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authormarha <marha@users.sourceforge.net>2011-06-17 07:54:43 +0200
committermarha <marha@users.sourceforge.net>2011-06-17 07:54:43 +0200
commit743d2ab8160b84c62106467c50ec3871adbf5e75 (patch)
treef1118aa7870a2bd901ffcaa0d229a198fed3e93f
parent26686c98bac306ee4e6502850e2dc8afbe4a496a (diff)
downloadvcxsrv-743d2ab8160b84c62106467c50ec3871adbf5e75.tar.gz
vcxsrv-743d2ab8160b84c62106467c50ec3871adbf5e75.tar.bz2
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mesa git update 17 June 2011
-rw-r--r--mesalib/docs/relnotes-7.10.3.html303
-rw-r--r--mesalib/src/mesa/main/buffers.c21
-rw-r--r--mesalib/src/mesa/main/buffers.h118
-rw-r--r--mesalib/src/mesa/main/context.c26
-rw-r--r--mesalib/src/mesa/main/fbobject.c60
5 files changed, 434 insertions, 94 deletions
diff --git a/mesalib/docs/relnotes-7.10.3.html b/mesalib/docs/relnotes-7.10.3.html
new file mode 100644
index 000000000..9ac5ef28e
--- /dev/null
+++ b/mesalib/docs/relnotes-7.10.3.html
@@ -0,0 +1,303 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.10.3 Release Notes / June 13, 2011</H1>
+
+<p>
+Mesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2 release.
+</p>
+<p>
+Mesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz
+8c38fe8266be8e1ed1d84076ba5a703b MesaLib-7.10.3.tar.bz2
+614d063ecd170940d9ae7b355d365d59 MesaLib-7.10.3.zip
+8768fd562ede7ed763d92b2d22232d7a MesaGLUT-7.10.3.tar.gz
+1496415b89da9549f0f3b34d9622e2e2 MesaGLUT-7.10.3.tar.bz2
+1f29d0e7398fd3bf9f36f5db02941198 MesaGLUT-7.10.3.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29162">Bug 29162</a> - mesa/darwin is severly broken</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31590">Bug 31590</a> - Black space between colors on mole hill example</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32395">Bug 32395</a> - [glsl] Incorrect code generation for shadow2DProj() with bias</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32564">Bug 32564</a> - [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try: 'prog -help' with llvm-2.9svn</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32835">Bug 32835</a> - [glsl] recursive #define results in infinite stack recursion</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33512">Bug 33512</a> - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34280">Bug 34280</a> - r200 mesa-7.10 font distortion</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34321">Bug 34321</a> - The ARB_fragment_program subset of ARB_draw_buffers not implemented</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35603">Bug 35603</a> - GLSL compiler freezes compiling shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36173">Bug 36173</a> - struct renderbuffer's 'format' field never set when using FBO</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36238">Bug 36238</a> - Mesa release files don't contain scons control files</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36410">Bug 36410</a> - [SNB] Rendering errors in 3DMMES subtest taiji</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36527">Bug 36527</a> - [wine] Wolfenstein: Failed to translate rgb instruction.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36651">Bug 36651</a> - mesa requires bison and flex to build but configure does not check for them</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36738">Bug 36738</a> - Openarena crash with r300g, swrastg + llvm &gt; 2.8</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37648">Bug 37648</a> - Logic error in mesa/main/teximage.c:texsubimage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37739">Bug 37739</a> - Color clear of FBO without color buffer crashes</li>
+
+<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-7.10.2..mesa-7.10.3
+</pre>
+
+<p>Alan Hourihane (1):
+<ul>
+ <li>Check for out of memory when creating fence</li>
+</ul></p>
+
+<p>Alex Buell (1):
+<ul>
+ <li>configure: bump LIBDRM_REQUIRED to 2.4.24</li>
+</ul></p>
+
+<p>Alex Deucher (2):
+<ul>
+ <li>r600c: add new pci ids</li>
+ <li>r600g: add new pci ids</li>
+</ul></p>
+
+<p>Brian Paul (19):
+<ul>
+ <li>docs: add link to 7.10.2 release notes</li>
+ <li>scons: remove dangling reference to state_trackers/python/SConscript</li>
+ <li>Makefile: add missing Scons files</li>
+ <li>llvmpipe: document issue with LLVM 2.8 and earlier with AVX</li>
+ <li>docs: replace llvmpipe/README with docs/llvmpipe.html</li>
+ <li>glsl: add static qualifier to silence warning</li>
+ <li>glsl: add cast to silence signed/unsigned comparison warning</li>
+ <li>mesa: s/height/depth/ in texsubimage()</li>
+ <li>mesa: fix void pointer arithmetic warnings</li>
+ <li>mesa: add some missing GLAPIENTRY keywords</li>
+ <li>mesa: check that flex/bison are installed</li>
+ <li>st/mesa: fix incorrect texture level/face/slice accesses</li>
+ <li>draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons)</li>
+ <li>vbo: check array indexes to prevent negative indexing</li>
+ <li>vbo: remove node-&gt;count &gt; 0 test in vbo_save_playback_vertex_list()</li>
+ <li>st/mesa: fix software accum buffer format bug</li>
+ <li>mesa: add include/c99/inttypes.h include/c99/stdbool.h include/c99/stdint.h files to tarballs</li>
+ <li>docs: 7.10.3 release notes skeleton file, links</li>
+ <li>mesa: bump version to 7.10.3</li>
+</ul></p>
+
+<p>Carl Worth (2):
+<ul>
+ <li>glcpp: Simplify calling convention of parser's active_list functions</li>
+ <li>glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).</li>
+</ul></p>
+
+<p>Dave Airlie (1):
+<ul>
+ <li>st/mesa: fix compressed mipmap generation.</li>
+</ul></p>
+
+<p>Eric Anholt (19):
+<ul>
+ <li>i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.</li>
+ <li>glsl: Avoid cascading errors when looking for a scalar boolean and failing.</li>
+ <li>glsl: Semantically check the RHS of `&amp;&amp;' even when short-circuiting.</li>
+ <li>glsl: Semantically check the RHS of `||' even when short-circuiting.</li>
+ <li>glsl: When we've emitted a semantic error for ==, return a bool constant.</li>
+ <li>glsl: Perform type checking on "^^" operands.</li>
+ <li>intel: Use _mesa_base_tex_format for FBO texture attachments.</li>
+ <li>swrast: Don't assert against glReadPixels of GL_RED and GL_RG.</li>
+ <li>mesa: Add a gl_renderbuffer.RowStride field like textures have.</li>
+ <li>mesa: Add a function to set up the default renderbuffer accessors.</li>
+ <li>intel: Use Mesa core's renderbuffer accessors for depth.</li>
+ <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*</li>
+ <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*</li>
+ <li>mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.</li>
+ <li>swrast: Don't try to adjust_colors for &lt8bpc when handling R16, RG1616.</li>
+ <li>intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.</li>
+ <li>Revert "intel: Add spans code for the ARB_texture_rg support."</li>
+ <li>mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.</li>
+ <li>mesa: Add support for OPTION ATI_draw_buffers to ARB_fp.</li>
+</ul></p>
+
+<p>Hans de Goede (1):
+<ul>
+ <li>texstore: fix regression stricter check for memcpy path for unorm88 and unorm1616</li>
+</ul></p>
+
+<p>Henri Verbeet (3):
+<ul>
+ <li>mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.</li>
+ <li>glx: Destroy dri2Hash on DRI2 display destruction.</li>
+ <li>glx: Only remove the glx_display from the list after it's destroyed.</li>
+</ul></p>
+
+<p>Ian Romanick (9):
+<ul>
+ <li>docs: Add 7.10.2 md5sums</li>
+ <li>glsl: Fix off-by-one error setting max_array_access for non-constant indexing</li>
+ <li>ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly</li>
+ <li>intel: Fix ROUND_DOWN_TO macro</li>
+ <li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
+ <li>i965: Remove hint_gs_always and resulting dead code</li>
+ <li>mesa: Don't try to clear a NULL renderbuffer</li>
+ <li>mesa: Ignore blits to/from missing buffers</li>
+ <li>docs: Add list of bugs fixed in 7.10.3 release</li>
+</ul></p>
+
+<p>Jeremy Huddleston (18):
+<ul>
+ <li>apple: Update GL specs</li>
+ <li>apple: Rename glcontextmodes.[ch] to glxconfig.[ch]</li>
+ <li>apple: Rename __GLcontextModes to struct glx_config</li>
+ <li>apple: Rename GLXcontext</li>
+ <li>apple: Re-add driContext and do_destroy</li>
+ <li>apple: Rename _gl_context_modes_find_visual to glx_config_find_visual</li>
+ <li>apple: Rename GLXcontext</li>
+ <li>apple: Change from XExtDisplayInfo to struct glx_display</li>
+ <li>apple: ifdef out come glapi-foo on darwin</li>
+ <li>glx: Dead code removal</li>
+ <li>apple: Build darwin using applegl rather than indirect</li>
+ <li>apple: Fix build failures in applegl_glx.c</li>
+ <li>darwin: Define GALLIUM_DRIVERS_DIRS in darwin config</li>
+ <li>apple: Package applegl source into MesaLib tarball</li>
+ <li>darwin: Set VG_LIB_{NAME,GLOB} to fix make install</li>
+ <li>darwin: Don't link against libGL when building libOSMesa</li>
+ <li>darwin: Fix VG_LIB_GLOB to also match the unversioned symlink</li>
+ <li>osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.</li>
+</ul></p>
+
+<p>José Fonseca (13):
+<ul>
+ <li>llvmpipe: Update readme.</li>
+ <li>mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.</li>
+ <li>mesa: Fix GetVertexAttrib* inside display lists.</li>
+ <li>draw: Fix draw_variant_output::format's type.</li>
+ <li>gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86.</li>
+ <li>gallivm: Fix for dynamically linked LLVM 2.8 library.</li>
+ <li>st/wgl: Adjust the pbuffer invisible window size.</li>
+ <li>st/wgl: Fix debug output format specifiers of stw_framebuffer_get_size().</li>
+ <li>st/wgl: Prevent spurious framebuffer sizes when the window is minimized.</li>
+ <li>st/wgl: Cope with zero width/height windows.</li>
+ <li>st/wgl: Allow to create pbuffers bigger than the desktop.</li>
+ <li>st/wgl: Remove buggy assertion.</li>
+ <li>wgl: Don't hold on to user supplied HDC.</li>
+</ul></p>
+
+<p>Kenneth Graunke (10):
+<ul>
+ <li>i965/fs: Switch W and 1/W in Sandybridge interpolation setup.</li>
+ <li>i965: Refactor Sandybridge implied move handling.</li>
+ <li>i965: Resolve implied moves in brw_dp_READ_4_vs_relative.</li>
+ <li>intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.</li>
+ <li>i965: Allocate the whole URB to the VS and fix calculations for Gen6.</li>
+ <li>intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.</li>
+ <li>glsl: Fix memory error when creating the supported version string.</li>
+ <li>glsl: Regenerate autogenerated file builtin_function.cpp.</li>
+ <li>i965: Rename various gen6 #defines to match the documentation.</li>
+ <li>i965: Never enable the GS on Gen6.</li>
+</ul></p>
+
+<p>Kostas Georgiou (1):
+<ul>
+ <li>r600c/g: Add pci id for FirePro 2270</li>
+</ul></p>
+
+<p>Marek Olšák (18):
+<ul>
+ <li>tgsi/ureg: bump the limit of immediates</li>
+ <li>st/mesa: fix changing internal format via RenderbufferStorage</li>
+ <li>st/mesa: GenerateMipmap should not be killed by conditional rendering</li>
+ <li>swrast: BlitFramebuffer should not be killed by conditional rendering</li>
+ <li>st/mesa: BlitFramebuffer should not be killed by conditional rendering</li>
+ <li>st/mesa: CopyTex(Sub)Image should not be killed by conditional rendering</li>
+ <li>st/mesa: conditional rendering should not kill texture decompression via blit</li>
+ <li>mesa: forbid UseProgram to be called inside Begin/End</li>
+ <li>mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End</li>
+ <li>mesa: queries of non-existent FBO attachments should return INVALID_OPERATION</li>
+ <li>r300g: fix draw_vbo splitting on r3xx-r4xx</li>
+ <li>r300g: fix texturing with non-3D textures and wrap R mode set to sample border</li>
+ <li>r300g: fix occlusion queries when depth test is disabled or zbuffer is missing</li>
+ <li>r300g: clear can be killed by render condition</li>
+ <li>st/mesa: remove asserts in st_texture_image_copy</li>
+ <li>mesa: fix up assertion in _mesa_source_buffer_exists</li>
+ <li>mesa: invalidate framebuffer if internal format of renderbuffer is changed</li>
+ <li>mesa: return after invalidating renderbuffer</li>
+</ul></p>
+
+<p>Matt Turner (1):
+<ul>
+ <li>r300/compiler: align memory allocations to 8-bytes</li>
+</ul></p>
+
+<p>Tom Stellard (3):
+<ul>
+ <li>r300/compiler: Fix incorrect presubtract conversion</li>
+ <li>r300/compiler: Fix dataflow analysis bug with ELSE blocks</li>
+ <li>r300/compiler: Limit instructions to 3 source selects</li>
+</ul></p>
+
+<p>Vinson Lee (1):
+<ul>
+ <li>gallivm: Disable MMX-disabling code on llvm-2.9.</li>
+</ul></p>
+
+<p>Zou Nan hai (1):
+<ul>
+ <li>i965: Align interleaved URB write length to 2</li>
+</ul></p>
+
+<p>pepp (1):
+<ul>
+ <li>st/mesa: assign renderbuffer's format field when allocating storage</li>
+</ul></p>
+
+</body>
+</html>
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 63f53e2b0..a75c9c2e7 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -462,6 +462,27 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/**
+ * Update the current drawbuffer's _ColorDrawBufferIndex[] list, etc.
+ * from the context's Color.DrawBuffer[] state.
+ * Use when changing contexts.
+ */
+void
+_mesa_update_draw_buffers(struct gl_context *ctx)
+{
+ GLenum buffers[MAX_DRAW_BUFFERS];
+ GLuint i;
+
+ /* should be a window system FBO */
+ assert(ctx->DrawBuffer->Name == 0);
+
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++)
+ buffers[i] = ctx->Color.DrawBuffer[i];
+
+ _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL);
+}
+
+
+/**
* Like \sa _mesa_drawbuffers(), this is a helper function for setting
* GL_READ_BUFFER state in the context and current FBO.
* \param ctx the rendering context
diff --git a/mesalib/src/mesa/main/buffers.h b/mesalib/src/mesa/main/buffers.h
index cf684c5fe..8083bc3d3 100644
--- a/mesalib/src/mesa/main/buffers.h
+++ b/mesalib/src/mesa/main/buffers.h
@@ -1,57 +1,61 @@
-/**
- * \file buffers.h
- * Frame buffer management functions declarations.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-#ifndef BUFFERS_H
-#define BUFFERS_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-extern void GLAPIENTRY
-_mesa_DrawBuffer( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
-
-extern void
-_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
- const GLbitfield *destMask);
-
-extern void
-_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
-
-extern void GLAPIENTRY
-_mesa_ReadBuffer( GLenum mode );
-
-
-#endif
+/**
+ * \file buffers.h
+ * Frame buffer management functions declarations.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+#ifndef BUFFERS_H
+#define BUFFERS_H
+
+
+#include "glheader.h"
+
+struct gl_context;
+
+extern void GLAPIENTRY
+_mesa_DrawBuffer( GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
+
+extern void
+_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
+ const GLbitfield *destMask);
+
+extern void
+_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
+
+extern void
+_mesa_update_draw_buffers(struct gl_context *ctx);
+
+
+extern void GLAPIENTRY
+_mesa_ReadBuffer( GLenum mode );
+
+
+#endif
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index ea13bdd68..b83a5d621 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -1430,7 +1430,8 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (curCtx &&
- (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
+ (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) &&
+ /* make sure this context is valid for flushing */
curCtx != newCtx)
_mesa_flush(curCtx);
@@ -1445,8 +1446,6 @@ _mesa_make_current( struct gl_context *newCtx,
_glapi_set_dispatch(newCtx->CurrentDispatch);
if (drawBuffer && readBuffer) {
- /* TODO: check if newCtx and buffer's visual match??? */
-
ASSERT(drawBuffer->Name == 0);
ASSERT(readBuffer->Name == 0);
_mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
@@ -1457,23 +1456,12 @@ _mesa_make_current( struct gl_context *newCtx,
* or not bound to a user-created FBO.
*/
if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
- /* KW: merge conflict here, revisit.
- */
- /* fix up the fb fields - these will end up wrong otherwise
- * if the DRIdrawable changes, and everything relies on them.
- * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
- */
- unsigned int i;
- GLenum buffers[MAX_DRAW_BUFFERS];
-
_mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
-
- for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
- buffers[i] = newCtx->Color.DrawBuffer[i];
- }
-
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
- buffers, NULL);
+ /* Update the FBO's list of drawbuffers/renderbuffers.
+ * For winsys FBOs this comes from the GL state (which may have
+ * changed since the last time this FBO was bound).
+ */
+ _mesa_update_draw_buffers(newCtx);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 2230b2623..07853e03c 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -78,9 +78,32 @@ static struct gl_renderbuffer DummyRenderbuffer;
static struct gl_framebuffer IncompleteFramebuffer;
-#define IS_CUBE_FACE(TARGET) \
- ((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \
- (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
+static INLINE GLboolean
+is_cube_face(GLenum target)
+{
+ return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
+}
+
+
+/**
+ * Is the given FBO a user-created FBO?
+ */
+static INLINE GLboolean
+is_user_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name != 0;
+}
+
+
+/**
+ * Is the given FBO a window system FBO (like an X window)?
+ */
+static INLINE GLboolean
+is_winsys_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name == 0;
+}
static void
@@ -196,7 +219,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
{
GLuint i;
- assert(fb->Name > 0);
+ assert(is_user_fbo(fb));
switch (attachment) {
case GL_COLOR_ATTACHMENT0_EXT:
@@ -244,7 +267,7 @@ static struct gl_renderbuffer_attachment *
_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
GLenum attachment)
{
- assert(fb->Name == 0);
+ assert(is_winsys_fbo(fb));
switch (attachment) {
case GL_FRONT_LEFT:
@@ -669,7 +692,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLint i;
GLuint j;
- assert(fb->Name != 0);
+ assert(is_user_fbo(fb));
numImages = 0;
fb->Width = 0;
@@ -968,10 +991,11 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
- if (ctx->DrawBuffer->Name) {
+ if (is_user_fbo(ctx->DrawBuffer)) {
detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
}
- if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) {
+ if (is_user_fbo(ctx->ReadBuffer)
+ && ctx->ReadBuffer != ctx->DrawBuffer) {
detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
@@ -1203,7 +1227,7 @@ invalidate_rb(GLuint key, void *data, void *userData)
struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
/* If this is a user-created FBO */
- if (fb->Name) {
+ if (is_user_fbo(fb)) {
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
@@ -1532,7 +1556,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
- if (fb->Name == 0)
+ if (is_winsys_fbo(fb));
return; /* can't render to texture with winsys framebuffers */
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1552,7 +1576,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (fb->Name == 0)
+ if (is_winsys_fbo(fb));
return; /* can't render to texture with winsys framebuffers */
if (ctx->Driver.FinishRenderTexture) {
@@ -1805,7 +1829,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
return 0;
}
- if (buffer->Name == 0) {
+ if (is_winsys_fbo(buffer)) {
/* The window system / default framebuffer is always complete */
return GL_FRAMEBUFFER_COMPLETE_EXT;
}
@@ -1843,7 +1867,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
/* check framebuffer binding */
- if (fb->Name == 0) {
+ if (is_winsys_fbo(fb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture%sEXT", caller);
return;
@@ -1866,7 +1890,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
else {
err = (texObj->Target == GL_TEXTURE_CUBE_MAP)
- ? !IS_CUBE_FACE(textarget)
+ ? !is_cube_face(textarget)
: (texObj->Target != textarget);
}
}
@@ -1970,7 +1994,7 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
if ((texture != 0) &&
(textarget != GL_TEXTURE_2D) &&
(textarget != GL_TEXTURE_RECTANGLE_ARB) &&
- (!IS_CUBE_FACE(textarget))) {
+ (!is_cube_face(textarget))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture2DEXT(textarget=0x%x)", textarget);
return;
@@ -2034,7 +2058,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
return;
}
- if (fb->Name == 0) {
+ if (is_winsys_fbo(fb)) {
/* Can't attach new renderbuffers to a window system framebuffer */
_mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
return;
@@ -2111,7 +2135,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
return;
}
- if (buffer->Name == 0) {
+ if (is_winsys_fbo(buffer)) {
/* the default / window-system FBO */
att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
}
@@ -2143,7 +2167,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
+ *params = is_winsys_fbo(buffer) ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {