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author | marha <marha@users.sourceforge.net> | 2011-12-23 10:01:52 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-12-23 10:01:52 +0100 |
commit | e22891346b85a7db40dec7260a100f90b451cbc8 (patch) | |
tree | a7dd2d6757253947bcc821abbf68fd24d3301e89 | |
parent | abacebe06d9f3d2fe1b7d256bd86cddbfa592a85 (diff) | |
download | vcxsrv-e22891346b85a7db40dec7260a100f90b451cbc8.tar.gz vcxsrv-e22891346b85a7db40dec7260a100f90b451cbc8.tar.bz2 vcxsrv-e22891346b85a7db40dec7260a100f90b451cbc8.zip |
git mesa pixman xserver xkeyboard-config update 24 dec 2011
94 files changed, 26767 insertions, 12365 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 3250346b7..0c67dce05 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -30,7 +30,7 @@ Packed depth/stencil formats DONE Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600) Red and red/green texture formats DONE (swrast, i965, gallium) -Transform feedback (GL_EXT_transform_feedback) ~50% done +Transform feedback (GL_EXT_transform_feedback) DONE Vertex array objects (GL_APPLE_vertex_array_object) DONE sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo glClearBuffer commands DONE @@ -98,7 +98,7 @@ GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 not started GL_ARB_texture_cube_map_array not started GL_ARB_texture_gather not started -GL_ARB_transform_feedback2 started +GL_ARB_transform_feedback2 DONE GL_ARB_transform_feedback3 not started diff --git a/mesalib/include/EGL/eglext.h b/mesalib/include/EGL/eglext.h index 9484b83c6..a7ea2ea2f 100644 --- a/mesalib/include/EGL/eglext.h +++ b/mesalib/include/EGL/eglext.h @@ -34,8 +34,8 @@ extern "C" { /* Header file version number */ /* Current version at http://www.khronos.org/registry/egl/ */ -/* $Revision: 12124 $ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */ -#define EGL_EGLEXT_VERSION 7 +/* $Revision: 15052 $ on $Date: 2011-07-06 17:43:46 -0700 (Wed, 06 Jul 2011) $ */ +#define EGL_EGLEXT_VERSION 10 #ifndef EGL_KHR_config_attribs #define EGL_KHR_config_attribs 1 @@ -120,43 +120,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL #define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ #endif -#ifndef EGL_MESA_drm_image -#define EGL_MESA_drm_image 1 -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */ -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 - -/* EGL_DRM_BUFFER_FORMAT_MESA tokens */ -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 - -/* EGL_DRM_BUFFER_USE_MESA bits */ -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001 -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002 -#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004 - -#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */ - -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif - -#ifndef EGL_WL_bind_wayland_display -#define EGL_WL_bind_wayland_display 1 - -#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */ -struct wl_display; -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); -EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); -#endif -typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); -#endif - #if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ #ifndef EGL_KHR_reusable_sync #define EGL_KHR_reusable_sync 1 @@ -189,75 +152,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG #endif #endif -/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ -#ifndef EGL_MESA_screen_surface -#define EGL_MESA_screen_surface 1 - -#define EGL_BAD_SCREEN_MESA 0x4000 -#define EGL_BAD_MODE_MESA 0x4001 -#define EGL_SCREEN_COUNT_MESA 0x4002 -#define EGL_SCREEN_POSITION_MESA 0x4003 -#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 -#define EGL_MODE_ID_MESA 0x4005 -#define EGL_REFRESH_RATE_MESA 0x4006 -#define EGL_OPTIMAL_MESA 0x4007 -#define EGL_INTERLACED_MESA 0x4008 -#define EGL_SCREEN_BIT_MESA 0x08 - -typedef khronos_uint32_t EGLScreenMESA; -typedef khronos_uint32_t EGLModeMESA; - -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); -EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); -EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); -EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); -#endif /* EGL_EGLEXT_PROTOTYPES */ - -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); -typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode); - -#endif /* EGL_MESA_screen_surface */ - - -#ifndef EGL_MESA_copy_context -#define EGL_MESA_copy_context 1 - -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); -#endif /* EGL_EGLEXT_PROTOTYPES */ - -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); - -#endif /* EGL_MESA_copy_context */ - -#ifndef EGL_MESA_drm_display -#define EGL_MESA_drm_display 1 - -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd); -#endif /* EGL_EGLEXT_PROTOTYPES */ - -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd); - -#endif /* EGL_MESA_drm_display */ - #ifndef EGL_KHR_image_base #define EGL_KHR_image_base 1 /* Most interfaces defined by EGL_KHR_image_pixmap above */ @@ -373,36 +267,68 @@ typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dp #define EGL_COLOR_ARGB_HI 0x8F73 #endif /* EGL_HI_colorformats */ -#ifndef EGL_NOK_swap_region -#define EGL_NOK_swap_region 1 +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */ +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */ +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */ +#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */ +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif +#ifndef EGL_NV_post_sub_buffer +#define EGL_NV_post_sub_buffer 1 +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); #endif -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +#ifndef EGL_ANGLE_query_surface_pointer +#define EGL_ANGLE_query_surface_pointer 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); #endif +#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle +#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#endif -#ifndef EGL_NOK_texture_from_pixmap -#define EGL_NOK_texture_from_pixmap 1 +#ifndef EGL_NV_coverage_sample_resolve +#define EGL_NV_coverage_sample_resolve 1 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +#endif -#define EGL_Y_INVERTED_NOK 0x307F -#endif /* EGL_NOK_texture_from_pixmap */ +#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ +#ifndef EGL_NV_system_time +#define EGL_NV_system_time 1 -#ifndef EGL_ANDROID_image_native_buffer -#define EGL_ANDROID_image_native_buffer 1 -#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */ -#endif +typedef khronos_utime_nanoseconds_t EGLuint64NV; -#ifndef EGL_ANDROID_swap_rectangle -#define EGL_ANDROID_swap_rectangle 1 #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void); +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void); #endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); +#endif #endif +#include <EGL/eglmesaext.h> #ifdef __cplusplus } diff --git a/mesalib/include/EGL/eglmesaext.h b/mesalib/include/EGL/eglmesaext.h new file mode 100644 index 000000000..52dd5b108 --- /dev/null +++ b/mesalib/include/EGL/eglmesaext.h @@ -0,0 +1,150 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef __eglmesaext_h_ +#define __eglmesaext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +#include <EGL/eglplatform.h> + +/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ +#ifndef EGL_MESA_screen_surface +#define EGL_MESA_screen_surface 1 + +#define EGL_BAD_SCREEN_MESA 0x4000 +#define EGL_BAD_MODE_MESA 0x4001 +#define EGL_SCREEN_COUNT_MESA 0x4002 +#define EGL_SCREEN_POSITION_MESA 0x4003 +#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 +#define EGL_MODE_ID_MESA 0x4005 +#define EGL_REFRESH_RATE_MESA 0x4006 +#define EGL_OPTIMAL_MESA 0x4007 +#define EGL_INTERLACED_MESA 0x4008 +#define EGL_SCREEN_BIT_MESA 0x08 + +typedef khronos_uint32_t EGLScreenMESA; +typedef khronos_uint32_t EGLModeMESA; + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode); + +#endif /* EGL_MESA_screen_surface */ + +#ifndef EGL_MESA_copy_context +#define EGL_MESA_copy_context 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); + +#endif /* EGL_MESA_copy_context */ + +#ifndef EGL_MESA_drm_display +#define EGL_MESA_drm_display 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd); + +#endif /* EGL_MESA_drm_display */ + +#ifdef EGL_MESA_drm_image +/* Mesa's extension to EGL_MESA_drm_image... */ +#ifndef EGL_DRM_BUFFER_USE_CURSOR_MESA +#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004 +#endif +#endif + +#ifndef EGL_WL_bind_wayland_display +#define EGL_WL_bind_wayland_display 1 + +#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */ +struct wl_display; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); +EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display); +#endif + +#ifndef EGL_NOK_swap_region +#define EGL_NOK_swap_region 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +#endif + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects); +#endif + +#ifndef EGL_NOK_texture_from_pixmap +#define EGL_NOK_texture_from_pixmap 1 + +#define EGL_Y_INVERTED_NOK 0x307F +#endif /* EGL_NOK_texture_from_pixmap */ + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */ +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/mesalib/include/EGL/eglplatform.h b/mesalib/include/EGL/eglplatform.h index 8d3f72f24..17fdc6114 100644 --- a/mesalib/include/EGL/eglplatform.h +++ b/mesalib/include/EGL/eglplatform.h @@ -25,7 +25,7 @@ */ /* Platform-specific types and definitions for egl.h - * $Revision: 9724 $ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $ + * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $ * * Adopters may modify khrplatform.h and this file to suit their platform. * You are encouraged to submit all modifications to the Khronos group so that @@ -60,6 +60,11 @@ * Windows Device Context. They must be defined in platform-specific * code below. The EGL-prefixed versions of Native*Type are the same * types, renamed in EGL 1.3 so all types in the API start with "EGL". + * + * Khronos STRONGLY RECOMMENDS that you use the default definitions + * provided below, since these changes affect both binary and source + * portability of applications using EGL running on different EGL + * implementations. */ #if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ @@ -99,7 +104,7 @@ typedef struct ANativeWindow *EGLNativeWindowType; typedef struct egl_native_pixmap_t *EGLNativePixmapType; typedef void *EGLNativeDisplayType; -#elif defined(__unix__) || defined(__unix) +#elif defined(__unix__) #ifdef MESA_EGL_NO_X11_HEADERS diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index b8a7126e3..65870087b 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -1598,7 +1598,9 @@ tfeedback_decl::store(struct gl_shader_program *prog, info->Outputs[info->NumOutputs].OutputRegister = this->location + v; info->Outputs[info->NumOutputs].NumComponents = this->vector_elements; info->Outputs[info->NumOutputs].OutputBuffer = buffer; + info->Outputs[info->NumOutputs].DstOffset = info->BufferStride[buffer]; ++info->NumOutputs; + info->BufferStride[buffer] += this->vector_elements; } return true; } @@ -1863,7 +1865,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, tfeedback_decl *tfeedback_decls) { unsigned total_tfeedback_components = 0; - prog->LinkedTransformFeedback.NumOutputs = 0; + memset(&prog->LinkedTransformFeedback, 0, + sizeof(prog->LinkedTransformFeedback)); for (unsigned i = 0; i < num_tfeedback_decls; ++i) { unsigned buffer = prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS ? i : 0; diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 1683c85e9..c5c59ebee 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -985,6 +985,16 @@ _mesa_meta_end(struct gl_context *ctx) /** + * Determine whether Mesa is currently in a meta state. + */ +GLboolean +_mesa_meta_in_progress(struct gl_context *ctx) +{ + return ctx->Meta->SaveStackDepth != 0; +} + + +/** * Convert Z from a normalized value in the range [0, 1] to an object-space * Z coordinate in [-1, +1] so that drawing at the new Z position with the * default/identity ortho projection results in the original Z value. diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index 719813984..d13796ebe 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -69,6 +69,9 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state); extern void _mesa_meta_end(struct gl_context *ctx); +extern GLboolean +_mesa_meta_in_progress(struct gl_context *ctx); + extern void _mesa_meta_BlitFramebuffer(struct gl_context *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c index eb06bbb6e..a8c30c223 100644 --- a/mesalib/src/mesa/main/accum.c +++ b/mesalib/src/mesa/main/accum.c @@ -100,7 +100,7 @@ _mesa_Accum( GLenum op, GLfloat value ) return; } - if (ctx->TransformFeedback.RasterDiscard) + if (ctx->RasterDiscard) return; if (ctx->RenderMode == GL_RENDER) { diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index 2e27c951b..bd5c01224 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -200,7 +200,7 @@ _mesa_Clear( GLbitfield mask ) ctx->DrawBuffer->_Ymin >= ctx->DrawBuffer->_Ymax) return; - if (ctx->TransformFeedback.RasterDiscard) + if (ctx->RasterDiscard) return; if (ctx->RenderMode == GL_RENDER) { @@ -338,7 +338,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) drawbuffer); return; } - else if (!ctx->TransformFeedback.RasterDiscard) { + else if (!ctx->RasterDiscard) { /* Save current stencil clear value, set to 'value', do the * stencil clear and restore the clear value. * XXX in the future we may have a new ctx->Driver.ClearBuffer() @@ -362,7 +362,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) drawbuffer); return; } - else if (mask && !ctx->TransformFeedback.RasterDiscard) { + else if (mask && !ctx->RasterDiscard) { union gl_color_union clearSave; /* save color */ @@ -432,7 +432,7 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) drawbuffer); return; } - else if (mask && !ctx->TransformFeedback.RasterDiscard) { + else if (mask && !ctx->RasterDiscard) { union gl_color_union clearSave; /* save color */ @@ -513,7 +513,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) drawbuffer); return; } - else if (!ctx->TransformFeedback.RasterDiscard) { + else if (!ctx->RasterDiscard) { /* Save current depth clear value, set to 'value', do the * depth clear and restore the clear value. * XXX in the future we may have a new ctx->Driver.ClearBuffer() @@ -538,7 +538,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) drawbuffer); return; } - else if (mask && !ctx->TransformFeedback.RasterDiscard) { + else if (mask && !ctx->RasterDiscard) { union gl_color_union clearSave; /* save color */ @@ -615,7 +615,7 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, return; } - if (ctx->TransformFeedback.RasterDiscard) + if (ctx->RasterDiscard) return; if (ctx->NewState) { diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c index c9e714b21..9f5b0b36e 100644 --- a/mesalib/src/mesa/main/drawpix.c +++ b/mesalib/src/mesa/main/drawpix.c @@ -98,7 +98,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, goto end; /* the error code was recorded */ } - if (ctx->TransformFeedback.RasterDiscard) { + if (ctx->RasterDiscard) { goto end; } @@ -210,7 +210,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, goto end; } - if (ctx->TransformFeedback.RasterDiscard) { + if (ctx->RasterDiscard) { goto end; } @@ -268,7 +268,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, return; } - if (ctx->TransformFeedback.RasterDiscard) + if (ctx->RasterDiscard) return; if (ctx->RenderMode == GL_RENDER) { diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index 6461ac1b3..270b24045 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -889,9 +889,9 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) #if FEATURE_EXT_transform_feedback case GL_RASTERIZER_DISCARD: CHECK_EXTENSION(EXT_transform_feedback, cap); - if (ctx->TransformFeedback.RasterDiscard != state) { - FLUSH_VERTICES(ctx, _NEW_TRANSFORM); - ctx->TransformFeedback.RasterDiscard = state; + if (ctx->RasterDiscard != state) { + FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD); + ctx->RasterDiscard = state; } break; #endif @@ -1403,7 +1403,7 @@ _mesa_IsEnabled( GLenum cap ) #if FEATURE_EXT_transform_feedback case GL_RASTERIZER_DISCARD: CHECK_EXTENSION(EXT_transform_feedback); - return ctx->TransformFeedback.RasterDiscard; + return ctx->RasterDiscard; #endif /* GL_NV_primitive_restart */ diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index 32d198ce8..a22ff5a61 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -1581,6 +1581,58 @@ unpack_int_rgba_RGBA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n) } static void +unpack_int_rgba_RGBA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = src[i * 4 + 3]; + } +} + +static void +unpack_int_rgba_RGBA_INT16(const GLshort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = src[i * 4 + 3]; + } +} + +static void +unpack_int_rgba_RGBA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = src[i * 4 + 3]; + } +} + +static void +unpack_int_rgba_RGBA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = src[i * 4 + 3]; + } +} + +static void unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n) { unsigned int i; @@ -1594,6 +1646,58 @@ unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n) } static void +unpack_int_rgba_RGB_UINT16(const GLushort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 3 + 0]; + dst[i][1] = src[i * 3 + 1]; + dst[i][2] = src[i * 3 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_RGB_INT16(const GLshort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 3 + 0]; + dst[i][1] = src[i * 3 + 1]; + dst[i][2] = src[i * 3 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_RGB_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 3 + 0]; + dst[i][1] = src[i * 3 + 1]; + dst[i][2] = src[i * 3 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_RGB_INT8(const GLbyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 3 + 0]; + dst[i][1] = src[i * 3 + 1]; + dst[i][2] = src[i * 3 + 2]; + dst[i][3] = 1; + } +} + +static void unpack_int_rgba_RG_UINT32(const GLuint *src, GLuint dst[][4], GLuint n) { unsigned int i; @@ -1677,10 +1781,40 @@ _mesa_unpack_int_rgba_row(gl_format format, GLuint n, case MESA_FORMAT_RGBA_INT32: unpack_int_rgba_RGBA_UINT32(src, dst, n); break; + + case MESA_FORMAT_RGBA_UINT16: + unpack_int_rgba_RGBA_UINT16(src, dst, n); + break; + case MESA_FORMAT_RGBA_INT16: + unpack_int_rgba_RGBA_INT16(src, dst, n); + break; + + case MESA_FORMAT_RGBA_UINT8: + unpack_int_rgba_RGBA_UINT8(src, dst, n); + break; + case MESA_FORMAT_RGBA_INT8: + unpack_int_rgba_RGBA_INT8(src, dst, n); + break; + case MESA_FORMAT_RGB_UINT32: case MESA_FORMAT_RGB_INT32: unpack_int_rgba_RGB_UINT32(src, dst, n); break; + + case MESA_FORMAT_RGB_UINT16: + unpack_int_rgba_RGB_UINT16(src, dst, n); + break; + case MESA_FORMAT_RGB_INT16: + unpack_int_rgba_RGB_INT16(src, dst, n); + break; + + case MESA_FORMAT_RGB_UINT8: + unpack_int_rgba_RGB_UINT8(src, dst, n); + break; + case MESA_FORMAT_RGB_INT8: + unpack_int_rgba_RGB_INT8(src, dst, n); + break; + case MESA_FORMAT_RG_UINT32: case MESA_FORMAT_RG_INT32: unpack_int_rgba_RG_UINT32(src, dst, n); diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 4df6afe36..0c9d6b391 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1204,7 +1204,7 @@ static const struct value_desc values[] = { /* GL_EXT_transform_feedback */ { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback }, - { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard), + { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(RasterDiscard), extra_EXT_transform_feedback }, { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h index 797f35742..d5e3859f8 100644 --- a/mesalib/src/mesa/main/imports.h +++ b/mesalib/src/mesa/main/imports.h @@ -568,7 +568,7 @@ _mesa_init_sqrt_table(void); #ifdef __GNUC__ -#if defined(__MINGW32__) || defined(ANDROID) +#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(ANDROID) #define ffs __builtin_ffs #define ffsll __builtin_ffsll #endif diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 0e29dc0dc..3d3b006d5 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1821,7 +1821,17 @@ struct gl_transform_feedback_info { unsigned OutputRegister; unsigned OutputBuffer; unsigned NumComponents; + + /** offset (in DWORDs) of this output within the interleaved structure */ + unsigned DstOffset; } Outputs[MAX_PROGRAM_OUTPUTS]; + + /** + * Total number of components stored in each buffer. This may be used by + * hardware back-ends to determine the correct stride when interleaving + * multiple transform feedback outputs in the same buffer. + */ + unsigned BufferStride[MAX_FEEDBACK_ATTRIBS]; }; /** @@ -2376,8 +2386,6 @@ struct gl_transform_feedback { GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */ - GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */ - /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */ struct gl_buffer_object *CurrentBuffer; @@ -3065,6 +3073,12 @@ struct gl_matrix_stack #define _NEW_FRAG_CLAMP (1 << 29) #define _NEW_TRANSFORM_FEEDBACK (1 << 30) /**< gl_context::TransformFeedback */ #define _NEW_ALL ~0 + +/** + * We use _NEW_TRANSFORM for GL_RASTERIZER_DISCARD. This #define is for + * clarity. + */ +#define _NEW_RASTERIZER_DISCARD _NEW_TRANSFORM /*@}*/ @@ -3397,6 +3411,8 @@ struct gl_context */ GLboolean mvp_with_dp4; + GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */ + /** * \name Hooks for module contexts. * diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index eccc0fd39..18a7b87c0 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -541,18 +541,18 @@ _mesa_tex_target_to_face(GLenum target) /** - * Store a gl_texture_image pointer in a gl_texture_object structure - * according to the target and level parameters. + * Install gl_texture_image in a gl_texture_object according to the target + * and level parameters. * * \param tObj texture object. * \param target texture target. * \param level image level. * \param texImage texture image. */ -void -_mesa_set_tex_image(struct gl_texture_object *tObj, - GLenum target, GLint level, - struct gl_texture_image *texImage) +static void +set_tex_image(struct gl_texture_object *tObj, + GLenum target, GLint level, + struct gl_texture_image *texImage) { const GLuint face = _mesa_tex_target_to_face(target); @@ -604,6 +604,7 @@ _mesa_delete_texture_image(struct gl_context *ctx, */ ASSERT(ctx->Driver.FreeTextureImageBuffer); ctx->Driver.FreeTextureImageBuffer( ctx, texImage ); + free(texImage); } @@ -804,7 +805,7 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, return NULL; } - _mesa_set_tex_image(texObj, target, level, texImage); + set_tex_image(texObj, target, level, texImage); } return texImage; diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h index d756646ce..0354c9ac5 100644 --- a/mesalib/src/mesa/main/teximage.h +++ b/mesalib/src/mesa/main/teximage.h @@ -90,12 +90,6 @@ _mesa_clear_texture_image(struct gl_context *ctx, struct gl_texture_image *texImage); -extern void -_mesa_set_tex_image(struct gl_texture_object *tObj, - GLenum target, GLint level, - struct gl_texture_image *texImage); - - extern struct gl_texture_object * _mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit, diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c index 824f66a35..53c09e265 100644 --- a/mesalib/src/mesa/main/transformfeedback.c +++ b/mesalib/src/mesa/main/transformfeedback.c @@ -404,7 +404,11 @@ bind_buffer_range(struct gl_context *ctx, GLuint index, { struct gl_transform_feedback_object *obj = ctx->TransformFeedback.CurrentObject; - FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK); + + /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because + * transform feedback buffers can't be changed while transform feedback is + * active. + */ /* The general binding point */ _mesa_reference_buffer_object(ctx, @@ -473,7 +477,7 @@ _mesa_BindBufferRange(GLenum target, GLuint index, return; } - if (offset + size >= bufObj->Size) { + if (offset + size > bufObj->Size) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(offset + size %d > buffer size %d)", (int) (offset + size), (int) (bufObj->Size)); diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c index b4d142fa9..352a80f27 100644 --- a/mesalib/src/mesa/program/prog_print.c +++ b/mesalib/src/mesa/program/prog_print.c @@ -95,15 +95,15 @@ arb_input_attrib_string(GLint index, GLenum progType) /* * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens. */ - const char *vertAttribs[] = { + static const char *const vertAttribs[] = { "vertex.position", "vertex.weight", "vertex.normal", "vertex.color.primary", "vertex.color.secondary", "vertex.fogcoord", - "vertex.(six)", - "vertex.(seven)", + "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */ + "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */ "vertex.texcoord[0]", "vertex.texcoord[1]", "vertex.texcoord[2]", @@ -112,7 +112,7 @@ arb_input_attrib_string(GLint index, GLenum progType) "vertex.texcoord[5]", "vertex.texcoord[6]", "vertex.texcoord[7]", - "vertex.pointsize", + "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */ "vertex.attrib[0]", "vertex.attrib[1]", "vertex.attrib[2]", @@ -128,9 +128,9 @@ arb_input_attrib_string(GLint index, GLenum progType) "vertex.attrib[12]", "vertex.attrib[13]", "vertex.attrib[14]", - "vertex.attrib[15]" + "vertex.attrib[15]" /* MAX_VARYING = 16 */ }; - const char *fragAttribs[] = { + static const char *const fragAttribs[] = { "fragment.position", "fragment.color.primary", "fragment.color.secondary", @@ -143,6 +143,10 @@ arb_input_attrib_string(GLint index, GLenum progType) "fragment.texcoord[5]", "fragment.texcoord[6]", "fragment.texcoord[7]", + "fragment.(twelve)", /* FRAG_ATTRIB_FACE */ + "fragment.(thirteen)", /* FRAG_ATTRIB_PNTC */ + "fragment.(fourteen)", /* FRAG_ATTRIB_CLIP_DIST0 */ + "fragment.(fifteen)", /* FRAG_ATTRIB_CLIP_DIST1 */ "fragment.varying[0]", "fragment.varying[1]", "fragment.varying[2]", @@ -150,18 +154,31 @@ arb_input_attrib_string(GLint index, GLenum progType) "fragment.varying[4]", "fragment.varying[5]", "fragment.varying[6]", - "fragment.varying[7]" + "fragment.varying[7]", + "fragment.varying[8]", + "fragment.varying[9]", + "fragment.varying[10]", + "fragment.varying[11]", + "fragment.varying[12]", + "fragment.varying[13]", + "fragment.varying[14]", + "fragment.varying[15]" /* MAX_VARYING = 16 */ }; /* sanity checks */ + STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX); + STATIC_ASSERT(Elements(fragAttribs) == FRAG_ATTRIB_MAX); assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); + assert(strcmp(fragAttribs[FRAG_ATTRIB_TEX0], "fragment.texcoord[0]") == 0); + assert(strcmp(fragAttribs[FRAG_ATTRIB_VAR0+15], "fragment.varying[15]") == 0); if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < Elements(vertAttribs)); return vertAttribs[index]; } else { + assert(progType == GL_FRAGMENT_PROGRAM_ARB); assert(index < Elements(fragAttribs)); return fragAttribs[index]; } @@ -214,7 +231,7 @@ arb_output_attrib_string(GLint index, GLenum progType) /* * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens. */ - const char *vertResults[] = { + static const char *const vertResults[] = { "result.position", "result.color.primary", "result.color.secondary", @@ -227,6 +244,13 @@ arb_output_attrib_string(GLint index, GLenum progType) "result.texcoord[5]", "result.texcoord[6]", "result.texcoord[7]", + "result.pointsize", /* VERT_RESULT_PSIZ */ + "result.(thirteen)", /* VERT_RESULT_BFC0 */ + "result.(fourteen)", /* VERT_RESULT_BFC1 */ + "result.(fifteen)", /* VERT_RESULT_EDGE */ + "result.(sixteen)", /* VERT_RESULT_CLIP_VERTEX */ + "result.(seventeen)", /* VERT_RESULT_CLIP_DIST0 */ + "result.(eighteen)", /* VERT_RESULT_CLIP_DIST1 */ "result.varying[0]", "result.varying[1]", "result.varying[2]", @@ -234,23 +258,43 @@ arb_output_attrib_string(GLint index, GLenum progType) "result.varying[4]", "result.varying[5]", "result.varying[6]", - "result.varying[7]" + "result.varying[7]", + "result.varying[8]", + "result.varying[9]", + "result.varying[10]", + "result.varying[11]", + "result.varying[12]", + "result.varying[13]", + "result.varying[14]", + "result.varying[15]" /* MAX_VARYING = 16 */ }; - const char *fragResults[] = { - "result.color", - "result.color(half)", - "result.depth", - "result.color[0]", + static const char *const fragResults[] = { + "result.depth", /* FRAG_RESULT_DEPTH */ + "result.(one)", /* FRAG_RESULT_STENCIL */ + "result.color", /* FRAG_RESULT_COLOR */ + "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */ "result.color[1]", "result.color[2]", - "result.color[3]" + "result.color[3]", + "result.color[4]", + "result.color[5]", + "result.color[6]", + "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */ }; + /* sanity checks */ + STATIC_ASSERT(Elements(vertResults) == VERT_RESULT_MAX); + STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX); + assert(strcmp(vertResults[VERT_RESULT_HPOS], "result.position") == 0); + assert(strcmp(vertResults[VERT_RESULT_VAR0], "result.varying[0]") == 0); + assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0); + if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < Elements(vertResults)); return vertResults[index]; } else { + assert(progType == GL_FRAGMENT_PROGRAM_ARB); assert(index < Elements(fragResults)); return fragResults[index]; } diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c index 4aa0b4e2a..2d6ad45ba 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c @@ -258,8 +258,8 @@ static void update_raster_state( struct st_context *st ) raster->clamp_fragment_color = ctx->Color._ClampFragmentColor; raster->gl_rasterization_rules = 1; - /* _NEW_TRANSFORM */ - raster->rasterizer_discard = ctx->TransformFeedback.RasterDiscard; + /* _NEW_RASTERIZER_DISCARD */ + raster->rasterizer_discard = ctx->RasterDiscard; cso_set_rasterizer(st->cso_context, raster); } @@ -276,7 +276,7 @@ const struct st_tracked_state st_update_rasterizer = { _NEW_PROGRAM | _NEW_SCISSOR | _NEW_FRAG_CLAMP | - _NEW_TRANSFORM), /* mesa state dependencies*/ + _NEW_RASTERIZER_DISCARD), /* mesa state dependencies*/ ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ }, update_raster_state /* update function */ diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 47a178b8b..dc17d76a5 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -263,6 +263,12 @@ void st_init_extensions(struct st_context *st) ctx->Const.GLSLVersion = 120; _mesa_override_glsl_version(st->ctx); + /* Extensions that only depend on the GLSL version: + */ + if (ctx->Const.GLSLVersion >= 130) { + ctx->Extensions.ARB_conservative_depth = GL_TRUE; + } + /* * Extensions that are supported by all Gallium drivers: */ diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b929806ad..77aa0d17b 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -3786,6 +3786,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp, * new visitor. */ foreach_iter(exec_list_iterator, iter, original->instructions) { glsl_to_tgsi_instruction *inst = (glsl_to_tgsi_instruction *)iter.get(); + glsl_to_tgsi_instruction *newinst; st_src_reg src_regs[3]; if (inst->dst.file == PROGRAM_OUTPUT) @@ -3803,7 +3804,8 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp, prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index); } - v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]); + newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]); + newinst->tex_target = inst->tex_target; } /* Make modifications to fragment program info. */ @@ -3867,6 +3869,7 @@ get_bitmap_visitor(struct st_fragment_program *fp, * new visitor. */ foreach_iter(exec_list_iterator, iter, original->instructions) { glsl_to_tgsi_instruction *inst = (glsl_to_tgsi_instruction *)iter.get(); + glsl_to_tgsi_instruction *newinst; st_src_reg src_regs[3]; if (inst->dst.file == PROGRAM_OUTPUT) @@ -3878,7 +3881,8 @@ get_bitmap_visitor(struct st_fragment_program *fp, prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index); } - v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]); + newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]); + newinst->tex_target = inst->tex_target; } /* Make modifications to fragment program info. */ diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h index f357657af..7384790e3 100644 --- a/mesalib/src/mesa/vbo/vbo.h +++ b/mesalib/src/mesa/vbo/vbo.h @@ -137,6 +137,9 @@ void vbo_check_buffers_are_unmapped(struct gl_context *ctx); void vbo_bind_arrays(struct gl_context *ctx); +size_t +count_tessellated_primitives(const struct _mesa_prim *prim); + void GLAPIENTRY _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c index 7793aa238..05c3ec1ae 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.c +++ b/mesalib/src/mesa/vbo/vbo_exec.c @@ -1,92 +1,140 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/api_arrayelt.h"
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/vtxfmt.h"
-#include "vbo_context.h"
-
-
-
-void vbo_exec_init( struct gl_context *ctx )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- exec->ctx = ctx;
-
- /* Initialize the arrayelt helper
- */
- if (!ctx->aelt_context &&
- !_ae_create_context( ctx ))
- return;
-
- vbo_exec_vtx_init( exec );
- vbo_exec_array_init( exec );
-
- /* Hook our functions into exec and compile dispatch tables.
- */
- _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
-
- ctx->Driver.NeedFlush = 0;
- ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
- ctx->Driver.BeginVertices = vbo_exec_BeginVertices;
- ctx->Driver.FlushVertices = vbo_exec_FlushVertices;
-
- vbo_exec_invalidate_state( ctx, ~0 );
-}
-
-
-void vbo_exec_destroy( struct gl_context *ctx )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- if (ctx->aelt_context) {
- _ae_destroy_context( ctx );
- ctx->aelt_context = NULL;
- }
-
- vbo_exec_vtx_destroy( exec );
- vbo_exec_array_destroy( exec );
-}
-
-
-/**
- * Really want to install these callbacks to a central facility to be
- * invoked according to the state flags. That will have to wait for a
- * mesa rework:
- */
-void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
- exec->eval.recalculate_maps = 1;
-
- _ae_invalidate_state(ctx, new_state);
-}
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "main/api_arrayelt.h" +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/vtxfmt.h" +#include "vbo_context.h" + + + +void vbo_exec_init( struct gl_context *ctx ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + exec->ctx = ctx; + + /* Initialize the arrayelt helper + */ + if (!ctx->aelt_context && + !_ae_create_context( ctx )) + return; + + vbo_exec_vtx_init( exec ); + vbo_exec_array_init( exec ); + + /* Hook our functions into exec and compile dispatch tables. + */ + _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt ); + + ctx->Driver.NeedFlush = 0; + ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; + ctx->Driver.BeginVertices = vbo_exec_BeginVertices; + ctx->Driver.FlushVertices = vbo_exec_FlushVertices; + + vbo_exec_invalidate_state( ctx, ~0 ); +} + + +void vbo_exec_destroy( struct gl_context *ctx ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (ctx->aelt_context) { + _ae_destroy_context( ctx ); + ctx->aelt_context = NULL; + } + + vbo_exec_vtx_destroy( exec ); + vbo_exec_array_destroy( exec ); +} + + +/** + * Really want to install these callbacks to a central facility to be + * invoked according to the state flags. That will have to wait for a + * mesa rework: + */ +void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (new_state & (_NEW_PROGRAM|_NEW_EVAL)) + exec->eval.recalculate_maps = 1; + + _ae_invalidate_state(ctx, new_state); +} + + +/** + * Figure out the number of transform feedback primitives that will be output + * by the given _mesa_prim command, assuming that no geometry shading is done + * and primitive restart is not used. + * + * This is intended for use by driver back-ends in implementing the + * PRIMITIVES_GENERATED and TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries. + */ +size_t +count_tessellated_primitives(const struct _mesa_prim *prim) +{ + size_t num_primitives; + switch (prim->mode) { + case GL_POINTS: + num_primitives = prim->count; + break; + case GL_LINE_STRIP: + num_primitives = prim->count >= 2 ? prim->count - 1 : 0; + break; + case GL_LINE_LOOP: + num_primitives = prim->count >= 2 ? prim->count : 0; + break; + case GL_LINES: + num_primitives = prim->count / 2; + break; + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + case GL_POLYGON: + num_primitives = prim->count >= 3 ? prim->count - 2 : 0; + break; + case GL_TRIANGLES: + num_primitives = prim->count / 3; + break; + case GL_QUAD_STRIP: + num_primitives = prim->count >= 4 ? ((prim->count / 2) - 1) * 2 : 0; + break; + case GL_QUADS: + num_primitives = (prim->count / 4) * 2; + break; + default: + assert(!"Unexpected primitive type in count_tessellated_primitives"); + num_primitives = 0; + break; + } + return num_primitives * prim->num_instances; +} diff --git a/mesalib/src/mesa/x86/gen_matypes.c b/mesalib/src/mesa/x86/gen_matypes.c index a7f9a9242..97f71f92c 100644 --- a/mesalib/src/mesa/x86/gen_matypes.c +++ b/mesalib/src/mesa/x86/gen_matypes.c @@ -1,238 +1,243 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes
- */
-
-/*
- * This generates an asm version of mtypes.h (called matypes.h), so that
- * Mesa's x86 assembly code can access the internal structures easily.
- * This will be particularly useful when developing new x86 asm code for
- * Mesa, including lighting, clipping, texture image conversion etc.
- */
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "tnl/t_context.h"
-
-
-#undef offsetof
-#define offsetof( type, member ) ((size_t) &((type *)0)->member)
-
-
-#define OFFSET_HEADER( x ) \
-do { \
- printf( "\n" ); \
- printf( "\n" ); \
- printf( "/* =====================================================" \
- "========\n" ); \
- printf( " * Offsets for %s\n", x ); \
- printf( " */\n" ); \
- printf( "\n" ); \
-} while (0)
-
-#define DEFINE_HEADER( x ) \
-do { \
- printf( "\n" ); \
- printf( "/*\n" ); \
- printf( " * Flags for %s\n", x ); \
- printf( " */\n" ); \
- printf( "\n" ); \
-} while (0)
-
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
-
-#define DEFINE( s, d ) \
- printf( "#define %s\t0x%x\n", s, d );
-
-
-
-int main( int argc, char **argv )
-{
- printf( "/*\n" );
- printf( " * This file is automatically generated from the Mesa internal type\n" );
- printf( " * definitions. Do not edit directly.\n" );
- printf( " */\n" );
- printf( "\n" );
- printf( "#ifndef __ASM_TYPES_H__\n" );
- printf( "#define __ASM_TYPES_H__\n" );
- printf( "\n" );
-
-
- /* struct gl_context offsets:
- */
- OFFSET_HEADER( "struct gl_context" );
-
- OFFSET( "CTX_DRIVER_CTX ", struct gl_context, DriverCtx );
- printf( "\n" );
- OFFSET( "CTX_LIGHT_ENABLED ", struct gl_context, Light.Enabled );
- OFFSET( "CTX_LIGHT_SHADE_MODEL ", struct gl_context, Light.ShadeModel );
- OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", struct gl_context, Light.ColorMaterialFace );
- OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context, Light.ColorMaterialMode );
- OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context, Light.ColorMaterialBitmask );
- OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context, Light.ColorMaterialEnabled );
- OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList );
- OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context, Light._NeedVertices );
- OFFSET( "CTX_LIGHT_FLAGS ", struct gl_context, Light._Flags );
- OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor );
-
-
- /* struct vertex_buffer offsets:
- */
- OFFSET_HEADER( "struct vertex_buffer" );
-
- OFFSET( "VB_SIZE ", struct vertex_buffer, Size );
- OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
- printf( "\n" );
- OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
- OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
- OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
- OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
- OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
- OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
- OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
- OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
- OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
- OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
- OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
- OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
- OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
- OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
- OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
- OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
- OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
- OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
- printf( "\n" );
-
- DEFINE_HEADER( "struct vertex_buffer" );
-
- /* XXX use new labels here someday after vertex proram is done */
- DEFINE( "VERT_BIT_OBJ ", VERT_BIT_POS );
- DEFINE( "VERT_BIT_NORM ", VERT_BIT_NORMAL );
- DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 );
- DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 );
- DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG );
- DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 );
- DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 );
- DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 );
- DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 );
-
-
- /* GLvector4f offsets:
- */
- OFFSET_HEADER( "GLvector4f" );
-
- OFFSET( "V4F_DATA ", GLvector4f, data );
- OFFSET( "V4F_START ", GLvector4f, start );
- OFFSET( "V4F_COUNT ", GLvector4f, count );
- OFFSET( "V4F_STRIDE ", GLvector4f, stride );
- OFFSET( "V4F_SIZE ", GLvector4f, size );
- OFFSET( "V4F_FLAGS ", GLvector4f, flags );
-
- DEFINE_HEADER( "GLvector4f" );
-
- DEFINE( "VEC_MALLOC ", VEC_MALLOC );
- DEFINE( "VEC_NOT_WRITEABLE ", VEC_NOT_WRITEABLE );
- DEFINE( "VEC_BAD_STRIDE ", VEC_BAD_STRIDE );
- printf( "\n" );
- DEFINE( "VEC_SIZE_1 ", VEC_SIZE_1 );
- DEFINE( "VEC_SIZE_2 ", VEC_SIZE_2 );
- DEFINE( "VEC_SIZE_3 ", VEC_SIZE_3 );
- DEFINE( "VEC_SIZE_4 ", VEC_SIZE_4 );
-
-
- /* GLmatrix offsets:
- */
- OFFSET_HEADER( "GLmatrix" );
-
- OFFSET( "MATRIX_DATA ", GLmatrix, m );
- OFFSET( "MATRIX_INV ", GLmatrix, inv );
- OFFSET( "MATRIX_FLAGS ", GLmatrix, flags );
- OFFSET( "MATRIX_TYPE ", GLmatrix, type );
-
-
- /* struct gl_light offsets:
- */
- OFFSET_HEADER( "struct gl_light" );
-
- OFFSET( "LIGHT_NEXT ", struct gl_light, next );
- OFFSET( "LIGHT_PREV ", struct gl_light, prev );
- printf( "\n" );
- OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
- OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
- OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular );
- OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition );
- OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection );
- OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent );
- OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff );
- OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff );
- OFFSET( "LIGHT_CONST_ATTEN ", struct gl_light, ConstantAttenuation );
- OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation );
- OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation );
- OFFSET( "LIGHT_ENABLED ", struct gl_light, Enabled );
- printf( "\n" );
- OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags );
- printf( "\n" );
- OFFSET( "LIGHT_POSITION ", struct gl_light, _Position );
- OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm );
- OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm );
- OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection );
- OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation );
- printf( "\n" );
- OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable );
- OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient );
- OFFSET( "LIGHT_MAT_DIFFUSE ", struct gl_light, _MatDiffuse );
- OFFSET( "LIGHT_MAT_SPECULAR ", struct gl_light, _MatSpecular );
- printf( "\n" );
- SIZEOF( "SIZEOF_GL_LIGHT ", struct gl_light );
-
- DEFINE_HEADER( "struct gl_light" );
-
- DEFINE( "LIGHT_SPOT ", LIGHT_SPOT );
- DEFINE( "LIGHT_LOCAL_VIEWER ", LIGHT_LOCAL_VIEWER );
- DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL );
- printf( "\n" );
- DEFINE( "LIGHT_NEED_VERTICES ", LIGHT_NEED_VERTICES );
-
-
- /* struct gl_lightmodel offsets:
- */
- OFFSET_HEADER( "struct gl_lightmodel" );
-
- OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient );
- OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer );
- OFFSET( "LIGHT_MODEL_TWO_SIDE ", struct gl_lightmodel, TwoSide );
- OFFSET( "LIGHT_MODEL_COLOR_CONTROL ", struct gl_lightmodel, ColorControl );
-
-
- printf( "\n" );
- printf( "\n" );
- printf( "#endif /* __ASM_TYPES_H__ */\n" );
-
- return 0;
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes + */ + +/* + * This generates an asm version of mtypes.h (called matypes.h), so that + * Mesa's x86 assembly code can access the internal structures easily. + * This will be particularly useful when developing new x86 asm code for + * Mesa, including lighting, clipping, texture image conversion etc. + */ + +#ifndef __STDC_FORMAT_MACROS +#define __STDC_FORMAT_MACROS +#endif +#include <inttypes.h> + +#include "main/glheader.h" +#include "main/mtypes.h" +#include "tnl/t_context.h" + + +#undef offsetof +#define offsetof( type, member ) ((size_t) &((type *)0)->member) + + +#define OFFSET_HEADER( x ) \ +do { \ + printf( "\n" ); \ + printf( "\n" ); \ + printf( "/* =====================================================" \ + "========\n" ); \ + printf( " * Offsets for %s\n", x ); \ + printf( " */\n" ); \ + printf( "\n" ); \ +} while (0) + +#define DEFINE_HEADER( x ) \ +do { \ + printf( "\n" ); \ + printf( "/*\n" ); \ + printf( " * Flags for %s\n", x ); \ + printf( " */\n" ); \ + printf( "\n" ); \ +} while (0) + +#define OFFSET( s, t, m ) \ + printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) ); + +#define SIZEOF( s, t ) \ + printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) ); + +#define DEFINE( s, d ) \ + printf( "#define %s\t0x%" PRIx64 "\n", s, (uint64_t) d ); + + + +int main( int argc, char **argv ) +{ + printf( "/*\n" ); + printf( " * This file is automatically generated from the Mesa internal type\n" ); + printf( " * definitions. Do not edit directly.\n" ); + printf( " */\n" ); + printf( "\n" ); + printf( "#ifndef __ASM_TYPES_H__\n" ); + printf( "#define __ASM_TYPES_H__\n" ); + printf( "\n" ); + + + /* struct gl_context offsets: + */ + OFFSET_HEADER( "struct gl_context" ); + + OFFSET( "CTX_DRIVER_CTX ", struct gl_context, DriverCtx ); + printf( "\n" ); + OFFSET( "CTX_LIGHT_ENABLED ", struct gl_context, Light.Enabled ); + OFFSET( "CTX_LIGHT_SHADE_MODEL ", struct gl_context, Light.ShadeModel ); + OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", struct gl_context, Light.ColorMaterialFace ); + OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context, Light.ColorMaterialMode ); + OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context, Light.ColorMaterialBitmask ); + OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context, Light.ColorMaterialEnabled ); + OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList ); + OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context, Light._NeedVertices ); + OFFSET( "CTX_LIGHT_FLAGS ", struct gl_context, Light._Flags ); + OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor ); + + + /* struct vertex_buffer offsets: + */ + OFFSET_HEADER( "struct vertex_buffer" ); + + OFFSET( "VB_SIZE ", struct vertex_buffer, Size ); + OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); + printf( "\n" ); + OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); + OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] ); + OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); + OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr ); + OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); + OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask ); + OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); + OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); + OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); + OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] ); + OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); + OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); + OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); + OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); + OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); + OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); + OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] ); + OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); + printf( "\n" ); + + DEFINE_HEADER( "struct vertex_buffer" ); + + /* XXX use new labels here someday after vertex proram is done */ + DEFINE( "VERT_BIT_OBJ ", VERT_BIT_POS ); + DEFINE( "VERT_BIT_NORM ", VERT_BIT_NORMAL ); + DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 ); + DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 ); + DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG ); + DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 ); + DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 ); + DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 ); + DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 ); + + + /* GLvector4f offsets: + */ + OFFSET_HEADER( "GLvector4f" ); + + OFFSET( "V4F_DATA ", GLvector4f, data ); + OFFSET( "V4F_START ", GLvector4f, start ); + OFFSET( "V4F_COUNT ", GLvector4f, count ); + OFFSET( "V4F_STRIDE ", GLvector4f, stride ); + OFFSET( "V4F_SIZE ", GLvector4f, size ); + OFFSET( "V4F_FLAGS ", GLvector4f, flags ); + + DEFINE_HEADER( "GLvector4f" ); + + DEFINE( "VEC_MALLOC ", VEC_MALLOC ); + DEFINE( "VEC_NOT_WRITEABLE ", VEC_NOT_WRITEABLE ); + DEFINE( "VEC_BAD_STRIDE ", VEC_BAD_STRIDE ); + printf( "\n" ); + DEFINE( "VEC_SIZE_1 ", VEC_SIZE_1 ); + DEFINE( "VEC_SIZE_2 ", VEC_SIZE_2 ); + DEFINE( "VEC_SIZE_3 ", VEC_SIZE_3 ); + DEFINE( "VEC_SIZE_4 ", VEC_SIZE_4 ); + + + /* GLmatrix offsets: + */ + OFFSET_HEADER( "GLmatrix" ); + + OFFSET( "MATRIX_DATA ", GLmatrix, m ); + OFFSET( "MATRIX_INV ", GLmatrix, inv ); + OFFSET( "MATRIX_FLAGS ", GLmatrix, flags ); + OFFSET( "MATRIX_TYPE ", GLmatrix, type ); + + + /* struct gl_light offsets: + */ + OFFSET_HEADER( "struct gl_light" ); + + OFFSET( "LIGHT_NEXT ", struct gl_light, next ); + OFFSET( "LIGHT_PREV ", struct gl_light, prev ); + printf( "\n" ); + OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient ); + OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse ); + OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular ); + OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition ); + OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection ); + OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent ); + OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff ); + OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff ); + OFFSET( "LIGHT_CONST_ATTEN ", struct gl_light, ConstantAttenuation ); + OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation ); + OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation ); + OFFSET( "LIGHT_ENABLED ", struct gl_light, Enabled ); + printf( "\n" ); + OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags ); + printf( "\n" ); + OFFSET( "LIGHT_POSITION ", struct gl_light, _Position ); + OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm ); + OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm ); + OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection ); + OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation ); + printf( "\n" ); + OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable ); + OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient ); + OFFSET( "LIGHT_MAT_DIFFUSE ", struct gl_light, _MatDiffuse ); + OFFSET( "LIGHT_MAT_SPECULAR ", struct gl_light, _MatSpecular ); + printf( "\n" ); + SIZEOF( "SIZEOF_GL_LIGHT ", struct gl_light ); + + DEFINE_HEADER( "struct gl_light" ); + + DEFINE( "LIGHT_SPOT ", LIGHT_SPOT ); + DEFINE( "LIGHT_LOCAL_VIEWER ", LIGHT_LOCAL_VIEWER ); + DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL ); + printf( "\n" ); + DEFINE( "LIGHT_NEED_VERTICES ", LIGHT_NEED_VERTICES ); + + + /* struct gl_lightmodel offsets: + */ + OFFSET_HEADER( "struct gl_lightmodel" ); + + OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient ); + OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer ); + OFFSET( "LIGHT_MODEL_TWO_SIDE ", struct gl_lightmodel, TwoSide ); + OFFSET( "LIGHT_MODEL_COLOR_CONTROL ", struct gl_lightmodel, ColorControl ); + + + printf( "\n" ); + printf( "\n" ); + printf( "#endif /* __ASM_TYPES_H__ */\n" ); + + return 0; +} diff --git a/pixman/pixman/pixman-region.c b/pixman/pixman/pixman-region.c index 80219c6ec..70c282d40 100644 --- a/pixman/pixman/pixman-region.c +++ b/pixman/pixman/pixman-region.c @@ -2356,6 +2356,16 @@ PREFIX (_reset) (region_type_t *region, box_type_t *box) region->data = NULL; } +PIXMAN_EXPORT void +PREFIX (_clear) (region_type_t *region) +{ + GOOD (region); + FREE_DATA (region); + + region->extents = *pixman_region_empty_box; + region->data = pixman_region_empty_data; +} + /* box is "return" value */ PIXMAN_EXPORT int PREFIX (_contains_point) (region_type_t * region, diff --git a/pixman/pixman/pixman.h b/pixman/pixman/pixman.h index c57092a4c..18d951312 100644 --- a/pixman/pixman/pixman.h +++ b/pixman/pixman/pixman.h @@ -466,6 +466,7 @@ pixman_bool_t pixman_region_equal (pixman_region16_t *reg pixman_bool_t pixman_region_selfcheck (pixman_region16_t *region); void pixman_region_reset (pixman_region16_t *region, pixman_box16_t *box); +void pixman_region_clear (pixman_region16_t *region); /* * 32 bit regions */ @@ -560,6 +561,7 @@ pixman_bool_t pixman_region32_equal (pixman_region32_t *r pixman_bool_t pixman_region32_selfcheck (pixman_region32_t *region); void pixman_region32_reset (pixman_region32_t *region, pixman_box32_t *box); +void pixman_region32_clear (pixman_region32_t *region); /* Copy / Fill / Misc */ diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c index 45a289add..db49e31b8 100644 --- a/xorg-server/Xi/exevents.c +++ b/xorg-server/Xi/exevents.c @@ -44,6 +44,32 @@ SOFTWARE. ********************************************************/ +/* + * Copyright © 2010 Collabora Ltd. + * Copyright © 2011 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: Daniel Stone <daniel@fooishbar.org> + */ + /******************************************************************** * * Routines to register and initialize extension input devices. @@ -78,6 +104,7 @@ SOFTWARE. #include "eventconvert.h" #include "eventstr.h" #include "inpututils.h" +#include "mi.h" #include <X11/extensions/XKBproto.h> #include "xkbsrv.h" @@ -128,6 +155,21 @@ IsPointerEvent(InternalEvent* event) return FALSE; } +Bool +IsTouchEvent(InternalEvent* event) +{ + switch(event->any.type) + { + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: + return TRUE; + default: + break; + } + return FALSE; +} + /** * @return the device matching the deviceid of the device set in the event, or * NULL if the event is not an XInput event. @@ -492,6 +534,8 @@ DeepCopyKeyboardClasses(DeviceIntPtr from, DeviceIntPtr to) } +/* FIXME: this should really be shared with the InitValuatorAxisClassRec and + * similar */ static void DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to) { @@ -624,6 +668,41 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to) classes->proximity = to->proximity; to->proximity = NULL; } + + if (from->touch) + { + TouchPointInfoPtr tmp; + if (!to->touch) + { + classes = to->unused_classes; + to->touch = classes->touch; + if (!to->touch) + { + int i; + to->touch = calloc(1, sizeof(TouchClassRec)); + if (!to->touch) + FatalError("[Xi] no memory for class shift.\n"); + to->touch->num_touches = from->touch->num_touches; + to->touch->touches = calloc(to->touch->num_touches, + sizeof(TouchPointInfoRec)); + for (i = 0; i < to->touch->num_touches; i++) + TouchInitTouchPoint(to->touch, to->valuator, i); + if (!to->touch) + FatalError("[Xi] no memory for class shift.\n"); + } else + classes->touch = NULL; + } + tmp = to->touch->touches; + memcpy(to->touch, from->touch, sizeof(TouchClassRec)); + to->touch->touches = tmp; + to->touch->sourceid = from->id; + } else if (to->touch) + { + ClassesPtr classes; + classes = to->unused_classes; + classes->touch = to->touch; + to->touch = NULL; + } } /** @@ -771,6 +850,7 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event) KeyClassPtr k = NULL; ButtonClassPtr b = NULL; ValuatorClassPtr v = NULL; + TouchClassPtr t = NULL; /* This event is always the first we get, before the actual events with * the data. However, the way how the DDX is set up, "device" will @@ -788,6 +868,9 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event) case ET_KeyRelease: case ET_ProximityIn: case ET_ProximityOut: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: break; default: /* other events don't update the device */ @@ -797,6 +880,7 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event) k = device->key; v = device->valuator; b = device->button; + t = device->touch; key = event->detail.key; @@ -898,17 +982,602 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event) device->proximity->in_proximity = TRUE; else if (event->type == ET_ProximityOut) device->proximity->in_proximity = FALSE; + else if (event->type == ET_TouchBegin) { + BUG_WARN(!b || !v); + BUG_WARN(!t); + + if (!b || !t || !b->map[key]) + return DONT_PROCESS; + + if (!(event->flags & TOUCH_POINTER_EMULATED) || + (event->flags & TOUCH_REPLAYING)) + return DONT_PROCESS; + + IncreaseButtonCount(device, key, &t->buttonsDown, &t->motionMask, &t->state); + UpdateDeviceMotionMask(device, t->state, DeviceButtonMotionMask); + } else if (event->type == ET_TouchEnd) { + BUG_WARN(!b || !v); + BUG_WARN(!t); + + if (!b || !t || t->buttonsDown <= 0 || !b->map[key]) + return DONT_PROCESS; + + if (!(event->flags & TOUCH_POINTER_EMULATED)) + return DONT_PROCESS; + if (!(event->flags & TOUCH_END)) + return DONT_PROCESS; + + DecreaseButtonCount(device, key, &t->buttonsDown, &t->motionMask, &t->state); + UpdateDeviceMotionMask(device, t->state, DeviceButtonMotionMask); + } return DEFAULT; } /** - * Main device event processing function. - * Called from when processing the events from the event queue. + * A client that does not have the TouchOwnership mask set may not receive a + * TouchBegin event if there is at least one grab active. * + * @return TRUE if the client selected for ownership events on the given + * window for this device, FALSE otherwise */ -void -ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device) +static inline Bool +TouchClientWantsOwnershipEvents(ClientPtr client, DeviceIntPtr dev, WindowPtr win) +{ + InputClients *iclient; + + nt_list_for_each_entry(iclient, wOtherInputMasks(win)->inputClients, next) + { + if (rClient(iclient) != client) + continue; + + return xi2mask_isset(iclient->xi2mask, dev, XI_TouchOwnership); + } + + return FALSE; +} + +static void +TouchSendOwnershipEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, int reason, XID resource) +{ + int nev, i; + InternalEvent *tel = InitEventList(GetMaximumEventsNum()); + + nev = GetTouchOwnershipEvents(tel, dev, ti, reason, resource, 0); + for (i = 0; i < nev; i++) + mieqProcessDeviceEvent(dev, tel + i, NULL); + + FreeEventList(tel, GetMaximumEventsNum()); +} + +/** + * Attempts to deliver a touch event to the given client. + */ +static Bool +DeliverOneTouchEvent(ClientPtr client, DeviceIntPtr dev, TouchPointInfoPtr ti, + GrabPtr grab, WindowPtr win, InternalEvent *ev) +{ + int err; + xEvent *xi2; + Mask filter; + Window child = DeepestSpriteWin(&ti->sprite)->drawable.id; + + /* FIXME: owner event handling */ + + /* If the client does not have the ownership mask set and is not + * the current owner of the touch, only pretend we delivered */ + if (!grab && ti->num_grabs != 0 && + !TouchClientWantsOwnershipEvents(client, dev,win)) + return TRUE; + + /* If we fail here, we're going to leave a client hanging. */ + err = EventToXI2(ev, &xi2); + if (err != Success) + FatalError("[Xi] %s: XI2 conversion failed in %s" + " (%d)\n", dev->name, __func__, err); + + FixUpEventFromWindow(&ti->sprite, xi2, win, child, FALSE); + filter = GetEventFilter(dev, xi2); + if (XaceHook(XACE_RECEIVE_ACCESS, client, win, xi2, 1) != Success) + return FALSE; + err = TryClientEvents(client, dev, xi2, 1, filter, filter, NullGrab); + free(xi2); + + /* Returning the value from TryClientEvents isn't useful, since all our + * resource-gone cleanups will update the delivery list anyway. */ + return TRUE; +} + +/** + * If the current owner has rejected the event, deliver the + * TouchOwnership/TouchBegin to the next item in the sprite stack. + */ +static void +TouchPuntToNextOwner(DeviceIntPtr dev, TouchPointInfoPtr ti, + TouchOwnershipEvent *ev) +{ + InternalEvent *tel = InitEventList(GetMaximumEventsNum()); + ValuatorMask *mask = valuator_mask_new(2); + int i, nev; + + /* Deliver the ownership */ + if (ti->listeners[0].state == LISTENER_AWAITING_OWNER) + DeliverTouchEvents(dev, ti, (InternalEvent*)ev, ti->listeners[0].listener); + else if (ti->listeners[0].state == LISTENER_AWAITING_BEGIN) + TouchEventHistoryReplay(ti, dev, ti->listeners[0].listener); + + /* If we've just removed the last grab and the touch has physically + * ended, send a TouchEnd event too and finalise the touch. */ + if (ti->num_listeners == 1 && ti->num_grabs == 0 && + ti->pending_finish) + { + int flags; + valuator_mask_set_double(mask, 0, + valuator_mask_get_double(ti->valuators, 0)); + valuator_mask_set_double(mask, 1, + valuator_mask_get_double(ti->valuators, 1)); + + flags = TOUCH_CLIENT_ID; + if (ti->emulate_pointer) + flags |= TOUCH_POINTER_EMULATED; + nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchEnd, flags, mask); + for (i = 0; i < nev; i++) + DeliverTouchEvents(dev, ti, tel + i, 0); + TouchEndTouch(dev, ti); + } + + valuator_mask_free(&mask); + FreeEventList(tel, GetMaximumEventsNum()); +} + +static void +TouchEventRejected(DeviceIntPtr sourcedev, TouchPointInfoPtr ti, + TouchOwnershipEvent *ev) +{ + InternalEvent *tel = InitEventList(GetMaximumEventsNum()); + ValuatorMask *mask = valuator_mask_new(2); + Bool was_owner = (ev->resource == ti->listeners[0].listener); + void *grab; + int nev, i; + + + /* Send a TouchEnd event to the resource being removed, but only if they + * haven't received one yet already */ + if (ti->listeners[0].state != LISTENER_HAS_END) + { + int flags; + valuator_mask_set_double(mask, 0, + valuator_mask_get_double(ti->valuators, 0)); + valuator_mask_set_double(mask, 1, + valuator_mask_get_double(ti->valuators, 1)); + + flags = TOUCH_CLIENT_ID|TOUCH_REJECT; + if (ti->emulate_pointer) + flags |= TOUCH_POINTER_EMULATED; + nev = GetTouchEvents(tel, sourcedev, ti->client_id, XI_TouchEnd, flags, mask); + for (i = 0; i < nev; i++) + DeliverTouchEvents(sourcedev, ti, tel + i, ev->resource); + } + + /* If there are no other listeners left, then don't bother sending an + * ownership change event to no-one; if the touchpoint is pending + * finish, then we can just kill it now. */ + if (ti->num_listeners == 1) + { + if (ti->pending_finish) + TouchEndTouch(sourcedev, ti); + goto out; + } + + /* Remove the resource from the listener list, updating + * ti->num_listeners, as well as ti->num_grabs if it was a grab. */ + if (TouchRemoveListener(ti, ev->resource)) + { + if (dixLookupResourceByType(&grab, ev->resource, RT_PASSIVEGRAB, + serverClient, DixGetAttrAccess) == Success) + ti->num_grabs--; + } + + /* If the current owner was removed, deliver the TouchOwnership or TouchBegin + event to the new owner. */ + if (was_owner) + TouchPuntToNextOwner(sourcedev, ti, ev); + +out: + FreeEventList(tel, GetMaximumEventsNum()); + valuator_mask_free(&mask); +} + +/** + * Processes a TouchOwnership event, indicating a grab has accepted the touch + * it currently owns, or a grab or selection has been removed. Will generate + * and send TouchEnd events to all clients removed from the delivery list, as + * well as possibly sending the new TouchOwnership event. May end the + * touchpoint if it is pending finish. + */ +static void +ProcessTouchOwnershipEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, + TouchOwnershipEvent *ev) +{ + + if (ev->reason == XIRejectTouch) + TouchEventRejected(dev, ti, ev); + else if (ev->reason == XIAcceptTouch) { + int flags; + int nev, i; + ValuatorMask *mask; + + InternalEvent *tel = InitEventList(GetMaximumEventsNum()); + + mask = valuator_mask_new(dev->valuator->numAxes); + valuator_mask_set_double(mask, 0, + valuator_mask_get_double(ti->valuators, 0)); + valuator_mask_set_double(mask, 1, + valuator_mask_get_double(ti->valuators, 1)); + + /* FIXME: what about early acceptance? a client may accept before it + * owns the touch. */ + + /* The touch owner has accepted the touch. Send TouchEnd events to + * everyone else, and truncate the list of listeners. */ + flags = TOUCH_ACCEPT|TOUCH_CLIENT_ID; + if (ti->emulate_pointer) + flags |= TOUCH_POINTER_EMULATED; + nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchEnd, + flags, mask); + for (i = 0; i < nev; i++) + DeliverTouchEvents(dev, ti, tel + i, 0); + + FreeEventList(tel, GetMaximumEventsNum()); + valuator_mask_free(&mask); + + while (ti->num_listeners > 1) + TouchRemoveListener(ti, ti->listeners[1].listener); + /* Owner accepted after receiving end */ + if (ti->listeners[0].state == LISTENER_HAS_END) + TouchEndTouch(dev, ti); + } else { /* this is the very first ownership event for a grab */ + DeliverTouchEvents(dev, ti, (InternalEvent*)ev, ev->resource); + } +} + +/** + * Copy the event's valuator information into the touchpoint, we may need + * this for emulated TouchEnd events. + */ +static void +TouchCopyValuatorData(DeviceEvent *ev, TouchPointInfoPtr ti) +{ + int i; + for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++) + if (BitIsOn(ev->valuators.mask, i)) + valuator_mask_set_double(ti->valuators, i, ev->valuators.data[i]); +} + +/** + * Given a touch event and a potential listener, retrieve info needed for + * processing the event. + * + * @param dev The device generating the touch event. + * @param ti The touch point info record for the touch event. + * @param ev The touch event to process. + * @param listener The touch event listener that may receive the touch event. + * @param[out] client The client that should receive the touch event. + * @param[out] win The window to deliver the event on. + * @param[out] grab The grab to deliver the event through, if any. + * @param[out] mask The XI 2.x event mask of the grab or selection, if any. + * @return TRUE if an event should be delivered to the listener, FALSE + * otherwise. + */ +static Bool +RetrieveTouchDeliveryData(DeviceIntPtr dev, TouchPointInfoPtr ti, + InternalEvent *ev, TouchListener *listener, + ClientPtr *client, WindowPtr *win, GrabPtr *grab, + XI2Mask **mask) +{ + int rc; + InputClients *iclients = NULL; + + if (listener->type == LISTENER_GRAB || + listener->type == LISTENER_POINTER_GRAB) + { + rc = dixLookupResourceByType((pointer*)grab, listener->listener, + RT_PASSIVEGRAB, + serverClient, DixSendAccess); + if (rc != Success) + { + /* the grab doesn't exist but we have a grabbing listener - this + * is an implicit/active grab */ + rc = dixLookupClient(client, listener->listener, serverClient, DixSendAccess); + if (rc != Success) + return FALSE; + + *grab = dev->deviceGrab.grab; + if (!*grab) + return FALSE; + } + + *client = rClient(*grab); + *win = (*grab)->window; + *mask = (*grab)->xi2mask; + } else { + if (listener->level == CORE) + rc = dixLookupWindow(win, listener->listener, + serverClient, DixSendAccess); + else + rc = dixLookupResourceByType((pointer*)win, listener->listener, + RT_INPUTCLIENT, + serverClient, DixSendAccess); + if (rc != Success) + return FALSE; + + + if (listener->level == XI2) + { + int evtype; + if (ti->emulate_pointer && listener->type == LISTENER_POINTER_REGULAR) + evtype = GetXI2Type(TouchGetPointerEventType(ev)); + else + evtype = GetXI2Type(ev->any.type); + + nt_list_for_each_entry(iclients, wOtherInputMasks(*win)->inputClients, next) + if (xi2mask_isset(iclients->xi2mask, dev, evtype)) + break; + BUG_WARN(!iclients); + if (!iclients) + return FALSE; + } else if (listener->level == XI) + { + int xi_type = GetXIType(TouchGetPointerEventType(ev)); + Mask xi_filter = event_get_filter_from_type(dev, xi_type); + nt_list_for_each_entry(iclients, wOtherInputMasks(*win)->inputClients, next) + if (iclients->mask[dev->id] & xi_filter) + break; + BUG_WARN(!iclients); + if (!iclients) + return FALSE; + } else + { + int coretype = GetCoreType(TouchGetPointerEventType(ev)); + Mask core_filter = event_get_filter_from_type(dev, coretype); + + /* all others */ + nt_list_for_each_entry(iclients, (InputClients*)wOtherClients(*win), next) + if (iclients->mask[XIAllDevices] & core_filter) + break; + /* if owner selected, iclients is NULL */ + } + + *client = iclients ? rClient(iclients) : wClient(*win); + *mask = iclients ? iclients->xi2mask : NULL; + *grab = NULL; + } + + return TRUE; +} + +static int +DeliverTouchEmulatedEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev, + TouchListener *listener, ClientPtr client, + WindowPtr win, GrabPtr grab, XI2Mask *xi2mask) +{ + InternalEvent motion, button; + InternalEvent *ptrev = &motion; + int nevents; + DeviceIntPtr kbd; + + /* We don't deliver pointer events to non-owners */ + if (!TouchResourceIsOwner(ti, listener->listener)) + return Success; + + nevents = TouchConvertToPointerEvent(ev, &motion, &button); + BUG_WARN(nevents == 0); + if (nevents == 0) + return BadValue; + + if (nevents > 1) + ptrev = &button; + + kbd = GetMaster(dev, KEYBOARD_OR_FLOAT); + event_set_state(dev, kbd, &ptrev->device_event); + ptrev->device_event.corestate = event_get_corestate(dev, kbd); + + if (grab) + { + /* this side-steps the usual activation mechansims, but... */ + if (ev->any.type == ET_TouchBegin && !dev->deviceGrab.grab) + ActivatePassiveGrab(dev, grab, ptrev, ev); /* also delivers the event */ + else { + int deliveries = 0; + /* 'grab' is the passive grab, but if the grab isn't active, + * don't deliver */ + if (!dev->deviceGrab.grab) + return Success; + + if (grab->ownerEvents) + { + WindowPtr focus = NullWindow; + WindowPtr win = dev->spriteInfo->sprite->win; + deliveries = DeliverDeviceEvents(win, ptrev, grab, focus, dev); + } + + if (!deliveries) + DeliverOneGrabbedEvent(ptrev, dev, grab->grabtype); + + if (ev->any.type == ET_TouchEnd && + !dev->button->buttonsDown && + dev->deviceGrab.fromPassiveGrab && + GrabIsPointerGrab(grab)) + (*dev->deviceGrab.DeactivateGrab)(dev); + } + } else + { + GrabPtr devgrab = dev->deviceGrab.grab; + + DeliverDeviceEvents(win, ptrev, grab, win, dev); + /* FIXME: bad hack + * Implicit passive grab activated in response to this event. Store + * the event. + */ + if (!devgrab && dev->deviceGrab.grab && dev->deviceGrab.implicitGrab) + { + TouchListener *listener; + + devgrab = dev->deviceGrab.grab; + + *dev->deviceGrab.sync.event = ev->device_event; + + /* The listener array has a sequence of grabs and then one event + * selection. Implicit grab activation occurs through delivering an + * event selection. Thus, we update the last listener in the array. + */ + listener = &ti->listeners[ti->num_listeners - 1]; + listener->listener = devgrab->resource; + + if (devgrab->grabtype != XI2 || + devgrab->type != XI_TouchBegin) + listener->type = LISTENER_POINTER_GRAB; + else + listener->type = LISTENER_GRAB; + } + + } + if (ev->any.type == ET_TouchBegin) + listener->state = LISTENER_IS_OWNER; + else if (ev->any.type == ET_TouchEnd) + listener->state = LISTENER_HAS_END; + + return Success; +} + + + + +static void +DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, + InternalEvent *ev) +{ + InternalEvent motion; + + if (ti->num_listeners) + { + ClientPtr client; + WindowPtr win; + GrabPtr grab; + XI2Mask *mask; + + if (ti->listeners[0].type != LISTENER_POINTER_REGULAR || + ti->listeners[0].type != LISTENER_POINTER_GRAB) + return; + + motion = *ev; + motion.any.type = ET_TouchUpdate; + motion.device_event.detail.button = 0; + + if (!RetrieveTouchDeliveryData(dev, ti, &motion, + &ti->listeners[0], &client, &win, &grab, + &mask)) + return; + + /* There may be a pointer grab on the device */ + if (!grab) + { + grab = dev->deviceGrab.grab; + if (grab) + { + win = grab->window; + mask = grab->xi2mask; + client = rClient(grab); + } + } + + DeliverTouchEmulatedEvent(dev, ti, &motion, &ti->listeners[0], client, win, grab, mask); + } else { + InternalEvent button; + int converted; + converted = TouchConvertToPointerEvent(ev, &motion, &button); + + BUG_WARN(converted == 0); + if (converted) + ProcessOtherEvent(&motion, dev); + } +} + +/** + * Processes and delivers a TouchBegin, TouchUpdate, or a + * TouchEnd event. + * + * Due to having rather different delivery semantics (see the Xi 2.2 protocol + * spec for more information), this implements its own grab and event-selection + * delivery logic. + */ +static void +ProcessTouchEvent(InternalEvent *ev, DeviceIntPtr dev) +{ + TouchClassPtr t = dev->touch; + TouchPointInfoPtr ti; + uint32_t touchid; + int type = ev->any.type; + int emulate_pointer = !!(ev->device_event.flags & TOUCH_POINTER_EMULATED); + + if (!t) + return; + + if (ev->any.type == ET_TouchOwnership) + touchid = ev->touch_ownership_event.touchid; + else + touchid = ev->device_event.touchid; + + if (type == ET_TouchBegin) { + ti = TouchBeginTouch(dev, ev->device_event.sourceid, touchid, + emulate_pointer); + } else + ti = TouchFindByClientID(dev, touchid); + + if (!ti) + { + DebugF("[Xi] %s: Failed to get event %d for touchpoint %d\n", + dev->name, type, touchid); + return; + } + + + /* if emulate_pointer is set, emulate the motion event right + * here, so we can ignore it for button event emulation. TouchUpdate + * events which _only_ emulate motion just work normally */ + if (emulate_pointer && ev->any.type != ET_TouchUpdate) + DeliverEmulatedMotionEvent(dev, ti, ev); + if (emulate_pointer && IsMaster(dev)) + CheckMotion(&ev->device_event, dev); + + /* Make sure we have a valid window trace for event delivery; must be + * called after event type mutation. */ + /* FIXME: check this */ + if (!TouchEnsureSprite(dev, ti, ev)) + return; + + /* TouchOwnership events are handled separately from the rest, as they + * have more complex semantics. */ + if (ev->any.type == ET_TouchOwnership) + ProcessTouchOwnershipEvent(dev, ti, &ev->touch_ownership_event); + else + { + TouchCopyValuatorData(&ev->device_event, ti); + /* WARNING: the event type may change to TouchUpdate in + * DeliverTouchEvents if a TouchEnd was delivered to a grabbing + * owner */ + DeliverTouchEvents(dev, ti, (InternalEvent *) ev, 0); + if (ev->any.type == ET_TouchEnd) + TouchEndTouch(dev, ti); + } +} + + +/** + * Process DeviceEvents and DeviceChangedEvents. + */ +static void +ProcessDeviceEvent(InternalEvent *ev, DeviceIntPtr device) { GrabPtr grab; Bool deactivateDeviceGrab = FALSE; @@ -919,18 +1588,6 @@ ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device) DeviceIntPtr mouse = NULL, kbd = NULL; DeviceEvent *event = &ev->device_event; - verify_internal_event(ev); - - if (ev->any.type == ET_RawKeyPress || - ev->any.type == ET_RawKeyRelease || - ev->any.type == ET_RawButtonPress || - ev->any.type == ET_RawButtonRelease || - ev->any.type == ET_RawMotion) - { - DeliverRawEvent(&ev->raw_event, device); - return; - } - if (IsPointerDevice(device)) { kbd = GetMaster(device, KEYBOARD_OR_FLOAT); @@ -1042,6 +1699,204 @@ ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device) event->detail.key = key; } +/** + * Main device event processing function. + * Called from when processing the events from the event queue. + * + */ +void +ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device) +{ + verify_internal_event(ev); + + switch(ev->any.type) + { + case ET_RawKeyPress: + case ET_RawKeyRelease: + case ET_RawButtonPress: + case ET_RawButtonRelease: + case ET_RawMotion: + case ET_RawTouchBegin: + case ET_RawTouchUpdate: + case ET_RawTouchEnd: + DeliverRawEvent(&ev->raw_event, device); + break; + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchOwnership: + case ET_TouchEnd: + ProcessTouchEvent(ev, device); + break; + default: + ProcessDeviceEvent(ev, device); + break; + } +} + +static int +DeliverTouchBeginEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev, + TouchListener *listener, ClientPtr client, + WindowPtr win, GrabPtr grab, XI2Mask *xi2mask) +{ + enum TouchListenerState state; + int rc = Success; + Bool has_ownershipmask; + + if (listener->type == LISTENER_POINTER_REGULAR || + listener->type == LISTENER_POINTER_GRAB) + { + rc = DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win, + grab, xi2mask); + goto out; + } + + + has_ownershipmask = xi2mask_isset(xi2mask, dev, XI_TouchOwnership); + + if (TouchResourceIsOwner(ti, listener->listener) || has_ownershipmask) + rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev); + if (!TouchResourceIsOwner(ti, listener->listener)) + { + if (has_ownershipmask) + state = LISTENER_AWAITING_OWNER; + else + state = LISTENER_AWAITING_BEGIN; + } else + { + if (has_ownershipmask) + TouchSendOwnershipEvent(dev, ti, 0, listener->listener); + state = LISTENER_IS_OWNER; + } + listener->state = state; + +out: + return rc; +} + +static int +DeliverTouchEndEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev, + TouchListener *listener, ClientPtr client, + WindowPtr win, GrabPtr grab, XI2Mask *xi2mask) +{ + int rc = Success; + + if (listener->type == LISTENER_POINTER_REGULAR || + listener->type == LISTENER_POINTER_GRAB) + { + rc = DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win, + grab, xi2mask); + goto out; + } + + /* Event in response to reject */ + if (ev->device_event.flags & TOUCH_REJECT) + { + if (listener->state != LISTENER_HAS_END) + rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev); + listener->state = LISTENER_HAS_END; + } else if (TouchResourceIsOwner(ti, listener->listener)) + { + /* FIXME: what about early acceptance */ + if (!(ev->device_event.flags & TOUCH_ACCEPT)) + { + if (listener->state != LISTENER_HAS_END) + rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev); + listener->state = LISTENER_HAS_END; + } + if (ti->num_listeners > 1 && + (ev->device_event.flags & (TOUCH_ACCEPT|TOUCH_REJECT)) == 0) + { + ev->any.type = ET_TouchUpdate; + ev->device_event.flags |= TOUCH_PENDING_END; + ti->pending_finish = TRUE; + } + } + +out: + return rc; +} + +static int +DeliverTouchEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev, + TouchListener *listener, ClientPtr client, + WindowPtr win, GrabPtr grab, XI2Mask *xi2mask) +{ + Bool has_ownershipmask = FALSE; + int rc = Success; + + if (xi2mask) + has_ownershipmask = xi2mask_isset(xi2mask, dev, XI_TouchOwnership); + + if (ev->any.type == ET_TouchOwnership) + { + ev->touch_ownership_event.deviceid = dev->id; + if (!TouchResourceIsOwner(ti, listener->listener)) + goto out; + rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev); + listener->state = LISTENER_IS_OWNER; + } else + ev->device_event.deviceid = dev->id; + + if (ev->any.type == ET_TouchBegin) + { + rc = DeliverTouchBeginEvent(dev, ti, ev, listener, client, win, grab, xi2mask); + } else if (ev->any.type == ET_TouchUpdate) + { + if (listener->type == LISTENER_POINTER_REGULAR || + listener->type == LISTENER_POINTER_GRAB) + DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win, grab, xi2mask); + else if (TouchResourceIsOwner(ti, listener->listener) || has_ownershipmask) + rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev); + } else if (ev->any.type == ET_TouchEnd) + rc = DeliverTouchEndEvent(dev, ti, ev, listener, client, win, grab, xi2mask); + +out: + return rc; +} + +/** + * Delivers a touch events to all interested clients. For TouchBegin events, + * will update ti->listeners, ti->num_listeners, and ti->num_grabs. + * May also mutate ev (type and flags) upon successful delivery. If + * @resource is non-zero, will only attempt delivery to the owner of that + * resource. + * + * @return TRUE if the event was delivered at least once, FALSE otherwise + */ +void +DeliverTouchEvents(DeviceIntPtr dev, TouchPointInfoPtr ti, + InternalEvent *ev, XID resource) +{ + int i; + + if (ev->any.type == ET_TouchBegin && + !(ev->device_event.flags & (TOUCH_CLIENT_ID|TOUCH_REPLAYING))) + TouchSetupListeners(dev, ti, ev); + + TouchEventHistoryPush(ti, &ev->device_event); + + for (i = 0; i < ti->num_listeners; i++) + { + GrabPtr grab = NULL; + ClientPtr client; + WindowPtr win; + XI2Mask *mask; + TouchListener *listener = &ti->listeners[i]; + + if (resource && listener->listener != resource) + continue; + + if (!RetrieveTouchDeliveryData(dev, ti, ev, listener, &client, &win, + &grab, &mask)) + continue; + + DeliverTouchEvent(dev, ti, ev, listener, client, win, grab, mask); + } + + if (ti->emulate_pointer) + UpdateDeviceState(dev, &ev->device_event); +} + int InitProximityClassDeviceStruct(DeviceIntPtr dev) { @@ -1398,12 +2253,14 @@ CheckGrabValues(ClientPtr client, GrabParameters* param) } if ((param->this_device_mode != GrabModeSync) && - (param->this_device_mode != GrabModeAsync)) { + (param->this_device_mode != GrabModeAsync) && + (param->this_device_mode != XIGrabModeTouch)) { client->errorValue = param->this_device_mode; return BadValue; } if ((param->other_devices_mode != GrabModeSync) && - (param->other_devices_mode != GrabModeAsync)) { + (param->other_devices_mode != GrabModeAsync) && + (param->other_devices_mode != XIGrabModeTouch)) { client->errorValue = param->other_devices_mode; return BadValue; } @@ -1568,6 +2425,34 @@ GrabWindow(ClientPtr client, DeviceIntPtr dev, int type, return AddPassiveGrabToList(client, grab); } +/* Touch grab */ +int +GrabTouch(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr mod_dev, + GrabParameters *param, GrabMask *mask) +{ + WindowPtr pWin; + GrabPtr grab; + int rc; + + rc = CheckGrabValues(client, param); + if (rc != Success) + return rc; + + rc = dixLookupWindow(&pWin, param->grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixGrabAccess); + if (rc != Success) + return rc; + + grab = CreateGrab(client->index, dev, mod_dev, pWin, XI2, + mask, param, XI_TouchBegin, 0, NullWindow, NullCursor); + if (!grab) + return BadAlloc; + + return AddPassiveGrabToList(client, grab); +} + int SelectForWindow(DeviceIntPtr dev, WindowPtr pWin, ClientPtr client, Mask mask, Mask exclusivemasks) @@ -1773,6 +2658,36 @@ InputClientGone(WindowPtr pWin, XID id) FatalError("client not on device event list"); } +/** + * Search for window in each touch trace for each device. Remove the window + * and all its subwindows from the trace when found. The initial window + * order is preserved. + */ +void WindowGone(WindowPtr win) +{ + DeviceIntPtr dev; + + for (dev = inputInfo.devices; dev; dev = dev->next) { + TouchClassPtr t = dev->touch; + int i; + + if (!t) + continue; + + for (i = 0; i < t->num_touches; i++) { + SpritePtr sprite = &t->touches[i].sprite; + int j; + + for (j = 0; j < sprite->spriteTraceGood; j++) { + if (sprite->spriteTrace[j] == win) { + sprite->spriteTraceGood = j; + break; + } + } + } + } +} + int SendEvent(ClientPtr client, DeviceIntPtr d, Window dest, Bool propagate, xEvent * ev, Mask mask, int count) diff --git a/xorg-server/Xi/extinit.c b/xorg-server/Xi/extinit.c index b43f9bbc0..a81c8f1ff 100644 --- a/xorg-server/Xi/extinit.c +++ b/xorg-server/Xi/extinit.c @@ -829,6 +829,22 @@ static void SRawEvent(xXIRawEvent *from, xXIRawEvent *to) swaps(&to->valuators_len); } +static void STouchOwnershipEvent(xXITouchOwnershipEvent *from, + xXITouchOwnershipEvent *to) +{ + *to = *from; + swaps(&to->sequenceNumber); + swapl(&to->length); + swaps(&to->evtype); + swaps(&to->deviceid); + swapl(&to->time); + swaps(&to->sourceid); + swapl(&to->touchid); + swapl(&to->flags); + swapl(&to->root); + swapl(&to->event); + swapl(&to->child); +} /** Event swapping function for XI2 events. */ void @@ -858,13 +874,23 @@ XI2EventSwap(xGenericEvent *from, xGenericEvent *to) case XI_KeyRelease: case XI_ButtonPress: case XI_ButtonRelease: + case XI_TouchBegin: + case XI_TouchUpdate: + case XI_TouchEnd: SDeviceEvent((xXIDeviceEvent*)from, (xXIDeviceEvent*)to); break; + case XI_TouchOwnership: + STouchOwnershipEvent((xXITouchOwnershipEvent*)from, + (xXITouchOwnershipEvent*)to); + break; case XI_RawMotion: case XI_RawKeyPress: case XI_RawKeyRelease: case XI_RawButtonPress: case XI_RawButtonRelease: + case XI_RawTouchBegin: + case XI_RawTouchUpdate: + case XI_RawTouchEnd: SRawEvent((xXIRawEvent*)from, (xXIRawEvent*)to); break; default: diff --git a/xorg-server/Xi/xiallowev.c b/xorg-server/Xi/xiallowev.c index 0d45b3654..a4b2f5782 100644 --- a/xorg-server/Xi/xiallowev.c +++ b/xorg-server/Xi/xiallowev.c @@ -35,6 +35,8 @@ #include "inputstr.h" /* DeviceIntPtr */ #include "windowstr.h" /* window structure */ +#include "mi.h" +#include "eventstr.h" #include <X11/extensions/XI2.h> #include <X11/extensions/XI2proto.h> @@ -49,10 +51,53 @@ SProcXIAllowEvents(ClientPtr client) swaps(&stuff->length); swaps(&stuff->deviceid); swapl(&stuff->time); + /* FIXME swap touchid */ + /* FIXME swap window */ return ProcXIAllowEvents(client); } +static int +AllowTouch(ClientPtr client, DeviceIntPtr dev, int mode, uint32_t touchid, XID *error) +{ + TouchPointInfoPtr ti; + int nev, i; + InternalEvent *events = InitEventList(GetMaximumEventsNum()); + + if (!events) + return BadAlloc; + + if (!dev->touch) + { + *error = dev->id; + return BadDevice; + } + + /* FIXME window is unhandled */ + + ti = TouchFindByClientID(dev, touchid); + if (!ti) + { + *error = touchid; + return BadValue; + } + + /* FIXME: Allow for early accept */ + if (ti->num_listeners == 0 || CLIENT_ID(ti->listeners[0].listener) != client->index) + return BadAccess; + + nev = GetTouchOwnershipEvents(events, dev, ti, mode, ti->listeners[0].listener, 0); + if (nev == 0) + return BadAlloc; + for (i = 0; i < nev; i++) + mieqProcessDeviceEvent(dev, events + i, NULL); + + ProcessInputEvents(); + + FreeEventList(events, GetMaximumEventsNum()); + return Success; +} + int ProcXIAllowEvents(ClientPtr client) { @@ -61,7 +106,7 @@ ProcXIAllowEvents(ClientPtr client) int ret = Success; REQUEST(xXIAllowEventsReq); - REQUEST_SIZE_MATCH(xXIAllowEventsReq); + /* FIXME: check request length, 12 for XI 2.0+, 20 for XI 2.2+ */ ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGetAttrAccess); if (ret != Success) @@ -91,6 +136,12 @@ ProcXIAllowEvents(ClientPtr client) if (IsMaster(dev)) AllowSome(client, time, dev, THAWED_BOTH); break; + case XIRejectTouch: + case XIAcceptTouch: + ret = AllowTouch(client, dev, + stuff->mode, stuff->touchid, + &client->errorValue); + break; default: client->errorValue = stuff->mode; ret = BadValue; diff --git a/xorg-server/Xi/xipassivegrab.c b/xorg-server/Xi/xipassivegrab.c index 713a1654e..c80da8044 100644 --- a/xorg-server/Xi/xipassivegrab.c +++ b/xorg-server/Xi/xipassivegrab.c @@ -108,19 +108,29 @@ ProcXIPassiveGrabDevice(ClientPtr client) if (stuff->grab_type != XIGrabtypeButton && stuff->grab_type != XIGrabtypeKeycode && stuff->grab_type != XIGrabtypeEnter && - stuff->grab_type != XIGrabtypeFocusIn) + stuff->grab_type != XIGrabtypeFocusIn && + stuff->grab_type != XIGrabtypeTouchBegin) { client->errorValue = stuff->grab_type; return BadValue; } if ((stuff->grab_type == XIGrabtypeEnter || - stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0) + stuff->grab_type == XIGrabtypeFocusIn || + stuff->grab_type == XIGrabtypeTouchBegin) && stuff->detail != 0) { client->errorValue = stuff->detail; return BadValue; } + if (stuff->grab_type == XIGrabtypeTouchBegin && + (stuff->grab_mode != XIGrabModeTouch || + stuff->paired_device_mode != GrabModeAsync)) + { + client->errorValue = stuff->grab_mode; + return BadValue; + } + if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1], stuff->mask_len * 4) != Success) return BadValue; @@ -141,11 +151,17 @@ ProcXIPassiveGrabDevice(ClientPtr client) memset(¶m, 0, sizeof(param)); param.grabtype = XI2; param.ownerEvents = stuff->owner_events; - param.this_device_mode = stuff->grab_mode; - param.other_devices_mode = stuff->paired_device_mode; param.grabWindow = stuff->grab_window; param.cursor = stuff->cursor; + if (IsKeyboardDevice(dev)) { + param.this_device_mode = stuff->grab_mode; + param.other_devices_mode = stuff->paired_device_mode; + } else { + param.this_device_mode = stuff->paired_device_mode; + param.other_devices_mode = stuff->grab_mode; + } + if (stuff->cursor != None) { ret = dixLookupResourceByType(&tmp, stuff->cursor, @@ -194,6 +210,9 @@ ProcXIPassiveGrabDevice(ClientPtr client) status = GrabWindow(client, dev, stuff->grab_type, ¶m, &mask); break; + case XIGrabtypeTouchBegin: + status = GrabTouch(client, dev, mod_dev, ¶m, &mask); + break; } if (status != GrabSuccess) diff --git a/xorg-server/Xi/xiquerydevice.c b/xorg-server/Xi/xiquerydevice.c index 5f543f620..0879080ad 100644 --- a/xorg-server/Xi/xiquerydevice.c +++ b/xorg-server/Xi/xiquerydevice.c @@ -240,6 +240,8 @@ SizeDeviceClasses(DeviceIntPtr dev) } } + if (dev->touch) + len += sizeof(xXITouchInfo); return len; } @@ -427,6 +429,31 @@ SwapScrollInfo(DeviceIntPtr dev, xXIScrollInfo* info) swapl(&info->increment.frac); } +/** + * List multitouch information + * + * @return The number of bytes written into info. + */ +int +ListTouchInfo(DeviceIntPtr dev, xXITouchInfo *touch) +{ + touch->type = XITouchClass; + touch->length = sizeof(xXITouchInfo) >> 2; + touch->sourceid = touch->sourceid; + touch->mode = dev->touch->mode; + touch->num_touches = dev->touch->num_touches; + + return touch->length << 2; +} + +static void +SwapTouchInfo(DeviceIntPtr dev, xXITouchInfo* touch) +{ + swaps(&touch->type); + swaps(&touch->length); + swaps(&touch->sourceid); +} + int GetDeviceUse(DeviceIntPtr dev, uint16_t *attachment) { DeviceIntPtr master = GetMaster(dev, MASTER_ATTACHED); @@ -525,6 +552,14 @@ ListDeviceClasses(ClientPtr client, DeviceIntPtr dev, total_len += len; } + if (dev->touch) + { + (*nclasses)++; + len = ListTouchInfo(dev, (xXITouchInfo*)any); + any += len; + total_len += len; + } + return total_len; } @@ -554,6 +589,10 @@ SwapDeviceInfo(DeviceIntPtr dev, xXIDeviceInfo* info) case XIScrollClass: SwapScrollInfo(dev, (xXIScrollInfo*)any); break; + case XITouchClass: + SwapTouchInfo(dev, (xXITouchInfo*)any); + break; + } any += len * 4; diff --git a/xorg-server/Xi/xiquerydevice.h b/xorg-server/Xi/xiquerydevice.h index 9db6aa293..632c42eeb 100644 --- a/xorg-server/Xi/xiquerydevice.h +++ b/xorg-server/Xi/xiquerydevice.h @@ -45,4 +45,5 @@ int ListKeyInfo(DeviceIntPtr dev, xXIKeyInfo* info); int ListValuatorInfo(DeviceIntPtr dev, xXIValuatorInfo* info, int axisnumber, Bool reportState); int ListScrollInfo(DeviceIntPtr dev, xXIScrollInfo* info, int axisnumber); +int ListTouchInfo(DeviceIntPtr dev, xXITouchInfo* info); #endif /* QUERYDEV_H */ diff --git a/xorg-server/Xi/xiselectev.c b/xorg-server/Xi/xiselectev.c index ee14edb6d..1b6c47a87 100644 --- a/xorg-server/Xi/xiselectev.c +++ b/xorg-server/Xi/xiselectev.c @@ -145,13 +145,59 @@ ProcXISelectEvents(ClientPtr client) BitIsOn(bits, XI_RawKeyRelease) || BitIsOn(bits, XI_RawButtonPress) || BitIsOn(bits, XI_RawButtonRelease) || - BitIsOn(bits, XI_RawMotion)) + BitIsOn(bits, XI_RawMotion) || + BitIsOn(bits, XI_RawTouchBegin) || + BitIsOn(bits, XI_RawTouchUpdate) || + BitIsOn(bits, XI_RawTouchEnd)) { client->errorValue = XI_RawKeyPress; return BadValue; } } + if (evmask->mask_len >= 1) + { + unsigned char *bits = (unsigned char*)&evmask[1]; + + /* All three touch events must be selected at once */ + if ((BitIsOn(bits, XI_TouchBegin) || + BitIsOn(bits, XI_TouchUpdate) || + BitIsOn(bits, XI_TouchOwnership) || + BitIsOn(bits, XI_TouchEnd)) && + (!BitIsOn(bits, XI_TouchBegin) || + !BitIsOn(bits, XI_TouchUpdate) || + !BitIsOn(bits, XI_TouchEnd))) + { + client->errorValue = XI_TouchBegin; + return BadValue; + } + + /* Only one client per window may select for touch events on the + * same devices, including master devices. + * XXX: This breaks if a device goes from floating to attached. */ + if (BitIsOn(bits, XI_TouchBegin)) + { + OtherInputMasks *inputMasks = wOtherInputMasks(win); + InputClients *iclient = NULL; + if (inputMasks) + iclient = inputMasks->inputClients; + for (; iclient; iclient = iclient->next) + { + DeviceIntPtr dummy; + + if (CLIENT_ID(iclient->resource) == client->index) + continue; + + dixLookupDevice(&dummy, evmask->deviceid, serverClient, DixReadAccess); + if (!dummy) + return BadImplementation; /* this shouldn't happen */ + + if (xi2mask_isset(iclient->xi2mask, dummy, XI_TouchBegin)) + return BadAccess; + } + } + } + if (XICheckInvalidMaskBits(client, (unsigned char*)&evmask[1], evmask->mask_len * 4) != Success) return BadValue; diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac index 518eb06a9..261af5f68 100644 --- a/xorg-server/configure.ac +++ b/xorg-server/configure.ac @@ -26,8 +26,8 @@ dnl dnl Process this file with autoconf to create configure. AC_PREREQ(2.60) -AC_INIT([xorg-server], 1.11.99.1, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server) -RELEASE_DATE="2011-11-20" +AC_INIT([xorg-server], 1.11.99.2, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server) +RELEASE_DATE="2011-12-17" AC_CONFIG_SRCDIR([Makefile.am]) AM_INIT_AUTOMAKE([foreign dist-bzip2]) AM_MAINTAINER_MODE @@ -776,7 +776,7 @@ XPROTO="xproto >= 7.0.22" RANDRPROTO="randrproto >= 1.2.99.3" RENDERPROTO="renderproto >= 0.11" XEXTPROTO="xextproto >= 7.1.99" -INPUTPROTO="inputproto >= 2.0.99.1" +INPUTPROTO="inputproto >= 2.1.99.3" KBPROTO="kbproto >= 1.0.3" FONTSPROTO="fontsproto" FIXESPROTO="fixesproto >= 5.0" @@ -2020,12 +2020,10 @@ if test "$KDRIVE" = yes; then XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS $LIBGL libdrm" fi - PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [xephyr="yes"], [xephyr="no"]) if test "x$XEPHYR" = xauto; then - XEPHYR=$xephyr - fi - if test "x$XEPHYR" = xyes && test "x$xephyr" = xno; then - AC_MSG_ERROR([Xephyr dependencies missing]) + PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [XEPHYR="yes"], [XEPHYR="no"]) + elif test "x$XEPHYR" = xyes ; then + PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS) fi # Xephyr needs nanosleep() which is in librt on Solaris diff --git a/xorg-server/dix/Makefile.am b/xorg-server/dix/Makefile.am index f5af619e3..b7358aa72 100644 --- a/xorg-server/dix/Makefile.am +++ b/xorg-server/dix/Makefile.am @@ -39,6 +39,7 @@ libdix_la_SOURCES = \ swaprep.c \ swapreq.c \ tables.c \ + touch.c \ window.c EXTRA_DIST = buildatoms BuiltInAtoms Xserver.d Xserver-dtrace.h.in diff --git a/xorg-server/dix/devices.c b/xorg-server/dix/devices.c index 9ca8fe055..7478ad67a 100644 --- a/xorg-server/dix/devices.c +++ b/xorg-server/dix/devices.c @@ -263,6 +263,7 @@ AddInputDevice(ClientPtr client, DeviceProc deviceProc, Bool autoStart) return (DeviceIntPtr)NULL; dev->last.scroll = NULL; + dev->last.touches = NULL; dev->id = devid; dev->public.processInputProc = ProcessOtherEvent; dev->public.realInputProc = ProcessOtherEvent; @@ -761,6 +762,21 @@ FreeDeviceClass(int type, pointer *class) free((*v)); break; } + case XITouchClass: + { + TouchClassPtr *t = (TouchClassPtr*)class; + int i; + + for (i = 0; i < (*t)->num_touches; i++) + { + free((*t)->touches[i].sprite.spriteTrace); + free((*t)->touches[i].listeners); + free((*t)->touches[i].valuators); + } + + free((*t)); + break; + } case FocusClass: { FocusClassPtr *f = (FocusClassPtr*)class; @@ -869,6 +885,7 @@ FreeAllDeviceClasses(ClassesPtr classes) FreeDeviceClass(KeyClass, (pointer)&classes->key); FreeDeviceClass(ValuatorClass, (pointer)&classes->valuator); + FreeDeviceClass(XITouchClass, (pointer)&classes->touch); FreeDeviceClass(ButtonClass, (pointer)&classes->button); FreeDeviceClass(FocusClass, (pointer)&classes->focus); FreeDeviceClass(ProximityClass, (pointer)&classes->proximity); @@ -948,6 +965,9 @@ CloseDevice(DeviceIntPtr dev) free(dev->deviceGrab.sync.event); free(dev->config_info); /* Allocated in xf86ActivateDevice. */ free(dev->last.scroll); + for (j = 0; j < dev->last.num_touches; j++) + free(dev->last.touches[j].valuators); + free(dev->last.touches); dev->config_info = NULL; dixFreeObjectWithPrivates(dev, PRIVATE_DEVICE); } @@ -1419,7 +1439,6 @@ InitPtrFeedbackClassDeviceStruct(DeviceIntPtr dev, PtrCtrlProcPtr controlProc) return TRUE; } - static LedCtrl defaultLedControl = { DEFAULT_LEDS, DEFAULT_LEDS_MASK, 0}; @@ -1542,6 +1561,72 @@ InitPointerDeviceStruct(DevicePtr device, CARD8 *map, int numButtons, Atom* btn_ InitPtrFeedbackClassDeviceStruct(dev, controlProc)); } +/** + * Sets up multitouch capabilities on @device. + * + * @max_touches The maximum number of simultaneous touches, or 0 for unlimited. + * @mode The mode of the touch device (XIDirectTouch or XIDependentTouch). + * @num_axes The number of touch valuator axes. + */ +Bool +InitTouchClassDeviceStruct(DeviceIntPtr device, unsigned int max_touches, + unsigned int mode, unsigned int num_axes) +{ + TouchClassPtr touch; + int i; + + if (device->touch || !device->valuator) + return FALSE; + + /* Check the mode is valid, and at least X and Y axes. */ + if (mode != XIDirectTouch && mode != XIDependentTouch) + return FALSE; + if (num_axes < 2) + return FALSE; + + if (num_axes > MAX_VALUATORS) + { + LogMessage(X_WARNING, + "Device '%s' has %d touch axes, only using first %d.\n", + device->name, num_axes, MAX_VALUATORS); + num_axes = MAX_VALUATORS; + } + + touch = calloc(1, sizeof(*touch)); + if (!touch) + return FALSE; + + touch->max_touches = max_touches; + if (max_touches == 0) + max_touches = 5; /* arbitrary number plucked out of the air */ + touch->touches = calloc(max_touches, sizeof(*touch->touches)); + if (!touch->touches) + goto err; + touch->num_touches = max_touches; + for (i = 0; i < max_touches; i++) + TouchInitTouchPoint(touch, device->valuator, i); + + touch->mode = mode; + touch->sourceid = device->id; + + device->touch = touch; + device->last.touches = calloc(max_touches, sizeof(*device->last.touches)); + device->last.num_touches = touch->num_touches; + for (i = 0; i < touch->num_touches; i++) + TouchInitDDXTouchPoint(device, &device->last.touches[i]); + + return TRUE; + +err: + for (i = 0; i < touch->num_touches; i++) + TouchFreeTouchPoint(device, i); + + free(touch->touches); + free(touch); + + return FALSE; +} + /* * Check if the given buffer contains elements between low (inclusive) and * high (inclusive) only. diff --git a/xorg-server/dix/eventconvert.c b/xorg-server/dix/eventconvert.c index 67b420a63..017c87190 100644 --- a/xorg-server/dix/eventconvert.c +++ b/xorg-server/dix/eventconvert.c @@ -58,6 +58,7 @@ static int eventToKeyButtonPointer(DeviceEvent *ev, xEvent **xi, int *count); static int eventToDeviceChanged(DeviceChangedEvent *ev, xEvent **dcce); static int eventToDeviceEvent(DeviceEvent *ev, xEvent **xi); static int eventToRawEvent(RawDeviceEvent *ev, xEvent **xi); +static int eventToTouchOwnershipEvent(TouchOwnershipEvent *ev, xEvent **xi); /* Do not use, read comments below */ BOOL EventIsKeyRepeat(xEvent *event); @@ -158,6 +159,13 @@ EventToCore(InternalEvent *event, xEvent **core_out, int *count_out) case ET_RawButtonPress: case ET_RawButtonRelease: case ET_RawMotion: + case ET_RawTouchBegin: + case ET_RawTouchUpdate: + case ET_RawTouchEnd: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: + case ET_TouchOwnership: ret = BadMatch; break; default: @@ -208,6 +216,13 @@ EventToXI(InternalEvent *ev, xEvent **xi, int *count) case ET_RawButtonPress: case ET_RawButtonRelease: case ET_RawMotion: + case ET_RawTouchBegin: + case ET_RawTouchUpdate: + case ET_RawTouchEnd: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: + case ET_TouchOwnership: *count = 0; *xi = NULL; return BadMatch; @@ -249,7 +264,12 @@ EventToXI2(InternalEvent *ev, xEvent **xi) case ET_ButtonRelease: case ET_KeyPress: case ET_KeyRelease: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: return eventToDeviceEvent(&ev->device_event, xi); + case ET_TouchOwnership: + return eventToTouchOwnershipEvent(&ev->touch_ownership_event, xi); case ET_ProximityIn: case ET_ProximityOut: *xi = NULL; @@ -261,6 +281,9 @@ EventToXI2(InternalEvent *ev, xEvent **xi) case ET_RawButtonPress: case ET_RawButtonRelease: case ET_RawMotion: + case ET_RawTouchBegin: + case ET_RawTouchUpdate: + case ET_RawTouchEnd: return eventToRawEvent(&ev->raw_event, xi); default: break; @@ -650,7 +673,11 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi) xde->evtype = GetXI2Type(ev->type); xde->time = ev->time; xde->length = bytes_to_int32(len - sizeof(xEvent)); - xde->detail = ev->detail.button; + if (IsTouchEvent((InternalEvent*)ev)) + xde->detail = ev->touchid; + else + xde->detail = ev->detail.button; + xde->root = ev->root; xde->buttons_len = btlen; xde->valuators_len = vallen; @@ -659,7 +686,11 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi) xde->root_x = FP1616(ev->root_x, ev->root_x_frac); xde->root_y = FP1616(ev->root_y, ev->root_y_frac); - xde->flags = ev->flags; + if (ev->type == ET_TouchUpdate) + xde->flags |= (ev->flags & TOUCH_PENDING_END) ? XITouchPendingEnd : 0; + else + xde->flags = ev->flags; + if (ev->key_repeat) xde->flags |= XIKeyRepeat; @@ -696,6 +727,27 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi) } static int +eventToTouchOwnershipEvent(TouchOwnershipEvent *ev, xEvent **xi) +{ + int len = sizeof(xXITouchOwnershipEvent); + xXITouchOwnershipEvent *xtoe; + + *xi = calloc(1, len); + xtoe = (xXITouchOwnershipEvent*)*xi; + xtoe->type = GenericEvent; + xtoe->extension = IReqCode; + xtoe->length = bytes_to_int32(len - sizeof(xEvent)); + xtoe->evtype = GetXI2Type(ev->type); + xtoe->deviceid = ev->deviceid; + xtoe->time = ev->time; + xtoe->sourceid = ev->sourceid; + xtoe->touchid = ev->touchid; + xtoe->flags = 0; /* we don't have wire flags for ownership yet */ + + return Success; +} + +static int eventToRawEvent(RawDeviceEvent *ev, xEvent **xi) { xXIRawEvent* raw; @@ -810,8 +862,15 @@ GetXI2Type(enum EventType type) case ET_RawButtonPress: xi2type = XI_RawButtonPress; break; case ET_RawButtonRelease: xi2type = XI_RawButtonRelease; break; case ET_RawMotion: xi2type = XI_RawMotion; break; + case ET_RawTouchBegin: xi2type = XI_RawTouchBegin; break; + case ET_RawTouchUpdate: xi2type = XI_RawTouchUpdate; break; + case ET_RawTouchEnd: xi2type = XI_RawTouchEnd; break; case ET_FocusIn: xi2type = XI_FocusIn; break; case ET_FocusOut: xi2type = XI_FocusOut; break; + case ET_TouchBegin: xi2type = XI_TouchBegin; break; + case ET_TouchEnd: xi2type = XI_TouchEnd; break; + case ET_TouchUpdate: xi2type = XI_TouchUpdate; break; + case ET_TouchOwnership: xi2type = XI_TouchOwnership; break; default: break; } diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c index 8dff29973..536026716 100644 --- a/xorg-server/dix/events.c +++ b/xorg-server/dix/events.c @@ -152,6 +152,7 @@ typedef const char *string; #include "eventstr.h" #include "enterleave.h" #include "eventconvert.h" +#include "mi.h" /* Extension events type numbering starts at EXTENSION_EVENT_BASE. */ #define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ @@ -1115,13 +1116,14 @@ NoticeEventTime(InternalEvent *ev) void EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) { - QdEventPtr tail; + QdEventPtr tail = NULL; QdEventPtr qe; SpritePtr pSprite = device->spriteInfo->sprite; int eventlen; DeviceEvent *event = &ev->device_event; - tail = list_last_entry(&syncEvents.pending, QdEventRec, next); + if (!list_is_empty(&syncEvents.pending)) + tail = list_last_entry(&syncEvents.pending, QdEventRec, next); NoticeTime((InternalEvent*)event); @@ -1308,7 +1310,17 @@ ComputeFreezes(void) event->root_x, event->root_y); if (!CheckDeviceGrabs(replayDev, event, syncEvents.replayWin)) { - if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) + if (IsTouchEvent((InternalEvent*)event)) + { + InternalEvent *events = InitEventList(GetMaximumEventsNum()); + int i, nev; + TouchPointInfoPtr ti = TouchFindByClientID(replayDev, event->touchid); + BUG_WARN(!ti); + nev = GetTouchOwnershipEvents(events, replayDev, ti, XIRejectTouch, ti->listeners[0].listener, 0); + for (i = 0; i < nev; i++) + mieqProcessDeviceEvent(replayDev, events + i, NULL); + ProcessInputEvents(); + } else if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); else DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, @@ -1513,6 +1525,8 @@ DeactivatePointerGrab(DeviceIntPtr mouse) Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab && mouse->deviceGrab.implicitGrab); + TouchRemovePointerGrab(mouse); + mouse->valuator->motionHintWindow = NullWindow; mouse->deviceGrab.grab = NullGrab; mouse->deviceGrab.sync.state = NOT_GRABBED; @@ -2463,6 +2477,9 @@ FixUpEventFromWindow( case XI_RawButtonPress: case XI_RawButtonRelease: case XI_RawMotion: + case XI_RawTouchBegin: + case XI_RawTouchUpdate: + case XI_RawTouchEnd: case XI_DeviceChanged: case XI_HierarchyChanged: case XI_PropertyEvent: @@ -2473,6 +2490,13 @@ FixUpEventFromWindow( event->root = RootWindow(pSprite)->drawable.id; event->event = pWin->drawable.id; + + if (evtype == XI_TouchOwnership) + { + event->child = child; + return; + } + if (pSprite->hot.pScreen == pWin->drawable.pScreen) { event->event_x = event->root_x - FP1616(pWin->drawable.x, 0); @@ -2978,6 +3002,9 @@ CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev) case ET_ButtonPress: case ET_ButtonRelease: case ET_Motion: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: break; default: /* all other events return FALSE */ @@ -3630,11 +3657,15 @@ BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) * @param device The device of the event to check. * @param grab The grab to check. * @param event The current device event. + * @param real_event The original event, in case of touch emulation. The + * real event is the one stored in the sync queue. * * @return Whether the grab has been activated. */ Bool -ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event) +ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event, + InternalEvent *real_event) + { SpritePtr pSprite = device->spriteInfo->sprite; GrabInfoPtr grabinfo = &device->deviceGrab; @@ -3706,7 +3737,7 @@ ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event) if (grabinfo->sync.state == FROZEN_NO_EVENT) grabinfo->sync.state = FROZEN_WITH_EVENT; - *grabinfo->sync.event = event->device_event; + *grabinfo->sync.event = real_event->device_event; free(xE); return TRUE; @@ -3812,6 +3843,7 @@ CheckPassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event, DeviceIntPtr gdev; XkbSrvInfoPtr xkbi = NULL; enum MatchFlags match = 0; + int emulated_type = 0; gdev = grab->modifierDevice; if (grab->grabtype == CORE) @@ -3833,13 +3865,26 @@ CheckPassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event, tempGrab->modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0; /* Check for XI2 and XI grabs first */ - match = MatchForType(grab, tempGrab, XI2, GetXI2Type(event->any.type)); + match = MatchForType(grab, tempGrab, XI2, event->any.type); + + if (!match && IsTouchEvent(event) && (event->device_event.flags & TOUCH_POINTER_EMULATED)) + { + emulated_type = TouchGetPointerEventType(event); + match = MatchForType(grab, tempGrab, XI2, emulated_type); + } if (!match) - match = MatchForType(grab, tempGrab, XI, GetXIType(event->any.type)); + match = MatchForType(grab, tempGrab, XI, event->any.type); + + if (!match && emulated_type) + match = MatchForType(grab, tempGrab, XI, emulated_type); if (!match && checkCore) - match = MatchForType(grab, tempGrab, CORE, GetCoreType(event->any.type)); + { + match = MatchForType(grab, tempGrab, CORE, event->any.type); + if (!match && emulated_type) + match = MatchForType(grab, tempGrab, CORE, emulated_type); + } if (!match || (grab->confineTo && (!grab->confineTo->realized || @@ -3913,6 +3958,8 @@ CheckPassiveGrabsOnWindow( break; case ET_ButtonPress: case ET_ButtonRelease: + case ET_TouchBegin: + case ET_TouchEnd: tempGrab->detail.exact = event->device_event.detail.button; break; default: @@ -3930,7 +3977,7 @@ CheckPassiveGrabsOnWindow( if (!CheckPassiveGrab(device, grab, event, checkCore, tempGrab)) continue; - if (activate && !ActivatePassiveGrab(device, grab, event)) + if (activate && !ActivatePassiveGrab(device, grab, event, event)) continue; break; @@ -4145,8 +4192,8 @@ DeliverOneGrabbedEvent(InternalEvent *event, DeviceIntPtr dev, enum InputLevel l if (rc == Success) { int evtype = xi2_get_type(xE); - mask = xi2mask_isset(grab->xi2mask, dev, evtype); - filter = 1; + mask = GetXI2MaskByte(grab->xi2mask, dev, evtype); + filter = GetEventFilter(dev, xE); } break; case XI: diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c index 57d8c17c6..3b40a5bb7 100644 --- a/xorg-server/dix/getevents.c +++ b/xorg-server/dix/getevents.c @@ -49,6 +49,7 @@ #include "eventconvert.h" #include "inpututils.h" #include "mi.h" +#include "windowstr.h" #include <X11/extensions/XKBproto.h> #include "xkbsrv.h" @@ -156,12 +157,43 @@ key_autorepeats(DeviceIntPtr pDev, int key_code) } static void +init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms) +{ + memset(event, 0, sizeof(DeviceEvent)); + event->header = ET_Internal; + event->length = sizeof(DeviceEvent); + event->time = ms; + event->deviceid = dev->id; + event->sourceid = dev->id; +} + +static void +init_touch_ownership(DeviceIntPtr dev, TouchOwnershipEvent *event, Time ms) +{ + memset(event, 0, sizeof(TouchOwnershipEvent)); + event->header = ET_Internal; + event->type = ET_TouchOwnership; + event->length = sizeof(TouchOwnershipEvent); + event->time = ms; + event->deviceid = dev->id; +} + +static void init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail) { memset(event, 0, sizeof(RawDeviceEvent)); event->header = ET_Internal; event->length = sizeof(RawDeviceEvent); - event->type = ET_RawKeyPress - ET_KeyPress + type; + switch(type) { + case MotionNotify: event->type = ET_RawMotion; break; + case ButtonPress: event->type = ET_RawButtonPress; break; + case ButtonRelease: event->type = ET_RawButtonRelease; break; + case KeyPress: event->type = ET_RawKeyPress; break; + case KeyRelease: event->type = ET_RawKeyRelease; break; + case XI_TouchBegin: event->type = ET_RawTouchBegin; break; + case XI_TouchUpdate: event->type = ET_RawTouchUpdate; break; + case XI_TouchEnd: event->type = ET_RawTouchEnd; break; + } event->time = ms; event->deviceid = dev->id; event->sourceid = dev->id; @@ -786,36 +818,28 @@ scale_from_screen(DeviceIntPtr dev, ValuatorMask *mask) /** - * If we have HW cursors, this actually moves the visible sprite. If not, we - * just do all the screen crossing, etc. + * Scale from (absolute) device to screen coordinates here, * - * We scale from device to screen coordinates here, call - * miPointerSetPosition() and then scale back into device coordinates (if - * needed). miPSP will change x/y if the screen was crossed. - * - * The coordinates provided are always absolute. The parameter mode - * specifies whether it was relative or absolute movement that landed us at - * those coordinates. see fill_pointer_events for information on coordinate - * systems. + * The coordinates provided are always absolute. see fill_pointer_events for + * information on coordinate systems. * * @param dev The device to be moved. - * @param mode Movement mode (Absolute or Relative) - * @param[in,out] mask Mask of axis values for this event, returns the - * per-screen device coordinates after confinement + * @param mask Mask of axis values for this event * @param[out] devx x desktop-wide coordinate in device coordinate system * @param[out] devy y desktop-wide coordinate in device coordinate system * @param[out] screenx x coordinate in desktop coordinate system * @param[out] screeny y coordinate in desktop coordinate system */ static ScreenPtr -positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask, - double *devx, double *devy, - double *screenx, double *screeny) +scale_to_desktop(DeviceIntPtr dev, ValuatorMask *mask, + double *devx, double *devy, + double *screenx, double *screeny) { - double x, y; - double tmpx, tmpy; ScreenPtr scr = miPointerGetScreen(dev); + double x, y; + BUG_WARN(!dev->valuator); + BUG_WARN(dev->valuator->numAxes < 2); if (!dev->valuator || dev->valuator->numAxes < 2) return scr; @@ -834,11 +858,48 @@ positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask, *screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL, screenInfo.y, screenInfo.height); - tmpx = *screenx; - tmpy = *screeny; *devx = x; *devy = y; + return scr; +} + +/** + * If we have HW cursors, this actually moves the visible sprite. If not, we + * just do all the screen crossing, etc. + * + * We use the screen coordinates here, call miPointerSetPosition() and then + * scale back into device coordinates (if needed). miPSP will change x/y if + * the screen was crossed. + * + * The coordinates provided are always absolute. The parameter mode + * specifies whether it was relative or absolute movement that landed us at + * those coordinates. see fill_pointer_events for information on coordinate + * systems. + * + * @param dev The device to be moved. + * @param mode Movement mode (Absolute or Relative) + * @param[out] mask Mask of axis values for this event, returns the + * per-screen device coordinates after confinement + * @param[in,out] devx x desktop-wide coordinate in device coordinate system + * @param[in,out] devy y desktop-wide coordinate in device coordinate system + * @param[in,out] screenx x coordinate in desktop coordinate system + * @param[in,out] screeny y coordinate in desktop coordinate system + */ +static ScreenPtr +positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask, + double *devx, double *devy, + double *screenx, double *screeny) +{ + ScreenPtr scr = miPointerGetScreen(dev); + double tmpx, tmpy; + + if (!dev->valuator || dev->valuator->numAxes < 2) + return scr; + + tmpx = *screenx; + tmpy = *screeny; + /* miPointerSetPosition takes care of crossing screens for us, as well as * clipping to the current screen. Coordinates returned are in desktop * coord system */ @@ -858,11 +919,13 @@ positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask, /* Recalculate the per-screen device coordinates */ if (valuator_mask_isset(mask, 0)) { + double x; x = rescaleValuatorAxis(*screenx - scr->x, NULL, dev->valuator->axes + 0, 0, scr->width); valuator_mask_set_double(mask, 0, x); } if (valuator_mask_isset(mask, 1)) { + double y; y = rescaleValuatorAxis(*screeny - scr->y, NULL, dev->valuator->axes + 1, 0, scr->height); valuator_mask_set_double(mask, 1, y); @@ -1251,6 +1314,7 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type, if ((flags & POINTER_NORAW) == 0) set_raw_valuators(raw, &mask, raw->valuators.data); + scale_to_desktop(pDev, &mask, &devx, &devy, &screenx, &screeny); scr = positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative, &mask, &devx, &devy, &screenx, &screeny); @@ -1590,6 +1654,252 @@ GetProximityEvents(InternalEvent *events, DeviceIntPtr pDev, int type, const Val return num_events; } +int +GetTouchOwnershipEvents(InternalEvent *events, DeviceIntPtr pDev, + TouchPointInfoPtr ti, uint8_t reason, XID resource, + uint32_t flags) +{ + TouchClassPtr t = pDev->touch; + TouchOwnershipEvent *event; + CARD32 ms = GetTimeInMillis(); + + if (!pDev->enabled || !t || !ti) + return 0; + + event = &events->touch_ownership_event; + init_touch_ownership(pDev, event, ms); + + event->touchid = ti->client_id; + event->sourceid = ti->sourceid; + event->resource = resource; + event->flags = flags; + event->reason = reason; + + return 1; +} + +/** + * Generate internal events representing this touch event and enqueue them + * on the event queue. + * + * This function is not reentrant. Disable signals before calling. + * + * @param device The device to generate the event for + * @param type Event type, one of XI_TouchBegin, XI_TouchUpdate, XI_TouchEnd + * @param touchid Touch point ID + * @param flags Event modification flags + * @param mask Valuator mask for valuators present for this event. + */ +void +QueueTouchEvents(DeviceIntPtr device, int type, + uint32_t ddx_touchid, int flags, const ValuatorMask *mask) +{ + int nevents; + + nevents = GetTouchEvents(InputEventList, device, ddx_touchid, type, flags, mask); + queueEventList(device, InputEventList, nevents); +} + +/** + * Get events for a touch. Generates a TouchBegin event if end is not set and + * the touch id is not active. Generates a TouchUpdate event if end is not set + * and the touch id is active. Generates a TouchEnd event if end is set and the + * touch id is active. + * + * events is not NULL-terminated; the return value is the number of events. + * The DDX is responsible for allocating the event structure in the first + * place via GetMaximumEventsNum(), and for freeing it. + * + * @param[out] events The list of events generated + * @param dev The device to generate the events for + * @param ddx_touchid The touch ID as assigned by the DDX + * @param type XI_TouchBegin, XI_TouchUpdate or XI_TouchEnd + * @param flags Event flags + * @param mask_in Valuator information for this event + */ +int +GetTouchEvents(InternalEvent *events, DeviceIntPtr dev, uint32_t ddx_touchid, + uint16_t type, uint32_t flags, const ValuatorMask *mask_in) +{ + ScreenPtr scr = dev->spriteInfo->sprite->hotPhys.pScreen; + TouchClassPtr t = dev->touch; + ValuatorClassPtr v = dev->valuator; + DeviceEvent *event; + CARD32 ms = GetTimeInMillis(); + ValuatorMask mask; + double screenx = 0.0, screeny = 0.0; /* desktop coordinate system */ + double devx = 0.0, devy = 0.0; /* desktop-wide in device coords */ + int i; + int num_events = 0; + RawDeviceEvent *raw; + union touch { + TouchPointInfoPtr dix_ti; + DDXTouchPointInfoPtr ti; + } touchpoint; + int need_rawevent = TRUE; + Bool emulate_pointer = FALSE; + int client_id = 0; + + if (!dev->enabled || !t || !v) + return 0; + + /* Find and/or create the DDX touch info */ + + if (flags & TOUCH_CLIENT_ID) /* A DIX-submitted TouchEnd */ + { + touchpoint.dix_ti = TouchFindByClientID(dev, ddx_touchid); + BUG_WARN(!touchpoint.dix_ti); + + if (!touchpoint.dix_ti) + return 0; + + if (!mask_in || + !valuator_mask_isset(mask_in, 0) || + !valuator_mask_isset(mask_in, 1)) + { + ErrorF("[dix] dix-submitted events must have x/y valuator information.\n"); + return 0; + } + + need_rawevent = FALSE; + client_id = touchpoint.dix_ti->client_id; + } else /* a DDX-submitted touch */ + { + touchpoint.ti = TouchFindByDDXID(dev, ddx_touchid, (type == XI_TouchBegin)); + if (!touchpoint.ti) + { + ErrorF("[dix] %s: unable to %s touch point %x\n", dev->name, + type == XI_TouchBegin ? "begin" : "find", ddx_touchid); + return 0; + } + client_id = touchpoint.ti->client_id; + } + + if (!(flags & TOUCH_CLIENT_ID)) + emulate_pointer = touchpoint.ti->emulate_pointer; + else + emulate_pointer = !!(flags & TOUCH_POINTER_EMULATED); + + if (!IsMaster(dev)) + events = UpdateFromMaster(events, dev, DEVCHANGE_POINTER_EVENT, &num_events); + + valuator_mask_copy(&mask, mask_in); + + if (need_rawevent) + { + raw = &events->raw_event; + events++; + num_events++; + init_raw(dev, raw, ms, type, client_id); + set_raw_valuators(raw, &mask, raw->valuators.data_raw); + } + + event = &events->device_event; + num_events++; + + init_event(dev, event, ms); + /* if submitted for master device, get the sourceid from there */ + if (flags & TOUCH_CLIENT_ID) + { + event->sourceid = touchpoint.dix_ti->sourceid; + /* TOUCH_CLIENT_ID implies norawevent */ + } + + switch (type) { + case XI_TouchBegin: + event->type = ET_TouchBegin; + /* If we're starting a touch, we must have x & y co-ordinates. */ + if (!mask_in || + !valuator_mask_isset(mask_in, 0) || + !valuator_mask_isset(mask_in, 1)) + { + ErrorF("%s: Attempted to start touch without x/y (driver bug)\n", + dev->name); + return 0; + } + break; + case XI_TouchUpdate: + event->type = ET_TouchUpdate; + if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0) + { + ErrorF("%s: TouchUpdate with no valuators? Driver bug\n", + dev->name); + } + break; + case XI_TouchEnd: + event->type = ET_TouchEnd; + /* We can end the DDX touch here, since we don't use the active + * field below */ + if (!(flags & TOUCH_CLIENT_ID)) + TouchEndDDXTouch(dev, touchpoint.ti); + break; + default: + return 0; + } + if (!(flags & TOUCH_CLIENT_ID)) + { + if (!valuator_mask_isset(&mask, 0)) + valuator_mask_set_double(&mask, 0, valuator_mask_get_double(touchpoint.ti->valuators, 0)); + if (!valuator_mask_isset(&mask, 1)) + valuator_mask_set_double(&mask, 1, valuator_mask_get_double(touchpoint.ti->valuators, 1)); + } + + /* Get our screen event co-ordinates (root_x/root_y/event_x/event_y): + * these come from the touchpoint in Absolute mode, or the sprite in + * Relative. */ + if (t->mode == XIDirectTouch) { + transformAbsolute(dev, &mask); + + if (!(flags & TOUCH_CLIENT_ID)) { + for (i = 0; i < valuator_mask_size(&mask); i++) { + double val; + if (valuator_mask_fetch_double(&mask, i, &val)) + valuator_mask_set_double(touchpoint.ti->valuators, i, val); + } + } + + clipAbsolute(dev, &mask); + } + else { + screenx = dev->spriteInfo->sprite->hotPhys.x; + screeny = dev->spriteInfo->sprite->hotPhys.y; + } + if (need_rawevent) + set_raw_valuators(raw, &mask, raw->valuators.data); + + scr = scale_to_desktop(dev, &mask, &devx, &devy, &screenx, &screeny); + if (emulate_pointer) + scr = positionSprite(dev, Absolute, &mask, + &devx, &devy, &screenx, &screeny); + + /* see fill_pointer_events for coordinate systems */ + updateHistory(dev, &mask, ms); + clipValuators(dev, &mask); + storeLastValuators(dev, &mask, 0, 1, devx, devy); + + event->root = scr->root->drawable.id; + + event_set_root_coordinates(event, screenx, screeny); + event->touchid = client_id; + event->flags = flags; + + if (emulate_pointer) + { + event->flags |= TOUCH_POINTER_EMULATED; + event->detail.button = 1; + } + + set_valuators(dev, event, &mask); + for (i = 0; i < v->numAxes; i++) + { + if (valuator_mask_isset(&mask, i)) + v->axisVal[i] = valuator_mask_get(&mask, i); + } + + return num_events; +} + + /** * Synthesize a single motion event for the core pointer. * diff --git a/xorg-server/dix/grabs.c b/xorg-server/dix/grabs.c index da014dfc3..701470c83 100644 --- a/xorg-server/dix/grabs.c +++ b/xorg-server/dix/grabs.c @@ -266,6 +266,9 @@ CreateGrab( void FreeGrab(GrabPtr pGrab) { + if (pGrab->grabtype == XI2 && pGrab->type == XI_TouchBegin) + TouchListenerGone(pGrab->resource); + free(pGrab->modifiersDetail.pMask); free(pGrab->detail.pMask); diff --git a/xorg-server/dix/inpututils.c b/xorg-server/dix/inpututils.c index 8cd4d5921..d279c1d75 100644 --- a/xorg-server/dix/inpututils.c +++ b/xorg-server/dix/inpututils.c @@ -663,6 +663,8 @@ int event_get_corestate(DeviceIntPtr mouse, DeviceIntPtr kbd) /* core state needs to be assembled BEFORE the device is updated. */ corestate = (kbd && kbd->key) ? XkbStateFieldFromRec(&kbd->key->xkbInfo->state) : 0; corestate |= (mouse && mouse->button) ? (mouse->button->state) : 0; + corestate |= (mouse && mouse->touch) ? (mouse->touch->state) : 0; + return corestate; } @@ -672,7 +674,10 @@ void event_set_state(DeviceIntPtr mouse, DeviceIntPtr kbd, DeviceEvent *event) for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) if (BitIsOn(mouse->button->down, i)) - SetBit(event->buttons, i); + SetBit(event->buttons, mouse->button->map[i]); + + if (mouse && mouse->touch && mouse->touch->buttonsDown > 0) + SetBit(event->buttons, mouse->button->map[1]); if (kbd && kbd->key) { diff --git a/xorg-server/dix/touch.c b/xorg-server/dix/touch.c new file mode 100644 index 000000000..db0bf334a --- /dev/null +++ b/xorg-server/dix/touch.c @@ -0,0 +1,982 @@ +/* + * Copyright © 2011 Collabra Ltd. + * Copyright © 2011 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: Daniel Stone <daniel@fooishbar.org> + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "inputstr.h" +#include "scrnintstr.h" +#include "dixgrabs.h" + +#include "eventstr.h" +#include "exevents.h" +#include "inpututils.h" +#include "eventconvert.h" +#include "windowstr.h" +#include "mi.h" + +#define TOUCH_HISTORY_SIZE 100 + + +/* If a touch queue resize is needed, the device id's bit is set. */ +static unsigned char resize_waiting[(MAXDEVICES + 7)/8]; + +/** + * Some documentation about touch points: + * The driver submits touch events with it's own (unique) touch point ID. + * The driver may re-use those IDs, the DDX doesn't care. It just passes on + * the data to the DIX. In the server, the driver's ID is referred to as the + * DDX id anyway. + * + * On a TouchBegin, we create a DDXTouchPointInfo that contains the DDX id + * and the client ID that this touchpoint will have. The client ID is the + * one visible on the protocol. + * + * TouchUpdate and TouchEnd will only be processed if there is an active + * touchpoint with the same DDX id. + * + * The DDXTouchPointInfo struct is stored dev->last.touches. When the event + * being processed, it becomes a TouchPointInfo in dev->touch-touches which + * contains amongst other things the sprite trace and delivery information. + */ + +/** + * Check which devices need a bigger touch event queue and grow their + * last.touches by half it's current size. + * + * @param client Always the serverClient + * @param closure Always NULL + * + * @return Always True. If we fail to grow we probably will topple over soon + * anyway and re-executing this won't help. + */ +static Bool +TouchResizeQueue(ClientPtr client, pointer closure) +{ + int i; + + OsBlockSignals(); + + /* first two ids are reserved */ + for (i = 2; i < MAXDEVICES; i++) + { + DeviceIntPtr dev; + DDXTouchPointInfoPtr tmp; + size_t size; + + if (!BitIsOn(resize_waiting, i)) + continue; + + ClearBit(resize_waiting, i); + + /* device may have disappeared by now */ + dixLookupDevice(&dev, i, serverClient, DixWriteAccess); + if (!dev) + continue; + + /* Need to grow the queue means dropping events. Grow sufficiently so we + * don't need to do it often */ + size = dev->last.num_touches + dev->last.num_touches/2 + 1; + + tmp = realloc(dev->last.touches, size * sizeof(*dev->last.touches)); + if (tmp) + { + int i; + dev->last.touches = tmp; + for (i = dev->last.num_touches; i < size; i++) + TouchInitDDXTouchPoint(dev, &dev->last.touches[i]); + dev->last.num_touches = size; + } + + } + OsReleaseSignals(); + + return TRUE; +} + +/** + * Given the DDX-facing ID (which is _not_ DeviceEvent::detail.touch), find the + * associated DDXTouchPointInfoRec. + * + * @param dev The device to create the touch point for + * @param ddx_id Touch id assigned by the driver/ddx + * @param create Create the touchpoint if it cannot be found + */ +DDXTouchPointInfoPtr +TouchFindByDDXID(DeviceIntPtr dev, uint32_t ddx_id, Bool create) +{ + DDXTouchPointInfoPtr ti; + int i; + + if (!dev->touch) + return NULL; + + for (i = 0; i < dev->last.num_touches; i++) + { + ti = &dev->last.touches[i]; + if (ti->active && ti->ddx_id == ddx_id) + return ti; + } + + return create ? TouchBeginDDXTouch(dev, ddx_id) : NULL; +} + +/** + * Given a unique DDX ID for a touchpoint, create a touchpoint record and + * return it. + * + * If no other touch points are active, mark new touchpoint for pointer + * emulation. + * + * Returns NULL on failure (i.e. if another touch with that ID is already active, + * allocation failure). + */ +DDXTouchPointInfoPtr +TouchBeginDDXTouch(DeviceIntPtr dev, uint32_t ddx_id) +{ + static int next_client_id = 1; + int i; + TouchClassPtr t = dev->touch; + DDXTouchPointInfoPtr ti = NULL; + Bool emulate_pointer = (t->mode == XIDirectTouch); + + if (!t) + return NULL; + + /* Look for another active touchpoint with the same DDX ID. DDX + * touchpoints must be unique. */ + if (TouchFindByDDXID(dev, ddx_id, FALSE)) + return NULL; + + for (i = 0; i < dev->last.num_touches; i++) + { + /* Only emulate pointer events on the first touch */ + if (dev->last.touches[i].active) + emulate_pointer = FALSE; + else if (!ti) /* ti is now first non-active touch rec */ + ti = &dev->last.touches[i]; + + if (!emulate_pointer && ti) + break; + } + + if (ti) + { + int client_id; + ti->active = TRUE; + ti->ddx_id = ddx_id; + client_id = next_client_id; + next_client_id++; + if (next_client_id == 0) + next_client_id = 1; + ti->client_id = client_id; + ti->emulate_pointer = emulate_pointer; + return ti; + } + + /* If we get here, then we've run out of touches and we need to drop the + * event (we're inside the SIGIO handler here) schedule a WorkProc to + * grow the queue for us for next time. */ + ErrorF("%s: not enough space for touch events (max %d touchpoints). " + "Dropping this event.\n", dev->name, dev->last.num_touches); + if (!BitIsOn(resize_waiting, dev->id)) { + SetBit(resize_waiting, dev->id); + QueueWorkProc(TouchResizeQueue, serverClient, NULL); + } + + return NULL; +} + +void +TouchEndDDXTouch(DeviceIntPtr dev, DDXTouchPointInfoPtr ti) +{ + TouchClassPtr t = dev->touch; + + if (!t) + return; + + ti->active = FALSE; +} + +void +TouchInitDDXTouchPoint(DeviceIntPtr dev, DDXTouchPointInfoPtr ddxtouch) +{ + memset(ddxtouch, 0, sizeof(*ddxtouch)); + ddxtouch->valuators = valuator_mask_new(dev->valuator->numAxes); +} + + +Bool +TouchInitTouchPoint(TouchClassPtr t, ValuatorClassPtr v, int index) +{ + TouchPointInfoPtr ti; + + if (index >= t->num_touches) + return FALSE; + ti = &t->touches[index]; + + memset(ti, 0, sizeof(*ti)); + + ti->valuators = valuator_mask_new(v->numAxes); + if (!ti->valuators) + return FALSE; + + ti->sprite.spriteTrace = calloc(32, sizeof(*ti->sprite.spriteTrace)); + if (!ti->sprite.spriteTrace) + { + valuator_mask_free(&ti->valuators); + return FALSE; + } + ti->sprite.spriteTraceSize = 32; + ti->sprite.spriteTrace[0] = screenInfo.screens[0]->root; + ti->sprite.hot.pScreen = screenInfo.screens[0]; + ti->sprite.hotPhys.pScreen = screenInfo.screens[0]; + + ti->client_id = -1; + + return TRUE; +} + +void +TouchFreeTouchPoint(DeviceIntPtr device, int index) +{ + TouchPointInfoPtr ti; + + if (!device->touch || index >= device->touch->num_touches) + return; + ti = &device->touch->touches[index]; + + if (ti->active) + TouchEndTouch(device, ti); + + valuator_mask_free(&ti->valuators); + free(ti->sprite.spriteTrace); + ti->sprite.spriteTrace = NULL; + free(ti->listeners); + ti->listeners = NULL; + free(ti->history); + ti->history = NULL; + ti->history_size = 0; + ti->history_elements = 0; +} + +/** + * Given a client-facing ID (e.g. DeviceEvent::detail.touch), find the + * associated TouchPointInfoRec. + */ +TouchPointInfoPtr +TouchFindByClientID(DeviceIntPtr dev, uint32_t client_id) +{ + TouchClassPtr t = dev->touch; + TouchPointInfoPtr ti; + int i; + + if (!t) + return NULL; + + for (i = 0; i < t->num_touches; i++) + { + ti = &t->touches[i]; + if (ti->active && ti->client_id == client_id) + return ti; + } + + return NULL; +} + + +/** + * Given a unique ID for a touchpoint, create a touchpoint record in the + * server. + * + * Returns NULL on failure (i.e. if another touch with that ID is already active, + * allocation failure). + */ +TouchPointInfoPtr +TouchBeginTouch(DeviceIntPtr dev, int sourceid, uint32_t touchid, + Bool emulate_pointer) +{ + int i; + TouchClassPtr t = dev->touch; + TouchPointInfoPtr ti; + void *tmp; + + if (!t) + return NULL; + + /* Look for another active touchpoint with the same client ID. It's + * technically legitimate for a touchpoint to still exist with the same + * ID but only once the 32 bits wrap over and you've used up 4 billion + * touch ids without lifting that one finger off once. In which case + * you deserve a medal or something, but not error handling code. */ + if (TouchFindByClientID(dev, touchid)) + return NULL; + +try_find_touch: + for (i = 0; i < t->num_touches; i++) + { + ti = &t->touches[i]; + if (!ti->active) { + ti->active = TRUE; + ti->client_id = touchid; + ti->sourceid = sourceid; + ti->emulate_pointer = emulate_pointer; + return ti; + } + } + + /* If we get here, then we've run out of touches: enlarge dev->touch and + * try again. */ + tmp = realloc(t->touches, (t->num_touches + 1) * sizeof(*ti)); + if (tmp) + { + t->touches = tmp; + t->num_touches++; + if (TouchInitTouchPoint(t, dev->valuator, t->num_touches - 1)) + goto try_find_touch; + } + + return NULL; +} + +/** + * Releases a touchpoint for use: this must only be called after all events + * related to that touchpoint have been sent and finalised. Called from + * ProcessTouchEvent and friends. Not by you. + */ +void +TouchEndTouch(DeviceIntPtr dev, TouchPointInfoPtr ti) +{ + if (ti->emulate_pointer) + { + GrabPtr grab; + DeviceEvent ev; + memset(&ev, 0, sizeof(ev)); + ev.type = ET_TouchEnd; + ev.detail.button = 1; + ev.touchid = ti->client_id; + ev.flags = TOUCH_POINTER_EMULATED|TOUCH_END; + UpdateDeviceState(dev, &ev); + + if ((grab = dev->deviceGrab.grab)) + { + if (dev->deviceGrab.fromPassiveGrab && + !dev->button->buttonsDown && + !dev->touch->buttonsDown && + GrabIsPointerGrab(grab)) + (*dev->deviceGrab.DeactivateGrab)(dev); + } + } + + ti->active = FALSE; + ti->pending_finish = FALSE; + ti->sprite.spriteTraceGood = 0; + free(ti->listeners); + ti->listeners = NULL; + ti->num_listeners = 0; + ti->num_grabs = 0; + ti->client_id = 0; + + TouchEventHistoryFree(ti); + + valuator_mask_zero(ti->valuators); +} + +/** + * Allocate the event history for this touch pointer. Calling this on a + * touchpoint that already has an event history does nothing but counts as + * as success. + * + * @return TRUE on success, FALSE on allocation errors + */ +Bool +TouchEventHistoryAllocate(TouchPointInfoPtr ti) +{ + if (ti->history) + return TRUE; + + ti->history = calloc(TOUCH_HISTORY_SIZE, sizeof(*ti->history)); + ti->history_elements = 0; + if (ti->history) + ti->history_size = TOUCH_HISTORY_SIZE; + return ti->history != NULL; +} + +void +TouchEventHistoryFree(TouchPointInfoPtr ti) +{ + free(ti->history); + ti->history = NULL; + ti->history_size = 0; + ti->history_elements = 0; +} + +/** + * Store the given event on the event history (if one exists) + * A touch event history consists of one TouchBegin and several TouchUpdate + * events (if applicable) but no TouchEnd event. + * If more than one TouchBegin is pushed onto the stack, the push is + * ignored, calling this function multiple times for the TouchBegin is + * valid. + */ +void +TouchEventHistoryPush(TouchPointInfoPtr ti, const DeviceEvent *ev) +{ + if (!ti->history) + return; + + switch(ev->type) + { + case ET_TouchBegin: + /* don't store the same touchbegin twice */ + if (ti->history_elements > 0) + return; + break; + case ET_TouchUpdate: + break; + case ET_TouchEnd: + return; /* no TouchEnd events in the history */ + default: + return; + } + + /* We only store real events in the history */ + if (ev->flags & (TOUCH_CLIENT_ID|TOUCH_REPLAYING)) + return; + + ti->history[ti->history_elements++] = *ev; + /* FIXME: proper overflow fixes */ + if (ti->history_elements > ti->history_size - 1) + { + ti->history_elements = ti->history_size - 1; + DebugF("source device %d: history size %d overflowing for touch %u\n", + ti->sourceid, ti->history_size, ti->client_id); + } +} + +void +TouchEventHistoryReplay(TouchPointInfoPtr ti, DeviceIntPtr dev, XID resource) +{ + InternalEvent *tel = InitEventList(GetMaximumEventsNum()); + ValuatorMask *mask = valuator_mask_new(0); + int i, nev; + int flags; + + if (!ti->history) + return; + + valuator_mask_set_double(mask, 0, ti->history[0].valuators.data[0]); + valuator_mask_set_double(mask, 1, ti->history[0].valuators.data[1]); + + flags = TOUCH_CLIENT_ID|TOUCH_REPLAYING; + if (ti->emulate_pointer) + flags |= TOUCH_POINTER_EMULATED; + /* send fake begin event to next owner */ + nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchBegin, flags, mask); + for (i = 0; i < nev; i++) + DeliverTouchEvents(dev, ti, tel + i, resource); + + valuator_mask_free(&mask); + FreeEventList(tel, GetMaximumEventsNum()); + + /* First event was TouchBegin, already replayed that one */ + for (i = 1; i < ti->history_elements; i++) + { + DeviceEvent *ev = &ti->history[i]; + ev->flags |= TOUCH_REPLAYING; + DeliverTouchEvents(dev, ti, (InternalEvent*)ev, resource); + } +} + +Bool +TouchBuildDependentSpriteTrace(DeviceIntPtr dev, SpritePtr sprite) +{ + int i; + TouchClassPtr t = dev->touch; + WindowPtr *trace; + SpritePtr srcsprite; + + /* All touches should have the same sprite trace, so find and reuse an + * existing touch's sprite if possible, else use the device's sprite. */ + for (i = 0; i < t->num_touches; i++) + if (t->touches[i].sprite.spriteTraceGood > 0) + break; + if (i < t->num_touches) + srcsprite = &t->touches[i].sprite; + else if (dev->spriteInfo->sprite) + srcsprite = dev->spriteInfo->sprite; + else + return FALSE; + + if (srcsprite->spriteTraceGood > sprite->spriteTraceSize) + { + trace = realloc(sprite->spriteTrace, + srcsprite->spriteTraceSize * sizeof(*trace)); + if (!trace) + { + sprite->spriteTraceGood = 0; + return FALSE; + } + sprite->spriteTrace = trace; + sprite->spriteTraceSize = srcsprite->spriteTraceGood; + } + memcpy(sprite->spriteTrace, srcsprite->spriteTrace, + srcsprite->spriteTraceGood * sizeof(*trace)); + sprite->spriteTraceGood = srcsprite->spriteTraceGood; + + return TRUE; +} + +/** + * Ensure a window trace is present in ti->sprite, constructing one for + * TouchBegin events. + */ +Bool +TouchEnsureSprite(DeviceIntPtr sourcedev, TouchPointInfoPtr ti, + InternalEvent *ev) +{ + TouchClassPtr t = sourcedev->touch; + SpritePtr sprite = &ti->sprite; + + /* We may not have a sprite if there are no applicable grabs or + * event selections, or if they've disappeared, or if all the grab + * owners have rejected the touch. Don't bother delivering motion + * events if not, but TouchEnd events still need to be processed so + * we can call FinishTouchPoint and release it for later use. */ + if (ev->any.type == ET_TouchEnd) + return TRUE; + else if (ev->any.type != ET_TouchBegin) + return (sprite->spriteTraceGood > 0); + + if (t->mode == XIDirectTouch) + { + /* Focus immediately under the touchpoint in direct touch mode. + * XXX: Do we need to handle crossing screens here? */ + sprite->spriteTrace[0] = + sourcedev->spriteInfo->sprite->hotPhys.pScreen->root; + XYToWindow(sprite, ev->device_event.root_x, ev->device_event.root_y); + } + else if (!TouchBuildDependentSpriteTrace(sourcedev, sprite)) + return FALSE; + + if (sprite->spriteTraceGood <= 0) + return FALSE; + + /* Mark which grabs/event selections we're delivering to: max one grab per + * window plus the bottom-most event selection. */ + ti->listeners = calloc(sprite->spriteTraceGood + 1, sizeof(*ti->listeners)); + if (!ti->listeners) + { + sprite->spriteTraceGood = 0; + return FALSE; + } + ti->num_listeners = 0; + + return TRUE; +} + +/** + * Copy the touch event into the pointer_event, switching the required + * fields to make it a correct pointer event. + * + * @param event The original touch event + * @param[in] motion_event The respective motion event + * @param[in] button_event The respective button event (if any) + * + * @returns The number of converted events. + * @retval 0 An error occured + * @retval 1 only the motion event is valid + * @retval 2 motion and button event are valid + */ +int +TouchConvertToPointerEvent(const InternalEvent *event, + InternalEvent *motion_event, + InternalEvent *button_event) +{ + int ptrtype; + int nevents = 0; + + BUG_WARN(!event); + BUG_WARN(!motion_event); + + switch(event->any.type) + { + case ET_TouchUpdate: + nevents = 1; + break; + case ET_TouchBegin: + nevents = 2; /* motion + press */ + ptrtype = ET_ButtonPress; + break; + case ET_TouchEnd: + nevents = 2; /* motion + release */ + ptrtype = ET_ButtonRelease; + break; + default: + BUG_WARN_MSG(1,"Invalid event type %d\n", event->any.type); + return 0; + } + + BUG_WARN_MSG(!(event->device_event.flags & TOUCH_POINTER_EMULATED), + "Non-emulating touch event\n"); + + *motion_event = *event; + motion_event->any.type = ET_Motion; + motion_event->device_event.detail.button = 0; + motion_event->device_event.flags = XIPointerEmulated; + + if (nevents > 1) + { + BUG_WARN(!button_event); + *button_event = *event; + button_event->any.type = ptrtype; + button_event->device_event.flags = XIPointerEmulated; + /* detail is already correct */ + } + + return nevents; +} + +/** + * Return the corresponding pointer emulation internal event type for the given + * touch event or 0 if no such event type exists. + */ +int +TouchGetPointerEventType(const InternalEvent *event) +{ + int type = 0; + + switch(event->any.type) + { + case ET_TouchBegin: type = ET_ButtonPress; break; + case ET_TouchUpdate: type = ET_Motion; break; + case ET_TouchEnd: type = ET_ButtonRelease; break; + default: + break; + } + return type; +} + + +/** + * @returns TRUE if the specified grab or selection is the current owner of + * the touch sequence. + */ +Bool +TouchResourceIsOwner(TouchPointInfoPtr ti, XID resource) +{ + return (ti->listeners[0].listener == resource); +} + +/** + * Add the resource to this touch's listeners. + */ +void +TouchAddListener(TouchPointInfoPtr ti, XID resource, enum InputLevel level, + enum TouchListenerType type, enum TouchListenerState state) +{ + ti->listeners[ti->num_listeners].listener = resource; + ti->listeners[ti->num_listeners].level = level; + ti->listeners[ti->num_listeners].state = state; + ti->listeners[ti->num_listeners].type = type; + ti->num_listeners++; +} + +/** + * Remove the resource from this touch's listeners. + * + * @return TRUE if the resource was removed, FALSE if the resource was not + * in the list + */ +Bool +TouchRemoveListener(TouchPointInfoPtr ti, XID resource) +{ + int i; + for (i = 0; i < ti->num_listeners; i++) + { + if (ti->listeners[i].listener == resource) + { + int j; + for (j = i; j< ti->num_listeners - 1; j++) + ti->listeners[j] = ti->listeners[j + 1]; + ti->num_listeners--; + ti->listeners[ti->num_listeners].listener = 0; + ti->listeners[ti->num_listeners].state = LISTENER_AWAITING_BEGIN; + return TRUE; + } + } + return FALSE; +} + +static void +TouchAddGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti, + InternalEvent *ev, GrabPtr grab) +{ + enum TouchListenerType type = LISTENER_GRAB; + + /* FIXME: owner_events */ + + if (grab->grabtype == XI2) + { + if (!xi2mask_isset(grab->xi2mask, dev, XI_TouchOwnership)) + TouchEventHistoryAllocate(ti); + if (!xi2mask_isset(grab->xi2mask, dev, XI_TouchBegin)) + type = LISTENER_POINTER_GRAB; + } else if (grab->grabtype == XI || grab->grabtype == CORE) + { + TouchEventHistoryAllocate(ti); + type = LISTENER_POINTER_GRAB; + } + + TouchAddListener(ti, grab->resource, grab->grabtype, + type, LISTENER_AWAITING_BEGIN); + ti->num_grabs++; +} + +/** + * Add one listener if there is a grab on the given window. + */ +static void +TouchAddPassiveGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti, + WindowPtr win, InternalEvent *ev) +{ + GrabPtr grab; + Bool check_core = IsMaster(dev) && ti->emulate_pointer; + + /* FIXME: make CheckPassiveGrabsOnWindow only trigger on TouchBegin */ + grab = CheckPassiveGrabsOnWindow(win, dev, ev, check_core, FALSE); + if (!grab) + return; + + TouchAddGrabListener(dev, ti, ev, grab); +} + +static Bool +TouchAddRegularListener(DeviceIntPtr dev, TouchPointInfoPtr ti, + WindowPtr win, InternalEvent *ev) +{ + InputClients *iclients = NULL; + OtherInputMasks *inputMasks = NULL; + uint16_t evtype = 0; /* may be event type or emulated event type */ + enum TouchListenerType type = LISTENER_REGULAR; + int mask; + + evtype = GetXI2Type(ev->any.type); + mask = EventIsDeliverable(dev, ev->any.type, win); + if (!mask && !ti->emulate_pointer) + return FALSE; + else if (!mask)/* now try for pointer event */ + { + mask = EventIsDeliverable(dev, TouchGetPointerEventType(ev), win); + if (mask) + { + evtype = GetXI2Type(TouchGetPointerEventType(ev)); + type = LISTENER_POINTER_REGULAR; + } + } + if (!mask) + return FALSE; + + inputMasks = wOtherInputMasks(win); + + if (mask & EVENT_XI2_MASK) + { + nt_list_for_each_entry(iclients, inputMasks->inputClients, next) + { + if (!xi2mask_isset(iclients->xi2mask, dev, evtype)) + continue; + + if (!xi2mask_isset(iclients->xi2mask, dev, XI_TouchOwnership)) + TouchEventHistoryAllocate(ti); + + TouchAddListener(ti, iclients->resource, XI2, + type, LISTENER_AWAITING_BEGIN); + return TRUE; + } + } + + if (mask & EVENT_XI1_MASK) + { + int xitype = GetXIType(TouchGetPointerEventType(ev)); + Mask xi_filter = event_get_filter_from_type(dev, xitype); + nt_list_for_each_entry(iclients, inputMasks->inputClients, next) + { + if (!(iclients->mask[dev->id] & xi_filter)) + continue; + + TouchEventHistoryAllocate(ti); + TouchAddListener(ti, iclients->resource, XI, + LISTENER_POINTER_REGULAR, LISTENER_AWAITING_BEGIN); + return TRUE; + } + } + + if (mask & EVENT_CORE_MASK) + { + int coretype = GetCoreType(TouchGetPointerEventType(ev)); + Mask core_filter = event_get_filter_from_type(dev, coretype); + + /* window owner */ + if (IsMaster(dev) && (win->eventMask & core_filter)) + { + TouchEventHistoryAllocate(ti); + TouchAddListener(ti, win->drawable.id, CORE, + LISTENER_POINTER_REGULAR, LISTENER_AWAITING_BEGIN); + return TRUE; + } + + /* all others */ + nt_list_for_each_entry(iclients, (InputClients*)wOtherClients(win), next) + { + if (!(iclients->mask[XIAllDevices] & core_filter)) + continue; + + TouchEventHistoryAllocate(ti); + TouchAddListener(ti, iclients->resource, CORE, + type, LISTENER_AWAITING_BEGIN); + return TRUE; + } + } + + return FALSE; +} + +static void +TouchAddActiveGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti, + InternalEvent *ev, GrabPtr grab) +{ + if (!ti->emulate_pointer && + (grab->grabtype == CORE || grab->grabtype == XI)) + return; + + if (!ti->emulate_pointer && + grab->grabtype == XI2 && + (grab->type != XI_TouchBegin && grab->type != XI_TouchEnd && grab->type != XI_TouchUpdate)) + return; + + TouchAddGrabListener(dev, ti, ev, grab); +} + +void +TouchSetupListeners(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev) +{ + int i; + SpritePtr sprite = &ti->sprite; + WindowPtr win; + + if (dev->deviceGrab.grab) + TouchAddActiveGrabListener(dev, ti, ev, dev->deviceGrab.grab); + + /* First, find all grabbing clients from the root window down + * to the deepest child window. */ + for (i = 0; i < sprite->spriteTraceGood; i++) + { + win = sprite->spriteTrace[i]; + TouchAddPassiveGrabListener(dev, ti, win, ev); + } + + /* Find the first client with an applicable event selection, + * going from deepest child window back up to the root window. */ + for (i = sprite->spriteTraceGood - 1; i >= 0; i--) + { + Bool delivered; + + win = sprite->spriteTrace[i]; + delivered = TouchAddRegularListener(dev, ti, win, ev); + if (delivered) + return; + } +} + +/** + * Remove the touch pointer grab from the device. Called from AllowSome() + */ +void +TouchRemovePointerGrab(DeviceIntPtr dev) +{ + TouchPointInfoPtr ti; + GrabPtr grab; + DeviceEvent *ev; + + if (!dev->touch) + return; + + grab = dev->deviceGrab.grab; + if (!grab) + return; + + ev = dev->deviceGrab.sync.event; + if (!IsTouchEvent((InternalEvent*)ev)) + return; + + ti = TouchFindByClientID(dev, ev->touchid); + if (!ti) + return; +} + +/* As touch grabs don't turn into active grabs with their own resources, we + * need to walk all the touches and remove this grab from any delivery + * lists. */ +void +TouchListenerGone(XID resource) +{ + TouchPointInfoPtr ti; + DeviceIntPtr dev; + InternalEvent *events = InitEventList(GetMaximumEventsNum()); + int i, j, k, nev; + + if (!events) + FatalError("TouchListenerGone: couldn't allocate events\n"); + + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (!dev->touch) + continue; + + for (i = 0; i < dev->touch->num_touches; i++) + { + ti = &dev->touch->touches[i]; + if (!ti->active) + continue; + + for (j = 0; j < ti->num_listeners; j++) + { + if (ti->listeners[j].listener != resource) + continue; + + nev = GetTouchOwnershipEvents(events, dev, ti, XIRejectTouch, + resource, 0); + for (k = 0; k < nev; k++) + mieqProcessDeviceEvent(dev, events + k, NULL); + + break; + } + } + } + + FreeEventList(events, GetMaximumEventsNum()); +} diff --git a/xorg-server/dix/window.c b/xorg-server/dix/window.c index 1953f025b..823294b9a 100644 --- a/xorg-server/dix/window.c +++ b/xorg-server/dix/window.c @@ -131,6 +131,7 @@ Equipment Corporation. #include "privates.h" #include "xace.h" +#include "exevents.h" #include <X11/Xatom.h> /* must come after server includes */ @@ -2971,8 +2972,10 @@ UnmapWindow(WindowPtr pWin, Bool fromConfigure) if (!fromConfigure && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, pWin, VTUnmap); } - if (wasRealized && !fromConfigure) + if (wasRealized && !fromConfigure) { WindowsRestructured (); + WindowGone(pWin); + } return Success; } @@ -3055,8 +3058,10 @@ UnmapSubwindows(WindowPtr pWin) if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, pHead, VTUnmap); } - if (wasRealized) + if (wasRealized) { WindowsRestructured (); + WindowGone(pWin); + } } diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am index 34be4ae49..f61a4081a 100644 --- a/xorg-server/glx/Makefile.am +++ b/xorg-server/glx/Makefile.am @@ -63,6 +63,8 @@ libglxdri_la_LIBADD = $(DLOPEN_LIBS) libglx_la_SOURCES = \ $(indirect_sources) \ $(glapi_sources) \ + clientinfo.c \ + createcontext.c \ extension_string.c \ extension_string.h \ indirect_util.c \ diff --git a/xorg-server/glx/clientinfo.c b/xorg-server/glx/clientinfo.c new file mode 100644 index 000000000..3c0e7de45 --- /dev/null +++ b/xorg-server/glx/clientinfo.c @@ -0,0 +1,48 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "indirect_dispatch.h" + +int __glXDisp_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDisp_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/xorg-server/glx/createcontext.c b/xorg-server/glx/createcontext.c new file mode 100644 index 000000000..785061d5b --- /dev/null +++ b/xorg-server/glx/createcontext.c @@ -0,0 +1,38 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "indirect_dispatch.h" + +int __glXDisp_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index f019aa6aa..19eabb85c 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -29,9 +29,8 @@ # define _DISPATCH_H_ -#include "glapitable.h" /** - * \file dispatch.h + * \file main/dispatch.h * Macros for handling GL dispatch tables. * * For each known GL function, there are 3 macros in this file. The first @@ -41,6 +40,12 @@ * named function in the specified dispatch table. */ +/* GLXEXT is defined when building the GLX extension in the xserver. + */ +#if !defined(GLXEXT) +#include "main/mfeatures.h" +#endif + #define CALL_by_offset(disp, cast, offset, parameters) \ (*(cast (GET_by_offset(disp, offset)))) parameters #define GET_by_offset(disp, offset) \ @@ -57,2323 +62,989 @@ } \ } while(0) -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(IN_DRI_DRIVER) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) - -#else - -#define driDispatchRemapTable_size 362 +/* total number of offsets below */ +#define _gloffset_COUNT 973 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !FEATURE_remap_table + +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_ClampColor 430 +#define _gloffset_ClearBufferfi 431 +#define _gloffset_ClearBufferfv 432 +#define _gloffset_ClearBufferiv 433 +#define _gloffset_ClearBufferuiv 434 +#define _gloffset_GetStringi 435 +#define _gloffset_TexBuffer 436 +#define _gloffset_FramebufferTexture 437 +#define _gloffset_GetBufferParameteri64v 438 +#define _gloffset_GetInteger64i_v 439 +#define _gloffset_VertexAttribDivisor 440 +#define _gloffset_LoadTransposeMatrixdARB 441 +#define _gloffset_LoadTransposeMatrixfARB 442 +#define _gloffset_MultTransposeMatrixdARB 443 +#define _gloffset_MultTransposeMatrixfARB 444 +#define _gloffset_SampleCoverageARB 445 +#define _gloffset_CompressedTexImage1DARB 446 +#define _gloffset_CompressedTexImage2DARB 447 +#define _gloffset_CompressedTexImage3DARB 448 +#define _gloffset_CompressedTexSubImage1DARB 449 +#define _gloffset_CompressedTexSubImage2DARB 450 +#define _gloffset_CompressedTexSubImage3DARB 451 +#define _gloffset_GetCompressedTexImageARB 452 +#define _gloffset_DisableVertexAttribArrayARB 453 +#define _gloffset_EnableVertexAttribArrayARB 454 +#define _gloffset_GetProgramEnvParameterdvARB 455 +#define _gloffset_GetProgramEnvParameterfvARB 456 +#define _gloffset_GetProgramLocalParameterdvARB 457 +#define _gloffset_GetProgramLocalParameterfvARB 458 +#define _gloffset_GetProgramStringARB 459 +#define _gloffset_GetProgramivARB 460 +#define _gloffset_GetVertexAttribdvARB 461 +#define _gloffset_GetVertexAttribfvARB 462 +#define _gloffset_GetVertexAttribivARB 463 +#define _gloffset_ProgramEnvParameter4dARB 464 +#define _gloffset_ProgramEnvParameter4dvARB 465 +#define _gloffset_ProgramEnvParameter4fARB 466 +#define _gloffset_ProgramEnvParameter4fvARB 467 +#define _gloffset_ProgramLocalParameter4dARB 468 +#define _gloffset_ProgramLocalParameter4dvARB 469 +#define _gloffset_ProgramLocalParameter4fARB 470 +#define _gloffset_ProgramLocalParameter4fvARB 471 +#define _gloffset_ProgramStringARB 472 +#define _gloffset_VertexAttrib1dARB 473 +#define _gloffset_VertexAttrib1dvARB 474 +#define _gloffset_VertexAttrib1fARB 475 +#define _gloffset_VertexAttrib1fvARB 476 +#define _gloffset_VertexAttrib1sARB 477 +#define _gloffset_VertexAttrib1svARB 478 +#define _gloffset_VertexAttrib2dARB 479 +#define _gloffset_VertexAttrib2dvARB 480 +#define _gloffset_VertexAttrib2fARB 481 +#define _gloffset_VertexAttrib2fvARB 482 +#define _gloffset_VertexAttrib2sARB 483 +#define _gloffset_VertexAttrib2svARB 484 +#define _gloffset_VertexAttrib3dARB 485 +#define _gloffset_VertexAttrib3dvARB 486 +#define _gloffset_VertexAttrib3fARB 487 +#define _gloffset_VertexAttrib3fvARB 488 +#define _gloffset_VertexAttrib3sARB 489 +#define _gloffset_VertexAttrib3svARB 490 +#define _gloffset_VertexAttrib4NbvARB 491 +#define _gloffset_VertexAttrib4NivARB 492 +#define _gloffset_VertexAttrib4NsvARB 493 +#define _gloffset_VertexAttrib4NubARB 494 +#define _gloffset_VertexAttrib4NubvARB 495 +#define _gloffset_VertexAttrib4NuivARB 496 +#define _gloffset_VertexAttrib4NusvARB 497 +#define _gloffset_VertexAttrib4bvARB 498 +#define _gloffset_VertexAttrib4dARB 499 +#define _gloffset_VertexAttrib4dvARB 500 +#define _gloffset_VertexAttrib4fARB 501 +#define _gloffset_VertexAttrib4fvARB 502 +#define _gloffset_VertexAttrib4ivARB 503 +#define _gloffset_VertexAttrib4sARB 504 +#define _gloffset_VertexAttrib4svARB 505 +#define _gloffset_VertexAttrib4ubvARB 506 +#define _gloffset_VertexAttrib4uivARB 507 +#define _gloffset_VertexAttrib4usvARB 508 +#define _gloffset_VertexAttribPointerARB 509 +#define _gloffset_BindBufferARB 510 +#define _gloffset_BufferDataARB 511 +#define _gloffset_BufferSubDataARB 512 +#define _gloffset_DeleteBuffersARB 513 +#define _gloffset_GenBuffersARB 514 +#define _gloffset_GetBufferParameterivARB 515 +#define _gloffset_GetBufferPointervARB 516 +#define _gloffset_GetBufferSubDataARB 517 +#define _gloffset_IsBufferARB 518 +#define _gloffset_MapBufferARB 519 +#define _gloffset_UnmapBufferARB 520 +#define _gloffset_BeginQueryARB 521 +#define _gloffset_DeleteQueriesARB 522 +#define _gloffset_EndQueryARB 523 +#define _gloffset_GenQueriesARB 524 +#define _gloffset_GetQueryObjectivARB 525 +#define _gloffset_GetQueryObjectuivARB 526 +#define _gloffset_GetQueryivARB 527 +#define _gloffset_IsQueryARB 528 +#define _gloffset_AttachObjectARB 529 +#define _gloffset_CompileShaderARB 530 +#define _gloffset_CreateProgramObjectARB 531 +#define _gloffset_CreateShaderObjectARB 532 +#define _gloffset_DeleteObjectARB 533 +#define _gloffset_DetachObjectARB 534 +#define _gloffset_GetActiveUniformARB 535 +#define _gloffset_GetAttachedObjectsARB 536 +#define _gloffset_GetHandleARB 537 +#define _gloffset_GetInfoLogARB 538 +#define _gloffset_GetObjectParameterfvARB 539 +#define _gloffset_GetObjectParameterivARB 540 +#define _gloffset_GetShaderSourceARB 541 +#define _gloffset_GetUniformLocationARB 542 +#define _gloffset_GetUniformfvARB 543 +#define _gloffset_GetUniformivARB 544 +#define _gloffset_LinkProgramARB 545 +#define _gloffset_ShaderSourceARB 546 +#define _gloffset_Uniform1fARB 547 +#define _gloffset_Uniform1fvARB 548 +#define _gloffset_Uniform1iARB 549 +#define _gloffset_Uniform1ivARB 550 +#define _gloffset_Uniform2fARB 551 +#define _gloffset_Uniform2fvARB 552 +#define _gloffset_Uniform2iARB 553 +#define _gloffset_Uniform2ivARB 554 +#define _gloffset_Uniform3fARB 555 +#define _gloffset_Uniform3fvARB 556 +#define _gloffset_Uniform3iARB 557 +#define _gloffset_Uniform3ivARB 558 +#define _gloffset_Uniform4fARB 559 +#define _gloffset_Uniform4fvARB 560 +#define _gloffset_Uniform4iARB 561 +#define _gloffset_Uniform4ivARB 562 +#define _gloffset_UniformMatrix2fvARB 563 +#define _gloffset_UniformMatrix3fvARB 564 +#define _gloffset_UniformMatrix4fvARB 565 +#define _gloffset_UseProgramObjectARB 566 +#define _gloffset_ValidateProgramARB 567 +#define _gloffset_BindAttribLocationARB 568 +#define _gloffset_GetActiveAttribARB 569 +#define _gloffset_GetAttribLocationARB 570 +#define _gloffset_DrawBuffersARB 571 +#define _gloffset_ClampColorARB 572 +#define _gloffset_DrawArraysInstancedARB 573 +#define _gloffset_DrawElementsInstancedARB 574 +#define _gloffset_RenderbufferStorageMultisample 575 +#define _gloffset_FramebufferTextureARB 576 +#define _gloffset_FramebufferTextureFaceARB 577 +#define _gloffset_ProgramParameteriARB 578 +#define _gloffset_VertexAttribDivisorARB 579 +#define _gloffset_FlushMappedBufferRange 580 +#define _gloffset_MapBufferRange 581 +#define _gloffset_TexBufferARB 582 +#define _gloffset_BindVertexArray 583 +#define _gloffset_GenVertexArrays 584 +#define _gloffset_CopyBufferSubData 585 +#define _gloffset_ClientWaitSync 586 +#define _gloffset_DeleteSync 587 +#define _gloffset_FenceSync 588 +#define _gloffset_GetInteger64v 589 +#define _gloffset_GetSynciv 590 +#define _gloffset_IsSync 591 +#define _gloffset_WaitSync 592 +#define _gloffset_DrawElementsBaseVertex 593 +#define _gloffset_DrawElementsInstancedBaseVertex 594 +#define _gloffset_DrawRangeElementsBaseVertex 595 +#define _gloffset_MultiDrawElementsBaseVertex 596 +#define _gloffset_BlendEquationSeparateiARB 597 +#define _gloffset_BlendEquationiARB 598 +#define _gloffset_BlendFuncSeparateiARB 599 +#define _gloffset_BlendFunciARB 600 +#define _gloffset_BindSampler 601 +#define _gloffset_DeleteSamplers 602 +#define _gloffset_GenSamplers 603 +#define _gloffset_GetSamplerParameterIiv 604 +#define _gloffset_GetSamplerParameterIuiv 605 +#define _gloffset_GetSamplerParameterfv 606 +#define _gloffset_GetSamplerParameteriv 607 +#define _gloffset_IsSampler 608 +#define _gloffset_SamplerParameterIiv 609 +#define _gloffset_SamplerParameterIuiv 610 +#define _gloffset_SamplerParameterf 611 +#define _gloffset_SamplerParameterfv 612 +#define _gloffset_SamplerParameteri 613 +#define _gloffset_SamplerParameteriv 614 +#define _gloffset_ColorP3ui 615 +#define _gloffset_ColorP3uiv 616 +#define _gloffset_ColorP4ui 617 +#define _gloffset_ColorP4uiv 618 +#define _gloffset_MultiTexCoordP1ui 619 +#define _gloffset_MultiTexCoordP1uiv 620 +#define _gloffset_MultiTexCoordP2ui 621 +#define _gloffset_MultiTexCoordP2uiv 622 +#define _gloffset_MultiTexCoordP3ui 623 +#define _gloffset_MultiTexCoordP3uiv 624 +#define _gloffset_MultiTexCoordP4ui 625 +#define _gloffset_MultiTexCoordP4uiv 626 +#define _gloffset_NormalP3ui 627 +#define _gloffset_NormalP3uiv 628 +#define _gloffset_SecondaryColorP3ui 629 +#define _gloffset_SecondaryColorP3uiv 630 +#define _gloffset_TexCoordP1ui 631 +#define _gloffset_TexCoordP1uiv 632 +#define _gloffset_TexCoordP2ui 633 +#define _gloffset_TexCoordP2uiv 634 +#define _gloffset_TexCoordP3ui 635 +#define _gloffset_TexCoordP3uiv 636 +#define _gloffset_TexCoordP4ui 637 +#define _gloffset_TexCoordP4uiv 638 +#define _gloffset_VertexAttribP1ui 639 +#define _gloffset_VertexAttribP1uiv 640 +#define _gloffset_VertexAttribP2ui 641 +#define _gloffset_VertexAttribP2uiv 642 +#define _gloffset_VertexAttribP3ui 643 +#define _gloffset_VertexAttribP3uiv 644 +#define _gloffset_VertexAttribP4ui 645 +#define _gloffset_VertexAttribP4uiv 646 +#define _gloffset_VertexP2ui 647 +#define _gloffset_VertexP2uiv 648 +#define _gloffset_VertexP3ui 649 +#define _gloffset_VertexP3uiv 650 +#define _gloffset_VertexP4ui 651 +#define _gloffset_VertexP4uiv 652 +#define _gloffset_BindTransformFeedback 653 +#define _gloffset_DeleteTransformFeedbacks 654 +#define _gloffset_DrawTransformFeedback 655 +#define _gloffset_GenTransformFeedbacks 656 +#define _gloffset_IsTransformFeedback 657 +#define _gloffset_PauseTransformFeedback 658 +#define _gloffset_ResumeTransformFeedback 659 +#define _gloffset_ClearDepthf 660 +#define _gloffset_DepthRangef 661 +#define _gloffset_GetShaderPrecisionFormat 662 +#define _gloffset_ReleaseShaderCompiler 663 +#define _gloffset_ShaderBinary 664 +#define _gloffset_GetGraphicsResetStatusARB 665 +#define _gloffset_GetnColorTableARB 666 +#define _gloffset_GetnCompressedTexImageARB 667 +#define _gloffset_GetnConvolutionFilterARB 668 +#define _gloffset_GetnHistogramARB 669 +#define _gloffset_GetnMapdvARB 670 +#define _gloffset_GetnMapfvARB 671 +#define _gloffset_GetnMapivARB 672 +#define _gloffset_GetnMinmaxARB 673 +#define _gloffset_GetnPixelMapfvARB 674 +#define _gloffset_GetnPixelMapuivARB 675 +#define _gloffset_GetnPixelMapusvARB 676 +#define _gloffset_GetnPolygonStippleARB 677 +#define _gloffset_GetnSeparableFilterARB 678 +#define _gloffset_GetnTexImageARB 679 +#define _gloffset_GetnUniformdvARB 680 +#define _gloffset_GetnUniformfvARB 681 +#define _gloffset_GetnUniformivARB 682 +#define _gloffset_GetnUniformuivARB 683 +#define _gloffset_ReadnPixelsARB 684 +#define _gloffset_TexStorage1D 685 +#define _gloffset_TexStorage2D 686 +#define _gloffset_TexStorage3D 687 +#define _gloffset_TextureStorage1DEXT 688 +#define _gloffset_TextureStorage2DEXT 689 +#define _gloffset_TextureStorage3DEXT 690 +#define _gloffset_PolygonOffsetEXT 691 +#define _gloffset_GetPixelTexGenParameterfvSGIS 692 +#define _gloffset_GetPixelTexGenParameterivSGIS 693 +#define _gloffset_PixelTexGenParameterfSGIS 694 +#define _gloffset_PixelTexGenParameterfvSGIS 695 +#define _gloffset_PixelTexGenParameteriSGIS 696 +#define _gloffset_PixelTexGenParameterivSGIS 697 +#define _gloffset_SampleMaskSGIS 698 +#define _gloffset_SamplePatternSGIS 699 +#define _gloffset_ColorPointerEXT 700 +#define _gloffset_EdgeFlagPointerEXT 701 +#define _gloffset_IndexPointerEXT 702 +#define _gloffset_NormalPointerEXT 703 +#define _gloffset_TexCoordPointerEXT 704 +#define _gloffset_VertexPointerEXT 705 +#define _gloffset_PointParameterfEXT 706 +#define _gloffset_PointParameterfvEXT 707 +#define _gloffset_LockArraysEXT 708 +#define _gloffset_UnlockArraysEXT 709 +#define _gloffset_SecondaryColor3bEXT 710 +#define _gloffset_SecondaryColor3bvEXT 711 +#define _gloffset_SecondaryColor3dEXT 712 +#define _gloffset_SecondaryColor3dvEXT 713 +#define _gloffset_SecondaryColor3fEXT 714 +#define _gloffset_SecondaryColor3fvEXT 715 +#define _gloffset_SecondaryColor3iEXT 716 +#define _gloffset_SecondaryColor3ivEXT 717 +#define _gloffset_SecondaryColor3sEXT 718 +#define _gloffset_SecondaryColor3svEXT 719 +#define _gloffset_SecondaryColor3ubEXT 720 +#define _gloffset_SecondaryColor3ubvEXT 721 +#define _gloffset_SecondaryColor3uiEXT 722 +#define _gloffset_SecondaryColor3uivEXT 723 +#define _gloffset_SecondaryColor3usEXT 724 +#define _gloffset_SecondaryColor3usvEXT 725 +#define _gloffset_SecondaryColorPointerEXT 726 +#define _gloffset_MultiDrawArraysEXT 727 +#define _gloffset_MultiDrawElementsEXT 728 +#define _gloffset_FogCoordPointerEXT 729 +#define _gloffset_FogCoorddEXT 730 +#define _gloffset_FogCoorddvEXT 731 +#define _gloffset_FogCoordfEXT 732 +#define _gloffset_FogCoordfvEXT 733 +#define _gloffset_PixelTexGenSGIX 734 +#define _gloffset_BlendFuncSeparateEXT 735 +#define _gloffset_FlushVertexArrayRangeNV 736 +#define _gloffset_VertexArrayRangeNV 737 +#define _gloffset_CombinerInputNV 738 +#define _gloffset_CombinerOutputNV 739 +#define _gloffset_CombinerParameterfNV 740 +#define _gloffset_CombinerParameterfvNV 741 +#define _gloffset_CombinerParameteriNV 742 +#define _gloffset_CombinerParameterivNV 743 +#define _gloffset_FinalCombinerInputNV 744 +#define _gloffset_GetCombinerInputParameterfvNV 745 +#define _gloffset_GetCombinerInputParameterivNV 746 +#define _gloffset_GetCombinerOutputParameterfvNV 747 +#define _gloffset_GetCombinerOutputParameterivNV 748 +#define _gloffset_GetFinalCombinerInputParameterfvNV 749 +#define _gloffset_GetFinalCombinerInputParameterivNV 750 +#define _gloffset_ResizeBuffersMESA 751 +#define _gloffset_WindowPos2dMESA 752 +#define _gloffset_WindowPos2dvMESA 753 +#define _gloffset_WindowPos2fMESA 754 +#define _gloffset_WindowPos2fvMESA 755 +#define _gloffset_WindowPos2iMESA 756 +#define _gloffset_WindowPos2ivMESA 757 +#define _gloffset_WindowPos2sMESA 758 +#define _gloffset_WindowPos2svMESA 759 +#define _gloffset_WindowPos3dMESA 760 +#define _gloffset_WindowPos3dvMESA 761 +#define _gloffset_WindowPos3fMESA 762 +#define _gloffset_WindowPos3fvMESA 763 +#define _gloffset_WindowPos3iMESA 764 +#define _gloffset_WindowPos3ivMESA 765 +#define _gloffset_WindowPos3sMESA 766 +#define _gloffset_WindowPos3svMESA 767 +#define _gloffset_WindowPos4dMESA 768 +#define _gloffset_WindowPos4dvMESA 769 +#define _gloffset_WindowPos4fMESA 770 +#define _gloffset_WindowPos4fvMESA 771 +#define _gloffset_WindowPos4iMESA 772 +#define _gloffset_WindowPos4ivMESA 773 +#define _gloffset_WindowPos4sMESA 774 +#define _gloffset_WindowPos4svMESA 775 +#define _gloffset_MultiModeDrawArraysIBM 776 +#define _gloffset_MultiModeDrawElementsIBM 777 +#define _gloffset_DeleteFencesNV 778 +#define _gloffset_FinishFenceNV 779 +#define _gloffset_GenFencesNV 780 +#define _gloffset_GetFenceivNV 781 +#define _gloffset_IsFenceNV 782 +#define _gloffset_SetFenceNV 783 +#define _gloffset_TestFenceNV 784 +#define _gloffset_AreProgramsResidentNV 785 +#define _gloffset_BindProgramNV 786 +#define _gloffset_DeleteProgramsNV 787 +#define _gloffset_ExecuteProgramNV 788 +#define _gloffset_GenProgramsNV 789 +#define _gloffset_GetProgramParameterdvNV 790 +#define _gloffset_GetProgramParameterfvNV 791 +#define _gloffset_GetProgramStringNV 792 +#define _gloffset_GetProgramivNV 793 +#define _gloffset_GetTrackMatrixivNV 794 +#define _gloffset_GetVertexAttribPointervNV 795 +#define _gloffset_GetVertexAttribdvNV 796 +#define _gloffset_GetVertexAttribfvNV 797 +#define _gloffset_GetVertexAttribivNV 798 +#define _gloffset_IsProgramNV 799 +#define _gloffset_LoadProgramNV 800 +#define _gloffset_ProgramParameters4dvNV 801 +#define _gloffset_ProgramParameters4fvNV 802 +#define _gloffset_RequestResidentProgramsNV 803 +#define _gloffset_TrackMatrixNV 804 +#define _gloffset_VertexAttrib1dNV 805 +#define _gloffset_VertexAttrib1dvNV 806 +#define _gloffset_VertexAttrib1fNV 807 +#define _gloffset_VertexAttrib1fvNV 808 +#define _gloffset_VertexAttrib1sNV 809 +#define _gloffset_VertexAttrib1svNV 810 +#define _gloffset_VertexAttrib2dNV 811 +#define _gloffset_VertexAttrib2dvNV 812 +#define _gloffset_VertexAttrib2fNV 813 +#define _gloffset_VertexAttrib2fvNV 814 +#define _gloffset_VertexAttrib2sNV 815 +#define _gloffset_VertexAttrib2svNV 816 +#define _gloffset_VertexAttrib3dNV 817 +#define _gloffset_VertexAttrib3dvNV 818 +#define _gloffset_VertexAttrib3fNV 819 +#define _gloffset_VertexAttrib3fvNV 820 +#define _gloffset_VertexAttrib3sNV 821 +#define _gloffset_VertexAttrib3svNV 822 +#define _gloffset_VertexAttrib4dNV 823 +#define _gloffset_VertexAttrib4dvNV 824 +#define _gloffset_VertexAttrib4fNV 825 +#define _gloffset_VertexAttrib4fvNV 826 +#define _gloffset_VertexAttrib4sNV 827 +#define _gloffset_VertexAttrib4svNV 828 +#define _gloffset_VertexAttrib4ubNV 829 +#define _gloffset_VertexAttrib4ubvNV 830 +#define _gloffset_VertexAttribPointerNV 831 +#define _gloffset_VertexAttribs1dvNV 832 +#define _gloffset_VertexAttribs1fvNV 833 +#define _gloffset_VertexAttribs1svNV 834 +#define _gloffset_VertexAttribs2dvNV 835 +#define _gloffset_VertexAttribs2fvNV 836 +#define _gloffset_VertexAttribs2svNV 837 +#define _gloffset_VertexAttribs3dvNV 838 +#define _gloffset_VertexAttribs3fvNV 839 +#define _gloffset_VertexAttribs3svNV 840 +#define _gloffset_VertexAttribs4dvNV 841 +#define _gloffset_VertexAttribs4fvNV 842 +#define _gloffset_VertexAttribs4svNV 843 +#define _gloffset_VertexAttribs4ubvNV 844 +#define _gloffset_GetTexBumpParameterfvATI 845 +#define _gloffset_GetTexBumpParameterivATI 846 +#define _gloffset_TexBumpParameterfvATI 847 +#define _gloffset_TexBumpParameterivATI 848 +#define _gloffset_AlphaFragmentOp1ATI 849 +#define _gloffset_AlphaFragmentOp2ATI 850 +#define _gloffset_AlphaFragmentOp3ATI 851 +#define _gloffset_BeginFragmentShaderATI 852 +#define _gloffset_BindFragmentShaderATI 853 +#define _gloffset_ColorFragmentOp1ATI 854 +#define _gloffset_ColorFragmentOp2ATI 855 +#define _gloffset_ColorFragmentOp3ATI 856 +#define _gloffset_DeleteFragmentShaderATI 857 +#define _gloffset_EndFragmentShaderATI 858 +#define _gloffset_GenFragmentShadersATI 859 +#define _gloffset_PassTexCoordATI 860 +#define _gloffset_SampleMapATI 861 +#define _gloffset_SetFragmentShaderConstantATI 862 +#define _gloffset_PointParameteriNV 863 +#define _gloffset_PointParameterivNV 864 +#define _gloffset_ActiveStencilFaceEXT 865 +#define _gloffset_BindVertexArrayAPPLE 866 +#define _gloffset_DeleteVertexArraysAPPLE 867 +#define _gloffset_GenVertexArraysAPPLE 868 +#define _gloffset_IsVertexArrayAPPLE 869 +#define _gloffset_GetProgramNamedParameterdvNV 870 +#define _gloffset_GetProgramNamedParameterfvNV 871 +#define _gloffset_ProgramNamedParameter4dNV 872 +#define _gloffset_ProgramNamedParameter4dvNV 873 +#define _gloffset_ProgramNamedParameter4fNV 874 +#define _gloffset_ProgramNamedParameter4fvNV 875 +#define _gloffset_PrimitiveRestartIndexNV 876 +#define _gloffset_PrimitiveRestartNV 877 +#define _gloffset_DepthBoundsEXT 878 +#define _gloffset_BlendEquationSeparateEXT 879 +#define _gloffset_BindFramebufferEXT 880 +#define _gloffset_BindRenderbufferEXT 881 +#define _gloffset_CheckFramebufferStatusEXT 882 +#define _gloffset_DeleteFramebuffersEXT 883 +#define _gloffset_DeleteRenderbuffersEXT 884 +#define _gloffset_FramebufferRenderbufferEXT 885 +#define _gloffset_FramebufferTexture1DEXT 886 +#define _gloffset_FramebufferTexture2DEXT 887 +#define _gloffset_FramebufferTexture3DEXT 888 +#define _gloffset_GenFramebuffersEXT 889 +#define _gloffset_GenRenderbuffersEXT 890 +#define _gloffset_GenerateMipmapEXT 891 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 892 +#define _gloffset_GetRenderbufferParameterivEXT 893 +#define _gloffset_IsFramebufferEXT 894 +#define _gloffset_IsRenderbufferEXT 895 +#define _gloffset_RenderbufferStorageEXT 896 +#define _gloffset_BlitFramebufferEXT 897 +#define _gloffset_BufferParameteriAPPLE 898 +#define _gloffset_FlushMappedBufferRangeAPPLE 899 +#define _gloffset_BindFragDataLocationEXT 900 +#define _gloffset_GetFragDataLocationEXT 901 +#define _gloffset_GetUniformuivEXT 902 +#define _gloffset_GetVertexAttribIivEXT 903 +#define _gloffset_GetVertexAttribIuivEXT 904 +#define _gloffset_Uniform1uiEXT 905 +#define _gloffset_Uniform1uivEXT 906 +#define _gloffset_Uniform2uiEXT 907 +#define _gloffset_Uniform2uivEXT 908 +#define _gloffset_Uniform3uiEXT 909 +#define _gloffset_Uniform3uivEXT 910 +#define _gloffset_Uniform4uiEXT 911 +#define _gloffset_Uniform4uivEXT 912 +#define _gloffset_VertexAttribI1iEXT 913 +#define _gloffset_VertexAttribI1ivEXT 914 +#define _gloffset_VertexAttribI1uiEXT 915 +#define _gloffset_VertexAttribI1uivEXT 916 +#define _gloffset_VertexAttribI2iEXT 917 +#define _gloffset_VertexAttribI2ivEXT 918 +#define _gloffset_VertexAttribI2uiEXT 919 +#define _gloffset_VertexAttribI2uivEXT 920 +#define _gloffset_VertexAttribI3iEXT 921 +#define _gloffset_VertexAttribI3ivEXT 922 +#define _gloffset_VertexAttribI3uiEXT 923 +#define _gloffset_VertexAttribI3uivEXT 924 +#define _gloffset_VertexAttribI4bvEXT 925 +#define _gloffset_VertexAttribI4iEXT 926 +#define _gloffset_VertexAttribI4ivEXT 927 +#define _gloffset_VertexAttribI4svEXT 928 +#define _gloffset_VertexAttribI4ubvEXT 929 +#define _gloffset_VertexAttribI4uiEXT 930 +#define _gloffset_VertexAttribI4uivEXT 931 +#define _gloffset_VertexAttribI4usvEXT 932 +#define _gloffset_VertexAttribIPointerEXT 933 +#define _gloffset_FramebufferTextureLayerEXT 934 +#define _gloffset_ColorMaskIndexedEXT 935 +#define _gloffset_DisableIndexedEXT 936 +#define _gloffset_EnableIndexedEXT 937 +#define _gloffset_GetBooleanIndexedvEXT 938 +#define _gloffset_GetIntegerIndexedvEXT 939 +#define _gloffset_IsEnabledIndexedEXT 940 +#define _gloffset_ClearColorIiEXT 941 +#define _gloffset_ClearColorIuiEXT 942 +#define _gloffset_GetTexParameterIivEXT 943 +#define _gloffset_GetTexParameterIuivEXT 944 +#define _gloffset_TexParameterIivEXT 945 +#define _gloffset_TexParameterIuivEXT 946 +#define _gloffset_BeginConditionalRenderNV 947 +#define _gloffset_EndConditionalRenderNV 948 +#define _gloffset_BeginTransformFeedbackEXT 949 +#define _gloffset_BindBufferBaseEXT 950 +#define _gloffset_BindBufferOffsetEXT 951 +#define _gloffset_BindBufferRangeEXT 952 +#define _gloffset_EndTransformFeedbackEXT 953 +#define _gloffset_GetTransformFeedbackVaryingEXT 954 +#define _gloffset_TransformFeedbackVaryingsEXT 955 +#define _gloffset_ProvokingVertexEXT 956 +#define _gloffset_GetTexParameterPointervAPPLE 957 +#define _gloffset_TextureRangeAPPLE 958 +#define _gloffset_GetObjectParameterivAPPLE 959 +#define _gloffset_ObjectPurgeableAPPLE 960 +#define _gloffset_ObjectUnpurgeableAPPLE 961 +#define _gloffset_ActiveProgramEXT 962 +#define _gloffset_CreateShaderProgramEXT 963 +#define _gloffset_UseShaderProgramEXT 964 +#define _gloffset_TextureBarrierNV 965 +#define _gloffset_StencilFuncSeparateATI 966 +#define _gloffset_ProgramEnvParameters4fvEXT 967 +#define _gloffset_ProgramLocalParameters4fvEXT 968 +#define _gloffset_GetQueryObjecti64vEXT 969 +#define _gloffset_GetQueryObjectui64vEXT 970 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 971 +#define _gloffset_EGLImageTargetTexture2DOES 972 + +#else /* !FEATURE_remap_table */ + +#define driDispatchRemapTable_size 565 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2398,1434 +1069,11820 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define UniformMatrix3x4fv_remap_index 19 #define UniformMatrix4x2fv_remap_index 20 #define UniformMatrix4x3fv_remap_index 21 -#define LoadTransposeMatrixdARB_remap_index 22 -#define LoadTransposeMatrixfARB_remap_index 23 -#define MultTransposeMatrixdARB_remap_index 24 -#define MultTransposeMatrixfARB_remap_index 25 -#define SampleCoverageARB_remap_index 26 -#define CompressedTexImage1DARB_remap_index 27 -#define CompressedTexImage2DARB_remap_index 28 -#define CompressedTexImage3DARB_remap_index 29 -#define CompressedTexSubImage1DARB_remap_index 30 -#define CompressedTexSubImage2DARB_remap_index 31 -#define CompressedTexSubImage3DARB_remap_index 32 -#define GetCompressedTexImageARB_remap_index 33 -#define DisableVertexAttribArrayARB_remap_index 34 -#define EnableVertexAttribArrayARB_remap_index 35 -#define GetProgramEnvParameterdvARB_remap_index 36 -#define GetProgramEnvParameterfvARB_remap_index 37 -#define GetProgramLocalParameterdvARB_remap_index 38 -#define GetProgramLocalParameterfvARB_remap_index 39 -#define GetProgramStringARB_remap_index 40 -#define GetProgramivARB_remap_index 41 -#define GetVertexAttribdvARB_remap_index 42 -#define GetVertexAttribfvARB_remap_index 43 -#define GetVertexAttribivARB_remap_index 44 -#define ProgramEnvParameter4dARB_remap_index 45 -#define ProgramEnvParameter4dvARB_remap_index 46 -#define ProgramEnvParameter4fARB_remap_index 47 -#define ProgramEnvParameter4fvARB_remap_index 48 -#define ProgramLocalParameter4dARB_remap_index 49 -#define ProgramLocalParameter4dvARB_remap_index 50 -#define ProgramLocalParameter4fARB_remap_index 51 -#define ProgramLocalParameter4fvARB_remap_index 52 -#define ProgramStringARB_remap_index 53 -#define VertexAttrib1dARB_remap_index 54 -#define VertexAttrib1dvARB_remap_index 55 -#define VertexAttrib1fARB_remap_index 56 -#define VertexAttrib1fvARB_remap_index 57 -#define VertexAttrib1sARB_remap_index 58 -#define VertexAttrib1svARB_remap_index 59 -#define VertexAttrib2dARB_remap_index 60 -#define VertexAttrib2dvARB_remap_index 61 -#define VertexAttrib2fARB_remap_index 62 -#define VertexAttrib2fvARB_remap_index 63 -#define VertexAttrib2sARB_remap_index 64 -#define VertexAttrib2svARB_remap_index 65 -#define VertexAttrib3dARB_remap_index 66 -#define VertexAttrib3dvARB_remap_index 67 -#define VertexAttrib3fARB_remap_index 68 -#define VertexAttrib3fvARB_remap_index 69 -#define VertexAttrib3sARB_remap_index 70 -#define VertexAttrib3svARB_remap_index 71 -#define VertexAttrib4NbvARB_remap_index 72 -#define VertexAttrib4NivARB_remap_index 73 -#define VertexAttrib4NsvARB_remap_index 74 -#define VertexAttrib4NubARB_remap_index 75 -#define VertexAttrib4NubvARB_remap_index 76 -#define VertexAttrib4NuivARB_remap_index 77 -#define VertexAttrib4NusvARB_remap_index 78 -#define VertexAttrib4bvARB_remap_index 79 -#define VertexAttrib4dARB_remap_index 80 -#define VertexAttrib4dvARB_remap_index 81 -#define VertexAttrib4fARB_remap_index 82 -#define VertexAttrib4fvARB_remap_index 83 -#define VertexAttrib4ivARB_remap_index 84 -#define VertexAttrib4sARB_remap_index 85 -#define VertexAttrib4svARB_remap_index 86 -#define VertexAttrib4ubvARB_remap_index 87 -#define VertexAttrib4uivARB_remap_index 88 -#define VertexAttrib4usvARB_remap_index 89 -#define VertexAttribPointerARB_remap_index 90 -#define BindBufferARB_remap_index 91 -#define BufferDataARB_remap_index 92 -#define BufferSubDataARB_remap_index 93 -#define DeleteBuffersARB_remap_index 94 -#define GenBuffersARB_remap_index 95 -#define GetBufferParameterivARB_remap_index 96 -#define GetBufferPointervARB_remap_index 97 -#define GetBufferSubDataARB_remap_index 98 -#define IsBufferARB_remap_index 99 -#define MapBufferARB_remap_index 100 -#define UnmapBufferARB_remap_index 101 -#define BeginQueryARB_remap_index 102 -#define DeleteQueriesARB_remap_index 103 -#define EndQueryARB_remap_index 104 -#define GenQueriesARB_remap_index 105 -#define GetQueryObjectivARB_remap_index 106 -#define GetQueryObjectuivARB_remap_index 107 -#define GetQueryivARB_remap_index 108 -#define IsQueryARB_remap_index 109 -#define AttachObjectARB_remap_index 110 -#define CompileShaderARB_remap_index 111 -#define CreateProgramObjectARB_remap_index 112 -#define CreateShaderObjectARB_remap_index 113 -#define DeleteObjectARB_remap_index 114 -#define DetachObjectARB_remap_index 115 -#define GetActiveUniformARB_remap_index 116 -#define GetAttachedObjectsARB_remap_index 117 -#define GetHandleARB_remap_index 118 -#define GetInfoLogARB_remap_index 119 -#define GetObjectParameterfvARB_remap_index 120 -#define GetObjectParameterivARB_remap_index 121 -#define GetShaderSourceARB_remap_index 122 -#define GetUniformLocationARB_remap_index 123 -#define GetUniformfvARB_remap_index 124 -#define GetUniformivARB_remap_index 125 -#define LinkProgramARB_remap_index 126 -#define ShaderSourceARB_remap_index 127 -#define Uniform1fARB_remap_index 128 -#define Uniform1fvARB_remap_index 129 -#define Uniform1iARB_remap_index 130 -#define Uniform1ivARB_remap_index 131 -#define Uniform2fARB_remap_index 132 -#define Uniform2fvARB_remap_index 133 -#define Uniform2iARB_remap_index 134 -#define Uniform2ivARB_remap_index 135 -#define Uniform3fARB_remap_index 136 -#define Uniform3fvARB_remap_index 137 -#define Uniform3iARB_remap_index 138 -#define Uniform3ivARB_remap_index 139 -#define Uniform4fARB_remap_index 140 -#define Uniform4fvARB_remap_index 141 -#define Uniform4iARB_remap_index 142 -#define Uniform4ivARB_remap_index 143 -#define UniformMatrix2fvARB_remap_index 144 -#define UniformMatrix3fvARB_remap_index 145 -#define UniformMatrix4fvARB_remap_index 146 -#define UseProgramObjectARB_remap_index 147 -#define ValidateProgramARB_remap_index 148 -#define BindAttribLocationARB_remap_index 149 -#define GetActiveAttribARB_remap_index 150 -#define GetAttribLocationARB_remap_index 151 -#define DrawBuffersARB_remap_index 152 -#define PolygonOffsetEXT_remap_index 153 -#define GetPixelTexGenParameterfvSGIS_remap_index 154 -#define GetPixelTexGenParameterivSGIS_remap_index 155 -#define PixelTexGenParameterfSGIS_remap_index 156 -#define PixelTexGenParameterfvSGIS_remap_index 157 -#define PixelTexGenParameteriSGIS_remap_index 158 -#define PixelTexGenParameterivSGIS_remap_index 159 -#define SampleMaskSGIS_remap_index 160 -#define SamplePatternSGIS_remap_index 161 -#define ColorPointerEXT_remap_index 162 -#define EdgeFlagPointerEXT_remap_index 163 -#define IndexPointerEXT_remap_index 164 -#define NormalPointerEXT_remap_index 165 -#define TexCoordPointerEXT_remap_index 166 -#define VertexPointerEXT_remap_index 167 -#define PointParameterfEXT_remap_index 168 -#define PointParameterfvEXT_remap_index 169 -#define LockArraysEXT_remap_index 170 -#define UnlockArraysEXT_remap_index 171 -#define CullParameterdvEXT_remap_index 172 -#define CullParameterfvEXT_remap_index 173 -#define SecondaryColor3bEXT_remap_index 174 -#define SecondaryColor3bvEXT_remap_index 175 -#define SecondaryColor3dEXT_remap_index 176 -#define SecondaryColor3dvEXT_remap_index 177 -#define SecondaryColor3fEXT_remap_index 178 -#define SecondaryColor3fvEXT_remap_index 179 -#define SecondaryColor3iEXT_remap_index 180 -#define SecondaryColor3ivEXT_remap_index 181 -#define SecondaryColor3sEXT_remap_index 182 -#define SecondaryColor3svEXT_remap_index 183 -#define SecondaryColor3ubEXT_remap_index 184 -#define SecondaryColor3ubvEXT_remap_index 185 -#define SecondaryColor3uiEXT_remap_index 186 -#define SecondaryColor3uivEXT_remap_index 187 -#define SecondaryColor3usEXT_remap_index 188 -#define SecondaryColor3usvEXT_remap_index 189 -#define SecondaryColorPointerEXT_remap_index 190 -#define MultiDrawArraysEXT_remap_index 191 -#define MultiDrawElementsEXT_remap_index 192 -#define FogCoordPointerEXT_remap_index 193 -#define FogCoorddEXT_remap_index 194 -#define FogCoorddvEXT_remap_index 195 -#define FogCoordfEXT_remap_index 196 -#define FogCoordfvEXT_remap_index 197 -#define PixelTexGenSGIX_remap_index 198 -#define BlendFuncSeparateEXT_remap_index 199 -#define FlushVertexArrayRangeNV_remap_index 200 -#define VertexArrayRangeNV_remap_index 201 -#define CombinerInputNV_remap_index 202 -#define CombinerOutputNV_remap_index 203 -#define CombinerParameterfNV_remap_index 204 -#define CombinerParameterfvNV_remap_index 205 -#define CombinerParameteriNV_remap_index 206 -#define CombinerParameterivNV_remap_index 207 -#define FinalCombinerInputNV_remap_index 208 -#define GetCombinerInputParameterfvNV_remap_index 209 -#define GetCombinerInputParameterivNV_remap_index 210 -#define GetCombinerOutputParameterfvNV_remap_index 211 -#define GetCombinerOutputParameterivNV_remap_index 212 -#define GetFinalCombinerInputParameterfvNV_remap_index 213 -#define GetFinalCombinerInputParameterivNV_remap_index 214 -#define ResizeBuffersMESA_remap_index 215 -#define WindowPos2dMESA_remap_index 216 -#define WindowPos2dvMESA_remap_index 217 -#define WindowPos2fMESA_remap_index 218 -#define WindowPos2fvMESA_remap_index 219 -#define WindowPos2iMESA_remap_index 220 -#define WindowPos2ivMESA_remap_index 221 -#define WindowPos2sMESA_remap_index 222 -#define WindowPos2svMESA_remap_index 223 -#define WindowPos3dMESA_remap_index 224 -#define WindowPos3dvMESA_remap_index 225 -#define WindowPos3fMESA_remap_index 226 -#define WindowPos3fvMESA_remap_index 227 -#define WindowPos3iMESA_remap_index 228 -#define WindowPos3ivMESA_remap_index 229 -#define WindowPos3sMESA_remap_index 230 -#define WindowPos3svMESA_remap_index 231 -#define WindowPos4dMESA_remap_index 232 -#define WindowPos4dvMESA_remap_index 233 -#define WindowPos4fMESA_remap_index 234 -#define WindowPos4fvMESA_remap_index 235 -#define WindowPos4iMESA_remap_index 236 -#define WindowPos4ivMESA_remap_index 237 -#define WindowPos4sMESA_remap_index 238 -#define WindowPos4svMESA_remap_index 239 -#define MultiModeDrawArraysIBM_remap_index 240 -#define MultiModeDrawElementsIBM_remap_index 241 -#define DeleteFencesNV_remap_index 242 -#define FinishFenceNV_remap_index 243 -#define GenFencesNV_remap_index 244 -#define GetFenceivNV_remap_index 245 -#define IsFenceNV_remap_index 246 -#define SetFenceNV_remap_index 247 -#define TestFenceNV_remap_index 248 -#define AreProgramsResidentNV_remap_index 249 -#define BindProgramNV_remap_index 250 -#define DeleteProgramsNV_remap_index 251 -#define ExecuteProgramNV_remap_index 252 -#define GenProgramsNV_remap_index 253 -#define GetProgramParameterdvNV_remap_index 254 -#define GetProgramParameterfvNV_remap_index 255 -#define GetProgramStringNV_remap_index 256 -#define GetProgramivNV_remap_index 257 -#define GetTrackMatrixivNV_remap_index 258 -#define GetVertexAttribPointervNV_remap_index 259 -#define GetVertexAttribdvNV_remap_index 260 -#define GetVertexAttribfvNV_remap_index 261 -#define GetVertexAttribivNV_remap_index 262 -#define IsProgramNV_remap_index 263 -#define LoadProgramNV_remap_index 264 -#define ProgramParameters4dvNV_remap_index 265 -#define ProgramParameters4fvNV_remap_index 266 -#define RequestResidentProgramsNV_remap_index 267 -#define TrackMatrixNV_remap_index 268 -#define VertexAttrib1dNV_remap_index 269 -#define VertexAttrib1dvNV_remap_index 270 -#define VertexAttrib1fNV_remap_index 271 -#define VertexAttrib1fvNV_remap_index 272 -#define VertexAttrib1sNV_remap_index 273 -#define VertexAttrib1svNV_remap_index 274 -#define VertexAttrib2dNV_remap_index 275 -#define VertexAttrib2dvNV_remap_index 276 -#define VertexAttrib2fNV_remap_index 277 -#define VertexAttrib2fvNV_remap_index 278 -#define VertexAttrib2sNV_remap_index 279 -#define VertexAttrib2svNV_remap_index 280 -#define VertexAttrib3dNV_remap_index 281 -#define VertexAttrib3dvNV_remap_index 282 -#define VertexAttrib3fNV_remap_index 283 -#define VertexAttrib3fvNV_remap_index 284 -#define VertexAttrib3sNV_remap_index 285 -#define VertexAttrib3svNV_remap_index 286 -#define VertexAttrib4dNV_remap_index 287 -#define VertexAttrib4dvNV_remap_index 288 -#define VertexAttrib4fNV_remap_index 289 -#define VertexAttrib4fvNV_remap_index 290 -#define VertexAttrib4sNV_remap_index 291 -#define VertexAttrib4svNV_remap_index 292 -#define VertexAttrib4ubNV_remap_index 293 -#define VertexAttrib4ubvNV_remap_index 294 -#define VertexAttribPointerNV_remap_index 295 -#define VertexAttribs1dvNV_remap_index 296 -#define VertexAttribs1fvNV_remap_index 297 -#define VertexAttribs1svNV_remap_index 298 -#define VertexAttribs2dvNV_remap_index 299 -#define VertexAttribs2fvNV_remap_index 300 -#define VertexAttribs2svNV_remap_index 301 -#define VertexAttribs3dvNV_remap_index 302 -#define VertexAttribs3fvNV_remap_index 303 -#define VertexAttribs3svNV_remap_index 304 -#define VertexAttribs4dvNV_remap_index 305 -#define VertexAttribs4fvNV_remap_index 306 -#define VertexAttribs4svNV_remap_index 307 -#define VertexAttribs4ubvNV_remap_index 308 -#define AlphaFragmentOp1ATI_remap_index 309 -#define AlphaFragmentOp2ATI_remap_index 310 -#define AlphaFragmentOp3ATI_remap_index 311 -#define BeginFragmentShaderATI_remap_index 312 -#define BindFragmentShaderATI_remap_index 313 -#define ColorFragmentOp1ATI_remap_index 314 -#define ColorFragmentOp2ATI_remap_index 315 -#define ColorFragmentOp3ATI_remap_index 316 -#define DeleteFragmentShaderATI_remap_index 317 -#define EndFragmentShaderATI_remap_index 318 -#define GenFragmentShadersATI_remap_index 319 -#define PassTexCoordATI_remap_index 320 -#define SampleMapATI_remap_index 321 -#define SetFragmentShaderConstantATI_remap_index 322 -#define PointParameteriNV_remap_index 323 -#define PointParameterivNV_remap_index 324 -#define ActiveStencilFaceEXT_remap_index 325 -#define BindVertexArrayAPPLE_remap_index 326 -#define DeleteVertexArraysAPPLE_remap_index 327 -#define GenVertexArraysAPPLE_remap_index 328 -#define IsVertexArrayAPPLE_remap_index 329 -#define GetProgramNamedParameterdvNV_remap_index 330 -#define GetProgramNamedParameterfvNV_remap_index 331 -#define ProgramNamedParameter4dNV_remap_index 332 -#define ProgramNamedParameter4dvNV_remap_index 333 -#define ProgramNamedParameter4fNV_remap_index 334 -#define ProgramNamedParameter4fvNV_remap_index 335 -#define DepthBoundsEXT_remap_index 336 -#define BlendEquationSeparateEXT_remap_index 337 -#define BindFramebufferEXT_remap_index 338 -#define BindRenderbufferEXT_remap_index 339 -#define CheckFramebufferStatusEXT_remap_index 340 -#define DeleteFramebuffersEXT_remap_index 341 -#define DeleteRenderbuffersEXT_remap_index 342 -#define FramebufferRenderbufferEXT_remap_index 343 -#define FramebufferTexture1DEXT_remap_index 344 -#define FramebufferTexture2DEXT_remap_index 345 -#define FramebufferTexture3DEXT_remap_index 346 -#define GenFramebuffersEXT_remap_index 347 -#define GenRenderbuffersEXT_remap_index 348 -#define GenerateMipmapEXT_remap_index 349 -#define GetFramebufferAttachmentParameterivEXT_remap_index 350 -#define GetRenderbufferParameterivEXT_remap_index 351 -#define IsFramebufferEXT_remap_index 352 -#define IsRenderbufferEXT_remap_index 353 -#define RenderbufferStorageEXT_remap_index 354 -#define BlitFramebufferEXT_remap_index 355 -#define FramebufferTextureLayerEXT_remap_index 356 -#define StencilFuncSeparateATI_remap_index 357 -#define ProgramEnvParameters4fvEXT_remap_index 358 -#define ProgramLocalParameters4fvEXT_remap_index 359 -#define GetQueryObjecti64vEXT_remap_index 360 -#define GetQueryObjectui64vEXT_remap_index 361 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) - -#endif /* !defined(IN_DRI_DRIVER) */ +#define ClampColor_remap_index 22 +#define ClearBufferfi_remap_index 23 +#define ClearBufferfv_remap_index 24 +#define ClearBufferiv_remap_index 25 +#define ClearBufferuiv_remap_index 26 +#define GetStringi_remap_index 27 +#define TexBuffer_remap_index 28 +#define FramebufferTexture_remap_index 29 +#define GetBufferParameteri64v_remap_index 30 +#define GetInteger64i_v_remap_index 31 +#define VertexAttribDivisor_remap_index 32 +#define LoadTransposeMatrixdARB_remap_index 33 +#define LoadTransposeMatrixfARB_remap_index 34 +#define MultTransposeMatrixdARB_remap_index 35 +#define MultTransposeMatrixfARB_remap_index 36 +#define SampleCoverageARB_remap_index 37 +#define CompressedTexImage1DARB_remap_index 38 +#define CompressedTexImage2DARB_remap_index 39 +#define CompressedTexImage3DARB_remap_index 40 +#define CompressedTexSubImage1DARB_remap_index 41 +#define CompressedTexSubImage2DARB_remap_index 42 +#define CompressedTexSubImage3DARB_remap_index 43 +#define GetCompressedTexImageARB_remap_index 44 +#define DisableVertexAttribArrayARB_remap_index 45 +#define EnableVertexAttribArrayARB_remap_index 46 +#define GetProgramEnvParameterdvARB_remap_index 47 +#define GetProgramEnvParameterfvARB_remap_index 48 +#define GetProgramLocalParameterdvARB_remap_index 49 +#define GetProgramLocalParameterfvARB_remap_index 50 +#define GetProgramStringARB_remap_index 51 +#define GetProgramivARB_remap_index 52 +#define GetVertexAttribdvARB_remap_index 53 +#define GetVertexAttribfvARB_remap_index 54 +#define GetVertexAttribivARB_remap_index 55 +#define ProgramEnvParameter4dARB_remap_index 56 +#define ProgramEnvParameter4dvARB_remap_index 57 +#define ProgramEnvParameter4fARB_remap_index 58 +#define ProgramEnvParameter4fvARB_remap_index 59 +#define ProgramLocalParameter4dARB_remap_index 60 +#define ProgramLocalParameter4dvARB_remap_index 61 +#define ProgramLocalParameter4fARB_remap_index 62 +#define ProgramLocalParameter4fvARB_remap_index 63 +#define ProgramStringARB_remap_index 64 +#define VertexAttrib1dARB_remap_index 65 +#define VertexAttrib1dvARB_remap_index 66 +#define VertexAttrib1fARB_remap_index 67 +#define VertexAttrib1fvARB_remap_index 68 +#define VertexAttrib1sARB_remap_index 69 +#define VertexAttrib1svARB_remap_index 70 +#define VertexAttrib2dARB_remap_index 71 +#define VertexAttrib2dvARB_remap_index 72 +#define VertexAttrib2fARB_remap_index 73 +#define VertexAttrib2fvARB_remap_index 74 +#define VertexAttrib2sARB_remap_index 75 +#define VertexAttrib2svARB_remap_index 76 +#define VertexAttrib3dARB_remap_index 77 +#define VertexAttrib3dvARB_remap_index 78 +#define VertexAttrib3fARB_remap_index 79 +#define VertexAttrib3fvARB_remap_index 80 +#define VertexAttrib3sARB_remap_index 81 +#define VertexAttrib3svARB_remap_index 82 +#define VertexAttrib4NbvARB_remap_index 83 +#define VertexAttrib4NivARB_remap_index 84 +#define VertexAttrib4NsvARB_remap_index 85 +#define VertexAttrib4NubARB_remap_index 86 +#define VertexAttrib4NubvARB_remap_index 87 +#define VertexAttrib4NuivARB_remap_index 88 +#define VertexAttrib4NusvARB_remap_index 89 +#define VertexAttrib4bvARB_remap_index 90 +#define VertexAttrib4dARB_remap_index 91 +#define VertexAttrib4dvARB_remap_index 92 +#define VertexAttrib4fARB_remap_index 93 +#define VertexAttrib4fvARB_remap_index 94 +#define VertexAttrib4ivARB_remap_index 95 +#define VertexAttrib4sARB_remap_index 96 +#define VertexAttrib4svARB_remap_index 97 +#define VertexAttrib4ubvARB_remap_index 98 +#define VertexAttrib4uivARB_remap_index 99 +#define VertexAttrib4usvARB_remap_index 100 +#define VertexAttribPointerARB_remap_index 101 +#define BindBufferARB_remap_index 102 +#define BufferDataARB_remap_index 103 +#define BufferSubDataARB_remap_index 104 +#define DeleteBuffersARB_remap_index 105 +#define GenBuffersARB_remap_index 106 +#define GetBufferParameterivARB_remap_index 107 +#define GetBufferPointervARB_remap_index 108 +#define GetBufferSubDataARB_remap_index 109 +#define IsBufferARB_remap_index 110 +#define MapBufferARB_remap_index 111 +#define UnmapBufferARB_remap_index 112 +#define BeginQueryARB_remap_index 113 +#define DeleteQueriesARB_remap_index 114 +#define EndQueryARB_remap_index 115 +#define GenQueriesARB_remap_index 116 +#define GetQueryObjectivARB_remap_index 117 +#define GetQueryObjectuivARB_remap_index 118 +#define GetQueryivARB_remap_index 119 +#define IsQueryARB_remap_index 120 +#define AttachObjectARB_remap_index 121 +#define CompileShaderARB_remap_index 122 +#define CreateProgramObjectARB_remap_index 123 +#define CreateShaderObjectARB_remap_index 124 +#define DeleteObjectARB_remap_index 125 +#define DetachObjectARB_remap_index 126 +#define GetActiveUniformARB_remap_index 127 +#define GetAttachedObjectsARB_remap_index 128 +#define GetHandleARB_remap_index 129 +#define GetInfoLogARB_remap_index 130 +#define GetObjectParameterfvARB_remap_index 131 +#define GetObjectParameterivARB_remap_index 132 +#define GetShaderSourceARB_remap_index 133 +#define GetUniformLocationARB_remap_index 134 +#define GetUniformfvARB_remap_index 135 +#define GetUniformivARB_remap_index 136 +#define LinkProgramARB_remap_index 137 +#define ShaderSourceARB_remap_index 138 +#define Uniform1fARB_remap_index 139 +#define Uniform1fvARB_remap_index 140 +#define Uniform1iARB_remap_index 141 +#define Uniform1ivARB_remap_index 142 +#define Uniform2fARB_remap_index 143 +#define Uniform2fvARB_remap_index 144 +#define Uniform2iARB_remap_index 145 +#define Uniform2ivARB_remap_index 146 +#define Uniform3fARB_remap_index 147 +#define Uniform3fvARB_remap_index 148 +#define Uniform3iARB_remap_index 149 +#define Uniform3ivARB_remap_index 150 +#define Uniform4fARB_remap_index 151 +#define Uniform4fvARB_remap_index 152 +#define Uniform4iARB_remap_index 153 +#define Uniform4ivARB_remap_index 154 +#define UniformMatrix2fvARB_remap_index 155 +#define UniformMatrix3fvARB_remap_index 156 +#define UniformMatrix4fvARB_remap_index 157 +#define UseProgramObjectARB_remap_index 158 +#define ValidateProgramARB_remap_index 159 +#define BindAttribLocationARB_remap_index 160 +#define GetActiveAttribARB_remap_index 161 +#define GetAttribLocationARB_remap_index 162 +#define DrawBuffersARB_remap_index 163 +#define ClampColorARB_remap_index 164 +#define DrawArraysInstancedARB_remap_index 165 +#define DrawElementsInstancedARB_remap_index 166 +#define RenderbufferStorageMultisample_remap_index 167 +#define FramebufferTextureARB_remap_index 168 +#define FramebufferTextureFaceARB_remap_index 169 +#define ProgramParameteriARB_remap_index 170 +#define VertexAttribDivisorARB_remap_index 171 +#define FlushMappedBufferRange_remap_index 172 +#define MapBufferRange_remap_index 173 +#define TexBufferARB_remap_index 174 +#define BindVertexArray_remap_index 175 +#define GenVertexArrays_remap_index 176 +#define CopyBufferSubData_remap_index 177 +#define ClientWaitSync_remap_index 178 +#define DeleteSync_remap_index 179 +#define FenceSync_remap_index 180 +#define GetInteger64v_remap_index 181 +#define GetSynciv_remap_index 182 +#define IsSync_remap_index 183 +#define WaitSync_remap_index 184 +#define DrawElementsBaseVertex_remap_index 185 +#define DrawElementsInstancedBaseVertex_remap_index 186 +#define DrawRangeElementsBaseVertex_remap_index 187 +#define MultiDrawElementsBaseVertex_remap_index 188 +#define BlendEquationSeparateiARB_remap_index 189 +#define BlendEquationiARB_remap_index 190 +#define BlendFuncSeparateiARB_remap_index 191 +#define BlendFunciARB_remap_index 192 +#define BindSampler_remap_index 193 +#define DeleteSamplers_remap_index 194 +#define GenSamplers_remap_index 195 +#define GetSamplerParameterIiv_remap_index 196 +#define GetSamplerParameterIuiv_remap_index 197 +#define GetSamplerParameterfv_remap_index 198 +#define GetSamplerParameteriv_remap_index 199 +#define IsSampler_remap_index 200 +#define SamplerParameterIiv_remap_index 201 +#define SamplerParameterIuiv_remap_index 202 +#define SamplerParameterf_remap_index 203 +#define SamplerParameterfv_remap_index 204 +#define SamplerParameteri_remap_index 205 +#define SamplerParameteriv_remap_index 206 +#define ColorP3ui_remap_index 207 +#define ColorP3uiv_remap_index 208 +#define ColorP4ui_remap_index 209 +#define ColorP4uiv_remap_index 210 +#define MultiTexCoordP1ui_remap_index 211 +#define MultiTexCoordP1uiv_remap_index 212 +#define MultiTexCoordP2ui_remap_index 213 +#define MultiTexCoordP2uiv_remap_index 214 +#define MultiTexCoordP3ui_remap_index 215 +#define MultiTexCoordP3uiv_remap_index 216 +#define MultiTexCoordP4ui_remap_index 217 +#define MultiTexCoordP4uiv_remap_index 218 +#define NormalP3ui_remap_index 219 +#define NormalP3uiv_remap_index 220 +#define SecondaryColorP3ui_remap_index 221 +#define SecondaryColorP3uiv_remap_index 222 +#define TexCoordP1ui_remap_index 223 +#define TexCoordP1uiv_remap_index 224 +#define TexCoordP2ui_remap_index 225 +#define TexCoordP2uiv_remap_index 226 +#define TexCoordP3ui_remap_index 227 +#define TexCoordP3uiv_remap_index 228 +#define TexCoordP4ui_remap_index 229 +#define TexCoordP4uiv_remap_index 230 +#define VertexAttribP1ui_remap_index 231 +#define VertexAttribP1uiv_remap_index 232 +#define VertexAttribP2ui_remap_index 233 +#define VertexAttribP2uiv_remap_index 234 +#define VertexAttribP3ui_remap_index 235 +#define VertexAttribP3uiv_remap_index 236 +#define VertexAttribP4ui_remap_index 237 +#define VertexAttribP4uiv_remap_index 238 +#define VertexP2ui_remap_index 239 +#define VertexP2uiv_remap_index 240 +#define VertexP3ui_remap_index 241 +#define VertexP3uiv_remap_index 242 +#define VertexP4ui_remap_index 243 +#define VertexP4uiv_remap_index 244 +#define BindTransformFeedback_remap_index 245 +#define DeleteTransformFeedbacks_remap_index 246 +#define DrawTransformFeedback_remap_index 247 +#define GenTransformFeedbacks_remap_index 248 +#define IsTransformFeedback_remap_index 249 +#define PauseTransformFeedback_remap_index 250 +#define ResumeTransformFeedback_remap_index 251 +#define ClearDepthf_remap_index 252 +#define DepthRangef_remap_index 253 +#define GetShaderPrecisionFormat_remap_index 254 +#define ReleaseShaderCompiler_remap_index 255 +#define ShaderBinary_remap_index 256 +#define GetGraphicsResetStatusARB_remap_index 257 +#define GetnColorTableARB_remap_index 258 +#define GetnCompressedTexImageARB_remap_index 259 +#define GetnConvolutionFilterARB_remap_index 260 +#define GetnHistogramARB_remap_index 261 +#define GetnMapdvARB_remap_index 262 +#define GetnMapfvARB_remap_index 263 +#define GetnMapivARB_remap_index 264 +#define GetnMinmaxARB_remap_index 265 +#define GetnPixelMapfvARB_remap_index 266 +#define GetnPixelMapuivARB_remap_index 267 +#define GetnPixelMapusvARB_remap_index 268 +#define GetnPolygonStippleARB_remap_index 269 +#define GetnSeparableFilterARB_remap_index 270 +#define GetnTexImageARB_remap_index 271 +#define GetnUniformdvARB_remap_index 272 +#define GetnUniformfvARB_remap_index 273 +#define GetnUniformivARB_remap_index 274 +#define GetnUniformuivARB_remap_index 275 +#define ReadnPixelsARB_remap_index 276 +#define TexStorage1D_remap_index 277 +#define TexStorage2D_remap_index 278 +#define TexStorage3D_remap_index 279 +#define TextureStorage1DEXT_remap_index 280 +#define TextureStorage2DEXT_remap_index 281 +#define TextureStorage3DEXT_remap_index 282 +#define PolygonOffsetEXT_remap_index 283 +#define GetPixelTexGenParameterfvSGIS_remap_index 284 +#define GetPixelTexGenParameterivSGIS_remap_index 285 +#define PixelTexGenParameterfSGIS_remap_index 286 +#define PixelTexGenParameterfvSGIS_remap_index 287 +#define PixelTexGenParameteriSGIS_remap_index 288 +#define PixelTexGenParameterivSGIS_remap_index 289 +#define SampleMaskSGIS_remap_index 290 +#define SamplePatternSGIS_remap_index 291 +#define ColorPointerEXT_remap_index 292 +#define EdgeFlagPointerEXT_remap_index 293 +#define IndexPointerEXT_remap_index 294 +#define NormalPointerEXT_remap_index 295 +#define TexCoordPointerEXT_remap_index 296 +#define VertexPointerEXT_remap_index 297 +#define PointParameterfEXT_remap_index 298 +#define PointParameterfvEXT_remap_index 299 +#define LockArraysEXT_remap_index 300 +#define UnlockArraysEXT_remap_index 301 +#define SecondaryColor3bEXT_remap_index 302 +#define SecondaryColor3bvEXT_remap_index 303 +#define SecondaryColor3dEXT_remap_index 304 +#define SecondaryColor3dvEXT_remap_index 305 +#define SecondaryColor3fEXT_remap_index 306 +#define SecondaryColor3fvEXT_remap_index 307 +#define SecondaryColor3iEXT_remap_index 308 +#define SecondaryColor3ivEXT_remap_index 309 +#define SecondaryColor3sEXT_remap_index 310 +#define SecondaryColor3svEXT_remap_index 311 +#define SecondaryColor3ubEXT_remap_index 312 +#define SecondaryColor3ubvEXT_remap_index 313 +#define SecondaryColor3uiEXT_remap_index 314 +#define SecondaryColor3uivEXT_remap_index 315 +#define SecondaryColor3usEXT_remap_index 316 +#define SecondaryColor3usvEXT_remap_index 317 +#define SecondaryColorPointerEXT_remap_index 318 +#define MultiDrawArraysEXT_remap_index 319 +#define MultiDrawElementsEXT_remap_index 320 +#define FogCoordPointerEXT_remap_index 321 +#define FogCoorddEXT_remap_index 322 +#define FogCoorddvEXT_remap_index 323 +#define FogCoordfEXT_remap_index 324 +#define FogCoordfvEXT_remap_index 325 +#define PixelTexGenSGIX_remap_index 326 +#define BlendFuncSeparateEXT_remap_index 327 +#define FlushVertexArrayRangeNV_remap_index 328 +#define VertexArrayRangeNV_remap_index 329 +#define CombinerInputNV_remap_index 330 +#define CombinerOutputNV_remap_index 331 +#define CombinerParameterfNV_remap_index 332 +#define CombinerParameterfvNV_remap_index 333 +#define CombinerParameteriNV_remap_index 334 +#define CombinerParameterivNV_remap_index 335 +#define FinalCombinerInputNV_remap_index 336 +#define GetCombinerInputParameterfvNV_remap_index 337 +#define GetCombinerInputParameterivNV_remap_index 338 +#define GetCombinerOutputParameterfvNV_remap_index 339 +#define GetCombinerOutputParameterivNV_remap_index 340 +#define GetFinalCombinerInputParameterfvNV_remap_index 341 +#define GetFinalCombinerInputParameterivNV_remap_index 342 +#define ResizeBuffersMESA_remap_index 343 +#define WindowPos2dMESA_remap_index 344 +#define WindowPos2dvMESA_remap_index 345 +#define WindowPos2fMESA_remap_index 346 +#define WindowPos2fvMESA_remap_index 347 +#define WindowPos2iMESA_remap_index 348 +#define WindowPos2ivMESA_remap_index 349 +#define WindowPos2sMESA_remap_index 350 +#define WindowPos2svMESA_remap_index 351 +#define WindowPos3dMESA_remap_index 352 +#define WindowPos3dvMESA_remap_index 353 +#define WindowPos3fMESA_remap_index 354 +#define WindowPos3fvMESA_remap_index 355 +#define WindowPos3iMESA_remap_index 356 +#define WindowPos3ivMESA_remap_index 357 +#define WindowPos3sMESA_remap_index 358 +#define WindowPos3svMESA_remap_index 359 +#define WindowPos4dMESA_remap_index 360 +#define WindowPos4dvMESA_remap_index 361 +#define WindowPos4fMESA_remap_index 362 +#define WindowPos4fvMESA_remap_index 363 +#define WindowPos4iMESA_remap_index 364 +#define WindowPos4ivMESA_remap_index 365 +#define WindowPos4sMESA_remap_index 366 +#define WindowPos4svMESA_remap_index 367 +#define MultiModeDrawArraysIBM_remap_index 368 +#define MultiModeDrawElementsIBM_remap_index 369 +#define DeleteFencesNV_remap_index 370 +#define FinishFenceNV_remap_index 371 +#define GenFencesNV_remap_index 372 +#define GetFenceivNV_remap_index 373 +#define IsFenceNV_remap_index 374 +#define SetFenceNV_remap_index 375 +#define TestFenceNV_remap_index 376 +#define AreProgramsResidentNV_remap_index 377 +#define BindProgramNV_remap_index 378 +#define DeleteProgramsNV_remap_index 379 +#define ExecuteProgramNV_remap_index 380 +#define GenProgramsNV_remap_index 381 +#define GetProgramParameterdvNV_remap_index 382 +#define GetProgramParameterfvNV_remap_index 383 +#define GetProgramStringNV_remap_index 384 +#define GetProgramivNV_remap_index 385 +#define GetTrackMatrixivNV_remap_index 386 +#define GetVertexAttribPointervNV_remap_index 387 +#define GetVertexAttribdvNV_remap_index 388 +#define GetVertexAttribfvNV_remap_index 389 +#define GetVertexAttribivNV_remap_index 390 +#define IsProgramNV_remap_index 391 +#define LoadProgramNV_remap_index 392 +#define ProgramParameters4dvNV_remap_index 393 +#define ProgramParameters4fvNV_remap_index 394 +#define RequestResidentProgramsNV_remap_index 395 +#define TrackMatrixNV_remap_index 396 +#define VertexAttrib1dNV_remap_index 397 +#define VertexAttrib1dvNV_remap_index 398 +#define VertexAttrib1fNV_remap_index 399 +#define VertexAttrib1fvNV_remap_index 400 +#define VertexAttrib1sNV_remap_index 401 +#define VertexAttrib1svNV_remap_index 402 +#define VertexAttrib2dNV_remap_index 403 +#define VertexAttrib2dvNV_remap_index 404 +#define VertexAttrib2fNV_remap_index 405 +#define VertexAttrib2fvNV_remap_index 406 +#define VertexAttrib2sNV_remap_index 407 +#define VertexAttrib2svNV_remap_index 408 +#define VertexAttrib3dNV_remap_index 409 +#define VertexAttrib3dvNV_remap_index 410 +#define VertexAttrib3fNV_remap_index 411 +#define VertexAttrib3fvNV_remap_index 412 +#define VertexAttrib3sNV_remap_index 413 +#define VertexAttrib3svNV_remap_index 414 +#define VertexAttrib4dNV_remap_index 415 +#define VertexAttrib4dvNV_remap_index 416 +#define VertexAttrib4fNV_remap_index 417 +#define VertexAttrib4fvNV_remap_index 418 +#define VertexAttrib4sNV_remap_index 419 +#define VertexAttrib4svNV_remap_index 420 +#define VertexAttrib4ubNV_remap_index 421 +#define VertexAttrib4ubvNV_remap_index 422 +#define VertexAttribPointerNV_remap_index 423 +#define VertexAttribs1dvNV_remap_index 424 +#define VertexAttribs1fvNV_remap_index 425 +#define VertexAttribs1svNV_remap_index 426 +#define VertexAttribs2dvNV_remap_index 427 +#define VertexAttribs2fvNV_remap_index 428 +#define VertexAttribs2svNV_remap_index 429 +#define VertexAttribs3dvNV_remap_index 430 +#define VertexAttribs3fvNV_remap_index 431 +#define VertexAttribs3svNV_remap_index 432 +#define VertexAttribs4dvNV_remap_index 433 +#define VertexAttribs4fvNV_remap_index 434 +#define VertexAttribs4svNV_remap_index 435 +#define VertexAttribs4ubvNV_remap_index 436 +#define GetTexBumpParameterfvATI_remap_index 437 +#define GetTexBumpParameterivATI_remap_index 438 +#define TexBumpParameterfvATI_remap_index 439 +#define TexBumpParameterivATI_remap_index 440 +#define AlphaFragmentOp1ATI_remap_index 441 +#define AlphaFragmentOp2ATI_remap_index 442 +#define AlphaFragmentOp3ATI_remap_index 443 +#define BeginFragmentShaderATI_remap_index 444 +#define BindFragmentShaderATI_remap_index 445 +#define ColorFragmentOp1ATI_remap_index 446 +#define ColorFragmentOp2ATI_remap_index 447 +#define ColorFragmentOp3ATI_remap_index 448 +#define DeleteFragmentShaderATI_remap_index 449 +#define EndFragmentShaderATI_remap_index 450 +#define GenFragmentShadersATI_remap_index 451 +#define PassTexCoordATI_remap_index 452 +#define SampleMapATI_remap_index 453 +#define SetFragmentShaderConstantATI_remap_index 454 +#define PointParameteriNV_remap_index 455 +#define PointParameterivNV_remap_index 456 +#define ActiveStencilFaceEXT_remap_index 457 +#define BindVertexArrayAPPLE_remap_index 458 +#define DeleteVertexArraysAPPLE_remap_index 459 +#define GenVertexArraysAPPLE_remap_index 460 +#define IsVertexArrayAPPLE_remap_index 461 +#define GetProgramNamedParameterdvNV_remap_index 462 +#define GetProgramNamedParameterfvNV_remap_index 463 +#define ProgramNamedParameter4dNV_remap_index 464 +#define ProgramNamedParameter4dvNV_remap_index 465 +#define ProgramNamedParameter4fNV_remap_index 466 +#define ProgramNamedParameter4fvNV_remap_index 467 +#define PrimitiveRestartIndexNV_remap_index 468 +#define PrimitiveRestartNV_remap_index 469 +#define DepthBoundsEXT_remap_index 470 +#define BlendEquationSeparateEXT_remap_index 471 +#define BindFramebufferEXT_remap_index 472 +#define BindRenderbufferEXT_remap_index 473 +#define CheckFramebufferStatusEXT_remap_index 474 +#define DeleteFramebuffersEXT_remap_index 475 +#define DeleteRenderbuffersEXT_remap_index 476 +#define FramebufferRenderbufferEXT_remap_index 477 +#define FramebufferTexture1DEXT_remap_index 478 +#define FramebufferTexture2DEXT_remap_index 479 +#define FramebufferTexture3DEXT_remap_index 480 +#define GenFramebuffersEXT_remap_index 481 +#define GenRenderbuffersEXT_remap_index 482 +#define GenerateMipmapEXT_remap_index 483 +#define GetFramebufferAttachmentParameterivEXT_remap_index 484 +#define GetRenderbufferParameterivEXT_remap_index 485 +#define IsFramebufferEXT_remap_index 486 +#define IsRenderbufferEXT_remap_index 487 +#define RenderbufferStorageEXT_remap_index 488 +#define BlitFramebufferEXT_remap_index 489 +#define BufferParameteriAPPLE_remap_index 490 +#define FlushMappedBufferRangeAPPLE_remap_index 491 +#define BindFragDataLocationEXT_remap_index 492 +#define GetFragDataLocationEXT_remap_index 493 +#define GetUniformuivEXT_remap_index 494 +#define GetVertexAttribIivEXT_remap_index 495 +#define GetVertexAttribIuivEXT_remap_index 496 +#define Uniform1uiEXT_remap_index 497 +#define Uniform1uivEXT_remap_index 498 +#define Uniform2uiEXT_remap_index 499 +#define Uniform2uivEXT_remap_index 500 +#define Uniform3uiEXT_remap_index 501 +#define Uniform3uivEXT_remap_index 502 +#define Uniform4uiEXT_remap_index 503 +#define Uniform4uivEXT_remap_index 504 +#define VertexAttribI1iEXT_remap_index 505 +#define VertexAttribI1ivEXT_remap_index 506 +#define VertexAttribI1uiEXT_remap_index 507 +#define VertexAttribI1uivEXT_remap_index 508 +#define VertexAttribI2iEXT_remap_index 509 +#define VertexAttribI2ivEXT_remap_index 510 +#define VertexAttribI2uiEXT_remap_index 511 +#define VertexAttribI2uivEXT_remap_index 512 +#define VertexAttribI3iEXT_remap_index 513 +#define VertexAttribI3ivEXT_remap_index 514 +#define VertexAttribI3uiEXT_remap_index 515 +#define VertexAttribI3uivEXT_remap_index 516 +#define VertexAttribI4bvEXT_remap_index 517 +#define VertexAttribI4iEXT_remap_index 518 +#define VertexAttribI4ivEXT_remap_index 519 +#define VertexAttribI4svEXT_remap_index 520 +#define VertexAttribI4ubvEXT_remap_index 521 +#define VertexAttribI4uiEXT_remap_index 522 +#define VertexAttribI4uivEXT_remap_index 523 +#define VertexAttribI4usvEXT_remap_index 524 +#define VertexAttribIPointerEXT_remap_index 525 +#define FramebufferTextureLayerEXT_remap_index 526 +#define ColorMaskIndexedEXT_remap_index 527 +#define DisableIndexedEXT_remap_index 528 +#define EnableIndexedEXT_remap_index 529 +#define GetBooleanIndexedvEXT_remap_index 530 +#define GetIntegerIndexedvEXT_remap_index 531 +#define IsEnabledIndexedEXT_remap_index 532 +#define ClearColorIiEXT_remap_index 533 +#define ClearColorIuiEXT_remap_index 534 +#define GetTexParameterIivEXT_remap_index 535 +#define GetTexParameterIuivEXT_remap_index 536 +#define TexParameterIivEXT_remap_index 537 +#define TexParameterIuivEXT_remap_index 538 +#define BeginConditionalRenderNV_remap_index 539 +#define EndConditionalRenderNV_remap_index 540 +#define BeginTransformFeedbackEXT_remap_index 541 +#define BindBufferBaseEXT_remap_index 542 +#define BindBufferOffsetEXT_remap_index 543 +#define BindBufferRangeEXT_remap_index 544 +#define EndTransformFeedbackEXT_remap_index 545 +#define GetTransformFeedbackVaryingEXT_remap_index 546 +#define TransformFeedbackVaryingsEXT_remap_index 547 +#define ProvokingVertexEXT_remap_index 548 +#define GetTexParameterPointervAPPLE_remap_index 549 +#define TextureRangeAPPLE_remap_index 550 +#define GetObjectParameterivAPPLE_remap_index 551 +#define ObjectPurgeableAPPLE_remap_index 552 +#define ObjectUnpurgeableAPPLE_remap_index 553 +#define ActiveProgramEXT_remap_index 554 +#define CreateShaderProgramEXT_remap_index 555 +#define UseShaderProgramEXT_remap_index 556 +#define TextureBarrierNV_remap_index 557 +#define StencilFuncSeparateATI_remap_index 558 +#define ProgramEnvParameters4fvEXT_remap_index 559 +#define ProgramLocalParameters4fvEXT_remap_index 560 +#define GetQueryObjecti64vEXT_remap_index 561 +#define GetQueryObjectui64vEXT_remap_index 562 +#define EGLImageTargetRenderbufferStorageOES_remap_index 563 +#define EGLImageTargetTexture2DOES_remap_index 564 + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index] +#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index] +#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index] +#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index] +#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index] +#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index] +#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index] +#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] +#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] +#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] +#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index] +#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] +#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] +#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] +#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawElementsInstancedBaseVertex driDispatchRemapTable[DrawElementsInstancedBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index] +#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index] +#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index] +#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index] +#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index] +#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index] +#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index] +#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index] +#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index] +#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index] +#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index] +#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index] +#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index] +#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index] +#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index] +#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index] +#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index] +#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index] +#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index] +#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index] +#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index] +#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index] +#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index] +#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index] +#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index] +#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index] +#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index] +#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index] +#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index] +#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index] +#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index] +#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index] +#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index] +#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index] +#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index] +#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index] +#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index] +#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index] +#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index] +#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index] +#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index] +#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index] +#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index] +#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index] +#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index] +#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index] +#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index] +#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index] +#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index] +#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index] +#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index] +#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index] +#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index] +#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index] +#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index] +#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index] +#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] +#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] +#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] +#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] +#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] +#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] +#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] +#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] +#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] +#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index] +#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index] +#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index] +#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index] +#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index] +#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index] +#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index] +#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index] +#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index] +#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index] +#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index] +#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index] +#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index] +#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index] +#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index] +#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index] +#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index] +#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index] +#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index] +#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index] +#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index] +#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index] +#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index] +#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index] +#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index] +#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] +#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] +#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] +#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] +#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] +#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] +#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] + +#endif /* !FEATURE_remap_table */ + +typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum); +#define CALL_NewList(disp, parameters) \ + (* GET_NewList(disp)) parameters +static inline _glptr_NewList GET_NewList(struct _glapi_table *disp) { + return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); +} + +static inline void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_NewList, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndList)(void); +#define CALL_EndList(disp, parameters) \ + (* GET_EndList(disp)) parameters +static inline _glptr_EndList GET_EndList(struct _glapi_table *disp) { + return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); +} + +static inline void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_EndList, fn); +} + +typedef void (GLAPIENTRYP _glptr_CallList)(GLuint); +#define CALL_CallList(disp, parameters) \ + (* GET_CallList(disp)) parameters +static inline _glptr_CallList GET_CallList(struct _glapi_table *disp) { + return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); +} + +static inline void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_CallList, fn); +} + +typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *); +#define CALL_CallLists(disp, parameters) \ + (* GET_CallLists(disp)) parameters +static inline _glptr_CallLists GET_CallLists(struct _glapi_table *disp) { + return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); +} + +static inline void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CallLists, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei); +#define CALL_DeleteLists(disp, parameters) \ + (* GET_DeleteLists(disp)) parameters +static inline _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) { + return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); +} + +static inline void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) { + SET_by_offset(disp, _gloffset_DeleteLists, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei); +#define CALL_GenLists(disp, parameters) \ + (* GET_GenLists(disp)) parameters +static inline _glptr_GenLists GET_GenLists(struct _glapi_table *disp) { + return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); +} + +static inline void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) { + SET_by_offset(disp, _gloffset_GenLists, fn); +} + +typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint); +#define CALL_ListBase(disp, parameters) \ + (* GET_ListBase(disp)) parameters +static inline _glptr_ListBase GET_ListBase(struct _glapi_table *disp) { + return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); +} + +static inline void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_ListBase, fn); +} + +typedef void (GLAPIENTRYP _glptr_Begin)(GLenum); +#define CALL_Begin(disp, parameters) \ + (* GET_Begin(disp)) parameters +static inline _glptr_Begin GET_Begin(struct _glapi_table *disp) { + return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); +} + +static inline void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_Begin, fn); +} + +typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); +#define CALL_Bitmap(disp, parameters) \ + (* GET_Bitmap(disp)) parameters +static inline _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) { + return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); +} + +static inline void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) { + SET_by_offset(disp, _gloffset_Bitmap, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte); +#define CALL_Color3b(disp, parameters) \ + (* GET_Color3b(disp)) parameters +static inline _glptr_Color3b GET_Color3b(struct _glapi_table *disp) { + return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); +} + +static inline void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { + SET_by_offset(disp, _gloffset_Color3b, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *); +#define CALL_Color3bv(disp, parameters) \ + (* GET_Color3bv(disp)) parameters +static inline _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) { + return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); +} + +static inline void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { + SET_by_offset(disp, _gloffset_Color3bv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble); +#define CALL_Color3d(disp, parameters) \ + (* GET_Color3d(disp)) parameters +static inline _glptr_Color3d GET_Color3d(struct _glapi_table *disp) { + return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); +} + +static inline void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Color3d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *); +#define CALL_Color3dv(disp, parameters) \ + (* GET_Color3dv(disp)) parameters +static inline _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) { + return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); +} + +static inline void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Color3dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat); +#define CALL_Color3f(disp, parameters) \ + (* GET_Color3f(disp)) parameters +static inline _glptr_Color3f GET_Color3f(struct _glapi_table *disp) { + return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); +} + +static inline void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Color3f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *); +#define CALL_Color3fv(disp, parameters) \ + (* GET_Color3fv(disp)) parameters +static inline _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) { + return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); +} + +static inline void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Color3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint); +#define CALL_Color3i(disp, parameters) \ + (* GET_Color3i(disp)) parameters +static inline _glptr_Color3i GET_Color3i(struct _glapi_table *disp) { + return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); +} + +static inline void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Color3i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *); +#define CALL_Color3iv(disp, parameters) \ + (* GET_Color3iv(disp)) parameters +static inline _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) { + return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); +} + +static inline void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Color3iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort); +#define CALL_Color3s(disp, parameters) \ + (* GET_Color3s(disp)) parameters +static inline _glptr_Color3s GET_Color3s(struct _glapi_table *disp) { + return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); +} + +static inline void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Color3s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *); +#define CALL_Color3sv(disp, parameters) \ + (* GET_Color3sv(disp)) parameters +static inline _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) { + return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); +} + +static inline void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Color3sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte); +#define CALL_Color3ub(disp, parameters) \ + (* GET_Color3ub(disp)) parameters +static inline _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) { + return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); +} + +static inline void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { + SET_by_offset(disp, _gloffset_Color3ub, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *); +#define CALL_Color3ubv(disp, parameters) \ + (* GET_Color3ubv(disp)) parameters +static inline _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) { + return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); +} + +static inline void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { + SET_by_offset(disp, _gloffset_Color3ubv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint); +#define CALL_Color3ui(disp, parameters) \ + (* GET_Color3ui(disp)) parameters +static inline _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) { + return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); +} + +static inline void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_Color3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *); +#define CALL_Color3uiv(disp, parameters) \ + (* GET_Color3uiv(disp)) parameters +static inline _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) { + return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); +} + +static inline void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { + SET_by_offset(disp, _gloffset_Color3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort); +#define CALL_Color3us(disp, parameters) \ + (* GET_Color3us(disp)) parameters +static inline _glptr_Color3us GET_Color3us(struct _glapi_table *disp) { + return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); +} + +static inline void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { + SET_by_offset(disp, _gloffset_Color3us, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *); +#define CALL_Color3usv(disp, parameters) \ + (* GET_Color3usv(disp)) parameters +static inline _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) { + return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); +} + +static inline void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { + SET_by_offset(disp, _gloffset_Color3usv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); +#define CALL_Color4b(disp, parameters) \ + (* GET_Color4b(disp)) parameters +static inline _glptr_Color4b GET_Color4b(struct _glapi_table *disp) { + return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); +} + +static inline void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) { + SET_by_offset(disp, _gloffset_Color4b, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *); +#define CALL_Color4bv(disp, parameters) \ + (* GET_Color4bv(disp)) parameters +static inline _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) { + return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); +} + +static inline void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { + SET_by_offset(disp, _gloffset_Color4bv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Color4d(disp, parameters) \ + (* GET_Color4d(disp)) parameters +static inline _glptr_Color4d GET_Color4d(struct _glapi_table *disp) { + return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); +} + +static inline void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Color4d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *); +#define CALL_Color4dv(disp, parameters) \ + (* GET_Color4dv(disp)) parameters +static inline _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) { + return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); +} + +static inline void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Color4dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_Color4f(disp, parameters) \ + (* GET_Color4f(disp)) parameters +static inline _glptr_Color4f GET_Color4f(struct _glapi_table *disp) { + return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); +} + +static inline void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Color4f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *); +#define CALL_Color4fv(disp, parameters) \ + (* GET_Color4fv(disp)) parameters +static inline _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) { + return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); +} + +static inline void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Color4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint); +#define CALL_Color4i(disp, parameters) \ + (* GET_Color4i(disp)) parameters +static inline _glptr_Color4i GET_Color4i(struct _glapi_table *disp) { + return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); +} + +static inline void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Color4i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *); +#define CALL_Color4iv(disp, parameters) \ + (* GET_Color4iv(disp)) parameters +static inline _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) { + return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); +} + +static inline void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Color4iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort); +#define CALL_Color4s(disp, parameters) \ + (* GET_Color4s(disp)) parameters +static inline _glptr_Color4s GET_Color4s(struct _glapi_table *disp) { + return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); +} + +static inline void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Color4s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *); +#define CALL_Color4sv(disp, parameters) \ + (* GET_Color4sv(disp)) parameters +static inline _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) { + return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); +} + +static inline void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Color4sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); +#define CALL_Color4ub(disp, parameters) \ + (* GET_Color4ub(disp)) parameters +static inline _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) { + return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); +} + +static inline void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) { + SET_by_offset(disp, _gloffset_Color4ub, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *); +#define CALL_Color4ubv(disp, parameters) \ + (* GET_Color4ubv(disp)) parameters +static inline _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) { + return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); +} + +static inline void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { + SET_by_offset(disp, _gloffset_Color4ubv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint); +#define CALL_Color4ui(disp, parameters) \ + (* GET_Color4ui(disp)) parameters +static inline _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) { + return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); +} + +static inline void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_Color4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *); +#define CALL_Color4uiv(disp, parameters) \ + (* GET_Color4uiv(disp)) parameters +static inline _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) { + return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); +} + +static inline void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { + SET_by_offset(disp, _gloffset_Color4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort); +#define CALL_Color4us(disp, parameters) \ + (* GET_Color4us(disp)) parameters +static inline _glptr_Color4us GET_Color4us(struct _glapi_table *disp) { + return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); +} + +static inline void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) { + SET_by_offset(disp, _gloffset_Color4us, fn); +} + +typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *); +#define CALL_Color4usv(disp, parameters) \ + (* GET_Color4usv(disp)) parameters +static inline _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) { + return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); +} + +static inline void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { + SET_by_offset(disp, _gloffset_Color4usv, fn); +} + +typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean); +#define CALL_EdgeFlag(disp, parameters) \ + (* GET_EdgeFlag(disp)) parameters +static inline _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) { + return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); +} + +static inline void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { + SET_by_offset(disp, _gloffset_EdgeFlag, fn); +} + +typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *); +#define CALL_EdgeFlagv(disp, parameters) \ + (* GET_EdgeFlagv(disp)) parameters +static inline _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) { + return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); +} + +static inline void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) { + SET_by_offset(disp, _gloffset_EdgeFlagv, fn); +} + +typedef void (GLAPIENTRYP _glptr_End)(void); +#define CALL_End(disp, parameters) \ + (* GET_End(disp)) parameters +static inline _glptr_End GET_End(struct _glapi_table *disp) { + return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); +} + +static inline void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_End, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble); +#define CALL_Indexd(disp, parameters) \ + (* GET_Indexd(disp)) parameters +static inline _glptr_Indexd GET_Indexd(struct _glapi_table *disp) { + return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); +} + +static inline void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { + SET_by_offset(disp, _gloffset_Indexd, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *); +#define CALL_Indexdv(disp, parameters) \ + (* GET_Indexdv(disp)) parameters +static inline _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) { + return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); +} + +static inline void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Indexdv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat); +#define CALL_Indexf(disp, parameters) \ + (* GET_Indexf(disp)) parameters +static inline _glptr_Indexf GET_Indexf(struct _glapi_table *disp) { + return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); +} + +static inline void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_Indexf, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *); +#define CALL_Indexfv(disp, parameters) \ + (* GET_Indexfv(disp)) parameters +static inline _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) { + return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); +} + +static inline void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Indexfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexi)(GLint); +#define CALL_Indexi(disp, parameters) \ + (* GET_Indexi(disp)) parameters +static inline _glptr_Indexi GET_Indexi(struct _glapi_table *disp) { + return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); +} + +static inline void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { + SET_by_offset(disp, _gloffset_Indexi, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *); +#define CALL_Indexiv(disp, parameters) \ + (* GET_Indexiv(disp)) parameters +static inline _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) { + return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); +} + +static inline void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Indexiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort); +#define CALL_Indexs(disp, parameters) \ + (* GET_Indexs(disp)) parameters +static inline _glptr_Indexs GET_Indexs(struct _glapi_table *disp) { + return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); +} + +static inline void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { + SET_by_offset(disp, _gloffset_Indexs, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *); +#define CALL_Indexsv(disp, parameters) \ + (* GET_Indexsv(disp)) parameters +static inline _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) { + return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); +} + +static inline void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Indexsv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte); +#define CALL_Normal3b(disp, parameters) \ + (* GET_Normal3b(disp)) parameters +static inline _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) { + return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); +} + +static inline void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { + SET_by_offset(disp, _gloffset_Normal3b, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *); +#define CALL_Normal3bv(disp, parameters) \ + (* GET_Normal3bv(disp)) parameters +static inline _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) { + return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); +} + +static inline void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { + SET_by_offset(disp, _gloffset_Normal3bv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble); +#define CALL_Normal3d(disp, parameters) \ + (* GET_Normal3d(disp)) parameters +static inline _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) { + return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); +} + +static inline void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Normal3d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *); +#define CALL_Normal3dv(disp, parameters) \ + (* GET_Normal3dv(disp)) parameters +static inline _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) { + return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); +} + +static inline void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Normal3dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat); +#define CALL_Normal3f(disp, parameters) \ + (* GET_Normal3f(disp)) parameters +static inline _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) { + return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); +} + +static inline void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Normal3f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *); +#define CALL_Normal3fv(disp, parameters) \ + (* GET_Normal3fv(disp)) parameters +static inline _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) { + return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); +} + +static inline void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Normal3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint); +#define CALL_Normal3i(disp, parameters) \ + (* GET_Normal3i(disp)) parameters +static inline _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) { + return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); +} + +static inline void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Normal3i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *); +#define CALL_Normal3iv(disp, parameters) \ + (* GET_Normal3iv(disp)) parameters +static inline _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) { + return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); +} + +static inline void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Normal3iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort); +#define CALL_Normal3s(disp, parameters) \ + (* GET_Normal3s(disp)) parameters +static inline _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) { + return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); +} + +static inline void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Normal3s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *); +#define CALL_Normal3sv(disp, parameters) \ + (* GET_Normal3sv(disp)) parameters +static inline _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) { + return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); +} + +static inline void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Normal3sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble); +#define CALL_RasterPos2d(disp, parameters) \ + (* GET_RasterPos2d(disp)) parameters +static inline _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) { + return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); +} + +static inline void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_RasterPos2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *); +#define CALL_RasterPos2dv(disp, parameters) \ + (* GET_RasterPos2dv(disp)) parameters +static inline _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) { + return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); +} + +static inline void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_RasterPos2dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat); +#define CALL_RasterPos2f(disp, parameters) \ + (* GET_RasterPos2f(disp)) parameters +static inline _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) { + return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); +} + +static inline void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_RasterPos2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *); +#define CALL_RasterPos2fv(disp, parameters) \ + (* GET_RasterPos2fv(disp)) parameters +static inline _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) { + return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); +} + +static inline void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_RasterPos2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint); +#define CALL_RasterPos2i(disp, parameters) \ + (* GET_RasterPos2i(disp)) parameters +static inline _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) { + return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); +} + +static inline void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_RasterPos2i, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *); +#define CALL_RasterPos2iv(disp, parameters) \ + (* GET_RasterPos2iv(disp)) parameters +static inline _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) { + return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); +} + +static inline void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_RasterPos2iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort); +#define CALL_RasterPos2s(disp, parameters) \ + (* GET_RasterPos2s(disp)) parameters +static inline _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) { + return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); +} + +static inline void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_RasterPos2s, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *); +#define CALL_RasterPos2sv(disp, parameters) \ + (* GET_RasterPos2sv(disp)) parameters +static inline _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) { + return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); +} + +static inline void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_RasterPos2sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble); +#define CALL_RasterPos3d(disp, parameters) \ + (* GET_RasterPos3d(disp)) parameters +static inline _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) { + return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); +} + +static inline void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_RasterPos3d, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *); +#define CALL_RasterPos3dv(disp, parameters) \ + (* GET_RasterPos3dv(disp)) parameters +static inline _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) { + return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); +} + +static inline void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_RasterPos3dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat); +#define CALL_RasterPos3f(disp, parameters) \ + (* GET_RasterPos3f(disp)) parameters +static inline _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) { + return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); +} + +static inline void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_RasterPos3f, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *); +#define CALL_RasterPos3fv(disp, parameters) \ + (* GET_RasterPos3fv(disp)) parameters +static inline _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) { + return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); +} + +static inline void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_RasterPos3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint); +#define CALL_RasterPos3i(disp, parameters) \ + (* GET_RasterPos3i(disp)) parameters +static inline _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) { + return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); +} + +static inline void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_RasterPos3i, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *); +#define CALL_RasterPos3iv(disp, parameters) \ + (* GET_RasterPos3iv(disp)) parameters +static inline _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) { + return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); +} + +static inline void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_RasterPos3iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort); +#define CALL_RasterPos3s(disp, parameters) \ + (* GET_RasterPos3s(disp)) parameters +static inline _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) { + return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); +} + +static inline void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_RasterPos3s, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *); +#define CALL_RasterPos3sv(disp, parameters) \ + (* GET_RasterPos3sv(disp)) parameters +static inline _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) { + return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); +} + +static inline void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_RasterPos3sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_RasterPos4d(disp, parameters) \ + (* GET_RasterPos4d(disp)) parameters +static inline _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) { + return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); +} + +static inline void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_RasterPos4d, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *); +#define CALL_RasterPos4dv(disp, parameters) \ + (* GET_RasterPos4dv(disp)) parameters +static inline _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) { + return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); +} + +static inline void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_RasterPos4dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_RasterPos4f(disp, parameters) \ + (* GET_RasterPos4f(disp)) parameters +static inline _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) { + return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); +} + +static inline void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_RasterPos4f, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *); +#define CALL_RasterPos4fv(disp, parameters) \ + (* GET_RasterPos4fv(disp)) parameters +static inline _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) { + return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); +} + +static inline void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_RasterPos4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint); +#define CALL_RasterPos4i(disp, parameters) \ + (* GET_RasterPos4i(disp)) parameters +static inline _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) { + return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); +} + +static inline void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_RasterPos4i, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *); +#define CALL_RasterPos4iv(disp, parameters) \ + (* GET_RasterPos4iv(disp)) parameters +static inline _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) { + return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); +} + +static inline void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_RasterPos4iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort); +#define CALL_RasterPos4s(disp, parameters) \ + (* GET_RasterPos4s(disp)) parameters +static inline _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) { + return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); +} + +static inline void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_RasterPos4s, fn); +} + +typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *); +#define CALL_RasterPos4sv(disp, parameters) \ + (* GET_RasterPos4sv(disp)) parameters +static inline _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) { + return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); +} + +static inline void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_RasterPos4sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Rectd(disp, parameters) \ + (* GET_Rectd(disp)) parameters +static inline _glptr_Rectd GET_Rectd(struct _glapi_table *disp) { + return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); +} + +static inline void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Rectd, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *); +#define CALL_Rectdv(disp, parameters) \ + (* GET_Rectdv(disp)) parameters +static inline _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) { + return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); +} + +static inline void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) { + SET_by_offset(disp, _gloffset_Rectdv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_Rectf(disp, parameters) \ + (* GET_Rectf(disp)) parameters +static inline _glptr_Rectf GET_Rectf(struct _glapi_table *disp) { + return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); +} + +static inline void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Rectf, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *); +#define CALL_Rectfv(disp, parameters) \ + (* GET_Rectfv(disp)) parameters +static inline _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) { + return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); +} + +static inline void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Rectfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint); +#define CALL_Recti(disp, parameters) \ + (* GET_Recti(disp)) parameters +static inline _glptr_Recti GET_Recti(struct _glapi_table *disp) { + return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); +} + +static inline void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Recti, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *); +#define CALL_Rectiv(disp, parameters) \ + (* GET_Rectiv(disp)) parameters +static inline _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) { + return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); +} + +static inline void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) { + SET_by_offset(disp, _gloffset_Rectiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort); +#define CALL_Rects(disp, parameters) \ + (* GET_Rects(disp)) parameters +static inline _glptr_Rects GET_Rects(struct _glapi_table *disp) { + return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); +} + +static inline void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Rects, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *); +#define CALL_Rectsv(disp, parameters) \ + (* GET_Rectsv(disp)) parameters +static inline _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) { + return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); +} + +static inline void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) { + SET_by_offset(disp, _gloffset_Rectsv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble); +#define CALL_TexCoord1d(disp, parameters) \ + (* GET_TexCoord1d(disp)) parameters +static inline _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) { + return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); +} + +static inline void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { + SET_by_offset(disp, _gloffset_TexCoord1d, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *); +#define CALL_TexCoord1dv(disp, parameters) \ + (* GET_TexCoord1dv(disp)) parameters +static inline _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) { + return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); +} + +static inline void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_TexCoord1dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat); +#define CALL_TexCoord1f(disp, parameters) \ + (* GET_TexCoord1f(disp)) parameters +static inline _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) { + return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); +} + +static inline void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_TexCoord1f, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *); +#define CALL_TexCoord1fv(disp, parameters) \ + (* GET_TexCoord1fv(disp)) parameters +static inline _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) { + return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); +} + +static inline void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexCoord1fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint); +#define CALL_TexCoord1i(disp, parameters) \ + (* GET_TexCoord1i(disp)) parameters +static inline _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) { + return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); +} + +static inline void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { + SET_by_offset(disp, _gloffset_TexCoord1i, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *); +#define CALL_TexCoord1iv(disp, parameters) \ + (* GET_TexCoord1iv(disp)) parameters +static inline _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) { + return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); +} + +static inline void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_TexCoord1iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort); +#define CALL_TexCoord1s(disp, parameters) \ + (* GET_TexCoord1s(disp)) parameters +static inline _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) { + return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); +} + +static inline void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { + SET_by_offset(disp, _gloffset_TexCoord1s, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *); +#define CALL_TexCoord1sv(disp, parameters) \ + (* GET_TexCoord1sv(disp)) parameters +static inline _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) { + return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); +} + +static inline void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_TexCoord1sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble); +#define CALL_TexCoord2d(disp, parameters) \ + (* GET_TexCoord2d(disp)) parameters +static inline _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) { + return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); +} + +static inline void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_TexCoord2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *); +#define CALL_TexCoord2dv(disp, parameters) \ + (* GET_TexCoord2dv(disp)) parameters +static inline _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) { + return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); +} + +static inline void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_TexCoord2dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat); +#define CALL_TexCoord2f(disp, parameters) \ + (* GET_TexCoord2f(disp)) parameters +static inline _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) { + return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); +} + +static inline void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_TexCoord2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *); +#define CALL_TexCoord2fv(disp, parameters) \ + (* GET_TexCoord2fv(disp)) parameters +static inline _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) { + return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); +} + +static inline void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexCoord2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint); +#define CALL_TexCoord2i(disp, parameters) \ + (* GET_TexCoord2i(disp)) parameters +static inline _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) { + return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); +} + +static inline void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_TexCoord2i, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *); +#define CALL_TexCoord2iv(disp, parameters) \ + (* GET_TexCoord2iv(disp)) parameters +static inline _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) { + return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); +} + +static inline void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_TexCoord2iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort); +#define CALL_TexCoord2s(disp, parameters) \ + (* GET_TexCoord2s(disp)) parameters +static inline _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) { + return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); +} + +static inline void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_TexCoord2s, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *); +#define CALL_TexCoord2sv(disp, parameters) \ + (* GET_TexCoord2sv(disp)) parameters +static inline _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) { + return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); +} + +static inline void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_TexCoord2sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble); +#define CALL_TexCoord3d(disp, parameters) \ + (* GET_TexCoord3d(disp)) parameters +static inline _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) { + return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); +} + +static inline void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_TexCoord3d, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *); +#define CALL_TexCoord3dv(disp, parameters) \ + (* GET_TexCoord3dv(disp)) parameters +static inline _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) { + return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); +} + +static inline void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_TexCoord3dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat); +#define CALL_TexCoord3f(disp, parameters) \ + (* GET_TexCoord3f(disp)) parameters +static inline _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) { + return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); +} + +static inline void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_TexCoord3f, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *); +#define CALL_TexCoord3fv(disp, parameters) \ + (* GET_TexCoord3fv(disp)) parameters +static inline _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) { + return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); +} + +static inline void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexCoord3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint); +#define CALL_TexCoord3i(disp, parameters) \ + (* GET_TexCoord3i(disp)) parameters +static inline _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) { + return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); +} + +static inline void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_TexCoord3i, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *); +#define CALL_TexCoord3iv(disp, parameters) \ + (* GET_TexCoord3iv(disp)) parameters +static inline _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) { + return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); +} + +static inline void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_TexCoord3iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort); +#define CALL_TexCoord3s(disp, parameters) \ + (* GET_TexCoord3s(disp)) parameters +static inline _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) { + return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); +} + +static inline void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_TexCoord3s, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *); +#define CALL_TexCoord3sv(disp, parameters) \ + (* GET_TexCoord3sv(disp)) parameters +static inline _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) { + return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); +} + +static inline void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_TexCoord3sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_TexCoord4d(disp, parameters) \ + (* GET_TexCoord4d(disp)) parameters +static inline _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) { + return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); +} + +static inline void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_TexCoord4d, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *); +#define CALL_TexCoord4dv(disp, parameters) \ + (* GET_TexCoord4dv(disp)) parameters +static inline _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) { + return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); +} + +static inline void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_TexCoord4dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_TexCoord4f(disp, parameters) \ + (* GET_TexCoord4f(disp)) parameters +static inline _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) { + return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); +} + +static inline void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_TexCoord4f, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *); +#define CALL_TexCoord4fv(disp, parameters) \ + (* GET_TexCoord4fv(disp)) parameters +static inline _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) { + return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); +} + +static inline void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexCoord4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint); +#define CALL_TexCoord4i(disp, parameters) \ + (* GET_TexCoord4i(disp)) parameters +static inline _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) { + return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); +} + +static inline void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_TexCoord4i, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *); +#define CALL_TexCoord4iv(disp, parameters) \ + (* GET_TexCoord4iv(disp)) parameters +static inline _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) { + return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); +} + +static inline void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_TexCoord4iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort); +#define CALL_TexCoord4s(disp, parameters) \ + (* GET_TexCoord4s(disp)) parameters +static inline _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) { + return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); +} + +static inline void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_TexCoord4s, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *); +#define CALL_TexCoord4sv(disp, parameters) \ + (* GET_TexCoord4sv(disp)) parameters +static inline _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) { + return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); +} + +static inline void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_TexCoord4sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble); +#define CALL_Vertex2d(disp, parameters) \ + (* GET_Vertex2d(disp)) parameters +static inline _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) { + return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); +} + +static inline void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Vertex2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *); +#define CALL_Vertex2dv(disp, parameters) \ + (* GET_Vertex2dv(disp)) parameters +static inline _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) { + return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); +} + +static inline void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Vertex2dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat); +#define CALL_Vertex2f(disp, parameters) \ + (* GET_Vertex2f(disp)) parameters +static inline _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) { + return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); +} + +static inline void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Vertex2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *); +#define CALL_Vertex2fv(disp, parameters) \ + (* GET_Vertex2fv(disp)) parameters +static inline _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) { + return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); +} + +static inline void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Vertex2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint); +#define CALL_Vertex2i(disp, parameters) \ + (* GET_Vertex2i(disp)) parameters +static inline _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) { + return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); +} + +static inline void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_Vertex2i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *); +#define CALL_Vertex2iv(disp, parameters) \ + (* GET_Vertex2iv(disp)) parameters +static inline _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) { + return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); +} + +static inline void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Vertex2iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort); +#define CALL_Vertex2s(disp, parameters) \ + (* GET_Vertex2s(disp)) parameters +static inline _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) { + return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); +} + +static inline void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Vertex2s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *); +#define CALL_Vertex2sv(disp, parameters) \ + (* GET_Vertex2sv(disp)) parameters +static inline _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) { + return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); +} + +static inline void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Vertex2sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble); +#define CALL_Vertex3d(disp, parameters) \ + (* GET_Vertex3d(disp)) parameters +static inline _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) { + return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); +} + +static inline void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Vertex3d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *); +#define CALL_Vertex3dv(disp, parameters) \ + (* GET_Vertex3dv(disp)) parameters +static inline _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) { + return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); +} + +static inline void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Vertex3dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat); +#define CALL_Vertex3f(disp, parameters) \ + (* GET_Vertex3f(disp)) parameters +static inline _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) { + return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); +} + +static inline void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Vertex3f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *); +#define CALL_Vertex3fv(disp, parameters) \ + (* GET_Vertex3fv(disp)) parameters +static inline _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) { + return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); +} + +static inline void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Vertex3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint); +#define CALL_Vertex3i(disp, parameters) \ + (* GET_Vertex3i(disp)) parameters +static inline _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) { + return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); +} + +static inline void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Vertex3i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *); +#define CALL_Vertex3iv(disp, parameters) \ + (* GET_Vertex3iv(disp)) parameters +static inline _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) { + return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); +} + +static inline void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Vertex3iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort); +#define CALL_Vertex3s(disp, parameters) \ + (* GET_Vertex3s(disp)) parameters +static inline _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) { + return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); +} + +static inline void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Vertex3s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *); +#define CALL_Vertex3sv(disp, parameters) \ + (* GET_Vertex3sv(disp)) parameters +static inline _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) { + return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); +} + +static inline void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Vertex3sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Vertex4d(disp, parameters) \ + (* GET_Vertex4d(disp)) parameters +static inline _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) { + return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); +} + +static inline void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Vertex4d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *); +#define CALL_Vertex4dv(disp, parameters) \ + (* GET_Vertex4dv(disp)) parameters +static inline _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) { + return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); +} + +static inline void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_Vertex4dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_Vertex4f(disp, parameters) \ + (* GET_Vertex4f(disp)) parameters +static inline _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) { + return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); +} + +static inline void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Vertex4f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *); +#define CALL_Vertex4fv(disp, parameters) \ + (* GET_Vertex4fv(disp)) parameters +static inline _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) { + return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); +} + +static inline void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_Vertex4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint); +#define CALL_Vertex4i(disp, parameters) \ + (* GET_Vertex4i(disp)) parameters +static inline _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) { + return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); +} + +static inline void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Vertex4i, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *); +#define CALL_Vertex4iv(disp, parameters) \ + (* GET_Vertex4iv(disp)) parameters +static inline _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) { + return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); +} + +static inline void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_Vertex4iv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort); +#define CALL_Vertex4s(disp, parameters) \ + (* GET_Vertex4s(disp)) parameters +static inline _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) { + return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); +} + +static inline void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_Vertex4s, fn); +} + +typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *); +#define CALL_Vertex4sv(disp, parameters) \ + (* GET_Vertex4sv(disp)) parameters +static inline _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) { + return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); +} + +static inline void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_Vertex4sv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *); +#define CALL_ClipPlane(disp, parameters) \ + (* GET_ClipPlane(disp)) parameters +static inline _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) { + return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); +} + +static inline void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_ClipPlane, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum); +#define CALL_ColorMaterial(disp, parameters) \ + (* GET_ColorMaterial(disp)) parameters +static inline _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) { + return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial)); +} + +static inline void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_ColorMaterial, fn); +} + +typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum); +#define CALL_CullFace(disp, parameters) \ + (* GET_CullFace(disp)) parameters +static inline _glptr_CullFace GET_CullFace(struct _glapi_table *disp) { + return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); +} + +static inline void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_CullFace, fn); +} + +typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat); +#define CALL_Fogf(disp, parameters) \ + (* GET_Fogf(disp)) parameters +static inline _glptr_Fogf GET_Fogf(struct _glapi_table *disp) { + return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); +} + +static inline void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_Fogf, fn); +} + +typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *); +#define CALL_Fogfv(disp, parameters) \ + (* GET_Fogfv(disp)) parameters +static inline _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) { + return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); +} + +static inline void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Fogfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint); +#define CALL_Fogi(disp, parameters) \ + (* GET_Fogi(disp)) parameters +static inline _glptr_Fogi GET_Fogi(struct _glapi_table *disp) { + return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); +} + +static inline void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_Fogi, fn); +} + +typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *); +#define CALL_Fogiv(disp, parameters) \ + (* GET_Fogiv(disp)) parameters +static inline _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) { + return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); +} + +static inline void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_Fogiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum); +#define CALL_FrontFace(disp, parameters) \ + (* GET_FrontFace(disp)) parameters +static inline _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) { + return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); +} + +static inline void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_FrontFace, fn); +} + +typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum); +#define CALL_Hint(disp, parameters) \ + (* GET_Hint(disp)) parameters +static inline _glptr_Hint GET_Hint(struct _glapi_table *disp) { + return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); +} + +static inline void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_Hint, fn); +} + +typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat); +#define CALL_Lightf(disp, parameters) \ + (* GET_Lightf(disp)) parameters +static inline _glptr_Lightf GET_Lightf(struct _glapi_table *disp) { + return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); +} + +static inline void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_Lightf, fn); +} + +typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *); +#define CALL_Lightfv(disp, parameters) \ + (* GET_Lightfv(disp)) parameters +static inline _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) { + return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); +} + +static inline void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Lightfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint); +#define CALL_Lighti(disp, parameters) \ + (* GET_Lighti(disp)) parameters +static inline _glptr_Lighti GET_Lighti(struct _glapi_table *disp) { + return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); +} + +static inline void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_Lighti, fn); +} + +typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *); +#define CALL_Lightiv(disp, parameters) \ + (* GET_Lightiv(disp)) parameters +static inline _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) { + return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); +} + +static inline void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_Lightiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat); +#define CALL_LightModelf(disp, parameters) \ + (* GET_LightModelf(disp)) parameters +static inline _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) { + return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); +} + +static inline void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_LightModelf, fn); +} + +typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *); +#define CALL_LightModelfv(disp, parameters) \ + (* GET_LightModelfv(disp)) parameters +static inline _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) { + return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); +} + +static inline void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_LightModelfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint); +#define CALL_LightModeli(disp, parameters) \ + (* GET_LightModeli(disp)) parameters +static inline _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) { + return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); +} + +static inline void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_LightModeli, fn); +} + +typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *); +#define CALL_LightModeliv(disp, parameters) \ + (* GET_LightModeliv(disp)) parameters +static inline _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) { + return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); +} + +static inline void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_LightModeliv, fn); +} + +typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort); +#define CALL_LineStipple(disp, parameters) \ + (* GET_LineStipple(disp)) parameters +static inline _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) { + return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); +} + +static inline void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) { + SET_by_offset(disp, _gloffset_LineStipple, fn); +} + +typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat); +#define CALL_LineWidth(disp, parameters) \ + (* GET_LineWidth(disp)) parameters +static inline _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) { + return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); +} + +static inline void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_LineWidth, fn); +} + +typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat); +#define CALL_Materialf(disp, parameters) \ + (* GET_Materialf(disp)) parameters +static inline _glptr_Materialf GET_Materialf(struct _glapi_table *disp) { + return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); +} + +static inline void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_Materialf, fn); +} + +typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *); +#define CALL_Materialfv(disp, parameters) \ + (* GET_Materialfv(disp)) parameters +static inline _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) { + return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); +} + +static inline void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Materialfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint); +#define CALL_Materiali(disp, parameters) \ + (* GET_Materiali(disp)) parameters +static inline _glptr_Materiali GET_Materiali(struct _glapi_table *disp) { + return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); +} + +static inline void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_Materiali, fn); +} + +typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *); +#define CALL_Materialiv(disp, parameters) \ + (* GET_Materialiv(disp)) parameters +static inline _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) { + return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); +} + +static inline void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_Materialiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat); +#define CALL_PointSize(disp, parameters) \ + (* GET_PointSize(disp)) parameters +static inline _glptr_PointSize GET_PointSize(struct _glapi_table *disp) { + return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); +} + +static inline void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_PointSize, fn); +} + +typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum); +#define CALL_PolygonMode(disp, parameters) \ + (* GET_PolygonMode(disp)) parameters +static inline _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) { + return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); +} + +static inline void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_PolygonMode, fn); +} + +typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *); +#define CALL_PolygonStipple(disp, parameters) \ + (* GET_PolygonStipple(disp)) parameters +static inline _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) { + return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple)); +} + +static inline void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { + SET_by_offset(disp, _gloffset_PolygonStipple, fn); +} + +typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei); +#define CALL_Scissor(disp, parameters) \ + (* GET_Scissor(disp)) parameters +static inline _glptr_Scissor GET_Scissor(struct _glapi_table *disp) { + return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); +} + +static inline void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_Scissor, fn); +} + +typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum); +#define CALL_ShadeModel(disp, parameters) \ + (* GET_ShadeModel(disp)) parameters +static inline _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) { + return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); +} + +static inline void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ShadeModel, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat); +#define CALL_TexParameterf(disp, parameters) \ + (* GET_TexParameterf(disp)) parameters +static inline _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) { + return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf)); +} + +static inline void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_TexParameterf, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *); +#define CALL_TexParameterfv(disp, parameters) \ + (* GET_TexParameterfv(disp)) parameters +static inline _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) { + return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv)); +} + +static inline void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint); +#define CALL_TexParameteri(disp, parameters) \ + (* GET_TexParameteri(disp)) parameters +static inline _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) { + return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri)); +} + +static inline void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_TexParameteri, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *); +#define CALL_TexParameteriv(disp, parameters) \ + (* GET_TexParameteriv(disp)) parameters +static inline _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) { + return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv)); +} + +static inline void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_TexParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +#define CALL_TexImage1D(disp, parameters) \ + (* GET_TexImage1D(disp)) parameters +static inline _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) { + return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); +} + +static inline void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexImage1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +#define CALL_TexImage2D(disp, parameters) \ + (* GET_TexImage2D(disp)) parameters +static inline _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) { + return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); +} + +static inline void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexImage2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat); +#define CALL_TexEnvf(disp, parameters) \ + (* GET_TexEnvf(disp)) parameters +static inline _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) { + return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); +} + +static inline void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_TexEnvf, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *); +#define CALL_TexEnvfv(disp, parameters) \ + (* GET_TexEnvfv(disp)) parameters +static inline _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) { + return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); +} + +static inline void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexEnvfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint); +#define CALL_TexEnvi(disp, parameters) \ + (* GET_TexEnvi(disp)) parameters +static inline _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) { + return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); +} + +static inline void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_TexEnvi, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *); +#define CALL_TexEnviv(disp, parameters) \ + (* GET_TexEnviv(disp)) parameters +static inline _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) { + return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); +} + +static inline void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_TexEnviv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble); +#define CALL_TexGend(disp, parameters) \ + (* GET_TexGend(disp)) parameters +static inline _glptr_TexGend GET_TexGend(struct _glapi_table *disp) { + return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); +} + +static inline void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) { + SET_by_offset(disp, _gloffset_TexGend, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *); +#define CALL_TexGendv(disp, parameters) \ + (* GET_TexGendv(disp)) parameters +static inline _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) { + return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); +} + +static inline void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_TexGendv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat); +#define CALL_TexGenf(disp, parameters) \ + (* GET_TexGenf(disp)) parameters +static inline _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) { + return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); +} + +static inline void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_TexGenf, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *); +#define CALL_TexGenfv(disp, parameters) \ + (* GET_TexGenfv(disp)) parameters +static inline _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) { + return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); +} + +static inline void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexGenfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint); +#define CALL_TexGeni(disp, parameters) \ + (* GET_TexGeni(disp)) parameters +static inline _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) { + return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); +} + +static inline void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_TexGeni, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *); +#define CALL_TexGeniv(disp, parameters) \ + (* GET_TexGeniv(disp)) parameters +static inline _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) { + return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); +} + +static inline void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_TexGeniv, fn); +} + +typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *); +#define CALL_FeedbackBuffer(disp, parameters) \ + (* GET_FeedbackBuffer(disp)) parameters +static inline _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) { + return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer)); +} + +static inline void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); +} + +typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *); +#define CALL_SelectBuffer(disp, parameters) \ + (* GET_SelectBuffer(disp)) parameters +static inline _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) { + return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); +} + +static inline void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_SelectBuffer, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum); +#define CALL_RenderMode(disp, parameters) \ + (* GET_RenderMode(disp)) parameters +static inline _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) { + return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); +} + +static inline void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_RenderMode, fn); +} + +typedef void (GLAPIENTRYP _glptr_InitNames)(void); +#define CALL_InitNames(disp, parameters) \ + (* GET_InitNames(disp)) parameters +static inline _glptr_InitNames GET_InitNames(struct _glapi_table *disp) { + return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); +} + +static inline void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_InitNames, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint); +#define CALL_LoadName(disp, parameters) \ + (* GET_LoadName(disp)) parameters +static inline _glptr_LoadName GET_LoadName(struct _glapi_table *disp) { + return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); +} + +static inline void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_LoadName, fn); +} + +typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat); +#define CALL_PassThrough(disp, parameters) \ + (* GET_PassThrough(disp)) parameters +static inline _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) { + return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); +} + +static inline void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_PassThrough, fn); +} + +typedef void (GLAPIENTRYP _glptr_PopName)(void); +#define CALL_PopName(disp, parameters) \ + (* GET_PopName(disp)) parameters +static inline _glptr_PopName GET_PopName(struct _glapi_table *disp) { + return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); +} + +static inline void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PopName, fn); +} + +typedef void (GLAPIENTRYP _glptr_PushName)(GLuint); +#define CALL_PushName(disp, parameters) \ + (* GET_PushName(disp)) parameters +static inline _glptr_PushName GET_PushName(struct _glapi_table *disp) { + return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); +} + +static inline void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_PushName, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum); +#define CALL_DrawBuffer(disp, parameters) \ + (* GET_DrawBuffer(disp)) parameters +static inline _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) { + return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); +} + +static inline void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_DrawBuffer, fn); +} + +typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield); +#define CALL_Clear(disp, parameters) \ + (* GET_Clear(disp)) parameters +static inline _glptr_Clear GET_Clear(struct _glapi_table *disp) { + return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); +} + +static inline void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { + SET_by_offset(disp, _gloffset_Clear, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_ClearAccum(disp, parameters) \ + (* GET_ClearAccum(disp)) parameters +static inline _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) { + return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); +} + +static inline void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_ClearAccum, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat); +#define CALL_ClearIndex(disp, parameters) \ + (* GET_ClearIndex(disp)) parameters +static inline _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) { + return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); +} + +static inline void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_ClearIndex, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +#define CALL_ClearColor(disp, parameters) \ + (* GET_ClearColor(disp)) parameters +static inline _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) { + return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); +} + +static inline void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { + SET_by_offset(disp, _gloffset_ClearColor, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint); +#define CALL_ClearStencil(disp, parameters) \ + (* GET_ClearStencil(disp)) parameters +static inline _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) { + return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); +} + +static inline void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { + SET_by_offset(disp, _gloffset_ClearStencil, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd); +#define CALL_ClearDepth(disp, parameters) \ + (* GET_ClearDepth(disp)) parameters +static inline _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) { + return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); +} + +static inline void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) { + SET_by_offset(disp, _gloffset_ClearDepth, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint); +#define CALL_StencilMask(disp, parameters) \ + (* GET_StencilMask(disp)) parameters +static inline _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) { + return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); +} + +static inline void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_StencilMask, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); +#define CALL_ColorMask(disp, parameters) \ + (* GET_ColorMask(disp)) parameters +static inline _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) { + return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); +} + +static inline void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) { + SET_by_offset(disp, _gloffset_ColorMask, fn); +} + +typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean); +#define CALL_DepthMask(disp, parameters) \ + (* GET_DepthMask(disp)) parameters +static inline _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) { + return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); +} + +static inline void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { + SET_by_offset(disp, _gloffset_DepthMask, fn); +} + +typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint); +#define CALL_IndexMask(disp, parameters) \ + (* GET_IndexMask(disp)) parameters +static inline _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) { + return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); +} + +static inline void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IndexMask, fn); +} + +typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat); +#define CALL_Accum(disp, parameters) \ + (* GET_Accum(disp)) parameters +static inline _glptr_Accum GET_Accum(struct _glapi_table *disp) { + return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); +} + +static inline void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_Accum, fn); +} + +typedef void (GLAPIENTRYP _glptr_Disable)(GLenum); +#define CALL_Disable(disp, parameters) \ + (* GET_Disable(disp)) parameters +static inline _glptr_Disable GET_Disable(struct _glapi_table *disp) { + return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); +} + +static inline void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_Disable, fn); +} + +typedef void (GLAPIENTRYP _glptr_Enable)(GLenum); +#define CALL_Enable(disp, parameters) \ + (* GET_Enable(disp)) parameters +static inline _glptr_Enable GET_Enable(struct _glapi_table *disp) { + return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); +} + +static inline void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_Enable, fn); +} + +typedef void (GLAPIENTRYP _glptr_Finish)(void); +#define CALL_Finish(disp, parameters) \ + (* GET_Finish(disp)) parameters +static inline _glptr_Finish GET_Finish(struct _glapi_table *disp) { + return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); +} + +static inline void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_Finish, fn); +} + +typedef void (GLAPIENTRYP _glptr_Flush)(void); +#define CALL_Flush(disp, parameters) \ + (* GET_Flush(disp)) parameters +static inline _glptr_Flush GET_Flush(struct _glapi_table *disp) { + return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); +} + +static inline void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_Flush, fn); +} + +typedef void (GLAPIENTRYP _glptr_PopAttrib)(void); +#define CALL_PopAttrib(disp, parameters) \ + (* GET_PopAttrib(disp)) parameters +static inline _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) { + return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); +} + +static inline void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PopAttrib, fn); +} + +typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield); +#define CALL_PushAttrib(disp, parameters) \ + (* GET_PushAttrib(disp)) parameters +static inline _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) { + return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); +} + +static inline void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { + SET_by_offset(disp, _gloffset_PushAttrib, fn); +} + +typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +#define CALL_Map1d(disp, parameters) \ + (* GET_Map1d(disp)) parameters +static inline _glptr_Map1d GET_Map1d(struct _glapi_table *disp) { + return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); +} + +static inline void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_Map1d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +#define CALL_Map1f(disp, parameters) \ + (* GET_Map1f(disp)) parameters +static inline _glptr_Map1f GET_Map1f(struct _glapi_table *disp) { + return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); +} + +static inline void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Map1f, fn); +} + +typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +#define CALL_Map2d(disp, parameters) \ + (* GET_Map2d(disp)) parameters +static inline _glptr_Map2d GET_Map2d(struct _glapi_table *disp) { + return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); +} + +static inline void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_Map2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +#define CALL_Map2f(disp, parameters) \ + (* GET_Map2f(disp)) parameters +static inline _glptr_Map2f GET_Map2f(struct _glapi_table *disp) { + return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); +} + +static inline void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Map2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble); +#define CALL_MapGrid1d(disp, parameters) \ + (* GET_MapGrid1d(disp)) parameters +static inline _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) { + return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); +} + +static inline void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_MapGrid1d, fn); +} + +typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat); +#define CALL_MapGrid1f(disp, parameters) \ + (* GET_MapGrid1f(disp)) parameters +static inline _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) { + return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); +} + +static inline void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_MapGrid1f, fn); +} + +typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); +#define CALL_MapGrid2d(disp, parameters) \ + (* GET_MapGrid2d(disp)) parameters +static inline _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) { + return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); +} + +static inline void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_MapGrid2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); +#define CALL_MapGrid2f(disp, parameters) \ + (* GET_MapGrid2f(disp)) parameters +static inline _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) { + return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); +} + +static inline void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_MapGrid2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble); +#define CALL_EvalCoord1d(disp, parameters) \ + (* GET_EvalCoord1d(disp)) parameters +static inline _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) { + return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); +} + +static inline void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { + SET_by_offset(disp, _gloffset_EvalCoord1d, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *); +#define CALL_EvalCoord1dv(disp, parameters) \ + (* GET_EvalCoord1dv(disp)) parameters +static inline _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) { + return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); +} + +static inline void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat); +#define CALL_EvalCoord1f(disp, parameters) \ + (* GET_EvalCoord1f(disp)) parameters +static inline _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) { + return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); +} + +static inline void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_EvalCoord1f, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *); +#define CALL_EvalCoord1fv(disp, parameters) \ + (* GET_EvalCoord1fv(disp)) parameters +static inline _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) { + return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); +} + +static inline void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble); +#define CALL_EvalCoord2d(disp, parameters) \ + (* GET_EvalCoord2d(disp)) parameters +static inline _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) { + return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); +} + +static inline void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_EvalCoord2d, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *); +#define CALL_EvalCoord2dv(disp, parameters) \ + (* GET_EvalCoord2dv(disp)) parameters +static inline _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) { + return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); +} + +static inline void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat); +#define CALL_EvalCoord2f(disp, parameters) \ + (* GET_EvalCoord2f(disp)) parameters +static inline _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) { + return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); +} + +static inline void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_EvalCoord2f, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *); +#define CALL_EvalCoord2fv(disp, parameters) \ + (* GET_EvalCoord2fv(disp)) parameters +static inline _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) { + return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); +} + +static inline void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint); +#define CALL_EvalMesh1(disp, parameters) \ + (* GET_EvalMesh1(disp)) parameters +static inline _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) { + return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); +} + +static inline void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { + SET_by_offset(disp, _gloffset_EvalMesh1, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint); +#define CALL_EvalPoint1(disp, parameters) \ + (* GET_EvalPoint1(disp)) parameters +static inline _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) { + return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); +} + +static inline void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { + SET_by_offset(disp, _gloffset_EvalPoint1, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); +#define CALL_EvalMesh2(disp, parameters) \ + (* GET_EvalMesh2(disp)) parameters +static inline _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) { + return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); +} + +static inline void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_EvalMesh2, fn); +} + +typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint); +#define CALL_EvalPoint2(disp, parameters) \ + (* GET_EvalPoint2(disp)) parameters +static inline _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) { + return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); +} + +static inline void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_EvalPoint2, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf); +#define CALL_AlphaFunc(disp, parameters) \ + (* GET_AlphaFunc(disp)) parameters +static inline _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) { + return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); +} + +static inline void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) { + SET_by_offset(disp, _gloffset_AlphaFunc, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum); +#define CALL_BlendFunc(disp, parameters) \ + (* GET_BlendFunc(disp)) parameters +static inline _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) { + return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); +} + +static inline void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendFunc, fn); +} + +typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum); +#define CALL_LogicOp(disp, parameters) \ + (* GET_LogicOp(disp)) parameters +static inline _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) { + return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); +} + +static inline void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_LogicOp, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint); +#define CALL_StencilFunc(disp, parameters) \ + (* GET_StencilFunc(disp)) parameters +static inline _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) { + return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); +} + +static inline void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) { + SET_by_offset(disp, _gloffset_StencilFunc, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum); +#define CALL_StencilOp(disp, parameters) \ + (* GET_StencilOp(disp)) parameters +static inline _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) { + return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); +} + +static inline void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_StencilOp, fn); +} + +typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum); +#define CALL_DepthFunc(disp, parameters) \ + (* GET_DepthFunc(disp)) parameters +static inline _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) { + return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); +} + +static inline void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_DepthFunc, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat); +#define CALL_PixelZoom(disp, parameters) \ + (* GET_PixelZoom(disp)) parameters +static inline _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) { + return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); +} + +static inline void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_PixelZoom, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat); +#define CALL_PixelTransferf(disp, parameters) \ + (* GET_PixelTransferf(disp)) parameters +static inline _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) { + return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf)); +} + +static inline void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_PixelTransferf, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint); +#define CALL_PixelTransferi(disp, parameters) \ + (* GET_PixelTransferi(disp)) parameters +static inline _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) { + return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi)); +} + +static inline void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_PixelTransferi, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat); +#define CALL_PixelStoref(disp, parameters) \ + (* GET_PixelStoref(disp)) parameters +static inline _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) { + return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); +} + +static inline void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_PixelStoref, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint); +#define CALL_PixelStorei(disp, parameters) \ + (* GET_PixelStorei(disp)) parameters +static inline _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) { + return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); +} + +static inline void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_PixelStorei, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *); +#define CALL_PixelMapfv(disp, parameters) \ + (* GET_PixelMapfv(disp)) parameters +static inline _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) { + return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); +} + +static inline void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_PixelMapfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *); +#define CALL_PixelMapuiv(disp, parameters) \ + (* GET_PixelMapuiv(disp)) parameters +static inline _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) { + return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); +} + +static inline void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_PixelMapuiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *); +#define CALL_PixelMapusv(disp, parameters) \ + (* GET_PixelMapusv(disp)) parameters +static inline _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) { + return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); +} + +static inline void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) { + SET_by_offset(disp, _gloffset_PixelMapusv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum); +#define CALL_ReadBuffer(disp, parameters) \ + (* GET_ReadBuffer(disp)) parameters +static inline _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) { + return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); +} + +static inline void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ReadBuffer, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); +#define CALL_CopyPixels(disp, parameters) \ + (* GET_CopyPixels(disp)) parameters +static inline _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) { + return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); +} + +static inline void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) { + SET_by_offset(disp, _gloffset_CopyPixels, fn); +} + +typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); +#define CALL_ReadPixels(disp, parameters) \ + (* GET_ReadPixels(disp)) parameters +static inline _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) { + return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); +} + +static inline void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_ReadPixels, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_DrawPixels(disp, parameters) \ + (* GET_DrawPixels(disp)) parameters +static inline _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) { + return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); +} + +static inline void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_DrawPixels, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *); +#define CALL_GetBooleanv(disp, parameters) \ + (* GET_GetBooleanv(disp)) parameters +static inline _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) { + return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); +} + +static inline void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) { + SET_by_offset(disp, _gloffset_GetBooleanv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *); +#define CALL_GetClipPlane(disp, parameters) \ + (* GET_GetClipPlane(disp)) parameters +static inline _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) { + return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); +} + +static inline void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetClipPlane, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *); +#define CALL_GetDoublev(disp, parameters) \ + (* GET_GetDoublev(disp)) parameters +static inline _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) { + return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); +} + +static inline void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetDoublev, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_GetError)(void); +#define CALL_GetError(disp, parameters) \ + (* GET_GetError(disp)) parameters +static inline _glptr_GetError GET_GetError(struct _glapi_table *disp) { + return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); +} + +static inline void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_GetError, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *); +#define CALL_GetFloatv(disp, parameters) \ + (* GET_GetFloatv(disp)) parameters +static inline _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) { + return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); +} + +static inline void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetFloatv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *); +#define CALL_GetIntegerv(disp, parameters) \ + (* GET_GetIntegerv(disp)) parameters +static inline _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) { + return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); +} + +static inline void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetIntegerv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetLightfv(disp, parameters) \ + (* GET_GetLightfv(disp)) parameters +static inline _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) { + return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); +} + +static inline void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetLightfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *); +#define CALL_GetLightiv(disp, parameters) \ + (* GET_GetLightiv(disp)) parameters +static inline _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) { + return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); +} + +static inline void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetLightiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *); +#define CALL_GetMapdv(disp, parameters) \ + (* GET_GetMapdv(disp)) parameters +static inline _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) { + return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); +} + +static inline void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetMapdv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetMapfv(disp, parameters) \ + (* GET_GetMapfv(disp)) parameters +static inline _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) { + return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); +} + +static inline void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetMapfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *); +#define CALL_GetMapiv(disp, parameters) \ + (* GET_GetMapiv(disp)) parameters +static inline _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) { + return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); +} + +static inline void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetMapiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetMaterialfv(disp, parameters) \ + (* GET_GetMaterialfv(disp)) parameters +static inline _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) { + return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv)); +} + +static inline void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetMaterialfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *); +#define CALL_GetMaterialiv(disp, parameters) \ + (* GET_GetMaterialiv(disp)) parameters +static inline _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) { + return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv)); +} + +static inline void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetMaterialiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *); +#define CALL_GetPixelMapfv(disp, parameters) \ + (* GET_GetPixelMapfv(disp)) parameters +static inline _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) { + return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv)); +} + +static inline void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *); +#define CALL_GetPixelMapuiv(disp, parameters) \ + (* GET_GetPixelMapuiv(disp)) parameters +static inline _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) { + return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv)); +} + +static inline void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *); +#define CALL_GetPixelMapusv(disp, parameters) \ + (* GET_GetPixelMapusv(disp)) parameters +static inline _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) { + return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv)); +} + +static inline void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) { + SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *); +#define CALL_GetPolygonStipple(disp, parameters) \ + (* GET_GetPolygonStipple(disp)) parameters +static inline _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) { + return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple)); +} + +static inline void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) { + SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); +} + +typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum); +#define CALL_GetString(disp, parameters) \ + (* GET_GetString(disp)) parameters +static inline _glptr_GetString GET_GetString(struct _glapi_table *disp) { + return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); +} + +static inline void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_GetString, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetTexEnvfv(disp, parameters) \ + (* GET_GetTexEnvfv(disp)) parameters +static inline _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) { + return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); +} + +static inline void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *); +#define CALL_GetTexEnviv(disp, parameters) \ + (* GET_GetTexEnviv(disp)) parameters +static inline _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) { + return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); +} + +static inline void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexEnviv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *); +#define CALL_GetTexGendv(disp, parameters) \ + (* GET_GetTexGendv(disp)) parameters +static inline _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) { + return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); +} + +static inline void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetTexGendv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetTexGenfv(disp, parameters) \ + (* GET_GetTexGenfv(disp)) parameters +static inline _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) { + return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); +} + +static inline void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetTexGenfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *); +#define CALL_GetTexGeniv(disp, parameters) \ + (* GET_GetTexGeniv(disp)) parameters +static inline _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) { + return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); +} + +static inline void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexGeniv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); +#define CALL_GetTexImage(disp, parameters) \ + (* GET_GetTexImage(disp)) parameters +static inline _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) { + return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); +} + +static inline void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetTexImage, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetTexParameterfv(disp, parameters) \ + (* GET_GetTexParameterfv(disp)) parameters +static inline _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) { + return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv)); +} + +static inline void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *); +#define CALL_GetTexParameteriv(disp, parameters) \ + (* GET_GetTexParameteriv(disp)) parameters +static inline _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) { + return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv)); +} + +static inline void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); +#define CALL_GetTexLevelParameterfv(disp, parameters) \ + (* GET_GetTexLevelParameterfv(disp)) parameters +static inline _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) { + return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)); +} + +static inline void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); +#define CALL_GetTexLevelParameteriv(disp, parameters) \ + (* GET_GetTexLevelParameteriv(disp)) parameters +static inline _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) { + return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)); +} + +static inline void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum); +#define CALL_IsEnabled(disp, parameters) \ + (* GET_IsEnabled(disp)) parameters +static inline _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) { + return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); +} + +static inline void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_IsEnabled, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint); +#define CALL_IsList(disp, parameters) \ + (* GET_IsList(disp)) parameters +static inline _glptr_IsList GET_IsList(struct _glapi_table *disp) { + return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); +} + +static inline void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsList, fn); +} + +typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd); +#define CALL_DepthRange(disp, parameters) \ + (* GET_DepthRange(disp)) parameters +static inline _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) { + return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); +} + +static inline void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { + SET_by_offset(disp, _gloffset_DepthRange, fn); +} + +typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Frustum(disp, parameters) \ + (* GET_Frustum(disp)) parameters +static inline _glptr_Frustum GET_Frustum(struct _glapi_table *disp) { + return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); +} + +static inline void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Frustum, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void); +#define CALL_LoadIdentity(disp, parameters) \ + (* GET_LoadIdentity(disp)) parameters +static inline _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) { + return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); +} + +static inline void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_LoadIdentity, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *); +#define CALL_LoadMatrixf(disp, parameters) \ + (* GET_LoadMatrixf(disp)) parameters +static inline _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) { + return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); +} + +static inline void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_LoadMatrixf, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *); +#define CALL_LoadMatrixd(disp, parameters) \ + (* GET_LoadMatrixd(disp)) parameters +static inline _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) { + return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); +} + +static inline void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_LoadMatrixd, fn); +} + +typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum); +#define CALL_MatrixMode(disp, parameters) \ + (* GET_MatrixMode(disp)) parameters +static inline _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) { + return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); +} + +static inline void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_MatrixMode, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *); +#define CALL_MultMatrixf(disp, parameters) \ + (* GET_MultMatrixf(disp)) parameters +static inline _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) { + return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); +} + +static inline void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultMatrixf, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *); +#define CALL_MultMatrixd(disp, parameters) \ + (* GET_MultMatrixd(disp)) parameters +static inline _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) { + return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); +} + +static inline void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultMatrixd, fn); +} + +typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Ortho(disp, parameters) \ + (* GET_Ortho(disp)) parameters +static inline _glptr_Ortho GET_Ortho(struct _glapi_table *disp) { + return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); +} + +static inline void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Ortho, fn); +} + +typedef void (GLAPIENTRYP _glptr_PopMatrix)(void); +#define CALL_PopMatrix(disp, parameters) \ + (* GET_PopMatrix(disp)) parameters +static inline _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) { + return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); +} + +static inline void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PopMatrix, fn); +} + +typedef void (GLAPIENTRYP _glptr_PushMatrix)(void); +#define CALL_PushMatrix(disp, parameters) \ + (* GET_PushMatrix(disp)) parameters +static inline _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) { + return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); +} + +static inline void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PushMatrix, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_Rotated(disp, parameters) \ + (* GET_Rotated(disp)) parameters +static inline _glptr_Rotated GET_Rotated(struct _glapi_table *disp) { + return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); +} + +static inline void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Rotated, fn); +} + +typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_Rotatef(disp, parameters) \ + (* GET_Rotatef(disp)) parameters +static inline _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) { + return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); +} + +static inline void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Rotatef, fn); +} + +typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble); +#define CALL_Scaled(disp, parameters) \ + (* GET_Scaled(disp)) parameters +static inline _glptr_Scaled GET_Scaled(struct _glapi_table *disp) { + return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); +} + +static inline void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Scaled, fn); +} + +typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat); +#define CALL_Scalef(disp, parameters) \ + (* GET_Scalef(disp)) parameters +static inline _glptr_Scalef GET_Scalef(struct _glapi_table *disp) { + return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); +} + +static inline void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Scalef, fn); +} + +typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble); +#define CALL_Translated(disp, parameters) \ + (* GET_Translated(disp)) parameters +static inline _glptr_Translated GET_Translated(struct _glapi_table *disp) { + return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); +} + +static inline void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_Translated, fn); +} + +typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat); +#define CALL_Translatef(disp, parameters) \ + (* GET_Translatef(disp)) parameters +static inline _glptr_Translatef GET_Translatef(struct _glapi_table *disp) { + return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); +} + +static inline void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Translatef, fn); +} + +typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei); +#define CALL_Viewport(disp, parameters) \ + (* GET_Viewport(disp)) parameters +static inline _glptr_Viewport GET_Viewport(struct _glapi_table *disp) { + return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); +} + +static inline void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_Viewport, fn); +} + +typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint); +#define CALL_ArrayElement(disp, parameters) \ + (* GET_ArrayElement(disp)) parameters +static inline _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) { + return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); +} + +static inline void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { + SET_by_offset(disp, _gloffset_ArrayElement, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint); +#define CALL_BindTexture(disp, parameters) \ + (* GET_BindTexture(disp)) parameters +static inline _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) { + return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); +} + +static inline void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindTexture, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_ColorPointer(disp, parameters) \ + (* GET_ColorPointer(disp)) parameters +static inline _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) { + return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); +} + +static inline void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ColorPointer, fn); +} + +typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum); +#define CALL_DisableClientState(disp, parameters) \ + (* GET_DisableClientState(disp)) parameters +static inline _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) { + return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState)); +} + +static inline void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_DisableClientState, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei); +#define CALL_DrawArrays(disp, parameters) \ + (* GET_DrawArrays(disp)) parameters +static inline _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) { + return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); +} + +static inline void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_DrawArrays, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); +#define CALL_DrawElements(disp, parameters) \ + (* GET_DrawElements(disp)) parameters +static inline _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) { + return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); +} + +static inline void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_DrawElements, fn); +} + +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *); +#define CALL_EdgeFlagPointer(disp, parameters) \ + (* GET_EdgeFlagPointer(disp)) parameters +static inline _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) { + return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer)); +} + +static inline void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); +} + +typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum); +#define CALL_EnableClientState(disp, parameters) \ + (* GET_EnableClientState(disp)) parameters +static inline _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) { + return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState)); +} + +static inline void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_EnableClientState, fn); +} + +typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *); +#define CALL_IndexPointer(disp, parameters) \ + (* GET_IndexPointer(disp)) parameters +static inline _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) { + return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); +} + +static inline void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_IndexPointer, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte); +#define CALL_Indexub(disp, parameters) \ + (* GET_Indexub(disp)) parameters +static inline _glptr_Indexub GET_Indexub(struct _glapi_table *disp) { + return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); +} + +static inline void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) { + SET_by_offset(disp, _gloffset_Indexub, fn); +} + +typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *); +#define CALL_Indexubv(disp, parameters) \ + (* GET_Indexubv(disp)) parameters +static inline _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) { + return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); +} + +static inline void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { + SET_by_offset(disp, _gloffset_Indexubv, fn); +} + +typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *); +#define CALL_InterleavedArrays(disp, parameters) \ + (* GET_InterleavedArrays(disp)) parameters +static inline _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) { + return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays)); +} + +static inline void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_InterleavedArrays, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *); +#define CALL_NormalPointer(disp, parameters) \ + (* GET_NormalPointer(disp)) parameters +static inline _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) { + return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer)); +} + +static inline void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_NormalPointer, fn); +} + +typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat); +#define CALL_PolygonOffset(disp, parameters) \ + (* GET_PolygonOffset(disp)) parameters +static inline _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) { + return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset)); +} + +static inline void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_PolygonOffset, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_TexCoordPointer(disp, parameters) \ + (* GET_TexCoordPointer(disp)) parameters +static inline _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) { + return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer)); +} + +static inline void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexCoordPointer, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_VertexPointer(disp, parameters) \ + (* GET_VertexPointer(disp)) parameters +static inline _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) { + return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer)); +} + +static inline void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexPointer, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); +#define CALL_AreTexturesResident(disp, parameters) \ + (* GET_AreTexturesResident(disp)) parameters +static inline _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) { + return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident)); +} + +static inline void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { + SET_by_offset(disp, _gloffset_AreTexturesResident, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +#define CALL_CopyTexImage1D(disp, parameters) \ + (* GET_CopyTexImage1D(disp)) parameters +static inline _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) { + return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D)); +} + +static inline void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) { + SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +#define CALL_CopyTexImage2D(disp, parameters) \ + (* GET_CopyTexImage2D(disp)) parameters +static inline _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) { + return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D)); +} + +static inline void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) { + SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); +#define CALL_CopyTexSubImage1D(disp, parameters) \ + (* GET_CopyTexSubImage1D(disp)) parameters +static inline _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) { + return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D)); +} + +static inline void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +#define CALL_CopyTexSubImage2D(disp, parameters) \ + (* GET_CopyTexSubImage2D(disp)) parameters +static inline _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) { + return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D)); +} + +static inline void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *); +#define CALL_DeleteTextures(disp, parameters) \ + (* GET_DeleteTextures(disp)) parameters +static inline _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) { + return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures)); +} + +static inline void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *); +#define CALL_GenTextures(disp, parameters) \ + (* GET_GenTextures(disp)) parameters +static inline _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) { + return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); +} + +static inline void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **); +#define CALL_GetPointerv(disp, parameters) \ + (* GET_GetPointerv(disp)) parameters +static inline _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) { + return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); +} + +static inline void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) { + SET_by_offset(disp, _gloffset_GetPointerv, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint); +#define CALL_IsTexture(disp, parameters) \ + (* GET_IsTexture(disp)) parameters +static inline _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) { + return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); +} + +static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsTexture, fn); +} + +typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); +#define CALL_PrioritizeTextures(disp, parameters) \ + (* GET_PrioritizeTextures(disp)) parameters +static inline _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) { + return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures)); +} + +static inline void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) { + SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_TexSubImage1D(disp, parameters) \ + (* GET_TexSubImage1D(disp)) parameters +static inline _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) { + return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D)); +} + +static inline void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexSubImage1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_TexSubImage2D(disp, parameters) \ + (* GET_TexSubImage2D(disp)) parameters +static inline _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) { + return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D)); +} + +static inline void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexSubImage2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void); +#define CALL_PopClientAttrib(disp, parameters) \ + (* GET_PopClientAttrib(disp)) parameters +static inline _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) { + return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib)); +} + +static inline void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PopClientAttrib, fn); +} + +typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield); +#define CALL_PushClientAttrib(disp, parameters) \ + (* GET_PushClientAttrib(disp)) parameters +static inline _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) { + return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib)); +} + +static inline void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { + SET_by_offset(disp, _gloffset_PushClientAttrib, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); +#define CALL_BlendColor(disp, parameters) \ + (* GET_BlendColor(disp)) parameters +static inline _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) { + return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); +} + +static inline void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { + SET_by_offset(disp, _gloffset_BlendColor, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum); +#define CALL_BlendEquation(disp, parameters) \ + (* GET_BlendEquation(disp)) parameters +static inline _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) { + return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation)); +} + +static inline void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_BlendEquation, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +#define CALL_DrawRangeElements(disp, parameters) \ + (* GET_DrawRangeElements(disp)) parameters +static inline _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) { + return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements)); +} + +static inline void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_DrawRangeElements, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_ColorTable(disp, parameters) \ + (* GET_ColorTable(disp)) parameters +static inline _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) { + return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); +} + +static inline void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ColorTable, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *); +#define CALL_ColorTableParameterfv(disp, parameters) \ + (* GET_ColorTableParameterfv(disp)) parameters +static inline _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) { + return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv)); +} + +static inline void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *); +#define CALL_ColorTableParameteriv(disp, parameters) \ + (* GET_ColorTableParameteriv(disp)) parameters +static inline _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) { + return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv)); +} + +static inline void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei); +#define CALL_CopyColorTable(disp, parameters) \ + (* GET_CopyColorTable(disp)) parameters +static inline _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) { + return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable)); +} + +static inline void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyColorTable, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *); +#define CALL_GetColorTable(disp, parameters) \ + (* GET_GetColorTable(disp)) parameters +static inline _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) { + return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable)); +} + +static inline void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetColorTable, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetColorTableParameterfv(disp, parameters) \ + (* GET_GetColorTableParameterfv(disp)) parameters +static inline _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) { + return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv)); +} + +static inline void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *); +#define CALL_GetColorTableParameteriv(disp, parameters) \ + (* GET_GetColorTableParameteriv(disp)) parameters +static inline _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) { + return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv)); +} + +static inline void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_ColorSubTable(disp, parameters) \ + (* GET_ColorSubTable(disp)) parameters +static inline _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) { + return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable)); +} + +static inline void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ColorSubTable, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei); +#define CALL_CopyColorSubTable(disp, parameters) \ + (* GET_CopyColorSubTable(disp)) parameters +static inline _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) { + return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable)); +} + +static inline void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_ConvolutionFilter1D(disp, parameters) \ + (* GET_ConvolutionFilter1D(disp)) parameters +static inline _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) { + return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D)); +} + +static inline void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_ConvolutionFilter2D(disp, parameters) \ + (* GET_ConvolutionFilter2D(disp)) parameters +static inline _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) { + return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D)); +} + +static inline void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat); +#define CALL_ConvolutionParameterf(disp, parameters) \ + (* GET_ConvolutionParameterf(disp)) parameters +static inline _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) { + return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf)); +} + +static inline void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *); +#define CALL_ConvolutionParameterfv(disp, parameters) \ + (* GET_ConvolutionParameterfv(disp)) parameters +static inline _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) { + return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv)); +} + +static inline void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint); +#define CALL_ConvolutionParameteri(disp, parameters) \ + (* GET_ConvolutionParameteri(disp)) parameters +static inline _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) { + return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri)); +} + +static inline void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); +} + +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *); +#define CALL_ConvolutionParameteriv(disp, parameters) \ + (* GET_ConvolutionParameteriv(disp)) parameters +static inline _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) { + return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv)); +} + +static inline void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei); +#define CALL_CopyConvolutionFilter1D(disp, parameters) \ + (* GET_CopyConvolutionFilter1D(disp)) parameters +static inline _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) { + return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)); +} + +static inline void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); +#define CALL_CopyConvolutionFilter2D(disp, parameters) \ + (* GET_CopyConvolutionFilter2D(disp)) parameters +static inline _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) { + return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)); +} + +static inline void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *); +#define CALL_GetConvolutionFilter(disp, parameters) \ + (* GET_GetConvolutionFilter(disp)) parameters +static inline _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) { + return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter)); +} + +static inline void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetConvolutionParameterfv(disp, parameters) \ + (* GET_GetConvolutionParameterfv(disp)) parameters +static inline _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) { + return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)); +} + +static inline void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *); +#define CALL_GetConvolutionParameteriv(disp, parameters) \ + (* GET_GetConvolutionParameteriv(disp)) parameters +static inline _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) { + return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)); +} + +static inline void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); +#define CALL_GetSeparableFilter(disp, parameters) \ + (* GET_GetSeparableFilter(disp)) parameters +static inline _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) { + return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter)); +} + +static inline void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); +} + +typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); +#define CALL_SeparableFilter2D(disp, parameters) \ + (* GET_SeparableFilter2D(disp)) parameters +static inline _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) { + return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D)); +} + +static inline void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) { + SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +#define CALL_GetHistogram(disp, parameters) \ + (* GET_GetHistogram(disp)) parameters +static inline _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) { + return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); +} + +static inline void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetHistogram, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetHistogramParameterfv(disp, parameters) \ + (* GET_GetHistogramParameterfv(disp)) parameters +static inline _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) { + return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv)); +} + +static inline void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *); +#define CALL_GetHistogramParameteriv(disp, parameters) \ + (* GET_GetHistogramParameteriv(disp)) parameters +static inline _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) { + return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv)); +} + +static inline void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +#define CALL_GetMinmax(disp, parameters) \ + (* GET_GetMinmax(disp)) parameters +static inline _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) { + return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); +} + +static inline void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetMinmax, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *); +#define CALL_GetMinmaxParameterfv(disp, parameters) \ + (* GET_GetMinmaxParameterfv(disp)) parameters +static inline _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) { + return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)); +} + +static inline void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *); +#define CALL_GetMinmaxParameteriv(disp, parameters) \ + (* GET_GetMinmaxParameteriv(disp)) parameters +static inline _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) { + return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)); +} + +static inline void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean); +#define CALL_Histogram(disp, parameters) \ + (* GET_Histogram(disp)) parameters +static inline _glptr_Histogram GET_Histogram(struct _glapi_table *disp) { + return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); +} + +static inline void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) { + SET_by_offset(disp, _gloffset_Histogram, fn); +} + +typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean); +#define CALL_Minmax(disp, parameters) \ + (* GET_Minmax(disp)) parameters +static inline _glptr_Minmax GET_Minmax(struct _glapi_table *disp) { + return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); +} + +static inline void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) { + SET_by_offset(disp, _gloffset_Minmax, fn); +} + +typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum); +#define CALL_ResetHistogram(disp, parameters) \ + (* GET_ResetHistogram(disp)) parameters +static inline _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) { + return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram)); +} + +static inline void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ResetHistogram, fn); +} + +typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum); +#define CALL_ResetMinmax(disp, parameters) \ + (* GET_ResetMinmax(disp)) parameters +static inline _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) { + return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); +} + +static inline void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ResetMinmax, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +#define CALL_TexImage3D(disp, parameters) \ + (* GET_TexImage3D(disp)) parameters +static inline _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) { + return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); +} + +static inline void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexImage3D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +#define CALL_TexSubImage3D(disp, parameters) \ + (* GET_TexSubImage3D(disp)) parameters +static inline _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) { + return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D)); +} + +static inline void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexSubImage3D, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +#define CALL_CopyTexSubImage3D(disp, parameters) \ + (* GET_CopyTexSubImage3D(disp)) parameters +static inline _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) { + return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D)); +} + +static inline void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); +} + +typedef void (GLAPIENTRYP _glptr_ActiveTextureARB)(GLenum); +#define CALL_ActiveTextureARB(disp, parameters) \ + (* GET_ActiveTextureARB(disp)) parameters +static inline _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) { + return (_glptr_ActiveTextureARB) (GET_by_offset(disp, _gloffset_ActiveTextureARB)); +} + +static inline void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum); +#define CALL_ClientActiveTextureARB(disp, parameters) \ + (* GET_ClientActiveTextureARB(disp)) parameters +static inline _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) { + return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB)); +} + +static inline void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble); +#define CALL_MultiTexCoord1dARB(disp, parameters) \ + (* GET_MultiTexCoord1dARB(disp)) parameters +static inline _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)); +} + +static inline void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *); +#define CALL_MultiTexCoord1dvARB(disp, parameters) \ + (* GET_MultiTexCoord1dvARB(disp)) parameters +static inline _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)); +} + +static inline void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat); +#define CALL_MultiTexCoord1fARB(disp, parameters) \ + (* GET_MultiTexCoord1fARB(disp)) parameters +static inline _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)); +} + +static inline void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *); +#define CALL_MultiTexCoord1fvARB(disp, parameters) \ + (* GET_MultiTexCoord1fvARB(disp)) parameters +static inline _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)); +} + +static inline void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint); +#define CALL_MultiTexCoord1iARB(disp, parameters) \ + (* GET_MultiTexCoord1iARB(disp)) parameters +static inline _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)); +} + +static inline void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *); +#define CALL_MultiTexCoord1ivARB(disp, parameters) \ + (* GET_MultiTexCoord1ivARB(disp)) parameters +static inline _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)); +} + +static inline void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort); +#define CALL_MultiTexCoord1sARB(disp, parameters) \ + (* GET_MultiTexCoord1sARB(disp)) parameters +static inline _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)); +} + +static inline void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *); +#define CALL_MultiTexCoord1svARB(disp, parameters) \ + (* GET_MultiTexCoord1svARB(disp)) parameters +static inline _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)); +} + +static inline void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble); +#define CALL_MultiTexCoord2dARB(disp, parameters) \ + (* GET_MultiTexCoord2dARB(disp)) parameters +static inline _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)); +} + +static inline void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *); +#define CALL_MultiTexCoord2dvARB(disp, parameters) \ + (* GET_MultiTexCoord2dvARB(disp)) parameters +static inline _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)); +} + +static inline void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat); +#define CALL_MultiTexCoord2fARB(disp, parameters) \ + (* GET_MultiTexCoord2fARB(disp)) parameters +static inline _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)); +} + +static inline void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *); +#define CALL_MultiTexCoord2fvARB(disp, parameters) \ + (* GET_MultiTexCoord2fvARB(disp)) parameters +static inline _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)); +} + +static inline void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint); +#define CALL_MultiTexCoord2iARB(disp, parameters) \ + (* GET_MultiTexCoord2iARB(disp)) parameters +static inline _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)); +} + +static inline void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *); +#define CALL_MultiTexCoord2ivARB(disp, parameters) \ + (* GET_MultiTexCoord2ivARB(disp)) parameters +static inline _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)); +} + +static inline void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort); +#define CALL_MultiTexCoord2sARB(disp, parameters) \ + (* GET_MultiTexCoord2sARB(disp)) parameters +static inline _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)); +} + +static inline void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *); +#define CALL_MultiTexCoord2svARB(disp, parameters) \ + (* GET_MultiTexCoord2svARB(disp)) parameters +static inline _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)); +} + +static inline void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble); +#define CALL_MultiTexCoord3dARB(disp, parameters) \ + (* GET_MultiTexCoord3dARB(disp)) parameters +static inline _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)); +} + +static inline void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *); +#define CALL_MultiTexCoord3dvARB(disp, parameters) \ + (* GET_MultiTexCoord3dvARB(disp)) parameters +static inline _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)); +} + +static inline void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat); +#define CALL_MultiTexCoord3fARB(disp, parameters) \ + (* GET_MultiTexCoord3fARB(disp)) parameters +static inline _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)); +} + +static inline void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *); +#define CALL_MultiTexCoord3fvARB(disp, parameters) \ + (* GET_MultiTexCoord3fvARB(disp)) parameters +static inline _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)); +} + +static inline void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint); +#define CALL_MultiTexCoord3iARB(disp, parameters) \ + (* GET_MultiTexCoord3iARB(disp)) parameters +static inline _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)); +} + +static inline void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *); +#define CALL_MultiTexCoord3ivARB(disp, parameters) \ + (* GET_MultiTexCoord3ivARB(disp)) parameters +static inline _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)); +} + +static inline void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort); +#define CALL_MultiTexCoord3sARB(disp, parameters) \ + (* GET_MultiTexCoord3sARB(disp)) parameters +static inline _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)); +} + +static inline void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *); +#define CALL_MultiTexCoord3svARB(disp, parameters) \ + (* GET_MultiTexCoord3svARB(disp)) parameters +static inline _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)); +} + +static inline void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_MultiTexCoord4dARB(disp, parameters) \ + (* GET_MultiTexCoord4dARB(disp)) parameters +static inline _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)); +} + +static inline void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *); +#define CALL_MultiTexCoord4dvARB(disp, parameters) \ + (* GET_MultiTexCoord4dvARB(disp)) parameters +static inline _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)); +} + +static inline void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_MultiTexCoord4fARB(disp, parameters) \ + (* GET_MultiTexCoord4fARB(disp)) parameters +static inline _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)); +} + +static inline void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *); +#define CALL_MultiTexCoord4fvARB(disp, parameters) \ + (* GET_MultiTexCoord4fvARB(disp)) parameters +static inline _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)); +} + +static inline void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint); +#define CALL_MultiTexCoord4iARB(disp, parameters) \ + (* GET_MultiTexCoord4iARB(disp)) parameters +static inline _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)); +} + +static inline void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *); +#define CALL_MultiTexCoord4ivARB(disp, parameters) \ + (* GET_MultiTexCoord4ivARB(disp)) parameters +static inline _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)); +} + +static inline void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); +#define CALL_MultiTexCoord4sARB(disp, parameters) \ + (* GET_MultiTexCoord4sARB(disp)) parameters +static inline _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)); +} + +static inline void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *); +#define CALL_MultiTexCoord4svARB(disp, parameters) \ + (* GET_MultiTexCoord4svARB(disp)) parameters +static inline _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) { + return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)); +} + +static inline void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { + SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint); +#define CALL_AttachShader(disp, parameters) \ + (* GET_AttachShader(disp)) parameters +static inline _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) { + return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); +} + +static inline void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_AttachShader, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void); +#define CALL_CreateProgram(disp, parameters) \ + (* GET_CreateProgram(disp)) parameters +static inline _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) { + return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram)); +} + +static inline void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_CreateProgram, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum); +#define CALL_CreateShader(disp, parameters) \ + (* GET_CreateShader(disp)) parameters +static inline _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) { + return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); +} + +static inline void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_CreateShader, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint); +#define CALL_DeleteProgram(disp, parameters) \ + (* GET_DeleteProgram(disp)) parameters +static inline _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) { + return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram)); +} + +static inline void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DeleteProgram, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint); +#define CALL_DeleteShader(disp, parameters) \ + (* GET_DeleteShader(disp)) parameters +static inline _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) { + return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); +} + +static inline void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DeleteShader, fn); +} + +typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint); +#define CALL_DetachShader(disp, parameters) \ + (* GET_DetachShader(disp)) parameters +static inline _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) { + return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); +} + +static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_DetachShader, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *); +#define CALL_GetAttachedShaders(disp, parameters) \ + (* GET_GetAttachedShaders(disp)) parameters +static inline _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) { + return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders)); +} + +static inline void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +#define CALL_GetProgramInfoLog(disp, parameters) \ + (* GET_GetProgramInfoLog(disp)) parameters +static inline _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) { + return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog)); +} + +static inline void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { + SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *); +#define CALL_GetProgramiv(disp, parameters) \ + (* GET_GetProgramiv(disp)) parameters +static inline _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) { + return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); +} + +static inline void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetProgramiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +#define CALL_GetShaderInfoLog(disp, parameters) \ + (* GET_GetShaderInfoLog(disp)) parameters +static inline _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) { + return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog)); +} + +static inline void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { + SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *); +#define CALL_GetShaderiv(disp, parameters) \ + (* GET_GetShaderiv(disp)) parameters +static inline _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) { + return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); +} + +static inline void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetShaderiv, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint); +#define CALL_IsProgram(disp, parameters) \ + (* GET_IsProgram(disp)) parameters +static inline _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) { + return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); +} + +static inline void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsProgram, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint); +#define CALL_IsShader(disp, parameters) \ + (* GET_IsShader(disp)) parameters +static inline _glptr_IsShader GET_IsShader(struct _glapi_table *disp) { + return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); +} + +static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsShader, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint); +#define CALL_StencilFuncSeparate(disp, parameters) \ + (* GET_StencilFuncSeparate(disp)) parameters +static inline _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) { + return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate)); +} + +static inline void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { + SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint); +#define CALL_StencilMaskSeparate(disp, parameters) \ + (* GET_StencilMaskSeparate(disp)) parameters +static inline _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) { + return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate)); +} + +static inline void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum); +#define CALL_StencilOpSeparate(disp, parameters) \ + (* GET_StencilOpSeparate(disp)) parameters +static inline _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) { + return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate)); +} + +static inline void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix2x3fv(disp, parameters) \ + (* GET_UniformMatrix2x3fv(disp)) parameters +static inline _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)); +} + +static inline void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix2x4fv(disp, parameters) \ + (* GET_UniformMatrix2x4fv(disp)) parameters +static inline _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)); +} + +static inline void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix3x2fv(disp, parameters) \ + (* GET_UniformMatrix3x2fv(disp)) parameters +static inline _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)); +} + +static inline void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix3x4fv(disp, parameters) \ + (* GET_UniformMatrix3x4fv(disp)) parameters +static inline _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)); +} + +static inline void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix4x2fv(disp, parameters) \ + (* GET_UniformMatrix4x2fv(disp)) parameters +static inline _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)); +} + +static inline void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix4x3fv(disp, parameters) \ + (* GET_UniformMatrix4x3fv(disp)) parameters +static inline _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) { + return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)); +} + +static inline void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum); +#define CALL_ClampColor(disp, parameters) \ + (* GET_ClampColor(disp)) parameters +static inline _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) { + return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); +} + +static inline void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_ClampColor, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint); +#define CALL_ClearBufferfi(disp, parameters) \ + (* GET_ClearBufferfi(disp)) parameters +static inline _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) { + return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi)); +} + +static inline void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) { + SET_by_offset(disp, _gloffset_ClearBufferfi, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *); +#define CALL_ClearBufferfv(disp, parameters) \ + (* GET_ClearBufferfv(disp)) parameters +static inline _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) { + return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv)); +} + +static inline void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ClearBufferfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *); +#define CALL_ClearBufferiv(disp, parameters) \ + (* GET_ClearBufferiv(disp)) parameters +static inline _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) { + return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv)); +} + +static inline void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) { + SET_by_offset(disp, _gloffset_ClearBufferiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *); +#define CALL_ClearBufferuiv(disp, parameters) \ + (* GET_ClearBufferuiv(disp)) parameters +static inline _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) { + return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv)); +} + +static inline void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) { + SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); +} + +typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint); +#define CALL_GetStringi(disp, parameters) \ + (* GET_GetStringi(disp)) parameters +static inline _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) { + return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); +} + +static inline void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_GetStringi, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint); +#define CALL_TexBuffer(disp, parameters) \ + (* GET_TexBuffer(disp)) parameters +static inline _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) { + return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); +} + +static inline void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexBuffer, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint); +#define CALL_FramebufferTexture(disp, parameters) \ + (* GET_FramebufferTexture(disp)) parameters +static inline _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) { + return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture)); +} + +static inline void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTexture, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *); +#define CALL_GetBufferParameteri64v(disp, parameters) \ + (* GET_GetBufferParameteri64v(disp)) parameters +static inline _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) { + return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v)); +} + +static inline void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) { + SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *); +#define CALL_GetInteger64i_v(disp, parameters) \ + (* GET_GetInteger64i_v(disp)) parameters +static inline _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) { + return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v)); +} + +static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) { + SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint); +#define CALL_VertexAttribDivisor(disp, parameters) \ + (* GET_VertexAttribDivisor(disp)) parameters +static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { + return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor)); +} + +static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *); +#define CALL_LoadTransposeMatrixdARB(disp, parameters) \ + (* GET_LoadTransposeMatrixdARB(disp)) parameters +static inline _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) { + return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)); +} + +static inline void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB)(const GLfloat *); +#define CALL_LoadTransposeMatrixfARB(disp, parameters) \ + (* GET_LoadTransposeMatrixfARB(disp)) parameters +static inline _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) { + return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)); +} + +static inline void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB)(const GLdouble *); +#define CALL_MultTransposeMatrixdARB(disp, parameters) \ + (* GET_MultTransposeMatrixdARB(disp)) parameters +static inline _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) { + return (_glptr_MultTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)); +} + +static inline void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB)(const GLfloat *); +#define CALL_MultTransposeMatrixfARB(disp, parameters) \ + (* GET_MultTransposeMatrixfARB(disp)) parameters +static inline _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) { + return (_glptr_MultTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)); +} + +static inline void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_SampleCoverageARB)(GLclampf, GLboolean); +#define CALL_SampleCoverageARB(disp, parameters) \ + (* GET_SampleCoverageARB(disp)) parameters +static inline _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) { + return (_glptr_SampleCoverageARB) (GET_by_offset(disp, _gloffset_SampleCoverageARB)); +} + +static inline void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { + SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +#define CALL_CompressedTexImage1DARB(disp, parameters) \ + (* GET_CompressedTexImage1DARB(disp)) parameters +static inline _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)); +} + +static inline void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +#define CALL_CompressedTexImage2DARB(disp, parameters) \ + (* GET_CompressedTexImage2DARB(disp)) parameters +static inline _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)); +} + +static inline void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +#define CALL_CompressedTexImage3DARB(disp, parameters) \ + (* GET_CompressedTexImage3DARB(disp)) parameters +static inline _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)); +} + +static inline void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +#define CALL_CompressedTexSubImage1DARB(disp, parameters) \ + (* GET_CompressedTexSubImage1DARB(disp)) parameters +static inline _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)); +} + +static inline void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +#define CALL_CompressedTexSubImage2DARB(disp, parameters) \ + (* GET_CompressedTexSubImage2DARB(disp)) parameters +static inline _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)); +} + +static inline void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +#define CALL_CompressedTexSubImage3DARB(disp, parameters) \ + (* GET_CompressedTexSubImage3DARB(disp)) parameters +static inline _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) { + return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)); +} + +static inline void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB)(GLenum, GLint, GLvoid *); +#define CALL_GetCompressedTexImageARB(disp, parameters) \ + (* GET_GetCompressedTexImageARB(disp)) parameters +static inline _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) { + return (_glptr_GetCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)); +} + +static inline void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB)(GLuint); +#define CALL_DisableVertexAttribArrayARB(disp, parameters) \ + (* GET_DisableVertexAttribArrayARB(disp)) parameters +static inline _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) { + return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)); +} + +static inline void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB)(GLuint); +#define CALL_EnableVertexAttribArrayARB(disp, parameters) \ + (* GET_EnableVertexAttribArrayARB(disp)) parameters +static inline _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) { + return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)); +} + +static inline void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *); +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) \ + (* GET_GetProgramEnvParameterdvARB(disp)) parameters +static inline _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) { + return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)); +} + +static inline void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *); +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) \ + (* GET_GetProgramEnvParameterfvARB(disp)) parameters +static inline _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) { + return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)); +} + +static inline void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *); +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) \ + (* GET_GetProgramLocalParameterdvARB(disp)) parameters +static inline _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) { + return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)); +} + +static inline void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *); +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) \ + (* GET_GetProgramLocalParameterfvARB(disp)) parameters +static inline _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) { + return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)); +} + +static inline void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *); +#define CALL_GetProgramStringARB(disp, parameters) \ + (* GET_GetProgramStringARB(disp)) parameters +static inline _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) { + return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB)); +} + +static inline void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *); +#define CALL_GetProgramivARB(disp, parameters) \ + (* GET_GetProgramivARB(disp)) parameters +static inline _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) { + return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB)); +} + +static inline void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetProgramivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB)(GLuint, GLenum, GLdouble *); +#define CALL_GetVertexAttribdvARB(disp, parameters) \ + (* GET_GetVertexAttribdvARB(disp)) parameters +static inline _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribdvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)); +} + +static inline void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB)(GLuint, GLenum, GLfloat *); +#define CALL_GetVertexAttribfvARB(disp, parameters) \ + (* GET_GetVertexAttribfvARB(disp)) parameters +static inline _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribfvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)); +} + +static inline void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB)(GLuint, GLenum, GLint *); +#define CALL_GetVertexAttribivARB(disp, parameters) \ + (* GET_GetVertexAttribivARB(disp)) parameters +static inline _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribivARB) (GET_by_offset(disp, _gloffset_GetVertexAttribivARB)); +} + +static inline void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_ProgramEnvParameter4dARB(disp, parameters) \ + (* GET_ProgramEnvParameter4dARB(disp)) parameters +static inline _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) { + return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)); +} + +static inline void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *); +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) \ + (* GET_ProgramEnvParameter4dvARB(disp)) parameters +static inline _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) { + return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)); +} + +static inline void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_ProgramEnvParameter4fARB(disp, parameters) \ + (* GET_ProgramEnvParameter4fARB(disp)) parameters +static inline _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) { + return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)); +} + +static inline void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *); +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) \ + (* GET_ProgramEnvParameter4fvARB(disp)) parameters +static inline _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) { + return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)); +} + +static inline void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_ProgramLocalParameter4dARB(disp, parameters) \ + (* GET_ProgramLocalParameter4dARB(disp)) parameters +static inline _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) { + return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)); +} + +static inline void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *); +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) \ + (* GET_ProgramLocalParameter4dvARB(disp)) parameters +static inline _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) { + return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)); +} + +static inline void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_ProgramLocalParameter4fARB(disp, parameters) \ + (* GET_ProgramLocalParameter4fARB(disp)) parameters +static inline _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) { + return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)); +} + +static inline void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *); +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) \ + (* GET_ProgramLocalParameter4fvARB(disp)) parameters +static inline _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) { + return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)); +} + +static inline void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *); +#define CALL_ProgramStringARB(disp, parameters) \ + (* GET_ProgramStringARB(disp)) parameters +static inline _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) { + return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB)); +} + +static inline void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ProgramStringARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB)(GLuint, GLdouble); +#define CALL_VertexAttrib1dARB(disp, parameters) \ + (* GET_VertexAttrib1dARB(disp)) parameters +static inline _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1dARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dARB)); +} + +static inline void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB)(GLuint, const GLdouble *); +#define CALL_VertexAttrib1dvARB(disp, parameters) \ + (* GET_VertexAttrib1dvARB(disp)) parameters +static inline _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)); +} + +static inline void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat); +#define CALL_VertexAttrib1fARB(disp, parameters) \ + (* GET_VertexAttrib1fARB(disp)) parameters +static inline _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB)); +} + +static inline void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *); +#define CALL_VertexAttrib1fvARB(disp, parameters) \ + (* GET_VertexAttrib1fvARB(disp)) parameters +static inline _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)); +} + +static inline void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB)(GLuint, GLshort); +#define CALL_VertexAttrib1sARB(disp, parameters) \ + (* GET_VertexAttrib1sARB(disp)) parameters +static inline _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1sARB) (GET_by_offset(disp, _gloffset_VertexAttrib1sARB)); +} + +static inline void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB)(GLuint, const GLshort *); +#define CALL_VertexAttrib1svARB(disp, parameters) \ + (* GET_VertexAttrib1svARB(disp)) parameters +static inline _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1svARB) (GET_by_offset(disp, _gloffset_VertexAttrib1svARB)); +} + +static inline void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB)(GLuint, GLdouble, GLdouble); +#define CALL_VertexAttrib2dARB(disp, parameters) \ + (* GET_VertexAttrib2dARB(disp)) parameters +static inline _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2dARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dARB)); +} + +static inline void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB)(GLuint, const GLdouble *); +#define CALL_VertexAttrib2dvARB(disp, parameters) \ + (* GET_VertexAttrib2dvARB(disp)) parameters +static inline _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)); +} + +static inline void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat); +#define CALL_VertexAttrib2fARB(disp, parameters) \ + (* GET_VertexAttrib2fARB(disp)) parameters +static inline _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB)); +} + +static inline void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *); +#define CALL_VertexAttrib2fvARB(disp, parameters) \ + (* GET_VertexAttrib2fvARB(disp)) parameters +static inline _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)); +} + +static inline void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB)(GLuint, GLshort, GLshort); +#define CALL_VertexAttrib2sARB(disp, parameters) \ + (* GET_VertexAttrib2sARB(disp)) parameters +static inline _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2sARB) (GET_by_offset(disp, _gloffset_VertexAttrib2sARB)); +} + +static inline void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB)(GLuint, const GLshort *); +#define CALL_VertexAttrib2svARB(disp, parameters) \ + (* GET_VertexAttrib2svARB(disp)) parameters +static inline _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2svARB) (GET_by_offset(disp, _gloffset_VertexAttrib2svARB)); +} + +static inline void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble); +#define CALL_VertexAttrib3dARB(disp, parameters) \ + (* GET_VertexAttrib3dARB(disp)) parameters +static inline _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3dARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dARB)); +} + +static inline void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB)(GLuint, const GLdouble *); +#define CALL_VertexAttrib3dvARB(disp, parameters) \ + (* GET_VertexAttrib3dvARB(disp)) parameters +static inline _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)); +} + +static inline void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat); +#define CALL_VertexAttrib3fARB(disp, parameters) \ + (* GET_VertexAttrib3fARB(disp)) parameters +static inline _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB)); +} + +static inline void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *); +#define CALL_VertexAttrib3fvARB(disp, parameters) \ + (* GET_VertexAttrib3fvARB(disp)) parameters +static inline _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)); +} + +static inline void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort); +#define CALL_VertexAttrib3sARB(disp, parameters) \ + (* GET_VertexAttrib3sARB(disp)) parameters +static inline _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3sARB) (GET_by_offset(disp, _gloffset_VertexAttrib3sARB)); +} + +static inline void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB)(GLuint, const GLshort *); +#define CALL_VertexAttrib3svARB(disp, parameters) \ + (* GET_VertexAttrib3svARB(disp)) parameters +static inline _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3svARB) (GET_by_offset(disp, _gloffset_VertexAttrib3svARB)); +} + +static inline void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB)(GLuint, const GLbyte *); +#define CALL_VertexAttrib4NbvARB(disp, parameters) \ + (* GET_VertexAttrib4NbvARB(disp)) parameters +static inline _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NbvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)); +} + +static inline void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB)(GLuint, const GLint *); +#define CALL_VertexAttrib4NivARB(disp, parameters) \ + (* GET_VertexAttrib4NivARB(disp)) parameters +static inline _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)); +} + +static inline void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB)(GLuint, const GLshort *); +#define CALL_VertexAttrib4NsvARB(disp, parameters) \ + (* GET_VertexAttrib4NsvARB(disp)) parameters +static inline _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NsvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)); +} + +static inline void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +#define CALL_VertexAttrib4NubARB(disp, parameters) \ + (* GET_VertexAttrib4NubARB(disp)) parameters +static inline _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NubARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)); +} + +static inline void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB)(GLuint, const GLubyte *); +#define CALL_VertexAttrib4NubvARB(disp, parameters) \ + (* GET_VertexAttrib4NubvARB(disp)) parameters +static inline _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)); +} + +static inline void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB)(GLuint, const GLuint *); +#define CALL_VertexAttrib4NuivARB(disp, parameters) \ + (* GET_VertexAttrib4NuivARB(disp)) parameters +static inline _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NuivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)); +} + +static inline void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB)(GLuint, const GLushort *); +#define CALL_VertexAttrib4NusvARB(disp, parameters) \ + (* GET_VertexAttrib4NusvARB(disp)) parameters +static inline _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4NusvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)); +} + +static inline void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB)(GLuint, const GLbyte *); +#define CALL_VertexAttrib4bvARB(disp, parameters) \ + (* GET_VertexAttrib4bvARB(disp)) parameters +static inline _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4bvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)); +} + +static inline void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_VertexAttrib4dARB(disp, parameters) \ + (* GET_VertexAttrib4dARB(disp)) parameters +static inline _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4dARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dARB)); +} + +static inline void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB)(GLuint, const GLdouble *); +#define CALL_VertexAttrib4dvARB(disp, parameters) \ + (* GET_VertexAttrib4dvARB(disp)) parameters +static inline _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)); +} + +static inline void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_VertexAttrib4fARB(disp, parameters) \ + (* GET_VertexAttrib4fARB(disp)) parameters +static inline _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB)); +} + +static inline void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *); +#define CALL_VertexAttrib4fvARB(disp, parameters) \ + (* GET_VertexAttrib4fvARB(disp)) parameters +static inline _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)); +} + +static inline void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB)(GLuint, const GLint *); +#define CALL_VertexAttrib4ivARB(disp, parameters) \ + (* GET_VertexAttrib4ivARB(disp)) parameters +static inline _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4ivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)); +} + +static inline void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort); +#define CALL_VertexAttrib4sARB(disp, parameters) \ + (* GET_VertexAttrib4sARB(disp)) parameters +static inline _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4sARB) (GET_by_offset(disp, _gloffset_VertexAttrib4sARB)); +} + +static inline void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB)(GLuint, const GLshort *); +#define CALL_VertexAttrib4svARB(disp, parameters) \ + (* GET_VertexAttrib4svARB(disp)) parameters +static inline _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4svARB) (GET_by_offset(disp, _gloffset_VertexAttrib4svARB)); +} + +static inline void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB)(GLuint, const GLubyte *); +#define CALL_VertexAttrib4ubvARB(disp, parameters) \ + (* GET_VertexAttrib4ubvARB(disp)) parameters +static inline _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4ubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)); +} + +static inline void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB)(GLuint, const GLuint *); +#define CALL_VertexAttrib4uivARB(disp, parameters) \ + (* GET_VertexAttrib4uivARB(disp)) parameters +static inline _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4uivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)); +} + +static inline void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB)(GLuint, const GLushort *); +#define CALL_VertexAttrib4usvARB(disp, parameters) \ + (* GET_VertexAttrib4usvARB(disp)) parameters +static inline _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4usvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)); +} + +static inline void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +#define CALL_VertexAttribPointerARB(disp, parameters) \ + (* GET_VertexAttribPointerARB(disp)) parameters +static inline _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) { + return (_glptr_VertexAttribPointerARB) (GET_by_offset(disp, _gloffset_VertexAttribPointerARB)); +} + +static inline void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBufferARB)(GLenum, GLuint); +#define CALL_BindBufferARB(disp, parameters) \ + (* GET_BindBufferARB(disp)) parameters +static inline _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) { + return (_glptr_BindBufferARB) (GET_by_offset(disp, _gloffset_BindBufferARB)); +} + +static inline void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindBufferARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum); +#define CALL_BufferDataARB(disp, parameters) \ + (* GET_BufferDataARB(disp)) parameters +static inline _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) { + return (_glptr_BufferDataARB) (GET_by_offset(disp, _gloffset_BufferDataARB)); +} + +static inline void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) { + SET_by_offset(disp, _gloffset_BufferDataARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); +#define CALL_BufferSubDataARB(disp, parameters) \ + (* GET_BufferSubDataARB(disp)) parameters +static inline _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) { + return (_glptr_BufferSubDataARB) (GET_by_offset(disp, _gloffset_BufferSubDataARB)); +} + +static inline void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) { + SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB)(GLsizei, const GLuint *); +#define CALL_DeleteBuffersARB(disp, parameters) \ + (* GET_DeleteBuffersARB(disp)) parameters +static inline _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) { + return (_glptr_DeleteBuffersARB) (GET_by_offset(disp, _gloffset_DeleteBuffersARB)); +} + +static inline void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenBuffersARB)(GLsizei, GLuint *); +#define CALL_GenBuffersARB(disp, parameters) \ + (* GET_GenBuffersARB(disp)) parameters +static inline _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) { + return (_glptr_GenBuffersARB) (GET_by_offset(disp, _gloffset_GenBuffersARB)); +} + +static inline void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenBuffersARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB)(GLenum, GLenum, GLint *); +#define CALL_GetBufferParameterivARB(disp, parameters) \ + (* GET_GetBufferParameterivARB(disp)) parameters +static inline _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) { + return (_glptr_GetBufferParameterivARB) (GET_by_offset(disp, _gloffset_GetBufferParameterivARB)); +} + +static inline void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB)(GLenum, GLenum, GLvoid **); +#define CALL_GetBufferPointervARB(disp, parameters) \ + (* GET_GetBufferPointervARB(disp)) parameters +static inline _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) { + return (_glptr_GetBufferPointervARB) (GET_by_offset(disp, _gloffset_GetBufferPointervARB)); +} + +static inline void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { + SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); +#define CALL_GetBufferSubDataARB(disp, parameters) \ + (* GET_GetBufferSubDataARB(disp)) parameters +static inline _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) { + return (_glptr_GetBufferSubDataARB) (GET_by_offset(disp, _gloffset_GetBufferSubDataARB)); +} + +static inline void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsBufferARB)(GLuint); +#define CALL_IsBufferARB(disp, parameters) \ + (* GET_IsBufferARB(disp)) parameters +static inline _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) { + return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); +} + +static inline void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsBufferARB, fn); +} + +typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferARB)(GLenum, GLenum); +#define CALL_MapBufferARB(disp, parameters) \ + (* GET_MapBufferARB(disp)) parameters +static inline _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) { + return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); +} + +static inline void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_MapBufferARB, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferARB)(GLenum); +#define CALL_UnmapBufferARB(disp, parameters) \ + (* GET_UnmapBufferARB(disp)) parameters +static inline _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) { + return (_glptr_UnmapBufferARB) (GET_by_offset(disp, _gloffset_UnmapBufferARB)); +} + +static inline void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BeginQueryARB)(GLenum, GLuint); +#define CALL_BeginQueryARB(disp, parameters) \ + (* GET_BeginQueryARB(disp)) parameters +static inline _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) { + return (_glptr_BeginQueryARB) (GET_by_offset(disp, _gloffset_BeginQueryARB)); +} + +static inline void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BeginQueryARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB)(GLsizei, const GLuint *); +#define CALL_DeleteQueriesARB(disp, parameters) \ + (* GET_DeleteQueriesARB(disp)) parameters +static inline _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) { + return (_glptr_DeleteQueriesARB) (GET_by_offset(disp, _gloffset_DeleteQueriesARB)); +} + +static inline void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndQueryARB)(GLenum); +#define CALL_EndQueryARB(disp, parameters) \ + (* GET_EndQueryARB(disp)) parameters +static inline _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) { + return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); +} + +static inline void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_EndQueryARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenQueriesARB)(GLsizei, GLuint *); +#define CALL_GenQueriesARB(disp, parameters) \ + (* GET_GenQueriesARB(disp)) parameters +static inline _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) { + return (_glptr_GenQueriesARB) (GET_by_offset(disp, _gloffset_GenQueriesARB)); +} + +static inline void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenQueriesARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB)(GLuint, GLenum, GLint *); +#define CALL_GetQueryObjectivARB(disp, parameters) \ + (* GET_GetQueryObjectivARB(disp)) parameters +static inline _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) { + return (_glptr_GetQueryObjectivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectivARB)); +} + +static inline void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB)(GLuint, GLenum, GLuint *); +#define CALL_GetQueryObjectuivARB(disp, parameters) \ + (* GET_GetQueryObjectuivARB(disp)) parameters +static inline _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) { + return (_glptr_GetQueryObjectuivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)); +} + +static inline void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { + SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryivARB)(GLenum, GLenum, GLint *); +#define CALL_GetQueryivARB(disp, parameters) \ + (* GET_GetQueryivARB(disp)) parameters +static inline _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) { + return (_glptr_GetQueryivARB) (GET_by_offset(disp, _gloffset_GetQueryivARB)); +} + +static inline void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetQueryivARB, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsQueryARB)(GLuint); +#define CALL_IsQueryARB(disp, parameters) \ + (* GET_IsQueryARB(disp)) parameters +static inline _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) { + return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); +} + +static inline void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsQueryARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB); +#define CALL_AttachObjectARB(disp, parameters) \ + (* GET_AttachObjectARB(disp)) parameters +static inline _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) { + return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB)); +} + +static inline void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { + SET_by_offset(disp, _gloffset_AttachObjectARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompileShaderARB)(GLhandleARB); +#define CALL_CompileShaderARB(disp, parameters) \ + (* GET_CompileShaderARB(disp)) parameters +static inline _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) { + return (_glptr_CompileShaderARB) (GET_by_offset(disp, _gloffset_CompileShaderARB)); +} + +static inline void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { + SET_by_offset(disp, _gloffset_CompileShaderARB, fn); +} + +typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void); +#define CALL_CreateProgramObjectARB(disp, parameters) \ + (* GET_CreateProgramObjectARB(disp)) parameters +static inline _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) { + return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB)); +} + +static inline void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); +} + +typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum); +#define CALL_CreateShaderObjectARB(disp, parameters) \ + (* GET_CreateShaderObjectARB(disp)) parameters +static inline _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) { + return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB)); +} + +static inline void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB); +#define CALL_DeleteObjectARB(disp, parameters) \ + (* GET_DeleteObjectARB(disp)) parameters +static inline _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) { + return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB)); +} + +static inline void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { + SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB); +#define CALL_DetachObjectARB(disp, parameters) \ + (* GET_DetachObjectARB(disp)) parameters +static inline _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) { + return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB)); +} + +static inline void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { + SET_by_offset(disp, _gloffset_DetachObjectARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +#define CALL_GetActiveUniformARB(disp, parameters) \ + (* GET_GetActiveUniformARB(disp)) parameters +static inline _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) { + return (_glptr_GetActiveUniformARB) (GET_by_offset(disp, _gloffset_GetActiveUniformARB)); +} + +static inline void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +#define CALL_GetAttachedObjectsARB(disp, parameters) \ + (* GET_GetAttachedObjectsARB(disp)) parameters +static inline _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) { + return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)); +} + +static inline void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) { + SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); +} + +typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum); +#define CALL_GetHandleARB(disp, parameters) \ + (* GET_GetHandleARB(disp)) parameters +static inline _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) { + return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); +} + +static inline void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_GetHandleARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +#define CALL_GetInfoLogARB(disp, parameters) \ + (* GET_GetInfoLogARB(disp)) parameters +static inline _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) { + return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB)); +} + +static inline void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *); +#define CALL_GetObjectParameterfvARB(disp, parameters) \ + (* GET_GetObjectParameterfvARB(disp)) parameters +static inline _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) { + return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)); +} + +static inline void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *); +#define CALL_GetObjectParameterivARB(disp, parameters) \ + (* GET_GetObjectParameterivARB(disp)) parameters +static inline _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) { + return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB)); +} + +static inline void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +#define CALL_GetShaderSourceARB(disp, parameters) \ + (* GET_GetShaderSourceARB(disp)) parameters +static inline _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) { + return (_glptr_GetShaderSourceARB) (GET_by_offset(disp, _gloffset_GetShaderSourceARB)); +} + +static inline void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetUniformLocationARB)(GLhandleARB, const GLcharARB *); +#define CALL_GetUniformLocationARB(disp, parameters) \ + (* GET_GetUniformLocationARB(disp)) parameters +static inline _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) { + return (_glptr_GetUniformLocationARB) (GET_by_offset(disp, _gloffset_GetUniformLocationARB)); +} + +static inline void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetUniformfvARB)(GLhandleARB, GLint, GLfloat *); +#define CALL_GetUniformfvARB(disp, parameters) \ + (* GET_GetUniformfvARB(disp)) parameters +static inline _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) { + return (_glptr_GetUniformfvARB) (GET_by_offset(disp, _gloffset_GetUniformfvARB)); +} + +static inline void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetUniformivARB)(GLhandleARB, GLint, GLint *); +#define CALL_GetUniformivARB(disp, parameters) \ + (* GET_GetUniformivARB(disp)) parameters +static inline _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) { + return (_glptr_GetUniformivARB) (GET_by_offset(disp, _gloffset_GetUniformivARB)); +} + +static inline void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) { + SET_by_offset(disp, _gloffset_GetUniformivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_LinkProgramARB)(GLhandleARB); +#define CALL_LinkProgramARB(disp, parameters) \ + (* GET_LinkProgramARB(disp)) parameters +static inline _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) { + return (_glptr_LinkProgramARB) (GET_by_offset(disp, _gloffset_LinkProgramARB)); +} + +static inline void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { + SET_by_offset(disp, _gloffset_LinkProgramARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *); +#define CALL_ShaderSourceARB(disp, parameters) \ + (* GET_ShaderSourceARB(disp)) parameters +static inline _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) { + return (_glptr_ShaderSourceARB) (GET_by_offset(disp, _gloffset_ShaderSourceARB)); +} + +static inline void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) { + SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1fARB)(GLint, GLfloat); +#define CALL_Uniform1fARB(disp, parameters) \ + (* GET_Uniform1fARB(disp)) parameters +static inline _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) { + return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); +} + +static inline void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) { + SET_by_offset(disp, _gloffset_Uniform1fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1fvARB)(GLint, GLsizei, const GLfloat *); +#define CALL_Uniform1fvARB(disp, parameters) \ + (* GET_Uniform1fvARB(disp)) parameters +static inline _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) { + return (_glptr_Uniform1fvARB) (GET_by_offset(disp, _gloffset_Uniform1fvARB)); +} + +static inline void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1iARB)(GLint, GLint); +#define CALL_Uniform1iARB(disp, parameters) \ + (* GET_Uniform1iARB(disp)) parameters +static inline _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) { + return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); +} + +static inline void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_Uniform1iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1ivARB)(GLint, GLsizei, const GLint *); +#define CALL_Uniform1ivARB(disp, parameters) \ + (* GET_Uniform1ivARB(disp)) parameters +static inline _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) { + return (_glptr_Uniform1ivARB) (GET_by_offset(disp, _gloffset_Uniform1ivARB)); +} + +static inline void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { + SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2fARB)(GLint, GLfloat, GLfloat); +#define CALL_Uniform2fARB(disp, parameters) \ + (* GET_Uniform2fARB(disp)) parameters +static inline _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) { + return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); +} + +static inline void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Uniform2fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2fvARB)(GLint, GLsizei, const GLfloat *); +#define CALL_Uniform2fvARB(disp, parameters) \ + (* GET_Uniform2fvARB(disp)) parameters +static inline _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) { + return (_glptr_Uniform2fvARB) (GET_by_offset(disp, _gloffset_Uniform2fvARB)); +} + +static inline void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2iARB)(GLint, GLint, GLint); +#define CALL_Uniform2iARB(disp, parameters) \ + (* GET_Uniform2iARB(disp)) parameters +static inline _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) { + return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); +} + +static inline void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Uniform2iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2ivARB)(GLint, GLsizei, const GLint *); +#define CALL_Uniform2ivARB(disp, parameters) \ + (* GET_Uniform2ivARB(disp)) parameters +static inline _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) { + return (_glptr_Uniform2ivARB) (GET_by_offset(disp, _gloffset_Uniform2ivARB)); +} + +static inline void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { + SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3fARB)(GLint, GLfloat, GLfloat, GLfloat); +#define CALL_Uniform3fARB(disp, parameters) \ + (* GET_Uniform3fARB(disp)) parameters +static inline _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) { + return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); +} + +static inline void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Uniform3fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3fvARB)(GLint, GLsizei, const GLfloat *); +#define CALL_Uniform3fvARB(disp, parameters) \ + (* GET_Uniform3fvARB(disp)) parameters +static inline _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) { + return (_glptr_Uniform3fvARB) (GET_by_offset(disp, _gloffset_Uniform3fvARB)); +} + +static inline void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3iARB)(GLint, GLint, GLint, GLint); +#define CALL_Uniform3iARB(disp, parameters) \ + (* GET_Uniform3iARB(disp)) parameters +static inline _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) { + return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); +} + +static inline void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Uniform3iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3ivARB)(GLint, GLsizei, const GLint *); +#define CALL_Uniform3ivARB(disp, parameters) \ + (* GET_Uniform3ivARB(disp)) parameters +static inline _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) { + return (_glptr_Uniform3ivARB) (GET_by_offset(disp, _gloffset_Uniform3ivARB)); +} + +static inline void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { + SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_Uniform4fARB(disp, parameters) \ + (* GET_Uniform4fARB(disp)) parameters +static inline _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) { + return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); +} + +static inline void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_Uniform4fARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4fvARB)(GLint, GLsizei, const GLfloat *); +#define CALL_Uniform4fvARB(disp, parameters) \ + (* GET_Uniform4fvARB(disp)) parameters +static inline _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) { + return (_glptr_Uniform4fvARB) (GET_by_offset(disp, _gloffset_Uniform4fvARB)); +} + +static inline void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4iARB)(GLint, GLint, GLint, GLint, GLint); +#define CALL_Uniform4iARB(disp, parameters) \ + (* GET_Uniform4iARB(disp)) parameters +static inline _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) { + return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); +} + +static inline void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_Uniform4iARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4ivARB)(GLint, GLsizei, const GLint *); +#define CALL_Uniform4ivARB(disp, parameters) \ + (* GET_Uniform4ivARB(disp)) parameters +static inline _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) { + return (_glptr_Uniform4ivARB) (GET_by_offset(disp, _gloffset_Uniform4ivARB)); +} + +static inline void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { + SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix2fvARB(disp, parameters) \ + (* GET_UniformMatrix2fvARB(disp)) parameters +static inline _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) { + return (_glptr_UniformMatrix2fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)); +} + +static inline void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix3fvARB(disp, parameters) \ + (* GET_UniformMatrix3fvARB(disp)) parameters +static inline _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) { + return (_glptr_UniformMatrix3fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)); +} + +static inline void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +#define CALL_UniformMatrix4fvARB(disp, parameters) \ + (* GET_UniformMatrix4fvARB(disp)) parameters +static inline _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) { + return (_glptr_UniformMatrix4fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)); +} + +static inline void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { + SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB)(GLhandleARB); +#define CALL_UseProgramObjectARB(disp, parameters) \ + (* GET_UseProgramObjectARB(disp)) parameters +static inline _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) { + return (_glptr_UseProgramObjectARB) (GET_by_offset(disp, _gloffset_UseProgramObjectARB)); +} + +static inline void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { + SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ValidateProgramARB)(GLhandleARB); +#define CALL_ValidateProgramARB(disp, parameters) \ + (* GET_ValidateProgramARB(disp)) parameters +static inline _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) { + return (_glptr_ValidateProgramARB) (GET_by_offset(disp, _gloffset_ValidateProgramARB)); +} + +static inline void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { + SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *); +#define CALL_BindAttribLocationARB(disp, parameters) \ + (* GET_BindAttribLocationARB(disp)) parameters +static inline _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) { + return (_glptr_BindAttribLocationARB) (GET_by_offset(disp, _gloffset_BindAttribLocationARB)); +} + +static inline void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) { + SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +#define CALL_GetActiveAttribARB(disp, parameters) \ + (* GET_GetActiveAttribARB(disp)) parameters +static inline _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) { + return (_glptr_GetActiveAttribARB) (GET_by_offset(disp, _gloffset_GetActiveAttribARB)); +} + +static inline void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetAttribLocationARB)(GLhandleARB, const GLcharARB *); +#define CALL_GetAttribLocationARB(disp, parameters) \ + (* GET_GetAttribLocationARB(disp)) parameters +static inline _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) { + return (_glptr_GetAttribLocationARB) (GET_by_offset(disp, _gloffset_GetAttribLocationARB)); +} + +static inline void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { + SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawBuffersARB)(GLsizei, const GLenum *); +#define CALL_DrawBuffersARB(disp, parameters) \ + (* GET_DrawBuffersARB(disp)) parameters +static inline _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) { + return (_glptr_DrawBuffersARB) (GET_by_offset(disp, _gloffset_DrawBuffersARB)); +} + +static inline void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) { + SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClampColorARB)(GLenum, GLenum); +#define CALL_ClampColorARB(disp, parameters) \ + (* GET_ClampColorARB(disp)) parameters +static inline _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) { + return (_glptr_ClampColorARB) (GET_by_offset(disp, _gloffset_ClampColorARB)); +} + +static inline void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_ClampColorARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei); +#define CALL_DrawArraysInstancedARB(disp, parameters) \ + (* GET_DrawArraysInstancedARB(disp)) parameters +static inline _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) { + return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)); +} + +static inline void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +#define CALL_DrawElementsInstancedARB(disp, parameters) \ + (* GET_DrawElementsInstancedARB(disp)) parameters +static inline _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) { + return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)); +} + +static inline void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) { + SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +#define CALL_RenderbufferStorageMultisample(disp, parameters) \ + (* GET_RenderbufferStorageMultisample(disp)) parameters +static inline _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) { + return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)); +} + +static inline void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB)(GLenum, GLenum, GLuint, GLint); +#define CALL_FramebufferTextureARB(disp, parameters) \ + (* GET_FramebufferTextureARB(disp)) parameters +static inline _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) { + return (_glptr_FramebufferTextureARB) (GET_by_offset(disp, _gloffset_FramebufferTextureARB)); +} + +static inline void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum); +#define CALL_FramebufferTextureFaceARB(disp, parameters) \ + (* GET_FramebufferTextureFaceARB(disp)) parameters +static inline _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) { + return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)); +} + +static inline void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) { + SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB)(GLuint, GLenum, GLint); +#define CALL_ProgramParameteriARB(disp, parameters) \ + (* GET_ProgramParameteriARB(disp)) parameters +static inline _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) { + return (_glptr_ProgramParameteriARB) (GET_by_offset(disp, _gloffset_ProgramParameteriARB)); +} + +static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint); +#define CALL_VertexAttribDivisorARB(disp, parameters) \ + (* GET_VertexAttribDivisorARB(disp)) parameters +static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { + return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)); +} + +static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); +#define CALL_FlushMappedBufferRange(disp, parameters) \ + (* GET_FlushMappedBufferRange(disp)) parameters +static inline _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) { + return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange)); +} + +static inline void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { + SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); +} + +typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); +#define CALL_MapBufferRange(disp, parameters) \ + (* GET_MapBufferRange(disp)) parameters +static inline _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) { + return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange)); +} + +static inline void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) { + SET_by_offset(disp, _gloffset_MapBufferRange, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexBufferARB)(GLenum, GLenum, GLuint); +#define CALL_TexBufferARB(disp, parameters) \ + (* GET_TexBufferARB(disp)) parameters +static inline _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) { + return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); +} + +static inline void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexBufferARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint); +#define CALL_BindVertexArray(disp, parameters) \ + (* GET_BindVertexArray(disp)) parameters +static inline _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) { + return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray)); +} + +static inline void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_BindVertexArray, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *); +#define CALL_GenVertexArrays(disp, parameters) \ + (* GET_GenVertexArrays(disp)) parameters +static inline _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) { + return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays)); +} + +static inline void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenVertexArrays, fn); +} + +typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); +#define CALL_CopyBufferSubData(disp, parameters) \ + (* GET_CopyBufferSubData(disp)) parameters +static inline _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) { + return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData)); +} + +static inline void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) { + SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64); +#define CALL_ClientWaitSync(disp, parameters) \ + (* GET_ClientWaitSync(disp)) parameters +static inline _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) { + return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync)); +} + +static inline void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { + SET_by_offset(disp, _gloffset_ClientWaitSync, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync); +#define CALL_DeleteSync(disp, parameters) \ + (* GET_DeleteSync(disp)) parameters +static inline _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) { + return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); +} + +static inline void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) { + SET_by_offset(disp, _gloffset_DeleteSync, fn); +} + +typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield); +#define CALL_FenceSync(disp, parameters) \ + (* GET_FenceSync(disp)) parameters +static inline _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) { + return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); +} + +static inline void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) { + SET_by_offset(disp, _gloffset_FenceSync, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *); +#define CALL_GetInteger64v(disp, parameters) \ + (* GET_GetInteger64v(disp)) parameters +static inline _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) { + return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v)); +} + +static inline void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) { + SET_by_offset(disp, _gloffset_GetInteger64v, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *); +#define CALL_GetSynciv(disp, parameters) \ + (* GET_GetSynciv(disp)) parameters +static inline _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) { + return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); +} + +static inline void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) { + SET_by_offset(disp, _gloffset_GetSynciv, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync); +#define CALL_IsSync(disp, parameters) \ + (* GET_IsSync(disp)) parameters +static inline _glptr_IsSync GET_IsSync(struct _glapi_table *disp) { + return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); +} + +static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { + SET_by_offset(disp, _gloffset_IsSync, fn); +} + +typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64); +#define CALL_WaitSync(disp, parameters) \ + (* GET_WaitSync(disp)) parameters +static inline _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) { + return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); +} + +static inline void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { + SET_by_offset(disp, _gloffset_WaitSync, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint); +#define CALL_DrawElementsBaseVertex(disp, parameters) \ + (* GET_DrawElementsBaseVertex(disp)) parameters +static inline _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) { + return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)); +} + +static inline void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) { + SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); +#define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \ + (* GET_DrawElementsInstancedBaseVertex(disp)) parameters +static inline _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) { + return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex)); +} + +static inline void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) { + SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) \ + (* GET_DrawRangeElementsBaseVertex(disp)) parameters +static inline _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) { + return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)); +} + +static inline void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) { + SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *); +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) \ + (* GET_MultiDrawElementsBaseVertex(disp)) parameters +static inline _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) { + return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)); +} + +static inline void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) { + SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum); +#define CALL_BlendEquationSeparateiARB(disp, parameters) \ + (* GET_BlendEquationSeparateiARB(disp)) parameters +static inline _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) { + return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)); +} + +static inline void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum); +#define CALL_BlendEquationiARB(disp, parameters) \ + (* GET_BlendEquationiARB(disp)) parameters +static inline _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) { + return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB)); +} + +static inline void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum); +#define CALL_BlendFuncSeparateiARB(disp, parameters) \ + (* GET_BlendFuncSeparateiARB(disp)) parameters +static inline _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) { + return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)); +} + +static inline void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum); +#define CALL_BlendFunciARB(disp, parameters) \ + (* GET_BlendFunciARB(disp)) parameters +static inline _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) { + return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB)); +} + +static inline void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendFunciARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint); +#define CALL_BindSampler(disp, parameters) \ + (* GET_BindSampler(disp)) parameters +static inline _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) { + return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); +} + +static inline void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_BindSampler, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *); +#define CALL_DeleteSamplers(disp, parameters) \ + (* GET_DeleteSamplers(disp)) parameters +static inline _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) { + return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers)); +} + +static inline void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteSamplers, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *); +#define CALL_GenSamplers(disp, parameters) \ + (* GET_GenSamplers(disp)) parameters +static inline _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) { + return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); +} + +static inline void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenSamplers, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *); +#define CALL_GetSamplerParameterIiv(disp, parameters) \ + (* GET_GetSamplerParameterIiv(disp)) parameters +static inline _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) { + return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv)); +} + +static inline void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *); +#define CALL_GetSamplerParameterIuiv(disp, parameters) \ + (* GET_GetSamplerParameterIuiv(disp)) parameters +static inline _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) { + return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv)); +} + +static inline void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { + SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *); +#define CALL_GetSamplerParameterfv(disp, parameters) \ + (* GET_GetSamplerParameterfv(disp)) parameters +static inline _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) { + return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv)); +} + +static inline void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *); +#define CALL_GetSamplerParameteriv(disp, parameters) \ + (* GET_GetSamplerParameteriv(disp)) parameters +static inline _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) { + return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv)); +} + +static inline void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint); +#define CALL_IsSampler(disp, parameters) \ + (* GET_IsSampler(disp)) parameters +static inline _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) { + return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); +} + +static inline void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsSampler, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *); +#define CALL_SamplerParameterIiv(disp, parameters) \ + (* GET_SamplerParameterIiv(disp)) parameters +static inline _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) { + return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv)); +} + +static inline void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *); +#define CALL_SamplerParameterIuiv(disp, parameters) \ + (* GET_SamplerParameterIuiv(disp)) parameters +static inline _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) { + return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv)); +} + +static inline void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat); +#define CALL_SamplerParameterf(disp, parameters) \ + (* GET_SamplerParameterf(disp)) parameters +static inline _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) { + return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf)); +} + +static inline void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_SamplerParameterf, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *); +#define CALL_SamplerParameterfv(disp, parameters) \ + (* GET_SamplerParameterfv(disp)) parameters +static inline _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) { + return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv)); +} + +static inline void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint); +#define CALL_SamplerParameteri(disp, parameters) \ + (* GET_SamplerParameteri(disp)) parameters +static inline _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) { + return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri)); +} + +static inline void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_SamplerParameteri, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *); +#define CALL_SamplerParameteriv(disp, parameters) \ + (* GET_SamplerParameteriv(disp)) parameters +static inline _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) { + return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv)); +} + +static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); +#define CALL_ColorP3ui(disp, parameters) \ + (* GET_ColorP3ui(disp)) parameters +static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { + return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); +} + +static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_ColorP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); +#define CALL_ColorP3uiv(disp, parameters) \ + (* GET_ColorP3uiv(disp)) parameters +static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { + return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); +} + +static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_ColorP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); +#define CALL_ColorP4ui(disp, parameters) \ + (* GET_ColorP4ui(disp)) parameters +static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { + return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); +} + +static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_ColorP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); +#define CALL_ColorP4uiv(disp, parameters) \ + (* GET_ColorP4uiv(disp)) parameters +static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { + return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); +} + +static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_ColorP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP1ui(disp, parameters) \ + (* GET_MultiTexCoordP1ui(disp)) parameters +static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); +} + +static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP1uiv(disp, parameters) \ + (* GET_MultiTexCoordP1uiv(disp)) parameters +static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); +} + +static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP2ui(disp, parameters) \ + (* GET_MultiTexCoordP2ui(disp)) parameters +static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); +} + +static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP2uiv(disp, parameters) \ + (* GET_MultiTexCoordP2uiv(disp)) parameters +static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); +} + +static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP3ui(disp, parameters) \ + (* GET_MultiTexCoordP3ui(disp)) parameters +static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); +} + +static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP3uiv(disp, parameters) \ + (* GET_MultiTexCoordP3uiv(disp)) parameters +static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); +} + +static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP4ui(disp, parameters) \ + (* GET_MultiTexCoordP4ui(disp)) parameters +static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); +} + +static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP4uiv(disp, parameters) \ + (* GET_MultiTexCoordP4uiv(disp)) parameters +static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); +} + +static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); +#define CALL_NormalP3ui(disp, parameters) \ + (* GET_NormalP3ui(disp)) parameters +static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { + return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); +} + +static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_NormalP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); +#define CALL_NormalP3uiv(disp, parameters) \ + (* GET_NormalP3uiv(disp)) parameters +static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { + return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); +} + +static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_NormalP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); +#define CALL_SecondaryColorP3ui(disp, parameters) \ + (* GET_SecondaryColorP3ui(disp)) parameters +static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { + return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); +} + +static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); +#define CALL_SecondaryColorP3uiv(disp, parameters) \ + (* GET_SecondaryColorP3uiv(disp)) parameters +static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { + return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); +} + +static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); +#define CALL_TexCoordP1ui(disp, parameters) \ + (* GET_TexCoordP1ui(disp)) parameters +static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); +} + +static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP1uiv(disp, parameters) \ + (* GET_TexCoordP1uiv(disp)) parameters +static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); +} + +static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); +#define CALL_TexCoordP2ui(disp, parameters) \ + (* GET_TexCoordP2ui(disp)) parameters +static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); +} + +static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP2uiv(disp, parameters) \ + (* GET_TexCoordP2uiv(disp)) parameters +static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); +} + +static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); +#define CALL_TexCoordP3ui(disp, parameters) \ + (* GET_TexCoordP3ui(disp)) parameters +static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); +} + +static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP3uiv(disp, parameters) \ + (* GET_TexCoordP3uiv(disp)) parameters +static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); +} + +static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); +#define CALL_TexCoordP4ui(disp, parameters) \ + (* GET_TexCoordP4ui(disp)) parameters +static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); +} + +static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP4uiv(disp, parameters) \ + (* GET_TexCoordP4uiv(disp)) parameters +static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); +} + +static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP1ui(disp, parameters) \ + (* GET_VertexAttribP1ui(disp)) parameters +static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); +} + +static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP1uiv(disp, parameters) \ + (* GET_VertexAttribP1uiv(disp)) parameters +static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); +} + +static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP2ui(disp, parameters) \ + (* GET_VertexAttribP2ui(disp)) parameters +static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); +} + +static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP2uiv(disp, parameters) \ + (* GET_VertexAttribP2uiv(disp)) parameters +static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); +} + +static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP3ui(disp, parameters) \ + (* GET_VertexAttribP3ui(disp)) parameters +static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); +} + +static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP3uiv(disp, parameters) \ + (* GET_VertexAttribP3uiv(disp)) parameters +static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); +} + +static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP4ui(disp, parameters) \ + (* GET_VertexAttribP4ui(disp)) parameters +static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); +} + +static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP4uiv(disp, parameters) \ + (* GET_VertexAttribP4uiv(disp)) parameters +static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); +} + +static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); +#define CALL_VertexP2ui(disp, parameters) \ + (* GET_VertexP2ui(disp)) parameters +static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { + return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); +} + +static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); +#define CALL_VertexP2uiv(disp, parameters) \ + (* GET_VertexP2uiv(disp)) parameters +static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { + return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); +} + +static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); +#define CALL_VertexP3ui(disp, parameters) \ + (* GET_VertexP3ui(disp)) parameters +static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { + return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); +} + +static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); +#define CALL_VertexP3uiv(disp, parameters) \ + (* GET_VertexP3uiv(disp)) parameters +static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { + return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); +} + +static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); +#define CALL_VertexP4ui(disp, parameters) \ + (* GET_VertexP4ui(disp)) parameters +static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { + return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); +} + +static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); +#define CALL_VertexP4uiv(disp, parameters) \ + (* GET_VertexP4uiv(disp)) parameters +static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { + return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); +} + +static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); +#define CALL_BindTransformFeedback(disp, parameters) \ + (* GET_BindTransformFeedback(disp)) parameters +static inline _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) { + return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback)); +} + +static inline void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *); +#define CALL_DeleteTransformFeedbacks(disp, parameters) \ + (* GET_DeleteTransformFeedbacks(disp)) parameters +static inline _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) { + return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)); +} + +static inline void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint); +#define CALL_DrawTransformFeedback(disp, parameters) \ + (* GET_DrawTransformFeedback(disp)) parameters +static inline _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) { + return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback)); +} + +static inline void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *); +#define CALL_GenTransformFeedbacks(disp, parameters) \ + (* GET_GenTransformFeedbacks(disp)) parameters +static inline _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) { + return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks)); +} + +static inline void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint); +#define CALL_IsTransformFeedback(disp, parameters) \ + (* GET_IsTransformFeedback(disp)) parameters +static inline _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) { + return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback)); +} + +static inline void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); +} + +typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void); +#define CALL_PauseTransformFeedback(disp, parameters) \ + (* GET_PauseTransformFeedback(disp)) parameters +static inline _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) { + return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback)); +} + +static inline void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); +} + +typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void); +#define CALL_ResumeTransformFeedback(disp, parameters) \ + (* GET_ResumeTransformFeedback(disp)) parameters +static inline _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) { + return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback)); +} + +static inline void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf); +#define CALL_ClearDepthf(disp, parameters) \ + (* GET_ClearDepthf(disp)) parameters +static inline _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) { + return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); +} + +static inline void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) { + SET_by_offset(disp, _gloffset_ClearDepthf, fn); +} + +typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf); +#define CALL_DepthRangef(disp, parameters) \ + (* GET_DepthRangef(disp)) parameters +static inline _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) { + return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); +} + +static inline void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) { + SET_by_offset(disp, _gloffset_DepthRangef, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *); +#define CALL_GetShaderPrecisionFormat(disp, parameters) \ + (* GET_GetShaderPrecisionFormat(disp)) parameters +static inline _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) { + return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)); +} + +static inline void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) { + SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); +} + +typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void); +#define CALL_ReleaseShaderCompiler(disp, parameters) \ + (* GET_ReleaseShaderCompiler(disp)) parameters +static inline _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) { + return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)); +} + +static inline void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); +} + +typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei); +#define CALL_ShaderBinary(disp, parameters) \ + (* GET_ShaderBinary(disp)) parameters +static inline _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) { + return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); +} + +static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) { + SET_by_offset(disp, _gloffset_ShaderBinary, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void); +#define CALL_GetGraphicsResetStatusARB(disp, parameters) \ + (* GET_GetGraphicsResetStatusARB(disp)) parameters +static inline _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) { + return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB)); +} + +static inline void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_GetnColorTableARB(disp, parameters) \ + (* GET_GetnColorTableARB(disp)) parameters +static inline _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) { + return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB)); +} + +static inline void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *); +#define CALL_GetnCompressedTexImageARB(disp, parameters) \ + (* GET_GetnCompressedTexImageARB(disp)) parameters +static inline _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) { + return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB)); +} + +static inline void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_GetnConvolutionFilterARB(disp, parameters) \ + (* GET_GetnConvolutionFilterARB(disp)) parameters +static inline _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) { + return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB)); +} + +static inline void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_GetnHistogramARB(disp, parameters) \ + (* GET_GetnHistogramARB(disp)) parameters +static inline _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) { + return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB)); +} + +static inline void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *); +#define CALL_GetnMapdvARB(disp, parameters) \ + (* GET_GetnMapdvARB(disp)) parameters +static inline _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) { + return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); +} + +static inline void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *); +#define CALL_GetnMapfvARB(disp, parameters) \ + (* GET_GetnMapfvARB(disp)) parameters +static inline _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) { + return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); +} + +static inline void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *); +#define CALL_GetnMapivARB(disp, parameters) \ + (* GET_GetnMapivARB(disp)) parameters +static inline _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) { + return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); +} + +static inline void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) { + SET_by_offset(disp, _gloffset_GetnMapivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_GetnMinmaxARB(disp, parameters) \ + (* GET_GetnMinmaxARB(disp)) parameters +static inline _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) { + return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB)); +} + +static inline void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *); +#define CALL_GetnPixelMapfvARB(disp, parameters) \ + (* GET_GetnPixelMapfvARB(disp)) parameters +static inline _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) { + return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB)); +} + +static inline void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *); +#define CALL_GetnPixelMapuivARB(disp, parameters) \ + (* GET_GetnPixelMapuivARB(disp)) parameters +static inline _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) { + return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB)); +} + +static inline void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *); +#define CALL_GetnPixelMapusvARB(disp, parameters) \ + (* GET_GetnPixelMapusvARB(disp)) parameters +static inline _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) { + return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB)); +} + +static inline void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) { + SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *); +#define CALL_GetnPolygonStippleARB(disp, parameters) \ + (* GET_GetnPolygonStippleARB(disp)) parameters +static inline _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) { + return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB)); +} + +static inline void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) { + SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *); +#define CALL_GetnSeparableFilterARB(disp, parameters) \ + (* GET_GetnSeparableFilterARB(disp)) parameters +static inline _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) { + return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB)); +} + +static inline void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_GetnTexImageARB(disp, parameters) \ + (* GET_GetnTexImageARB(disp)) parameters +static inline _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) { + return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB)); +} + +static inline void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *); +#define CALL_GetnUniformdvARB(disp, parameters) \ + (* GET_GetnUniformdvARB(disp)) parameters +static inline _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) { + return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB)); +} + +static inline void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *); +#define CALL_GetnUniformfvARB(disp, parameters) \ + (* GET_GetnUniformfvARB(disp)) parameters +static inline _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) { + return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB)); +} + +static inline void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *); +#define CALL_GetnUniformivARB(disp, parameters) \ + (* GET_GetnUniformivARB(disp)) parameters +static inline _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) { + return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB)); +} + +static inline void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) { + SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *); +#define CALL_GetnUniformuivARB(disp, parameters) \ + (* GET_GetnUniformuivARB(disp)) parameters +static inline _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) { + return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB)); +} + +static inline void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *); +#define CALL_ReadnPixelsARB(disp, parameters) \ + (* GET_ReadnPixelsARB(disp)) parameters +static inline _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) { + return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB)); +} + +static inline void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei); +#define CALL_TexStorage1D(disp, parameters) \ + (* GET_TexStorage1D(disp)) parameters +static inline _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) { + return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); +} + +static inline void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) { + SET_by_offset(disp, _gloffset_TexStorage1D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +#define CALL_TexStorage2D(disp, parameters) \ + (* GET_TexStorage2D(disp)) parameters +static inline _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) { + return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); +} + +static inline void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_TexStorage2D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +#define CALL_TexStorage3D(disp, parameters) \ + (* GET_TexStorage3D(disp)) parameters +static inline _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) { + return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); +} + +static inline void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_TexStorage3D, fn); +} + +typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei); +#define CALL_TextureStorage1DEXT(disp, parameters) \ + (* GET_TextureStorage1DEXT(disp)) parameters +static inline _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) { + return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT)); +} + +static inline void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) { + SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei); +#define CALL_TextureStorage2DEXT(disp, parameters) \ + (* GET_TextureStorage2DEXT(disp)) parameters +static inline _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) { + return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT)); +} + +static inline void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +#define CALL_TextureStorage3DEXT(disp, parameters) \ + (* GET_TextureStorage3DEXT(disp)) parameters +static inline _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) { + return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT)); +} + +static inline void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat); +#define CALL_PolygonOffsetEXT(disp, parameters) \ + (* GET_PolygonOffsetEXT(disp)) parameters +static inline _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) { + return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT)); +} + +static inline void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *); +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \ + (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters +static inline _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) { + return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)); +} + +static inline void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS)(GLenum, GLint *); +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \ + (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters +static inline _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) { + return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)); +} + +static inline void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS)(GLenum, GLfloat); +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) \ + (* GET_PixelTexGenParameterfSGIS(disp)) parameters +static inline _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) { + return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)); +} + +static inline void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS)(GLenum, const GLfloat *); +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \ + (* GET_PixelTexGenParameterfvSGIS(disp)) parameters +static inline _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) { + return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)); +} + +static inline void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS)(GLenum, GLint); +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) \ + (* GET_PixelTexGenParameteriSGIS(disp)) parameters +static inline _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) { + return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)); +} + +static inline void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS)(GLenum, const GLint *); +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) \ + (* GET_PixelTexGenParameterivSGIS(disp)) parameters +static inline _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) { + return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)); +} + +static inline void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean); +#define CALL_SampleMaskSGIS(disp, parameters) \ + (* GET_SampleMaskSGIS(disp)) parameters +static inline _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) { + return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS)); +} + +static inline void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { + SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum); +#define CALL_SamplePatternSGIS(disp, parameters) \ + (* GET_SamplePatternSGIS(disp)) parameters +static inline _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) { + return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS)); +} + +static inline void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +#define CALL_ColorPointerEXT(disp, parameters) \ + (* GET_ColorPointerEXT(disp)) parameters +static inline _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) { + return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT)); +} + +static inline void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *); +#define CALL_EdgeFlagPointerEXT(disp, parameters) \ + (* GET_EdgeFlagPointerEXT(disp)) parameters +static inline _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) { + return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)); +} + +static inline void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) { + SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +#define CALL_IndexPointerEXT(disp, parameters) \ + (* GET_IndexPointerEXT(disp)) parameters +static inline _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) { + return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT)); +} + +static inline void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +#define CALL_NormalPointerEXT(disp, parameters) \ + (* GET_NormalPointerEXT(disp)) parameters +static inline _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) { + return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT)); +} + +static inline void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +#define CALL_TexCoordPointerEXT(disp, parameters) \ + (* GET_TexCoordPointerEXT(disp)) parameters +static inline _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) { + return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT)); +} + +static inline void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +#define CALL_VertexPointerEXT(disp, parameters) \ + (* GET_VertexPointerEXT(disp)) parameters +static inline _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) { + return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT)); +} + +static inline void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_PointParameterfEXT)(GLenum, GLfloat); +#define CALL_PointParameterfEXT(disp, parameters) \ + (* GET_PointParameterfEXT(disp)) parameters +static inline _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) { + return (_glptr_PointParameterfEXT) (GET_by_offset(disp, _gloffset_PointParameterfEXT)); +} + +static inline void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT)(GLenum, const GLfloat *); +#define CALL_PointParameterfvEXT(disp, parameters) \ + (* GET_PointParameterfvEXT(disp)) parameters +static inline _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) { + return (_glptr_PointParameterfvEXT) (GET_by_offset(disp, _gloffset_PointParameterfvEXT)); +} + +static inline void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei); +#define CALL_LockArraysEXT(disp, parameters) \ + (* GET_LockArraysEXT(disp)) parameters +static inline _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) { + return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT)); +} + +static inline void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) { + SET_by_offset(disp, _gloffset_LockArraysEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void); +#define CALL_UnlockArraysEXT(disp, parameters) \ + (* GET_UnlockArraysEXT(disp)) parameters +static inline _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) { + return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT)); +} + +static inline void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte); +#define CALL_SecondaryColor3bEXT(disp, parameters) \ + (* GET_SecondaryColor3bEXT(disp)) parameters +static inline _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3bEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)); +} + +static inline void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { + SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT)(const GLbyte *); +#define CALL_SecondaryColor3bvEXT(disp, parameters) \ + (* GET_SecondaryColor3bvEXT(disp)) parameters +static inline _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3bvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)); +} + +static inline void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble); +#define CALL_SecondaryColor3dEXT(disp, parameters) \ + (* GET_SecondaryColor3dEXT(disp)) parameters +static inline _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3dEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)); +} + +static inline void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT)(const GLdouble *); +#define CALL_SecondaryColor3dvEXT(disp, parameters) \ + (* GET_SecondaryColor3dvEXT(disp)) parameters +static inline _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3dvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)); +} + +static inline void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat); +#define CALL_SecondaryColor3fEXT(disp, parameters) \ + (* GET_SecondaryColor3fEXT(disp)) parameters +static inline _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)); +} + +static inline void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *); +#define CALL_SecondaryColor3fvEXT(disp, parameters) \ + (* GET_SecondaryColor3fvEXT(disp)) parameters +static inline _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)); +} + +static inline void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT)(GLint, GLint, GLint); +#define CALL_SecondaryColor3iEXT(disp, parameters) \ + (* GET_SecondaryColor3iEXT(disp)) parameters +static inline _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3iEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)); +} + +static inline void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT)(const GLint *); +#define CALL_SecondaryColor3ivEXT(disp, parameters) \ + (* GET_SecondaryColor3ivEXT(disp)) parameters +static inline _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3ivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)); +} + +static inline void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT)(GLshort, GLshort, GLshort); +#define CALL_SecondaryColor3sEXT(disp, parameters) \ + (* GET_SecondaryColor3sEXT(disp)) parameters +static inline _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3sEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)); +} + +static inline void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT)(const GLshort *); +#define CALL_SecondaryColor3svEXT(disp, parameters) \ + (* GET_SecondaryColor3svEXT(disp)) parameters +static inline _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3svEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)); +} + +static inline void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte); +#define CALL_SecondaryColor3ubEXT(disp, parameters) \ + (* GET_SecondaryColor3ubEXT(disp)) parameters +static inline _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3ubEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)); +} + +static inline void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { + SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT)(const GLubyte *); +#define CALL_SecondaryColor3ubvEXT(disp, parameters) \ + (* GET_SecondaryColor3ubvEXT(disp)) parameters +static inline _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)); +} + +static inline void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT)(GLuint, GLuint, GLuint); +#define CALL_SecondaryColor3uiEXT(disp, parameters) \ + (* GET_SecondaryColor3uiEXT(disp)) parameters +static inline _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3uiEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)); +} + +static inline void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT)(const GLuint *); +#define CALL_SecondaryColor3uivEXT(disp, parameters) \ + (* GET_SecondaryColor3uivEXT(disp)) parameters +static inline _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3uivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)); +} + +static inline void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT)(GLushort, GLushort, GLushort); +#define CALL_SecondaryColor3usEXT(disp, parameters) \ + (* GET_SecondaryColor3usEXT(disp)) parameters +static inline _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3usEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)); +} + +static inline void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { + SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT)(const GLushort *); +#define CALL_SecondaryColor3usvEXT(disp, parameters) \ + (* GET_SecondaryColor3usvEXT(disp)) parameters +static inline _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColor3usvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)); +} + +static inline void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { + SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_SecondaryColorPointerEXT(disp, parameters) \ + (* GET_SecondaryColorPointerEXT(disp)) parameters +static inline _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) { + return (_glptr_SecondaryColorPointerEXT) (GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)); +} + +static inline void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei); +#define CALL_MultiDrawArraysEXT(disp, parameters) \ + (* GET_MultiDrawArraysEXT(disp)) parameters +static inline _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) { + return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)); +} + +static inline void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) { + SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); +#define CALL_MultiDrawElementsEXT(disp, parameters) \ + (* GET_MultiDrawElementsEXT(disp)) parameters +static inline _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) { + return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)); +} + +static inline void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) { + SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *); +#define CALL_FogCoordPointerEXT(disp, parameters) \ + (* GET_FogCoordPointerEXT(disp)) parameters +static inline _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) { + return (_glptr_FogCoordPointerEXT) (GET_by_offset(disp, _gloffset_FogCoordPointerEXT)); +} + +static inline void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FogCoorddEXT)(GLdouble); +#define CALL_FogCoorddEXT(disp, parameters) \ + (* GET_FogCoorddEXT(disp)) parameters +static inline _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) { + return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); +} + +static inline void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { + SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT)(const GLdouble *); +#define CALL_FogCoorddvEXT(disp, parameters) \ + (* GET_FogCoorddvEXT(disp)) parameters +static inline _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) { + return (_glptr_FogCoorddvEXT) (GET_by_offset(disp, _gloffset_FogCoorddvEXT)); +} + +static inline void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat); +#define CALL_FogCoordfEXT(disp, parameters) \ + (* GET_FogCoordfEXT(disp)) parameters +static inline _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) { + return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); +} + +static inline void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { + SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *); +#define CALL_FogCoordfvEXT(disp, parameters) \ + (* GET_FogCoordfvEXT(disp)) parameters +static inline _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) { + return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT)); +} + +static inline void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX)(GLenum); +#define CALL_PixelTexGenSGIX(disp, parameters) \ + (* GET_PixelTexGenSGIX(disp)) parameters +static inline _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) { + return (_glptr_PixelTexGenSGIX) (GET_by_offset(disp, _gloffset_PixelTexGenSGIX)); +} + +static inline void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum); +#define CALL_BlendFuncSeparateEXT(disp, parameters) \ + (* GET_BlendFuncSeparateEXT(disp)) parameters +static inline _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) { + return (_glptr_BlendFuncSeparateEXT) (GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)); +} + +static inline void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV)(void); +#define CALL_FlushVertexArrayRangeNV(disp, parameters) \ + (* GET_FlushVertexArrayRangeNV(disp)) parameters +static inline _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) { + return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)); +} + +static inline void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV)(GLsizei, const GLvoid *); +#define CALL_VertexArrayRangeNV(disp, parameters) \ + (* GET_VertexArrayRangeNV(disp)) parameters +static inline _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) { + return (_glptr_VertexArrayRangeNV) (GET_by_offset(disp, _gloffset_VertexArrayRangeNV)); +} + +static inline void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); +#define CALL_CombinerInputNV(disp, parameters) \ + (* GET_CombinerInputNV(disp)) parameters +static inline _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) { + return (_glptr_CombinerInputNV) (GET_by_offset(disp, _gloffset_CombinerInputNV)); +} + +static inline void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_CombinerInputNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); +#define CALL_CombinerOutputNV(disp, parameters) \ + (* GET_CombinerOutputNV(disp)) parameters +static inline _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) { + return (_glptr_CombinerOutputNV) (GET_by_offset(disp, _gloffset_CombinerOutputNV)); +} + +static inline void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) { + SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV)(GLenum, GLfloat); +#define CALL_CombinerParameterfNV(disp, parameters) \ + (* GET_CombinerParameterfNV(disp)) parameters +static inline _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) { + return (_glptr_CombinerParameterfNV) (GET_by_offset(disp, _gloffset_CombinerParameterfNV)); +} + +static inline void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { + SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV)(GLenum, const GLfloat *); +#define CALL_CombinerParameterfvNV(disp, parameters) \ + (* GET_CombinerParameterfvNV(disp)) parameters +static inline _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) { + return (_glptr_CombinerParameterfvNV) (GET_by_offset(disp, _gloffset_CombinerParameterfvNV)); +} + +static inline void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV)(GLenum, GLint); +#define CALL_CombinerParameteriNV(disp, parameters) \ + (* GET_CombinerParameteriNV(disp)) parameters +static inline _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) { + return (_glptr_CombinerParameteriNV) (GET_by_offset(disp, _gloffset_CombinerParameteriNV)); +} + +static inline void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV)(GLenum, const GLint *); +#define CALL_CombinerParameterivNV(disp, parameters) \ + (* GET_CombinerParameterivNV(disp)) parameters +static inline _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) { + return (_glptr_CombinerParameterivNV) (GET_by_offset(disp, _gloffset_CombinerParameterivNV)); +} + +static inline void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum); +#define CALL_FinalCombinerInputNV(disp, parameters) \ + (* GET_FinalCombinerInputNV(disp)) parameters +static inline _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) { + return (_glptr_FinalCombinerInputNV) (GET_by_offset(disp, _gloffset_FinalCombinerInputNV)); +} + +static inline void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *); +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) \ + (* GET_GetCombinerInputParameterfvNV(disp)) parameters +static inline _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) { + return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)); +} + +static inline void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *); +#define CALL_GetCombinerInputParameterivNV(disp, parameters) \ + (* GET_GetCombinerInputParameterivNV(disp)) parameters +static inline _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) { + return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)); +} + +static inline void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *); +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \ + (* GET_GetCombinerOutputParameterfvNV(disp)) parameters +static inline _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) { + return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)); +} + +static inline void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *); +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) \ + (* GET_GetCombinerOutputParameterivNV(disp)) parameters +static inline _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) { + return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)); +} + +static inline void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *); +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \ + (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters +static inline _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) { + return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)); +} + +static inline void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *); +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \ + (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters +static inline _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) { + return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)); +} + +static inline void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void); +#define CALL_ResizeBuffersMESA(disp, parameters) \ + (* GET_ResizeBuffersMESA(disp)) parameters +static inline _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) { + return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA)); +} + +static inline void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA)(GLdouble, GLdouble); +#define CALL_WindowPos2dMESA(disp, parameters) \ + (* GET_WindowPos2dMESA(disp)) parameters +static inline _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2dMESA) (GET_by_offset(disp, _gloffset_WindowPos2dMESA)); +} + +static inline void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA)(const GLdouble *); +#define CALL_WindowPos2dvMESA(disp, parameters) \ + (* GET_WindowPos2dvMESA(disp)) parameters +static inline _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2dvMESA) (GET_by_offset(disp, _gloffset_WindowPos2dvMESA)); +} + +static inline void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA)(GLfloat, GLfloat); +#define CALL_WindowPos2fMESA(disp, parameters) \ + (* GET_WindowPos2fMESA(disp)) parameters +static inline _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2fMESA) (GET_by_offset(disp, _gloffset_WindowPos2fMESA)); +} + +static inline void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA)(const GLfloat *); +#define CALL_WindowPos2fvMESA(disp, parameters) \ + (* GET_WindowPos2fvMESA(disp)) parameters +static inline _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2fvMESA) (GET_by_offset(disp, _gloffset_WindowPos2fvMESA)); +} + +static inline void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA)(GLint, GLint); +#define CALL_WindowPos2iMESA(disp, parameters) \ + (* GET_WindowPos2iMESA(disp)) parameters +static inline _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2iMESA) (GET_by_offset(disp, _gloffset_WindowPos2iMESA)); +} + +static inline void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { + SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA)(const GLint *); +#define CALL_WindowPos2ivMESA(disp, parameters) \ + (* GET_WindowPos2ivMESA(disp)) parameters +static inline _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2ivMESA) (GET_by_offset(disp, _gloffset_WindowPos2ivMESA)); +} + +static inline void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA)(GLshort, GLshort); +#define CALL_WindowPos2sMESA(disp, parameters) \ + (* GET_WindowPos2sMESA(disp)) parameters +static inline _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2sMESA) (GET_by_offset(disp, _gloffset_WindowPos2sMESA)); +} + +static inline void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA)(const GLshort *); +#define CALL_WindowPos2svMESA(disp, parameters) \ + (* GET_WindowPos2svMESA(disp)) parameters +static inline _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos2svMESA) (GET_by_offset(disp, _gloffset_WindowPos2svMESA)); +} + +static inline void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); +#define CALL_WindowPos3dMESA(disp, parameters) \ + (* GET_WindowPos3dMESA(disp)) parameters +static inline _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3dMESA) (GET_by_offset(disp, _gloffset_WindowPos3dMESA)); +} + +static inline void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA)(const GLdouble *); +#define CALL_WindowPos3dvMESA(disp, parameters) \ + (* GET_WindowPos3dvMESA(disp)) parameters +static inline _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3dvMESA) (GET_by_offset(disp, _gloffset_WindowPos3dvMESA)); +} + +static inline void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); +#define CALL_WindowPos3fMESA(disp, parameters) \ + (* GET_WindowPos3fMESA(disp)) parameters +static inline _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3fMESA) (GET_by_offset(disp, _gloffset_WindowPos3fMESA)); +} + +static inline void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA)(const GLfloat *); +#define CALL_WindowPos3fvMESA(disp, parameters) \ + (* GET_WindowPos3fvMESA(disp)) parameters +static inline _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3fvMESA) (GET_by_offset(disp, _gloffset_WindowPos3fvMESA)); +} + +static inline void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA)(GLint, GLint, GLint); +#define CALL_WindowPos3iMESA(disp, parameters) \ + (* GET_WindowPos3iMESA(disp)) parameters +static inline _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3iMESA) (GET_by_offset(disp, _gloffset_WindowPos3iMESA)); +} + +static inline void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA)(const GLint *); +#define CALL_WindowPos3ivMESA(disp, parameters) \ + (* GET_WindowPos3ivMESA(disp)) parameters +static inline _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3ivMESA) (GET_by_offset(disp, _gloffset_WindowPos3ivMESA)); +} + +static inline void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA)(GLshort, GLshort, GLshort); +#define CALL_WindowPos3sMESA(disp, parameters) \ + (* GET_WindowPos3sMESA(disp)) parameters +static inline _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3sMESA) (GET_by_offset(disp, _gloffset_WindowPos3sMESA)); +} + +static inline void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA)(const GLshort *); +#define CALL_WindowPos3svMESA(disp, parameters) \ + (* GET_WindowPos3svMESA(disp)) parameters +static inline _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos3svMESA) (GET_by_offset(disp, _gloffset_WindowPos3svMESA)); +} + +static inline void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_WindowPos4dMESA(disp, parameters) \ + (* GET_WindowPos4dMESA(disp)) parameters +static inline _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA)); +} + +static inline void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *); +#define CALL_WindowPos4dvMESA(disp, parameters) \ + (* GET_WindowPos4dvMESA(disp)) parameters +static inline _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA)); +} + +static inline void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { + SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_WindowPos4fMESA(disp, parameters) \ + (* GET_WindowPos4fMESA(disp)) parameters +static inline _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA)); +} + +static inline void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *); +#define CALL_WindowPos4fvMESA(disp, parameters) \ + (* GET_WindowPos4fvMESA(disp)) parameters +static inline _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA)); +} + +static inline void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { + SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint); +#define CALL_WindowPos4iMESA(disp, parameters) \ + (* GET_WindowPos4iMESA(disp)) parameters +static inline _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA)); +} + +static inline void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *); +#define CALL_WindowPos4ivMESA(disp, parameters) \ + (* GET_WindowPos4ivMESA(disp)) parameters +static inline _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA)); +} + +static inline void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { + SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); +#define CALL_WindowPos4sMESA(disp, parameters) \ + (* GET_WindowPos4sMESA(disp)) parameters +static inline _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA)); +} + +static inline void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *); +#define CALL_WindowPos4svMESA(disp, parameters) \ + (* GET_WindowPos4svMESA(disp)) parameters +static inline _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) { + return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA)); +} + +static inline void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { + SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); +#define CALL_MultiModeDrawArraysIBM(disp, parameters) \ + (* GET_MultiModeDrawArraysIBM(disp)) parameters +static inline _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) { + return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)); +} + +static inline void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) { + SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint); +#define CALL_MultiModeDrawElementsIBM(disp, parameters) \ + (* GET_MultiModeDrawElementsIBM(disp)) parameters +static inline _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) { + return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)); +} + +static inline void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) { + SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteFencesNV)(GLsizei, const GLuint *); +#define CALL_DeleteFencesNV(disp, parameters) \ + (* GET_DeleteFencesNV(disp)) parameters +static inline _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) { + return (_glptr_DeleteFencesNV) (GET_by_offset(disp, _gloffset_DeleteFencesNV)); +} + +static inline void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_FinishFenceNV)(GLuint); +#define CALL_FinishFenceNV(disp, parameters) \ + (* GET_FinishFenceNV(disp)) parameters +static inline _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) { + return (_glptr_FinishFenceNV) (GET_by_offset(disp, _gloffset_FinishFenceNV)); +} + +static inline void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_FinishFenceNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenFencesNV)(GLsizei, GLuint *); +#define CALL_GenFencesNV(disp, parameters) \ + (* GET_GenFencesNV(disp)) parameters +static inline _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) { + return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); +} + +static inline void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenFencesNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFenceivNV)(GLuint, GLenum, GLint *); +#define CALL_GetFenceivNV(disp, parameters) \ + (* GET_GetFenceivNV(disp)) parameters +static inline _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) { + return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); +} + +static inline void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetFenceivNV, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsFenceNV)(GLuint); +#define CALL_IsFenceNV(disp, parameters) \ + (* GET_IsFenceNV(disp)) parameters +static inline _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) { + return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); +} + +static inline void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsFenceNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_SetFenceNV)(GLuint, GLenum); +#define CALL_SetFenceNV(disp, parameters) \ + (* GET_SetFenceNV(disp)) parameters +static inline _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) { + return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); +} + +static inline void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_SetFenceNV, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_TestFenceNV)(GLuint); +#define CALL_TestFenceNV(disp, parameters) \ + (* GET_TestFenceNV(disp)) parameters +static inline _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) { + return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); +} + +static inline void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_TestFenceNV, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *); +#define CALL_AreProgramsResidentNV(disp, parameters) \ + (* GET_AreProgramsResidentNV(disp)) parameters +static inline _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) { + return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV)); +} + +static inline void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { + SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindProgramNV)(GLenum, GLuint); +#define CALL_BindProgramNV(disp, parameters) \ + (* GET_BindProgramNV(disp)) parameters +static inline _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) { + return (_glptr_BindProgramNV) (GET_by_offset(disp, _gloffset_BindProgramNV)); +} + +static inline void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindProgramNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV)(GLsizei, const GLuint *); +#define CALL_DeleteProgramsNV(disp, parameters) \ + (* GET_DeleteProgramsNV(disp)) parameters +static inline _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) { + return (_glptr_DeleteProgramsNV) (GET_by_offset(disp, _gloffset_DeleteProgramsNV)); +} + +static inline void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *); +#define CALL_ExecuteProgramNV(disp, parameters) \ + (* GET_ExecuteProgramNV(disp)) parameters +static inline _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) { + return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV)); +} + +static inline void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenProgramsNV)(GLsizei, GLuint *); +#define CALL_GenProgramsNV(disp, parameters) \ + (* GET_GenProgramsNV(disp)) parameters +static inline _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) { + return (_glptr_GenProgramsNV) (GET_by_offset(disp, _gloffset_GenProgramsNV)); +} + +static inline void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenProgramsNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *); +#define CALL_GetProgramParameterdvNV(disp, parameters) \ + (* GET_GetProgramParameterdvNV(disp)) parameters +static inline _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) { + return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)); +} + +static inline void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *); +#define CALL_GetProgramParameterfvNV(disp, parameters) \ + (* GET_GetProgramParameterfvNV(disp)) parameters +static inline _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) { + return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)); +} + +static inline void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *); +#define CALL_GetProgramStringNV(disp, parameters) \ + (* GET_GetProgramStringNV(disp)) parameters +static inline _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) { + return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV)); +} + +static inline void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) { + SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *); +#define CALL_GetProgramivNV(disp, parameters) \ + (* GET_GetProgramivNV(disp)) parameters +static inline _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) { + return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV)); +} + +static inline void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetProgramivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *); +#define CALL_GetTrackMatrixivNV(disp, parameters) \ + (* GET_GetTrackMatrixivNV(disp)) parameters +static inline _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) { + return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)); +} + +static inline void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **); +#define CALL_GetVertexAttribPointervNV(disp, parameters) \ + (* GET_GetVertexAttribPointervNV(disp)) parameters +static inline _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribPointervNV) (GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)); +} + +static inline void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) { + SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *); +#define CALL_GetVertexAttribdvNV(disp, parameters) \ + (* GET_GetVertexAttribdvNV(disp)) parameters +static inline _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)); +} + +static inline void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *); +#define CALL_GetVertexAttribfvNV(disp, parameters) \ + (* GET_GetVertexAttribfvNV(disp)) parameters +static inline _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)); +} + +static inline void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *); +#define CALL_GetVertexAttribivNV(disp, parameters) \ + (* GET_GetVertexAttribivNV(disp)) parameters +static inline _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV)); +} + +static inline void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsProgramNV)(GLuint); +#define CALL_IsProgramNV(disp, parameters) \ + (* GET_IsProgramNV(disp)) parameters +static inline _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) { + return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); +} + +static inline void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsProgramNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *); +#define CALL_LoadProgramNV(disp, parameters) \ + (* GET_LoadProgramNV(disp)) parameters +static inline _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) { + return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV)); +} + +static inline void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) { + SET_by_offset(disp, _gloffset_LoadProgramNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *); +#define CALL_ProgramParameters4dvNV(disp, parameters) \ + (* GET_ProgramParameters4dvNV(disp)) parameters +static inline _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) { + return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)); +} + +static inline void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) { + SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *); +#define CALL_ProgramParameters4fvNV(disp, parameters) \ + (* GET_ProgramParameters4fvNV(disp)) parameters +static inline _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) { + return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)); +} + +static inline void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *); +#define CALL_RequestResidentProgramsNV(disp, parameters) \ + (* GET_RequestResidentProgramsNV(disp)) parameters +static inline _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) { + return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)); +} + +static inline void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum); +#define CALL_TrackMatrixNV(disp, parameters) \ + (* GET_TrackMatrixNV(disp)) parameters +static inline _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) { + return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV)); +} + +static inline void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble); +#define CALL_VertexAttrib1dNV(disp, parameters) \ + (* GET_VertexAttrib1dNV(disp)) parameters +static inline _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV)); +} + +static inline void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *); +#define CALL_VertexAttrib1dvNV(disp, parameters) \ + (* GET_VertexAttrib1dvNV(disp)) parameters +static inline _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)); +} + +static inline void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat); +#define CALL_VertexAttrib1fNV(disp, parameters) \ + (* GET_VertexAttrib1fNV(disp)) parameters +static inline _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV)); +} + +static inline void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *); +#define CALL_VertexAttrib1fvNV(disp, parameters) \ + (* GET_VertexAttrib1fvNV(disp)) parameters +static inline _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)); +} + +static inline void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort); +#define CALL_VertexAttrib1sNV(disp, parameters) \ + (* GET_VertexAttrib1sNV(disp)) parameters +static inline _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV)); +} + +static inline void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *); +#define CALL_VertexAttrib1svNV(disp, parameters) \ + (* GET_VertexAttrib1svNV(disp)) parameters +static inline _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV)); +} + +static inline void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble); +#define CALL_VertexAttrib2dNV(disp, parameters) \ + (* GET_VertexAttrib2dNV(disp)) parameters +static inline _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV)); +} + +static inline void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *); +#define CALL_VertexAttrib2dvNV(disp, parameters) \ + (* GET_VertexAttrib2dvNV(disp)) parameters +static inline _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)); +} + +static inline void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat); +#define CALL_VertexAttrib2fNV(disp, parameters) \ + (* GET_VertexAttrib2fNV(disp)) parameters +static inline _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV)); +} + +static inline void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *); +#define CALL_VertexAttrib2fvNV(disp, parameters) \ + (* GET_VertexAttrib2fvNV(disp)) parameters +static inline _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)); +} + +static inline void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort); +#define CALL_VertexAttrib2sNV(disp, parameters) \ + (* GET_VertexAttrib2sNV(disp)) parameters +static inline _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV)); +} + +static inline void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *); +#define CALL_VertexAttrib2svNV(disp, parameters) \ + (* GET_VertexAttrib2svNV(disp)) parameters +static inline _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV)); +} + +static inline void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble); +#define CALL_VertexAttrib3dNV(disp, parameters) \ + (* GET_VertexAttrib3dNV(disp)) parameters +static inline _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV)); +} + +static inline void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *); +#define CALL_VertexAttrib3dvNV(disp, parameters) \ + (* GET_VertexAttrib3dvNV(disp)) parameters +static inline _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)); +} + +static inline void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat); +#define CALL_VertexAttrib3fNV(disp, parameters) \ + (* GET_VertexAttrib3fNV(disp)) parameters +static inline _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV)); +} + +static inline void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *); +#define CALL_VertexAttrib3fvNV(disp, parameters) \ + (* GET_VertexAttrib3fvNV(disp)) parameters +static inline _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)); +} + +static inline void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort); +#define CALL_VertexAttrib3sNV(disp, parameters) \ + (* GET_VertexAttrib3sNV(disp)) parameters +static inline _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV)); +} + +static inline void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *); +#define CALL_VertexAttrib3svNV(disp, parameters) \ + (* GET_VertexAttrib3svNV(disp)) parameters +static inline _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV)); +} + +static inline void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_VertexAttrib4dNV(disp, parameters) \ + (* GET_VertexAttrib4dNV(disp)) parameters +static inline _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV)); +} + +static inline void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *); +#define CALL_VertexAttrib4dvNV(disp, parameters) \ + (* GET_VertexAttrib4dvNV(disp)) parameters +static inline _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)); +} + +static inline void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_VertexAttrib4fNV(disp, parameters) \ + (* GET_VertexAttrib4fNV(disp)) parameters +static inline _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV)); +} + +static inline void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *); +#define CALL_VertexAttrib4fvNV(disp, parameters) \ + (* GET_VertexAttrib4fvNV(disp)) parameters +static inline _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)); +} + +static inline void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort); +#define CALL_VertexAttrib4sNV(disp, parameters) \ + (* GET_VertexAttrib4sNV(disp)) parameters +static inline _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV)); +} + +static inline void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { + SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *); +#define CALL_VertexAttrib4svNV(disp, parameters) \ + (* GET_VertexAttrib4svNV(disp)) parameters +static inline _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV)); +} + +static inline void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +#define CALL_VertexAttrib4ubNV(disp, parameters) \ + (* GET_VertexAttrib4ubNV(disp)) parameters +static inline _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)); +} + +static inline void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { + SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *); +#define CALL_VertexAttrib4ubvNV(disp, parameters) \ + (* GET_VertexAttrib4ubvNV(disp)) parameters +static inline _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)); +} + +static inline void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { + SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_VertexAttribPointerNV(disp, parameters) \ + (* GET_VertexAttribPointerNV(disp)) parameters +static inline _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV)); +} + +static inline void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *); +#define CALL_VertexAttribs1dvNV(disp, parameters) \ + (* GET_VertexAttribs1dvNV(disp)) parameters +static inline _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)); +} + +static inline void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *); +#define CALL_VertexAttribs1fvNV(disp, parameters) \ + (* GET_VertexAttribs1fvNV(disp)) parameters +static inline _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)); +} + +static inline void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *); +#define CALL_VertexAttribs1svNV(disp, parameters) \ + (* GET_VertexAttribs1svNV(disp)) parameters +static inline _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV)); +} + +static inline void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *); +#define CALL_VertexAttribs2dvNV(disp, parameters) \ + (* GET_VertexAttribs2dvNV(disp)) parameters +static inline _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)); +} + +static inline void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *); +#define CALL_VertexAttribs2fvNV(disp, parameters) \ + (* GET_VertexAttribs2fvNV(disp)) parameters +static inline _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)); +} + +static inline void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *); +#define CALL_VertexAttribs2svNV(disp, parameters) \ + (* GET_VertexAttribs2svNV(disp)) parameters +static inline _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV)); +} + +static inline void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *); +#define CALL_VertexAttribs3dvNV(disp, parameters) \ + (* GET_VertexAttribs3dvNV(disp)) parameters +static inline _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)); +} + +static inline void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *); +#define CALL_VertexAttribs3fvNV(disp, parameters) \ + (* GET_VertexAttribs3fvNV(disp)) parameters +static inline _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)); +} + +static inline void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *); +#define CALL_VertexAttribs3svNV(disp, parameters) \ + (* GET_VertexAttribs3svNV(disp)) parameters +static inline _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV)); +} + +static inline void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *); +#define CALL_VertexAttribs4dvNV(disp, parameters) \ + (* GET_VertexAttribs4dvNV(disp)) parameters +static inline _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)); +} + +static inline void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { + SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *); +#define CALL_VertexAttribs4fvNV(disp, parameters) \ + (* GET_VertexAttribs4fvNV(disp)) parameters +static inline _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)); +} + +static inline void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *); +#define CALL_VertexAttribs4svNV(disp, parameters) \ + (* GET_VertexAttribs4svNV(disp)) parameters +static inline _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV)); +} + +static inline void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *); +#define CALL_VertexAttribs4ubvNV(disp, parameters) \ + (* GET_VertexAttribs4ubvNV(disp)) parameters +static inline _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) { + return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)); +} + +static inline void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) { + SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *); +#define CALL_GetTexBumpParameterfvATI(disp, parameters) \ + (* GET_GetTexBumpParameterfvATI(disp)) parameters +static inline _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) { + return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)); +} + +static inline void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *); +#define CALL_GetTexBumpParameterivATI(disp, parameters) \ + (* GET_GetTexBumpParameterivATI(disp)) parameters +static inline _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) { + return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)); +} + +static inline void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *); +#define CALL_TexBumpParameterfvATI(disp, parameters) \ + (* GET_TexBumpParameterfvATI(disp)) parameters +static inline _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) { + return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)); +} + +static inline void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { + SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *); +#define CALL_TexBumpParameterivATI(disp, parameters) \ + (* GET_TexBumpParameterivATI(disp)) parameters +static inline _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) { + return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI)); +} + +static inline void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_AlphaFragmentOp1ATI(disp, parameters) \ + (* GET_AlphaFragmentOp1ATI(disp)) parameters +static inline _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) { + return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)); +} + +static inline void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_AlphaFragmentOp2ATI(disp, parameters) \ + (* GET_AlphaFragmentOp2ATI(disp)) parameters +static inline _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) { + return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)); +} + +static inline void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_AlphaFragmentOp3ATI(disp, parameters) \ + (* GET_AlphaFragmentOp3ATI(disp)) parameters +static inline _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) { + return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)); +} + +static inline void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void); +#define CALL_BeginFragmentShaderATI(disp, parameters) \ + (* GET_BeginFragmentShaderATI(disp)) parameters +static inline _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) { + return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)); +} + +static inline void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint); +#define CALL_BindFragmentShaderATI(disp, parameters) \ + (* GET_BindFragmentShaderATI(disp)) parameters +static inline _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) { + return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI)); +} + +static inline void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_ColorFragmentOp1ATI(disp, parameters) \ + (* GET_ColorFragmentOp1ATI(disp)) parameters +static inline _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) { + return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)); +} + +static inline void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_ColorFragmentOp2ATI(disp, parameters) \ + (* GET_ColorFragmentOp2ATI(disp)) parameters +static inline _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) { + return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)); +} + +static inline void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_ColorFragmentOp3ATI(disp, parameters) \ + (* GET_ColorFragmentOp3ATI(disp)) parameters +static inline _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) { + return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)); +} + +static inline void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint); +#define CALL_DeleteFragmentShaderATI(disp, parameters) \ + (* GET_DeleteFragmentShaderATI(disp)) parameters +static inline _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) { + return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)); +} + +static inline void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void); +#define CALL_EndFragmentShaderATI(disp, parameters) \ + (* GET_EndFragmentShaderATI(disp)) parameters +static inline _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) { + return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI)); +} + +static inline void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint); +#define CALL_GenFragmentShadersATI(disp, parameters) \ + (* GET_GenFragmentShadersATI(disp)) parameters +static inline _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) { + return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI)); +} + +static inline void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum); +#define CALL_PassTexCoordATI(disp, parameters) \ + (* GET_PassTexCoordATI(disp)) parameters +static inline _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) { + return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI)); +} + +static inline void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum); +#define CALL_SampleMapATI(disp, parameters) \ + (* GET_SampleMapATI(disp)) parameters +static inline _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) { + return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); +} + +static inline void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_SampleMapATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *); +#define CALL_SetFragmentShaderConstantATI(disp, parameters) \ + (* GET_SetFragmentShaderConstantATI(disp)) parameters +static inline _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) { + return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)); +} + +static inline void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { + SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_PointParameteriNV)(GLenum, GLint); +#define CALL_PointParameteriNV(disp, parameters) \ + (* GET_PointParameteriNV(disp)) parameters +static inline _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) { + return (_glptr_PointParameteriNV) (GET_by_offset(disp, _gloffset_PointParameteriNV)); +} + +static inline void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { + SET_by_offset(disp, _gloffset_PointParameteriNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_PointParameterivNV)(GLenum, const GLint *); +#define CALL_PointParameterivNV(disp, parameters) \ + (* GET_PointParameterivNV(disp)) parameters +static inline _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) { + return (_glptr_PointParameterivNV) (GET_by_offset(disp, _gloffset_PointParameterivNV)); +} + +static inline void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_PointParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum); +#define CALL_ActiveStencilFaceEXT(disp, parameters) \ + (* GET_ActiveStencilFaceEXT(disp)) parameters +static inline _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) { + return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)); +} + +static inline void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint); +#define CALL_BindVertexArrayAPPLE(disp, parameters) \ + (* GET_BindVertexArrayAPPLE(disp)) parameters +static inline _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) { + return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)); +} + +static inline void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *); +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) \ + (* GET_DeleteVertexArraysAPPLE(disp)) parameters +static inline _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) { + return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)); +} + +static inline void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *); +#define CALL_GenVertexArraysAPPLE(disp, parameters) \ + (* GET_GenVertexArraysAPPLE(disp)) parameters +static inline _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) { + return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)); +} + +static inline void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint); +#define CALL_IsVertexArrayAPPLE(disp, parameters) \ + (* GET_IsVertexArrayAPPLE(disp)) parameters +static inline _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) { + return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)); +} + +static inline void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *); +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) \ + (* GET_GetProgramNamedParameterdvNV(disp)) parameters +static inline _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) { + return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)); +} + +static inline void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) { + SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *); +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) \ + (* GET_GetProgramNamedParameterfvNV(disp)) parameters +static inline _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) { + return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)); +} + +static inline void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) { + SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); +#define CALL_ProgramNamedParameter4dNV(disp, parameters) \ + (* GET_ProgramNamedParameter4dNV(disp)) parameters +static inline _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) { + return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)); +} + +static inline void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) { + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *); +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) \ + (* GET_ProgramNamedParameter4dvNV(disp)) parameters +static inline _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) { + return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)); +} + +static inline void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) { + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); +#define CALL_ProgramNamedParameter4fNV(disp, parameters) \ + (* GET_ProgramNamedParameter4fNV(disp)) parameters +static inline _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) { + return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)); +} + +static inline void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) { + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *); +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) \ + (* GET_ProgramNamedParameter4fvNV(disp)) parameters +static inline _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) { + return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)); +} + +static inline void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV)(GLuint); +#define CALL_PrimitiveRestartIndexNV(disp, parameters) \ + (* GET_PrimitiveRestartIndexNV(disp)) parameters +static inline _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) { + return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)); +} + +static inline void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void); +#define CALL_PrimitiveRestartNV(disp, parameters) \ + (* GET_PrimitiveRestartNV(disp)) parameters +static inline _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) { + return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV)); +} + +static inline void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd); +#define CALL_DepthBoundsEXT(disp, parameters) \ + (* GET_DepthBoundsEXT(disp)) parameters +static inline _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) { + return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT)); +} + +static inline void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { + SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT)(GLenum, GLenum); +#define CALL_BlendEquationSeparateEXT(disp, parameters) \ + (* GET_BlendEquationSeparateEXT(disp)) parameters +static inline _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) { + return (_glptr_BlendEquationSeparateEXT) (GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)); +} + +static inline void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { + SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint); +#define CALL_BindFramebufferEXT(disp, parameters) \ + (* GET_BindFramebufferEXT(disp)) parameters +static inline _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) { + return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT)); +} + +static inline void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint); +#define CALL_BindRenderbufferEXT(disp, parameters) \ + (* GET_BindRenderbufferEXT(disp)) parameters +static inline _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) { + return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT)); +} + +static inline void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusEXT)(GLenum); +#define CALL_CheckFramebufferStatusEXT(disp, parameters) \ + (* GET_CheckFramebufferStatusEXT(disp)) parameters +static inline _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) { + return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)); +} + +static inline void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT)(GLsizei, const GLuint *); +#define CALL_DeleteFramebuffersEXT(disp, parameters) \ + (* GET_DeleteFramebuffersEXT(disp)) parameters +static inline _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) { + return (_glptr_DeleteFramebuffersEXT) (GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)); +} + +static inline void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT)(GLsizei, const GLuint *); +#define CALL_DeleteRenderbuffersEXT(disp, parameters) \ + (* GET_DeleteRenderbuffersEXT(disp)) parameters +static inline _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) { + return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)); +} + +static inline void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint); +#define CALL_FramebufferRenderbufferEXT(disp, parameters) \ + (* GET_FramebufferRenderbufferEXT(disp)) parameters +static inline _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) { + return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)); +} + +static inline void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +#define CALL_FramebufferTexture1DEXT(disp, parameters) \ + (* GET_FramebufferTexture1DEXT(disp)) parameters +static inline _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) { + return (_glptr_FramebufferTexture1DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)); +} + +static inline void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +#define CALL_FramebufferTexture2DEXT(disp, parameters) \ + (* GET_FramebufferTexture2DEXT(disp)) parameters +static inline _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) { + return (_glptr_FramebufferTexture2DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)); +} + +static inline void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); +#define CALL_FramebufferTexture3DEXT(disp, parameters) \ + (* GET_FramebufferTexture3DEXT(disp)) parameters +static inline _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) { + return (_glptr_FramebufferTexture3DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)); +} + +static inline void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT)(GLsizei, GLuint *); +#define CALL_GenFramebuffersEXT(disp, parameters) \ + (* GET_GenFramebuffersEXT(disp)) parameters +static inline _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) { + return (_glptr_GenFramebuffersEXT) (GET_by_offset(disp, _gloffset_GenFramebuffersEXT)); +} + +static inline void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT)(GLsizei, GLuint *); +#define CALL_GenRenderbuffersEXT(disp, parameters) \ + (* GET_GenRenderbuffersEXT(disp)) parameters +static inline _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) { + return (_glptr_GenRenderbuffersEXT) (GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)); +} + +static inline void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { + SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT)(GLenum); +#define CALL_GenerateMipmapEXT(disp, parameters) \ + (* GET_GenerateMipmapEXT(disp)) parameters +static inline _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) { + return (_glptr_GenerateMipmapEXT) (GET_by_offset(disp, _gloffset_GenerateMipmapEXT)); +} + +static inline void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *); +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \ + (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters +static inline _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) { + return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)); +} + +static inline void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *); +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) \ + (* GET_GetRenderbufferParameterivEXT(disp)) parameters +static inline _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) { + return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)); +} + +static inline void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferEXT)(GLuint); +#define CALL_IsFramebufferEXT(disp, parameters) \ + (* GET_IsFramebufferEXT(disp)) parameters +static inline _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) { + return (_glptr_IsFramebufferEXT) (GET_by_offset(disp, _gloffset_IsFramebufferEXT)); +} + +static inline void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferEXT)(GLuint); +#define CALL_IsRenderbufferEXT(disp, parameters) \ + (* GET_IsRenderbufferEXT(disp)) parameters +static inline _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) { + return (_glptr_IsRenderbufferEXT) (GET_by_offset(disp, _gloffset_IsRenderbufferEXT)); +} + +static inline void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei); +#define CALL_RenderbufferStorageEXT(disp, parameters) \ + (* GET_RenderbufferStorageEXT(disp)) parameters +static inline _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) { + return (_glptr_RenderbufferStorageEXT) (GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)); +} + +static inline void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) { + SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +#define CALL_BlitFramebufferEXT(disp, parameters) \ + (* GET_BlitFramebufferEXT(disp)) parameters +static inline _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) { + return (_glptr_BlitFramebufferEXT) (GET_by_offset(disp, _gloffset_BlitFramebufferEXT)); +} + +static inline void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) { + SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint); +#define CALL_BufferParameteriAPPLE(disp, parameters) \ + (* GET_BufferParameteriAPPLE(disp)) parameters +static inline _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) { + return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)); +} + +static inline void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { + SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr); +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \ + (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters +static inline _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) { + return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)); +} + +static inline void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { + SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT)(GLuint, GLuint, const GLchar *); +#define CALL_BindFragDataLocationEXT(disp, parameters) \ + (* GET_BindFragDataLocationEXT(disp)) parameters +static inline _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) { + return (_glptr_BindFragDataLocationEXT) (GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)); +} + +static inline void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { + SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocationEXT)(GLuint, const GLchar *); +#define CALL_GetFragDataLocationEXT(disp, parameters) \ + (* GET_GetFragDataLocationEXT(disp)) parameters +static inline _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) { + return (_glptr_GetFragDataLocationEXT) (GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)); +} + +static inline void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { + SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT)(GLuint, GLint, GLuint *); +#define CALL_GetUniformuivEXT(disp, parameters) \ + (* GET_GetUniformuivEXT(disp)) parameters +static inline _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) { + return (_glptr_GetUniformuivEXT) (GET_by_offset(disp, _gloffset_GetUniformuivEXT)); +} + +static inline void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) { + SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT)(GLuint, GLenum, GLint *); +#define CALL_GetVertexAttribIivEXT(disp, parameters) \ + (* GET_GetVertexAttribIivEXT(disp)) parameters +static inline _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribIivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)); +} + +static inline void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *); +#define CALL_GetVertexAttribIuivEXT(disp, parameters) \ + (* GET_GetVertexAttribIuivEXT(disp)) parameters +static inline _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) { + return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)); +} + +static inline void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { + SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT)(GLint, GLuint); +#define CALL_Uniform1uiEXT(disp, parameters) \ + (* GET_Uniform1uiEXT(disp)) parameters +static inline _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) { + return (_glptr_Uniform1uiEXT) (GET_by_offset(disp, _gloffset_Uniform1uiEXT)); +} + +static inline void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) { + SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT)(GLint, GLsizei, const GLuint *); +#define CALL_Uniform1uivEXT(disp, parameters) \ + (* GET_Uniform1uivEXT(disp)) parameters +static inline _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) { + return (_glptr_Uniform1uivEXT) (GET_by_offset(disp, _gloffset_Uniform1uivEXT)); +} + +static inline void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT)(GLint, GLuint, GLuint); +#define CALL_Uniform2uiEXT(disp, parameters) \ + (* GET_Uniform2uiEXT(disp)) parameters +static inline _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) { + return (_glptr_Uniform2uiEXT) (GET_by_offset(disp, _gloffset_Uniform2uiEXT)); +} + +static inline void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT)(GLint, GLsizei, const GLuint *); +#define CALL_Uniform2uivEXT(disp, parameters) \ + (* GET_Uniform2uivEXT(disp)) parameters +static inline _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) { + return (_glptr_Uniform2uivEXT) (GET_by_offset(disp, _gloffset_Uniform2uivEXT)); +} + +static inline void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT)(GLint, GLuint, GLuint, GLuint); +#define CALL_Uniform3uiEXT(disp, parameters) \ + (* GET_Uniform3uiEXT(disp)) parameters +static inline _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) { + return (_glptr_Uniform3uiEXT) (GET_by_offset(disp, _gloffset_Uniform3uiEXT)); +} + +static inline void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT)(GLint, GLsizei, const GLuint *); +#define CALL_Uniform3uivEXT(disp, parameters) \ + (* GET_Uniform3uivEXT(disp)) parameters +static inline _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) { + return (_glptr_Uniform3uivEXT) (GET_by_offset(disp, _gloffset_Uniform3uivEXT)); +} + +static inline void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint); +#define CALL_Uniform4uiEXT(disp, parameters) \ + (* GET_Uniform4uiEXT(disp)) parameters +static inline _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) { + return (_glptr_Uniform4uiEXT) (GET_by_offset(disp, _gloffset_Uniform4uiEXT)); +} + +static inline void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT)(GLint, GLsizei, const GLuint *); +#define CALL_Uniform4uivEXT(disp, parameters) \ + (* GET_Uniform4uivEXT(disp)) parameters +static inline _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) { + return (_glptr_Uniform4uivEXT) (GET_by_offset(disp, _gloffset_Uniform4uivEXT)); +} + +static inline void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint); +#define CALL_VertexAttribI1iEXT(disp, parameters) \ + (* GET_VertexAttribI1iEXT(disp)) parameters +static inline _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)); +} + +static inline void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) { + SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT)(GLuint, const GLint *); +#define CALL_VertexAttribI1ivEXT(disp, parameters) \ + (* GET_VertexAttribI1ivEXT(disp)) parameters +static inline _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI1ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)); +} + +static inline void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint); +#define CALL_VertexAttribI1uiEXT(disp, parameters) \ + (* GET_VertexAttribI1uiEXT(disp)) parameters +static inline _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)); +} + +static inline void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT)(GLuint, const GLuint *); +#define CALL_VertexAttribI1uivEXT(disp, parameters) \ + (* GET_VertexAttribI1uivEXT(disp)) parameters +static inline _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI1uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)); +} + +static inline void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint); +#define CALL_VertexAttribI2iEXT(disp, parameters) \ + (* GET_VertexAttribI2iEXT(disp)) parameters +static inline _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)); +} + +static inline void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *); +#define CALL_VertexAttribI2ivEXT(disp, parameters) \ + (* GET_VertexAttribI2ivEXT(disp)) parameters +static inline _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)); +} + +static inline void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint); +#define CALL_VertexAttribI2uiEXT(disp, parameters) \ + (* GET_VertexAttribI2uiEXT(disp)) parameters +static inline _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)); +} + +static inline void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *); +#define CALL_VertexAttribI2uivEXT(disp, parameters) \ + (* GET_VertexAttribI2uivEXT(disp)) parameters +static inline _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)); +} + +static inline void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint); +#define CALL_VertexAttribI3iEXT(disp, parameters) \ + (* GET_VertexAttribI3iEXT(disp)) parameters +static inline _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)); +} + +static inline void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *); +#define CALL_VertexAttribI3ivEXT(disp, parameters) \ + (* GET_VertexAttribI3ivEXT(disp)) parameters +static inline _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)); +} + +static inline void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint); +#define CALL_VertexAttribI3uiEXT(disp, parameters) \ + (* GET_VertexAttribI3uiEXT(disp)) parameters +static inline _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)); +} + +static inline void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *); +#define CALL_VertexAttribI3uivEXT(disp, parameters) \ + (* GET_VertexAttribI3uivEXT(disp)) parameters +static inline _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)); +} + +static inline void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT)(GLuint, const GLbyte *); +#define CALL_VertexAttribI4bvEXT(disp, parameters) \ + (* GET_VertexAttribI4bvEXT(disp)) parameters +static inline _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4bvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)); +} + +static inline void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint); +#define CALL_VertexAttribI4iEXT(disp, parameters) \ + (* GET_VertexAttribI4iEXT(disp)) parameters +static inline _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)); +} + +static inline void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *); +#define CALL_VertexAttribI4ivEXT(disp, parameters) \ + (* GET_VertexAttribI4ivEXT(disp)) parameters +static inline _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)); +} + +static inline void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT)(GLuint, const GLshort *); +#define CALL_VertexAttribI4svEXT(disp, parameters) \ + (* GET_VertexAttribI4svEXT(disp)) parameters +static inline _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4svEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)); +} + +static inline void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT)(GLuint, const GLubyte *); +#define CALL_VertexAttribI4ubvEXT(disp, parameters) \ + (* GET_VertexAttribI4ubvEXT(disp)) parameters +static inline _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)); +} + +static inline void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint); +#define CALL_VertexAttribI4uiEXT(disp, parameters) \ + (* GET_VertexAttribI4uiEXT(disp)) parameters +static inline _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)); +} + +static inline void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *); +#define CALL_VertexAttribI4uivEXT(disp, parameters) \ + (* GET_VertexAttribI4uivEXT(disp)) parameters +static inline _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)); +} + +static inline void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT)(GLuint, const GLushort *); +#define CALL_VertexAttribI4usvEXT(disp, parameters) \ + (* GET_VertexAttribI4usvEXT(disp)) parameters +static inline _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribI4usvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)); +} + +static inline void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { + SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +#define CALL_VertexAttribIPointerEXT(disp, parameters) \ + (* GET_VertexAttribIPointerEXT(disp)) parameters +static inline _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) { + return (_glptr_VertexAttribIPointerEXT) (GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)); +} + +static inline void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { + SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint); +#define CALL_FramebufferTextureLayerEXT(disp, parameters) \ + (* GET_FramebufferTextureLayerEXT(disp)) parameters +static inline _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) { + return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)); +} + +static inline void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +#define CALL_ColorMaskIndexedEXT(disp, parameters) \ + (* GET_ColorMaskIndexedEXT(disp)) parameters +static inline _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) { + return (_glptr_ColorMaskIndexedEXT) (GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)); +} + +static inline void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) { + SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT)(GLenum, GLuint); +#define CALL_DisableIndexedEXT(disp, parameters) \ + (* GET_DisableIndexedEXT(disp)) parameters +static inline _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) { + return (_glptr_DisableIndexedEXT) (GET_by_offset(disp, _gloffset_DisableIndexedEXT)); +} + +static inline void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT)(GLenum, GLuint); +#define CALL_EnableIndexedEXT(disp, parameters) \ + (* GET_EnableIndexedEXT(disp)) parameters +static inline _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) { + return (_glptr_EnableIndexedEXT) (GET_by_offset(disp, _gloffset_EnableIndexedEXT)); +} + +static inline void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *); +#define CALL_GetBooleanIndexedvEXT(disp, parameters) \ + (* GET_GetBooleanIndexedvEXT(disp)) parameters +static inline _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) { + return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)); +} + +static inline void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) { + SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT)(GLenum, GLuint, GLint *); +#define CALL_GetIntegerIndexedvEXT(disp, parameters) \ + (* GET_GetIntegerIndexedvEXT(disp)) parameters +static inline _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) { + return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)); +} + +static inline void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) { + SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); +} + +typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledIndexedEXT)(GLenum, GLuint); +#define CALL_IsEnabledIndexedEXT(disp, parameters) \ + (* GET_IsEnabledIndexedEXT(disp)) parameters +static inline _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) { + return (_glptr_IsEnabledIndexedEXT) (GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)); +} + +static inline void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint); +#define CALL_ClearColorIiEXT(disp, parameters) \ + (* GET_ClearColorIiEXT(disp)) parameters +static inline _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) { + return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT)); +} + +static inline void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { + SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint); +#define CALL_ClearColorIuiEXT(disp, parameters) \ + (* GET_ClearColorIuiEXT(disp)) parameters +static inline _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) { + return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT)); +} + +static inline void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT)(GLenum, GLenum, GLint *); +#define CALL_GetTexParameterIivEXT(disp, parameters) \ + (* GET_GetTexParameterIivEXT(disp)) parameters +static inline _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) { + return (_glptr_GetTexParameterIivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)); +} + +static inline void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT)(GLenum, GLenum, GLuint *); +#define CALL_GetTexParameterIuivEXT(disp, parameters) \ + (* GET_GetTexParameterIuivEXT(disp)) parameters +static inline _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) { + return (_glptr_GetTexParameterIuivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)); +} + +static inline void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) { + SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT)(GLenum, GLenum, const GLint *); +#define CALL_TexParameterIivEXT(disp, parameters) \ + (* GET_TexParameterIivEXT(disp)) parameters +static inline _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) { + return (_glptr_TexParameterIivEXT) (GET_by_offset(disp, _gloffset_TexParameterIivEXT)); +} + +static inline void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { + SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT)(GLenum, GLenum, const GLuint *); +#define CALL_TexParameterIuivEXT(disp, parameters) \ + (* GET_TexParameterIuivEXT(disp)) parameters +static inline _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) { + return (_glptr_TexParameterIuivEXT) (GET_by_offset(disp, _gloffset_TexParameterIuivEXT)); +} + +static inline void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV)(GLuint, GLenum); +#define CALL_BeginConditionalRenderNV(disp, parameters) \ + (* GET_BeginConditionalRenderNV(disp)) parameters +static inline _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) { + return (_glptr_BeginConditionalRenderNV) (GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)); +} + +static inline void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV)(void); +#define CALL_EndConditionalRenderNV(disp, parameters) \ + (* GET_EndConditionalRenderNV(disp)) parameters +static inline _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) { + return (_glptr_EndConditionalRenderNV) (GET_by_offset(disp, _gloffset_EndConditionalRenderNV)); +} + +static inline void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT)(GLenum); +#define CALL_BeginTransformFeedbackEXT(disp, parameters) \ + (* GET_BeginTransformFeedbackEXT(disp)) parameters +static inline _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) { + return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)); +} + +static inline void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT)(GLenum, GLuint, GLuint); +#define CALL_BindBufferBaseEXT(disp, parameters) \ + (* GET_BindBufferBaseEXT(disp)) parameters +static inline _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) { + return (_glptr_BindBufferBaseEXT) (GET_by_offset(disp, _gloffset_BindBufferBaseEXT)); +} + +static inline void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) { + SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr); +#define CALL_BindBufferOffsetEXT(disp, parameters) \ + (* GET_BindBufferOffsetEXT(disp)) parameters +static inline _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) { + return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)); +} + +static inline void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) { + SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +#define CALL_BindBufferRangeEXT(disp, parameters) \ + (* GET_BindBufferRangeEXT(disp)) parameters +static inline _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) { + return (_glptr_BindBufferRangeEXT) (GET_by_offset(disp, _gloffset_BindBufferRangeEXT)); +} + +static inline void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) { + SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT)(void); +#define CALL_EndTransformFeedbackEXT(disp, parameters) \ + (* GET_EndTransformFeedbackEXT(disp)) parameters +static inline _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) { + return (_glptr_EndTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)); +} + +static inline void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \ + (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters +static inline _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) { + return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)); +} + +static inline void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) { + SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT)(GLuint, GLsizei, const char **, GLenum); +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \ + (* GET_TransformFeedbackVaryingsEXT(disp)) parameters +static inline _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) { + return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)); +} + +static inline void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) { + SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT)(GLenum); +#define CALL_ProvokingVertexEXT(disp, parameters) \ + (* GET_ProvokingVertexEXT(disp)) parameters +static inline _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) { + return (_glptr_ProvokingVertexEXT) (GET_by_offset(disp, _gloffset_ProvokingVertexEXT)); +} + +static inline void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { + SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **); +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) \ + (* GET_GetTexParameterPointervAPPLE(disp)) parameters +static inline _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) { + return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)); +} + +static inline void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { + SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE)(GLenum, GLsizei, GLvoid *); +#define CALL_TextureRangeAPPLE(disp, parameters) \ + (* GET_TextureRangeAPPLE(disp)) parameters +static inline _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) { + return (_glptr_TextureRangeAPPLE) (GET_by_offset(disp, _gloffset_TextureRangeAPPLE)); +} + +static inline void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) { + SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *); +#define CALL_GetObjectParameterivAPPLE(disp, parameters) \ + (* GET_GetObjectParameterivAPPLE(disp)) parameters +static inline _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) { + return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)); +} + +static inline void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { + SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum); +#define CALL_ObjectPurgeableAPPLE(disp, parameters) \ + (* GET_ObjectPurgeableAPPLE(disp)) parameters +static inline _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) { + return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)); +} + +static inline void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); +} + +typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum); +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \ + (* GET_ObjectUnpurgeableAPPLE(disp)) parameters +static inline _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) { + return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)); +} + +static inline void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { + SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); +} + +typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint); +#define CALL_ActiveProgramEXT(disp, parameters) \ + (* GET_ActiveProgramEXT(disp)) parameters +static inline _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) { + return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT)); +} + +static inline void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); +} + +typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *); +#define CALL_CreateShaderProgramEXT(disp, parameters) \ + (* GET_CreateShaderProgramEXT(disp)) parameters +static inline _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) { + return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)); +} + +static inline void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) { + SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint); +#define CALL_UseShaderProgramEXT(disp, parameters) \ + (* GET_UseShaderProgramEXT(disp)) parameters +static inline _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) { + return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT)); +} + +static inline void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void); +#define CALL_TextureBarrierNV(disp, parameters) \ + (* GET_TextureBarrierNV(disp)) parameters +static inline _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) { + return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV)); +} + +static inline void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { + SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); +#define CALL_StencilFuncSeparateATI(disp, parameters) \ + (* GET_StencilFuncSeparateATI(disp)) parameters +static inline _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) { + return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)); +} + +static inline void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { + SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \ + (* GET_ProgramEnvParameters4fvEXT(disp)) parameters +static inline _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) { + return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)); +} + +static inline void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \ + (* GET_ProgramLocalParameters4fvEXT(disp)) parameters +static inline _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) { + return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)); +} + +static inline void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { + SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT)(GLuint, GLenum, GLint64EXT *); +#define CALL_GetQueryObjecti64vEXT(disp, parameters) \ + (* GET_GetQueryObjecti64vEXT(disp)) parameters +static inline _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) { + return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)); +} + +static inline void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) { + SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64EXT *); +#define CALL_GetQueryObjectui64vEXT(disp, parameters) \ + (* GET_GetQueryObjectui64vEXT(disp)) parameters +static inline _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) { + return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)); +} + +static inline void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) { + SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *); +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \ + (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters +static inline _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) { + return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)); +} + +static inline void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); +} + +typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *); +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \ + (* GET_EGLImageTargetTexture2DOES(disp)) parameters +static inline _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) { + return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)); +} + +static inline void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { + SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); +} + #endif /* !defined( _DISPATCH_H_ ) */ diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c index 9e219f680..65f3bc91b 100644 --- a/xorg-server/glx/glapi.c +++ b/xorg-server/glx/glapi.c @@ -44,9 +44,11 @@ #endif #include "glapi.h" -#include "glapioffsets.h" +#include "dispatch.h" #include "glapitable.h" +#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) + #if defined(PTHREADS) || defined(GLX_USE_TLS) static void init_glapi_relocs(void); #endif @@ -380,7 +382,7 @@ PUBLIC int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ) { - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; const char * const real_sig = (parameter_signature != NULL) ? parameter_signature : ""; struct _glapi_function * entry[8]; diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c index b49ae20f4..5c0480170 100644 --- a/xorg-server/glx/glapi_gentable.c +++ b/xorg-server/glx/glapi_gentable.c @@ -27,11 +27,20 @@ * SOFTWARE. */ +/* GLXEXT is the define used in the xserver when the GLX extension is being + * built. Hijack this to determine whether this file is being built for the + * server or the client. + */ #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #endif -#ifdef HAVE_BACKTRACE +#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \ + || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE)) +#define USE_BACKTRACE +#endif + +#ifdef USE_BACKTRACE #include <execinfo.h> #endif @@ -44,24 +53,39 @@ #include "glapi.h" #include "glapitable.h" +#ifdef GLXEXT #include "os.h" +#endif static void __glapi_gentable_NoOp(void) { const char *fstr = "Unknown"; -#ifdef HAVE_BACKTRACE - void *frames[2]; - - if(backtrace(frames, 2) == 2) { - Dl_info info; - dladdr(frames[1], &info); - if(info.dli_sname) - fstr = info.dli_sname; + /* Silence potential GCC warning for some #ifdef paths. + */ + (void) fstr; +#if defined(USE_BACKTRACE) +#if !defined(GLXEXT) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) +#endif + { + void *frames[2]; + + if(backtrace(frames, 2) == 2) { + Dl_info info; + dladdr(frames[1], &info); + if(info.dli_sname) + fstr = info.dli_sname; + } + +#if !defined(GLXEXT) + fprintf(stderr, "Call to unimplemented API: %s\n", fstr); +#endif } #endif - +#if defined(GLXEXT) LogMessage(X_ERROR, "GLX: Call to unimplemented API: %s\n", fstr); +#endif } static void @@ -83,7 +107,6 @@ struct _glapi_table * _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table)); char symboln[512]; - void ** procp; if(!disp) return NULL; @@ -93,7491 +116,9367 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { if(!disp->NewList) { + void ** procp = (void **) &disp->NewList; snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix); - procp = (void **) &disp->NewList; *procp = dlsym(handle, symboln); } if(!disp->EndList) { + void ** procp = (void **) &disp->EndList; snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix); - procp = (void **) &disp->EndList; *procp = dlsym(handle, symboln); } if(!disp->CallList) { + void ** procp = (void **) &disp->CallList; snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix); - procp = (void **) &disp->CallList; *procp = dlsym(handle, symboln); } if(!disp->CallLists) { + void ** procp = (void **) &disp->CallLists; snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix); - procp = (void **) &disp->CallLists; *procp = dlsym(handle, symboln); } if(!disp->DeleteLists) { + void ** procp = (void **) &disp->DeleteLists; snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix); - procp = (void **) &disp->DeleteLists; *procp = dlsym(handle, symboln); } if(!disp->GenLists) { + void ** procp = (void **) &disp->GenLists; snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix); - procp = (void **) &disp->GenLists; *procp = dlsym(handle, symboln); } if(!disp->ListBase) { + void ** procp = (void **) &disp->ListBase; snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix); - procp = (void **) &disp->ListBase; *procp = dlsym(handle, symboln); } if(!disp->Begin) { + void ** procp = (void **) &disp->Begin; snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix); - procp = (void **) &disp->Begin; *procp = dlsym(handle, symboln); } if(!disp->Bitmap) { + void ** procp = (void **) &disp->Bitmap; snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix); - procp = (void **) &disp->Bitmap; *procp = dlsym(handle, symboln); } if(!disp->Color3b) { + void ** procp = (void **) &disp->Color3b; snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix); - procp = (void **) &disp->Color3b; *procp = dlsym(handle, symboln); } if(!disp->Color3bv) { + void ** procp = (void **) &disp->Color3bv; snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix); - procp = (void **) &disp->Color3bv; *procp = dlsym(handle, symboln); } if(!disp->Color3d) { + void ** procp = (void **) &disp->Color3d; snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix); - procp = (void **) &disp->Color3d; *procp = dlsym(handle, symboln); } if(!disp->Color3dv) { + void ** procp = (void **) &disp->Color3dv; snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix); - procp = (void **) &disp->Color3dv; *procp = dlsym(handle, symboln); } if(!disp->Color3f) { + void ** procp = (void **) &disp->Color3f; snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix); - procp = (void **) &disp->Color3f; *procp = dlsym(handle, symboln); } if(!disp->Color3fv) { + void ** procp = (void **) &disp->Color3fv; snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix); - procp = (void **) &disp->Color3fv; *procp = dlsym(handle, symboln); } if(!disp->Color3i) { + void ** procp = (void **) &disp->Color3i; snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix); - procp = (void **) &disp->Color3i; *procp = dlsym(handle, symboln); } if(!disp->Color3iv) { + void ** procp = (void **) &disp->Color3iv; snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix); - procp = (void **) &disp->Color3iv; *procp = dlsym(handle, symboln); } if(!disp->Color3s) { + void ** procp = (void **) &disp->Color3s; snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix); - procp = (void **) &disp->Color3s; *procp = dlsym(handle, symboln); } if(!disp->Color3sv) { + void ** procp = (void **) &disp->Color3sv; snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix); - procp = (void **) &disp->Color3sv; *procp = dlsym(handle, symboln); } if(!disp->Color3ub) { + void ** procp = (void **) &disp->Color3ub; snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix); - procp = (void **) &disp->Color3ub; *procp = dlsym(handle, symboln); } if(!disp->Color3ubv) { + void ** procp = (void **) &disp->Color3ubv; snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix); - procp = (void **) &disp->Color3ubv; *procp = dlsym(handle, symboln); } if(!disp->Color3ui) { + void ** procp = (void **) &disp->Color3ui; snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix); - procp = (void **) &disp->Color3ui; *procp = dlsym(handle, symboln); } if(!disp->Color3uiv) { + void ** procp = (void **) &disp->Color3uiv; snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix); - procp = (void **) &disp->Color3uiv; *procp = dlsym(handle, symboln); } if(!disp->Color3us) { + void ** procp = (void **) &disp->Color3us; snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix); - procp = (void **) &disp->Color3us; *procp = dlsym(handle, symboln); } if(!disp->Color3usv) { + void ** procp = (void **) &disp->Color3usv; snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix); - procp = (void **) &disp->Color3usv; *procp = dlsym(handle, symboln); } if(!disp->Color4b) { + void ** procp = (void **) &disp->Color4b; snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix); - procp = (void **) &disp->Color4b; *procp = dlsym(handle, symboln); } if(!disp->Color4bv) { + void ** procp = (void **) &disp->Color4bv; snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix); - procp = (void **) &disp->Color4bv; *procp = dlsym(handle, symboln); } if(!disp->Color4d) { + void ** procp = (void **) &disp->Color4d; snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix); - procp = (void **) &disp->Color4d; *procp = dlsym(handle, symboln); } if(!disp->Color4dv) { + void ** procp = (void **) &disp->Color4dv; snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix); - procp = (void **) &disp->Color4dv; *procp = dlsym(handle, symboln); } if(!disp->Color4f) { + void ** procp = (void **) &disp->Color4f; snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix); - procp = (void **) &disp->Color4f; *procp = dlsym(handle, symboln); } if(!disp->Color4fv) { + void ** procp = (void **) &disp->Color4fv; snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix); - procp = (void **) &disp->Color4fv; *procp = dlsym(handle, symboln); } if(!disp->Color4i) { + void ** procp = (void **) &disp->Color4i; snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix); - procp = (void **) &disp->Color4i; *procp = dlsym(handle, symboln); } if(!disp->Color4iv) { + void ** procp = (void **) &disp->Color4iv; snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix); - procp = (void **) &disp->Color4iv; *procp = dlsym(handle, symboln); } if(!disp->Color4s) { + void ** procp = (void **) &disp->Color4s; snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix); - procp = (void **) &disp->Color4s; *procp = dlsym(handle, symboln); } if(!disp->Color4sv) { + void ** procp = (void **) &disp->Color4sv; snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix); - procp = (void **) &disp->Color4sv; *procp = dlsym(handle, symboln); } if(!disp->Color4ub) { + void ** procp = (void **) &disp->Color4ub; snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix); - procp = (void **) &disp->Color4ub; *procp = dlsym(handle, symboln); } if(!disp->Color4ubv) { + void ** procp = (void **) &disp->Color4ubv; snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix); - procp = (void **) &disp->Color4ubv; *procp = dlsym(handle, symboln); } if(!disp->Color4ui) { + void ** procp = (void **) &disp->Color4ui; snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix); - procp = (void **) &disp->Color4ui; *procp = dlsym(handle, symboln); } if(!disp->Color4uiv) { + void ** procp = (void **) &disp->Color4uiv; snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix); - procp = (void **) &disp->Color4uiv; *procp = dlsym(handle, symboln); } if(!disp->Color4us) { + void ** procp = (void **) &disp->Color4us; snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix); - procp = (void **) &disp->Color4us; *procp = dlsym(handle, symboln); } if(!disp->Color4usv) { + void ** procp = (void **) &disp->Color4usv; snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix); - procp = (void **) &disp->Color4usv; *procp = dlsym(handle, symboln); } if(!disp->EdgeFlag) { + void ** procp = (void **) &disp->EdgeFlag; snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix); - procp = (void **) &disp->EdgeFlag; *procp = dlsym(handle, symboln); } if(!disp->EdgeFlagv) { + void ** procp = (void **) &disp->EdgeFlagv; snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix); - procp = (void **) &disp->EdgeFlagv; *procp = dlsym(handle, symboln); } if(!disp->End) { + void ** procp = (void **) &disp->End; snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix); - procp = (void **) &disp->End; *procp = dlsym(handle, symboln); } if(!disp->Indexd) { + void ** procp = (void **) &disp->Indexd; snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix); - procp = (void **) &disp->Indexd; *procp = dlsym(handle, symboln); } if(!disp->Indexdv) { + void ** procp = (void **) &disp->Indexdv; snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix); - procp = (void **) &disp->Indexdv; *procp = dlsym(handle, symboln); } if(!disp->Indexf) { + void ** procp = (void **) &disp->Indexf; snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix); - procp = (void **) &disp->Indexf; *procp = dlsym(handle, symboln); } if(!disp->Indexfv) { + void ** procp = (void **) &disp->Indexfv; snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix); - procp = (void **) &disp->Indexfv; *procp = dlsym(handle, symboln); } if(!disp->Indexi) { + void ** procp = (void **) &disp->Indexi; snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix); - procp = (void **) &disp->Indexi; *procp = dlsym(handle, symboln); } if(!disp->Indexiv) { + void ** procp = (void **) &disp->Indexiv; snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix); - procp = (void **) &disp->Indexiv; *procp = dlsym(handle, symboln); } if(!disp->Indexs) { + void ** procp = (void **) &disp->Indexs; snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix); - procp = (void **) &disp->Indexs; *procp = dlsym(handle, symboln); } if(!disp->Indexsv) { + void ** procp = (void **) &disp->Indexsv; snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix); - procp = (void **) &disp->Indexsv; *procp = dlsym(handle, symboln); } if(!disp->Normal3b) { + void ** procp = (void **) &disp->Normal3b; snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix); - procp = (void **) &disp->Normal3b; *procp = dlsym(handle, symboln); } if(!disp->Normal3bv) { + void ** procp = (void **) &disp->Normal3bv; snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix); - procp = (void **) &disp->Normal3bv; *procp = dlsym(handle, symboln); } if(!disp->Normal3d) { + void ** procp = (void **) &disp->Normal3d; snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix); - procp = (void **) &disp->Normal3d; *procp = dlsym(handle, symboln); } if(!disp->Normal3dv) { + void ** procp = (void **) &disp->Normal3dv; snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix); - procp = (void **) &disp->Normal3dv; *procp = dlsym(handle, symboln); } if(!disp->Normal3f) { + void ** procp = (void **) &disp->Normal3f; snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix); - procp = (void **) &disp->Normal3f; *procp = dlsym(handle, symboln); } if(!disp->Normal3fv) { + void ** procp = (void **) &disp->Normal3fv; snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix); - procp = (void **) &disp->Normal3fv; *procp = dlsym(handle, symboln); } if(!disp->Normal3i) { + void ** procp = (void **) &disp->Normal3i; snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix); - procp = (void **) &disp->Normal3i; *procp = dlsym(handle, symboln); } if(!disp->Normal3iv) { + void ** procp = (void **) &disp->Normal3iv; snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix); - procp = (void **) &disp->Normal3iv; *procp = dlsym(handle, symboln); } if(!disp->Normal3s) { + void ** procp = (void **) &disp->Normal3s; snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix); - procp = (void **) &disp->Normal3s; *procp = dlsym(handle, symboln); } if(!disp->Normal3sv) { + void ** procp = (void **) &disp->Normal3sv; snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix); - procp = (void **) &disp->Normal3sv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2d) { + void ** procp = (void **) &disp->RasterPos2d; snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix); - procp = (void **) &disp->RasterPos2d; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2dv) { + void ** procp = (void **) &disp->RasterPos2dv; snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix); - procp = (void **) &disp->RasterPos2dv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2f) { + void ** procp = (void **) &disp->RasterPos2f; snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix); - procp = (void **) &disp->RasterPos2f; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2fv) { + void ** procp = (void **) &disp->RasterPos2fv; snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix); - procp = (void **) &disp->RasterPos2fv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2i) { + void ** procp = (void **) &disp->RasterPos2i; snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix); - procp = (void **) &disp->RasterPos2i; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2iv) { + void ** procp = (void **) &disp->RasterPos2iv; snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix); - procp = (void **) &disp->RasterPos2iv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2s) { + void ** procp = (void **) &disp->RasterPos2s; snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix); - procp = (void **) &disp->RasterPos2s; *procp = dlsym(handle, symboln); } if(!disp->RasterPos2sv) { + void ** procp = (void **) &disp->RasterPos2sv; snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix); - procp = (void **) &disp->RasterPos2sv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3d) { + void ** procp = (void **) &disp->RasterPos3d; snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix); - procp = (void **) &disp->RasterPos3d; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3dv) { + void ** procp = (void **) &disp->RasterPos3dv; snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix); - procp = (void **) &disp->RasterPos3dv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3f) { + void ** procp = (void **) &disp->RasterPos3f; snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix); - procp = (void **) &disp->RasterPos3f; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3fv) { + void ** procp = (void **) &disp->RasterPos3fv; snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix); - procp = (void **) &disp->RasterPos3fv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3i) { + void ** procp = (void **) &disp->RasterPos3i; snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix); - procp = (void **) &disp->RasterPos3i; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3iv) { + void ** procp = (void **) &disp->RasterPos3iv; snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix); - procp = (void **) &disp->RasterPos3iv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3s) { + void ** procp = (void **) &disp->RasterPos3s; snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix); - procp = (void **) &disp->RasterPos3s; *procp = dlsym(handle, symboln); } if(!disp->RasterPos3sv) { + void ** procp = (void **) &disp->RasterPos3sv; snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix); - procp = (void **) &disp->RasterPos3sv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4d) { + void ** procp = (void **) &disp->RasterPos4d; snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix); - procp = (void **) &disp->RasterPos4d; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4dv) { + void ** procp = (void **) &disp->RasterPos4dv; snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix); - procp = (void **) &disp->RasterPos4dv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4f) { + void ** procp = (void **) &disp->RasterPos4f; snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix); - procp = (void **) &disp->RasterPos4f; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4fv) { + void ** procp = (void **) &disp->RasterPos4fv; snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix); - procp = (void **) &disp->RasterPos4fv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4i) { + void ** procp = (void **) &disp->RasterPos4i; snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix); - procp = (void **) &disp->RasterPos4i; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4iv) { + void ** procp = (void **) &disp->RasterPos4iv; snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix); - procp = (void **) &disp->RasterPos4iv; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4s) { + void ** procp = (void **) &disp->RasterPos4s; snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix); - procp = (void **) &disp->RasterPos4s; *procp = dlsym(handle, symboln); } if(!disp->RasterPos4sv) { + void ** procp = (void **) &disp->RasterPos4sv; snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix); - procp = (void **) &disp->RasterPos4sv; *procp = dlsym(handle, symboln); } if(!disp->Rectd) { + void ** procp = (void **) &disp->Rectd; snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix); - procp = (void **) &disp->Rectd; *procp = dlsym(handle, symboln); } if(!disp->Rectdv) { + void ** procp = (void **) &disp->Rectdv; snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix); - procp = (void **) &disp->Rectdv; *procp = dlsym(handle, symboln); } if(!disp->Rectf) { + void ** procp = (void **) &disp->Rectf; snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix); - procp = (void **) &disp->Rectf; *procp = dlsym(handle, symboln); } if(!disp->Rectfv) { + void ** procp = (void **) &disp->Rectfv; snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix); - procp = (void **) &disp->Rectfv; *procp = dlsym(handle, symboln); } if(!disp->Recti) { + void ** procp = (void **) &disp->Recti; snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix); - procp = (void **) &disp->Recti; *procp = dlsym(handle, symboln); } if(!disp->Rectiv) { + void ** procp = (void **) &disp->Rectiv; snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix); - procp = (void **) &disp->Rectiv; *procp = dlsym(handle, symboln); } if(!disp->Rects) { + void ** procp = (void **) &disp->Rects; snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix); - procp = (void **) &disp->Rects; *procp = dlsym(handle, symboln); } if(!disp->Rectsv) { + void ** procp = (void **) &disp->Rectsv; snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix); - procp = (void **) &disp->Rectsv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1d) { + void ** procp = (void **) &disp->TexCoord1d; snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix); - procp = (void **) &disp->TexCoord1d; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1dv) { + void ** procp = (void **) &disp->TexCoord1dv; snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix); - procp = (void **) &disp->TexCoord1dv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1f) { + void ** procp = (void **) &disp->TexCoord1f; snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix); - procp = (void **) &disp->TexCoord1f; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1fv) { + void ** procp = (void **) &disp->TexCoord1fv; snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix); - procp = (void **) &disp->TexCoord1fv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1i) { + void ** procp = (void **) &disp->TexCoord1i; snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix); - procp = (void **) &disp->TexCoord1i; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1iv) { + void ** procp = (void **) &disp->TexCoord1iv; snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix); - procp = (void **) &disp->TexCoord1iv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1s) { + void ** procp = (void **) &disp->TexCoord1s; snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix); - procp = (void **) &disp->TexCoord1s; *procp = dlsym(handle, symboln); } if(!disp->TexCoord1sv) { + void ** procp = (void **) &disp->TexCoord1sv; snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix); - procp = (void **) &disp->TexCoord1sv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2d) { + void ** procp = (void **) &disp->TexCoord2d; snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix); - procp = (void **) &disp->TexCoord2d; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2dv) { + void ** procp = (void **) &disp->TexCoord2dv; snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix); - procp = (void **) &disp->TexCoord2dv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2f) { + void ** procp = (void **) &disp->TexCoord2f; snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix); - procp = (void **) &disp->TexCoord2f; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2fv) { + void ** procp = (void **) &disp->TexCoord2fv; snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix); - procp = (void **) &disp->TexCoord2fv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2i) { + void ** procp = (void **) &disp->TexCoord2i; snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix); - procp = (void **) &disp->TexCoord2i; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2iv) { + void ** procp = (void **) &disp->TexCoord2iv; snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix); - procp = (void **) &disp->TexCoord2iv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2s) { + void ** procp = (void **) &disp->TexCoord2s; snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix); - procp = (void **) &disp->TexCoord2s; *procp = dlsym(handle, symboln); } if(!disp->TexCoord2sv) { + void ** procp = (void **) &disp->TexCoord2sv; snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix); - procp = (void **) &disp->TexCoord2sv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3d) { + void ** procp = (void **) &disp->TexCoord3d; snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix); - procp = (void **) &disp->TexCoord3d; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3dv) { + void ** procp = (void **) &disp->TexCoord3dv; snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix); - procp = (void **) &disp->TexCoord3dv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3f) { + void ** procp = (void **) &disp->TexCoord3f; snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix); - procp = (void **) &disp->TexCoord3f; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3fv) { + void ** procp = (void **) &disp->TexCoord3fv; snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix); - procp = (void **) &disp->TexCoord3fv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3i) { + void ** procp = (void **) &disp->TexCoord3i; snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix); - procp = (void **) &disp->TexCoord3i; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3iv) { + void ** procp = (void **) &disp->TexCoord3iv; snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix); - procp = (void **) &disp->TexCoord3iv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3s) { + void ** procp = (void **) &disp->TexCoord3s; snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix); - procp = (void **) &disp->TexCoord3s; *procp = dlsym(handle, symboln); } if(!disp->TexCoord3sv) { + void ** procp = (void **) &disp->TexCoord3sv; snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix); - procp = (void **) &disp->TexCoord3sv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4d) { + void ** procp = (void **) &disp->TexCoord4d; snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix); - procp = (void **) &disp->TexCoord4d; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4dv) { + void ** procp = (void **) &disp->TexCoord4dv; snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix); - procp = (void **) &disp->TexCoord4dv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4f) { + void ** procp = (void **) &disp->TexCoord4f; snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix); - procp = (void **) &disp->TexCoord4f; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4fv) { + void ** procp = (void **) &disp->TexCoord4fv; snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix); - procp = (void **) &disp->TexCoord4fv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4i) { + void ** procp = (void **) &disp->TexCoord4i; snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix); - procp = (void **) &disp->TexCoord4i; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4iv) { + void ** procp = (void **) &disp->TexCoord4iv; snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix); - procp = (void **) &disp->TexCoord4iv; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4s) { + void ** procp = (void **) &disp->TexCoord4s; snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix); - procp = (void **) &disp->TexCoord4s; *procp = dlsym(handle, symboln); } if(!disp->TexCoord4sv) { + void ** procp = (void **) &disp->TexCoord4sv; snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix); - procp = (void **) &disp->TexCoord4sv; *procp = dlsym(handle, symboln); } if(!disp->Vertex2d) { + void ** procp = (void **) &disp->Vertex2d; snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix); - procp = (void **) &disp->Vertex2d; *procp = dlsym(handle, symboln); } if(!disp->Vertex2dv) { + void ** procp = (void **) &disp->Vertex2dv; snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix); - procp = (void **) &disp->Vertex2dv; *procp = dlsym(handle, symboln); } if(!disp->Vertex2f) { + void ** procp = (void **) &disp->Vertex2f; snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix); - procp = (void **) &disp->Vertex2f; *procp = dlsym(handle, symboln); } if(!disp->Vertex2fv) { + void ** procp = (void **) &disp->Vertex2fv; snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix); - procp = (void **) &disp->Vertex2fv; *procp = dlsym(handle, symboln); } if(!disp->Vertex2i) { + void ** procp = (void **) &disp->Vertex2i; snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix); - procp = (void **) &disp->Vertex2i; *procp = dlsym(handle, symboln); } if(!disp->Vertex2iv) { + void ** procp = (void **) &disp->Vertex2iv; snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix); - procp = (void **) &disp->Vertex2iv; *procp = dlsym(handle, symboln); } if(!disp->Vertex2s) { + void ** procp = (void **) &disp->Vertex2s; snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix); - procp = (void **) &disp->Vertex2s; *procp = dlsym(handle, symboln); } if(!disp->Vertex2sv) { + void ** procp = (void **) &disp->Vertex2sv; snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix); - procp = (void **) &disp->Vertex2sv; *procp = dlsym(handle, symboln); } if(!disp->Vertex3d) { + void ** procp = (void **) &disp->Vertex3d; snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix); - procp = (void **) &disp->Vertex3d; *procp = dlsym(handle, symboln); } if(!disp->Vertex3dv) { + void ** procp = (void **) &disp->Vertex3dv; snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix); - procp = (void **) &disp->Vertex3dv; *procp = dlsym(handle, symboln); } if(!disp->Vertex3f) { + void ** procp = (void **) &disp->Vertex3f; snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix); - procp = (void **) &disp->Vertex3f; *procp = dlsym(handle, symboln); } if(!disp->Vertex3fv) { + void ** procp = (void **) &disp->Vertex3fv; snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix); - procp = (void **) &disp->Vertex3fv; *procp = dlsym(handle, symboln); } if(!disp->Vertex3i) { + void ** procp = (void **) &disp->Vertex3i; snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix); - procp = (void **) &disp->Vertex3i; *procp = dlsym(handle, symboln); } if(!disp->Vertex3iv) { + void ** procp = (void **) &disp->Vertex3iv; snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix); - procp = (void **) &disp->Vertex3iv; *procp = dlsym(handle, symboln); } if(!disp->Vertex3s) { + void ** procp = (void **) &disp->Vertex3s; snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix); - procp = (void **) &disp->Vertex3s; *procp = dlsym(handle, symboln); } if(!disp->Vertex3sv) { + void ** procp = (void **) &disp->Vertex3sv; snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix); - procp = (void **) &disp->Vertex3sv; *procp = dlsym(handle, symboln); } if(!disp->Vertex4d) { + void ** procp = (void **) &disp->Vertex4d; snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix); - procp = (void **) &disp->Vertex4d; *procp = dlsym(handle, symboln); } if(!disp->Vertex4dv) { + void ** procp = (void **) &disp->Vertex4dv; snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix); - procp = (void **) &disp->Vertex4dv; *procp = dlsym(handle, symboln); } if(!disp->Vertex4f) { + void ** procp = (void **) &disp->Vertex4f; snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix); - procp = (void **) &disp->Vertex4f; *procp = dlsym(handle, symboln); } if(!disp->Vertex4fv) { + void ** procp = (void **) &disp->Vertex4fv; snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix); - procp = (void **) &disp->Vertex4fv; *procp = dlsym(handle, symboln); } if(!disp->Vertex4i) { + void ** procp = (void **) &disp->Vertex4i; snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix); - procp = (void **) &disp->Vertex4i; *procp = dlsym(handle, symboln); } if(!disp->Vertex4iv) { + void ** procp = (void **) &disp->Vertex4iv; snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix); - procp = (void **) &disp->Vertex4iv; *procp = dlsym(handle, symboln); } if(!disp->Vertex4s) { + void ** procp = (void **) &disp->Vertex4s; snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix); - procp = (void **) &disp->Vertex4s; *procp = dlsym(handle, symboln); } if(!disp->Vertex4sv) { + void ** procp = (void **) &disp->Vertex4sv; snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix); - procp = (void **) &disp->Vertex4sv; *procp = dlsym(handle, symboln); } if(!disp->ClipPlane) { + void ** procp = (void **) &disp->ClipPlane; snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix); - procp = (void **) &disp->ClipPlane; *procp = dlsym(handle, symboln); } if(!disp->ColorMaterial) { + void ** procp = (void **) &disp->ColorMaterial; snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix); - procp = (void **) &disp->ColorMaterial; *procp = dlsym(handle, symboln); } if(!disp->CullFace) { + void ** procp = (void **) &disp->CullFace; snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix); - procp = (void **) &disp->CullFace; *procp = dlsym(handle, symboln); } if(!disp->Fogf) { + void ** procp = (void **) &disp->Fogf; snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix); - procp = (void **) &disp->Fogf; *procp = dlsym(handle, symboln); } if(!disp->Fogfv) { + void ** procp = (void **) &disp->Fogfv; snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix); - procp = (void **) &disp->Fogfv; *procp = dlsym(handle, symboln); } if(!disp->Fogi) { + void ** procp = (void **) &disp->Fogi; snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix); - procp = (void **) &disp->Fogi; *procp = dlsym(handle, symboln); } if(!disp->Fogiv) { + void ** procp = (void **) &disp->Fogiv; snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix); - procp = (void **) &disp->Fogiv; *procp = dlsym(handle, symboln); } if(!disp->FrontFace) { + void ** procp = (void **) &disp->FrontFace; snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix); - procp = (void **) &disp->FrontFace; *procp = dlsym(handle, symboln); } if(!disp->Hint) { + void ** procp = (void **) &disp->Hint; snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix); - procp = (void **) &disp->Hint; *procp = dlsym(handle, symboln); } if(!disp->Lightf) { + void ** procp = (void **) &disp->Lightf; snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix); - procp = (void **) &disp->Lightf; *procp = dlsym(handle, symboln); } if(!disp->Lightfv) { + void ** procp = (void **) &disp->Lightfv; snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix); - procp = (void **) &disp->Lightfv; *procp = dlsym(handle, symboln); } if(!disp->Lighti) { + void ** procp = (void **) &disp->Lighti; snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix); - procp = (void **) &disp->Lighti; *procp = dlsym(handle, symboln); } if(!disp->Lightiv) { + void ** procp = (void **) &disp->Lightiv; snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix); - procp = (void **) &disp->Lightiv; *procp = dlsym(handle, symboln); } if(!disp->LightModelf) { + void ** procp = (void **) &disp->LightModelf; snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix); - procp = (void **) &disp->LightModelf; *procp = dlsym(handle, symboln); } if(!disp->LightModelfv) { + void ** procp = (void **) &disp->LightModelfv; snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix); - procp = (void **) &disp->LightModelfv; *procp = dlsym(handle, symboln); } if(!disp->LightModeli) { + void ** procp = (void **) &disp->LightModeli; snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix); - procp = (void **) &disp->LightModeli; *procp = dlsym(handle, symboln); } if(!disp->LightModeliv) { + void ** procp = (void **) &disp->LightModeliv; snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix); - procp = (void **) &disp->LightModeliv; *procp = dlsym(handle, symboln); } if(!disp->LineStipple) { + void ** procp = (void **) &disp->LineStipple; snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix); - procp = (void **) &disp->LineStipple; *procp = dlsym(handle, symboln); } if(!disp->LineWidth) { + void ** procp = (void **) &disp->LineWidth; snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix); - procp = (void **) &disp->LineWidth; *procp = dlsym(handle, symboln); } if(!disp->Materialf) { + void ** procp = (void **) &disp->Materialf; snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix); - procp = (void **) &disp->Materialf; *procp = dlsym(handle, symboln); } if(!disp->Materialfv) { + void ** procp = (void **) &disp->Materialfv; snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix); - procp = (void **) &disp->Materialfv; *procp = dlsym(handle, symboln); } if(!disp->Materiali) { + void ** procp = (void **) &disp->Materiali; snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix); - procp = (void **) &disp->Materiali; *procp = dlsym(handle, symboln); } if(!disp->Materialiv) { + void ** procp = (void **) &disp->Materialiv; snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix); - procp = (void **) &disp->Materialiv; *procp = dlsym(handle, symboln); } if(!disp->PointSize) { + void ** procp = (void **) &disp->PointSize; snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix); - procp = (void **) &disp->PointSize; *procp = dlsym(handle, symboln); } if(!disp->PolygonMode) { + void ** procp = (void **) &disp->PolygonMode; snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix); - procp = (void **) &disp->PolygonMode; *procp = dlsym(handle, symboln); } if(!disp->PolygonStipple) { + void ** procp = (void **) &disp->PolygonStipple; snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix); - procp = (void **) &disp->PolygonStipple; *procp = dlsym(handle, symboln); } if(!disp->Scissor) { + void ** procp = (void **) &disp->Scissor; snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix); - procp = (void **) &disp->Scissor; *procp = dlsym(handle, symboln); } if(!disp->ShadeModel) { + void ** procp = (void **) &disp->ShadeModel; snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix); - procp = (void **) &disp->ShadeModel; *procp = dlsym(handle, symboln); } if(!disp->TexParameterf) { + void ** procp = (void **) &disp->TexParameterf; snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix); - procp = (void **) &disp->TexParameterf; *procp = dlsym(handle, symboln); } if(!disp->TexParameterfv) { + void ** procp = (void **) &disp->TexParameterfv; snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix); - procp = (void **) &disp->TexParameterfv; *procp = dlsym(handle, symboln); } if(!disp->TexParameteri) { + void ** procp = (void **) &disp->TexParameteri; snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix); - procp = (void **) &disp->TexParameteri; *procp = dlsym(handle, symboln); } if(!disp->TexParameteriv) { + void ** procp = (void **) &disp->TexParameteriv; snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix); - procp = (void **) &disp->TexParameteriv; *procp = dlsym(handle, symboln); } if(!disp->TexImage1D) { + void ** procp = (void **) &disp->TexImage1D; snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix); - procp = (void **) &disp->TexImage1D; *procp = dlsym(handle, symboln); } if(!disp->TexImage2D) { + void ** procp = (void **) &disp->TexImage2D; snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix); - procp = (void **) &disp->TexImage2D; *procp = dlsym(handle, symboln); } if(!disp->TexEnvf) { + void ** procp = (void **) &disp->TexEnvf; snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix); - procp = (void **) &disp->TexEnvf; *procp = dlsym(handle, symboln); } if(!disp->TexEnvfv) { + void ** procp = (void **) &disp->TexEnvfv; snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix); - procp = (void **) &disp->TexEnvfv; *procp = dlsym(handle, symboln); } if(!disp->TexEnvi) { + void ** procp = (void **) &disp->TexEnvi; snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix); - procp = (void **) &disp->TexEnvi; *procp = dlsym(handle, symboln); } if(!disp->TexEnviv) { + void ** procp = (void **) &disp->TexEnviv; snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix); - procp = (void **) &disp->TexEnviv; *procp = dlsym(handle, symboln); } if(!disp->TexGend) { + void ** procp = (void **) &disp->TexGend; snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix); - procp = (void **) &disp->TexGend; *procp = dlsym(handle, symboln); } if(!disp->TexGendv) { + void ** procp = (void **) &disp->TexGendv; snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix); - procp = (void **) &disp->TexGendv; *procp = dlsym(handle, symboln); } if(!disp->TexGenf) { + void ** procp = (void **) &disp->TexGenf; snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix); - procp = (void **) &disp->TexGenf; *procp = dlsym(handle, symboln); } if(!disp->TexGenfv) { + void ** procp = (void **) &disp->TexGenfv; snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix); - procp = (void **) &disp->TexGenfv; *procp = dlsym(handle, symboln); } if(!disp->TexGeni) { + void ** procp = (void **) &disp->TexGeni; snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix); - procp = (void **) &disp->TexGeni; *procp = dlsym(handle, symboln); } if(!disp->TexGeniv) { + void ** procp = (void **) &disp->TexGeniv; snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix); - procp = (void **) &disp->TexGeniv; *procp = dlsym(handle, symboln); } if(!disp->FeedbackBuffer) { + void ** procp = (void **) &disp->FeedbackBuffer; snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix); - procp = (void **) &disp->FeedbackBuffer; *procp = dlsym(handle, symboln); } if(!disp->SelectBuffer) { + void ** procp = (void **) &disp->SelectBuffer; snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix); - procp = (void **) &disp->SelectBuffer; *procp = dlsym(handle, symboln); } if(!disp->RenderMode) { + void ** procp = (void **) &disp->RenderMode; snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix); - procp = (void **) &disp->RenderMode; *procp = dlsym(handle, symboln); } if(!disp->InitNames) { + void ** procp = (void **) &disp->InitNames; snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix); - procp = (void **) &disp->InitNames; *procp = dlsym(handle, symboln); } if(!disp->LoadName) { + void ** procp = (void **) &disp->LoadName; snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix); - procp = (void **) &disp->LoadName; *procp = dlsym(handle, symboln); } if(!disp->PassThrough) { + void ** procp = (void **) &disp->PassThrough; snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix); - procp = (void **) &disp->PassThrough; *procp = dlsym(handle, symboln); } if(!disp->PopName) { + void ** procp = (void **) &disp->PopName; snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix); - procp = (void **) &disp->PopName; *procp = dlsym(handle, symboln); } if(!disp->PushName) { + void ** procp = (void **) &disp->PushName; snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix); - procp = (void **) &disp->PushName; *procp = dlsym(handle, symboln); } if(!disp->DrawBuffer) { + void ** procp = (void **) &disp->DrawBuffer; snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix); - procp = (void **) &disp->DrawBuffer; *procp = dlsym(handle, symboln); } if(!disp->Clear) { + void ** procp = (void **) &disp->Clear; snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix); - procp = (void **) &disp->Clear; *procp = dlsym(handle, symboln); } if(!disp->ClearAccum) { + void ** procp = (void **) &disp->ClearAccum; snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix); - procp = (void **) &disp->ClearAccum; *procp = dlsym(handle, symboln); } if(!disp->ClearIndex) { + void ** procp = (void **) &disp->ClearIndex; snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix); - procp = (void **) &disp->ClearIndex; *procp = dlsym(handle, symboln); } if(!disp->ClearColor) { + void ** procp = (void **) &disp->ClearColor; snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix); - procp = (void **) &disp->ClearColor; *procp = dlsym(handle, symboln); } if(!disp->ClearStencil) { + void ** procp = (void **) &disp->ClearStencil; snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix); - procp = (void **) &disp->ClearStencil; *procp = dlsym(handle, symboln); } if(!disp->ClearDepth) { + void ** procp = (void **) &disp->ClearDepth; snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix); - procp = (void **) &disp->ClearDepth; *procp = dlsym(handle, symboln); } if(!disp->StencilMask) { + void ** procp = (void **) &disp->StencilMask; snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix); - procp = (void **) &disp->StencilMask; *procp = dlsym(handle, symboln); } if(!disp->ColorMask) { + void ** procp = (void **) &disp->ColorMask; snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix); - procp = (void **) &disp->ColorMask; *procp = dlsym(handle, symboln); } if(!disp->DepthMask) { + void ** procp = (void **) &disp->DepthMask; snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix); - procp = (void **) &disp->DepthMask; *procp = dlsym(handle, symboln); } if(!disp->IndexMask) { + void ** procp = (void **) &disp->IndexMask; snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix); - procp = (void **) &disp->IndexMask; *procp = dlsym(handle, symboln); } if(!disp->Accum) { + void ** procp = (void **) &disp->Accum; snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix); - procp = (void **) &disp->Accum; *procp = dlsym(handle, symboln); } if(!disp->Disable) { + void ** procp = (void **) &disp->Disable; snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix); - procp = (void **) &disp->Disable; *procp = dlsym(handle, symboln); } if(!disp->Enable) { + void ** procp = (void **) &disp->Enable; snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix); - procp = (void **) &disp->Enable; *procp = dlsym(handle, symboln); } if(!disp->Finish) { + void ** procp = (void **) &disp->Finish; snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix); - procp = (void **) &disp->Finish; *procp = dlsym(handle, symboln); } if(!disp->Flush) { + void ** procp = (void **) &disp->Flush; snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix); - procp = (void **) &disp->Flush; *procp = dlsym(handle, symboln); } if(!disp->PopAttrib) { + void ** procp = (void **) &disp->PopAttrib; snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix); - procp = (void **) &disp->PopAttrib; *procp = dlsym(handle, symboln); } if(!disp->PushAttrib) { + void ** procp = (void **) &disp->PushAttrib; snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix); - procp = (void **) &disp->PushAttrib; *procp = dlsym(handle, symboln); } if(!disp->Map1d) { + void ** procp = (void **) &disp->Map1d; snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix); - procp = (void **) &disp->Map1d; *procp = dlsym(handle, symboln); } if(!disp->Map1f) { + void ** procp = (void **) &disp->Map1f; snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix); - procp = (void **) &disp->Map1f; *procp = dlsym(handle, symboln); } if(!disp->Map2d) { + void ** procp = (void **) &disp->Map2d; snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix); - procp = (void **) &disp->Map2d; *procp = dlsym(handle, symboln); } if(!disp->Map2f) { + void ** procp = (void **) &disp->Map2f; snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix); - procp = (void **) &disp->Map2f; *procp = dlsym(handle, symboln); } if(!disp->MapGrid1d) { + void ** procp = (void **) &disp->MapGrid1d; snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix); - procp = (void **) &disp->MapGrid1d; *procp = dlsym(handle, symboln); } if(!disp->MapGrid1f) { + void ** procp = (void **) &disp->MapGrid1f; snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix); - procp = (void **) &disp->MapGrid1f; *procp = dlsym(handle, symboln); } if(!disp->MapGrid2d) { + void ** procp = (void **) &disp->MapGrid2d; snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix); - procp = (void **) &disp->MapGrid2d; *procp = dlsym(handle, symboln); } if(!disp->MapGrid2f) { + void ** procp = (void **) &disp->MapGrid2f; snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix); - procp = (void **) &disp->MapGrid2f; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord1d) { + void ** procp = (void **) &disp->EvalCoord1d; snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix); - procp = (void **) &disp->EvalCoord1d; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord1dv) { + void ** procp = (void **) &disp->EvalCoord1dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix); - procp = (void **) &disp->EvalCoord1dv; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord1f) { + void ** procp = (void **) &disp->EvalCoord1f; snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix); - procp = (void **) &disp->EvalCoord1f; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord1fv) { + void ** procp = (void **) &disp->EvalCoord1fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix); - procp = (void **) &disp->EvalCoord1fv; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord2d) { + void ** procp = (void **) &disp->EvalCoord2d; snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix); - procp = (void **) &disp->EvalCoord2d; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord2dv) { + void ** procp = (void **) &disp->EvalCoord2dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix); - procp = (void **) &disp->EvalCoord2dv; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord2f) { + void ** procp = (void **) &disp->EvalCoord2f; snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix); - procp = (void **) &disp->EvalCoord2f; *procp = dlsym(handle, symboln); } if(!disp->EvalCoord2fv) { + void ** procp = (void **) &disp->EvalCoord2fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix); - procp = (void **) &disp->EvalCoord2fv; *procp = dlsym(handle, symboln); } if(!disp->EvalMesh1) { + void ** procp = (void **) &disp->EvalMesh1; snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix); - procp = (void **) &disp->EvalMesh1; *procp = dlsym(handle, symboln); } if(!disp->EvalPoint1) { + void ** procp = (void **) &disp->EvalPoint1; snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix); - procp = (void **) &disp->EvalPoint1; *procp = dlsym(handle, symboln); } if(!disp->EvalMesh2) { + void ** procp = (void **) &disp->EvalMesh2; snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix); - procp = (void **) &disp->EvalMesh2; *procp = dlsym(handle, symboln); } if(!disp->EvalPoint2) { + void ** procp = (void **) &disp->EvalPoint2; snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix); - procp = (void **) &disp->EvalPoint2; *procp = dlsym(handle, symboln); } if(!disp->AlphaFunc) { + void ** procp = (void **) &disp->AlphaFunc; snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix); - procp = (void **) &disp->AlphaFunc; *procp = dlsym(handle, symboln); } if(!disp->BlendFunc) { + void ** procp = (void **) &disp->BlendFunc; snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix); - procp = (void **) &disp->BlendFunc; *procp = dlsym(handle, symboln); } if(!disp->LogicOp) { + void ** procp = (void **) &disp->LogicOp; snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix); - procp = (void **) &disp->LogicOp; *procp = dlsym(handle, symboln); } if(!disp->StencilFunc) { + void ** procp = (void **) &disp->StencilFunc; snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix); - procp = (void **) &disp->StencilFunc; *procp = dlsym(handle, symboln); } if(!disp->StencilOp) { + void ** procp = (void **) &disp->StencilOp; snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix); - procp = (void **) &disp->StencilOp; *procp = dlsym(handle, symboln); } if(!disp->DepthFunc) { + void ** procp = (void **) &disp->DepthFunc; snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix); - procp = (void **) &disp->DepthFunc; *procp = dlsym(handle, symboln); } if(!disp->PixelZoom) { + void ** procp = (void **) &disp->PixelZoom; snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix); - procp = (void **) &disp->PixelZoom; *procp = dlsym(handle, symboln); } if(!disp->PixelTransferf) { + void ** procp = (void **) &disp->PixelTransferf; snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix); - procp = (void **) &disp->PixelTransferf; *procp = dlsym(handle, symboln); } if(!disp->PixelTransferi) { + void ** procp = (void **) &disp->PixelTransferi; snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix); - procp = (void **) &disp->PixelTransferi; *procp = dlsym(handle, symboln); } if(!disp->PixelStoref) { + void ** procp = (void **) &disp->PixelStoref; snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix); - procp = (void **) &disp->PixelStoref; *procp = dlsym(handle, symboln); } if(!disp->PixelStorei) { + void ** procp = (void **) &disp->PixelStorei; snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix); - procp = (void **) &disp->PixelStorei; *procp = dlsym(handle, symboln); } if(!disp->PixelMapfv) { + void ** procp = (void **) &disp->PixelMapfv; snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix); - procp = (void **) &disp->PixelMapfv; *procp = dlsym(handle, symboln); } if(!disp->PixelMapuiv) { + void ** procp = (void **) &disp->PixelMapuiv; snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix); - procp = (void **) &disp->PixelMapuiv; *procp = dlsym(handle, symboln); } if(!disp->PixelMapusv) { + void ** procp = (void **) &disp->PixelMapusv; snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix); - procp = (void **) &disp->PixelMapusv; *procp = dlsym(handle, symboln); } if(!disp->ReadBuffer) { + void ** procp = (void **) &disp->ReadBuffer; snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix); - procp = (void **) &disp->ReadBuffer; *procp = dlsym(handle, symboln); } if(!disp->CopyPixels) { + void ** procp = (void **) &disp->CopyPixels; snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix); - procp = (void **) &disp->CopyPixels; *procp = dlsym(handle, symboln); } if(!disp->ReadPixels) { + void ** procp = (void **) &disp->ReadPixels; snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix); - procp = (void **) &disp->ReadPixels; *procp = dlsym(handle, symboln); } if(!disp->DrawPixels) { + void ** procp = (void **) &disp->DrawPixels; snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix); - procp = (void **) &disp->DrawPixels; *procp = dlsym(handle, symboln); } if(!disp->GetBooleanv) { + void ** procp = (void **) &disp->GetBooleanv; snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix); - procp = (void **) &disp->GetBooleanv; *procp = dlsym(handle, symboln); } if(!disp->GetClipPlane) { + void ** procp = (void **) &disp->GetClipPlane; snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix); - procp = (void **) &disp->GetClipPlane; *procp = dlsym(handle, symboln); } if(!disp->GetDoublev) { + void ** procp = (void **) &disp->GetDoublev; snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix); - procp = (void **) &disp->GetDoublev; *procp = dlsym(handle, symboln); } if(!disp->GetError) { + void ** procp = (void **) &disp->GetError; snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix); - procp = (void **) &disp->GetError; *procp = dlsym(handle, symboln); } if(!disp->GetFloatv) { + void ** procp = (void **) &disp->GetFloatv; snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix); - procp = (void **) &disp->GetFloatv; *procp = dlsym(handle, symboln); } if(!disp->GetIntegerv) { + void ** procp = (void **) &disp->GetIntegerv; snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix); - procp = (void **) &disp->GetIntegerv; *procp = dlsym(handle, symboln); } if(!disp->GetLightfv) { + void ** procp = (void **) &disp->GetLightfv; snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix); - procp = (void **) &disp->GetLightfv; *procp = dlsym(handle, symboln); } if(!disp->GetLightiv) { + void ** procp = (void **) &disp->GetLightiv; snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix); - procp = (void **) &disp->GetLightiv; *procp = dlsym(handle, symboln); } if(!disp->GetMapdv) { + void ** procp = (void **) &disp->GetMapdv; snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix); - procp = (void **) &disp->GetMapdv; *procp = dlsym(handle, symboln); } if(!disp->GetMapfv) { + void ** procp = (void **) &disp->GetMapfv; snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix); - procp = (void **) &disp->GetMapfv; *procp = dlsym(handle, symboln); } if(!disp->GetMapiv) { + void ** procp = (void **) &disp->GetMapiv; snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix); - procp = (void **) &disp->GetMapiv; *procp = dlsym(handle, symboln); } if(!disp->GetMaterialfv) { + void ** procp = (void **) &disp->GetMaterialfv; snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix); - procp = (void **) &disp->GetMaterialfv; *procp = dlsym(handle, symboln); } if(!disp->GetMaterialiv) { + void ** procp = (void **) &disp->GetMaterialiv; snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix); - procp = (void **) &disp->GetMaterialiv; *procp = dlsym(handle, symboln); } if(!disp->GetPixelMapfv) { + void ** procp = (void **) &disp->GetPixelMapfv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix); - procp = (void **) &disp->GetPixelMapfv; *procp = dlsym(handle, symboln); } if(!disp->GetPixelMapuiv) { + void ** procp = (void **) &disp->GetPixelMapuiv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix); - procp = (void **) &disp->GetPixelMapuiv; *procp = dlsym(handle, symboln); } if(!disp->GetPixelMapusv) { + void ** procp = (void **) &disp->GetPixelMapusv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix); - procp = (void **) &disp->GetPixelMapusv; *procp = dlsym(handle, symboln); } if(!disp->GetPolygonStipple) { + void ** procp = (void **) &disp->GetPolygonStipple; snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix); - procp = (void **) &disp->GetPolygonStipple; *procp = dlsym(handle, symboln); } if(!disp->GetString) { + void ** procp = (void **) &disp->GetString; snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix); - procp = (void **) &disp->GetString; *procp = dlsym(handle, symboln); } if(!disp->GetTexEnvfv) { + void ** procp = (void **) &disp->GetTexEnvfv; snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix); - procp = (void **) &disp->GetTexEnvfv; *procp = dlsym(handle, symboln); } if(!disp->GetTexEnviv) { + void ** procp = (void **) &disp->GetTexEnviv; snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix); - procp = (void **) &disp->GetTexEnviv; *procp = dlsym(handle, symboln); } if(!disp->GetTexGendv) { + void ** procp = (void **) &disp->GetTexGendv; snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix); - procp = (void **) &disp->GetTexGendv; *procp = dlsym(handle, symboln); } if(!disp->GetTexGenfv) { + void ** procp = (void **) &disp->GetTexGenfv; snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix); - procp = (void **) &disp->GetTexGenfv; *procp = dlsym(handle, symboln); } if(!disp->GetTexGeniv) { + void ** procp = (void **) &disp->GetTexGeniv; snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix); - procp = (void **) &disp->GetTexGeniv; *procp = dlsym(handle, symboln); } if(!disp->GetTexImage) { + void ** procp = (void **) &disp->GetTexImage; snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix); - procp = (void **) &disp->GetTexImage; *procp = dlsym(handle, symboln); } if(!disp->GetTexParameterfv) { + void ** procp = (void **) &disp->GetTexParameterfv; snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix); - procp = (void **) &disp->GetTexParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetTexParameteriv) { + void ** procp = (void **) &disp->GetTexParameteriv; snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix); - procp = (void **) &disp->GetTexParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetTexLevelParameterfv) { + void ** procp = (void **) &disp->GetTexLevelParameterfv; snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix); - procp = (void **) &disp->GetTexLevelParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetTexLevelParameteriv) { + void ** procp = (void **) &disp->GetTexLevelParameteriv; snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix); - procp = (void **) &disp->GetTexLevelParameteriv; *procp = dlsym(handle, symboln); } if(!disp->IsEnabled) { + void ** procp = (void **) &disp->IsEnabled; snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix); - procp = (void **) &disp->IsEnabled; *procp = dlsym(handle, symboln); } if(!disp->IsList) { + void ** procp = (void **) &disp->IsList; snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix); - procp = (void **) &disp->IsList; *procp = dlsym(handle, symboln); } if(!disp->DepthRange) { + void ** procp = (void **) &disp->DepthRange; snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix); - procp = (void **) &disp->DepthRange; *procp = dlsym(handle, symboln); } if(!disp->Frustum) { + void ** procp = (void **) &disp->Frustum; snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix); - procp = (void **) &disp->Frustum; *procp = dlsym(handle, symboln); } if(!disp->LoadIdentity) { + void ** procp = (void **) &disp->LoadIdentity; snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix); - procp = (void **) &disp->LoadIdentity; *procp = dlsym(handle, symboln); } if(!disp->LoadMatrixf) { + void ** procp = (void **) &disp->LoadMatrixf; snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix); - procp = (void **) &disp->LoadMatrixf; *procp = dlsym(handle, symboln); } if(!disp->LoadMatrixd) { + void ** procp = (void **) &disp->LoadMatrixd; snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix); - procp = (void **) &disp->LoadMatrixd; *procp = dlsym(handle, symboln); } if(!disp->MatrixMode) { + void ** procp = (void **) &disp->MatrixMode; snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix); - procp = (void **) &disp->MatrixMode; *procp = dlsym(handle, symboln); } if(!disp->MultMatrixf) { + void ** procp = (void **) &disp->MultMatrixf; snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix); - procp = (void **) &disp->MultMatrixf; *procp = dlsym(handle, symboln); } if(!disp->MultMatrixd) { + void ** procp = (void **) &disp->MultMatrixd; snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix); - procp = (void **) &disp->MultMatrixd; *procp = dlsym(handle, symboln); } if(!disp->Ortho) { + void ** procp = (void **) &disp->Ortho; snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix); - procp = (void **) &disp->Ortho; *procp = dlsym(handle, symboln); } if(!disp->PopMatrix) { + void ** procp = (void **) &disp->PopMatrix; snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix); - procp = (void **) &disp->PopMatrix; *procp = dlsym(handle, symboln); } if(!disp->PushMatrix) { + void ** procp = (void **) &disp->PushMatrix; snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix); - procp = (void **) &disp->PushMatrix; *procp = dlsym(handle, symboln); } if(!disp->Rotated) { + void ** procp = (void **) &disp->Rotated; snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix); - procp = (void **) &disp->Rotated; *procp = dlsym(handle, symboln); } if(!disp->Rotatef) { + void ** procp = (void **) &disp->Rotatef; snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix); - procp = (void **) &disp->Rotatef; *procp = dlsym(handle, symboln); } if(!disp->Scaled) { + void ** procp = (void **) &disp->Scaled; snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix); - procp = (void **) &disp->Scaled; *procp = dlsym(handle, symboln); } if(!disp->Scalef) { + void ** procp = (void **) &disp->Scalef; snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix); - procp = (void **) &disp->Scalef; *procp = dlsym(handle, symboln); } if(!disp->Translated) { + void ** procp = (void **) &disp->Translated; snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix); - procp = (void **) &disp->Translated; *procp = dlsym(handle, symboln); } if(!disp->Translatef) { + void ** procp = (void **) &disp->Translatef; snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix); - procp = (void **) &disp->Translatef; *procp = dlsym(handle, symboln); } if(!disp->Viewport) { + void ** procp = (void **) &disp->Viewport; snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix); - procp = (void **) &disp->Viewport; *procp = dlsym(handle, symboln); } if(!disp->ArrayElement) { + void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix); - procp = (void **) &disp->ArrayElement; *procp = dlsym(handle, symboln); } if(!disp->ArrayElement) { + void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix); - procp = (void **) &disp->ArrayElement; *procp = dlsym(handle, symboln); } if(!disp->BindTexture) { + void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix); - procp = (void **) &disp->BindTexture; *procp = dlsym(handle, symboln); } if(!disp->BindTexture) { + void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix); - procp = (void **) &disp->BindTexture; *procp = dlsym(handle, symboln); } if(!disp->ColorPointer) { + void ** procp = (void **) &disp->ColorPointer; snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix); - procp = (void **) &disp->ColorPointer; *procp = dlsym(handle, symboln); } if(!disp->DisableClientState) { + void ** procp = (void **) &disp->DisableClientState; snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix); - procp = (void **) &disp->DisableClientState; *procp = dlsym(handle, symboln); } if(!disp->DrawArrays) { + void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix); - procp = (void **) &disp->DrawArrays; *procp = dlsym(handle, symboln); } if(!disp->DrawArrays) { + void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix); - procp = (void **) &disp->DrawArrays; *procp = dlsym(handle, symboln); } if(!disp->DrawElements) { + void ** procp = (void **) &disp->DrawElements; snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix); - procp = (void **) &disp->DrawElements; *procp = dlsym(handle, symboln); } if(!disp->EdgeFlagPointer) { + void ** procp = (void **) &disp->EdgeFlagPointer; snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix); - procp = (void **) &disp->EdgeFlagPointer; *procp = dlsym(handle, symboln); } if(!disp->EnableClientState) { + void ** procp = (void **) &disp->EnableClientState; snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix); - procp = (void **) &disp->EnableClientState; *procp = dlsym(handle, symboln); } if(!disp->IndexPointer) { + void ** procp = (void **) &disp->IndexPointer; snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix); - procp = (void **) &disp->IndexPointer; *procp = dlsym(handle, symboln); } if(!disp->Indexub) { + void ** procp = (void **) &disp->Indexub; snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix); - procp = (void **) &disp->Indexub; *procp = dlsym(handle, symboln); } if(!disp->Indexubv) { + void ** procp = (void **) &disp->Indexubv; snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix); - procp = (void **) &disp->Indexubv; *procp = dlsym(handle, symboln); } if(!disp->InterleavedArrays) { + void ** procp = (void **) &disp->InterleavedArrays; snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix); - procp = (void **) &disp->InterleavedArrays; *procp = dlsym(handle, symboln); } if(!disp->NormalPointer) { + void ** procp = (void **) &disp->NormalPointer; snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix); - procp = (void **) &disp->NormalPointer; *procp = dlsym(handle, symboln); } if(!disp->PolygonOffset) { + void ** procp = (void **) &disp->PolygonOffset; snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix); - procp = (void **) &disp->PolygonOffset; *procp = dlsym(handle, symboln); } if(!disp->TexCoordPointer) { + void ** procp = (void **) &disp->TexCoordPointer; snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix); - procp = (void **) &disp->TexCoordPointer; *procp = dlsym(handle, symboln); } if(!disp->VertexPointer) { + void ** procp = (void **) &disp->VertexPointer; snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix); - procp = (void **) &disp->VertexPointer; *procp = dlsym(handle, symboln); } if(!disp->AreTexturesResident) { + void ** procp = (void **) &disp->AreTexturesResident; snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix); - procp = (void **) &disp->AreTexturesResident; *procp = dlsym(handle, symboln); } if(!disp->AreTexturesResident) { + void ** procp = (void **) &disp->AreTexturesResident; snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix); - procp = (void **) &disp->AreTexturesResident; *procp = dlsym(handle, symboln); } if(!disp->CopyTexImage1D) { + void ** procp = (void **) &disp->CopyTexImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix); - procp = (void **) &disp->CopyTexImage1D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexImage1D) { + void ** procp = (void **) &disp->CopyTexImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix); - procp = (void **) &disp->CopyTexImage1D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexImage2D) { + void ** procp = (void **) &disp->CopyTexImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix); - procp = (void **) &disp->CopyTexImage2D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexImage2D) { + void ** procp = (void **) &disp->CopyTexImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix); - procp = (void **) &disp->CopyTexImage2D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage1D) { + void ** procp = (void **) &disp->CopyTexSubImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage1D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage1D) { + void ** procp = (void **) &disp->CopyTexSubImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage1D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage2D) { + void ** procp = (void **) &disp->CopyTexSubImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage2D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage2D) { + void ** procp = (void **) &disp->CopyTexSubImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage2D; *procp = dlsym(handle, symboln); } if(!disp->DeleteTextures) { + void ** procp = (void **) &disp->DeleteTextures; snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix); - procp = (void **) &disp->DeleteTextures; *procp = dlsym(handle, symboln); } if(!disp->DeleteTextures) { + void ** procp = (void **) &disp->DeleteTextures; snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix); - procp = (void **) &disp->DeleteTextures; *procp = dlsym(handle, symboln); } if(!disp->GenTextures) { + void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix); - procp = (void **) &disp->GenTextures; *procp = dlsym(handle, symboln); } if(!disp->GenTextures) { + void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix); - procp = (void **) &disp->GenTextures; *procp = dlsym(handle, symboln); } if(!disp->GetPointerv) { + void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix); - procp = (void **) &disp->GetPointerv; *procp = dlsym(handle, symboln); } if(!disp->GetPointerv) { + void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix); - procp = (void **) &disp->GetPointerv; *procp = dlsym(handle, symboln); } if(!disp->IsTexture) { + void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix); - procp = (void **) &disp->IsTexture; *procp = dlsym(handle, symboln); } if(!disp->IsTexture) { + void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix); - procp = (void **) &disp->IsTexture; *procp = dlsym(handle, symboln); } if(!disp->PrioritizeTextures) { + void ** procp = (void **) &disp->PrioritizeTextures; snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix); - procp = (void **) &disp->PrioritizeTextures; *procp = dlsym(handle, symboln); } if(!disp->PrioritizeTextures) { + void ** procp = (void **) &disp->PrioritizeTextures; snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix); - procp = (void **) &disp->PrioritizeTextures; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage1D) { + void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix); - procp = (void **) &disp->TexSubImage1D; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage1D) { + void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix); - procp = (void **) &disp->TexSubImage1D; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage2D) { + void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix); - procp = (void **) &disp->TexSubImage2D; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage2D) { + void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix); - procp = (void **) &disp->TexSubImage2D; *procp = dlsym(handle, symboln); } if(!disp->PopClientAttrib) { + void ** procp = (void **) &disp->PopClientAttrib; snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix); - procp = (void **) &disp->PopClientAttrib; *procp = dlsym(handle, symboln); } if(!disp->PushClientAttrib) { + void ** procp = (void **) &disp->PushClientAttrib; snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix); - procp = (void **) &disp->PushClientAttrib; *procp = dlsym(handle, symboln); } if(!disp->BlendColor) { + void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix); - procp = (void **) &disp->BlendColor; *procp = dlsym(handle, symboln); } if(!disp->BlendColor) { + void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix); - procp = (void **) &disp->BlendColor; *procp = dlsym(handle, symboln); } if(!disp->BlendEquation) { + void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix); - procp = (void **) &disp->BlendEquation; *procp = dlsym(handle, symboln); } if(!disp->BlendEquation) { + void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix); - procp = (void **) &disp->BlendEquation; *procp = dlsym(handle, symboln); } if(!disp->DrawRangeElements) { + void ** procp = (void **) &disp->DrawRangeElements; snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix); - procp = (void **) &disp->DrawRangeElements; *procp = dlsym(handle, symboln); } if(!disp->DrawRangeElements) { + void ** procp = (void **) &disp->DrawRangeElements; snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix); - procp = (void **) &disp->DrawRangeElements; *procp = dlsym(handle, symboln); } if(!disp->ColorTable) { + void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix); - procp = (void **) &disp->ColorTable; *procp = dlsym(handle, symboln); } if(!disp->ColorTable) { + void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix); - procp = (void **) &disp->ColorTable; *procp = dlsym(handle, symboln); } if(!disp->ColorTable) { + void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix); - procp = (void **) &disp->ColorTable; *procp = dlsym(handle, symboln); } if(!disp->ColorTableParameterfv) { + void ** procp = (void **) &disp->ColorTableParameterfv; snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix); - procp = (void **) &disp->ColorTableParameterfv; *procp = dlsym(handle, symboln); } if(!disp->ColorTableParameterfv) { + void ** procp = (void **) &disp->ColorTableParameterfv; snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix); - procp = (void **) &disp->ColorTableParameterfv; *procp = dlsym(handle, symboln); } if(!disp->ColorTableParameteriv) { + void ** procp = (void **) &disp->ColorTableParameteriv; snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix); - procp = (void **) &disp->ColorTableParameteriv; *procp = dlsym(handle, symboln); } if(!disp->ColorTableParameteriv) { + void ** procp = (void **) &disp->ColorTableParameteriv; snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix); - procp = (void **) &disp->ColorTableParameteriv; *procp = dlsym(handle, symboln); } if(!disp->CopyColorTable) { + void ** procp = (void **) &disp->CopyColorTable; snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix); - procp = (void **) &disp->CopyColorTable; *procp = dlsym(handle, symboln); } if(!disp->CopyColorTable) { + void ** procp = (void **) &disp->CopyColorTable; snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix); - procp = (void **) &disp->CopyColorTable; *procp = dlsym(handle, symboln); } if(!disp->GetColorTable) { + void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix); - procp = (void **) &disp->GetColorTable; *procp = dlsym(handle, symboln); } if(!disp->GetColorTable) { + void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix); - procp = (void **) &disp->GetColorTable; *procp = dlsym(handle, symboln); } if(!disp->GetColorTable) { + void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix); - procp = (void **) &disp->GetColorTable; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameterfv) { + void ** procp = (void **) &disp->GetColorTableParameterfv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix); - procp = (void **) &disp->GetColorTableParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameterfv) { + void ** procp = (void **) &disp->GetColorTableParameterfv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix); - procp = (void **) &disp->GetColorTableParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameterfv) { + void ** procp = (void **) &disp->GetColorTableParameterfv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix); - procp = (void **) &disp->GetColorTableParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameteriv) { + void ** procp = (void **) &disp->GetColorTableParameteriv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix); - procp = (void **) &disp->GetColorTableParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameteriv) { + void ** procp = (void **) &disp->GetColorTableParameteriv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix); - procp = (void **) &disp->GetColorTableParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetColorTableParameteriv) { + void ** procp = (void **) &disp->GetColorTableParameteriv; snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetColorTableParameteriv; *procp = dlsym(handle, symboln); } if(!disp->ColorSubTable) { + void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix); - procp = (void **) &disp->ColorSubTable; *procp = dlsym(handle, symboln); } if(!disp->ColorSubTable) { + void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix); - procp = (void **) &disp->ColorSubTable; *procp = dlsym(handle, symboln); } if(!disp->CopyColorSubTable) { + void ** procp = (void **) &disp->CopyColorSubTable; snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix); - procp = (void **) &disp->CopyColorSubTable; *procp = dlsym(handle, symboln); } if(!disp->CopyColorSubTable) { + void ** procp = (void **) &disp->CopyColorSubTable; snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix); - procp = (void **) &disp->CopyColorSubTable; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionFilter1D) { + void ** procp = (void **) &disp->ConvolutionFilter1D; snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix); - procp = (void **) &disp->ConvolutionFilter1D; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionFilter1D) { + void ** procp = (void **) &disp->ConvolutionFilter1D; snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionFilter1D; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionFilter2D) { + void ** procp = (void **) &disp->ConvolutionFilter2D; snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix); - procp = (void **) &disp->ConvolutionFilter2D; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionFilter2D) { + void ** procp = (void **) &disp->ConvolutionFilter2D; snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionFilter2D; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameterf) { + void ** procp = (void **) &disp->ConvolutionParameterf; snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix); - procp = (void **) &disp->ConvolutionParameterf; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameterf) { + void ** procp = (void **) &disp->ConvolutionParameterf; snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionParameterf; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameterfv) { + void ** procp = (void **) &disp->ConvolutionParameterfv; snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix); - procp = (void **) &disp->ConvolutionParameterfv; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameterfv) { + void ** procp = (void **) &disp->ConvolutionParameterfv; snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionParameterfv; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameteri) { + void ** procp = (void **) &disp->ConvolutionParameteri; snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix); - procp = (void **) &disp->ConvolutionParameteri; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameteri) { + void ** procp = (void **) &disp->ConvolutionParameteri; snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionParameteri; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameteriv) { + void ** procp = (void **) &disp->ConvolutionParameteriv; snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix); - procp = (void **) &disp->ConvolutionParameteriv; *procp = dlsym(handle, symboln); } if(!disp->ConvolutionParameteriv) { + void ** procp = (void **) &disp->ConvolutionParameteriv; snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix); - procp = (void **) &disp->ConvolutionParameteriv; *procp = dlsym(handle, symboln); } if(!disp->CopyConvolutionFilter1D) { + void ** procp = (void **) &disp->CopyConvolutionFilter1D; snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix); - procp = (void **) &disp->CopyConvolutionFilter1D; *procp = dlsym(handle, symboln); } if(!disp->CopyConvolutionFilter1D) { + void ** procp = (void **) &disp->CopyConvolutionFilter1D; snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix); - procp = (void **) &disp->CopyConvolutionFilter1D; *procp = dlsym(handle, symboln); } if(!disp->CopyConvolutionFilter2D) { + void ** procp = (void **) &disp->CopyConvolutionFilter2D; snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix); - procp = (void **) &disp->CopyConvolutionFilter2D; *procp = dlsym(handle, symboln); } if(!disp->CopyConvolutionFilter2D) { + void ** procp = (void **) &disp->CopyConvolutionFilter2D; snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix); - procp = (void **) &disp->CopyConvolutionFilter2D; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionFilter) { + void ** procp = (void **) &disp->GetConvolutionFilter; snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix); - procp = (void **) &disp->GetConvolutionFilter; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionFilter) { + void ** procp = (void **) &disp->GetConvolutionFilter; snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix); - procp = (void **) &disp->GetConvolutionFilter; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionParameterfv) { + void ** procp = (void **) &disp->GetConvolutionParameterfv; snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix); - procp = (void **) &disp->GetConvolutionParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionParameterfv) { + void ** procp = (void **) &disp->GetConvolutionParameterfv; snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix); - procp = (void **) &disp->GetConvolutionParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionParameteriv) { + void ** procp = (void **) &disp->GetConvolutionParameteriv; snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix); - procp = (void **) &disp->GetConvolutionParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetConvolutionParameteriv) { + void ** procp = (void **) &disp->GetConvolutionParameteriv; snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetConvolutionParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetSeparableFilter) { + void ** procp = (void **) &disp->GetSeparableFilter; snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix); - procp = (void **) &disp->GetSeparableFilter; *procp = dlsym(handle, symboln); } if(!disp->GetSeparableFilter) { + void ** procp = (void **) &disp->GetSeparableFilter; snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix); - procp = (void **) &disp->GetSeparableFilter; *procp = dlsym(handle, symboln); } if(!disp->SeparableFilter2D) { + void ** procp = (void **) &disp->SeparableFilter2D; snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix); - procp = (void **) &disp->SeparableFilter2D; *procp = dlsym(handle, symboln); } if(!disp->SeparableFilter2D) { + void ** procp = (void **) &disp->SeparableFilter2D; snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix); - procp = (void **) &disp->SeparableFilter2D; *procp = dlsym(handle, symboln); } if(!disp->GetHistogram) { + void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix); - procp = (void **) &disp->GetHistogram; *procp = dlsym(handle, symboln); } if(!disp->GetHistogram) { + void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix); - procp = (void **) &disp->GetHistogram; *procp = dlsym(handle, symboln); } if(!disp->GetHistogramParameterfv) { + void ** procp = (void **) &disp->GetHistogramParameterfv; snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix); - procp = (void **) &disp->GetHistogramParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetHistogramParameterfv) { + void ** procp = (void **) &disp->GetHistogramParameterfv; snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix); - procp = (void **) &disp->GetHistogramParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetHistogramParameteriv) { + void ** procp = (void **) &disp->GetHistogramParameteriv; snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix); - procp = (void **) &disp->GetHistogramParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetHistogramParameteriv) { + void ** procp = (void **) &disp->GetHistogramParameteriv; snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetHistogramParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetMinmax) { + void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix); - procp = (void **) &disp->GetMinmax; *procp = dlsym(handle, symboln); } if(!disp->GetMinmax) { + void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix); - procp = (void **) &disp->GetMinmax; *procp = dlsym(handle, symboln); } if(!disp->GetMinmaxParameterfv) { + void ** procp = (void **) &disp->GetMinmaxParameterfv; snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix); - procp = (void **) &disp->GetMinmaxParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetMinmaxParameterfv) { + void ** procp = (void **) &disp->GetMinmaxParameterfv; snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix); - procp = (void **) &disp->GetMinmaxParameterfv; *procp = dlsym(handle, symboln); } if(!disp->GetMinmaxParameteriv) { + void ** procp = (void **) &disp->GetMinmaxParameteriv; snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix); - procp = (void **) &disp->GetMinmaxParameteriv; *procp = dlsym(handle, symboln); } if(!disp->GetMinmaxParameteriv) { + void ** procp = (void **) &disp->GetMinmaxParameteriv; snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetMinmaxParameteriv; *procp = dlsym(handle, symboln); } if(!disp->Histogram) { + void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix); - procp = (void **) &disp->Histogram; *procp = dlsym(handle, symboln); } if(!disp->Histogram) { + void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix); - procp = (void **) &disp->Histogram; *procp = dlsym(handle, symboln); } if(!disp->Minmax) { + void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix); - procp = (void **) &disp->Minmax; *procp = dlsym(handle, symboln); } if(!disp->Minmax) { + void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix); - procp = (void **) &disp->Minmax; *procp = dlsym(handle, symboln); } if(!disp->ResetHistogram) { + void ** procp = (void **) &disp->ResetHistogram; snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix); - procp = (void **) &disp->ResetHistogram; *procp = dlsym(handle, symboln); } if(!disp->ResetHistogram) { + void ** procp = (void **) &disp->ResetHistogram; snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix); - procp = (void **) &disp->ResetHistogram; *procp = dlsym(handle, symboln); } if(!disp->ResetMinmax) { + void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix); - procp = (void **) &disp->ResetMinmax; *procp = dlsym(handle, symboln); } if(!disp->ResetMinmax) { + void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix); - procp = (void **) &disp->ResetMinmax; *procp = dlsym(handle, symboln); } if(!disp->TexImage3D) { + void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix); - procp = (void **) &disp->TexImage3D; *procp = dlsym(handle, symboln); } if(!disp->TexImage3D) { + void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix); - procp = (void **) &disp->TexImage3D; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage3D) { + void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix); - procp = (void **) &disp->TexSubImage3D; *procp = dlsym(handle, symboln); } if(!disp->TexSubImage3D) { + void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix); - procp = (void **) &disp->TexSubImage3D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage3D) { + void ** procp = (void **) &disp->CopyTexSubImage3D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage3D; *procp = dlsym(handle, symboln); } if(!disp->CopyTexSubImage3D) { + void ** procp = (void **) &disp->CopyTexSubImage3D; snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix); - procp = (void **) &disp->CopyTexSubImage3D; *procp = dlsym(handle, symboln); } if(!disp->ActiveTextureARB) { + void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix); - procp = (void **) &disp->ActiveTextureARB; *procp = dlsym(handle, symboln); } if(!disp->ActiveTextureARB) { + void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix); - procp = (void **) &disp->ActiveTextureARB; *procp = dlsym(handle, symboln); } if(!disp->ClientActiveTextureARB) { + void ** procp = (void **) &disp->ClientActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix); - procp = (void **) &disp->ClientActiveTextureARB; *procp = dlsym(handle, symboln); } if(!disp->ClientActiveTextureARB) { + void ** procp = (void **) &disp->ClientActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix); - procp = (void **) &disp->ClientActiveTextureARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1dARB) { + void ** procp = (void **) &disp->MultiTexCoord1dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1dARB) { + void ** procp = (void **) &disp->MultiTexCoord1dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1dvARB) { + void ** procp = (void **) &disp->MultiTexCoord1dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1dvARB) { + void ** procp = (void **) &disp->MultiTexCoord1dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1fARB) { + void ** procp = (void **) &disp->MultiTexCoord1fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1fARB) { + void ** procp = (void **) &disp->MultiTexCoord1fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1fvARB) { + void ** procp = (void **) &disp->MultiTexCoord1fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1fvARB) { + void ** procp = (void **) &disp->MultiTexCoord1fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1iARB) { + void ** procp = (void **) &disp->MultiTexCoord1iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1iARB) { + void ** procp = (void **) &disp->MultiTexCoord1iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1ivARB) { + void ** procp = (void **) &disp->MultiTexCoord1ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1ivARB) { + void ** procp = (void **) &disp->MultiTexCoord1ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1sARB) { + void ** procp = (void **) &disp->MultiTexCoord1sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1sARB) { + void ** procp = (void **) &disp->MultiTexCoord1sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1svARB) { + void ** procp = (void **) &disp->MultiTexCoord1svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord1svARB) { + void ** procp = (void **) &disp->MultiTexCoord1svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord1svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2dARB) { + void ** procp = (void **) &disp->MultiTexCoord2dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2dARB) { + void ** procp = (void **) &disp->MultiTexCoord2dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2dvARB) { + void ** procp = (void **) &disp->MultiTexCoord2dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2dvARB) { + void ** procp = (void **) &disp->MultiTexCoord2dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2fARB) { + void ** procp = (void **) &disp->MultiTexCoord2fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2fARB) { + void ** procp = (void **) &disp->MultiTexCoord2fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2fvARB) { + void ** procp = (void **) &disp->MultiTexCoord2fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2fvARB) { + void ** procp = (void **) &disp->MultiTexCoord2fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2iARB) { + void ** procp = (void **) &disp->MultiTexCoord2iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2iARB) { + void ** procp = (void **) &disp->MultiTexCoord2iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2ivARB) { + void ** procp = (void **) &disp->MultiTexCoord2ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2ivARB) { + void ** procp = (void **) &disp->MultiTexCoord2ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2sARB) { + void ** procp = (void **) &disp->MultiTexCoord2sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2sARB) { + void ** procp = (void **) &disp->MultiTexCoord2sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2svARB) { + void ** procp = (void **) &disp->MultiTexCoord2svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord2svARB) { + void ** procp = (void **) &disp->MultiTexCoord2svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord2svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3dARB) { + void ** procp = (void **) &disp->MultiTexCoord3dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3dARB) { + void ** procp = (void **) &disp->MultiTexCoord3dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3dvARB) { + void ** procp = (void **) &disp->MultiTexCoord3dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3dvARB) { + void ** procp = (void **) &disp->MultiTexCoord3dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3fARB) { + void ** procp = (void **) &disp->MultiTexCoord3fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3fARB) { + void ** procp = (void **) &disp->MultiTexCoord3fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3fvARB) { + void ** procp = (void **) &disp->MultiTexCoord3fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3fvARB) { + void ** procp = (void **) &disp->MultiTexCoord3fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3iARB) { + void ** procp = (void **) &disp->MultiTexCoord3iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3iARB) { + void ** procp = (void **) &disp->MultiTexCoord3iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3ivARB) { + void ** procp = (void **) &disp->MultiTexCoord3ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3ivARB) { + void ** procp = (void **) &disp->MultiTexCoord3ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3sARB) { + void ** procp = (void **) &disp->MultiTexCoord3sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3sARB) { + void ** procp = (void **) &disp->MultiTexCoord3sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3svARB) { + void ** procp = (void **) &disp->MultiTexCoord3svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord3svARB) { + void ** procp = (void **) &disp->MultiTexCoord3svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord3svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4dARB) { + void ** procp = (void **) &disp->MultiTexCoord4dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4dARB) { + void ** procp = (void **) &disp->MultiTexCoord4dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4dARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4dvARB) { + void ** procp = (void **) &disp->MultiTexCoord4dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4dvARB) { + void ** procp = (void **) &disp->MultiTexCoord4dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4dvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4fARB) { + void ** procp = (void **) &disp->MultiTexCoord4fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4fARB) { + void ** procp = (void **) &disp->MultiTexCoord4fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4fARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4fvARB) { + void ** procp = (void **) &disp->MultiTexCoord4fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4fvARB) { + void ** procp = (void **) &disp->MultiTexCoord4fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4fvARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4iARB) { + void ** procp = (void **) &disp->MultiTexCoord4iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4iARB) { + void ** procp = (void **) &disp->MultiTexCoord4iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4iARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4ivARB) { + void ** procp = (void **) &disp->MultiTexCoord4ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4ivARB) { + void ** procp = (void **) &disp->MultiTexCoord4ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4ivARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4sARB) { + void ** procp = (void **) &disp->MultiTexCoord4sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4sARB) { + void ** procp = (void **) &disp->MultiTexCoord4sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4sARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4svARB) { + void ** procp = (void **) &disp->MultiTexCoord4svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4svARB; *procp = dlsym(handle, symboln); } if(!disp->MultiTexCoord4svARB) { + void ** procp = (void **) &disp->MultiTexCoord4svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix); - procp = (void **) &disp->MultiTexCoord4svARB; *procp = dlsym(handle, symboln); } if(!disp->AttachShader) { + void ** procp = (void **) &disp->AttachShader; snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix); - procp = (void **) &disp->AttachShader; *procp = dlsym(handle, symboln); } if(!disp->CreateProgram) { + void ** procp = (void **) &disp->CreateProgram; snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix); - procp = (void **) &disp->CreateProgram; *procp = dlsym(handle, symboln); } if(!disp->CreateShader) { + void ** procp = (void **) &disp->CreateShader; snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix); - procp = (void **) &disp->CreateShader; *procp = dlsym(handle, symboln); } if(!disp->DeleteProgram) { + void ** procp = (void **) &disp->DeleteProgram; snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix); - procp = (void **) &disp->DeleteProgram; *procp = dlsym(handle, symboln); } if(!disp->DeleteShader) { + void ** procp = (void **) &disp->DeleteShader; snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix); - procp = (void **) &disp->DeleteShader; *procp = dlsym(handle, symboln); } if(!disp->DetachShader) { + void ** procp = (void **) &disp->DetachShader; snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix); - procp = (void **) &disp->DetachShader; *procp = dlsym(handle, symboln); } if(!disp->GetAttachedShaders) { + void ** procp = (void **) &disp->GetAttachedShaders; snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix); - procp = (void **) &disp->GetAttachedShaders; *procp = dlsym(handle, symboln); } if(!disp->GetProgramInfoLog) { + void ** procp = (void **) &disp->GetProgramInfoLog; snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix); - procp = (void **) &disp->GetProgramInfoLog; *procp = dlsym(handle, symboln); } if(!disp->GetProgramiv) { + void ** procp = (void **) &disp->GetProgramiv; snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix); - procp = (void **) &disp->GetProgramiv; *procp = dlsym(handle, symboln); } if(!disp->GetShaderInfoLog) { + void ** procp = (void **) &disp->GetShaderInfoLog; snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix); - procp = (void **) &disp->GetShaderInfoLog; *procp = dlsym(handle, symboln); } if(!disp->GetShaderiv) { + void ** procp = (void **) &disp->GetShaderiv; snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix); - procp = (void **) &disp->GetShaderiv; *procp = dlsym(handle, symboln); } if(!disp->IsProgram) { + void ** procp = (void **) &disp->IsProgram; snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix); - procp = (void **) &disp->IsProgram; *procp = dlsym(handle, symboln); } if(!disp->IsShader) { + void ** procp = (void **) &disp->IsShader; snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix); - procp = (void **) &disp->IsShader; *procp = dlsym(handle, symboln); } if(!disp->StencilFuncSeparate) { + void ** procp = (void **) &disp->StencilFuncSeparate; snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix); - procp = (void **) &disp->StencilFuncSeparate; *procp = dlsym(handle, symboln); } if(!disp->StencilMaskSeparate) { + void ** procp = (void **) &disp->StencilMaskSeparate; snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix); - procp = (void **) &disp->StencilMaskSeparate; *procp = dlsym(handle, symboln); } if(!disp->StencilOpSeparate) { + void ** procp = (void **) &disp->StencilOpSeparate; snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix); - procp = (void **) &disp->StencilOpSeparate; *procp = dlsym(handle, symboln); } if(!disp->StencilOpSeparate) { + void ** procp = (void **) &disp->StencilOpSeparate; snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix); - procp = (void **) &disp->StencilOpSeparate; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix2x3fv) { + void ** procp = (void **) &disp->UniformMatrix2x3fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix2x3fv; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix2x4fv) { + void ** procp = (void **) &disp->UniformMatrix2x4fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix2x4fv; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix3x2fv) { + void ** procp = (void **) &disp->UniformMatrix3x2fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix3x2fv; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix3x4fv) { + void ** procp = (void **) &disp->UniformMatrix3x4fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix3x4fv; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix4x2fv) { + void ** procp = (void **) &disp->UniformMatrix4x2fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix4x2fv; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix4x3fv) { + void ** procp = (void **) &disp->UniformMatrix4x3fv; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix4x3fv; + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClampColor) { + void ** procp = (void **) &disp->ClampColor; + snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearBufferfi) { + void ** procp = (void **) &disp->ClearBufferfi; + snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearBufferfv) { + void ** procp = (void **) &disp->ClearBufferfv; + snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearBufferiv) { + void ** procp = (void **) &disp->ClearBufferiv; + snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearBufferuiv) { + void ** procp = (void **) &disp->ClearBufferuiv; + snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetStringi) { + void ** procp = (void **) &disp->GetStringi; + snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexBuffer) { + void ** procp = (void **) &disp->TexBuffer; + snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FramebufferTexture) { + void ** procp = (void **) &disp->FramebufferTexture; + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetBufferParameteri64v) { + void ** procp = (void **) &disp->GetBufferParameteri64v; + snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetInteger64i_v) { + void ** procp = (void **) &disp->GetInteger64i_v; + snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribDivisor) { + void ** procp = (void **) &disp->VertexAttribDivisor; + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->LoadTransposeMatrixdARB) { + void ** procp = (void **) &disp->LoadTransposeMatrixdARB; snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix); - procp = (void **) &disp->LoadTransposeMatrixdARB; *procp = dlsym(handle, symboln); } if(!disp->LoadTransposeMatrixdARB) { + void ** procp = (void **) &disp->LoadTransposeMatrixdARB; snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix); - procp = (void **) &disp->LoadTransposeMatrixdARB; *procp = dlsym(handle, symboln); } if(!disp->LoadTransposeMatrixfARB) { + void ** procp = (void **) &disp->LoadTransposeMatrixfARB; snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix); - procp = (void **) &disp->LoadTransposeMatrixfARB; *procp = dlsym(handle, symboln); } if(!disp->LoadTransposeMatrixfARB) { + void ** procp = (void **) &disp->LoadTransposeMatrixfARB; snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix); - procp = (void **) &disp->LoadTransposeMatrixfARB; *procp = dlsym(handle, symboln); } if(!disp->MultTransposeMatrixdARB) { + void ** procp = (void **) &disp->MultTransposeMatrixdARB; snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix); - procp = (void **) &disp->MultTransposeMatrixdARB; *procp = dlsym(handle, symboln); } if(!disp->MultTransposeMatrixdARB) { + void ** procp = (void **) &disp->MultTransposeMatrixdARB; snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix); - procp = (void **) &disp->MultTransposeMatrixdARB; *procp = dlsym(handle, symboln); } if(!disp->MultTransposeMatrixfARB) { + void ** procp = (void **) &disp->MultTransposeMatrixfARB; snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix); - procp = (void **) &disp->MultTransposeMatrixfARB; *procp = dlsym(handle, symboln); } if(!disp->MultTransposeMatrixfARB) { + void ** procp = (void **) &disp->MultTransposeMatrixfARB; snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix); - procp = (void **) &disp->MultTransposeMatrixfARB; *procp = dlsym(handle, symboln); } if(!disp->SampleCoverageARB) { + void ** procp = (void **) &disp->SampleCoverageARB; snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix); - procp = (void **) &disp->SampleCoverageARB; *procp = dlsym(handle, symboln); } if(!disp->SampleCoverageARB) { + void ** procp = (void **) &disp->SampleCoverageARB; snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix); - procp = (void **) &disp->SampleCoverageARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage1DARB) { + void ** procp = (void **) &disp->CompressedTexImage1DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix); - procp = (void **) &disp->CompressedTexImage1DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage1DARB) { + void ** procp = (void **) &disp->CompressedTexImage1DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexImage1DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage2DARB) { + void ** procp = (void **) &disp->CompressedTexImage2DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix); - procp = (void **) &disp->CompressedTexImage2DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage2DARB) { + void ** procp = (void **) &disp->CompressedTexImage2DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexImage2DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage3DARB) { + void ** procp = (void **) &disp->CompressedTexImage3DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix); - procp = (void **) &disp->CompressedTexImage3DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexImage3DARB) { + void ** procp = (void **) &disp->CompressedTexImage3DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexImage3DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage1DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage1DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage1DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage1DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage1DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage1DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage2DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage2DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage2DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage2DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage2DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage2DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage3DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage3DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage3DARB; *procp = dlsym(handle, symboln); } if(!disp->CompressedTexSubImage3DARB) { + void ** procp = (void **) &disp->CompressedTexSubImage3DARB; snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix); - procp = (void **) &disp->CompressedTexSubImage3DARB; *procp = dlsym(handle, symboln); } if(!disp->GetCompressedTexImageARB) { + void ** procp = (void **) &disp->GetCompressedTexImageARB; snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix); - procp = (void **) &disp->GetCompressedTexImageARB; *procp = dlsym(handle, symboln); } if(!disp->GetCompressedTexImageARB) { + void ** procp = (void **) &disp->GetCompressedTexImageARB; snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix); - procp = (void **) &disp->GetCompressedTexImageARB; *procp = dlsym(handle, symboln); } if(!disp->DisableVertexAttribArrayARB) { + void ** procp = (void **) &disp->DisableVertexAttribArrayARB; snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix); - procp = (void **) &disp->DisableVertexAttribArrayARB; *procp = dlsym(handle, symboln); } if(!disp->DisableVertexAttribArrayARB) { + void ** procp = (void **) &disp->DisableVertexAttribArrayARB; snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix); - procp = (void **) &disp->DisableVertexAttribArrayARB; *procp = dlsym(handle, symboln); } if(!disp->EnableVertexAttribArrayARB) { + void ** procp = (void **) &disp->EnableVertexAttribArrayARB; snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix); - procp = (void **) &disp->EnableVertexAttribArrayARB; *procp = dlsym(handle, symboln); } if(!disp->EnableVertexAttribArrayARB) { + void ** procp = (void **) &disp->EnableVertexAttribArrayARB; snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix); - procp = (void **) &disp->EnableVertexAttribArrayARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramEnvParameterdvARB) { + void ** procp = (void **) &disp->GetProgramEnvParameterdvARB; snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix); - procp = (void **) &disp->GetProgramEnvParameterdvARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramEnvParameterfvARB) { + void ** procp = (void **) &disp->GetProgramEnvParameterfvARB; snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix); - procp = (void **) &disp->GetProgramEnvParameterfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramLocalParameterdvARB) { + void ** procp = (void **) &disp->GetProgramLocalParameterdvARB; snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix); - procp = (void **) &disp->GetProgramLocalParameterdvARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramLocalParameterfvARB) { + void ** procp = (void **) &disp->GetProgramLocalParameterfvARB; snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix); - procp = (void **) &disp->GetProgramLocalParameterfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramStringARB) { + void ** procp = (void **) &disp->GetProgramStringARB; snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix); - procp = (void **) &disp->GetProgramStringARB; *procp = dlsym(handle, symboln); } if(!disp->GetProgramivARB) { + void ** procp = (void **) &disp->GetProgramivARB; snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix); - procp = (void **) &disp->GetProgramivARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribdvARB) { + void ** procp = (void **) &disp->GetVertexAttribdvARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix); - procp = (void **) &disp->GetVertexAttribdvARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribdvARB) { + void ** procp = (void **) &disp->GetVertexAttribdvARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix); - procp = (void **) &disp->GetVertexAttribdvARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribfvARB) { + void ** procp = (void **) &disp->GetVertexAttribfvARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix); - procp = (void **) &disp->GetVertexAttribfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribfvARB) { + void ** procp = (void **) &disp->GetVertexAttribfvARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix); - procp = (void **) &disp->GetVertexAttribfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribivARB) { + void ** procp = (void **) &disp->GetVertexAttribivARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix); - procp = (void **) &disp->GetVertexAttribivARB; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribivARB) { + void ** procp = (void **) &disp->GetVertexAttribivARB; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix); - procp = (void **) &disp->GetVertexAttribivARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4dARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4dARB; snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4dARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4dARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4dARB; snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4dARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4dvARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4dvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4dvARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4dvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4fARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4fARB; snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4fARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4fARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4fARB; snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4fARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4fvARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4fvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameter4fvARB) { + void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameter4fvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramLocalParameter4dARB) { + void ** procp = (void **) &disp->ProgramLocalParameter4dARB; snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix); - procp = (void **) &disp->ProgramLocalParameter4dARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramLocalParameter4dvARB) { + void ** procp = (void **) &disp->ProgramLocalParameter4dvARB; snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix); - procp = (void **) &disp->ProgramLocalParameter4dvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramLocalParameter4fARB) { + void ** procp = (void **) &disp->ProgramLocalParameter4fARB; snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix); - procp = (void **) &disp->ProgramLocalParameter4fARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramLocalParameter4fvARB) { + void ** procp = (void **) &disp->ProgramLocalParameter4fvARB; snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix); - procp = (void **) &disp->ProgramLocalParameter4fvARB; *procp = dlsym(handle, symboln); } if(!disp->ProgramStringARB) { + void ** procp = (void **) &disp->ProgramStringARB; snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix); - procp = (void **) &disp->ProgramStringARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dARB) { + void ** procp = (void **) &disp->VertexAttrib1dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dARB) { + void ** procp = (void **) &disp->VertexAttrib1dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dvARB) { + void ** procp = (void **) &disp->VertexAttrib1dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dvARB) { + void ** procp = (void **) &disp->VertexAttrib1dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fARB) { + void ** procp = (void **) &disp->VertexAttrib1fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fARB) { + void ** procp = (void **) &disp->VertexAttrib1fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fvARB) { + void ** procp = (void **) &disp->VertexAttrib1fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fvARB) { + void ** procp = (void **) &disp->VertexAttrib1fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1sARB) { + void ** procp = (void **) &disp->VertexAttrib1sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix); - procp = (void **) &disp->VertexAttrib1sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1sARB) { + void ** procp = (void **) &disp->VertexAttrib1sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1svARB) { + void ** procp = (void **) &disp->VertexAttrib1svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix); - procp = (void **) &disp->VertexAttrib1svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1svARB) { + void ** procp = (void **) &disp->VertexAttrib1svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib1svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dARB) { + void ** procp = (void **) &disp->VertexAttrib2dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dARB) { + void ** procp = (void **) &disp->VertexAttrib2dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dvARB) { + void ** procp = (void **) &disp->VertexAttrib2dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dvARB) { + void ** procp = (void **) &disp->VertexAttrib2dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fARB) { + void ** procp = (void **) &disp->VertexAttrib2fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fARB) { + void ** procp = (void **) &disp->VertexAttrib2fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fvARB) { + void ** procp = (void **) &disp->VertexAttrib2fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fvARB) { + void ** procp = (void **) &disp->VertexAttrib2fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2sARB) { + void ** procp = (void **) &disp->VertexAttrib2sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix); - procp = (void **) &disp->VertexAttrib2sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2sARB) { + void ** procp = (void **) &disp->VertexAttrib2sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2svARB) { + void ** procp = (void **) &disp->VertexAttrib2svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix); - procp = (void **) &disp->VertexAttrib2svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2svARB) { + void ** procp = (void **) &disp->VertexAttrib2svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib2svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dARB) { + void ** procp = (void **) &disp->VertexAttrib3dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dARB) { + void ** procp = (void **) &disp->VertexAttrib3dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dvARB) { + void ** procp = (void **) &disp->VertexAttrib3dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dvARB) { + void ** procp = (void **) &disp->VertexAttrib3dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fARB) { + void ** procp = (void **) &disp->VertexAttrib3fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fARB) { + void ** procp = (void **) &disp->VertexAttrib3fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fvARB) { + void ** procp = (void **) &disp->VertexAttrib3fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fvARB) { + void ** procp = (void **) &disp->VertexAttrib3fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3sARB) { + void ** procp = (void **) &disp->VertexAttrib3sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix); - procp = (void **) &disp->VertexAttrib3sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3sARB) { + void ** procp = (void **) &disp->VertexAttrib3sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3svARB) { + void ** procp = (void **) &disp->VertexAttrib3svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix); - procp = (void **) &disp->VertexAttrib3svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3svARB) { + void ** procp = (void **) &disp->VertexAttrib3svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib3svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NbvARB) { + void ** procp = (void **) &disp->VertexAttrib4NbvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NbvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NbvARB) { + void ** procp = (void **) &disp->VertexAttrib4NbvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NbvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NivARB) { + void ** procp = (void **) &disp->VertexAttrib4NivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NivARB) { + void ** procp = (void **) &disp->VertexAttrib4NivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NsvARB) { + void ** procp = (void **) &disp->VertexAttrib4NsvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NsvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NsvARB) { + void ** procp = (void **) &disp->VertexAttrib4NsvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NsvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NubARB) { + void ** procp = (void **) &disp->VertexAttrib4NubARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NubARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NubARB) { + void ** procp = (void **) &disp->VertexAttrib4NubARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NubARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NubvARB) { + void ** procp = (void **) &disp->VertexAttrib4NubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NubvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NubvARB) { + void ** procp = (void **) &disp->VertexAttrib4NubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NubvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NuivARB) { + void ** procp = (void **) &disp->VertexAttrib4NuivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NuivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NuivARB) { + void ** procp = (void **) &disp->VertexAttrib4NuivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NuivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NusvARB) { + void ** procp = (void **) &disp->VertexAttrib4NusvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NusvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4NusvARB) { + void ** procp = (void **) &disp->VertexAttrib4NusvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4NusvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4bvARB) { + void ** procp = (void **) &disp->VertexAttrib4bvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4bvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4bvARB) { + void ** procp = (void **) &disp->VertexAttrib4bvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4bvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dARB) { + void ** procp = (void **) &disp->VertexAttrib4dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dARB) { + void ** procp = (void **) &disp->VertexAttrib4dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dvARB) { + void ** procp = (void **) &disp->VertexAttrib4dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dvARB) { + void ** procp = (void **) &disp->VertexAttrib4dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fARB) { + void ** procp = (void **) &disp->VertexAttrib4fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fARB) { + void ** procp = (void **) &disp->VertexAttrib4fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fvARB) { + void ** procp = (void **) &disp->VertexAttrib4fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fvARB) { + void ** procp = (void **) &disp->VertexAttrib4fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ivARB) { + void ** procp = (void **) &disp->VertexAttrib4ivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ivARB) { + void ** procp = (void **) &disp->VertexAttrib4ivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4sARB) { + void ** procp = (void **) &disp->VertexAttrib4sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix); - procp = (void **) &disp->VertexAttrib4sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4sARB) { + void ** procp = (void **) &disp->VertexAttrib4sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4sARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4svARB) { + void ** procp = (void **) &disp->VertexAttrib4svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4svARB) { + void ** procp = (void **) &disp->VertexAttrib4svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4svARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ubvARB) { + void ** procp = (void **) &disp->VertexAttrib4ubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ubvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ubvARB) { + void ** procp = (void **) &disp->VertexAttrib4ubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ubvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4uivARB) { + void ** procp = (void **) &disp->VertexAttrib4uivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4uivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4uivARB) { + void ** procp = (void **) &disp->VertexAttrib4uivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4uivARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4usvARB) { + void ** procp = (void **) &disp->VertexAttrib4usvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix); - procp = (void **) &disp->VertexAttrib4usvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4usvARB) { + void ** procp = (void **) &disp->VertexAttrib4usvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix); - procp = (void **) &disp->VertexAttrib4usvARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribPointerARB) { + void ** procp = (void **) &disp->VertexAttribPointerARB; snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix); - procp = (void **) &disp->VertexAttribPointerARB; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribPointerARB) { + void ** procp = (void **) &disp->VertexAttribPointerARB; snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix); - procp = (void **) &disp->VertexAttribPointerARB; *procp = dlsym(handle, symboln); } if(!disp->BindBufferARB) { + void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix); - procp = (void **) &disp->BindBufferARB; *procp = dlsym(handle, symboln); } if(!disp->BindBufferARB) { + void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix); - procp = (void **) &disp->BindBufferARB; *procp = dlsym(handle, symboln); } if(!disp->BufferDataARB) { + void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix); - procp = (void **) &disp->BufferDataARB; *procp = dlsym(handle, symboln); } if(!disp->BufferDataARB) { + void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix); - procp = (void **) &disp->BufferDataARB; *procp = dlsym(handle, symboln); } if(!disp->BufferSubDataARB) { + void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix); - procp = (void **) &disp->BufferSubDataARB; *procp = dlsym(handle, symboln); } if(!disp->BufferSubDataARB) { + void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix); - procp = (void **) &disp->BufferSubDataARB; *procp = dlsym(handle, symboln); } if(!disp->DeleteBuffersARB) { + void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix); - procp = (void **) &disp->DeleteBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->DeleteBuffersARB) { + void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix); - procp = (void **) &disp->DeleteBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->GenBuffersARB) { + void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix); - procp = (void **) &disp->GenBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->GenBuffersARB) { + void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix); - procp = (void **) &disp->GenBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferParameterivARB) { + void ** procp = (void **) &disp->GetBufferParameterivARB; snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix); - procp = (void **) &disp->GetBufferParameterivARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferParameterivARB) { + void ** procp = (void **) &disp->GetBufferParameterivARB; snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix); - procp = (void **) &disp->GetBufferParameterivARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferPointervARB) { + void ** procp = (void **) &disp->GetBufferPointervARB; snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix); - procp = (void **) &disp->GetBufferPointervARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferPointervARB) { + void ** procp = (void **) &disp->GetBufferPointervARB; snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix); - procp = (void **) &disp->GetBufferPointervARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferSubDataARB) { + void ** procp = (void **) &disp->GetBufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix); - procp = (void **) &disp->GetBufferSubDataARB; *procp = dlsym(handle, symboln); } if(!disp->GetBufferSubDataARB) { + void ** procp = (void **) &disp->GetBufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix); - procp = (void **) &disp->GetBufferSubDataARB; *procp = dlsym(handle, symboln); } if(!disp->IsBufferARB) { + void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix); - procp = (void **) &disp->IsBufferARB; *procp = dlsym(handle, symboln); } if(!disp->IsBufferARB) { + void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix); - procp = (void **) &disp->IsBufferARB; *procp = dlsym(handle, symboln); } if(!disp->MapBufferARB) { + void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix); - procp = (void **) &disp->MapBufferARB; *procp = dlsym(handle, symboln); } if(!disp->MapBufferARB) { + void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix); - procp = (void **) &disp->MapBufferARB; *procp = dlsym(handle, symboln); } if(!disp->UnmapBufferARB) { + void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix); - procp = (void **) &disp->UnmapBufferARB; *procp = dlsym(handle, symboln); } if(!disp->UnmapBufferARB) { + void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix); - procp = (void **) &disp->UnmapBufferARB; *procp = dlsym(handle, symboln); } if(!disp->BeginQueryARB) { + void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix); - procp = (void **) &disp->BeginQueryARB; *procp = dlsym(handle, symboln); } if(!disp->BeginQueryARB) { + void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix); - procp = (void **) &disp->BeginQueryARB; *procp = dlsym(handle, symboln); } if(!disp->DeleteQueriesARB) { + void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix); - procp = (void **) &disp->DeleteQueriesARB; *procp = dlsym(handle, symboln); } if(!disp->DeleteQueriesARB) { + void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix); - procp = (void **) &disp->DeleteQueriesARB; *procp = dlsym(handle, symboln); } if(!disp->EndQueryARB) { + void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix); - procp = (void **) &disp->EndQueryARB; *procp = dlsym(handle, symboln); } if(!disp->EndQueryARB) { + void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix); - procp = (void **) &disp->EndQueryARB; *procp = dlsym(handle, symboln); } if(!disp->GenQueriesARB) { + void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix); - procp = (void **) &disp->GenQueriesARB; *procp = dlsym(handle, symboln); } if(!disp->GenQueriesARB) { + void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix); - procp = (void **) &disp->GenQueriesARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjectivARB) { + void ** procp = (void **) &disp->GetQueryObjectivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix); - procp = (void **) &disp->GetQueryObjectivARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjectivARB) { + void ** procp = (void **) &disp->GetQueryObjectivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix); - procp = (void **) &disp->GetQueryObjectivARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjectuivARB) { + void ** procp = (void **) &disp->GetQueryObjectuivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix); - procp = (void **) &disp->GetQueryObjectuivARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjectuivARB) { + void ** procp = (void **) &disp->GetQueryObjectuivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix); - procp = (void **) &disp->GetQueryObjectuivARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryivARB) { + void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix); - procp = (void **) &disp->GetQueryivARB; *procp = dlsym(handle, symboln); } if(!disp->GetQueryivARB) { + void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix); - procp = (void **) &disp->GetQueryivARB; *procp = dlsym(handle, symboln); } if(!disp->IsQueryARB) { + void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix); - procp = (void **) &disp->IsQueryARB; *procp = dlsym(handle, symboln); } if(!disp->IsQueryARB) { + void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix); - procp = (void **) &disp->IsQueryARB; *procp = dlsym(handle, symboln); } if(!disp->AttachObjectARB) { + void ** procp = (void **) &disp->AttachObjectARB; snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix); - procp = (void **) &disp->AttachObjectARB; *procp = dlsym(handle, symboln); } if(!disp->CompileShaderARB) { + void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix); - procp = (void **) &disp->CompileShaderARB; *procp = dlsym(handle, symboln); } if(!disp->CompileShaderARB) { + void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix); - procp = (void **) &disp->CompileShaderARB; *procp = dlsym(handle, symboln); } if(!disp->CreateProgramObjectARB) { + void ** procp = (void **) &disp->CreateProgramObjectARB; snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix); - procp = (void **) &disp->CreateProgramObjectARB; *procp = dlsym(handle, symboln); } if(!disp->CreateShaderObjectARB) { + void ** procp = (void **) &disp->CreateShaderObjectARB; snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix); - procp = (void **) &disp->CreateShaderObjectARB; *procp = dlsym(handle, symboln); } if(!disp->DeleteObjectARB) { + void ** procp = (void **) &disp->DeleteObjectARB; snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix); - procp = (void **) &disp->DeleteObjectARB; *procp = dlsym(handle, symboln); } if(!disp->DetachObjectARB) { + void ** procp = (void **) &disp->DetachObjectARB; snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix); - procp = (void **) &disp->DetachObjectARB; *procp = dlsym(handle, symboln); } if(!disp->GetActiveUniformARB) { + void ** procp = (void **) &disp->GetActiveUniformARB; snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix); - procp = (void **) &disp->GetActiveUniformARB; *procp = dlsym(handle, symboln); } if(!disp->GetActiveUniformARB) { + void ** procp = (void **) &disp->GetActiveUniformARB; snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix); - procp = (void **) &disp->GetActiveUniformARB; *procp = dlsym(handle, symboln); } if(!disp->GetAttachedObjectsARB) { + void ** procp = (void **) &disp->GetAttachedObjectsARB; snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix); - procp = (void **) &disp->GetAttachedObjectsARB; *procp = dlsym(handle, symboln); } if(!disp->GetHandleARB) { + void ** procp = (void **) &disp->GetHandleARB; snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix); - procp = (void **) &disp->GetHandleARB; *procp = dlsym(handle, symboln); } if(!disp->GetInfoLogARB) { + void ** procp = (void **) &disp->GetInfoLogARB; snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix); - procp = (void **) &disp->GetInfoLogARB; *procp = dlsym(handle, symboln); } if(!disp->GetObjectParameterfvARB) { + void ** procp = (void **) &disp->GetObjectParameterfvARB; snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix); - procp = (void **) &disp->GetObjectParameterfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetObjectParameterivARB) { + void ** procp = (void **) &disp->GetObjectParameterivARB; snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix); - procp = (void **) &disp->GetObjectParameterivARB; *procp = dlsym(handle, symboln); } if(!disp->GetShaderSourceARB) { + void ** procp = (void **) &disp->GetShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix); - procp = (void **) &disp->GetShaderSourceARB; *procp = dlsym(handle, symboln); } if(!disp->GetShaderSourceARB) { + void ** procp = (void **) &disp->GetShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix); - procp = (void **) &disp->GetShaderSourceARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformLocationARB) { + void ** procp = (void **) &disp->GetUniformLocationARB; snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix); - procp = (void **) &disp->GetUniformLocationARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformLocationARB) { + void ** procp = (void **) &disp->GetUniformLocationARB; snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix); - procp = (void **) &disp->GetUniformLocationARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformfvARB) { + void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix); - procp = (void **) &disp->GetUniformfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformfvARB) { + void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix); - procp = (void **) &disp->GetUniformfvARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformivARB) { + void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix); - procp = (void **) &disp->GetUniformivARB; *procp = dlsym(handle, symboln); } if(!disp->GetUniformivARB) { + void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix); - procp = (void **) &disp->GetUniformivARB; *procp = dlsym(handle, symboln); } if(!disp->LinkProgramARB) { + void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix); - procp = (void **) &disp->LinkProgramARB; *procp = dlsym(handle, symboln); } if(!disp->LinkProgramARB) { + void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix); - procp = (void **) &disp->LinkProgramARB; *procp = dlsym(handle, symboln); } if(!disp->ShaderSourceARB) { + void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix); - procp = (void **) &disp->ShaderSourceARB; *procp = dlsym(handle, symboln); } if(!disp->ShaderSourceARB) { + void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix); - procp = (void **) &disp->ShaderSourceARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1fARB) { + void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix); - procp = (void **) &disp->Uniform1fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1fARB) { + void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix); - procp = (void **) &disp->Uniform1fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1fvARB) { + void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix); - procp = (void **) &disp->Uniform1fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1fvARB) { + void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix); - procp = (void **) &disp->Uniform1fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1iARB) { + void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix); - procp = (void **) &disp->Uniform1iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1iARB) { + void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix); - procp = (void **) &disp->Uniform1iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1ivARB) { + void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix); - procp = (void **) &disp->Uniform1ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform1ivARB) { + void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix); - procp = (void **) &disp->Uniform1ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2fARB) { + void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix); - procp = (void **) &disp->Uniform2fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2fARB) { + void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix); - procp = (void **) &disp->Uniform2fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2fvARB) { + void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix); - procp = (void **) &disp->Uniform2fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2fvARB) { + void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix); - procp = (void **) &disp->Uniform2fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2iARB) { + void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix); - procp = (void **) &disp->Uniform2iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2iARB) { + void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix); - procp = (void **) &disp->Uniform2iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2ivARB) { + void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix); - procp = (void **) &disp->Uniform2ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform2ivARB) { + void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix); - procp = (void **) &disp->Uniform2ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3fARB) { + void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix); - procp = (void **) &disp->Uniform3fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3fARB) { + void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix); - procp = (void **) &disp->Uniform3fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3fvARB) { + void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix); - procp = (void **) &disp->Uniform3fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3fvARB) { + void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix); - procp = (void **) &disp->Uniform3fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3iARB) { + void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix); - procp = (void **) &disp->Uniform3iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3iARB) { + void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix); - procp = (void **) &disp->Uniform3iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3ivARB) { + void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix); - procp = (void **) &disp->Uniform3ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform3ivARB) { + void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix); - procp = (void **) &disp->Uniform3ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4fARB) { + void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix); - procp = (void **) &disp->Uniform4fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4fARB) { + void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix); - procp = (void **) &disp->Uniform4fARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4fvARB) { + void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix); - procp = (void **) &disp->Uniform4fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4fvARB) { + void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix); - procp = (void **) &disp->Uniform4fvARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4iARB) { + void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix); - procp = (void **) &disp->Uniform4iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4iARB) { + void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix); - procp = (void **) &disp->Uniform4iARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4ivARB) { + void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix); - procp = (void **) &disp->Uniform4ivARB; *procp = dlsym(handle, symboln); } if(!disp->Uniform4ivARB) { + void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix); - procp = (void **) &disp->Uniform4ivARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix2fvARB) { + void ** procp = (void **) &disp->UniformMatrix2fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix2fvARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix2fvARB) { + void ** procp = (void **) &disp->UniformMatrix2fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix); - procp = (void **) &disp->UniformMatrix2fvARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix3fvARB) { + void ** procp = (void **) &disp->UniformMatrix3fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix3fvARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix3fvARB) { + void ** procp = (void **) &disp->UniformMatrix3fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix); - procp = (void **) &disp->UniformMatrix3fvARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix4fvARB) { + void ** procp = (void **) &disp->UniformMatrix4fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix); - procp = (void **) &disp->UniformMatrix4fvARB; *procp = dlsym(handle, symboln); } if(!disp->UniformMatrix4fvARB) { + void ** procp = (void **) &disp->UniformMatrix4fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix); - procp = (void **) &disp->UniformMatrix4fvARB; *procp = dlsym(handle, symboln); } if(!disp->UseProgramObjectARB) { + void ** procp = (void **) &disp->UseProgramObjectARB; snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix); - procp = (void **) &disp->UseProgramObjectARB; *procp = dlsym(handle, symboln); } if(!disp->UseProgramObjectARB) { + void ** procp = (void **) &disp->UseProgramObjectARB; snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix); - procp = (void **) &disp->UseProgramObjectARB; *procp = dlsym(handle, symboln); } if(!disp->ValidateProgramARB) { + void ** procp = (void **) &disp->ValidateProgramARB; snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix); - procp = (void **) &disp->ValidateProgramARB; *procp = dlsym(handle, symboln); } if(!disp->ValidateProgramARB) { + void ** procp = (void **) &disp->ValidateProgramARB; snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix); - procp = (void **) &disp->ValidateProgramARB; *procp = dlsym(handle, symboln); } if(!disp->BindAttribLocationARB) { + void ** procp = (void **) &disp->BindAttribLocationARB; snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix); - procp = (void **) &disp->BindAttribLocationARB; *procp = dlsym(handle, symboln); } if(!disp->BindAttribLocationARB) { + void ** procp = (void **) &disp->BindAttribLocationARB; snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix); - procp = (void **) &disp->BindAttribLocationARB; *procp = dlsym(handle, symboln); } if(!disp->GetActiveAttribARB) { + void ** procp = (void **) &disp->GetActiveAttribARB; snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix); - procp = (void **) &disp->GetActiveAttribARB; *procp = dlsym(handle, symboln); } if(!disp->GetActiveAttribARB) { + void ** procp = (void **) &disp->GetActiveAttribARB; snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix); - procp = (void **) &disp->GetActiveAttribARB; *procp = dlsym(handle, symboln); } if(!disp->GetAttribLocationARB) { + void ** procp = (void **) &disp->GetAttribLocationARB; snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix); - procp = (void **) &disp->GetAttribLocationARB; *procp = dlsym(handle, symboln); } if(!disp->GetAttribLocationARB) { + void ** procp = (void **) &disp->GetAttribLocationARB; snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix); - procp = (void **) &disp->GetAttribLocationARB; *procp = dlsym(handle, symboln); } if(!disp->DrawBuffersARB) { + void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix); - procp = (void **) &disp->DrawBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->DrawBuffersARB) { + void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix); - procp = (void **) &disp->DrawBuffersARB; *procp = dlsym(handle, symboln); } if(!disp->DrawBuffersARB) { + void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix); - procp = (void **) &disp->DrawBuffersARB; + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawBuffersARB) { + void ** procp = (void **) &disp->DrawBuffersARB; + snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClampColorARB) { + void ** procp = (void **) &disp->ClampColorARB; + snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawArraysInstancedARB) { + void ** procp = (void **) &disp->DrawArraysInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawArraysInstancedARB) { + void ** procp = (void **) &disp->DrawArraysInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawArraysInstancedARB) { + void ** procp = (void **) &disp->DrawArraysInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawElementsInstancedARB) { + void ** procp = (void **) &disp->DrawElementsInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawElementsInstancedARB) { + void ** procp = (void **) &disp->DrawElementsInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawElementsInstancedARB) { + void ** procp = (void **) &disp->DrawElementsInstancedARB; + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->RenderbufferStorageMultisample) { + void ** procp = (void **) &disp->RenderbufferStorageMultisample; + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->RenderbufferStorageMultisample) { + void ** procp = (void **) &disp->RenderbufferStorageMultisample; + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FramebufferTextureARB) { + void ** procp = (void **) &disp->FramebufferTextureARB; + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FramebufferTextureFaceARB) { + void ** procp = (void **) &disp->FramebufferTextureFaceARB; + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ProgramParameteriARB) { + void ** procp = (void **) &disp->ProgramParameteriARB; + snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribDivisorARB) { + void ** procp = (void **) &disp->VertexAttribDivisorARB; + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FlushMappedBufferRange) { + void ** procp = (void **) &disp->FlushMappedBufferRange; + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MapBufferRange) { + void ** procp = (void **) &disp->MapBufferRange; + snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexBufferARB) { + void ** procp = (void **) &disp->TexBufferARB; + snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindVertexArray) { + void ** procp = (void **) &disp->BindVertexArray; + snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GenVertexArrays) { + void ** procp = (void **) &disp->GenVertexArrays; + snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->CopyBufferSubData) { + void ** procp = (void **) &disp->CopyBufferSubData; + snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClientWaitSync) { + void ** procp = (void **) &disp->ClientWaitSync; + snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DeleteSync) { + void ** procp = (void **) &disp->DeleteSync; + snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FenceSync) { + void ** procp = (void **) &disp->FenceSync; + snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetInteger64v) { + void ** procp = (void **) &disp->GetInteger64v; + snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetSynciv) { + void ** procp = (void **) &disp->GetSynciv; + snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->IsSync) { + void ** procp = (void **) &disp->IsSync; + snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->WaitSync) { + void ** procp = (void **) &disp->WaitSync; + snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawElementsBaseVertex) { + void ** procp = (void **) &disp->DrawElementsBaseVertex; + snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawElementsInstancedBaseVertex) { + void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex; + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawRangeElementsBaseVertex) { + void ** procp = (void **) &disp->DrawRangeElementsBaseVertex; + snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiDrawElementsBaseVertex) { + void ** procp = (void **) &disp->MultiDrawElementsBaseVertex; + snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendEquationSeparateiARB) { + void ** procp = (void **) &disp->BlendEquationSeparateiARB; + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendEquationSeparateiARB) { + void ** procp = (void **) &disp->BlendEquationSeparateiARB; + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendEquationiARB) { + void ** procp = (void **) &disp->BlendEquationiARB; + snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendEquationiARB) { + void ** procp = (void **) &disp->BlendEquationiARB; + snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendFuncSeparateiARB) { + void ** procp = (void **) &disp->BlendFuncSeparateiARB; + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendFuncSeparateiARB) { + void ** procp = (void **) &disp->BlendFuncSeparateiARB; + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendFunciARB) { + void ** procp = (void **) &disp->BlendFunciARB; + snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BlendFunciARB) { + void ** procp = (void **) &disp->BlendFunciARB; + snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindSampler) { + void ** procp = (void **) &disp->BindSampler; + snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DeleteSamplers) { + void ** procp = (void **) &disp->DeleteSamplers; + snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GenSamplers) { + void ** procp = (void **) &disp->GenSamplers; + snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetSamplerParameterIiv) { + void ** procp = (void **) &disp->GetSamplerParameterIiv; + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetSamplerParameterIuiv) { + void ** procp = (void **) &disp->GetSamplerParameterIuiv; + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetSamplerParameterfv) { + void ** procp = (void **) &disp->GetSamplerParameterfv; + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetSamplerParameteriv) { + void ** procp = (void **) &disp->GetSamplerParameteriv; + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->IsSampler) { + void ** procp = (void **) &disp->IsSampler; + snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameterIiv) { + void ** procp = (void **) &disp->SamplerParameterIiv; + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameterIuiv) { + void ** procp = (void **) &disp->SamplerParameterIuiv; + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameterf) { + void ** procp = (void **) &disp->SamplerParameterf; + snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameterfv) { + void ** procp = (void **) &disp->SamplerParameterfv; + snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameteri) { + void ** procp = (void **) &disp->SamplerParameteri; + snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SamplerParameteriv) { + void ** procp = (void **) &disp->SamplerParameteriv; + snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP3ui) { + void ** procp = (void **) &disp->ColorP3ui; + snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP3uiv) { + void ** procp = (void **) &disp->ColorP3uiv; + snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP4ui) { + void ** procp = (void **) &disp->ColorP4ui; + snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP4uiv) { + void ** procp = (void **) &disp->ColorP4uiv; + snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP1ui) { + void ** procp = (void **) &disp->MultiTexCoordP1ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP1uiv) { + void ** procp = (void **) &disp->MultiTexCoordP1uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP2ui) { + void ** procp = (void **) &disp->MultiTexCoordP2ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP2uiv) { + void ** procp = (void **) &disp->MultiTexCoordP2uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP3ui) { + void ** procp = (void **) &disp->MultiTexCoordP3ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP3uiv) { + void ** procp = (void **) &disp->MultiTexCoordP3uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP4ui) { + void ** procp = (void **) &disp->MultiTexCoordP4ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP4uiv) { + void ** procp = (void **) &disp->MultiTexCoordP4uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->NormalP3ui) { + void ** procp = (void **) &disp->NormalP3ui; + snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->NormalP3uiv) { + void ** procp = (void **) &disp->NormalP3uiv; + snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SecondaryColorP3ui) { + void ** procp = (void **) &disp->SecondaryColorP3ui; + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SecondaryColorP3uiv) { + void ** procp = (void **) &disp->SecondaryColorP3uiv; + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP1ui) { + void ** procp = (void **) &disp->TexCoordP1ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP1uiv) { + void ** procp = (void **) &disp->TexCoordP1uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP2ui) { + void ** procp = (void **) &disp->TexCoordP2ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP2uiv) { + void ** procp = (void **) &disp->TexCoordP2uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP3ui) { + void ** procp = (void **) &disp->TexCoordP3ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP3uiv) { + void ** procp = (void **) &disp->TexCoordP3uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP4ui) { + void ** procp = (void **) &disp->TexCoordP4ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP4uiv) { + void ** procp = (void **) &disp->TexCoordP4uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP1ui) { + void ** procp = (void **) &disp->VertexAttribP1ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP1uiv) { + void ** procp = (void **) &disp->VertexAttribP1uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP2ui) { + void ** procp = (void **) &disp->VertexAttribP2ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP2uiv) { + void ** procp = (void **) &disp->VertexAttribP2uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP3ui) { + void ** procp = (void **) &disp->VertexAttribP3ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP3uiv) { + void ** procp = (void **) &disp->VertexAttribP3uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP4ui) { + void ** procp = (void **) &disp->VertexAttribP4ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP4uiv) { + void ** procp = (void **) &disp->VertexAttribP4uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP2ui) { + void ** procp = (void **) &disp->VertexP2ui; + snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP2uiv) { + void ** procp = (void **) &disp->VertexP2uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP3ui) { + void ** procp = (void **) &disp->VertexP3ui; + snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP3uiv) { + void ** procp = (void **) &disp->VertexP3uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP4ui) { + void ** procp = (void **) &disp->VertexP4ui; + snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP4uiv) { + void ** procp = (void **) &disp->VertexP4uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindTransformFeedback) { + void ** procp = (void **) &disp->BindTransformFeedback; + snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DeleteTransformFeedbacks) { + void ** procp = (void **) &disp->DeleteTransformFeedbacks; + snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DrawTransformFeedback) { + void ** procp = (void **) &disp->DrawTransformFeedback; + snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GenTransformFeedbacks) { + void ** procp = (void **) &disp->GenTransformFeedbacks; + snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->IsTransformFeedback) { + void ** procp = (void **) &disp->IsTransformFeedback; + snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->PauseTransformFeedback) { + void ** procp = (void **) &disp->PauseTransformFeedback; + snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ResumeTransformFeedback) { + void ** procp = (void **) &disp->ResumeTransformFeedback; + snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearDepthf) { + void ** procp = (void **) &disp->ClearDepthf; + snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DepthRangef) { + void ** procp = (void **) &disp->DepthRangef; + snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetShaderPrecisionFormat) { + void ** procp = (void **) &disp->GetShaderPrecisionFormat; + snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ReleaseShaderCompiler) { + void ** procp = (void **) &disp->ReleaseShaderCompiler; + snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ShaderBinary) { + void ** procp = (void **) &disp->ShaderBinary; + snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetGraphicsResetStatusARB) { + void ** procp = (void **) &disp->GetGraphicsResetStatusARB; + snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnColorTableARB) { + void ** procp = (void **) &disp->GetnColorTableARB; + snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnCompressedTexImageARB) { + void ** procp = (void **) &disp->GetnCompressedTexImageARB; + snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnConvolutionFilterARB) { + void ** procp = (void **) &disp->GetnConvolutionFilterARB; + snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnHistogramARB) { + void ** procp = (void **) &disp->GetnHistogramARB; + snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnMapdvARB) { + void ** procp = (void **) &disp->GetnMapdvARB; + snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnMapfvARB) { + void ** procp = (void **) &disp->GetnMapfvARB; + snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnMapivARB) { + void ** procp = (void **) &disp->GetnMapivARB; + snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnMinmaxARB) { + void ** procp = (void **) &disp->GetnMinmaxARB; + snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnPixelMapfvARB) { + void ** procp = (void **) &disp->GetnPixelMapfvARB; + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnPixelMapuivARB) { + void ** procp = (void **) &disp->GetnPixelMapuivARB; + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnPixelMapusvARB) { + void ** procp = (void **) &disp->GetnPixelMapusvARB; + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnPolygonStippleARB) { + void ** procp = (void **) &disp->GetnPolygonStippleARB; + snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnSeparableFilterARB) { + void ** procp = (void **) &disp->GetnSeparableFilterARB; + snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnTexImageARB) { + void ** procp = (void **) &disp->GetnTexImageARB; + snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnUniformdvARB) { + void ** procp = (void **) &disp->GetnUniformdvARB; + snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnUniformfvARB) { + void ** procp = (void **) &disp->GetnUniformfvARB; + snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnUniformivARB) { + void ** procp = (void **) &disp->GetnUniformivARB; + snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetnUniformuivARB) { + void ** procp = (void **) &disp->GetnUniformuivARB; + snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ReadnPixelsARB) { + void ** procp = (void **) &disp->ReadnPixelsARB; + snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexStorage1D) { + void ** procp = (void **) &disp->TexStorage1D; + snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexStorage2D) { + void ** procp = (void **) &disp->TexStorage2D; + snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexStorage3D) { + void ** procp = (void **) &disp->TexStorage3D; + snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TextureStorage1DEXT) { + void ** procp = (void **) &disp->TextureStorage1DEXT; + snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TextureStorage2DEXT) { + void ** procp = (void **) &disp->TextureStorage2DEXT; + snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TextureStorage3DEXT) { + void ** procp = (void **) &disp->TextureStorage3DEXT; + snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->PolygonOffsetEXT) { + void ** procp = (void **) &disp->PolygonOffsetEXT; snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix); - procp = (void **) &disp->PolygonOffsetEXT; *procp = dlsym(handle, symboln); } if(!disp->GetPixelTexGenParameterfvSGIS) { + void ** procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", symbol_prefix); - procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; *procp = dlsym(handle, symboln); } if(!disp->GetPixelTexGenParameterivSGIS) { + void ** procp = (void **) &disp->GetPixelTexGenParameterivSGIS; snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", symbol_prefix); - procp = (void **) &disp->GetPixelTexGenParameterivSGIS; *procp = dlsym(handle, symboln); } if(!disp->PixelTexGenParameterfSGIS) { + void ** procp = (void **) &disp->PixelTexGenParameterfSGIS; snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", symbol_prefix); - procp = (void **) &disp->PixelTexGenParameterfSGIS; *procp = dlsym(handle, symboln); } if(!disp->PixelTexGenParameterfvSGIS) { + void ** procp = (void **) &disp->PixelTexGenParameterfvSGIS; snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", symbol_prefix); - procp = (void **) &disp->PixelTexGenParameterfvSGIS; *procp = dlsym(handle, symboln); } if(!disp->PixelTexGenParameteriSGIS) { + void ** procp = (void **) &disp->PixelTexGenParameteriSGIS; snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", symbol_prefix); - procp = (void **) &disp->PixelTexGenParameteriSGIS; *procp = dlsym(handle, symboln); } if(!disp->PixelTexGenParameterivSGIS) { + void ** procp = (void **) &disp->PixelTexGenParameterivSGIS; snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", symbol_prefix); - procp = (void **) &disp->PixelTexGenParameterivSGIS; *procp = dlsym(handle, symboln); } if(!disp->SampleMaskSGIS) { + void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix); - procp = (void **) &disp->SampleMaskSGIS; *procp = dlsym(handle, symboln); } if(!disp->SampleMaskSGIS) { + void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix); - procp = (void **) &disp->SampleMaskSGIS; *procp = dlsym(handle, symboln); } if(!disp->SamplePatternSGIS) { + void ** procp = (void **) &disp->SamplePatternSGIS; snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix); - procp = (void **) &disp->SamplePatternSGIS; *procp = dlsym(handle, symboln); } if(!disp->SamplePatternSGIS) { + void ** procp = (void **) &disp->SamplePatternSGIS; snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix); - procp = (void **) &disp->SamplePatternSGIS; *procp = dlsym(handle, symboln); } if(!disp->ColorPointerEXT) { + void ** procp = (void **) &disp->ColorPointerEXT; snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix); - procp = (void **) &disp->ColorPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->EdgeFlagPointerEXT) { + void ** procp = (void **) &disp->EdgeFlagPointerEXT; snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix); - procp = (void **) &disp->EdgeFlagPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->IndexPointerEXT) { + void ** procp = (void **) &disp->IndexPointerEXT; snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix); - procp = (void **) &disp->IndexPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->NormalPointerEXT) { + void ** procp = (void **) &disp->NormalPointerEXT; snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix); - procp = (void **) &disp->NormalPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->TexCoordPointerEXT) { + void ** procp = (void **) &disp->TexCoordPointerEXT; snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix); - procp = (void **) &disp->TexCoordPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->VertexPointerEXT) { + void ** procp = (void **) &disp->VertexPointerEXT; snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix); - procp = (void **) &disp->VertexPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfEXT) { + void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix); - procp = (void **) &disp->PointParameterfEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfEXT) { + void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix); - procp = (void **) &disp->PointParameterfEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfEXT) { + void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix); - procp = (void **) &disp->PointParameterfEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfEXT) { + void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix); - procp = (void **) &disp->PointParameterfEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfvEXT) { + void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix); - procp = (void **) &disp->PointParameterfvEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfvEXT) { + void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix); - procp = (void **) &disp->PointParameterfvEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfvEXT) { + void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix); - procp = (void **) &disp->PointParameterfvEXT; *procp = dlsym(handle, symboln); } if(!disp->PointParameterfvEXT) { + void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix); - procp = (void **) &disp->PointParameterfvEXT; *procp = dlsym(handle, symboln); } if(!disp->LockArraysEXT) { + void ** procp = (void **) &disp->LockArraysEXT; snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix); - procp = (void **) &disp->LockArraysEXT; *procp = dlsym(handle, symboln); } if(!disp->UnlockArraysEXT) { + void ** procp = (void **) &disp->UnlockArraysEXT; snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix); - procp = (void **) &disp->UnlockArraysEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3bEXT) { + void ** procp = (void **) &disp->SecondaryColor3bEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix); - procp = (void **) &disp->SecondaryColor3bEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3bEXT) { + void ** procp = (void **) &disp->SecondaryColor3bEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3bEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3bvEXT) { + void ** procp = (void **) &disp->SecondaryColor3bvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3bvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3bvEXT) { + void ** procp = (void **) &disp->SecondaryColor3bvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3bvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3dEXT) { + void ** procp = (void **) &disp->SecondaryColor3dEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix); - procp = (void **) &disp->SecondaryColor3dEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3dEXT) { + void ** procp = (void **) &disp->SecondaryColor3dEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3dEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3dvEXT) { + void ** procp = (void **) &disp->SecondaryColor3dvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3dvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3dvEXT) { + void ** procp = (void **) &disp->SecondaryColor3dvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3dvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3fEXT) { + void ** procp = (void **) &disp->SecondaryColor3fEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix); - procp = (void **) &disp->SecondaryColor3fEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3fEXT) { + void ** procp = (void **) &disp->SecondaryColor3fEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3fEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3fvEXT) { + void ** procp = (void **) &disp->SecondaryColor3fvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3fvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3fvEXT) { + void ** procp = (void **) &disp->SecondaryColor3fvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3fvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3iEXT) { + void ** procp = (void **) &disp->SecondaryColor3iEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix); - procp = (void **) &disp->SecondaryColor3iEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3iEXT) { + void ** procp = (void **) &disp->SecondaryColor3iEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3iEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ivEXT) { + void ** procp = (void **) &disp->SecondaryColor3ivEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ivEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ivEXT) { + void ** procp = (void **) &disp->SecondaryColor3ivEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ivEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3sEXT) { + void ** procp = (void **) &disp->SecondaryColor3sEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix); - procp = (void **) &disp->SecondaryColor3sEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3sEXT) { + void ** procp = (void **) &disp->SecondaryColor3sEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3sEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3svEXT) { + void ** procp = (void **) &disp->SecondaryColor3svEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3svEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3svEXT) { + void ** procp = (void **) &disp->SecondaryColor3svEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3svEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ubEXT) { + void ** procp = (void **) &disp->SecondaryColor3ubEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ubEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ubEXT) { + void ** procp = (void **) &disp->SecondaryColor3ubEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ubEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ubvEXT) { + void ** procp = (void **) &disp->SecondaryColor3ubvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ubvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3ubvEXT) { + void ** procp = (void **) &disp->SecondaryColor3ubvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3ubvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3uiEXT) { + void ** procp = (void **) &disp->SecondaryColor3uiEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix); - procp = (void **) &disp->SecondaryColor3uiEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3uiEXT) { + void ** procp = (void **) &disp->SecondaryColor3uiEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3uiEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3uivEXT) { + void ** procp = (void **) &disp->SecondaryColor3uivEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3uivEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3uivEXT) { + void ** procp = (void **) &disp->SecondaryColor3uivEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3uivEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3usEXT) { + void ** procp = (void **) &disp->SecondaryColor3usEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix); - procp = (void **) &disp->SecondaryColor3usEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3usEXT) { + void ** procp = (void **) &disp->SecondaryColor3usEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3usEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3usvEXT) { + void ** procp = (void **) &disp->SecondaryColor3usvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix); - procp = (void **) &disp->SecondaryColor3usvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColor3usvEXT) { + void ** procp = (void **) &disp->SecondaryColor3usvEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColor3usvEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColorPointerEXT) { + void ** procp = (void **) &disp->SecondaryColorPointerEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix); - procp = (void **) &disp->SecondaryColorPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->SecondaryColorPointerEXT) { + void ** procp = (void **) &disp->SecondaryColorPointerEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix); - procp = (void **) &disp->SecondaryColorPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->MultiDrawArraysEXT) { + void ** procp = (void **) &disp->MultiDrawArraysEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix); - procp = (void **) &disp->MultiDrawArraysEXT; *procp = dlsym(handle, symboln); } if(!disp->MultiDrawArraysEXT) { + void ** procp = (void **) &disp->MultiDrawArraysEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix); - procp = (void **) &disp->MultiDrawArraysEXT; *procp = dlsym(handle, symboln); } if(!disp->MultiDrawElementsEXT) { + void ** procp = (void **) &disp->MultiDrawElementsEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix); - procp = (void **) &disp->MultiDrawElementsEXT; *procp = dlsym(handle, symboln); } if(!disp->MultiDrawElementsEXT) { + void ** procp = (void **) &disp->MultiDrawElementsEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix); - procp = (void **) &disp->MultiDrawElementsEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordPointerEXT) { + void ** procp = (void **) &disp->FogCoordPointerEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix); - procp = (void **) &disp->FogCoordPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordPointerEXT) { + void ** procp = (void **) &disp->FogCoordPointerEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix); - procp = (void **) &disp->FogCoordPointerEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoorddEXT) { + void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix); - procp = (void **) &disp->FogCoorddEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoorddEXT) { + void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix); - procp = (void **) &disp->FogCoorddEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoorddvEXT) { + void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix); - procp = (void **) &disp->FogCoorddvEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoorddvEXT) { + void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix); - procp = (void **) &disp->FogCoorddvEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordfEXT) { + void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix); - procp = (void **) &disp->FogCoordfEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordfEXT) { + void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix); - procp = (void **) &disp->FogCoordfEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordfvEXT) { + void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix); - procp = (void **) &disp->FogCoordfvEXT; *procp = dlsym(handle, symboln); } if(!disp->FogCoordfvEXT) { + void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix); - procp = (void **) &disp->FogCoordfvEXT; *procp = dlsym(handle, symboln); } if(!disp->PixelTexGenSGIX) { + void ** procp = (void **) &disp->PixelTexGenSGIX; snprintf(symboln, sizeof(symboln), "%sPixelTexGenSGIX", symbol_prefix); - procp = (void **) &disp->PixelTexGenSGIX; *procp = dlsym(handle, symboln); } if(!disp->BlendFuncSeparateEXT) { + void ** procp = (void **) &disp->BlendFuncSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix); - procp = (void **) &disp->BlendFuncSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->BlendFuncSeparateEXT) { + void ** procp = (void **) &disp->BlendFuncSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix); - procp = (void **) &disp->BlendFuncSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->BlendFuncSeparateEXT) { + void ** procp = (void **) &disp->BlendFuncSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix); - procp = (void **) &disp->BlendFuncSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->FlushVertexArrayRangeNV) { + void ** procp = (void **) &disp->FlushVertexArrayRangeNV; snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", symbol_prefix); - procp = (void **) &disp->FlushVertexArrayRangeNV; *procp = dlsym(handle, symboln); } if(!disp->VertexArrayRangeNV) { + void ** procp = (void **) &disp->VertexArrayRangeNV; snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", symbol_prefix); - procp = (void **) &disp->VertexArrayRangeNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerInputNV) { + void ** procp = (void **) &disp->CombinerInputNV; snprintf(symboln, sizeof(symboln), "%sCombinerInputNV", symbol_prefix); - procp = (void **) &disp->CombinerInputNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerOutputNV) { + void ** procp = (void **) &disp->CombinerOutputNV; snprintf(symboln, sizeof(symboln), "%sCombinerOutputNV", symbol_prefix); - procp = (void **) &disp->CombinerOutputNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerParameterfNV) { + void ** procp = (void **) &disp->CombinerParameterfNV; snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", symbol_prefix); - procp = (void **) &disp->CombinerParameterfNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerParameterfvNV) { + void ** procp = (void **) &disp->CombinerParameterfvNV; snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", symbol_prefix); - procp = (void **) &disp->CombinerParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerParameteriNV) { + void ** procp = (void **) &disp->CombinerParameteriNV; snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", symbol_prefix); - procp = (void **) &disp->CombinerParameteriNV; *procp = dlsym(handle, symboln); } if(!disp->CombinerParameterivNV) { + void ** procp = (void **) &disp->CombinerParameterivNV; snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", symbol_prefix); - procp = (void **) &disp->CombinerParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->FinalCombinerInputNV) { + void ** procp = (void **) &disp->FinalCombinerInputNV; snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", symbol_prefix); - procp = (void **) &disp->FinalCombinerInputNV; *procp = dlsym(handle, symboln); } if(!disp->GetCombinerInputParameterfvNV) { + void ** procp = (void **) &disp->GetCombinerInputParameterfvNV; snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", symbol_prefix); - procp = (void **) &disp->GetCombinerInputParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->GetCombinerInputParameterivNV) { + void ** procp = (void **) &disp->GetCombinerInputParameterivNV; snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", symbol_prefix); - procp = (void **) &disp->GetCombinerInputParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->GetCombinerOutputParameterfvNV) { + void ** procp = (void **) &disp->GetCombinerOutputParameterfvNV; snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", symbol_prefix); - procp = (void **) &disp->GetCombinerOutputParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->GetCombinerOutputParameterivNV) { + void ** procp = (void **) &disp->GetCombinerOutputParameterivNV; snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", symbol_prefix); - procp = (void **) &disp->GetCombinerOutputParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->GetFinalCombinerInputParameterfvNV) { + void ** procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterfvNV", symbol_prefix); - procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->GetFinalCombinerInputParameterivNV) { + void ** procp = (void **) &disp->GetFinalCombinerInputParameterivNV; snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterivNV", symbol_prefix); - procp = (void **) &disp->GetFinalCombinerInputParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->ResizeBuffersMESA) { + void ** procp = (void **) &disp->ResizeBuffersMESA; snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix); - procp = (void **) &disp->ResizeBuffersMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dMESA) { + void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix); - procp = (void **) &disp->WindowPos2dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dMESA) { + void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix); - procp = (void **) &disp->WindowPos2dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dMESA) { + void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dvMESA) { + void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix); - procp = (void **) &disp->WindowPos2dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dvMESA) { + void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix); - procp = (void **) &disp->WindowPos2dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2dvMESA) { + void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fMESA) { + void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix); - procp = (void **) &disp->WindowPos2fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fMESA) { + void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix); - procp = (void **) &disp->WindowPos2fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fMESA) { + void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fvMESA) { + void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix); - procp = (void **) &disp->WindowPos2fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fvMESA) { + void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix); - procp = (void **) &disp->WindowPos2fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2fvMESA) { + void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2iMESA) { + void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix); - procp = (void **) &disp->WindowPos2iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2iMESA) { + void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix); - procp = (void **) &disp->WindowPos2iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2iMESA) { + void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2ivMESA) { + void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix); - procp = (void **) &disp->WindowPos2ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2ivMESA) { + void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix); - procp = (void **) &disp->WindowPos2ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2ivMESA) { + void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2sMESA) { + void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix); - procp = (void **) &disp->WindowPos2sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2sMESA) { + void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix); - procp = (void **) &disp->WindowPos2sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2sMESA) { + void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2svMESA) { + void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix); - procp = (void **) &disp->WindowPos2svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2svMESA) { + void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix); - procp = (void **) &disp->WindowPos2svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos2svMESA) { + void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix); - procp = (void **) &disp->WindowPos2svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dMESA) { + void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix); - procp = (void **) &disp->WindowPos3dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dMESA) { + void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix); - procp = (void **) &disp->WindowPos3dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dMESA) { + void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dvMESA) { + void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix); - procp = (void **) &disp->WindowPos3dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dvMESA) { + void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix); - procp = (void **) &disp->WindowPos3dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3dvMESA) { + void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fMESA) { + void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix); - procp = (void **) &disp->WindowPos3fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fMESA) { + void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix); - procp = (void **) &disp->WindowPos3fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fMESA) { + void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fvMESA) { + void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix); - procp = (void **) &disp->WindowPos3fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fvMESA) { + void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix); - procp = (void **) &disp->WindowPos3fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3fvMESA) { + void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3iMESA) { + void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix); - procp = (void **) &disp->WindowPos3iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3iMESA) { + void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix); - procp = (void **) &disp->WindowPos3iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3iMESA) { + void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3ivMESA) { + void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix); - procp = (void **) &disp->WindowPos3ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3ivMESA) { + void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix); - procp = (void **) &disp->WindowPos3ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3ivMESA) { + void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3sMESA) { + void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix); - procp = (void **) &disp->WindowPos3sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3sMESA) { + void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix); - procp = (void **) &disp->WindowPos3sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3sMESA) { + void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3svMESA) { + void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix); - procp = (void **) &disp->WindowPos3svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3svMESA) { + void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix); - procp = (void **) &disp->WindowPos3svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos3svMESA) { + void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix); - procp = (void **) &disp->WindowPos3svMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4dMESA) { + void ** procp = (void **) &disp->WindowPos4dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4dMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4dvMESA) { + void ** procp = (void **) &disp->WindowPos4dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4dvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4fMESA) { + void ** procp = (void **) &disp->WindowPos4fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4fMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4fvMESA) { + void ** procp = (void **) &disp->WindowPos4fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4fvMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4iMESA) { + void ** procp = (void **) &disp->WindowPos4iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4iMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4ivMESA) { + void ** procp = (void **) &disp->WindowPos4ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4ivMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4sMESA) { + void ** procp = (void **) &disp->WindowPos4sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4sMESA; *procp = dlsym(handle, symboln); } if(!disp->WindowPos4svMESA) { + void ** procp = (void **) &disp->WindowPos4svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix); - procp = (void **) &disp->WindowPos4svMESA; *procp = dlsym(handle, symboln); } if(!disp->MultiModeDrawArraysIBM) { + void ** procp = (void **) &disp->MultiModeDrawArraysIBM; snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix); - procp = (void **) &disp->MultiModeDrawArraysIBM; *procp = dlsym(handle, symboln); } if(!disp->MultiModeDrawElementsIBM) { + void ** procp = (void **) &disp->MultiModeDrawElementsIBM; snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix); - procp = (void **) &disp->MultiModeDrawElementsIBM; *procp = dlsym(handle, symboln); } if(!disp->DeleteFencesNV) { + void ** procp = (void **) &disp->DeleteFencesNV; snprintf(symboln, sizeof(symboln), "%sDeleteFencesNV", symbol_prefix); - procp = (void **) &disp->DeleteFencesNV; *procp = dlsym(handle, symboln); } if(!disp->FinishFenceNV) { + void ** procp = (void **) &disp->FinishFenceNV; snprintf(symboln, sizeof(symboln), "%sFinishFenceNV", symbol_prefix); - procp = (void **) &disp->FinishFenceNV; *procp = dlsym(handle, symboln); } if(!disp->GenFencesNV) { + void ** procp = (void **) &disp->GenFencesNV; snprintf(symboln, sizeof(symboln), "%sGenFencesNV", symbol_prefix); - procp = (void **) &disp->GenFencesNV; *procp = dlsym(handle, symboln); } if(!disp->GetFenceivNV) { + void ** procp = (void **) &disp->GetFenceivNV; snprintf(symboln, sizeof(symboln), "%sGetFenceivNV", symbol_prefix); - procp = (void **) &disp->GetFenceivNV; *procp = dlsym(handle, symboln); } if(!disp->IsFenceNV) { + void ** procp = (void **) &disp->IsFenceNV; snprintf(symboln, sizeof(symboln), "%sIsFenceNV", symbol_prefix); - procp = (void **) &disp->IsFenceNV; *procp = dlsym(handle, symboln); } if(!disp->SetFenceNV) { + void ** procp = (void **) &disp->SetFenceNV; snprintf(symboln, sizeof(symboln), "%sSetFenceNV", symbol_prefix); - procp = (void **) &disp->SetFenceNV; *procp = dlsym(handle, symboln); } if(!disp->TestFenceNV) { + void ** procp = (void **) &disp->TestFenceNV; snprintf(symboln, sizeof(symboln), "%sTestFenceNV", symbol_prefix); - procp = (void **) &disp->TestFenceNV; *procp = dlsym(handle, symboln); } if(!disp->AreProgramsResidentNV) { + void ** procp = (void **) &disp->AreProgramsResidentNV; snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix); - procp = (void **) &disp->AreProgramsResidentNV; *procp = dlsym(handle, symboln); } if(!disp->BindProgramNV) { + void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix); - procp = (void **) &disp->BindProgramNV; *procp = dlsym(handle, symboln); } if(!disp->BindProgramNV) { + void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix); - procp = (void **) &disp->BindProgramNV; *procp = dlsym(handle, symboln); } if(!disp->DeleteProgramsNV) { + void ** procp = (void **) &disp->DeleteProgramsNV; snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix); - procp = (void **) &disp->DeleteProgramsNV; *procp = dlsym(handle, symboln); } if(!disp->DeleteProgramsNV) { + void ** procp = (void **) &disp->DeleteProgramsNV; snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix); - procp = (void **) &disp->DeleteProgramsNV; *procp = dlsym(handle, symboln); } if(!disp->ExecuteProgramNV) { + void ** procp = (void **) &disp->ExecuteProgramNV; snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix); - procp = (void **) &disp->ExecuteProgramNV; *procp = dlsym(handle, symboln); } if(!disp->GenProgramsNV) { + void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix); - procp = (void **) &disp->GenProgramsNV; *procp = dlsym(handle, symboln); } if(!disp->GenProgramsNV) { + void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix); - procp = (void **) &disp->GenProgramsNV; *procp = dlsym(handle, symboln); } if(!disp->GetProgramParameterdvNV) { + void ** procp = (void **) &disp->GetProgramParameterdvNV; snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix); - procp = (void **) &disp->GetProgramParameterdvNV; *procp = dlsym(handle, symboln); } if(!disp->GetProgramParameterfvNV) { + void ** procp = (void **) &disp->GetProgramParameterfvNV; snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix); - procp = (void **) &disp->GetProgramParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->GetProgramStringNV) { + void ** procp = (void **) &disp->GetProgramStringNV; snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix); - procp = (void **) &disp->GetProgramStringNV; *procp = dlsym(handle, symboln); } if(!disp->GetProgramivNV) { + void ** procp = (void **) &disp->GetProgramivNV; snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix); - procp = (void **) &disp->GetProgramivNV; *procp = dlsym(handle, symboln); } if(!disp->GetTrackMatrixivNV) { + void ** procp = (void **) &disp->GetTrackMatrixivNV; snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix); - procp = (void **) &disp->GetTrackMatrixivNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribPointervNV) { + void ** procp = (void **) &disp->GetVertexAttribPointervNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix); - procp = (void **) &disp->GetVertexAttribPointervNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribPointervNV) { + void ** procp = (void **) &disp->GetVertexAttribPointervNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix); - procp = (void **) &disp->GetVertexAttribPointervNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribPointervNV) { + void ** procp = (void **) &disp->GetVertexAttribPointervNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix); - procp = (void **) &disp->GetVertexAttribPointervNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribdvNV) { + void ** procp = (void **) &disp->GetVertexAttribdvNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix); - procp = (void **) &disp->GetVertexAttribdvNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribfvNV) { + void ** procp = (void **) &disp->GetVertexAttribfvNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix); - procp = (void **) &disp->GetVertexAttribfvNV; *procp = dlsym(handle, symboln); } if(!disp->GetVertexAttribivNV) { + void ** procp = (void **) &disp->GetVertexAttribivNV; snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix); - procp = (void **) &disp->GetVertexAttribivNV; *procp = dlsym(handle, symboln); } if(!disp->IsProgramNV) { + void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix); - procp = (void **) &disp->IsProgramNV; *procp = dlsym(handle, symboln); } if(!disp->IsProgramNV) { + void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix); - procp = (void **) &disp->IsProgramNV; *procp = dlsym(handle, symboln); } if(!disp->LoadProgramNV) { + void ** procp = (void **) &disp->LoadProgramNV; snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix); - procp = (void **) &disp->LoadProgramNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramParameters4dvNV) { + void ** procp = (void **) &disp->ProgramParameters4dvNV; snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix); - procp = (void **) &disp->ProgramParameters4dvNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramParameters4fvNV) { + void ** procp = (void **) &disp->ProgramParameters4fvNV; snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix); - procp = (void **) &disp->ProgramParameters4fvNV; *procp = dlsym(handle, symboln); } if(!disp->RequestResidentProgramsNV) { + void ** procp = (void **) &disp->RequestResidentProgramsNV; snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix); - procp = (void **) &disp->RequestResidentProgramsNV; *procp = dlsym(handle, symboln); } if(!disp->TrackMatrixNV) { + void ** procp = (void **) &disp->TrackMatrixNV; snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix); - procp = (void **) &disp->TrackMatrixNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dNV) { + void ** procp = (void **) &disp->VertexAttrib1dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1dvNV) { + void ** procp = (void **) &disp->VertexAttrib1dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fNV) { + void ** procp = (void **) &disp->VertexAttrib1fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1fvNV) { + void ** procp = (void **) &disp->VertexAttrib1fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1sNV) { + void ** procp = (void **) &disp->VertexAttrib1sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1sNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib1svNV) { + void ** procp = (void **) &disp->VertexAttrib1svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib1svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dNV) { + void ** procp = (void **) &disp->VertexAttrib2dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2dvNV) { + void ** procp = (void **) &disp->VertexAttrib2dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fNV) { + void ** procp = (void **) &disp->VertexAttrib2fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2fvNV) { + void ** procp = (void **) &disp->VertexAttrib2fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2sNV) { + void ** procp = (void **) &disp->VertexAttrib2sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2sNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib2svNV) { + void ** procp = (void **) &disp->VertexAttrib2svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib2svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dNV) { + void ** procp = (void **) &disp->VertexAttrib3dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3dvNV) { + void ** procp = (void **) &disp->VertexAttrib3dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fNV) { + void ** procp = (void **) &disp->VertexAttrib3fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3fvNV) { + void ** procp = (void **) &disp->VertexAttrib3fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3sNV) { + void ** procp = (void **) &disp->VertexAttrib3sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3sNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib3svNV) { + void ** procp = (void **) &disp->VertexAttrib3svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib3svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dNV) { + void ** procp = (void **) &disp->VertexAttrib4dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4dvNV) { + void ** procp = (void **) &disp->VertexAttrib4dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fNV) { + void ** procp = (void **) &disp->VertexAttrib4fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4fvNV) { + void ** procp = (void **) &disp->VertexAttrib4fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4sNV) { + void ** procp = (void **) &disp->VertexAttrib4sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4sNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4svNV) { + void ** procp = (void **) &disp->VertexAttrib4svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ubNV) { + void ** procp = (void **) &disp->VertexAttrib4ubNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ubNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttrib4ubvNV) { + void ** procp = (void **) &disp->VertexAttrib4ubvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix); - procp = (void **) &disp->VertexAttrib4ubvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribPointerNV) { + void ** procp = (void **) &disp->VertexAttribPointerNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix); - procp = (void **) &disp->VertexAttribPointerNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs1dvNV) { + void ** procp = (void **) &disp->VertexAttribs1dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs1dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs1fvNV) { + void ** procp = (void **) &disp->VertexAttribs1fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs1fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs1svNV) { + void ** procp = (void **) &disp->VertexAttribs1svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs1svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs2dvNV) { + void ** procp = (void **) &disp->VertexAttribs2dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs2dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs2fvNV) { + void ** procp = (void **) &disp->VertexAttribs2fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs2fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs2svNV) { + void ** procp = (void **) &disp->VertexAttribs2svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs2svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs3dvNV) { + void ** procp = (void **) &disp->VertexAttribs3dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs3dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs3fvNV) { + void ** procp = (void **) &disp->VertexAttribs3fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs3fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs3svNV) { + void ** procp = (void **) &disp->VertexAttribs3svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs3svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs4dvNV) { + void ** procp = (void **) &disp->VertexAttribs4dvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs4dvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs4fvNV) { + void ** procp = (void **) &disp->VertexAttribs4fvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs4fvNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs4svNV) { + void ** procp = (void **) &disp->VertexAttribs4svNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs4svNV; *procp = dlsym(handle, symboln); } if(!disp->VertexAttribs4ubvNV) { + void ** procp = (void **) &disp->VertexAttribs4ubvNV; snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix); - procp = (void **) &disp->VertexAttribs4ubvNV; + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexBumpParameterfvATI) { + void ** procp = (void **) &disp->GetTexBumpParameterfvATI; + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexBumpParameterivATI) { + void ** procp = (void **) &disp->GetTexBumpParameterivATI; + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexBumpParameterfvATI) { + void ** procp = (void **) &disp->TexBumpParameterfvATI; + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexBumpParameterivATI) { + void ** procp = (void **) &disp->TexBumpParameterivATI; + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->AlphaFragmentOp1ATI) { + void ** procp = (void **) &disp->AlphaFragmentOp1ATI; snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix); - procp = (void **) &disp->AlphaFragmentOp1ATI; *procp = dlsym(handle, symboln); } if(!disp->AlphaFragmentOp2ATI) { + void ** procp = (void **) &disp->AlphaFragmentOp2ATI; snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix); - procp = (void **) &disp->AlphaFragmentOp2ATI; *procp = dlsym(handle, symboln); } if(!disp->AlphaFragmentOp3ATI) { + void ** procp = (void **) &disp->AlphaFragmentOp3ATI; snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix); - procp = (void **) &disp->AlphaFragmentOp3ATI; *procp = dlsym(handle, symboln); } if(!disp->BeginFragmentShaderATI) { + void ** procp = (void **) &disp->BeginFragmentShaderATI; snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix); - procp = (void **) &disp->BeginFragmentShaderATI; *procp = dlsym(handle, symboln); } if(!disp->BindFragmentShaderATI) { + void ** procp = (void **) &disp->BindFragmentShaderATI; snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix); - procp = (void **) &disp->BindFragmentShaderATI; *procp = dlsym(handle, symboln); } if(!disp->ColorFragmentOp1ATI) { + void ** procp = (void **) &disp->ColorFragmentOp1ATI; snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix); - procp = (void **) &disp->ColorFragmentOp1ATI; *procp = dlsym(handle, symboln); } if(!disp->ColorFragmentOp2ATI) { + void ** procp = (void **) &disp->ColorFragmentOp2ATI; snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix); - procp = (void **) &disp->ColorFragmentOp2ATI; *procp = dlsym(handle, symboln); } if(!disp->ColorFragmentOp3ATI) { + void ** procp = (void **) &disp->ColorFragmentOp3ATI; snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix); - procp = (void **) &disp->ColorFragmentOp3ATI; *procp = dlsym(handle, symboln); } if(!disp->DeleteFragmentShaderATI) { + void ** procp = (void **) &disp->DeleteFragmentShaderATI; snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix); - procp = (void **) &disp->DeleteFragmentShaderATI; *procp = dlsym(handle, symboln); } if(!disp->EndFragmentShaderATI) { + void ** procp = (void **) &disp->EndFragmentShaderATI; snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix); - procp = (void **) &disp->EndFragmentShaderATI; *procp = dlsym(handle, symboln); } if(!disp->GenFragmentShadersATI) { + void ** procp = (void **) &disp->GenFragmentShadersATI; snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix); - procp = (void **) &disp->GenFragmentShadersATI; *procp = dlsym(handle, symboln); } if(!disp->PassTexCoordATI) { + void ** procp = (void **) &disp->PassTexCoordATI; snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix); - procp = (void **) &disp->PassTexCoordATI; *procp = dlsym(handle, symboln); } if(!disp->SampleMapATI) { + void ** procp = (void **) &disp->SampleMapATI; snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix); - procp = (void **) &disp->SampleMapATI; *procp = dlsym(handle, symboln); } if(!disp->SetFragmentShaderConstantATI) { + void ** procp = (void **) &disp->SetFragmentShaderConstantATI; snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix); - procp = (void **) &disp->SetFragmentShaderConstantATI; *procp = dlsym(handle, symboln); } if(!disp->PointParameteriNV) { + void ** procp = (void **) &disp->PointParameteriNV; snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix); - procp = (void **) &disp->PointParameteriNV; *procp = dlsym(handle, symboln); } if(!disp->PointParameteriNV) { + void ** procp = (void **) &disp->PointParameteriNV; snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix); - procp = (void **) &disp->PointParameteriNV; *procp = dlsym(handle, symboln); } if(!disp->PointParameterivNV) { + void ** procp = (void **) &disp->PointParameterivNV; snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix); - procp = (void **) &disp->PointParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->PointParameterivNV) { + void ** procp = (void **) &disp->PointParameterivNV; snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix); - procp = (void **) &disp->PointParameterivNV; *procp = dlsym(handle, symboln); } if(!disp->ActiveStencilFaceEXT) { + void ** procp = (void **) &disp->ActiveStencilFaceEXT; snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix); - procp = (void **) &disp->ActiveStencilFaceEXT; *procp = dlsym(handle, symboln); } if(!disp->BindVertexArrayAPPLE) { + void ** procp = (void **) &disp->BindVertexArrayAPPLE; snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix); - procp = (void **) &disp->BindVertexArrayAPPLE; *procp = dlsym(handle, symboln); } if(!disp->DeleteVertexArraysAPPLE) { + void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix); - procp = (void **) &disp->DeleteVertexArraysAPPLE; *procp = dlsym(handle, symboln); } if(!disp->DeleteVertexArraysAPPLE) { + void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix); - procp = (void **) &disp->DeleteVertexArraysAPPLE; *procp = dlsym(handle, symboln); } if(!disp->GenVertexArraysAPPLE) { + void ** procp = (void **) &disp->GenVertexArraysAPPLE; snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix); - procp = (void **) &disp->GenVertexArraysAPPLE; *procp = dlsym(handle, symboln); } if(!disp->IsVertexArrayAPPLE) { + void ** procp = (void **) &disp->IsVertexArrayAPPLE; snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix); - procp = (void **) &disp->IsVertexArrayAPPLE; *procp = dlsym(handle, symboln); } if(!disp->IsVertexArrayAPPLE) { + void ** procp = (void **) &disp->IsVertexArrayAPPLE; snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix); - procp = (void **) &disp->IsVertexArrayAPPLE; *procp = dlsym(handle, symboln); } if(!disp->GetProgramNamedParameterdvNV) { + void ** procp = (void **) &disp->GetProgramNamedParameterdvNV; snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix); - procp = (void **) &disp->GetProgramNamedParameterdvNV; *procp = dlsym(handle, symboln); } if(!disp->GetProgramNamedParameterfvNV) { + void ** procp = (void **) &disp->GetProgramNamedParameterfvNV; snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix); - procp = (void **) &disp->GetProgramNamedParameterfvNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramNamedParameter4dNV) { + void ** procp = (void **) &disp->ProgramNamedParameter4dNV; snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix); - procp = (void **) &disp->ProgramNamedParameter4dNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramNamedParameter4dvNV) { + void ** procp = (void **) &disp->ProgramNamedParameter4dvNV; snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix); - procp = (void **) &disp->ProgramNamedParameter4dvNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramNamedParameter4fNV) { + void ** procp = (void **) &disp->ProgramNamedParameter4fNV; snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix); - procp = (void **) &disp->ProgramNamedParameter4fNV; *procp = dlsym(handle, symboln); } if(!disp->ProgramNamedParameter4fvNV) { + void ** procp = (void **) &disp->ProgramNamedParameter4fvNV; snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix); - procp = (void **) &disp->ProgramNamedParameter4fvNV; + *procp = dlsym(handle, symboln); + } + + + if(!disp->PrimitiveRestartIndexNV) { + void ** procp = (void **) &disp->PrimitiveRestartIndexNV; + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->PrimitiveRestartIndexNV) { + void ** procp = (void **) &disp->PrimitiveRestartIndexNV; + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->PrimitiveRestartNV) { + void ** procp = (void **) &disp->PrimitiveRestartNV; + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->DepthBoundsEXT) { + void ** procp = (void **) &disp->DepthBoundsEXT; snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix); - procp = (void **) &disp->DepthBoundsEXT; *procp = dlsym(handle, symboln); } if(!disp->BlendEquationSeparateEXT) { + void ** procp = (void **) &disp->BlendEquationSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix); - procp = (void **) &disp->BlendEquationSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->BlendEquationSeparateEXT) { + void ** procp = (void **) &disp->BlendEquationSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix); - procp = (void **) &disp->BlendEquationSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->BlendEquationSeparateEXT) { + void ** procp = (void **) &disp->BlendEquationSeparateEXT; snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix); - procp = (void **) &disp->BlendEquationSeparateEXT; *procp = dlsym(handle, symboln); } if(!disp->BindFramebufferEXT) { + void ** procp = (void **) &disp->BindFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix); - procp = (void **) &disp->BindFramebufferEXT; *procp = dlsym(handle, symboln); } if(!disp->BindFramebufferEXT) { + void ** procp = (void **) &disp->BindFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix); - procp = (void **) &disp->BindFramebufferEXT; *procp = dlsym(handle, symboln); } if(!disp->BindRenderbufferEXT) { + void ** procp = (void **) &disp->BindRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix); - procp = (void **) &disp->BindRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->BindRenderbufferEXT) { + void ** procp = (void **) &disp->BindRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix); - procp = (void **) &disp->BindRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->CheckFramebufferStatusEXT) { + void ** procp = (void **) &disp->CheckFramebufferStatusEXT; snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix); - procp = (void **) &disp->CheckFramebufferStatusEXT; *procp = dlsym(handle, symboln); } if(!disp->CheckFramebufferStatusEXT) { + void ** procp = (void **) &disp->CheckFramebufferStatusEXT; snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix); - procp = (void **) &disp->CheckFramebufferStatusEXT; *procp = dlsym(handle, symboln); } if(!disp->DeleteFramebuffersEXT) { + void ** procp = (void **) &disp->DeleteFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix); - procp = (void **) &disp->DeleteFramebuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->DeleteFramebuffersEXT) { + void ** procp = (void **) &disp->DeleteFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix); - procp = (void **) &disp->DeleteFramebuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->DeleteRenderbuffersEXT) { + void ** procp = (void **) &disp->DeleteRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix); - procp = (void **) &disp->DeleteRenderbuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->DeleteRenderbuffersEXT) { + void ** procp = (void **) &disp->DeleteRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix); - procp = (void **) &disp->DeleteRenderbuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferRenderbufferEXT) { + void ** procp = (void **) &disp->FramebufferRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix); - procp = (void **) &disp->FramebufferRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferRenderbufferEXT) { + void ** procp = (void **) &disp->FramebufferRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix); - procp = (void **) &disp->FramebufferRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture1DEXT) { + void ** procp = (void **) &disp->FramebufferTexture1DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix); - procp = (void **) &disp->FramebufferTexture1DEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture1DEXT) { + void ** procp = (void **) &disp->FramebufferTexture1DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix); - procp = (void **) &disp->FramebufferTexture1DEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture2DEXT) { + void ** procp = (void **) &disp->FramebufferTexture2DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix); - procp = (void **) &disp->FramebufferTexture2DEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture2DEXT) { + void ** procp = (void **) &disp->FramebufferTexture2DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix); - procp = (void **) &disp->FramebufferTexture2DEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture3DEXT) { + void ** procp = (void **) &disp->FramebufferTexture3DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix); - procp = (void **) &disp->FramebufferTexture3DEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTexture3DEXT) { + void ** procp = (void **) &disp->FramebufferTexture3DEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix); - procp = (void **) &disp->FramebufferTexture3DEXT; *procp = dlsym(handle, symboln); } if(!disp->GenFramebuffersEXT) { + void ** procp = (void **) &disp->GenFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix); - procp = (void **) &disp->GenFramebuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->GenFramebuffersEXT) { + void ** procp = (void **) &disp->GenFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix); - procp = (void **) &disp->GenFramebuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->GenRenderbuffersEXT) { + void ** procp = (void **) &disp->GenRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix); - procp = (void **) &disp->GenRenderbuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->GenRenderbuffersEXT) { + void ** procp = (void **) &disp->GenRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix); - procp = (void **) &disp->GenRenderbuffersEXT; *procp = dlsym(handle, symboln); } if(!disp->GenerateMipmapEXT) { + void ** procp = (void **) &disp->GenerateMipmapEXT; snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix); - procp = (void **) &disp->GenerateMipmapEXT; *procp = dlsym(handle, symboln); } if(!disp->GenerateMipmapEXT) { + void ** procp = (void **) &disp->GenerateMipmapEXT; snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix); - procp = (void **) &disp->GenerateMipmapEXT; *procp = dlsym(handle, symboln); } if(!disp->GetFramebufferAttachmentParameterivEXT) { + void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix); - procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; *procp = dlsym(handle, symboln); } if(!disp->GetFramebufferAttachmentParameterivEXT) { + void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; *procp = dlsym(handle, symboln); } if(!disp->GetRenderbufferParameterivEXT) { + void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix); - procp = (void **) &disp->GetRenderbufferParameterivEXT; *procp = dlsym(handle, symboln); } if(!disp->GetRenderbufferParameterivEXT) { + void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix); - procp = (void **) &disp->GetRenderbufferParameterivEXT; *procp = dlsym(handle, symboln); } if(!disp->IsFramebufferEXT) { + void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix); - procp = (void **) &disp->IsFramebufferEXT; *procp = dlsym(handle, symboln); } if(!disp->IsFramebufferEXT) { + void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix); - procp = (void **) &disp->IsFramebufferEXT; *procp = dlsym(handle, symboln); } if(!disp->IsRenderbufferEXT) { + void ** procp = (void **) &disp->IsRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix); - procp = (void **) &disp->IsRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->IsRenderbufferEXT) { + void ** procp = (void **) &disp->IsRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix); - procp = (void **) &disp->IsRenderbufferEXT; *procp = dlsym(handle, symboln); } if(!disp->RenderbufferStorageEXT) { + void ** procp = (void **) &disp->RenderbufferStorageEXT; snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix); - procp = (void **) &disp->RenderbufferStorageEXT; *procp = dlsym(handle, symboln); } if(!disp->RenderbufferStorageEXT) { + void ** procp = (void **) &disp->RenderbufferStorageEXT; snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix); - procp = (void **) &disp->RenderbufferStorageEXT; *procp = dlsym(handle, symboln); } if(!disp->BlitFramebufferEXT) { + void ** procp = (void **) &disp->BlitFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix); - procp = (void **) &disp->BlitFramebufferEXT; *procp = dlsym(handle, symboln); } if(!disp->BlitFramebufferEXT) { + void ** procp = (void **) &disp->BlitFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix); - procp = (void **) &disp->BlitFramebufferEXT; + *procp = dlsym(handle, symboln); + } + + + if(!disp->BufferParameteriAPPLE) { + void ** procp = (void **) &disp->BufferParameteriAPPLE; + snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FlushMappedBufferRangeAPPLE) { + void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE; + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindFragDataLocationEXT) { + void ** procp = (void **) &disp->BindFragDataLocationEXT; + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindFragDataLocationEXT) { + void ** procp = (void **) &disp->BindFragDataLocationEXT; + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetFragDataLocationEXT) { + void ** procp = (void **) &disp->GetFragDataLocationEXT; + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetFragDataLocationEXT) { + void ** procp = (void **) &disp->GetFragDataLocationEXT; + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetUniformuivEXT) { + void ** procp = (void **) &disp->GetUniformuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetUniformuivEXT) { + void ** procp = (void **) &disp->GetUniformuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetVertexAttribIivEXT) { + void ** procp = (void **) &disp->GetVertexAttribIivEXT; + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetVertexAttribIivEXT) { + void ** procp = (void **) &disp->GetVertexAttribIivEXT; + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetVertexAttribIuivEXT) { + void ** procp = (void **) &disp->GetVertexAttribIuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetVertexAttribIuivEXT) { + void ** procp = (void **) &disp->GetVertexAttribIuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform1uiEXT) { + void ** procp = (void **) &disp->Uniform1uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform1uiEXT) { + void ** procp = (void **) &disp->Uniform1uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform1uivEXT) { + void ** procp = (void **) &disp->Uniform1uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform1uivEXT) { + void ** procp = (void **) &disp->Uniform1uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform2uiEXT) { + void ** procp = (void **) &disp->Uniform2uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform2uiEXT) { + void ** procp = (void **) &disp->Uniform2uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform2uivEXT) { + void ** procp = (void **) &disp->Uniform2uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform2uivEXT) { + void ** procp = (void **) &disp->Uniform2uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform3uiEXT) { + void ** procp = (void **) &disp->Uniform3uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform3uiEXT) { + void ** procp = (void **) &disp->Uniform3uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform3uivEXT) { + void ** procp = (void **) &disp->Uniform3uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform3uivEXT) { + void ** procp = (void **) &disp->Uniform3uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform4uiEXT) { + void ** procp = (void **) &disp->Uniform4uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform4uiEXT) { + void ** procp = (void **) &disp->Uniform4uiEXT; + snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform4uivEXT) { + void ** procp = (void **) &disp->Uniform4uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->Uniform4uivEXT) { + void ** procp = (void **) &disp->Uniform4uivEXT; + snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1iEXT) { + void ** procp = (void **) &disp->VertexAttribI1iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1iEXT) { + void ** procp = (void **) &disp->VertexAttribI1iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1ivEXT) { + void ** procp = (void **) &disp->VertexAttribI1ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1ivEXT) { + void ** procp = (void **) &disp->VertexAttribI1ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1uiEXT) { + void ** procp = (void **) &disp->VertexAttribI1uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1uiEXT) { + void ** procp = (void **) &disp->VertexAttribI1uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1uivEXT) { + void ** procp = (void **) &disp->VertexAttribI1uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI1uivEXT) { + void ** procp = (void **) &disp->VertexAttribI1uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2iEXT) { + void ** procp = (void **) &disp->VertexAttribI2iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2iEXT) { + void ** procp = (void **) &disp->VertexAttribI2iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2ivEXT) { + void ** procp = (void **) &disp->VertexAttribI2ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2ivEXT) { + void ** procp = (void **) &disp->VertexAttribI2ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2uiEXT) { + void ** procp = (void **) &disp->VertexAttribI2uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2uiEXT) { + void ** procp = (void **) &disp->VertexAttribI2uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2uivEXT) { + void ** procp = (void **) &disp->VertexAttribI2uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI2uivEXT) { + void ** procp = (void **) &disp->VertexAttribI2uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3iEXT) { + void ** procp = (void **) &disp->VertexAttribI3iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3iEXT) { + void ** procp = (void **) &disp->VertexAttribI3iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3ivEXT) { + void ** procp = (void **) &disp->VertexAttribI3ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3ivEXT) { + void ** procp = (void **) &disp->VertexAttribI3ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3uiEXT) { + void ** procp = (void **) &disp->VertexAttribI3uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3uiEXT) { + void ** procp = (void **) &disp->VertexAttribI3uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3uivEXT) { + void ** procp = (void **) &disp->VertexAttribI3uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI3uivEXT) { + void ** procp = (void **) &disp->VertexAttribI3uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4bvEXT) { + void ** procp = (void **) &disp->VertexAttribI4bvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4bvEXT) { + void ** procp = (void **) &disp->VertexAttribI4bvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4iEXT) { + void ** procp = (void **) &disp->VertexAttribI4iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4iEXT) { + void ** procp = (void **) &disp->VertexAttribI4iEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4ivEXT) { + void ** procp = (void **) &disp->VertexAttribI4ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4ivEXT) { + void ** procp = (void **) &disp->VertexAttribI4ivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4svEXT) { + void ** procp = (void **) &disp->VertexAttribI4svEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4svEXT) { + void ** procp = (void **) &disp->VertexAttribI4svEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4ubvEXT) { + void ** procp = (void **) &disp->VertexAttribI4ubvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4ubvEXT) { + void ** procp = (void **) &disp->VertexAttribI4ubvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4uiEXT) { + void ** procp = (void **) &disp->VertexAttribI4uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4uiEXT) { + void ** procp = (void **) &disp->VertexAttribI4uiEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4uivEXT) { + void ** procp = (void **) &disp->VertexAttribI4uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4uivEXT) { + void ** procp = (void **) &disp->VertexAttribI4uivEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4usvEXT) { + void ** procp = (void **) &disp->VertexAttribI4usvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribI4usvEXT) { + void ** procp = (void **) &disp->VertexAttribI4usvEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribIPointerEXT) { + void ** procp = (void **) &disp->VertexAttribIPointerEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribIPointerEXT) { + void ** procp = (void **) &disp->VertexAttribIPointerEXT; + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->FramebufferTextureLayerEXT) { + void ** procp = (void **) &disp->FramebufferTextureLayerEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix); - procp = (void **) &disp->FramebufferTextureLayerEXT; *procp = dlsym(handle, symboln); } if(!disp->FramebufferTextureLayerEXT) { + void ** procp = (void **) &disp->FramebufferTextureLayerEXT; + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->FramebufferTextureLayerEXT) { + void ** procp = (void **) &disp->FramebufferTextureLayerEXT; snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix); - procp = (void **) &disp->FramebufferTextureLayerEXT; + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorMaskIndexedEXT) { + void ** procp = (void **) &disp->ColorMaskIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorMaskIndexedEXT) { + void ** procp = (void **) &disp->ColorMaskIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DisableIndexedEXT) { + void ** procp = (void **) &disp->DisableIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->DisableIndexedEXT) { + void ** procp = (void **) &disp->DisableIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EnableIndexedEXT) { + void ** procp = (void **) &disp->EnableIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EnableIndexedEXT) { + void ** procp = (void **) &disp->EnableIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetBooleanIndexedvEXT) { + void ** procp = (void **) &disp->GetBooleanIndexedvEXT; + snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetBooleanIndexedvEXT) { + void ** procp = (void **) &disp->GetBooleanIndexedvEXT; + snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetIntegerIndexedvEXT) { + void ** procp = (void **) &disp->GetIntegerIndexedvEXT; + snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetIntegerIndexedvEXT) { + void ** procp = (void **) &disp->GetIntegerIndexedvEXT; + snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->IsEnabledIndexedEXT) { + void ** procp = (void **) &disp->IsEnabledIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->IsEnabledIndexedEXT) { + void ** procp = (void **) &disp->IsEnabledIndexedEXT; + snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearColorIiEXT) { + void ** procp = (void **) &disp->ClearColorIiEXT; + snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ClearColorIuiEXT) { + void ** procp = (void **) &disp->ClearColorIuiEXT; + snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexParameterIivEXT) { + void ** procp = (void **) &disp->GetTexParameterIivEXT; + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexParameterIivEXT) { + void ** procp = (void **) &disp->GetTexParameterIivEXT; + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexParameterIuivEXT) { + void ** procp = (void **) &disp->GetTexParameterIuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexParameterIuivEXT) { + void ** procp = (void **) &disp->GetTexParameterIuivEXT; + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexParameterIivEXT) { + void ** procp = (void **) &disp->TexParameterIivEXT; + snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexParameterIivEXT) { + void ** procp = (void **) &disp->TexParameterIivEXT; + snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexParameterIuivEXT) { + void ** procp = (void **) &disp->TexParameterIuivEXT; + snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexParameterIuivEXT) { + void ** procp = (void **) &disp->TexParameterIuivEXT; + snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BeginConditionalRenderNV) { + void ** procp = (void **) &disp->BeginConditionalRenderNV; + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BeginConditionalRenderNV) { + void ** procp = (void **) &disp->BeginConditionalRenderNV; + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EndConditionalRenderNV) { + void ** procp = (void **) &disp->EndConditionalRenderNV; + snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EndConditionalRenderNV) { + void ** procp = (void **) &disp->EndConditionalRenderNV; + snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BeginTransformFeedbackEXT) { + void ** procp = (void **) &disp->BeginTransformFeedbackEXT; + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BeginTransformFeedbackEXT) { + void ** procp = (void **) &disp->BeginTransformFeedbackEXT; + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindBufferBaseEXT) { + void ** procp = (void **) &disp->BindBufferBaseEXT; + snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindBufferBaseEXT) { + void ** procp = (void **) &disp->BindBufferBaseEXT; + snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindBufferOffsetEXT) { + void ** procp = (void **) &disp->BindBufferOffsetEXT; + snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindBufferRangeEXT) { + void ** procp = (void **) &disp->BindBufferRangeEXT; + snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->BindBufferRangeEXT) { + void ** procp = (void **) &disp->BindBufferRangeEXT; + snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EndTransformFeedbackEXT) { + void ** procp = (void **) &disp->EndTransformFeedbackEXT; + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->EndTransformFeedbackEXT) { + void ** procp = (void **) &disp->EndTransformFeedbackEXT; + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTransformFeedbackVaryingEXT) { + void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTransformFeedbackVaryingEXT) { + void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TransformFeedbackVaryingsEXT) { + void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TransformFeedbackVaryingsEXT) { + void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ProvokingVertexEXT) { + void ** procp = (void **) &disp->ProvokingVertexEXT; + snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ProvokingVertexEXT) { + void ** procp = (void **) &disp->ProvokingVertexEXT; + snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetTexParameterPointervAPPLE) { + void ** procp = (void **) &disp->GetTexParameterPointervAPPLE; + snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TextureRangeAPPLE) { + void ** procp = (void **) &disp->TextureRangeAPPLE; + snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetObjectParameterivAPPLE) { + void ** procp = (void **) &disp->GetObjectParameterivAPPLE; + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ObjectPurgeableAPPLE) { + void ** procp = (void **) &disp->ObjectPurgeableAPPLE; + snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ObjectUnpurgeableAPPLE) { + void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE; + snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ActiveProgramEXT) { + void ** procp = (void **) &disp->ActiveProgramEXT; + snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->CreateShaderProgramEXT) { + void ** procp = (void **) &disp->CreateShaderProgramEXT; + snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->UseShaderProgramEXT) { + void ** procp = (void **) &disp->UseShaderProgramEXT; + snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TextureBarrierNV) { + void ** procp = (void **) &disp->TextureBarrierNV; + snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->StencilFuncSeparateATI) { + void ** procp = (void **) &disp->StencilFuncSeparateATI; snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix); - procp = (void **) &disp->StencilFuncSeparateATI; *procp = dlsym(handle, symboln); } if(!disp->ProgramEnvParameters4fvEXT) { + void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT; snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix); - procp = (void **) &disp->ProgramEnvParameters4fvEXT; *procp = dlsym(handle, symboln); } if(!disp->ProgramLocalParameters4fvEXT) { + void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT; snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix); - procp = (void **) &disp->ProgramLocalParameters4fvEXT; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjecti64vEXT) { + void ** procp = (void **) &disp->GetQueryObjecti64vEXT; snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix); - procp = (void **) &disp->GetQueryObjecti64vEXT; *procp = dlsym(handle, symboln); } if(!disp->GetQueryObjectui64vEXT) { + void ** procp = (void **) &disp->GetQueryObjectui64vEXT; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix); - procp = (void **) &disp->GetQueryObjectui64vEXT; *procp = dlsym(handle, symboln); } - if(!disp->CullParameterdvEXT) { - snprintf(symboln, sizeof(symboln), "%sCullParameterdvEXT", symbol_prefix); - procp = (void **) &disp->CullParameterdvEXT; + if(!disp->EGLImageTargetRenderbufferStorageOES) { + void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES; + snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix); *procp = dlsym(handle, symboln); } - if(!disp->CullParameterfvEXT) { - snprintf(symboln, sizeof(symboln), "%sCullParameterfvEXT", symbol_prefix); - procp = (void **) &disp->CullParameterfvEXT; + if(!disp->EGLImageTargetTexture2DOES) { + void ** procp = (void **) &disp->EGLImageTargetTexture2DOES; + snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix); *procp = dlsym(handle, symboln); } diff --git a/xorg-server/glx/glapioffsets.h b/xorg-server/glx/glapioffsets.h deleted file mode 100644 index 43c265924..000000000 --- a/xorg-server/glx/glapioffsets.h +++ /dev/null @@ -1,1174 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_OFFSETS_H_ ) -# define _GLAPI_OFFSETS_H_ - -#define _gloffset_NewList 0 -#define _gloffset_EndList 1 -#define _gloffset_CallList 2 -#define _gloffset_CallLists 3 -#define _gloffset_DeleteLists 4 -#define _gloffset_GenLists 5 -#define _gloffset_ListBase 6 -#define _gloffset_Begin 7 -#define _gloffset_Bitmap 8 -#define _gloffset_Color3b 9 -#define _gloffset_Color3bv 10 -#define _gloffset_Color3d 11 -#define _gloffset_Color3dv 12 -#define _gloffset_Color3f 13 -#define _gloffset_Color3fv 14 -#define _gloffset_Color3i 15 -#define _gloffset_Color3iv 16 -#define _gloffset_Color3s 17 -#define _gloffset_Color3sv 18 -#define _gloffset_Color3ub 19 -#define _gloffset_Color3ubv 20 -#define _gloffset_Color3ui 21 -#define _gloffset_Color3uiv 22 -#define _gloffset_Color3us 23 -#define _gloffset_Color3usv 24 -#define _gloffset_Color4b 25 -#define _gloffset_Color4bv 26 -#define _gloffset_Color4d 27 -#define _gloffset_Color4dv 28 -#define _gloffset_Color4f 29 -#define _gloffset_Color4fv 30 -#define _gloffset_Color4i 31 -#define _gloffset_Color4iv 32 -#define _gloffset_Color4s 33 -#define _gloffset_Color4sv 34 -#define _gloffset_Color4ub 35 -#define _gloffset_Color4ubv 36 -#define _gloffset_Color4ui 37 -#define _gloffset_Color4uiv 38 -#define _gloffset_Color4us 39 -#define _gloffset_Color4usv 40 -#define _gloffset_EdgeFlag 41 -#define _gloffset_EdgeFlagv 42 -#define _gloffset_End 43 -#define _gloffset_Indexd 44 -#define _gloffset_Indexdv 45 -#define _gloffset_Indexf 46 -#define _gloffset_Indexfv 47 -#define _gloffset_Indexi 48 -#define _gloffset_Indexiv 49 -#define _gloffset_Indexs 50 -#define _gloffset_Indexsv 51 -#define _gloffset_Normal3b 52 -#define _gloffset_Normal3bv 53 -#define _gloffset_Normal3d 54 -#define _gloffset_Normal3dv 55 -#define _gloffset_Normal3f 56 -#define _gloffset_Normal3fv 57 -#define _gloffset_Normal3i 58 -#define _gloffset_Normal3iv 59 -#define _gloffset_Normal3s 60 -#define _gloffset_Normal3sv 61 -#define _gloffset_RasterPos2d 62 -#define _gloffset_RasterPos2dv 63 -#define _gloffset_RasterPos2f 64 -#define _gloffset_RasterPos2fv 65 -#define _gloffset_RasterPos2i 66 -#define _gloffset_RasterPos2iv 67 -#define _gloffset_RasterPos2s 68 -#define _gloffset_RasterPos2sv 69 -#define _gloffset_RasterPos3d 70 -#define _gloffset_RasterPos3dv 71 -#define _gloffset_RasterPos3f 72 -#define _gloffset_RasterPos3fv 73 -#define _gloffset_RasterPos3i 74 -#define _gloffset_RasterPos3iv 75 -#define _gloffset_RasterPos3s 76 -#define _gloffset_RasterPos3sv 77 -#define _gloffset_RasterPos4d 78 -#define _gloffset_RasterPos4dv 79 -#define _gloffset_RasterPos4f 80 -#define _gloffset_RasterPos4fv 81 -#define _gloffset_RasterPos4i 82 -#define _gloffset_RasterPos4iv 83 -#define _gloffset_RasterPos4s 84 -#define _gloffset_RasterPos4sv 85 -#define _gloffset_Rectd 86 -#define _gloffset_Rectdv 87 -#define _gloffset_Rectf 88 -#define _gloffset_Rectfv 89 -#define _gloffset_Recti 90 -#define _gloffset_Rectiv 91 -#define _gloffset_Rects 92 -#define _gloffset_Rectsv 93 -#define _gloffset_TexCoord1d 94 -#define _gloffset_TexCoord1dv 95 -#define _gloffset_TexCoord1f 96 -#define _gloffset_TexCoord1fv 97 -#define _gloffset_TexCoord1i 98 -#define _gloffset_TexCoord1iv 99 -#define _gloffset_TexCoord1s 100 -#define _gloffset_TexCoord1sv 101 -#define _gloffset_TexCoord2d 102 -#define _gloffset_TexCoord2dv 103 -#define _gloffset_TexCoord2f 104 -#define _gloffset_TexCoord2fv 105 -#define _gloffset_TexCoord2i 106 -#define _gloffset_TexCoord2iv 107 -#define _gloffset_TexCoord2s 108 -#define _gloffset_TexCoord2sv 109 -#define _gloffset_TexCoord3d 110 -#define _gloffset_TexCoord3dv 111 -#define _gloffset_TexCoord3f 112 -#define _gloffset_TexCoord3fv 113 -#define _gloffset_TexCoord3i 114 -#define _gloffset_TexCoord3iv 115 -#define _gloffset_TexCoord3s 116 -#define _gloffset_TexCoord3sv 117 -#define _gloffset_TexCoord4d 118 -#define _gloffset_TexCoord4dv 119 -#define _gloffset_TexCoord4f 120 -#define _gloffset_TexCoord4fv 121 -#define _gloffset_TexCoord4i 122 -#define _gloffset_TexCoord4iv 123 -#define _gloffset_TexCoord4s 124 -#define _gloffset_TexCoord4sv 125 -#define _gloffset_Vertex2d 126 -#define _gloffset_Vertex2dv 127 -#define _gloffset_Vertex2f 128 -#define _gloffset_Vertex2fv 129 -#define _gloffset_Vertex2i 130 -#define _gloffset_Vertex2iv 131 -#define _gloffset_Vertex2s 132 -#define _gloffset_Vertex2sv 133 -#define _gloffset_Vertex3d 134 -#define _gloffset_Vertex3dv 135 -#define _gloffset_Vertex3f 136 -#define _gloffset_Vertex3fv 137 -#define _gloffset_Vertex3i 138 -#define _gloffset_Vertex3iv 139 -#define _gloffset_Vertex3s 140 -#define _gloffset_Vertex3sv 141 -#define _gloffset_Vertex4d 142 -#define _gloffset_Vertex4dv 143 -#define _gloffset_Vertex4f 144 -#define _gloffset_Vertex4fv 145 -#define _gloffset_Vertex4i 146 -#define _gloffset_Vertex4iv 147 -#define _gloffset_Vertex4s 148 -#define _gloffset_Vertex4sv 149 -#define _gloffset_ClipPlane 150 -#define _gloffset_ColorMaterial 151 -#define _gloffset_CullFace 152 -#define _gloffset_Fogf 153 -#define _gloffset_Fogfv 154 -#define _gloffset_Fogi 155 -#define _gloffset_Fogiv 156 -#define _gloffset_FrontFace 157 -#define _gloffset_Hint 158 -#define _gloffset_Lightf 159 -#define _gloffset_Lightfv 160 -#define _gloffset_Lighti 161 -#define _gloffset_Lightiv 162 -#define _gloffset_LightModelf 163 -#define _gloffset_LightModelfv 164 -#define _gloffset_LightModeli 165 -#define _gloffset_LightModeliv 166 -#define _gloffset_LineStipple 167 -#define _gloffset_LineWidth 168 -#define _gloffset_Materialf 169 -#define _gloffset_Materialfv 170 -#define _gloffset_Materiali 171 -#define _gloffset_Materialiv 172 -#define _gloffset_PointSize 173 -#define _gloffset_PolygonMode 174 -#define _gloffset_PolygonStipple 175 -#define _gloffset_Scissor 176 -#define _gloffset_ShadeModel 177 -#define _gloffset_TexParameterf 178 -#define _gloffset_TexParameterfv 179 -#define _gloffset_TexParameteri 180 -#define _gloffset_TexParameteriv 181 -#define _gloffset_TexImage1D 182 -#define _gloffset_TexImage2D 183 -#define _gloffset_TexEnvf 184 -#define _gloffset_TexEnvfv 185 -#define _gloffset_TexEnvi 186 -#define _gloffset_TexEnviv 187 -#define _gloffset_TexGend 188 -#define _gloffset_TexGendv 189 -#define _gloffset_TexGenf 190 -#define _gloffset_TexGenfv 191 -#define _gloffset_TexGeni 192 -#define _gloffset_TexGeniv 193 -#define _gloffset_FeedbackBuffer 194 -#define _gloffset_SelectBuffer 195 -#define _gloffset_RenderMode 196 -#define _gloffset_InitNames 197 -#define _gloffset_LoadName 198 -#define _gloffset_PassThrough 199 -#define _gloffset_PopName 200 -#define _gloffset_PushName 201 -#define _gloffset_DrawBuffer 202 -#define _gloffset_Clear 203 -#define _gloffset_ClearAccum 204 -#define _gloffset_ClearIndex 205 -#define _gloffset_ClearColor 206 -#define _gloffset_ClearStencil 207 -#define _gloffset_ClearDepth 208 -#define _gloffset_StencilMask 209 -#define _gloffset_ColorMask 210 -#define _gloffset_DepthMask 211 -#define _gloffset_IndexMask 212 -#define _gloffset_Accum 213 -#define _gloffset_Disable 214 -#define _gloffset_Enable 215 -#define _gloffset_Finish 216 -#define _gloffset_Flush 217 -#define _gloffset_PopAttrib 218 -#define _gloffset_PushAttrib 219 -#define _gloffset_Map1d 220 -#define _gloffset_Map1f 221 -#define _gloffset_Map2d 222 -#define _gloffset_Map2f 223 -#define _gloffset_MapGrid1d 224 -#define _gloffset_MapGrid1f 225 -#define _gloffset_MapGrid2d 226 -#define _gloffset_MapGrid2f 227 -#define _gloffset_EvalCoord1d 228 -#define _gloffset_EvalCoord1dv 229 -#define _gloffset_EvalCoord1f 230 -#define _gloffset_EvalCoord1fv 231 -#define _gloffset_EvalCoord2d 232 -#define _gloffset_EvalCoord2dv 233 -#define _gloffset_EvalCoord2f 234 -#define _gloffset_EvalCoord2fv 235 -#define _gloffset_EvalMesh1 236 -#define _gloffset_EvalPoint1 237 -#define _gloffset_EvalMesh2 238 -#define _gloffset_EvalPoint2 239 -#define _gloffset_AlphaFunc 240 -#define _gloffset_BlendFunc 241 -#define _gloffset_LogicOp 242 -#define _gloffset_StencilFunc 243 -#define _gloffset_StencilOp 244 -#define _gloffset_DepthFunc 245 -#define _gloffset_PixelZoom 246 -#define _gloffset_PixelTransferf 247 -#define _gloffset_PixelTransferi 248 -#define _gloffset_PixelStoref 249 -#define _gloffset_PixelStorei 250 -#define _gloffset_PixelMapfv 251 -#define _gloffset_PixelMapuiv 252 -#define _gloffset_PixelMapusv 253 -#define _gloffset_ReadBuffer 254 -#define _gloffset_CopyPixels 255 -#define _gloffset_ReadPixels 256 -#define _gloffset_DrawPixels 257 -#define _gloffset_GetBooleanv 258 -#define _gloffset_GetClipPlane 259 -#define _gloffset_GetDoublev 260 -#define _gloffset_GetError 261 -#define _gloffset_GetFloatv 262 -#define _gloffset_GetIntegerv 263 -#define _gloffset_GetLightfv 264 -#define _gloffset_GetLightiv 265 -#define _gloffset_GetMapdv 266 -#define _gloffset_GetMapfv 267 -#define _gloffset_GetMapiv 268 -#define _gloffset_GetMaterialfv 269 -#define _gloffset_GetMaterialiv 270 -#define _gloffset_GetPixelMapfv 271 -#define _gloffset_GetPixelMapuiv 272 -#define _gloffset_GetPixelMapusv 273 -#define _gloffset_GetPolygonStipple 274 -#define _gloffset_GetString 275 -#define _gloffset_GetTexEnvfv 276 -#define _gloffset_GetTexEnviv 277 -#define _gloffset_GetTexGendv 278 -#define _gloffset_GetTexGenfv 279 -#define _gloffset_GetTexGeniv 280 -#define _gloffset_GetTexImage 281 -#define _gloffset_GetTexParameterfv 282 -#define _gloffset_GetTexParameteriv 283 -#define _gloffset_GetTexLevelParameterfv 284 -#define _gloffset_GetTexLevelParameteriv 285 -#define _gloffset_IsEnabled 286 -#define _gloffset_IsList 287 -#define _gloffset_DepthRange 288 -#define _gloffset_Frustum 289 -#define _gloffset_LoadIdentity 290 -#define _gloffset_LoadMatrixf 291 -#define _gloffset_LoadMatrixd 292 -#define _gloffset_MatrixMode 293 -#define _gloffset_MultMatrixf 294 -#define _gloffset_MultMatrixd 295 -#define _gloffset_Ortho 296 -#define _gloffset_PopMatrix 297 -#define _gloffset_PushMatrix 298 -#define _gloffset_Rotated 299 -#define _gloffset_Rotatef 300 -#define _gloffset_Scaled 301 -#define _gloffset_Scalef 302 -#define _gloffset_Translated 303 -#define _gloffset_Translatef 304 -#define _gloffset_Viewport 305 -#define _gloffset_ArrayElement 306 -#define _gloffset_BindTexture 307 -#define _gloffset_ColorPointer 308 -#define _gloffset_DisableClientState 309 -#define _gloffset_DrawArrays 310 -#define _gloffset_DrawElements 311 -#define _gloffset_EdgeFlagPointer 312 -#define _gloffset_EnableClientState 313 -#define _gloffset_IndexPointer 314 -#define _gloffset_Indexub 315 -#define _gloffset_Indexubv 316 -#define _gloffset_InterleavedArrays 317 -#define _gloffset_NormalPointer 318 -#define _gloffset_PolygonOffset 319 -#define _gloffset_TexCoordPointer 320 -#define _gloffset_VertexPointer 321 -#define _gloffset_AreTexturesResident 322 -#define _gloffset_CopyTexImage1D 323 -#define _gloffset_CopyTexImage2D 324 -#define _gloffset_CopyTexSubImage1D 325 -#define _gloffset_CopyTexSubImage2D 326 -#define _gloffset_DeleteTextures 327 -#define _gloffset_GenTextures 328 -#define _gloffset_GetPointerv 329 -#define _gloffset_IsTexture 330 -#define _gloffset_PrioritizeTextures 331 -#define _gloffset_TexSubImage1D 332 -#define _gloffset_TexSubImage2D 333 -#define _gloffset_PopClientAttrib 334 -#define _gloffset_PushClientAttrib 335 -#define _gloffset_BlendColor 336 -#define _gloffset_BlendEquation 337 -#define _gloffset_DrawRangeElements 338 -#define _gloffset_ColorTable 339 -#define _gloffset_ColorTableParameterfv 340 -#define _gloffset_ColorTableParameteriv 341 -#define _gloffset_CopyColorTable 342 -#define _gloffset_GetColorTable 343 -#define _gloffset_GetColorTableParameterfv 344 -#define _gloffset_GetColorTableParameteriv 345 -#define _gloffset_ColorSubTable 346 -#define _gloffset_CopyColorSubTable 347 -#define _gloffset_ConvolutionFilter1D 348 -#define _gloffset_ConvolutionFilter2D 349 -#define _gloffset_ConvolutionParameterf 350 -#define _gloffset_ConvolutionParameterfv 351 -#define _gloffset_ConvolutionParameteri 352 -#define _gloffset_ConvolutionParameteriv 353 -#define _gloffset_CopyConvolutionFilter1D 354 -#define _gloffset_CopyConvolutionFilter2D 355 -#define _gloffset_GetConvolutionFilter 356 -#define _gloffset_GetConvolutionParameterfv 357 -#define _gloffset_GetConvolutionParameteriv 358 -#define _gloffset_GetSeparableFilter 359 -#define _gloffset_SeparableFilter2D 360 -#define _gloffset_GetHistogram 361 -#define _gloffset_GetHistogramParameterfv 362 -#define _gloffset_GetHistogramParameteriv 363 -#define _gloffset_GetMinmax 364 -#define _gloffset_GetMinmaxParameterfv 365 -#define _gloffset_GetMinmaxParameteriv 366 -#define _gloffset_Histogram 367 -#define _gloffset_Minmax 368 -#define _gloffset_ResetHistogram 369 -#define _gloffset_ResetMinmax 370 -#define _gloffset_TexImage3D 371 -#define _gloffset_TexSubImage3D 372 -#define _gloffset_CopyTexSubImage3D 373 -#define _gloffset_ActiveTextureARB 374 -#define _gloffset_ClientActiveTextureARB 375 -#define _gloffset_MultiTexCoord1dARB 376 -#define _gloffset_MultiTexCoord1dvARB 377 -#define _gloffset_MultiTexCoord1fARB 378 -#define _gloffset_MultiTexCoord1fvARB 379 -#define _gloffset_MultiTexCoord1iARB 380 -#define _gloffset_MultiTexCoord1ivARB 381 -#define _gloffset_MultiTexCoord1sARB 382 -#define _gloffset_MultiTexCoord1svARB 383 -#define _gloffset_MultiTexCoord2dARB 384 -#define _gloffset_MultiTexCoord2dvARB 385 -#define _gloffset_MultiTexCoord2fARB 386 -#define _gloffset_MultiTexCoord2fvARB 387 -#define _gloffset_MultiTexCoord2iARB 388 -#define _gloffset_MultiTexCoord2ivARB 389 -#define _gloffset_MultiTexCoord2sARB 390 -#define _gloffset_MultiTexCoord2svARB 391 -#define _gloffset_MultiTexCoord3dARB 392 -#define _gloffset_MultiTexCoord3dvARB 393 -#define _gloffset_MultiTexCoord3fARB 394 -#define _gloffset_MultiTexCoord3fvARB 395 -#define _gloffset_MultiTexCoord3iARB 396 -#define _gloffset_MultiTexCoord3ivARB 397 -#define _gloffset_MultiTexCoord3sARB 398 -#define _gloffset_MultiTexCoord3svARB 399 -#define _gloffset_MultiTexCoord4dARB 400 -#define _gloffset_MultiTexCoord4dvARB 401 -#define _gloffset_MultiTexCoord4fARB 402 -#define _gloffset_MultiTexCoord4fvARB 403 -#define _gloffset_MultiTexCoord4iARB 404 -#define _gloffset_MultiTexCoord4ivARB 405 -#define _gloffset_MultiTexCoord4sARB 406 -#define _gloffset_MultiTexCoord4svARB 407 - -#if !defined(IN_DRI_DRIVER) - -#define _gloffset_AttachShader 408 -#define _gloffset_CreateProgram 409 -#define _gloffset_CreateShader 410 -#define _gloffset_DeleteProgram 411 -#define _gloffset_DeleteShader 412 -#define _gloffset_DetachShader 413 -#define _gloffset_GetAttachedShaders 414 -#define _gloffset_GetProgramInfoLog 415 -#define _gloffset_GetProgramiv 416 -#define _gloffset_GetShaderInfoLog 417 -#define _gloffset_GetShaderiv 418 -#define _gloffset_IsProgram 419 -#define _gloffset_IsShader 420 -#define _gloffset_StencilFuncSeparate 421 -#define _gloffset_StencilMaskSeparate 422 -#define _gloffset_StencilOpSeparate 423 -#define _gloffset_UniformMatrix2x3fv 424 -#define _gloffset_UniformMatrix2x4fv 425 -#define _gloffset_UniformMatrix3x2fv 426 -#define _gloffset_UniformMatrix3x4fv 427 -#define _gloffset_UniformMatrix4x2fv 428 -#define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_LoadTransposeMatrixdARB 430 -#define _gloffset_LoadTransposeMatrixfARB 431 -#define _gloffset_MultTransposeMatrixdARB 432 -#define _gloffset_MultTransposeMatrixfARB 433 -#define _gloffset_SampleCoverageARB 434 -#define _gloffset_CompressedTexImage1DARB 435 -#define _gloffset_CompressedTexImage2DARB 436 -#define _gloffset_CompressedTexImage3DARB 437 -#define _gloffset_CompressedTexSubImage1DARB 438 -#define _gloffset_CompressedTexSubImage2DARB 439 -#define _gloffset_CompressedTexSubImage3DARB 440 -#define _gloffset_GetCompressedTexImageARB 441 -#define _gloffset_DisableVertexAttribArrayARB 442 -#define _gloffset_EnableVertexAttribArrayARB 443 -#define _gloffset_GetProgramEnvParameterdvARB 444 -#define _gloffset_GetProgramEnvParameterfvARB 445 -#define _gloffset_GetProgramLocalParameterdvARB 446 -#define _gloffset_GetProgramLocalParameterfvARB 447 -#define _gloffset_GetProgramStringARB 448 -#define _gloffset_GetProgramivARB 449 -#define _gloffset_GetVertexAttribdvARB 450 -#define _gloffset_GetVertexAttribfvARB 451 -#define _gloffset_GetVertexAttribivARB 452 -#define _gloffset_ProgramEnvParameter4dARB 453 -#define _gloffset_ProgramEnvParameter4dvARB 454 -#define _gloffset_ProgramEnvParameter4fARB 455 -#define _gloffset_ProgramEnvParameter4fvARB 456 -#define _gloffset_ProgramLocalParameter4dARB 457 -#define _gloffset_ProgramLocalParameter4dvARB 458 -#define _gloffset_ProgramLocalParameter4fARB 459 -#define _gloffset_ProgramLocalParameter4fvARB 460 -#define _gloffset_ProgramStringARB 461 -#define _gloffset_VertexAttrib1dARB 462 -#define _gloffset_VertexAttrib1dvARB 463 -#define _gloffset_VertexAttrib1fARB 464 -#define _gloffset_VertexAttrib1fvARB 465 -#define _gloffset_VertexAttrib1sARB 466 -#define _gloffset_VertexAttrib1svARB 467 -#define _gloffset_VertexAttrib2dARB 468 -#define _gloffset_VertexAttrib2dvARB 469 -#define _gloffset_VertexAttrib2fARB 470 -#define _gloffset_VertexAttrib2fvARB 471 -#define _gloffset_VertexAttrib2sARB 472 -#define _gloffset_VertexAttrib2svARB 473 -#define _gloffset_VertexAttrib3dARB 474 -#define _gloffset_VertexAttrib3dvARB 475 -#define _gloffset_VertexAttrib3fARB 476 -#define _gloffset_VertexAttrib3fvARB 477 -#define _gloffset_VertexAttrib3sARB 478 -#define _gloffset_VertexAttrib3svARB 479 -#define _gloffset_VertexAttrib4NbvARB 480 -#define _gloffset_VertexAttrib4NivARB 481 -#define _gloffset_VertexAttrib4NsvARB 482 -#define _gloffset_VertexAttrib4NubARB 483 -#define _gloffset_VertexAttrib4NubvARB 484 -#define _gloffset_VertexAttrib4NuivARB 485 -#define _gloffset_VertexAttrib4NusvARB 486 -#define _gloffset_VertexAttrib4bvARB 487 -#define _gloffset_VertexAttrib4dARB 488 -#define _gloffset_VertexAttrib4dvARB 489 -#define _gloffset_VertexAttrib4fARB 490 -#define _gloffset_VertexAttrib4fvARB 491 -#define _gloffset_VertexAttrib4ivARB 492 -#define _gloffset_VertexAttrib4sARB 493 -#define _gloffset_VertexAttrib4svARB 494 -#define _gloffset_VertexAttrib4ubvARB 495 -#define _gloffset_VertexAttrib4uivARB 496 -#define _gloffset_VertexAttrib4usvARB 497 -#define _gloffset_VertexAttribPointerARB 498 -#define _gloffset_BindBufferARB 499 -#define _gloffset_BufferDataARB 500 -#define _gloffset_BufferSubDataARB 501 -#define _gloffset_DeleteBuffersARB 502 -#define _gloffset_GenBuffersARB 503 -#define _gloffset_GetBufferParameterivARB 504 -#define _gloffset_GetBufferPointervARB 505 -#define _gloffset_GetBufferSubDataARB 506 -#define _gloffset_IsBufferARB 507 -#define _gloffset_MapBufferARB 508 -#define _gloffset_UnmapBufferARB 509 -#define _gloffset_BeginQueryARB 510 -#define _gloffset_DeleteQueriesARB 511 -#define _gloffset_EndQueryARB 512 -#define _gloffset_GenQueriesARB 513 -#define _gloffset_GetQueryObjectivARB 514 -#define _gloffset_GetQueryObjectuivARB 515 -#define _gloffset_GetQueryivARB 516 -#define _gloffset_IsQueryARB 517 -#define _gloffset_AttachObjectARB 518 -#define _gloffset_CompileShaderARB 519 -#define _gloffset_CreateProgramObjectARB 520 -#define _gloffset_CreateShaderObjectARB 521 -#define _gloffset_DeleteObjectARB 522 -#define _gloffset_DetachObjectARB 523 -#define _gloffset_GetActiveUniformARB 524 -#define _gloffset_GetAttachedObjectsARB 525 -#define _gloffset_GetHandleARB 526 -#define _gloffset_GetInfoLogARB 527 -#define _gloffset_GetObjectParameterfvARB 528 -#define _gloffset_GetObjectParameterivARB 529 -#define _gloffset_GetShaderSourceARB 530 -#define _gloffset_GetUniformLocationARB 531 -#define _gloffset_GetUniformfvARB 532 -#define _gloffset_GetUniformivARB 533 -#define _gloffset_LinkProgramARB 534 -#define _gloffset_ShaderSourceARB 535 -#define _gloffset_Uniform1fARB 536 -#define _gloffset_Uniform1fvARB 537 -#define _gloffset_Uniform1iARB 538 -#define _gloffset_Uniform1ivARB 539 -#define _gloffset_Uniform2fARB 540 -#define _gloffset_Uniform2fvARB 541 -#define _gloffset_Uniform2iARB 542 -#define _gloffset_Uniform2ivARB 543 -#define _gloffset_Uniform3fARB 544 -#define _gloffset_Uniform3fvARB 545 -#define _gloffset_Uniform3iARB 546 -#define _gloffset_Uniform3ivARB 547 -#define _gloffset_Uniform4fARB 548 -#define _gloffset_Uniform4fvARB 549 -#define _gloffset_Uniform4iARB 550 -#define _gloffset_Uniform4ivARB 551 -#define _gloffset_UniformMatrix2fvARB 552 -#define _gloffset_UniformMatrix3fvARB 553 -#define _gloffset_UniformMatrix4fvARB 554 -#define _gloffset_UseProgramObjectARB 555 -#define _gloffset_ValidateProgramARB 556 -#define _gloffset_BindAttribLocationARB 557 -#define _gloffset_GetActiveAttribARB 558 -#define _gloffset_GetAttribLocationARB 559 -#define _gloffset_DrawBuffersARB 560 -#define _gloffset_PolygonOffsetEXT 561 -#define _gloffset_GetPixelTexGenParameterfvSGIS 562 -#define _gloffset_GetPixelTexGenParameterivSGIS 563 -#define _gloffset_PixelTexGenParameterfSGIS 564 -#define _gloffset_PixelTexGenParameterfvSGIS 565 -#define _gloffset_PixelTexGenParameteriSGIS 566 -#define _gloffset_PixelTexGenParameterivSGIS 567 -#define _gloffset_SampleMaskSGIS 568 -#define _gloffset_SamplePatternSGIS 569 -#define _gloffset_ColorPointerEXT 570 -#define _gloffset_EdgeFlagPointerEXT 571 -#define _gloffset_IndexPointerEXT 572 -#define _gloffset_NormalPointerEXT 573 -#define _gloffset_TexCoordPointerEXT 574 -#define _gloffset_VertexPointerEXT 575 -#define _gloffset_PointParameterfEXT 576 -#define _gloffset_PointParameterfvEXT 577 -#define _gloffset_LockArraysEXT 578 -#define _gloffset_UnlockArraysEXT 579 -#define _gloffset_CullParameterdvEXT 580 -#define _gloffset_CullParameterfvEXT 581 -#define _gloffset_SecondaryColor3bEXT 582 -#define _gloffset_SecondaryColor3bvEXT 583 -#define _gloffset_SecondaryColor3dEXT 584 -#define _gloffset_SecondaryColor3dvEXT 585 -#define _gloffset_SecondaryColor3fEXT 586 -#define _gloffset_SecondaryColor3fvEXT 587 -#define _gloffset_SecondaryColor3iEXT 588 -#define _gloffset_SecondaryColor3ivEXT 589 -#define _gloffset_SecondaryColor3sEXT 590 -#define _gloffset_SecondaryColor3svEXT 591 -#define _gloffset_SecondaryColor3ubEXT 592 -#define _gloffset_SecondaryColor3ubvEXT 593 -#define _gloffset_SecondaryColor3uiEXT 594 -#define _gloffset_SecondaryColor3uivEXT 595 -#define _gloffset_SecondaryColor3usEXT 596 -#define _gloffset_SecondaryColor3usvEXT 597 -#define _gloffset_SecondaryColorPointerEXT 598 -#define _gloffset_MultiDrawArraysEXT 599 -#define _gloffset_MultiDrawElementsEXT 600 -#define _gloffset_FogCoordPointerEXT 601 -#define _gloffset_FogCoorddEXT 602 -#define _gloffset_FogCoorddvEXT 603 -#define _gloffset_FogCoordfEXT 604 -#define _gloffset_FogCoordfvEXT 605 -#define _gloffset_PixelTexGenSGIX 606 -#define _gloffset_BlendFuncSeparateEXT 607 -#define _gloffset_FlushVertexArrayRangeNV 608 -#define _gloffset_VertexArrayRangeNV 609 -#define _gloffset_CombinerInputNV 610 -#define _gloffset_CombinerOutputNV 611 -#define _gloffset_CombinerParameterfNV 612 -#define _gloffset_CombinerParameterfvNV 613 -#define _gloffset_CombinerParameteriNV 614 -#define _gloffset_CombinerParameterivNV 615 -#define _gloffset_FinalCombinerInputNV 616 -#define _gloffset_GetCombinerInputParameterfvNV 617 -#define _gloffset_GetCombinerInputParameterivNV 618 -#define _gloffset_GetCombinerOutputParameterfvNV 619 -#define _gloffset_GetCombinerOutputParameterivNV 620 -#define _gloffset_GetFinalCombinerInputParameterfvNV 621 -#define _gloffset_GetFinalCombinerInputParameterivNV 622 -#define _gloffset_ResizeBuffersMESA 623 -#define _gloffset_WindowPos2dMESA 624 -#define _gloffset_WindowPos2dvMESA 625 -#define _gloffset_WindowPos2fMESA 626 -#define _gloffset_WindowPos2fvMESA 627 -#define _gloffset_WindowPos2iMESA 628 -#define _gloffset_WindowPos2ivMESA 629 -#define _gloffset_WindowPos2sMESA 630 -#define _gloffset_WindowPos2svMESA 631 -#define _gloffset_WindowPos3dMESA 632 -#define _gloffset_WindowPos3dvMESA 633 -#define _gloffset_WindowPos3fMESA 634 -#define _gloffset_WindowPos3fvMESA 635 -#define _gloffset_WindowPos3iMESA 636 -#define _gloffset_WindowPos3ivMESA 637 -#define _gloffset_WindowPos3sMESA 638 -#define _gloffset_WindowPos3svMESA 639 -#define _gloffset_WindowPos4dMESA 640 -#define _gloffset_WindowPos4dvMESA 641 -#define _gloffset_WindowPos4fMESA 642 -#define _gloffset_WindowPos4fvMESA 643 -#define _gloffset_WindowPos4iMESA 644 -#define _gloffset_WindowPos4ivMESA 645 -#define _gloffset_WindowPos4sMESA 646 -#define _gloffset_WindowPos4svMESA 647 -#define _gloffset_MultiModeDrawArraysIBM 648 -#define _gloffset_MultiModeDrawElementsIBM 649 -#define _gloffset_DeleteFencesNV 650 -#define _gloffset_FinishFenceNV 651 -#define _gloffset_GenFencesNV 652 -#define _gloffset_GetFenceivNV 653 -#define _gloffset_IsFenceNV 654 -#define _gloffset_SetFenceNV 655 -#define _gloffset_TestFenceNV 656 -#define _gloffset_AreProgramsResidentNV 657 -#define _gloffset_BindProgramNV 658 -#define _gloffset_DeleteProgramsNV 659 -#define _gloffset_ExecuteProgramNV 660 -#define _gloffset_GenProgramsNV 661 -#define _gloffset_GetProgramParameterdvNV 662 -#define _gloffset_GetProgramParameterfvNV 663 -#define _gloffset_GetProgramStringNV 664 -#define _gloffset_GetProgramivNV 665 -#define _gloffset_GetTrackMatrixivNV 666 -#define _gloffset_GetVertexAttribPointervNV 667 -#define _gloffset_GetVertexAttribdvNV 668 -#define _gloffset_GetVertexAttribfvNV 669 -#define _gloffset_GetVertexAttribivNV 670 -#define _gloffset_IsProgramNV 671 -#define _gloffset_LoadProgramNV 672 -#define _gloffset_ProgramParameters4dvNV 673 -#define _gloffset_ProgramParameters4fvNV 674 -#define _gloffset_RequestResidentProgramsNV 675 -#define _gloffset_TrackMatrixNV 676 -#define _gloffset_VertexAttrib1dNV 677 -#define _gloffset_VertexAttrib1dvNV 678 -#define _gloffset_VertexAttrib1fNV 679 -#define _gloffset_VertexAttrib1fvNV 680 -#define _gloffset_VertexAttrib1sNV 681 -#define _gloffset_VertexAttrib1svNV 682 -#define _gloffset_VertexAttrib2dNV 683 -#define _gloffset_VertexAttrib2dvNV 684 -#define _gloffset_VertexAttrib2fNV 685 -#define _gloffset_VertexAttrib2fvNV 686 -#define _gloffset_VertexAttrib2sNV 687 -#define _gloffset_VertexAttrib2svNV 688 -#define _gloffset_VertexAttrib3dNV 689 -#define _gloffset_VertexAttrib3dvNV 690 -#define _gloffset_VertexAttrib3fNV 691 -#define _gloffset_VertexAttrib3fvNV 692 -#define _gloffset_VertexAttrib3sNV 693 -#define _gloffset_VertexAttrib3svNV 694 -#define _gloffset_VertexAttrib4dNV 695 -#define _gloffset_VertexAttrib4dvNV 696 -#define _gloffset_VertexAttrib4fNV 697 -#define _gloffset_VertexAttrib4fvNV 698 -#define _gloffset_VertexAttrib4sNV 699 -#define _gloffset_VertexAttrib4svNV 700 -#define _gloffset_VertexAttrib4ubNV 701 -#define _gloffset_VertexAttrib4ubvNV 702 -#define _gloffset_VertexAttribPointerNV 703 -#define _gloffset_VertexAttribs1dvNV 704 -#define _gloffset_VertexAttribs1fvNV 705 -#define _gloffset_VertexAttribs1svNV 706 -#define _gloffset_VertexAttribs2dvNV 707 -#define _gloffset_VertexAttribs2fvNV 708 -#define _gloffset_VertexAttribs2svNV 709 -#define _gloffset_VertexAttribs3dvNV 710 -#define _gloffset_VertexAttribs3fvNV 711 -#define _gloffset_VertexAttribs3svNV 712 -#define _gloffset_VertexAttribs4dvNV 713 -#define _gloffset_VertexAttribs4fvNV 714 -#define _gloffset_VertexAttribs4svNV 715 -#define _gloffset_VertexAttribs4ubvNV 716 -#define _gloffset_AlphaFragmentOp1ATI 717 -#define _gloffset_AlphaFragmentOp2ATI 718 -#define _gloffset_AlphaFragmentOp3ATI 719 -#define _gloffset_BeginFragmentShaderATI 720 -#define _gloffset_BindFragmentShaderATI 721 -#define _gloffset_ColorFragmentOp1ATI 722 -#define _gloffset_ColorFragmentOp2ATI 723 -#define _gloffset_ColorFragmentOp3ATI 724 -#define _gloffset_DeleteFragmentShaderATI 725 -#define _gloffset_EndFragmentShaderATI 726 -#define _gloffset_GenFragmentShadersATI 727 -#define _gloffset_PassTexCoordATI 728 -#define _gloffset_SampleMapATI 729 -#define _gloffset_SetFragmentShaderConstantATI 730 -#define _gloffset_PointParameteriNV 731 -#define _gloffset_PointParameterivNV 732 -#define _gloffset_ActiveStencilFaceEXT 733 -#define _gloffset_BindVertexArrayAPPLE 734 -#define _gloffset_DeleteVertexArraysAPPLE 735 -#define _gloffset_GenVertexArraysAPPLE 736 -#define _gloffset_IsVertexArrayAPPLE 737 -#define _gloffset_GetProgramNamedParameterdvNV 738 -#define _gloffset_GetProgramNamedParameterfvNV 739 -#define _gloffset_ProgramNamedParameter4dNV 740 -#define _gloffset_ProgramNamedParameter4dvNV 741 -#define _gloffset_ProgramNamedParameter4fNV 742 -#define _gloffset_ProgramNamedParameter4fvNV 743 -#define _gloffset_DepthBoundsEXT 744 -#define _gloffset_BlendEquationSeparateEXT 745 -#define _gloffset_BindFramebufferEXT 746 -#define _gloffset_BindRenderbufferEXT 747 -#define _gloffset_CheckFramebufferStatusEXT 748 -#define _gloffset_DeleteFramebuffersEXT 749 -#define _gloffset_DeleteRenderbuffersEXT 750 -#define _gloffset_FramebufferRenderbufferEXT 751 -#define _gloffset_FramebufferTexture1DEXT 752 -#define _gloffset_FramebufferTexture2DEXT 753 -#define _gloffset_FramebufferTexture3DEXT 754 -#define _gloffset_GenFramebuffersEXT 755 -#define _gloffset_GenRenderbuffersEXT 756 -#define _gloffset_GenerateMipmapEXT 757 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 758 -#define _gloffset_GetRenderbufferParameterivEXT 759 -#define _gloffset_IsFramebufferEXT 760 -#define _gloffset_IsRenderbufferEXT 761 -#define _gloffset_RenderbufferStorageEXT 762 -#define _gloffset_BlitFramebufferEXT 763 -#define _gloffset_FramebufferTextureLayerEXT 764 -#define _gloffset_StencilFuncSeparateATI 765 -#define _gloffset_ProgramEnvParameters4fvEXT 766 -#define _gloffset_ProgramLocalParameters4fvEXT 767 -#define _gloffset_GetQueryObjecti64vEXT 768 -#define _gloffset_GetQueryObjectui64vEXT 769 -#define _gloffset_FIRST_DYNAMIC 770 - -#else - -#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] -#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] -#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] -#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] -#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] -#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] -#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] -#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] -#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] -#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] -#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] -#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] -#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] -#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] -#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] -#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] -#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] -#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] -#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] -#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] -#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] -#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] -#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] -#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] -#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] -#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] -#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] -#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] -#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] -#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] -#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] -#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] -#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] -#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] -#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] -#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] -#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] -#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] -#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] -#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] -#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] -#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] -#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] -#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] -#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] -#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] -#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] -#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] -#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] -#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] -#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] -#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] -#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] -#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] -#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] -#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] -#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] -#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] -#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] -#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] -#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] -#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] -#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] -#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] -#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] -#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] -#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] -#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] -#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] -#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] -#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] -#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] -#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] -#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] -#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] -#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] -#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] -#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] -#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] -#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] -#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] -#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] -#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] -#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] -#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] -#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] -#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] -#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] -#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] -#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] -#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] -#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] -#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] -#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] -#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] -#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] -#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] -#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] -#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] -#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] -#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] -#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] -#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] -#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] -#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] -#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] -#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] -#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] -#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] -#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] -#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] -#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] -#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] -#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] -#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] -#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] -#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] -#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] -#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] -#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] -#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] -#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] -#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] -#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] -#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] -#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] -#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] -#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] -#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] -#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] -#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] -#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] -#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] -#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] -#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] -#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] -#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] -#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] -#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] -#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] -#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] -#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] -#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] -#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] -#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] -#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] -#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] -#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] -#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] -#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] -#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] -#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] -#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] -#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] -#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] -#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] -#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] -#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] -#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] -#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] -#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] -#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] -#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] -#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] -#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] -#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] -#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] -#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index] -#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index] -#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] -#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] -#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] -#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] -#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] -#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] -#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] -#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] -#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] -#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] -#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] -#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] -#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] -#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] -#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] -#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] -#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] -#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] -#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] -#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] -#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] -#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] -#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] -#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] -#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] -#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] -#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] -#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] -#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] -#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] -#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] -#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] -#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] -#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] -#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] -#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] -#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] -#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] -#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] -#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] -#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] -#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] -#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] -#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] -#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] -#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] -#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] -#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] -#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] -#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] -#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] -#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] -#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] -#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] -#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] -#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] -#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] -#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] -#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] -#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] -#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] -#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] -#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] -#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] -#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] -#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] -#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] -#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] -#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] -#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] -#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] -#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] -#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] -#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] -#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] -#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] -#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] -#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] -#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] -#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] -#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] -#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] -#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] -#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] -#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] -#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] -#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] -#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] -#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] -#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] -#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] -#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] -#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] -#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] -#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] -#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] -#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] -#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] -#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] -#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] -#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] -#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] -#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] -#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] -#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] -#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] -#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] -#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] -#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] -#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] -#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] -#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] -#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] -#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] -#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] -#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] -#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] -#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] -#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] -#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] -#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] -#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] -#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] -#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] -#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] -#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] -#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] -#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] -#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] -#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] -#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] -#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] -#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] -#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] -#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] -#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] -#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] -#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] -#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] -#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] -#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] -#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] -#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] -#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] -#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] -#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] -#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] -#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] -#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] -#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] -#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] -#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] -#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] -#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] -#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] -#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] -#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] -#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] -#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] -#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] -#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] -#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] -#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] -#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] -#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] -#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] -#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] -#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] -#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] -#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] -#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] -#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] -#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] -#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] -#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] -#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] -#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] -#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] -#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] -#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] -#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] -#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] -#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] -#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] - -#endif /* !defined(IN_DRI_DRIVER) */ - -#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 5d9d40a8a..e5c5449a9 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -470,346 +470,549 @@ struct _glapi_table void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 430 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 431 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 432 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 433 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 434 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 435 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 436 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 438 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 439 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 441 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 442 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 443 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 444 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 445 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 448 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 449 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 450 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 451 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 452 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 453 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 454 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 455 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 456 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 457 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 458 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 459 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 460 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 461 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 462 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 463 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 464 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 465 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 466 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 467 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 468 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 469 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 470 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 471 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 472 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 473 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 474 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 475 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 476 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 477 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 478 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 479 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 480 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 481 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 483 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 485 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 487 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 488 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 489 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 490 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 492 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 493 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 494 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 495 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 497 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 498 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 499 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 500 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 501 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 502 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 503 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 504 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 505 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 506 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 507 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 508 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 509 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 510 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 511 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 512 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 513 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 514 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 515 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 516 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 517 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 518 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 519 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 520 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 521 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 522 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 523 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 524 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 525 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 526 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 527 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 528 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 529 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 530 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 531 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 532 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 533 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 534 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 535 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 536 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 537 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 538 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 539 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 540 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 541 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 542 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 543 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 544 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 545 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 546 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 547 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 548 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 549 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 550 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 551 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 552 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 553 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 555 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 556 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 557 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 558 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 561 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 562 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 563 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 564 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 565 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 566 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 567 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 568 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 569 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 570 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 571 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 576 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 577 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 578 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 579 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 580 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 581 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 582 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 583 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 584 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 585 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 586 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 587 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 588 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 589 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 590 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 591 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 592 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 593 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 594 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 595 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 596 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 597 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 598 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 599 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 600 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 601 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 602 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 603 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 604 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 605 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 606 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 607 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 608 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 609 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 610 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 611 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 612 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 613 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 614 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 615 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 617 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 618 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 619 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 620 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 621 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 622 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 623 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 624 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 625 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 626 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 627 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 628 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 629 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 630 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 631 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 632 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 633 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 634 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 635 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 636 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 637 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 638 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 639 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 640 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 641 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 642 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 643 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 644 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 645 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 646 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 647 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 648 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 649 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 650 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 651 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 652 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 653 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 654 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 655 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 656 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 657 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 658 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 659 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 660 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 661 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 662 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 663 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 664 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 665 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 666 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 667 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 668 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 669 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 672 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 673 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 674 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 675 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 676 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 677 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 678 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 679 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 680 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 681 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 682 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 683 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 684 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 685 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 686 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 687 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 688 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 689 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 690 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 691 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 692 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 693 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 694 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 695 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 696 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 697 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 698 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 699 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 700 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 701 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 702 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 703 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 704 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 705 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 706 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 707 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 716 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 717 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 718 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 719 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 720 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 721 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 725 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 726 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 727 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 728 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 729 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 730 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 731 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 732 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 733 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 734 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 735 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 736 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 738 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 739 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 740 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 741 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 742 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 743 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 744 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 745 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 746 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 747 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 748 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 749 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 750 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 751 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 752 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 754 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 755 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 756 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 757 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 758 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 759 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 762 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 763 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 764 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 765 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 766 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 768 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 769 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ + void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ + void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */ + void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ + void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */ + void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */ + void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */ + void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ + void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */ + void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */ + void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */ + void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */ + void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */ + void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */ + void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ + void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */ + GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */ + void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */ + void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ + void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */ + void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ + void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */ + void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */ + void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */ + void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */ + void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */ + void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */ + void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */ + void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */ + void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */ + void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */ + void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */ + void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */ + void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */ + void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */ + void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */ + void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */ + void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */ + void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */ + void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */ + void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */ + void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */ + void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */ + void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */ + void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */ + void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */ + void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */ + void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ + void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ + void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ + void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ + void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ + void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ + void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ + void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ + void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */ + void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */ + void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */ + void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */ + void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */ + void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ + GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 665 */ + void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */ + void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */ + void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */ + void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */ + void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */ + void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */ + void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */ + void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ + void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */ + void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 675 */ + void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 676 */ + void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 677 */ + void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */ + void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */ + void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */ + void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */ + void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */ + void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */ + void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */ + void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */ + void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */ + void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */ + void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */ + void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */ + void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 691 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 692 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 693 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 694 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 695 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 696 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 697 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 699 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 706 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 707 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 708 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 709 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 710 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 711 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 712 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 713 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 714 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 715 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 716 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 717 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 718 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 719 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 720 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 721 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 722 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 723 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 724 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 725 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 730 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 731 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 732 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 733 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 734 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 736 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 737 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 740 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 741 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 742 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 743 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 749 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 750 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 751 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 752 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 753 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 754 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 755 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 756 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 757 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 758 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 759 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 760 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 761 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 762 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 763 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 764 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 765 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 766 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 767 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 769 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 771 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 772 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 773 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 775 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 777 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 778 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 779 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 780 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 781 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 783 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 786 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 787 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 788 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 789 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 792 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 793 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 796 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 797 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 798 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 803 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 805 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 806 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 807 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 808 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 809 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 810 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 811 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 812 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 813 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 814 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 815 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 816 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 818 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 820 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 822 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 824 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 826 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 828 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 830 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 844 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 845 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 846 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 847 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 848 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 852 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 853 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 857 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 858 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 859 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 860 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 861 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 862 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 863 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 864 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 865 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 866 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 867 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 868 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 876 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 877 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 878 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 879 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 880 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 881 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 882 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 883 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 884 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 889 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 890 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 891 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 893 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 898 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 901 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 902 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 903 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 904 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 905 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 907 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 908 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 909 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 913 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 914 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 915 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 916 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 917 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 918 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 919 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 920 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 921 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 922 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 924 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 925 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 927 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 928 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 929 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 931 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 932 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 936 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 937 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 939 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 941 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 943 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 944 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 945 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 946 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 947 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 948 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 949 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 950 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 953 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 955 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 956 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 957 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 958 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 960 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 961 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 962 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 963 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 964 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 965 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 969 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 971 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 972 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 5a99d505e..5227a0be8 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -482,6 +482,17 @@ static const char gl_string_table[] = "glUniformMatrix3x4fv\0" "glUniformMatrix4x2fv\0" "glUniformMatrix4x3fv\0" + "glClampColor\0" + "glClearBufferfi\0" + "glClearBufferfv\0" + "glClearBufferiv\0" + "glClearBufferuiv\0" + "glGetStringi\0" + "glTexBuffer\0" + "glFramebufferTexture\0" + "glGetBufferParameteri64v\0" + "glGetInteger64i_v\0" + "glVertexAttribDivisor\0" "glLoadTransposeMatrixdARB\0" "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" @@ -613,6 +624,125 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glDrawBuffersARB\0" + "glClampColorARB\0" + "glDrawArraysInstancedARB\0" + "glDrawElementsInstancedARB\0" + "glRenderbufferStorageMultisample\0" + "glFramebufferTextureARB\0" + "glFramebufferTextureFaceARB\0" + "glProgramParameteriARB\0" + "glVertexAttribDivisorARB\0" + "glFlushMappedBufferRange\0" + "glMapBufferRange\0" + "glTexBufferARB\0" + "glBindVertexArray\0" + "glGenVertexArrays\0" + "glCopyBufferSubData\0" + "glClientWaitSync\0" + "glDeleteSync\0" + "glFenceSync\0" + "glGetInteger64v\0" + "glGetSynciv\0" + "glIsSync\0" + "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawElementsInstancedBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" + "glBlendEquationSeparateiARB\0" + "glBlendEquationiARB\0" + "glBlendFuncSeparateiARB\0" + "glBlendFunciARB\0" + "glBindSampler\0" + "glDeleteSamplers\0" + "glGenSamplers\0" + "glGetSamplerParameterIiv\0" + "glGetSamplerParameterIuiv\0" + "glGetSamplerParameterfv\0" + "glGetSamplerParameteriv\0" + "glIsSampler\0" + "glSamplerParameterIiv\0" + "glSamplerParameterIuiv\0" + "glSamplerParameterf\0" + "glSamplerParameterfv\0" + "glSamplerParameteri\0" + "glSamplerParameteriv\0" + "glColorP3ui\0" + "glColorP3uiv\0" + "glColorP4ui\0" + "glColorP4uiv\0" + "glMultiTexCoordP1ui\0" + "glMultiTexCoordP1uiv\0" + "glMultiTexCoordP2ui\0" + "glMultiTexCoordP2uiv\0" + "glMultiTexCoordP3ui\0" + "glMultiTexCoordP3uiv\0" + "glMultiTexCoordP4ui\0" + "glMultiTexCoordP4uiv\0" + "glNormalP3ui\0" + "glNormalP3uiv\0" + "glSecondaryColorP3ui\0" + "glSecondaryColorP3uiv\0" + "glTexCoordP1ui\0" + "glTexCoordP1uiv\0" + "glTexCoordP2ui\0" + "glTexCoordP2uiv\0" + "glTexCoordP3ui\0" + "glTexCoordP3uiv\0" + "glTexCoordP4ui\0" + "glTexCoordP4uiv\0" + "glVertexAttribP1ui\0" + "glVertexAttribP1uiv\0" + "glVertexAttribP2ui\0" + "glVertexAttribP2uiv\0" + "glVertexAttribP3ui\0" + "glVertexAttribP3uiv\0" + "glVertexAttribP4ui\0" + "glVertexAttribP4uiv\0" + "glVertexP2ui\0" + "glVertexP2uiv\0" + "glVertexP3ui\0" + "glVertexP3uiv\0" + "glVertexP4ui\0" + "glVertexP4uiv\0" + "glBindTransformFeedback\0" + "glDeleteTransformFeedbacks\0" + "glDrawTransformFeedback\0" + "glGenTransformFeedbacks\0" + "glIsTransformFeedback\0" + "glPauseTransformFeedback\0" + "glResumeTransformFeedback\0" + "glClearDepthf\0" + "glDepthRangef\0" + "glGetShaderPrecisionFormat\0" + "glReleaseShaderCompiler\0" + "glShaderBinary\0" + "glGetGraphicsResetStatusARB\0" + "glGetnColorTableARB\0" + "glGetnCompressedTexImageARB\0" + "glGetnConvolutionFilterARB\0" + "glGetnHistogramARB\0" + "glGetnMapdvARB\0" + "glGetnMapfvARB\0" + "glGetnMapivARB\0" + "glGetnMinmaxARB\0" + "glGetnPixelMapfvARB\0" + "glGetnPixelMapuivARB\0" + "glGetnPixelMapusvARB\0" + "glGetnPolygonStippleARB\0" + "glGetnSeparableFilterARB\0" + "glGetnTexImageARB\0" + "glGetnUniformdvARB\0" + "glGetnUniformfvARB\0" + "glGetnUniformivARB\0" + "glGetnUniformuivARB\0" + "glReadnPixelsARB\0" + "glTexStorage1D\0" + "glTexStorage2D\0" + "glTexStorage3D\0" + "glTextureStorage1DEXT\0" + "glTextureStorage2DEXT\0" + "glTextureStorage3DEXT\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -632,8 +762,6 @@ static const char gl_string_table[] = "glPointParameterfvEXT\0" "glLockArraysEXT\0" "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" "glSecondaryColor3bEXT\0" "glSecondaryColor3bvEXT\0" "glSecondaryColor3dEXT\0" @@ -769,6 +897,10 @@ static const char gl_string_table[] = "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" @@ -796,6 +928,8 @@ static const char gl_string_table[] = "glProgramNamedParameter4dvNV\0" "glProgramNamedParameter4fNV\0" "glProgramNamedParameter4fvNV\0" + "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartNV\0" "glDepthBoundsEXT\0" "glBlendEquationSeparateEXT\0" "glBindFramebufferEXT\0" @@ -816,12 +950,81 @@ static const char gl_string_table[] = "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glClearColorIiEXT\0" + "glClearColorIuiEXT\0" + "glGetTexParameterIivEXT\0" + "glGetTexParameterIuivEXT\0" + "glTexParameterIivEXT\0" + "glTexParameterIuivEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" + "glBeginTransformFeedbackEXT\0" + "glBindBufferBaseEXT\0" + "glBindBufferOffsetEXT\0" + "glBindBufferRangeEXT\0" + "glEndTransformFeedbackEXT\0" + "glGetTransformFeedbackVaryingEXT\0" + "glTransformFeedbackVaryingsEXT\0" + "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" + "glTextureBarrierNV\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" @@ -1025,6 +1228,16 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glDrawBuffersNV\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "glRenderbufferStorageMultisampleEXT\0" + "glBlendEquationSeparateIndexedAMD\0" + "glBlendEquationIndexedAMD\0" + "glBlendFuncSeparateIndexedAMD\0" + "glBlendFuncIndexedAMD\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -1099,8 +1312,84 @@ static const char gl_string_table[] = "glIsProgramARB\0" "glPointParameteri\0" "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerARB\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" ; @@ -1118,1142 +1407,1434 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_562 mgl_dispatch_stub_562 -#define gl_dispatch_stub_563 mgl_dispatch_stub_563 -#define gl_dispatch_stub_564 mgl_dispatch_stub_564 -#define gl_dispatch_stub_565 mgl_dispatch_stub_565 -#define gl_dispatch_stub_566 mgl_dispatch_stub_566 -#define gl_dispatch_stub_567 mgl_dispatch_stub_567 -#define gl_dispatch_stub_568 mgl_dispatch_stub_568 -#define gl_dispatch_stub_569 mgl_dispatch_stub_569 -#define gl_dispatch_stub_580 mgl_dispatch_stub_580 -#define gl_dispatch_stub_581 mgl_dispatch_stub_581 -#define gl_dispatch_stub_606 mgl_dispatch_stub_606 -#define gl_dispatch_stub_648 mgl_dispatch_stub_648 -#define gl_dispatch_stub_649 mgl_dispatch_stub_649 -#define gl_dispatch_stub_650 mgl_dispatch_stub_650 -#define gl_dispatch_stub_651 mgl_dispatch_stub_651 -#define gl_dispatch_stub_652 mgl_dispatch_stub_652 -#define gl_dispatch_stub_653 mgl_dispatch_stub_653 -#define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_655 mgl_dispatch_stub_655 -#define gl_dispatch_stub_656 mgl_dispatch_stub_656 -#define gl_dispatch_stub_733 mgl_dispatch_stub_733 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_694 mgl_dispatch_stub_694 +#define gl_dispatch_stub_695 mgl_dispatch_stub_695 +#define gl_dispatch_stub_696 mgl_dispatch_stub_696 +#define gl_dispatch_stub_697 mgl_dispatch_stub_697 +#define gl_dispatch_stub_698 mgl_dispatch_stub_698 +#define gl_dispatch_stub_699 mgl_dispatch_stub_699 #define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_735 mgl_dispatch_stub_735 -#define gl_dispatch_stub_736 mgl_dispatch_stub_736 -#define gl_dispatch_stub_737 mgl_dispatch_stub_737 -#define gl_dispatch_stub_744 mgl_dispatch_stub_744 -#define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_763 mgl_dispatch_stub_763 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_780 mgl_dispatch_stub_780 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 +#define gl_dispatch_stub_868 mgl_dispatch_stub_868 +#define gl_dispatch_stub_869 mgl_dispatch_stub_869 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 +#define gl_dispatch_stub_897 mgl_dispatch_stub_897 +#define gl_dispatch_stub_898 mgl_dispatch_stub_898 +#define gl_dispatch_stub_899 mgl_dispatch_stub_899 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_958 mgl_dispatch_stub_958 +#define gl_dispatch_stub_966 mgl_dispatch_stub_966 +#define gl_dispatch_stub_967 mgl_dispatch_stub_967 +#define gl_dispatch_stub_968 mgl_dispatch_stub_968 +#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_970 mgl_dispatch_stub_970 #endif /* USE_MGL_NAMESPACE */ -/* FIXME: Having these (incorrect) prototypes here is ugly. */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -extern void gl_dispatch_stub_343(void); -extern void gl_dispatch_stub_344(void); -extern void gl_dispatch_stub_345(void); -extern void gl_dispatch_stub_356(void); -extern void gl_dispatch_stub_357(void); -extern void gl_dispatch_stub_358(void); -extern void gl_dispatch_stub_359(void); -extern void gl_dispatch_stub_361(void); -extern void gl_dispatch_stub_362(void); -extern void gl_dispatch_stub_363(void); -extern void gl_dispatch_stub_364(void); -extern void gl_dispatch_stub_365(void); -extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_562(void); -extern void gl_dispatch_stub_563(void); -extern void gl_dispatch_stub_564(void); -extern void gl_dispatch_stub_565(void); -extern void gl_dispatch_stub_566(void); -extern void gl_dispatch_stub_567(void); -extern void gl_dispatch_stub_568(void); -extern void gl_dispatch_stub_569(void); -extern void gl_dispatch_stub_580(void); -extern void gl_dispatch_stub_581(void); -extern void gl_dispatch_stub_606(void); -extern void gl_dispatch_stub_648(void); -extern void gl_dispatch_stub_649(void); -extern void gl_dispatch_stub_650(void); -extern void gl_dispatch_stub_651(void); -extern void gl_dispatch_stub_652(void); -extern void gl_dispatch_stub_653(void); -extern void gl_dispatch_stub_654(void); -extern void gl_dispatch_stub_655(void); -extern void gl_dispatch_stub_656(void); -extern void gl_dispatch_stub_733(void); -extern void gl_dispatch_stub_734(void); -extern void gl_dispatch_stub_735(void); -extern void gl_dispatch_stub_736(void); -extern void gl_dispatch_stub_737(void); -extern void gl_dispatch_stub_744(void); -extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_763(void); -extern void gl_dispatch_stub_765(void); -extern void gl_dispatch_stub_766(void); -extern void gl_dispatch_stub_767(void); -extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_769(void); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_865(GLenum face); +void GLAPIENTRY gl_dispatch_stub_866(GLuint array); +void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); +void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6189, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6215, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6241, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6267, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6287, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6313, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6365, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6394, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6423, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6452, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6479, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6509, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6538, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6568, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6598, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6630, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6662, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6684, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6702, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6725, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6771, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6798, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6826, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6853, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6881, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6910, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6940, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 6969, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 6999, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7018, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7038, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7059, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7079, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7100, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7120, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7141, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7161, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7182, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7202, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7223, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7243, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7264, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7284, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7305, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7325, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7346, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7366, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7387, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7409, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7431, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7453, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7475, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7498, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7565, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7585, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7606, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7626, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7647, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7668, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7688, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7709, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7731, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7753, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7775, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7800, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7816, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7832, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7851, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7870, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7886, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7912, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7935, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 7957, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 7971, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 7986, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8003, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8019, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8038, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8052, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8068, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8090, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8113, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8129, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8142, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8160, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8179, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8204, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8228, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8246, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8264, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8286, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8310, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8325, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8341, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8367, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8393, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8414, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8438, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8456, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8474, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8491, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8509, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8524, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8540, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8555, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8571, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8586, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8602, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8617, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8633, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8648, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8664, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8679, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8695, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8710, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8726, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8741, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8757, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8779, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8801, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8823, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8845, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8866, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8951, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 8970, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9002, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9034, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9062, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9091, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9119, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9148, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9185, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9203, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9224, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9242, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9261, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9282, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9301, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9322, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9344, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9360, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9378, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9399, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9878, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9909, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9940, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9958, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET( 9981, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10007, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10028, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10046, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10065, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10088, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10112, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10135, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10159, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10182, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10214, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10246, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10312, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10349, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10386, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10406, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10443, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10461, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10480, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10498, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10517, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10535, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10554, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10591, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10609, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10628, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10646, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10665, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10683, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10702, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10720, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10739, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10757, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10776, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10794, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10813, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10831, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10850, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10875, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10902, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10919, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10935, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10949, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10964, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(10976, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(10989, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11003, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11027, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11043, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11062, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11081, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11097, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11123, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11149, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11170, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11187, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11208, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11236, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11258, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16006, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16024, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16041, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16059, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16076, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16094, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16111, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16129, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16146, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16164, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16181, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16199, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16216, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16234, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16251, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16269, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16288, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16307, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16326, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16345, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16385, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16405, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16423, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16440, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16458, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16475, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16493, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16511, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16528, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16546, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16565, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16584, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16603, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16625, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16638, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16651, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16667, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16683, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16696, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16719, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16739, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16758, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16769, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16781, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16795, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16808, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16824, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16835, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16848, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16867, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16887, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16900, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16910, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16926, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16945, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16963, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(16984, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(16999, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17014, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17028, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17043, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17055, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17068, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17080, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17093, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17105, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17118, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17130, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17143, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17155, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17168, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17180, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17193, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17205, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17218, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17230, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17243, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17262, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17281, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17300, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17313, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17331, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17352, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17370, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17390, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17404, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17421, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17437, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17456, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17474, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17495, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17517, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17536, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17558, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17581, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17600, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17620, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17639, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17659, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17678, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17698, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17717, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17737, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17756, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17796, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17817, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17837, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17858, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17878, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17899, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17923, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17941, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17961, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(17979, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(17991, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18016, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18029, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18049, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18073, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18087, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18104, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18119, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18137, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18151, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18168, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18183, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18201, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18215, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18232, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18247, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18265, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18279, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18296, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18311, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18329, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18343, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18360, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18375, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18393, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18407, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18424, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18439, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18457, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18471, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18488, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18503, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18521, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18535, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18552, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18567, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18585, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18602, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18622, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18639, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18665, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), + NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), + NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), + NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), + NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), + NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), + NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), + NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), + NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), + NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), + NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), + NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), + NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), + NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), + NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), + NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), + NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), + NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), + NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), + NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), + NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), + NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), + NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), + NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), + NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), + NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), + NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), + NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), + NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), + NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), + NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), + NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), + NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), + NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), + NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), + NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), + NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), + NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), + NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), + NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), + NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), + NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), + NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), + NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), + NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), + NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), + NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), + NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), + NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), + NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), + NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), + NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), + NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), + NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), + NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), + NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), + NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), + NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), + NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), + NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), + NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), + NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), + NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), + NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), + NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), + NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), + NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), + NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), + NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), + NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), + NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), + NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), + NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), + NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), + NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), + NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), + NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), + NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), + NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), + NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), + NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), + NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), + NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), + NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), + NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), + NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), + NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), + NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), + NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), + NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), + NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), + NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), + NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), + NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), + NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), + NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), + NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), + NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), + NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), + NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), + NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), + NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), + NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), + NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), + NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), + NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), + NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), + NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), + NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), + NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), + NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), + NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), + NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), + NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), + NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), + NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), + NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), + NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), + NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), + NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), + NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), + NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), + NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), + NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), + NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), + NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), + NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), + NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), + NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), + NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), + NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), + NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), + NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), + NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), + NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), + NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), + NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), + NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), + NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), + NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), + NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), + NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), + NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), + NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), + NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), + NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), + NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), + NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), + NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), + NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), + NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), + NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), + NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), + NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), + NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768), + NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769), + NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770), + NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771), + NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772), + NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), + NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), + NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), + NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), + NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), + NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), + NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), + NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), + NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), + NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), + NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), + NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), + NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), + NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), + NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), + NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), + NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), + NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), + NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), + NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), + NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), + NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), + NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), + NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), + NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805), + NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806), + NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807), + NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808), + NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809), + NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810), + NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811), + NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812), + NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813), + NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814), + NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815), + NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816), + NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817), + NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818), + NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819), + NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820), + NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821), + NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822), + NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823), + NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824), + NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825), + NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826), + NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827), + NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828), + NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829), + NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830), + NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831), + NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832), + NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833), + NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834), + NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835), + NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836), + NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837), + NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838), + NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839), + NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840), + NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841), + NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842), + NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843), + NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844), + NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845), + NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846), + NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847), + NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848), + NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849), + NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850), + NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851), + NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852), + NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853), + NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854), + NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855), + NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856), + NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858), + NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859), + NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860), + NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861), + NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862), + NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863), + NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864), + NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870), + NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871), + NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872), + NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873), + NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874), + NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875), + NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877), + NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), + NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), + NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), + NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), + NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), + NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), + NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), + NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), + NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), + NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), + NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), + NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), + NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), + NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), + NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), + NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), + NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), + NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), + NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), + NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), + NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), + NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), + NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), + NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), + NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), + NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), + NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), + NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), + NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), + NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), + NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), + NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), + NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), + NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), + NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), + NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), + NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941), + NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942), + NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), + NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), + NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), + NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), + NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), + NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), + NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951), + NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), + NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), + NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959), + NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960), + NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961), + NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962), + NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963), + NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964), + NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965), + NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), + NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971), + NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972), + NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21240, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21265, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), + NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), + NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), + NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), + NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), + NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), + NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), + NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), + NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), + NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), + NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), + NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), + NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), + NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), + NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), + NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), + NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), + NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), + NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), + NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), + NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), + NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), + NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), + NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), + NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), + NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), + NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), + NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), + NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), + NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), + NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), + NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), + NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), + NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), + NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), + NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), + NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), + NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), + NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), + NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), + NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), + NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), + NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), + NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), + NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), + NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), + NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), + NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), + NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), + NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), + NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), + NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), + NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), + NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), + NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), + NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), + NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), + NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), + NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), + NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), + NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), + NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), + NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), + NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), + NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), + NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), + NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), + NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), + NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), + NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), + NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), + NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index 8187a3edd..5e524db99 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -423,7 +423,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, } static void -__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv) +__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id) { #if __DRI2_FLUSH_VERSION >= 3 __GLXDRIdrawable *private = priv; diff --git a/xorg-server/glx/glxext.h b/xorg-server/glx/glxext.h index 7008c4763..58cf0540f 100644 --- a/xorg-server/glx/glxext.h +++ b/xorg-server/glx/glxext.h @@ -44,8 +44,6 @@ extern void __glXClearErrorOccured(void); extern GLboolean __glXErrorOccured(void); extern void __glXResetLargeCommandStatus(__GLXclientState*); -extern void GlxExtensionInit(void); - extern const char GLServerVersion[]; extern int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap); diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index ecd2bc8de..b720a4bfc 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -98,6 +98,8 @@ void __glXDisp_CallLists(GLbyte * pc) const GLenum type = *(GLenum *)(pc + 4); const GLvoid * lists = (const GLvoid *)(pc + 8); + lists = (const GLvoid *) (pc + 8); + CALL_CallLists( GET_DISPATCH(), ( n, type, @@ -158,7 +160,7 @@ void __glXDisp_Begin(GLbyte * pc) void __glXDisp_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); + const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1035,7 +1037,7 @@ void __glXDisp_PolygonMode(GLbyte * pc) void __glXDisp_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) (pc + 20); + const GLubyte * const mask = (const GLubyte *) ((pc + 20)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1114,7 +1116,7 @@ void __glXDisp_TexParameteriv(GLbyte * pc) void __glXDisp_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1138,7 +1140,7 @@ void __glXDisp_TexImage1D(GLbyte * pc) void __glXDisp_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1744,7 +1746,7 @@ void __glXDisp_CopyPixels(GLbyte * pc) void __glXDisp_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 36); + const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -2970,7 +2972,7 @@ void __glXDisp_PrioritizeTextures(GLbyte * pc) void __glXDisp_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -2993,7 +2995,7 @@ void __glXDisp_TexSubImage1D(GLbyte * pc) void __glXDisp_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3035,7 +3037,7 @@ void __glXDisp_BlendEquation(GLbyte * pc) void __glXDisp_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) (pc + 40); + const GLvoid * const table = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3212,7 +3214,7 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) void __glXDisp_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) (pc + 40); + const GLvoid * const data = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3245,7 +3247,7 @@ void __glXDisp_CopyColorSubTable(GLbyte * pc) void __glXDisp_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3267,7 +3269,7 @@ void __glXDisp_ConvolutionFilter1D(GLbyte * pc) void __glXDisp_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3769,7 +3771,7 @@ void __glXDisp_TexImage3D(GLbyte * pc) void __glXDisp_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 88); + const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -4729,6 +4731,25 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDisp_ClampColorARB(GLbyte * pc) +{ + CALL_ClampColorARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4) + ) ); +} + +void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) +{ + CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLsizei *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLsizei *)(pc + 16) + ) ); +} + void __glXDisp_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( @@ -5166,7 +5187,7 @@ void __glXDisp_LoadProgramNV(GLbyte * pc) void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); + const GLsizei num = *(GLsizei *)(pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; @@ -5186,7 +5207,7 @@ void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); + const GLsizei num = *(GLsizei *)(pc + 8); CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( *(GLenum *)(pc + 0), @@ -5882,3 +5903,30 @@ void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) ) ); } +void __glXDisp_BlitFramebufferEXT(GLbyte * pc) +{ + CALL_BlitFramebufferEXT( GET_DISPATCH(), ( + *(GLint *)(pc + 0), + *(GLint *)(pc + 4), + *(GLint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16), + *(GLint *)(pc + 20), + *(GLint *)(pc + 24), + *(GLint *)(pc + 28), + *(GLbitfield *)(pc + 32), + *(GLenum *)(pc + 36) + ) ); +} + +void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) +{ + CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLuint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16) + ) ); +} + diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 47490ea3e..71de0ba4b 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -1,1047 +1,1056 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_DISPATCH_H_ )
-# define _INDIRECT_DISPATCH_H_
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-struct __GLXclientStateRec;
-
-extern HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
-extern HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
-extern HIDDEN void __glXDisp_Viewport(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointSize(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_End(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_End(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Frustum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Lightf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
-extern HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Lighti(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
-extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Map2d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map2f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
-extern HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Translated(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
-extern HIDDEN void __glXDisp_Translatef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-
-# undef HIDDEN
-
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_DISPATCH_H_ ) +# define _INDIRECT_DISPATCH_H_ + +# include <X11/Xfuncproto.h> + +struct __GLXclientStateRec; + +extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); + +#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index 3221c809d..a7c59fc8c 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -76,6 +76,14 @@ bswap_ENUM( const void * src ) return x.ret; } +static GLsync +bswap_CARD64( const void * src ) +{ + union { uint64_t dst; GLsync ret; } x; + x.dst = bswap_64( *(uint64_t *) src ); + return x.ret; +} + static GLdouble bswap_FLOAT64( const void * src ) { @@ -255,7 +263,7 @@ void __glXDispSwap_Begin(GLbyte * pc) void __glXDispSwap_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); + const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1132,7 +1140,7 @@ void __glXDispSwap_PolygonMode(GLbyte * pc) void __glXDispSwap_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) (pc + 20); + const GLubyte * const mask = (const GLubyte *) ((pc + 20)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1211,7 +1219,7 @@ void __glXDispSwap_TexParameteriv(GLbyte * pc) void __glXDispSwap_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1235,7 +1243,7 @@ void __glXDispSwap_TexImage1D(GLbyte * pc) void __glXDispSwap_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1841,7 +1849,7 @@ void __glXDispSwap_CopyPixels(GLbyte * pc) void __glXDispSwap_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 36); + const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3092,7 +3100,7 @@ void __glXDispSwap_PrioritizeTextures(GLbyte * pc) void __glXDispSwap_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3115,7 +3123,7 @@ void __glXDispSwap_TexSubImage1D(GLbyte * pc) void __glXDispSwap_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3157,7 +3165,7 @@ void __glXDispSwap_BlendEquation(GLbyte * pc) void __glXDispSwap_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) (pc + 40); + const GLvoid * const table = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3338,7 +3346,7 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) void __glXDispSwap_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) (pc + 40); + const GLvoid * const data = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3371,7 +3379,7 @@ void __glXDispSwap_CopyColorSubTable(GLbyte * pc) void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3393,7 +3401,7 @@ void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3907,7 +3915,7 @@ void __glXDispSwap_TexImage3D(GLbyte * pc) void __glXDispSwap_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 88); + const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -4879,6 +4887,25 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDispSwap_ClampColorARB(GLbyte * pc) +{ + CALL_ClampColorARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ) + ) ); +} + +void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) +{ + CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLsizei )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLsizei )bswap_CARD32 ( pc + 16 ) + ) ); +} + void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( @@ -5324,7 +5351,7 @@ void __glXDispSwap_LoadProgramNV(GLbyte * pc) void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; @@ -5344,7 +5371,7 @@ void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), @@ -6046,3 +6073,30 @@ void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) ) ); } +void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc) +{ + CALL_BlitFramebufferEXT( GET_DISPATCH(), ( + (GLint )bswap_CARD32 ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + (GLint )bswap_CARD32 ( pc + 20 ), + (GLint )bswap_CARD32 ( pc + 24 ), + (GLint )bswap_CARD32 ( pc + 28 ), + (GLbitfield)bswap_CARD32 ( pc + 32 ), + (GLenum )bswap_ENUM ( pc + 36 ) + ) ); +} + +void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) +{ + CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLuint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ) + ) ); +} + diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c index 237da2908..fbf9d3fed 100644 --- a/xorg-server/glx/indirect_program.c +++ b/xorg-server/glx/indirect_program.c @@ -44,7 +44,6 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" -#include "glapioffsets.h" static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, unsigned get_programiv_offset, unsigned get_program_string_offset, diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c index 35bb9370f..20e2a5de1 100644 --- a/xorg-server/glx/indirect_reqsize.c +++ b/xorg-server/glx/indirect_reqsize.c @@ -35,16 +35,16 @@ #define __GLX_PAD(x) (((x) + 3) & ~3) #if defined(__CYGWIN__) || defined(__MINGW32__) -# undef HAVE_ALIAS +#undef HAVE_ALIAS #endif #ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ +#define ALIAS2(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) +#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) #else -# define ALIAS(from,to) \ - int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ +#define ALIAS(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ { return __glX ## to ## ReqSize( pc, swap ); } #endif @@ -703,7 +703,7 @@ __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) { - GLuint num = *(GLuint *) (pc + 8); + GLsizei num = *(GLsizei *) (pc + 8); if (swap) { num = bswap_32(num); @@ -715,7 +715,7 @@ __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) { - GLuint num = *(GLuint *) (pc + 8); + GLsizei num = *(GLsizei *) (pc + 8); if (swap) { num = bswap_32(num); diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h index 812705c05..e3515e0b5 100644 --- a/xorg-server/glx/indirect_reqsize.h +++ b/xorg-server/glx/indirect_reqsize.h @@ -1,121 +1,116 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_REQSIZE_H_ )
-# define _INDIRECT_REQSIZE_H_
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-extern PURE HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap);
-
-# undef HIDDEN
-# undef PURE
-
-#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_REQSIZE_H_ ) +#define _INDIRECT_REQSIZE_H_ + +#include <X11/Xfuncproto.h> + +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#define PURE __attribute__((pure)) +#else +#define PURE +#endif + +extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap); + +#undef PURE + +#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h index 0eb5ef63e..0731c3516 100644 --- a/xorg-server/glx/indirect_size.h +++ b/xorg-server/glx/indirect_size.h @@ -1,88 +1,85 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_H_ )
-# define _INDIRECT_SIZE_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
-
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
-
-#endif /* !defined( _INDIRECT_SIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_SIZE_H_ ) +#define _INDIRECT_SIZE_H_ + +/** + * \file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <X11/Xfuncproto.h> + +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#define PURE __attribute__((pure)) +#else +#define PURE +#endif + +#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +#define FASTCALL __attribute__((fastcall)) +#else +#define FASTCALL +#endif + +extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); + +#undef PURE +#undef FASTCALL + +#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index 5a2dbed29..3e5687d2f 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -1,1222 +1,1239 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-#include <GL/gl.h>
-#include "indirect_size_get.h"
-#include "glxserver.h"
-#include "indirect_util.h"
-#include "indirect_size.h"
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)
-# undef HAVE_ALIAS
-#endif
-#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
- INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- __attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
-#else
-# define ALIAS(from,to) \
- INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- { return __gl ## to ## _size( e ); }
-#endif
-
-
-INTERNAL PURE FASTCALL GLint
-__glCallLists_size(GLenum e)
-{
- switch (e) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glFogfv_size(GLenum e)
-{
- switch (e) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glLightfv_size(GLenum e)
-{
- switch (e) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size(GLenum e)
-{
- switch (e) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
-/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size(GLenum e)
-{
- switch (e) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_COORD_REPLACE_ARB:
-/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMap1d_size(GLenum e)
-{
- switch (e) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMap2d_size(GLenum e)
-{
- switch (e) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size(GLenum e)
-{
- switch (e) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
-/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
-/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
-/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
-/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
-/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
-/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
-/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
-/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
-/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
-/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
-/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
-/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
-/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
-/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
-/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
-/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
-/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
-/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
-/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
-/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
-/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE_EXT:
- case GL_TEXTURE_COMPRESSION_HINT:
-/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
-/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
-/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
-/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
-/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
-/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
-/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP_NV:
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
-/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
-/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
-/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
-/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
-/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
-/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
-/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
-/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
-/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
-/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
-/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
-/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
-/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
-/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
-/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
-/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
-/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
-/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_DRAW_FRAMEBUFFER_BINDING_EXT:
- case GL_RENDERBUFFER_BINDING_EXT:
- case GL_READ_FRAMEBUFFER_BINDING_EXT:
- case GL_MAX_COLOR_ATTACHMENTS_EXT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
-/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- return __glGetBooleanv_variable_size(e);
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
-/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
-/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
-/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
-/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
-/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
-/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
-/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
-/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
-/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_COLOR_TABLE_FORMAT:
-/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
-/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
-/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
-/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
-/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
-/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
-/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
-/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
-/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
-/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
-/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size(GLenum e)
-{
- switch (e) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size(GLenum e)
-{
- switch (e) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size(GLenum e)
-{
- switch (e) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size(GLenum e)
-{
- switch (e) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size(GLenum e)
-{
- switch (e) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size(GLenum e)
-{
- switch (e) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size(GLenum e)
-{
- switch (e) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
-{
- switch (e) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default:
- return 0;
- }
-}
-
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGenfv, TexGendv)
- ALIAS(TexGeniv, TexGendv)
- ALIAS(Map1f, Map1d)
- ALIAS(Map2f, Map2d)
- ALIAS(GetDoublev, GetBooleanv)
- ALIAS(GetFloatv, GetBooleanv)
- ALIAS(GetIntegerv, GetBooleanv)
- ALIAS(GetLightfv, Lightfv)
- ALIAS(GetLightiv, Lightfv)
- ALIAS(GetMaterialfv, Materialfv)
- ALIAS(GetMaterialiv, Materialfv)
- ALIAS(GetTexEnvfv, TexEnvfv)
- ALIAS(GetTexEnviv, TexEnvfv)
- ALIAS(GetTexGendv, TexGendv)
- ALIAS(GetTexGenfv, TexGendv)
- ALIAS(GetTexGeniv, TexGendv)
- ALIAS(GetTexParameteriv, GetTexParameterfv)
- ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
- ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
- ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
- ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
- ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
- ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
- ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
- ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#include <X11/Xfuncproto.h> +#include <GL/gl.h> +#include "indirect_size_get.h" +#include "glxserver.h" +#include "indirect_util.h" +#include "indirect_size.h" + +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#define PURE __attribute__((pure)) +#else +#define PURE +#endif + +#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +#define FASTCALL __attribute__((fastcall)) +#else +#define FASTCALL +#endif + + +#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) +#undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +#define ALIAS2(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + __attribute__ ((alias( # to ))); +#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) +#else +#define ALIAS(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + { return __gl ## to ## _size( e ); } +#endif + + +_X_INTERNAL PURE FASTCALL GLint +__glCallLists_size(GLenum e) +{ + switch (e) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + case GL_HALF_FLOAT: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glFogfv_size(GLenum e) +{ + switch (e) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightfv_size(GLenum e) +{ + switch (e) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightModelfv_size(GLenum e) +{ + switch (e) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: +/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMaterialfv_size(GLenum e) +{ + switch (e) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: + case GL_COORD_REPLACE_ARB: +/* case GL_COORD_REPLACE_NV:*/ + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap1d_size(GLenum e) +{ + switch (e) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap2d_size(GLenum e) +{ + switch (e) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetBooleanv_size(GLenum e) +{ + switch (e) { + case GL_CURRENT_INDEX: + case GL_CURRENT_RASTER_INDEX: + case GL_CURRENT_RASTER_POSITION_VALID: + case GL_CURRENT_RASTER_DISTANCE: + case GL_POINT_SMOOTH: + case GL_POINT_SIZE: + case GL_SMOOTH_POINT_SIZE_GRANULARITY: + case GL_LINE_SMOOTH: + case GL_LINE_WIDTH: + case GL_LINE_WIDTH_GRANULARITY: + case GL_LINE_STIPPLE: + case GL_LINE_STIPPLE_PATTERN: + case GL_LINE_STIPPLE_REPEAT: + case GL_LIST_MODE: + case GL_MAX_LIST_NESTING: + case GL_LIST_BASE: + case GL_LIST_INDEX: + case GL_POLYGON_SMOOTH: + case GL_POLYGON_STIPPLE: + case GL_EDGE_FLAG: + case GL_CULL_FACE: + case GL_CULL_FACE_MODE: + case GL_FRONT_FACE: + case GL_LIGHTING: + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_SHADE_MODEL: + case GL_COLOR_MATERIAL_FACE: + case GL_COLOR_MATERIAL_PARAMETER: + case GL_COLOR_MATERIAL: + case GL_FOG: + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_DEPTH_TEST: + case GL_DEPTH_WRITEMASK: + case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_FUNC: + case GL_STENCIL_TEST: + case GL_STENCIL_CLEAR_VALUE: + case GL_STENCIL_FUNC: + case GL_STENCIL_VALUE_MASK: + case GL_STENCIL_FAIL: + case GL_STENCIL_PASS_DEPTH_FAIL: + case GL_STENCIL_PASS_DEPTH_PASS: + case GL_STENCIL_REF: + case GL_STENCIL_WRITEMASK: + case GL_MATRIX_MODE: + case GL_NORMALIZE: + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + case GL_TEXTURE_STACK_DEPTH: + case GL_ATTRIB_STACK_DEPTH: + case GL_CLIENT_ATTRIB_STACK_DEPTH: + case GL_ALPHA_TEST: + case GL_ALPHA_TEST_FUNC: + case GL_ALPHA_TEST_REF: + case GL_DITHER: + case GL_BLEND_DST: + case GL_BLEND_SRC: + case GL_BLEND: + case GL_LOGIC_OP_MODE: + case GL_LOGIC_OP: + case GL_AUX_BUFFERS: + case GL_DRAW_BUFFER: + case GL_READ_BUFFER: + case GL_SCISSOR_TEST: + case GL_INDEX_CLEAR_VALUE: + case GL_INDEX_WRITEMASK: + case GL_INDEX_MODE: + case GL_RGBA_MODE: + case GL_DOUBLEBUFFER: + case GL_STEREO: + case GL_RENDER_MODE: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_POLYGON_SMOOTH_HINT: + case GL_FOG_HINT: + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + case GL_PIXEL_MAP_I_TO_I: + case GL_PIXEL_MAP_I_TO_I_SIZE: + case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: + case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: + case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: + case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: + case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_UNPACK_SWAP_BYTES: + case GL_UNPACK_LSB_FIRST: + case GL_UNPACK_ROW_LENGTH: + case GL_UNPACK_SKIP_ROWS: + case GL_UNPACK_SKIP_PIXELS: + case GL_UNPACK_ALIGNMENT: + case GL_PACK_SWAP_BYTES: + case GL_PACK_LSB_FIRST: + case GL_PACK_ROW_LENGTH: + case GL_PACK_SKIP_ROWS: + case GL_PACK_SKIP_PIXELS: + case GL_PACK_ALIGNMENT: + case GL_MAP_COLOR: + case GL_MAP_STENCIL: + case GL_INDEX_SHIFT: + case GL_INDEX_OFFSET: + case GL_RED_SCALE: + case GL_RED_BIAS: + case GL_ZOOM_X: + case GL_ZOOM_Y: + case GL_GREEN_SCALE: + case GL_GREEN_BIAS: + case GL_BLUE_SCALE: + case GL_BLUE_BIAS: + case GL_ALPHA_SCALE: + case GL_ALPHA_BIAS: + case GL_DEPTH_SCALE: + case GL_DEPTH_BIAS: + case GL_MAX_EVAL_ORDER: + case GL_MAX_LIGHTS: + case GL_MAX_CLIP_PLANES: + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_PIXEL_MAP_TABLE: + case GL_MAX_ATTRIB_STACK_DEPTH: + case GL_MAX_MODELVIEW_STACK_DEPTH: + case GL_MAX_NAME_STACK_DEPTH: + case GL_MAX_PROJECTION_STACK_DEPTH: + case GL_MAX_TEXTURE_STACK_DEPTH: + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + case GL_SUBPIXEL_BITS: + case GL_INDEX_BITS: + case GL_RED_BITS: + case GL_GREEN_BITS: + case GL_BLUE_BITS: + case GL_ALPHA_BITS: + case GL_DEPTH_BITS: + case GL_STENCIL_BITS: + case GL_ACCUM_RED_BITS: + case GL_ACCUM_GREEN_BITS: + case GL_ACCUM_BLUE_BITS: + case GL_ACCUM_ALPHA_BITS: + case GL_NAME_STACK_DEPTH: + case GL_AUTO_NORMAL: + case GL_MAP1_COLOR_4: + case GL_MAP1_INDEX: + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + case GL_MAP2_COLOR_4: + case GL_MAP2_INDEX: + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + case GL_MAP1_GRID_SEGMENTS: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_POLYGON_OFFSET_UNITS: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_BLEND_EQUATION: +/* case GL_BLEND_EQUATION_EXT:*/ + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + case GL_POST_CONVOLUTION_RED_SCALE: +/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_SCALE: +/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_SCALE: +/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_SCALE: +/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_RED_BIAS: +/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_BIAS: +/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_BIAS: +/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_BIAS: +/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ + case GL_HISTOGRAM: + case GL_MINMAX: + case GL_POLYGON_OFFSET_FACTOR: + case GL_RESCALE_NORMAL: +/* case GL_RESCALE_NORMAL_EXT:*/ + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_PACK_SKIP_IMAGES: + case GL_PACK_IMAGE_HEIGHT: + case GL_UNPACK_SKIP_IMAGES: + case GL_UNPACK_IMAGE_HEIGHT: + case GL_TEXTURE_3D: + case GL_MAX_3D_TEXTURE_SIZE: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_VERTEX_ARRAY_SIZE: + case GL_VERTEX_ARRAY_TYPE: + case GL_VERTEX_ARRAY_STRIDE: + case GL_NORMAL_ARRAY_TYPE: + case GL_NORMAL_ARRAY_STRIDE: + case GL_COLOR_ARRAY_SIZE: + case GL_COLOR_ARRAY_TYPE: + case GL_COLOR_ARRAY_STRIDE: + case GL_INDEX_ARRAY_TYPE: + case GL_INDEX_ARRAY_STRIDE: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + case GL_EDGE_FLAG_ARRAY_STRIDE: + case GL_MULTISAMPLE: +/* case GL_MULTISAMPLE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_COVERAGE: +/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_ONE: +/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ + case GL_SAMPLE_COVERAGE: +/* case GL_SAMPLE_COVERAGE_ARB:*/ + case GL_SAMPLE_BUFFERS: +/* case GL_SAMPLE_BUFFERS_ARB:*/ + case GL_SAMPLES: +/* case GL_SAMPLES_ARB:*/ + case GL_SAMPLE_COVERAGE_VALUE: +/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ + case GL_SAMPLE_COVERAGE_INVERT: +/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ + case GL_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + case GL_BLEND_DST_RGB: + case GL_BLEND_SRC_RGB: + case GL_BLEND_DST_ALPHA: + case GL_BLEND_SRC_ALPHA: + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_OCCLUSION_TEST_HP: + case GL_OCCLUSION_TEST_RESULT_HP: + case GL_LIGHT_MODEL_COLOR_CONTROL: + case GL_RESET_NOTIFICATION_STRATEGY_ARB: + case GL_CURRENT_FOG_COORD: + case GL_FOG_COORDINATE_ARRAY_TYPE: + case GL_FOG_COORDINATE_ARRAY_STRIDE: + case GL_FOG_COORD_ARRAY: + case GL_COLOR_SUM_ARB: + case GL_SECONDARY_COLOR_ARRAY_SIZE: + case GL_SECONDARY_COLOR_ARRAY_TYPE: + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + case GL_SECONDARY_COLOR_ARRAY: + case GL_ACTIVE_TEXTURE: +/* case GL_ACTIVE_TEXTURE_ARB:*/ + case GL_CLIENT_ACTIVE_TEXTURE: +/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ + case GL_MAX_TEXTURE_UNITS: +/* case GL_MAX_TEXTURE_UNITS_ARB:*/ + case GL_MAX_RENDERBUFFER_SIZE: +/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/ + case GL_TEXTURE_COMPRESSION_HINT: +/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ + case GL_TEXTURE_RECTANGLE_ARB: +/* case GL_TEXTURE_RECTANGLE_NV:*/ + case GL_TEXTURE_BINDING_RECTANGLE_ARB: +/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ + case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: +/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ + case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_MAX_SHININESS_NV: + case GL_MAX_SPOT_EXPONENT_NV: + case GL_TEXTURE_CUBE_MAP: +/* case GL_TEXTURE_CUBE_MAP_ARB:*/ + case GL_TEXTURE_BINDING_CUBE_MAP: +/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ + case GL_MAX_CUBE_MAP_TEXTURE_SIZE: +/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ + case GL_MULTISAMPLE_FILTER_HINT_NV: + case GL_FOG_DISTANCE_MODE_NV: + case GL_VERTEX_PROGRAM_ARB: + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + case GL_MAX_PROGRAM_MATRICES_ARB: + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + case GL_PROGRAM_ERROR_POSITION_ARB: + case GL_DEPTH_CLAMP: +/* case GL_DEPTH_CLAMP_NV:*/ + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: +/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ + case GL_MAX_VERTEX_UNITS_ARB: + case GL_ACTIVE_VERTEX_UNITS_ARB: + case GL_WEIGHT_SUM_UNITY_ARB: + case GL_VERTEX_BLEND_ARB: + case GL_CURRENT_WEIGHT_ARB: + case GL_WEIGHT_ARRAY_TYPE_ARB: + case GL_WEIGHT_ARRAY_STRIDE_ARB: + case GL_WEIGHT_ARRAY_SIZE_ARB: + case GL_WEIGHT_ARRAY_ARB: + case GL_PACK_INVERT_MESA: + case GL_STENCIL_BACK_FUNC_ATI: + case GL_STENCIL_BACK_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: + case GL_FRAGMENT_PROGRAM_ARB: + case GL_MAX_DRAW_BUFFERS_ARB: +/* case GL_MAX_DRAW_BUFFERS_NV:*/ + case GL_DRAW_BUFFER0_ARB: +/* case GL_DRAW_BUFFER0_ATI:*/ + case GL_DRAW_BUFFER1_ARB: +/* case GL_DRAW_BUFFER1_NV:*/ + case GL_DRAW_BUFFER2_ARB: +/* case GL_DRAW_BUFFER2_ATI:*/ + case GL_DRAW_BUFFER3_ARB: +/* case GL_DRAW_BUFFER3_ATI:*/ + case GL_DRAW_BUFFER4_ARB: +/* case GL_DRAW_BUFFER4_ATI:*/ + case GL_DRAW_BUFFER5_ARB: +/* case GL_DRAW_BUFFER5_ATI:*/ + case GL_DRAW_BUFFER6_ARB: +/* case GL_DRAW_BUFFER6_ATI:*/ + case GL_DRAW_BUFFER7_ARB: +/* case GL_DRAW_BUFFER7_ATI:*/ + case GL_DRAW_BUFFER8_ARB: +/* case GL_DRAW_BUFFER8_ATI:*/ + case GL_DRAW_BUFFER9_ARB: +/* case GL_DRAW_BUFFER9_ATI:*/ + case GL_DRAW_BUFFER10_ARB: +/* case GL_DRAW_BUFFER10_NV:*/ + case GL_DRAW_BUFFER11_ARB: +/* case GL_DRAW_BUFFER11_NV:*/ + case GL_DRAW_BUFFER12_ARB: +/* case GL_DRAW_BUFFER12_ATI:*/ + case GL_DRAW_BUFFER13_ARB: +/* case GL_DRAW_BUFFER13_ATI:*/ + case GL_DRAW_BUFFER14_ARB: +/* case GL_DRAW_BUFFER14_NV:*/ + case GL_DRAW_BUFFER15_ARB: +/* case GL_DRAW_BUFFER15_ATI:*/ + case GL_BLEND_EQUATION_ALPHA_EXT: + case GL_MATRIX_PALETTE_ARB: + case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: + case GL_MAX_PALETTE_MATRICES_ARB: + case GL_CURRENT_PALETTE_MATRIX_ARB: + case GL_MATRIX_INDEX_ARRAY_ARB: + case GL_CURRENT_MATRIX_INDEX_ARB: + case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: + case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: + case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: + case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: + case GL_POINT_SPRITE_ARB: +/* case GL_POINT_SPRITE_NV:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_MAX_VERTEX_ATTRIBS_ARB: + case GL_MAX_TEXTURE_COORDS_ARB: + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + case GL_DEPTH_BOUNDS_TEST_EXT: + case GL_ARRAY_BUFFER_BINDING_ARB: + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + case GL_STENCIL_TEST_TWO_SIDE_EXT: + case GL_ACTIVE_STENCIL_FACE_EXT: + case GL_SAMPLER_BINDING: + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + case GL_FRAMEBUFFER_BINDING: +/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/ + case GL_RENDERBUFFER_BINDING: +/* case GL_RENDERBUFFER_BINDING_EXT:*/ + case GL_READ_FRAMEBUFFER_BINDING: +/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/ + case GL_MAX_COLOR_ATTACHMENTS: +/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/ + case GL_MAX_SAMPLES: +/* case GL_MAX_SAMPLES_EXT:*/ + case GL_MAX_SERVER_WAIT_TIMEOUT: + case GL_RASTER_POSITION_UNCLIPPED_IBM: + return 1; + case GL_SMOOTH_POINT_SIZE_RANGE: + case GL_LINE_WIDTH_RANGE: + case GL_POLYGON_MODE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: + case GL_MAP1_GRID_DOMAIN: + case GL_MAP2_GRID_SEGMENTS: + case GL_ALIASED_POINT_SIZE_RANGE: + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_BOUNDS_EXT: + return 2; + case GL_CURRENT_NORMAL: + case GL_POINT_DISTANCE_ATTENUATION: + return 3; + case GL_CURRENT_COLOR: + case GL_CURRENT_TEXTURE_COORDS: + case GL_CURRENT_RASTER_COLOR: + case GL_CURRENT_RASTER_TEXTURE_COORDS: + case GL_CURRENT_RASTER_POSITION: + case GL_LIGHT_MODEL_AMBIENT: + case GL_FOG_COLOR: + case GL_ACCUM_CLEAR_VALUE: + case GL_VIEWPORT: + case GL_SCISSOR_BOX: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_MAP2_GRID_DOMAIN: + case GL_BLEND_COLOR: +/* case GL_BLEND_COLOR_EXT:*/ + case GL_CURRENT_SECONDARY_COLOR: + return 4; + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + case GL_MODELVIEW0_ARB: + case GL_COLOR_MATRIX: + case GL_MODELVIEW1_ARB: + case GL_CURRENT_MATRIX_ARB: + case GL_MODELVIEW2_ARB: + case GL_MODELVIEW3_ARB: + case GL_MODELVIEW4_ARB: + case GL_MODELVIEW5_ARB: + case GL_MODELVIEW6_ARB: + case GL_MODELVIEW7_ARB: + case GL_MODELVIEW8_ARB: + case GL_MODELVIEW9_ARB: + case GL_MODELVIEW10_ARB: + case GL_MODELVIEW11_ARB: + case GL_MODELVIEW12_ARB: + case GL_MODELVIEW13_ARB: + case GL_MODELVIEW14_ARB: + case GL_MODELVIEW15_ARB: + case GL_MODELVIEW16_ARB: + case GL_MODELVIEW17_ARB: + case GL_MODELVIEW18_ARB: + case GL_MODELVIEW19_ARB: + case GL_MODELVIEW20_ARB: + case GL_MODELVIEW21_ARB: + case GL_MODELVIEW22_ARB: + case GL_MODELVIEW23_ARB: + case GL_MODELVIEW24_ARB: + case GL_MODELVIEW25_ARB: + case GL_MODELVIEW26_ARB: + case GL_MODELVIEW27_ARB: + case GL_MODELVIEW28_ARB: + case GL_MODELVIEW29_ARB: + case GL_MODELVIEW30_ARB: + case GL_MODELVIEW31_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + return 16; + case GL_FOG_COORDINATE_SOURCE: + case GL_COMPRESSED_TEXTURE_FORMATS: + case GL_RGBA_INTEGER_MODE_EXT: + return __glGetBooleanv_variable_size(e); + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_RESIDENT: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_RANGE_LENGTH_APPLE: + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexLevelParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_WIDTH: + case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_COMPONENTS: + case GL_TEXTURE_BORDER: + case GL_TEXTURE_RED_SIZE: +/* case GL_TEXTURE_RED_SIZE_EXT:*/ + case GL_TEXTURE_GREEN_SIZE: +/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ + case GL_TEXTURE_BLUE_SIZE: +/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ + case GL_TEXTURE_ALPHA_SIZE: +/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ + case GL_TEXTURE_LUMINANCE_SIZE: +/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ + case GL_TEXTURE_INTENSITY_SIZE: +/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ + case GL_TEXTURE_DEPTH: + case GL_TEXTURE_INDEX_SIZE_EXT: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: +/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ + case GL_TEXTURE_COMPRESSED: +/* case GL_TEXTURE_COMPRESSED_ARB:*/ + case GL_TEXTURE_DEPTH_SIZE: +/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ + case GL_TEXTURE_STENCIL_SIZE: +/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/ + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glColorTableParameterfv_size(GLenum e) +{ + switch (e) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetColorTableParameterfv_size(GLenum e) +{ + switch (e) { + case GL_COLOR_TABLE_FORMAT: +/* case GL_COLOR_TABLE_FORMAT_EXT:*/ + case GL_COLOR_TABLE_WIDTH: +/* case GL_COLOR_TABLE_WIDTH_EXT:*/ + case GL_COLOR_TABLE_RED_SIZE: +/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ + case GL_COLOR_TABLE_GREEN_SIZE: +/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ + case GL_COLOR_TABLE_BLUE_SIZE: +/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ + case GL_COLOR_TABLE_ALPHA_SIZE: +/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ + case GL_COLOR_TABLE_LUMINANCE_SIZE: +/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ + case GL_COLOR_TABLE_INTENSITY_SIZE: +/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glConvolutionParameterfv_size(GLenum e) +{ + switch (e) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameterfv_size(GLenum e) +{ + switch (e) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + case GL_CONVOLUTION_FORMAT: +/* case GL_CONVOLUTION_FORMAT_EXT:*/ + case GL_CONVOLUTION_WIDTH: +/* case GL_CONVOLUTION_WIDTH_EXT:*/ + case GL_CONVOLUTION_HEIGHT: +/* case GL_CONVOLUTION_HEIGHT_EXT:*/ + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetHistogramParameterfv_size(GLenum e) +{ + switch (e) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetMinmaxParameterfv_size(GLenum e) +{ + switch (e) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivARB_size(GLenum e) +{ + switch (e) { + case GL_PROGRAM_LENGTH_ARB: + case GL_PROGRAM_BINDING_ARB: + case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_FORMAT_ARB: + case GL_PROGRAM_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_TEMPORARIES_ARB: + case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_PROGRAM_PARAMETERS_ARB: + case GL_MAX_PROGRAM_PARAMETERS_ARB: + case GL_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_PROGRAM_ATTRIBS_ARB: + case GL_MAX_PROGRAM_ATTRIBS_ARB: + case GL_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: + case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: + case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: + case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: + case GL_MAX_PROGRAM_CALL_DEPTH_NV: + case GL_MAX_PROGRAM_IF_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_COUNT_NV: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvARB_size(GLenum e) +{ + switch (e) { + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryObjectivARB_size(GLenum e) +{ + switch (e) { + case GL_QUERY_RESULT_ARB: + case GL_QUERY_RESULT_AVAILABLE_ARB: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryivARB_size(GLenum e) +{ + switch (e) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size(GLenum e) +{ + switch (e) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivNV_size(GLenum e) +{ + switch (e) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvNV_size(GLenum e) +{ + switch (e) { + case GL_ATTRIB_ARRAY_SIZE_NV: + case GL_ATTRIB_ARRAY_STRIDE_NV: + case GL_ATTRIB_ARRAY_TYPE_NV: + case GL_CURRENT_ATTRIB_NV: + return 1; + default: + return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetFramebufferAttachmentParameterivEXT_size(GLenum e) +{ + switch (e) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: + return 1; + default: + return 0; + } +} + +ALIAS(Fogiv, Fogfv) + ALIAS(Lightiv, Lightfv) + ALIAS(LightModeliv, LightModelfv) + ALIAS(Materialiv, Materialfv) + ALIAS(TexParameteriv, TexParameterfv) + ALIAS(TexEnviv, TexEnvfv) + ALIAS(TexGenfv, TexGendv) + ALIAS(TexGeniv, TexGendv) + ALIAS(Map1f, Map1d) + ALIAS(Map2f, Map2d) + ALIAS(GetDoublev, GetBooleanv) + ALIAS(GetFloatv, GetBooleanv) + ALIAS(GetIntegerv, GetBooleanv) + ALIAS(GetLightfv, Lightfv) + ALIAS(GetLightiv, Lightfv) + ALIAS(GetMaterialfv, Materialfv) + ALIAS(GetMaterialiv, Materialfv) + ALIAS(GetTexEnvfv, TexEnvfv) + ALIAS(GetTexEnviv, TexEnvfv) + ALIAS(GetTexGendv, TexGendv) + ALIAS(GetTexGenfv, TexGendv) + ALIAS(GetTexGeniv, TexGendv) + ALIAS(GetTexParameteriv, GetTexParameterfv) + ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv) + ALIAS(ColorTableParameteriv, ColorTableParameterfv) + ALIAS(GetColorTableParameteriv, GetColorTableParameterfv) + ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) + ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv) + ALIAS(GetHistogramParameteriv, GetHistogramParameterfv) + ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv) + ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB) + ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB) + ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB) + ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV) + ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV) + ALIAS(PointParameterivNV, PointParameterfvEXT) +#undef PURE +#undef FASTCALL diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h index 7f24a64fa..9f8ec2835 100644 --- a/xorg-server/glx/indirect_size_get.h +++ b/xorg-server/glx/indirect_size_get.h @@ -1,102 +1,103 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_GET_H_ )
-# define _INDIRECT_SIZE_GET_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
-
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
-
-#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_SIZE_GET_H_ ) +#define _INDIRECT_SIZE_GET_H_ + +/** + * \file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <X11/Xfuncproto.h> + +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#define PURE __attribute__((pure)) +#else +#define PURE +#endif + +#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +#define FASTCALL __attribute__((fastcall)) +#else +#define FASTCALL +#endif + +extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetTexLevelParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetTexLevelParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetColorTableParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetColorTableParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetHistogramParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetHistogramParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint +__glGetFramebufferAttachmentParameterivEXT_size(GLenum); + +#undef PURE +#undef FASTCALL + +#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index 3249f6e84..d08f1f168 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -1,1595 +1,1606 @@ -/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005, 2006
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include <inttypes.h>
-#include "glxserver.h"
-#include "glxext.h"
-#include "indirect_dispatch.h"
-#include "indirect_reqsize.h"
-#include "indirect_table.h"
-
-/*****************************************************************/
-/* tree depth = 3 */
-static const int_fast16_t Single_dispatch_tree[24] = {
- /* [0] -> opcode range [0, 256], node depth 1 */
- 2,
- 5,
- 13,
- 16,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 64], node depth 2 */
- 2,
- LEAF(0),
- LEAF(16),
- 10,
- EMPTY_LEAF,
-
- /* [10] -> opcode range [32, 48], node depth 3 */
- 1,
- LEAF(32),
- EMPTY_LEAF,
-
- /* [13] -> opcode range [64, 128], node depth 2 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [16] -> opcode range [128, 192], node depth 2 */
- 2,
- LEAF(72),
- LEAF(88),
- 21,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [160, 176], node depth 3 */
- 1,
- LEAF(104),
- EMPTY_LEAF,
-
-};
-
-static const void *Single_function_table[112][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
- /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
- /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
- /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
- /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
- /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
- /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
- /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
- /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
- /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
- /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
- /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
- /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
- /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
- /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
- /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
- /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
- /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
- /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
- /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
- /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
- /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
- /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
- /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
- /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
- /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
- /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
- /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
- /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
- /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
- /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
- /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {NULL, NULL},
- /* [ 34] = 34 */ {NULL, NULL},
- /* [ 35] = 35 */ {NULL, NULL},
- /* [ 36] = 36 */ {NULL, NULL},
- /* [ 37] = 37 */ {NULL, NULL},
- /* [ 38] = 38 */ {NULL, NULL},
- /* [ 39] = 39 */ {NULL, NULL},
- /* [ 40] = 96 */ {NULL, NULL},
- /* [ 41] = 97 */ {NULL, NULL},
- /* [ 42] = 98 */ {NULL, NULL},
- /* [ 43] = 99 */ {NULL, NULL},
- /* [ 44] = 100 */ {NULL, NULL},
- /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
- /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
- /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
- /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
- /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
- /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
- /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
- /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
- /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
- /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
- /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
- /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
- /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
- /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
- /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
- /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
- /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
- /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
- /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
- /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
- /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
- /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
- /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
- /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
- /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
- /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
- /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
- /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
- /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
- /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
- /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
- /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
- /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
- /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
- /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
- /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
- /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
- /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
- /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
- /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
- /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
- /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
- /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
- /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
- /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
- /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
- /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
- /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
- /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
- /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
- /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
- /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
- /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
- /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
- /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
- /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
- /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
- /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
- /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
- /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
- /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
- /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
- /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
- /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
- /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
- /* [ 111] = 167 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo Single_dispatch_info = {
- 8,
- Single_dispatch_tree,
- Single_function_table,
- NULL,
- NULL
-};
-
-/*****************************************************************/
-/* tree depth = 8 */
-static const int_fast16_t Render_dispatch_tree[95] = {
- /* [0] -> opcode range [0, 8192], node depth 1 */
- 2,
- 5,
- 31,
- 54,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 2048], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 1024], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 512], node depth 4 */
- 1,
- 14,
- EMPTY_LEAF,
-
- /* [14] -> opcode range [0, 256], node depth 5 */
- 4,
- LEAF(0),
- LEAF(16),
- LEAF(32),
- LEAF(48),
- LEAF(64),
- LEAF(80),
- LEAF(96),
- LEAF(112),
- LEAF(128),
- LEAF(144),
- LEAF(160),
- LEAF(176),
- LEAF(192),
- LEAF(208),
- LEAF(224),
- EMPTY_LEAF,
-
- /* [31] -> opcode range [2048, 4096], node depth 2 */
- 1,
- 34,
- EMPTY_LEAF,
-
- /* [34] -> opcode range [2048, 3072], node depth 3 */
- 1,
- 37,
- EMPTY_LEAF,
-
- /* [37] -> opcode range [2048, 2560], node depth 4 */
- 1,
- 40,
- EMPTY_LEAF,
-
- /* [40] -> opcode range [2048, 2304], node depth 5 */
- 1,
- 43,
- EMPTY_LEAF,
-
- /* [43] -> opcode range [2048, 2176], node depth 6 */
- 1,
- 46,
- EMPTY_LEAF,
-
- /* [46] -> opcode range [2048, 2112], node depth 7 */
- 1,
- 49,
- EMPTY_LEAF,
-
- /* [49] -> opcode range [2048, 2080], node depth 8 */
- 2,
- LEAF(240),
- LEAF(248),
- LEAF(256),
- EMPTY_LEAF,
-
- /* [54] -> opcode range [4096, 6144], node depth 2 */
- 1,
- 57,
- EMPTY_LEAF,
-
- /* [57] -> opcode range [4096, 5120], node depth 3 */
- 1,
- 60,
- EMPTY_LEAF,
-
- /* [60] -> opcode range [4096, 4608], node depth 4 */
- 1,
- 63,
- EMPTY_LEAF,
-
- /* [63] -> opcode range [4096, 4352], node depth 5 */
- 4,
- LEAF(264),
- LEAF(280),
- 80,
- EMPTY_LEAF,
- EMPTY_LEAF,
- LEAF(296),
- LEAF(312),
- LEAF(328),
- LEAF(344),
- EMPTY_LEAF,
- 83,
- 86,
- EMPTY_LEAF,
- 89,
- 92,
- EMPTY_LEAF,
-
- /* [80] -> opcode range [4128, 4144], node depth 6 */
- 1,
- LEAF(360),
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4256, 4272], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(368),
-
- /* [86] -> opcode range [4272, 4288], node depth 6 */
- 1,
- LEAF(376),
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4304, 4320], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(384),
-
- /* [92] -> opcode range [4320, 4336], node depth 6 */
- 1,
- LEAF(392),
- EMPTY_LEAF,
-
-};
-
-static const void *Render_function_table[400][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
- /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
- /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
- /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
- /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
- /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
- /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
- /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
- /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
- /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
- /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
- /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
- /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
- /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
- /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
- /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
- /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
- /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
- /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
- /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
- /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
- /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
- /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
- /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
- /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
- /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
- /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
- /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
- /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
- /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
- /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
- /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
- /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
- /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
- /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
- /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
- /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
- /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
- /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
- /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
- /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
- /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
- /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
- /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
- /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
- /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
- /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
- /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
- /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
- /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
- /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
- /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
- /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
- /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
- /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
- /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
- /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
- /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
- /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
- /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
- /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
- /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
- /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
- /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
- /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
- /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
- /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
- /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
- /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
- /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
- /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
- /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
- /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
- /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
- /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
- /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
- /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
- /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
- /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
- /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
- /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
- /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
- /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
- /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
- /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
- /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
- /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
- /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
- /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
- /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
- /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
- /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
- /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
- /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
- /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
- /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
- /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
- /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
- /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
- /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
- /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
- /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
- /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
- /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
- /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
- /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
- /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
- /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
- /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
- /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
- /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
- /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
- /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
- /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
- /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
- /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
- /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
- /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
- /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
- /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
- /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
- /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
- /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
- /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
- /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
- /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
- /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
- /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
- /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
- /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
- /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
- /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
- /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
- /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
- /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
- /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
- /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
- /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
- /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
- /* [ 140] = 140 */ {NULL, NULL},
- /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
- /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
- /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
- /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
- /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
- /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
- /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
- /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
- /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
- /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
- /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
- /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
- /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
- /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
- /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
- /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
- /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
- /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
- /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
- /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
- /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
- /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
- /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
- /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
- /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
- /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
- /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
- /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
- /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
- /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
- /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
- /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
- /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
- /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
- /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
- /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
- /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
- /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
- /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
- /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
- /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
- /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
- /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
- /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
- /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
- /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
- /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
- /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
- /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
- /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
- /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
- /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
- /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
- /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
- /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
- /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
- /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
- /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
- /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
- /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
- /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
- /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
- /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
- /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
- /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
- /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
- /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
- /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
- /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
- /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
- /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
- /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
- /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
- /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
- /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
- /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
- /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
- /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
- /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
- /* [ 220] = 220 */ {NULL, NULL},
- /* [ 221] = 221 */ {NULL, NULL},
- /* [ 222] = 222 */ {NULL, NULL},
- /* [ 223] = 223 */ {NULL, NULL},
- /* [ 224] = 224 */ {NULL, NULL},
- /* [ 225] = 225 */ {NULL, NULL},
- /* [ 226] = 226 */ {NULL, NULL},
- /* [ 227] = 227 */ {NULL, NULL},
- /* [ 228] = 228 */ {NULL, NULL},
- /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
- /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
- /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
- /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
- /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
- /* [ 234] = 234 */ {NULL, NULL},
- /* [ 235] = 235 */ {NULL, NULL},
- /* [ 236] = 236 */ {NULL, NULL},
- /* [ 237] = 237 */ {NULL, NULL},
- /* [ 238] = 238 */ {NULL, NULL},
- /* [ 239] = 239 */ {NULL, NULL},
- /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
- /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
- /* [ 242] = 2050 */ {NULL, NULL},
- /* [ 243] = 2051 */ {NULL, NULL},
- /* [ 244] = 2052 */ {NULL, NULL},
- /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
- /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
- /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
- /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
- /* [ 249] = 2057 */ {NULL, NULL},
- /* [ 250] = 2058 */ {NULL, NULL},
- /* [ 251] = 2059 */ {NULL, NULL},
- /* [ 252] = 2060 */ {NULL, NULL},
- /* [ 253] = 2061 */ {NULL, NULL},
- /* [ 254] = 2062 */ {NULL, NULL},
- /* [ 255] = 2063 */ {NULL, NULL},
- /* [ 256] = 2064 */ {NULL, NULL},
- /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
- /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
- /* [ 259] = 2067 */ {NULL, NULL},
- /* [ 260] = 2068 */ {NULL, NULL},
- /* [ 261] = 2069 */ {NULL, NULL},
- /* [ 262] = 2070 */ {NULL, NULL},
- /* [ 263] = 2071 */ {NULL, NULL},
- /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
- /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
- /* [ 266] = 4098 */ {NULL, NULL},
- /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
- /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
- /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
- /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
- /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
- /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
- /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
- /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
- /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
- /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
- /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
- /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
- /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
- /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
- /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
- /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
- /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
- /* [ 284] = 4116 */ {NULL, NULL},
- /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
- /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
- /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
- /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
- /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
- /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
- /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
- /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
- /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
- /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
- /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
- /* [ 296] = 4176 */ {NULL, NULL},
- /* [ 297] = 4177 */ {NULL, NULL},
- /* [ 298] = 4178 */ {NULL, NULL},
- /* [ 299] = 4179 */ {NULL, NULL},
- /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
- /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
- /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
- /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
- /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
- /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
- /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
- /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
- /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
- /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
- /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
- /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
- /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
- /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
- /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
- /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
- /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
- /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
- /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
- /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
- /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
- /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
- /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
- /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
- /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
- /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
- /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
- /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
- /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
- /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
- /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
- /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
- /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
- /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
- /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
- /* [ 343] = 4223 */ {NULL, NULL},
- /* [ 344] = 4224 */ {NULL, NULL},
- /* [ 345] = 4225 */ {NULL, NULL},
- /* [ 346] = 4226 */ {NULL, NULL},
- /* [ 347] = 4227 */ {NULL, NULL},
- /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
- /* [ 349] = 4229 */ {NULL, NULL},
- /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
- /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
- /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
- /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
- /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
- /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
- /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
- /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
- /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
- /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
- /* [ 367] = 4135 */ {NULL, NULL},
- /* [ 368] = 4264 */ {NULL, NULL},
- /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
- /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
- /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
- /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
- /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
- /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
- /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
- /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
- /* [ 382] = 4278 */ {NULL, NULL},
- /* [ 383] = 4279 */ {NULL, NULL},
- /* [ 384] = 4312 */ {NULL, NULL},
- /* [ 385] = 4313 */ {NULL, NULL},
- /* [ 386] = 4314 */ {NULL, NULL},
- /* [ 387] = 4315 */ {NULL, NULL},
- /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
- /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
- /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
- /* [ 398] = 4326 */ {NULL, NULL},
- /* [ 399] = 4327 */ {NULL, NULL},
-};
-
-static const int_fast16_t Render_size_table[400][2] = {
- /* [ 0] = 0 */ { 0, ~0},
- /* [ 1] = 1 */ { 8, ~0},
- /* [ 2] = 2 */ { 12, 0},
- /* [ 3] = 3 */ { 8, ~0},
- /* [ 4] = 4 */ { 8, ~0},
- /* [ 5] = 5 */ { 48, 1},
- /* [ 6] = 6 */ { 8, ~0},
- /* [ 7] = 7 */ { 28, ~0},
- /* [ 8] = 8 */ { 16, ~0},
- /* [ 9] = 9 */ { 16, ~0},
- /* [ 10] = 10 */ { 12, ~0},
- /* [ 11] = 11 */ { 8, ~0},
- /* [ 12] = 12 */ { 16, ~0},
- /* [ 13] = 13 */ { 12, ~0},
- /* [ 14] = 14 */ { 8, ~0},
- /* [ 15] = 15 */ { 36, ~0},
- /* [ 16] = 16 */ { 20, ~0},
- /* [ 17] = 17 */ { 20, ~0},
- /* [ 18] = 18 */ { 12, ~0},
- /* [ 19] = 19 */ { 8, ~0},
- /* [ 20] = 20 */ { 20, ~0},
- /* [ 21] = 21 */ { 12, ~0},
- /* [ 22] = 22 */ { 8, ~0},
- /* [ 23] = 23 */ { 4, ~0},
- /* [ 24] = 24 */ { 12, ~0},
- /* [ 25] = 25 */ { 8, ~0},
- /* [ 26] = 26 */ { 8, ~0},
- /* [ 27] = 27 */ { 8, ~0},
- /* [ 28] = 28 */ { 8, ~0},
- /* [ 29] = 29 */ { 28, ~0},
- /* [ 30] = 30 */ { 16, ~0},
- /* [ 31] = 31 */ { 16, ~0},
- /* [ 32] = 32 */ { 12, ~0},
- /* [ 33] = 33 */ { 20, ~0},
- /* [ 34] = 34 */ { 12, ~0},
- /* [ 35] = 35 */ { 12, ~0},
- /* [ 36] = 36 */ { 8, ~0},
- /* [ 37] = 37 */ { 28, ~0},
- /* [ 38] = 38 */ { 16, ~0},
- /* [ 39] = 39 */ { 16, ~0},
- /* [ 40] = 40 */ { 12, ~0},
- /* [ 41] = 41 */ { 36, ~0},
- /* [ 42] = 42 */ { 20, ~0},
- /* [ 43] = 43 */ { 20, ~0},
- /* [ 44] = 44 */ { 12, ~0},
- /* [ 45] = 45 */ { 36, ~0},
- /* [ 46] = 46 */ { 20, ~0},
- /* [ 47] = 47 */ { 20, ~0},
- /* [ 48] = 48 */ { 12, ~0},
- /* [ 49] = 49 */ { 12, ~0},
- /* [ 50] = 50 */ { 8, ~0},
- /* [ 51] = 51 */ { 8, ~0},
- /* [ 52] = 52 */ { 8, ~0},
- /* [ 53] = 53 */ { 20, ~0},
- /* [ 54] = 54 */ { 12, ~0},
- /* [ 55] = 55 */ { 12, ~0},
- /* [ 56] = 56 */ { 8, ~0},
- /* [ 57] = 57 */ { 28, ~0},
- /* [ 58] = 58 */ { 16, ~0},
- /* [ 59] = 59 */ { 16, ~0},
- /* [ 60] = 60 */ { 12, ~0},
- /* [ 61] = 61 */ { 36, ~0},
- /* [ 62] = 62 */ { 20, ~0},
- /* [ 63] = 63 */ { 20, ~0},
- /* [ 64] = 64 */ { 12, ~0},
- /* [ 65] = 65 */ { 20, ~0},
- /* [ 66] = 66 */ { 12, ~0},
- /* [ 67] = 67 */ { 12, ~0},
- /* [ 68] = 68 */ { 8, ~0},
- /* [ 69] = 69 */ { 28, ~0},
- /* [ 70] = 70 */ { 16, ~0},
- /* [ 71] = 71 */ { 16, ~0},
- /* [ 72] = 72 */ { 12, ~0},
- /* [ 73] = 73 */ { 36, ~0},
- /* [ 74] = 74 */ { 20, ~0},
- /* [ 75] = 75 */ { 20, ~0},
- /* [ 76] = 76 */ { 12, ~0},
- /* [ 77] = 77 */ { 40, ~0},
- /* [ 78] = 78 */ { 12, ~0},
- /* [ 79] = 79 */ { 8, ~0},
- /* [ 80] = 80 */ { 12, ~0},
- /* [ 81] = 81 */ { 8, 2},
- /* [ 82] = 82 */ { 12, ~0},
- /* [ 83] = 83 */ { 8, 3},
- /* [ 84] = 84 */ { 8, ~0},
- /* [ 85] = 85 */ { 12, ~0},
- /* [ 86] = 86 */ { 16, ~0},
- /* [ 87] = 87 */ { 12, 4},
- /* [ 88] = 88 */ { 16, ~0},
- /* [ 89] = 89 */ { 12, 5},
- /* [ 90] = 90 */ { 12, ~0},
- /* [ 91] = 91 */ { 8, 6},
- /* [ 92] = 92 */ { 12, ~0},
- /* [ 93] = 93 */ { 8, 7},
- /* [ 94] = 94 */ { 12, ~0},
- /* [ 95] = 95 */ { 8, ~0},
- /* [ 96] = 96 */ { 16, ~0},
- /* [ 97] = 97 */ { 12, 8},
- /* [ 98] = 98 */ { 16, ~0},
- /* [ 99] = 99 */ { 12, 9},
- /* [100] = 100 */ { 8, ~0},
- /* [101] = 101 */ { 12, ~0},
- /* [102] = 102 */ { 24, 10},
- /* [103] = 103 */ { 20, ~0},
- /* [104] = 104 */ { 8, ~0},
- /* [105] = 105 */ { 16, ~0},
- /* [106] = 106 */ { 12, 11},
- /* [107] = 107 */ { 16, ~0},
- /* [108] = 108 */ { 12, 12},
- /* [109] = 109 */ { 56, 13},
- /* [110] = 110 */ { 56, 14},
- /* [111] = 111 */ { 16, ~0},
- /* [112] = 112 */ { 12, 15},
- /* [113] = 113 */ { 16, ~0},
- /* [114] = 114 */ { 12, 16},
- /* [115] = 115 */ { 20, ~0},
- /* [116] = 116 */ { 12, 17},
- /* [117] = 117 */ { 16, ~0},
- /* [118] = 118 */ { 12, 18},
- /* [119] = 119 */ { 16, ~0},
- /* [120] = 120 */ { 12, 19},
- /* [121] = 121 */ { 4, ~0},
- /* [122] = 122 */ { 8, ~0},
- /* [123] = 123 */ { 8, ~0},
- /* [124] = 124 */ { 4, ~0},
- /* [125] = 125 */ { 8, ~0},
- /* [126] = 126 */ { 8, ~0},
- /* [127] = 127 */ { 8, ~0},
- /* [128] = 128 */ { 20, ~0},
- /* [129] = 129 */ { 8, ~0},
- /* [130] = 130 */ { 20, ~0},
- /* [131] = 131 */ { 8, ~0},
- /* [132] = 132 */ { 12, ~0},
- /* [133] = 133 */ { 8, ~0},
- /* [134] = 134 */ { 8, ~0},
- /* [135] = 135 */ { 8, ~0},
- /* [136] = 136 */ { 8, ~0},
- /* [137] = 137 */ { 12, ~0},
- /* [138] = 138 */ { 8, ~0},
- /* [139] = 139 */ { 8, ~0},
- /* [140] = 140 */ { 0, ~0},
- /* [141] = 141 */ { 4, ~0},
- /* [142] = 142 */ { 8, ~0},
- /* [143] = 143 */ { 28, 20},
- /* [144] = 144 */ { 20, 21},
- /* [145] = 145 */ { 48, 22},
- /* [146] = 146 */ { 32, 23},
- /* [147] = 147 */ { 24, ~0},
- /* [148] = 148 */ { 16, ~0},
- /* [149] = 149 */ { 44, ~0},
- /* [150] = 150 */ { 28, ~0},
- /* [151] = 151 */ { 12, ~0},
- /* [152] = 152 */ { 8, ~0},
- /* [153] = 153 */ { 20, ~0},
- /* [154] = 154 */ { 12, ~0},
- /* [155] = 155 */ { 16, ~0},
- /* [156] = 156 */ { 8, ~0},
- /* [157] = 157 */ { 24, ~0},
- /* [158] = 158 */ { 12, ~0},
- /* [159] = 159 */ { 12, ~0},
- /* [160] = 160 */ { 12, ~0},
- /* [161] = 161 */ { 8, ~0},
- /* [162] = 162 */ { 16, ~0},
- /* [163] = 163 */ { 16, ~0},
- /* [164] = 164 */ { 8, ~0},
- /* [165] = 165 */ { 12, ~0},
- /* [166] = 166 */ { 12, ~0},
- /* [167] = 167 */ { 12, ~0},
- /* [168] = 168 */ { 12, 24},
- /* [169] = 169 */ { 12, 25},
- /* [170] = 170 */ { 12, 26},
- /* [171] = 171 */ { 8, ~0},
- /* [172] = 172 */ { 24, ~0},
- /* [173] = 173 */ { 40, 27},
- /* [174] = 174 */ { 20, ~0},
- /* [175] = 175 */ { 52, ~0},
- /* [176] = 176 */ { 4, ~0},
- /* [177] = 177 */ { 68, ~0},
- /* [178] = 178 */ {132, ~0},
- /* [179] = 179 */ { 8, ~0},
- /* [180] = 180 */ { 68, ~0},
- /* [181] = 181 */ {132, ~0},
- /* [182] = 182 */ { 52, ~0},
- /* [183] = 183 */ { 4, ~0},
- /* [184] = 184 */ { 4, ~0},
- /* [185] = 185 */ { 36, ~0},
- /* [186] = 186 */ { 20, ~0},
- /* [187] = 187 */ { 28, ~0},
- /* [188] = 188 */ { 16, ~0},
- /* [189] = 189 */ { 28, ~0},
- /* [190] = 190 */ { 16, ~0},
- /* [191] = 191 */ { 20, ~0},
- /* [192] = 192 */ { 12, ~0},
- /* [193] = 193 */ { 16, 28},
- /* [194] = 194 */ { 8, ~0},
- /* [195] = 195 */ { 44, 29},
- /* [196] = 196 */ { 24, ~0},
- /* [197] = 197 */ { 8, ~0},
- /* [198] = 198 */ { 16, ~0},
- /* [199] = 199 */ { 12, ~0},
- /* [200] = 200 */ { 12, ~0},
- /* [201] = 201 */ { 12, ~0},
- /* [202] = 202 */ { 24, ~0},
- /* [203] = 203 */ { 16, ~0},
- /* [204] = 204 */ { 16, ~0},
- /* [205] = 205 */ { 12, ~0},
- /* [206] = 206 */ { 32, ~0},
- /* [207] = 207 */ { 20, ~0},
- /* [208] = 208 */ { 20, ~0},
- /* [209] = 209 */ { 16, ~0},
- /* [210] = 210 */ { 40, ~0},
- /* [211] = 211 */ { 24, ~0},
- /* [212] = 212 */ { 24, ~0},
- /* [213] = 213 */ { 16, ~0},
- /* [214] = 214 */ { 28, 30},
- /* [215] = 215 */ { 32, 31},
- /* [216] = 216 */ { 36, 32},
- /* [217] = 217 */ { 28, 33},
- /* [218] = 218 */ { 36, 34},
- /* [219] = 219 */ { 44, 35},
- /* [220] = 220 */ { 0, ~0},
- /* [221] = 221 */ { 0, ~0},
- /* [222] = 222 */ { 0, ~0},
- /* [223] = 223 */ { 0, ~0},
- /* [224] = 224 */ { 0, ~0},
- /* [225] = 225 */ { 0, ~0},
- /* [226] = 226 */ { 0, ~0},
- /* [227] = 227 */ { 0, ~0},
- /* [228] = 228 */ { 0, ~0},
- /* [229] = 229 */ { 12, ~0},
- /* [230] = 230 */ { 16, ~0},
- /* [231] = 231 */ { 12, ~0},
- /* [232] = 232 */ { 8, ~0},
- /* [233] = 233 */ { 8, 36},
- /* [234] = 234 */ { 0, ~0},
- /* [235] = 235 */ { 0, ~0},
- /* [236] = 236 */ { 0, ~0},
- /* [237] = 237 */ { 0, ~0},
- /* [238] = 238 */ { 0, ~0},
- /* [239] = 239 */ { 0, ~0},
- /* [240] = 2048 */ { 12, ~0},
- /* [241] = 2049 */ { 8, ~0},
- /* [242] = 2050 */ { 0, ~0},
- /* [243] = 2051 */ { 0, ~0},
- /* [244] = 2052 */ { 0, ~0},
- /* [245] = 2053 */ { 44, 37},
- /* [246] = 2054 */ { 12, 38},
- /* [247] = 2055 */ { 12, 39},
- /* [248] = 2056 */ { 24, ~0},
- /* [249] = 2057 */ { 0, ~0},
- /* [250] = 2058 */ { 0, ~0},
- /* [251] = 2059 */ { 0, ~0},
- /* [252] = 2060 */ { 0, ~0},
- /* [253] = 2061 */ { 0, ~0},
- /* [254] = 2062 */ { 0, ~0},
- /* [255] = 2063 */ { 0, ~0},
- /* [256] = 2064 */ { 0, ~0},
- /* [257] = 2065 */ { 12, ~0},
- /* [258] = 2066 */ { 8, 40},
- /* [259] = 2067 */ { 0, ~0},
- /* [260] = 2068 */ { 0, ~0},
- /* [261] = 2069 */ { 0, ~0},
- /* [262] = 2070 */ { 0, ~0},
- /* [263] = 2071 */ { 0, ~0},
- /* [264] = 4096 */ { 20, ~0},
- /* [265] = 4097 */ { 8, ~0},
- /* [266] = 4098 */ { 0, ~0},
- /* [267] = 4099 */ { 60, 41},
- /* [268] = 4100 */ { 60, 42},
- /* [269] = 4101 */ { 48, 43},
- /* [270] = 4102 */ { 48, 44},
- /* [271] = 4103 */ { 16, ~0},
- /* [272] = 4104 */ { 12, 45},
- /* [273] = 4105 */ { 16, ~0},
- /* [274] = 4106 */ { 12, 46},
- /* [275] = 4107 */ { 24, ~0},
- /* [276] = 4108 */ { 28, ~0},
- /* [277] = 4109 */ { 32, 47},
- /* [278] = 4110 */ { 20, ~0},
- /* [279] = 4111 */ { 16, ~0},
- /* [280] = 4112 */ { 8, ~0},
- /* [281] = 4113 */ { 8, ~0},
- /* [282] = 4114 */ { 84, 48},
- /* [283] = 4115 */ { 92, 49},
- /* [284] = 4116 */ { 0, ~0},
- /* [285] = 4117 */ { 12, ~0},
- /* [286] = 4118 */ { 8, 50},
- /* [287] = 4119 */ { 32, ~0},
- /* [288] = 4120 */ { 36, ~0},
- /* [289] = 4121 */ { 28, ~0},
- /* [290] = 4122 */ { 36, ~0},
- /* [291] = 4123 */ { 40, ~0},
- /* [292] = 4124 */ { 8, ~0},
- /* [293] = 4125 */ { 12, ~0},
- /* [294] = 4126 */ { 8, ~0},
- /* [295] = 4127 */ { 12, ~0},
- /* [296] = 4176 */ { 0, ~0},
- /* [297] = 4177 */ { 0, ~0},
- /* [298] = 4178 */ { 0, ~0},
- /* [299] = 4179 */ { 0, ~0},
- /* [300] = 4180 */ { 12, ~0},
- /* [301] = 4181 */ { 28, ~0},
- /* [302] = 4182 */ { 8, 51},
- /* [303] = 4183 */ { 16, 52},
- /* [304] = 4184 */ { 28, ~0},
- /* [305] = 4185 */ { 44, ~0},
- /* [306] = 4186 */ { 16, 53},
- /* [307] = 4187 */ { 16, 54},
- /* [308] = 4188 */ { 20, ~0},
- /* [309] = 4189 */ { 12, ~0},
- /* [310] = 4190 */ { 12, ~0},
- /* [311] = 4191 */ { 16, ~0},
- /* [312] = 4192 */ { 16, ~0},
- /* [313] = 4193 */ { 12, ~0},
- /* [314] = 4194 */ { 16, ~0},
- /* [315] = 4195 */ { 20, ~0},
- /* [316] = 4196 */ { 24, ~0},
- /* [317] = 4197 */ { 16, ~0},
- /* [318] = 4198 */ { 24, ~0},
- /* [319] = 4199 */ { 32, ~0},
- /* [320] = 4200 */ { 40, ~0},
- /* [321] = 4201 */ { 12, ~0},
- /* [322] = 4202 */ { 12, 55},
- /* [323] = 4203 */ { 12, 56},
- /* [324] = 4204 */ { 12, 57},
- /* [325] = 4205 */ { 12, 58},
- /* [326] = 4206 */ { 12, 59},
- /* [327] = 4207 */ { 12, 60},
- /* [328] = 4208 */ { 12, 61},
- /* [329] = 4209 */ { 12, 62},
- /* [330] = 4210 */ { 12, 63},
- /* [331] = 4211 */ { 12, 64},
- /* [332] = 4212 */ { 12, 65},
- /* [333] = 4213 */ { 12, 66},
- /* [334] = 4214 */ { 12, 67},
- /* [335] = 4215 */ { 28, ~0},
- /* [336] = 4216 */ { 44, ~0},
- /* [337] = 4217 */ { 16, 68},
- /* [338] = 4218 */ { 28, 69},
- /* [339] = 4219 */ { 44, 70},
- /* [340] = 4220 */ { 8, ~0},
- /* [341] = 4221 */ { 12, ~0},
- /* [342] = 4222 */ { 8, 71},
- /* [343] = 4223 */ { 0, ~0},
- /* [344] = 4224 */ { 0, ~0},
- /* [345] = 4225 */ { 0, ~0},
- /* [346] = 4226 */ { 0, ~0},
- /* [347] = 4227 */ { 0, ~0},
- /* [348] = 4228 */ { 12, ~0},
- /* [349] = 4229 */ { 0, ~0},
- /* [350] = 4230 */ { 12, ~0},
- /* [351] = 4231 */ { 24, ~0},
- /* [352] = 4232 */ { 12, ~0},
- /* [353] = 4233 */ { 16, ~0},
- /* [354] = 4234 */ { 24, ~0},
- /* [355] = 4235 */ { 12, ~0},
- /* [356] = 4236 */ { 16, ~0},
- /* [357] = 4237 */ { 24, ~0},
- /* [358] = 4238 */ { 16, ~0},
- /* [359] = 4239 */ { 24, ~0},
- /* [360] = 4128 */ { 16, ~0},
- /* [361] = 4129 */ { 16, ~0},
- /* [362] = 4130 */ { 28, ~0},
- /* [363] = 4131 */ { 8, ~0},
- /* [364] = 4132 */ { 12, ~0},
- /* [365] = 4133 */ { 16, ~0},
- /* [366] = 4134 */ { 20, ~0},
- /* [367] = 4135 */ { 0, ~0},
- /* [368] = 4264 */ { 0, ~0},
- /* [369] = 4265 */ { 12, ~0},
- /* [370] = 4266 */ { 12, ~0},
- /* [371] = 4267 */ { 16, ~0},
- /* [372] = 4268 */ { 16, ~0},
- /* [373] = 4269 */ { 12, ~0},
- /* [374] = 4270 */ { 16, ~0},
- /* [375] = 4271 */ { 20, ~0},
- /* [376] = 4272 */ { 24, ~0},
- /* [377] = 4273 */ { 16, ~0},
- /* [378] = 4274 */ { 24, ~0},
- /* [379] = 4275 */ { 32, ~0},
- /* [380] = 4276 */ { 40, ~0},
- /* [381] = 4277 */ { 12, ~0},
- /* [382] = 4278 */ { 0, ~0},
- /* [383] = 4279 */ { 0, ~0},
- /* [384] = 4312 */ { 0, ~0},
- /* [385] = 4313 */ { 0, ~0},
- /* [386] = 4314 */ { 0, ~0},
- /* [387] = 4315 */ { 0, ~0},
- /* [388] = 4316 */ { 12, ~0},
- /* [389] = 4317 */ { 8, 72},
- /* [390] = 4318 */ { 20, ~0},
- /* [391] = 4319 */ { 12, ~0},
- /* [392] = 4320 */ { 8, 73},
- /* [393] = 4321 */ { 24, ~0},
- /* [394] = 4322 */ { 24, ~0},
- /* [395] = 4323 */ { 28, ~0},
- /* [396] = 4324 */ { 20, ~0},
- /* [397] = 4325 */ { 8, ~0},
- /* [398] = 4326 */ { 0, ~0},
- /* [399] = 4327 */ { 0, ~0},
-};
-
-static const gl_proto_size_func Render_size_func_table[74] = {
- __glXCallListsReqSize,
- __glXBitmapReqSize,
- __glXFogfvReqSize,
- __glXFogivReqSize,
- __glXLightfvReqSize,
- __glXLightivReqSize,
- __glXLightModelfvReqSize,
- __glXLightModelivReqSize,
- __glXMaterialfvReqSize,
- __glXMaterialivReqSize,
- __glXPolygonStippleReqSize,
- __glXTexParameterfvReqSize,
- __glXTexParameterivReqSize,
- __glXTexImage1DReqSize,
- __glXTexImage2DReqSize,
- __glXTexEnvfvReqSize,
- __glXTexEnvivReqSize,
- __glXTexGendvReqSize,
- __glXTexGenfvReqSize,
- __glXTexGenivReqSize,
- __glXMap1dReqSize,
- __glXMap1fReqSize,
- __glXMap2dReqSize,
- __glXMap2fReqSize,
- __glXPixelMapfvReqSize,
- __glXPixelMapuivReqSize,
- __glXPixelMapusvReqSize,
- __glXDrawPixelsReqSize,
- __glXDrawArraysReqSize,
- __glXColorSubTableReqSize,
- __glXCompressedTexImage1DARBReqSize,
- __glXCompressedTexImage2DARBReqSize,
- __glXCompressedTexImage3DARBReqSize,
- __glXCompressedTexSubImage1DARBReqSize,
- __glXCompressedTexSubImage2DARBReqSize,
- __glXCompressedTexSubImage3DARBReqSize,
- __glXDrawBuffersARBReqSize,
- __glXColorTableReqSize,
- __glXColorTableParameterfvReqSize,
- __glXColorTableParameterivReqSize,
- __glXPointParameterfvEXTReqSize,
- __glXTexSubImage1DReqSize,
- __glXTexSubImage2DReqSize,
- __glXConvolutionFilter1DReqSize,
- __glXConvolutionFilter2DReqSize,
- __glXConvolutionParameterfvReqSize,
- __glXConvolutionParameterivReqSize,
- __glXSeparableFilter2DReqSize,
- __glXTexImage3DReqSize,
- __glXTexSubImage3DReqSize,
- __glXPrioritizeTexturesReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
- __glXVertexAttribs1svNVReqSize,
- __glXVertexAttribs2svNVReqSize,
- __glXVertexAttribs3svNVReqSize,
- __glXVertexAttribs4svNVReqSize,
- __glXVertexAttribs1fvNVReqSize,
- __glXVertexAttribs2fvNVReqSize,
- __glXVertexAttribs3fvNVReqSize,
- __glXVertexAttribs4fvNVReqSize,
- __glXVertexAttribs1dvNVReqSize,
- __glXVertexAttribs2dvNVReqSize,
- __glXVertexAttribs3dvNVReqSize,
- __glXVertexAttribs4dvNVReqSize,
- __glXVertexAttribs4ubvNVReqSize,
- __glXProgramStringARBReqSize,
- __glXProgramNamedParameter4fvNVReqSize,
- __glXProgramNamedParameter4dvNVReqSize,
- __glXPointParameterivNVReqSize,
- __glXDeleteRenderbuffersEXTReqSize,
- __glXDeleteFramebuffersEXTReqSize,
-};
-
-const struct __glXDispatchInfo Render_dispatch_info = {
- 13,
- Render_dispatch_tree,
- Render_function_table,
- Render_size_table,
- Render_size_func_table
-};
-
-/*****************************************************************/
-/* tree depth = 12 */
-static const int_fast16_t VendorPriv_dispatch_tree[152] = {
- /* [0] -> opcode range [0, 131072], node depth 1 */
- 2,
- 5,
- EMPTY_LEAF,
- 119,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 32768], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 16384], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 8192], node depth 4 */
- 2,
- 16,
- EMPTY_LEAF,
- 78,
- EMPTY_LEAF,
-
- /* [16] -> opcode range [0, 2048], node depth 5 */
- 2,
- 21,
- EMPTY_LEAF,
- 36,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [0, 512], node depth 6 */
- 1,
- 24,
- EMPTY_LEAF,
-
- /* [24] -> opcode range [0, 256], node depth 7 */
- 1,
- 27,
- EMPTY_LEAF,
-
- /* [27] -> opcode range [0, 128], node depth 8 */
- 1,
- 30,
- EMPTY_LEAF,
-
- /* [30] -> opcode range [0, 64], node depth 9 */
- 1,
- 33,
- EMPTY_LEAF,
-
- /* [33] -> opcode range [0, 32], node depth 10 */
- 1,
- LEAF(0),
- EMPTY_LEAF,
-
- /* [36] -> opcode range [1024, 1536], node depth 6 */
- 2,
- 41,
- EMPTY_LEAF,
- 53,
- 67,
-
- /* [41] -> opcode range [1024, 1152], node depth 7 */
- 1,
- 44,
- EMPTY_LEAF,
-
- /* [44] -> opcode range [1024, 1088], node depth 8 */
- 1,
- 47,
- EMPTY_LEAF,
-
- /* [47] -> opcode range [1024, 1056], node depth 9 */
- 1,
- 50,
- EMPTY_LEAF,
-
- /* [50] -> opcode range [1024, 1040], node depth 10 */
- 1,
- LEAF(16),
- EMPTY_LEAF,
-
- /* [53] -> opcode range [1280, 1408], node depth 7 */
- 1,
- 56,
- EMPTY_LEAF,
-
- /* [56] -> opcode range [1280, 1344], node depth 8 */
- 2,
- 61,
- LEAF(24),
- EMPTY_LEAF,
- 64,
-
- /* [61] -> opcode range [1280, 1296], node depth 9 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [64] -> opcode range [1328, 1344], node depth 9 */
- 1,
- LEAF(48),
- EMPTY_LEAF,
-
- /* [67] -> opcode range [1408, 1536], node depth 7 */
- 1,
- 70,
- EMPTY_LEAF,
-
- /* [70] -> opcode range [1408, 1472], node depth 8 */
- 1,
- 73,
- EMPTY_LEAF,
-
- /* [73] -> opcode range [1408, 1440], node depth 9 */
- 2,
- EMPTY_LEAF,
- LEAF(56),
- LEAF(64),
- EMPTY_LEAF,
-
- /* [78] -> opcode range [4096, 6144], node depth 5 */
- 2,
- 83,
- EMPTY_LEAF,
- 101,
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4096, 4608], node depth 6 */
- 1,
- 86,
- EMPTY_LEAF,
-
- /* [86] -> opcode range [4096, 4352], node depth 7 */
- 1,
- 89,
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4096, 4224], node depth 8 */
- 1,
- 92,
- EMPTY_LEAF,
-
- /* [92] -> opcode range [4096, 4160], node depth 9 */
- 1,
- 95,
- EMPTY_LEAF,
-
- /* [95] -> opcode range [4096, 4128], node depth 10 */
- 1,
- 98,
- EMPTY_LEAF,
-
- /* [98] -> opcode range [4096, 4112], node depth 11 */
- 1,
- LEAF(72),
- EMPTY_LEAF,
-
- /* [101] -> opcode range [5120, 5632], node depth 6 */
- 1,
- 104,
- EMPTY_LEAF,
-
- /* [104] -> opcode range [5120, 5376], node depth 7 */
- 1,
- 107,
- EMPTY_LEAF,
-
- /* [107] -> opcode range [5120, 5248], node depth 8 */
- 1,
- 110,
- EMPTY_LEAF,
-
- /* [110] -> opcode range [5120, 5184], node depth 9 */
- 1,
- EMPTY_LEAF,
- 113,
-
- /* [113] -> opcode range [5152, 5184], node depth 10 */
- 1,
- 116,
- EMPTY_LEAF,
-
- /* [116] -> opcode range [5152, 5168], node depth 11 */
- 1,
- LEAF(80),
- EMPTY_LEAF,
-
- /* [119] -> opcode range [65536, 98304], node depth 2 */
- 1,
- 122,
- EMPTY_LEAF,
-
- /* [122] -> opcode range [65536, 81920], node depth 3 */
- 1,
- 125,
- EMPTY_LEAF,
-
- /* [125] -> opcode range [65536, 73728], node depth 4 */
- 1,
- 128,
- EMPTY_LEAF,
-
- /* [128] -> opcode range [65536, 69632], node depth 5 */
- 1,
- 131,
- EMPTY_LEAF,
-
- /* [131] -> opcode range [65536, 67584], node depth 6 */
- 1,
- 134,
- EMPTY_LEAF,
-
- /* [134] -> opcode range [65536, 66560], node depth 7 */
- 1,
- 137,
- EMPTY_LEAF,
-
- /* [137] -> opcode range [65536, 66048], node depth 8 */
- 1,
- 140,
- EMPTY_LEAF,
-
- /* [140] -> opcode range [65536, 65792], node depth 9 */
- 1,
- 143,
- EMPTY_LEAF,
-
- /* [143] -> opcode range [65536, 65664], node depth 10 */
- 1,
- 146,
- EMPTY_LEAF,
-
- /* [146] -> opcode range [65536, 65600], node depth 11 */
- 1,
- 149,
- EMPTY_LEAF,
-
- /* [149] -> opcode range [65536, 65568], node depth 12 */
- 1,
- LEAF(88),
- EMPTY_LEAF,
-
-};
-
-static const void *VendorPriv_function_table[104][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
- /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
- /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
- /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
- /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
- /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
- /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
- /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
- /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
- /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
- /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
- /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
- /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
- /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
- /* [ 15] = 15 */ {NULL, NULL},
- /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
- /* [ 17] = 1025 */ {NULL, NULL},
- /* [ 18] = 1026 */ {NULL, NULL},
- /* [ 19] = 1027 */ {NULL, NULL},
- /* [ 20] = 1028 */ {NULL, NULL},
- /* [ 21] = 1029 */ {NULL, NULL},
- /* [ 22] = 1030 */ {NULL, NULL},
- /* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
- /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
- /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
- /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
- /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
- /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
- /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
- /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
- /* [ 37] = 1309 */ {NULL, NULL},
- /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
- /* [ 40] = 1288 */ {NULL, NULL},
- /* [ 41] = 1289 */ {NULL, NULL},
- /* [ 42] = 1290 */ {NULL, NULL},
- /* [ 43] = 1291 */ {NULL, NULL},
- /* [ 44] = 1292 */ {NULL, NULL},
- /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
- /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
- /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
- /* [ 48] = 1328 */ {NULL, NULL},
- /* [ 49] = 1329 */ {NULL, NULL},
- /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
- /* [ 52] = 1332 */ {NULL, NULL},
- /* [ 53] = 1333 */ {NULL, NULL},
- /* [ 54] = 1334 */ {NULL, NULL},
- /* [ 55] = 1335 */ {NULL, NULL},
- /* [ 56] = 1416 */ {NULL, NULL},
- /* [ 57] = 1417 */ {NULL, NULL},
- /* [ 58] = 1418 */ {NULL, NULL},
- /* [ 59] = 1419 */ {NULL, NULL},
- /* [ 60] = 1420 */ {NULL, NULL},
- /* [ 61] = 1421 */ {NULL, NULL},
- /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
- /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
- /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
- /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
- /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
- /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
- /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
- /* [ 69] = 1429 */ {NULL, NULL},
- /* [ 70] = 1430 */ {NULL, NULL},
- /* [ 71] = 1431 */ {NULL, NULL},
- /* [ 72] = 4096 */ {NULL, NULL},
- /* [ 73] = 4097 */ {NULL, NULL},
- /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
- /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
- /* [ 77] = 4101 */ {NULL, NULL},
- /* [ 78] = 4102 */ {NULL, NULL},
- /* [ 79] = 4103 */ {NULL, NULL},
- /* [ 80] = 5152 */ {NULL, NULL},
- /* [ 81] = 5153 */ {NULL, NULL},
- /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
- /* [ 83] = 5155 */ {NULL, NULL},
- /* [ 84] = 5156 */ {NULL, NULL},
- /* [ 85] = 5157 */ {NULL, NULL},
- /* [ 86] = 5158 */ {NULL, NULL},
- /* [ 87] = 5159 */ {NULL, NULL},
- /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
- /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
- /* [ 90] = 65538 */ {NULL, NULL},
- /* [ 91] = 65539 */ {NULL, NULL},
- /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
- /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
- /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
- /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
- /* [ 99] = 65547 */ {NULL, NULL},
- /* [ 100] = 65548 */ {NULL, NULL},
- /* [ 101] = 65549 */ {NULL, NULL},
- /* [ 102] = 65550 */ {NULL, NULL},
- /* [ 103] = 65551 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo VendorPriv_dispatch_info = {
- 17,
- VendorPriv_dispatch_tree,
- VendorPriv_function_table,
- NULL,
- NULL
-};
-
+/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <inttypes.h> +#include "glxserver.h" +#include "glxext.h" +#include "indirect_dispatch.h" +#include "indirect_reqsize.h" +#include "indirect_table.h" + +/*****************************************************************/ +/* tree depth = 3 */ +static const int_fast16_t Single_dispatch_tree[24] = { + /* [0] -> opcode range [0, 256], node depth 1 */ + 2, + 5, + 13, + 16, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 64], node depth 2 */ + 2, + LEAF(0), + LEAF(16), + 10, + EMPTY_LEAF, + + /* [10] -> opcode range [32, 48], node depth 3 */ + 1, + LEAF(32), + EMPTY_LEAF, + + /* [13] -> opcode range [64, 128], node depth 2 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [16] -> opcode range [128, 192], node depth 2 */ + 2, + LEAF(72), + LEAF(88), + 21, + EMPTY_LEAF, + + /* [21] -> opcode range [160, 176], node depth 3 */ + 1, + LEAF(104), + EMPTY_LEAF, + +}; + +static const void *Single_function_table[112][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, + /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, + /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, + /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, + /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, + /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, + /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, + /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, + /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, + /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, + /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, + /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, + /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, + /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, + /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB}, + /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB}, + /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB}, + /* [ 36] = 36 */ {NULL, NULL}, + /* [ 37] = 37 */ {NULL, NULL}, + /* [ 38] = 38 */ {NULL, NULL}, + /* [ 39] = 39 */ {NULL, NULL}, + /* [ 40] = 96 */ {NULL, NULL}, + /* [ 41] = 97 */ {NULL, NULL}, + /* [ 42] = 98 */ {NULL, NULL}, + /* [ 43] = 99 */ {NULL, NULL}, + /* [ 44] = 100 */ {NULL, NULL}, + /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, + /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, + /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, + /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, + /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, + /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, + /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, + /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, + /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, + /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, + /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, + /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, + /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, + /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, + /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, + /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, + /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, + /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, + /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, + /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, + /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, + /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, + /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, + /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, + /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, + /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, + /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, + /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, + /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, + /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, + /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, + /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, + /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, + /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, + /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 111] = 167 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo Single_dispatch_info = { + 8, + Single_dispatch_tree, + Single_function_table, + NULL, + NULL +}; + +/*****************************************************************/ +/* tree depth = 8 */ +static const int_fast16_t Render_dispatch_tree[92] = { + /* [0] -> opcode range [0, 8192], node depth 1 */ + 2, + 5, + 31, + 54, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 2048], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 1024], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 512], node depth 4 */ + 1, + 14, + EMPTY_LEAF, + + /* [14] -> opcode range [0, 256], node depth 5 */ + 4, + LEAF(0), + LEAF(16), + LEAF(32), + LEAF(48), + LEAF(64), + LEAF(80), + LEAF(96), + LEAF(112), + LEAF(128), + LEAF(144), + LEAF(160), + LEAF(176), + LEAF(192), + LEAF(208), + LEAF(224), + EMPTY_LEAF, + + /* [31] -> opcode range [2048, 4096], node depth 2 */ + 1, + 34, + EMPTY_LEAF, + + /* [34] -> opcode range [2048, 3072], node depth 3 */ + 1, + 37, + EMPTY_LEAF, + + /* [37] -> opcode range [2048, 2560], node depth 4 */ + 1, + 40, + EMPTY_LEAF, + + /* [40] -> opcode range [2048, 2304], node depth 5 */ + 1, + 43, + EMPTY_LEAF, + + /* [43] -> opcode range [2048, 2176], node depth 6 */ + 1, + 46, + EMPTY_LEAF, + + /* [46] -> opcode range [2048, 2112], node depth 7 */ + 1, + 49, + EMPTY_LEAF, + + /* [49] -> opcode range [2048, 2080], node depth 8 */ + 2, + LEAF(240), + LEAF(248), + LEAF(256), + EMPTY_LEAF, + + /* [54] -> opcode range [4096, 6144], node depth 2 */ + 1, + 57, + EMPTY_LEAF, + + /* [57] -> opcode range [4096, 5120], node depth 3 */ + 1, + 60, + EMPTY_LEAF, + + /* [60] -> opcode range [4096, 4608], node depth 4 */ + 1, + 63, + EMPTY_LEAF, + + /* [63] -> opcode range [4096, 4352], node depth 5 */ + 4, + LEAF(264), + LEAF(280), + 80, + EMPTY_LEAF, + EMPTY_LEAF, + LEAF(296), + LEAF(312), + LEAF(328), + LEAF(344), + EMPTY_LEAF, + 83, + 86, + EMPTY_LEAF, + 89, + LEAF(360), + EMPTY_LEAF, + + /* [80] -> opcode range [4128, 4144], node depth 6 */ + 1, + LEAF(376), + EMPTY_LEAF, + + /* [83] -> opcode range [4256, 4272], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(384), + + /* [86] -> opcode range [4272, 4288], node depth 6 */ + 1, + LEAF(392), + EMPTY_LEAF, + + /* [89] -> opcode range [4304, 4320], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(400), + +}; + +static const void *Render_function_table[408][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, + /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, + /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, + /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, + /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, + /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, + /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, + /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, + /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, + /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, + /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, + /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, + /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, + /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, + /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, + /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, + /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, + /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, + /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, + /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, + /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, + /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, + /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, + /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, + /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, + /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, + /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, + /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, + /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, + /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, + /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, + /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, + /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, + /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, + /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, + /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, + /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, + /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, + /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, + /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, + /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, + /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, + /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, + /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, + /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, + /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, + /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, + /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, + /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, + /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, + /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, + /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, + /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, + /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, + /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, + /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, + /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, + /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, + /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, + /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, + /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, + /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, + /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, + /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, + /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, + /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, + /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, + /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, + /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, + /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, + /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, + /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, + /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, + /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, + /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, + /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, + /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, + /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, + /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, + /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, + /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, + /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, + /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, + /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, + /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, + /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, + /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, + /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, + /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, + /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, + /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, + /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, + /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, + /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, + /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, + /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, + /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, + /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, + /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, + /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, + /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, + /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, + /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, + /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, + /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, + /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, + /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, + /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, + /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, + /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, + /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, + /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, + /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, + /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, + /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, + /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, + /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, + /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, + /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, + /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, + /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, + /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, + /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, + /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, + /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, + /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, + /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, + /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, + /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, + /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, + /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, + /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, + /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, + /* [ 140] = 140 */ {NULL, NULL}, + /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, + /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, + /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, + /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, + /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, + /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, + /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, + /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, + /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, + /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, + /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, + /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, + /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, + /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, + /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, + /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, + /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, + /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, + /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, + /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, + /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, + /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, + /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, + /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, + /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, + /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, + /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, + /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, + /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, + /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, + /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, + /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, + /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, + /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, + /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, + /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, + /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, + /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, + /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, + /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, + /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, + /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, + /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, + /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, + /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, + /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, + /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, + /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, + /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, + /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, + /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, + /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 220] = 220 */ {NULL, NULL}, + /* [ 221] = 221 */ {NULL, NULL}, + /* [ 222] = 222 */ {NULL, NULL}, + /* [ 223] = 223 */ {NULL, NULL}, + /* [ 224] = 224 */ {NULL, NULL}, + /* [ 225] = 225 */ {NULL, NULL}, + /* [ 226] = 226 */ {NULL, NULL}, + /* [ 227] = 227 */ {NULL, NULL}, + /* [ 228] = 228 */ {NULL, NULL}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, + /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB}, + /* [ 235] = 235 */ {NULL, NULL}, + /* [ 236] = 236 */ {NULL, NULL}, + /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, + /* [ 238] = 238 */ {NULL, NULL}, + /* [ 239] = 239 */ {NULL, NULL}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 242] = 2050 */ {NULL, NULL}, + /* [ 243] = 2051 */ {NULL, NULL}, + /* [ 244] = 2052 */ {NULL, NULL}, + /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 249] = 2057 */ {NULL, NULL}, + /* [ 250] = 2058 */ {NULL, NULL}, + /* [ 251] = 2059 */ {NULL, NULL}, + /* [ 252] = 2060 */ {NULL, NULL}, + /* [ 253] = 2061 */ {NULL, NULL}, + /* [ 254] = 2062 */ {NULL, NULL}, + /* [ 255] = 2063 */ {NULL, NULL}, + /* [ 256] = 2064 */ {NULL, NULL}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 259] = 2067 */ {NULL, NULL}, + /* [ 260] = 2068 */ {NULL, NULL}, + /* [ 261] = 2069 */ {NULL, NULL}, + /* [ 262] = 2070 */ {NULL, NULL}, + /* [ 263] = 2071 */ {NULL, NULL}, + /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, + /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, + /* [ 266] = 4098 */ {NULL, NULL}, + /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, + /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, + /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, + /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, + /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, + /* [ 284] = 4116 */ {NULL, NULL}, + /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, + /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 296] = 4176 */ {NULL, NULL}, + /* [ 297] = 4177 */ {NULL, NULL}, + /* [ 298] = 4178 */ {NULL, NULL}, + /* [ 299] = 4179 */ {NULL, NULL}, + /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, + /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, + /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, + /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, + /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, + /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, + /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, + /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, + /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, + /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, + /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, + /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, + /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, + /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, + /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, + /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, + /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, + /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, + /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, + /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, + /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, + /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, + /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, + /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, + /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, + /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, + /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, + /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, + /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, + /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, + /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, + /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, + /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, + /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 343] = 4223 */ {NULL, NULL}, + /* [ 344] = 4224 */ {NULL, NULL}, + /* [ 345] = 4225 */ {NULL, NULL}, + /* [ 346] = 4226 */ {NULL, NULL}, + /* [ 347] = 4227 */ {NULL, NULL}, + /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, + /* [ 349] = 4229 */ {NULL, NULL}, + /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, + /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, + /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, + /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, + /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, + /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 366] = 4326 */ {NULL, NULL}, + /* [ 367] = 4327 */ {NULL, NULL}, + /* [ 368] = 4328 */ {NULL, NULL}, + /* [ 369] = 4329 */ {NULL, NULL}, + /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, + /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, + /* [ 372] = 4332 */ {NULL, NULL}, + /* [ 373] = 4333 */ {NULL, NULL}, + /* [ 374] = 4334 */ {NULL, NULL}, + /* [ 375] = 4335 */ {NULL, NULL}, + /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 383] = 4135 */ {NULL, NULL}, + /* [ 384] = 4264 */ {NULL, NULL}, + /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, + /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, + /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, + /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, + /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, + /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, + /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, + /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, + /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, + /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, + /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, + /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, + /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 398] = 4278 */ {NULL, NULL}, + /* [ 399] = 4279 */ {NULL, NULL}, + /* [ 400] = 4312 */ {NULL, NULL}, + /* [ 401] = 4313 */ {NULL, NULL}, + /* [ 402] = 4314 */ {NULL, NULL}, + /* [ 403] = 4315 */ {NULL, NULL}, + /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, + /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, + /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, +}; + +static const int_fast16_t Render_size_table[408][2] = { + /* [ 0] = 0 */ { 0, ~0}, + /* [ 1] = 1 */ { 8, ~0}, + /* [ 2] = 2 */ { 12, 0}, + /* [ 3] = 3 */ { 8, ~0}, + /* [ 4] = 4 */ { 8, ~0}, + /* [ 5] = 5 */ { 48, 1}, + /* [ 6] = 6 */ { 8, ~0}, + /* [ 7] = 7 */ { 28, ~0}, + /* [ 8] = 8 */ { 16, ~0}, + /* [ 9] = 9 */ { 16, ~0}, + /* [ 10] = 10 */ { 12, ~0}, + /* [ 11] = 11 */ { 8, ~0}, + /* [ 12] = 12 */ { 16, ~0}, + /* [ 13] = 13 */ { 12, ~0}, + /* [ 14] = 14 */ { 8, ~0}, + /* [ 15] = 15 */ { 36, ~0}, + /* [ 16] = 16 */ { 20, ~0}, + /* [ 17] = 17 */ { 20, ~0}, + /* [ 18] = 18 */ { 12, ~0}, + /* [ 19] = 19 */ { 8, ~0}, + /* [ 20] = 20 */ { 20, ~0}, + /* [ 21] = 21 */ { 12, ~0}, + /* [ 22] = 22 */ { 8, ~0}, + /* [ 23] = 23 */ { 4, ~0}, + /* [ 24] = 24 */ { 12, ~0}, + /* [ 25] = 25 */ { 8, ~0}, + /* [ 26] = 26 */ { 8, ~0}, + /* [ 27] = 27 */ { 8, ~0}, + /* [ 28] = 28 */ { 8, ~0}, + /* [ 29] = 29 */ { 28, ~0}, + /* [ 30] = 30 */ { 16, ~0}, + /* [ 31] = 31 */ { 16, ~0}, + /* [ 32] = 32 */ { 12, ~0}, + /* [ 33] = 33 */ { 20, ~0}, + /* [ 34] = 34 */ { 12, ~0}, + /* [ 35] = 35 */ { 12, ~0}, + /* [ 36] = 36 */ { 8, ~0}, + /* [ 37] = 37 */ { 28, ~0}, + /* [ 38] = 38 */ { 16, ~0}, + /* [ 39] = 39 */ { 16, ~0}, + /* [ 40] = 40 */ { 12, ~0}, + /* [ 41] = 41 */ { 36, ~0}, + /* [ 42] = 42 */ { 20, ~0}, + /* [ 43] = 43 */ { 20, ~0}, + /* [ 44] = 44 */ { 12, ~0}, + /* [ 45] = 45 */ { 36, ~0}, + /* [ 46] = 46 */ { 20, ~0}, + /* [ 47] = 47 */ { 20, ~0}, + /* [ 48] = 48 */ { 12, ~0}, + /* [ 49] = 49 */ { 12, ~0}, + /* [ 50] = 50 */ { 8, ~0}, + /* [ 51] = 51 */ { 8, ~0}, + /* [ 52] = 52 */ { 8, ~0}, + /* [ 53] = 53 */ { 20, ~0}, + /* [ 54] = 54 */ { 12, ~0}, + /* [ 55] = 55 */ { 12, ~0}, + /* [ 56] = 56 */ { 8, ~0}, + /* [ 57] = 57 */ { 28, ~0}, + /* [ 58] = 58 */ { 16, ~0}, + /* [ 59] = 59 */ { 16, ~0}, + /* [ 60] = 60 */ { 12, ~0}, + /* [ 61] = 61 */ { 36, ~0}, + /* [ 62] = 62 */ { 20, ~0}, + /* [ 63] = 63 */ { 20, ~0}, + /* [ 64] = 64 */ { 12, ~0}, + /* [ 65] = 65 */ { 20, ~0}, + /* [ 66] = 66 */ { 12, ~0}, + /* [ 67] = 67 */ { 12, ~0}, + /* [ 68] = 68 */ { 8, ~0}, + /* [ 69] = 69 */ { 28, ~0}, + /* [ 70] = 70 */ { 16, ~0}, + /* [ 71] = 71 */ { 16, ~0}, + /* [ 72] = 72 */ { 12, ~0}, + /* [ 73] = 73 */ { 36, ~0}, + /* [ 74] = 74 */ { 20, ~0}, + /* [ 75] = 75 */ { 20, ~0}, + /* [ 76] = 76 */ { 12, ~0}, + /* [ 77] = 77 */ { 40, ~0}, + /* [ 78] = 78 */ { 12, ~0}, + /* [ 79] = 79 */ { 8, ~0}, + /* [ 80] = 80 */ { 12, ~0}, + /* [ 81] = 81 */ { 8, 2}, + /* [ 82] = 82 */ { 12, ~0}, + /* [ 83] = 83 */ { 8, 3}, + /* [ 84] = 84 */ { 8, ~0}, + /* [ 85] = 85 */ { 12, ~0}, + /* [ 86] = 86 */ { 16, ~0}, + /* [ 87] = 87 */ { 12, 4}, + /* [ 88] = 88 */ { 16, ~0}, + /* [ 89] = 89 */ { 12, 5}, + /* [ 90] = 90 */ { 12, ~0}, + /* [ 91] = 91 */ { 8, 6}, + /* [ 92] = 92 */ { 12, ~0}, + /* [ 93] = 93 */ { 8, 7}, + /* [ 94] = 94 */ { 12, ~0}, + /* [ 95] = 95 */ { 8, ~0}, + /* [ 96] = 96 */ { 16, ~0}, + /* [ 97] = 97 */ { 12, 8}, + /* [ 98] = 98 */ { 16, ~0}, + /* [ 99] = 99 */ { 12, 9}, + /* [100] = 100 */ { 8, ~0}, + /* [101] = 101 */ { 12, ~0}, + /* [102] = 102 */ { 24, 10}, + /* [103] = 103 */ { 20, ~0}, + /* [104] = 104 */ { 8, ~0}, + /* [105] = 105 */ { 16, ~0}, + /* [106] = 106 */ { 12, 11}, + /* [107] = 107 */ { 16, ~0}, + /* [108] = 108 */ { 12, 12}, + /* [109] = 109 */ { 56, 13}, + /* [110] = 110 */ { 56, 14}, + /* [111] = 111 */ { 16, ~0}, + /* [112] = 112 */ { 12, 15}, + /* [113] = 113 */ { 16, ~0}, + /* [114] = 114 */ { 12, 16}, + /* [115] = 115 */ { 20, ~0}, + /* [116] = 116 */ { 12, 17}, + /* [117] = 117 */ { 16, ~0}, + /* [118] = 118 */ { 12, 18}, + /* [119] = 119 */ { 16, ~0}, + /* [120] = 120 */ { 12, 19}, + /* [121] = 121 */ { 4, ~0}, + /* [122] = 122 */ { 8, ~0}, + /* [123] = 123 */ { 8, ~0}, + /* [124] = 124 */ { 4, ~0}, + /* [125] = 125 */ { 8, ~0}, + /* [126] = 126 */ { 8, ~0}, + /* [127] = 127 */ { 8, ~0}, + /* [128] = 128 */ { 20, ~0}, + /* [129] = 129 */ { 8, ~0}, + /* [130] = 130 */ { 20, ~0}, + /* [131] = 131 */ { 8, ~0}, + /* [132] = 132 */ { 12, ~0}, + /* [133] = 133 */ { 8, ~0}, + /* [134] = 134 */ { 8, ~0}, + /* [135] = 135 */ { 8, ~0}, + /* [136] = 136 */ { 8, ~0}, + /* [137] = 137 */ { 12, ~0}, + /* [138] = 138 */ { 8, ~0}, + /* [139] = 139 */ { 8, ~0}, + /* [140] = 140 */ { 0, ~0}, + /* [141] = 141 */ { 4, ~0}, + /* [142] = 142 */ { 8, ~0}, + /* [143] = 143 */ { 28, 20}, + /* [144] = 144 */ { 20, 21}, + /* [145] = 145 */ { 48, 22}, + /* [146] = 146 */ { 32, 23}, + /* [147] = 147 */ { 24, ~0}, + /* [148] = 148 */ { 16, ~0}, + /* [149] = 149 */ { 44, ~0}, + /* [150] = 150 */ { 28, ~0}, + /* [151] = 151 */ { 12, ~0}, + /* [152] = 152 */ { 8, ~0}, + /* [153] = 153 */ { 20, ~0}, + /* [154] = 154 */ { 12, ~0}, + /* [155] = 155 */ { 16, ~0}, + /* [156] = 156 */ { 8, ~0}, + /* [157] = 157 */ { 24, ~0}, + /* [158] = 158 */ { 12, ~0}, + /* [159] = 159 */ { 12, ~0}, + /* [160] = 160 */ { 12, ~0}, + /* [161] = 161 */ { 8, ~0}, + /* [162] = 162 */ { 16, ~0}, + /* [163] = 163 */ { 16, ~0}, + /* [164] = 164 */ { 8, ~0}, + /* [165] = 165 */ { 12, ~0}, + /* [166] = 166 */ { 12, ~0}, + /* [167] = 167 */ { 12, ~0}, + /* [168] = 168 */ { 12, 24}, + /* [169] = 169 */ { 12, 25}, + /* [170] = 170 */ { 12, 26}, + /* [171] = 171 */ { 8, ~0}, + /* [172] = 172 */ { 24, ~0}, + /* [173] = 173 */ { 40, 27}, + /* [174] = 174 */ { 20, ~0}, + /* [175] = 175 */ { 52, ~0}, + /* [176] = 176 */ { 4, ~0}, + /* [177] = 177 */ { 68, ~0}, + /* [178] = 178 */ {132, ~0}, + /* [179] = 179 */ { 8, ~0}, + /* [180] = 180 */ { 68, ~0}, + /* [181] = 181 */ {132, ~0}, + /* [182] = 182 */ { 52, ~0}, + /* [183] = 183 */ { 4, ~0}, + /* [184] = 184 */ { 4, ~0}, + /* [185] = 185 */ { 36, ~0}, + /* [186] = 186 */ { 20, ~0}, + /* [187] = 187 */ { 28, ~0}, + /* [188] = 188 */ { 16, ~0}, + /* [189] = 189 */ { 28, ~0}, + /* [190] = 190 */ { 16, ~0}, + /* [191] = 191 */ { 20, ~0}, + /* [192] = 192 */ { 12, ~0}, + /* [193] = 193 */ { 16, 28}, + /* [194] = 194 */ { 8, ~0}, + /* [195] = 195 */ { 44, 29}, + /* [196] = 196 */ { 24, ~0}, + /* [197] = 197 */ { 8, ~0}, + /* [198] = 198 */ { 16, ~0}, + /* [199] = 199 */ { 12, ~0}, + /* [200] = 200 */ { 12, ~0}, + /* [201] = 201 */ { 12, ~0}, + /* [202] = 202 */ { 24, ~0}, + /* [203] = 203 */ { 16, ~0}, + /* [204] = 204 */ { 16, ~0}, + /* [205] = 205 */ { 12, ~0}, + /* [206] = 206 */ { 32, ~0}, + /* [207] = 207 */ { 20, ~0}, + /* [208] = 208 */ { 20, ~0}, + /* [209] = 209 */ { 16, ~0}, + /* [210] = 210 */ { 40, ~0}, + /* [211] = 211 */ { 24, ~0}, + /* [212] = 212 */ { 24, ~0}, + /* [213] = 213 */ { 16, ~0}, + /* [214] = 214 */ { 28, 30}, + /* [215] = 215 */ { 32, 31}, + /* [216] = 216 */ { 36, 32}, + /* [217] = 217 */ { 28, 33}, + /* [218] = 218 */ { 36, 34}, + /* [219] = 219 */ { 44, 35}, + /* [220] = 220 */ { 0, ~0}, + /* [221] = 221 */ { 0, ~0}, + /* [222] = 222 */ { 0, ~0}, + /* [223] = 223 */ { 0, ~0}, + /* [224] = 224 */ { 0, ~0}, + /* [225] = 225 */ { 0, ~0}, + /* [226] = 226 */ { 0, ~0}, + /* [227] = 227 */ { 0, ~0}, + /* [228] = 228 */ { 0, ~0}, + /* [229] = 229 */ { 12, ~0}, + /* [230] = 230 */ { 16, ~0}, + /* [231] = 231 */ { 12, ~0}, + /* [232] = 232 */ { 8, ~0}, + /* [233] = 233 */ { 8, 36}, + /* [234] = 234 */ { 12, ~0}, + /* [235] = 235 */ { 0, ~0}, + /* [236] = 236 */ { 0, ~0}, + /* [237] = 237 */ { 24, ~0}, + /* [238] = 238 */ { 0, ~0}, + /* [239] = 239 */ { 0, ~0}, + /* [240] = 2048 */ { 12, ~0}, + /* [241] = 2049 */ { 8, ~0}, + /* [242] = 2050 */ { 0, ~0}, + /* [243] = 2051 */ { 0, ~0}, + /* [244] = 2052 */ { 0, ~0}, + /* [245] = 2053 */ { 44, 37}, + /* [246] = 2054 */ { 12, 38}, + /* [247] = 2055 */ { 12, 39}, + /* [248] = 2056 */ { 24, ~0}, + /* [249] = 2057 */ { 0, ~0}, + /* [250] = 2058 */ { 0, ~0}, + /* [251] = 2059 */ { 0, ~0}, + /* [252] = 2060 */ { 0, ~0}, + /* [253] = 2061 */ { 0, ~0}, + /* [254] = 2062 */ { 0, ~0}, + /* [255] = 2063 */ { 0, ~0}, + /* [256] = 2064 */ { 0, ~0}, + /* [257] = 2065 */ { 12, ~0}, + /* [258] = 2066 */ { 8, 40}, + /* [259] = 2067 */ { 0, ~0}, + /* [260] = 2068 */ { 0, ~0}, + /* [261] = 2069 */ { 0, ~0}, + /* [262] = 2070 */ { 0, ~0}, + /* [263] = 2071 */ { 0, ~0}, + /* [264] = 4096 */ { 20, ~0}, + /* [265] = 4097 */ { 8, ~0}, + /* [266] = 4098 */ { 0, ~0}, + /* [267] = 4099 */ { 60, 41}, + /* [268] = 4100 */ { 60, 42}, + /* [269] = 4101 */ { 48, 43}, + /* [270] = 4102 */ { 48, 44}, + /* [271] = 4103 */ { 16, ~0}, + /* [272] = 4104 */ { 12, 45}, + /* [273] = 4105 */ { 16, ~0}, + /* [274] = 4106 */ { 12, 46}, + /* [275] = 4107 */ { 24, ~0}, + /* [276] = 4108 */ { 28, ~0}, + /* [277] = 4109 */ { 32, 47}, + /* [278] = 4110 */ { 20, ~0}, + /* [279] = 4111 */ { 16, ~0}, + /* [280] = 4112 */ { 8, ~0}, + /* [281] = 4113 */ { 8, ~0}, + /* [282] = 4114 */ { 84, 48}, + /* [283] = 4115 */ { 92, 49}, + /* [284] = 4116 */ { 0, ~0}, + /* [285] = 4117 */ { 12, ~0}, + /* [286] = 4118 */ { 8, 50}, + /* [287] = 4119 */ { 32, ~0}, + /* [288] = 4120 */ { 36, ~0}, + /* [289] = 4121 */ { 28, ~0}, + /* [290] = 4122 */ { 36, ~0}, + /* [291] = 4123 */ { 40, ~0}, + /* [292] = 4124 */ { 8, ~0}, + /* [293] = 4125 */ { 12, ~0}, + /* [294] = 4126 */ { 8, ~0}, + /* [295] = 4127 */ { 12, ~0}, + /* [296] = 4176 */ { 0, ~0}, + /* [297] = 4177 */ { 0, ~0}, + /* [298] = 4178 */ { 0, ~0}, + /* [299] = 4179 */ { 0, ~0}, + /* [300] = 4180 */ { 12, ~0}, + /* [301] = 4181 */ { 28, ~0}, + /* [302] = 4182 */ { 8, 51}, + /* [303] = 4183 */ { 16, 52}, + /* [304] = 4184 */ { 28, ~0}, + /* [305] = 4185 */ { 44, ~0}, + /* [306] = 4186 */ { 16, 53}, + /* [307] = 4187 */ { 16, 54}, + /* [308] = 4188 */ { 20, ~0}, + /* [309] = 4189 */ { 12, ~0}, + /* [310] = 4190 */ { 12, ~0}, + /* [311] = 4191 */ { 16, ~0}, + /* [312] = 4192 */ { 16, ~0}, + /* [313] = 4193 */ { 12, ~0}, + /* [314] = 4194 */ { 16, ~0}, + /* [315] = 4195 */ { 20, ~0}, + /* [316] = 4196 */ { 24, ~0}, + /* [317] = 4197 */ { 16, ~0}, + /* [318] = 4198 */ { 24, ~0}, + /* [319] = 4199 */ { 32, ~0}, + /* [320] = 4200 */ { 40, ~0}, + /* [321] = 4201 */ { 12, ~0}, + /* [322] = 4202 */ { 12, 55}, + /* [323] = 4203 */ { 12, 56}, + /* [324] = 4204 */ { 12, 57}, + /* [325] = 4205 */ { 12, 58}, + /* [326] = 4206 */ { 12, 59}, + /* [327] = 4207 */ { 12, 60}, + /* [328] = 4208 */ { 12, 61}, + /* [329] = 4209 */ { 12, 62}, + /* [330] = 4210 */ { 12, 63}, + /* [331] = 4211 */ { 12, 64}, + /* [332] = 4212 */ { 12, 65}, + /* [333] = 4213 */ { 12, 66}, + /* [334] = 4214 */ { 12, 67}, + /* [335] = 4215 */ { 28, ~0}, + /* [336] = 4216 */ { 44, ~0}, + /* [337] = 4217 */ { 16, 68}, + /* [338] = 4218 */ { 28, 69}, + /* [339] = 4219 */ { 44, 70}, + /* [340] = 4220 */ { 8, ~0}, + /* [341] = 4221 */ { 12, ~0}, + /* [342] = 4222 */ { 8, 71}, + /* [343] = 4223 */ { 0, ~0}, + /* [344] = 4224 */ { 0, ~0}, + /* [345] = 4225 */ { 0, ~0}, + /* [346] = 4226 */ { 0, ~0}, + /* [347] = 4227 */ { 0, ~0}, + /* [348] = 4228 */ { 12, ~0}, + /* [349] = 4229 */ { 0, ~0}, + /* [350] = 4230 */ { 12, ~0}, + /* [351] = 4231 */ { 24, ~0}, + /* [352] = 4232 */ { 12, ~0}, + /* [353] = 4233 */ { 16, ~0}, + /* [354] = 4234 */ { 24, ~0}, + /* [355] = 4235 */ { 12, ~0}, + /* [356] = 4236 */ { 16, ~0}, + /* [357] = 4237 */ { 24, ~0}, + /* [358] = 4238 */ { 16, ~0}, + /* [359] = 4239 */ { 24, ~0}, + /* [360] = 4320 */ { 8, 72}, + /* [361] = 4321 */ { 24, ~0}, + /* [362] = 4322 */ { 24, ~0}, + /* [363] = 4323 */ { 28, ~0}, + /* [364] = 4324 */ { 20, ~0}, + /* [365] = 4325 */ { 8, ~0}, + /* [366] = 4326 */ { 0, ~0}, + /* [367] = 4327 */ { 0, ~0}, + /* [368] = 4328 */ { 0, ~0}, + /* [369] = 4329 */ { 0, ~0}, + /* [370] = 4330 */ { 44, ~0}, + /* [371] = 4331 */ { 24, ~0}, + /* [372] = 4332 */ { 0, ~0}, + /* [373] = 4333 */ { 0, ~0}, + /* [374] = 4334 */ { 0, ~0}, + /* [375] = 4335 */ { 0, ~0}, + /* [376] = 4128 */ { 16, ~0}, + /* [377] = 4129 */ { 16, ~0}, + /* [378] = 4130 */ { 28, ~0}, + /* [379] = 4131 */ { 8, ~0}, + /* [380] = 4132 */ { 12, ~0}, + /* [381] = 4133 */ { 16, ~0}, + /* [382] = 4134 */ { 20, ~0}, + /* [383] = 4135 */ { 0, ~0}, + /* [384] = 4264 */ { 0, ~0}, + /* [385] = 4265 */ { 12, ~0}, + /* [386] = 4266 */ { 12, ~0}, + /* [387] = 4267 */ { 16, ~0}, + /* [388] = 4268 */ { 16, ~0}, + /* [389] = 4269 */ { 12, ~0}, + /* [390] = 4270 */ { 16, ~0}, + /* [391] = 4271 */ { 20, ~0}, + /* [392] = 4272 */ { 24, ~0}, + /* [393] = 4273 */ { 16, ~0}, + /* [394] = 4274 */ { 24, ~0}, + /* [395] = 4275 */ { 32, ~0}, + /* [396] = 4276 */ { 40, ~0}, + /* [397] = 4277 */ { 12, ~0}, + /* [398] = 4278 */ { 0, ~0}, + /* [399] = 4279 */ { 0, ~0}, + /* [400] = 4312 */ { 0, ~0}, + /* [401] = 4313 */ { 0, ~0}, + /* [402] = 4314 */ { 0, ~0}, + /* [403] = 4315 */ { 0, ~0}, + /* [404] = 4316 */ { 12, ~0}, + /* [405] = 4317 */ { 8, 73}, + /* [406] = 4318 */ { 20, ~0}, + /* [407] = 4319 */ { 12, ~0}, +}; + +static const gl_proto_size_func Render_size_func_table[74] = { + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXDeleteFramebuffersEXTReqSize, + __glXDeleteRenderbuffersEXTReqSize, +}; + +const struct __glXDispatchInfo Render_dispatch_info = { + 13, + Render_dispatch_tree, + Render_function_table, + Render_size_table, + Render_size_func_table +}; + +/*****************************************************************/ +/* tree depth = 12 */ +static const int_fast16_t VendorPriv_dispatch_tree[152] = { + /* [0] -> opcode range [0, 131072], node depth 1 */ + 2, + 5, + EMPTY_LEAF, + 119, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 32768], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 16384], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 8192], node depth 4 */ + 2, + 16, + EMPTY_LEAF, + 78, + EMPTY_LEAF, + + /* [16] -> opcode range [0, 2048], node depth 5 */ + 2, + 21, + EMPTY_LEAF, + 36, + EMPTY_LEAF, + + /* [21] -> opcode range [0, 512], node depth 6 */ + 1, + 24, + EMPTY_LEAF, + + /* [24] -> opcode range [0, 256], node depth 7 */ + 1, + 27, + EMPTY_LEAF, + + /* [27] -> opcode range [0, 128], node depth 8 */ + 1, + 30, + EMPTY_LEAF, + + /* [30] -> opcode range [0, 64], node depth 9 */ + 1, + 33, + EMPTY_LEAF, + + /* [33] -> opcode range [0, 32], node depth 10 */ + 1, + LEAF(0), + EMPTY_LEAF, + + /* [36] -> opcode range [1024, 1536], node depth 6 */ + 2, + 41, + EMPTY_LEAF, + 53, + 67, + + /* [41] -> opcode range [1024, 1152], node depth 7 */ + 1, + 44, + EMPTY_LEAF, + + /* [44] -> opcode range [1024, 1088], node depth 8 */ + 1, + 47, + EMPTY_LEAF, + + /* [47] -> opcode range [1024, 1056], node depth 9 */ + 1, + 50, + EMPTY_LEAF, + + /* [50] -> opcode range [1024, 1040], node depth 10 */ + 1, + LEAF(16), + EMPTY_LEAF, + + /* [53] -> opcode range [1280, 1408], node depth 7 */ + 1, + 56, + EMPTY_LEAF, + + /* [56] -> opcode range [1280, 1344], node depth 8 */ + 2, + 61, + LEAF(24), + EMPTY_LEAF, + 64, + + /* [61] -> opcode range [1280, 1296], node depth 9 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [64] -> opcode range [1328, 1344], node depth 9 */ + 1, + LEAF(48), + EMPTY_LEAF, + + /* [67] -> opcode range [1408, 1536], node depth 7 */ + 1, + 70, + EMPTY_LEAF, + + /* [70] -> opcode range [1408, 1472], node depth 8 */ + 1, + 73, + EMPTY_LEAF, + + /* [73] -> opcode range [1408, 1440], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(56), + LEAF(64), + EMPTY_LEAF, + + /* [78] -> opcode range [4096, 6144], node depth 5 */ + 2, + 83, + EMPTY_LEAF, + 101, + EMPTY_LEAF, + + /* [83] -> opcode range [4096, 4608], node depth 6 */ + 1, + 86, + EMPTY_LEAF, + + /* [86] -> opcode range [4096, 4352], node depth 7 */ + 1, + 89, + EMPTY_LEAF, + + /* [89] -> opcode range [4096, 4224], node depth 8 */ + 1, + 92, + EMPTY_LEAF, + + /* [92] -> opcode range [4096, 4160], node depth 9 */ + 1, + 95, + EMPTY_LEAF, + + /* [95] -> opcode range [4096, 4128], node depth 10 */ + 1, + 98, + EMPTY_LEAF, + + /* [98] -> opcode range [4096, 4112], node depth 11 */ + 1, + LEAF(72), + EMPTY_LEAF, + + /* [101] -> opcode range [5120, 5632], node depth 6 */ + 1, + 104, + EMPTY_LEAF, + + /* [104] -> opcode range [5120, 5376], node depth 7 */ + 1, + 107, + EMPTY_LEAF, + + /* [107] -> opcode range [5120, 5248], node depth 8 */ + 1, + 110, + EMPTY_LEAF, + + /* [110] -> opcode range [5120, 5184], node depth 9 */ + 1, + EMPTY_LEAF, + 113, + + /* [113] -> opcode range [5152, 5184], node depth 10 */ + 1, + 116, + EMPTY_LEAF, + + /* [116] -> opcode range [5152, 5168], node depth 11 */ + 1, + LEAF(80), + EMPTY_LEAF, + + /* [119] -> opcode range [65536, 98304], node depth 2 */ + 1, + 122, + EMPTY_LEAF, + + /* [122] -> opcode range [65536, 81920], node depth 3 */ + 1, + 125, + EMPTY_LEAF, + + /* [125] -> opcode range [65536, 73728], node depth 4 */ + 1, + 128, + EMPTY_LEAF, + + /* [128] -> opcode range [65536, 69632], node depth 5 */ + 1, + 131, + EMPTY_LEAF, + + /* [131] -> opcode range [65536, 67584], node depth 6 */ + 1, + 134, + EMPTY_LEAF, + + /* [134] -> opcode range [65536, 66560], node depth 7 */ + 1, + 137, + EMPTY_LEAF, + + /* [137] -> opcode range [65536, 66048], node depth 8 */ + 1, + 140, + EMPTY_LEAF, + + /* [140] -> opcode range [65536, 65792], node depth 9 */ + 1, + 143, + EMPTY_LEAF, + + /* [143] -> opcode range [65536, 65664], node depth 10 */ + 1, + 146, + EMPTY_LEAF, + + /* [146] -> opcode range [65536, 65600], node depth 11 */ + 1, + 149, + EMPTY_LEAF, + + /* [149] -> opcode range [65536, 65568], node depth 12 */ + 1, + LEAF(88), + EMPTY_LEAF, + +}; + +static const void *VendorPriv_function_table[104][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, + /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, + /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, + /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, + /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, + /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, + /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, + /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, + /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, + /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, + /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, + /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, + /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, + /* [ 15] = 15 */ {NULL, NULL}, + /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 17] = 1025 */ {NULL, NULL}, + /* [ 18] = 1026 */ {NULL, NULL}, + /* [ 19] = 1027 */ {NULL, NULL}, + /* [ 20] = 1028 */ {NULL, NULL}, + /* [ 21] = 1029 */ {NULL, NULL}, + /* [ 22] = 1030 */ {NULL, NULL}, + /* [ 23] = 1031 */ {NULL, NULL}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 37] = 1309 */ {NULL, NULL}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 40] = 1288 */ {NULL, NULL}, + /* [ 41] = 1289 */ {NULL, NULL}, + /* [ 42] = 1290 */ {NULL, NULL}, + /* [ 43] = 1291 */ {NULL, NULL}, + /* [ 44] = 1292 */ {NULL, NULL}, + /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, + /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, + /* [ 48] = 1328 */ {NULL, NULL}, + /* [ 49] = 1329 */ {NULL, NULL}, + /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 52] = 1332 */ {NULL, NULL}, + /* [ 53] = 1333 */ {NULL, NULL}, + /* [ 54] = 1334 */ {NULL, NULL}, + /* [ 55] = 1335 */ {NULL, NULL}, + /* [ 56] = 1416 */ {NULL, NULL}, + /* [ 57] = 1417 */ {NULL, NULL}, + /* [ 58] = 1418 */ {NULL, NULL}, + /* [ 59] = 1419 */ {NULL, NULL}, + /* [ 60] = 1420 */ {NULL, NULL}, + /* [ 61] = 1421 */ {NULL, NULL}, + /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, + /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, + /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, + /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, + /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 69] = 1429 */ {NULL, NULL}, + /* [ 70] = 1430 */ {NULL, NULL}, + /* [ 71] = 1431 */ {NULL, NULL}, + /* [ 72] = 4096 */ {NULL, NULL}, + /* [ 73] = 4097 */ {NULL, NULL}, + /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, + /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 77] = 4101 */ {NULL, NULL}, + /* [ 78] = 4102 */ {NULL, NULL}, + /* [ 79] = 4103 */ {NULL, NULL}, + /* [ 80] = 5152 */ {NULL, NULL}, + /* [ 81] = 5153 */ {NULL, NULL}, + /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 83] = 5155 */ {NULL, NULL}, + /* [ 84] = 5156 */ {NULL, NULL}, + /* [ 85] = 5157 */ {NULL, NULL}, + /* [ 86] = 5158 */ {NULL, NULL}, + /* [ 87] = 5159 */ {NULL, NULL}, + /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, + /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 90] = 65538 */ {NULL, NULL}, + /* [ 91] = 65539 */ {NULL, NULL}, + /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, + /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, + /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, + /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, + /* [ 99] = 65547 */ {NULL, NULL}, + /* [ 100] = 65548 */ {NULL, NULL}, + /* [ 101] = 65549 */ {NULL, NULL}, + /* [ 102] = 65550 */ {NULL, NULL}, + /* [ 103] = 65551 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo VendorPriv_dispatch_info = { + 17, + VendorPriv_dispatch_tree, + VendorPriv_function_table, + NULL, + NULL +}; + diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c index 0bae3247e..699f13746 100644 --- a/xorg-server/glx/swap_interval.c +++ b/xorg-server/glx/swap_interval.c @@ -37,7 +37,6 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" -#include "glapioffsets.h" #include "glxbyteorder.h" static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap); diff --git a/xorg-server/hw/dmx/examples/Makefile.am b/xorg-server/hw/dmx/examples/Makefile.am index 229bb57fc..d055ddc71 100644 --- a/xorg-server/hw/dmx/examples/Makefile.am +++ b/xorg-server/hw/dmx/examples/Makefile.am @@ -10,60 +10,60 @@ bin_PROGRAMS = \ noinst_PROGRAMS = xinput xtest evi res xled xbell $(EV_PROG) dmxinfo_SOURCES = dmxinfo.c -dmxinfo_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxinfo_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxinfo_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxinfo_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxwininfo_SOURCES = dmxwininfo.c -dmxwininfo_LDADD = @DMXXMUEXAMPLES_DEP_LIBS@ -dmxwininfo_CFLAGS = @DMXXMUEXAMPLES_DEP_CFLAGS@ +dmxwininfo_LDADD = $(DMXXMUEXAMPLES_DEP_LIBS) +dmxwininfo_CFLAGS = $(DMXXMUEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxreconfig_SOURCES = dmxreconfig.c -dmxreconfig_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxreconfig_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxreconfig_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxreconfig_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxresize_SOURCES = dmxresize.c -dmxresize_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxresize_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxresize_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxresize_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxaddscreen_SOURCES = dmxaddscreen.c -dmxaddscreen_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxaddscreen_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxaddscreen_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxaddscreen_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxrmscreen_SOURCES = dmxrmscreen.c -dmxrmscreen_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxrmscreen_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxrmscreen_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxrmscreen_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxaddinput_SOURCES = dmxaddinput.c -dmxaddinput_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxaddinput_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxaddinput_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxaddinput_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) dmxrminput_SOURCES = dmxrminput.c -dmxrminput_LDADD = @DMXEXAMPLES_DEP_LIBS@ -dmxrminput_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@ +dmxrminput_LDADD = $(DMXEXAMPLES_DEP_LIBS) +dmxrminput_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) xinput_SOURCES = xinput.c -xinput_LDADD = @DMXXIEXAMPLES_DEP_LIBS@ -xinput_CFLAGS = @DMXXIEXAMPLES_DEP_CFLAGS@ +xinput_LDADD = $(DMXXIEXAMPLES_DEP_LIBS) +xinput_CFLAGS = $(DMXXIEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) xtest_SOURCES = xtest.c -xtest_LDADD = @XTSTEXAMPLES_DEP_LIBS@ -xtest_CFLAGS = @XTSTEXAMPLES_DEP_CFLAGS@ +xtest_LDADD = $(XTSTEXAMPLES_DEP_LIBS) +xtest_CFLAGS = $(XTSTEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) evi_SOURCES = evi.c -evi_LDADD = @X11EXAMPLES_DEP_LIBS@ -evi_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@ +evi_LDADD = $(X11EXAMPLES_DEP_LIBS) +evi_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) res_SOURCES = res.c -res_LDADD = @XRESEXAMPLES_DEP_LIBS@ -res_CFLAGS = @XRESEXAMPLES_DEP_CFLAGS@ +res_LDADD = $(XRESEXAMPLES_DEP_LIBS) +res_CFLAGS = $(XRESEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) xled_SOURCES = xled.c -xled_LDADD = @X11EXAMPLES_DEP_LIBS@ -xled_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@ +xled_LDADD = $(X11EXAMPLES_DEP_LIBS) +xled_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) xbell_SOURCES = xbell.c -xbell_LDADD = @X11EXAMPLES_DEP_LIBS@ -xbell_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@ +xbell_LDADD = $(X11EXAMPLES_DEP_LIBS) +xbell_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS) ev_SOURCES = ev.c ev_LDADD = diff --git a/xorg-server/hw/kdrive/linux/keyboard.c b/xorg-server/hw/kdrive/linux/keyboard.c index f5f9d9b8a..ba2637b58 100644 --- a/xorg-server/hw/kdrive/linux/keyboard.c +++ b/xorg-server/hw/kdrive/linux/keyboard.c @@ -692,7 +692,7 @@ LinuxKeyboardEnable (KdKeyboardInfo *ki) return !Success; fd = LinuxConsoleFd; - ki->driverPrivate = (void *) fd; + ki->driverPrivate = (void *) (intptr_t) fd; ioctl (fd, KDGKBMODE, &LinuxKbdTrans); tcgetattr (fd, &LinuxTermios); @@ -724,7 +724,7 @@ LinuxKeyboardDisable (KdKeyboardInfo *ki) if (!ki) return; - fd = (int) ki->driverPrivate; + fd = (int) (intptr_t) ki->driverPrivate; KdUnregisterFd(ki, fd, FALSE); ioctl(fd, KDSKBMODE, LinuxKbdTrans); @@ -753,7 +753,7 @@ LinuxKeyboardLeds (KdKeyboardInfo *ki, int leds) if (!ki) return; - ioctl ((int)ki->driverPrivate, KDSETLED, leds & 7); + ioctl ((int)(intptr_t)ki->driverPrivate, KDSETLED, leds & 7); } KdKeyboardDriver LinuxKeyboardDriver = { diff --git a/xorg-server/hw/kdrive/linux/ms.c b/xorg-server/hw/kdrive/linux/ms.c index b6151cd90..176e12550 100644 --- a/xorg-server/hw/kdrive/linux/ms.c +++ b/xorg-server/hw/kdrive/linux/ms.c @@ -152,7 +152,7 @@ MsEnable (KdPointerInfo *pi) } if (KdRegisterFd (port, MsRead, pi)) return TRUE; - pi->driverPrivate = (void *)port; + pi->driverPrivate = (void *)(intptr_t)port; return Success; @@ -164,7 +164,7 @@ MsEnable (KdPointerInfo *pi) static void MsDisable (KdPointerInfo *pi) { - KdUnregisterFd (pi, (int)pi->driverPrivate, TRUE); + KdUnregisterFd (pi, (int)(intptr_t)pi->driverPrivate, TRUE); } static void diff --git a/xorg-server/hw/kdrive/linux/ps2.c b/xorg-server/hw/kdrive/linux/ps2.c index 465b963f2..b62d769f2 100644 --- a/xorg-server/hw/kdrive/linux/ps2.c +++ b/xorg-server/hw/kdrive/linux/ps2.c @@ -159,7 +159,7 @@ Ps2Enable (KdPointerInfo *pi) return BadAlloc; } - pi->driverPrivate = (void *)fd; + pi->driverPrivate = (void *)(intptr_t)fd; return Success; } @@ -168,7 +168,7 @@ Ps2Enable (KdPointerInfo *pi) static void Ps2Disable (KdPointerInfo *pi) { - KdUnregisterFd (pi, (int)pi->driverPrivate, TRUE); + KdUnregisterFd (pi, (int)(intptr_t)pi->driverPrivate, TRUE); } static void diff --git a/xorg-server/hw/xfree86/common/xf86Module.h b/xorg-server/hw/xfree86/common/xf86Module.h index d35464351..1de87dbbe 100644 --- a/xorg-server/hw/xfree86/common/xf86Module.h +++ b/xorg-server/hw/xfree86/common/xf86Module.h @@ -83,7 +83,7 @@ typedef enum { */ #define ABI_ANSIC_VERSION SET_ABI_VERSION(0, 4) #define ABI_VIDEODRV_VERSION SET_ABI_VERSION(12, 0) -#define ABI_XINPUT_VERSION SET_ABI_VERSION(15, 0) +#define ABI_XINPUT_VERSION SET_ABI_VERSION(16, 0) #define ABI_EXTENSION_VERSION SET_ABI_VERSION(6, 0) #define ABI_FONT_VERSION SET_ABI_VERSION(0, 6) diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.c b/xorg-server/hw/xfree86/common/xf86Xinput.c index b9753f01d..280a6ec93 100644 --- a/xorg-server/hw/xfree86/common/xf86Xinput.c +++ b/xorg-server/hw/xfree86/common/xf86Xinput.c @@ -1410,4 +1410,28 @@ xf86EnableDevice(DeviceIntPtr dev) EnableDevice(dev, TRUE); } +/** + * Post a touch event with optional valuators. If this is the first touch in + * the sequence, at least x & y valuators must be provided. The driver is + * responsible for maintaining the correct event sequence (TouchBegin, TouchUpdate, + * TouchEnd). Submitting an update or end event for a unregistered touchid will + * result in errors. + * Touch IDs may be reused by the driver but only after a TouchEnd has been + * submitted for that touch ID. + * + * @param dev The device to post the event for + * @param touchid The touchid of the current touch event. Must be an + * existing ID for TouchUpdate or TouchEnd events + * @param type One of XI_TouchBegin, XI_TouchUpdate, XI_TouchEnd + * @param flags Flags for this event + * @param The valuator mask with all valuators set for this event. + */ +void +xf86PostTouchEvent(DeviceIntPtr dev, uint32_t touchid, uint16_t type, + uint32_t flags, const ValuatorMask *mask) +{ + + QueueTouchEvents(dev, type, touchid, flags, mask); +} + /* end of xf86Xinput.c */ diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.h b/xorg-server/hw/xfree86/common/xf86Xinput.h index 7d96fac78..ad092dd03 100644 --- a/xorg-server/hw/xfree86/common/xf86Xinput.h +++ b/xorg-server/hw/xfree86/common/xf86Xinput.h @@ -141,6 +141,9 @@ extern _X_EXPORT void xf86PostKeyEventP(DeviceIntPtr device, unsigned int key_co const int *valuators); extern _X_EXPORT void xf86PostKeyboardEvent(DeviceIntPtr device, unsigned int key_code, int is_down); +extern _X_EXPORT void xf86PostTouchEvent(DeviceIntPtr dev, uint32_t touchid, + uint16_t type, uint32_t flags, + const ValuatorMask *mask); extern _X_EXPORT InputInfoPtr xf86FirstLocalDevice(void); extern _X_EXPORT int xf86ScaleAxis(int Cx, int to_max, int to_min, int from_max, int from_min); extern _X_EXPORT void xf86ProcessCommonOptions(InputInfoPtr pInfo, XF86OptionPtr options); diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c index 0d613be8e..d6441a234 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.c +++ b/xorg-server/hw/xfree86/dri2/dri2.c @@ -181,6 +181,7 @@ DRI2AllocateDrawable(DrawablePtr pDraw) pPriv->last_swap_ust = 0; list_init(&pPriv->reference_list); pPriv->serialNumber = DRI2DrawableSerial(pDraw); + pPriv->needInvalidate = FALSE; if (pDraw->type == DRAWABLE_WINDOW) { pWin = (WindowPtr) pDraw; @@ -376,6 +377,7 @@ allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds, int old_buf = find_attachment(pPriv, attachment); if ((old_buf < 0) + || attachment == DRI2BufferFrontLeft || !dimensions_match || (pPriv->buffers[old_buf]->format != format)) { *buffer = (*ds->CreateBuffer)(pDraw, attachment, format); @@ -585,7 +587,7 @@ DRI2InvalidateDrawable(DrawablePtr pDraw) pPriv->needInvalidate = FALSE; list_for_each_entry(ref, &pPriv->reference_list, link) - ref->invalidate(pDraw, ref->priv); + ref->invalidate(pDraw, ref->priv, ref->id); } /* @@ -828,6 +830,19 @@ DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable) return FALSE; } +/* + * A TraverseTree callback to invalidate all windows using the same + * pixmap + */ +static int +DRI2InvalidateWalk(WindowPtr pWin, pointer data) +{ + if (pWin->drawable.pScreen->GetWindowPixmap(pWin) != data) + return WT_DONTWALKCHILDREN; + DRI2InvalidateDrawable(&pWin->drawable); + return WT_WALKCHILDREN; +} + int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, CARD64 divisor, CARD64 remainder, CARD64 *swap_target, @@ -928,7 +943,24 @@ DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, */ *swap_target = pPriv->swap_count + pPriv->swapsPending; - DRI2InvalidateDrawable(pDraw); + if (pDraw->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr) pDraw; + PixmapPtr pPixmap = pScreen->GetWindowPixmap(pWin); + + /* + * Find the top-most window using this pixmap + */ + while (pWin->parent && pScreen->GetWindowPixmap(pWin->parent) == pPixmap) + pWin = pWin->parent; + + /* + * Walk the sub-tree to invalidate all of the + * windows using the same pixmap + */ + TraverseTree(pWin, DRI2InvalidateWalk, pPixmap); + DRI2InvalidateDrawable(&pPixmap->drawable); + } else + DRI2InvalidateDrawable(pDraw); return Success; } diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h index 9c93209d1..a67e35f73 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.h +++ b/xorg-server/hw/xfree86/dri2/dri2.h @@ -166,7 +166,8 @@ typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client, CARD64 remainder); typedef void (*DRI2InvalidateProcPtr)(DrawablePtr pDraw, - void *data); + void *data, + XID id); /** * DRI2 calls this hook when ever swap_limit is going to be changed. Default diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c index e612cf051..73ef7f25e 100644 --- a/xorg-server/hw/xfree86/dri2/dri2ext.c +++ b/xorg-server/hw/xfree86/dri2/dri2ext.c @@ -156,13 +156,13 @@ ProcDRI2Authenticate(ClientPtr client) } static void -DRI2InvalidateBuffersEvent(DrawablePtr pDraw, void *priv) +DRI2InvalidateBuffersEvent(DrawablePtr pDraw, void *priv, XID id) { xDRI2InvalidateBuffers event; ClientPtr client = priv; event.type = DRI2EventBase + DRI2_InvalidateBuffers; - event.drawable = pDraw->id; + event.drawable = id; WriteEventsToClient(client, 1, (xEvent *)&event); } diff --git a/xorg-server/hw/xquartz/mach-startup/Makefile.am b/xorg-server/hw/xquartz/mach-startup/Makefile.am index 0b1f8977e..21ad5b503 100644 --- a/xorg-server/hw/xquartz/mach-startup/Makefile.am +++ b/xorg-server/hw/xquartz/mach-startup/Makefile.am @@ -12,6 +12,13 @@ x11app_PROGRAMS = X11.bin dist_X11_bin_SOURCES = \ bundle-main.c +# strndup(3) was added in Mac OS X 10.7, but we do this unconditionally to deal +# with the case where we build on Lion but target Snow Leopard as the minimum +# OS version. +#if NEED_STRNDUP +dist_X11_bin_SOURCES += $(top_srcdir)/os/strndup.c +#endif + nodist_X11_bin_SOURCES = \ mach_startupServer.c \ mach_startupUser.c diff --git a/xorg-server/include/dix.h b/xorg-server/include/dix.h index 272fd4161..f3f68d39c 100644 --- a/xorg-server/include/dix.h +++ b/xorg-server/include/dix.h @@ -405,6 +405,12 @@ extern int DeliverOneGrabbedEvent( DeviceIntPtr /* dev */, enum InputLevel /* level */); +extern void DeliverTouchEvents( + DeviceIntPtr /* dev */, + TouchPointInfoPtr /* ti */, + InternalEvent* /* ev */, + XID /* resource */); + extern void InitializeSprite( DeviceIntPtr /* pDev */, WindowPtr /* pWin */); @@ -582,6 +588,7 @@ extern Bool DevHasCursor(DeviceIntPtr pDev); extern _X_EXPORT Bool IsPointerDevice(DeviceIntPtr dev); extern _X_EXPORT Bool IsKeyboardDevice(DeviceIntPtr dev); extern Bool IsPointerEvent(InternalEvent *event); +extern Bool IsTouchEvent(InternalEvent *event); extern _X_EXPORT Bool IsMaster(DeviceIntPtr dev); extern _X_EXPORT Bool IsFloating(DeviceIntPtr dev); diff --git a/xorg-server/include/events.h b/xorg-server/include/events.h index 375173adc..222cc3d19 100644 --- a/xorg-server/include/events.h +++ b/xorg-server/include/events.h @@ -26,6 +26,7 @@ #define EVENTS_H typedef struct _DeviceEvent DeviceEvent; typedef struct _DeviceChangedEvent DeviceChangedEvent; +typedef struct _TouchOwnershipEvent TouchOwnershipEvent; #if XFreeXDGA typedef struct _DGAEvent DGAEvent; #endif diff --git a/xorg-server/include/eventstr.h b/xorg-server/include/eventstr.h index 4d836fb14..e4410a79f 100644 --- a/xorg-server/include/eventstr.h +++ b/xorg-server/include/eventstr.h @@ -50,6 +50,10 @@ enum EventType { ET_ButtonPress, ET_ButtonRelease, ET_Motion, + ET_TouchBegin, + ET_TouchUpdate, + ET_TouchEnd, + ET_TouchOwnership, ET_Enter, ET_Leave, ET_FocusIn, @@ -64,6 +68,9 @@ enum EventType { ET_RawButtonPress, ET_RawButtonRelease, ET_RawMotion, + ET_RawTouchBegin, + ET_RawTouchUpdate, + ET_RawTouchEnd, ET_XQuartz, ET_Internal = 0xFF /* First byte */ }; @@ -84,9 +91,11 @@ struct _DeviceEvent int deviceid; /**< Device to post this event for */ int sourceid; /**< The physical source device */ union { - uint32_t button; /**< Button number */ + uint32_t button; /**< Button number (also used in pointer emulating + touch events) */ uint32_t key; /**< Key code */ } detail; + uint32_t touchid; /**< Touch ID (client_id) */ int16_t root_x; /**< Pos relative to root window in integral data */ float root_x_frac; /**< Pos relative to root window in frac part */ int16_t root_y; /**< Pos relative to root window in integral part */ @@ -115,6 +124,24 @@ struct _DeviceEvent uint32_t flags; /**< Flags to be copied into the generated event */ }; +/** + * Generated internally whenever a touch ownership chain changes - an owner + * has accepted or rejected a touch, or a grab/event selection in the delivery + * chain has been removed. + */ +struct _TouchOwnershipEvent +{ + unsigned char header; /**< Always ET_Internal */ + enum EventType type; /**< One of EventType */ + int length; /**< Length in bytes */ + Time time; /**< Time in ms */ + int deviceid; /**< Device to post this event for */ + int sourceid; /**< The physical source device */ + uint32_t touchid; /**< Touch ID (client_id) */ + uint8_t reason; /**< ::XIAcceptTouch, ::XIRejectTouch */ + uint32_t resource; /**< Provoking grab or event selection */ + uint32_t flags; /**< Flags to be copied into the generated event */ +}; /* Flags used in DeviceChangedEvent to signal if the slave has changed */ #define DEVCHANGE_SLAVE_SWITCH 0x2 @@ -230,6 +257,7 @@ union _InternalEvent { } any; DeviceEvent device_event; DeviceChangedEvent changed_event; + TouchOwnershipEvent touch_ownership_event; #if XFreeXDGA DGAEvent dga_event; #endif diff --git a/xorg-server/include/exevents.h b/xorg-server/include/exevents.h index 0ab04f525..bd1697066 100644 --- a/xorg-server/include/exevents.h +++ b/xorg-server/include/exevents.h @@ -222,6 +222,14 @@ GrabWindow( GrabMask* /* eventMask */); extern int +GrabTouch( + ClientPtr /* client */, + DeviceIntPtr /* dev */, + DeviceIntPtr /* mod_dev */, + GrabParameters* /* param */, + GrabMask* /* eventMask */); + +extern int SelectForWindow( DeviceIntPtr /* dev */, WindowPtr /* pWin */, @@ -245,6 +253,10 @@ InputClientGone( WindowPtr /* pWin */, XID /* id */); +extern void +WindowGone( + WindowPtr /* win */); + extern int SendEvent ( ClientPtr /* client */, diff --git a/xorg-server/include/input.h b/xorg-server/include/input.h index bd12f6829..fb456175a 100644 --- a/xorg-server/include/input.h +++ b/xorg-server/include/input.h @@ -71,6 +71,15 @@ SOFTWARE. #define POINTER_NORAW (1 << 5) /* Don't generate RawEvents */ #define POINTER_EMULATED (1 << 6) /* Event was emulated from another event */ +/* GetTouchEvent flags */ +#define TOUCH_ACCEPT (1 << 0) +#define TOUCH_REJECT (1 << 1) +#define TOUCH_PENDING_END (1 << 2) +#define TOUCH_CLIENT_ID (1 << 3) /* touch ID is the client-visible id */ +#define TOUCH_REPLAYING (1 << 4) /* event is being replayed */ +#define TOUCH_POINTER_EMULATED (1 << 5) /* touch event may be pointer emulated */ +#define TOUCH_END (1 << 6) /* really end this touch now */ + /*int constants for pointer acceleration schemes*/ #define PtrAccelNoOp 0 #define PtrAccelPredictable 1 @@ -115,6 +124,9 @@ typedef struct _DeviceIntRec *DeviceIntPtr; typedef struct _ValuatorClassRec *ValuatorClassPtr; typedef struct _ClassesRec *ClassesPtr; typedef struct _SpriteRec *SpritePtr; +typedef struct _TouchClassRec *TouchClassPtr; +typedef struct _TouchPointInfo *TouchPointInfoPtr; +typedef struct _DDXTouchPointInfo *DDXTouchPointInfoPtr; typedef union _GrabMask GrabMask; typedef struct _ValuatorMask ValuatorMask; @@ -315,6 +327,12 @@ extern _X_EXPORT Bool InitPointerAccelerationScheme( extern _X_EXPORT Bool InitFocusClassDeviceStruct( DeviceIntPtr /*device*/); +extern _X_EXPORT Bool InitTouchClassDeviceStruct( + DeviceIntPtr /*device*/, + unsigned int /*max_touches*/, + unsigned int /*mode*/, + unsigned int /*numAxes*/); + typedef void (*BellProcPtr)( int /*percent*/, DeviceIntPtr /*device*/, @@ -471,6 +489,28 @@ extern _X_EXPORT void QueueKeyboardEvents( int key_code, const ValuatorMask *mask); +extern int GetTouchEvents( + InternalEvent *events, + DeviceIntPtr pDev, + uint32_t ddx_touchid, + uint16_t type, + uint32_t flags, + const ValuatorMask *mask); + +void QueueTouchEvents(DeviceIntPtr device, + int type, + uint32_t ddx_touchid, + int flags, + const ValuatorMask *mask); + +extern int GetTouchOwnershipEvents( + InternalEvent *events, + DeviceIntPtr pDev, + TouchPointInfoPtr ti, + uint8_t mode, + XID resource, + uint32_t flags); + extern _X_EXPORT int GetProximityEvents( InternalEvent *events, DeviceIntPtr pDev, @@ -540,6 +580,51 @@ extern void SendDevicePresenceEvent(int deviceid, int type); extern _X_EXPORT InputAttributes *DuplicateInputAttributes(InputAttributes *attrs); extern _X_EXPORT void FreeInputAttributes(InputAttributes *attrs); +enum TouchListenerState{ + LISTENER_AWAITING_BEGIN = 0, /**< Waiting for a TouchBegin event */ + LISTENER_AWAITING_OWNER, /**< Waiting for a TouchOwnership event */ + LISTENER_IS_OWNER, /**< Is the current owner */ + LISTENER_HAS_END, /**< Has already received the end event */ +}; + +enum TouchListenerType { + LISTENER_GRAB, + LISTENER_POINTER_GRAB, + LISTENER_REGULAR, + LISTENER_POINTER_REGULAR, +}; + +extern void TouchInitDDXTouchPoint(DeviceIntPtr dev, DDXTouchPointInfoPtr ddxtouch); +extern DDXTouchPointInfoPtr TouchBeginDDXTouch(DeviceIntPtr dev, uint32_t ddx_id); +extern void TouchEndDDXTouch(DeviceIntPtr dev, DDXTouchPointInfoPtr ti); +extern DDXTouchPointInfoPtr TouchFindByDDXID(DeviceIntPtr dev, + uint32_t ddx_id, + Bool create); +extern Bool TouchInitTouchPoint(TouchClassPtr touch, ValuatorClassPtr v, int index); +extern void TouchFreeTouchPoint(DeviceIntPtr dev, int index); +extern TouchPointInfoPtr TouchBeginTouch(DeviceIntPtr dev, int sourceid, + uint32_t touchid, Bool emulate_pointer); +extern TouchPointInfoPtr TouchFindByClientID(DeviceIntPtr dev, + uint32_t client_id); +extern void TouchEndTouch(DeviceIntPtr dev, TouchPointInfoPtr ti); +extern Bool TouchEventHistoryAllocate(TouchPointInfoPtr ti); +extern void TouchEventHistoryFree(TouchPointInfoPtr ti); +extern void TouchEventHistoryPush(TouchPointInfoPtr ti, const DeviceEvent *ev); +extern void TouchEventHistoryReplay(TouchPointInfoPtr ti, DeviceIntPtr dev, XID resource); +extern Bool TouchResourceIsOwner(TouchPointInfoPtr ti, XID resource); +extern void TouchAddListener(TouchPointInfoPtr ti, XID resource, enum InputLevel level, + enum TouchListenerType type, enum TouchListenerState state); +extern Bool TouchRemoveListener(TouchPointInfoPtr ti, XID resource); +extern void TouchSetupListeners(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev); +extern Bool TouchEnsureSprite(DeviceIntPtr sourcedev, TouchPointInfoPtr ti, + InternalEvent *ev); +extern Bool TouchBuildDependentSpriteTrace(DeviceIntPtr dev, SpritePtr sprite); +extern int TouchConvertToPointerEvent(const InternalEvent *ev, + InternalEvent *motion, InternalEvent *button); +extern int TouchGetPointerEventType(const InternalEvent *ev); +extern void TouchRemovePointerGrab(DeviceIntPtr dev); +extern void TouchListenerGone(XID resource); + /* misc event helpers */ extern Mask GetEventMask(DeviceIntPtr dev, xEvent* ev, InputClientsPtr clients); extern Mask GetEventFilter(DeviceIntPtr dev, xEvent *event); @@ -553,7 +638,7 @@ void FixUpEventFromWindow(SpritePtr pSprite, extern WindowPtr XYToWindow(SpritePtr pSprite, int x, int y); extern int EventIsDeliverable(DeviceIntPtr dev, int evtype, WindowPtr win); extern Bool ActivatePassiveGrab(DeviceIntPtr dev, GrabPtr grab, - InternalEvent *ev); + InternalEvent *ev, InternalEvent *real_event); /** * Masks specifying the type of event to deliver for an InternalEvent; used * by EventIsDeliverable. diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h index 5aae1b512..518e2f4f7 100644 --- a/xorg-server/include/inputstr.h +++ b/xorg-server/include/inputstr.h @@ -49,6 +49,8 @@ SOFTWARE. #ifndef INPUTSTRUCT_H #define INPUTSTRUCT_H +#include <X11/extensions/XI2proto.h> + #include <pixman.h> #include "input.h" #include "window.h" @@ -71,7 +73,7 @@ extern _X_EXPORT int CountBits(const uint8_t *mask, int len); * events to the protocol, the server will not support these events until * this number here is bumped. */ -#define XI2LASTEVENT 17 /* XI_RawMotion */ +#define XI2LASTEVENT XI_RawTouchEnd #define XI2MASKSIZE ((XI2LASTEVENT >> 3) + 1) /* no of bytes for masks */ /** @@ -298,6 +300,53 @@ typedef struct _ValuatorClassRec { int v_scroll_axis; /* vert smooth-scrolling axis */ } ValuatorClassRec; +typedef struct _TouchPointInfo { + uint32_t client_id; /* touch ID as seen in client events */ + int sourceid; /* Source device's ID for this touchpoint */ + Bool active; /* whether or not the touch is active */ + Bool pending_finish; /* true if the touch is physically inactive + * but still owned by a grab */ + SpriteRec sprite; /* window trace for delivery */ + ValuatorMask *valuators; /* last recorded axis values */ + struct _TouchListener { + XID listener; /* grabs/event selection IDs receiving + * events for this touch */ + enum TouchListenerType type; + enum TouchListenerState state; + enum InputLevel level; /* matters only for emulating touches */ + } *listeners; + int num_listeners; + int num_grabs; /* number of open grabs on this touch + * which have not accepted or rejected */ + Bool emulate_pointer; + DeviceEvent *history; /* History of events on this touchpoint */ + size_t history_elements; /* Number of current elements in history */ + size_t history_size; /* Size of history in elements */ +} TouchPointInfoRec; + +typedef struct _TouchListener TouchListener; + +typedef struct _DDXTouchPointInfo { + uint32_t client_id; /* touch ID as seen in client events */ + Bool active; /* whether or not the touch is active */ + uint32_t ddx_id; /* touch ID given by the DDX */ + Bool emulate_pointer; + + ValuatorMask* valuators; /* last recorded axis values */ +} DDXTouchPointInfoRec; + +typedef struct _TouchClassRec { + int sourceid; + TouchPointInfoPtr touches; + unsigned short num_touches; /* number of allocated touches */ + unsigned short max_touches; /* maximum number of touches, may be 0 */ + CARD8 mode; /* ::XIDirectTouch, XIDependentTouch */ + /* for pointer-emulation */ + CARD8 buttonsDown; /* number of buttons down */ + unsigned short state; /* logical button state */ + Mask motionMask; +} TouchClassRec; + typedef struct _ButtonClassRec { int sourceid; CARD8 numButtons; @@ -381,6 +430,7 @@ typedef struct _LedFeedbackClassRec { typedef struct _ClassesRec { KeyClassPtr key; ValuatorClassPtr valuator; + TouchClassPtr touch; ButtonClassPtr button; FocusClassPtr focus; ProximityClassPtr proximity; @@ -508,6 +558,7 @@ typedef struct _DeviceIntRec { int id; KeyClassPtr key; ValuatorClassPtr valuator; + TouchClassPtr touch; ButtonClassPtr button; FocusClassPtr focus; ProximityClassPtr proximity; @@ -539,6 +590,8 @@ typedef struct _DeviceIntRec { int numValuators; DeviceIntPtr slave; ValuatorMask *scroll; + int num_touches; /* size of the touches array */ + DDXTouchPointInfoPtr touches; } last; /* Input device property handling. */ diff --git a/xorg-server/include/misc.h b/xorg-server/include/misc.h index 09f928a50..3d08511ec 100644 --- a/xorg-server/include/misc.h +++ b/xorg-server/include/misc.h @@ -370,8 +370,8 @@ extern _X_EXPORT unsigned long serverGeneration; xorg_backtrace(); \ } } while(0) -#define BUG_WARN_MSG(cond, msg, ...) \ - __BUG_WARN_MSG(cond, 1, msg, __VA_ARGS__) +#define BUG_WARN_MSG(cond, ...) \ + __BUG_WARN_MSG(cond, 1, __VA_ARGS__) #define BUG_WARN(cond) __BUG_WARN_MSG(cond, 0, NULL) diff --git a/xorg-server/include/protocol-versions.h b/xorg-server/include/protocol-versions.h index 832bcf756..479ac2f77 100644 --- a/xorg-server/include/protocol-versions.h +++ b/xorg-server/include/protocol-versions.h @@ -127,7 +127,7 @@ /* X Input */ #define SERVER_XI_MAJOR_VERSION 2 -#define SERVER_XI_MINOR_VERSION 1 +#define SERVER_XI_MINOR_VERSION 2 /* XKB */ #define SERVER_XKB_MAJOR_VERSION 1 diff --git a/xorg-server/mi/mieq.c b/xorg-server/mi/mieq.c index 093dba20f..6c46eb9fe 100644 --- a/xorg-server/mi/mieq.c +++ b/xorg-server/mi/mieq.c @@ -370,8 +370,14 @@ ChangeDeviceID(DeviceIntPtr dev, InternalEvent* event) case ET_ProximityOut: case ET_Hierarchy: case ET_DeviceChanged: + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: event->device_event.deviceid = dev->id; break; + case ET_TouchOwnership: + event->touch_ownership_event.deviceid = dev->id; + break; #if XFreeXDGA case ET_DGAEvent: break; @@ -381,6 +387,9 @@ ChangeDeviceID(DeviceIntPtr dev, InternalEvent* event) case ET_RawButtonPress: case ET_RawButtonRelease: case ET_RawMotion: + case ET_RawTouchBegin: + case ET_RawTouchEnd: + case ET_RawTouchUpdate: event->raw_event.deviceid = dev->id; break; default: @@ -462,6 +471,19 @@ CopyGetMasterEvent(DeviceIntPtr sdev, } +static void +mieqMoveToNewScreen(DeviceIntPtr dev, ScreenPtr screen, DeviceEvent *event) +{ + if (dev && screen && screen != DequeueScreen(dev)) + { + int x = 0, y = 0; + DequeueScreen(dev) = screen; + x = event->root_x; + y = event->root_y; + NewCurrentScreen (dev, DequeueScreen(dev), x, y); + } +} + /** * Post the given @event through the device hierarchy, as appropriate. * Use this function if an event must be posted for a given device during the @@ -473,7 +495,6 @@ mieqProcessDeviceEvent(DeviceIntPtr dev, ScreenPtr screen) { mieqHandler handler; - int x = 0, y = 0; DeviceIntPtr master; InternalEvent mevent; /* master event */ @@ -490,12 +511,14 @@ mieqProcessDeviceEvent(DeviceIntPtr dev, case ET_KeyRelease: case ET_ButtonPress: case ET_ButtonRelease: - if (dev && screen && screen != DequeueScreen(dev) && !handler) { - DequeueScreen(dev) = screen; - x = event->device_event.root_x; - y = event->device_event.root_y; - NewCurrentScreen (dev, DequeueScreen(dev), x, y); - } + if (!handler) + mieqMoveToNewScreen(dev, screen, &event->device_event); + break; + case ET_TouchBegin: + case ET_TouchUpdate: + case ET_TouchEnd: + if (!handler && (event->device_event.flags & TOUCH_POINTER_EMULATED)) + mieqMoveToNewScreen(dev, screen, &event->device_event); break; default: break; diff --git a/xorg-server/test/Makefile.am b/xorg-server/test/Makefile.am index 48393d39a..ba8932c5d 100644 --- a/xorg-server/test/Makefile.am +++ b/xorg-server/test/Makefile.am @@ -1,6 +1,6 @@ if ENABLE_UNIT_TESTS SUBDIRS= . -noinst_PROGRAMS = list string +noinst_PROGRAMS = list string touch if XORG # Tests that require at least some DDX functions in order to fully link # For now, requires xf86 ddx, could be adjusted to use another @@ -35,6 +35,7 @@ list_LDADD=$(TEST_LDADD) misc_LDADD=$(TEST_LDADD) fixes_LDADD=$(TEST_LDADD) xfree86_LDADD=$(TEST_LDADD) +touch_LDADD=$(TEST_LDADD) libxservertest_la_LIBADD = $(XSERVER_LIBS) if XORG diff --git a/xorg-server/test/input.c b/xorg-server/test/input.c index d27b3f0c0..576cd8531 100644 --- a/xorg-server/test/input.c +++ b/xorg-server/test/input.c @@ -161,22 +161,31 @@ static void dix_check_grab_values(void) rc = CheckGrabValues(&client, ¶m); assert(rc == Success); - param.this_device_mode = GrabModeAsync + 1; + param.this_device_mode = XIGrabModeTouch; + rc = CheckGrabValues(&client, ¶m); + assert(rc == Success); + + param.this_device_mode = XIGrabModeTouch + 1; rc = CheckGrabValues(&client, ¶m); assert(rc == BadValue); assert(client.errorValue == param.this_device_mode); - assert(client.errorValue == GrabModeAsync + 1); + assert(client.errorValue == XIGrabModeTouch + 1); param.this_device_mode = GrabModeSync; param.other_devices_mode = GrabModeAsync; rc = CheckGrabValues(&client, ¶m); + + param.this_device_mode = GrabModeSync; + param.other_devices_mode = XIGrabModeTouch; + rc = CheckGrabValues(&client, ¶m); + assert(rc == Success); assert(rc == Success); - param.other_devices_mode = GrabModeAsync + 1; + param.other_devices_mode = XIGrabModeTouch + 1; rc = CheckGrabValues(&client, ¶m); assert(rc == BadValue); assert(client.errorValue == param.other_devices_mode); - assert(client.errorValue == GrabModeAsync + 1); + assert(client.errorValue == XIGrabModeTouch + 1); param.other_devices_mode = GrabModeSync; diff --git a/xorg-server/test/touch.c b/xorg-server/test/touch.c new file mode 100644 index 000000000..88955cbc1 --- /dev/null +++ b/xorg-server/test/touch.c @@ -0,0 +1,270 @@ +/** + * Copyright © 2011 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdint.h> +#include "inputstr.h" +#include "assert.h" +#include "scrnintstr.h" + +static void touch_grow_queue(void) +{ + DeviceIntRec dev; + ValuatorClassRec val; + TouchClassRec touch; + size_t size, new_size; + int i; + + memset(&dev, 0, sizeof(dev)); + dev.id = 2; + dev.valuator = &val; + val.numAxes = 5; + dev.touch = &touch; + inputInfo.devices = &dev; + + size = 5; + + dev.last.num_touches = size; + dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches)); + assert(dev.last.touches); + for (i = 0; i < size; i++) { + dev.last.touches[i].active = TRUE; + dev.last.touches[i].ddx_id = i; + dev.last.touches[i].client_id = i * 2; + } + + /* no more space, should've scheduled a workproc */ + assert(TouchBeginDDXTouch(&dev, 1234) == NULL); + ProcessWorkQueue(); + + new_size = size + size/2 + 1; + assert(dev.last.num_touches == new_size); + + /* make sure we haven't touched those */ + for (i = 0; i < size; i++) { + DDXTouchPointInfoPtr t = &dev.last.touches[i]; + assert(t->active == TRUE); + assert(t->ddx_id == i); + assert(t->client_id == i * 2); + } + + /* make sure those are zero-initialized */ + for (i = size; i < new_size; i++) { + DDXTouchPointInfoPtr t = &dev.last.touches[i]; + assert(t->active == FALSE); + assert(t->client_id == 0); + assert(t->ddx_id == 0); + } +} + +static void touch_find_ddxid(void) +{ + DeviceIntRec dev; + DDXTouchPointInfoPtr ti; + ValuatorClassRec val; + TouchClassRec touch; + int size = 5; + int i; + + memset(&dev, 0, sizeof(dev)); + dev.id = 2; + dev.valuator = &val; + val.numAxes = 5; + dev.touch = &touch; + dev.last.num_touches = size; + dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches)); + inputInfo.devices = &dev; + assert(dev.last.touches); + + + dev.last.touches[0].active = TRUE; + dev.last.touches[0].ddx_id = 10; + dev.last.touches[0].client_id = 20; + + + /* existing */ + ti = TouchFindByDDXID(&dev, 10, FALSE); + assert(ti == &dev.last.touches[0]); + + /* non-existing */ + ti = TouchFindByDDXID(&dev, 20, FALSE); + assert(ti == NULL); + + /* Non-active */ + dev.last.touches[0].active = FALSE; + ti = TouchFindByDDXID(&dev, 10, FALSE); + assert(ti == NULL); + + /* create on number 2*/ + dev.last.touches[0].active = TRUE; + + ti = TouchFindByDDXID(&dev, 20, TRUE); + assert(ti == &dev.last.touches[1]); + assert(ti->active); + assert(ti->ddx_id == 20); + + /* set all to active */ + for (i = 0; i < size; i++) + dev.last.touches[i].active = TRUE; + + /* Try to create more, fail */ + ti = TouchFindByDDXID(&dev, 30, TRUE); + assert(ti == NULL); + ti = TouchFindByDDXID(&dev, 30, TRUE); + assert(ti == NULL); + /* make sure we haven't resized, we're in the signal handler */ + assert(dev.last.num_touches == size); + + /* stop one touchpoint, try to create, succeed */ + dev.last.touches[2].active = FALSE; + ti = TouchFindByDDXID(&dev, 30, TRUE); + assert(ti == &dev.last.touches[2]); + /* but still grow anyway */ + ProcessWorkQueue(); + ti = TouchFindByDDXID(&dev, 40, TRUE); + assert(ti == &dev.last.touches[size]); +} + +static void touch_begin_ddxtouch(void) +{ + DeviceIntRec dev; + DDXTouchPointInfoPtr ti; + ValuatorClassRec val; + TouchClassRec touch; + int ddx_id = 123; + unsigned int last_client_id = 0; + int size = 5; + + memset(&dev, 0, sizeof(dev)); + dev.id = 2; + dev.valuator = &val; + val.numAxes = 5; + touch.mode = XIDirectTouch; + dev.touch = &touch; + dev.last.num_touches = size; + dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches)); + inputInfo.devices = &dev; + assert(dev.last.touches); + + ti = TouchBeginDDXTouch(&dev, ddx_id); + assert(ti); + assert(ti->ddx_id == ddx_id); + /* client_id == ddx_id can happen in real life, but not in this test */ + assert(ti->client_id != ddx_id); + assert(ti->active); + assert(ti->client_id > last_client_id); + assert(ti->emulate_pointer); + last_client_id = ti->client_id; + + ddx_id += 10; + ti = TouchBeginDDXTouch(&dev, ddx_id); + assert(ti); + assert(ti->ddx_id == ddx_id); + /* client_id == ddx_id can happen in real life, but not in this test */ + assert(ti->client_id != ddx_id); + assert(ti->active); + assert(ti->client_id > last_client_id); + assert(!ti->emulate_pointer); + last_client_id = ti->client_id; +} + +static void touch_begin_touch(void) +{ + DeviceIntRec dev; + TouchClassRec touch; + ValuatorClassRec val; + TouchPointInfoPtr ti; + int touchid = 12434; + int sourceid = 23; + SpriteInfoRec sprite; + ScreenRec screen; + + screenInfo.screens[0] = &screen; + + memset(&dev, 0, sizeof(dev)); + dev.id = 2; + + memset(&sprite, 0, sizeof(sprite)); + dev.spriteInfo = &sprite; + + memset(&touch, 0, sizeof(touch)); + touch.num_touches = 0; + + memset(&val, 0, sizeof(val)); + dev.valuator = &val; + val.numAxes = 2; + + ti = TouchBeginTouch(&dev, sourceid, touchid, TRUE); + assert(!ti); + + dev.touch = &touch; + ti = TouchBeginTouch(&dev, sourceid, touchid, TRUE); + assert(ti); + assert(ti->client_id == touchid); + assert(ti->active); + assert(ti->sourceid == sourceid); + assert(ti->emulate_pointer); + + assert(touch.num_touches == 1); +} + +static void touch_init(void) +{ + DeviceIntRec dev; + Atom labels[2] = {0}; + int rc; + SpriteInfoRec sprite; + ScreenRec screen; + + screenInfo.screens[0] = &screen; + + memset(&dev, 0, sizeof(dev)); + + memset(&sprite, 0, sizeof(sprite)); + dev.spriteInfo = &sprite; + + InitAtoms(); + rc = InitTouchClassDeviceStruct(&dev, 1, XIDirectTouch, 2); + assert(rc == FALSE); + + InitValuatorClassDeviceStruct(&dev, 2, labels, 10, Absolute); + rc = InitTouchClassDeviceStruct(&dev, 1, XIDirectTouch, 2); + assert(rc == TRUE); + assert(dev.touch); +} + + + +int main(int argc, char** argv) +{ + touch_grow_queue(); + touch_find_ddxid(); + touch_begin_ddxtouch(); + touch_init(); + touch_begin_touch(); + + return 0; +} diff --git a/xorg-server/test/xi2/protocol-eventconvert.c b/xorg-server/test/xi2/protocol-eventconvert.c index e2037f911..faa9f407a 100644 --- a/xorg-server/test/xi2/protocol-eventconvert.c +++ b/xorg-server/test/xi2/protocol-eventconvert.c @@ -193,7 +193,6 @@ static void test_convert_XIRawEvent(void) memset(&in, 0, sizeof(in)); - printf("Testing all event types\n"); in.header = ET_Internal; in.type = ET_RawMotion; test_XIRawEvent(&in); @@ -214,7 +213,6 @@ static void test_convert_XIRawEvent(void) in.type = ET_RawButtonRelease; test_XIRawEvent(&in); - printf("Testing details and other fields\n"); in.detail.button = 1L; test_XIRawEvent(&in); in.detail.button = 1L << 8; @@ -246,7 +244,6 @@ static void test_convert_XIRawEvent(void) in.deviceid = ~0 & 0xFF; test_XIRawEvent(&in); - printf("Testing valuator masks\n"); for (i = 0; i < MAX_VALUATORS; i++) { XISetMask(in.valuators.mask, i); @@ -432,7 +429,6 @@ static void test_convert_XIDeviceEvent(void) memset(&in, 0, sizeof(in)); - printf("Testing simple field values\n"); in.header = ET_Internal; in.type = ET_Motion; in.length = sizeof(DeviceEvent); @@ -456,7 +452,6 @@ static void test_convert_XIDeviceEvent(void) test_XIDeviceEvent(&in); - printf("Testing field ranges\n"); /* 32 bit */ in.detail.button = 1L; test_XIDeviceEvent(&in); @@ -604,7 +599,6 @@ static void test_convert_XIDeviceEvent(void) in.mods.effective = ~0 & 0xFF; test_XIDeviceEvent(&in); - printf("Testing button masks\n"); for (i = 0; i < sizeof(in.buttons) * 8; i++) { XISetMask(in.buttons, i); @@ -618,7 +612,6 @@ static void test_convert_XIDeviceEvent(void) test_XIDeviceEvent(&in); } - printf("Testing valuator masks\n"); for (i = 0; i < MAX_VALUATORS; i++) { XISetMask(in.valuators.mask, i); @@ -799,7 +792,6 @@ static void test_convert_XIDeviceChangedEvent(void) DeviceChangedEvent in; int i; - printf("Testing simple field values\n"); memset(&in, 0, sizeof(in)); in.header = ET_Internal; in.type = ET_DeviceChanged; @@ -923,12 +915,108 @@ static void test_convert_XIDeviceChangedEvent(void) } } +static void +test_values_XITouchOwnershipEvent(TouchOwnershipEvent *in, + xXITouchOwnershipEvent *out, + BOOL swap) +{ + if (swap) + { + swaps(&out->sequenceNumber); + swapl(&out->length); + swaps(&out->evtype); + swaps(&out->deviceid); + swaps(&out->sourceid); + swapl(&out->time); + swapl(&out->touchid); + swapl(&out->root); + swapl(&out->event); + swapl(&out->child); + swapl(&out->time); + } + + assert(out->type == GenericEvent); + assert(out->extension == 0); /* IReqCode defaults to 0 */ + assert(out->evtype == GetXI2Type(in->type)); + assert(out->time == in->time); + assert(out->deviceid == in->deviceid); + assert(out->sourceid == in->sourceid); + assert(out->touchid == in->touchid); + assert(out->flags == in->reason); +} + +static void +test_XITouchOwnershipEvent(TouchOwnershipEvent *in) +{ + xXITouchOwnershipEvent *out, *swapped; + int rc; + + rc = EventToXI2((InternalEvent*)in, (xEvent**)&out); + assert(rc == Success); + + test_values_XITouchOwnershipEvent(in, out, FALSE); + + swapped = calloc(1, sizeof(xEvent) + out->length * 4); + XI2EventSwap((xGenericEvent*)out, (xGenericEvent*)swapped); + test_values_XITouchOwnershipEvent(in, swapped, TRUE); + free(out); + free(swapped); +} + +static void +test_convert_XITouchOwnershipEvent(void) +{ + TouchOwnershipEvent in; + long i; + + memset(&in, 0, sizeof(in)); + in.header = ET_Internal; + in.type = ET_TouchOwnership; + in.length = sizeof(in); + in.time = 0; + in.deviceid = 1; + in.sourceid = 2; + in.touchid = 0; + in.reason = 0; + in.resource = 0; + in.flags = 0; + + test_XITouchOwnershipEvent(&in); + + in.flags = XIAcceptTouch; + test_XITouchOwnershipEvent(&in); + + in.flags = XIRejectTouch; + test_XITouchOwnershipEvent(&in); + + for (i = 1; i <= 0xFFFF; i <<= 1) + { + in.deviceid = i; + test_XITouchOwnershipEvent(&in); + } + + for (i = 1; i <= 0xFFFF; i <<= 1) + { + in.sourceid = i; + test_XITouchOwnershipEvent(&in); + } + + for (i = 1; ; i <<= 1) + { + in.touchid = i; + test_XITouchOwnershipEvent(&in); + if (i == (1 << 31)) + break; + } +} + int main(int argc, char** argv) { test_convert_XIRawEvent(); test_convert_XIFocusEvent(); test_convert_XIDeviceEvent(); test_convert_XIDeviceChangedEvent(); + test_convert_XITouchOwnershipEvent(); return 0; } diff --git a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c index 89ffc3d29..b405556be 100644 --- a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c +++ b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c @@ -180,7 +180,7 @@ static void test_XIPassiveGrabDevice(void) request->deviceid = XIAllMasterDevices; printf("Testing invalid grab types\n"); - for (i = XIGrabtypeFocusIn + 1; i < 0xFF; i++) + for (i = XIGrabtypeTouchBegin + 1; i < 0xFF; i++) { request->grab_type = i; request_XIPassiveGrabDevice(&client_request, request, BadValue, request->grab_type); diff --git a/xorg-server/test/xi2/protocol-xiselectevents.c b/xorg-server/test/xi2/protocol-xiselectevents.c index 4eaf839fa..0390858b1 100644 --- a/xorg-server/test/xi2/protocol-xiselectevents.c +++ b/xorg-server/test/xi2/protocol-xiselectevents.c @@ -125,6 +125,28 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error) assert(rc == error); } +static void _set_bit(unsigned char *bits, int bit) +{ + SetBit(bits, bit); + if (bit >= XI_TouchBegin && bit <= XI_TouchOwnership) + { + SetBit(bits, XI_TouchBegin); + SetBit(bits, XI_TouchUpdate); + SetBit(bits, XI_TouchEnd); + } +} + +static void _clear_bit(unsigned char *bits, int bit) +{ + ClearBit(bits, bit); + if (bit >= XI_TouchBegin && bit <= XI_TouchOwnership) + { + ClearBit(bits, XI_TouchBegin); + ClearBit(bits, XI_TouchUpdate); + ClearBit(bits, XI_TouchEnd); + } +} + static void request_XISelectEvents_masks(xXISelectEventsReq *req) { int i, j; @@ -157,9 +179,9 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req) memset(bits, 0, mask->mask_len * 4); for (j = 0; j <= XI2LASTEVENT; j++) { - SetBit(bits, j); + _set_bit(bits, j); request_XISelectEvent(req, Success); - ClearBit(bits, j); + _clear_bit(bits, j); } /* Test 2: @@ -173,7 +195,7 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req) for (j = 0; j <= XI2LASTEVENT; j++) { - SetBit(bits, j); + _set_bit(bits, j); request_XISelectEvent(req, Success); } @@ -187,9 +209,9 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req) for (j = XI2LASTEVENT + 1; j < mask->mask_len * 4; j++) { - SetBit(bits, j); + _set_bit(bits, j); request_XISelectEvent(req, BadValue); - ClearBit(bits, j); + _clear_bit(bits, j); } /* Test 4: @@ -200,7 +222,7 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req) memset(bits, 0, mask->mask_len * 4); for (j = 0; j <= XI2LASTEVENT; j++) { - SetBit(bits, j); + _set_bit(bits, j); request_XISelectEvent(req, Success); } @@ -227,8 +249,8 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req) mask->mask_len = (nmasks + 3)/4; memset(bits, 0, mask->mask_len * 4); for (j = 0; j <= XI2LASTEVENT; j++) - SetBit(bits, j); - ClearBit(bits, XI_HierarchyChanged); + _set_bit(bits, j); + _clear_bit(bits, XI_HierarchyChanged); for (j = 1; j < 6; j++) { mask->deviceid = j; diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in index 47d160e30..7c94620ab 100644 --- a/xorg-server/xkeyboard-config/rules/base.xml.in +++ b/xorg-server/xkeyboard-config/rules/base.xml.in @@ -4192,7 +4192,7 @@ <name>rs</name> <!-- Keyboard indicator for Serbian layouts --> <_shortDescription>sr</_shortDescription> - <_description>Serbian</_description> + <_description>Serbian (Cyrillic)</_description> <languageList> <iso639Id>srp</iso639Id> </languageList> @@ -4201,7 +4201,7 @@ <variant> <configItem> <name>yz</name> - <_description>Serbian (Z and ZHE swapped)</_description> + <_description>Serbian (Cyrillic, Z and ZHE swapped)</_description> </configItem> </variant> <variant> @@ -4231,7 +4231,7 @@ <variant> <configItem> <name>alternatequotes</name> - <_description>Serbian (with guillemets)</_description> + <_description>Serbian (Cyrillic with guillemets)</_description> </configItem> </variant> <variant> diff --git a/xorg-server/xkeyboard-config/symbols/la b/xorg-server/xkeyboard-config/symbols/la index a174ddfcc..269cb2618 100644 --- a/xorg-server/xkeyboard-config/symbols/la +++ b/xorg-server/xkeyboard-config/symbols/la @@ -62,14 +62,6 @@ xkb_symbols "basic" { key <AB09> { [ 0x1000ec3, dollar ]}; key <AB10> { [ 0x1000e9d, parenright ]}; -override key <LFSH> { - type[Group1]="PC_ALT_LEVEL2", - [ Shift_L, ISO_First_Group ] - }; -override key <RTSH> { - type[Group1]="PC_ALT_LEVEL2", - [ Shift_R, ISO_Last_Group ] - }; }; partial |