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author | marha <marha@users.sourceforge.net> | 2011-07-15 11:25:17 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-07-15 11:25:17 +0200 |
commit | 2ce12f084113a0097fa1a0d67e2f8fe1ab70092b (patch) | |
tree | 7001b0332aba46855f1d01d7ef8ed80d134453a9 | |
parent | d03a5f20114203fd00e0004659fd2617f4c03a32 (diff) | |
download | vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.tar.gz vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.tar.bz2 vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.zip |
xserver libX11 mesa git update 15 July
85 files changed, 3124 insertions, 4203 deletions
diff --git a/libX11/configure.ac b/libX11/configure.ac index 0c68ff4ce..a449ba8ba 100644 --- a/libX11/configure.ac +++ b/libX11/configure.ac @@ -279,7 +279,7 @@ AM_CONDITIONAL(THRSTUBS, test x$thrstubs = xyes) # XXX incomplete, please fill this in if test x$xthreads = xyes ; then case $host_os in - linux*|openbsd*|gnu*|k*bsd*-gnu) + linux*|gnu*|k*bsd*-gnu) XTHREADLIB=-lpthread ;; netbsd*) XTHREAD_CFLAGS="-D_POSIX_THREAD_SAFE_FUNCTIONS" @@ -287,7 +287,7 @@ if test x$xthreads = xyes ; then freebsd*) XTHREAD_CFLAGS="-D_THREAD_SAFE" XTHREADLIB="-pthread" ;; - dragonfly*) + dragonfly*|openbsd*) XTHREADLIB="-pthread" ;; solaris*) XTHREAD_CFLAGS="-D_REENTRANT -D_POSIX_PTHREAD_SEMANTICS" ;; diff --git a/mesalib/Makefile b/mesalib/Makefile index 0a3deb816..b0a2d8065 100644 --- a/mesalib/Makefile +++ b/mesalib/Makefile @@ -183,298 +183,46 @@ ultrix-gcc: # Rules for making release tarballs -VERSION=7.12-devel -DIRECTORY = Mesa-$(VERSION) -LIB_NAME = MesaLib-$(VERSION) -GLUT_NAME = MesaGLUT-$(VERSION) - -# This is part of MAIN_FILES -MAIN_ES_FILES = \ - $(DIRECTORY)/src/mesa/main/*.xml \ - $(DIRECTORY)/src/mesa/main/*.py \ - $(DIRECTORY)/src/mesa/main/*.dtd - -MAIN_FILES = \ - $(DIRECTORY)/Makefile* \ - $(DIRECTORY)/configure \ - $(DIRECTORY)/configure.ac \ - $(DIRECTORY)/acinclude.m4 \ - $(DIRECTORY)/aclocal.m4 \ - $(DIRECTORY)/SConstruct \ - $(DIRECTORY)/common.py \ - $(DIRECTORY)/scons/*py \ - $(DIRECTORY)/bin/config.guess \ - $(DIRECTORY)/bin/config.sub \ - $(DIRECTORY)/bin/extract_git_sha1 \ - $(DIRECTORY)/bin/install-sh \ - $(DIRECTORY)/bin/mklib \ - $(DIRECTORY)/bin/minstall \ - $(DIRECTORY)/bin/version.mk \ - $(DIRECTORY)/configs/[a-z]* \ - $(DIRECTORY)/docs/*.html \ - $(DIRECTORY)/docs/COPYING \ - $(DIRECTORY)/docs/README.* \ - $(DIRECTORY)/docs/RELNOTES* \ - $(DIRECTORY)/docs/*.spec \ - $(DIRECTORY)/include/GL/gl.h \ - $(DIRECTORY)/include/GL/glext.h \ - $(DIRECTORY)/include/GL/gl_mangle.h \ - $(DIRECTORY)/include/GL/glu.h \ - $(DIRECTORY)/include/GL/glu_mangle.h \ - $(DIRECTORY)/include/GL/glx.h \ - $(DIRECTORY)/include/GL/glxext.h \ - $(DIRECTORY)/include/GL/glx_mangle.h \ - $(DIRECTORY)/include/GL/glfbdev.h \ - $(DIRECTORY)/include/GL/mesa_wgl.h \ - $(DIRECTORY)/include/GL/osmesa.h \ - $(DIRECTORY)/include/GL/vms_x_fix.h \ - $(DIRECTORY)/include/GL/wglext.h \ - $(DIRECTORY)/include/GL/wmesa.h \ - $(DIRECTORY)/include/pci_ids/*.h \ - $(DIRECTORY)/include/c99/*.h \ - $(DIRECTORY)/src/getopt/SConscript \ - $(DIRECTORY)/src/getopt/getopt*.[ch] \ - $(DIRECTORY)/src/glsl/Makefile \ - $(DIRECTORY)/src/glsl/Makefile.template \ - $(DIRECTORY)/src/glsl/SConscript \ - $(DIRECTORY)/src/glsl/*.[ch] \ - $(DIRECTORY)/src/glsl/*.ll \ - $(DIRECTORY)/src/glsl/*.yy \ - $(DIRECTORY)/src/glsl/*.[cly]pp \ - $(DIRECTORY)/src/glsl/README \ - $(DIRECTORY)/src/glsl/glcpp/*.[chly] \ - $(DIRECTORY)/src/glsl/glcpp/README \ - $(DIRECTORY)/src/glsl/builtins \ - $(DIRECTORY)/src/Makefile \ - $(DIRECTORY)/src/SConscript \ - $(DIRECTORY)/src/mesa/Makefile* \ - $(DIRECTORY)/src/mesa/SConscript \ - $(DIRECTORY)/src/mesa/sources.mak \ - $(DIRECTORY)/src/mesa/descrip.mms \ - $(DIRECTORY)/src/mesa/gl.pc.in \ - $(DIRECTORY)/src/mesa/osmesa.pc.in \ - $(DIRECTORY)/src/mesa/depend \ - $(MAIN_ES_FILES) \ - $(DIRECTORY)/src/mesa/main/*.[chS] \ - $(DIRECTORY)/src/mesa/main/*.cpp \ - $(DIRECTORY)/src/mesa/main/descrip.mms \ - $(DIRECTORY)/src/mesa/math/*.[ch] \ - $(DIRECTORY)/src/mesa/math/descrip.mms \ - $(DIRECTORY)/src/mesa/program/*.[chly] \ - $(DIRECTORY)/src/mesa/program/*.cpp \ - $(DIRECTORY)/src/mesa/program/descrip.mms \ - $(DIRECTORY)/src/mesa/swrast/*.[ch] \ - $(DIRECTORY)/src/mesa/swrast/descrip.mms \ - $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \ - $(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \ - $(DIRECTORY)/src/mesa/vbo/*.[chS] \ - $(DIRECTORY)/src/mesa/vbo/descrip.mms \ - $(DIRECTORY)/src/mesa/tnl/*.[chS] \ - $(DIRECTORY)/src/mesa/tnl/descrip.mms \ - $(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \ - $(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \ - $(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \ - $(DIRECTORY)/src/mesa/drivers/Makefile \ - $(DIRECTORY)/src/mesa/drivers/beos/*.cpp \ - $(DIRECTORY)/src/mesa/drivers/beos/Makefile \ - $(DIRECTORY)/src/mesa/drivers/common/*.[ch] \ - $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \ - $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \ - $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \ - $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \ - $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \ - $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \ - $(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \ - $(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \ - $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/*.[ch] \ - $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/Makefile \ - $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/SConscript \ - $(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \ - $(DIRECTORY)/src/mesa/drivers/windows/*/*.def \ - $(DIRECTORY)/src/mesa/drivers/x11/Makefile \ - $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \ - $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \ - $(DIRECTORY)/src/mesa/ppc/*.[ch] \ - $(DIRECTORY)/src/mesa/sparc/*.[chS] \ - $(DIRECTORY)/src/mesa/x86/Makefile \ - $(DIRECTORY)/src/mesa/x86/*.[ch] \ - $(DIRECTORY)/src/mesa/x86/*.S \ - $(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \ - $(DIRECTORY)/src/mesa/x86-64/*.[chS] \ - $(DIRECTORY)/src/mesa/x86-64/Makefile - -MAPI_FILES = \ - $(DIRECTORY)/include/GLES/*.h \ - $(DIRECTORY)/include/GLES2/*.h \ - $(DIRECTORY)/include/VG/*.h \ - $(DIRECTORY)/src/mapi/es?api/Makefile \ - $(DIRECTORY)/src/mapi/es?api/*.pc.in \ - $(DIRECTORY)/src/mapi/glapi/gen/Makefile \ - $(DIRECTORY)/src/mapi/glapi/gen/*.xml \ - $(DIRECTORY)/src/mapi/glapi/gen/*.py \ - $(DIRECTORY)/src/mapi/glapi/gen/*.dtd \ - $(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \ - $(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \ - $(DIRECTORY)/src/mapi/glapi/gen-es/*.py \ - $(DIRECTORY)/src/mapi/glapi/Makefile \ - $(DIRECTORY)/src/mapi/glapi/SConscript \ - $(DIRECTORY)/src/mapi/glapi/sources.mak \ - $(DIRECTORY)/src/mapi/glapi/*.[chS] \ - $(DIRECTORY)/src/mapi/mapi/mapi_abi.py \ - $(DIRECTORY)/src/mapi/mapi/sources.mak \ - $(DIRECTORY)/src/mapi/mapi/*.[ch] \ - $(DIRECTORY)/src/mapi/shared-glapi/SConscript \ - $(DIRECTORY)/src/mapi/shared-glapi/Makefile \ - $(DIRECTORY)/src/mapi/vgapi/Makefile \ - $(DIRECTORY)/src/mapi/vgapi/SConscript \ - $(DIRECTORY)/src/mapi/vgapi/vgapi.csv \ - $(DIRECTORY)/src/mapi/vgapi/vg.pc.in - -EGL_FILES = \ - $(DIRECTORY)/include/KHR/*.h \ - $(DIRECTORY)/include/EGL/*.h \ - $(DIRECTORY)/src/egl/Makefile \ - $(DIRECTORY)/src/egl/*/Makefile \ - $(DIRECTORY)/src/egl/*/Makefile.template \ - $(DIRECTORY)/src/egl/*/*.[ch] \ - $(DIRECTORY)/src/egl/*/*/Makefile \ - $(DIRECTORY)/src/egl/*/*/*.[ch] \ - $(DIRECTORY)/src/egl/wayland/wayland-drm/protocol/*.xml \ - $(DIRECTORY)/src/egl/wayland/wayland-egl/*.pc.in \ - $(DIRECTORY)/src/egl/main/SConscript \ - $(DIRECTORY)/src/egl/main/*.pc.in \ - $(DIRECTORY)/src/egl/main/*.def - -GBM_FILES = \ - $(DIRECTORY)/src/gbm/Makefile \ - $(DIRECTORY)/src/gbm/main/*.pc.in \ - $(DIRECTORY)/src/gbm/main/*.[ch] \ - $(DIRECTORY)/src/gbm/main/Makefile \ - $(DIRECTORY)/src/gbm/backends/Makefile \ - $(DIRECTORY)/src/gbm/backends/Makefile.template \ - $(DIRECTORY)/src/gbm/backends/*/*.[ch] \ - $(DIRECTORY)/src/gbm/backends/*/Makefile \ - -GALLIUM_FILES = \ - $(DIRECTORY)/src/mesa/state_tracker/*[ch] \ - $(DIRECTORY)/src/gallium/Makefile \ - $(DIRECTORY)/src/gallium/Makefile.template \ - $(DIRECTORY)/src/gallium/SConscript \ - $(DIRECTORY)/src/gallium/targets/Makefile.dri \ - $(DIRECTORY)/src/gallium/targets/Makefile.xorg \ - $(DIRECTORY)/src/gallium/targets/SConscript.dri \ - $(DIRECTORY)/src/gallium/*/Makefile \ - $(DIRECTORY)/src/gallium/*/SConscript \ - $(DIRECTORY)/src/gallium/*/*/Makefile \ - $(DIRECTORY)/src/gallium/*/*/SConscript \ - $(DIRECTORY)/src/gallium/*/*/*.[ch] \ - $(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \ - $(DIRECTORY)/src/gallium/*/*/*.py \ - $(DIRECTORY)/src/gallium/*/*/*.csv \ - $(DIRECTORY)/src/gallium/*/*/*/Makefile \ - $(DIRECTORY)/src/gallium/*/*/*/SConscript \ - $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \ - $(DIRECTORY)/src/gallium/*/*/*/*.py - -APPLE_DRI_FILES = \ - $(DIRECTORY)/src/glx/apple/Makefile \ - $(DIRECTORY)/src/glx/apple/*.[ch] - -DRI_FILES = \ - $(DIRECTORY)/include/GL/internal/dri_interface.h \ - $(DIRECTORY)/include/GL/internal/sarea.h \ - $(DIRECTORY)/src/glx/Makefile \ - $(DIRECTORY)/src/glx/*.[ch] \ - $(APPLE_DRI_FILES) \ - $(DIRECTORY)/src/mesa/drivers/dri/Makefile* \ - $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \ - $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \ - $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \ - $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \ - $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \ - $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \ - $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \ - $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile - -SGI_GLU_FILES = \ - $(DIRECTORY)/src/glu/Makefile \ - $(DIRECTORY)/src/glu/glu.pc.in \ - $(DIRECTORY)/src/glu/sgi/Makefile \ - $(DIRECTORY)/src/glu/sgi/Makefile.mgw \ - $(DIRECTORY)/src/glu/sgi/Makefile.win \ - $(DIRECTORY)/src/glu/sgi/glu.def \ - $(DIRECTORY)/src/glu/sgi/dummy.cc \ - $(DIRECTORY)/src/glu/sgi/glu.exports \ - $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \ - $(DIRECTORY)/src/glu/sgi/mesaglu.opt \ - $(DIRECTORY)/src/glu/sgi/include/gluos.h \ - $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \ - $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \ - $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \ - $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \ - $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \ - $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \ - $(DIRECTORY)/src/glu/sgi/libtess/README \ - $(DIRECTORY)/src/glu/sgi/libtess/alg-outline \ - $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \ - $(DIRECTORY)/src/glu/sgi/libutil/*.[ch] - -GLW_FILES = \ - $(DIRECTORY)/src/glw/*.[ch] \ - $(DIRECTORY)/src/glw/Makefile* \ - $(DIRECTORY)/src/glw/README \ - $(DIRECTORY)/src/glw/glw.pc.in \ - $(DIRECTORY)/src/glw/depend - -GLUT_FILES = \ - $(DIRECTORY)/include/GL/glut.h \ - $(DIRECTORY)/include/GL/glutf90.h \ - $(DIRECTORY)/src/glut/glx/Makefile* \ - $(DIRECTORY)/src/glut/glx/SConscript \ - $(DIRECTORY)/src/glut/glx/depend \ - $(DIRECTORY)/src/glut/glx/glut.pc.in \ - $(DIRECTORY)/src/glut/glx/*def \ - $(DIRECTORY)/src/glut/glx/*.[ch] \ - $(DIRECTORY)/src/glut/beos/*.[ch] \ - $(DIRECTORY)/src/glut/beos/*.cpp \ - $(DIRECTORY)/src/glut/beos/Makefile +PACKAGE_VERSION=7.12-devel +PACKAGE_DIR = Mesa-$(PACKAGE_VERSION) +PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION) + +EXTRA_FILES = \ + aclocal.m4 \ + configure \ + src/glsl/glsl_parser.cpp \ + src/glsl/glsl_parser.h \ + src/glsl/glsl_lexer.cpp \ + src/glsl/glcpp/glcpp-lex.c \ + src/glsl/glcpp/glcpp-parse.c \ + src/glsl/glcpp/glcpp-parse.h \ + src/mesa/program/lex.yy.c \ + src/mesa/program/program_parse.tab.c \ + src/mesa/program/program_parse.tab.h + +IGNORE_FILES = \ + -x autogen.sh DEPEND_FILES = \ - $(TOP)/src/mesa/depend \ - $(TOP)/src/glx/depend \ - $(TOP)/src/glw/depend \ - $(TOP)/src/glut/glx/depend \ - $(TOP)/src/glu/sgi/depend - - -LIB_FILES = \ - $(MAIN_FILES) \ - $(MAPI_FILES) \ - $(ES_FILES) \ - $(EGL_FILES) \ - $(GBM_FILES) \ - $(GALLIUM_FILES) \ - $(DRI_FILES) \ - $(SGI_GLU_FILES) \ - $(GLW_FILES) + src/mesa/depend \ + src/glx/depend \ + src/glw/depend \ + src/glu/sgi/depend parsers: configure -@touch $(TOP)/configs/current $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h - $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h + $(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h # Everything for new a Mesa release: -ARCHIVES = $(LIB_NAME).tar.gz \ - $(LIB_NAME).tar.bz2 \ - $(LIB_NAME).zip \ - $(GLUT_NAME).tar.gz \ - $(GLUT_NAME).tar.bz2 \ - $(GLUT_NAME).zip +ARCHIVES = $(PACKAGE_NAME).tar.gz \ + $(PACKAGE_NAME).tar.bz2 \ + $(PACKAGE_NAME).zip \ tarballs: md5 - rm -f ../$(LIB_NAME).tar + rm -f ../$(PACKAGE_DIR) $(PACKAGE_NAME).tar # Helper for autoconf builds ACLOCAL = aclocal @@ -492,46 +240,33 @@ rm_depend: touch $$dep ; \ done -rm_config: parsers - rm -f configs/current - rm -f configs/autoconf - -$(LIB_NAME).tar: rm_config - cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES) - -$(LIB_NAME).tar.gz: $(LIB_NAME).tar - gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz +manifest.txt: .git + ( \ + ls -1 $(EXTRA_FILES) ; \ + git ls-files $(IGNORE_FILES) \ + ) | sed -e '/^\(.*\/\)\?\./d' -e "s@^@$(PACKAGE_DIR)/@" > $@ -$(GLUT_NAME).tar: rm_depend - cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES) +../$(PACKAGE_DIR): + ln -s $(PWD) $@ -$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar - gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz +$(PACKAGE_NAME).tar: parsers ../$(PACKAGE_DIR) manifest.txt + cd .. ; tar -cf $(PACKAGE_DIR)/$(PACKAGE_NAME).tar -T $(PACKAGE_DIR)/manifest.txt -$(LIB_NAME).tar.bz2: $(LIB_NAME).tar - bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2 +$(PACKAGE_NAME).tar.gz: $(PACKAGE_NAME).tar ../$(PACKAGE_DIR) + gzip --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.gz -$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar - bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2 +$(PACKAGE_NAME).tar.bz2: $(PACKAGE_NAME).tar + bzip2 --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.bz2 -$(LIB_NAME).zip: rm_config - rm -f $(LIB_NAME).zip ; \ +$(PACKAGE_NAME).zip: parsers ../$(PACKAGE_DIR) manifest.txt + rm -f $(PACKAGE_NAME).zip ; \ cd .. ; \ - zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \ - mv $(LIB_NAME).zip $(DIRECTORY) - -$(GLUT_NAME).zip: - rm -f $(GLUT_NAME).zip ; \ - cd .. ; \ - zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \ - mv $(GLUT_NAME).zip $(DIRECTORY) + zip -q -@ $(PACKAGE_NAME).zip < $(PACKAGE_DIR)/manifest.txt ; \ + mv $(PACKAGE_NAME).zip $(PACKAGE_DIR) md5: $(ARCHIVES) - @-md5sum $(LIB_NAME).tar.gz - @-md5sum $(LIB_NAME).tar.bz2 - @-md5sum $(LIB_NAME).zip - @-md5sum $(GLUT_NAME).tar.gz - @-md5sum $(GLUT_NAME).tar.bz2 - @-md5sum $(GLUT_NAME).zip - -.PHONY: tarballs rm_depend rm_config md5 + @-md5sum $(PACKAGE_NAME).tar.gz + @-md5sum $(PACKAGE_NAME).tar.bz2 + @-md5sum $(PACKAGE_NAME).zip + +.PHONY: tarballs rm_depend md5 diff --git a/mesalib/configs/aix b/mesalib/configs/aix index ebbf58374..5d346d51d 100644 --- a/mesalib/configs/aix +++ b/mesalib/configs/aix @@ -17,13 +17,11 @@ MKLIB_OPTIONS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = -lX11 -lXext -lpthread -lm GLU_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lm -lC -GLUT_LIB_DEPS = -L$(TOP)/lib -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm GLW_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lXm -lXt -lX11 OSMESA_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC diff --git a/mesalib/configs/aix-64 b/mesalib/configs/aix-64 index 5d2edc587..a048c55a9 100644 --- a/mesalib/configs/aix-64 +++ b/mesalib/configs/aix-64 @@ -15,13 +15,11 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = -lX11 -lXext -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lC -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXm -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/lib64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lpthread -lC diff --git a/mesalib/configs/aix-64-static b/mesalib/configs/aix-64-static index 6910e890d..ee4147f9e 100644 --- a/mesalib/configs/aix-64-static +++ b/mesalib/configs/aix-64-static @@ -16,7 +16,6 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/aix-gcc b/mesalib/configs/aix-gcc index 3b964f351..223e809b3 100644 --- a/mesalib/configs/aix-gcc +++ b/mesalib/configs/aix-gcc @@ -18,6 +18,5 @@ CXXFLAGS += -fno-strict-aliasing MKLIB_OPTIONS = -arch aix-gcc GL_LIB_DEPS = -lX11 -lXext -lm GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -Wl,-brtl -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXmu -lXi diff --git a/mesalib/configs/aix-static b/mesalib/configs/aix-static index 563184344..33508481c 100644 --- a/mesalib/configs/aix-static +++ b/mesalib/configs/aix-static @@ -15,7 +15,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/autoconf.in b/mesalib/configs/autoconf.in index 584f5fd77..37b7ea5bd 100644 --- a/mesalib/configs/autoconf.in +++ b/mesalib/configs/autoconf.in @@ -36,7 +36,6 @@ LLVM_CFLAGS = @LLVM_CFLAGS@ LLVM_LDFLAGS = @LLVM_LDFLAGS@ LLVM_LIBS = @LLVM_LIBS@ GLW_CFLAGS = @GLW_CFLAGS@ -GLUT_CFLAGS = @GLUT_CFLAGS@ GLX_TLS = @GLX_TLS@ DRI_CFLAGS = @DRI_CFLAGS@ DRI_CXXFLAGS = @DRI_CXXFLAGS@ @@ -67,7 +66,6 @@ BISON = @BISON@ # Library names (base name) GL_LIB = GL GLU_LIB = GLU -GLUT_LIB = glut GLW_LIB = GLw OSMESA_LIB = @OSMESA_LIB@ GLESv1_CM_LIB = GLESv1_CM @@ -80,7 +78,6 @@ GBM_LIB = gbm # Library names (actual file names) GL_LIB_NAME = @GL_LIB_NAME@ GLU_LIB_NAME = @GLU_LIB_NAME@ -GLUT_LIB_NAME = @GLUT_LIB_NAME@ GLW_LIB_NAME = @GLW_LIB_NAME@ OSMESA_LIB_NAME = @OSMESA_LIB_NAME@ EGL_LIB_NAME = @EGL_LIB_NAME@ @@ -94,7 +91,6 @@ GBM_LIB_NAME = @GBM_LIB_NAME@ # Globs used to install the lib and all symlinks GL_LIB_GLOB = @GL_LIB_GLOB@ GLU_LIB_GLOB = @GLU_LIB_GLOB@ -GLUT_LIB_GLOB = @GLUT_LIB_GLOB@ GLW_LIB_GLOB = @GLW_LIB_GLOB@ OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@ EGL_LIB_GLOB = @EGL_LIB_GLOB@ @@ -142,8 +138,6 @@ OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \ EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @EGL_LIB_DEPS@ GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \ $(EXTRA_LIB_PATH) @GLU_LIB_DEPS@ -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \ - $(EXTRA_LIB_PATH) @GLUT_LIB_DEPS@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \ $(EXTRA_LIB_PATH) @GLW_LIB_DEPS@ APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@ @@ -201,9 +195,6 @@ GLU_PC_REQ = @GLU_PC_REQ@ GLU_PC_REQ_PRIV = @GLU_PC_REQ_PRIV@ GLU_PC_LIB_PRIV = @GLU_PC_LIB_PRIV@ GLU_PC_CFLAGS = @GLU_PC_CFLAGS@ -GLUT_PC_REQ_PRIV = @GLUT_PC_REQ_PRIV@ -GLUT_PC_LIB_PRIV = @GLUT_PC_LIB_PRIV@ -GLUT_PC_CFLAGS = @GLUT_PC_CFLAGS@ GLW_PC_REQ_PRIV = @GLW_PC_REQ_PRIV@ GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@ GLW_PC_CFLAGS = @GLW_PC_CFLAGS@ diff --git a/mesalib/configs/beos b/mesalib/configs/beos index ac8d6fc6f..91ea6f768 100644 --- a/mesalib/configs/beos +++ b/mesalib/configs/beos @@ -90,7 +90,7 @@ else endif # Directories -SRC_DIRS = gallium mesa glu glut/beos +SRC_DIRS = gallium mesa glu GLU_DIRS = sgi DRIVER_DIRS = beos @@ -98,6 +98,5 @@ DRIVER_DIRS = beos GL_LIB_DEPS = OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) GLU_LIB_DEPS = -GLUT_LIB_DEPS = -lgame -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) APP_LIB_DEPS = -lbe -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLUT_LIB) diff --git a/mesalib/configs/darwin b/mesalib/configs/darwin index 9527f61bd..41e7ba800 100644 --- a/mesalib/configs/darwin +++ b/mesalib/configs/darwin @@ -33,7 +33,6 @@ CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing -fvisibility=hidden \ # Library names (actual file names) GL_LIB_NAME = lib$(GL_LIB).dylib GLU_LIB_NAME = lib$(GLU_LIB).dylib -GLUT_LIB_NAME = lib$(GLUT_LIB).dylib GLW_LIB_NAME = lib$(GLW_LIB).dylib OSMESA_LIB_NAME = lib$(OSMESA_LIB).dylib VG_LIB_NAME = lib$(VG_LIB).dylib @@ -41,7 +40,6 @@ VG_LIB_NAME = lib$(VG_LIB).dylib # globs used to install the lib and all symlinks GL_LIB_GLOB = lib$(GL_LIB).*dylib GLU_LIB_GLOB = lib$(GLU_LIB).*dylib -GLUT_LIB_GLOB = lib$(GLUT_LIB).*dylib GLW_LIB_GLOB = lib$(GLW_LIB).*dylib OSMESA_LIB_GLOB = lib$(OSMESA_LIB).*dylib VG_LIB_GLOB = lib$(VG_LIB).*dylib @@ -49,12 +47,11 @@ VG_LIB_GLOB = lib$(VG_LIB).*dylib GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread OSMESA_LIB_DEPS = GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm # omit glw lib for now: -SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx +SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu GLU_DIRS = sgi DRIVER_DIRS = osmesa #DRIVER_DIRS = dri diff --git a/mesalib/configs/default b/mesalib/configs/default index 132ccbee3..e839a1e50 100644 --- a/mesalib/configs/default +++ b/mesalib/configs/default @@ -54,7 +54,6 @@ INDENT_FLAGS = -i4 -nut -br -brs -npcs -ce -T GLubyte -T GLbyte -T Bool # Library names (base name) GL_LIB = GL GLU_LIB = GLU -GLUT_LIB = glut GLW_LIB = GLw OSMESA_LIB = OSMesa EGL_LIB = EGL @@ -68,7 +67,6 @@ GBM_LIB = gbm # Library names (actual file names) GL_LIB_NAME = lib$(GL_LIB).so GLU_LIB_NAME = lib$(GLU_LIB).so -GLUT_LIB_NAME = lib$(GLUT_LIB).so GLW_LIB_NAME = lib$(GLW_LIB).so OSMESA_LIB_NAME = lib$(OSMESA_LIB).so EGL_LIB_NAME = lib$(EGL_LIB).so @@ -82,7 +80,6 @@ GBM_LIB_NAME = lib$(GBM_LIB).so # globs used to install the lib and all symlinks GL_LIB_GLOB = $(GL_LIB_NAME)* GLU_LIB_GLOB = $(GLU_LIB_NAME)* -GLUT_LIB_GLOB = $(GLUT_LIB_NAME)* GLW_LIB_GLOB = $(GLW_LIB_NAME)* OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)* EGL_LIB_GLOB = $(EGL_LIB_NAME)* @@ -108,7 +105,7 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2 # Directories to build LIB_DIR = lib SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \ - gallium egl gallium/winsys gallium/targets glu glut/glx glw + gallium egl gallium/winsys gallium/targets glu glw GLU_DIRS = sgi DRIVER_DIRS = x11 osmesa @@ -137,7 +134,6 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -ldl -lpthread OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11 APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread @@ -147,7 +143,7 @@ GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lwayland-client -ldrm GBM_LIB_DEPS = $(EXTRA_LIB_PATH) -ludev -ldl -# Program dependencies - specific GL/glut libraries added in Makefiles +# Program dependencies - specific GL libraries added in Makefiles APP_LIB_DEPS = -lm X11_LIBS = -lX11 @@ -180,9 +176,6 @@ GLU_PC_REQ = gl GLU_PC_REQ_PRIV = GLU_PC_LIB_PRIV = GLU_PC_CFLAGS = -GLUT_PC_REQ_PRIV = -GLUT_PC_LIB_PRIV = -GLUT_PC_CFLAGS = GLW_PC_REQ_PRIV = GLW_PC_LIB_PRIV = GLW_PC_CFLAGS = diff --git a/mesalib/configs/freebsd b/mesalib/configs/freebsd index 976ddd19e..00d46be88 100644 --- a/mesalib/configs/freebsd +++ b/mesalib/configs/freebsd @@ -21,7 +21,6 @@ CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -ff CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -GLUT_CFLAGS = -fexceptions # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing diff --git a/mesalib/configs/freebsd-dri b/mesalib/configs/freebsd-dri index 3330ff1aa..fdf4b293a 100644 --- a/mesalib/configs/freebsd-dri +++ b/mesalib/configs/freebsd-dri @@ -1,53 +1,52 @@ -# -*-makefile-*-
-# Configuration for freebsd-dri: FreeBSD DRI hardware drivers
-
-include $(TOP)/configs/freebsd
-
-CONFIG_NAME = freebsd-dri
-
-# Compiler and flags
-CC = gcc
-CXX = g++
-WARN_FLAGS = -Wall
-OPT_FLAGS = -O -g
-
-EXPAT_INCLUDES = -I/usr/local/include
-X11_INCLUDES = -I/usr/local/include
-DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
- -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
- -DHAVE_ALIAS
-
-CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) -Wmissing-prototypes -std=c99 -Wundef -ffast-math \
- $(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES)
-
-CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) -Wall -ansi -pedantic $(ASM_FLAGS) $(X11_INCLUDES)
-
-# Work around aliasing bugs - developers should comment this out
-CFLAGS += -fno-strict-aliasing
-CXXFLAGS += -fno-strict-aliasing
-
-ASM_SOURCES =
-MESA_ASM_SOURCES =
-
-# Library/program dependencies
-MESA_MODULES = $(TOP)/src/mesa/libmesa.a
-
-LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
-LIBDRM_LIB = `pkg-config --libs libdrm`
-DRI_LIB_DEPS = $(MESA_MODULES) -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
-GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
- -lm -pthread $(LIBDRM_LIB)
-
-GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
-GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
-
-
-# Directories
-SRC_DIRS = glx gallium mesa glu glut/glx glw
-DRIVER_DIRS = dri
-
-DRM_SOURCE_PATH=$(TOP)/../drm
-
-DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
- unichrome savage sis
-
+# -*-makefile-*- +# Configuration for freebsd-dri: FreeBSD DRI hardware drivers + +include $(TOP)/configs/freebsd + +CONFIG_NAME = freebsd-dri + +# Compiler and flags +CC = gcc +CXX = g++ +WARN_FLAGS = -Wall +OPT_FLAGS = -O -g + +EXPAT_INCLUDES = -I/usr/local/include +X11_INCLUDES = -I/usr/local/include +DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \ + -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \ + -DHAVE_ALIAS + +CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) -Wmissing-prototypes -std=c99 -Wundef -ffast-math \ + $(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES) + +CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) -Wall -ansi -pedantic $(ASM_FLAGS) $(X11_INCLUDES) + +# Work around aliasing bugs - developers should comment this out +CFLAGS += -fno-strict-aliasing +CXXFLAGS += -fno-strict-aliasing + +ASM_SOURCES = +MESA_ASM_SOURCES = + +# Library/program dependencies +MESA_MODULES = $(TOP)/src/mesa/libmesa.a + +LIBDRM_CFLAGS = `pkg-config --cflags libdrm` +LIBDRM_LIB = `pkg-config --libs libdrm` +DRI_LIB_DEPS = $(MESA_MODULES) -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB) +GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ + -lm -pthread $(LIBDRM_LIB) + +GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11 + + +# Directories +SRC_DIRS = glx gallium mesa glu glw +DRIVER_DIRS = dri + +DRM_SOURCE_PATH=$(TOP)/../drm + +DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \ + unichrome savage sis + diff --git a/mesalib/configs/hpux10-gcc b/mesalib/configs/hpux10-gcc index be396f854..40f243c23 100644 --- a/mesalib/configs/hpux10-gcc +++ b/mesalib/configs/hpux10-gcc @@ -10,7 +10,6 @@ CXX = g++ CFLAGS = -ansi -O3 -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM CXXFLAGS = -ansi -O3 -D_HPUX_SOURCE -GLUT_CFLAGS = -fexceptions # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing diff --git a/mesalib/configs/hpux10-static b/mesalib/configs/hpux10-static index 6101a4ece..18847d927 100644 --- a/mesalib/configs/hpux10-static +++ b/mesalib/configs/hpux10-static @@ -16,7 +16,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -24,7 +23,6 @@ OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm -lstdc++ APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm -lstdc++ diff --git a/mesalib/configs/hpux11-32 b/mesalib/configs/hpux11-32 index 035ef796d..d783ae021 100644 --- a/mesalib/configs/hpux11-32 +++ b/mesalib/configs/hpux11-32 @@ -18,7 +18,6 @@ MKLIB_OPTIONS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -26,5 +25,4 @@ OSMESA_LIB_NAME = libOSMesa.a APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXt -lXi -lX11 -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS) GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS) diff --git a/mesalib/configs/hpux11-32-static b/mesalib/configs/hpux11-32-static index b8e843618..58a1c638f 100644 --- a/mesalib/configs/hpux11-32-static +++ b/mesalib/configs/hpux11-32-static @@ -18,7 +18,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/hpux11-32-static-nothreads b/mesalib/configs/hpux11-32-static-nothreads index cba166a08..fa3d4c2d7 100644 --- a/mesalib/configs/hpux11-32-static-nothreads +++ b/mesalib/configs/hpux11-32-static-nothreads @@ -18,7 +18,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/hpux11-64 b/mesalib/configs/hpux11-64 index 3833c07c6..0f963e2e5 100644 --- a/mesalib/configs/hpux11-64 +++ b/mesalib/configs/hpux11-64 @@ -19,7 +19,6 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -27,5 +26,4 @@ OSMESA_LIB_NAME = libOSMesa.a APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) GL_LIB_DEPS = -L/usr/lib/X11R6/pa20_64 -L/usr/contrib/X11R6/lib/pa20_64 -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS) GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS) diff --git a/mesalib/configs/hpux11-64-static b/mesalib/configs/hpux11-64-static index 32944f928..4161d535f 100644 --- a/mesalib/configs/hpux11-64-static +++ b/mesalib/configs/hpux11-64-static @@ -19,7 +19,6 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/hpux11-ia64 b/mesalib/configs/hpux11-ia64 index b94560baf..e27a22101 100644 --- a/mesalib/configs/hpux11-ia64 +++ b/mesalib/configs/hpux11-ia64 @@ -19,12 +19,10 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.so GLU_LIB_NAME = libGLU.so -GLUT_LIB_NAME = libglut.so GLW_LIB_NAME = libGLw.so OSMESA_LIB_NAME = libOSMesa.so # Library/program dependencies GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS) GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS) diff --git a/mesalib/configs/hpux11-ia64-static b/mesalib/configs/hpux11-ia64-static index e094c9f87..de24a1514 100644 --- a/mesalib/configs/hpux11-ia64-static +++ b/mesalib/configs/hpux11-ia64-static @@ -19,7 +19,6 @@ LIB_DIR = lib64 # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/irix6-64-static b/mesalib/configs/irix6-64-static index ea9dabcc0..e61f6247b 100644 --- a/mesalib/configs/irix6-64-static +++ b/mesalib/configs/irix6-64-static @@ -19,7 +19,6 @@ APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -l GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/irix6-n32-static b/mesalib/configs/irix6-n32-static index fe47ccdcb..47b5e5067 100644 --- a/mesalib/configs/irix6-n32-static +++ b/mesalib/configs/irix6-n32-static @@ -15,11 +15,10 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c LIB_DIR = lib32 -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/irix6-o32-static b/mesalib/configs/irix6-o32-static index 2d265df98..58fbe4e8e 100644 --- a/mesalib/configs/irix6-o32-static +++ b/mesalib/configs/irix6-o32-static @@ -15,11 +15,10 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c LIB_DIR = lib32 -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/linux b/mesalib/configs/linux index c60f0d8ac..2560973fa 100644 --- a/mesalib/configs/linux +++ b/mesalib/configs/linux @@ -33,6 +33,5 @@ CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \ CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -GLUT_CFLAGS = -fexceptions EXTRA_LIB_PATH = -L/usr/X11R6/lib diff --git a/mesalib/configs/linux-alpha b/mesalib/configs/linux-alpha index 65bf0c2ab..803873979 100644 --- a/mesalib/configs/linux-alpha +++ b/mesalib/configs/linux-alpha @@ -9,14 +9,12 @@ CC = gcc CXX = g++ CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE -DUSE_XSHM CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE -GLUT_CFLAGS = -fexceptions # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/linux-alpha-static b/mesalib/configs/linux-alpha-static index 53808d77c..33938e85b 100644 --- a/mesalib/configs/linux-alpha-static +++ b/mesalib/configs/linux-alpha-static @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE -DUSE_XSHM CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -static PIC_FLAGS = @@ -20,12 +19,10 @@ CXXFLAGS += -fno-strict-aliasing # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -L/usr/X11R6/lib -lX11 -lm diff --git a/mesalib/configs/linux-cell b/mesalib/configs/linux-cell index 606a11a8c..e87e69a80 100644 --- a/mesalib/configs/linux-cell +++ b/mesalib/configs/linux-cell @@ -38,7 +38,7 @@ CXXFLAGS = $(COMMON_C_CPP_FLAGS) # Omitting glw here: SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \ - gallium gallium/winsys gallium/targets glu glut/glx + gallium gallium/winsys gallium/targets glu # Build no traditional Mesa drivers: DRIVER_DIRS = diff --git a/mesalib/configs/linux-dri b/mesalib/configs/linux-dri index c4132f472..b82481e0f 100644 --- a/mesalib/configs/linux-dri +++ b/mesalib/configs/linux-dri @@ -32,7 +32,6 @@ CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \ CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) -GLUT_CFLAGS = -fexceptions # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing diff --git a/mesalib/configs/linux-dri-xcb b/mesalib/configs/linux-dri-xcb index 292788990..021aa3e8b 100644 --- a/mesalib/configs/linux-dri-xcb +++ b/mesalib/configs/linux-dri-xcb @@ -1,56 +1,56 @@ -# -*-makefile-*-
-# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
-
-include $(TOP)/configs/default
-
-CONFIG_NAME = linux-dri-xcb
-
-# Compiler and flags
-CC = gcc
-CXX = g++
-
-#MKDEP = /usr/X11R6/bin/makedepend
-#MKDEP = gcc -M
-#MKDEP_OPTIONS = -MF depend
-
-OPT_FLAGS = -g
-PIC_FLAGS = -fPIC
-
-# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
-ARCH_FLAGS ?=
-
-DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
- -D_BSD_SOURCE -D_GNU_SOURCE \
- -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
- -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
- -DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN
-
-X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx)
-
-CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
- $(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
-
-CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
-
-# Work around aliasing bugs - developers should comment this out
-CFLAGS += -fno-strict-aliasing
-CXXFLAGS += -fno-strict-aliasing
-
-MESA_ASM_SOURCES =
-
-# Library/program dependencies
-EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11)
-
-MESA_MODULES = $(TOP)/src/mesa/libmesa.a
-
-LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
-LIBDRM_LIB = $(shell pkg-config --libs libdrm)
-DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
-GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
- $(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
-
-SRC_DIRS = glx gallium mesa glu glut/glx glw
-
-DRIVER_DIRS = dri
-DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
- savage sis tdfx unichrome
+# -*-makefile-*- +# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others + +include $(TOP)/configs/default + +CONFIG_NAME = linux-dri-xcb + +# Compiler and flags +CC = gcc +CXX = g++ + +#MKDEP = /usr/X11R6/bin/makedepend +#MKDEP = gcc -M +#MKDEP_OPTIONS = -MF depend + +OPT_FLAGS = -g +PIC_FLAGS = -fPIC + +# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support. +ARCH_FLAGS ?= + +DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ + -D_BSD_SOURCE -D_GNU_SOURCE \ + -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \ + -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \ + -DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN + +X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx) + +CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \ + $(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math + +CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) + +# Work around aliasing bugs - developers should comment this out +CFLAGS += -fno-strict-aliasing +CXXFLAGS += -fno-strict-aliasing + +MESA_ASM_SOURCES = + +# Library/program dependencies +EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11) + +MESA_MODULES = $(TOP)/src/mesa/libmesa.a + +LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) +LIBDRM_LIB = $(shell pkg-config --libs libdrm) +DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB) +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \ + $(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx) + +SRC_DIRS = glx gallium mesa glu glw + +DRIVER_DIRS = dri +DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \ + savage sis tdfx unichrome diff --git a/mesalib/configs/linux-fbdev b/mesalib/configs/linux-fbdev index 4fc638404..45b482a91 100644 --- a/mesalib/configs/linux-fbdev +++ b/mesalib/configs/linux-fbdev @@ -9,10 +9,8 @@ CFLAGS += -DUSE_GLFBDEV_DRIVER # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing -SRC_DIRS += glut/fbdev DRIVER_DIRS = fbdev osmesa GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread OSMESA_LIB_DEPS = -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lgpm -lm diff --git a/mesalib/configs/linux-ia64-icc b/mesalib/configs/linux-ia64-icc index bd1189775..1594256c5 100644 --- a/mesalib/configs/linux-ia64-icc +++ b/mesalib/configs/linux-ia64-icc @@ -9,12 +9,10 @@ CC = icc CXX = icpc CFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include CXXFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -arch icc-istatic GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS) APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) diff --git a/mesalib/configs/linux-ia64-icc-static b/mesalib/configs/linux-ia64-icc-static index ce8daf1d7..b5c33a525 100644 --- a/mesalib/configs/linux-ia64-icc-static +++ b/mesalib/configs/linux-ia64-icc-static @@ -9,19 +9,16 @@ CC = icc CXX = icpc CFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include CXXFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -static -arch icc-istatic # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = APP_LIB_DEPS = -i-static -cxxlib-icc -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lpthread -lm -lcxa -lunwind diff --git a/mesalib/configs/linux-icc b/mesalib/configs/linux-icc index d90a1dab3..2cfb2025f 100644 --- a/mesalib/configs/linux-icc +++ b/mesalib/configs/linux-icc @@ -9,11 +9,9 @@ CC = icc CXX = g++ CFLAGS = -O3 -tpp6 -axK -KPIC -D_GCC_LIMITS_H_ -D__GNUC__ -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include CXXFLAGS = -O3 -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -arch icc GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm MESA_ASM_SOURCES = $(X86_SOURCES) diff --git a/mesalib/configs/linux-icc-static b/mesalib/configs/linux-icc-static index 384db3bfe..d0311962a 100644 --- a/mesalib/configs/linux-icc-static +++ b/mesalib/configs/linux-icc-static @@ -9,18 +9,15 @@ CC = icc CXX = icpc CFLAGS = -O3 -tpp6 -axK -D_GCC_LIMITS_H_ -D__GNUC__ -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include CXXFLAGS = -O3 -tpp6 -axK -DPTHREADS -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -static -arch icc # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = -GLUT_LIB_DEPS = APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind MESA_ASM_SOURCES = $(X86_SOURCES) diff --git a/mesalib/configs/linux-indirect b/mesalib/configs/linux-indirect index 8a31bcd87..82868c4a1 100644 --- a/mesalib/configs/linux-indirect +++ b/mesalib/configs/linux-indirect @@ -1,52 +1,52 @@ -# -*-makefile-*-
-# Configuration for linux-indirect: Builds a libGL capable of indirect
-# rendering, but *NOT* capable of direct rendering.
-
-include $(TOP)/configs/default
-
-CONFIG_NAME = linux-dri
-
-# Compiler and flags
-CC = gcc
-CXX = g++
-
-#MKDEP = /usr/X11R6/bin/makedepend
-#MKDEP = gcc -M
-#MKDEP_OPTIONS = -MF depend
-
-WARN_FLAGS = -Wall
-OPT_FLAGS = -O -g
-PIC_FLAGS = -fPIC
-
-# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
-ARCH_FLAGS ?=
-
-DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
- -D_BSD_SOURCE -D_GNU_SOURCE \
- -DGLX_INDIRECT_RENDERING \
- -DPTHREADS -DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN
-
-X11_INCLUDES = -I/usr/X11R6/include
-
-CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
- $(ASM_FLAGS) -std=c99 -ffast-math
-
-CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
-
-# Work around aliasing bugs - developers should comment this out
-CFLAGS += -fno-strict-aliasing
-CXXFLAGS += -fno-strict-aliasing
-
-MESA_ASM_SOURCES =
-
-# Library/program dependencies
-EXTRA_LIB_PATH=-L/usr/X11R6/lib
-
-MESA_MODULES = $(TOP)/src/mesa/libmesa.a
-DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
-GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
-
-
-# Directories
-SRC_DIRS = glx glu glut/glx glw
-DRIVER_DIRS =
+# -*-makefile-*- +# Configuration for linux-indirect: Builds a libGL capable of indirect +# rendering, but *NOT* capable of direct rendering. + +include $(TOP)/configs/default + +CONFIG_NAME = linux-dri + +# Compiler and flags +CC = gcc +CXX = g++ + +#MKDEP = /usr/X11R6/bin/makedepend +#MKDEP = gcc -M +#MKDEP_OPTIONS = -MF depend + +WARN_FLAGS = -Wall +OPT_FLAGS = -O -g +PIC_FLAGS = -fPIC + +# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support. +ARCH_FLAGS ?= + +DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ + -D_BSD_SOURCE -D_GNU_SOURCE \ + -DGLX_INDIRECT_RENDERING \ + -DPTHREADS -DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN + +X11_INCLUDES = -I/usr/X11R6/include + +CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \ + $(ASM_FLAGS) -std=c99 -ffast-math + +CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) + +# Work around aliasing bugs - developers should comment this out +CFLAGS += -fno-strict-aliasing +CXXFLAGS += -fno-strict-aliasing + +MESA_ASM_SOURCES = + +# Library/program dependencies +EXTRA_LIB_PATH=-L/usr/X11R6/lib + +MESA_MODULES = $(TOP)/src/mesa/libmesa.a +DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl + + +# Directories +SRC_DIRS = glx glu glw +DRIVER_DIRS = diff --git a/mesalib/configs/linux-osmesa-static b/mesalib/configs/linux-osmesa-static index 722079463..d3af7a9d3 100644 --- a/mesalib/configs/linux-osmesa-static +++ b/mesalib/configs/linux-osmesa-static @@ -17,7 +17,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -30,7 +29,6 @@ DRIVER_DIRS = osmesa GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \ $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm diff --git a/mesalib/configs/linux-ppc-static b/mesalib/configs/linux-ppc-static index 3f3dc5564..0a4ba43cc 100644 --- a/mesalib/configs/linux-ppc-static +++ b/mesalib/configs/linux-ppc-static @@ -10,6 +10,5 @@ PIC_FLAGS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/linux-static b/mesalib/configs/linux-static index 907904bda..2b97daad8 100644 --- a/mesalib/configs/linux-static +++ b/mesalib/configs/linux-static @@ -10,7 +10,6 @@ PIC_FLAGS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -18,7 +17,6 @@ OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = # Need to specify all libraries we may need diff --git a/mesalib/configs/linux-x86-64-static b/mesalib/configs/linux-x86-64-static index 626d579ac..89a0e3e03 100644 --- a/mesalib/configs/linux-x86-64-static +++ b/mesalib/configs/linux-x86-64-static @@ -10,7 +10,6 @@ PIC_FLAGS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -18,7 +17,6 @@ OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = # Need to specify all libraries we may need diff --git a/mesalib/configs/linux-x86-static b/mesalib/configs/linux-x86-static index 16c8731c1..dba6299e4 100644 --- a/mesalib/configs/linux-x86-static +++ b/mesalib/configs/linux-x86-static @@ -10,7 +10,6 @@ PIC_FLAGS = # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -18,7 +17,6 @@ OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = # Need to specify all libraries we may need diff --git a/mesalib/configs/netbsd b/mesalib/configs/netbsd index aec456950..c65e90199 100644 --- a/mesalib/configs/netbsd +++ b/mesalib/configs/netbsd @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -O2 -fPIC -DUSE_XSHM -I/usr/X11R6/include -DHZ=100 CXXFLAGS = -O2 -fPIC -GLUT_CFLAGS = -fexceptions APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11 -lm # Work around aliasing bugs - developers should comment this out diff --git a/mesalib/configs/openbsd b/mesalib/configs/openbsd index bd19fa84d..982675fa2 100644 --- a/mesalib/configs/openbsd +++ b/mesalib/configs/openbsd @@ -17,6 +17,5 @@ CXXFLAGS += -fno-strict-aliasing GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm OSMESA_LIB_DEPS = -lm GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/osf1 b/mesalib/configs/osf1 index 88a2ecc73..5a2e1f2ec 100644 --- a/mesalib/configs/osf1 +++ b/mesalib/configs/osf1 @@ -12,5 +12,4 @@ CXXFLAGS = -O2 -std ansi -ieee -DPTHREADS -D_REENTRANT GL_LIB_DEPS = -lX11 -lXext -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm diff --git a/mesalib/configs/osf1-static b/mesalib/configs/osf1-static index e00f7ce01..f20005da1 100644 --- a/mesalib/configs/osf1-static +++ b/mesalib/configs/osf1-static @@ -13,5 +13,4 @@ MKLIB_OPTIONS = -static GL_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = APP_LIB_DEPS = -noso -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -so_archive -lX11 -lXext -lXmu -lXi -lpthread -lm -lcxx diff --git a/mesalib/configs/solaris-x86 b/mesalib/configs/solaris-x86 index a5a7a63fa..3c64d35a1 100644 --- a/mesalib/configs/solaris-x86 +++ b/mesalib/configs/solaris-x86 @@ -9,10 +9,9 @@ CC = cc CFLAGS = -Xa -xO3 -xpentium -KPIC -I/usr/openwin/include -DUSE_XSHM MKLIB_OPTIONS = -static -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm -lglut -lGLU -lGL +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm -lGLU -lGL GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/solaris-x86-gcc b/mesalib/configs/solaris-x86-gcc index 616bfdfd7..065ce369f 100644 --- a/mesalib/configs/solaris-x86-gcc +++ b/mesalib/configs/solaris-x86-gcc @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM CXXFLAGS = -O3 -march=i486 -fPIC -GLUT_CFLAGS = -fexceptions # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing @@ -17,5 +16,4 @@ CXXFLAGS += -fno-strict-aliasing GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu diff --git a/mesalib/configs/solaris-x86-gcc-static b/mesalib/configs/solaris-x86-gcc-static index 4850284a5..dd12084b7 100644 --- a/mesalib/configs/solaris-x86-gcc-static +++ b/mesalib/configs/solaris-x86-gcc-static @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM CXXFLAGS = -O3 -march=i486 -fPIC -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -static # Work around aliasing bugs - developers should comment this out @@ -18,11 +17,9 @@ CXXFLAGS += -fno-strict-aliasing GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configs/sunos4-gcc b/mesalib/configs/sunos4-gcc index 094229158..85439c93b 100644 --- a/mesalib/configs/sunos4-gcc +++ b/mesalib/configs/sunos4-gcc @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -fPIC -O3 -I/usr/openwin/include -I/usr/include/X11R5 -I/usr/include/X11R5 -DUSE_XSHM -DSUNOS4 CXXFLAGS = -fPIC -O3 -I/usr/openwin/include -DSUNOS4 -GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing diff --git a/mesalib/configs/sunos4-static b/mesalib/configs/sunos4-static index 9135fa7df..b05184d46 100644 --- a/mesalib/configs/sunos4-static +++ b/mesalib/configs/sunos4-static @@ -12,7 +12,6 @@ MKLIB_OPTIONS = -static # Library names (actual file names) GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a @@ -20,6 +19,5 @@ OSMESA_LIB_NAME = libOSMesa.a GL_LIB_DEPS = OSMESA_LIB_DEPS = GLU_LIB_DEPS = -GLUT_LIB_DEPS = GLW_LIB_DEPS = APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm diff --git a/mesalib/configs/sunos5 b/mesalib/configs/sunos5 index 6dd7539c6..b3d3fc6ed 100644 --- a/mesalib/configs/sunos5 +++ b/mesalib/configs/sunos5 @@ -9,10 +9,8 @@ CC = cc CXX = c++ CFLAGS = -KPIC -Xa -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM CXXFLAGS = -KPIC -Xa -O -I/usr/openwin/include -I/usr/dt/include -GLUT_CFLAGS = -DSOLARIS_2_4_BUG GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lCrun -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/sunos5-gcc b/mesalib/configs/sunos5-gcc index 571ff24a2..e4d340363 100644 --- a/mesalib/configs/sunos5-gcc +++ b/mesalib/configs/sunos5-gcc @@ -26,7 +26,6 @@ CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \ -I/usr/openwin/include -GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing @@ -36,5 +35,4 @@ CXXFLAGS += -fno-strict-aliasing EXTRA_LIB_PATH=-L/usr/openwin/lib GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXi -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/sunos5-smp b/mesalib/configs/sunos5-smp index 274080590..93132b643 100644 --- a/mesalib/configs/sunos5-smp +++ b/mesalib/configs/sunos5-smp @@ -9,11 +9,9 @@ CC = cc CXX = c++ CFLAGS = -KPIC -Xa -native -fast -xO5 -xlibmil -xsafe=mem -xdepend -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DSOLARIS_2_4_BUG CXXFLAGS = -KPIC -Xa -native -fast -xO5 -xlibmil -xsafe=mem -xdepend -I/usr/openwin/include -I/usr/dt/include -GLUT_CFLAGS = -DSOLARIS_2_4_BUG GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lCrun diff --git a/mesalib/configs/sunos5-v8 b/mesalib/configs/sunos5-v8 index cdaf3eee7..19ff67b15 100644 --- a/mesalib/configs/sunos5-v8 +++ b/mesalib/configs/sunos5-v8 @@ -9,10 +9,8 @@ CC = cc CXX = CC CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS -GLUT_CFLAGS = -DSOLARIS_2_4_BUG GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/sunos5-v8-static b/mesalib/configs/sunos5-v8-static index 5e428b1a5..edb3227c5 100644 --- a/mesalib/configs/sunos5-v8-static +++ b/mesalib/configs/sunos5-v8-static @@ -11,6 +11,5 @@ CC = cc CXX = CC CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS -GLUT_CFLAGS = -DSOLARIS_2_4_BUG APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun diff --git a/mesalib/configs/sunos5-v9 b/mesalib/configs/sunos5-v9 index ea2ab23e2..28b402ee1 100644 --- a/mesalib/configs/sunos5-v9 +++ b/mesalib/configs/sunos5-v9 @@ -13,11 +13,9 @@ CC = cc CXX = CC CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS -GLUT_CFLAGS = -DSOLARIS_2_4_BUG GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/sunos5-v9-cc-g++ b/mesalib/configs/sunos5-v9-cc-g++ index 8656251e3..a303f891d 100644 --- a/mesalib/configs/sunos5-v9-cc-g++ +++ b/mesalib/configs/sunos5-v9-cc-g++ @@ -26,10 +26,8 @@ CXXFLAGS += -fno-strict-aliasing CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS #CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS -GLUT_CFLAGS = -DSOLARIS_2_4_BUG GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm diff --git a/mesalib/configs/sunos5-v9-static b/mesalib/configs/sunos5-v9-static index 4919570c7..ccf5eb3ce 100644 --- a/mesalib/configs/sunos5-v9-static +++ b/mesalib/configs/sunos5-v9-static @@ -13,6 +13,5 @@ CC = cc CXX = CC CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS -GLUT_CFLAGS = -DSOLARIS_2_4_BUG APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun diff --git a/mesalib/configs/ultrix-gcc b/mesalib/configs/ultrix-gcc index 455b6932d..4414e7acd 100644 --- a/mesalib/configs/ultrix-gcc +++ b/mesalib/configs/ultrix-gcc @@ -9,7 +9,6 @@ CC = gcc CXX = g++ CFLAGS = -pedantic -O2 CXXFLAGS = -pedantic -O2 -GLUT_CFLAGS = -fexceptions MKLIB_OPTIONS = -static # Work around aliasing bugs - developers should comment this out @@ -18,7 +17,6 @@ CXXFLAGS += -fno-strict-aliasing GL_LIB_NAME = libGL.a GLU_LIB_NAME = libGLU.a -GLUT_LIB_NAME = libglut.a GLW_LIB_NAME = libGLw.a OSMESA_LIB_NAME = libOSMesa.a diff --git a/mesalib/configure.ac b/mesalib/configure.ac index c3047d622..5c76c2865 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -17,6 +17,10 @@ AC_INIT([Mesa],[mesa_version], AC_CONFIG_AUX_DIR([bin]) AC_CANONICAL_HOST +dnl Save user CFLAGS and CXXFLAGS so one can override the default ones +USER_CFLAGS="$CFLAGS" +USER_CXXFLAGS="$CXXFLAGS" + dnl Versions for external dependencies LIBDRM_REQUIRED=2.4.24 LIBDRM_RADEON_REQUIRED=2.4.24 @@ -85,7 +89,7 @@ if test "x$GCC" = xyes -a "x$CLANG" = xno; then GCC_VERSION=`$CC -dumpversion` if test $? -eq 0; then major=`echo $GCC_VERSION | cut -d. -f1` - minor=`echo $GCC_VERSION | cut -d. -f1` + minor=`echo $GCC_VERSION | cut -d. -f2` fi if test $major -lt 3 -o $major -eq 3 -a $minor -lt 3 ; then @@ -807,6 +811,7 @@ xyesyes) GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/xlib" GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS libgl-xlib" GALLIUM_STATE_TRACKERS_DIRS="glx $GALLIUM_STATE_TRACKERS_DIRS" + HAVE_WINSYS_XLIB="yes" ;; xyesno) # DRI-based GLX @@ -1511,42 +1516,39 @@ if test "x$enable_gallium_g3dvl" = xyes; then fi if test "x$enable_xvmc" = xauto; then - enable_xvmc=yes + PKG_CHECK_EXISTS([xvmc], [enable_xvmc=yes], [enable_xvmc=no]) fi if test "x$enable_vdpau" = xauto; then - enable_vdpau=yes + PKG_CHECK_EXISTS([vdpau], [enable_vdpau=yes], [enable_vdpau=no]) fi if test "x$enable_va" = xauto; then + #don't enable vaapi state tracker even if package exists + #PKG_CHECK_EXISTS([libva], [enable_vdpau=yes], [enable_vdpau=no]) enable_va=no fi fi -#TODO: Check for xvmc libs/headers if test "x$enable_xvmc" = xyes; then + PKG_CHECK_MODULES([XVMC], [xvmc >= 1.0.6 xorg-server]) GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg/xvmc" HAVE_ST_XVMC="yes" fi -#TODO: Check for vdpau libs/headers if test "x$enable_vdpau" = xyes; then + PKG_CHECK_MODULES([VDPAU], [vdpau >= 0.4.1]) GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS vdpau" HAVE_ST_VDPAU="yes" fi -#TODO: Check for va libs/headers if test "x$enable_va" = xyes; then + PKG_CHECK_MODULES([LIBVA], [libva = 0.31.1]) + AC_MSG_WARN([vaapi state tracker currently unmaintained]) GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS va" HAVE_ST_VA="yes" fi -if test "x$enable_xvmc" = xyes || - test "x$enable_vdpau" = xyes || - test "x$enable_va" = xyes; then - GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS g3dvl/dri" -fi - dnl dnl GLU configuration dnl @@ -1672,65 +1674,6 @@ AC_SUBST([GLW_PC_LIB_PRIV]) AC_SUBST([GLW_PC_CFLAGS]) dnl -dnl GLUT configuration -dnl -if test -f "$srcdir/include/GL/glut.h"; then - default_glut=yes -else - default_glut=no -fi -AC_ARG_ENABLE([glut], - [AS_HELP_STRING([--disable-glut], - [enable GLUT library @<:@default=enabled if source available@:>@])], - [enable_glut="$enableval"], - [enable_glut="$default_glut"]) - -dnl Don't build glut without GLX -if test "x$enable_glut" = xyes -a "x$enable_glx" = xno; then - AC_MSG_NOTICE([Disabling glut since there is no OpenGL driver]) - enable_glut=no -fi -dnl Can't build glut if GLU not available -if test "x$enable_glu$enable_glut" = xnoyes; then - AC_MSG_WARN([Disabling glut since GLU is disabled]) - enable_glut=no -fi - -if test "x$enable_glut" = xyes; then - SRC_DIRS="$SRC_DIRS glut/glx" - if test "$x11_pkgconfig" = yes; then - PKG_CHECK_MODULES([GLUT],[x11 xmu xi]) - GLUT_PC_REQ_PRIV="x11 xmu xi" - GLUT_LIB_DEPS="$GLUT_LIBS" - else - # should check these... - GLUT_LIB_DEPS="$X_LIBS -lX11 -lXmu -lXi" - GLUT_PC_LIB_PRIV="$GLUT_LIB_DEPS" - GLUT_PC_CFLAGS="$X11_INCLUDES" - fi - if test "x$GCC" = xyes; then - GLUT_CFLAGS="$GLUT_CFLAGS -fexceptions" - fi - GLUT_LIB_DEPS="$GLUT_LIB_DEPS -lm" - GLUT_PC_LIB_PRIV="$GLUT_PC_LIB_PRIV -lm" - - # If static, empty GLUT_LIB_DEPS and add libs for programs to link - if test "$enable_static" = no; then - GLUT_MESA_DEPS='-l$(GLU_LIB) -l$(GL_LIB)' - else - APP_LIB_DEPS="$APP_LIB_DEPS $GLUT_LIB_DEPS" - GLUT_LIB_DEPS="" - GLUT_MESA_DEPS="" - fi -fi -AC_SUBST([GLUT_LIB_DEPS]) -AC_SUBST([GLUT_MESA_DEPS]) -AC_SUBST([GLUT_CFLAGS]) -AC_SUBST([GLUT_PC_REQ_PRIV]) -AC_SUBST([GLUT_PC_LIB_PRIV]) -AC_SUBST([GLUT_PC_CFLAGS]) - -dnl dnl Program library dependencies dnl Only libm is added here if necessary as the libraries should dnl be pulled in by the linker @@ -1932,12 +1875,15 @@ gallium_check_st() { fi if test "x$HAVE_ST_XVMC" = xyes && test "x$5" != x; then GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $5" + NEED_G3DVL_DRI="yes" fi if test "x$HAVE_ST_VDPAU" = xyes && test "x$6" != x; then GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $6" + NEED_G3DVL_DRI="yes" fi if test "x$HAVE_ST_VA" = xyes && test "x$7" != x; then GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $7" + NEED_G3DVL_DRI="yes" fi } @@ -2004,6 +1950,16 @@ if test "x$with_gallium_drivers" != x; then if test "x$HAVE_ST_VA" = xyes; then GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS va-softpipe" fi + if test "x$HAVE_ST_VDPAU" == xyes || + test "x$HAVE_ST_XVMC" == xyes || + test "x$HAVE_ST_VA" == xyes; then + if test "x$HAVE_WINSYS_XLIB" != xyes; then + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/xlib" + fi + if test "x$HAVE_ST_DRI" != xyes; then + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS softpipe" + fi + fi ;; *) AC_MSG_ERROR([Unknown Gallium driver: $driver]) @@ -2012,6 +1968,10 @@ if test "x$with_gallium_drivers" != x; then done fi +if test "x$NEED_G3DVL_DRI" = xyes; then + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS g3dvl/dri" +fi + dnl prepend CORE_DIRS to SRC_DIRS SRC_DIRS="$CORE_DIRS $SRC_DIRS" @@ -2019,6 +1979,10 @@ dnl Restore LDFLAGS and CPPFLAGS LDFLAGS="$_SAVE_LDFLAGS" CPPFLAGS="$_SAVE_CPPFLAGS" +dnl Add user CFLAGS and CXXFLAGS +CFLAGS="$CFLAGS $USER_CFLAGS" +CXXFLAGS="$CXXFLAGS $USER_CXXFLAGS" + dnl Substitute the config AC_CONFIG_FILES([configs/autoconf]) @@ -2088,7 +2052,6 @@ esac echo "" echo " GLU: $enable_glu" echo " GLw: $enable_glw (Motif: $enable_motif)" -echo " glut: $enable_glut" dnl EGL echo "" diff --git a/mesalib/docs/autoconf.html b/mesalib/docs/autoconf.html index 936ddcffe..64bcbd48a 100644 --- a/mesalib/docs/autoconf.html +++ b/mesalib/docs/autoconf.html @@ -21,7 +21,6 @@ <ul> <li><a href="#glu">GLU</a></li> <li><a href="#glw">GLw</a></li> - <li><a href="#glut">GLUT</a></li> </ul> <li><a href="#demos">Demo Program Options</a></li> </ol> @@ -252,13 +251,6 @@ on all drivers. This can be disable with the option if libGLU has been enabled. This can be disable with the option <code>--disable-glw</code>. </li> - -<a name="glut"> -<li><b><em>GLUT</em></b> - The libglut library will be built by default -if libGLU has been enabled and the glut source code from the MesaGLUT -tarball is available. This can be disable with the option -<code>--disable-glut</code>. -</li> </ul> </p> diff --git a/mesalib/docs/devinfo.html b/mesalib/docs/devinfo.html index b2cbf17b4..8887dd026 100644 --- a/mesalib/docs/devinfo.html +++ b/mesalib/docs/devinfo.html @@ -1,221 +1,215 @@ -<HTML>
-
-<TITLE>Development Notes</TITLE>
-
-<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<H1>Development Notes</H1>
-
-
-<H2>Adding Extentions</H2>
-
-<p>
-To add a new GL extension to Mesa you have to do at least the following.
-
-<ul>
-<li>
- If glext.h doesn't define the extension, edit include/GL/gl.h and add
- code like this:
- <pre>
- #ifndef GL_EXT_the_extension_name
- #define GL_EXT_the_extension_name 1
- /* declare the new enum tokens */
- /* prototype the new functions */
- /* TYPEDEFS for the new functions */
- #endif
- </pre>
-</li>
-<li>
- In the src/mesa/glapi/ directory, add the new extension functions and
- enums to the gl_API.xml file.
- Then, a bunch of source files must be regenerated by executing the
- corresponding Python scripts.
-</li>
-<li>
- Add a new entry to the <code>gl_extensions</code> struct in mtypes.h
-</li>
-<li>
- Update the <code>extensions.c</code> file.
-</li>
-<li>
- From this point, the best way to proceed is to find another extension,
- similar to the new one, that's already implemented in Mesa and use it
- as an example.
-</li>
-<li>
- If the new extension adds new GL state, the functions in get.c, enable.c
- and attrib.c will most likely require new code.
-</li>
-</ul>
-
-
-
-<H2>Coding Style</H2>
-
-<p>
-Mesa's code style has changed over the years. Here's the latest.
-</p>
-
-<p>
-Comment your code! It's extremely important that open-source code be
-well documented. Also, strive to write clean, easily understandable code.
-</p>
-
-<p>
-3-space indentation
-</p>
-
-<p>
-If you use tabs, set them to 8 columns
-</p>
-
-<p>
-Brace example:
-</p>
-<pre>
- if (condition) {
- foo;
- }
- else {
- bar;
- }
-</pre>
-
-<p>
-Here's the GNU indent command which will best approximate my preferred style:
-</p>
-<pre>
- indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
-</pre>
-
-
-<p>
-Local variable name example: localVarName (no underscores)
-</p>
-
-<p>
-Constants and macros are ALL_UPPERCASE, with _ between words
-</p>
-
-<p>
-Global variables are not allowed.
-</p>
-
-<p>
-Function name examples:
-</p>
-<pre>
- glFooBar() - a public GL entry point (in glapi_dispatch.c)
- _mesa_FooBar() - the internal immediate mode function
- save_FooBar() - retained mode (display list) function in dlist.c
- foo_bar() - a static (private) function
- _mesa_foo_bar() - an internal non-static Mesa function
-</pre>
-
-
-<H2>Making a New Mesa Release</H2>
-
-<p>
-These are the instructions for making a new Mesa release.
-</p>
-
-<H3>Get latest source files</H3>
-<p>
-Use git to get the latest Mesa files from the git repository, from whatever
-branch is relevant.
-</p>
-
-
-<H3>Verify and update version info</H3>
-<p>
-Create/edit the docs/relnotes-x.y.html file to document what's new in the release.
-Add the new relnotes-x.y.html file to <a href="relnotes.html">relnotes.html</a>.
-</p>
-
-<p>
-Update the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
-configs/default.
-Also update the VERSION line in the top-level Makefile.
-</p>
-
-<p>
-Make sure the values in src/mesa/main/version.h are correct.
-</p>
-
-<p>
-Update docs/news.html.
-</p>
-
-<p>
-Check in all updates to git.
-</p>
-
-<p>
-Tag the files with the release name (in the form <b>mesa_X_Y</b>)
-with: <code>git tag -a mesa_X_Y</code>
-Then: <code>git push origin mesa_X_Y</code>
-</p>
-
-
-<H3>Make the tarballs</H3>
-<p>
-Make a symbolic link from $(DIRECTORY) to 'Mesa'. For example,
-<code>ln -s Mesa Mesa-7.5</code>
-This is needed in order to make a correct tar file in the next step.
-</p>
-
-<p>
-Make the distribution files. From inside the Mesa directory:
-<pre>
- make tarballs
-</pre>
-
-<p>
-After the tarballs are created, the md5 checksums for the files will
-be computed.
-Add them to the docs/relnotes-X.Y.html file.
-</p>
-
-<p>
-Copy the distribution files to a temporary directory, unpack them,
-compile everything, and run some demos to be sure everything works.
-</p>
-
-<H3>Update the website and announce the release</H3>
-<p>
-Follow the directions on SourceForge for creating a new "release" and
-uploading the tarballs.
-</p>
-
-<p>
-Basically, to upload the tarball files with:
-<br>
-<code>
-rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
-</code>
-</p>
-
-<p>
-Update the web site by copying the docs/ directory's files to
-/home/users/b/br/brianp/mesa-www/htdocs/ with:
-<br>
-<code>
-sftp USERNAME,mesa3d@web.sourceforge.net
-</code>
-</p>
-
-<p>
-Make an announcement on the mailing lists:
-
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
-and
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
-</p>
-
-
-
-</body>
-</html>
+<HTML> + +<TITLE>Development Notes</TITLE> + +<link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<H1>Development Notes</H1> + + +<H2>Adding Extentions</H2> + +<p> +To add a new GL extension to Mesa you have to do at least the following. + +<ul> +<li> + If glext.h doesn't define the extension, edit include/GL/gl.h and add + code like this: + <pre> + #ifndef GL_EXT_the_extension_name + #define GL_EXT_the_extension_name 1 + /* declare the new enum tokens */ + /* prototype the new functions */ + /* TYPEDEFS for the new functions */ + #endif + </pre> +</li> +<li> + In the src/mesa/glapi/ directory, add the new extension functions and + enums to the gl_API.xml file. + Then, a bunch of source files must be regenerated by executing the + corresponding Python scripts. +</li> +<li> + Add a new entry to the <code>gl_extensions</code> struct in mtypes.h +</li> +<li> + Update the <code>extensions.c</code> file. +</li> +<li> + From this point, the best way to proceed is to find another extension, + similar to the new one, that's already implemented in Mesa and use it + as an example. +</li> +<li> + If the new extension adds new GL state, the functions in get.c, enable.c + and attrib.c will most likely require new code. +</li> +</ul> + + + +<H2>Coding Style</H2> + +<p> +Mesa's code style has changed over the years. Here's the latest. +</p> + +<p> +Comment your code! It's extremely important that open-source code be +well documented. Also, strive to write clean, easily understandable code. +</p> + +<p> +3-space indentation +</p> + +<p> +If you use tabs, set them to 8 columns +</p> + +<p> +Brace example: +</p> +<pre> + if (condition) { + foo; + } + else { + bar; + } +</pre> + +<p> +Here's the GNU indent command which will best approximate my preferred style: +</p> +<pre> + indent -br -i3 -npcs --no-tabs infile.c -o outfile.c +</pre> + + +<p> +Local variable name example: localVarName (no underscores) +</p> + +<p> +Constants and macros are ALL_UPPERCASE, with _ between words +</p> + +<p> +Global variables are not allowed. +</p> + +<p> +Function name examples: +</p> +<pre> + glFooBar() - a public GL entry point (in glapi_dispatch.c) + _mesa_FooBar() - the internal immediate mode function + save_FooBar() - retained mode (display list) function in dlist.c + foo_bar() - a static (private) function + _mesa_foo_bar() - an internal non-static Mesa function +</pre> + + +<H2>Making a New Mesa Release</H2> + +<p> +These are the instructions for making a new Mesa release. +</p> + +<H3>Get latest source files</H3> +<p> +Use git to get the latest Mesa files from the git repository, from whatever +branch is relevant. +</p> + + +<H3>Verify and update version info</H3> +<p> +Create/edit the docs/relnotes-x.y.html file to document what's new in the release. +Add the new relnotes-x.y.html file to <a href="relnotes.html">relnotes.html</a>. +</p> + +<p> +Update the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in +configs/default. +Also update the VERSION line in the top-level Makefile. +</p> + +<p> +Make sure the values in src/mesa/main/version.h are correct. +</p> + +<p> +Update docs/news.html. +</p> + +<p> +Check in all updates to git. +</p> + +<p> +Tag the files with the release name (in the form <b>mesa_X_Y</b>) +with: <code>git tag -a mesa_X_Y</code> +Then: <code>git push origin mesa_X_Y</code> +</p> + + +<H3>Make the tarballs</H3> +<p> +Make the distribution files. From inside the Mesa directory: +<pre> + make tarballs +</pre> + +<p> +After the tarballs are created, the md5 checksums for the files will +be computed. +Add them to the docs/relnotes-X.Y.html file. +</p> + +<p> +Copy the distribution files to a temporary directory, unpack them, +compile everything, and run some demos to be sure everything works. +</p> + +<H3>Update the website and announce the release</H3> +<p> +Follow the directions on SourceForge for creating a new "release" and +uploading the tarballs. +</p> + +<p> +Basically, to upload the tarball files with: +<br> +<code> +rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/ +</code> +</p> + +<p> +Update the web site by copying the docs/ directory's files to +/home/users/b/br/brianp/mesa-www/htdocs/ with: +<br> +<code> +sftp USERNAME,mesa3d@web.sourceforge.net +</code> +</p> + +<p> +Make an announcement on the mailing lists: + +<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>, +<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em> +and +<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em> +</p> + + + +</body> +</html> diff --git a/mesalib/docs/download.html b/mesalib/docs/download.html index 03fa60b4d..3c4d5976c 100644 --- a/mesalib/docs/download.html +++ b/mesalib/docs/download.html @@ -25,9 +25,8 @@ The Mesa package is named MesaLib-x.y.z.{tar.bz2, tar.gz, zip} where x.y.z is the version. There are three types of compressed archives. </p> <p> -There's also the MesaGLUT-x.y.z.{tar.bz2, tar.gz, zip} packages which -contain Mark Kilgard's GLUT library. -This is optional. +In the past, there was also MesaGLUT-x.y.z.{tar.bz2, tar.gz, zip} packages which +contained Mark Kilgard's GLUT library. Most Linux distributions include an implementation of GLUT (such as freeglut). </p> <p> diff --git a/mesalib/docs/faq.html b/mesalib/docs/faq.html index 65e279aac..071381c5a 100644 --- a/mesalib/docs/faq.html +++ b/mesalib/docs/faq.html @@ -198,9 +198,9 @@ Mesa's not the solution. <h2><a name="part2">2.3 Where is the GLUT library?</a></h2> <p> -<a name="part2">GLUT (OpenGL Utility Toolkit) is in the separate MesaGLUT-x.y.z.tar.gz file. -If you don't already have GLUT installed, you should grab the MesaGLUT -package and compile it with the rest of Mesa. +<a name="part2">GLUT (OpenGL Utility Toolkit) is no longer in the separate MesaGLUT-x.y.z.tar.gz file. +If you don't already have GLUT installed, you should grab +<a href="http://freeglut.sourceforge.net/">freeglut</a>. </a></p> diff --git a/mesalib/docs/license.html b/mesalib/docs/license.html index 44b980d93..5da8ef1de 100644 --- a/mesalib/docs/license.html +++ b/mesalib/docs/license.html @@ -38,10 +38,10 @@ target="_parent">Silicon Graphics Incorporated</a>. <p> The Mesa distribution consists of several components. Different copyrights -and licenses apply to different components. For example, GLUT is copyrighted -by Mark Kilgard, some demo programs are copyrighted by SGI, some of the Mesa -device drivers are copyrighted by their authors. See below for a list of -Mesa's main components and the license for each. +and licenses apply to different components. For example, some demo programs +are copyrighted by SGI, some of the Mesa device drivers are copyrighted by +their authors. See below for a list of Mesa's main components and the license +for each. </p> <p> The core Mesa library is licensed according to the terms of the MIT license. diff --git a/mesalib/docs/sourcetree.html b/mesalib/docs/sourcetree.html index 67e0494b1..2e2d1d3f2 100644 --- a/mesalib/docs/sourcetree.html +++ b/mesalib/docs/sourcetree.html @@ -1,166 +1,165 @@ -<HTML>
-
-<TITLE>Mesa Source Tree</TITLE>
-
-<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<h1>Mesa source code tree overview</h1>
-
-<p>
-This is a brief summary of Mesa's directory tree and what's contained in
-each directory.
-</p>
-
-
-<ul>
-<li><b>docs</b> - Documentation
-<li><b>include</b> - Public OpenGL header files
-<li><b>src</b>
- <ul>
- <li><b>egl</b> - EGL library sources
- <ul>
- <li><b>docs</b> - EGL documentation
- <li><b>drivers</b> - EGL drivers
- <li><b>glsl</b> - the GLSL compiler
- <li><b>main</b> - main EGL library implementation. This is where all
- the EGL API functions are implemented, like eglCreateContext().
- </ul>
- <li><b>mesa</b> - Main Mesa sources
- <ul>
- <li><b>glapi</b> - OpenGL API dispatch layer. This is where all the
- GL entrypoints like glClear, glBegin, etc. are generated, as well as
- the GL dispatch table. All GL function calls jump through the
- dispatch table to functions found in main/.
- <li><b>main</b> - The core Mesa code (mainly state management)
- <li><b>drivers</b> - Mesa drivers (not used with Gallium)
- <ul>
- <li><b>common</b> - code which may be shared by all drivers
- <li><b>dri</b> - Direct Rendering Infrastructure drivers
- <ul>
- <li><b>common</b> - code shared by all DRI drivers
- <li><b>i915</b> - driver for Intel i915/i945
- <li><b>i965</b> - driver for Intel i965
- <li>XXX more
- </ul>
- <li><b>x11</b> - Xlib-based software driver
- <li><b>osmesa</b> - off-screen software driver
- <li><b>glslcompiler</b> - a stand-alone GLSL compiler driver
- <li>XXX more
- </ul>
- <li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
- <li><b>math</b> - vertex array translation and transformation code
- (not used with Gallium)
- <li><b>ppc</b> - Assembly code/optimizations for PPC systems
- (not used with Gallium)
- <li><b>shader</b> - Vertex/fragment shader and GLSL compiler code
- <li><b>sparc</b> - Assembly code/optimizations for SPARC systems
- (not used with Gallium)
- <li><b>state_tracker</b> - State tracker / driver for Gallium. This
- is basically a Mesa device driver that speaks to Gallium. This
- directory may be moved to src/mesa/drivers/gallium at some point.
- <li><b>swrast</b> - Software rasterization module. For drawing points,
- lines, triangles, bitmaps, images, etc. in software.
- (not used with Gallium)
- <li><b>swrast_setup</b> - Software primitive setup. Does things like
- polygon culling, glPolygonMode, polygon offset, etc.
- (not used with Gallium)
- <li><b>tnl</b> - Software vertex Transformation 'n Lighting.
- (not used with Gallium)
- <li><b>tnl_dd</b> - TNL code for device drivers.
- (not used with Gallium)
- <li><b>vbo</b> - Vertex Buffer Object code. All drawing with
- glBegin/glEnd, glDrawArrays, display lists, etc. goes through this
- module. The results is a well-defined set of vertex arrays which
- are passed to the device driver (or tnl module) for rendering.
- <li><b>vf</b> - vertex format conversion (currently unused)
- <li><b>x86</b> - Assembly code/optimizations for 32-bit x86 systems
- (not used with Gallium)
- <li><b>x86-64</b> - Assembly code/optimizations for 64-bit x86 systems
- (not used with Gallium)
- </ul>
- <li><b>gallium</b> - Gallium3D source code
- <ul>
- <li><b>include</b> - Gallium3D header files which define the Gallium3D
- interfaces
- <li><b>drivers</b> - Gallium3D device drivers
- <ul>
- <li><b>cell</b> - Driver for Cell processor.
- <li><b>i915</b> - Driver for Intel i915/i945.
- <li><b>i965</b> - Driver for Intel i965.
- <li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation.
- <li><b>nv*</b> - Drivers for NVIDIA GPUs.
- <li><b>r300</b> - Driver for ATI/AMD R300.
- <li><b>softpipe</b> - Software reference driver.
- <li><b>svga</b> - Driver for VMware's SVGA virtual GPU.
- <li><b>trace</b> - Driver for tracing Gallium calls.
- <li>XXX more
- </ul>
- <li><b>auxiliary</b> - Gallium support code
- <ul>
- <li><b>draw</b> - Software vertex processing and primitive assembly
- module. This includes vertex program execution, clipping, culling
- and optional stages for drawing wide lines, stippled lines,
- polygon stippling, two-sided lighting, etc.
- Intended for use by drivers for hardware that does not have
- vertex shaders.
- Geometry shaders will also be implemented in this module.
- <li><b>cso_cache</b> - Constant State Objects Cache. Used to filter out
- redundant state changes between state trackers and drivers.
- <li><b>gallivm</b> - LLVM module for Gallium. For LLVM-based
- compilation, optimization and code generation for TGSI shaders.
- Incomplete.
- <li><b>pipebuffer</b> - utility module for managing buffers
- <li><b>rbug</b> - Gallium remote debug utility
- <li><b>rtasm</b> - run-time assembly/machine code generation.
- Currently there's run-time code generation for x86/SSE, PowerPC
- and Cell SPU.
- <li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding,
- manipulating and interpretting GPU programs.
- <li><b>translate</b> - module for translating vertex data from one format
- to another.
- <li><b>util</b> - assorted utilities for arithmetic, hashing, surface
- creation, memory management, 2D blitting, simple rendering, etc.
- </ul>
- <li><b>state_trackers</b> -
- <ul>
- <li><b>dri</b> - Meta state tracker for DRI drivers
- <li><b>egl</b> - Meta state tracker for EGL drivers
- <li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
- <li><b>g3dvl</b> -
- <li><b>glx</b> - Meta state tracker for GLX
- <li><b>python</b> -
- <li><b>vega</b> - OpenVG 1.x state tracker
- <li><b>wgl</b> -
- <li><b>xorg</b> - Meta state tracker for Xorg video drivers
- </ul>
- <li><b>winsys</b> -
- <ul>
- <li><b>drm</b> -
- <li><b>g3dvl</b> -
- <li><b>gdi</b> -
- <li><b>xlib</b> -
- </ul>
- </ul>
- </ul>
- <ul>
- <li><b>glu</b> - The OpenGL Utility library
- <ul>
- <li><b>sgi</b> - GLU from SGI
- <li><b>mesa</b> - Mesa version of GLU (deprecated)
- </ul>
- <li><b>glut</b> - Mark Kilgard's OpenGL OpenGL Utility Toolkit library
- <li><b>glx</b> - The GLX library code for building libGL. This is used for
- direct rendering drivers. It will dynamically load one of the
- xxx_dri.so drivers.
- <li><b>glw</b> - Widgets for Xt/Motif.
- <li><b>glew</b> - OpenGL Extension Wrangler library (used by demo programs)
- </ul>
-<li><b>progs</b> - OpenGL test and demonstration programs
-<li><b>lib</b> - where the GL libraries are placed
-</ul>
-
-
-</BODY>
-</HTML>
+<HTML> + +<TITLE>Mesa Source Tree</TITLE> + +<link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<h1>Mesa source code tree overview</h1> + +<p> +This is a brief summary of Mesa's directory tree and what's contained in +each directory. +</p> + + +<ul> +<li><b>docs</b> - Documentation +<li><b>include</b> - Public OpenGL header files +<li><b>src</b> + <ul> + <li><b>egl</b> - EGL library sources + <ul> + <li><b>docs</b> - EGL documentation + <li><b>drivers</b> - EGL drivers + <li><b>glsl</b> - the GLSL compiler + <li><b>main</b> - main EGL library implementation. This is where all + the EGL API functions are implemented, like eglCreateContext(). + </ul> + <li><b>mesa</b> - Main Mesa sources + <ul> + <li><b>glapi</b> - OpenGL API dispatch layer. This is where all the + GL entrypoints like glClear, glBegin, etc. are generated, as well as + the GL dispatch table. All GL function calls jump through the + dispatch table to functions found in main/. + <li><b>main</b> - The core Mesa code (mainly state management) + <li><b>drivers</b> - Mesa drivers (not used with Gallium) + <ul> + <li><b>common</b> - code which may be shared by all drivers + <li><b>dri</b> - Direct Rendering Infrastructure drivers + <ul> + <li><b>common</b> - code shared by all DRI drivers + <li><b>i915</b> - driver for Intel i915/i945 + <li><b>i965</b> - driver for Intel i965 + <li>XXX more + </ul> + <li><b>x11</b> - Xlib-based software driver + <li><b>osmesa</b> - off-screen software driver + <li><b>glslcompiler</b> - a stand-alone GLSL compiler driver + <li>XXX more + </ul> + <li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa + <li><b>math</b> - vertex array translation and transformation code + (not used with Gallium) + <li><b>ppc</b> - Assembly code/optimizations for PPC systems + (not used with Gallium) + <li><b>shader</b> - Vertex/fragment shader and GLSL compiler code + <li><b>sparc</b> - Assembly code/optimizations for SPARC systems + (not used with Gallium) + <li><b>state_tracker</b> - State tracker / driver for Gallium. This + is basically a Mesa device driver that speaks to Gallium. This + directory may be moved to src/mesa/drivers/gallium at some point. + <li><b>swrast</b> - Software rasterization module. For drawing points, + lines, triangles, bitmaps, images, etc. in software. + (not used with Gallium) + <li><b>swrast_setup</b> - Software primitive setup. Does things like + polygon culling, glPolygonMode, polygon offset, etc. + (not used with Gallium) + <li><b>tnl</b> - Software vertex Transformation 'n Lighting. + (not used with Gallium) + <li><b>tnl_dd</b> - TNL code for device drivers. + (not used with Gallium) + <li><b>vbo</b> - Vertex Buffer Object code. All drawing with + glBegin/glEnd, glDrawArrays, display lists, etc. goes through this + module. The results is a well-defined set of vertex arrays which + are passed to the device driver (or tnl module) for rendering. + <li><b>vf</b> - vertex format conversion (currently unused) + <li><b>x86</b> - Assembly code/optimizations for 32-bit x86 systems + (not used with Gallium) + <li><b>x86-64</b> - Assembly code/optimizations for 64-bit x86 systems + (not used with Gallium) + </ul> + <li><b>gallium</b> - Gallium3D source code + <ul> + <li><b>include</b> - Gallium3D header files which define the Gallium3D + interfaces + <li><b>drivers</b> - Gallium3D device drivers + <ul> + <li><b>cell</b> - Driver for Cell processor. + <li><b>i915</b> - Driver for Intel i915/i945. + <li><b>i965</b> - Driver for Intel i965. + <li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation. + <li><b>nv*</b> - Drivers for NVIDIA GPUs. + <li><b>r300</b> - Driver for ATI/AMD R300. + <li><b>softpipe</b> - Software reference driver. + <li><b>svga</b> - Driver for VMware's SVGA virtual GPU. + <li><b>trace</b> - Driver for tracing Gallium calls. + <li>XXX more + </ul> + <li><b>auxiliary</b> - Gallium support code + <ul> + <li><b>draw</b> - Software vertex processing and primitive assembly + module. This includes vertex program execution, clipping, culling + and optional stages for drawing wide lines, stippled lines, + polygon stippling, two-sided lighting, etc. + Intended for use by drivers for hardware that does not have + vertex shaders. + Geometry shaders will also be implemented in this module. + <li><b>cso_cache</b> - Constant State Objects Cache. Used to filter out + redundant state changes between state trackers and drivers. + <li><b>gallivm</b> - LLVM module for Gallium. For LLVM-based + compilation, optimization and code generation for TGSI shaders. + Incomplete. + <li><b>pipebuffer</b> - utility module for managing buffers + <li><b>rbug</b> - Gallium remote debug utility + <li><b>rtasm</b> - run-time assembly/machine code generation. + Currently there's run-time code generation for x86/SSE, PowerPC + and Cell SPU. + <li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding, + manipulating and interpretting GPU programs. + <li><b>translate</b> - module for translating vertex data from one format + to another. + <li><b>util</b> - assorted utilities for arithmetic, hashing, surface + creation, memory management, 2D blitting, simple rendering, etc. + </ul> + <li><b>state_trackers</b> - + <ul> + <li><b>dri</b> - Meta state tracker for DRI drivers + <li><b>egl</b> - Meta state tracker for EGL drivers + <li><b>es</b> - OpenGL ES 1.x and 2.x state trackers + <li><b>g3dvl</b> - + <li><b>glx</b> - Meta state tracker for GLX + <li><b>python</b> - + <li><b>vega</b> - OpenVG 1.x state tracker + <li><b>wgl</b> - + <li><b>xorg</b> - Meta state tracker for Xorg video drivers + </ul> + <li><b>winsys</b> - + <ul> + <li><b>drm</b> - + <li><b>g3dvl</b> - + <li><b>gdi</b> - + <li><b>xlib</b> - + </ul> + </ul> + </ul> + <ul> + <li><b>glu</b> - The OpenGL Utility library + <ul> + <li><b>sgi</b> - GLU from SGI + <li><b>mesa</b> - Mesa version of GLU (deprecated) + </ul> + <li><b>glx</b> - The GLX library code for building libGL. This is used for + direct rendering drivers. It will dynamically load one of the + xxx_dri.so drivers. + <li><b>glw</b> - Widgets for Xt/Motif. + <li><b>glew</b> - OpenGL Extension Wrangler library (used by demo programs) + </ul> +<li><b>progs</b> - OpenGL test and demonstration programs +<li><b>lib</b> - where the GL libraries are placed +</ul> + + +</BODY> +</HTML> diff --git a/mesalib/include/GL/glut.h b/mesalib/include/GL/glut.h deleted file mode 100644 index dfbd86977..000000000 --- a/mesalib/include/GL/glut.h +++ /dev/null @@ -1,665 +0,0 @@ -#ifndef __glut_h__
-#define __glut_h__
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
-
-/* This program is freely distributable without licensing fees and is
- provided without guarantee or warrantee expressed or implied. This
- program is -not- in the public domain. */
-
-#if defined(_WIN32)
-# ifndef WIN32_LEAN_AND_MEAN
-# define WIN32_LEAN_AND_MEAN 1
-# endif
-# include <windows.h>
-#endif
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#if defined(_WIN32)
-
-/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
- in your compile preprocessor options. */
-# if defined(_MSC_VER) && !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
-# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
-/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
- define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
-# ifdef GLUT_USE_SGI_OPENGL
-# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
-# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
-# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
-# else
-# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
-# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
-# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
-# endif
-# endif
-
-/* To disable supression of annoying warnings about floats being promoted
- to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
- options. */
-# if defined(_MSC_VER) && !defined(GLUT_NO_WARNING_DISABLE)
-# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
-# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
-# endif
-
-/* Win32 has an annoying issue where there are multiple C run-time
- libraries (CRTs). If the executable is linked with a different CRT
- from the GLUT DLL, the GLUT DLL will not share the same CRT static
- data seen by the executable. In particular, atexit callbacks registered
- in the executable will not be called if GLUT calls its (different)
- exit routine). GLUT is typically built with the
- "/MD" option (the CRT with multithreading DLL support), but the Visual
- C++ linker default is "/ML" (the single threaded CRT).
-
- One workaround to this issue is requiring users to always link with
- the same CRT as GLUT is compiled with. That requires users supply a
- non-standard option. GLUT 3.7 has its own built-in workaround where
- the executable's "exit" function pointer is covertly passed to GLUT.
- GLUT then calls the executable's exit function pointer to ensure that
- any "atexit" calls registered by the application are called if GLUT
- needs to exit.
-
- Note that the __glut*WithExit routines should NEVER be called directly.
- To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
-
-/* XXX This is from Win32's <process.h> */
-# if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__cdecl)
- /* Define __cdecl for non-Microsoft compilers. */
-# define __cdecl
-# define GLUT_DEFINED___CDECL
-# endif
-#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
-#include <stdlib.h>
-#endif
-
-/* GLUT callback calling convention for Win32. */
-# define GLUTCALLBACK __cdecl
-
-/* for callback/function pointer defs */
-# define GLUTAPIENTRYV __cdecl
-
-/* glut-win32 specific macros, defined to prevent collision with
- and redifinition of Windows system defs, also removes requirement of
- pretty much any standard windows header from this file */
-
-#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
-# define GLUTAPIENTRY __stdcall
-#else
-# define GLUTAPIENTRY
-#endif
-
-/* GLUT API entry point declarations for Win32. */
-#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && !defined(GLUT_STATIC)
-# define GLUTAPI __declspec(dllexport)
-#elif !defined(GLUT_STATIC)
-# define GLUTAPI __declspec(dllimport)
-#else
-# define GLUTAPI extern
-#endif
-
-#elif defined(__GNUC__)
-
-# define GLUTAPIENTRY
-# define GLUTAPIENTRYV
-# define GLUTCALLBACK
-# define GLUTAPI extern __attribute__((visibility("default")))
-
-#else
-
-/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing */
-# define GLUTAPIENTRY
-# define GLUTAPIENTRYV
-# define GLUTCALLBACK
-# define GLUTAPI extern
-
-#endif
-
-
-/**
- GLUT API revision history:
-
- GLUT_API_VERSION is updated to reflect incompatible GLUT
- API changes (interface changes, semantic changes, deletions,
- or additions).
-
- GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
-
- GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
- extension. Supports new input devices like tablet, dial and button
- box, and Spaceball. Easy to query OpenGL extensions.
-
- GLUT_API_VERSION=3 glutMenuStatus added.
-
- GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
- glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
- video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
- glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
- glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
-
- GLUT_API_VERSION=5 glutGetProcAddress (added by BrianP)
-**/
-#ifndef GLUT_API_VERSION /* allow this to be overriden */
-#define GLUT_API_VERSION 5
-#endif
-
-/**
- GLUT implementation revision history:
-
- GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
- API revisions and implementation revisions (ie, bug fixes).
-
- GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
- GLUT Xlib-based implementation. 11/29/94
-
- GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
- GLUT Xlib-based implementation providing GLUT version 2
- interfaces.
-
- GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
-
- GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
-
- GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
-
- GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
-
- GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
- and video resize. 1/3/97
-
- GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
-
- GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
-
- GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
-
- GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
-
- GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
-
- GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
-**/
-#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
-#define GLUT_XLIB_IMPLEMENTATION 15
-#endif
-
-/* Display mode bit masks. */
-#define GLUT_RGB 0
-#define GLUT_RGBA GLUT_RGB
-#define GLUT_INDEX 1
-#define GLUT_SINGLE 0
-#define GLUT_DOUBLE 2
-#define GLUT_ACCUM 4
-#define GLUT_ALPHA 8
-#define GLUT_DEPTH 16
-#define GLUT_STENCIL 32
-#if (GLUT_API_VERSION >= 2)
-#define GLUT_MULTISAMPLE 128
-#define GLUT_STEREO 256
-#endif
-#if (GLUT_API_VERSION >= 3)
-#define GLUT_LUMINANCE 512
-#endif
-
-/* Mouse buttons. */
-#define GLUT_LEFT_BUTTON 0
-#define GLUT_MIDDLE_BUTTON 1
-#define GLUT_RIGHT_BUTTON 2
-
-/* Mouse button state. */
-#define GLUT_DOWN 0
-#define GLUT_UP 1
-
-#if (GLUT_API_VERSION >= 2)
-/* function keys */
-#define GLUT_KEY_F1 1
-#define GLUT_KEY_F2 2
-#define GLUT_KEY_F3 3
-#define GLUT_KEY_F4 4
-#define GLUT_KEY_F5 5
-#define GLUT_KEY_F6 6
-#define GLUT_KEY_F7 7
-#define GLUT_KEY_F8 8
-#define GLUT_KEY_F9 9
-#define GLUT_KEY_F10 10
-#define GLUT_KEY_F11 11
-#define GLUT_KEY_F12 12
-/* directional keys */
-#define GLUT_KEY_LEFT 100
-#define GLUT_KEY_UP 101
-#define GLUT_KEY_RIGHT 102
-#define GLUT_KEY_DOWN 103
-#define GLUT_KEY_PAGE_UP 104
-#define GLUT_KEY_PAGE_DOWN 105
-#define GLUT_KEY_HOME 106
-#define GLUT_KEY_END 107
-#define GLUT_KEY_INSERT 108
-#endif
-
-/* Entry/exit state. */
-#define GLUT_LEFT 0
-#define GLUT_ENTERED 1
-
-/* Menu usage state. */
-#define GLUT_MENU_NOT_IN_USE 0
-#define GLUT_MENU_IN_USE 1
-
-/* Visibility state. */
-#define GLUT_NOT_VISIBLE 0
-#define GLUT_VISIBLE 1
-
-/* Window status state. */
-#define GLUT_HIDDEN 0
-#define GLUT_FULLY_RETAINED 1
-#define GLUT_PARTIALLY_RETAINED 2
-#define GLUT_FULLY_COVERED 3
-
-/* Color index component selection values. */
-#define GLUT_RED 0
-#define GLUT_GREEN 1
-#define GLUT_BLUE 2
-
-/* Layers for use. */
-#define GLUT_NORMAL 0
-#define GLUT_OVERLAY 1
-
-#if defined(_WIN32) || defined (GLUT_IMPORT_LIB)
-/* Stroke font constants (use these in GLUT program). */
-#define GLUT_STROKE_ROMAN ((void*)0)
-#define GLUT_STROKE_MONO_ROMAN ((void*)1)
-
-/* Bitmap font constants (use these in GLUT program). */
-#define GLUT_BITMAP_9_BY_15 ((void*)2)
-#define GLUT_BITMAP_8_BY_13 ((void*)3)
-#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
-#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
-#if (GLUT_API_VERSION >= 3)
-#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
-#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
-#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
-#endif
-#else
-/* Stroke font opaque addresses (use constants instead in source code). */
-GLUTAPI void *glutStrokeRoman;
-GLUTAPI void *glutStrokeMonoRoman;
-
-/* Stroke font constants (use these in GLUT program). */
-#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
-#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
-
-/* Bitmap font opaque addresses (use constants instead in source code). */
-GLUTAPI void *glutBitmap9By15;
-GLUTAPI void *glutBitmap8By13;
-GLUTAPI void *glutBitmapTimesRoman10;
-GLUTAPI void *glutBitmapTimesRoman24;
-GLUTAPI void *glutBitmapHelvetica10;
-GLUTAPI void *glutBitmapHelvetica12;
-GLUTAPI void *glutBitmapHelvetica18;
-
-/* Bitmap font constants (use these in GLUT program). */
-#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
-#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
-#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
-#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
-#if (GLUT_API_VERSION >= 3)
-#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
-#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
-#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
-#endif
-#endif
-
-/* glutGet parameters. */
-#define GLUT_WINDOW_X 100
-#define GLUT_WINDOW_Y 101
-#define GLUT_WINDOW_WIDTH 102
-#define GLUT_WINDOW_HEIGHT 103
-#define GLUT_WINDOW_BUFFER_SIZE 104
-#define GLUT_WINDOW_STENCIL_SIZE 105
-#define GLUT_WINDOW_DEPTH_SIZE 106
-#define GLUT_WINDOW_RED_SIZE 107
-#define GLUT_WINDOW_GREEN_SIZE 108
-#define GLUT_WINDOW_BLUE_SIZE 109
-#define GLUT_WINDOW_ALPHA_SIZE 110
-#define GLUT_WINDOW_ACCUM_RED_SIZE 111
-#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
-#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
-#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
-#define GLUT_WINDOW_DOUBLEBUFFER 115
-#define GLUT_WINDOW_RGBA 116
-#define GLUT_WINDOW_PARENT 117
-#define GLUT_WINDOW_NUM_CHILDREN 118
-#define GLUT_WINDOW_COLORMAP_SIZE 119
-#if (GLUT_API_VERSION >= 2)
-#define GLUT_WINDOW_NUM_SAMPLES 120
-#define GLUT_WINDOW_STEREO 121
-#endif
-#if (GLUT_API_VERSION >= 3)
-#define GLUT_WINDOW_CURSOR 122
-#endif
-#define GLUT_SCREEN_WIDTH 200
-#define GLUT_SCREEN_HEIGHT 201
-#define GLUT_SCREEN_WIDTH_MM 202
-#define GLUT_SCREEN_HEIGHT_MM 203
-#define GLUT_MENU_NUM_ITEMS 300
-#define GLUT_DISPLAY_MODE_POSSIBLE 400
-#define GLUT_INIT_WINDOW_X 500
-#define GLUT_INIT_WINDOW_Y 501
-#define GLUT_INIT_WINDOW_WIDTH 502
-#define GLUT_INIT_WINDOW_HEIGHT 503
-#define GLUT_INIT_DISPLAY_MODE 504
-#if (GLUT_API_VERSION >= 2)
-#define GLUT_ELAPSED_TIME 700
-#endif
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
-#define GLUT_WINDOW_FORMAT_ID 123
-#endif
-
-#if (GLUT_API_VERSION >= 2)
-/* glutDeviceGet parameters. */
-#define GLUT_HAS_KEYBOARD 600
-#define GLUT_HAS_MOUSE 601
-#define GLUT_HAS_SPACEBALL 602
-#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
-#define GLUT_HAS_TABLET 604
-#define GLUT_NUM_MOUSE_BUTTONS 605
-#define GLUT_NUM_SPACEBALL_BUTTONS 606
-#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
-#define GLUT_NUM_DIALS 608
-#define GLUT_NUM_TABLET_BUTTONS 609
-#endif
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
-#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
-#define GLUT_DEVICE_KEY_REPEAT 611
-#define GLUT_HAS_JOYSTICK 612
-#define GLUT_OWNS_JOYSTICK 613
-#define GLUT_JOYSTICK_BUTTONS 614
-#define GLUT_JOYSTICK_AXES 615
-#define GLUT_JOYSTICK_POLL_RATE 616
-#endif
-
-#if (GLUT_API_VERSION >= 3)
-/* glutLayerGet parameters. */
-#define GLUT_OVERLAY_POSSIBLE 800
-#define GLUT_LAYER_IN_USE 801
-#define GLUT_HAS_OVERLAY 802
-#define GLUT_TRANSPARENT_INDEX 803
-#define GLUT_NORMAL_DAMAGED 804
-#define GLUT_OVERLAY_DAMAGED 805
-
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-/* glutVideoResizeGet parameters. */
-#define GLUT_VIDEO_RESIZE_POSSIBLE 900
-#define GLUT_VIDEO_RESIZE_IN_USE 901
-#define GLUT_VIDEO_RESIZE_X_DELTA 902
-#define GLUT_VIDEO_RESIZE_Y_DELTA 903
-#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
-#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
-#define GLUT_VIDEO_RESIZE_X 906
-#define GLUT_VIDEO_RESIZE_Y 907
-#define GLUT_VIDEO_RESIZE_WIDTH 908
-#define GLUT_VIDEO_RESIZE_HEIGHT 909
-#endif
-
-/* glutUseLayer parameters. */
-#define GLUT_NORMAL 0
-#define GLUT_OVERLAY 1
-
-/* glutGetModifiers return mask. */
-#define GLUT_ACTIVE_SHIFT 1
-#define GLUT_ACTIVE_CTRL 2
-#define GLUT_ACTIVE_ALT 4
-
-/* glutSetCursor parameters. */
-/* Basic arrows. */
-#define GLUT_CURSOR_RIGHT_ARROW 0
-#define GLUT_CURSOR_LEFT_ARROW 1
-/* Symbolic cursor shapes. */
-#define GLUT_CURSOR_INFO 2
-#define GLUT_CURSOR_DESTROY 3
-#define GLUT_CURSOR_HELP 4
-#define GLUT_CURSOR_CYCLE 5
-#define GLUT_CURSOR_SPRAY 6
-#define GLUT_CURSOR_WAIT 7
-#define GLUT_CURSOR_TEXT 8
-#define GLUT_CURSOR_CROSSHAIR 9
-/* Directional cursors. */
-#define GLUT_CURSOR_UP_DOWN 10
-#define GLUT_CURSOR_LEFT_RIGHT 11
-/* Sizing cursors. */
-#define GLUT_CURSOR_TOP_SIDE 12
-#define GLUT_CURSOR_BOTTOM_SIDE 13
-#define GLUT_CURSOR_LEFT_SIDE 14
-#define GLUT_CURSOR_RIGHT_SIDE 15
-#define GLUT_CURSOR_TOP_LEFT_CORNER 16
-#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
-#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
-#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
-/* Inherit from parent window. */
-#define GLUT_CURSOR_INHERIT 100
-/* Blank cursor. */
-#define GLUT_CURSOR_NONE 101
-/* Fullscreen crosshair (if available). */
-#define GLUT_CURSOR_FULL_CROSSHAIR 102
-#endif
-
-/* GLUT initialization sub-API. */
-GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
-#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
-GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
-#ifndef GLUT_BUILDING_LIB
-#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit)
-#endif
-#endif
-GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string);
-#endif
-GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y);
-GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height);
-GLUTAPI void GLUTAPIENTRY glutMainLoop(void);
-
-/* GLUT window sub-API. */
-GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
-#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
-GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
-#ifndef GLUT_BUILDING_LIB
-#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit)
-#endif
-#endif
-GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
-GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win);
-GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void);
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
-GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win);
-#endif
-GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void);
-GLUTAPI int GLUTAPIENTRY glutGetWindow(void);
-GLUTAPI void GLUTAPIENTRY glutSetWindow(int win);
-GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
-GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
-GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y);
-GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height);
-GLUTAPI void GLUTAPIENTRY glutPopWindow(void);
-GLUTAPI void GLUTAPIENTRY glutPushWindow(void);
-GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void);
-GLUTAPI void GLUTAPIENTRY glutShowWindow(void);
-GLUTAPI void GLUTAPIENTRY glutHideWindow(void);
-#if (GLUT_API_VERSION >= 3)
-GLUTAPI void GLUTAPIENTRY glutFullScreen(void);
-GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor);
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y);
-#endif
-
-/* GLUT overlay sub-API. */
-GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void);
-GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void);
-GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer);
-GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void);
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
-GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win);
-#endif
-GLUTAPI void GLUTAPIENTRY glutShowOverlay(void);
-GLUTAPI void GLUTAPIENTRY glutHideOverlay(void);
-#endif
-
-/* GLUT menu sub-API. */
-GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
-#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
-GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
-#ifndef GLUT_BUILDING_LIB
-#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit)
-#endif
-#endif
-GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
-GLUTAPI int GLUTAPIENTRY glutGetMenu(void);
-GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu);
-GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value);
-GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu);
-GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
-GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
-GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
-GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button);
-GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button);
-
-/* GLUT window callback sub-API. */
-GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
-GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
-GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
-GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
-GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
-GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
-GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
-GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
-GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
-#if (GLUT_API_VERSION >= 2)
-GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
-GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
-GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
-GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
-GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
-GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
-GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
-#if (GLUT_API_VERSION >= 3)
-GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
-#endif
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
-GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
-GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
-#endif
-#endif
-#endif
-
-/* GLUT color index sub-API. */
-GLUTAPI void GLUTAPIENTRY glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue);
-GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component);
-GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win);
-
-/* GLUT state retrieval sub-API. */
-GLUTAPI int GLUTAPIENTRY glutGet(GLenum type);
-GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type);
-#if (GLUT_API_VERSION >= 2)
-/* GLUT extension support sub-API */
-GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name);
-#endif
-#if (GLUT_API_VERSION >= 3)
-GLUTAPI int GLUTAPIENTRY glutGetModifiers(void);
-GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type);
-#endif
-#if (GLUT_API_VERSION >= 5)
-typedef void (*GLUTproc)();
-GLUTAPI GLUTproc GLUTAPIENTRY glutGetProcAddress(const char *procName);
-#endif
-
-/* GLUT font sub-API */
-GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character);
-GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character);
-GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character);
-GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character);
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
-GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
-#endif
-
-/* GLUT pre-built models sub-API */
-GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
-GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
-GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size);
-GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size);
-GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void);
-GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void);
-GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size);
-GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size);
-GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void);
-GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void);
-GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void);
-GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void);
-GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void);
-GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void);
-
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
-/* GLUT video resize sub-API. */
-GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param);
-GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void);
-GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void);
-GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height);
-GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height);
-
-/* GLUT debugging sub-API. */
-GLUTAPI void GLUTAPIENTRY glutReportErrors(void);
-#endif
-
-#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
-/* GLUT device control sub-API. */
-/* glutSetKeyRepeat modes. */
-#define GLUT_KEY_REPEAT_OFF 0
-#define GLUT_KEY_REPEAT_ON 1
-#define GLUT_KEY_REPEAT_DEFAULT 2
-
-/* Joystick button masks. */
-#define GLUT_JOYSTICK_BUTTON_A 1
-#define GLUT_JOYSTICK_BUTTON_B 2
-#define GLUT_JOYSTICK_BUTTON_C 4
-#define GLUT_JOYSTICK_BUTTON_D 8
-
-GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore);
-GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode);
-GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void);
-
-/* GLUT game mode sub-API. */
-/* glutGameModeGet. */
-#define GLUT_GAME_MODE_ACTIVE 0
-#define GLUT_GAME_MODE_POSSIBLE 1
-#define GLUT_GAME_MODE_WIDTH 2
-#define GLUT_GAME_MODE_HEIGHT 3
-#define GLUT_GAME_MODE_PIXEL_DEPTH 4
-#define GLUT_GAME_MODE_REFRESH_RATE 5
-#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
-
-GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string);
-GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void);
-GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void);
-GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __glut_h__ */
diff --git a/mesalib/include/GL/glutf90.h b/mesalib/include/GL/glutf90.h deleted file mode 100644 index b5d8d47c1..000000000 --- a/mesalib/include/GL/glutf90.h +++ /dev/null @@ -1,81 +0,0 @@ -#ifndef __glutf90_h__
-#define __glutf90_h__
-
-/* Copyright (c) Mark J. Kilgard & Willam F. Mitchell, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-/* This header provides the binding interface for William Mitchell's
- f90gl Fortran 90 GLUT binding. Other GLUT language bindings
- can and should use this interace. */
-
-/* I appreciate the guidance from William Mitchell
- (mitchell@cam.nist.gov) in developing this friend interface
- for use by the f90gl package. See ../../README.fortran */
-
-#include <GL/glut.h>
-
-/* Which callback enumerants for the __glutSetFCB/__glutGetFCB routines. */
-/* NOTE These values are part of a binary interface for the f90gl Fortran
- 90 binding and so must NOT changes (additions are allowed). */
-
-/* GLUTwindow callbacks. */
-#define GLUT_FCB_DISPLAY 0 /* GLUTdisplayFCB */
-#define GLUT_FCB_RESHAPE 1 /* GLUTreshapeFCB */
-#define GLUT_FCB_MOUSE 2 /* GLUTmouseFCB */
-#define GLUT_FCB_MOTION 3 /* GLUTmotionFCB */
-#define GLUT_FCB_PASSIVE 4 /* GLUTpassiveFCB */
-#define GLUT_FCB_ENTRY 5 /* GLUTentryFCB */
-#define GLUT_FCB_KEYBOARD 6 /* GLUTkeyboardFCB */
-#define GLUT_FCB_KEYBOARD_UP 7 /* GLUTkeyboardFCB */
-#define GLUT_FCB_WINDOW_STATUS 8 /* GLUTwindowStatusFCB */
-#define GLUT_FCB_VISIBILITY 9 /* GLUTvisibilityFCB */
-#define GLUT_FCB_SPECIAL 10 /* GLUTspecialFCB */
-#define GLUT_FCB_SPECIAL_UP 11 /* GLUTspecialFCB */
-#define GLUT_FCB_BUTTON_BOX 12 /* GLUTbuttonBoxFCB */
-#define GLUT_FCB_DIALS 13 /* GLUTdialsFCB */
-#define GLUT_FCB_SPACE_MOTION 14 /* GLUTspaceMotionFCB */
-#define GLUT_FCB_SPACE_ROTATE 15 /* GLUTspaceRotateFCB */
-#define GLUT_FCB_SPACE_BUTTON 16 /* GLUTspaceButtonFCB */
-#define GLUT_FCB_TABLET_MOTION 17 /* GLUTtabletMotionFCB */
-#define GLUT_FCB_TABLET_BUTTON 18 /* GLUTtabletButtonFCB */
-#define GLUT_FCB_JOYSTICK 19 /* GLUTjoystickFCB */
-/* Non-GLUTwindow callbacks. */
-#define GLUT_FCB_OVERLAY_DISPLAY 100 /* GLUTdisplayFCB */
-#define GLUT_FCB_SELECT 101 /* GLUTselectFCB */
-#define GLUT_FCB_TIMER 102 /* GLUTtimerFCB */
-
-/* GLUT Fortran callback function types. */
-typedef void (GLUTCALLBACK *GLUTdisplayFCB) (void);
-typedef void (GLUTCALLBACK *GLUTreshapeFCB) (int *, int *);
-/* NOTE the pressed key is int, not unsigned char for Fortran! */
-typedef void (GLUTCALLBACK *GLUTkeyboardFCB) (int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTmouseFCB) (int *, int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTmotionFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTpassiveFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTentryFCB) (int *);
-typedef void (GLUTCALLBACK *GLUTwindowStatusFCB) (int *);
-typedef void (GLUTCALLBACK *GLUTvisibilityFCB) (int *);
-typedef void (GLUTCALLBACK *GLUTspecialFCB) (int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTbuttonBoxFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTdialsFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTspaceMotionFCB) (int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTspaceRotateFCB) (int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTspaceButtonFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTtabletMotionFCB) (int *, int *);
-typedef void (GLUTCALLBACK *GLUTtabletButtonFCB) (int *, int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
-
-typedef void (GLUTCALLBACK *GLUTselectFCB) (int *);
-typedef void (GLUTCALLBACK *GLUTtimerFCB) (int *);
-typedef void (GLUTCALLBACK *GLUTmenuStateFCB) (int *); /* DEPRICATED. */
-typedef void (GLUTCALLBACK *GLUTmenuStatusFCB) (int *, int *, int *);
-typedef void (GLUTCALLBACK *GLUTidleFCB) (void);
-
-/* Functions that set and return Fortran callback functions. */
-GLUTAPI GLUTproc APIENTRY __glutGetFCB(int which);
-GLUTAPI void APIENTRY __glutSetFCB(int which, GLUTproc func);
-
-#endif /* __glutf90_h__ */
diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript index 6d7bd6cd6..87e244403 100644 --- a/mesalib/src/SConscript +++ b/mesalib/src/SConscript @@ -25,7 +25,6 @@ if env['platform'] != 'embedded': SConscript('glx/SConscript') SConscript('egl/main/SConscript') SConscript('glu/sgi/SConscript') - SConscript('glut/glx/SConscript') if env['gles']: SConscript('mapi/shared-glapi/SConscript') diff --git a/mesalib/src/gallium/auxiliary/util/u_video.h b/mesalib/src/gallium/auxiliary/util/u_video.h index 46da13610..6b67881e6 100644 --- a/mesalib/src/gallium/auxiliary/util/u_video.h +++ b/mesalib/src/gallium/auxiliary/util/u_video.h @@ -33,6 +33,7 @@ extern "C" { #endif #include <pipe/p_defines.h> +#include <pipe/p_video_enums.h> /* u_reduce_video_profile() needs these */ #include <pipe/p_compiler.h> diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 308555570..c52358ecb 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -1,1918 +1,1917 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file bufferobj.c
- * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
- * \author Brian Paul, Ian Romanick
- */
-
-
-#include "glheader.h"
-#include "enums.h"
-#include "hash.h"
-#include "imports.h"
-#include "image.h"
-#include "context.h"
-#include "bufferobj.h"
-#include "fbobject.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "texobj.h"
-
-
-/* Debug flags */
-/*#define VBO_DEBUG*/
-/*#define BOUNDS_CHECK*/
-
-
-#if FEATURE_OES_mapbuffer
-#define DEFAULT_ACCESS GL_MAP_WRITE_BIT
-#else
-#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
-#endif
-
-
-/**
- * Used as a placeholder for buffer objects between glGenBuffers() and
- * glBindBuffer() so that glIsBuffer() can work correctly.
- */
-static struct gl_buffer_object DummyBufferObject;
-
-
-/**
- * Return pointer to address of a buffer object target.
- * \param ctx the GL context
- * \param target the buffer object target to be retrieved.
- * \return pointer to pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if \c target is invalid.
- */
-static INLINE struct gl_buffer_object **
-get_buffer_target(struct gl_context *ctx, GLenum target)
-{
- switch (target) {
- case GL_ARRAY_BUFFER_ARB:
- return &ctx->Array.ArrayBufferObj;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- return &ctx->Array.ElementArrayBufferObj;
- case GL_PIXEL_PACK_BUFFER_EXT:
- return &ctx->Pack.BufferObj;
- case GL_PIXEL_UNPACK_BUFFER_EXT:
- return &ctx->Unpack.BufferObj;
- case GL_COPY_READ_BUFFER:
- return &ctx->CopyReadBuffer;
- case GL_COPY_WRITE_BUFFER:
- return &ctx->CopyWriteBuffer;
-#if FEATURE_EXT_transform_feedback
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- if (ctx->Extensions.EXT_transform_feedback) {
- return &ctx->TransformFeedback.CurrentBuffer;
- }
- break;
-#endif
- case GL_TEXTURE_BUFFER:
- if (ctx->Extensions.ARB_texture_buffer_object) {
- return &ctx->Texture.BufferObject;
- }
- break;
- default:
- return NULL;
- }
- return NULL;
-}
-
-
-/**
- * Get the buffer object bound to the specified target in a GL context.
- * \param ctx the GL context
- * \param target the buffer object target to be retrieved.
- * \return pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if \c target is invalid.
- */
-static INLINE struct gl_buffer_object *
-get_buffer(struct gl_context *ctx, GLenum target)
-{
- struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
- if (bufObj)
- return *bufObj;
- return NULL;
-}
-
-
-/**
- * Convert a GLbitfield describing the mapped buffer access flags
- * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
- */
-static GLenum
-simplified_access_mode(GLbitfield access)
-{
- const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
- if ((access & rwFlags) == rwFlags)
- return GL_READ_WRITE;
- if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
- return GL_READ_ONLY;
- if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
- return GL_WRITE_ONLY;
- return GL_READ_WRITE; /* this should never happen, but no big deal */
-}
-
-
-/**
- * Tests the subdata range parameters and sets the GL error code for
- * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte of the subdata range.
- * \param size Size, in bytes, of the subdata range.
- * \param caller Name of calling function for recording errors.
- * \return A pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if any of the parameter or state
- * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
- * are invalid.
- *
- * \sa glBufferSubDataARB, glGetBufferSubDataARB
- */
-static struct gl_buffer_object *
-buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
- GLintptrARB offset, GLsizeiptrARB size,
- const char *caller )
-{
- struct gl_buffer_object *bufObj;
-
- if (size < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
- return NULL;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
- return NULL;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
- }
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(size + offset > buffer size)", caller);
- return NULL;
- }
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Buffer is currently mapped */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
- }
-
- return bufObj;
-}
-
-
-/**
- * Allocate and initialize a new buffer object.
- *
- * Default callback for the \c dd_function_table::NewBufferObject() hook.
- */
-static struct gl_buffer_object *
-_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
-{
- struct gl_buffer_object *obj;
-
- (void) ctx;
-
- obj = MALLOC_STRUCT(gl_buffer_object);
- _mesa_initialize_buffer_object(obj, name, target);
- return obj;
-}
-
-
-/**
- * Delete a buffer object.
- *
- * Default callback for the \c dd_function_table::DeleteBuffer() hook.
- */
-static void
-_mesa_delete_buffer_object(struct gl_context *ctx,
- struct gl_buffer_object *bufObj)
-{
- (void) ctx;
-
- if (bufObj->Data)
- free(bufObj->Data);
-
- /* assign strange values here to help w/ debugging */
- bufObj->RefCount = -1000;
- bufObj->Name = ~0;
-
- _glthread_DESTROY_MUTEX(bufObj->Mutex);
- free(bufObj);
-}
-
-
-
-/**
- * Set ptr to bufObj w/ reference counting.
- */
-void
-_mesa_reference_buffer_object(struct gl_context *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj)
-{
- if (*ptr == bufObj)
- return;
-
- if (*ptr) {
- /* Unreference the old buffer */
- GLboolean deleteFlag = GL_FALSE;
- struct gl_buffer_object *oldObj = *ptr;
-
- _glthread_LOCK_MUTEX(oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
- oldObj->RefCount--;
-#if 0
- printf("BufferObj %p %d DECR to %d\n",
- (void *) oldObj, oldObj->Name, oldObj->RefCount);
-#endif
- deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
-
- if (deleteFlag) {
-
- /* some sanity checking: don't delete a buffer still in use */
-#if 0
- /* unfortunately, these tests are invalid during context tear-down */
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
-#endif
-
- ASSERT(ctx->Driver.DeleteBuffer);
- ctx->Driver.DeleteBuffer(ctx, oldObj);
- }
-
- *ptr = NULL;
- }
- ASSERT(!*ptr);
-
- if (bufObj) {
- /* reference new buffer */
- _glthread_LOCK_MUTEX(bufObj->Mutex);
- if (bufObj->RefCount == 0) {
- /* this buffer's being deleted (look just above) */
- /* Not sure this can every really happen. Warn if it does. */
- _mesa_problem(NULL, "referencing deleted buffer object");
- *ptr = NULL;
- }
- else {
- bufObj->RefCount++;
-#if 0
- printf("BufferObj %p %d INCR to %d\n",
- (void *) bufObj, bufObj->Name, bufObj->RefCount);
-#endif
- *ptr = bufObj;
- }
- _glthread_UNLOCK_MUTEX(bufObj->Mutex);
- }
-}
-
-
-/**
- * Initialize a buffer object to default values.
- */
-void
-_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
- GLuint name, GLenum target )
-{
- (void) target;
-
- memset(obj, 0, sizeof(struct gl_buffer_object));
- _glthread_INIT_MUTEX(obj->Mutex);
- obj->RefCount = 1;
- obj->Name = name;
- obj->Usage = GL_STATIC_DRAW_ARB;
- obj->AccessFlags = DEFAULT_ACCESS;
-}
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If \c data is \c NULL,
- * memory will be allocated, but no copy will occur.
- *
- * This is the default callback for \c dd_function_table::BufferData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param size Size, in bytes, of the new data store.
- * \param data Pointer to the data to store in the buffer object. This
- * pointer may be \c NULL.
- * \param usage Hints about how the data will be used.
- * \param bufObj Object to be used.
- *
- * \return GL_TRUE for success, GL_FALSE for failure
- * \sa glBufferDataARB, dd_function_table::BufferData.
- */
-static GLboolean
-_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage,
- struct gl_buffer_object * bufObj )
-{
- void * new_data;
-
- (void) ctx; (void) target;
-
- new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
- if (new_data) {
- bufObj->Data = (GLubyte *) new_data;
- bufObj->Size = size;
- bufObj->Usage = usage;
-
- if (data) {
- memcpy( bufObj->Data, data, size );
- }
-
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by \c size + \c offset extends beyond the end of the buffer or
- * if \c data is \c NULL, no copy is performed.
- *
- * This is the default callback for \c dd_function_table::BufferSubData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte to be modified.
- * \param size Size, in bytes, of the data range.
- * \param data Pointer to the data to store in the buffer object.
- * \param bufObj Object to be used.
- *
- * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
- */
-static void
-_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data,
- struct gl_buffer_object * bufObj )
-{
- (void) ctx; (void) target;
-
- /* this should have been caught in _mesa_BufferSubData() */
- ASSERT(size + offset <= bufObj->Size);
-
- if (bufObj->Data) {
- memcpy( (GLubyte *) bufObj->Data + offset, data, size );
- }
-}
-
-
-/**
- * Retrieve data from a subrange of buffer object. If the data range
- * specified by \c size + \c offset extends beyond the end of the buffer or
- * if \c data is \c NULL, no copy is performed.
- *
- * This is the default callback for \c dd_function_table::GetBufferSubData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte to be fetched.
- * \param size Size, in bytes, of the data range.
- * \param data Destination for data
- * \param bufObj Object to be used.
- *
- * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
- */
-static void
-_mesa_buffer_get_subdata( struct gl_context *ctx,
- GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, GLvoid * data,
- struct gl_buffer_object * bufObj )
-{
- (void) ctx; (void) target;
-
- if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
- memcpy( data, (GLubyte *) bufObj->Data + offset, size );
- }
-}
-
-
-/**
- * Default callback for \c dd_function_tabel::MapBuffer().
- *
- * The function parameters will have been already tested for errors.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param access Information about how the buffer will be accessed.
- * \param bufObj Object to be mapped.
- * \return A pointer to the object's internal data store that can be accessed
- * by the processor
- *
- * \sa glMapBufferARB, dd_function_table::MapBuffer
- */
-static void *
-_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- (void) access;
- /* Just return a direct pointer to the data */
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* already mapped! */
- return NULL;
- }
- bufObj->Pointer = bufObj->Data;
- bufObj->Length = bufObj->Size;
- bufObj->Offset = 0;
- return bufObj->Pointer;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::MapBufferRange().
- * Called via glMapBufferRange().
- */
-static void *
-_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset,
- GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- assert(!_mesa_bufferobj_mapped(bufObj));
- /* Just return a direct pointer to the data */
- bufObj->Pointer = bufObj->Data + offset;
- bufObj->Length = length;
- bufObj->Offset = offset;
- bufObj->AccessFlags = access;
- return bufObj->Pointer;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::FlushMappedBufferRange().
- * Called via glFlushMappedBufferRange().
- */
-static void
-_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj )
-{
- (void) ctx;
- (void) target;
- (void) offset;
- (void) length;
- (void) obj;
- /* no-op */
-}
-
-
-/**
- * Default callback for \c dd_function_table::MapBuffer().
- *
- * The input parameters will have been already tested for errors.
- *
- * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
- */
-static GLboolean
-_mesa_buffer_unmap( struct gl_context *ctx, GLenum target,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- /* XXX we might assert here that bufObj->Pointer is non-null */
- bufObj->Pointer = NULL;
- bufObj->Length = 0;
- bufObj->Offset = 0;
- bufObj->AccessFlags = 0x0;
- return GL_TRUE;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::CopyBufferSubData().
- * Called via glCopyBuffserSubData().
- */
-static void
-_mesa_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- GLubyte *srcPtr, *dstPtr;
-
- /* buffer should not already be mapped */
- assert(!_mesa_bufferobj_mapped(src));
- assert(!_mesa_bufferobj_mapped(dst));
-
- srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
- GL_READ_ONLY, src);
- dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
- GL_WRITE_ONLY, dst);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
-
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
-}
-
-
-
-/**
- * Initialize the state associated with buffer objects
- */
-void
-_mesa_init_buffer_objects( struct gl_context *ctx )
-{
- memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
- _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
- DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
-
- _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
- ctx->Shared->NullBufferObj);
- _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
- ctx->Shared->NullBufferObj);
-
- _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
- ctx->Shared->NullBufferObj);
- _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
- ctx->Shared->NullBufferObj);
-}
-
-
-void
-_mesa_free_buffer_objects( struct gl_context *ctx )
-{
- _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
-
- _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
-}
-
-
-/**
- * Bind the specified target to buffer for the specified context.
- * Called by glBindBuffer() and other functions.
- */
-static void
-bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
-{
- struct gl_buffer_object *oldBufObj;
- struct gl_buffer_object *newBufObj = NULL;
- struct gl_buffer_object **bindTarget = NULL;
-
- bindTarget = get_buffer_target(ctx, target);
- if (!bindTarget) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
- return;
- }
-
- /* Get pointer to old buffer object (to be unbound) */
- oldBufObj = *bindTarget;
- if (oldBufObj && oldBufObj->Name == buffer)
- return; /* rebinding the same buffer object- no change */
-
- /*
- * Get pointer to new buffer object (newBufObj)
- */
- if (buffer == 0) {
- /* The spec says there's not a buffer object named 0, but we use
- * one internally because it simplifies things.
- */
- newBufObj = ctx->Shared->NullBufferObj;
- }
- else {
- /* non-default buffer object */
- newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!newBufObj || newBufObj == &DummyBufferObject) {
- /* If this is a new buffer object id, or one which was generated but
- * never used before, allocate a buffer object now.
- */
- ASSERT(ctx->Driver.NewBufferObject);
- newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
- if (!newBufObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
- }
- }
-
- /* bind new buffer */
- _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
-
- /* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer)
- ctx->Driver.BindBuffer( ctx, target, newBufObj );
-}
-
-
-/**
- * Update the default buffer objects in the given context to reference those
- * specified in the shared state and release those referencing the old
- * shared state.
- */
-void
-_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
-{
- /* Bind the NullBufferObj to remove references to those
- * in the shared context hash table.
- */
- bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
-}
-
-
-
-/**
- * Return the gl_buffer_object for the given ID.
- * Always return NULL for ID 0.
- */
-struct gl_buffer_object *
-_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
-{
- if (buffer == 0)
- return NULL;
- else
- return (struct gl_buffer_object *)
- _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
-}
-
-
-/**
- * If *ptr points to obj, set ptr = the Null/default buffer object.
- * This is a helper for buffer object deletion.
- * The GL spec says that deleting a buffer object causes it to get
- * unbound from all arrays in the current context.
- */
-static void
-unbind(struct gl_context *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *obj)
-{
- if (*ptr == obj) {
- _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
- }
-}
-
-
-/**
- * Plug default/fallback buffer object functions into the device
- * driver hooks.
- */
-void
-_mesa_init_buffer_object_functions(struct dd_function_table *driver)
-{
- /* GL_ARB_vertex/pixel_buffer_object */
- driver->NewBufferObject = _mesa_new_buffer_object;
- driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BindBuffer = NULL;
- driver->BufferData = _mesa_buffer_data;
- driver->BufferSubData = _mesa_buffer_subdata;
- driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->MapBuffer = _mesa_buffer_map;
- driver->UnmapBuffer = _mesa_buffer_unmap;
-
- /* GL_ARB_map_buffer_range */
- driver->MapBufferRange = _mesa_buffer_map_range;
- driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
-
- /* GL_ARB_copy_buffer */
- driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
-}
-
-
-
-/**********************************************************************/
-/* API Functions */
-/**********************************************************************/
-
-void GLAPIENTRY
-_mesa_BindBufferARB(GLenum target, GLuint buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
- _mesa_lookup_enum_by_nr(target), buffer);
-
- bind_buffer_object(ctx, target, buffer);
-}
-
-
-/**
- * Delete a set of buffer objects.
- *
- * \param n Number of buffer objects to delete.
- * \param ids Array of \c n buffer object IDs.
- */
-void GLAPIENTRY
-_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLsizei i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, 0);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
- return;
- }
-
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- for (i = 0; i < n; i++) {
- struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
- if (bufObj) {
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint j;
-
- ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* if mapped, unmap it now */
- ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
- bufObj->AccessFlags = DEFAULT_ACCESS;
- bufObj->Pointer = NULL;
- }
-
- /* unbind any vertex pointers bound to this buffer */
- unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
- unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
- unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
- unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
- for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
- unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
- }
- for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
- unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
- }
-
- if (ctx->Array.ArrayBufferObj == bufObj) {
- _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
- }
- if (ctx->Array.ElementArrayBufferObj == bufObj) {
- _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
- }
-
- /* unbind any pixel pack/unpack pointers bound to this buffer */
- if (ctx->Pack.BufferObj == bufObj) {
- _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
- }
- if (ctx->Unpack.BufferObj == bufObj) {
- _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
- }
-
- /* The ID is immediately freed for re-use */
- _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
- _mesa_reference_buffer_object(ctx, &bufObj, NULL);
- }
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-}
-
-
-/**
- * Generate a set of unique buffer object IDs and store them in \c buffer.
- *
- * \param n Number of IDs to generate.
- * \param buffer Array of \c n locations to store the IDs.
- */
-void GLAPIENTRY
-_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint first;
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
- return;
- }
-
- if (!buffer) {
- return;
- }
-
- /*
- * This must be atomic (generation and allocation of buffer object IDs)
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
-
- /* Insert the ID and pointer to dummy buffer object into hash table */
- for (i = 0; i < n; i++) {
- _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
- &DummyBufferObject);
- buffer[i] = first + i;
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-}
-
-
-/**
- * Determine if ID is the name of a buffer object.
- *
- * \param id ID of the potential buffer object.
- * \return \c GL_TRUE if \c id is the name of a buffer object,
- * \c GL_FALSE otherwise.
- */
-GLboolean GLAPIENTRY
-_mesa_IsBufferARB(GLuint id)
-{
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- bufObj = _mesa_lookup_bufferobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-
- return bufObj && bufObj != &DummyBufferObject;
-}
-
-
-void GLAPIENTRY
-_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
- _mesa_lookup_enum_by_nr(target),
- (long int) size, data,
- _mesa_lookup_enum_by_nr(usage));
-
- if (size < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
- return;
- }
-
- switch (usage) {
- case GL_STREAM_DRAW_ARB:
- case GL_STREAM_READ_ARB:
- case GL_STREAM_COPY_ARB:
- case GL_STATIC_DRAW_ARB:
- case GL_STATIC_READ_ARB:
- case GL_STATIC_COPY_ARB:
- case GL_DYNAMIC_DRAW_ARB:
- case GL_DYNAMIC_READ_ARB:
- case GL_DYNAMIC_COPY_ARB:
- /* OK */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
- return;
- }
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Unmap the existing buffer. We'll replace it now. Not an error. */
- ctx->Driver.UnmapBuffer(ctx, target, bufObj);
- bufObj->AccessFlags = DEFAULT_ACCESS;
- ASSERT(bufObj->Pointer == NULL);
- }
-
- FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
-
- bufObj->Written = GL_TRUE;
-
-#ifdef VBO_DEBUG
- printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
- bufObj->Name, size, data, usage);
-#endif
-
-#ifdef BOUNDS_CHECK
- size += 100;
-#endif
-
- ASSERT(ctx->Driver.BufferData);
- if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- "glBufferSubDataARB" );
- if (!bufObj) {
- /* error already recorded */
- return;
- }
-
- if (size == 0)
- return;
-
- bufObj->Written = GL_TRUE;
-
- ASSERT(ctx->Driver.BufferSubData);
- ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- "glGetBufferSubDataARB" );
- if (!bufObj) {
- /* error already recorded */
- return;
- }
-
- ASSERT(ctx->Driver.GetBufferSubData);
- ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
-}
-
-
-void * GLAPIENTRY
-_mesa_MapBufferARB(GLenum target, GLenum access)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
- GLbitfield accessFlags;
- void *map;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- switch (access) {
- case GL_READ_ONLY_ARB:
- accessFlags = GL_MAP_READ_BIT;
- break;
- case GL_WRITE_ONLY_ARB:
- accessFlags = GL_MAP_WRITE_BIT;
- break;
- case GL_READ_WRITE_ARB:
- accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
- return NULL;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
- return NULL;
- }
- if (_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
- return NULL;
- }
-
- ASSERT(ctx->Driver.MapBuffer);
- map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
- return NULL;
- }
- else {
- /* The driver callback should have set these fields.
- * This is important because other modules (like VBO) might call
- * the driver function directly.
- */
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == bufObj->Size);
- ASSERT(bufObj->Offset == 0);
- bufObj->AccessFlags = accessFlags;
- }
-
- if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
- bufObj->Written = GL_TRUE;
-
-#ifdef VBO_DEBUG
- printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
- bufObj->Name, bufObj->Size, access);
- if (access == GL_WRITE_ONLY_ARB) {
- GLuint i;
- GLubyte *b = (GLubyte *) bufObj->Pointer;
- for (i = 0; i < bufObj->Size; i++)
- b[i] = i & 0xff;
- }
-#endif
-
-#ifdef BOUNDS_CHECK
- {
- GLubyte *buf = (GLubyte *) bufObj->Pointer;
- GLuint i;
- /* buffer is 100 bytes larger than requested, fill with magic value */
- for (i = 0; i < 100; i++) {
- buf[bufObj->Size - i - 1] = 123;
- }
- }
-#endif
-
- return bufObj->Pointer;
-}
-
-
-GLboolean GLAPIENTRY
-_mesa_UnmapBufferARB(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- GLboolean status = GL_TRUE;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
- return GL_FALSE;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
- return GL_FALSE;
- }
- if (!_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
- return GL_FALSE;
- }
-
-#ifdef BOUNDS_CHECK
- if (bufObj->Access != GL_READ_ONLY_ARB) {
- GLubyte *buf = (GLubyte *) bufObj->Pointer;
- GLuint i;
- /* check that last 100 bytes are still = magic value */
- for (i = 0; i < 100; i++) {
- GLuint pos = bufObj->Size - i - 1;
- if (buf[pos] != 123) {
- _mesa_warning(ctx, "Out of bounds buffer object write detected"
- " at position %d (value = %u)\n",
- pos, buf[pos]);
- }
- }
- }
-#endif
-
-#ifdef VBO_DEBUG
- if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
- GLuint i, unchanged = 0;
- GLubyte *b = (GLubyte *) bufObj->Pointer;
- GLint pos = -1;
- /* check which bytes changed */
- for (i = 0; i < bufObj->Size - 1; i++) {
- if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
- unchanged++;
- if (pos == -1)
- pos = i;
- }
- }
- if (unchanged) {
- printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
- bufObj->Name, unchanged, bufObj->Size, pos);
- }
- }
-#endif
-
- status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
- bufObj->AccessFlags = DEFAULT_ACCESS;
- ASSERT(bufObj->Pointer == NULL);
- ASSERT(bufObj->Offset == 0);
- ASSERT(bufObj->Length == 0);
-
- return status;
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
- return;
- }
-
- switch (pname) {
- case GL_BUFFER_SIZE_ARB:
- *params = (GLint) bufObj->Size;
- return;
- case GL_BUFFER_USAGE_ARB:
- *params = bufObj->Usage;
- return;
- case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(bufObj->AccessFlags);
- return;
- case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
- return;
- case GL_BUFFER_ACCESS_FLAGS:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->AccessFlags;
- return;
- case GL_BUFFER_MAP_OFFSET:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = (GLint) bufObj->Offset;
- return;
- case GL_BUFFER_MAP_LENGTH:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = (GLint) bufObj->Length;
- return;
- default:
- ; /* fall-through */
- }
-
-invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
-}
-
-
-/**
- * New in GL 3.2
- * This is pretty much a duplicate of GetBufferParameteriv() but the
- * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
- */
-void GLAPIENTRY
-_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
- return;
- }
-
- switch (pname) {
- case GL_BUFFER_SIZE_ARB:
- *params = bufObj->Size;
- return;
- case GL_BUFFER_USAGE_ARB:
- *params = bufObj->Usage;
- return;
- case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(bufObj->AccessFlags);
- return;
- case GL_BUFFER_ACCESS_FLAGS:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->AccessFlags;
- return;
- case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
- return;
- case GL_BUFFER_MAP_OFFSET:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->Offset;
- return;
- case GL_BUFFER_MAP_LENGTH:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->Length;
- return;
- default:
- ; /* fall-through */
- }
-
-invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname != GL_BUFFER_MAP_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
- return;
- }
-
- *params = bufObj->Pointer;
-}
-
-
-void GLAPIENTRY
-_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *src, *dst;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- src = get_buffer(ctx, readTarget);
- if (!src || !_mesa_is_bufferobj(src)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
- return;
- }
-
- dst = get_buffer(ctx, writeTarget);
- if (!dst || !_mesa_is_bufferobj(dst)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
- return;
- }
-
- if (_mesa_bufferobj_mapped(src)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBuffserSubData(readBuffer is mapped)");
- return;
- }
-
- if (_mesa_bufferobj_mapped(dst)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBuffserSubData(writeBuffer is mapped)");
- return;
- }
-
- if (readOffset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
- return;
- }
-
- if (writeOffset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
- return;
- }
-
- if (readOffset + size > src->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(readOffset + size = %d)",
- (int) (readOffset + size));
- return;
- }
-
- if (writeOffset + size > dst->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(writeOffset + size = %d)",
- (int) (writeOffset + size));
- return;
- }
-
- if (src == dst) {
- if (readOffset + size <= writeOffset) {
- /* OK */
- }
- else if (writeOffset + size <= readOffset) {
- /* OK */
- }
- else {
- /* overlapping src/dst is illegal */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(overlapping src/dst)");
- return;
- }
- }
-
- ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
-}
-
-
-/**
- * See GL_ARB_map_buffer_range spec
- */
-void * GLAPIENTRY
-_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- void *map;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- if (!ctx->Extensions.ARB_map_buffer_range) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(extension not supported)");
- return NULL;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset = %ld)", (long)offset);
- return NULL;
- }
-
- if (length < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(length = %ld)", (long)length);
- return NULL;
- }
-
- if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(access indicates neither read or write)");
- return NULL;
- }
-
- if ((access & GL_MAP_READ_BIT) &&
- (access & (GL_MAP_INVALIDATE_RANGE_BIT |
- GL_MAP_INVALIDATE_BUFFER_BIT |
- GL_MAP_UNSYNCHRONIZED_BIT))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
- return NULL;
- }
-
- if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
- ((access & GL_MAP_WRITE_BIT) == 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glMapBufferRange(target = 0x%x)", target);
- return NULL;
- }
-
- if (offset + length > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset + length > size)");
- return NULL;
- }
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(buffer already mapped)");
- return NULL;
- }
-
- ASSERT(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
- access, bufObj);
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
- }
- else {
- /* The driver callback should have set all these fields.
- * This is important because other modules (like VBO) might call
- * the driver function directly.
- */
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == length);
- ASSERT(bufObj->Offset == offset);
- ASSERT(bufObj->AccessFlags == access);
- }
-
- return map;
-}
-
-
-/**
- * See GL_ARB_map_buffer_range spec
- */
-void GLAPIENTRY
-_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!ctx->Extensions.ARB_map_buffer_range) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(extension not supported)");
- return;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset = %ld)", (long)offset);
- return;
- }
-
- if (length < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(length = %ld)", (long)length);
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glMapBufferRange(target = 0x%x)", target);
- return;
- }
-
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(current buffer is 0)");
- return;
- }
-
- if (!_mesa_bufferobj_mapped(bufObj)) {
- /* buffer is not mapped */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(buffer is not mapped)");
- return;
- }
-
- if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
- return;
- }
-
- if (offset + length > bufObj->Length) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
- (long)offset, (long)length, (long)bufObj->Length);
- return;
- }
-
- ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
-
- if (ctx->Driver.FlushMappedBufferRange)
- ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
-}
-
-
-#if FEATURE_APPLE_object_purgeable
-static GLenum
-buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_buffer_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.BufferObjectPurgeable)
- retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_renderbuffer *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_renderbuffer(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.RenderObjectPurgeable)
- retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_texture_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_texture(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.TextureObjectPurgeable)
- retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-GLenum GLAPIENTRY
-_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- GLenum retval;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
-
- switch (option) {
- case GL_VOLATILE_APPLE:
- case GL_RELEASED_APPLE:
- /* legal */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectPurgeable(name = 0x%x) invalid option: %d",
- name, option);
- return 0;
- }
-
- switch (objectType) {
- case GL_TEXTURE:
- retval = texture_object_purgeable(ctx, name, option);
- break;
- case GL_RENDERBUFFER_EXT:
- retval = renderbuffer_purgeable(ctx, name, option);
- break;
- case GL_BUFFER_OBJECT_APPLE:
- retval = buffer_object_purgeable(ctx, name, option);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectPurgeable(name = 0x%x) invalid type: %d",
- name, objectType);
- return 0;
- }
-
- /* In strict conformance to the spec, we must only return VOLATILE when
- * when passed the VOLATILE option. Madness.
- *
- * XXX First fix the spec, then fix me.
- */
- return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
-}
-
-
-static GLenum
-buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_buffer_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is "
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.BufferObjectUnpurgeable)
- retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_renderbuffer *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_renderbuffer(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is "
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.RenderObjectUnpurgeable)
- retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_texture_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_texture(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is"
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.TextureObjectUnpurgeable)
- retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-GLenum GLAPIENTRY
-_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- switch (option) {
- case GL_RETAINED_APPLE:
- case GL_UNDEFINED_APPLE:
- /* legal */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
- name, option);
- return 0;
- }
-
- switch (objectType) {
- case GL_BUFFER_OBJECT_APPLE:
- return buffer_object_unpurgeable(ctx, name, option);
- case GL_TEXTURE:
- return texture_object_unpurgeable(ctx, name, option);
- case GL_RENDERBUFFER_EXT:
- return renderbuffer_unpurgeable(ctx, name, option);
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
- name, objectType);
- return 0;
- }
-}
-
-
-static void
-get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetObjectParameteriv(name = 0x%x) invalid object", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = bufObj->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-static void
-get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
- if (!rb) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = rb->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-static void
-get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = texObj->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
- GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetObjectParameteriv(name = 0x%x)", name);
- return;
- }
-
- switch (objectType) {
- case GL_TEXTURE:
- get_texture_object_parameteriv(ctx, name, pname, params);
- break;
- case GL_BUFFER_OBJECT_APPLE:
- get_buffer_object_parameteriv(ctx, name, pname, params);
- break;
- case GL_RENDERBUFFER_EXT:
- get_renderbuffer_parameteriv(ctx, name, pname, params);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
- name, objectType);
- }
-}
-
-#endif /* FEATURE_APPLE_object_purgeable */
+/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file bufferobj.c + * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions. + * \author Brian Paul, Ian Romanick + */ + + +#include "glheader.h" +#include "enums.h" +#include "hash.h" +#include "imports.h" +#include "image.h" +#include "context.h" +#include "bufferobj.h" +#include "fbobject.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "texobj.h" + + +/* Debug flags */ +/*#define VBO_DEBUG*/ +/*#define BOUNDS_CHECK*/ + + +#if FEATURE_OES_mapbuffer +#define DEFAULT_ACCESS GL_MAP_WRITE_BIT +#else +#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT) +#endif + + +/** + * Used as a placeholder for buffer objects between glGenBuffers() and + * glBindBuffer() so that glIsBuffer() can work correctly. + */ +static struct gl_buffer_object DummyBufferObject; + + +/** + * Return pointer to address of a buffer object target. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object ** +get_buffer_target(struct gl_context *ctx, GLenum target) +{ + switch (target) { + case GL_ARRAY_BUFFER_ARB: + return &ctx->Array.ArrayBufferObj; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + return &ctx->Array.ElementArrayBufferObj; + case GL_PIXEL_PACK_BUFFER_EXT: + return &ctx->Pack.BufferObj; + case GL_PIXEL_UNPACK_BUFFER_EXT: + return &ctx->Unpack.BufferObj; + case GL_COPY_READ_BUFFER: + return &ctx->CopyReadBuffer; + case GL_COPY_WRITE_BUFFER: + return &ctx->CopyWriteBuffer; +#if FEATURE_EXT_transform_feedback + case GL_TRANSFORM_FEEDBACK_BUFFER: + if (ctx->Extensions.EXT_transform_feedback) { + return &ctx->TransformFeedback.CurrentBuffer; + } + break; +#endif + case GL_TEXTURE_BUFFER: + if (ctx->Extensions.ARB_texture_buffer_object) { + return &ctx->Texture.BufferObject; + } + break; + default: + return NULL; + } + return NULL; +} + + +/** + * Get the buffer object bound to the specified target in a GL context. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object * +get_buffer(struct gl_context *ctx, GLenum target) +{ + struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); + if (bufObj) + return *bufObj; + return NULL; +} + + +/** + * Convert a GLbitfield describing the mapped buffer access flags + * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. + */ +static GLenum +simplified_access_mode(GLbitfield access) +{ + const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + if ((access & rwFlags) == rwFlags) + return GL_READ_WRITE; + if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) + return GL_READ_ONLY; + if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) + return GL_WRITE_ONLY; + return GL_READ_WRITE; /* this should never happen, but no big deal */ +} + + +/** + * Tests the subdata range parameters and sets the GL error code for + * \c glBufferSubDataARB and \c glGetBufferSubDataARB. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte of the subdata range. + * \param size Size, in bytes, of the subdata range. + * \param caller Name of calling function for recording errors. + * \return A pointer to the buffer object bound to \c target in the + * specified context or \c NULL if any of the parameter or state + * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB + * are invalid. + * + * \sa glBufferSubDataARB, glGetBufferSubDataARB + */ +static struct gl_buffer_object * +buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + const char *caller ) +{ + struct gl_buffer_object *bufObj; + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller); + return NULL; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); + return NULL; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } + if (offset + size > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(size + offset > buffer size)", caller); + return NULL; + } + if (_mesa_bufferobj_mapped(bufObj)) { + /* Buffer is currently mapped */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } + + return bufObj; +} + + +/** + * Allocate and initialize a new buffer object. + * + * Default callback for the \c dd_function_table::NewBufferObject() hook. + */ +static struct gl_buffer_object * +_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target ) +{ + struct gl_buffer_object *obj; + + (void) ctx; + + obj = MALLOC_STRUCT(gl_buffer_object); + _mesa_initialize_buffer_object(obj, name, target); + return obj; +} + + +/** + * Delete a buffer object. + * + * Default callback for the \c dd_function_table::DeleteBuffer() hook. + */ +static void +_mesa_delete_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *bufObj) +{ + (void) ctx; + + if (bufObj->Data) + free(bufObj->Data); + + /* assign strange values here to help w/ debugging */ + bufObj->RefCount = -1000; + bufObj->Name = ~0; + + _glthread_DESTROY_MUTEX(bufObj->Mutex); + free(bufObj); +} + + + +/** + * Set ptr to bufObj w/ reference counting. + * This is normally only called from the _mesa_reference_buffer_object() macro + * when there's a real pointer change. + */ +void +_mesa_reference_buffer_object_(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj) +{ + if (*ptr) { + /* Unreference the old buffer */ + GLboolean deleteFlag = GL_FALSE; + struct gl_buffer_object *oldObj = *ptr; + + _glthread_LOCK_MUTEX(oldObj->Mutex); + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("BufferObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldObj->Mutex); + + if (deleteFlag) { + + /* some sanity checking: don't delete a buffer still in use */ +#if 0 + /* unfortunately, these tests are invalid during context tear-down */ + ASSERT(ctx->Array.ArrayBufferObj != bufObj); + ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); + ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); +#endif + + ASSERT(ctx->Driver.DeleteBuffer); + ctx->Driver.DeleteBuffer(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (bufObj) { + /* reference new buffer */ + _glthread_LOCK_MUTEX(bufObj->Mutex); + if (bufObj->RefCount == 0) { + /* this buffer's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted buffer object"); + *ptr = NULL; + } + else { + bufObj->RefCount++; +#if 0 + printf("BufferObj %p %d INCR to %d\n", + (void *) bufObj, bufObj->Name, bufObj->RefCount); +#endif + *ptr = bufObj; + } + _glthread_UNLOCK_MUTEX(bufObj->Mutex); + } +} + + +/** + * Initialize a buffer object to default values. + */ +void +_mesa_initialize_buffer_object( struct gl_buffer_object *obj, + GLuint name, GLenum target ) +{ + (void) target; + + memset(obj, 0, sizeof(struct gl_buffer_object)); + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + obj->Name = name; + obj->Usage = GL_STATIC_DRAW_ARB; + obj->AccessFlags = DEFAULT_ACCESS; +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If \c data is \c NULL, + * memory will be allocated, but no copy will occur. + * + * This is the default callback for \c dd_function_table::BufferData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param size Size, in bytes, of the new data store. + * \param data Pointer to the data to store in the buffer object. This + * pointer may be \c NULL. + * \param usage Hints about how the data will be used. + * \param bufObj Object to be used. + * + * \return GL_TRUE for success, GL_FALSE for failure + * \sa glBufferDataARB, dd_function_table::BufferData. + */ +static GLboolean +_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage, + struct gl_buffer_object * bufObj ) +{ + void * new_data; + + (void) ctx; (void) target; + + new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); + if (new_data) { + bufObj->Data = (GLubyte *) new_data; + bufObj->Size = size; + bufObj->Usage = usage; + + if (data) { + memcpy( bufObj->Data, data, size ); + } + + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This is the default callback for \c dd_function_table::BufferSubData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be modified. + * \param size Size, in bytes, of the data range. + * \param data Pointer to the data to store in the buffer object. + * \param bufObj Object to be used. + * + * \sa glBufferSubDataARB, dd_function_table::BufferSubData. + */ +static void +_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + (void) ctx; (void) target; + + /* this should have been caught in _mesa_BufferSubData() */ + ASSERT(size + offset <= bufObj->Size); + + if (bufObj->Data) { + memcpy( (GLubyte *) bufObj->Data + offset, data, size ); + } +} + + +/** + * Retrieve data from a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This is the default callback for \c dd_function_table::GetBufferSubData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be fetched. + * \param size Size, in bytes, of the data range. + * \param data Destination for data + * \param bufObj Object to be used. + * + * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. + */ +static void +_mesa_buffer_get_subdata( struct gl_context *ctx, + GLenum target, GLintptrARB offset, + GLsizeiptrARB size, GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + (void) ctx; (void) target; + + if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { + memcpy( data, (GLubyte *) bufObj->Data + offset, size ); + } +} + + +/** + * Default callback for \c dd_function_tabel::MapBuffer(). + * + * The function parameters will have been already tested for errors. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param access Information about how the buffer will be accessed. + * \param bufObj Object to be mapped. + * \return A pointer to the object's internal data store that can be accessed + * by the processor + * + * \sa glMapBufferARB, dd_function_table::MapBuffer + */ +static void * +_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + (void) access; + /* Just return a direct pointer to the data */ + if (_mesa_bufferobj_mapped(bufObj)) { + /* already mapped! */ + return NULL; + } + bufObj->Pointer = bufObj->Data; + bufObj->Length = bufObj->Size; + bufObj->Offset = 0; + return bufObj->Pointer; +} + + +/** + * Default fallback for \c dd_function_table::MapBufferRange(). + * Called via glMapBufferRange(). + */ +static void * +_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + assert(!_mesa_bufferobj_mapped(bufObj)); + /* Just return a direct pointer to the data */ + bufObj->Pointer = bufObj->Data + offset; + bufObj->Length = length; + bufObj->Offset = offset; + bufObj->AccessFlags = access; + return bufObj->Pointer; +} + + +/** + * Default fallback for \c dd_function_table::FlushMappedBufferRange(). + * Called via glFlushMappedBufferRange(). + */ +static void +_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj ) +{ + (void) ctx; + (void) target; + (void) offset; + (void) length; + (void) obj; + /* no-op */ +} + + +/** + * Default callback for \c dd_function_table::MapBuffer(). + * + * The input parameters will have been already tested for errors. + * + * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer + */ +static GLboolean +_mesa_buffer_unmap( struct gl_context *ctx, GLenum target, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + /* XXX we might assert here that bufObj->Pointer is non-null */ + bufObj->Pointer = NULL; + bufObj->Length = 0; + bufObj->Offset = 0; + bufObj->AccessFlags = 0x0; + return GL_TRUE; +} + + +/** + * Default fallback for \c dd_function_table::CopyBufferSubData(). + * Called via glCopyBuffserSubData(). + */ +static void +_mesa_copy_buffer_subdata(struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GLubyte *srcPtr, *dstPtr; + + /* buffer should not already be mapped */ + assert(!_mesa_bufferobj_mapped(src)); + assert(!_mesa_bufferobj_mapped(dst)); + + srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, + GL_READ_ONLY, src); + dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER, + GL_WRITE_ONLY, dst); + + if (srcPtr && dstPtr) + memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + + ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); + ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); +} + + + +/** + * Initialize the state associated with buffer objects + */ +void +_mesa_init_buffer_objects( struct gl_context *ctx ) +{ + memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); + _glthread_INIT_MUTEX(DummyBufferObject.Mutex); + DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ + + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, + ctx->Shared->NullBufferObj); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, + ctx->Shared->NullBufferObj); +} + + +void +_mesa_free_buffer_objects( struct gl_context *ctx ) +{ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); +} + + +/** + * Bind the specified target to buffer for the specified context. + * Called by glBindBuffer() and other functions. + */ +static void +bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) +{ + struct gl_buffer_object *oldBufObj; + struct gl_buffer_object *newBufObj = NULL; + struct gl_buffer_object **bindTarget = NULL; + + bindTarget = get_buffer_target(ctx, target); + if (!bindTarget) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target); + return; + } + + /* Get pointer to old buffer object (to be unbound) */ + oldBufObj = *bindTarget; + if (oldBufObj && oldBufObj->Name == buffer) + return; /* rebinding the same buffer object- no change */ + + /* + * Get pointer to new buffer object (newBufObj) + */ + if (buffer == 0) { + /* The spec says there's not a buffer object named 0, but we use + * one internally because it simplifies things. + */ + newBufObj = ctx->Shared->NullBufferObj; + } + else { + /* non-default buffer object */ + newBufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (!newBufObj || newBufObj == &DummyBufferObject) { + /* If this is a new buffer object id, or one which was generated but + * never used before, allocate a buffer object now. + */ + ASSERT(ctx->Driver.NewBufferObject); + newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); + if (!newBufObj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); + return; + } + _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj); + } + } + + /* bind new buffer */ + _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); + + /* Pass BindBuffer call to device driver */ + if (ctx->Driver.BindBuffer) + ctx->Driver.BindBuffer( ctx, target, newBufObj ); +} + + +/** + * Update the default buffer objects in the given context to reference those + * specified in the shared state and release those referencing the old + * shared state. + */ +void +_mesa_update_default_objects_buffer_objects(struct gl_context *ctx) +{ + /* Bind the NullBufferObj to remove references to those + * in the shared context hash table. + */ + bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0); +} + + + +/** + * Return the gl_buffer_object for the given ID. + * Always return NULL for ID 0. + */ +struct gl_buffer_object * +_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer) +{ + if (buffer == 0) + return NULL; + else + return (struct gl_buffer_object *) + _mesa_HashLookup(ctx->Shared->BufferObjects, buffer); +} + + +/** + * If *ptr points to obj, set ptr = the Null/default buffer object. + * This is a helper for buffer object deletion. + * The GL spec says that deleting a buffer object causes it to get + * unbound from all arrays in the current context. + */ +static void +unbind(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *obj) +{ + if (*ptr == obj) { + _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); + } +} + + +/** + * Plug default/fallback buffer object functions into the device + * driver hooks. + */ +void +_mesa_init_buffer_object_functions(struct dd_function_table *driver) +{ + /* GL_ARB_vertex/pixel_buffer_object */ + driver->NewBufferObject = _mesa_new_buffer_object; + driver->DeleteBuffer = _mesa_delete_buffer_object; + driver->BindBuffer = NULL; + driver->BufferData = _mesa_buffer_data; + driver->BufferSubData = _mesa_buffer_subdata; + driver->GetBufferSubData = _mesa_buffer_get_subdata; + driver->MapBuffer = _mesa_buffer_map; + driver->UnmapBuffer = _mesa_buffer_unmap; + + /* GL_ARB_map_buffer_range */ + driver->MapBufferRange = _mesa_buffer_map_range; + driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range; + + /* GL_ARB_copy_buffer */ + driver->CopyBufferSubData = _mesa_copy_buffer_subdata; +} + + + +/**********************************************************************/ +/* API Functions */ +/**********************************************************************/ + +void GLAPIENTRY +_mesa_BindBufferARB(GLenum target, GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", + _mesa_lookup_enum_by_nr(target), buffer); + + bind_buffer_object(ctx, target, buffer); +} + + +/** + * Delete a set of buffer objects. + * + * \param n Number of buffer objects to delete. + * \param ids Array of \c n buffer object IDs. + */ +void GLAPIENTRY +_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) +{ + GET_CURRENT_CONTEXT(ctx); + GLsizei i; + ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); + return; + } + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + for (i = 0; i < n; i++) { + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); + if (bufObj) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint j; + + ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject); + + if (_mesa_bufferobj_mapped(bufObj)) { + /* if mapped, unmap it now */ + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->AccessFlags = DEFAULT_ACCESS; + bufObj->Pointer = NULL; + } + + /* unbind any vertex pointers bound to this buffer */ + unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj); + unbind(ctx, &arrayObj->Weight.BufferObj, bufObj); + unbind(ctx, &arrayObj->Normal.BufferObj, bufObj); + unbind(ctx, &arrayObj->Color.BufferObj, bufObj); + unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj); + unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj); + unbind(ctx, &arrayObj->Index.BufferObj, bufObj); + unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj); + for (j = 0; j < Elements(arrayObj->TexCoord); j++) { + unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj); + } + for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) { + unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); + } + + if (ctx->Array.ArrayBufferObj == bufObj) { + _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); + } + if (ctx->Array.ElementArrayBufferObj == bufObj) { + _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); + } + + /* unbind any pixel pack/unpack pointers bound to this buffer */ + if (ctx->Pack.BufferObj == bufObj) { + _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); + } + if (ctx->Unpack.BufferObj == bufObj) { + _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); + } + + /* The ID is immediately freed for re-use */ + _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]); + _mesa_reference_buffer_object(ctx, &bufObj, NULL); + } + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +/** + * Generate a set of unique buffer object IDs and store them in \c buffer. + * + * \param n Number of IDs to generate. + * \param buffer Array of \c n locations to store the IDs. + */ +void GLAPIENTRY +_mesa_GenBuffersARB(GLsizei n, GLuint *buffer) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint first; + GLint i; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGenBuffers(%d)\n", n); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); + return; + } + + if (!buffer) { + return; + } + + /* + * This must be atomic (generation and allocation of buffer object IDs) + */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); + + /* Insert the ID and pointer to dummy buffer object into hash table */ + for (i = 0; i < n; i++) { + _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, + &DummyBufferObject); + buffer[i] = first + i; + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +/** + * Determine if ID is the name of a buffer object. + * + * \param id ID of the potential buffer object. + * \return \c GL_TRUE if \c id is the name of a buffer object, + * \c GL_FALSE otherwise. + */ +GLboolean GLAPIENTRY +_mesa_IsBufferARB(GLuint id) +{ + struct gl_buffer_object *bufObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + bufObj = _mesa_lookup_bufferobj(ctx, id); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + return bufObj && bufObj != &DummyBufferObject; +} + + +void GLAPIENTRY +_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", + _mesa_lookup_enum_by_nr(target), + (long int) size, data, + _mesa_lookup_enum_by_nr(usage)); + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); + return; + } + + switch (usage) { + case GL_STREAM_DRAW_ARB: + case GL_STREAM_READ_ARB: + case GL_STREAM_COPY_ARB: + case GL_STATIC_DRAW_ARB: + case GL_STATIC_READ_ARB: + case GL_STATIC_COPY_ARB: + case GL_DYNAMIC_DRAW_ARB: + case GL_DYNAMIC_READ_ARB: + case GL_DYNAMIC_COPY_ARB: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" ); + return; + } + + if (_mesa_bufferobj_mapped(bufObj)) { + /* Unmap the existing buffer. We'll replace it now. Not an error. */ + ctx->Driver.UnmapBuffer(ctx, target, bufObj); + bufObj->AccessFlags = DEFAULT_ACCESS; + ASSERT(bufObj->Pointer == NULL); + } + + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + + bufObj->Written = GL_TRUE; + +#ifdef VBO_DEBUG + printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", + bufObj->Name, size, data, usage); +#endif + +#ifdef BOUNDS_CHECK + size += 100; +#endif + + ASSERT(ctx->Driver.BufferData); + if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()"); + } +} + + +void GLAPIENTRY +_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, + "glBufferSubDataARB" ); + if (!bufObj) { + /* error already recorded */ + return; + } + + if (size == 0) + return; + + bufObj->Written = GL_TRUE; + + ASSERT(ctx->Driver.BufferSubData); + ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); +} + + +void GLAPIENTRY +_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, void * data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, + "glGetBufferSubDataARB" ); + if (!bufObj) { + /* error already recorded */ + return; + } + + ASSERT(ctx->Driver.GetBufferSubData); + ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); +} + + +void * GLAPIENTRY +_mesa_MapBufferARB(GLenum target, GLenum access) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; + GLbitfield accessFlags; + void *map; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (access) { + case GL_READ_ONLY_ARB: + accessFlags = GL_MAP_READ_BIT; + break; + case GL_WRITE_ONLY_ARB: + accessFlags = GL_MAP_WRITE_BIT; + break; + case GL_READ_WRITE_ARB: + accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" ); + return NULL; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" ); + return NULL; + } + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); + return NULL; + } + + ASSERT(ctx->Driver.MapBuffer); + map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); + return NULL; + } + else { + /* The driver callback should have set these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == bufObj->Size); + ASSERT(bufObj->Offset == 0); + bufObj->AccessFlags = accessFlags; + } + + if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) + bufObj->Written = GL_TRUE; + +#ifdef VBO_DEBUG + printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", + bufObj->Name, bufObj->Size, access); + if (access == GL_WRITE_ONLY_ARB) { + GLuint i; + GLubyte *b = (GLubyte *) bufObj->Pointer; + for (i = 0; i < bufObj->Size; i++) + b[i] = i & 0xff; + } +#endif + +#ifdef BOUNDS_CHECK + { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* buffer is 100 bytes larger than requested, fill with magic value */ + for (i = 0; i < 100; i++) { + buf[bufObj->Size - i - 1] = 123; + } + } +#endif + + return bufObj->Pointer; +} + + +GLboolean GLAPIENTRY +_mesa_UnmapBufferARB(GLenum target) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + GLboolean status = GL_TRUE; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" ); + return GL_FALSE; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); + return GL_FALSE; + } + if (!_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); + return GL_FALSE; + } + +#ifdef BOUNDS_CHECK + if (bufObj->Access != GL_READ_ONLY_ARB) { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* check that last 100 bytes are still = magic value */ + for (i = 0; i < 100; i++) { + GLuint pos = bufObj->Size - i - 1; + if (buf[pos] != 123) { + _mesa_warning(ctx, "Out of bounds buffer object write detected" + " at position %d (value = %u)\n", + pos, buf[pos]); + } + } + } +#endif + +#ifdef VBO_DEBUG + if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) { + GLuint i, unchanged = 0; + GLubyte *b = (GLubyte *) bufObj->Pointer; + GLint pos = -1; + /* check which bytes changed */ + for (i = 0; i < bufObj->Size - 1; i++) { + if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) { + unchanged++; + if (pos == -1) + pos = i; + } + } + if (unchanged) { + printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", + bufObj->Name, unchanged, bufObj->Size, pos); + } + } +#endif + + status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); + bufObj->AccessFlags = DEFAULT_ACCESS; + ASSERT(bufObj->Pointer == NULL); + ASSERT(bufObj->Offset == 0); + ASSERT(bufObj->Length == 0); + + return status; +} + + +void GLAPIENTRY +_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = (GLint) bufObj->Size; + return; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + return; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + return; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Length; + return; + default: + ; /* fall-through */ + } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + return; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + return; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Length; + return; + default: + ; /* fall-through */ + } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +void GLAPIENTRY +_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname != GL_BUFFER_MAP_POINTER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)"); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); + return; + } + + *params = bufObj->Pointer; +} + + +void GLAPIENTRY +_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *src, *dst; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + src = get_buffer(ctx, readTarget); + if (!src || !_mesa_is_bufferobj(src)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(readTarget = 0x%x)", readTarget); + return; + } + + dst = get_buffer(ctx, writeTarget); + if (!dst || !_mesa_is_bufferobj(dst)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget); + return; + } + + if (_mesa_bufferobj_mapped(src)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(readBuffer is mapped)"); + return; + } + + if (_mesa_bufferobj_mapped(dst)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(writeBuffer is mapped)"); + return; + } + + if (readOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset = %d)", (int) readOffset); + return; + } + + if (writeOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset); + return; + } + + if (readOffset + size > src->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset + size = %d)", + (int) (readOffset + size)); + return; + } + + if (writeOffset + size > dst->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset + size = %d)", + (int) (writeOffset + size)); + return; + } + + if (src == dst) { + if (readOffset + size <= writeOffset) { + /* OK */ + } + else if (writeOffset + size <= readOffset) { + /* OK */ + } + else { + /* overlapping src/dst is illegal */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(overlapping src/dst)"); + return; + } + } + + ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); +} + + +/** + * See GL_ARB_map_buffer_range spec + */ +void * GLAPIENTRY +_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, + GLbitfield access) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + void *map; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + if (!ctx->Extensions.ARB_map_buffer_range) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(extension not supported)"); + return NULL; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset = %ld)", (long)offset); + return NULL; + } + + if (length < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(length = %ld)", (long)length); + return NULL; + } + + if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(access indicates neither read or write)"); + return NULL; + } + + if ((access & GL_MAP_READ_BIT) && + (access & (GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_INVALIDATE_BUFFER_BIT | + GL_MAP_UNSYNCHRONIZED_BIT))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(invalid access flags)"); + return NULL; + } + + if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) && + ((access & GL_MAP_WRITE_BIT) == 0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(invalid access flags)"); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj || !_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glMapBufferRange(target = 0x%x)", target); + return NULL; + } + + if (offset + length > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset + length > size)"); + return NULL; + } + + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(buffer already mapped)"); + return NULL; + } + + ASSERT(ctx->Driver.MapBufferRange); + map = ctx->Driver.MapBufferRange(ctx, target, offset, length, + access, bufObj); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); + } + else { + /* The driver callback should have set all these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == length); + ASSERT(bufObj->Offset == offset); + ASSERT(bufObj->AccessFlags == access); + } + + return map; +} + + +/** + * See GL_ARB_map_buffer_range spec + */ +void GLAPIENTRY +_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_map_buffer_range) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(extension not supported)"); + return; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset = %ld)", (long)offset); + return; + } + + if (length < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(length = %ld)", (long)length); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glMapBufferRange(target = 0x%x)", target); + return; + } + + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(current buffer is 0)"); + return; + } + + if (!_mesa_bufferobj_mapped(bufObj)) { + /* buffer is not mapped */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(buffer is not mapped)"); + return; + } + + if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)"); + return; + } + + if (offset + length > bufObj->Length) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset %ld + length %ld > mapped length %ld)", + (long)offset, (long)length, (long)bufObj->Length); + return; + } + + ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT); + + if (ctx->Driver.FlushMappedBufferRange) + ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); +} + + +#if FEATURE_APPLE_object_purgeable +static GLenum +buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" ); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.BufferObjectPurgeable) + retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.RenderObjectPurgeable) + retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.TextureObjectPurgeable) + retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GLenum retval; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_VOLATILE_APPLE: + case GL_RELEASED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_TEXTURE: + retval = texture_object_purgeable(ctx, name, option); + break; + case GL_RENDERBUFFER_EXT: + retval = renderbuffer_purgeable(ctx, name, option); + break; + case GL_BUFFER_OBJECT_APPLE: + retval = buffer_object_purgeable(ctx, name, option); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } + + /* In strict conformance to the spec, we must only return VOLATILE when + * when passed the VOLATILE option. Madness. + * + * XXX First fix the spec, then fix me. + */ + return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval; +} + + +static GLenum +buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.BufferObjectUnpurgeable) + retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.RenderObjectUnpurgeable) + retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is" + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.TextureObjectUnpurgeable) + retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_RETAINED_APPLE: + case GL_UNDEFINED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_BUFFER_OBJECT_APPLE: + return buffer_object_unpurgeable(ctx, name, option); + case GL_TEXTURE: + return texture_object_unpurgeable(ctx, name, option); + case GL_RENDERBUFFER_EXT: + return renderbuffer_unpurgeable(ctx, name, option); + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } +} + + +static void +get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x) invalid object", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name); + if (!rb) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = rb->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +get_texture_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = texObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, + GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x)", name); + return; + } + + switch (objectType) { + case GL_TEXTURE: + get_texture_object_parameteriv(ctx, name, pname, params); + break; + case GL_BUFFER_OBJECT_APPLE: + get_buffer_object_parameteriv(ctx, name, pname, params); + break; + case GL_RENDERBUFFER_EXT: + get_renderbuffer_parameteriv(ctx, name, pname, params); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid type: %d", + name, objectType); + } +} + +#endif /* FEATURE_APPLE_object_purgeable */ diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h index 91fa073b6..f82e41411 100644 --- a/mesalib/src/mesa/main/bufferobj.h +++ b/mesalib/src/mesa/main/bufferobj.h @@ -75,9 +75,19 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, GLuint name, GLenum target ); extern void +_mesa_reference_buffer_object_(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj); + +static INLINE void _mesa_reference_buffer_object(struct gl_context *ctx, struct gl_buffer_object **ptr, - struct gl_buffer_object *bufObj); + struct gl_buffer_object *bufObj) +{ + if (*ptr != bufObj) + _mesa_reference_buffer_object_(ctx, ptr, bufObj); +} + extern void _mesa_init_buffer_object_functions(struct dd_function_table *driver); diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 6e2ce7421..e27569a6f 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -232,17 +232,13 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) /** * Set *ptr to point to fb, with refcounting and locking. + * This is normally only called from the _mesa_reference_framebuffer() macro + * when there's a real pointer change. */ void -_mesa_reference_framebuffer(struct gl_framebuffer **ptr, - struct gl_framebuffer *fb) +_mesa_reference_framebuffer_(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb) { - assert(ptr); - if (*ptr == fb) { - /* no change */ - return; - } - if (*ptr) { /* unreference old renderbuffer */ GLboolean deleteFlag = GL_FALSE; diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h index 261f84515..b2b29a7a1 100644 --- a/mesalib/src/mesa/main/framebuffer.h +++ b/mesalib/src/mesa/main/framebuffer.h @@ -1,102 +1,110 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef FRAMEBUFFER_H
-#define FRAMEBUFFER_H
-
-#include "glheader.h"
-
-struct gl_config;
-struct gl_context;
-
-extern struct gl_framebuffer *
-_mesa_create_framebuffer(const struct gl_config *visual);
-
-extern struct gl_framebuffer *
-_mesa_new_framebuffer(struct gl_context *ctx, GLuint name);
-
-extern void
-_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
- const struct gl_config *visual);
-
-extern void
-_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
-
-extern void
-_mesa_destroy_framebuffer(struct gl_framebuffer *buffer);
-
-extern void
-_mesa_free_framebuffer_data(struct gl_framebuffer *buffer);
-
-extern void
-_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
- struct gl_framebuffer *fb);
-
-extern void
-_mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint width, GLuint height);
-
-
-extern void
-_mesa_resizebuffers( struct gl_context *ctx );
-
-extern void GLAPIENTRY
-_mesa_ResizeBuffersMESA( void );
-
-
-extern void
-_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
-
-extern void
-_mesa_update_framebuffer_visual(struct gl_context *ctx,
- struct gl_framebuffer *fb);
-
-extern void
-_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint attIndex);
-
-extern void
-_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint attIndex);
-
-extern void
-_mesa_update_framebuffer(struct gl_context *ctx);
-
-extern GLboolean
-_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format);
-
-extern GLboolean
-_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format);
-
-extern GLenum
-_mesa_get_color_read_type(struct gl_context *ctx);
-
-extern GLenum
-_mesa_get_color_read_format(struct gl_context *ctx);
-
-extern void
-_mesa_print_framebuffer(const struct gl_framebuffer *fb);
-
-#endif /* FRAMEBUFFER_H */
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef FRAMEBUFFER_H +#define FRAMEBUFFER_H + +#include "glheader.h" + +struct gl_config; +struct gl_context; + +extern struct gl_framebuffer * +_mesa_create_framebuffer(const struct gl_config *visual); + +extern struct gl_framebuffer * +_mesa_new_framebuffer(struct gl_context *ctx, GLuint name); + +extern void +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const struct gl_config *visual); + +extern void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name); + +extern void +_mesa_destroy_framebuffer(struct gl_framebuffer *buffer); + +extern void +_mesa_free_framebuffer_data(struct gl_framebuffer *buffer); + +extern void +_mesa_reference_framebuffer_(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb); + +static INLINE void +_mesa_reference_framebuffer(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb) +{ + if (*ptr != fb) + _mesa_reference_framebuffer_(ptr, fb); +} + +extern void +_mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint width, GLuint height); + + +extern void +_mesa_resizebuffers( struct gl_context *ctx ); + +extern void GLAPIENTRY +_mesa_ResizeBuffersMESA( void ); + + +extern void +_mesa_update_draw_buffer_bounds(struct gl_context *ctx); + +extern void +_mesa_update_framebuffer_visual(struct gl_context *ctx, + struct gl_framebuffer *fb); + +extern void +_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint attIndex); + +extern void +_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint attIndex); + +extern void +_mesa_update_framebuffer(struct gl_context *ctx); + +extern GLboolean +_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format); + +extern GLboolean +_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format); + +extern GLenum +_mesa_get_color_read_type(struct gl_context *ctx); + +extern GLenum +_mesa_get_color_read_format(struct gl_context *ctx); + +extern void +_mesa_print_framebuffer(const struct gl_framebuffer *fb); + +#endif /* FRAMEBUFFER_H */ diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index f5b20020d..70011e6b2 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -2530,17 +2530,13 @@ _mesa_remove_renderbuffer(struct gl_framebuffer *fb, * Set *ptr to point to rb. If *ptr points to another renderbuffer, * dereference that buffer first. The new renderbuffer's refcount will * be incremented. The old renderbuffer's refcount will be decremented. + * This is normally only called from the _mesa_reference_renderbuffer() macro + * when there's a real pointer change. */ void -_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb) +_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb) { - assert(ptr); - if (*ptr == rb) { - /* no change */ - return; - } - if (*ptr) { /* Unreference the old renderbuffer */ GLboolean deleteFlag = GL_FALSE; diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h index 53da5b033..f9329d55f 100644 --- a/mesalib/src/mesa/main/renderbuffer.h +++ b/mesalib/src/mesa/main/renderbuffer.h @@ -105,8 +105,17 @@ _mesa_remove_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index bufferName); extern void +_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb); + +static INLINE void _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb); + struct gl_renderbuffer *rb) +{ + if (*ptr != rb) + _mesa_reference_renderbuffer_(ptr, rb); +} + #endif /* RENDERBUFFER_H */ diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 0e84b8744..3021716a0 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -325,16 +325,14 @@ valid_texture_object(const struct gl_texture_object *tex) * Reference (or unreference) a texture object. * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero). * If 'tex' is non-null, increment its refcount. + * This is normally only called from the _mesa_reference_texobj() macro + * when there's a real pointer change. */ void -_mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex) +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex) { assert(ptr); - if (*ptr == tex) { - /* no change */ - return; - } if (*ptr) { /* Unreference the old texture */ diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h index 0bad63867..1faae6f7e 100644 --- a/mesalib/src/mesa/main/texobj.h +++ b/mesalib/src/mesa/main/texobj.h @@ -1,124 +1,134 @@ -/**
- * \file texobj.h
- * Texture object management.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef TEXTOBJ_H
-#define TEXTOBJ_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-/**
- * \name Internal functions
- */
-/*@{*/
-
-extern struct gl_texture_object *
-_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
-
-extern struct gl_texture_object *
-_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
-
-extern void
-_mesa_initialize_texture_object( struct gl_texture_object *obj,
- GLuint name, GLenum target );
-
-extern void
-_mesa_delete_texture_object( struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern void
-_mesa_copy_texture_object( struct gl_texture_object *dest,
- const struct gl_texture_object *src );
-
-extern void
-_mesa_clear_texture_object(struct gl_context *ctx,
- struct gl_texture_object *obj);
-
-extern void
-_mesa_reference_texobj(struct gl_texture_object **ptr,
- struct gl_texture_object *tex);
-
-extern void
-_mesa_test_texobj_completeness( const struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern GLboolean
-_mesa_cube_complete(const struct gl_texture_object *texObj);
-
-extern void
-_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLboolean invalidate_state);
-
-extern struct gl_texture_object *
-_mesa_get_fallback_texture(struct gl_context *ctx);
-
-extern void
-_mesa_unlock_context_textures( struct gl_context *ctx );
-
-extern void
-_mesa_lock_context_textures( struct gl_context *ctx );
-
-/*@}*/
-
-/**
- * \name API functions
- */
-/*@{*/
-
-extern void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_BindTexture( GLenum target, GLuint texture );
-
-
-extern void GLAPIENTRY
-_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
- const GLclampf *priorities );
-
-
-extern GLboolean GLAPIENTRY
-_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
- GLboolean *residences );
-
-extern GLboolean GLAPIENTRY
-_mesa_IsTexture( GLuint texture );
-
-/*@}*/
-
-
-#endif
+/** + * \file texobj.h + * Texture object management. + */ + +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXTOBJ_H +#define TEXTOBJ_H + + +#include "compiler.h" +#include "glheader.h" + +struct gl_context; + +/** + * \name Internal functions + */ +/*@{*/ + +extern struct gl_texture_object * +_mesa_lookup_texture(struct gl_context *ctx, GLuint id); + +extern struct gl_texture_object * +_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ); + +extern void +_mesa_initialize_texture_object( struct gl_texture_object *obj, + GLuint name, GLenum target ); + +extern void +_mesa_delete_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj ); + +extern void +_mesa_copy_texture_object( struct gl_texture_object *dest, + const struct gl_texture_object *src ); + +extern void +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *obj); + +extern void +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex); + +static INLINE void +_mesa_reference_texobj(struct gl_texture_object **ptr, + struct gl_texture_object *tex) +{ + if (*ptr != tex) + _mesa_reference_texobj_(ptr, tex); +} + + +extern void +_mesa_test_texobj_completeness( const struct gl_context *ctx, + struct gl_texture_object *obj ); + +extern GLboolean +_mesa_cube_complete(const struct gl_texture_object *texObj); + +extern void +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state); + +extern struct gl_texture_object * +_mesa_get_fallback_texture(struct gl_context *ctx); + +extern void +_mesa_unlock_context_textures( struct gl_context *ctx ); + +extern void +_mesa_lock_context_textures( struct gl_context *ctx ); + +/*@}*/ + +/** + * \name API functions + */ +/*@{*/ + +extern void GLAPIENTRY +_mesa_GenTextures( GLsizei n, GLuint *textures ); + + +extern void GLAPIENTRY +_mesa_DeleteTextures( GLsizei n, const GLuint *textures ); + + +extern void GLAPIENTRY +_mesa_BindTexture( GLenum target, GLuint texture ); + + +extern void GLAPIENTRY +_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, + const GLclampf *priorities ); + + +extern GLboolean GLAPIENTRY +_mesa_AreTexturesResident( GLsizei n, const GLuint *textures, + GLboolean *residences ); + +extern GLboolean GLAPIENTRY +_mesa_IsTexture( GLuint texture ); + +/*@}*/ + + +#endif diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 78efca9f1..adca094ee 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -421,12 +421,15 @@ _mesa_lookup_program(struct gl_context *ctx, GLuint id) /** * Reference counting for vertex/fragment programs + * This is normally only called from the _mesa_reference_program() macro + * when there's a real pointer change. */ void -_mesa_reference_program(struct gl_context *ctx, - struct gl_program **ptr, - struct gl_program *prog) +_mesa_reference_program_(struct gl_context *ctx, + struct gl_program **ptr, + struct gl_program *prog) { +#ifndef NDEBUG assert(ptr); if (*ptr && prog) { /* sanity check */ @@ -438,9 +441,8 @@ _mesa_reference_program(struct gl_context *ctx, else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM); } - if (*ptr == prog) { - return; /* no change */ - } +#endif + if (*ptr) { GLboolean deleteFlag; diff --git a/mesalib/src/mesa/program/program.h b/mesalib/src/mesa/program/program.h index dcf8d1c25..0f32a6af7 100644 --- a/mesalib/src/mesa/program/program.h +++ b/mesalib/src/mesa/program/program.h @@ -1,210 +1,219 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file program.c
- * Vertex and fragment program support functions.
- * \author Brian Paul
- */
-
-
-/**
- * \mainpage Mesa vertex and fragment program module
- *
- * This module or directory contains most of the code for vertex and
- * fragment programs and shaders, including state management, parsers,
- * and (some) software routines for executing programs
- */
-
-#ifndef PROGRAM_H
-#define PROGRAM_H
-
-#include "main/compiler.h"
-#include "main/mtypes.h"
-
-
-extern struct gl_program _mesa_DummyProgram;
-
-
-extern void
-_mesa_init_program(struct gl_context *ctx);
-
-extern void
-_mesa_free_program_data(struct gl_context *ctx);
-
-extern void
-_mesa_update_default_objects_program(struct gl_context *ctx);
-
-extern void
-_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
-
-extern const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col);
-
-
-extern struct gl_program *
-_mesa_init_vertex_program(struct gl_context *ctx,
- struct gl_vertex_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_init_fragment_program(struct gl_context *ctx,
- struct gl_fragment_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_init_geometry_program(struct gl_context *ctx,
- struct gl_geometry_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
-
-extern void
-_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
-extern struct gl_program *
-_mesa_lookup_program(struct gl_context *ctx, GLuint id);
-
-extern void
-_mesa_reference_program(struct gl_context *ctx,
- struct gl_program **ptr,
- struct gl_program *prog);
-
-static INLINE void
-_mesa_reference_vertprog(struct gl_context *ctx,
- struct gl_vertex_program **ptr,
- struct gl_vertex_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-_mesa_reference_fragprog(struct gl_context *ctx,
- struct gl_fragment_program **ptr,
- struct gl_fragment_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-_mesa_reference_geomprog(struct gl_context *ctx,
- struct gl_geometry_program **ptr,
- struct gl_geometry_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-extern struct gl_program *
-_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
-
-static INLINE struct gl_vertex_program *
-_mesa_clone_vertex_program(struct gl_context *ctx,
- const struct gl_vertex_program *prog)
-{
- return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static INLINE struct gl_geometry_program *
-_mesa_clone_geometry_program(struct gl_context *ctx,
- const struct gl_geometry_program *prog)
-{
- return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static INLINE struct gl_fragment_program *
-_mesa_clone_fragment_program(struct gl_context *ctx,
- const struct gl_fragment_program *prog)
-{
- return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-
-extern GLboolean
-_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
-
-extern GLboolean
-_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count);
-
-extern struct gl_program *
-_mesa_combine_programs(struct gl_context *ctx,
- const struct gl_program *progA,
- const struct gl_program *progB);
-
-extern void
-_mesa_find_used_registers(const struct gl_program *prog,
- gl_register_file file,
- GLboolean used[], GLuint usedSize);
-
-extern GLint
-_mesa_find_free_register(const GLboolean used[],
- GLuint maxRegs, GLuint firstReg);
-
-
-extern GLboolean
-_mesa_valid_register_index(const struct gl_context *ctx,
- gl_shader_type shaderType,
- gl_register_file file, GLint index);
-
-extern void
-_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
-
-/* keep these in the same order as TGSI_PROCESSOR_* */
-
-static INLINE GLuint
-_mesa_program_target_to_index(GLenum v)
-{
- switch(v)
- {
- case GL_VERTEX_PROGRAM_ARB:
- return MESA_SHADER_VERTEX;
- case GL_FRAGMENT_PROGRAM_ARB:
- return MESA_SHADER_FRAGMENT;
- case GL_GEOMETRY_PROGRAM_NV:
- return MESA_SHADER_GEOMETRY;
- default:
- ASSERT(0);
- return ~0;
- }
-}
-
-static INLINE GLenum
-_mesa_program_index_to_target(GLuint i)
-{
- GLenum enums[MESA_SHADER_TYPES] = {
- GL_VERTEX_PROGRAM_ARB,
- GL_FRAGMENT_PROGRAM_ARB,
- GL_GEOMETRY_PROGRAM_NV,
- };
- if(i >= MESA_SHADER_TYPES)
- return 0;
- else
- return enums[i];
-}
-
-#endif /* PROGRAM_H */
+/* + * Mesa 3-D graphics library + * Version: 6.5.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file program.c + * Vertex and fragment program support functions. + * \author Brian Paul + */ + + +/** + * \mainpage Mesa vertex and fragment program module + * + * This module or directory contains most of the code for vertex and + * fragment programs and shaders, including state management, parsers, + * and (some) software routines for executing programs + */ + +#ifndef PROGRAM_H +#define PROGRAM_H + +#include "main/compiler.h" +#include "main/mtypes.h" + + +extern struct gl_program _mesa_DummyProgram; + + +extern void +_mesa_init_program(struct gl_context *ctx); + +extern void +_mesa_free_program_data(struct gl_context *ctx); + +extern void +_mesa_update_default_objects_program(struct gl_context *ctx); + +extern void +_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string); + +extern const GLubyte * +_mesa_find_line_column(const GLubyte *string, const GLubyte *pos, + GLint *line, GLint *col); + + +extern struct gl_program * +_mesa_init_vertex_program(struct gl_context *ctx, + struct gl_vertex_program *prog, + GLenum target, GLuint id); + +extern struct gl_program * +_mesa_init_fragment_program(struct gl_context *ctx, + struct gl_fragment_program *prog, + GLenum target, GLuint id); + +extern struct gl_program * +_mesa_init_geometry_program(struct gl_context *ctx, + struct gl_geometry_program *prog, + GLenum target, GLuint id); + +extern struct gl_program * +_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id); + +extern void +_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog); + +extern struct gl_program * +_mesa_lookup_program(struct gl_context *ctx, GLuint id); + +extern void +_mesa_reference_program_(struct gl_context *ctx, + struct gl_program **ptr, + struct gl_program *prog); + +static INLINE void +_mesa_reference_program(struct gl_context *ctx, + struct gl_program **ptr, + struct gl_program *prog) +{ + if (*ptr != prog) + _mesa_reference_program_(ctx, ptr, prog); +} + +static INLINE void +_mesa_reference_vertprog(struct gl_context *ctx, + struct gl_vertex_program **ptr, + struct gl_vertex_program *prog) +{ + _mesa_reference_program(ctx, (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +_mesa_reference_fragprog(struct gl_context *ctx, + struct gl_fragment_program **ptr, + struct gl_fragment_program *prog) +{ + _mesa_reference_program(ctx, (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +_mesa_reference_geomprog(struct gl_context *ctx, + struct gl_geometry_program **ptr, + struct gl_geometry_program *prog) +{ + _mesa_reference_program(ctx, (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +extern struct gl_program * +_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog); + +static INLINE struct gl_vertex_program * +_mesa_clone_vertex_program(struct gl_context *ctx, + const struct gl_vertex_program *prog) +{ + return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base); +} + +static INLINE struct gl_geometry_program * +_mesa_clone_geometry_program(struct gl_context *ctx, + const struct gl_geometry_program *prog) +{ + return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base); +} + +static INLINE struct gl_fragment_program * +_mesa_clone_fragment_program(struct gl_context *ctx, + const struct gl_fragment_program *prog) +{ + return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base); +} + + +extern GLboolean +_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count); + +extern GLboolean +_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count); + +extern struct gl_program * +_mesa_combine_programs(struct gl_context *ctx, + const struct gl_program *progA, + const struct gl_program *progB); + +extern void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize); + +extern GLint +_mesa_find_free_register(const GLboolean used[], + GLuint maxRegs, GLuint firstReg); + + +extern GLboolean +_mesa_valid_register_index(const struct gl_context *ctx, + gl_shader_type shaderType, + gl_register_file file, GLint index); + +extern void +_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog); + +/* keep these in the same order as TGSI_PROCESSOR_* */ + +static INLINE GLuint +_mesa_program_target_to_index(GLenum v) +{ + switch(v) + { + case GL_VERTEX_PROGRAM_ARB: + return MESA_SHADER_VERTEX; + case GL_FRAGMENT_PROGRAM_ARB: + return MESA_SHADER_FRAGMENT; + case GL_GEOMETRY_PROGRAM_NV: + return MESA_SHADER_GEOMETRY; + default: + ASSERT(0); + return ~0; + } +} + +static INLINE GLenum +_mesa_program_index_to_target(GLuint i) +{ + GLenum enums[MESA_SHADER_TYPES] = { + GL_VERTEX_PROGRAM_ARB, + GL_FRAGMENT_PROGRAM_ARB, + GL_GEOMETRY_PROGRAM_NV, + }; + if(i >= MESA_SHADER_TYPES) + return 0; + else + return enums[i]; +} + +#endif /* PROGRAM_H */ diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 7959337de..b908d5aea 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -972,13 +972,13 @@ static void GLAPIENTRY vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { - GET_CURRENT_CONTEXT(ctx); - - if (MESA_VERBOSE & VERBOSE_DRAW) + if (MESA_VERBOSE & VERBOSE_DRAW) { + GET_CURRENT_CONTEXT(ctx); _mesa_debug(ctx, "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n", _mesa_lookup_enum_by_nr(mode), start, end, count, _mesa_lookup_enum_by_nr(type), indices); + } vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, 0); diff --git a/xorg-server/dix/window.c b/xorg-server/dix/window.c index 556509ac3..1953f025b 100644 --- a/xorg-server/dix/window.c +++ b/xorg-server/dix/window.c @@ -125,7 +125,9 @@ Equipment Corporation. #include "dixevents.h" #include "globals.h" #include "mi.h" /* miPaintWindow */ +#ifdef COMPOSITE #include "compint.h" +#endif #include "privates.h" #include "xace.h" @@ -180,19 +182,23 @@ static Bool TileScreenSaver(ScreenPtr pScreen, int kind); #define SubStrSend(pWin,pParent) (StrSend(pWin) || SubSend(pParent)) +#ifdef COMPOSITE static const char *overlay_win_name = "<composite overlay>"; +#endif static const char * get_window_name(WindowPtr pWin) { #define WINDOW_NAME_BUF_LEN 512 PropertyPtr prop; - CompScreenPtr comp_screen = GetCompScreen(pWin->drawable.pScreen); static char buf[WINDOW_NAME_BUF_LEN]; int len; +#ifdef COMPOSITE + CompScreenPtr comp_screen = GetCompScreen(pWin->drawable.pScreen); if (comp_screen && pWin == comp_screen->pOverlayWin) return overlay_win_name; +#endif for (prop = wUserProps(pWin); prop; prop = prop->next) { @@ -230,11 +236,13 @@ static void log_window_info(WindowPtr pWin, int depth) if (pWin->overrideRedirect) ErrorF(" (override redirect)"); +#ifdef COMPOSITE if (pWin->redirectDraw) ErrorF(" (%s compositing: pixmap %x)", (pWin->redirectDraw == RedirectDrawAutomatic) ? "automatic" : "manual", pScreen->GetWindowPixmap(pWin)->drawable.id); +#endif switch (pWin->visibility) { diff --git a/xorg-server/xkb/xkb.c b/xorg-server/xkb/xkb.c index 86231a895..9c66955f4 100644 --- a/xorg-server/xkb/xkb.c +++ b/xorg-server/xkb/xkb.c @@ -2786,6 +2786,7 @@ _XkbSetCompatMap(ClientPtr client, DeviceIntPtr dev, if (req->nSI>0) { xkbSymInterpretWireDesc *wire = (xkbSymInterpretWireDesc *)data; XkbSymInterpretPtr sym; + unsigned int skipped = 0; if ((unsigned)(req->firstSI+req->nSI)>compat->num_si) { compat->num_si= req->firstSI+req->nSI; compat->sym_interpret= realloc(compat->sym_interpret, @@ -2799,11 +2800,19 @@ _XkbSetCompatMap(ClientPtr client, DeviceIntPtr dev, compat->num_si = req->firstSI+req->nSI; } sym = &compat->sym_interpret[req->firstSI]; - for (i=0;i<req->nSI;i++,wire++,sym++) { + for (i=0;i<req->nSI;i++,wire++) { if (client->swapped) { int n; swapl(&wire->sym,n); } + if (wire->sym == NoSymbol && wire->match == XkbSI_AnyOfOrNone && + (wire->mods & 0xff) == 0xff && + wire->act.type == XkbSA_XFree86Private) { + ErrorF("XKB: Skipping broken Any+AnyOfOrNone(All) -> Private " + "action from client\n"); + skipped++; + continue; + } sym->sym= wire->sym; sym->mods= wire->mods; sym->match= wire->match; @@ -2811,6 +2820,14 @@ _XkbSetCompatMap(ClientPtr client, DeviceIntPtr dev, sym->virtual_mod= wire->virtualMod; memcpy((char *)&sym->act,(char *)&wire->act, SIZEOF(xkbActionWireDesc)); + sym++; + } + if (skipped) { + if (req->firstSI + req->nSI < compat->num_si) + memmove(sym, sym + skipped, + (compat->num_si - req->firstSI - req->nSI) * + sizeof(*sym)); + compat->num_si -= skipped; } data = (char *)wire; } diff --git a/xorg-server/xkb/xkmread.c b/xorg-server/xkb/xkmread.c index e8b97dcda..a5c1ecfff 100644 --- a/xorg-server/xkb/xkmread.c +++ b/xorg-server/xkb/xkmread.c @@ -425,9 +425,9 @@ XkbAction *act; if (XkbAllocCompatMap(xkb,XkbAllCompatMask,num_si)!=Success) return -1; compat= xkb->compat; - compat->num_si= num_si; + compat->num_si= 0; interp= compat->sym_interpret; - for (i=0;i<num_si;i++,interp++) { + for (i=0;i<num_si;i++) { tmp= fread(&wire,SIZEOF(xkmSymInterpretDesc),1,file); nRead+= tmp*SIZEOF(xkmSymInterpretDesc); interp->sym= wire.sym; @@ -520,6 +520,29 @@ XkbAction *act; break; case XkbSA_XFree86Private: + /* + * Bugfix for broken xkbcomp: if we encounter an XFree86Private + * action with Any+AnyOfOrNone(All), then we skip the interp as + * broken. Versions of xkbcomp below 1.2.2 had a bug where they + * would interpret a symbol that couldn't be found in an interpret + * as Any. So, an XF86LogWindowTree+AnyOfOrNone(All) interp that + * triggered the PrWins action would make every key without an + * action trigger PrWins if libX11 didn't yet know about the + * XF86LogWindowTree keysym. None too useful. + * + * We only do this for XFree86 actions, as the current XKB + * dataset relies on Any+AnyOfOrNone(All) -> SetMods for Ctrl in + * particular. + * + * See xkbcomp commits 2a473b906943ffd807ad81960c47530ee7ae9a60 and + * 3caab5aa37decb7b5dc1642a0452efc3e1f5100e for more details. + */ + if (interp->sym == NoSymbol && interp->match == XkbSI_AnyOfOrNone && + (interp->mods & 0xff) == 0xff) { + ErrorF("XKB: Skipping broken Any+AnyOfOrNone(All) -> Private " + "action from compiled keymap\n"); + continue; + } /* copy the kind of action */ memcpy(act->any.data, wire.actionData, XkbAnyActionDataSize); break ; @@ -531,10 +554,12 @@ XkbAction *act; /* unsupported. */ break; } + interp++; + compat->num_si++; } if ((num_si>0)&&(changes)) { changes->compat.first_si= 0; - changes->compat.num_si= num_si; + changes->compat.num_si= compat->num_si; } if (groups) { register unsigned bit; |