVersion = 0;
- cl->client = pClient;
- break;
-
- case ClientStateGone:
- free(cl->returnBuf);
- free(cl->largeCmdBuf);
- free(cl->GLClientextensions);
- break;
-
- default:
- break;
- }
-}
-
-/************************************************************************/
-
-static __GLXprovider *__glXProviderStack;
-
-void GlxPushProvider(__GLXprovider *provider)
-{
- provider->next = __glXProviderStack;
- __glXProviderStack = provider;
-}
-
-/*
-** Initialize the GLX extension.
-*/
-void GlxExtensionInit(void)
-{
- ExtensionEntry *extEntry;
- ScreenPtr pScreen;
- int i;
- __GLXprovider *p;
- Bool glx_provided = False;
-
- __glXContextRes = CreateNewResourceType((DeleteType)ContextGone,
- "GLXContext");
- __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone,
- "GLXDrawable");
- if (!__glXContextRes || !__glXDrawableRes)
- return;
-
- if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState)))
- return;
- if (!AddCallback (&ClientStateCallback, glxClientCallback, 0))
- return;
-
- for (i = 0; i < screenInfo.numScreens; i++) {
- pScreen = screenInfo.screens[i];
-
- for (p = __glXProviderStack; p != NULL; p = p->next) {
- __GLXscreen *glxScreen;
-
- glxScreen = p->screenProbe(pScreen);
- if (glxScreen != NULL) {
- if (glxScreen->GLXminor < glxMinorVersion)
- glxMinorVersion = glxScreen->GLXminor;
- LogMessage(X_INFO,
- "GLX: Initialized %s GL provider for screen %d\n",
- p->name, i);
- break;
- }
-
- }
-
- if (!p)
- LogMessage(X_INFO,
- "GLX: no usable GL providers found for screen %d\n", i);
- else
- glx_provided = True;
- }
-
- /* don't register extension if GL is not provided on any screen */
- if (!glx_provided)
- return;
-
- /*
- ** Add extension to server extensions.
- */
- extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
- __GLX_NUMBER_ERRORS, __glXDispatch,
- __glXDispatch, ResetExtension,
- StandardMinorOpcode);
- if (!extEntry) {
- FatalError("__glXExtensionInit: AddExtensions failed\n");
- return;
- }
- if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
- ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
- return;
- }
-
- __glXErrorBase = extEntry->errorBase;
- __glXEventBase = extEntry->eventBase;
-}
-
-/************************************************************************/
-
-void __glXFlushContextCache(void)
-{
- __glXLastContext = 0;
-}
-
-/*
-** Make a context the current one for the GL (in this implementation, there
-** is only one instance of the GL, and we use it to serve all GL clients by
-** switching it between different contexts). While we are at it, look up
-** a context by its tag and return its (__GLXcontext *).
-*/
-__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
- int *error)
-{
- __GLXcontext *cx;
-
- /*
- ** See if the context tag is legal; it is managed by the extension,
- ** so if it's invalid, we have an implementation error.
- */
- cx = __glXLookupContextByTag(cl, tag);
- if (!cx) {
- cl->client->errorValue = tag;
- *error = __glXError(GLXBadContextTag);
- return 0;
- }
-
- if (!cx->isDirect) {
- if (cx->drawPriv == NULL) {
- /*
- ** The drawable has vanished. It must be a window, because only
- ** windows can be destroyed from under us; GLX pixmaps are
- ** refcounted and don't go away until no one is using them.
- */
- *error = __glXError(GLXBadCurrentWindow);
- return 0;
- }
- }
-
- if (cx->wait && (*cx->wait)(cx, cl, error))
- return NULL;
-
- if (cx == __glXLastContext) {
- /* No need to re-bind */
- return cx;
- }
-
- /* Make this context the current one for the GL. */
- if (!cx->isDirect) {
- if (!(*cx->makeCurrent)(cx)) {
- /* Bind failed, and set the error code. Bummer */
- cl->client->errorValue = cx->id;
- *error = __glXError(GLXBadContextState);
- return 0;
- }
- }
- __glXLastContext = cx;
- return cx;
-}
-
-/************************************************************************/
-
-void glxSuspendClients(void)
-{
- int i;
-
- for (i = 1; i < currentMaxClients; i++) {
- if (clients[i] && glxGetClient(clients[i])->inUse)
- IgnoreClient(clients[i]);
- }
-
- glxBlockClients = TRUE;
-}
-
-void glxResumeClients(void)
-{
- __GLXcontext *cx, *next;
- int i;
-
- glxBlockClients = FALSE;
-
- for (i = 1; i < currentMaxClients; i++) {
- if (clients[i] && glxGetClient(clients[i])->inUse)
- AttendClient(clients[i]);
- }
-
- __glXleaveServer(GL_FALSE);
- for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) {
- next = cx->next;
-
- cx->destroy(cx);
- }
- glxPendingDestroyContexts = NULL;
- __glXenterServer(GL_FALSE);
-}
-
-static void
-__glXnopEnterServer(GLboolean rendering)
-{
-}
-
-static void
-__glXnopLeaveServer(GLboolean rendering)
-{
-}
-
-static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer;
-static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer;
-
-void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean),
- void (*leave)(GLboolean))
-{
- __glXenterServerFunc = enter;
- __glXleaveServerFunc = leave;
-}
-
-
-void __glXenterServer(GLboolean rendering)
-{
- glxServerLeaveCount--;
-
- if (glxServerLeaveCount == 0)
- (*__glXenterServerFunc)(rendering);
-}
-
-void __glXleaveServer(GLboolean rendering)
-{
- if (glxServerLeaveCount == 0)
- (*__glXleaveServerFunc)(rendering);
-
- glxServerLeaveCount++;
-}
-
-/*
-** Top level dispatcher; all commands are executed from here down.
-*/
-static int __glXDispatch(ClientPtr client)
-{
- REQUEST(xGLXSingleReq);
- CARD8 opcode;
- __GLXdispatchSingleProcPtr proc;
- __GLXclientState *cl;
- int retval;
-
- opcode = stuff->glxCode;
- cl = glxGetClient(client);
- /* Mark it in use so we suspend it on VT switch. */
- cl->inUse = TRUE;
-
- /*
- ** If we're expecting a glXRenderLarge request, this better be one.
- */
- if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) {
- client->errorValue = stuff->glxCode;
- return __glXError(GLXBadLargeRequest);
- }
-
- /* If we're currently blocking GLX clients, just put this guy to
- * sleep, reset the request and return. */
- if (glxBlockClients) {
- ResetCurrentRequest(client);
- client->sequence--;
- IgnoreClient(client);
- return Success;
- }
-
- /*
- ** Use the opcode to index into the procedure table.
- */
- proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode,
- client->swapped);
- if (proc != NULL) {
- GLboolean rendering = opcode <= X_GLXRenderLarge;
- __glXleaveServer(rendering);
-
- retval = (*proc)(cl, (GLbyte *) stuff);
-
- __glXenterServer(rendering);
- }
- else {
- retval = BadRequest;
- }
-
- return retval;
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <string.h> +#include "glxserver.h" +#include <windowstr.h> +#include <propertyst.h> +#include <registry.h> +#include "privates.h" +#include <os.h> +#include "unpack.h" +#include "glxutil.h" +#include "glxext.h" +#include "indirect_table.h" +#include "indirect_util.h" + +/* +** The last context used by the server. It is the context that is current +** from the server's perspective. +*/ +__GLXcontext *__glXLastContext; + +/* +** X resources. +*/ +RESTYPE __glXContextRes; +RESTYPE __glXDrawableRes; + +/* +** Reply for most singles. +*/ +xGLXSingleReply __glXReply; + +static DevPrivateKeyRec glxClientPrivateKeyRec; +#define glxClientPrivateKey (&glxClientPrivateKeyRec) + +/* +** Forward declarations. +*/ +static int __glXDispatch(ClientPtr); + +/* +** Called when the extension is reset. +*/ +static void ResetExtension(ExtensionEntry* extEntry) +{ + __glXFlushContextCache(); +} + +/* +** Reset state used to keep track of large (multi-request) commands. +*/ +void __glXResetLargeCommandStatus(__GLXclientState *cl) +{ + cl->largeCmdBytesSoFar = 0; + cl->largeCmdBytesTotal = 0; + cl->largeCmdRequestsSoFar = 0; + cl->largeCmdRequestsTotal = 0; +} + +/* +** This procedure is called when the client who created the context goes +** away OR when glXDestroyContext is called. In either case, all we do is +** flag that the ID is no longer valid, and (maybe) free the context. +** use. +*/ +static int ContextGone(__GLXcontext* cx, XID id) +{ + cx->idExists = GL_FALSE; + if (!cx->isCurrent) { + __glXFreeContext(cx); + } + + return True; +} + +static __GLXcontext *glxPendingDestroyContexts; +static __GLXcontext *glxAllContexts; +static int glxServerLeaveCount; +static int glxBlockClients; + +/* +** Destroy routine that gets called when a drawable is freed. A drawable +** contains the ancillary buffers needed for rendering. +*/ +static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) +{ + __GLXcontext *c, *next; + + if (glxPriv->type == GLX_DRAWABLE_WINDOW) { + /* If this was created by glXCreateWindow, free the matching resource */ + if (glxPriv->drawId != glxPriv->pDraw->id) { + if (xid == glxPriv->drawId) + FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE); + else + FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE); + } + /* otherwise this window was implicitly created by MakeCurrent */ + } + + for (c = glxAllContexts; c; c = next) { + next = c->next; + if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { + (*c->loseCurrent)(c); + c->isCurrent = GL_FALSE; + if (c == __glXLastContext) + __glXFlushContextCache(); + } + if (c->drawPriv == glxPriv) + c->drawPriv = NULL; + if (c->readPriv == glxPriv) + c->readPriv = NULL; + } + + /* drop our reference to any backing pixmap */ + if (glxPriv->type == GLX_DRAWABLE_PIXMAP) + glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->pDraw); + + glxPriv->destroy(glxPriv); + + return True; +} + +void __glXAddToContextList(__GLXcontext *cx) +{ + cx->next = glxAllContexts; + glxAllContexts = cx; +} + +static void __glXRemoveFromContextList(__GLXcontext *cx) +{ + __GLXcontext *c, *prev; + + if (cx == glxAllContexts) + glxAllContexts = cx->next; + else { + prev = glxAllContexts; + for (c = glxAllContexts; c; c = c->next) { + if (c == cx) + prev->next = c->next; + prev = c; + } + } +} + +/* +** Free a context. +*/ +GLboolean __glXFreeContext(__GLXcontext *cx) +{ + if (cx->idExists || cx->isCurrent) return GL_FALSE; + + free(cx->feedbackBuf); + free(cx->selectBuf); + if (cx == __glXLastContext) { + __glXFlushContextCache(); + } + + __glXRemoveFromContextList(cx); + + /* We can get here through both regular dispatching from + * __glXDispatch() or as a callback from the resource manager. In + * the latter case we need to lift the DRI lock manually. */ + + if (!glxBlockClients) { + __glXleaveServer(GL_FALSE); + cx->destroy(cx); + __glXenterServer(GL_FALSE); + } else { + cx->next = glxPendingDestroyContexts; + glxPendingDestroyContexts = cx; + } + + return GL_TRUE; +} + +/************************************************************************/ + +/* +** These routines can be used to check whether a particular GL command +** has caused an error. Specifically, we use them to check whether a +** given query has caused an error, in which case a zero-length data +** reply is sent to the client. +*/ + +static GLboolean errorOccured = GL_FALSE; + +/* +** The GL was will call this routine if an error occurs. +*/ +void __glXErrorCallBack(GLenum code) +{ + errorOccured = GL_TRUE; +} + +/* +** Clear the error flag before calling the GL command. +*/ +void __glXClearErrorOccured(void) +{ + errorOccured = GL_FALSE; +} + +/* +** Check if the GL command caused an error. +*/ +GLboolean __glXErrorOccured(void) +{ + return errorOccured; +} + +static int __glXErrorBase; +int __glXEventBase; + +int __glXError(int error) +{ + return __glXErrorBase + error; +} + +__GLXclientState * +glxGetClient(ClientPtr pClient) +{ + return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey); +} + +static void +glxClientCallback (CallbackListPtr *list, + pointer closure, + pointer data) +{ + NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; + ClientPtr pClient = clientinfo->client; + __GLXclientState *cl = glxGetClient(pClient); + + switch (pClient->clientState) { + case ClientStateRunning: + /* + ** By default, assume that the client supports + ** GLX major version 1 minor version 0 protocol. + */ + cl->GLClientmajorVersion = 1; + cl->GLClientminorVersion = 0; + cl->client = pClient; + break; + + case ClientStateGone: + free(cl->returnBuf); + free(cl->largeCmdBuf); + free(cl->GLClientextensions); + break; + + default: + break; + } +} + +/************************************************************************/ + +static __GLXprovider *__glXProviderStack; + +void GlxPushProvider(__GLXprovider *provider) +{ + provider->next = __glXProviderStack; + __glXProviderStack = provider; +} + +/* +** Initialize the GLX extension. +*/ +void GlxExtensionInit(void) +{ + ExtensionEntry *extEntry; + ScreenPtr pScreen; + int i; + __GLXprovider *p; + Bool glx_provided = False; + + __glXContextRes = CreateNewResourceType((DeleteType)ContextGone, + "GLXContext"); + __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone, + "GLXDrawable"); + if (!__glXContextRes || !__glXDrawableRes) + return; + + if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState))) + return; + if (!AddCallback (&ClientStateCallback, glxClientCallback, 0)) + return; + + for (i = 0; i < screenInfo.numScreens; i++) { + pScreen = screenInfo.screens[i]; + + for (p = __glXProviderStack; p != NULL; p = p->next) { + __GLXscreen *glxScreen; + + glxScreen = p->screenProbe(pScreen); + if (glxScreen != NULL) { + if (glxScreen->GLXminor < glxMinorVersion) + glxMinorVersion = glxScreen->GLXminor; + LogMessage(X_INFO, + "GLX: Initialized %s GL provider for screen %d\n", + p->name, i); + break; + } + + } + + if (!p) + LogMessage(X_INFO, + "GLX: no usable GL providers found for screen %d\n", i); + else + glx_provided = True; + } + + /* don't register extension if GL is not provided on any screen */ + if (!glx_provided) + return; + + /* + ** Add extension to server extensions. + */ + extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, + __GLX_NUMBER_ERRORS, __glXDispatch, + __glXDispatch, ResetExtension, + StandardMinorOpcode); + if (!extEntry) { + FatalError("__glXExtensionInit: AddExtensions failed\n"); + return; + } + if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { + ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); + return; + } + + __glXErrorBase = extEntry->errorBase; + __glXEventBase = extEntry->eventBase; +} + +/************************************************************************/ + +void __glXFlushContextCache(void) +{ + __glXLastContext = 0; +} + +/* +** Make a context the current one for the GL (in this implementation, there +** is only one instance of the GL, and we use it to serve all GL clients by +** switching it between different contexts). While we are at it, look up +** a context by its tag and return its (__GLXcontext *). +*/ +__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, + int *error) +{ + __GLXcontext *cx; + + /* + ** See if the context tag is legal; it is managed by the extension, + ** so if it's invalid, we have an implementation error. + */ + cx = __glXLookupContextByTag(cl, tag); + if (!cx) { + cl->client->errorValue = tag; + *error = __glXError(GLXBadContextTag); + return 0; + } + + if (!cx->isDirect) { + if (cx->drawPriv == NULL) { + /* + ** The drawable has vanished. It must be a window, because only + ** windows can be destroyed from under us; GLX pixmaps are + ** refcounted and don't go away until no one is using them. + */ + *error = __glXError(GLXBadCurrentWindow); + return 0; + } + } + + if (cx->wait && (*cx->wait)(cx, cl, error)) + return NULL; + + if (cx == __glXLastContext) { + /* No need to re-bind */ + return cx; + } + + /* Make this context the current one for the GL. */ + if (!cx->isDirect) { + if (!(*cx->makeCurrent)(cx)) { + /* Bind failed, and set the error code. Bummer */ + cl->client->errorValue = cx->id; + *error = __glXError(GLXBadContextState); + return 0; + } + } + __glXLastContext = cx; + return cx; +} + +/************************************************************************/ + +void glxSuspendClients(void) +{ + int i; + + for (i = 1; i < currentMaxClients; i++) { + if (clients[i] && glxGetClient(clients[i])->inUse) + IgnoreClient(clients[i]); + } + + glxBlockClients = TRUE; +} + +void glxResumeClients(void) +{ + __GLXcontext *cx, *next; + int i; + + glxBlockClients = FALSE; + + for (i = 1; i < currentMaxClients; i++) { + if (clients[i] && glxGetClient(clients[i])->inUse) + AttendClient(clients[i]); + } + + __glXleaveServer(GL_FALSE); + for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) { + next = cx->next; + + cx->destroy(cx); + } + glxPendingDestroyContexts = NULL; + __glXenterServer(GL_FALSE); +} + +static void +__glXnopEnterServer(GLboolean rendering) +{ +} + +static void +__glXnopLeaveServer(GLboolean rendering) +{ +} + +static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer; +static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer; + +void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), + void (*leave)(GLboolean)) +{ + __glXenterServerFunc = enter; + __glXleaveServerFunc = leave; +} + + +void __glXenterServer(GLboolean rendering) +{ + glxServerLeaveCount--; + + if (glxServerLeaveCount == 0) + (*__glXenterServerFunc)(rendering); +} + +void __glXleaveServer(GLboolean rendering) +{ + if (glxServerLeaveCount == 0) + (*__glXleaveServerFunc)(rendering); + + glxServerLeaveCount++; +} + +/* +** Top level dispatcher; all commands are executed from here down. +*/ +static int __glXDispatch(ClientPtr client) +{ + REQUEST(xGLXSingleReq); + CARD8 opcode; + __GLXdispatchSingleProcPtr proc; + __GLXclientState *cl; + int retval; + + opcode = stuff->glxCode; + cl = glxGetClient(client); + /* Mark it in use so we suspend it on VT switch. */ + cl->inUse = TRUE; + + /* + ** If we're expecting a glXRenderLarge request, this better be one. + */ + if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { + client->errorValue = stuff->glxCode; + return __glXError(GLXBadLargeRequest); + } + + /* If we're currently blocking GLX clients, just put this guy to + * sleep, reset the request and return. */ + if (glxBlockClients) { + ResetCurrentRequest(client); + client->sequence--; + IgnoreClient(client); + return Success; + } + + /* + ** Use the opcode to index into the procedure table. + */ + proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode, + client->swapped); + if (proc != NULL) { + GLboolean rendering = opcode <= X_GLXRenderLarge; + __glXleaveServer(rendering); + + retval = (*proc)(cl, (GLbyte *) stuff); + + __glXenterServer(rendering); + } + else { + retval = BadRequest; + } + + return retval; +} diff --git a/xorg-server/hw/dmx/input/dmxevents.c b/xorg-server/hw/dmx/input/dmxevents.c index efcd07da3..15d80f5bb 100644 --- a/xorg-server/hw/dmx/input/dmxevents.c +++ b/xorg-server/hw/dmx/input/dmxevents.c @@ -1,800 +1,800 @@ -/*
- * Copyright 2002-2003 Red Hat Inc., Durham, North Carolina.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/*
- * Authors:
- * Rickard E. (Rik) Faith <faith@redhat.com>
- *
- */
-
-/** \file
- * Provide support and helper functions for enqueing events received by
- * the low-level input drivers. */
-
-#ifdef HAVE_DMX_CONFIG_H
-#include <dmx-config.h>
-#endif
-
-#define DMX_EVENTS_DEBUG 0
-
-#include "dmxinputinit.h"
-#include "dmxevents.h"
-#include "dmxcb.h"
-#include "dmxcommon.h"
-#include "dmxcursor.h"
-#include "dmxmotion.h"
-#include "dmxsigio.h"
-#include "dmxmap.h"
-
-#include <X11/keysym.h>
-#include "opaque.h"
-#include "inputstr.h"
-#include "inpututils.h"
-#include "mipointer.h"
-#include "mi.h"
-#include "exglobals.h"
-
-#include "xkbsrv.h"
-#include "XIstubs.h"
-
-static int dmxGlobalX, dmxGlobalY; /* Global cursor position */
-static int dmxGlobalInvalid; /* Flag indicating dmxCoreMotion
- * should move the mouse anyway. */
-
-#if DMX_EVENTS_DEBUG
-#define DMXDBG0(f) dmxLog(dmxDebug,f)
-#define DMXDBG1(f,a) dmxLog(dmxDebug,f,a)
-#define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b)
-#define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c)
-#define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d)
-#define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e)
-#define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g)
-#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
-#else
-#define DMXDBG0(f)
-#define DMXDBG1(f,a)
-#define DMXDBG2(f,a,b)
-#define DMXDBG3(f,a,b,c)
-#define DMXDBG4(f,a,b,c,d)
-#define DMXDBG5(f,a,b,c,d,e)
-#define DMXDBG6(f,a,b,c,d,e,g)
-#define DMXDBG7(f,a,b,c,d,e,g,h)
-#endif
-
-static int dmxApplyFunctions(DMXInputInfo *dmxInput, DMXFunctionType f)
-{
- int i;
- int rc = 0;
-
- for (i = 0; i < dmxInput->numDevs; i+= dmxInput->devs[i]->binding)
- if (dmxInput->devs[i]->functions)
- rc += dmxInput->devs[i]->functions(dmxInput->devs[i]->private, f);
- return rc;
-}
-
-static int dmxCheckFunctionKeys(DMXLocalInputInfoPtr dmxLocal,
- int type,
- KeySym keySym)
-{
- DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
-
-#if 1 /* hack to detect ctrl-alt-q, etc */
- static int ctrl = 0, alt = 0;
- /* keep track of ctrl/alt key status */
- if (type == KeyPress && keySym == 0xffe3) {
- ctrl = 1;
- }
- else if (type == KeyRelease && keySym == 0xffe3) {
- ctrl = 0;
- }
- else if (type == KeyPress && keySym == 0xffe9) {
- alt = 1;
- }
- else if (type == KeyRelease && keySym == 0xffe9) {
- alt = 0;
- }
- if (!ctrl || !alt)
- return 0;
-#else
- unsigned short state = 0;
-
- if (dmxLocal->sendsCore)
- state = dmxLocalCoreKeyboard->pDevice->key->state;
- else if (dmxLocal->pDevice->key)
- state = dmxLocal->pDevice->key->state;
-
- DMXDBG3("dmxCheckFunctionKeys: keySym=0x%04x %s state=0x%04x\n",
- keySym, type == KeyPress ? "press" : "release", state);
-
- if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask))
- return 0;
-#endif
-
- switch (keySym) {
- case XK_g:
- if (type == KeyPress)
- dmxApplyFunctions(dmxInput, DMX_FUNCTION_GRAB);
- return 1;
- case XK_f:
- if (type == KeyPress)
- dmxApplyFunctions(dmxInput, DMX_FUNCTION_FINE);
- return 1;
- case XK_q:
- if (type == KeyPress && dmxLocal->sendsCore)
- if (dmxApplyFunctions(dmxInput, DMX_FUNCTION_TERMINATE)) {
- dmxLog(dmxInfo, "User request for termination\n");
- dispatchException |= DE_TERMINATE;
- }
- return 1;
- }
-
- return 0;
-}
-
-
-DMXScreenInfo *dmxFindFirstScreen(int x, int y)
-{
- int i;
-
- for (i = 0; i < dmxNumScreens; i++) {
- DMXScreenInfo *dmxScreen = &dmxScreens[i];
- if (dmxOnScreen(x, y, dmxScreen))
- return dmxScreen;
- }
- return NULL;
-}
-
-
-/**
- * Enqueue a motion event.
- */
-static void enqueueMotion(DevicePtr pDev, int x, int y)
-{
- GETDMXLOCALFROMPDEV;
- DeviceIntPtr p = dmxLocal->pDevice;
- int i, nevents, valuators[3];
- EventListPtr events;
- int detail = 0; /* XXX should this be mask of pressed buttons? */
- ValuatorMask mask;
- valuators[0] = x;
- valuators[1] = y;
-
- valuator_mask_set_range(&mask, 0, 2, valuators);
- GetEventList(&events);
- nevents = GetPointerEvents(events, p, MotionNotify, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-}
-
-
-void
-dmxCoreMotion(DevicePtr pDev, int x, int y, int delta, DMXBlockType block)
-{
- DMXScreenInfo *dmxScreen;
- DMXInputInfo *dmxInput;
- ScreenPtr pScreen;
- int localX;
- int localY;
- int i;
-
- if (!dmxGlobalInvalid && dmxGlobalX == x && dmxGlobalY == y)
- return;
-
- DMXDBG5("dmxCoreMotion(%d,%d,%d) dmxGlobalX=%d dmxGlobalY=%d\n",
- x, y, delta, dmxGlobalX, dmxGlobalY);
-
- dmxGlobalInvalid = 0;
- dmxGlobalX = x;
- dmxGlobalY = y;
-
- if (dmxGlobalX < 0)
- dmxGlobalX = 0;
- if (dmxGlobalY < 0)
- dmxGlobalY = 0;
- if (dmxGlobalX >= dmxGlobalWidth)
- dmxGlobalX = dmxGlobalWidth + delta -1;
- if (dmxGlobalY >= dmxGlobalHeight)
- dmxGlobalY = dmxGlobalHeight + delta -1;
-
- if ((dmxScreen = dmxFindFirstScreen(dmxGlobalX, dmxGlobalY))) {
- localX = dmxGlobalX - dmxScreen->rootXOrigin;
- localY = dmxGlobalY - dmxScreen->rootYOrigin;
- if ((pScreen = miPointerGetScreen(inputInfo.pointer))
- && pScreen->myNum == dmxScreen->index) {
- /* Screen is old screen */
- if (block)
- dmxSigioBlock();
- if (pDev)
- enqueueMotion(pDev, localX, localY);
- if (block)
- dmxSigioUnblock();
- } else {
- /* Screen is new */
- DMXDBG4(" New screen: old=%d new=%d localX=%d localY=%d\n",
- pScreen->myNum, dmxScreen->index, localX, localY);
- if (block)
- dmxSigioBlock();
- mieqProcessInputEvents();
- miPointerSetScreen(inputInfo.pointer, dmxScreen->index,
- localX, localY);
- if (pDev)
- enqueueMotion(pDev, localX, localY);
- if (block)
- dmxSigioUnblock();
- }
-#if 00
- miPointerGetPosition(inputInfo.pointer, &localX, &localY);
-
- if ((pScreen = miPointerGetScreen(inputInfo.pointer))) {
- dmxGlobalX = localX + dmxScreens[pScreen->myNum].rootXOrigin;
- dmxGlobalY = localY + dmxScreens[pScreen->myNum].rootYOrigin;
- ErrorF("Global is now %d, %d %d, %d\n", dmxGlobalX, dmxGlobalY,
- localX, localY);
- DMXDBG6(" Moved to dmxGlobalX=%d dmxGlobalY=%d"
- " on screen index=%d/%d localX=%d localY=%d\n",
- dmxGlobalX, dmxGlobalY,
- dmxScreen ? dmxScreen->index : -1, pScreen->myNum,
- localX, localY);
- }
-#endif
- }
- /* Send updates down to all core input
- * drivers */
- for (i = 0, dmxInput = &dmxInputs[0]; i < dmxNumInputs; i++, dmxInput++) {
- int j;
- for (j = 0; j < dmxInput->numDevs; j += dmxInput->devs[j]->binding)
- if (!dmxInput->detached
- && dmxInput->devs[j]->sendsCore
- && dmxInput->devs[j]->update_position)
- dmxInput->devs[j]->update_position(dmxInput->devs[j]->private,
- dmxGlobalX, dmxGlobalY);
- }
- if (!dmxScreen) ProcessInputEvents();
-}
-
-
-
-#define DMX_MAX_AXES 32 /* Max axes reported by this routine */
-static void dmxExtMotion(DMXLocalInputInfoPtr dmxLocal,
- int *v, int firstAxis, int axesCount,
- DMXMotionType type, DMXBlockType block)
-{
- DeviceIntPtr pDevice = dmxLocal->pDevice;
- xEvent xE[2 * DMX_MAX_AXES/6];
- deviceKeyButtonPointer *xev = (deviceKeyButtonPointer *)xE;
- deviceValuator *xv = (deviceValuator *)xev+1;
- int thisX = 0;
- int thisY = 0;
- int i;
- int count;
- EventListPtr events;
- int nevents;
- ValuatorMask mask;
-
- memset(xE, 0, sizeof(xE));
-
- if (axesCount > DMX_MAX_AXES) axesCount = DMX_MAX_AXES;
-
- if ((valuator_get_mode(pDevice,0) == Relative) && axesCount == 2) {
- /* The dmx console is a relative mode
- * device that sometimes reports
- * absolute motion. It only has two
- * axes. */
- if (type == DMX_RELATIVE) {
- thisX = -v[0];
- thisY = -v[1];
- dmxLocal->lastX += thisX;
- dmxLocal->lastY += thisY;
- if (dmxLocal->update_position)
- dmxLocal->update_position(dmxLocal->private,
- dmxLocal->lastX, dmxLocal->lastY);
- } else { /* Convert to relative */
- if (dmxLocal->lastX || dmxLocal->lastY) {
- thisX = v[0] - dmxLocal->lastX;
- thisY = v[1] - dmxLocal->lastY;
- }
- dmxLocal->lastX = v[0];
- dmxLocal->lastY = v[1];
- }
- v[0] = thisX;
- v[1] = thisY;
- }
-
- if (axesCount <= 6) {
- /* Optimize for the common case when
- * only 1 or 2 axes change. */
- xev->time = GetTimeInMillis();
- xev->type = DeviceMotionNotify;
- xev->detail = 0;
- xev->deviceid = pDevice->id | MORE_EVENTS;
-
- xv->type = DeviceValuator;
- xv->deviceid = pDevice->id;
- xv->num_valuators = axesCount;
- xv->first_valuator = firstAxis;
- switch (xv->num_valuators) {
- case 6: xv->valuator5 = v[5];
- case 5: xv->valuator4 = v[4];
- case 4: xv->valuator3 = v[3];
- case 3: xv->valuator2 = v[2];
- case 2: xv->valuator1 = v[1];
- case 1: xv->valuator0 = v[0];
- }
- count = 2;
- } else {
- for (i = 0, count = 0; i < axesCount; i += 6) {
- xev->time = GetTimeInMillis();
- xev->type = DeviceMotionNotify;
- xev->detail = 0;
- xev->deviceid = pDevice->id | MORE_EVENTS;
- xev += 2;
-
- xv->type = DeviceValuator;
- xv->deviceid = pDevice->id;
- xv->num_valuators = (i+6 >= axesCount ? axesCount - i : 6);
- xv->first_valuator = firstAxis + i;
- switch (xv->num_valuators) {
- case 6: xv->valuator5 = v[i+5];
- case 5: xv->valuator4 = v[i+4];
- case 4: xv->valuator3 = v[i+3];
- case 3: xv->valuator2 = v[i+2];
- case 2: xv->valuator1 = v[i+1];
- case 1: xv->valuator0 = v[i+0];
- }
- xv += 2;
- count += 2;
- }
- }
-
- if (block)
- dmxSigioBlock();
- valuator_mask_set_range(&mask, firstAxis, axesCount, v);
- GetEventList(&events);
- nevents = GetPointerEvents(events, pDevice, MotionNotify, 0,
- POINTER_ABSOLUTE, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
-}
-
-static int dmxTranslateAndEnqueueExtEvent(DMXLocalInputInfoPtr dmxLocal,
- XEvent *e, DMXBlockType block)
-{
- int type;
- int event = -1;
- XDeviceKeyEvent *ke = (XDeviceKeyEvent *)e;
- XDeviceMotionEvent *me = (XDeviceMotionEvent *)e;
- DeviceIntPtr pDevice = dmxLocal->pDevice;
- int valuators[MAX_VALUATORS];
- EventListPtr events;
- int nevents, i;
- ValuatorMask mask;
-
- if (!e)
- return -1; /* No extended event passed, cannot handle */
-
- if ((XID)dmxLocal->deviceId != ke->deviceid) {
- /* Search for the correct dmxLocal,
- * since backend and console events are
- * picked up for the first device on
- * that X server. */
- int i;
- DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
- for (i = 0; i < dmxInput->numDevs; i++) {
- dmxLocal = dmxInput->devs[i];
- if ((XID)dmxLocal->deviceId == ke->deviceid)
- break;
- }
- }
-
- if ((XID)dmxLocal->deviceId != ke->deviceid
- || (type = dmxMapLookup(dmxLocal, e->type)) < 0)
- return -1; /* No mapping, so this event is unhandled */
-
- switch (type) {
- case XI_DeviceValuator: event = DeviceValuator; break;
- case XI_DeviceKeyPress: event = KeyPress; break;
- case XI_DeviceKeyRelease: event = KeyRelease; break;
- case XI_DeviceButtonPress: event = ButtonPress; break;
- case XI_DeviceButtonRelease: event = ButtonRelease; break;
- case XI_DeviceMotionNotify: event = MotionNotify; break;
- case XI_DeviceFocusIn: event = DeviceFocusIn; break;
- case XI_DeviceFocusOut: event = DeviceFocusOut; break;
- case XI_ProximityIn: event = ProximityIn; break;
- case XI_ProximityOut: event = ProximityOut; break;
- case XI_DeviceStateNotify: event = DeviceStateNotify; break;
- case XI_DeviceMappingNotify: event = DeviceMappingNotify; break;
- case XI_ChangeDeviceNotify: event = ChangeDeviceNotify; break;
- case XI_DeviceKeystateNotify: event = DeviceStateNotify; break;
- case XI_DeviceButtonstateNotify: event = DeviceStateNotify; break;
- }
-
-#define EXTRACT_VALUATORS(ke, valuators) \
- valuators[0] = ke->axis_data[0]; \
- valuators[1] = ke->axis_data[1]; \
- valuators[2] = ke->axis_data[2]; \
- valuators[3] = ke->axis_data[3]; \
- valuators[4] = ke->axis_data[4]; \
- valuators[5] = ke->axis_data[5]; \
-
- switch (type) {
- case XI_DeviceKeyPress:
- case XI_DeviceKeyRelease:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetKeyboardValuatorEvents(events, pDevice, event,
- ke->keycode, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
- case XI_DeviceButtonPress:
- case XI_DeviceButtonRelease:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetPointerEvents(events, pDevice, event, ke->keycode,
- POINTER_ABSOLUTE, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
- case XI_ProximityIn:
- case XI_ProximityOut:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetProximityEvents(events, pDevice, event, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
-
- break;
-
- case XI_DeviceMotionNotify:
- dmxExtMotion(dmxLocal, me->axis_data, me->first_axis, me->axes_count,
- DMX_ABSOLUTE, block);
- break;
- case XI_DeviceFocusIn:
- case XI_DeviceFocusOut:
- case XI_DeviceStateNotify:
- case XI_DeviceMappingNotify:
- case XI_ChangeDeviceNotify:
- case XI_DeviceKeystateNotify:
- case XI_DeviceButtonstateNotify:
- /* These are ignored, since DMX will
- * generate its own events of these
- * types, as necessary.
-
- * Perhaps ChangeDeviceNotify should
- * generate an error, because it is
- * unexpected? */
- break;
- case XI_DeviceValuator:
- default:
- dmxLog(dmxWarning,
- "XInput extension event (remote=%d -> zero-based=%d)"
- " not supported yet\n", e->type, type);
- return -1;
- }
- return 0;
-}
-
-static int dmxGetButtonMapping(DMXLocalInputInfoPtr dmxLocal, int button)
-{
- ButtonClassPtr b = dmxLocal->pDevice->button;
-
- if (button > b->numButtons) { /* This shouldn't happen. */
- dmxLog(dmxWarning, "Button %d pressed, but only %d buttons?!?\n",
- button, b->numButtons);
- return button;
- }
- return b->map[button];
-}
-
-/** Return DMX's notion of the pointer position in the global coordinate
- * space. */
-void dmxGetGlobalPosition(int *x, int *y)
-{
- *x = dmxGlobalX;
- *y = dmxGlobalY;
-}
-
-/** Invalidate the global position for #dmxCoreMotion. */
-void dmxInvalidateGlobalPosition(void)
-{
- dmxGlobalInvalid = 1;
-}
-
-/** Enqueue a motion event for \a pDev. The \a v vector has length \a
- * axesCount, and contains values for each of the axes, starting at \a
- * firstAxes.
- *
- * The \a type of the motion may be \a DMX_RELATIVE, \a DMX_ABSOLUTE, or
- * \a DMX_ABSOLUTE_CONFINED (in the latter case, the pointer will not be
- * allowed to move outside the global boundaires).
- *
- * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
- * blocked around calls to \a enqueueMotion(). */
-void dmxMotion(DevicePtr pDev, int *v, int firstAxes, int axesCount,
- DMXMotionType type, DMXBlockType block)
-{
- GETDMXLOCALFROMPDEV;
-
- if (!dmxLocal->sendsCore) {
- dmxExtMotion(dmxLocal, v, firstAxes, axesCount, type, block);
- return;
- }
- if (axesCount == 2) {
- switch (type) {
- case DMX_RELATIVE:
- dmxCoreMotion(pDev, dmxGlobalX - v[0], dmxGlobalY - v[1], 0, block);
- break;
- case DMX_ABSOLUTE:
- dmxCoreMotion(pDev, v[0], v[1], 0, block);
- break;
- case DMX_ABSOLUTE_CONFINED:
- dmxCoreMotion(pDev, v[0], v[1], -1, block);
- break;
- }
- }
-}
-
-static KeySym dmxKeyCodeToKeySym(DMXLocalInputInfoPtr dmxLocal,
- KeyCode keyCode)
-{
- KeySym keysym = NoSymbol;
- int effectiveGroup;
- XkbSrvInfoPtr xkbi;
-
- if (!dmxLocal || !dmxLocal->pDevice || !dmxLocal->pDevice->key)
- goto out;
-
- xkbi = dmxLocal->pDevice->key->xkbInfo;
- effectiveGroup = XkbGetEffectiveGroup(xkbi, &xkbi->state, keyCode);
-
- if (effectiveGroup == -1)
- goto out;
-
- keysym = XkbKeySym(xkbi->desc, keyCode, effectiveGroup);
- DMXDBG2("dmxKeyCodeToKeySym: Translated keyCode=%d to keySym=0x%04x\n",
- keyCode, keysym);
-
-out:
- return keysym;
-}
-
-static KeyCode dmxKeySymToKeyCode(DMXLocalInputInfoPtr dmxLocal, KeySym keySym,
- int tryFirst)
-{
- /* FIXME: this is quite ineffective, converting to a core map first and
- * then extracting the info from there. It'd be better to run the actual
- * xkb map */
- XkbSrvInfoPtr xkbi = dmxLocal->pDevice->key->xkbInfo;
- KeySymsPtr pKeySyms = XkbGetCoreMap(dmxLocal->pDevice);
- int i;
-
- /* Optimize for similar maps */
- if (XkbKeycodeInRange(xkbi->desc, tryFirst)
- && pKeySyms->map[(tryFirst - xkbi->desc->min_key_code)
- * pKeySyms->mapWidth] == keySym)
- return tryFirst;
-
- for (i = pKeySyms->minKeyCode; i <= pKeySyms->maxKeyCode; i++) {
- if (pKeySyms->map[(i - pKeySyms->minKeyCode)
- * pKeySyms->mapWidth] == keySym) {
- DMXDBG3("dmxKeySymToKeyCode: Translated keySym=0x%04x to"
- " keyCode=%d (reverses to core keySym=0x%04x)\n",
- keySym, i, dmxKeyCodeToKeySym(dmxLocalCoreKeyboard,i));
- return i;
- }
- }
- return 0;
-}
-
-static int dmxFixup(DevicePtr pDev, int detail, KeySym keySym)
-{
- GETDMXLOCALFROMPDEV;
- int keyCode;
-
- if (!dmxLocal->pDevice->key) {
- dmxLog(dmxWarning, "dmxFixup: not a keyboard device (%s)\n",
- dmxLocal->pDevice->name);
- return NoSymbol;
- }
- if (!keySym)
- keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
- if (keySym == NoSymbol)
- return detail;
- keyCode = dmxKeySymToKeyCode(dmxLocalCoreKeyboard, keySym, detail);
-
- return keyCode ? keyCode : detail;
-}
-
-/** Enqueue an event from the \a pDev device with the
- * specified \a type and \a detail. If the event is a KeyPress or
- * KeyRelease event, then the \a keySym is also specified.
- *
- * FIXME: make the code do what the comment says, or remove this comment.
- * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
- * blocked around calls to dmxeqEnqueue(). */
-
-void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym,
- XEvent *e, DMXBlockType block)
-{
- GETDMXINPUTFROMPDEV;
- xEvent xE;
- DeviceIntPtr p = dmxLocal->pDevice;
- int i, nevents, valuators[3];
- EventListPtr events;
- ValuatorMask mask;
-
- DMXDBG2("dmxEnqueue: Enqueuing type=%d detail=0x%0x\n", type, detail);
-
- switch (type) {
- case KeyPress:
- case KeyRelease:
- if (!keySym)
- keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
- if (dmxCheckFunctionKeys(dmxLocal, type, keySym))
- return;
- if (dmxLocal->sendsCore && dmxLocal != dmxLocalCoreKeyboard)
- xE.u.u.detail = dmxFixup(pDev, detail, keySym);
-
- GetEventList(&events);
- /*ErrorF("KEY %d sym %d\n", detail, (int) keySym);*/
- nevents = GetKeyboardEvents(events, p, type, detail);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case ButtonPress:
- case ButtonRelease:
- detail = dmxGetButtonMapping(dmxLocal, detail);
- valuator_mask_zero(&mask);
- GetEventList(&events);
- nevents = GetPointerEvents(events, p, type, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case MotionNotify:
- GetEventList(&events);
- valuators[0] = e->xmotion.x;
- valuators[1] = e->xmotion.y;
- valuators[2] = e->xmotion.state; /* FIXME: WTF?? */
- valuator_mask_set_range(&mask, 0, 3, valuators);
- nevents = GetPointerEvents(events, p, type, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case EnterNotify:
- case LeaveNotify:
- case KeymapNotify:
- case MappingNotify: /* This is sent because we change the
- * modifier map on the backend/console
- * input device so that we have complete
- * control of the input device LEDs. */
- return;
- default:
- if (type == ProximityIn || type == ProximityOut) {
- if (dmxLocal->sendsCore)
- return; /* Not a core event */
- break;
- }
- if (type >= LASTEvent) {
- if (dmxTranslateAndEnqueueExtEvent(dmxLocal, e, block))
- dmxLogInput(dmxInput, "Unhandled extension event: %d\n", type);
- } else {
- dmxLogInput(dmxInput, "Unhandled event: %d (%s)\n",
- type, dmxEventName(type));
- }
- return;
- }
-
-}
-
-/** A pointer to this routine is passed to low-level input drivers so
- * that all special keychecking is unified to this file. This function
- * returns 0 if no special keys have been pressed. If the user has
- * requested termination of the DMX server, -1 is returned. If the user
- * has requested a switch to a VT, then the (1-based) number of that VT
- * is returned. */
-int dmxCheckSpecialKeys(DevicePtr pDev, KeySym keySym)
-{
- GETDMXINPUTFROMPDEV;
- int vt = 0;
- unsigned short state = 0;
-
- if (dmxLocal->sendsCore)
- state = XkbStateFieldFromRec(&dmxLocalCoreKeyboard->pDevice->key->xkbInfo->state);
- else if (dmxLocal->pDevice->key)
- state = XkbStateFieldFromRec(&dmxLocal->pDevice->key->xkbInfo->state);
-
- if (!dmxLocal->sendsCore) return 0; /* Only for core devices */
-
- DMXDBG2("dmxCheckSpecialKeys: keySym=0x%04x state=0x%04x\n", keySym,state);
-
- if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask)) return 0;
-
- switch (keySym) {
- case XK_F1:
- case XK_F2:
- case XK_F3:
- case XK_F4:
- case XK_F5:
- case XK_F6:
- case XK_F7:
- case XK_F8:
- case XK_F9:
- case XK_F10:
- vt = keySym - XK_F1 + 1;
- break;
-
- case XK_F11:
- case XK_F12:
- vt = keySym - XK_F11 + 11;
- break;
-
- case XK_q: /* To avoid confusion */
- case XK_BackSpace:
- case XK_Delete:
- case XK_KP_Delete:
- dmxLog(dmxInfo, "User request for termination\n");
- dispatchException |= DE_TERMINATE;
- return -1; /* Terminate */
- }
-
- if (vt) {
- dmxLog(dmxInfo, "Request to switch to VT %d\n", vt);
- dmxInput->vt_switch_pending = vt;
- return vt;
- }
-
- return 0; /* Do nothing */
-}
+/* + * Copyright 2002-2003 Red Hat Inc., Durham, North Carolina. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* + * Authors: + * Rickard E. (Rik) Faith <faith@redhat.com> + * + */ + +/** \file + * Provide support and helper functions for enqueing events received by + * the low-level input drivers. */ + +#ifdef HAVE_DMX_CONFIG_H +#include <dmx-config.h> +#endif + +#define DMX_EVENTS_DEBUG 0 + +#include "dmxinputinit.h" +#include "dmxevents.h" +#include "dmxcb.h" +#include "dmxcommon.h" +#include "dmxcursor.h" +#include "dmxmotion.h" +#include "dmxsigio.h" +#include "dmxmap.h" + +#include <X11/keysym.h> +#include "opaque.h" +#include "inputstr.h" +#include "inpututils.h" +#include "mipointer.h" +#include "mi.h" +#include "exglobals.h" + +#include "xkbsrv.h" +#include "XIstubs.h" + +static int dmxGlobalX, dmxGlobalY; /* Global cursor position */ +static int dmxGlobalInvalid; /* Flag indicating dmxCoreMotion + * should move the mouse anyway. */ + +#if DMX_EVENTS_DEBUG +#define DMXDBG0(f) dmxLog(dmxDebug,f) +#define DMXDBG1(f,a) dmxLog(dmxDebug,f,a) +#define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b) +#define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c) +#define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d) +#define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e) +#define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g) +#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h) +#else +#define DMXDBG0(f) +#define DMXDBG1(f,a) +#define DMXDBG2(f,a,b) +#define DMXDBG3(f,a,b,c) +#define DMXDBG4(f,a,b,c,d) +#define DMXDBG5(f,a,b,c,d,e) +#define DMXDBG6(f,a,b,c,d,e,g) +#define DMXDBG7(f,a,b,c,d,e,g,h) +#endif + +static int dmxApplyFunctions(DMXInputInfo *dmxInput, DMXFunctionType f) +{ + int i; + int rc = 0; + + for (i = 0; i < dmxInput->numDevs; i+= dmxInput->devs[i]->binding) + if (dmxInput->devs[i]->functions) + rc += dmxInput->devs[i]->functions(dmxInput->devs[i]->private, f); + return rc; +} + +static int dmxCheckFunctionKeys(DMXLocalInputInfoPtr dmxLocal, + int type, + KeySym keySym) +{ + DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx]; + +#if 1 /* hack to detect ctrl-alt-q, etc */ + static int ctrl = 0, alt = 0; + /* keep track of ctrl/alt key status */ + if (type == KeyPress && keySym == 0xffe3) { + ctrl = 1; + } + else if (type == KeyRelease && keySym == 0xffe3) { + ctrl = 0; + } + else if (type == KeyPress && keySym == 0xffe9) { + alt = 1; + } + else if (type == KeyRelease && keySym == 0xffe9) { + alt = 0; + } + if (!ctrl || !alt) + return 0; +#else + unsigned short state = 0; + + if (dmxLocal->sendsCore) + state = dmxLocalCoreKeyboard->pDevice->key->state; + else if (dmxLocal->pDevice->key) + state = dmxLocal->pDevice->key->state; + + DMXDBG3("dmxCheckFunctionKeys: keySym=0x%04x %s state=0x%04x\n", + keySym, type == KeyPress ? "press" : "release", state); + + if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask)) + return 0; +#endif + + switch (keySym) { + case XK_g: + if (type == KeyPress) + dmxApplyFunctions(dmxInput, DMX_FUNCTION_GRAB); + return 1; + case XK_f: + if (type == KeyPress) + dmxApplyFunctions(dmxInput, DMX_FUNCTION_FINE); + return 1; + case XK_q: + if (type == KeyPress && dmxLocal->sendsCore) + if (dmxApplyFunctions(dmxInput, DMX_FUNCTION_TERMINATE)) { + dmxLog(dmxInfo, "User request for termination\n"); + dispatchException |= DE_TERMINATE; + } + return 1; + } + + return 0; +} + + +DMXScreenInfo *dmxFindFirstScreen(int x, int y) +{ + int i; + + for (i = 0; i < dmxNumScreens; i++) { + DMXScreenInfo *dmxScreen = &dmxScreens[i]; + if (dmxOnScreen(x, y, dmxScreen)) + return dmxScreen; + } + return NULL; +} + + +/** + * Enqueue a motion event. + */ +static void enqueueMotion(DevicePtr pDev, int x, int y) +{ + GETDMXLOCALFROMPDEV; + DeviceIntPtr p = dmxLocal->pDevice; + int i, nevents, valuators[3]; + EventListPtr events; + int detail = 0; /* XXX should this be mask of pressed buttons? */ + ValuatorMask mask; + valuators[0] = x; + valuators[1] = y; + + valuator_mask_set_range(&mask, 0, 2, valuators); + GetEventList(&events); + nevents = GetPointerEvents(events, p, MotionNotify, detail, + POINTER_ABSOLUTE | POINTER_SCREEN, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(p, (InternalEvent*)(events + i)->event); + return; +} + + +void +dmxCoreMotion(DevicePtr pDev, int x, int y, int delta, DMXBlockType block) +{ + DMXScreenInfo *dmxScreen; + DMXInputInfo *dmxInput; + ScreenPtr pScreen; + int localX; + int localY; + int i; + + if (!dmxGlobalInvalid && dmxGlobalX == x && dmxGlobalY == y) + return; + + DMXDBG5("dmxCoreMotion(%d,%d,%d) dmxGlobalX=%d dmxGlobalY=%d\n", + x, y, delta, dmxGlobalX, dmxGlobalY); + + dmxGlobalInvalid = 0; + dmxGlobalX = x; + dmxGlobalY = y; + + if (dmxGlobalX < 0) + dmxGlobalX = 0; + if (dmxGlobalY < 0) + dmxGlobalY = 0; + if (dmxGlobalX >= dmxGlobalWidth) + dmxGlobalX = dmxGlobalWidth + delta -1; + if (dmxGlobalY >= dmxGlobalHeight) + dmxGlobalY = dmxGlobalHeight + delta -1; + + if ((dmxScreen = dmxFindFirstScreen(dmxGlobalX, dmxGlobalY))) { + localX = dmxGlobalX - dmxScreen->rootXOrigin; + localY = dmxGlobalY - dmxScreen->rootYOrigin; + if ((pScreen = miPointerGetScreen(inputInfo.pointer)) + && pScreen->myNum == dmxScreen->index) { + /* Screen is old screen */ + if (block) + dmxSigioBlock(); + if (pDev) + enqueueMotion(pDev, localX, localY); + if (block) + dmxSigioUnblock(); + } else { + /* Screen is new */ + DMXDBG4(" New screen: old=%d new=%d localX=%d localY=%d\n", + pScreen->myNum, dmxScreen->index, localX, localY); + if (block) + dmxSigioBlock(); + mieqProcessInputEvents(); + miPointerSetScreen(inputInfo.pointer, dmxScreen->index, + localX, localY); + if (pDev) + enqueueMotion(pDev, localX, localY); + if (block) + dmxSigioUnblock(); + } +#if 00 + miPointerGetPosition(inputInfo.pointer, &localX, &localY); + + if ((pScreen = miPointerGetScreen(inputInfo.pointer))) { + dmxGlobalX = localX + dmxScreens[pScreen->myNum].rootXOrigin; + dmxGlobalY = localY + dmxScreens[pScreen->myNum].rootYOrigin; + ErrorF("Global is now %d, %d %d, %d\n", dmxGlobalX, dmxGlobalY, + localX, localY); + DMXDBG6(" Moved to dmxGlobalX=%d dmxGlobalY=%d" + " on screen index=%d/%d localX=%d localY=%d\n", + dmxGlobalX, dmxGlobalY, + dmxScreen ? dmxScreen->index : -1, pScreen->myNum, + localX, localY); + } +#endif + } + /* Send updates down to all core input + * drivers */ + for (i = 0, dmxInput = &dmxInputs[0]; i < dmxNumInputs; i++, dmxInput++) { + int j; + for (j = 0; j < dmxInput->numDevs; j += dmxInput->devs[j]->binding) + if (!dmxInput->detached + && dmxInput->devs[j]->sendsCore + && dmxInput->devs[j]->update_position) + dmxInput->devs[j]->update_position(dmxInput->devs[j]->private, + dmxGlobalX, dmxGlobalY); + } + if (!dmxScreen) ProcessInputEvents(); +} + + + +#define DMX_MAX_AXES 32 /* Max axes reported by this routine */ +static void dmxExtMotion(DMXLocalInputInfoPtr dmxLocal, + int *v, int firstAxis, int axesCount, + DMXMotionType type, DMXBlockType block) +{ + DeviceIntPtr pDevice = dmxLocal->pDevice; + xEvent xE[2 * DMX_MAX_AXES/6]; + deviceKeyButtonPointer *xev = (deviceKeyButtonPointer *)xE; + deviceValuator *xv = (deviceValuator *)xev+1; + int thisX = 0; + int thisY = 0; + int i; + int count; + EventListPtr events; + int nevents; + ValuatorMask mask; + + memset(xE, 0, sizeof(xE)); + + if (axesCount > DMX_MAX_AXES) axesCount = DMX_MAX_AXES; + + if ((valuator_get_mode(pDevice,0) == Relative) && axesCount == 2) { + /* The dmx console is a relative mode + * device that sometimes reports + * absolute motion. It only has two + * axes. */ + if (type == DMX_RELATIVE) { + thisX = -v[0]; + thisY = -v[1]; + dmxLocal->lastX += thisX; + dmxLocal->lastY += thisY; + if (dmxLocal->update_position) + dmxLocal->update_position(dmxLocal->private, + dmxLocal->lastX, dmxLocal->lastY); + } else { /* Convert to relative */ + if (dmxLocal->lastX || dmxLocal->lastY) { + thisX = v[0] - dmxLocal->lastX; + thisY = v[1] - dmxLocal->lastY; + } + dmxLocal->lastX = v[0]; + dmxLocal->lastY = v[1]; + } + v[0] = thisX; + v[1] = thisY; + } + + if (axesCount <= 6) { + /* Optimize for the common case when + * only 1 or 2 axes change. */ + xev->time = GetTimeInMillis(); + xev->type = DeviceMotionNotify; + xev->detail = 0; + xev->deviceid = pDevice->id | MORE_EVENTS; + + xv->type = DeviceValuator; + xv->deviceid = pDevice->id; + xv->num_valuators = axesCount; + xv->first_valuator = firstAxis; + switch (xv->num_valuators) { + case 6: xv->valuator5 = v[5]; + case 5: xv->valuator4 = v[4]; + case 4: xv->valuator3 = v[3]; + case 3: xv->valuator2 = v[2]; + case 2: xv->valuator1 = v[1]; + case 1: xv->valuator0 = v[0]; + } + count = 2; + } else { + for (i = 0, count = 0; i < axesCount; i += 6) { + xev->time = GetTimeInMillis(); + xev->type = DeviceMotionNotify; + xev->detail = 0; + xev->deviceid = pDevice->id | MORE_EVENTS; + xev += 2; + + xv->type = DeviceValuator; + xv->deviceid = pDevice->id; + xv->num_valuators = (i+6 >= axesCount ? axesCount - i : 6); + xv->first_valuator = firstAxis + i; + switch (xv->num_valuators) { + case 6: xv->valuator5 = v[i+5]; + case 5: xv->valuator4 = v[i+4]; + case 4: xv->valuator3 = v[i+3]; + case 3: xv->valuator2 = v[i+2]; + case 2: xv->valuator1 = v[i+1]; + case 1: xv->valuator0 = v[i+0]; + } + xv += 2; + count += 2; + } + } + + if (block) + dmxSigioBlock(); + valuator_mask_set_range(&mask, firstAxis, axesCount, v); + GetEventList(&events); + nevents = GetPointerEvents(events, pDevice, MotionNotify, 0, + POINTER_ABSOLUTE, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event); + + if (block) + dmxSigioUnblock(); +} + +static int dmxTranslateAndEnqueueExtEvent(DMXLocalInputInfoPtr dmxLocal, + XEvent *e, DMXBlockType block) +{ + int type; + int event = -1; + XDeviceKeyEvent *ke = (XDeviceKeyEvent *)e; + XDeviceMotionEvent *me = (XDeviceMotionEvent *)e; + DeviceIntPtr pDevice = dmxLocal->pDevice; + int valuators[MAX_VALUATORS]; + EventListPtr events; + int nevents, i; + ValuatorMask mask; + + if (!e) + return -1; /* No extended event passed, cannot handle */ + + if ((XID)dmxLocal->deviceId != ke->deviceid) { + /* Search for the correct dmxLocal, + * since backend and console events are + * picked up for the first device on + * that X server. */ + int i; + DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx]; + for (i = 0; i < dmxInput->numDevs; i++) { + dmxLocal = dmxInput->devs[i]; + if ((XID)dmxLocal->deviceId == ke->deviceid) + break; + } + } + + if ((XID)dmxLocal->deviceId != ke->deviceid + || (type = dmxMapLookup(dmxLocal, e->type)) < 0) + return -1; /* No mapping, so this event is unhandled */ + + switch (type) { + case XI_DeviceValuator: event = DeviceValuator; break; + case XI_DeviceKeyPress: event = KeyPress; break; + case XI_DeviceKeyRelease: event = KeyRelease; break; + case XI_DeviceButtonPress: event = ButtonPress; break; + case XI_DeviceButtonRelease: event = ButtonRelease; break; + case XI_DeviceMotionNotify: event = MotionNotify; break; + case XI_DeviceFocusIn: event = DeviceFocusIn; break; + case XI_DeviceFocusOut: event = DeviceFocusOut; break; + case XI_ProximityIn: event = ProximityIn; break; + case XI_ProximityOut: event = ProximityOut; break; + case XI_DeviceStateNotify: event = DeviceStateNotify; break; + case XI_DeviceMappingNotify: event = DeviceMappingNotify; break; + case XI_ChangeDeviceNotify: event = ChangeDeviceNotify; break; + case XI_DeviceKeystateNotify: event = DeviceStateNotify; break; + case XI_DeviceButtonstateNotify: event = DeviceStateNotify; break; + } + +#define EXTRACT_VALUATORS(ke, valuators) \ + valuators[0] = ke->axis_data[0]; \ + valuators[1] = ke->axis_data[1]; \ + valuators[2] = ke->axis_data[2]; \ + valuators[3] = ke->axis_data[3]; \ + valuators[4] = ke->axis_data[4]; \ + valuators[5] = ke->axis_data[5]; \ + + switch (type) { + case XI_DeviceKeyPress: + case XI_DeviceKeyRelease: + EXTRACT_VALUATORS(ke, valuators); + valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators); + if (block) + dmxSigioBlock(); + GetEventList(&events); + nevents = GetKeyboardEvents(events, pDevice, event, + ke->keycode, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event); + + if (block) + dmxSigioUnblock(); + break; + case XI_DeviceButtonPress: + case XI_DeviceButtonRelease: + EXTRACT_VALUATORS(ke, valuators); + valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators); + if (block) + dmxSigioBlock(); + GetEventList(&events); + nevents = GetPointerEvents(events, pDevice, event, ke->keycode, + POINTER_ABSOLUTE, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event); + + if (block) + dmxSigioUnblock(); + break; + case XI_ProximityIn: + case XI_ProximityOut: + EXTRACT_VALUATORS(ke, valuators); + valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators); + if (block) + dmxSigioBlock(); + GetEventList(&events); + nevents = GetProximityEvents(events, pDevice, event, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event); + + if (block) + dmxSigioUnblock(); + break; + + break; + + case XI_DeviceMotionNotify: + dmxExtMotion(dmxLocal, me->axis_data, me->first_axis, me->axes_count, + DMX_ABSOLUTE, block); + break; + case XI_DeviceFocusIn: + case XI_DeviceFocusOut: + case XI_DeviceStateNotify: + case XI_DeviceMappingNotify: + case XI_ChangeDeviceNotify: + case XI_DeviceKeystateNotify: + case XI_DeviceButtonstateNotify: + /* These are ignored, since DMX will + * generate its own events of these + * types, as necessary. + + * Perhaps ChangeDeviceNotify should + * generate an error, because it is + * unexpected? */ + break; + case XI_DeviceValuator: + default: + dmxLog(dmxWarning, + "XInput extension event (remote=%d -> zero-based=%d)" + " not supported yet\n", e->type, type); + return -1; + } + return 0; +} + +static int dmxGetButtonMapping(DMXLocalInputInfoPtr dmxLocal, int button) +{ + ButtonClassPtr b = dmxLocal->pDevice->button; + + if (button > b->numButtons) { /* This shouldn't happen. */ + dmxLog(dmxWarning, "Button %d pressed, but only %d buttons?!?\n", + button, b->numButtons); + return button; + } + return b->map[button]; +} + +/** Return DMX's notion of the pointer position in the global coordinate + * space. */ +void dmxGetGlobalPosition(int *x, int *y) +{ + *x = dmxGlobalX; + *y = dmxGlobalY; +} + +/** Invalidate the global position for #dmxCoreMotion. */ +void dmxInvalidateGlobalPosition(void) +{ + dmxGlobalInvalid = 1; +} + +/** Enqueue a motion event for \a pDev. The \a v vector has length \a + * axesCount, and contains values for each of the axes, starting at \a + * firstAxes. + * + * The \a type of the motion may be \a DMX_RELATIVE, \a DMX_ABSOLUTE, or + * \a DMX_ABSOLUTE_CONFINED (in the latter case, the pointer will not be + * allowed to move outside the global boundaires). + * + * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be + * blocked around calls to \a enqueueMotion(). */ +void dmxMotion(DevicePtr pDev, int *v, int firstAxes, int axesCount, + DMXMotionType type, DMXBlockType block) +{ + GETDMXLOCALFROMPDEV; + + if (!dmxLocal->sendsCore) { + dmxExtMotion(dmxLocal, v, firstAxes, axesCount, type, block); + return; + } + if (axesCount == 2) { + switch (type) { + case DMX_RELATIVE: + dmxCoreMotion(pDev, dmxGlobalX - v[0], dmxGlobalY - v[1], 0, block); + break; + case DMX_ABSOLUTE: + dmxCoreMotion(pDev, v[0], v[1], 0, block); + break; + case DMX_ABSOLUTE_CONFINED: + dmxCoreMotion(pDev, v[0], v[1], -1, block); + break; + } + } +} + +static KeySym dmxKeyCodeToKeySym(DMXLocalInputInfoPtr dmxLocal, + KeyCode keyCode) +{ + KeySym keysym = NoSymbol; + int effectiveGroup; + XkbSrvInfoPtr xkbi; + + if (!dmxLocal || !dmxLocal->pDevice || !dmxLocal->pDevice->key) + goto out; + + xkbi = dmxLocal->pDevice->key->xkbInfo; + effectiveGroup = XkbGetEffectiveGroup(xkbi, &xkbi->state, keyCode); + + if (effectiveGroup == -1) + goto out; + + keysym = XkbKeySym(xkbi->desc, keyCode, effectiveGroup); + DMXDBG2("dmxKeyCodeToKeySym: Translated keyCode=%d to keySym=0x%04x\n", + keyCode, keysym); + +out: + return keysym; +} + +static KeyCode dmxKeySymToKeyCode(DMXLocalInputInfoPtr dmxLocal, KeySym keySym, + int tryFirst) +{ + /* FIXME: this is quite ineffective, converting to a core map first and + * then extracting the info from there. It'd be better to run the actual + * xkb map */ + XkbSrvInfoPtr xkbi = dmxLocal->pDevice->key->xkbInfo; + KeySymsPtr pKeySyms = XkbGetCoreMap(dmxLocal->pDevice); + int i; + + /* Optimize for similar maps */ + if (XkbKeycodeInRange(xkbi->desc, tryFirst) + && pKeySyms->map[(tryFirst - xkbi->desc->min_key_code) + * pKeySyms->mapWidth] == keySym) + return tryFirst; + + for (i = pKeySyms->minKeyCode; i <= pKeySyms->maxKeyCode; i++) { + if (pKeySyms->map[(i - pKeySyms->minKeyCode) + * pKeySyms->mapWidth] == keySym) { + DMXDBG3("dmxKeySymToKeyCode: Translated keySym=0x%04x to" + " keyCode=%d (reverses to core keySym=0x%04x)\n", + keySym, i, dmxKeyCodeToKeySym(dmxLocalCoreKeyboard,i)); + return i; + } + } + return 0; +} + +static int dmxFixup(DevicePtr pDev, int detail, KeySym keySym) +{ + GETDMXLOCALFROMPDEV; + int keyCode; + + if (!dmxLocal->pDevice->key) { + dmxLog(dmxWarning, "dmxFixup: not a keyboard device (%s)\n", + dmxLocal->pDevice->name); + return NoSymbol; + } + if (!keySym) + keySym = dmxKeyCodeToKeySym(dmxLocal, detail); + if (keySym == NoSymbol) + return detail; + keyCode = dmxKeySymToKeyCode(dmxLocalCoreKeyboard, keySym, detail); + + return keyCode ? keyCode : detail; +} + +/** Enqueue an event from the \a pDev device with the + * specified \a type and \a detail. If the event is a KeyPress or + * KeyRelease event, then the \a keySym is also specified. + * + * FIXME: make the code do what the comment says, or remove this comment. + * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be + * blocked around calls to dmxeqEnqueue(). */ + +void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym, + XEvent *e, DMXBlockType block) +{ + GETDMXINPUTFROMPDEV; + xEvent xE; + DeviceIntPtr p = dmxLocal->pDevice; + int i, nevents, valuators[3]; + EventListPtr events; + ValuatorMask mask; + + DMXDBG2("dmxEnqueue: Enqueuing type=%d detail=0x%0x\n", type, detail); + + switch (type) { + case KeyPress: + case KeyRelease: + if (!keySym) + keySym = dmxKeyCodeToKeySym(dmxLocal, detail); + if (dmxCheckFunctionKeys(dmxLocal, type, keySym)) + return; + if (dmxLocal->sendsCore && dmxLocal != dmxLocalCoreKeyboard) + xE.u.u.detail = dmxFixup(pDev, detail, keySym); + + GetEventList(&events); + /*ErrorF("KEY %d sym %d\n", detail, (int) keySym);*/ + nevents = GetKeyboardEvents(events, p, type, detail, NULL); + for (i = 0; i < nevents; i++) + mieqEnqueue(p, (InternalEvent*)(events + i)->event); + return; + + case ButtonPress: + case ButtonRelease: + detail = dmxGetButtonMapping(dmxLocal, detail); + valuator_mask_zero(&mask); + GetEventList(&events); + nevents = GetPointerEvents(events, p, type, detail, + POINTER_ABSOLUTE | POINTER_SCREEN, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(p, (InternalEvent*)(events + i)->event); + return; + + case MotionNotify: + GetEventList(&events); + valuators[0] = e->xmotion.x; + valuators[1] = e->xmotion.y; + valuators[2] = e->xmotion.state; /* FIXME: WTF?? */ + valuator_mask_set_range(&mask, 0, 3, valuators); + nevents = GetPointerEvents(events, p, type, detail, + POINTER_ABSOLUTE | POINTER_SCREEN, &mask); + for (i = 0; i < nevents; i++) + mieqEnqueue(p, (InternalEvent*)(events + i)->event); + return; + + case EnterNotify: + case LeaveNotify: + case KeymapNotify: + case MappingNotify: /* This is sent because we change the + * modifier map on the backend/console + * input device so that we have complete + * control of the input device LEDs. */ + return; + default: + if (type == ProximityIn || type == ProximityOut) { + if (dmxLocal->sendsCore) + return; /* Not a core event */ + break; + } + if (type >= LASTEvent) { + if (dmxTranslateAndEnqueueExtEvent(dmxLocal, e, block)) + dmxLogInput(dmxInput, "Unhandled extension event: %d\n", type); + } else { + dmxLogInput(dmxInput, "Unhandled event: %d (%s)\n", + type, dmxEventName(type)); + } + return; + } + +} + +/** A pointer to this routine is passed to low-level input drivers so + * that all special keychecking is unified to this file. This function + * returns 0 if no special keys have been pressed. If the user has + * requested termination of the DMX server, -1 is returned. If the user + * has requested a switch to a VT, then the (1-based) number of that VT + * is returned. */ +int dmxCheckSpecialKeys(DevicePtr pDev, KeySym keySym) +{ + GETDMXINPUTFROMPDEV; + int vt = 0; + unsigned short state = 0; + + if (dmxLocal->sendsCore) + state = XkbStateFieldFromRec(&dmxLocalCoreKeyboard->pDevice->key->xkbInfo->state); + else if (dmxLocal->pDevice->key) + state = XkbStateFieldFromRec(&dmxLocal->pDevice->key->xkbInfo->state); + + if (!dmxLocal->sendsCore) return 0; /* Only for core devices */ + + DMXDBG2("dmxCheckSpecialKeys: keySym=0x%04x state=0x%04x\n", keySym,state); + + if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask)) return 0; + + switch (keySym) { + case XK_F1: + case XK_F2: + case XK_F3: + case XK_F4: + case XK_F5: + case XK_F6: + case XK_F7: + case XK_F8: + case XK_F9: + case XK_F10: + vt = keySym - XK_F1 + 1; + break; + + case XK_F11: + case XK_F12: + vt = keySym - XK_F11 + 11; + break; + + case XK_q: /* To avoid confusion */ + case XK_BackSpace: + case XK_Delete: + case XK_KP_Delete: + dmxLog(dmxInfo, "User request for termination\n"); + dispatchException |= DE_TERMINATE; + return -1; /* Terminate */ + } + + if (vt) { + dmxLog(dmxInfo, "Request to switch to VT %d\n", vt); + dmxInput->vt_switch_pending = vt; + return vt; + } + + return 0; /* Do nothing */ +} diff --git a/xorg-server/hw/kdrive/src/kinput.c b/xorg-server/hw/kdrive/src/kinput.c index e3bc4c523..f21475fb6 100644 --- a/xorg-server/hw/kdrive/src/kinput.c +++ b/xorg-server/hw/kdrive/src/kinput.c @@ -1804,7 +1804,7 @@ KdReleaseAllKeys (void) if (key_is_down(ki->dixdev, key, KEY_POSTED | KEY_PROCESSED)) { KdHandleKeyboardEvent(ki, KeyRelease, key); GetEventList(&kdEvents); - nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key); + nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key, NULL); for (i = 0; i < nEvents; i++) KdQueueEvent (ki->dixdev, (kdEvents + i)->event); } @@ -1864,7 +1864,7 @@ KdEnqueueKeyboardEvent(KdKeyboardInfo *ki, GetEventList(&kdEvents); - nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code); + nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code, NULL); for (i = 0; i < nEvents; i++) KdQueueEvent(ki->dixdev, (InternalEvent *)((kdEvents + i)->event)); } diff --git a/xorg-server/hw/xfree86/common/xf86Configure.c b/xorg-server/hw/xfree86/common/xf86Configure.c index bccdd403c..975266943 100644 --- a/xorg-server/hw/xfree86/common/xf86Configure.c +++ b/xorg-server/hw/xfree86/common/xf86Configure.c @@ -1,762 +1,755 @@ -/*
- * Copyright 2000-2002 by Alan Hourihane, Flint Mountain, North Wales.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Author: Alan Hourihane, alanh@fairlite.demon.co.uk
- *
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include "xf86.h"
-#include "xf86Config.h"
-#include "xf86_OSlib.h"
-#include "xf86Priv.h"
-#define IN_XSERVER
-#include "Configint.h"
-#include "xf86DDC.h"
-#include "xf86pciBus.h"
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
-#include "xf86Bus.h"
-#include "xf86Sbus.h"
-#endif
-#include "misc.h"
-
-typedef struct _DevToConfig {
- GDevRec GDev;
- struct pci_device * pVideo;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- sbusDevicePtr sVideo;
-#endif
- int iDriver;
-} DevToConfigRec, *DevToConfigPtr;
-
-static DevToConfigPtr DevToConfig = NULL;
-static int nDevToConfig = 0, CurrentDriver;
-
-xf86MonPtr ConfiguredMonitor;
-Bool xf86DoConfigurePass1 = TRUE;
-static Bool foundMouse = FALSE;
-
-#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
-static char *DFLT_MOUSE_DEV = "/dev/sysmouse";
-static char *DFLT_MOUSE_PROTO = "auto";
-#elif defined(linux)
-static char DFLT_MOUSE_DEV[] = "/dev/input/mice";
-static char DFLT_MOUSE_PROTO[] = "auto";
-#else
-static char *DFLT_MOUSE_DEV = "/dev/mouse";
-static char *DFLT_MOUSE_PROTO = "auto";
-#endif
-
-/*
- * This is called by the driver, either through xf86Match???Instances() or
- * directly. We allocate a GDevRec and fill it in as much as we can, letting
- * the caller fill in the rest and/or change it as it sees fit.
- */
-GDevPtr
-xf86AddBusDeviceToConfigure(const char *driver, BusType bus, void *busData, int chipset)
-{
- int ret, i, j;
-
- if (!xf86DoConfigure || !xf86DoConfigurePass1)
- return NULL;
-
- /* Check for duplicates */
- for (i = 0; i < nDevToConfig; i++) {
- switch (bus) {
- case BUS_PCI:
- ret = xf86PciConfigure(busData, DevToConfig[i].pVideo);
- break;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- case BUS_SBUS:
- ret = xf86SbusConfigure(busData, DevToConfig[i].sVideo);
- break;
-#endif
- default:
- return NULL;
- }
- if (ret == 0)
- goto out;
- }
-
- /* Allocate new structure occurrence */
- i = nDevToConfig++;
- DevToConfig =
- xnfrealloc(DevToConfig, nDevToConfig * sizeof(DevToConfigRec));
- memset(DevToConfig + i, 0, sizeof(DevToConfigRec));
-
- DevToConfig[i].GDev.chipID =
- DevToConfig[i].GDev.chipRev = DevToConfig[i].GDev.irq = -1;
-
- DevToConfig[i].iDriver = CurrentDriver;
-
- /* Fill in what we know, converting the driver name to lower case */
- DevToConfig[i].GDev.driver = xnfalloc(strlen(driver) + 1);
- for (j = 0; (DevToConfig[i].GDev.driver[j] = tolower(driver[j])); j++);
-
- switch (bus) {
- case BUS_PCI:
- xf86PciConfigureNewDev(busData, DevToConfig[i].pVideo,
- &DevToConfig[i].GDev, &chipset);
- break;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- case BUS_SBUS:
- xf86SbusConfigureNewDev(busData, DevToConfig[i].sVideo,
- &DevToConfig[i].GDev);
- break;
-#endif
- default:
- break;
- }
-
- /* Get driver's available options */
- if (xf86DriverList[CurrentDriver]->AvailableOptions)
- DevToConfig[i].GDev.options = (OptionInfoPtr)
- (*xf86DriverList[CurrentDriver]->AvailableOptions)(chipset,
- bus);
-
- return &DevToConfig[i].GDev;
-
-out:
- return NULL;
-}
-
-static XF86ConfInputPtr
-configureInputSection (void)
-{
- XF86ConfInputPtr mouse = NULL;
- parsePrologue (XF86ConfInputPtr, XF86ConfInputRec)
-
- ptr->inp_identifier = "Keyboard0";
- ptr->inp_driver = "kbd";
- ptr->list.next = NULL;
-
- /* Crude mechanism to auto-detect mouse (os dependent) */
- {
- int fd;
-#ifdef WSCONS_SUPPORT
- fd = open("/dev/wsmouse", 0);
- if (fd >= 0) {
- DFLT_MOUSE_DEV = "/dev/wsmouse";
- DFLT_MOUSE_PROTO = "wsmouse";
- close(fd);
- } else {
- ErrorF("cannot open /dev/wsmouse\n");
- }
-#endif
-
- fd = open(DFLT_MOUSE_DEV, 0);
- if (fd != -1) {
- foundMouse = TRUE;
- close(fd);
- }
- }
-
- mouse = calloc(1, sizeof(XF86ConfInputRec));
- mouse->inp_identifier = "Mouse0";
- mouse->inp_driver = "mouse";
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("Protocol"),
- strdup(DFLT_MOUSE_PROTO));
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("Device"),
- strdup(DFLT_MOUSE_DEV));
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("ZAxisMapping"),
- strdup("4 5 6 7"));
- ptr = (XF86ConfInputPtr)xf86addListItem((glp)ptr, (glp)mouse);
- return ptr;
-}
-
-static XF86ConfScreenPtr
-configureScreenSection (int screennum)
-{
- int i;
- int depths[] = { 1, 4, 8, 15, 16, 24/*, 32*/ };
- parsePrologue (XF86ConfScreenPtr, XF86ConfScreenRec)
-
- XNFasprintf(&ptr->scrn_identifier, "Screen%d", screennum);
- XNFasprintf(&ptr->scrn_monitor_str, "Monitor%d", screennum);
- XNFasprintf(&ptr->scrn_device_str, "Card%d", screennum);
-
- for (i=0; i<sizeof(depths)/sizeof(depths[0]); i++)
- {
- XF86ConfDisplayPtr display;
-
- display = calloc(1, sizeof(XF86ConfDisplayRec));
- display->disp_depth = depths[i];
- display->disp_black.red = display->disp_white.red = -1;
- display->disp_black.green = display->disp_white.green = -1;
- display->disp_black.blue = display->disp_white.blue = -1;
- ptr->scrn_display_lst = (XF86ConfDisplayPtr)xf86addListItem(
- (glp)ptr->scrn_display_lst, (glp)display);
- }
-
- return ptr;
-}
-
-static const char*
-optionTypeToString(OptionValueType type)
-{
- switch (type) {
- case OPTV_NONE:
- return "";
- case OPTV_INTEGER:
- return "<i>";
- case OPTV_STRING:
- return "<str>";
- case OPTV_ANYSTR:
- return "[<str>]";
- case OPTV_REAL:
- return "<f>";
- case OPTV_BOOLEAN:
- return "[<bool>]";
- case OPTV_FREQ:
- return "<freq>";
- case OPTV_PERCENT:
- return "<percent>";
- default:
- return "";
- }
-}
-
-static XF86ConfDevicePtr
-configureDeviceSection (int screennum)
-{
- OptionInfoPtr p;
- int i = 0;
- parsePrologue (XF86ConfDevicePtr, XF86ConfDeviceRec)
-
- /* Move device info to parser structure */
- if (asprintf(&ptr->dev_identifier, "Card%d", screennum) == -1)
- ptr->dev_identifier = NULL;
- ptr->dev_chipset = DevToConfig[screennum].GDev.chipset;
- ptr->dev_busid = DevToConfig[screennum].GDev.busID;
- ptr->dev_driver = DevToConfig[screennum].GDev.driver;
- ptr->dev_ramdac = DevToConfig[screennum].GDev.ramdac;
- for (i = 0; (i < MAXDACSPEEDS) && (i < CONF_MAXDACSPEEDS); i++)
- ptr->dev_dacSpeeds[i] = DevToConfig[screennum].GDev.dacSpeeds[i];
- ptr->dev_videoram = DevToConfig[screennum].GDev.videoRam;
- ptr->dev_textclockfreq = DevToConfig[screennum].GDev.textClockFreq;
- ptr->dev_bios_base = DevToConfig[screennum].GDev.BiosBase;
- ptr->dev_mem_base = DevToConfig[screennum].GDev.MemBase;
- ptr->dev_io_base = DevToConfig[screennum].GDev.IOBase;
- ptr->dev_clockchip = DevToConfig[screennum].GDev.clockchip;
- for (i = 0; (i < MAXCLOCKS) && (i < DevToConfig[screennum].GDev.numclocks); i++)
- ptr->dev_clock[i] = DevToConfig[screennum].GDev.clock[i];
- ptr->dev_clocks = i;
- ptr->dev_chipid = DevToConfig[screennum].GDev.chipID;
- ptr->dev_chiprev = DevToConfig[screennum].GDev.chipRev;
- ptr->dev_irq = DevToConfig[screennum].GDev.irq;
-
- /* Make sure older drivers don't segv */
- if (DevToConfig[screennum].GDev.options) {
- /* Fill in the available driver options for people to use */
- const char *descrip =
- " ### Available Driver options are:-\n"
- " ### Values: <i>: integer, <f>: float, "
- "<bool>: \"True\"/\"False\",\n"
- " ### <string>: \"String\", <freq>: \"<f> Hz/kHz/MHz\",\n"
- " ### <percent>: \"<f>%\"\n"
- " ### [arg]: arg optional\n";
- ptr->dev_comment = strdup(descrip);
- if (ptr->dev_comment) {
- for (p = DevToConfig[screennum].GDev.options;
- p->name != NULL; p++) {
- char *p_e;
- const char *prefix = " #Option ";
- const char *middle = " \t# ";
- const char *suffix = "\n";
- const char *opttype = optionTypeToString(p->type);
- char *optname;
- int len = strlen(ptr->dev_comment) + strlen(prefix) +
- strlen(middle) + strlen(suffix) + 1;
-
- if (asprintf(&optname, "\"%s\"", p->name) == -1)
- break;
-
- len += max(20, strlen(optname));
- len += strlen(opttype);
-
- ptr->dev_comment = realloc(ptr->dev_comment, len);
- if (!ptr->dev_comment)
- break;
- p_e = ptr->dev_comment + strlen(ptr->dev_comment);
- sprintf(p_e, "%s%-20s%s%s%s", prefix, optname, middle,
- opttype, suffix);
- free(optname);
- }
- }
- }
-
- return ptr;
-}
-
-static XF86ConfLayoutPtr
-configureLayoutSection (void)
-{
- int scrnum = 0;
- parsePrologue (XF86ConfLayoutPtr, XF86ConfLayoutRec)
-
- ptr->lay_identifier = "X.org Configured";
-
- {
- XF86ConfInputrefPtr iptr;
-
- iptr = malloc (sizeof (XF86ConfInputrefRec));
- iptr->list.next = NULL;
- iptr->iref_option_lst = NULL;
- iptr->iref_inputdev_str = "Mouse0";
- iptr->iref_option_lst =
- xf86addNewOption (iptr->iref_option_lst, strdup("CorePointer"), NULL);
- ptr->lay_input_lst = (XF86ConfInputrefPtr)
- xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
- }
-
- {
- XF86ConfInputrefPtr iptr;
-
- iptr = malloc (sizeof (XF86ConfInputrefRec));
- iptr->list.next = NULL;
- iptr->iref_option_lst = NULL;
- iptr->iref_inputdev_str = "Keyboard0";
- iptr->iref_option_lst =
- xf86addNewOption (iptr->iref_option_lst, strdup("CoreKeyboard"), NULL);
- ptr->lay_input_lst = (XF86ConfInputrefPtr)
- xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
- }
-
- for (scrnum = 0; scrnum < nDevToConfig; scrnum++) {
- XF86ConfAdjacencyPtr aptr;
-
- aptr = malloc (sizeof (XF86ConfAdjacencyRec));
- aptr->list.next = NULL;
- aptr->adj_x = 0;
- aptr->adj_y = 0;
- aptr->adj_scrnum = scrnum;
- XNFasprintf(&aptr->adj_screen_str, "Screen%d", scrnum);
- if (scrnum == 0) {
- aptr->adj_where = CONF_ADJ_ABSOLUTE;
- aptr->adj_refscreen = NULL;
- }
- else {
- aptr->adj_where = CONF_ADJ_RIGHTOF;
- XNFasprintf(&aptr->adj_refscreen, "Screen%d", scrnum - 1);
- }
- ptr->lay_adjacency_lst =
- (XF86ConfAdjacencyPtr)xf86addListItem((glp)ptr->lay_adjacency_lst,
- (glp)aptr);
- }
-
- return ptr;
-}
-
-static XF86ConfFlagsPtr
-configureFlagsSection (void)
-{
- parsePrologue (XF86ConfFlagsPtr, XF86ConfFlagsRec)
-
- return ptr;
-}
-
-static XF86ConfModulePtr
-configureModuleSection (void)
-{
- char **elist, **el;
- /* Find the list of extension & font modules. */
- const char *esubdirs[] = {
- "extensions",
- "fonts",
- NULL
- };
- parsePrologue (XF86ConfModulePtr, XF86ConfModuleRec)
-
- elist = LoaderListDirs(esubdirs, NULL);
- if (elist) {
- for (el = elist; *el; el++) {
- XF86LoadPtr module;
-
- module = calloc(1, sizeof(XF86LoadRec));
- module->load_name = *el;
- ptr->mod_load_lst = (XF86LoadPtr)xf86addListItem(
- (glp)ptr->mod_load_lst, (glp)module);
- }
- free(elist);
- }
-
- return ptr;
-}
-
-static XF86ConfFilesPtr
-configureFilesSection (void)
-{
- parsePrologue (XF86ConfFilesPtr, XF86ConfFilesRec)
-
- if (xf86ModulePath)
- ptr->file_modulepath = strdup(xf86ModulePath);
- if (defaultFontPath)
- ptr->file_fontpath = strdup(defaultFontPath);
-
- return ptr;
-}
-
-static XF86ConfMonitorPtr
-configureMonitorSection (int screennum)
-{
- parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
-
- XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
- ptr->mon_vendor = strdup("Monitor Vendor");
- ptr->mon_modelname = strdup("Monitor Model");
-
- return ptr;
-}
-
-/* Initialize Configure Monitor from Detailed Timing Block */
-static void handle_detailed_input(struct detailed_monitor_section *det_mon,
- void *data)
-{
- XF86ConfMonitorPtr ptr = (XF86ConfMonitorPtr) data;
-
- switch (det_mon->type) {
- case DS_NAME:
- ptr->mon_modelname = realloc(ptr->mon_modelname,
- strlen((char*)(det_mon->section.name)) +
- 1);
- strcpy(ptr->mon_modelname,
- (char*)(det_mon->section.name));
- break;
- case DS_RANGES:
- ptr->mon_hsync[ptr->mon_n_hsync].lo =
- det_mon->section.ranges.min_h;
- ptr->mon_hsync[ptr->mon_n_hsync].hi =
- det_mon->section.ranges.max_h;
- ptr->mon_n_vrefresh = 1;
- ptr->mon_vrefresh[ptr->mon_n_hsync].lo =
- det_mon->section.ranges.min_v;
- ptr->mon_vrefresh[ptr->mon_n_hsync].hi =
- det_mon->section.ranges.max_v;
- ptr->mon_n_hsync++;
- default:
- break;
- }
-}
-
-static XF86ConfMonitorPtr
-configureDDCMonitorSection (int screennum)
-{
- int len, mon_width, mon_height;
-#define displaySizeMaxLen 80
- char displaySize_string[displaySizeMaxLen];
- int displaySizeLen;
-
- parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
-
- XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
- ptr->mon_vendor = strdup(ConfiguredMonitor->vendor.name);
- XNFasprintf(&ptr->mon_modelname, "%x", ConfiguredMonitor->vendor.prod_id);
-
- /* features in centimetres, we want millimetres */
- mon_width = 10 * ConfiguredMonitor->features.hsize ;
- mon_height = 10 * ConfiguredMonitor->features.vsize ;
-
-#ifdef CONFIGURE_DISPLAYSIZE
- ptr->mon_width = mon_width;
- ptr->mon_height = mon_height;
-#else
- if (mon_width && mon_height) {
- /* when values available add DisplaySize option AS A COMMENT */
-
- displaySizeLen = snprintf(displaySize_string, displaySizeMaxLen,
- "\t#DisplaySize\t%5d %5d\t# mm\n",
- mon_width, mon_height);
-
- if (displaySizeLen>0 && displaySizeLen<displaySizeMaxLen) {
- if (ptr->mon_comment) {
- len = strlen(ptr->mon_comment);
- } else {
- len = 0;
- }
- if ((ptr->mon_comment =
- realloc(ptr->mon_comment, len + strlen(displaySize_string) + 1))) {
- strcpy(ptr->mon_comment + len, displaySize_string);
- }
- }
- }
-#endif /* def CONFIGURE_DISPLAYSIZE */
-
- xf86ForEachDetailedBlock(ConfiguredMonitor, handle_detailed_input,
- ptr);
-
- if (ConfiguredMonitor->features.dpms) {
- ptr->mon_option_lst = xf86addNewOption(ptr->mon_option_lst, strdup("DPMS"), NULL);
- }
-
- return ptr;
-}
-
-void
-DoConfigure(void)
-{
- int i,j, screennum = -1;
- char *home = NULL;
- char filename[PATH_MAX];
- char *addslash = "";
- XF86ConfigPtr xf86config = NULL;
- char **vlist, **vl;
- int *dev2screen;
-
- vlist = xf86DriverlistFromCompile();
-
- if (!vlist) {
- ErrorF("Missing output drivers. Configuration failed.\n");
- goto bail;
- }
-
- ErrorF("List of video drivers:\n");
- for (vl = vlist; *vl; vl++)
- ErrorF("\t%s\n", *vl);
-
- /* Load all the drivers that were found. */
- xf86LoadModules(vlist, NULL);
-
- free(vlist);
-
- for (i = 0; i < xf86NumDrivers; i++) {
- xorgHWFlags flags;
- if (!xf86DriverList[i]->driverFunc
- || !xf86DriverList[i]->driverFunc(NULL,
- GET_REQUIRED_HW_INTERFACES,
- &flags)
- || NEED_IO_ENABLED(flags)) {
- xorgHWAccess = TRUE;
- break;
- }
- }
- /* Enable full I/O access */
- if (xorgHWAccess) {
- if(!xf86EnableIO())
- /* oops, we have failed */
- xorgHWAccess = FALSE;
- }
-
- /* Create XF86Config file structure */
- xf86config = calloc(1, sizeof(XF86ConfigRec));
-
- /* Call all of the probe functions, reporting the results. */
- for (CurrentDriver = 0; CurrentDriver < xf86NumDrivers; CurrentDriver++) {
- xorgHWFlags flags;
- Bool found_screen;
- DriverRec * const drv = xf86DriverList[CurrentDriver];
-
- if (!xorgHWAccess) {
- if (!drv->driverFunc
- || !drv->driverFunc( NULL, GET_REQUIRED_HW_INTERFACES, &flags )
- || NEED_IO_ENABLED(flags))
- continue;
- }
-
- found_screen = xf86CallDriverProbe( drv, TRUE );
- if ( found_screen && drv->Identify ) {
- (*drv->Identify)(0);
- }
- }
-
- if (nDevToConfig <= 0) {
- ErrorF("No devices to configure. Configuration failed.\n");
- goto bail;
- }
-
- /* Add device, monitor and screen sections for detected devices */
- for (screennum = 0; screennum < nDevToConfig; screennum++) {
- XF86ConfDevicePtr DevicePtr;
- XF86ConfMonitorPtr MonitorPtr;
- XF86ConfScreenPtr ScreenPtr;
-
- DevicePtr = configureDeviceSection(screennum);
- xf86config->conf_device_lst = (XF86ConfDevicePtr)xf86addListItem(
- (glp)xf86config->conf_device_lst, (glp)DevicePtr);
- MonitorPtr = configureMonitorSection(screennum);
- xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
- (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
- ScreenPtr = configureScreenSection(screennum);
- xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
- (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
- }
-
- xf86config->conf_files = configureFilesSection();
- xf86config->conf_modules = configureModuleSection();
- xf86config->conf_flags = configureFlagsSection();
- xf86config->conf_videoadaptor_lst = NULL;
- xf86config->conf_modes_lst = NULL;
- xf86config->conf_vendor_lst = NULL;
- xf86config->conf_dri = NULL;
- xf86config->conf_input_lst = configureInputSection();
- xf86config->conf_layout_lst = configureLayoutSection();
-
- home = getenv("HOME");
- if ((home == NULL) || (home[0] == '\0')) {
- home = "/";
- } else {
- /* Determine if trailing slash is present or needed */
- int l = strlen(home);
-
- if (home[l-1] != '/') {
- addslash = "/";
- }
- }
-
- snprintf(filename, sizeof(filename), "%s%s" XF86CONFIGFILE ".new",
- home, addslash);
-
- if (xf86writeConfigFile(filename, xf86config) == 0) {
- xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
- filename, strerror(errno));
- goto bail;
- }
-
- xf86DoConfigurePass1 = FALSE;
- /* Try to get DDC information filled in */
- xf86ConfigFile = filename;
- if (xf86HandleConfigFile(FALSE) != CONFIG_OK) {
- goto bail;
- }
-
- xf86DoConfigurePass1 = FALSE;
-
- dev2screen = xnfcalloc(1,xf86NumDrivers*sizeof(int));
-
- {
- Bool *driverProbed = xnfcalloc(1,xf86NumDrivers*sizeof(Bool));
- for (screennum = 0; screennum < nDevToConfig; screennum++) {
- int k,l,n,oldNumScreens;
-
- i = DevToConfig[screennum].iDriver;
-
- if (driverProbed[i]) continue;
- driverProbed[i] = TRUE;
-
- oldNumScreens = xf86NumScreens;
-
- xf86CallDriverProbe( xf86DriverList[i], FALSE );
-
- /* reorder */
- k = screennum > 0 ? screennum : 1;
- for (l = oldNumScreens; l < xf86NumScreens; l++) {
- /* is screen primary? */
- Bool primary = FALSE;
- for (n = 0; n<xf86Screens[l]->numEntities; n++) {
- if (xf86IsEntityPrimary(xf86Screens[l]->entityList[n])) {
- dev2screen[0] = l;
- primary = TRUE;
- break;
- }
- }
- if (primary) continue;
- /* not primary: assign it to next device of same driver */
- /*
- * NOTE: we assume that devices in DevToConfig
- * and xf86Screens[] have the same order except
- * for the primary device which always comes first.
- */
- for (; k < nDevToConfig; k++) {
- if (DevToConfig[k].iDriver == i) {
- dev2screen[k++] = l;
- break;
- }
- }
- }
- }
- free(driverProbed);
- }
-
-
- if (nDevToConfig != xf86NumScreens) {
- ErrorF("Number of created screens does not match number of detected"
- " devices.\n Configuration failed.\n");
- goto bail;
- }
-
- xf86PostProbe();
-
- for (j = 0; j < xf86NumScreens; j++) {
- xf86Screens[j]->scrnIndex = j;
- }
-
- xf86freeMonitorList(xf86config->conf_monitor_lst);
- xf86config->conf_monitor_lst = NULL;
- xf86freeScreenList(xf86config->conf_screen_lst);
- xf86config->conf_screen_lst = NULL;
- for (j = 0; j < xf86NumScreens; j++) {
- XF86ConfMonitorPtr MonitorPtr;
- XF86ConfScreenPtr ScreenPtr;
-
- ConfiguredMonitor = NULL;
-
- if ((*xf86Screens[dev2screen[j]]->PreInit)(xf86Screens[dev2screen[j]],
- PROBE_DETECT) &&
- ConfiguredMonitor) {
- MonitorPtr = configureDDCMonitorSection(j);
- } else {
- MonitorPtr = configureMonitorSection(j);
- }
- ScreenPtr = configureScreenSection(j);
- xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
- (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
- xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
- (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
- }
-
- if (xf86writeConfigFile(filename, xf86config) == 0) {
- xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
- filename, strerror(errno));
- goto bail;
- }
-
- ErrorF("\n");
-
- if (!foundMouse) {
- ErrorF("\n"__XSERVERNAME__" is not able to detect your mouse.\n"
- "Edit the file and correct the Device.\n");
- } else {
- ErrorF("\n"__XSERVERNAME__" detected your mouse at device %s.\n"
- "Please check your config if the mouse is still not\n"
- "operational, as by default "__XSERVERNAME__
- " tries to autodetect\n"
- "the protocol.\n",DFLT_MOUSE_DEV);
- }
-
- if (xf86NumScreens > 1) {
- ErrorF("\n"__XSERVERNAME__
- " has configured a multihead system, please check your config.\n");
- }
-
- ErrorF("\nYour %s file is %s\n\n", XF86CONFIGFILE ,filename);
- ErrorF("To test the server, run 'X -config %s'\n\n", filename);
-
-bail:
- OsCleanup(TRUE);
- AbortDDX();
- fflush(stderr);
- exit(0);
-}
+/* + * Copyright 2000-2002 by Alan Hourihane, Flint Mountain, North Wales. + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Alan Hourihane not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Alan Hourihane makes no representations + * about the suitability of this software for any purpose. It is provided + * "as is" without express or implied warranty. + * + * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + * + * Author: Alan Hourihane, alanh@fairlite.demon.co.uk + * + */ + +#ifdef HAVE_XORG_CONFIG_H +#include <xorg-config.h> +#endif + +#include "xf86.h" +#include "xf86Config.h" +#include "xf86_OSlib.h" +#include "xf86Priv.h" +#define IN_XSERVER +#include "Configint.h" +#include "xf86DDC.h" +#include "xf86pciBus.h" +#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__) +#include "xf86Bus.h" +#include "xf86Sbus.h" +#endif +#include "misc.h" + +typedef struct _DevToConfig { + GDevRec GDev; + struct pci_device * pVideo; +#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__) + sbusDevicePtr sVideo; +#endif + int iDriver; +} DevToConfigRec, *DevToConfigPtr; + +static DevToConfigPtr DevToConfig = NULL; +static int nDevToConfig = 0, CurrentDriver; + +xf86MonPtr ConfiguredMonitor; +Bool xf86DoConfigurePass1 = TRUE; +static Bool foundMouse = FALSE; + +#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) +static char *DFLT_MOUSE_DEV = "/dev/sysmouse"; +static char *DFLT_MOUSE_PROTO = "auto"; +#elif defined(linux) +static char DFLT_MOUSE_DEV[] = "/dev/input/mice"; +static char DFLT_MOUSE_PROTO[] = "auto"; +#elif defined(WSCONS_SUPPORT) +static char *DFLT_MOUSE_DEV = "/dev/wsmouse"; +static char *DFLT_MOUSE_PROTO = "wsmouse"; +#else +static char *DFLT_MOUSE_DEV = "/dev/mouse"; +static char *DFLT_MOUSE_PROTO = "auto"; +#endif + +/* + * This is called by the driver, either through xf86Match???Instances() or + * directly. We allocate a GDevRec and fill it in as much as we can, letting + * the caller fill in the rest and/or change it as it sees fit. + */ +GDevPtr +xf86AddBusDeviceToConfigure(const char *driver, BusType bus, void *busData, int chipset) +{ + int ret, i, j; + + if (!xf86DoConfigure || !xf86DoConfigurePass1) + return NULL; + + /* Check for duplicates */ + for (i = 0; i < nDevToConfig; i++) { + switch (bus) { + case BUS_PCI: + ret = xf86PciConfigure(busData, DevToConfig[i].pVideo); + break; +#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__) + case BUS_SBUS: + ret = xf86SbusConfigure(busData, DevToConfig[i].sVideo); + break; +#endif + default: + return NULL; + } + if (ret == 0) + goto out; + } + + /* Allocate new structure occurrence */ + i = nDevToConfig++; + DevToConfig = + xnfrealloc(DevToConfig, nDevToConfig * sizeof(DevToConfigRec)); + memset(DevToConfig + i, 0, sizeof(DevToConfigRec)); + + DevToConfig[i].GDev.chipID = + DevToConfig[i].GDev.chipRev = DevToConfig[i].GDev.irq = -1; + + DevToConfig[i].iDriver = CurrentDriver; + + /* Fill in what we know, converting the driver name to lower case */ + DevToConfig[i].GDev.driver = xnfalloc(strlen(driver) + 1); + for (j = 0; (DevToConfig[i].GDev.driver[j] = tolower(driver[j])); j++); + + switch (bus) { + case BUS_PCI: + xf86PciConfigureNewDev(busData, DevToConfig[i].pVideo, + &DevToConfig[i].GDev, &chipset); + break; +#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__) + case BUS_SBUS: + xf86SbusConfigureNewDev(busData, DevToConfig[i].sVideo, + &DevToConfig[i].GDev); + break; +#endif + default: + break; + } + + /* Get driver's available options */ + if (xf86DriverList[CurrentDriver]->AvailableOptions) + DevToConfig[i].GDev.options = (OptionInfoPtr) + (*xf86DriverList[CurrentDriver]->AvailableOptions)(chipset, + bus); + + return &DevToConfig[i].GDev; + +out: + return NULL; +} + +static XF86ConfInputPtr +configureInputSection (void) +{ + XF86ConfInputPtr mouse = NULL; + parsePrologue (XF86ConfInputPtr, XF86ConfInputRec) + + ptr->inp_identifier = "Keyboard0"; + ptr->inp_driver = "kbd"; + ptr->list.next = NULL; + + /* Crude mechanism to auto-detect mouse (os dependent) */ + { + int fd; + + fd = open(DFLT_MOUSE_DEV, 0); + if (fd != -1) { + foundMouse = TRUE; + close(fd); + } + } + + mouse = calloc(1, sizeof(XF86ConfInputRec)); + mouse->inp_identifier = "Mouse0"; + mouse->inp_driver = "mouse"; + mouse->inp_option_lst = + xf86addNewOption(mouse->inp_option_lst, strdup("Protocol"), + strdup(DFLT_MOUSE_PROTO)); + mouse->inp_option_lst = + xf86addNewOption(mouse->inp_option_lst, strdup("Device"), + strdup(DFLT_MOUSE_DEV)); + mouse->inp_option_lst = + xf86addNewOption(mouse->inp_option_lst, strdup("ZAxisMapping"), + strdup("4 5 6 7")); + ptr = (XF86ConfInputPtr)xf86addListItem((glp)ptr, (glp)mouse); + return ptr; +} + +static XF86ConfScreenPtr +configureScreenSection (int screennum) +{ + int i; + int depths[] = { 1, 4, 8, 15, 16, 24/*, 32*/ }; + parsePrologue (XF86ConfScreenPtr, XF86ConfScreenRec) + + XNFasprintf(&ptr->scrn_identifier, "Screen%d", screennum); + XNFasprintf(&ptr->scrn_monitor_str, "Monitor%d", screennum); + XNFasprintf(&ptr->scrn_device_str, "Card%d", screennum); + + for (i=0; i<sizeof(depths)/sizeof(depths[0]); i++) + { + XF86ConfDisplayPtr display; + + display = calloc(1, sizeof(XF86ConfDisplayRec)); + display->disp_depth = depths[i]; + display->disp_black.red = display->disp_white.red = -1; + display->disp_black.green = display->disp_white.green = -1; + display->disp_black.blue = display->disp_white.blue = -1; + ptr->scrn_display_lst = (XF86ConfDisplayPtr)xf86addListItem( + (glp)ptr->scrn_display_lst, (glp)display); + } + + return ptr; +} + +static const char* +optionTypeToString(OptionValueType type) +{ + switch (type) { + case OPTV_NONE: + return ""; + case OPTV_INTEGER: + return "<i>"; + case OPTV_STRING: + return "<str>"; + case OPTV_ANYSTR: + return "[<str>]"; + case OPTV_REAL: + return "<f>"; + case OPTV_BOOLEAN: + return "[<bool>]"; + case OPTV_FREQ: + return "<freq>"; + case OPTV_PERCENT: + return "<percent>"; + default: + return ""; + } +} + +static XF86ConfDevicePtr +configureDeviceSection (int screennum) +{ + OptionInfoPtr p; + int i = 0; + parsePrologue (XF86ConfDevicePtr, XF86ConfDeviceRec) + + /* Move device info to parser structure */ + if (asprintf(&ptr->dev_identifier, "Card%d", screennum) == -1) + ptr->dev_identifier = NULL; + ptr->dev_chipset = DevToConfig[screennum].GDev.chipset; + ptr->dev_busid = DevToConfig[screennum].GDev.busID; + ptr->dev_driver = DevToConfig[screennum].GDev.driver; + ptr->dev_ramdac = DevToConfig[screennum].GDev.ramdac; + for (i = 0; (i < MAXDACSPEEDS) && (i < CONF_MAXDACSPEEDS); i++) + ptr->dev_dacSpeeds[i] = DevToConfig[screennum].GDev.dacSpeeds[i]; + ptr->dev_videoram = DevToConfig[screennum].GDev.videoRam; + ptr->dev_textclockfreq = DevToConfig[screennum].GDev.textClockFreq; + ptr->dev_bios_base = DevToConfig[screennum].GDev.BiosBase; + ptr->dev_mem_base = DevToConfig[screennum].GDev.MemBase; + ptr->dev_io_base = DevToConfig[screennum].GDev.IOBase; + ptr->dev_clockchip = DevToConfig[screennum].GDev.clockchip; + for (i = 0; (i < MAXCLOCKS) && (i < DevToConfig[screennum].GDev.numclocks); i++) + ptr->dev_clock[i] = DevToConfig[screennum].GDev.clock[i]; + ptr->dev_clocks = i; + ptr->dev_chipid = DevToConfig[screennum].GDev.chipID; + ptr->dev_chiprev = DevToConfig[screennum].GDev.chipRev; + ptr->dev_irq = DevToConfig[screennum].GDev.irq; + + /* Make sure older drivers don't segv */ + if (DevToConfig[screennum].GDev.options) { + /* Fill in the available driver options for people to use */ + const char *descrip = + " ### Available Driver options are:-\n" + " ### Values: <i>: integer, <f>: float, " + "<bool>: \"True\"/\"False\",\n" + " ### <string>: \"String\", <freq>: \"<f> Hz/kHz/MHz\",\n" + " ### <percent>: \"<f>%\"\n" + " ### [arg]: arg optional\n"; + ptr->dev_comment = strdup(descrip); + if (ptr->dev_comment) { + for (p = DevToConfig[screennum].GDev.options; + p->name != NULL; p++) { + char *p_e; + const char *prefix = " #Option "; + const char *middle = " \t# "; + const char *suffix = "\n"; + const char *opttype = optionTypeToString(p->type); + char *optname; + int len = strlen(ptr->dev_comment) + strlen(prefix) + + strlen(middle) + strlen(suffix) + 1; + + if (asprintf(&optname, "\"%s\"", p->name) == -1) + break; + + len += max(20, strlen(optname)); + len += strlen(opttype); + + ptr->dev_comment = realloc(ptr->dev_comment, len); + if (!ptr->dev_comment) + break; + p_e = ptr->dev_comment + strlen(ptr->dev_comment); + sprintf(p_e, "%s%-20s%s%s%s", prefix, optname, middle, + opttype, suffix); + free(optname); + } + } + } + + return ptr; +} + +static XF86ConfLayoutPtr +configureLayoutSection (void) +{ + int scrnum = 0; + parsePrologue (XF86ConfLayoutPtr, XF86ConfLayoutRec) + + ptr->lay_identifier = "X.org Configured"; + + { + XF86ConfInputrefPtr iptr; + + iptr = malloc (sizeof (XF86ConfInputrefRec)); + iptr->list.next = NULL; + iptr->iref_option_lst = NULL; + iptr->iref_inputdev_str = "Mouse0"; + iptr->iref_option_lst = + xf86addNewOption (iptr->iref_option_lst, strdup("CorePointer"), NULL); + ptr->lay_input_lst = (XF86ConfInputrefPtr) + xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr); + } + + { + XF86ConfInputrefPtr iptr; + + iptr = malloc (sizeof (XF86ConfInputrefRec)); + iptr->list.next = NULL; + iptr->iref_option_lst = NULL; + iptr->iref_inputdev_str = "Keyboard0"; + iptr->iref_option_lst = + xf86addNewOption (iptr->iref_option_lst, strdup("CoreKeyboard"), NULL); + ptr->lay_input_lst = (XF86ConfInputrefPtr) + xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr); + } + + for (scrnum = 0; scrnum < nDevToConfig; scrnum++) { + XF86ConfAdjacencyPtr aptr; + + aptr = malloc (sizeof (XF86ConfAdjacencyRec)); + aptr->list.next = NULL; + aptr->adj_x = 0; + aptr->adj_y = 0; + aptr->adj_scrnum = scrnum; + XNFasprintf(&aptr->adj_screen_str, "Screen%d", scrnum); + if (scrnum == 0) { + aptr->adj_where = CONF_ADJ_ABSOLUTE; + aptr->adj_refscreen = NULL; + } + else { + aptr->adj_where = CONF_ADJ_RIGHTOF; + XNFasprintf(&aptr->adj_refscreen, "Screen%d", scrnum - 1); + } + ptr->lay_adjacency_lst = + (XF86ConfAdjacencyPtr)xf86addListItem((glp)ptr->lay_adjacency_lst, + (glp)aptr); + } + + return ptr; +} + +static XF86ConfFlagsPtr +configureFlagsSection (void) +{ + parsePrologue (XF86ConfFlagsPtr, XF86ConfFlagsRec) + + return ptr; +} + +static XF86ConfModulePtr +configureModuleSection (void) +{ + char **elist, **el; + /* Find the list of extension & font modules. */ + const char *esubdirs[] = { + "extensions", + "fonts", + NULL + }; + parsePrologue (XF86ConfModulePtr, XF86ConfModuleRec) + + elist = LoaderListDirs(esubdirs, NULL); + if (elist) { + for (el = elist; *el; el++) { + XF86LoadPtr module; + + module = calloc(1, sizeof(XF86LoadRec)); + module->load_name = *el; + ptr->mod_load_lst = (XF86LoadPtr)xf86addListItem( + (glp)ptr->mod_load_lst, (glp)module); + } + free(elist); + } + + return ptr; +} + +static XF86ConfFilesPtr +configureFilesSection (void) +{ + parsePrologue (XF86ConfFilesPtr, XF86ConfFilesRec) + + if (xf86ModulePath) + ptr->file_modulepath = strdup(xf86ModulePath); + if (defaultFontPath) + ptr->file_fontpath = strdup(defaultFontPath); + + return ptr; +} + +static XF86ConfMonitorPtr +configureMonitorSection (int screennum) +{ + parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec) + + XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum); + ptr->mon_vendor = strdup("Monitor Vendor"); + ptr->mon_modelname = strdup("Monitor Model"); + + return ptr; +} + +/* Initialize Configure Monitor from Detailed Timing Block */ +static void handle_detailed_input(struct detailed_monitor_section *det_mon, + void *data) +{ + XF86ConfMonitorPtr ptr = (XF86ConfMonitorPtr) data; + + switch (det_mon->type) { + case DS_NAME: + ptr->mon_modelname = realloc(ptr->mon_modelname, + strlen((char*)(det_mon->section.name)) + + 1); + strcpy(ptr->mon_modelname, + (char*)(det_mon->section.name)); + break; + case DS_RANGES: + ptr->mon_hsync[ptr->mon_n_hsync].lo = + det_mon->section.ranges.min_h; + ptr->mon_hsync[ptr->mon_n_hsync].hi = + det_mon->section.ranges.max_h; + ptr->mon_n_vrefresh = 1; + ptr->mon_vrefresh[ptr->mon_n_hsync].lo = + det_mon->section.ranges.min_v; + ptr->mon_vrefresh[ptr->mon_n_hsync].hi = + det_mon->section.ranges.max_v; + ptr->mon_n_hsync++; + default: + break; + } +} + +static XF86ConfMonitorPtr +configureDDCMonitorSection (int screennum) +{ + int len, mon_width, mon_height; +#define displaySizeMaxLen 80 + char displaySize_string[displaySizeMaxLen]; + int displaySizeLen; + + parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec) + + XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum); + ptr->mon_vendor = strdup(ConfiguredMonitor->vendor.name); + XNFasprintf(&ptr->mon_modelname, "%x", ConfiguredMonitor->vendor.prod_id); + + /* features in centimetres, we want millimetres */ + mon_width = 10 * ConfiguredMonitor->features.hsize ; + mon_height = 10 * ConfiguredMonitor->features.vsize ; + +#ifdef CONFIGURE_DISPLAYSIZE + ptr->mon_width = mon_width; + ptr->mon_height = mon_height; +#else + if (mon_width && mon_height) { + /* when values available add DisplaySize option AS A COMMENT */ + + displaySizeLen = snprintf(displaySize_string, displaySizeMaxLen, + "\t#DisplaySize\t%5d %5d\t# mm\n", + mon_width, mon_height); + + if (displaySizeLen>0 && displaySizeLen<displaySizeMaxLen) { + if (ptr->mon_comment) { + len = strlen(ptr->mon_comment); + } else { + len = 0; + } + if ((ptr->mon_comment = + realloc(ptr->mon_comment, len + strlen(displaySize_string) + 1))) { + strcpy(ptr->mon_comment + len, displaySize_string); + } + } + } +#endif /* def CONFIGURE_DISPLAYSIZE */ + + xf86ForEachDetailedBlock(ConfiguredMonitor, handle_detailed_input, + ptr); + + if (ConfiguredMonitor->features.dpms) { + ptr->mon_option_lst = xf86addNewOption(ptr->mon_option_lst, strdup("DPMS"), NULL); + } + + return ptr; +} + +void +DoConfigure(void) +{ + int i,j, screennum = -1; + char *home = NULL; + char filename[PATH_MAX]; + char *addslash = ""; + XF86ConfigPtr xf86config = NULL; + char **vlist, **vl; + int *dev2screen; + + vlist = xf86DriverlistFromCompile(); + + if (!vlist) { + ErrorF("Missing output drivers. Configuration failed.\n"); + goto bail; + } + + ErrorF("List of video drivers:\n"); + for (vl = vlist; *vl; vl++) + ErrorF("\t%s\n", *vl); + + /* Load all the drivers that were found. */ + xf86LoadModules(vlist, NULL); + + free(vlist); + + for (i = 0; i < xf86NumDrivers; i++) { + xorgHWFlags flags; + if (!xf86DriverList[i]->driverFunc + || !xf86DriverList[i]->driverFunc(NULL, + GET_REQUIRED_HW_INTERFACES, + &flags) + || NEED_IO_ENABLED(flags)) { + xorgHWAccess = TRUE; + break; + } + } + /* Enable full I/O access */ + if (xorgHWAccess) { + if(!xf86EnableIO()) + /* oops, we have failed */ + xorgHWAccess = FALSE; + } + + /* Create XF86Config file structure */ + xf86config = calloc(1, sizeof(XF86ConfigRec)); + + /* Call all of the probe functions, reporting the results. */ + for (CurrentDriver = 0; CurrentDriver < xf86NumDrivers; CurrentDriver++) { + xorgHWFlags flags; + Bool found_screen; + DriverRec * const drv = xf86DriverList[CurrentDriver]; + + if (!xorgHWAccess) { + if (!drv->driverFunc + || !drv->driverFunc( NULL, GET_REQUIRED_HW_INTERFACES, &flags ) + || NEED_IO_ENABLED(flags)) + continue; + } + + found_screen = xf86CallDriverProbe( drv, TRUE ); + if ( found_screen && drv->Identify ) { + (*drv->Identify)(0); + } + } + + if (nDevToConfig <= 0) { + ErrorF("No devices to configure. Configuration failed.\n"); + goto bail; + } + + /* Add device, monitor and screen sections for detected devices */ + for (screennum = 0; screennum < nDevToConfig; screennum++) { + XF86ConfDevicePtr DevicePtr; + XF86ConfMonitorPtr MonitorPtr; + XF86ConfScreenPtr ScreenPtr; + + DevicePtr = configureDeviceSection(screennum); + xf86config->conf_device_lst = (XF86ConfDevicePtr)xf86addListItem( + (glp)xf86config->conf_device_lst, (glp)DevicePtr); + MonitorPtr = configureMonitorSection(screennum); + xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem( + (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr); + ScreenPtr = configureScreenSection(screennum); + xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem( + (glp)xf86config->conf_screen_lst, (glp)ScreenPtr); + } + + xf86config->conf_files = configureFilesSection(); + xf86config->conf_modules = configureModuleSection(); + xf86config->conf_flags = configureFlagsSection(); + xf86config->conf_videoadaptor_lst = NULL; + xf86config->conf_modes_lst = NULL; + xf86config->conf_vendor_lst = NULL; + xf86config->conf_dri = NULL; + xf86config->conf_input_lst = configureInputSection(); + xf86config->conf_layout_lst = configureLayoutSection(); + + home = getenv("HOME"); + if ((home == NULL) || (home[0] == '\0')) { + home = "/"; + } else { + /* Determine if trailing slash is present or needed */ + int l = strlen(home); + + if (home[l-1] != '/') { + addslash = "/"; + } + } + + snprintf(filename, sizeof(filename), "%s%s" XF86CONFIGFILE ".new", + home, addslash); + + if (xf86writeConfigFile(filename, xf86config) == 0) { + xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n", + filename, strerror(errno)); + goto bail; + } + + xf86DoConfigurePass1 = FALSE; + /* Try to get DDC information filled in */ + xf86ConfigFile = filename; + if (xf86HandleConfigFile(FALSE) != CONFIG_OK) { + goto bail; + } + + xf86DoConfigurePass1 = FALSE; + + dev2screen = xnfcalloc(1,xf86NumDrivers*sizeof(int)); + + { + Bool *driverProbed = xnfcalloc(1,xf86NumDrivers*sizeof(Bool)); + for (screennum = 0; screennum < nDevToConfig; screennum++) { + int k,l,n,oldNumScreens; + + i = DevToConfig[screennum].iDriver; + + if (driverProbed[i]) continue; + driverProbed[i] = TRUE; + + oldNumScreens = xf86NumScreens; + + xf86CallDriverProbe( xf86DriverList[i], FALSE ); + + /* reorder */ + k = screennum > 0 ? screennum : 1; + for (l = oldNumScreens; l < xf86NumScreens; l++) { + /* is screen primary? */ + Bool primary = FALSE; + for (n = 0; n<xf86Screens[l]->numEntities; n++) { + if (xf86IsEntityPrimary(xf86Screens[l]->entityList[n])) { + dev2screen[0] = l; + primary = TRUE; + break; + } + } + if (primary) continue; + /* not primary: assign it to next device of same driver */ + /* + * NOTE: we assume that devices in DevToConfig + * and xf86Screens[] have the same order except + * for the primary device which always comes first. + */ + for (; k < nDevToConfig; k++) { + if (DevToConfig[k].iDriver == i) { + dev2screen[k++] = l; + break; + } + } + } + } + free(driverProbed); + } + + + if (nDevToConfig != xf86NumScreens) { + ErrorF("Number of created screens does not match number of detected" + " devices.\n Configuration failed.\n"); + goto bail; + } + + xf86PostProbe(); + + for (j = 0; j < xf86NumScreens; j++) { + xf86Screens[j]->scrnIndex = j; + } + + xf86freeMonitorList(xf86config->conf_monitor_lst); + xf86config->conf_monitor_lst = NULL; + xf86freeScreenList(xf86config->conf_screen_lst); + xf86config->conf_screen_lst = NULL; + for (j = 0; j < xf86NumScreens; j++) { + XF86ConfMonitorPtr MonitorPtr; + XF86ConfScreenPtr ScreenPtr; + + ConfiguredMonitor = NULL; + + if ((*xf86Screens[dev2screen[j]]->PreInit)(xf86Screens[dev2screen[j]], + PROBE_DETECT) && + ConfiguredMonitor) { + MonitorPtr = configureDDCMonitorSection(j); + } else { + MonitorPtr = configureMonitorSection(j); + } + ScreenPtr = configureScreenSection(j); + xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem( + (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr); + xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem( + (glp)xf86config->conf_screen_lst, (glp)ScreenPtr); + } + + if (xf86writeConfigFile(filename, xf86config) == 0) { + xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n", + filename, strerror(errno)); + goto bail; + } + + ErrorF("\n"); + + if (!foundMouse) { + ErrorF("\n"__XSERVERNAME__" is not able to detect your mouse.\n" + "Edit the file and correct the Device.\n"); + } else { + ErrorF("\n"__XSERVERNAME__" detected your mouse at device %s.\n" + "Please check your config if the mouse is still not\n" + "operational, as by default "__XSERVERNAME__ + " tries to autodetect\n" + "the protocol.\n",DFLT_MOUSE_DEV); + } + + if (xf86NumScreens > 1) { + ErrorF("\n"__XSERVERNAME__ + " has configured a multihead system, please check your config.\n"); + } + + ErrorF("\nYour %s file is %s\n\n", XF86CONFIGFILE ,filename); + ErrorF("To test the server, run 'X -config %s'\n\n", filename); + +bail: + OsCleanup(TRUE); + AbortDDX(); + fflush(stderr); + exit(0); +} diff --git a/xorg-server/hw/xfree86/common/xf86Events.c b/xorg-server/hw/xfree86/common/xf86Events.c index 84c0d182a..3006ad183 100644 --- a/xorg-server/hw/xfree86/common/xf86Events.c +++ b/xorg-server/hw/xfree86/common/xf86Events.c @@ -399,7 +399,7 @@ xf86ReleaseKeys(DeviceIntPtr pDev) i++) { if (key_is_down(pDev, i, KEY_POSTED)) { sigstate = xf86BlockSIGIO (); - nevents = GetKeyboardEvents(xf86Events, pDev, KeyRelease, i); + nevents = GetKeyboardEvents(xf86Events, pDev, KeyRelease, i, NULL); for (j = 0; j < nevents; j++) mieqEnqueue(pDev, (InternalEvent*)(xf86Events + j)->event); xf86UnblockSIGIO(sigstate); diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.c b/xorg-server/hw/xfree86/common/xf86Xinput.c index ae22ef268..ef4542c5f 100644 --- a/xorg-server/hw/xfree86/common/xf86Xinput.c +++ b/xorg-server/hw/xfree86/common/xf86Xinput.c @@ -1013,7 +1013,6 @@ xf86PostMotionEventM(DeviceIntPtr device, const ValuatorMask *mask) { int i = 0, nevents = 0; - DeviceEvent *event; int flags = 0; if (valuator_mask_num_valuators(mask) > 0) @@ -1054,7 +1053,6 @@ xf86PostMotionEventM(DeviceIntPtr device, nevents = GetPointerEvents(xf86Events, device, MotionNotify, 0, flags, mask); for (i = 0; i < nevents; i++) { - event = (DeviceEvent*)((xf86Events + i)->event); mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event)); } } @@ -1252,16 +1250,9 @@ xf86PostKeyEventM(DeviceIntPtr device, } #endif - if (is_absolute) { - nevents = GetKeyboardValuatorEvents(xf86Events, device, - is_down ? KeyPress : KeyRelease, - key_code, mask); - } - else { - nevents = GetKeyboardEvents(xf86Events, device, - is_down ? KeyPress : KeyRelease, - key_code); - } + nevents = GetKeyboardEvents(xf86Events, device, + is_down ? KeyPress : KeyRelease, + key_code, mask); for (i = 0; i < nevents; i++) mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event)); diff --git a/xorg-server/hw/xfree86/os-support/linux/lnx_init.c b/xorg-server/hw/xfree86/os-support/linux/lnx_init.c index d1f29d909..77dfb2f16 100644 --- a/xorg-server/hw/xfree86/os-support/linux/lnx_init.c +++ b/xorg-server/hw/xfree86/os-support/linux/lnx_init.c @@ -1,330 +1,345 @@ -/*
- * Copyright 1992 by Orest Zborowski <obz@Kodak.com>
- * Copyright 1993 by David Wexelblat <dwex@goblin.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the names of Orest Zborowski and David Wexelblat
- * not be used in advertising or publicity pertaining to distribution of
- * the software without specific, written prior permission. Orest Zborowski
- * and David Wexelblat make no representations about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- *
- * OREST ZBOROWSKI AND DAVID WEXELBLAT DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL OREST ZBOROWSKI OR DAVID WEXELBLAT BE LIABLE
- * FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xmd.h>
-
-#include "compiler.h"
-
-#include "xf86.h"
-#include "xf86Priv.h"
-#include "xf86_OSlib.h"
-
-#include <sys/stat.h>
-
-static Bool KeepTty = FALSE;
-static Bool VTSwitch = TRUE;
-static Bool ShareVTs = FALSE;
-static int activeVT = -1;
-
-static char vtname[11];
-static struct termios tty_attr; /* tty state to restore */
-static int tty_mode; /* kbd mode to restore */
-
-static void *console_handler;
-
-static void
-drain_console(int fd, void *closure)
-{
- errno = 0;
- if (tcflush(fd, TCIOFLUSH) == -1 && errno == EIO) {
- xf86RemoveGeneralHandler(console_handler);
- console_handler = NULL;
- }
-}
-
-static void
-switch_to(int vt, const char *from)
-{
- if (ioctl(xf86Info.consoleFd, VT_ACTIVATE, vt) < 0)
- FatalError("%s: VT_ACTIVATE failed: %s\n", from, strerror(errno));
-
- if (ioctl(xf86Info.consoleFd, VT_WAITACTIVE, vt) < 0)
- FatalError("%s: VT_WAITACTIVE failed: %s\n", from, strerror(errno));
-}
-
-void
-xf86OpenConsole(void)
-{
- int i, fd = -1;
- struct vt_mode VT;
- struct vt_stat vts;
- MessageType from = X_PROBED;
- char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL };
- char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL };
-
- if (serverGeneration == 1) {
-
- /* when KeepTty check if we're run with euid==0 */
- if (KeepTty && geteuid() != 0)
- FatalError("xf86OpenConsole:"
- " Server must be suid root for option \"KeepTTY\"\n");
-
- /*
- * setup the virtual terminal manager
- */
- if (xf86Info.vtno != -1) {
- from = X_CMDLINE;
- } else {
-
- i=0;
- while (tty0[i] != NULL) {
- if ((fd = open(tty0[i],O_WRONLY,0)) >= 0)
- break;
- i++;
- }
-
- if (fd < 0)
- FatalError(
- "xf86OpenConsole: Cannot open /dev/tty0 (%s)\n",
- strerror(errno));
-
- if (ShareVTs)
- {
- if (ioctl(fd, VT_GETSTATE, &vts) == 0)
- xf86Info.vtno = vts.v_active;
- else
- FatalError("xf86OpenConsole: Cannot find the current"
- " VT (%s)\n", strerror(errno));
- } else {
- if ((ioctl(fd, VT_OPENQRY, &xf86Info.vtno) < 0) ||
- (xf86Info.vtno == -1))
- FatalError("xf86OpenConsole: Cannot find a free VT: %s\n",
- strerror(errno));
- }
- close(fd);
- }
-
- xf86Msg(from, "using VT number %d\n\n", xf86Info.vtno);
-
- if (!KeepTty) {
- pid_t ppid = getppid();
- pid_t ppgid;
- ppgid = getpgid(ppid);
-
- /*
- * change to parent process group that pgid != pid so
- * that setsid() doesn't fail and we become process
- * group leader
- */
- if (setpgid(0,ppgid) < 0)
- xf86Msg(X_WARNING, "xf86OpenConsole: setpgid failed: %s\n",
- strerror(errno));
-
- /* become process group leader */
- if ((setsid() < 0))
- xf86Msg(X_WARNING, "xf86OpenConsole: setsid failed: %s\n",
- strerror(errno));
- }
-
- i=0;
- while (vcs[i] != NULL) {
- sprintf(vtname, vcs[i], xf86Info.vtno); /* /dev/tty1-64 */
- if ((xf86Info.consoleFd = open(vtname, O_RDWR|O_NDELAY, 0)) >= 0)
- break;
- i++;
- }
-
- if (xf86Info.consoleFd < 0)
- FatalError("xf86OpenConsole: Cannot open virtual console"
- " %d (%s)\n", xf86Info.vtno, strerror(errno));
-
- /*
- * Linux doesn't switch to an active vt after the last close of a vt,
- * so we do this ourselves by remembering which is active now.
- */
- if (ioctl(xf86Info.consoleFd, VT_GETSTATE, &vts) < 0)
- xf86Msg(X_WARNING,"xf86OpenConsole: VT_GETSTATE failed: %s\n",
- strerror(errno));
- else
- activeVT = vts.v_active;
-
-#if 0
- if (!KeepTty) {
- /*
- * Detach from the controlling tty to avoid char loss
- */
- if ((i = open("/dev/tty",O_RDWR)) >= 0) {
- ioctl(i, TIOCNOTTY, 0);
- close(i);
- }
- }
-#endif
-
- if (!ShareVTs)
- {
- struct termios nTty;
-
- /*
- * now get the VT. This _must_ succeed, or else fail completely.
- */
- switch_to(xf86Info.vtno, "xf86OpenConsole");
-
- if (ioctl(xf86Info.consoleFd, VT_GETMODE, &VT) < 0)
- FatalError("xf86OpenConsole: VT_GETMODE failed %s\n",
- strerror(errno));
-
- signal(SIGUSR1, xf86VTRequest);
-
- VT.mode = VT_PROCESS;
- VT.relsig = SIGUSR1;
- VT.acqsig = SIGUSR1;
-
- if (ioctl(xf86Info.consoleFd, VT_SETMODE, &VT) < 0)
- FatalError("xf86OpenConsole: VT_SETMODE VT_PROCESS failed: %s\n",
- strerror(errno));
-
- if (ioctl(xf86Info.consoleFd, KDSETMODE, KD_GRAPHICS) < 0)
- FatalError("xf86OpenConsole: KDSETMODE KD_GRAPHICS failed %s\n",
- strerror(errno));
-
- tcgetattr(xf86Info.consoleFd, &tty_attr);
- ioctl(xf86Info.consoleFd, KDGKBMODE, &tty_mode);
-
- if (ioctl(xf86Info.consoleFd, KDSKBMODE, K_RAW) < 0)
- FatalError("xf86OpenConsole: KDSKBMODE K_RAW failed %s\n",
- strerror(errno));
-
- nTty = tty_attr;
- nTty.c_iflag = (IGNPAR | IGNBRK) & (~PARMRK) & (~ISTRIP);
- nTty.c_oflag = 0;
- nTty.c_cflag = CREAD | CS8;
- nTty.c_lflag = 0;
- nTty.c_cc[VTIME]=0;
- nTty.c_cc[VMIN]=1;
- cfsetispeed(&nTty, 9600);
- cfsetospeed(&nTty, 9600);
- tcsetattr(xf86Info.consoleFd, TCSANOW, &nTty);
-
- /* need to keep the buffer clean, else the kernel gets angry */
- xf86SetConsoleHandler(drain_console, NULL);
-
- /* we really should have a InitOSInputDevices() function instead
- * of Init?$#*&Device(). So I just place it here */
- }
- } else { /* serverGeneration != 1 */
- if (!ShareVTs && VTSwitch)
- {
- /* now get the VT */
- switch_to(xf86Info.vtno, "xf86OpenConsole");
- }
- }
-}
-
-void
-xf86CloseConsole(void)
-{
- struct vt_mode VT;
-
- if (ShareVTs) {
- close(xf86Info.consoleFd);
- return;
- }
-
- if (console_handler) {
- xf86RemoveGeneralHandler(console_handler);
- console_handler = NULL;
- };
-
- /* Back to text mode ... */
- if (ioctl(xf86Info.consoleFd, KDSETMODE, KD_TEXT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: KDSETMODE failed: %s\n",
- strerror(errno));
-
- ioctl(xf86Info.consoleFd, KDSKBMODE, tty_mode);
- tcsetattr(xf86Info.consoleFd, TCSANOW, &tty_attr);
-
- if (ioctl(xf86Info.consoleFd, VT_GETMODE, &VT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: VT_GETMODE failed: %s\n",
- strerror(errno));
- else {
- /* set dflt vt handling */
- VT.mode = VT_AUTO;
- if (ioctl(xf86Info.consoleFd, VT_SETMODE, &VT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: VT_SETMODE failed: %s\n",
- strerror(errno));
- }
-
- if (VTSwitch)
- {
- /*
- * Perform a switch back to the active VT when we were started
- */
- if (activeVT >= 0) {
- switch_to(activeVT, "xf86CloseConsole");
- activeVT = -1;
- }
- }
- close(xf86Info.consoleFd); /* make the vt-manager happy */
-}
-
-int
-xf86ProcessArgument(int argc, char *argv[], int i)
-{
- /*
- * Keep server from detaching from controlling tty. This is useful
- * when debugging (so the server can receive keyboard signals.
- */
- if (!strcmp(argv[i], "-keeptty"))
- {
- KeepTty = TRUE;
- return 1;
- }
- if (!strcmp(argv[i], "-novtswitch"))
- {
- VTSwitch = FALSE;
- return 1;
- }
- if (!strcmp(argv[i], "-sharevts"))
- {
- ShareVTs = TRUE;
- return 1;
- }
- if ((argv[i][0] == 'v') && (argv[i][1] == 't'))
- {
- if (sscanf(argv[i], "vt%2d", &xf86Info.vtno) == 0)
- {
- UseMsg();
- xf86Info.vtno = -1;
- return 0;
- }
- return 1;
- }
- return 0;
-}
-
-void
-xf86UseMsg(void)
-{
- ErrorF("vtXX use the specified VT number\n");
- ErrorF("-keeptty ");
- ErrorF("don't detach controlling tty (for debugging only)\n");
- ErrorF("-novtswitch don't immediately switch to new VT\n");
- ErrorF("-sharevts share VTs with another X server\n");
-}
+/* + * Copyright 1992 by Orest Zborowski <obz@Kodak.com> + * Copyright 1993 by David Wexelblat <dwex@goblin.org> + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the names of Orest Zborowski and David Wexelblat + * not be used in advertising or publicity pertaining to distribution of + * the software without specific, written prior permission. Orest Zborowski + * and David Wexelblat make no representations about the suitability of this + * software for any purpose. It is provided "as is" without express or + * implied warranty. + * + * OREST ZBOROWSKI AND DAVID WEXELBLAT DISCLAIMS ALL WARRANTIES WITH REGARD + * TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL OREST ZBOROWSKI OR DAVID WEXELBLAT BE LIABLE + * FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + * + */ + +#ifdef HAVE_XORG_CONFIG_H +#include <xorg-config.h> +#endif + +#include <X11/X.h> +#include <X11/Xmd.h> + +#include "compiler.h" + +#include "xf86.h" +#include "xf86Priv.h" +#include "xf86_OSlib.h" + +#include <sys/stat.h> + +static Bool KeepTty = FALSE; +static Bool VTSwitch = TRUE; +static Bool ShareVTs = FALSE; +static int activeVT = -1; + +static char vtname[11]; +static struct termios tty_attr; /* tty state to restore */ +static int tty_mode; /* kbd mode to restore */ + +static void *console_handler; + +static void +drain_console(int fd, void *closure) +{ + errno = 0; + if (tcflush(fd, TCIOFLUSH) == -1 && errno == EIO) { + xf86RemoveGeneralHandler(console_handler); + console_handler = NULL; + } +} + +static void +switch_to(int vt, const char *from) +{ + int ret; + + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_ACTIVATE, vt)); + if (ret < 0) + FatalError("%s: VT_ACTIVATE failed: %s\n", from, strerror(errno)); + + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_WAITACTIVE, vt)); + if (ret < 0) + FatalError("%s: VT_WAITACTIVE failed: %s\n", from, strerror(errno)); +} + +void +xf86OpenConsole(void) +{ + int i, fd = -1, ret; + struct vt_mode VT; + struct vt_stat vts; + MessageType from = X_PROBED; + char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; + char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; + + if (serverGeneration == 1) { + + /* when KeepTty check if we're run with euid==0 */ + if (KeepTty && geteuid() != 0) + FatalError("xf86OpenConsole:" + " Server must be suid root for option \"KeepTTY\"\n"); + + /* + * setup the virtual terminal manager + */ + if (xf86Info.vtno != -1) { + from = X_CMDLINE; + } else { + + i=0; + while (tty0[i] != NULL) { + if ((fd = open(tty0[i],O_WRONLY,0)) >= 0) + break; + i++; + } + + if (fd < 0) + FatalError( + "xf86OpenConsole: Cannot open /dev/tty0 (%s)\n", + strerror(errno)); + + if (ShareVTs) + { + SYSCALL(ret = ioctl(fd, VT_GETSTATE, &vts)); + if (ret < 0) + FatalError("xf86OpenConsole: Cannot find the current" + " VT (%s)\n", strerror(errno)); + xf86Info.vtno = vts.v_active; + } else { + SYSCALL(ret = ioctl(fd, VT_OPENQRY, &xf86Info.vtno)); + if (ret < 0) + FatalError("xf86OpenConsole: Cannot find a free VT: " + "%s\n", strerror(errno)); + if (xf86Info.vtno == -1) + FatalError("xf86OpenConsole: Cannot find a free VT\n"); + } + close(fd); + } + + xf86Msg(from, "using VT number %d\n\n", xf86Info.vtno); + + if (!KeepTty) { + pid_t ppid = getppid(); + pid_t ppgid; + ppgid = getpgid(ppid); + + /* + * change to parent process group that pgid != pid so + * that setsid() doesn't fail and we become process + * group leader + */ + if (setpgid(0,ppgid) < 0) + xf86Msg(X_WARNING, "xf86OpenConsole: setpgid failed: %s\n", + strerror(errno)); + + /* become process group leader */ + if ((setsid() < 0)) + xf86Msg(X_WARNING, "xf86OpenConsole: setsid failed: %s\n", + strerror(errno)); + } + + i=0; + while (vcs[i] != NULL) { + sprintf(vtname, vcs[i], xf86Info.vtno); /* /dev/tty1-64 */ + if ((xf86Info.consoleFd = open(vtname, O_RDWR|O_NDELAY, 0)) >= 0) + break; + i++; + } + + if (xf86Info.consoleFd < 0) + FatalError("xf86OpenConsole: Cannot open virtual console" + " %d (%s)\n", xf86Info.vtno, strerror(errno)); + + /* + * Linux doesn't switch to an active vt after the last close of a vt, + * so we do this ourselves by remembering which is active now. + */ + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETSTATE, &vts)); + if (ret < 0) + xf86Msg(X_WARNING,"xf86OpenConsole: VT_GETSTATE failed: %s\n", + strerror(errno)); + else + activeVT = vts.v_active; + +#if 0 + if (!KeepTty) { + /* + * Detach from the controlling tty to avoid char loss + */ + if ((i = open("/dev/tty",O_RDWR)) >= 0) { + SYSCALL(ioctl(i, TIOCNOTTY, 0)); + close(i); + } + } +#endif + + if (!ShareVTs) + { + struct termios nTty; + + /* + * now get the VT. This _must_ succeed, or else fail completely. + */ + switch_to(xf86Info.vtno, "xf86OpenConsole"); + + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETMODE, &VT)); + if (ret < 0) + FatalError("xf86OpenConsole: VT_GETMODE failed %s\n", + strerror(errno)); + + signal(SIGUSR1, xf86VTRequest); + + VT.mode = VT_PROCESS; + VT.relsig = SIGUSR1; + VT.acqsig = SIGUSR1; + + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_SETMODE, &VT)); + if (ret < 0) + FatalError("xf86OpenConsole: VT_SETMODE VT_PROCESS failed: %s\n", + strerror(errno)); + + SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSETMODE, KD_GRAPHICS)); + if (ret < 0) + FatalError("xf86OpenConsole: KDSETMODE KD_GRAPHICS failed %s\n", + strerror(errno)); + + tcgetattr(xf86Info.consoleFd, &tty_attr); + SYSCALL(ioctl(xf86Info.consoleFd, KDGKBMODE, &tty_mode)); + + SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSKBMODE, K_RAW)); + if (ret < 0) + FatalError("xf86OpenConsole: KDSKBMODE K_RAW failed %s\n", + strerror(errno)); + + nTty = tty_attr; + nTty.c_iflag = (IGNPAR | IGNBRK) & (~PARMRK) & (~ISTRIP); + nTty.c_oflag = 0; + nTty.c_cflag = CREAD | CS8; + nTty.c_lflag = 0; + nTty.c_cc[VTIME]=0; + nTty.c_cc[VMIN]=1; + cfsetispeed(&nTty, 9600); + cfsetospeed(&nTty, 9600); + tcsetattr(xf86Info.consoleFd, TCSANOW, &nTty); + + /* need to keep the buffer clean, else the kernel gets angry */ + xf86SetConsoleHandler(drain_console, NULL); + + /* we really should have a InitOSInputDevices() function instead + * of Init?$#*&Device(). So I just place it here */ + } + } else { /* serverGeneration != 1 */ + if (!ShareVTs && VTSwitch) + { + /* now get the VT */ + switch_to(xf86Info.vtno, "xf86OpenConsole"); + } + } +} + +void +xf86CloseConsole(void) +{ + struct vt_mode VT; + int ret; + + if (ShareVTs) { + close(xf86Info.consoleFd); + return; + } + + if (console_handler) { + xf86RemoveGeneralHandler(console_handler); + console_handler = NULL; + }; + + /* Back to text mode ... */ + SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSETMODE, KD_TEXT)); + if (ret < 0) + xf86Msg(X_WARNING, "xf86CloseConsole: KDSETMODE failed: %s\n", + strerror(errno)); + + SYSCALL(ioctl(xf86Info.consoleFd, KDSKBMODE, tty_mode)); + tcsetattr(xf86Info.consoleFd, TCSANOW, &tty_attr); + + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETMODE, &VT)); + if (ret < 0) + xf86Msg(X_WARNING, "xf86CloseConsole: VT_GETMODE failed: %s\n", + strerror(errno)); + else { + /* set dflt vt handling */ + VT.mode = VT_AUTO; + SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_SETMODE, &VT)); + if (ret < 0) + xf86Msg(X_WARNING, "xf86CloseConsole: VT_SETMODE failed: %s\n", + strerror(errno)); + } + + if (VTSwitch) + { + /* + * Perform a switch back to the active VT when we were started + */ + if (activeVT >= 0) { + switch_to(activeVT, "xf86CloseConsole"); + activeVT = -1; + } + } + close(xf86Info.consoleFd); /* make the vt-manager happy */ +} + +int +xf86ProcessArgument(int argc, char *argv[], int i) +{ + /* + * Keep server from detaching from controlling tty. This is useful + * when debugging (so the server can receive keyboard signals. + */ + if (!strcmp(argv[i], "-keeptty")) + { + KeepTty = TRUE; + return 1; + } + if (!strcmp(argv[i], "-novtswitch")) + { + VTSwitch = FALSE; + return 1; + } + if (!strcmp(argv[i], "-sharevts")) + { + ShareVTs = TRUE; + return 1; + } + if ((argv[i][0] == 'v') && (argv[i][1] == 't')) + { + if (sscanf(argv[i], "vt%2d", &xf86Info.vtno) == 0) + { + UseMsg(); + xf86Info.vtno = -1; + return 0; + } + return 1; + } + return 0; +} + +void +xf86UseMsg(void) +{ + ErrorF("vtXX use the specified VT number\n"); + ErrorF("-keeptty "); + ErrorF("don't detach controlling tty (for debugging only)\n"); + ErrorF("-novtswitch don't immediately switch to new VT\n"); + ErrorF("-sharevts share VTs with another X server\n"); +} diff --git a/xorg-server/hw/xnest/Events.c b/xorg-server/hw/xnest/Events.c index 6b8edf143..5c800860a 100644 --- a/xorg-server/hw/xnest/Events.c +++ b/xorg-server/hw/xnest/Events.c @@ -1,233 +1,233 @@ -/*
-
-Copyright 1993 by Davor Matic
-
-Permission to use, copy, modify, distribute, and sell this software
-and its documentation for any purpose is hereby granted without fee,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation. Davor Matic makes no representations about
-the suitability of this software for any purpose. It is provided "as
-is" without express or implied warranty.
-
-*/
-
-#ifdef HAVE_XNEST_CONFIG_H
-#include <xnest-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "screenint.h"
-#include "input.h"
-#include "misc.h"
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include "servermd.h"
-#include "inputstr.h"
-#include "inpututils.h"
-
-#include "mi.h"
-
-#include "Xnest.h"
-
-#include "Args.h"
-#include "Color.h"
-#include "Display.h"
-#include "Screen.h"
-#include "XNWindow.h"
-#include "Events.h"
-#include "Keyboard.h"
-#include "Pointer.h"
-#include "mipointer.h"
-
-CARD32 lastEventTime = 0;
-
-extern EventList *xnestEvents;
-
-void
-ProcessInputEvents(void)
-{
- mieqProcessInputEvents();
-}
-
-int
-TimeSinceLastInputEvent(void)
-{
- if (lastEventTime == 0)
- lastEventTime = GetTimeInMillis();
- return GetTimeInMillis() - lastEventTime;
-}
-
-void
-SetTimeSinceLastInputEvent(void)
-{
- lastEventTime = GetTimeInMillis();
-}
-
-static Bool
-xnestExposurePredicate(Display *display, XEvent *event, char *args)
-{
- return event->type == Expose || event->type == ProcessedExpose;
-}
-
-static Bool
-xnestNotExposurePredicate(Display *display, XEvent *event, char *args)
-{
- return !xnestExposurePredicate(display, event, args);
-}
-
-void
-xnestCollectExposures(void)
-{
- XEvent X;
- WindowPtr pWin;
- RegionRec Rgn;
- BoxRec Box;
-
- while (XCheckIfEvent(xnestDisplay, &X, xnestExposurePredicate, NULL)) {
- pWin = xnestWindowPtr(X.xexpose.window);
-
- if (pWin && X.xexpose.width && X.xexpose.height) {
- Box.x1 = pWin->drawable.x + wBorderWidth(pWin) + X.xexpose.x;
- Box.y1 = pWin->drawable.y + wBorderWidth(pWin) + X.xexpose.y;
- Box.x2 = Box.x1 + X.xexpose.width;
- Box.y2 = Box.y1 + X.xexpose.height;
-
- RegionInit(&Rgn, &Box, 1);
-
- miSendExposures(pWin, &Rgn, Box.x2, Box.y2);
- }
- }
-}
-
-void
-xnestQueueKeyEvent(int type, unsigned int keycode)
-{
- int i, n;
-
- GetEventList(&xnestEvents);
- lastEventTime = GetTimeInMillis();
- n = GetKeyboardEvents(xnestEvents, xnestKeyboardDevice, type, keycode);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestKeyboardDevice, (InternalEvent*)(xnestEvents + i)->event);
-}
-
-void
-xnestCollectEvents(void)
-{
- XEvent X;
- int i, n, valuators[2];
- ValuatorMask mask;
- ScreenPtr pScreen;
- GetEventList(&xnestEvents);
-
- while (XCheckIfEvent(xnestDisplay, &X, xnestNotExposurePredicate, NULL)) {
- switch (X.type) {
- case KeyPress:
- xnestUpdateModifierState(X.xkey.state);
- xnestQueueKeyEvent(KeyPress, X.xkey.keycode);
- break;
-
- case KeyRelease:
- xnestUpdateModifierState(X.xkey.state);
- xnestQueueKeyEvent(KeyRelease, X.xkey.keycode);
- break;
-
- case ButtonPress:
- valuator_mask_set_range(&mask, 0, 0, NULL);
- xnestUpdateModifierState(X.xkey.state);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonPress,
- X.xbutton.button, POINTER_RELATIVE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case ButtonRelease:
- valuator_mask_set_range(&mask, 0, 0, NULL);
- xnestUpdateModifierState(X.xkey.state);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonRelease,
- X.xbutton.button, POINTER_RELATIVE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case MotionNotify:
- valuators[0] = X.xmotion.x;
- valuators[1] = X.xmotion.y;
- valuator_mask_set_range(&mask, 0, 2, valuators);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
- 0, POINTER_ABSOLUTE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case FocusIn:
- if (X.xfocus.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xfocus.window);
- if (pScreen)
- xnestDirectInstallColormaps(pScreen);
- }
- break;
-
- case FocusOut:
- if (X.xfocus.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xfocus.window);
- if (pScreen)
- xnestDirectUninstallColormaps(pScreen);
- }
- break;
-
- case KeymapNotify:
- break;
-
- case EnterNotify:
- if (X.xcrossing.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xcrossing.window);
- if (pScreen) {
- NewCurrentScreen(inputInfo.pointer, pScreen, X.xcrossing.x, X.xcrossing.y);
- valuators[0] = X.xcrossing.x;
- valuators[1] = X.xcrossing.y;
- valuator_mask_set_range(&mask, 0, 2, valuators);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
- 0, POINTER_ABSOLUTE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- xnestDirectInstallColormaps(pScreen);
- }
- }
- break;
-
- case LeaveNotify:
- if (X.xcrossing.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xcrossing.window);
- if (pScreen) {
- xnestDirectUninstallColormaps(pScreen);
- }
- }
- break;
-
- case DestroyNotify:
- if (xnestParentWindow != (Window) 0 &&
- X.xdestroywindow.window == xnestParentWindow)
- exit (0);
- break;
-
- case CirculateNotify:
- case ConfigureNotify:
- case GravityNotify:
- case MapNotify:
- case ReparentNotify:
- case UnmapNotify:
- break;
-
- default:
- ErrorF("xnest warning: unhandled event\n");
- break;
- }
- }
-}
+/* + +Copyright 1993 by Davor Matic + +Permission to use, copy, modify, distribute, and sell this software +and its documentation for any purpose is hereby granted without fee, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation. Davor Matic makes no representations about +the suitability of this software for any purpose. It is provided "as +is" without express or implied warranty. + +*/ + +#ifdef HAVE_XNEST_CONFIG_H +#include <xnest-config.h> +#endif + +#include <X11/X.h> +#include <X11/Xproto.h> +#include "screenint.h" +#include "input.h" +#include "misc.h" +#include "scrnintstr.h" +#include "windowstr.h" +#include "servermd.h" +#include "inputstr.h" +#include "inpututils.h" + +#include "mi.h" + +#include "Xnest.h" + +#include "Args.h" +#include "Color.h" +#include "Display.h" +#include "Screen.h" +#include "XNWindow.h" +#include "Events.h" +#include "Keyboard.h" +#include "Pointer.h" +#include "mipointer.h" + +CARD32 lastEventTime = 0; + +extern EventList *xnestEvents; + +void +ProcessInputEvents(void) +{ + mieqProcessInputEvents(); +} + +int +TimeSinceLastInputEvent(void) +{ + if (lastEventTime == 0) + lastEventTime = GetTimeInMillis(); + return GetTimeInMillis() - lastEventTime; +} + +void +SetTimeSinceLastInputEvent(void) +{ + lastEventTime = GetTimeInMillis(); +} + +static Bool +xnestExposurePredicate(Display *display, XEvent *event, char *args) +{ + return event->type == Expose || event->type == ProcessedExpose; +} + +static Bool +xnestNotExposurePredicate(Display *display, XEvent *event, char *args) +{ + return !xnestExposurePredicate(display, event, args); +} + +void +xnestCollectExposures(void) +{ + XEvent X; + WindowPtr pWin; + RegionRec Rgn; + BoxRec Box; + + while (XCheckIfEvent(xnestDisplay, &X, xnestExposurePredicate, NULL)) { + pWin = xnestWindowPtr(X.xexpose.window); + + if (pWin && X.xexpose.width && X.xexpose.height) { + Box.x1 = pWin->drawable.x + wBorderWidth(pWin) + X.xexpose.x; + Box.y1 = pWin->drawable.y + wBorderWidth(pWin) + X.xexpose.y; + Box.x2 = Box.x1 + X.xexpose.width; + Box.y2 = Box.y1 + X.xexpose.height; + + RegionInit(&Rgn, &Box, 1); + + miSendExposures(pWin, &Rgn, Box.x2, Box.y2); + } + } +} + +void +xnestQueueKeyEvent(int type, unsigned int keycode) +{ + int i, n; + + GetEventList(&xnestEvents); + lastEventTime = GetTimeInMillis(); + n = GetKeyboardEvents(xnestEvents, xnestKeyboardDevice, type, keycode, NULL); + for (i = 0; i < n; i++) + mieqEnqueue(xnestKeyboardDevice, (InternalEvent*)(xnestEvents + i)->event); +} + +void +xnestCollectEvents(void) +{ + XEvent X; + int i, n, valuators[2]; + ValuatorMask mask; + ScreenPtr pScreen; + GetEventList(&xnestEvents); + + while (XCheckIfEvent(xnestDisplay, &X, xnestNotExposurePredicate, NULL)) { + switch (X.type) { + case KeyPress: + xnestUpdateModifierState(X.xkey.state); + xnestQueueKeyEvent(KeyPress, X.xkey.keycode); + break; + + case KeyRelease: + xnestUpdateModifierState(X.xkey.state); + xnestQueueKeyEvent(KeyRelease, X.xkey.keycode); + break; + + case ButtonPress: + valuator_mask_set_range(&mask, 0, 0, NULL); + xnestUpdateModifierState(X.xkey.state); + lastEventTime = GetTimeInMillis(); + n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonPress, + X.xbutton.button, POINTER_RELATIVE, &mask); + for (i = 0; i < n; i++) + mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event); + break; + + case ButtonRelease: + valuator_mask_set_range(&mask, 0, 0, NULL); + xnestUpdateModifierState(X.xkey.state); + lastEventTime = GetTimeInMillis(); + n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonRelease, + X.xbutton.button, POINTER_RELATIVE, &mask); + for (i = 0; i < n; i++) + mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event); + break; + + case MotionNotify: + valuators[0] = X.xmotion.x; + valuators[1] = X.xmotion.y; + valuator_mask_set_range(&mask, 0, 2, valuators); + lastEventTime = GetTimeInMillis(); + n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify, + 0, POINTER_ABSOLUTE, &mask); + for (i = 0; i < n; i++) + mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event); + break; + + case FocusIn: + if (X.xfocus.detail != NotifyInferior) { + pScreen = xnestScreen(X.xfocus.window); + if (pScreen) + xnestDirectInstallColormaps(pScreen); + } + break; + + case FocusOut: + if (X.xfocus.detail != NotifyInferior) { + pScreen = xnestScreen(X.xfocus.window); + if (pScreen) + xnestDirectUninstallColormaps(pScreen); + } + break; + + case KeymapNotify: + break; + + case EnterNotify: + if (X.xcrossing.detail != NotifyInferior) { + pScreen = xnestScreen(X.xcrossing.window); + if (pScreen) { + NewCurrentScreen(inputInfo.pointer, pScreen, X.xcrossing.x, X.xcrossing.y); + valuators[0] = X.xcrossing.x; + valuators[1] = X.xcrossing.y; + valuator_mask_set_range(&mask, 0, 2, valuators); + lastEventTime = GetTimeInMillis(); + n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify, + 0, POINTER_ABSOLUTE, &mask); + for (i = 0; i < n; i++) + mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event); + xnestDirectInstallColormaps(pScreen); + } + } + break; + + case LeaveNotify: + if (X.xcrossing.detail != NotifyInferior) { + pScreen = xnestScreen(X.xcrossing.window); + if (pScreen) { + xnestDirectUninstallColormaps(pScreen); + } + } + break; + + case DestroyNotify: + if (xnestParentWindow != (Window) 0 && + X.xdestroywindow.window == xnestParentWindow) + exit (0); + break; + + case CirculateNotify: + case ConfigureNotify: + case GravityNotify: + case MapNotify: + case ReparentNotify: + case UnmapNotify: + break; + + default: + ErrorF("xnest warning: unhandled event\n"); + break; + } + } +} diff --git a/xorg-server/hw/xquartz/X11Application.m b/xorg-server/hw/xquartz/X11Application.m index 3521517a2..e56bf0cf3 100644 --- a/xorg-server/hw/xquartz/X11Application.m +++ b/xorg-server/hw/xquartz/X11Application.m @@ -61,6 +61,12 @@ extern int xpbproxy_run (void); #define XSERVER_VERSION "?" #endif +#ifdef HAVE_LIBDISPATCH +#include <dispatch/dispatch.h> + +static dispatch_queue_t eventTranslationQueue; +#endif + /* Stuck modifier / button state... force release when we context switch */ static NSEventType keyState[NUM_KEYCODES]; @@ -385,7 +391,15 @@ static void message_kit_thread (SEL selector, NSObject *arg) { if (for_appkit) [super sendEvent:e]; - if (for_x) [self sendX11NSEvent:e]; + if (for_x) { +#ifdef HAVE_LIBDISPATCH + dispatch_async(eventTranslationQueue, ^{ +#endif + [self sendX11NSEvent:e]; +#ifdef HAVE_LIBDISPATCH + }); +#endif + } } - (void) set_window_menu:(NSArray *)list { @@ -950,7 +964,7 @@ environment the next time you start X11?", @"Startup xinitrc dialog"); [X11App prefs_synchronize]; } -static inline pthread_t create_thread(void *func, void *arg) { +static inline pthread_t create_thread(void *(*func)(void *), void *arg) { pthread_attr_t attr; pthread_t tid; @@ -999,6 +1013,11 @@ void X11ApplicationMain (int argc, char **argv, char **envp) { aquaMenuBarHeight = NSHeight([[NSScreen mainScreen] frame]) - NSMaxY([[NSScreen mainScreen] visibleFrame]); +#ifdef HAVE_LIBDISPATCH + eventTranslationQueue = dispatch_queue_create(LAUNCHD_ID_PREFIX".X11.NSEventsToX11EventsQueue", NULL); + assert(eventTranslationQueue != NULL); +#endif + /* Set the key layout seed before we start the server */ #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050 last_key_layout = TISCopyCurrentKeyboardLayoutInputSource(); @@ -1079,13 +1098,29 @@ static const char *untrusted_str(NSEvent *e) { #endif - (void) sendX11NSEvent:(NSEvent *)e { - NSPoint location = NSZeroPoint, tilt = NSZeroPoint; + NSPoint location = NSZeroPoint; int ev_button, ev_type; - float pressure = 0.0; + static float pressure = 0.0; // static so ProximityOut will have the value from the previous tablet event + static NSPoint tilt; // static so ProximityOut will have the value from the previous tablet event + static DeviceIntPtr darwinTabletCurrent = NULL; + static BOOL needsProximityIn = NO; // Do we do need to handle a pending ProximityIn once we have pressure/tilt? DeviceIntPtr pDev; int modifierFlags; BOOL isMouseOrTabletEvent, isTabletEvent; +#ifdef HAVE_LIBDISPATCH + static dispatch_once_t once_pred; + dispatch_once(&once_pred, ^{ + tilt = NSZeroPoint; + darwinTabletCurrent = darwinTabletStylus; + }); +#else + if(!darwinTabletCurrent) { + tilt = NSZeroPoint; + darwinTabletCurrent = darwinTabletStylus; + } +#endif + isMouseOrTabletEvent = [e type] == NSLeftMouseDown || [e type] == NSOtherMouseDown || [e type] == NSRightMouseDown || [e type] == NSLeftMouseUp || [e type] == NSOtherMouseUp || [e type] == NSRightMouseUp || [e type] == NSLeftMouseDragged || [e type] == NSOtherMouseDragged || [e type] == NSRightMouseDragged || @@ -1207,19 +1242,14 @@ static const char *untrusted_str(NSEvent *e) { darwinTabletCurrent=darwinTabletCursor; break; } - - /* NSTabletProximityEventSubtype doesn't encode pressure ant tilt - * So we just pretend the motion was caused by the mouse. Hopefully - * we'll have a better solution for this in the future (like maybe - * NSTabletProximityEventSubtype will come from NSTabletPoint - * rather than NSMouseMoved. - pressure = [e pressure]; - tilt = [e tilt]; - pDev = darwinTabletCurrent; - */ - DarwinSendProximityEvents([e isEnteringProximity] ? ProximityIn : ProximityOut, - location.x, location.y); + if([e isEnteringProximity]) + needsProximityIn = YES; + else + DarwinSendProximityEvents(darwinTabletCurrent, ProximityOut, + location.x, location.y, pressure, + tilt.x, tilt.y); + return; } if ([e type] == NSTabletPoint || [e subtype] == NSTabletPointEventSubtype) { @@ -1227,6 +1257,14 @@ static const char *untrusted_str(NSEvent *e) { tilt = [e tilt]; pDev = darwinTabletCurrent; + + if(needsProximityIn) { + DarwinSendProximityEvents(darwinTabletCurrent, ProximityIn, + location.x, location.y, pressure, + tilt.x, tilt.y); + + needsProximityIn = NO; + } } if(!XQuartzServerVisible && noTestExtensions) { @@ -1280,8 +1318,12 @@ static const char *untrusted_str(NSEvent *e) { break; } - DarwinSendProximityEvents([e isEnteringProximity] ? ProximityIn : ProximityOut, - location.x, location.y); + if([e isEnteringProximity]) + needsProximityIn = YES; + else + DarwinSendProximityEvents(darwinTabletCurrent, ProximityOut, + location.x, location.y, pressure, + tilt.x, tilt.y); break; case NSScrollWheel: diff --git a/xorg-server/hw/xquartz/darwin.c b/xorg-server/hw/xquartz/darwin.c index 3b6f0a29e..00be74ba0 100644 --- a/xorg-server/hw/xquartz/darwin.c +++ b/xorg-server/hw/xquartz/darwin.c @@ -117,7 +117,6 @@ unsigned int windowItemModMask = NX_COMMANDMASK; // devices DeviceIntPtr darwinKeyboard = NULL; DeviceIntPtr darwinPointer = NULL; -DeviceIntPtr darwinTabletCurrent = NULL; DeviceIntPtr darwinTabletStylus = NULL; DeviceIntPtr darwinTabletCursor = NULL; DeviceIntPtr darwinTabletEraser = NULL; @@ -492,8 +491,6 @@ void InitInput( int argc, char **argv ) darwinTabletEraser = AddInputDevice(serverClient, DarwinTabletProc, TRUE); darwinTabletEraser->name = strdup("eraser"); - darwinTabletCurrent = darwinTabletStylus; - DarwinEQInit(); QuartzInitInput(argc, argv); diff --git a/xorg-server/hw/xquartz/darwin.h b/xorg-server/hw/xquartz/darwin.h index e874af24c..360225742 100644 --- a/xorg-server/hw/xquartz/darwin.h +++ b/xorg-server/hw/xquartz/darwin.h @@ -56,7 +56,6 @@ extern io_connect_t darwinParamConnect; extern int darwinEventReadFD; extern int darwinEventWriteFD; extern DeviceIntPtr darwinPointer; -extern DeviceIntPtr darwinTabletCurrent; extern DeviceIntPtr darwinTabletCursor; extern DeviceIntPtr darwinTabletStylus; extern DeviceIntPtr darwinTabletEraser; diff --git a/xorg-server/hw/xquartz/darwinEvents.c b/xorg-server/hw/xquartz/darwinEvents.c index 16fec4a01..40d8a4e9e 100644 --- a/xorg-server/hw/xquartz/darwinEvents.c +++ b/xorg-server/hw/xquartz/darwinEvents.c @@ -61,6 +61,7 @@ in this Software without prior written authorization from The Open Group. #include <unistd.h> #include <pthread.h> #include <errno.h> +#include <time.h> #include <IOKit/hidsystem/IOLLEvent.h> @@ -93,7 +94,7 @@ static pthread_mutex_t mieq_lock = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t mieq_ready_cond = PTHREAD_COND_INITIALIZER; /*** Pthread Magics ***/ -static pthread_t create_thread(void *func, void *arg) { +static pthread_t create_thread(void *(*func)(void *), void *arg) { pthread_attr_t attr; pthread_t tid; @@ -304,7 +305,28 @@ void DarwinListenOnOpenFD(int fd) { pthread_mutex_unlock(&fd_add_lock); } -static void DarwinProcessFDAdditionQueue_thread(void *args) { +static void *DarwinProcessFDAdditionQueue_thread(void *args) { + /* TODO: Possibly adjust this to no longer be a race... maybe trigger this + * once a client connects and claims to be the WM. + * + * From ajax: + * There's already an internal callback chain for setting selection [in 1.5] + * ownership. See the CallSelectionCallback at the bottom of + * ProcSetSelectionOwner, and xfixes/select.c for an example of how to hook + * into it. + */ + + struct timespec sleep_for; + struct timespec sleep_remaining; + + sleep_for.tv_sec = 3; + sleep_for.tv_nsec = 0; + + ErrorF("X11.app: DarwinProcessFDAdditionQueue_thread: Sleeping to allow xinitrc to catchup.\n"); + while(nanosleep(&sleep_for, &sleep_remaining) != 0) { + sleep_for = sleep_remaining; + } + pthread_mutex_lock(&fd_add_lock); while(true) { while(fd_add_count) { @@ -312,6 +334,8 @@ static void DarwinProcessFDAdditionQueue_thread(void *args) { } pthread_cond_wait(&fd_add_ready_cond, &fd_add_lock); } + + return NULL; } Bool DarwinEQInit(void) { @@ -465,7 +489,7 @@ void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, floa DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y); darwinEvents_lock(); { ValuatorMask mask; - valuator_mask_set_range(&mask, 0, (pDev == darwinTabletCurrent) ? 5 : 2, valuators); + valuator_mask_set_range(&mask, 0, (pDev == darwinPointer) ? 2 : 5, valuators); num_events = GetPointerEvents(darwinEvents, pDev, ev_type, ev_button, POINTER_ABSOLUTE, &mask); for(i=0; i<num_events; i++) mieqEnqueue (pDev, (InternalEvent*)darwinEvents[i].event); @@ -482,24 +506,24 @@ void DarwinSendKeyboardEvents(int ev_type, int keycode) { } darwinEvents_lock(); { - num_events = GetKeyboardEvents(darwinEvents, darwinKeyboard, ev_type, keycode + MIN_KEYCODE); + num_events = GetKeyboardEvents(darwinEvents, darwinKeyboard, ev_type, keycode + MIN_KEYCODE, NULL); for(i=0; i<num_events; i++) mieqEnqueue(darwinKeyboard, (InternalEvent*)darwinEvents[i].event); if(num_events > 0) DarwinPokeEQ(); } darwinEvents_unlock(); } -void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y) { - int i, num_events; +void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y, + float pressure, float tilt_x, float tilt_y) { + int i, num_events; ScreenPtr screen; - DeviceIntPtr pDev = darwinTabletCurrent; int valuators[5]; - DEBUG_LOG("DarwinSendProximityEvents(%d, %f, %f)\n", ev_type, pointer_x, pointer_y); + DEBUG_LOG("DarwinSendProximityEvents: %d l:%f,%f p:%f t:%f,%f\n", ev_type, pointer_x, pointer_y, pressure, tilt_x, tilt_y); - if(!darwinEvents) { - DEBUG_LOG("DarwinSendProximityEvents called before darwinEvents was initialized\n"); - return; - } + if(!darwinEvents) { + DEBUG_LOG("DarwinSendProximityEvents called before darwinEvents was initialized\n"); + return; + } screen = miPointerGetScreen(pDev); if(!screen) { @@ -507,7 +531,7 @@ void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y) { return; } - DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, 0.0f, 0.0f, 0.0f); + DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y); darwinEvents_lock(); { ValuatorMask mask; valuator_mask_set_range(&mask, 0, 5, valuators); diff --git a/xorg-server/hw/xquartz/darwinEvents.h b/xorg-server/hw/xquartz/darwinEvents.h index 590305f3e..6769c8bd8 100644 --- a/xorg-server/hw/xquartz/darwinEvents.h +++ b/xorg-server/hw/xquartz/darwinEvents.h @@ -37,7 +37,8 @@ void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e); void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX); void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, float pointer_x, float pointer_y, float pressure, float tilt_x, float tilt_y); -void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y); +void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y, + float pressure, float tilt_x, float tilt_y); void DarwinSendKeyboardEvents(int ev_type, int keycode); void DarwinSendScrollEvents(float count_x, float count_y, float pointer_x, float pointer_y, float pressure, float tilt_x, float tilt_y); diff --git a/xorg-server/hw/xquartz/mach-startup/bundle-main.c b/xorg-server/hw/xquartz/mach-startup/bundle-main.c index aaff1c625..6a6c01c3b 100644 --- a/xorg-server/hw/xquartz/mach-startup/bundle-main.c +++ b/xorg-server/hw/xquartz/mach-startup/bundle-main.c @@ -1,691 +1,698 @@ -/* main.c -- X application launcher
-
- Copyright (c) 2007 Jeremy Huddleston
- Copyright (c) 2007 Apple Inc
-
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation files
- (the "Software"), to deal in the Software without restriction,
- including without limitation the rights to use, copy, modify, merge,
- publish, distribute, sublicense, and/or sell copies of the Software,
- and to permit persons to whom the Software is furnished to do so,
- subject to the following conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
- HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- DEALINGS IN THE SOFTWARE.
-
- Except as contained in this notice, the name(s) of the above
- copyright holders shall not be used in advertising or otherwise to
- promote the sale, use or other dealings in this Software without
- prior written authorization. */
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <AvailabilityMacros.h>
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xlib.h>
-#include <unistd.h>
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <pthread.h>
-#include <stdbool.h>
-#include <signal.h>
-
-#include <sys/socket.h>
-#include <sys/un.h>
-
-#include <sys/time.h>
-#include <fcntl.h>
-
-#include <mach/mach.h>
-#include <mach/mach_error.h>
-#include <servers/bootstrap.h>
-#include "mach_startup.h"
-#include "mach_startupServer.h"
-
-#include "launchd_fd.h"
-/* From darwinEvents.c ... but don't want to pull in all the server cruft */
-void DarwinListenOnOpenFD(int fd);
-
-extern int noPanoramiXExtension;
-
-#define DEFAULT_CLIENT X11BINDIR "/xterm"
-#define DEFAULT_STARTX X11BINDIR "/startx"
-#define DEFAULT_SHELL "/bin/sh"
-
-#ifndef BUILD_DATE
-#define BUILD_DATE ""
-#endif
-#ifndef XSERVER_VERSION
-#define XSERVER_VERSION "?"
-#endif
-
-static char __crashreporter_info_buff__[4096] = {0};
-static const char *__crashreporter_info__ __attribute__((__used__)) = &__crashreporter_info_buff__[0];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
-// This is actually a toolchain requirement, but I'm not sure the correct check,
-// but it should be fine to just only include it for Leopard and later. This line
-// just tells the linker to never strip this symbol (such as for space optimization)
-asm (".desc ___crashreporter_info__, 0x10");
-#endif
-
-static const char *__crashreporter_info__base = "X.Org X Server " XSERVER_VERSION " Build Date: " BUILD_DATE;
-
-static char *launchd_id_prefix = NULL;
-static char *server_bootstrap_name = NULL;
-
-#define DEBUG 1
-
-/* This is in quartzStartup.c */
-int server_main(int argc, char **argv, char **envp);
-
-static int execute(const char *command);
-static char *command_from_prefs(const char *key, const char *default_value);
-
-/*** Pthread Magics ***/
-static pthread_t create_thread(void *func, void *arg) {
- pthread_attr_t attr;
- pthread_t tid;
-
- pthread_attr_init (&attr);
- pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
- pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
- pthread_create (&tid, &attr, func, arg);
- pthread_attr_destroy (&attr);
-
- return tid;
-}
-
-/*** Mach-O IPC Stuffs ***/
-
-union MaxMsgSize {
- union __RequestUnion__mach_startup_subsystem req;
- union __ReplyUnion__mach_startup_subsystem rep;
-};
-
-static mach_port_t checkin_or_register(char *bname) {
- kern_return_t kr;
- mach_port_t mp;
-
- /* If we're started by launchd or the old mach_init */
- kr = bootstrap_check_in(bootstrap_port, bname, &mp);
- if (kr == KERN_SUCCESS)
- return mp;
-
- /* We probably were not started by launchd or the old mach_init */
- kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &mp);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "mach_port_allocate(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- kr = mach_port_insert_right(mach_task_self(), mp, mp, MACH_MSG_TYPE_MAKE_SEND);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "mach_port_insert_right(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- kr = bootstrap_register(bootstrap_port, bname, mp);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "bootstrap_register(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- return mp;
-}
-
-/*** $DISPLAY handoff ***/
-static int accept_fd_handoff(int connected_fd) {
- int launchd_fd;
-
- char databuf[] = "display";
- struct iovec iov[1];
-
- union {
- struct cmsghdr hdr;
- char bytes[CMSG_SPACE(sizeof(int))];
- } buf;
-
- struct msghdr msg;
- struct cmsghdr *cmsg;
-
- iov[0].iov_base = databuf;
- iov[0].iov_len = sizeof(databuf);
-
- msg.msg_iov = iov;
- msg.msg_iovlen = 1;
- msg.msg_control = buf.bytes;
- msg.msg_controllen = sizeof(buf);
- msg.msg_name = 0;
- msg.msg_namelen = 0;
- msg.msg_flags = 0;
-
- cmsg = CMSG_FIRSTHDR (&msg);
- cmsg->cmsg_level = SOL_SOCKET;
- cmsg->cmsg_type = SCM_RIGHTS;
- cmsg->cmsg_len = CMSG_LEN(sizeof(int));
-
- msg.msg_controllen = cmsg->cmsg_len;
-
- *((int*)CMSG_DATA(cmsg)) = -1;
-
- if(recvmsg(connected_fd, &msg, 0) < 0) {
- fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor. recvmsg() error: %s\n", strerror(errno));
- return -1;
- }
-
- launchd_fd = *((int*)CMSG_DATA(cmsg));
-
- return launchd_fd;
-}
-
-typedef struct {
- int fd;
- string_t filename;
-} socket_handoff_t;
-
-/* This thread accepts an incoming connection and hands off the file
- * descriptor for the new connection to accept_fd_handoff()
- */
-static void socket_handoff_thread(void *arg) {
- socket_handoff_t *handoff_data = (socket_handoff_t *)arg;
- int launchd_fd = -1;
- int connected_fd;
- unsigned remain;
-
- /* Now actually get the passed file descriptor from this connection
- * If we encounter an error, keep listening.
- */
- while(launchd_fd == -1) {
- connected_fd = accept(handoff_data->fd, NULL, NULL);
- if(connected_fd == -1) {
- fprintf(stderr, "X11.app: Failed to accept incoming connection on socket (fd=%d): %s\n", handoff_data->fd, strerror(errno));
- sleep(2);
- continue;
- }
-
- launchd_fd = accept_fd_handoff(connected_fd);
- if(launchd_fd == -1)
- fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor, no descriptor received? Waiting for another connection.\n");
-
- close(connected_fd);
- }
-
- close(handoff_data->fd);
- unlink(handoff_data->filename);
- free(handoff_data);
-
- /* TODO: Clean up this race better... giving xinitrc time to run... need to wait for 1.5 branch:
- *
- * From ajax:
- * There's already an internal callback chain for setting selection [in 1.5]
- * ownership. See the CallSelectionCallback at the bottom of
- * ProcSetSelectionOwner, and xfixes/select.c for an example of how to hook
- * into it.
- */
-
- remain = 3000000;
- fprintf(stderr, "X11.app: Received new $DISPLAY fd: %d ... sleeping to allow xinitrc to catchup.\n", launchd_fd);
- while((remain = usleep(remain)) > 0);
-
- fprintf(stderr, "X11.app Handing off fd to server thread via DarwinListenOnOpenFD(%d)\n", launchd_fd);
- DarwinListenOnOpenFD(launchd_fd);
-}
-
-static int create_socket(char *filename_out) {
- struct sockaddr_un servaddr_un;
- struct sockaddr *servaddr;
- socklen_t servaddr_len;
- int ret_fd;
- size_t try, try_max;
-
- for(try=0, try_max=5; try < try_max; try++) {
- tmpnam(filename_out);
-
- /* Setup servaddr_un */
- memset (&servaddr_un, 0, sizeof (struct sockaddr_un));
- servaddr_un.sun_family = AF_UNIX;
- strlcpy(servaddr_un.sun_path, filename_out, sizeof(servaddr_un.sun_path));
-
- servaddr = (struct sockaddr *) &servaddr_un;
- servaddr_len = sizeof(struct sockaddr_un) - sizeof(servaddr_un.sun_path) + strlen(filename_out);
-
- ret_fd = socket(PF_UNIX, SOCK_STREAM, 0);
- if(ret_fd == -1) {
- fprintf(stderr, "X11.app: Failed to create socket (try %d / %d): %s - %s\n", (int)try+1, (int)try_max, filename_out, strerror(errno));
- continue;
- }
-
- if(bind(ret_fd, servaddr, servaddr_len) != 0) {
- fprintf(stderr, "X11.app: Failed to bind socket: %d - %s\n", errno, strerror(errno));
- close(ret_fd);
- return 0;
- }
-
- if(listen(ret_fd, 10) != 0) {
- fprintf(stderr, "X11.app: Failed to listen to socket: %s - %d - %s\n", filename_out, errno, strerror(errno));
- close(ret_fd);
- return 0;
- }
-
-#ifdef DEBUG
- fprintf(stderr, "X11.app: Listening on socket for fd handoff: (%d) %s\n", ret_fd, filename_out);
-#endif
-
- return ret_fd;
- }
-
- return 0;
-}
-
-static int launchd_socket_handed_off = 0;
-
-kern_return_t do_request_fd_handoff_socket(mach_port_t port, string_t filename) {
- socket_handoff_t *handoff_data;
-
- launchd_socket_handed_off = 1;
-
- handoff_data = (socket_handoff_t *)calloc(1,sizeof(socket_handoff_t));
- if(!handoff_data) {
- fprintf(stderr, "X11.app: Error allocating memory for handoff_data\n");
- return KERN_FAILURE;
- }
-
- handoff_data->fd = create_socket(handoff_data->filename);
- if(!handoff_data->fd) {
- free(handoff_data);
- return KERN_FAILURE;
- }
-
- strlcpy(filename, handoff_data->filename, STRING_T_SIZE);
-
- create_thread(socket_handoff_thread, handoff_data);
-
-#ifdef DEBUG
- fprintf(stderr, "X11.app: Thread created for handoff. Returning success to tell caller to connect and push the fd.\n");
-#endif
-
- return KERN_SUCCESS;
-}
-
-kern_return_t do_request_pid(mach_port_t port, int *my_pid) {
- *my_pid = getpid();
- return KERN_SUCCESS;
-}
-
-/*** Server Startup ***/
-kern_return_t do_start_x11_server(mach_port_t port, string_array_t argv,
- mach_msg_type_number_t argvCnt,
- string_array_t envp,
- mach_msg_type_number_t envpCnt) {
- /* And now back to char ** */
- char **_argv = alloca((argvCnt + 1) * sizeof(char *));
- char **_envp = alloca((envpCnt + 1) * sizeof(char *));
- size_t i;
-
- /* If we didn't get handed a launchd DISPLAY socket, we should
- * unset DISPLAY or we can run into problems with pbproxy
- */
- if(!launchd_socket_handed_off) {
- fprintf(stderr, "X11.app: No launchd socket handed off, unsetting DISPLAY\n");
- unsetenv("DISPLAY");
- }
-
- if(!_argv || !_envp) {
- return KERN_FAILURE;
- }
-
- fprintf(stderr, "X11.app: do_start_x11_server(): argc=%d\n", argvCnt);
- for(i=0; i < argvCnt; i++) {
- _argv[i] = argv[i];
- fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
- }
- _argv[argvCnt] = NULL;
-
- for(i=0; i < envpCnt; i++) {
- _envp[i] = envp[i];
- }
- _envp[envpCnt] = NULL;
-
- if(server_main(argvCnt, _argv, _envp) == 0)
- return KERN_SUCCESS;
- else
- return KERN_FAILURE;
-}
-
-static int startup_trigger(int argc, char **argv, char **envp) {
- Display *display;
- const char *s;
-
- /* Take care of the case where we're called like a normal DDX */
- if(argc > 1 && argv[1][0] == ':') {
- size_t i;
- kern_return_t kr;
- mach_port_t mp;
- string_array_t newenvp;
- string_array_t newargv;
-
- /* We need to count envp */
- int envpc;
- for(envpc=0; envp[envpc]; envpc++);
-
- /* We have fixed-size string lengths due to limitations in IPC,
- * so we need to copy our argv and envp.
- */
- newargv = (string_array_t)alloca(argc * sizeof(string_t));
- newenvp = (string_array_t)alloca(envpc * sizeof(string_t));
-
- if(!newargv || !newenvp) {
- fprintf(stderr, "Memory allocation failure\n");
- exit(EXIT_FAILURE);
- }
-
- for(i=0; i < argc; i++) {
- strlcpy(newargv[i], argv[i], STRING_T_SIZE);
- }
- for(i=0; i < envpc; i++) {
- strlcpy(newenvp[i], envp[i], STRING_T_SIZE);
- }
-
- kr = bootstrap_look_up(bootstrap_port, server_bootstrap_name, &mp);
- if (kr != KERN_SUCCESS) {
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
- fprintf(stderr, "bootstrap_look_up(%s): %s\n", server_bootstrap_name, bootstrap_strerror(kr));
-#else
- fprintf(stderr, "bootstrap_look_up(%s): %ul\n", server_bootstrap_name, (unsigned long)kr);
-#endif
- exit(EXIT_FAILURE);
- }
-
- kr = start_x11_server(mp, newargv, argc, newenvp, envpc);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "start_x11_server: %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
- exit(EXIT_SUCCESS);
- }
-
- /* If we have a process serial number and it's our only arg, act as if
- * the user double clicked the app bundle: launch app_to_run if possible
- */
- if(argc == 1 || (argc == 2 && !strncmp(argv[1], "-psn_", 5))) {
- /* Now, try to open a display, if so, run the launcher */
- display = XOpenDisplay(NULL);
- if(display) {
- /* Could open the display, start the launcher */
- XCloseDisplay(display);
-
- return execute(command_from_prefs("app_to_run", DEFAULT_CLIENT));
- }
- }
-
- /* Start the server */
- if((s = getenv("DISPLAY"))) {
- fprintf(stderr, "X11.app: Could not connect to server (DISPLAY=\"%s\", unsetting). Starting X server.\n", s);
- unsetenv("DISPLAY");
- } else {
- fprintf(stderr, "X11.app: Could not connect to server (DISPLAY is not set). Starting X server.\n");
- }
- return execute(command_from_prefs("startx_script", DEFAULT_STARTX));
-}
-
-/** Setup the environment we want our child processes to inherit */
-static void ensure_path(const char *dir) {
- char buf[1024], *temp;
-
- /* Make sure /usr/X11/bin is in the $PATH */
- temp = getenv("PATH");
- if(temp == NULL || temp[0] == 0) {
- snprintf(buf, sizeof(buf), "/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:%s", dir);
- setenv("PATH", buf, TRUE);
- } else if(strnstr(temp, X11BINDIR, sizeof(temp)) == NULL) {
- snprintf(buf, sizeof(buf), "%s:%s", temp, dir);
- setenv("PATH", buf, TRUE);
- }
-}
-
-static void setup_env(void) {
- char *temp;
- const char *pds = NULL;
- const char *disp = getenv("DISPLAY");
- size_t len;
-
- /* Pass on our prefs domain to startx and its inheritors (mainly for
- * quartz-wm and the Xquartz stub's MachIPC)
- */
- CFBundleRef bundle = CFBundleGetMainBundle();
- if(bundle) {
- CFStringRef pd = CFBundleGetIdentifier(bundle);
- if(pd) {
- pds = CFStringGetCStringPtr(pd, 0);
- }
- }
-
- /* fallback to hardcoded value if we can't discover it */
- if(!pds) {
- pds = LAUNCHD_ID_PREFIX".X11";
- }
-
- server_bootstrap_name = strdup(pds);
- if(!server_bootstrap_name) {
- fprintf(stderr, "X11.app: Memory allocation error.\n");
- exit(1);
- }
- setenv("X11_PREFS_DOMAIN", server_bootstrap_name, 1);
-
- len = strlen(server_bootstrap_name);
- launchd_id_prefix = malloc(sizeof(char) * (len - 3));
- if(!launchd_id_prefix) {
- fprintf(stderr, "X11.app: Memory allocation error.\n");
- exit(1);
- }
- strlcpy(launchd_id_prefix, server_bootstrap_name, len - 3);
-
- /* We need to unset DISPLAY if it is not our socket */
- if(disp) {
- /* s = basename(disp) */
- const char *d, *s;
- for(s = NULL, d = disp; *d; d++) {
- if(*d == '/')
- s = d + 1;
- }
-
- if(s && *s) {
- if(strcmp(launchd_id_prefix, "org.x") == 0 && strcmp(s, ":0") == 0) {
- fprintf(stderr, "X11.app: Detected old style launchd DISPLAY, please update xinit.\n");
- } else {
- temp = (char *)malloc(sizeof(char) * len);
- if(!temp) {
- fprintf(stderr, "X11.app: Memory allocation error creating space for socket name test.\n");
- exit(1);
- }
- strlcpy(temp, launchd_id_prefix, len);
- strlcat(temp, ":0", len);
-
- if(strcmp(temp, s) != 0) {
- /* If we don't have a match, unset it. */
- fprintf(stderr, "X11.app: DISPLAY (\"%s\") does not match our id (\"%s\"), unsetting.\n", disp, launchd_id_prefix);
- unsetenv("DISPLAY");
- }
- free(temp);
- }
- } else {
- /* The DISPLAY environment variable is not formatted like a launchd socket, so reset. */
- fprintf(stderr, "X11.app: DISPLAY does not look like a launchd set variable, unsetting.\n");
- unsetenv("DISPLAY");
- }
- }
-
- /* Make sure PATH is right */
- ensure_path(X11BINDIR);
-
- /* cd $HOME */
- temp = getenv("HOME");
- if(temp != NULL && temp[0] != '\0')
- chdir(temp);
-}
-
-/*** Main ***/
-int main(int argc, char **argv, char **envp) {
- Bool listenOnly = FALSE;
- int i;
- mach_msg_size_t mxmsgsz = sizeof(union MaxMsgSize) + MAX_TRAILER_SIZE;
- mach_port_t mp;
- kern_return_t kr;
-
- /* Setup our environment for our children */
- setup_env();
-
- /* The server must not run the PanoramiX operations. */
- noPanoramiXExtension = TRUE;
-
- /* Setup the initial crasherporter info */
- strlcpy(__crashreporter_info_buff__, __crashreporter_info__base, sizeof(__crashreporter_info_buff__));
-
- fprintf(stderr, "X11.app: main(): argc=%d\n", argc);
- for(i=0; i < argc; i++) {
- fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
- if(!strcmp(argv[i], "--listenonly")) {
- listenOnly = TRUE;
- }
- }
-
- mp = checkin_or_register(server_bootstrap_name);
- if(mp == MACH_PORT_NULL) {
- fprintf(stderr, "NULL mach service: %s", server_bootstrap_name);
- return EXIT_FAILURE;
- }
-
- /* Check if we need to do something other than listen, and make another
- * thread handle it.
- */
- if(!listenOnly) {
- pid_t child1, child2;
- int status;
-
- /* Do the fork-twice trick to avoid having to reap zombies */
- child1 = fork();
- switch (child1) {
- case -1: /* error */
- break;
-
- case 0: /* child1 */
- child2 = fork();
-
- switch (child2) {
- int max_files, i;
-
- case -1: /* error */
- break;
-
- case 0: /* child2 */
- /* close all open files except for standard streams */
- max_files = sysconf(_SC_OPEN_MAX);
- for(i = 3; i < max_files; i++)
- close(i);
-
- /* ensure stdin is on /dev/null */
- close(0);
- open("/dev/null", O_RDONLY);
-
- return startup_trigger(argc, argv, envp);
-
- default: /* parent (child1) */
- _exit(0);
- }
- break;
-
- default: /* parent */
- waitpid(child1, &status, 0);
- }
- }
-
- /* Main event loop */
- fprintf(stderr, "Waiting for startup parameters via Mach IPC.\n");
- kr = mach_msg_server(mach_startup_server, mxmsgsz, mp, 0);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "%s.X11(mp): %s\n", LAUNCHD_ID_PREFIX, mach_error_string(kr));
- return EXIT_FAILURE;
- }
-
- return EXIT_SUCCESS;
-}
-
-static int execute(const char *command) {
- const char *newargv[4];
- const char **p;
-
- newargv[0] = command_from_prefs("login_shell", DEFAULT_SHELL);
- newargv[1] = "-c";
- newargv[2] = command;
- newargv[3] = NULL;
-
- fprintf(stderr, "X11.app: Launching %s:\n", command);
- for(p=newargv; *p; p++) {
- fprintf(stderr, "\targv[%ld] = %s\n", (long int)(p - newargv), *p);
- }
-
- execvp (newargv[0], (char * const *) newargv);
- perror ("X11.app: Couldn't exec.");
- return 1;
-}
-
-static char *command_from_prefs(const char *key, const char *default_value) {
- char *command = NULL;
-
- CFStringRef cfKey;
- CFPropertyListRef PlistRef;
-
- if(!key)
- return NULL;
-
- cfKey = CFStringCreateWithCString(NULL, key, kCFStringEncodingASCII);
-
- if(!cfKey)
- return NULL;
-
- PlistRef = CFPreferencesCopyAppValue(cfKey, kCFPreferencesCurrentApplication);
-
- if ((PlistRef == NULL) || (CFGetTypeID(PlistRef) != CFStringGetTypeID())) {
- CFStringRef cfDefaultValue = CFStringCreateWithCString(NULL, default_value, kCFStringEncodingASCII);
- int len = strlen(default_value) + 1;
-
- if(!cfDefaultValue)
- goto command_from_prefs_out;
-
- CFPreferencesSetAppValue(cfKey, cfDefaultValue, kCFPreferencesCurrentApplication);
- CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
- CFRelease(cfDefaultValue);
-
- command = (char *)malloc(len * sizeof(char));
- if(!command)
- goto command_from_prefs_out;
- strcpy(command, default_value);
- } else {
- int len = CFStringGetLength((CFStringRef)PlistRef) + 1;
- command = (char *)malloc(len * sizeof(char));
- if(!command)
- goto command_from_prefs_out;
- CFStringGetCString((CFStringRef)PlistRef, command, len, kCFStringEncodingASCII);
- }
-
-command_from_prefs_out:
- if (PlistRef)
- CFRelease(PlistRef);
- if(cfKey)
- CFRelease(cfKey);
- return command;
-}
+/* main.c -- X application launcher + + Copyright (c) 2007 Jeremy Huddleston + Copyright (c) 2007 Apple Inc + + Permission is hereby granted, free of charge, to any person + obtaining a copy of this software and associated documentation files + (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, + publish, distribute, sublicense, and/or sell copies of the Software, + and to permit persons to whom the Software is furnished to do so, + subject to the following conditions: + + The above copyright notice and this permission notice shall be + included in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT + HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + DEALINGS IN THE SOFTWARE. + + Except as contained in this notice, the name(s) of the above + copyright holders shall not be used in advertising or otherwise to + promote the sale, use or other dealings in this Software without + prior written authorization. */ + +#include <CoreFoundation/CoreFoundation.h> +#include <AvailabilityMacros.h> + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/Xlib.h> +#include <unistd.h> +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <stdbool.h> +#include <signal.h> + +#ifdef HAVE_LIBDISPATCH +#include <dispatch/dispatch.h> +#else +#include <pthread.h> +#endif + +#include <sys/socket.h> +#include <sys/un.h> + +#include <fcntl.h> + +#include <mach/mach.h> +#include <mach/mach_error.h> +#include <servers/bootstrap.h> +#include "mach_startup.h" +#include "mach_startupServer.h" + +#include "launchd_fd.h" +/* From darwinEvents.c ... but don't want to pull in all the server cruft */ +void DarwinListenOnOpenFD(int fd); + +extern int noPanoramiXExtension; + +#define DEFAULT_CLIENT X11BINDIR "/xterm" +#define DEFAULT_STARTX X11BINDIR "/startx" +#define DEFAULT_SHELL "/bin/sh" + +#ifndef BUILD_DATE +#define BUILD_DATE "" +#endif +#ifndef XSERVER_VERSION +#define XSERVER_VERSION "?" +#endif + +static char __crashreporter_info_buff__[4096] = {0}; +static const char *__crashreporter_info__ __attribute__((__used__)) = &__crashreporter_info_buff__[0]; +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050 +// This is actually a toolchain requirement, but I'm not sure the correct check, +// but it should be fine to just only include it for Leopard and later. This line +// just tells the linker to never strip this symbol (such as for space optimization) +asm (".desc ___crashreporter_info__, 0x10"); +#endif + +static const char *__crashreporter_info__base = "X.Org X Server " XSERVER_VERSION " Build Date: " BUILD_DATE; + +static char *launchd_id_prefix = NULL; +static char *server_bootstrap_name = NULL; + +#define DEBUG 1 + +/* This is in quartzStartup.c */ +int server_main(int argc, char **argv, char **envp); + +static int execute(const char *command); +static char *command_from_prefs(const char *key, const char *default_value); + +#ifndef HAVE_LIBDISPATCH +/*** Pthread Magics ***/ +static pthread_t create_thread(void *(*func)(void *), void *arg) { + pthread_attr_t attr; + pthread_t tid; + + pthread_attr_init (&attr); + pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM); + pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED); + pthread_create (&tid, &attr, func, arg); + pthread_attr_destroy (&attr); + + return tid; +} +#endif + +/*** Mach-O IPC Stuffs ***/ + +union MaxMsgSize { + union __RequestUnion__mach_startup_subsystem req; + union __ReplyUnion__mach_startup_subsystem rep; +}; + +static mach_port_t checkin_or_register(char *bname) { + kern_return_t kr; + mach_port_t mp; + + /* If we're started by launchd or the old mach_init */ + kr = bootstrap_check_in(bootstrap_port, bname, &mp); + if (kr == KERN_SUCCESS) + return mp; + + /* We probably were not started by launchd or the old mach_init */ + kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &mp); + if (kr != KERN_SUCCESS) { + fprintf(stderr, "mach_port_allocate(): %s\n", mach_error_string(kr)); + exit(EXIT_FAILURE); + } + + kr = mach_port_insert_right(mach_task_self(), mp, mp, MACH_MSG_TYPE_MAKE_SEND); + if (kr != KERN_SUCCESS) { + fprintf(stderr, "mach_port_insert_right(): %s\n", mach_error_string(kr)); + exit(EXIT_FAILURE); + } + + kr = bootstrap_register(bootstrap_port, bname, mp); + if (kr != KERN_SUCCESS) { + fprintf(stderr, "bootstrap_register(): %s\n", mach_error_string(kr)); + exit(EXIT_FAILURE); + } + + return mp; +} + +/*** $DISPLAY handoff ***/ +static int accept_fd_handoff(int connected_fd) { + int launchd_fd; + + char databuf[] = "display"; + struct iovec iov[1]; + + union { + struct cmsghdr hdr; + char bytes[CMSG_SPACE(sizeof(int))]; + } buf; + + struct msghdr msg; + struct cmsghdr *cmsg; + + iov[0].iov_base = databuf; + iov[0].iov_len = sizeof(databuf); + + msg.msg_iov = iov; + msg.msg_iovlen = 1; + msg.msg_control = buf.bytes; + msg.msg_controllen = sizeof(buf); + msg.msg_name = 0; + msg.msg_namelen = 0; + msg.msg_flags = 0; + + cmsg = CMSG_FIRSTHDR (&msg); + cmsg->cmsg_level = SOL_SOCKET; + cmsg->cmsg_type = SCM_RIGHTS; + cmsg->cmsg_len = CMSG_LEN(sizeof(int)); + + msg.msg_controllen = cmsg->cmsg_len; + + *((int*)CMSG_DATA(cmsg)) = -1; + + if(recvmsg(connected_fd, &msg, 0) < 0) { + fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor. recvmsg() error: %s\n", strerror(errno)); + return -1; + } + + launchd_fd = *((int*)CMSG_DATA(cmsg)); + + return launchd_fd; +} + +typedef struct { + int fd; + string_t filename; +} socket_handoff_t; + +/* This thread accepts an incoming connection and hands off the file + * descriptor for the new connection to accept_fd_handoff() + */ +#ifdef HAVE_LIBDISPATCH +static void socket_handoff(socket_handoff_t *handoff_data) { +#else +static void *socket_handoff_thread(void *arg) { + socket_handoff_t *handoff_data = (socket_handoff_t *)arg; +#endif + + int launchd_fd = -1; + int connected_fd; + + /* Now actually get the passed file descriptor from this connection + * If we encounter an error, keep listening. + */ + while(launchd_fd == -1) { + connected_fd = accept(handoff_data->fd, NULL, NULL); + if(connected_fd == -1) { + fprintf(stderr, "X11.app: Failed to accept incoming connection on socket (fd=%d): %s\n", handoff_data->fd, strerror(errno)); + sleep(2); + continue; + } + + launchd_fd = accept_fd_handoff(connected_fd); + if(launchd_fd == -1) + fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor, no descriptor received? Waiting for another connection.\n"); + + close(connected_fd); + } + + close(handoff_data->fd); + unlink(handoff_data->filename); + free(handoff_data); + + fprintf(stderr, "X11.app Handing off fd to server thread via DarwinListenOnOpenFD(%d)\n", launchd_fd); + DarwinListenOnOpenFD(launchd_fd); + +#ifndef HAVE_LIBDISPATCH + return NULL; +#endif +} + +static int create_socket(char *filename_out) { + struct sockaddr_un servaddr_un; + struct sockaddr *servaddr; + socklen_t servaddr_len; + int ret_fd; + size_t try, try_max; + + for(try=0, try_max=5; try < try_max; try++) { + tmpnam(filename_out); + + /* Setup servaddr_un */ + memset (&servaddr_un, 0, sizeof (struct sockaddr_un)); + servaddr_un.sun_family = AF_UNIX; + strlcpy(servaddr_un.sun_path, filename_out, sizeof(servaddr_un.sun_path)); + + servaddr = (struct sockaddr *) &servaddr_un; + servaddr_len = sizeof(struct sockaddr_un) - sizeof(servaddr_un.sun_path) + strlen(filename_out); + + ret_fd = socket(PF_UNIX, SOCK_STREAM, 0); + if(ret_fd == -1) { + fprintf(stderr, "X11.app: Failed to create socket (try %d / %d): %s - %s\n", (int)try+1, (int)try_max, filename_out, strerror(errno)); + continue; + } + + if(bind(ret_fd, servaddr, servaddr_len) != 0) { + fprintf(stderr, "X11.app: Failed to bind socket: %d - %s\n", errno, strerror(errno)); + close(ret_fd); + return 0; + } + + if(listen(ret_fd, 10) != 0) { + fprintf(stderr, "X11.app: Failed to listen to socket: %s - %d - %s\n", filename_out, errno, strerror(errno)); + close(ret_fd); + return 0; + } + +#ifdef DEBUG + fprintf(stderr, "X11.app: Listening on socket for fd handoff: (%d) %s\n", ret_fd, filename_out); +#endif + + return ret_fd; + } + + return 0; +} + +static int launchd_socket_handed_off = 0; + +kern_return_t do_request_fd_handoff_socket(mach_port_t port, string_t filename) { + socket_handoff_t *handoff_data; + + launchd_socket_handed_off = 1; + + handoff_data = (socket_handoff_t *)calloc(1,sizeof(socket_handoff_t)); + if(!handoff_data) { + fprintf(stderr, "X11.app: Error allocating memory for handoff_data\n"); + return KERN_FAILURE; + } + + handoff_data->fd = create_socket(handoff_data->filename); + if(!handoff_data->fd) { + free(handoff_data); + return KERN_FAILURE; + } + + strlcpy(filename, handoff_data->filename, STRING_T_SIZE); + +#ifdef HAVE_LIBDISPATCH + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), ^{ + socket_handoff(handoff_data); + }); +#else + create_thread(socket_handoff_thread, handoff_data); +#endif + +#ifdef DEBUG + fprintf(stderr, "X11.app: Thread created for handoff. Returning success to tell caller to connect and push the fd.\n"); +#endif + + return KERN_SUCCESS; +} + +kern_return_t do_request_pid(mach_port_t port, int *my_pid) { + *my_pid = getpid(); + return KERN_SUCCESS; +} + +/*** Server Startup ***/ +kern_return_t do_start_x11_server(mach_port_t port, string_array_t argv, + mach_msg_type_number_t argvCnt, + string_array_t envp, + mach_msg_type_number_t envpCnt) { + /* And now back to char ** */ + char **_argv = alloca((argvCnt + 1) * sizeof(char *)); + char **_envp = alloca((envpCnt + 1) * sizeof(char *)); + size_t i; + + /* If we didn't get handed a launchd DISPLAY socket, we should + * unset DISPLAY or we can run into problems with pbproxy + */ + if(!launchd_socket_handed_off) { + fprintf(stderr, "X11.app: No launchd socket handed off, unsetting DISPLAY\n"); + unsetenv("DISPLAY"); + } + + if(!_argv || !_envp) { + return KERN_FAILURE; + } + + fprintf(stderr, "X11.app: do_start_x11_server(): argc=%d\n", argvCnt); + for(i=0; i < argvCnt; i++) { + _argv[i] = argv[i]; + fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]); + } + _argv[argvCnt] = NULL; + + for(i=0; i < envpCnt; i++) { + _envp[i] = envp[i]; + } + _envp[envpCnt] = NULL; + + if(server_main(argvCnt, _argv, _envp) == 0) + return KERN_SUCCESS; + else + return KERN_FAILURE; +} + +static int startup_trigger(int argc, char **argv, char **envp) { + Display *display; + const char *s; + + /* Take care of the case where we're called like a normal DDX */ + if(argc > 1 && argv[1][0] == ':') { + size_t i; + kern_return_t kr; + mach_port_t mp; + string_array_t newenvp; + string_array_t newargv; + + /* We need to count envp */ + int envpc; + for(envpc=0; envp[envpc]; envpc++); + + /* We have fixed-size string lengths due to limitations in IPC, + * so we need to copy our argv and envp. + */ + newargv = (string_array_t)alloca(argc * sizeof(string_t)); + newenvp = (string_array_t)alloca(envpc * sizeof(string_t)); + + if(!newargv || !newenvp) { + fprintf(stderr, "Memory allocation failure\n"); + exit(EXIT_FAILURE); + } + + for(i=0; i < argc; i++) { + strlcpy(newargv[i], argv[i], STRING_T_SIZE); + } + for(i=0; i < envpc; i++) { + strlcpy(newenvp[i], envp[i], STRING_T_SIZE); + } + + kr = bootstrap_look_up(bootstrap_port, server_bootstrap_name, &mp); + if (kr != KERN_SUCCESS) { +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050 + fprintf(stderr, "bootstrap_look_up(%s): %s\n", server_bootstrap_name, bootstrap_strerror(kr)); +#else + fprintf(stderr, "bootstrap_look_up(%s): %ul\n", server_bootstrap_name, (unsigned long)kr); +#endif + exit(EXIT_FAILURE); + } + + kr = start_x11_server(mp, newargv, argc, newenvp, envpc); + if (kr != KERN_SUCCESS) { + fprintf(stderr, "start_x11_server: %s\n", mach_error_string(kr)); + exit(EXIT_FAILURE); + } + exit(EXIT_SUCCESS); + } + + /* If we have a process serial number and it's our only arg, act as if + * the user double clicked the app bundle: launch app_to_run if possible + */ + if(argc == 1 || (argc == 2 && !strncmp(argv[1], "-psn_", 5))) { + /* Now, try to open a display, if so, run the launcher */ + display = XOpenDisplay(NULL); + if(display) { + /* Could open the display, start the launcher */ + XCloseDisplay(display); + + return execute(command_from_prefs("app_to_run", DEFAULT_CLIENT)); + } + } + + /* Start the server */ + if((s = getenv("DISPLAY"))) { + fprintf(stderr, "X11.app: Could not connect to server (DISPLAY=\"%s\", unsetting). Starting X server.\n", s); + unsetenv("DISPLAY"); + } else { + fprintf(stderr, "X11.app: Could not connect to server (DISPLAY is not set). Starting X server.\n"); + } + return execute(command_from_prefs("startx_script", DEFAULT_STARTX)); +} + +/** Setup the environment we want our child processes to inherit */ +static void ensure_path(const char *dir) { + char buf[1024], *temp; + + /* Make sure /usr/X11/bin is in the $PATH */ + temp = getenv("PATH"); + if(temp == NULL || temp[0] == 0) { + snprintf(buf, sizeof(buf), "/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:%s", dir); + setenv("PATH", buf, TRUE); + } else if(strnstr(temp, X11BINDIR, sizeof(temp)) == NULL) { + snprintf(buf, sizeof(buf), "%s:%s", temp, dir); + setenv("PATH", buf, TRUE); + } +} + +static void setup_env(void) { + char *temp; + const char *pds = NULL; + const char *disp = getenv("DISPLAY"); + size_t len; + + /* Pass on our prefs domain to startx and its inheritors (mainly for + * quartz-wm and the Xquartz stub's MachIPC) + */ + CFBundleRef bundle = CFBundleGetMainBundle(); + if(bundle) { + CFStringRef pd = CFBundleGetIdentifier(bundle); + if(pd) { + pds = CFStringGetCStringPtr(pd, 0); + } + } + + /* fallback to hardcoded value if we can't discover it */ + if(!pds) { + pds = LAUNCHD_ID_PREFIX".X11"; + } + + server_bootstrap_name = strdup(pds); + if(!server_bootstrap_name) { + fprintf(stderr, "X11.app: Memory allocation error.\n"); + exit(1); + } + setenv("X11_PREFS_DOMAIN", server_bootstrap_name, 1); + + len = strlen(server_bootstrap_name); + launchd_id_prefix = malloc(sizeof(char) * (len - 3)); + if(!launchd_id_prefix) { + fprintf(stderr, "X11.app: Memory allocation error.\n"); + exit(1); + } + strlcpy(launchd_id_prefix, server_bootstrap_name, len - 3); + + /* We need to unset DISPLAY if it is not our socket */ + if(disp) { + /* s = basename(disp) */ + const char *d, *s; + for(s = NULL, d = disp; *d; d++) { + if(*d == '/') + s = d + 1; + } + + if(s && *s) { + if(strcmp(launchd_id_prefix, "org.x") == 0 && strcmp(s, ":0") == 0) { + fprintf(stderr, "X11.app: Detected old style launchd DISPLAY, please update xinit.\n"); + } else { + temp = (char *)malloc(sizeof(char) * len); + if(!temp) { + fprintf(stderr, "X11.app: Memory allocation error creating space for socket name test.\n"); + exit(1); + } + strlcpy(temp, launchd_id_prefix, len); + strlcat(temp, ":0", len); + + if(strcmp(temp, s) != 0) { + /* If we don't have a match, unset it. */ + fprintf(stderr, "X11.app: DISPLAY (\"%s\") does not match our id (\"%s\"), unsetting.\n", disp, launchd_id_prefix); + unsetenv("DISPLAY"); + } + free(temp); + } + } else { + /* The DISPLAY environment variable is not formatted like a launchd socket, so reset. */ + fprintf(stderr, "X11.app: DISPLAY does not look like a launchd set variable, unsetting.\n"); + unsetenv("DISPLAY"); + } + } + + /* Make sure PATH is right */ + ensure_path(X11BINDIR); + + /* cd $HOME */ + temp = getenv("HOME"); + if(temp != NULL && temp[0] != '\0') + chdir(temp); +} + +/*** Main ***/ +int main(int argc, char **argv, char **envp) { + Bool listenOnly = FALSE; + int i; + mach_msg_size_t mxmsgsz = sizeof(union MaxMsgSize) + MAX_TRAILER_SIZE; + mach_port_t mp; + kern_return_t kr; + + /* Setup our environment for our children */ + setup_env(); + + /* The server must not run the PanoramiX operations. */ + noPanoramiXExtension = TRUE; + + /* Setup the initial crasherporter info */ + strlcpy(__crashreporter_info_buff__, __crashreporter_info__base, sizeof(__crashreporter_info_buff__)); + + fprintf(stderr, "X11.app: main(): argc=%d\n", argc); + for(i=0; i < argc; i++) { + fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]); + if(!strcmp(argv[i], "--listenonly")) { + listenOnly = TRUE; + } + } + + mp = checkin_or_register(server_bootstrap_name); + if(mp == MACH_PORT_NULL) { + fprintf(stderr, "NULL mach service: %s", server_bootstrap_name); + return EXIT_FAILURE; + } + + /* Check if we need to do something other than listen, and make another + * thread handle it. + */ + if(!listenOnly) { + pid_t child1, child2; + int status; + + /* Do the fork-twice trick to avoid having to reap zombies */ + child1 = fork(); + switch (child1) { + case -1: /* error */ + break; + + case 0: /* child1 */ + child2 = fork(); + + switch (child2) { + int max_files, i; + + case -1: /* error */ + break; + + case 0: /* child2 */ + /* close all open files except for standard streams */ + max_files = sysconf(_SC_OPEN_MAX); + for(i = 3; i < max_files; i++) + close(i); + + /* ensure stdin is on /dev/null */ + close(0); + open("/dev/null", O_RDONLY); + + return startup_trigger(argc, argv, envp); + + default: /* parent (child1) */ + _exit(0); + } + break; + + default: /* parent */ + waitpid(child1, &status, 0); + } + } + + /* Main event loop */ + fprintf(stderr, "Waiting for startup parameters via Mach IPC.\n"); + kr = mach_msg_server(mach_startup_server, mxmsgsz, mp, 0); + if (kr != KERN_SUCCESS) { + fprintf(stderr, "%s.X11(mp): %s\n", LAUNCHD_ID_PREFIX, mach_error_string(kr)); + return EXIT_FAILURE; + } + + return EXIT_SUCCESS; +} + +static int execute(const char *command) { + const char *newargv[4]; + const char **p; + + newargv[0] = command_from_prefs("login_shell", DEFAULT_SHELL); + newargv[1] = "-c"; + newargv[2] = command; + newargv[3] = NULL; + + fprintf(stderr, "X11.app: Launching %s:\n", command); + for(p=newargv; *p; p++) { + fprintf(stderr, "\targv[%ld] = %s\n", (long int)(p - newargv), *p); + } + + execvp (newargv[0], (char * const *) newargv); + perror ("X11.app: Couldn't exec."); + return 1; +} + +static char *command_from_prefs(const char *key, const char *default_value) { + char *command = NULL; + + CFStringRef cfKey; + CFPropertyListRef PlistRef; + + if(!key) + return NULL; + + cfKey = CFStringCreateWithCString(NULL, key, kCFStringEncodingASCII); + + if(!cfKey) + return NULL; + + PlistRef = CFPreferencesCopyAppValue(cfKey, kCFPreferencesCurrentApplication); + + if ((PlistRef == NULL) || (CFGetTypeID(PlistRef) != CFStringGetTypeID())) { + CFStringRef cfDefaultValue = CFStringCreateWithCString(NULL, default_value, kCFStringEncodingASCII); + int len = strlen(default_value) + 1; + + if(!cfDefaultValue) + goto command_from_prefs_out; + + CFPreferencesSetAppValue(cfKey, cfDefaultValue, kCFPreferencesCurrentApplication); + CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication); + CFRelease(cfDefaultValue); + + command = (char *)malloc(len * sizeof(char)); + if(!command) + goto command_from_prefs_out; + strcpy(command, default_value); + } else { + int len = CFStringGetLength((CFStringRef)PlistRef) + 1; + command = (char *)malloc(len * sizeof(char)); + if(!command) + goto command_from_prefs_out; + CFStringGetCString((CFStringRef)PlistRef, command, len, kCFStringEncodingASCII); + } + +command_from_prefs_out: + if (PlistRef) + CFRelease(PlistRef); + if(cfKey) + CFRelease(cfKey); + return command; +} diff --git a/xorg-server/hw/xwin/winkeybd.c b/xorg-server/hw/xwin/winkeybd.c index 94318969f..912e2de1c 100644 --- a/xorg-server/hw/xwin/winkeybd.c +++ b/xorg-server/hw/xwin/winkeybd.c @@ -1,531 +1,531 @@ -/*
- *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
- *
- *Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- *"Software"), to deal in the Software without restriction, including
- *without limitation the rights to use, copy, modify, merge, publish,
- *distribute, sublicense, and/or sell copies of the Software, and to
- *permit persons to whom the Software is furnished to do so, subject to
- *the following conditions:
- *
- *The above copyright notice and this permission notice shall be
- *included in all copies or substantial portions of the Software.
- *
- *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
- *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *Except as contained in this notice, the name of the XFree86 Project
- *shall not be used in advertising or otherwise to promote the sale, use
- *or other dealings in this Software without prior written authorization
- *from the XFree86 Project.
- *
- * Authors: Dakshinamurthy Karra
- * Suhaib M Siddiqi
- * Peter Busch
- * Harold L Hunt II
- */
-
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-#include "win.h"
-#include "winkeybd.h"
-#include "winconfig.h"
-#include "winmsg.h"
-
-#include "xkbsrv.h"
-
-static Bool g_winKeyState[NUM_KEYCODES];
-
-/*
- * Local prototypes
- */
-
-static void
-winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
- pointer pCtrl, int iClass);
-
-static void
-winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl);
-
-
-/*
- * Translate a Windows WM_[SYS]KEY(UP/DOWN) message
- * into an ASCII scan code.
- *
- * We do this ourselves, rather than letting Windows handle it,
- * because Windows tends to munge the handling of special keys,
- * like AltGr on European keyboards.
- */
-
-void
-winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode)
-{
- int iKeyFixup = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 1];
- int iKeyFixupEx = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 2];
- int iParam = HIWORD (lParam);
- int iParamScanCode = LOBYTE (iParam);
-
- winDebug("winTranslateKey: wParam %08x lParam %08x\n", wParam, lParam);
-
-/* WM_ key messages faked by Vista speech recognition (WSR) don't have a
- * scan code.
- *
- * Vocola 3 (Rick Mohr's supplement to WSR) uses
- * System.Windows.Forms.SendKeys.SendWait(), which appears always to give a
- * scan code of 1
- */
- if (iParamScanCode <= 1)
- {
- if (VK_PRIOR <= wParam && wParam <= VK_DOWN)
- /* Trigger special case table to translate to extended
- * keycode, otherwise if num_lock is on, we can get keypad
- * numbers instead of navigation keys. */
- iParam |= KF_EXTENDED;
- else
- iParamScanCode = MapVirtualKeyEx(wParam,
- /*MAPVK_VK_TO_VSC*/0,
- GetKeyboardLayout(0));
- }
-
- /* Branch on special extended, special non-extended, or normal key */
- if ((iParam & KF_EXTENDED) && iKeyFixupEx)
- *piScanCode = iKeyFixupEx;
- else if (iKeyFixup)
- *piScanCode = iKeyFixup;
- else if (wParam == 0 && iParamScanCode == 0x70)
- *piScanCode = KEY_HKTG;
- else
- switch (iParamScanCode)
- {
- case 0x70:
- *piScanCode = KEY_HKTG;
- break;
- case 0x73:
- *piScanCode = KEY_BSlash2;
- break;
- default:
- *piScanCode = iParamScanCode;
- break;
- }
-}
-
-
-/* Ring the keyboard bell (system speaker on PCs) */
-static void
-winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
- pointer pCtrl, int iClass)
-{
- /*
- * We can't use Beep () here because it uses the PC speaker
- * on NT/2000. MessageBeep (MB_OK) will play the default system
- * sound on systems with a sound card or it will beep the PC speaker
- * on systems that do not have a sound card.
- */
- MessageBeep (MB_OK);
-}
-
-
-/* Change some keyboard configuration parameters */
-static void
-winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl)
-{
-}
-
-
-/*
- * See Porting Layer Definition - p. 18
- * winKeybdProc is known as a DeviceProc.
- */
-
-int
-winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
-{
- DevicePtr pDevice = (DevicePtr) pDeviceInt;
- XkbSrvInfoPtr xkbi;
- XkbControlsPtr ctrl;
-
- switch (iState)
- {
- case DEVICE_INIT:
- winConfigKeyboard (pDeviceInt);
-
- /* FIXME: Maybe we should use winGetKbdLeds () here? */
- defaultKeyboardControl.leds = g_winInfo.keyboard.leds;
-
- winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\""
- " Variant = \"%s\" Options = \"%s\"\n",
- g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none",
- g_winInfo.xkb.model ? g_winInfo.xkb.model : "none",
- g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none",
- g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none",
- g_winInfo.xkb.options ? g_winInfo.xkb.options : "none");
-
- InitKeyboardDeviceStruct (pDeviceInt,
- &g_winInfo.xkb,
- winKeybdBell,
- winKeybdCtrl);
-
- xkbi = pDeviceInt->key->xkbInfo;
- if ((xkbi != NULL) && (xkbi->desc != NULL))
- {
- ctrl = xkbi->desc->ctrls;
- ctrl->repeat_delay = g_winInfo.keyboard.delay;
- ctrl->repeat_interval = 1000/g_winInfo.keyboard.rate;
- }
- else
- {
- winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n");
- }
-
- break;
-
- case DEVICE_ON:
- pDevice->on = TRUE;
-
- // immediately copy the state of this keyboard device to the VCK
- // (which otherwise happens lazily after the first keypress)
- CopyKeyClass(pDeviceInt, inputInfo.keyboard);
- break;
-
- case DEVICE_CLOSE:
- case DEVICE_OFF:
- pDevice->on = FALSE;
- break;
- }
-
- return Success;
-}
-
-
-/*
- * Detect current mode key states upon server startup.
- *
- * Simulate a press and release of any key that is currently
- * toggled.
- */
-
-void
-winInitializeModeKeyStates (void)
-{
- /* Restore NumLock */
- if (GetKeyState (VK_NUMLOCK) & 0x0001)
- {
- winSendKeyEvent (KEY_NumLock, TRUE);
- winSendKeyEvent (KEY_NumLock, FALSE);
- }
-
- /* Restore CapsLock */
- if (GetKeyState (VK_CAPITAL) & 0x0001)
- {
- winSendKeyEvent (KEY_CapsLock, TRUE);
- winSendKeyEvent (KEY_CapsLock, FALSE);
- }
-
- /* Restore ScrollLock */
- if (GetKeyState (VK_SCROLL) & 0x0001)
- {
- winSendKeyEvent (KEY_ScrollLock, TRUE);
- winSendKeyEvent (KEY_ScrollLock, FALSE);
- }
-
- /* Restore KanaLock */
- if (GetKeyState (VK_KANA) & 0x0001)
- {
- winSendKeyEvent (KEY_HKTG, TRUE);
- winSendKeyEvent (KEY_HKTG, FALSE);
- }
-}
-
-
-/*
- * Upon regaining the keyboard focus we must
- * resynchronize our internal mode key states
- * with the actual state of the keys.
- */
-
-void
-winRestoreModeKeyStates (void)
-{
- DWORD dwKeyState;
- BOOL processEvents = TRUE;
- unsigned short internalKeyStates;
-
- /* X server is being initialized */
- if (!inputInfo.keyboard)
- return;
-
- /* Only process events if the rootwindow is mapped. The keyboard events
- * will cause segfaults otherwise */
- if (screenInfo.screens[0]->root && screenInfo.screens[0]->root->mapped == FALSE)
- processEvents = FALSE;
-
- /* Force to process all pending events in the mi event queue */
- if (processEvents)
- mieqProcessInputEvents ();
-
- /* Read the mode key states of our X server */
- /* (stored in the virtual core keyboard) */
- internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state);
- winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates);
-
- /*
- * NOTE: The C XOR operator, ^, will not work here because it is
- * a bitwise operator, not a logical operator. C does not
- * have a logical XOR operator, so we use a macro instead.
- */
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_NUMLOCK) & 0x0001;
- if (WIN_XOR (internalKeyStates & NumLockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_NumLock, TRUE);
- winSendKeyEvent (KEY_NumLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_CAPITAL) & 0x0001;
- if (WIN_XOR (internalKeyStates & LockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_CapsLock, TRUE);
- winSendKeyEvent (KEY_CapsLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_SCROLL) & 0x0001;
- if (WIN_XOR (internalKeyStates & ScrollLockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_ScrollLock, TRUE);
- winSendKeyEvent (KEY_ScrollLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_KANA) & 0x0001;
- if (WIN_XOR (internalKeyStates & KanaMask, dwKeyState))
- {
- winSendKeyEvent (KEY_HKTG, TRUE);
- winSendKeyEvent (KEY_HKTG, FALSE);
- }
-}
-
-
-/*
- * Look for the lovely fake Control_L press/release generated by Windows
- * when AltGr is pressed/released on a non-U.S. keyboard.
- */
-
-Bool
-winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam)
-{
- MSG msgNext;
- LONG lTime;
- Bool fReturn;
-
- /*
- * Fake Ctrl_L presses will be followed by an Alt_R keypress
- * with the same timestamp as the Ctrl_L press.
- */
- if ((message == WM_KEYDOWN || message == WM_SYSKEYDOWN)
- && wParam == VK_CONTROL
- && (HIWORD (lParam) & KF_EXTENDED) == 0)
- {
- /* Got a Ctrl_L press */
-
- /* Get time of current message */
- lTime = GetMessageTime ();
-
- /* Look for fake Ctrl_L preceeding an Alt_R press. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYDOWN, WM_SYSKEYDOWN,
- PM_NOREMOVE);
-
- /*
- * Try again if the first call fails.
- * NOTE: This usually happens when TweakUI is enabled.
- */
- if (!fReturn)
- {
- /* Voodoo to make sure that the Alt_R message has posted */
- Sleep (0);
-
- /* Look for fake Ctrl_L preceeding an Alt_R press. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYDOWN, WM_SYSKEYDOWN,
- PM_NOREMOVE);
- }
- if (msgNext.message != WM_KEYDOWN && msgNext.message != WM_SYSKEYDOWN)
- fReturn = 0;
-
- /* Is next press an Alt_R with the same timestamp? */
- if (fReturn && msgNext.wParam == VK_MENU
- && msgNext.time == lTime
- && (HIWORD (msgNext.lParam) & KF_EXTENDED))
- {
- /*
- * Next key press is Alt_R with same timestamp as current
- * Ctrl_L message. Therefore, this Ctrl_L press is a fake
- * event, so discard it.
- */
- return TRUE;
- }
- }
-
- /*
- * Fake Ctrl_L releases will be followed by an Alt_R release
- * with the same timestamp as the Ctrl_L release.
- */
- if ((message == WM_KEYUP || message == WM_SYSKEYUP)
- && wParam == VK_CONTROL
- && (HIWORD (lParam) & KF_EXTENDED) == 0)
- {
- /* Got a Ctrl_L release */
-
- /* Get time of current message */
- lTime = GetMessageTime ();
-
- /* Look for fake Ctrl_L release preceeding an Alt_R release. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYUP, WM_SYSKEYUP,
- PM_NOREMOVE);
-
- /*
- * Try again if the first call fails.
- * NOTE: This usually happens when TweakUI is enabled.
- */
- if (!fReturn)
- {
- /* Voodoo to make sure that the Alt_R message has posted */
- Sleep (0);
-
- /* Look for fake Ctrl_L release preceeding an Alt_R release. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYUP, WM_SYSKEYUP,
- PM_NOREMOVE);
- }
-
- if (msgNext.message != WM_KEYUP && msgNext.message != WM_SYSKEYUP)
- fReturn = 0;
-
- /* Is next press an Alt_R with the same timestamp? */
- if (fReturn
- && (msgNext.message == WM_KEYUP
- || msgNext.message == WM_SYSKEYUP)
- && msgNext.wParam == VK_MENU
- && msgNext.time == lTime
- && (HIWORD (msgNext.lParam) & KF_EXTENDED))
- {
- /*
- * Next key release is Alt_R with same timestamp as current
- * Ctrl_L message. Therefore, this Ctrl_L release is a fake
- * event, so discard it.
- */
- return TRUE;
- }
- }
-
- /* Not a fake control left press/release */
- return FALSE;
-}
-
-
-/*
- * Lift any modifier keys that are pressed
- */
-
-void
-winKeybdReleaseKeys (void)
-{
- int i;
-
-#ifdef HAS_DEVWINDOWS
- /* Verify that the mi input system has been initialized */
- if (g_fdMessageQueue == WIN_FD_INVALID)
- return;
-#endif
-
- /* Loop through all keys */
- for (i = 0; i < NUM_KEYCODES; ++i)
- {
- /* Pop key if pressed */
- if (g_winKeyState[i])
- winSendKeyEvent (i, FALSE);
-
- /* Reset pressed flag for keys */
- g_winKeyState[i] = FALSE;
- }
-}
-
-
-/*
- * Take a raw X key code and send an up or down event for it.
- *
- * Thanks to VNC for inspiration, though it is a simple function.
- */
-
-void
-winSendKeyEvent (DWORD dwKey, Bool fDown)
-{
- EventListPtr events;
- int i, nevents;
-
- /*
- * When alt-tabing between screens we can get phantom key up messages
- * Here we only pass them through it we think we should!
- */
- if (g_winKeyState[dwKey] == FALSE && fDown == FALSE) return;
-
- /* Update the keyState map */
- g_winKeyState[dwKey] = fDown;
-
- GetEventList(&events);
- nevents = GetKeyboardEvents(events, g_pwinKeyboard, fDown ? KeyPress : KeyRelease, dwKey + MIN_KEYCODE);
-
- for (i = 0; i < nevents; i++)
- mieqEnqueue(g_pwinKeyboard, (InternalEvent*)events[i].event);
-
- winDebug("winSendKeyEvent: dwKey: %d, fDown: %d, nEvents %d\n",
- dwKey, fDown, nevents);
-}
-
-BOOL winCheckKeyPressed(WPARAM wParam, LPARAM lParam)
-{
- switch (wParam)
- {
- case VK_CONTROL:
- if ((lParam & 0x1ff0000) == 0x11d0000 && g_winKeyState[KEY_RCtrl])
- return TRUE;
- if ((lParam & 0x1ff0000) == 0x01d0000 && g_winKeyState[KEY_LCtrl])
- return TRUE;
- break;
- case VK_SHIFT:
- if ((lParam & 0x1ff0000) == 0x0360000 && g_winKeyState[KEY_ShiftR])
- return TRUE;
- if ((lParam & 0x1ff0000) == 0x02a0000 && g_winKeyState[KEY_ShiftL])
- return TRUE;
- break;
- default:
- return TRUE;
- }
- return FALSE;
-}
-
-/* Only on shift release message is sent even if both are pressed.
- * Fix this here
- */
-void winFixShiftKeys (int iScanCode)
-{
- if (GetKeyState (VK_SHIFT) & 0x8000)
- return;
-
- if (iScanCode == KEY_ShiftL && g_winKeyState[KEY_ShiftR])
- winSendKeyEvent (KEY_ShiftR, FALSE);
- if (iScanCode == KEY_ShiftR && g_winKeyState[KEY_ShiftL])
- winSendKeyEvent (KEY_ShiftL, FALSE);
-}
+/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + */ + + +#ifdef HAVE_XWIN_CONFIG_H +#include <xwin-config.h> +#endif +#include "win.h" +#include "winkeybd.h" +#include "winconfig.h" +#include "winmsg.h" + +#include "xkbsrv.h" + +static Bool g_winKeyState[NUM_KEYCODES]; + +/* + * Local prototypes + */ + +static void +winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt, + pointer pCtrl, int iClass); + +static void +winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl); + + +/* + * Translate a Windows WM_[SYS]KEY(UP/DOWN) message + * into an ASCII scan code. + * + * We do this ourselves, rather than letting Windows handle it, + * because Windows tends to munge the handling of special keys, + * like AltGr on European keyboards. + */ + +void +winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode) +{ + int iKeyFixup = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 1]; + int iKeyFixupEx = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 2]; + int iParam = HIWORD (lParam); + int iParamScanCode = LOBYTE (iParam); + + winDebug("winTranslateKey: wParam %08x lParam %08x\n", wParam, lParam); + +/* WM_ key messages faked by Vista speech recognition (WSR) don't have a + * scan code. + * + * Vocola 3 (Rick Mohr's supplement to WSR) uses + * System.Windows.Forms.SendKeys.SendWait(), which appears always to give a + * scan code of 1 + */ + if (iParamScanCode <= 1) + { + if (VK_PRIOR <= wParam && wParam <= VK_DOWN) + /* Trigger special case table to translate to extended + * keycode, otherwise if num_lock is on, we can get keypad + * numbers instead of navigation keys. */ + iParam |= KF_EXTENDED; + else + iParamScanCode = MapVirtualKeyEx(wParam, + /*MAPVK_VK_TO_VSC*/0, + GetKeyboardLayout(0)); + } + + /* Branch on special extended, special non-extended, or normal key */ + if ((iParam & KF_EXTENDED) && iKeyFixupEx) + *piScanCode = iKeyFixupEx; + else if (iKeyFixup) + *piScanCode = iKeyFixup; + else if (wParam == 0 && iParamScanCode == 0x70) + *piScanCode = KEY_HKTG; + else + switch (iParamScanCode) + { + case 0x70: + *piScanCode = KEY_HKTG; + break; + case 0x73: + *piScanCode = KEY_BSlash2; + break; + default: + *piScanCode = iParamScanCode; + break; + } +} + + +/* Ring the keyboard bell (system speaker on PCs) */ +static void +winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt, + pointer pCtrl, int iClass) +{ + /* + * We can't use Beep () here because it uses the PC speaker + * on NT/2000. MessageBeep (MB_OK) will play the default system + * sound on systems with a sound card or it will beep the PC speaker + * on systems that do not have a sound card. + */ + MessageBeep (MB_OK); +} + + +/* Change some keyboard configuration parameters */ +static void +winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl) +{ +} + + +/* + * See Porting Layer Definition - p. 18 + * winKeybdProc is known as a DeviceProc. + */ + +int +winKeybdProc (DeviceIntPtr pDeviceInt, int iState) +{ + DevicePtr pDevice = (DevicePtr) pDeviceInt; + XkbSrvInfoPtr xkbi; + XkbControlsPtr ctrl; + + switch (iState) + { + case DEVICE_INIT: + winConfigKeyboard (pDeviceInt); + + /* FIXME: Maybe we should use winGetKbdLeds () here? */ + defaultKeyboardControl.leds = g_winInfo.keyboard.leds; + + winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\"" + " Variant = \"%s\" Options = \"%s\"\n", + g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none", + g_winInfo.xkb.model ? g_winInfo.xkb.model : "none", + g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none", + g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none", + g_winInfo.xkb.options ? g_winInfo.xkb.options : "none"); + + InitKeyboardDeviceStruct (pDeviceInt, + &g_winInfo.xkb, + winKeybdBell, + winKeybdCtrl); + + xkbi = pDeviceInt->key->xkbInfo; + if ((xkbi != NULL) && (xkbi->desc != NULL)) + { + ctrl = xkbi->desc->ctrls; + ctrl->repeat_delay = g_winInfo.keyboard.delay; + ctrl->repeat_interval = 1000/g_winInfo.keyboard.rate; + } + else + { + winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n"); + } + + break; + + case DEVICE_ON: + pDevice->on = TRUE; + + // immediately copy the state of this keyboard device to the VCK + // (which otherwise happens lazily after the first keypress) + CopyKeyClass(pDeviceInt, inputInfo.keyboard); + break; + + case DEVICE_CLOSE: + case DEVICE_OFF: + pDevice->on = FALSE; + break; + } + + return Success; +} + + +/* + * Detect current mode key states upon server startup. + * + * Simulate a press and release of any key that is currently + * toggled. + */ + +void +winInitializeModeKeyStates (void) +{ + /* Restore NumLock */ + if (GetKeyState (VK_NUMLOCK) & 0x0001) + { + winSendKeyEvent (KEY_NumLock, TRUE); + winSendKeyEvent (KEY_NumLock, FALSE); + } + + /* Restore CapsLock */ + if (GetKeyState (VK_CAPITAL) & 0x0001) + { + winSendKeyEvent (KEY_CapsLock, TRUE); + winSendKeyEvent (KEY_CapsLock, FALSE); + } + + /* Restore ScrollLock */ + if (GetKeyState (VK_SCROLL) & 0x0001) + { + winSendKeyEvent (KEY_ScrollLock, TRUE); + winSendKeyEvent (KEY_ScrollLock, FALSE); + } + + /* Restore KanaLock */ + if (GetKeyState (VK_KANA) & 0x0001) + { + winSendKeyEvent (KEY_HKTG, TRUE); + winSendKeyEvent (KEY_HKTG, FALSE); + } +} + + +/* + * Upon regaining the keyboard focus we must + * resynchronize our internal mode key states + * with the actual state of the keys. + */ + +void +winRestoreModeKeyStates (void) +{ + DWORD dwKeyState; + BOOL processEvents = TRUE; + unsigned short internalKeyStates; + + /* X server is being initialized */ + if (!inputInfo.keyboard) + return; + + /* Only process events if the rootwindow is mapped. The keyboard events + * will cause segfaults otherwise */ + if (screenInfo.screens[0]->root && screenInfo.screens[0]->root->mapped == FALSE) + processEvents = FALSE; + + /* Force to process all pending events in the mi event queue */ + if (processEvents) + mieqProcessInputEvents (); + + /* Read the mode key states of our X server */ + /* (stored in the virtual core keyboard) */ + internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state); + winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates); + + /* + * NOTE: The C XOR operator, ^, will not work here because it is + * a bitwise operator, not a logical operator. C does not + * have a logical XOR operator, so we use a macro instead. + */ + + /* Has the key state changed? */ + dwKeyState = GetKeyState (VK_NUMLOCK) & 0x0001; + if (WIN_XOR (internalKeyStates & NumLockMask, dwKeyState)) + { + winSendKeyEvent (KEY_NumLock, TRUE); + winSendKeyEvent (KEY_NumLock, FALSE); + } + + /* Has the key state changed? */ + dwKeyState = GetKeyState (VK_CAPITAL) & 0x0001; + if (WIN_XOR (internalKeyStates & LockMask, dwKeyState)) + { + winSendKeyEvent (KEY_CapsLock, TRUE); + winSendKeyEvent (KEY_CapsLock, FALSE); + } + + /* Has the key state changed? */ + dwKeyState = GetKeyState (VK_SCROLL) & 0x0001; + if (WIN_XOR (internalKeyStates & ScrollLockMask, dwKeyState)) + { + winSendKeyEvent (KEY_ScrollLock, TRUE); + winSendKeyEvent (KEY_ScrollLock, FALSE); + } + + /* Has the key state changed? */ + dwKeyState = GetKeyState (VK_KANA) & 0x0001; + if (WIN_XOR (internalKeyStates & KanaMask, dwKeyState)) + { + winSendKeyEvent (KEY_HKTG, TRUE); + winSendKeyEvent (KEY_HKTG, FALSE); + } +} + + +/* + * Look for the lovely fake Control_L press/release generated by Windows + * when AltGr is pressed/released on a non-U.S. keyboard. + */ + +Bool +winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam) +{ + MSG msgNext; + LONG lTime; + Bool fReturn; + + /* + * Fake Ctrl_L presses will be followed by an Alt_R keypress + * with the same timestamp as the Ctrl_L press. + */ + if ((message == WM_KEYDOWN || message == WM_SYSKEYDOWN) + && wParam == VK_CONTROL + && (HIWORD (lParam) & KF_EXTENDED) == 0) + { + /* Got a Ctrl_L press */ + + /* Get time of current message */ + lTime = GetMessageTime (); + + /* Look for fake Ctrl_L preceeding an Alt_R press. */ + fReturn = PeekMessage (&msgNext, NULL, + WM_KEYDOWN, WM_SYSKEYDOWN, + PM_NOREMOVE); + + /* + * Try again if the first call fails. + * NOTE: This usually happens when TweakUI is enabled. + */ + if (!fReturn) + { + /* Voodoo to make sure that the Alt_R message has posted */ + Sleep (0); + + /* Look for fake Ctrl_L preceeding an Alt_R press. */ + fReturn = PeekMessage (&msgNext, NULL, + WM_KEYDOWN, WM_SYSKEYDOWN, + PM_NOREMOVE); + } + if (msgNext.message != WM_KEYDOWN && msgNext.message != WM_SYSKEYDOWN) + fReturn = 0; + + /* Is next press an Alt_R with the same timestamp? */ + if (fReturn && msgNext.wParam == VK_MENU + && msgNext.time == lTime + && (HIWORD (msgNext.lParam) & KF_EXTENDED)) + { + /* + * Next key press is Alt_R with same timestamp as current + * Ctrl_L message. Therefore, this Ctrl_L press is a fake + * event, so discard it. + */ + return TRUE; + } + } + + /* + * Fake Ctrl_L releases will be followed by an Alt_R release + * with the same timestamp as the Ctrl_L release. + */ + if ((message == WM_KEYUP || message == WM_SYSKEYUP) + && wParam == VK_CONTROL + && (HIWORD (lParam) & KF_EXTENDED) == 0) + { + /* Got a Ctrl_L release */ + + /* Get time of current message */ + lTime = GetMessageTime (); + + /* Look for fake Ctrl_L release preceeding an Alt_R release. */ + fReturn = PeekMessage (&msgNext, NULL, + WM_KEYUP, WM_SYSKEYUP, + PM_NOREMOVE); + + /* + * Try again if the first call fails. + * NOTE: This usually happens when TweakUI is enabled. + */ + if (!fReturn) + { + /* Voodoo to make sure that the Alt_R message has posted */ + Sleep (0); + + /* Look for fake Ctrl_L release preceeding an Alt_R release. */ + fReturn = PeekMessage (&msgNext, NULL, + WM_KEYUP, WM_SYSKEYUP, + PM_NOREMOVE); + } + + if (msgNext.message != WM_KEYUP && msgNext.message != WM_SYSKEYUP) + fReturn = 0; + + /* Is next press an Alt_R with the same timestamp? */ + if (fReturn + && (msgNext.message == WM_KEYUP + || msgNext.message == WM_SYSKEYUP) + && msgNext.wParam == VK_MENU + && msgNext.time == lTime + && (HIWORD (msgNext.lParam) & KF_EXTENDED)) + { + /* + * Next key release is Alt_R with same timestamp as current + * Ctrl_L message. Therefore, this Ctrl_L release is a fake + * event, so discard it. + */ + return TRUE; + } + } + + /* Not a fake control left press/release */ + return FALSE; +} + + +/* + * Lift any modifier keys that are pressed + */ + +void +winKeybdReleaseKeys (void) +{ + int i; + +#ifdef HAS_DEVWINDOWS + /* Verify that the mi input system has been initialized */ + if (g_fdMessageQueue == WIN_FD_INVALID) + return; +#endif + + /* Loop through all keys */ + for (i = 0; i < NUM_KEYCODES; ++i) + { + /* Pop key if pressed */ + if (g_winKeyState[i]) + winSendKeyEvent (i, FALSE); + + /* Reset pressed flag for keys */ + g_winKeyState[i] = FALSE; + } +} + + +/* + * Take a raw X key code and send an up or down event for it. + * + * Thanks to VNC for inspiration, though it is a simple function. + */ + +void +winSendKeyEvent (DWORD dwKey, Bool fDown) +{ + EventListPtr events; + int i, nevents; + + /* + * When alt-tabing between screens we can get phantom key up messages + * Here we only pass them through it we think we should! + */ + if (g_winKeyState[dwKey] == FALSE && fDown == FALSE) return; + + /* Update the keyState map */ + g_winKeyState[dwKey] = fDown; + + GetEventList(&events); + nevents = GetKeyboardEvents(events, g_pwinKeyboard, fDown ? KeyPress : KeyRelease, dwKey + MIN_KEYCODE, NULL); + + for (i = 0; i < nevents; i++) + mieqEnqueue(g_pwinKeyboard, (InternalEvent*)events[i].event); + + winDebug("winSendKeyEvent: dwKey: %d, fDown: %d, nEvents %d\n", + dwKey, fDown, nevents); +} + +BOOL winCheckKeyPressed(WPARAM wParam, LPARAM lParam) +{ + switch (wParam) + { + case VK_CONTROL: + if ((lParam & 0x1ff0000) == 0x11d0000 && g_winKeyState[KEY_RCtrl]) + return TRUE; + if ((lParam & 0x1ff0000) == 0x01d0000 && g_winKeyState[KEY_LCtrl]) + return TRUE; + break; + case VK_SHIFT: + if ((lParam & 0x1ff0000) == 0x0360000 && g_winKeyState[KEY_ShiftR]) + return TRUE; + if ((lParam & 0x1ff0000) == 0x02a0000 && g_winKeyState[KEY_ShiftL]) + return TRUE; + break; + default: + return TRUE; + } + return FALSE; +} + +/* Only on shift release message is sent even if both are pressed. + * Fix this here + */ +void winFixShiftKeys (int iScanCode) +{ + if (GetKeyState (VK_SHIFT) & 0x8000) + return; + + if (iScanCode == KEY_ShiftL && g_winKeyState[KEY_ShiftR]) + winSendKeyEvent (KEY_ShiftR, FALSE); + if (iScanCode == KEY_ShiftR && g_winKeyState[KEY_ShiftL]) + winSendKeyEvent (KEY_ShiftL, FALSE); +} diff --git a/xorg-server/include/dix-config.h.in b/xorg-server/include/dix-config.h.in index fd9ecced2..14229b435 100644 --- a/xorg-server/include/dix-config.h.in +++ b/xorg-server/include/dix-config.h.in @@ -136,6 +136,9 @@ /* Define to 1 if you have the `m' library (-lm). */ #undef HAVE_LIBM +/* Define to 1 if you have the libdispatch (GCD) available */ +#undef HAVE_LIBDISPATCH + /* Define to 1 if you have the `link' function. */ #undef HAVE_LINK diff --git a/xorg-server/include/input.h b/xorg-server/include/input.h index 2bb85ffaa..86078daee 100644 --- a/xorg-server/include/input.h +++ b/xorg-server/include/input.h @@ -102,6 +102,7 @@ typedef unsigned long Leds; typedef struct _OtherClients *OtherClientsPtr; typedef struct _InputClients *InputClientsPtr; typedef struct _DeviceIntRec *DeviceIntPtr; +typedef struct _ValuatorClassRec *ValuatorClassPtr; typedef struct _ClassesRec *ClassesPtr; typedef struct _SpriteRec *SpritePtr; typedef union _GrabMask GrabMask; @@ -300,6 +301,10 @@ extern _X_EXPORT Bool InitButtonClassDeviceStruct( Atom* /* labels */, CARD8* /*map*/); +extern _X_INTERNAL ValuatorClassPtr AllocValuatorClass( + ValuatorClassPtr src, + int numAxes); + extern _X_EXPORT Bool InitValuatorClassDeviceStruct( DeviceIntPtr /*device*/, int /*numAxes*/, @@ -460,12 +465,6 @@ extern _X_EXPORT int GetKeyboardEvents( EventListPtr events, DeviceIntPtr pDev, int type, - int key_code); - -extern int GetKeyboardValuatorEvents( - EventListPtr events, - DeviceIntPtr pDev, - int type, int key_code, const ValuatorMask *mask); diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h index f63df8087..bd7c78dec 100644 --- a/xorg-server/include/inputstr.h +++ b/xorg-server/include/inputstr.h @@ -283,7 +283,7 @@ typedef struct _ValuatorClassRec { unsigned short numAxes; double *axisVal; /* always absolute, but device-coord system */ ValuatorAccelerationRec accelScheme; -} ValuatorClassRec, *ValuatorClassPtr; +} ValuatorClassRec; typedef struct _ButtonClassRec { int sourceid; diff --git a/xorg-server/include/ptrveloc.h b/xorg-server/include/ptrveloc.h index 1198146f1..6ca309c8c 100644 --- a/xorg-server/include/ptrveloc.h +++ b/xorg-server/include/ptrveloc.h @@ -1,144 +1,144 @@ -/*
- *
- * Copyright © 2006-2011 Simon Thum simon dot thum at gmx dot de
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef POINTERVELOCITY_H
-#define POINTERVELOCITY_H
-
-#include <input.h>
-
-/* constants for acceleration profiles */
-
-#define AccelProfileNone -1
-#define AccelProfileClassic 0
-#define AccelProfileDeviceSpecific 1
-#define AccelProfilePolynomial 2
-#define AccelProfileSmoothLinear 3
-#define AccelProfileSimple 4
-#define AccelProfilePower 5
-#define AccelProfileLinear 6
-#define AccelProfileSmoothLimited 7
-#define AccelProfileLAST AccelProfileSmoothLimited
-
-/* fwd */
-struct _DeviceVelocityRec;
-
-/**
- * profile
- * returns actual acceleration depending on velocity, acceleration control,...
- */
-typedef float (*PointerAccelerationProfileFunc)
- (DeviceIntPtr dev, struct _DeviceVelocityRec* vel,
- float velocity, float threshold, float accelCoeff);
-
-/**
- * a motion history, with just enough information to
- * calc mean velocity and decide which motion was along
- * a more or less straight line
- */
-typedef struct _MotionTracker {
- int dx, dy; /* accumulated delta for each axis */
- int time; /* time of creation */
- int dir; /* initial direction bitfield */
-} MotionTracker, *MotionTrackerPtr;
-
-/**
- * Contains all data needed to implement mouse ballistics
- */
-typedef struct _DeviceVelocityRec {
- MotionTrackerPtr tracker;
- int num_tracker;
- int cur_tracker; /* current index */
- float velocity; /* velocity as guessed by algorithm */
- float last_velocity; /* previous velocity estimate */
- int last_dx; /* last time-difference */
- int last_dy ; /* phase of last/current estimate */
- float corr_mul; /* config: multiply this into velocity */
- float const_acceleration; /* config: (recipr.) const deceleration */
- float min_acceleration; /* config: minimum acceleration */
- short reset_time; /* config: reset non-visible state after # ms */
- short use_softening; /* config: use softening of mouse values */
- float max_rel_diff; /* config: max. relative difference */
- float max_diff; /* config: max. difference */
- int initial_range; /* config: max. offset used as initial velocity */
- Bool average_accel; /* config: average acceleration over velocity */
- PointerAccelerationProfileFunc Profile;
- PointerAccelerationProfileFunc deviceSpecificProfile;
- void* profile_private;/* extended data, see SetAccelerationProfile() */
- struct { /* to be able to query this information */
- int profile_number;
- } statistics;
-} DeviceVelocityRec, *DeviceVelocityPtr;
-
-/**
- * contains the run-time data for the predictable scheme, that is, a
- * DeviceVelocityPtr and the property handlers.
- */
-typedef struct _PredictableAccelSchemeRec {
- DeviceVelocityPtr vel;
- long* prop_handlers;
- int num_prop_handlers;
-} PredictableAccelSchemeRec, *PredictableAccelSchemePtr;
-
-extern _X_EXPORT void
-InitVelocityData(DeviceVelocityPtr vel);
-
-extern _X_EXPORT void
-InitTrackers(DeviceVelocityPtr vel, int ntracker);
-
-extern _X_EXPORT short
-ProcessVelocityData2D(DeviceVelocityPtr vel, int dx, int dy, int time);
-
-extern _X_EXPORT float
-BasicComputeAcceleration(DeviceIntPtr dev, DeviceVelocityPtr vel,
- float velocity, float threshold, float acc);
-
-extern _X_EXPORT void
-FreeVelocityData(DeviceVelocityPtr vel);
-
-extern _X_EXPORT int
-SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-
-extern _X_EXPORT DeviceVelocityPtr
-GetDevicePredictableAccelData(DeviceIntPtr dev);
-
-extern _X_EXPORT void
-SetDeviceSpecificAccelerationProfile(DeviceVelocityPtr vel,
- PointerAccelerationProfileFunc profile);
-
-extern _X_INTERNAL void
-AccelerationDefaultCleanup(DeviceIntPtr dev);
-
-extern _X_INTERNAL Bool
-InitPredictableAccelerationScheme(DeviceIntPtr dev,
- struct _ValuatorAccelerationRec* protoScheme);
-
-extern _X_INTERNAL void
-acceleratePointerPredictable(DeviceIntPtr dev, ValuatorMask* val,
- CARD32 evtime);
-
-extern _X_INTERNAL void
-acceleratePointerLightweight(DeviceIntPtr dev, ValuatorMask* val,
- CARD32 evtime);
-
-#endif /* POINTERVELOCITY_H */
+/* + * + * Copyright © 2006-2011 Simon Thum simon dot thum at gmx dot de + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef POINTERVELOCITY_H +#define POINTERVELOCITY_H + +#include <input.h> + +/* constants for acceleration profiles */ + +#define AccelProfileNone -1 +#define AccelProfileClassic 0 +#define AccelProfileDeviceSpecific 1 +#define AccelProfilePolynomial 2 +#define AccelProfileSmoothLinear 3 +#define AccelProfileSimple 4 +#define AccelProfilePower 5 +#define AccelProfileLinear 6 +#define AccelProfileSmoothLimited 7 +#define AccelProfileLAST AccelProfileSmoothLimited + +/* fwd */ +struct _DeviceVelocityRec; + +/** + * profile + * returns actual acceleration depending on velocity, acceleration control,... + */ +typedef float (*PointerAccelerationProfileFunc) + (DeviceIntPtr dev, struct _DeviceVelocityRec* vel, + float velocity, float threshold, float accelCoeff); + +/** + * a motion history, with just enough information to + * calc mean velocity and decide which motion was along + * a more or less straight line + */ +typedef struct _MotionTracker { + int dx, dy; /* accumulated delta for each axis */ + int time; /* time of creation */ + int dir; /* initial direction bitfield */ +} MotionTracker, *MotionTrackerPtr; + +/** + * Contains all data needed to implement mouse ballistics + */ +typedef struct _DeviceVelocityRec { + MotionTrackerPtr tracker; + int num_tracker; + int cur_tracker; /* current index */ + float velocity; /* velocity as guessed by algorithm */ + float last_velocity; /* previous velocity estimate */ + int last_dx; /* last time-difference */ + int last_dy ; /* phase of last/current estimate */ + float corr_mul; /* config: multiply this into velocity */ + float const_acceleration; /* config: (recipr.) const deceleration */ + float min_acceleration; /* config: minimum acceleration */ + short reset_time; /* config: reset non-visible state after # ms */ + short use_softening; /* config: use softening of mouse values */ + float max_rel_diff; /* config: max. relative difference */ + float max_diff; /* config: max. difference */ + int initial_range; /* config: max. offset used as initial velocity */ + Bool average_accel; /* config: average acceleration over velocity */ + PointerAccelerationProfileFunc Profile; + PointerAccelerationProfileFunc deviceSpecificProfile; + void* profile_private;/* extended data, see SetAccelerationProfile() */ + struct { /* to be able to query this information */ + int profile_number; + } statistics; +} DeviceVelocityRec, *DeviceVelocityPtr; + +/** + * contains the run-time data for the predictable scheme, that is, a + * DeviceVelocityPtr and the property handlers. + */ +typedef struct _PredictableAccelSchemeRec { + DeviceVelocityPtr vel; + long* prop_handlers; + int num_prop_handlers; +} PredictableAccelSchemeRec, *PredictableAccelSchemePtr; + +extern _X_EXPORT void +InitVelocityData(DeviceVelocityPtr vel); + +extern _X_EXPORT void +InitTrackers(DeviceVelocityPtr vel, int ntracker); + +extern _X_EXPORT BOOL +ProcessVelocityData2D(DeviceVelocityPtr vel, int dx, int dy, int time); + +extern _X_EXPORT float +BasicComputeAcceleration(DeviceIntPtr dev, DeviceVelocityPtr vel, + float velocity, float threshold, float acc); + +extern _X_EXPORT void +FreeVelocityData(DeviceVelocityPtr vel); + +extern _X_EXPORT int +SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num); + +extern _X_EXPORT DeviceVelocityPtr +GetDevicePredictableAccelData(DeviceIntPtr dev); + +extern _X_EXPORT void +SetDeviceSpecificAccelerationProfile(DeviceVelocityPtr vel, + PointerAccelerationProfileFunc profile); + +extern _X_INTERNAL void +AccelerationDefaultCleanup(DeviceIntPtr dev); + +extern _X_INTERNAL Bool +InitPredictableAccelerationScheme(DeviceIntPtr dev, + struct _ValuatorAccelerationRec* protoScheme); + +extern _X_INTERNAL void +acceleratePointerPredictable(DeviceIntPtr dev, ValuatorMask* val, + CARD32 evtime); + +extern _X_INTERNAL void +acceleratePointerLightweight(DeviceIntPtr dev, ValuatorMask* val, + CARD32 evtime); + +#endif /* POINTERVELOCITY_H */ diff --git a/xorg-server/test/Makefile.am b/xorg-server/test/Makefile.am index f3265b788..fe9bc1f2e 100644 --- a/xorg-server/test/Makefile.am +++ b/xorg-server/test/Makefile.am @@ -1,5 +1,4 @@ if ENABLE_UNIT_TESTS -if HAVE_GLIB if HAVE_LD_WRAP SUBDIRS= . xi2 noinst_PROGRAMS = xkb input xtest list @@ -7,9 +6,9 @@ check_LTLIBRARIES = libxservertest.la TESTS=$(noinst_PROGRAMS) -AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@ +AM_CFLAGS = $(DIX_CFLAGS) @XORG_CFLAGS@ INCLUDES = @XORG_INCS@ -TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS) +TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) if SPECIAL_DTRACE_OBJECTS TEST_LDADD += $(OS_LIB) $(DIX_LIB) @@ -38,7 +37,6 @@ libxservertest_la_LIBADD = \ @XORG_LIBS@ endif endif -endif CLEANFILES=libxservertest.c diff --git a/xorg-server/test/input.c b/xorg-server/test/input.c index c13b4f213..ac37d67a1 100644 --- a/xorg-server/test/input.c +++ b/xorg-server/test/input.c @@ -40,7 +40,7 @@ #include "dixgrabs.h" #include "eventstr.h" #include "inpututils.h" -#include <glib.h> +#include "assert.h" /** * Init a device with axes. @@ -60,24 +60,24 @@ static void dix_init_valuators(void) memset(&dev, 0, sizeof(DeviceIntRec)); dev.type = MASTER_POINTER; /* claim it's a master to stop ptracccel */ - g_assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE); - g_assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute)); + assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE); + assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute)); val = dev.valuator; - g_assert(val); - g_assert(val->numAxes == num_axes); - g_assert(val->numMotionEvents == 0); - g_assert(val->axisVal); + assert(val); + assert(val->numAxes == num_axes); + assert(val->numMotionEvents == 0); + assert(val->axisVal); for (i = 0; i < num_axes; i++) { - g_assert(val->axisVal[i] == 0); - g_assert(val->axes->min_value == NO_AXIS_LIMITS); - g_assert(val->axes->max_value == NO_AXIS_LIMITS); - g_assert(val->axes->mode == Absolute); + assert(val->axisVal[i] == 0); + assert(val->axes->min_value == NO_AXIS_LIMITS); + assert(val->axes->max_value == NO_AXIS_LIMITS); + assert(val->axes->mode == Absolute); } - g_assert(dev.last.numValuators == num_axes); + assert(dev.last.numValuators == num_axes); } /* just check the known success cases, and that error cases set the client's @@ -97,48 +97,48 @@ static void dix_check_grab_values(void) param.ownerEvents = FALSE; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == Success); + assert(rc == Success); param.this_device_mode = GrabModeAsync; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == Success); + assert(rc == Success); param.this_device_mode = GrabModeAsync + 1; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == BadValue); - g_assert(client.errorValue == param.this_device_mode); - g_assert(client.errorValue == GrabModeAsync + 1); + assert(rc == BadValue); + assert(client.errorValue == param.this_device_mode); + assert(client.errorValue == GrabModeAsync + 1); param.this_device_mode = GrabModeSync; param.other_devices_mode = GrabModeAsync; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == Success); + assert(rc == Success); param.other_devices_mode = GrabModeAsync + 1; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == BadValue); - g_assert(client.errorValue == param.other_devices_mode); - g_assert(client.errorValue == GrabModeAsync + 1); + assert(rc == BadValue); + assert(client.errorValue == param.other_devices_mode); + assert(client.errorValue == GrabModeAsync + 1); param.other_devices_mode = GrabModeSync; param.modifiers = 1 << 13; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == BadValue); - g_assert(client.errorValue == param.modifiers); - g_assert(client.errorValue == (1 << 13)); + assert(rc == BadValue); + assert(client.errorValue == param.modifiers); + assert(client.errorValue == (1 << 13)); param.modifiers = AnyModifier; param.ownerEvents = TRUE; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == Success); + assert(rc == Success); param.ownerEvents = 3; rc = CheckGrabValues(&client, ¶m); - g_assert(rc == BadValue); - g_assert(client.errorValue == param.ownerEvents); - g_assert(client.errorValue == 3); + assert(rc == BadValue); + assert(client.errorValue == param.ownerEvents); + assert(client.errorValue == 3); } @@ -160,21 +160,21 @@ static void dix_event_to_core(int type) /* EventToCore memsets the event to 0 */ #define test_event() \ - g_assert(rc == Success); \ - g_assert(core); \ - g_assert(count == 1); \ - g_assert(core->u.u.type == type); \ - g_assert(core->u.u.detail == detail); \ - g_assert(core->u.keyButtonPointer.time == time); \ - g_assert(core->u.keyButtonPointer.rootX == x); \ - g_assert(core->u.keyButtonPointer.rootY == y); \ - g_assert(core->u.keyButtonPointer.state == state); \ - g_assert(core->u.keyButtonPointer.eventX == 0); \ - g_assert(core->u.keyButtonPointer.eventY == 0); \ - g_assert(core->u.keyButtonPointer.root == ROOT_WINDOW_ID); \ - g_assert(core->u.keyButtonPointer.event == 0); \ - g_assert(core->u.keyButtonPointer.child == 0); \ - g_assert(core->u.keyButtonPointer.sameScreen == FALSE); + assert(rc == Success); \ + assert(core); \ + assert(count == 1); \ + assert(core->u.u.type == type); \ + assert(core->u.u.detail == detail); \ + assert(core->u.keyButtonPointer.time == time); \ + assert(core->u.keyButtonPointer.rootX == x); \ + assert(core->u.keyButtonPointer.rootY == y); \ + assert(core->u.keyButtonPointer.state == state); \ + assert(core->u.keyButtonPointer.eventX == 0); \ + assert(core->u.keyButtonPointer.eventY == 0); \ + assert(core->u.keyButtonPointer.root == ROOT_WINDOW_ID); \ + assert(core->u.keyButtonPointer.event == 0); \ + assert(core->u.keyButtonPointer.child == 0); \ + assert(core->u.keyButtonPointer.sameScreen == FALSE); x = 0; y = 0; @@ -217,11 +217,11 @@ static void dix_event_to_core(int type) ev.root_x = x; ev.root_y = y; rc = EventToCore((InternalEvent*)&ev, &core, &count); - g_assert(rc == Success); - g_assert(core); - g_assert(count == 1); - g_assert(core->u.keyButtonPointer.rootX != x); - g_assert(core->u.keyButtonPointer.rootY != y); + assert(rc == Success); + assert(core); + assert(count == 1); + assert(core->u.keyButtonPointer.rootX != x); + assert(core->u.keyButtonPointer.rootY != y); x = 0x7FFF; y = 0x7FFF; @@ -245,7 +245,7 @@ static void dix_event_to_core(int type) detail = 0xFFF; /* too big */ ev.detail.key = detail; rc = EventToCore((InternalEvent*)&ev, &core, &count); - g_assert(rc == BadMatch); + assert(rc == BadMatch); detail = 0xFF; /* too big */ ev.detail.key = detail; @@ -257,11 +257,11 @@ static void dix_event_to_core(int type) state = 0x10000; /* too big */ ev.corestate = state; rc = EventToCore((InternalEvent*)&ev, &core, &count); - g_assert(rc == Success); - g_assert(core); - g_assert(count == 1); - g_assert(core->u.keyButtonPointer.state != state); - g_assert(core->u.keyButtonPointer.state == (state & 0xFFFF)); + assert(rc == Success); + assert(core); + assert(count == 1); + assert(core->u.keyButtonPointer.state != state); + assert(core->u.keyButtonPointer.state == (state & 0xFFFF)); #undef test_event } @@ -278,7 +278,7 @@ static void dix_event_to_core_fail(int evtype, int expected_rc) ev.type = evtype; rc = EventToCore((InternalEvent*)&ev, &core, &count); - g_assert(rc == expected_rc); + assert(rc == expected_rc); } static void dix_event_to_core_conversion(void) @@ -304,28 +304,28 @@ _dix_test_xi_convert(DeviceEvent *ev, int expected_rc, int expected_count) int rc; rc = EventToXI((InternalEvent*)ev, &xi, &count); - g_assert(rc == expected_rc); - g_assert(count >= expected_count); + assert(rc == expected_rc); + assert(count >= expected_count); if (count > 0){ deviceKeyButtonPointer *kbp = (deviceKeyButtonPointer*)xi; - g_assert(kbp->type == IEventBase + ev->type); - g_assert(kbp->detail == ev->detail.key); - g_assert(kbp->time == ev->time); - g_assert((kbp->deviceid & ~MORE_EVENTS) == ev->deviceid); - g_assert(kbp->root_x == ev->root_x); - g_assert(kbp->root_y == ev->root_y); - g_assert(kbp->state == ev->corestate); - g_assert(kbp->event_x == 0); - g_assert(kbp->event_y == 0); - g_assert(kbp->root == ev->root); - g_assert(kbp->event == 0); - g_assert(kbp->child == 0); - g_assert(kbp->same_screen == FALSE); + assert(kbp->type == IEventBase + ev->type); + assert(kbp->detail == ev->detail.key); + assert(kbp->time == ev->time); + assert((kbp->deviceid & ~MORE_EVENTS) == ev->deviceid); + assert(kbp->root_x == ev->root_x); + assert(kbp->root_y == ev->root_y); + assert(kbp->state == ev->corestate); + assert(kbp->event_x == 0); + assert(kbp->event_y == 0); + assert(kbp->root == ev->root); + assert(kbp->event == 0); + assert(kbp->child == 0); + assert(kbp->same_screen == FALSE); while (--count > 0) { deviceValuator *v = (deviceValuator*)&xi[count]; - g_assert(v->type == DeviceValuator); - g_assert(v->num_valuators <= 6); + assert(v->type == DeviceValuator); + assert(v->num_valuators <= 6); } @@ -436,7 +436,7 @@ static void dix_event_to_xi1_conversion(void) static void xi2_struct_sizes(void) { #define compare(req) \ - g_assert(sizeof(req) == sz_##req); + assert(sizeof(req) == sz_##req); compare(xXIQueryVersionReq); compare(xXIWarpPointerReq); @@ -476,23 +476,23 @@ static void dix_grab_matching(void) a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_XI2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_CORE; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* XI2 grabs for different devices must fail, regardless of ignoreDevice * XI2 grabs for master devices must fail against a slave */ @@ -516,28 +516,28 @@ static void dix_grab_matching(void) b.device = &dev2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.device = &dev2; b.device = &dev1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.device = inputInfo.all_master_devices; b.device = &dev1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.device = &dev1; b.device = inputInfo.all_master_devices; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* ignoreDevice FALSE must fail for different devices for CORE and XI */ a.grabtype = GRABTYPE_XI; @@ -547,7 +547,7 @@ static void dix_grab_matching(void) a.modifierDevice = &dev1; b.modifierDevice = &dev1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; @@ -556,7 +556,7 @@ static void dix_grab_matching(void) a.modifierDevice = &dev1; b.modifierDevice = &dev1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* ignoreDevice FALSE must fail for different modifier devices for CORE * and XI */ @@ -567,7 +567,7 @@ static void dix_grab_matching(void) a.modifierDevice = &dev1; b.modifierDevice = &dev2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; @@ -576,7 +576,7 @@ static void dix_grab_matching(void) a.modifierDevice = &dev1; b.modifierDevice = &dev2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* different event type must fail */ a.grabtype = GRABTYPE_XI2; @@ -588,9 +588,9 @@ static void dix_grab_matching(void) a.type = XI_KeyPress; b.type = XI_KeyRelease; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; @@ -601,9 +601,9 @@ static void dix_grab_matching(void) a.type = XI_KeyPress; b.type = XI_KeyRelease; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; @@ -614,9 +614,9 @@ static void dix_grab_matching(void) a.type = XI_KeyPress; b.type = XI_KeyRelease; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&a, &b, TRUE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* different modifiers must fail */ a.grabtype = GRABTYPE_XI2; @@ -630,23 +630,23 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 2; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* AnyModifier must fail for XI2 */ a.grabtype = GRABTYPE_XI2; @@ -654,9 +654,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = AnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* XIAnyModifier must fail for CORE and XI */ a.grabtype = GRABTYPE_XI; @@ -664,18 +664,18 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = XIAnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; a.modifiersDetail.exact = XIAnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* different detail must fail */ a.grabtype = GRABTYPE_XI2; @@ -685,23 +685,23 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* detail of AnyModifier must fail */ a.grabtype = GRABTYPE_XI2; @@ -711,23 +711,23 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* detail of XIAnyModifier must fail */ a.grabtype = GRABTYPE_XI2; @@ -737,23 +737,23 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == FALSE); + assert(rc == FALSE); /* XIAnyModifier or AnyModifer must succeed */ a.grabtype = GRABTYPE_XI2; @@ -763,9 +763,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = XIAnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; @@ -774,9 +774,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = AnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; @@ -785,9 +785,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = AnyModifier; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); /* AnyKey or XIAnyKeycode must succeed */ a.grabtype = GRABTYPE_XI2; @@ -797,9 +797,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); a.grabtype = GRABTYPE_CORE; b.grabtype = GRABTYPE_CORE; @@ -808,9 +808,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); a.grabtype = GRABTYPE_XI; b.grabtype = GRABTYPE_XI; @@ -819,9 +819,9 @@ static void dix_grab_matching(void) a.modifiersDetail.exact = 1; b.modifiersDetail.exact = 1; rc = GrabMatchesSecond(&a, &b, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); rc = GrabMatchesSecond(&b, &a, FALSE); - g_assert(rc == TRUE); + assert(rc == TRUE); } static void test_bits_to_byte(int i) @@ -829,9 +829,9 @@ static void test_bits_to_byte(int i) int expected_bytes; expected_bytes = (i + 7)/8; - g_assert(bits_to_bytes(i) >= i/8); - g_assert((bits_to_bytes(i) * 8) - i <= 7); - g_assert(expected_bytes == bits_to_bytes(i)); + assert(bits_to_bytes(i) >= i/8); + assert((bits_to_bytes(i) * 8) - i <= 7); + assert(expected_bytes == bits_to_bytes(i)); } static void test_bytes_to_int32(int i) @@ -839,9 +839,9 @@ static void test_bytes_to_int32(int i) int expected_4byte; expected_4byte = (i + 3)/4; - g_assert(bytes_to_int32(i) <= i); - g_assert((bytes_to_int32(i) * 4) - i <= 3); - g_assert(expected_4byte == bytes_to_int32(i)); + assert(bytes_to_int32(i) <= i); + assert((bytes_to_int32(i) * 4) - i <= 3); + assert(expected_4byte == bytes_to_int32(i)); } static void test_pad_to_int32(int i) @@ -849,13 +849,13 @@ static void test_pad_to_int32(int i) int expected_bytes; expected_bytes = ((i + 3)/4) * 4; - g_assert(pad_to_int32(i) >= i); - g_assert(pad_to_int32(i) - i <= 3); - g_assert(expected_bytes == pad_to_int32(i)); + assert(pad_to_int32(i) >= i); + assert(pad_to_int32(i) - i <= 3); + assert(expected_bytes == pad_to_int32(i)); } static void include_byte_padding_macros(void) { - g_test_message("Testing bits_to_bytes()"); + printf("Testing bits_to_bytes()\n"); /* the macros don't provide overflow protection */ test_bits_to_byte(0); @@ -868,7 +868,7 @@ static void include_byte_padding_macros(void) test_bits_to_byte(INT_MAX - 9); test_bits_to_byte(INT_MAX - 8); - g_test_message("Testing bytes_to_int32()"); + printf("Testing bytes_to_int32()\n"); test_bytes_to_int32(0); test_bytes_to_int32(1); @@ -884,7 +884,7 @@ static void include_byte_padding_macros(void) test_bytes_to_int32(INT_MAX - 4); test_bytes_to_int32(INT_MAX - 3); - g_test_message("Testing pad_to_int32"); + printf("Testing pad_to_int32\n"); test_pad_to_int32(0); test_pad_to_int32(0); @@ -910,47 +910,47 @@ static void xi_unregister_handlers(void) memset(&dev, 0, sizeof(dev)); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 1); + assert(handler == 1); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 2); + assert(handler == 2); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 3); + assert(handler == 3); - g_test_message("Unlinking from front."); + printf("Unlinking from front.\n"); XIUnregisterPropertyHandler(&dev, 4); /* NOOP */ - g_assert(dev.properties.handlers->id == 3); + assert(dev.properties.handlers->id == 3); XIUnregisterPropertyHandler(&dev, 3); - g_assert(dev.properties.handlers->id == 2); + assert(dev.properties.handlers->id == 2); XIUnregisterPropertyHandler(&dev, 2); - g_assert(dev.properties.handlers->id == 1); + assert(dev.properties.handlers->id == 1); XIUnregisterPropertyHandler(&dev, 1); - g_assert(dev.properties.handlers == NULL); + assert(dev.properties.handlers == NULL); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 4); + assert(handler == 4); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 5); + assert(handler == 5); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 6); + assert(handler == 6); XIUnregisterPropertyHandler(&dev, 3); /* NOOP */ - g_assert(dev.properties.handlers->next->next->next == NULL); + assert(dev.properties.handlers->next->next->next == NULL); XIUnregisterPropertyHandler(&dev, 4); - g_assert(dev.properties.handlers->next->next == NULL); + assert(dev.properties.handlers->next->next == NULL); XIUnregisterPropertyHandler(&dev, 5); - g_assert(dev.properties.handlers->next == NULL); + assert(dev.properties.handlers->next == NULL); XIUnregisterPropertyHandler(&dev, 6); - g_assert(dev.properties.handlers == NULL); + assert(dev.properties.handlers == NULL); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 7); + assert(handler == 7); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 8); + assert(handler == 8); handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL); - g_assert(handler == 9); + assert(handler == 9); XIDeleteAllDeviceProperties(&dev); - g_assert(dev.properties.handlers == NULL); + assert(dev.properties.handlers == NULL); XIUnregisterPropertyHandler(&dev, 7); /* NOOP */ } @@ -960,44 +960,44 @@ static void cmp_attr_fields(InputAttributes *attr1, { char **tags1, **tags2; - g_assert(attr1 && attr2); - g_assert(attr1 != attr2); - g_assert(attr1->flags == attr2->flags); + assert(attr1 && attr2); + assert(attr1 != attr2); + assert(attr1->flags == attr2->flags); if (attr1->product != NULL) { - g_assert(attr1->product != attr2->product); - g_assert(strcmp(attr1->product, attr2->product) == 0); + assert(attr1->product != attr2->product); + assert(strcmp(attr1->product, attr2->product) == 0); } else - g_assert(attr2->product == NULL); + assert(attr2->product == NULL); if (attr1->vendor != NULL) { - g_assert(attr1->vendor != attr2->vendor); - g_assert(strcmp(attr1->vendor, attr2->vendor) == 0); + assert(attr1->vendor != attr2->vendor); + assert(strcmp(attr1->vendor, attr2->vendor) == 0); } else - g_assert(attr2->vendor == NULL); + assert(attr2->vendor == NULL); if (attr1->device != NULL) { - g_assert(attr1->device != attr2->device); - g_assert(strcmp(attr1->device, attr2->device) == 0); + assert(attr1->device != attr2->device); + assert(strcmp(attr1->device, attr2->device) == 0); } else - g_assert(attr2->device == NULL); + assert(attr2->device == NULL); if (attr1->pnp_id != NULL) { - g_assert(attr1->pnp_id != attr2->pnp_id); - g_assert(strcmp(attr1->pnp_id, attr2->pnp_id) == 0); + assert(attr1->pnp_id != attr2->pnp_id); + assert(strcmp(attr1->pnp_id, attr2->pnp_id) == 0); } else - g_assert(attr2->pnp_id == NULL); + assert(attr2->pnp_id == NULL); if (attr1->usb_id != NULL) { - g_assert(attr1->usb_id != attr2->usb_id); - g_assert(strcmp(attr1->usb_id, attr2->usb_id) == 0); + assert(attr1->usb_id != attr2->usb_id); + assert(strcmp(attr1->usb_id, attr2->usb_id) == 0); } else - g_assert(attr2->usb_id == NULL); + assert(attr2->usb_id == NULL); tags1 = attr1->tags; tags2 = attr2->tags; @@ -1005,25 +1005,25 @@ static void cmp_attr_fields(InputAttributes *attr1, /* if we don't have any tags, skip the tag checking bits */ if (!tags1) { - g_assert(!tags2); + assert(!tags2); return; } /* Don't lug around empty arrays */ - g_assert(*tags1); - g_assert(*tags2); + assert(*tags1); + assert(*tags2); /* check for identical content, but duplicated */ while (*tags1) { - g_assert(*tags1 != *tags2); - g_assert(strcmp(*tags1, *tags2) == 0); + assert(*tags1 != *tags2); + assert(strcmp(*tags1, *tags2) == 0); tags1++; tags2++; } /* ensure tags1 and tags2 have the same no of elements */ - g_assert(!*tags2); + assert(!*tags2); /* check for not sharing memory */ tags1 = attr1->tags; @@ -1031,7 +1031,7 @@ static void cmp_attr_fields(InputAttributes *attr1, { tags2 = attr2->tags; while (*tags2) - g_assert(*tags1 != *tags2++); + assert(*tags1 != *tags2++); tags1++; } @@ -1044,10 +1044,10 @@ static void dix_input_attributes(void) char *tags[4] = {"tag1", "tag2", "tag2", NULL}; new = DuplicateInputAttributes(NULL); - g_assert(!new); + assert(!new); new = DuplicateInputAttributes(&orig); - g_assert(memcmp(&orig, new, sizeof(InputAttributes)) == 0); + assert(memcmp(&orig, new, sizeof(InputAttributes)) == 0); orig.product = "product name"; new = DuplicateInputAttributes(&orig); @@ -1097,69 +1097,69 @@ static void dix_input_valuator_masks(void) valuators[i] = i; mask = valuator_mask_new(nvaluators); - g_assert(mask != NULL); - g_assert(valuator_mask_size(mask) == 0); - g_assert(valuator_mask_num_valuators(mask) == 0); + assert(mask != NULL); + assert(valuator_mask_size(mask) == 0); + assert(valuator_mask_num_valuators(mask) == 0); for (i = 0; i < nvaluators; i++) { - g_assert(!valuator_mask_isset(mask, i)); + assert(!valuator_mask_isset(mask, i)); valuator_mask_set(mask, i, valuators[i]); - g_assert(valuator_mask_isset(mask, i)); - g_assert(valuator_mask_get(mask, i) == valuators[i]); - g_assert(valuator_mask_size(mask) == i + 1); - g_assert(valuator_mask_num_valuators(mask) == i + 1); + assert(valuator_mask_isset(mask, i)); + assert(valuator_mask_get(mask, i) == valuators[i]); + assert(valuator_mask_size(mask) == i + 1); + assert(valuator_mask_num_valuators(mask) == i + 1); } for (i = 0; i < nvaluators; i++) { - g_assert(valuator_mask_isset(mask, i)); + assert(valuator_mask_isset(mask, i)); valuator_mask_unset(mask, i); /* we're removing valuators from the front, so size should stay the * same until the last bit is removed */ if (i < nvaluators - 1) - g_assert(valuator_mask_size(mask) == nvaluators); - g_assert(!valuator_mask_isset(mask, i)); + assert(valuator_mask_size(mask) == nvaluators); + assert(!valuator_mask_isset(mask, i)); } - g_assert(valuator_mask_size(mask) == 0); + assert(valuator_mask_size(mask) == 0); valuator_mask_zero(mask); - g_assert(valuator_mask_size(mask) == 0); - g_assert(valuator_mask_num_valuators(mask) == 0); + assert(valuator_mask_size(mask) == 0); + assert(valuator_mask_num_valuators(mask) == 0); for (i = 0; i < nvaluators; i++) - g_assert(!valuator_mask_isset(mask, i)); + assert(!valuator_mask_isset(mask, i)); first_val = 5; num_vals = 6; valuator_mask_set_range(mask, first_val, num_vals, valuators); - g_assert(valuator_mask_size(mask) == first_val + num_vals); - g_assert(valuator_mask_num_valuators(mask) == num_vals); + assert(valuator_mask_size(mask) == first_val + num_vals); + assert(valuator_mask_num_valuators(mask) == num_vals); for (i = 0; i < nvaluators; i++) { if (i < first_val || i >= first_val + num_vals) - g_assert(!valuator_mask_isset(mask, i)); + assert(!valuator_mask_isset(mask, i)); else { - g_assert(valuator_mask_isset(mask, i)); - g_assert(valuator_mask_get(mask, i) == valuators[i - first_val]); + assert(valuator_mask_isset(mask, i)); + assert(valuator_mask_get(mask, i) == valuators[i - first_val]); } } copy = valuator_mask_new(nvaluators); valuator_mask_copy(copy, mask); - g_assert(mask != copy); - g_assert(valuator_mask_size(mask) == valuator_mask_size(copy)); - g_assert(valuator_mask_num_valuators(mask) == valuator_mask_num_valuators(copy)); + assert(mask != copy); + assert(valuator_mask_size(mask) == valuator_mask_size(copy)); + assert(valuator_mask_num_valuators(mask) == valuator_mask_num_valuators(copy)); for (i = 0; i < nvaluators; i++) { - g_assert(valuator_mask_isset(mask, i) == valuator_mask_isset(copy, i)); - g_assert(valuator_mask_get(mask, i) == valuator_mask_get(copy, i)); + assert(valuator_mask_isset(mask, i) == valuator_mask_isset(copy, i)); + assert(valuator_mask_get(mask, i) == valuator_mask_get(copy, i)); } valuator_mask_free(&mask); - g_assert(mask == NULL); + assert(mask == NULL); } static void dix_valuator_mode(void) @@ -1172,24 +1172,24 @@ static void dix_valuator_mode(void) memset(&dev, 0, sizeof(DeviceIntRec)); dev.type = MASTER_POINTER; /* claim it's a master to stop ptracccel */ - g_assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE); - g_assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute)); + assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE); + assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute)); for (i = 0; i < num_axes; i++) { - g_assert(valuator_get_mode(&dev, i) == Absolute); + assert(valuator_get_mode(&dev, i) == Absolute); valuator_set_mode(&dev, i, Relative); - g_assert(dev.valuator->axes[i].mode == Relative); - g_assert(valuator_get_mode(&dev, i) == Relative); + assert(dev.valuator->axes[i].mode == Relative); + assert(valuator_get_mode(&dev, i) == Relative); } valuator_set_mode(&dev, VALUATOR_MODE_ALL_AXES, Absolute); for (i = 0; i < num_axes; i++) - g_assert(valuator_get_mode(&dev, i) == Absolute); + assert(valuator_get_mode(&dev, i) == Absolute); valuator_set_mode(&dev, VALUATOR_MODE_ALL_AXES, Relative); for (i = 0; i < num_axes; i++) - g_assert(valuator_get_mode(&dev, i) == Relative); + assert(valuator_get_mode(&dev, i) == Relative); } static void include_bit_test_macros(void) @@ -1199,34 +1199,53 @@ static void include_bit_test_macros(void) for (i = 0; i < sizeof(mask)/sizeof(mask[0]); i++) { - g_assert(BitIsOn(mask, i) == 0); + assert(BitIsOn(mask, i) == 0); SetBit(mask, i); - g_assert(BitIsOn(mask, i) == 1); - g_assert(!!(mask[i/8] & (1 << (i % 8)))); - g_assert(CountBits(mask, sizeof(mask)) == 1); + assert(BitIsOn(mask, i) == 1); + assert(!!(mask[i/8] & (1 << (i % 8)))); + assert(CountBits(mask, sizeof(mask)) == 1); ClearBit(mask, i); - g_assert(BitIsOn(mask, i) == 0); + assert(BitIsOn(mask, i) == 0); } } +/** + * Ensure that val->axisVal and val->axes are aligned on doubles. + */ +static void dix_valuator_alloc(void) +{ + ValuatorClassPtr v = NULL; + int num_axes = 0; + + while (num_axes < 5) + { + v = AllocValuatorClass(v, num_axes); + + assert(v); + assert(v->numAxes == num_axes); + assert(((void*)v->axisVal - (void*)v) % sizeof(double) == 0); + assert(((void*)v->axes - (void*)v) % sizeof(double) == 0); + num_axes ++; + } + + free(v); +} + int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - - g_test_add_func("/dix/input/valuator-masks", dix_input_valuator_masks); - g_test_add_func("/dix/input/attributes", dix_input_attributes); - g_test_add_func("/dix/input/init-valuators", dix_init_valuators); - g_test_add_func("/dix/input/event-core-conversion", dix_event_to_core_conversion); - g_test_add_func("/dix/input/event-xi1-conversion", dix_event_to_xi1_conversion); - g_test_add_func("/dix/input/check-grab-values", dix_check_grab_values); - g_test_add_func("/dix/input/xi2-struct-sizes", xi2_struct_sizes); - g_test_add_func("/dix/input/grab_matching", dix_grab_matching); - g_test_add_func("/dix/input/valuator_mode", dix_valuator_mode); - g_test_add_func("/include/byte_padding_macros", include_byte_padding_macros); - g_test_add_func("/include/bit_test_macros", include_bit_test_macros); - g_test_add_func("/Xi/xiproperty/register-unregister", xi_unregister_handlers); - - - return g_test_run(); + dix_input_valuator_masks(); + dix_input_attributes(); + dix_init_valuators(); + dix_event_to_core_conversion(); + dix_event_to_xi1_conversion(); + dix_check_grab_values(); + xi2_struct_sizes(); + dix_grab_matching(); + dix_valuator_mode(); + include_byte_padding_macros(); + include_bit_test_macros(); + xi_unregister_handlers(); + dix_valuator_alloc(); + + return 0; } diff --git a/xorg-server/test/list.c b/xorg-server/test/list.c index 7e035fe58..b101c7619 100644 --- a/xorg-server/test/list.c +++ b/xorg-server/test/list.c @@ -1,176 +1,173 @@ -/**
- * Copyright © 2011 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xlib.h>
-#include <list.h>
-#include <string.h>
-#include <glib.h>
-
-struct parent {
- int a;
- struct list children;
- int b;
-};
-
-struct child {
- int foo;
- int bar;
- struct list node;
-};
-
-static void
-test_list_init(void)
-{
- struct parent parent, tmp;
-
- memset(&parent, 0, sizeof(parent));
- parent.a = 0xa5a5a5;
- parent.b = ~0xa5a5a5;
-
- tmp = parent;
-
- list_init(&parent.children);
-
- /* test we haven't touched anything else. */
- g_assert(parent.a == tmp.a);
- g_assert(parent.b == tmp.b);
-
- g_assert(list_is_empty(&parent.children));
-}
-
-static void
-test_list_add(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
-
- list_init(&parent.children);
-
- list_add(&child[0].node, &parent.children);
- g_assert(!list_is_empty(&parent.children));
-
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
-
- /* note: list_add prepends */
- list_add(&child[1].node, &parent.children);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- list_add(&child[2].node, &parent.children);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[2], sizeof(struct child)) == 0);
-};
-
-static void
-test_list_del(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
-
- list_init(&parent.children);
-
- list_add(&child[0].node, &parent.children);
- g_assert(!list_is_empty(&parent.children));
-
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
-
- list_add(&child[0].node, &parent.children);
- list_del(&child[0].node);
- g_assert(list_is_empty(&parent.children));
-
- list_add(&child[0].node, &parent.children);
- list_add(&child[1].node, &parent.children);
-
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- /* delete first node */
- list_del(&child[1].node);
- g_assert(!list_is_empty(&parent.children));
- g_assert(list_is_empty(&child[1].node));
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
-
- /* delete last node */
- list_add(&child[1].node, &parent.children);
- list_del(&child[0].node);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- /* delete list head */
- list_add(&child[0].node, &parent.children);
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
- g_assert(!list_is_empty(&child[1].node));
- g_assert(!list_is_empty(&child[2].node));
-}
-
-static void
-test_list_for_each(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
- int i = 0;
-
- list_init(&parent.children);
-
- list_add(&child[2].node, &parent.children);
- list_add(&child[1].node, &parent.children);
- list_add(&child[0].node, &parent.children);
-
- list_for_each_entry(c, &parent.children, node) {
- g_assert(memcmp(c, &child[i], sizeof(struct child)) == 0);
- i++;
- }
-
- /* foreach on empty list */
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
-
- list_for_each_entry(c, &parent.children, node) {
- g_assert(0); /* we must not get here */
- }
-}
-
-
-int main(int argc, char** argv)
-{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/list/init", test_list_init);
- g_test_add_func("/list/add", test_list_add);
- g_test_add_func("/list/del", test_list_del);
- g_test_add_func("/list/for_each", test_list_for_each);
-
- return g_test_run();
-}
+/** + * Copyright © 2011 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/Xlib.h> +#include <list.h> +#include <string.h> +#include <assert.h> + +struct parent { + int a; + struct list children; + int b; +}; + +struct child { + int foo; + int bar; + struct list node; +}; + +static void +test_list_init(void) +{ + struct parent parent, tmp; + + memset(&parent, 0, sizeof(parent)); + parent.a = 0xa5a5a5; + parent.b = ~0xa5a5a5; + + tmp = parent; + + list_init(&parent.children); + + /* test we haven't touched anything else. */ + assert(parent.a == tmp.a); + assert(parent.b == tmp.b); + + assert(list_is_empty(&parent.children)); +} + +static void +test_list_add(void) +{ + struct parent parent = {0}; + struct child child[3]; + struct child *c; + + list_init(&parent.children); + + list_add(&child[0].node, &parent.children); + assert(!list_is_empty(&parent.children)); + + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[0], sizeof(struct child)) == 0); + + /* note: list_add prepends */ + list_add(&child[1].node, &parent.children); + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[1], sizeof(struct child)) == 0); + + list_add(&child[2].node, &parent.children); + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[2], sizeof(struct child)) == 0); +}; + +static void +test_list_del(void) +{ + struct parent parent = {0}; + struct child child[3]; + struct child *c; + + list_init(&parent.children); + + list_add(&child[0].node, &parent.children); + assert(!list_is_empty(&parent.children)); + + list_del(&parent.children); + assert(list_is_empty(&parent.children)); + + list_add(&child[0].node, &parent.children); + list_del(&child[0].node); + assert(list_is_empty(&parent.children)); + + list_add(&child[0].node, &parent.children); + list_add(&child[1].node, &parent.children); + + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[1], sizeof(struct child)) == 0); + + /* delete first node */ + list_del(&child[1].node); + assert(!list_is_empty(&parent.children)); + assert(list_is_empty(&child[1].node)); + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[0], sizeof(struct child)) == 0); + + /* delete last node */ + list_add(&child[1].node, &parent.children); + list_del(&child[0].node); + c = list_first_entry(&parent.children, struct child, node); + assert(memcmp(c, &child[1], sizeof(struct child)) == 0); + + /* delete list head */ + list_add(&child[0].node, &parent.children); + list_del(&parent.children); + assert(list_is_empty(&parent.children)); + assert(!list_is_empty(&child[1].node)); + assert(!list_is_empty(&child[2].node)); +} + +static void +test_list_for_each(void) +{ + struct parent parent = {0}; + struct child child[3]; + struct child *c; + int i = 0; + + list_init(&parent.children); + + list_add(&child[2].node, &parent.children); + list_add(&child[1].node, &parent.children); + list_add(&child[0].node, &parent.children); + + list_for_each_entry(c, &parent.children, node) { + assert(memcmp(c, &child[i], sizeof(struct child)) == 0); + i++; + } + + /* foreach on empty list */ + list_del(&parent.children); + assert(list_is_empty(&parent.children)); + + list_for_each_entry(c, &parent.children, node) { + assert(0); /* we must not get here */ + } +} + + +int main(int argc, char** argv) +{ + test_list_init(); + test_list_add(); + test_list_del(); + test_list_for_each(); + + return 0; +} diff --git a/xorg-server/test/xi2/Makefile.am b/xorg-server/test/xi2/Makefile.am index 1b9bfe08e..b15d8ba02 100644 --- a/xorg-server/test/xi2/Makefile.am +++ b/xorg-server/test/xi2/Makefile.am @@ -1,5 +1,4 @@ if ENABLE_UNIT_TESTS -if HAVE_GLIB if HAVE_LD_WRAP noinst_PROGRAMS = \ protocol-xiqueryversion \ @@ -8,15 +7,16 @@ noinst_PROGRAMS = \ protocol-xigetselectedevents \ protocol-xisetclientpointer \ protocol-xigetclientpointer \ + protocol-xipassivegrabdevice \ protocol-xiquerypointer \ protocol-xiwarppointer \ protocol-eventconvert TESTS=$(noinst_PROGRAMS) -AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@ +AM_CFLAGS = $(DIX_CFLAGS) @XORG_CFLAGS@ INCLUDES = @XORG_INCS@ -TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS) +TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) COMMON_SOURCES=protocol-common.h protocol-common.c if SPECIAL_DTRACE_OBJECTS @@ -30,6 +30,7 @@ protocol_xigetselectedevents_LDADD=$(TEST_LDADD) protocol_xisetclientpointer_LDADD=$(TEST_LDADD) protocol_xigetclientpointer_LDADD=$(TEST_LDADD) protocol_xiquerypointer_LDADD=$(TEST_LDADD) +protocol_xipassivegrabdevice_LDADD=$(TEST_LDADD) protocol_xiwarppointer_LDADD=$(TEST_LDADD) protocol_eventconvert_LDADD=$(TEST_LDADD) @@ -39,6 +40,7 @@ protocol_xiselectevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupWindow -Wl,-wra protocol_xigetselectedevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow -Wl,-wrap,AddResource protocol_xisetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupClient protocol_xigetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupClient +protocol_xipassivegrabdevice_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,GrabButton -Wl,-wrap,dixLookupWindow -Wl,-wrap,WriteToClient protocol_xiquerypointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow protocol_xiwarppointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow @@ -49,7 +51,7 @@ protocol_xigetselectedevents_SOURCES=$(COMMON_SOURCES) protocol-xigetselectedeve protocol_xisetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xisetclientpointer.c protocol_xigetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xigetclientpointer.c protocol_xiquerypointer_SOURCES=$(COMMON_SOURCES) protocol-xiquerypointer.c +protocol_xipassivegrabdevice_SOURCES=$(COMMON_SOURCES) protocol-xipassivegrabdevice.c protocol_xiwarppointer_SOURCES=$(COMMON_SOURCES) protocol-xiwarppointer.c endif endif -endif diff --git a/xorg-server/test/xi2/protocol-common.c b/xorg-server/test/xi2/protocol-common.c index 86a7201b8..6ffc69721 100644 --- a/xorg-server/test/xi2/protocol-common.c +++ b/xorg-server/test/xi2/protocol-common.c @@ -1,178 +1,177 @@ -/**
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include "extinit.h" /* for XInputExtensionInit */
-#include "exglobals.h"
-#include "xkbsrv.h" /* for XkbInitPrivates */
-#include <glib.h>
-
-#include "protocol-common.h"
-
-struct devices devices;
-ScreenRec screen;
-WindowRec root;
-WindowRec window;
-
-void *userdata;
-
-extern int CorePointerProc(DeviceIntPtr pDev, int what);
-extern int CoreKeyboardProc(DeviceIntPtr pDev, int what);
-
-static void fake_init_sprite(DeviceIntPtr dev)
-{
- SpritePtr sprite;
- sprite = dev->spriteInfo->sprite;
-
- sprite->spriteTraceSize = 10;
- sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
- sprite->spriteTraceGood = 1;
- sprite->spriteTrace[0] = &root;
- sprite->hot.x = SPRITE_X;
- sprite->hot.y = SPRITE_Y;
- sprite->hotPhys.x = sprite->hot.x;
- sprite->hotPhys.y = sprite->hot.y;
- sprite->win = &window;
- sprite->hotPhys.pScreen = &screen;
- sprite->physLimits.x1 = 0;
- sprite->physLimits.y1 = 0;
- sprite->physLimits.x2 = screen.width;
- sprite->physLimits.y2 = screen.height;
-}
-
-/**
- * Create and init 2 master devices (VCP + VCK) and two slave devices, one
- * default mouse, one default keyboard.
- */
-struct devices init_devices(void)
-{
- ClientRec client;
- struct devices devices;
-
- client = init_client(0, NULL);
-
- AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck,
- CorePointerProc, CoreKeyboardProc, TRUE);
- inputInfo.pointer = devices.vcp;
- inputInfo.keyboard = devices.vck;
- ActivateDevice(devices.vcp, FALSE);
- ActivateDevice(devices.vck, FALSE);
- EnableDevice(devices.vcp, FALSE);
- EnableDevice(devices.vck, FALSE);
-
- AllocDevicePair(&client, "", &devices.mouse, &devices.kbd,
- CorePointerProc, CoreKeyboardProc, FALSE);
- ActivateDevice(devices.mouse, FALSE);
- ActivateDevice(devices.kbd, FALSE);
- EnableDevice(devices.mouse, FALSE);
- EnableDevice(devices.kbd, FALSE);
-
- devices.num_devices = 4;
- devices.num_master_devices = 2;
-
- fake_init_sprite(devices.mouse);
- fake_init_sprite(devices.vcp);
-
- return devices;
-}
-
-
-/* Create minimal client, with the given buffer and len as request buffer */
-ClientRec init_client(int len, void *data)
-{
- ClientRec client = { 0 };
-
- /* we store the privates now and reassign it after the memset. this way
- * we can share them across multiple test runs and don't have to worry
- * about freeing them after each test run. */
-
- client.index = CLIENT_INDEX;
- client.clientAsMask = CLIENT_MASK;
- client.sequence = CLIENT_SEQUENCE;
- client.req_len = len;
-
- client.requestBuffer = data;
- dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT);
- return client;
-}
-
-void init_window(WindowPtr window, WindowPtr parent, int id)
-{
- memset(window, 0, sizeof(window));
-
- window->drawable.id = id;
- if (parent)
- {
- window->drawable.x = 30;
- window->drawable.y = 50;
- window->drawable.width = 100;
- window->drawable.height = 200;
- }
- window->parent = parent;
- window->optional = calloc(1, sizeof(WindowOptRec));
- g_assert(window->optional);
-}
-
-extern DevPrivateKeyRec miPointerScreenKeyRec;
-extern DevPrivateKeyRec miPointerPrivKeyRec;
-
-/* Needed for the screen setup, otherwise we crash during sprite initialization */
-static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
-static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; }
-void init_simple(void)
-{
- screenInfo.numScreens = 1;
- screenInfo.screens[0] = &screen;
-
- screen.myNum = 0;
- screen.id = 100;
- screen.width = 640;
- screen.height = 480;
- screen.DeviceCursorInitialize = device_cursor_init;
- screen.SetCursorPosition = set_cursor_pos;
-
- dixResetPrivates();
- InitAtoms();
- XkbInitPrivates();
- dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(XIClientRec));
- dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0);
- dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0);
- XInputExtensionInit();
-
- init_window(&root, NULL, ROOT_WINDOW_ID);
- init_window(&window, &root, CLIENT_WINDOW_ID);
-
- devices = init_devices();
-}
-
-void __wrap_WriteToClient(ClientPtr client, int len, void *data)
-{
- g_assert(reply_handler != NULL);
-
- (*reply_handler)(client, len, data, userdata);
-}
-
+/** + * Copyright © 2009 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdint.h> +#include "extinit.h" /* for XInputExtensionInit */ +#include "exglobals.h" +#include "xkbsrv.h" /* for XkbInitPrivates */ + +#include "protocol-common.h" + +struct devices devices; +ScreenRec screen; +WindowRec root; +WindowRec window; + +void *userdata; + +extern int CorePointerProc(DeviceIntPtr pDev, int what); +extern int CoreKeyboardProc(DeviceIntPtr pDev, int what); + +static void fake_init_sprite(DeviceIntPtr dev) +{ + SpritePtr sprite; + sprite = dev->spriteInfo->sprite; + + sprite->spriteTraceSize = 10; + sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr)); + sprite->spriteTraceGood = 1; + sprite->spriteTrace[0] = &root; + sprite->hot.x = SPRITE_X; + sprite->hot.y = SPRITE_Y; + sprite->hotPhys.x = sprite->hot.x; + sprite->hotPhys.y = sprite->hot.y; + sprite->win = &window; + sprite->hotPhys.pScreen = &screen; + sprite->physLimits.x1 = 0; + sprite->physLimits.y1 = 0; + sprite->physLimits.x2 = screen.width; + sprite->physLimits.y2 = screen.height; +} + +/** + * Create and init 2 master devices (VCP + VCK) and two slave devices, one + * default mouse, one default keyboard. + */ +struct devices init_devices(void) +{ + ClientRec client; + struct devices devices; + + client = init_client(0, NULL); + + AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck, + CorePointerProc, CoreKeyboardProc, TRUE); + inputInfo.pointer = devices.vcp; + inputInfo.keyboard = devices.vck; + ActivateDevice(devices.vcp, FALSE); + ActivateDevice(devices.vck, FALSE); + EnableDevice(devices.vcp, FALSE); + EnableDevice(devices.vck, FALSE); + + AllocDevicePair(&client, "", &devices.mouse, &devices.kbd, + CorePointerProc, CoreKeyboardProc, FALSE); + ActivateDevice(devices.mouse, FALSE); + ActivateDevice(devices.kbd, FALSE); + EnableDevice(devices.mouse, FALSE); + EnableDevice(devices.kbd, FALSE); + + devices.num_devices = 4; + devices.num_master_devices = 2; + + fake_init_sprite(devices.mouse); + fake_init_sprite(devices.vcp); + + return devices; +} + + +/* Create minimal client, with the given buffer and len as request buffer */ +ClientRec init_client(int len, void *data) +{ + ClientRec client = { 0 }; + + /* we store the privates now and reassign it after the memset. this way + * we can share them across multiple test runs and don't have to worry + * about freeing them after each test run. */ + + client.index = CLIENT_INDEX; + client.clientAsMask = CLIENT_MASK; + client.sequence = CLIENT_SEQUENCE; + client.req_len = len; + + client.requestBuffer = data; + dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT); + return client; +} + +void init_window(WindowPtr window, WindowPtr parent, int id) +{ + memset(window, 0, sizeof(window)); + + window->drawable.id = id; + if (parent) + { + window->drawable.x = 30; + window->drawable.y = 50; + window->drawable.width = 100; + window->drawable.height = 200; + } + window->parent = parent; + window->optional = calloc(1, sizeof(WindowOptRec)); + assert(window->optional); +} + +extern DevPrivateKeyRec miPointerScreenKeyRec; +extern DevPrivateKeyRec miPointerPrivKeyRec; + +/* Needed for the screen setup, otherwise we crash during sprite initialization */ +static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; } +static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; } +void init_simple(void) +{ + screenInfo.numScreens = 1; + screenInfo.screens[0] = &screen; + + screen.myNum = 0; + screen.id = 100; + screen.width = 640; + screen.height = 480; + screen.DeviceCursorInitialize = device_cursor_init; + screen.SetCursorPosition = set_cursor_pos; + + dixResetPrivates(); + InitAtoms(); + XkbInitPrivates(); + dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(XIClientRec)); + dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0); + dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0); + XInputExtensionInit(); + + init_window(&root, NULL, ROOT_WINDOW_ID); + init_window(&window, &root, CLIENT_WINDOW_ID); + + devices = init_devices(); +} + +void __wrap_WriteToClient(ClientPtr client, int len, void *data) +{ + assert(reply_handler != NULL); + + (*reply_handler)(client, len, data, userdata); +} + diff --git a/xorg-server/test/xi2/protocol-common.h b/xorg-server/test/xi2/protocol-common.h index afa08780c..18c61e62a 100644 --- a/xorg-server/test/xi2/protocol-common.h +++ b/xorg-server/test/xi2/protocol-common.h @@ -29,6 +29,7 @@ #include "windowstr.h" #include "scrnintstr.h" #include "exevents.h" +#include <assert.h> #ifndef PROTOCOL_COMMON_H #define PROTOCOL_COMMON_H @@ -38,11 +39,11 @@ extern int BadDevice; /* Check default values in a reply */ #define reply_check_defaults(rep, len, type) \ { \ - g_assert((len) >= sz_x##type##Reply); \ - g_assert((rep)->repType == X_Reply); \ - g_assert((rep)->RepType == X_##type); \ - g_assert((rep)->sequenceNumber == CLIENT_SEQUENCE); \ - g_assert((rep)->length >= (sz_x##type##Reply - 32)/4); \ + assert((len) >= sz_x##type##Reply); \ + assert((rep)->repType == X_Reply); \ + assert((rep)->RepType == X_##type); \ + assert((rep)->sequenceNumber == CLIENT_SEQUENCE); \ + assert((rep)->length >= (sz_x##type##Reply - 32)/4); \ } /* initialise default values for request */ diff --git a/xorg-server/test/xi2/protocol-eventconvert.c b/xorg-server/test/xi2/protocol-eventconvert.c index 0478c33fe..edba974bf 100644 --- a/xorg-server/test/xi2/protocol-eventconvert.c +++ b/xorg-server/test/xi2/protocol-eventconvert.c @@ -25,7 +25,6 @@ #endif #include <stdint.h> -#include <glib.h> #include "inputstr.h" #include "eventstr.h" @@ -33,7 +32,6 @@ #include "exevents.h" #include <X11/extensions/XI2proto.h> - static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out, BOOL swap) { @@ -58,21 +56,21 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out, } - g_assert(out->type == GenericEvent); - g_assert(out->extension == 0); /* IReqCode defaults to 0 */ - g_assert(out->evtype == GetXI2Type((InternalEvent*)in)); - g_assert(out->time == in->time); - g_assert(out->detail == in->detail.button); - g_assert(out->deviceid == in->deviceid); - g_assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(sizeof(in->valuators.mask)))); - g_assert(out->flags == 0); /* FIXME: we don't set the flags yet */ + assert(out->type == GenericEvent); + assert(out->extension == 0); /* IReqCode defaults to 0 */ + assert(out->evtype == GetXI2Type((InternalEvent*)in)); + assert(out->time == in->time); + assert(out->detail == in->detail.button); + assert(out->deviceid == in->deviceid); + assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(sizeof(in->valuators.mask)))); + assert(out->flags == 0); /* FIXME: we don't set the flags yet */ ptr = (unsigned char*)&out[1]; bits_set = 0; for (i = 0; out->valuators_len && i < sizeof(in->valuators.mask) * 8; i++) { - g_assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i)); + assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i)); if (XIMaskIsSet(in->valuators.mask, i)) bits_set++; } @@ -81,13 +79,13 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out, * set. Each bit set represents 2 8-byte values, hence the * 'bits_set * 4' */ len = out->valuators_len + bits_set * 4; - g_assert(out->length == len); + assert(out->length == len); nvals = 0; for (i = 0; out->valuators_len && i < MAX_VALUATORS; i++) { - g_assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i)); + assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i)); if (XIMaskIsSet(in->valuators.mask, i)) { FP3232 vi, vo; @@ -106,8 +104,8 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out, swapl(&vo.frac, n); } - g_assert(vi.integral == vo.integral); - g_assert(vi.frac == vo.frac); + assert(vi.integral == vo.integral); + assert(vi.frac == vo.frac); raw_value = value + bits_set; @@ -123,8 +121,8 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out, swapl(&vo.frac, n); } - g_assert(vi.integral == vo.integral); - g_assert(vi.frac == vo.frac); + assert(vi.integral == vo.integral); + assert(vi.frac == vo.frac); nvals++; } @@ -137,7 +135,7 @@ static void test_XIRawEvent(RawDeviceEvent *in) int rc; rc = EventToXI2((InternalEvent*)in, (xEvent**)&out); - g_assert(rc == Success); + assert(rc == Success); test_values_XIRawEvent(in, out, FALSE); @@ -158,24 +156,24 @@ static void test_convert_XIFocusEvent(void) in.header = ET_Internal; in.type = ET_Enter; rc = EventToXI2((InternalEvent*)&in, &out); - g_assert(rc == Success); - g_assert(out == NULL); + assert(rc == Success); + assert(out == NULL); in.header = ET_Internal; in.type = ET_FocusIn; rc = EventToXI2((InternalEvent*)&in, &out); - g_assert(rc == Success); - g_assert(out == NULL); + assert(rc == Success); + assert(out == NULL); in.header = ET_Internal; in.type = ET_FocusOut; rc = EventToXI2((InternalEvent*)&in, &out); - g_assert(rc == BadImplementation); + assert(rc == BadImplementation); in.header = ET_Internal; in.type = ET_Leave; rc = EventToXI2((InternalEvent*)&in, &out); - g_assert(rc == BadImplementation); + assert(rc == BadImplementation); } @@ -186,7 +184,7 @@ static void test_convert_XIRawEvent(void) memset(&in, 0, sizeof(in)); - g_test_message("Testing all event types"); + printf("Testing all event types\n"); in.header = ET_Internal; in.type = ET_RawMotion; test_XIRawEvent(&in); @@ -207,7 +205,7 @@ static void test_convert_XIRawEvent(void) in.type = ET_RawButtonRelease; test_XIRawEvent(&in); - g_test_message("Testing details and other fields"); + printf("Testing details and other fields\n"); in.detail.button = 1L; test_XIRawEvent(&in); in.detail.button = 1L << 8; @@ -239,7 +237,7 @@ static void test_convert_XIRawEvent(void) in.deviceid = ~0 & 0xFF; test_XIRawEvent(&in); - g_test_message("Testing valuator masks"); + printf("Testing valuator masks\n"); for (i = 0; i < sizeof(in.valuators.mask) * 8; i++) { XISetMask(in.valuators.mask, i); @@ -301,14 +299,14 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out, swapl(&out->flags, n); } - g_assert(out->extension == 0); /* IReqCode defaults to 0 */ - g_assert(out->evtype == GetXI2Type((InternalEvent*)in)); - g_assert(out->time == in->time); - g_assert(out->detail == in->detail.button); - g_assert(out->length >= 12); + assert(out->extension == 0); /* IReqCode defaults to 0 */ + assert(out->evtype == GetXI2Type((InternalEvent*)in)); + assert(out->time == in->time); + assert(out->detail == in->detail.button); + assert(out->length >= 12); - g_assert(out->deviceid == in->deviceid); - g_assert(out->sourceid == in->sourceid); + assert(out->deviceid == in->deviceid); + assert(out->sourceid == in->sourceid); switch (in->type) { case ET_KeyPress: @@ -318,41 +316,41 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out, flagmask = 0; break; } - g_assert((out->flags & ~flagmask) == 0); + assert((out->flags & ~flagmask) == 0); - g_assert(out->root == in->root); - g_assert(out->event == None); /* set in FixUpEventFromWindow */ - g_assert(out->child == None); /* set in FixUpEventFromWindow */ + assert(out->root == in->root); + assert(out->event == None); /* set in FixUpEventFromWindow */ + assert(out->child == None); /* set in FixUpEventFromWindow */ - g_assert(out->mods.base_mods == in->mods.base); - g_assert(out->mods.latched_mods == in->mods.latched); - g_assert(out->mods.locked_mods == in->mods.locked); - g_assert(out->mods.effective_mods == in->mods.effective); + assert(out->mods.base_mods == in->mods.base); + assert(out->mods.latched_mods == in->mods.latched); + assert(out->mods.locked_mods == in->mods.locked); + assert(out->mods.effective_mods == in->mods.effective); - g_assert(out->group.base_group == in->group.base); - g_assert(out->group.latched_group == in->group.latched); - g_assert(out->group.locked_group == in->group.locked); - g_assert(out->group.effective_group == in->group.effective); + assert(out->group.base_group == in->group.base); + assert(out->group.latched_group == in->group.latched); + assert(out->group.locked_group == in->group.locked); + assert(out->group.effective_group == in->group.effective); - g_assert(out->event_x == 0); /* set in FixUpEventFromWindow */ - g_assert(out->event_y == 0); /* set in FixUpEventFromWindow */ + assert(out->event_x == 0); /* set in FixUpEventFromWindow */ + assert(out->event_y == 0); /* set in FixUpEventFromWindow */ - g_assert(out->root_x == FP1616(in->root_x, in->root_x_frac)); - g_assert(out->root_y == FP1616(in->root_y, in->root_y_frac)); + assert(out->root_x == FP1616(in->root_x, in->root_x_frac)); + assert(out->root_y == FP1616(in->root_y, in->root_y_frac)); buttons = 0; for (i = 0; i < bits_to_bytes(sizeof(in->buttons)); i++) { if (XIMaskIsSet(in->buttons, i)) { - g_assert(out->buttons_len >= bytes_to_int32(bits_to_bytes(i))); + assert(out->buttons_len >= bytes_to_int32(bits_to_bytes(i))); buttons++; } } ptr = (unsigned char*)&out[1]; for (i = 0; i < sizeof(in->buttons) * 8; i++) - g_assert(XIMaskIsSet(in->buttons, i) == XIMaskIsSet(ptr, i)); + assert(XIMaskIsSet(in->buttons, i) == XIMaskIsSet(ptr, i)); valuators = 0; @@ -360,7 +358,7 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out, if (XIMaskIsSet(in->valuators.mask, i)) valuators++; - g_assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(valuators))); + assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(valuators))); ptr += out->buttons_len * 4; values = (FP3232*)(ptr + out->valuators_len * 4); @@ -368,11 +366,11 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out, i < (out->valuators_len * 4) * 8; i++) { if (i > sizeof(in->valuators.mask) * 8) - g_assert(!XIMaskIsSet(ptr, i)); + assert(!XIMaskIsSet(ptr, i)); else if (i > out->valuators_len * 4 * 8) - g_assert(!XIMaskIsSet(in->valuators.mask, i)); + assert(!XIMaskIsSet(in->valuators.mask, i)); else { - g_assert(XIMaskIsSet(in->valuators.mask, i) == + assert(XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i)); if (XIMaskIsSet(ptr, i)) @@ -392,8 +390,8 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out, } - g_assert(vi.integral == vo.integral); - g_assert(vi.frac == vo.frac); + assert(vi.integral == vo.integral); + assert(vi.frac == vo.frac); values++; } } @@ -406,7 +404,7 @@ static void test_XIDeviceEvent(DeviceEvent *in) int rc; rc = EventToXI2((InternalEvent*)in, (xEvent**)&out); - g_assert(rc == Success); + assert(rc == Success); test_values_XIDeviceEvent(in, out, FALSE); @@ -425,7 +423,7 @@ static void test_convert_XIDeviceEvent(void) memset(&in, 0, sizeof(in)); - g_test_message("Testing simple field values"); + printf("Testing simple field values\n"); in.header = ET_Internal; in.type = ET_Motion; in.length = sizeof(DeviceEvent); @@ -449,7 +447,7 @@ static void test_convert_XIDeviceEvent(void) test_XIDeviceEvent(&in); - g_test_message("Testing field ranges"); + printf("Testing field ranges\n"); /* 32 bit */ in.detail.button = 1L; test_XIDeviceEvent(&in); @@ -597,7 +595,7 @@ static void test_convert_XIDeviceEvent(void) in.mods.effective = ~0 & 0xFF; test_XIDeviceEvent(&in); - g_test_message("Testing button masks"); + printf("Testing button masks\n"); for (i = 0; i < sizeof(in.buttons) * 8; i++) { XISetMask(in.buttons, i); @@ -611,7 +609,7 @@ static void test_convert_XIDeviceEvent(void) test_XIDeviceEvent(&in); } - g_test_message("Testing valuator masks"); + printf("Testing valuator masks\n"); for (i = 0; i < sizeof(in.valuators.mask) * 8; i++) { XISetMask(in.valuators.mask, i); @@ -656,12 +654,12 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in, swaps(&out->num_classes, n); } - g_assert(out->type == GenericEvent); - g_assert(out->extension == 0); /* IReqCode defaults to 0 */ - g_assert(out->evtype == GetXI2Type((InternalEvent*)in)); - g_assert(out->time == in->time); - g_assert(out->deviceid == in->deviceid); - g_assert(out->sourceid == in->sourceid); + assert(out->type == GenericEvent); + assert(out->extension == 0); /* IReqCode defaults to 0 */ + assert(out->evtype == GetXI2Type((InternalEvent*)in)); + assert(out->time == in->time); + assert(out->deviceid == in->deviceid); + assert(out->sourceid == in->sourceid); ptr = (unsigned char*)&out[1]; for (i = 0; i < out->num_classes; i++) @@ -689,11 +687,11 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in, swaps(&b->num_buttons, n); } - g_assert(b->length == + assert(b->length == bytes_to_int32(sizeof(xXIButtonInfo)) + bytes_to_int32(bits_to_bytes(b->num_buttons)) + b->num_buttons); - g_assert(b->num_buttons == in->buttons.num_buttons); + assert(b->num_buttons == in->buttons.num_buttons); names = (Atom*)((char*)&b[1] + pad_to_int32(bits_to_bytes(b->num_buttons))); @@ -704,7 +702,7 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in, char n; swapl(&names[j], n); } - g_assert(names[j] == in->buttons.names[j]); + assert(names[j] == in->buttons.names[j]); } } break; @@ -719,10 +717,10 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in, swaps(&k->num_keycodes, n); } - g_assert(k->length == + assert(k->length == bytes_to_int32(sizeof(xXIKeyInfo)) + k->num_keycodes); - g_assert(k->num_keycodes == in->keys.max_keycode - + assert(k->num_keycodes == in->keys.max_keycode - in->keys.min_keycode + 1); kc = (uint32_t*)&k[1]; @@ -733,21 +731,22 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in, char n; swapl(&kc[j], n); } - g_assert(kc[j] >= in->keys.min_keycode); - g_assert(kc[j] <= in->keys.max_keycode); + assert(kc[j] >= in->keys.min_keycode); + assert(kc[j] <= in->keys.max_keycode); } } break; case XIValuatorClass: { xXIValuatorInfo *v = (xXIValuatorInfo*)any; - g_assert(v->length == + assert(v->length == bytes_to_int32(sizeof(xXIValuatorInfo))); } break; default: - g_error("Invalid class type.\n"); + printf("Invalid class type.\n\n"); + assert(1); break; } @@ -762,7 +761,7 @@ static void test_XIDeviceChangedEvent(DeviceChangedEvent *in) int rc; rc = EventToXI2((InternalEvent*)in, (xEvent**)&out); - g_assert(rc == Success); + assert(rc == Success); test_values_XIDeviceChangedEvent(in, out, FALSE); @@ -779,7 +778,7 @@ static void test_convert_XIDeviceChangedEvent(void) DeviceChangedEvent in; int i; - g_test_message("Testing simple field values"); + printf("Testing simple field values\n"); memset(&in, 0, sizeof(in)); in.header = ET_Internal; in.type = ET_DeviceChanged; @@ -905,13 +904,10 @@ static void test_convert_XIDeviceChangedEvent(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - - g_test_add_func("/xi2/eventconvert/XIRawEvent", test_convert_XIRawEvent); - g_test_add_func("/xi2/eventconvert/XIFocusEvent", test_convert_XIFocusEvent); - g_test_add_func("/xi2/eventconvert/XIDeviceEvent", test_convert_XIDeviceEvent); - g_test_add_func("/xi2/eventconvert/XIDeviceChangedEvent", test_convert_XIDeviceChangedEvent); + test_convert_XIRawEvent(); + test_convert_XIFocusEvent(); + test_convert_XIDeviceEvent(); + test_convert_XIDeviceChangedEvent(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xigetclientpointer.c b/xorg-server/test/xi2/protocol-xigetclientpointer.c index 6b4d04957..5e45e7b32 100644 --- a/xorg-server/test/xi2/protocol-xigetclientpointer.c +++ b/xorg-server/test/xi2/protocol-xigetclientpointer.c @@ -39,7 +39,6 @@ #include "exevents.h" #include "protocol-common.h" -#include <glib.h> struct { int cp_is_set; @@ -79,9 +78,9 @@ static void reply_XIGetClientPointer(ClientPtr client, int len, char *data, void reply_check_defaults(rep, len, XIGetClientPointer); - g_assert(rep->set == test_data.cp_is_set); + assert(rep->set == test_data.cp_is_set); if (rep->set) - g_assert(rep->deviceid == test_data.dev->id); + assert(rep->deviceid == test_data.dev->id); } static void request_XIGetClientPointer(ClientPtr client, xXIGetClientPointerReq* req, int error) @@ -92,19 +91,19 @@ static void request_XIGetClientPointer(ClientPtr client, xXIGetClientPointerReq* test_data.win = req->win; rc = ProcXIGetClientPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadWindow) - g_assert(client_request.errorValue == req->win); + assert(client_request.errorValue == req->win); client_request.swapped = TRUE; swapl(&req->win, n); swaps(&req->length, n); rc = SProcXIGetClientPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadWindow) - g_assert(client_request.errorValue == req->win); + assert(client_request.errorValue == req->win); } @@ -121,21 +120,21 @@ static void test_XIGetClientPointer(void) client_request = init_client(request.length, &request); - g_test_message("Testing invalid window"); + printf("Testing invalid window\n"); request.win = INVALID_WINDOW_ID; request_XIGetClientPointer(&client_request, &request, BadWindow); test_data.cp_is_set = FALSE; - g_test_message("Testing window None, unset ClientPointer."); + printf("Testing window None, unset ClientPointer.\n"); request.win = None; request_XIGetClientPointer(&client_request, &request, Success); - g_test_message("Testing valid window, unset ClientPointer."); + printf("Testing valid window, unset ClientPointer.\n"); request.win = CLIENT_WINDOW_ID; request_XIGetClientPointer(&client_request, &request, Success); - g_test_message("Testing valid window, set ClientPointer."); + printf("Testing valid window, set ClientPointer.\n"); client_window.clientPtr = devices.vcp; test_data.dev = devices.vcp; test_data.cp_is_set = TRUE; @@ -144,7 +143,7 @@ static void test_XIGetClientPointer(void) client_window.clientPtr = NULL; - g_test_message("Testing window None, set ClientPointer."); + printf("Testing window None, set ClientPointer.\n"); client_request.clientPtr = devices.vcp; test_data.dev = devices.vcp; test_data.cp_is_set = TRUE; @@ -154,14 +153,10 @@ static void test_XIGetClientPointer(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); client_window = init_client(0, NULL); + test_XIGetClientPointer(); - g_test_add_func("/xi2/protocol/XIGetClientPointer", test_XIGetClientPointer); - - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xigetselectedevents.c b/xorg-server/test/xi2/protocol-xigetselectedevents.c index 97aae159f..55de77356 100644 --- a/xorg-server/test/xi2/protocol-xigetselectedevents.c +++ b/xorg-server/test/xi2/protocol-xigetselectedevents.c @@ -48,7 +48,6 @@ #include "exevents.h" #include "protocol-common.h" -#include <glib.h> static void reply_XIGetSelectedEvents(ClientPtr client, int len, char *data, void *userdata); static void reply_XIGetSelectedEvents_data(ClientPtr client, int len, char *data, void *userdata); @@ -100,7 +99,7 @@ static void reply_XIGetSelectedEvents(ClientPtr client, int len, char *data, voi reply_check_defaults(rep, len, XIGetSelectedEvents); - g_assert(rep->num_masks == test_data.num_masks_expected); + assert(rep->num_masks == test_data.num_masks_expected); reply_handler = reply_XIGetSelectedEvents_data; } @@ -121,11 +120,11 @@ static void reply_XIGetSelectedEvents_data(ClientPtr client, int len, char *data swaps(&mask->mask_len, n); } - g_assert(mask->deviceid < 6); - g_assert(mask->mask_len <= (((XI2LASTEVENT + 8)/8) + 3)/4) ; + assert(mask->deviceid < 6); + assert(mask->mask_len <= (((XI2LASTEVENT + 8)/8) + 3)/4) ; bitmask = (unsigned char*)&mask[1]; - g_assert(memcmp(bitmask, + assert(memcmp(bitmask, test_data.mask[mask->deviceid], mask->mask_len * 4) == 0); @@ -145,14 +144,14 @@ static void request_XIGetSelectedEvents(xXIGetSelectedEventsReq* req, int error) reply_handler = reply_XIGetSelectedEvents; rc = ProcXIGetSelectedEvents(&client); - g_assert(rc == error); + assert(rc == error); reply_handler = reply_XIGetSelectedEvents; client.swapped = TRUE; swapl(&req->win, n); swaps(&req->length, n); rc = SProcXIGetSelectedEvents(&client); - g_assert(rc == error); + assert(rc == error); } static void test_XIGetSelectedEvents(void) @@ -165,11 +164,11 @@ static void test_XIGetSelectedEvents(void) request_init(&request, XIGetSelectedEvents); - g_test_message("Testing for BadWindow on invalid window."); + printf("Testing for BadWindow on invalid window.\n"); request.win = None; request_XIGetSelectedEvents(&request, BadWindow); - g_test_message("Testing for zero-length (unset) masks."); + printf("Testing for zero-length (unset) masks.\n"); /* No masks set yet */ test_data.num_masks_expected = 0; request.win = ROOT_WINDOW_ID; @@ -181,7 +180,7 @@ static void test_XIGetSelectedEvents(void) memset(test_data.mask, 0, sizeof(test_data.mask)); - g_test_message("Testing for valid masks"); + printf("Testing for valid masks\n"); memset(&dev, 0, sizeof(dev)); /* dev->id is enough for XISetEventMask */ request.win = ROOT_WINDOW_ID; @@ -210,7 +209,7 @@ static void test_XIGetSelectedEvents(void) } } - g_test_message("Testing removing all masks"); + printf("Testing removing all masks\n"); /* Unset all masks one-by-one */ for (j = MAXDEVICES - 1; j >= 0; j--) { @@ -229,13 +228,10 @@ static void test_XIGetSelectedEvents(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); - g_test_add_func("/xi2/protocol/XIGetSelectedEvents", test_XIGetSelectedEvents); + test_XIGetSelectedEvents(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c new file mode 100644 index 000000000..a61c1549c --- /dev/null +++ b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c @@ -0,0 +1,234 @@ +/** + * Copyright © 2011 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +/* + * Protocol testing for XIPassiveGrab request. + */ +#include <stdint.h> +#include <X11/X.h> +#include <X11/Xproto.h> +#include <X11/extensions/XI2proto.h> +#include "inputstr.h" +#include "windowstr.h" +#include "scrnintstr.h" +#include "xipassivegrab.h" +#include "exevents.h" + +#include "protocol-common.h" + +static ClientRec client_request; +#define N_MODS 7 +static uint32_t modifiers[N_MODS] = {1, 2, 3, 4, 5, 6, 7}; + +struct test_data { + int num_modifiers; +} testdata; + +int __wrap_GrabButton(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr modifier_device, + int button, GrabParameters *param, GrabType grabtype, + GrabMask *mask); +static void reply_XIPassiveGrabDevice_data(ClientPtr client, int len, char *data, void *userdata); + +int __wrap_dixLookupWindow(WindowPtr *win, XID id, ClientPtr client, Mask access) +{ + if (id == root.drawable.id) + { + *win = &root; + return Success; + } else if (id == window.drawable.id) + { + *win = &window; + return Success; + } + + return __real_dixLookupWindow(win, id, client, access); +} + +int __wrap_GrabButton(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr modifier_device, + int button, GrabParameters *param, GrabType grabtype, + GrabMask *mask) +{ + /* Fail every odd modifier */ + if (param->modifiers % 2) + return BadAccess; + + return Success; +} + +static void reply_XIPassiveGrabDevice(ClientPtr client, int len, char *data, void *userdata) +{ + xXIPassiveGrabDeviceReply *rep = (xXIPassiveGrabDeviceReply*)data; + + if (client->swapped) + { + char n; + swaps(&rep->sequenceNumber, n); + swapl(&rep->length, n); + swaps(&rep->num_modifiers, n); + + testdata.num_modifiers = rep->num_modifiers; + } + + reply_check_defaults(rep, len, XIPassiveGrabDevice); + + /* ProcXIPassiveGrabDevice sends the data in two batches, let the second + * handler handle the modifier data */ + if (rep->num_modifiers > 0) + reply_handler = reply_XIPassiveGrabDevice_data; +} + +static void reply_XIPassiveGrabDevice_data(ClientPtr client, int len, char *data, void *userdata) +{ + int i; + int n; + + xXIGrabModifierInfo *mods = (xXIGrabModifierInfo*)data; + + for (i = 0; i < testdata.num_modifiers; i++, mods++) + { + if (client->swapped) + swapl(&mods->modifiers, n); + + /* 1 - 7 is the range we use for the global modifiers array + * above */ + assert(mods->modifiers > 0); + assert(mods->modifiers <= 7); + assert(mods->modifiers % 2 == 1); /* because we fail odd ones */ + assert(mods->status != Success); + assert(mods->pad0 == 0); + assert(mods->pad1 == 0); + } + + reply_handler = reply_XIPassiveGrabDevice; +} + +static void request_XIPassiveGrabDevice(ClientPtr client, xXIPassiveGrabDeviceReq* req, int error, int errval) +{ + char n; + int rc; + int modifiers; + + rc = ProcXIPassiveGrabDevice(&client_request); + assert(rc == error); + + if (rc != Success) + assert(client_request.errorValue == errval); + + client_request.swapped = TRUE; + swaps(&req->length, n); + swapl(&req->time, n); + swapl(&req->grab_window, n); + swapl(&req->cursor, n); + swapl(&req->detail, n); + swaps(&req->deviceid, n); + modifiers = req->num_modifiers; + swaps(&req->num_modifiers, n); + swaps(&req->mask_len, n); + + while(modifiers--) + { + CARD32 *mod = ((CARD32*)(req + 1)) + modifiers; + swapl(mod, n); + } + + rc = SProcXIPassiveGrabDevice(&client_request); + assert(rc == error); + + if (rc != Success) + assert(client_request.errorValue == errval); +} + +static unsigned char *data[4096]; /* the request buffer */ +static void test_XIPassiveGrabDevice(void) +{ + int i; + xXIPassiveGrabDeviceReq *request = (xXIPassiveGrabDeviceReq*)data; + unsigned char *mask; + + request_init(request, XIPassiveGrabDevice); + + request->grab_window = CLIENT_WINDOW_ID; + + reply_handler = reply_XIPassiveGrabDevice; + client_request = init_client(request->length, request); + + printf("Testing invalid device\n"); + request->deviceid = 12; + request_XIPassiveGrabDevice(&client_request, request, BadDevice, request->deviceid); + + request->deviceid = XIAllMasterDevices; + + printf("Testing invalid grab types\n"); + for (i = XIGrabtypeFocusIn + 1; i < 0xFF; i++) + { + request->grab_type = i; + request_XIPassiveGrabDevice(&client_request, request, BadValue, request->grab_type); + } + + printf("Testing invalid grab type + detail combinations\n"); + request->grab_type = XIGrabtypeEnter; + request->detail = 1; + request_XIPassiveGrabDevice(&client_request, request, BadValue, request->detail); + + request->grab_type = XIGrabtypeFocusIn; + request_XIPassiveGrabDevice(&client_request, request, BadValue, request->detail); + + request->detail = 0; + + printf("Testing invalid masks\n"); + mask = (unsigned char*)&request[1]; + + request->mask_len = bytes_to_int32(XI2LASTEVENT + 1); + request->length += request->mask_len; + SetBit(mask, XI2LASTEVENT + 1); + request_XIPassiveGrabDevice(&client_request, request, BadValue, XI2LASTEVENT + 1); + + ClearBit(mask, XI2LASTEVENT + 1); + + /* tested all special cases now, test a few valid cases */ + + /* no modifiers */ + request->deviceid = XIAllDevices; + request->grab_type = XIGrabtypeButton; + request->detail = XIAnyButton; + request_XIPassiveGrabDevice(&client_request, request, Success, 0); + + /* some modifiers */ + request->num_modifiers = N_MODS; + request->length += N_MODS; + memcpy((uint32_t*)(request + 1) + request->mask_len, modifiers, sizeof(modifiers)); + request_XIPassiveGrabDevice(&client_request, request, Success, 0); +} + +int main(int argc, char** argv) +{ + init_simple(); + + test_XIPassiveGrabDevice(); + + return 0; +} diff --git a/xorg-server/test/xi2/protocol-xiquerydevice.c b/xorg-server/test/xi2/protocol-xiquerydevice.c index 508fc4dfb..cb1cc8130 100644 --- a/xorg-server/test/xi2/protocol-xiquerydevice.c +++ b/xorg-server/test/xi2/protocol-xiquerydevice.c @@ -38,7 +38,6 @@ #include "xiquerydevice.h" #include "protocol-common.h" -#include <glib.h> /* * Protocol testing for XIQueryDevice request and reply. * @@ -74,11 +73,11 @@ static void reply_XIQueryDevice(ClientPtr client, int len, char* data, void *use reply_check_defaults(rep, len, XIQueryDevice); if (querydata->which_device == XIAllDevices) - g_assert(rep->num_devices == devices.num_devices); + assert(rep->num_devices == devices.num_devices); else if (querydata->which_device == XIAllMasterDevices) - g_assert(rep->num_devices == devices.num_master_devices); + assert(rep->num_devices == devices.num_master_devices); else - g_assert(rep->num_devices == 1); + assert(rep->num_devices == 1); querydata->num_devices_in_reply = rep->num_devices; reply_handler = reply_XIQueryDevice_data; @@ -107,46 +106,46 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void } if (querydata->which_device > XIAllMasterDevices) - g_assert(info->deviceid == querydata->which_device); + assert(info->deviceid == querydata->which_device); - g_assert(info->deviceid >= 2); /* 0 and 1 is reserved */ + assert(info->deviceid >= 2); /* 0 and 1 is reserved */ switch(info->deviceid) { case 2: /* VCP */ dev = devices.vcp; - g_assert(info->use == XIMasterPointer); - g_assert(info->attachment == devices.vck->id); - g_assert(info->num_classes == 3); /* 2 axes + button */ + assert(info->use == XIMasterPointer); + assert(info->attachment == devices.vck->id); + assert(info->num_classes == 3); /* 2 axes + button */ break; case 3: /* VCK */ dev = devices.vck; - g_assert(info->use == XIMasterKeyboard); - g_assert(info->attachment == devices.vcp->id); - g_assert(info->num_classes == 1); + assert(info->use == XIMasterKeyboard); + assert(info->attachment == devices.vcp->id); + assert(info->num_classes == 1); break; case 4: /* mouse */ dev = devices.mouse; - g_assert(info->use == XISlavePointer); - g_assert(info->attachment == devices.vcp->id); - g_assert(info->num_classes == 3); /* 2 axes + button */ + assert(info->use == XISlavePointer); + assert(info->attachment == devices.vcp->id); + assert(info->num_classes == 3); /* 2 axes + button */ break; case 5: /* keyboard */ dev = devices.kbd; - g_assert(info->use == XISlaveKeyboard); - g_assert(info->attachment == devices.vck->id); - g_assert(info->num_classes == 1); + assert(info->use == XISlaveKeyboard); + assert(info->attachment == devices.vck->id); + assert(info->num_classes == 1); break; default: /* We shouldn't get here */ - g_assert(0); + assert(0); break; } - g_assert(info->enabled == dev->enabled); - g_assert(info->name_len == strlen(dev->name)); - g_assert(strncmp((char*)&info[1], dev->name, info->name_len) == 0); + assert(info->enabled == dev->enabled); + assert(info->name_len == strlen(dev->name)); + assert(strncmp((char*)&info[1], dev->name, info->name_len) == 0); any = (xXIAnyInfo*)((char*)&info[1] + ((info->name_len + 3)/4) * 4); for (j = 0; j < info->num_classes; j++) @@ -171,9 +170,9 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void if (client->swapped) swaps(&ki->num_keycodes, n); - g_assert(any->type == XIKeyClass); - g_assert(ki->num_keycodes == (xkb->max_key_code - xkb->min_key_code + 1)); - g_assert(any->length == (2 + ki->num_keycodes)); + assert(any->type == XIKeyClass); + assert(ki->num_keycodes == (xkb->max_key_code - xkb->min_key_code + 1)); + assert(any->length == (2 + ki->num_keycodes)); kc = (uint32_t*)&ki[1]; for (k = 0; k < ki->num_keycodes; k++, kc++) @@ -181,15 +180,15 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void if (client->swapped) swapl(kc, n); - g_assert(*kc >= xkb->min_key_code); - g_assert(*kc <= xkb->max_key_code); + assert(*kc >= xkb->min_key_code); + assert(*kc <= xkb->max_key_code); } break; } case 2: /* VCP and mouse have the same properties */ case 4: { - g_assert(any->type == XIButtonClass || + assert(any->type == XIButtonClass || any->type == XIValuatorClass); if (any->type == XIButtonClass) @@ -200,10 +199,10 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void if (client->swapped) swaps(&bi->num_buttons, n); - g_assert(bi->num_buttons == devices.vcp->button->numButtons); + assert(bi->num_buttons == devices.vcp->button->numButtons); len = 2 + bi->num_buttons + bytes_to_int32(bits_to_bytes(bi->num_buttons)); - g_assert(bi->length == len); + assert(bi->length == len); } else if (any->type == XIValuatorClass) { xXIValuatorInfo *vi = (xXIValuatorInfo*)any; @@ -219,17 +218,17 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void swapl(&vi->resolution, n); } - g_assert(vi->length == 11); - g_assert(vi->number == 0 || + assert(vi->length == 11); + assert(vi->number == 0 || vi->number == 1); - g_assert(vi->mode == XIModeRelative); + assert(vi->mode == XIModeRelative); /* device was set up as relative, so standard * values here. */ - g_assert(vi->min.integral == -1); - g_assert(vi->min.frac == 0); - g_assert(vi->max.integral == -1); - g_assert(vi->max.frac == 0); - g_assert(vi->resolution == 0); + assert(vi->min.integral == -1); + assert(vi->min.frac == 0); + assert(vi->max.integral == -1); + assert(vi->max.frac == 0); + assert(vi->resolution == 0); } } break; @@ -257,10 +256,10 @@ static void request_XIQueryDevice(struct test_data *querydata, request.deviceid = deviceid; rc = ProcXIQueryDevice(&client); - g_assert(rc == error); + assert(rc == error); if (rc != Success) - g_assert(client.errorValue == deviceid); + assert(client.errorValue == deviceid); reply_handler = reply_XIQueryDevice; @@ -268,10 +267,10 @@ static void request_XIQueryDevice(struct test_data *querydata, swaps(&request.length, n); swaps(&request.deviceid, n); rc = SProcXIQueryDevice(&client); - g_assert(rc == error); + assert(rc == error); if (rc != Success) - g_assert(client.errorValue == deviceid); + assert(client.errorValue == deviceid); } static void test_XIQueryDevice(void) @@ -284,16 +283,16 @@ static void test_XIQueryDevice(void) userdata = &data; request_init(&request, XIQueryDevice); - g_test_message("Testing XIAllDevices."); + printf("Testing XIAllDevices.\n"); request_XIQueryDevice(&data, XIAllDevices, Success); - g_test_message("Testing XIAllMasterDevices."); + printf("Testing XIAllMasterDevices.\n"); request_XIQueryDevice(&data, XIAllMasterDevices, Success); - g_test_message("Testing existing device ids."); + printf("Testing existing device ids.\n"); for (i = 2; i < 6; i++) request_XIQueryDevice(&data, i, Success); - g_test_message("Testing non-existing device ids."); + printf("Testing non-existing device ids.\n"); for (i = 6; i <= 0xFFFF; i++) request_XIQueryDevice(&data, i, BadDevice); @@ -304,13 +303,10 @@ static void test_XIQueryDevice(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); - g_test_add_func("/dix/xi2protocol/XIQueryDevice", test_XIQueryDevice); + test_XIQueryDevice(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xiquerypointer.c b/xorg-server/test/xi2/protocol-xiquerypointer.c index a42d59515..0985ec70d 100644 --- a/xorg-server/test/xi2/protocol-xiquerypointer.c +++ b/xorg-server/test/xi2/protocol-xiquerypointer.c @@ -39,7 +39,6 @@ #include "exevents.h" #include "protocol-common.h" -#include <glib.h> static ClientRec client_request; static void reply_XIQueryPointer_data(ClientPtr client, int len, @@ -96,18 +95,18 @@ static void reply_XIQueryPointer(ClientPtr client, int len, char *data, reply_check_defaults(rep, len, XIQueryPointer); - g_assert(rep->root == root.drawable.id); - g_assert(rep->same_screen == xTrue); + assert(rep->root == root.drawable.id); + assert(rep->same_screen == xTrue); sprite = test_data.dev->spriteInfo->sprite; - g_assert((rep->root_x >> 16) == sprite->hot.x); - g_assert((rep->root_y >> 16) == sprite->hot.y); + assert((rep->root_x >> 16) == sprite->hot.x); + assert((rep->root_y >> 16) == sprite->hot.y); if (test_data.win == &root) { - g_assert(rep->root_x == rep->win_x); - g_assert(rep->root_y == rep->win_y); - g_assert(rep->child == window.drawable.id); + assert(rep->root_x == rep->win_x); + assert(rep->root_y == rep->win_y); + assert(rep->child == window.drawable.id); } else { int x, y; @@ -115,13 +114,13 @@ static void reply_XIQueryPointer(ClientPtr client, int len, char *data, x = sprite->hot.x - window.drawable.x; y = sprite->hot.y - window.drawable.y; - g_assert((rep->win_x >> 16) == x); - g_assert((rep->win_y >> 16) == y); - g_assert(rep->child == None); + assert((rep->win_x >> 16) == x); + assert((rep->win_y >> 16) == y); + assert(rep->child == None); } - g_assert(rep->same_screen == xTrue); + assert(rep->same_screen == xTrue); reply_handler = reply_XIQueryPointer_data; } @@ -137,19 +136,19 @@ static void request_XIQueryPointer(ClientPtr client, xXIQueryPointerReq* req, in int rc; rc = ProcXIQueryPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client_request.errorValue == req->deviceid); + assert(client_request.errorValue == req->deviceid); client_request.swapped = TRUE; swaps(&req->deviceid, n); swaps(&req->length, n); rc = SProcXIQueryPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client_request.errorValue == req->deviceid); + assert(client_request.errorValue == req->deviceid); } static void test_XIQueryPointer(void) @@ -209,12 +208,9 @@ static void test_XIQueryPointer(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); - g_test_add_func("/xi2/protocol/XIQueryPointer", test_XIQueryPointer); + test_XIQueryPointer(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xiqueryversion.c b/xorg-server/test/xi2/protocol-xiqueryversion.c index 46e62acbd..3bb356e7f 100644 --- a/xorg-server/test/xi2/protocol-xiqueryversion.c +++ b/xorg-server/test/xi2/protocol-xiqueryversion.c @@ -46,7 +46,6 @@ #include "xiqueryversion.h" #include "protocol-common.h" -#include <glib.h> extern XExtensionVersion XIVersion; @@ -74,14 +73,14 @@ static void reply_XIQueryVersion(ClientPtr client, int len, char* data, void *us reply_check_defaults(rep, len, XIQueryVersion); - g_assert(rep->length == 0); + assert(rep->length == 0); sver = versions->major_server * 1000 + versions->minor_server; cver = versions->major_client * 1000 + versions->minor_client; ver = rep->major_version * 1000 + rep->minor_version; - g_assert(ver >= 2000); - g_assert((sver > cver) ? ver == cver : ver == sver); + assert(ver >= 2000); + assert((sver > cver) ? ver == cver : ver == sver); } /** @@ -115,7 +114,7 @@ static void request_XIQueryVersion(int smaj, int smin, int cmaj, int cmin, int e request.major_version = versions.major_client; request.minor_version = versions.minor_client; rc = ProcXIQueryVersion(&client); - g_assert(rc == error); + assert(rc == error); client.swapped = TRUE; @@ -124,7 +123,7 @@ static void request_XIQueryVersion(int smaj, int smin, int cmaj, int cmin, int e swaps(&request.minor_version, n); rc = SProcXIQueryVersion(&client); - g_assert(rc == error); + assert(rc == error); } /* Client version less than 2.0 must return BadValue, all other combinations @@ -133,23 +132,23 @@ static void test_XIQueryVersion(void) { reply_handler = reply_XIQueryVersion; - g_test_message("Server version 2.0 - client versions [1..3].0"); + printf("Server version 2.0 - client versions [1..3].0\n"); /* some simple tests to catch common errors quickly */ request_XIQueryVersion(2, 0, 1, 0, BadValue); request_XIQueryVersion(2, 0, 2, 0, Success); request_XIQueryVersion(2, 0, 3, 0, Success); - g_test_message("Server version 3.0 - client versions [1..3].0"); + printf("Server version 3.0 - client versions [1..3].0\n"); request_XIQueryVersion(3, 0, 1, 0, BadValue); request_XIQueryVersion(3, 0, 2, 0, Success); request_XIQueryVersion(3, 0, 3, 0, Success); - g_test_message("Server version 2.0 - client versions [1..3].[1..3]"); + printf("Server version 2.0 - client versions [1..3].[1..3]\n"); request_XIQueryVersion(2, 0, 1, 1, BadValue); request_XIQueryVersion(2, 0, 2, 2, Success); request_XIQueryVersion(2, 0, 3, 3, Success); - g_test_message("Server version 2.2 - client versions [1..3].0"); + printf("Server version 2.2 - client versions [1..3].0\n"); request_XIQueryVersion(2, 2, 1, 0, BadValue); request_XIQueryVersion(2, 2, 2, 0, Success); request_XIQueryVersion(2, 2, 3, 0, Success); @@ -158,7 +157,7 @@ static void test_XIQueryVersion(void) /* this one takes a while */ unsigned int cmin, cmaj, smin, smaj; - g_test_message("Testing all combinations."); + printf("Testing all combinations.\n"); for (smaj = 2; smaj <= 0xFFFF; smaj++) for (smin = 0; smin <= 0xFFFF; smin++) for (cmin = 0; cmin <= 0xFFFF; cmin++) @@ -175,12 +174,9 @@ static void test_XIQueryVersion(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); - g_test_add_func("/xi2/protocol/XIQueryVersion", test_XIQueryVersion); + test_XIQueryVersion(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xiselectevents.c b/xorg-server/test/xi2/protocol-xiselectevents.c index f951a14fe..fa422e2cb 100644 --- a/xorg-server/test/xi2/protocol-xiselectevents.c +++ b/xorg-server/test/xi2/protocol-xiselectevents.c @@ -58,7 +58,6 @@ #include "xiselectev.h" #include "protocol-common.h" -#include <glib.h> static unsigned char *data[4096 * 20]; /* the request data buffer */ @@ -107,7 +106,7 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error) client = init_client(req->length, req); rc = ProcXISelectEvents(&client); - g_assert(rc == error); + assert(rc == error); client.swapped = TRUE; @@ -124,7 +123,7 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error) swaps(&req->length, n); swaps(&req->num_masks, n); rc = SProcXISelectEvents(&client); - g_assert(rc == error); + assert(rc == error); } static void request_XISelectEvents_masks(xXISelectEventsReq *req) @@ -250,7 +249,7 @@ static void test_XISelectEvents(void) request_init(req, XISelectEvents); - g_test_message("Testing for BadValue on zero-length masks"); + printf("Testing for BadValue on zero-length masks\n"); /* zero masks are BadValue, regardless of the window */ req->num_masks = 0; @@ -263,7 +262,7 @@ static void test_XISelectEvents(void) req->win = CLIENT_WINDOW_ID; request_XISelectEvent(req, BadValue); - g_test_message("Testing for BadWindow."); + printf("Testing for BadWindow.\n"); /* None window is BadWindow, regardless of the masks. * We don't actually need to set the masks here, BadWindow must occur * before checking the masks. @@ -283,7 +282,7 @@ static void test_XISelectEvents(void) req->num_masks = 0xFFFC; request_XISelectEvent(req, BadWindow); - g_test_message("Triggering num_masks/length overflow"); + printf("Triggering num_masks/length overflow\n"); req->win = ROOT_WINDOW_ID; /* Integer overflow - req->length can't hold that much */ req->num_masks = 0xFFFF; @@ -292,14 +291,14 @@ static void test_XISelectEvents(void) req->win = ROOT_WINDOW_ID; req->num_masks = 1; - g_test_message("Triggering bogus mask length error"); + printf("Triggering bogus mask length error\n"); mask = (xXIEventMask*)&req[1]; mask->deviceid = 0; mask->mask_len = 0xFFFF; request_XISelectEvent(req, BadLength); /* testing various device ids */ - g_test_message("Testing existing device ids."); + printf("Testing existing device ids.\n"); for (i = 0; i < 6; i++) { mask = (xXIEventMask*)&req[1]; @@ -310,7 +309,7 @@ static void test_XISelectEvents(void) request_XISelectEvent(req, Success); } - g_test_message("Testing non-existing device ids."); + printf("Testing non-existing device ids.\n"); for (i = 6; i <= 0xFFFF; i++) { req->win = ROOT_WINDOW_ID; @@ -326,13 +325,10 @@ static void test_XISelectEvents(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); - g_test_add_func("/xi2/protocol/XISelectEvents", test_XISelectEvents); + test_XISelectEvents(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xisetclientpointer.c b/xorg-server/test/xi2/protocol-xisetclientpointer.c index 2e638eea7..c266b6560 100644 --- a/xorg-server/test/xi2/protocol-xisetclientpointer.c +++ b/xorg-server/test/xi2/protocol-xisetclientpointer.c @@ -46,7 +46,6 @@ #include "exevents.h" #include "protocol-common.h" -#include <glib.h> static ClientRec client_window; static ClientRec client_request; @@ -72,20 +71,20 @@ static void request_XISetClientPointer(xXISetClientPointerReq* req, int error) client_request = init_client(req->length, req); rc = ProcXISetClientPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client_request.errorValue == req->deviceid); + assert(client_request.errorValue == req->deviceid); client_request.swapped = TRUE; swapl(&req->win, n); swaps(&req->length, n); swaps(&req->deviceid, n); rc = SProcXISetClientPointer(&client_request); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client_request.errorValue == req->deviceid); + assert(client_request.errorValue == req->deviceid); } @@ -98,36 +97,36 @@ static void test_XISetClientPointer(void) request.win = CLIENT_WINDOW_ID; - g_test_message("Testing BadDevice error for XIAllDevices and XIMasterDevices."); + printf("Testing BadDevice error for XIAllDevices and XIMasterDevices.\n"); request.deviceid = XIAllDevices; request_XISetClientPointer(&request, BadDevice); request.deviceid = XIAllMasterDevices; request_XISetClientPointer(&request, BadDevice); - g_test_message("Testing Success for VCP and VCK."); + printf("Testing Success for VCP and VCK.\n"); request.deviceid = devices.vcp->id; /* 2 */ request_XISetClientPointer(&request, Success); - g_assert(client_window.clientPtr->id == 2); + assert(client_window.clientPtr->id == 2); request.deviceid = devices.vck->id; /* 3 */ request_XISetClientPointer(&request, Success); - g_assert(client_window.clientPtr->id == 2); + assert(client_window.clientPtr->id == 2); - g_test_message("Testing BadDevice error for all other devices."); + printf("Testing BadDevice error for all other devices.\n"); for (i = 4; i <= 0xFFFF; i++) { request.deviceid = i; request_XISetClientPointer(&request, BadDevice); } - g_test_message("Testing window None"); + printf("Testing window None\n"); request.win = None; request.deviceid = devices.vcp->id; /* 2 */ request_XISetClientPointer(&request, Success); - g_assert(client_request.clientPtr->id == 2); + assert(client_request.clientPtr->id == 2); - g_test_message("Testing invalid window"); + printf("Testing invalid window\n"); request.win = INVALID_WINDOW_ID; request.deviceid = devices.vcp->id; request_XISetClientPointer(&request, BadWindow); @@ -137,13 +136,10 @@ static void test_XISetClientPointer(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); client_window = init_client(0, NULL); - g_test_add_func("/xi2/protocol/XISetClientPointer", test_XISetClientPointer); + test_XISetClientPointer(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xi2/protocol-xiwarppointer.c b/xorg-server/test/xi2/protocol-xiwarppointer.c index 75b7617a0..0c8db453d 100644 --- a/xorg-server/test/xi2/protocol-xiwarppointer.c +++ b/xorg-server/test/xi2/protocol-xiwarppointer.c @@ -39,7 +39,6 @@ #include "exevents.h" #include "protocol-common.h" -#include <glib.h> static int expected_x = SPRITE_X; static int expected_y = SPRITE_Y; @@ -70,8 +69,8 @@ int __wrap_dixLookupWindow(WindowPtr *win, XID id, ClientPtr client, Mask access static Bool ScreenSetCursorPosition(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool generateEvent) { - g_assert(x == expected_x); - g_assert(y == expected_y); + assert(x == expected_x); + assert(y == expected_y); return TRUE; } @@ -83,12 +82,12 @@ static void request_XIWarpPointer(ClientPtr client, xXIWarpPointerReq* req, int rc; rc = ProcXIWarpPointer(client); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client->errorValue == req->deviceid); + assert(client->errorValue == req->deviceid); else if (rc == BadWindow) - g_assert(client->errorValue == req->dst_win || + assert(client->errorValue == req->dst_win || client->errorValue == req->src_win); @@ -105,12 +104,12 @@ static void request_XIWarpPointer(ClientPtr client, xXIWarpPointerReq* req, swaps(&req->deviceid, n); rc = SProcXIWarpPointer(client); - g_assert(rc == error); + assert(rc == error); if (rc == BadDevice) - g_assert(client->errorValue == req->deviceid); + assert(client->errorValue == req->deviceid); else if (rc == BadWindow) - g_assert(client->errorValue == req->dst_win || + assert(client->errorValue == req->dst_win || client->errorValue == req->src_win); client->swapped = FALSE; @@ -204,13 +203,10 @@ static void test_XIWarpPointer(void) int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - init_simple(); screen.SetCursorPosition = ScreenSetCursorPosition; - g_test_add_func("/xi2/protocol/XIWarpPointer", test_XIWarpPointer); + test_XIWarpPointer(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xkb.c b/xorg-server/test/xkb.c index 6fbb26a01..421153cd1 100644 --- a/xorg-server/test/xkb.c +++ b/xorg-server/test/xkb.c @@ -46,8 +46,7 @@ #include <X11/extensions/XKMformat.h> #include "xkbfile.h" #include "../xkb/xkb.h" - -#include <glib.h> +#include <assert.h> /** * Initialize an empty XkbRMLVOSet. @@ -62,16 +61,16 @@ static void xkb_get_rules_test(void) XkbGetRulesDflts(&rmlvo); - g_assert(rmlvo.rules); - g_assert(rmlvo.model); - g_assert(rmlvo.layout); - g_assert(rmlvo.variant); - g_assert(rmlvo.options); - g_assert(strcmp(rmlvo.rules, XKB_DFLT_RULES) == 0); - g_assert(strcmp(rmlvo.model, XKB_DFLT_MODEL) == 0); - g_assert(strcmp(rmlvo.layout, XKB_DFLT_LAYOUT) == 0); - g_assert(strcmp(rmlvo.variant, XKB_DFLT_VARIANT) == 0); - g_assert(strcmp(rmlvo.options, XKB_DFLT_OPTIONS) == 0); + assert(rmlvo.rules); + assert(rmlvo.model); + assert(rmlvo.layout); + assert(rmlvo.variant); + assert(rmlvo.options); + assert(strcmp(rmlvo.rules, XKB_DFLT_RULES) == 0); + assert(strcmp(rmlvo.model, XKB_DFLT_MODEL) == 0); + assert(strcmp(rmlvo.layout, XKB_DFLT_LAYOUT) == 0); + assert(strcmp(rmlvo.variant, XKB_DFLT_VARIANT) == 0); + assert(strcmp(rmlvo.options, XKB_DFLT_OPTIONS) == 0); } /** @@ -95,17 +94,17 @@ static void xkb_set_rules_test(void) XkbGetRulesDflts(&rmlvo_new); /* XkbGetRulesDflts strdups the values */ - g_assert(rmlvo.rules != rmlvo_new.rules); - g_assert(rmlvo.model != rmlvo_new.model); - g_assert(rmlvo.layout != rmlvo_new.layout); - g_assert(rmlvo.variant != rmlvo_new.variant); - g_assert(rmlvo.options != rmlvo_new.options); - - g_assert(strcmp(rmlvo.rules, rmlvo_new.rules) == 0); - g_assert(strcmp(rmlvo.model, rmlvo_new.model) == 0); - g_assert(strcmp(rmlvo.layout, rmlvo_new.layout) == 0); - g_assert(strcmp(rmlvo.variant, rmlvo_new.variant) == 0); - g_assert(strcmp(rmlvo.options, rmlvo_new.options) == 0); + assert(rmlvo.rules != rmlvo_new.rules); + assert(rmlvo.model != rmlvo_new.model); + assert(rmlvo.layout != rmlvo_new.layout); + assert(rmlvo.variant != rmlvo_new.variant); + assert(rmlvo.options != rmlvo_new.options); + + assert(strcmp(rmlvo.rules, rmlvo_new.rules) == 0); + assert(strcmp(rmlvo.model, rmlvo_new.model) == 0); + assert(strcmp(rmlvo.layout, rmlvo_new.layout) == 0); + assert(strcmp(rmlvo.variant, rmlvo_new.variant) == 0); + assert(strcmp(rmlvo.options, rmlvo_new.options) == 0); } @@ -145,29 +144,26 @@ static void xkb_set_get_rules_test(void) /* This test is iffy, because strictly we may be comparing against already * freed memory */ - g_assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0); - g_assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0); - g_assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0); - g_assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0); - g_assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0); + assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0); + assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0); + assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0); + assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0); + assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0); XkbGetRulesDflts(&rmlvo); - g_assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0); - g_assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0); - g_assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0); - g_assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0); - g_assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0); + assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0); + assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0); + assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0); + assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0); + assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0); } int main(int argc, char** argv) { - g_test_init(&argc, &argv,NULL); - g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id="); - - g_test_add_func("/xkb/set-get-rules", xkb_set_get_rules_test); - g_test_add_func("/xkb/get-rules", xkb_get_rules_test); - g_test_add_func("/xkb/set-rules", xkb_set_rules_test); + xkb_set_get_rules_test(); + xkb_get_rules_test(); + xkb_set_rules_test(); - return g_test_run(); + return 0; } diff --git a/xorg-server/test/xtest.c b/xorg-server/test/xtest.c index cd8f23bff..2ab46505f 100644 --- a/xorg-server/test/xtest.c +++ b/xorg-server/test/xtest.c @@ -1,118 +1,113 @@ -/**
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-#include <stdint.h>
-#include <X11/Xatom.h>
-#include "input.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "exevents.h"
-#include "xkbsrv.h"
-#include "xserver-properties.h"
-
-#include <glib.h>
-
-/**
- */
-
-/* from Xext/xtest.c */
-extern DeviceIntPtr xtestpointer, xtestkeyboard;
-
-/* Needed for the screen setup, otherwise we crash during sprite initialization */
-static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
-
-static void xtest_init_devices(void)
-{
- ScreenRec screen;
-
- /* random stuff that needs initialization */
- memset(&screen, 0, sizeof(screen));
- screenInfo.numScreens = 1;
- screenInfo.screens[0] = &screen;
- screen.myNum = 0;
- screen.id = 100;
- screen.width = 640;
- screen.height = 480;
- screen.DeviceCursorInitialize = device_cursor_init;
- dixResetPrivates();
- InitAtoms();
-
- XkbInitPrivates();
-
- /* this also inits the xtest devices */
- InitCoreDevices();
-
- g_assert(xtestpointer);
- g_assert(xtestkeyboard);
- g_assert(IsXTestDevice(xtestpointer, NULL));
- g_assert(IsXTestDevice(xtestkeyboard, NULL));
- g_assert(IsXTestDevice(xtestpointer, inputInfo.pointer));
- g_assert(IsXTestDevice(xtestkeyboard, inputInfo.keyboard));
- g_assert(GetXTestDevice(inputInfo.pointer) == xtestpointer);
- g_assert(GetXTestDevice(inputInfo.keyboard) == xtestkeyboard);
-}
-
-/**
- * Each xtest devices has a property attached marking it. This property
- * cannot be changed.
- */
-static void xtest_properties(void)
-{
- int rc;
- char value = 1;
- XIPropertyValuePtr prop;
- Atom xtest_prop = XIGetKnownProperty(XI_PROP_XTEST_DEVICE);
-
- rc = XIGetDeviceProperty(xtestpointer, xtest_prop, &prop);
- g_assert(rc == Success);
- g_assert(prop);
-
- rc = XIGetDeviceProperty(xtestkeyboard, xtest_prop, &prop);
- g_assert(rc == Success);
- g_assert(prop != NULL);
-
- rc = XIChangeDeviceProperty(xtestpointer, xtest_prop,
- XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
- g_assert(rc == BadAccess);
- rc = XIChangeDeviceProperty(xtestkeyboard, xtest_prop,
- XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
- g_assert(rc == BadAccess);
-}
-
-
-
-int main(int argc, char** argv)
-{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/dix/xtest/init", xtest_init_devices);
- g_test_add_func("/dix/xtest/properties", xtest_properties);
-
- return g_test_run();
-}
-
-
+/** + * Copyright © 2009 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif +#include <stdint.h> +#include <X11/Xatom.h> +#include "input.h" +#include "inputstr.h" +#include "scrnintstr.h" +#include "exevents.h" +#include "xkbsrv.h" +#include "xserver-properties.h" + +/** + */ + +/* from Xext/xtest.c */ +extern DeviceIntPtr xtestpointer, xtestkeyboard; + +/* Needed for the screen setup, otherwise we crash during sprite initialization */ +static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; } + +static void xtest_init_devices(void) +{ + ScreenRec screen; + + /* random stuff that needs initialization */ + memset(&screen, 0, sizeof(screen)); + screenInfo.numScreens = 1; + screenInfo.screens[0] = &screen; + screen.myNum = 0; + screen.id = 100; + screen.width = 640; + screen.height = 480; + screen.DeviceCursorInitialize = device_cursor_init; + dixResetPrivates(); + InitAtoms(); + + XkbInitPrivates(); + + /* this also inits the xtest devices */ + InitCoreDevices(); + + assert(xtestpointer); + assert(xtestkeyboard); + assert(IsXTestDevice(xtestpointer, NULL)); + assert(IsXTestDevice(xtestkeyboard, NULL)); + assert(IsXTestDevice(xtestpointer, inputInfo.pointer)); + assert(IsXTestDevice(xtestkeyboard, inputInfo.keyboard)); + assert(GetXTestDevice(inputInfo.pointer) == xtestpointer); + assert(GetXTestDevice(inputInfo.keyboard) == xtestkeyboard); +} + +/** + * Each xtest devices has a property attached marking it. This property + * cannot be changed. + */ +static void xtest_properties(void) +{ + int rc; + char value = 1; + XIPropertyValuePtr prop; + Atom xtest_prop = XIGetKnownProperty(XI_PROP_XTEST_DEVICE); + + rc = XIGetDeviceProperty(xtestpointer, xtest_prop, &prop); + assert(rc == Success); + assert(prop); + + rc = XIGetDeviceProperty(xtestkeyboard, xtest_prop, &prop); + assert(rc == Success); + assert(prop != NULL); + + rc = XIChangeDeviceProperty(xtestpointer, xtest_prop, + XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE); + assert(rc == BadAccess); + rc = XIChangeDeviceProperty(xtestkeyboard, xtest_prop, + XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE); + assert(rc == BadAccess); +} + + + +int main(int argc, char** argv) +{ + xtest_init_devices(); + xtest_properties(); + + return 0; +} + + diff --git a/xorg-server/xkeyboard-config/rules/base.extras.xml.in b/xorg-server/xkeyboard-config/rules/base.extras.xml.in index 19f8fade7..4faff93c3 100644 --- a/xorg-server/xkeyboard-config/rules/base.extras.xml.in +++ b/xorg-server/xkeyboard-config/rules/base.extras.xml.in @@ -7,7 +7,7 @@ <configItem> <name>apl</name> <_shortDescription>APL</_shortDescription> - <_description>APL</_description> + <_description>APL Keyboard Symbols</_description> <languageList><iso639Id>eng</iso639Id></languageList> </configItem> <variantList/> @@ -40,7 +40,7 @@ <configItem> <name>ir</name> <_shortDescription>Iran</_shortDescription> - <_description>Iran</_description> + <_description>Persian</_description> <languageList><iso639Id>per</iso639Id></languageList> </configItem> <variantList> @@ -88,13 +88,13 @@ <variant> <configItem> <name>ykeydvorak</name> - <_description>Latvian (US Dvorak, Y-letter variant)</_description> + <_description>Latvian (US Dvorak, Y variant)</_description> </configItem> </variant> <variant> <configItem> <name>minuskeydvorak</name> - <_description>Latvian (US Dvorak, minus-letter variant)</_description> + <_description>Latvian (US Dvorak, minus variant)</_description> </configItem> </variant> <variant> @@ -106,13 +106,13 @@ <variant> <configItem> <name>ykeydvorakprogr</name> - <_description>Latvian (programmer US Dvorak, Y-letter variant)</_description> + <_description>Latvian (programmer US Dvorak, Y variant)</_description> </configItem> </variant> <variant> <configItem> <name>minuskeydvorakprogr</name> - <_description>Latvian (programmer US Dvorak - minus-letter variant)</_description> + <_description>Latvian (programmer US Dvorak, minus variant)</_description> </configItem> </variant> <variant> @@ -132,15 +132,15 @@ <layout> <configItem> <name>us</name> - <_shortDescription>USA</_shortDescription> - <_description>USA</_description> + <_shortDescription>en</_shortDescription> + <_description>English (US)</_description> <languageList><iso639Id>eng</iso639Id></languageList> </configItem> <variantList> <variant> <configItem> <name>intl-unicode</name> - <_description>English (US, international (AltGr Unicode combining)</_description> + <_description>English (US, international AltGr Unicode combining)</_description> </configItem> </variant> <variant> @@ -185,7 +185,7 @@ <configItem> <name>rs</name> <_shortDescription>Srb</_shortDescription> - <_description>Serbia</_description> + <_description>Serbian</_description> <languageList><iso639Id>srp</iso639Id></languageList> </configItem> <variantList> diff --git a/xorg-server/xkeyboard-config/symbols/apl b/xorg-server/xkeyboard-config/symbols/apl index 4421cc398..0ebc26843 100644 --- a/xorg-server/xkeyboard-config/symbols/apl +++ b/xorg-server/xkeyboard-config/symbols/apl @@ -122,7 +122,7 @@ xkb_symbols "unified" { default partial alphanumeric_keys modifier_keys xkb_symbols "sax" { - name[Group1]= "APL Keyboard Symbols: Sharp APL for Unix"; + name[Group1]= "APL Keyboard Symbols"; include "apl(unified)" diff --git a/xorg-server/xkeyboard-config/symbols/et b/xorg-server/xkeyboard-config/symbols/et index dccf9ca06..22ba892aa 100644 --- a/xorg-server/xkeyboard-config/symbols/et +++ b/xorg-server/xkeyboard-config/symbols/et @@ -14,7 +14,7 @@ xkb_symbols "basic" { partial alphanumeric_keys xkb_symbols "olpc" { - name[Group1]="Ethiopia"; + name[Group1]="Amharic"; key <AE01> { [ 0x01001369, 0x01001372 ] }; // 1 key <AE02> { [ 0x0100136a, 0x01001373 ] }; // 2 diff --git a/xorg-server/xkeyboard-config/symbols/lv b/xorg-server/xkeyboard-config/symbols/lv index 97e4220fc..77a9458b0 100644 --- a/xorg-server/xkeyboard-config/symbols/lv +++ b/xorg-server/xkeyboard-config/symbols/lv @@ -452,7 +452,7 @@ xkb_symbols "ykeydvorakprogr" { include "lv(dvorakprogr)" - name[Group1]= "Latvian (programmer US-Dvorak, Y variant)"; + name[Group1]= "Latvian (programmer US Dvorak, Y variant)"; key <AD05> {[ISO_Level3_Latch, ISO_Level3_Latch, y, Y]}; key <SPCE> {[space, space, y, Y]}; diff --git a/xorg-server/xkeyboard-config/symbols/us b/xorg-server/xkeyboard-config/symbols/us index 19ddae869..1d8bdd0dd 100644 --- a/xorg-server/xkeyboard-config/symbols/us +++ b/xorg-server/xkeyboard-config/symbols/us @@ -992,7 +992,7 @@ partial alphanumeric_keys xkb_symbols "olpc" { include "us(basic)" - name[Group1]= "USA"; + name[Group1]= "English (US)"; // OLPC international US English keyboard layout. // It's a little different from the usual international layout. @@ -1146,7 +1146,7 @@ xkb_symbols "hbs" { partial alphanumeric_keys xkb_symbols "htcdream" { include "inet(htcdream)" - name[Group1]= "English (USA)"; + name[Group1]= "English (US)"; //second row key <AD01> { [ q, Q, Tab, Tab ] }; diff --git a/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh b/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh index ccaaba7e0..90981a939 100644 --- a/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh +++ b/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh @@ -1,43 +1,51 @@ -#!/bin/sh
-
-#
-# This script compares the group names which "have to be", according to the descriptions in base.xml -
-# and actually existing in the symbol files. Some differences are ok (like extra double quotes or
-# extra escaping character) - but all the rest should be in sync.
-#
-
-ROOT="`dirname $0`/.."
-F1=reg2ll.lst
-F2=gn2ll.lst
-
-xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.xml | sort | uniq > $F1
-
-for i in $ROOT/symbols/*; do
- if [ -f $i ]; then
- id="`basename $i`"
- export id
- gawk 'BEGIN{
- FS = "\"";
- id = ENVIRON["id"];
- isDefault = 0;
-}
-/.*default.*/{
- isDefault = 1;
-}
-/xkb_symbols/{
- variant = $2;
-}/^[[:space:]]*name\[Group1\][[:space:]]*=/{
- if (isDefault == 1)
- {
- printf "%s:\"%s\"\n",id,$2;
- isDefault=0;
- } else
- {
- name=$2;
- printf "%s(%s):\"%s\"\n", id, variant, name;
- }
-}' $i
- fi
-done | sort | uniq > $F2
-
-diff $F1 $F2
+#!/bin/sh + +# +# This script compares the group names which "have to be", according to the descriptions in base.xml - +# and actually existing in the symbol files. Some differences are ok (like extra double quotes or +# extra escaping character) - but all the rest should be in sync. +# + +ROOT="`dirname $0`/.." +F1=reg2ll.lst +F2=gn2ll.lst +F1b=${F1}base +F1e=${F1}extras + +xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.xml > $F1b +xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.extras.xml > $F1e +cat $F1b $F1e | sort | uniq > $F1 +rm -f $F1e $F1e + +for i in $ROOT/symbols/*; do + if [ -f $i ]; then + id="`basename $i`" + export id + gawk 'BEGIN{ + FS = "\""; + id = ENVIRON["id"]; + isDefault = 0; +} +/.*default.*/{ + isDefault = 1; +} +/xkb_symbols/{ + variant = $2; +}/^[[:space:]]*name\[Group1\][[:space:]]*=/{ + if (isDefault == 1) + { + printf "%s:\"%s\"\n",id,$2; + isDefault=0; + } else + { + name=$2; + if (variant == "olpc" || variant == "htcdream") + printf "%s:\"%s\"\n", id, name; + else + printf "%s(%s):\"%s\"\n", id, variant, name; + } +}' $i + fi +done | sort | uniq > $F2 + +diff $F1 $F2 |