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authormarha <marha@users.sourceforge.net>2011-04-14 06:41:54 +0000
committermarha <marha@users.sourceforge.net>2011-04-14 06:41:54 +0000
commit019fc27ce6dc2a1809107be10d4deb80e0fa436b (patch)
tree57bc2571720a5d6e518ef15879d56ea066df494c
parent7bcdd32ccff794b9a83a88ff9bc2d0b7b088bd06 (diff)
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server xkeyboard-config mesa git update 14 Apr 2011
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp146
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp2
-rw-r--r--mesalib/src/glsl/opt_copy_propagation_elements.cpp15
-rw-r--r--mesalib/src/mesa/main/context.c3774
-rw-r--r--mesalib/src/mesa/main/context.h578
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/samplerobj.c8
-rw-r--r--mesalib/src/mesa/main/shared.c6
-rw-r--r--mesalib/src/mesa/main/shared.h77
-rw-r--r--mesalib/src/mesa/program/program_parse.y29
-rw-r--r--mesalib/src/mesa/program/program_parse_extra.c10
-rw-r--r--mesalib/src/mesa/program/program_parser.h599
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_texture.c12
-rw-r--r--xorg-server/damageext/damageext.c1042
-rw-r--r--xorg-server/dix/cursor.c1027
-rw-r--r--xorg-server/dix/dispatch.c12
-rw-r--r--xorg-server/hw/xfree86/common/xf86xv.c4373
-rw-r--r--xorg-server/hw/xfree86/loader/loadmod.c32
-rw-r--r--xorg-server/miext/damage/damage.c101
-rw-r--r--xorg-server/miext/damage/damage.h4
-rw-r--r--xorg-server/os/connection.c2615
-rw-r--r--xorg-server/randr/rrdispatch.c32
-rw-r--r--xorg-server/render/render.c12
-rw-r--r--xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst1
-rw-r--r--xorg-server/xkeyboard-config/symbols/hu2
25 files changed, 7294 insertions, 7216 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 9538aa62b..a11bfbab8 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -848,6 +848,36 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
return cmp;
}
+/* For logical operations, we want to ensure that the operands are
+ * scalar booleans. If it isn't, emit an error and return a constant
+ * boolean to avoid triggering cascading error messages.
+ */
+ir_rvalue *
+get_scalar_boolean_operand(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ ast_expression *parent_expr,
+ int operand,
+ const char *operand_name,
+ bool *error_emitted)
+{
+ ast_expression *expr = parent_expr->subexpressions[operand];
+ void *ctx = state;
+ ir_rvalue *val = expr->hir(instructions, state);
+
+ if (val->type->is_boolean() && val->type->is_scalar())
+ return val;
+
+ if (!*error_emitted) {
+ YYLTYPE loc = expr->get_location();
+ _mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean",
+ operand_name,
+ parent_expr->operator_string(parent_expr->oper));
+ *error_emitted = true;
+ }
+
+ return new(ctx) ir_constant(true);
+}
+
ir_rvalue *
ast_expression::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
@@ -1043,10 +1073,14 @@ ast_expression::hir(exec_list *instructions,
error_emitted = true;
}
- result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
- type = glsl_type::bool_type;
+ if (error_emitted) {
+ result = new(ctx) ir_constant(false);
+ } else {
+ result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
+ assert(result->type == glsl_type::bool_type);
+ type = glsl_type::bool_type;
+ }
- assert(error_emitted || (result->type == glsl_type::bool_type));
break;
case ast_bit_and:
@@ -1079,29 +1113,16 @@ ast_expression::hir(exec_list *instructions,
break;
case ast_logic_and: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
+ exec_list rhs_instructions;
+ op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
+ "LHS", &error_emitted);
+ op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
+ "RHS", &error_emitted);
ir_constant *op0_const = op[0]->constant_expression_value();
if (op0_const) {
if (op0_const->value.b[0]) {
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
+ instructions->append_list(&rhs_instructions);
result = op[1];
} else {
result = op0_const;
@@ -1116,17 +1137,7 @@ ast_expression::hir(exec_list *instructions,
ir_if *const stmt = new(ctx) ir_if(op[0]);
instructions->push_tail(stmt);
- op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
+ stmt->then_instructions.append_list(&rhs_instructions);
ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const then_assign =
new(ctx) ir_assignment(then_deref, op[1], NULL);
@@ -1144,31 +1155,17 @@ ast_expression::hir(exec_list *instructions,
}
case ast_logic_or: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
+ exec_list rhs_instructions;
+ op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
+ "LHS", &error_emitted);
+ op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
+ "RHS", &error_emitted);
ir_constant *op0_const = op[0]->constant_expression_value();
if (op0_const) {
if (op0_const->value.b[0]) {
result = op0_const;
} else {
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
result = op[1];
}
type = glsl_type::bool_type;
@@ -1181,21 +1178,12 @@ ast_expression::hir(exec_list *instructions,
ir_if *const stmt = new(ctx) ir_if(op[0]);
instructions->push_tail(stmt);
- op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const then_assign =
new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL);
stmt->then_instructions.push_tail(then_assign);
+ stmt->else_instructions.append_list(&rhs_instructions);
ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const else_assign =
new(ctx) ir_assignment(else_deref, op[1], NULL);
@@ -1208,9 +1196,16 @@ ast_expression::hir(exec_list *instructions,
}
case ast_logic_xor:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
+ /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "The logical binary operators and (&&), or ( | | ), and
+ * exclusive or (^^). They operate only on two Boolean
+ * expressions and result in a Boolean expression."
+ */
+ op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS",
+ &error_emitted);
+ op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS",
+ &error_emitted);
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
op[0], op[1]);
@@ -1218,15 +1213,8 @@ ast_expression::hir(exec_list *instructions,
break;
case ast_logic_not:
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "operand of `!' must be scalar boolean");
- error_emitted = true;
- }
+ op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
+ "operand", &error_emitted);
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
op[0], NULL);
@@ -1313,20 +1301,14 @@ ast_expression::hir(exec_list *instructions,
}
case ast_conditional: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
/* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec:
*
* "The ternary selection operator (?:). It operates on three
* expressions (exp1 ? exp2 : exp3). This operator evaluates the
* first expression, which must result in a scalar Boolean."
*/
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean");
- error_emitted = true;
- }
+ op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
+ "condition", &error_emitted);
/* The :? operator is implemented by generating an anonymous temporary
* followed by an if-statement. The last instruction in each branch of
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index e8881e4d6..5bb3a6f25 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -768,7 +768,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
progress = do_if_simplification(ir) || progress;
progress = do_discard_simplification(ir) || progress;
progress = do_copy_propagation(ir) || progress;
- /*progress = do_copy_propagation_elements(ir) || progress;*/
+ progress = do_copy_propagation_elements(ir) || progress;
if (linked)
progress = do_dead_code(ir) || progress;
else
diff --git a/mesalib/src/glsl/opt_copy_propagation_elements.cpp b/mesalib/src/glsl/opt_copy_propagation_elements.cpp
index 8541d9a8e..a91e624cb 100644
--- a/mesalib/src/glsl/opt_copy_propagation_elements.cpp
+++ b/mesalib/src/glsl/opt_copy_propagation_elements.cpp
@@ -161,9 +161,16 @@ ir_visitor_status
ir_copy_propagation_elements_visitor::visit_leave(ir_assignment *ir)
{
ir_dereference_variable *lhs = ir->lhs->as_dereference_variable();
+ ir_variable *var = ir->lhs->variable_referenced();
+
+ if (var->type->is_scalar() || var->type->is_vector()) {
+ kill_entry *k;
+
+ if (lhs)
+ k = new(mem_ctx) kill_entry(var, ir->write_mask);
+ else
+ k = new(mem_ctx) kill_entry(var, ~0);
- if (lhs && (lhs->type->is_scalar() || lhs->type->is_vector())) {
- kill_entry *k = new(mem_ctx) kill_entry(lhs->var, ir->write_mask);
kill(k);
}
@@ -383,8 +390,10 @@ ir_copy_propagation_elements_visitor::kill(kill_entry *k)
if (entry->lhs == k->var) {
entry->write_mask = entry->write_mask & ~k->write_mask;
- if (entry->write_mask == 0)
+ if (entry->write_mask == 0) {
entry->remove();
+ continue;
+ }
}
if (entry->rhs == k->var) {
entry->remove();
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 4f6712a10..8053edc23 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -1,1886 +1,1888 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file context.c
- * Mesa context/visual/framebuffer management functions.
- * \author Brian Paul
- */
-
-/**
- * \mainpage Mesa Main Module
- *
- * \section MainIntroduction Introduction
- *
- * The Mesa Main module consists of all the files in the main/ directory.
- * Among the features of this module are:
- * <UL>
- * <LI> Structures to represent most GL state </LI>
- * <LI> State set/get functions </LI>
- * <LI> Display lists </LI>
- * <LI> Texture unit, object and image handling </LI>
- * <LI> Matrix and attribute stacks </LI>
- * </UL>
- *
- * Other modules are responsible for API dispatch, vertex transformation,
- * point/line/triangle setup, rasterization, vertex array caching,
- * vertex/fragment programs/shaders, etc.
- *
- *
- * \section AboutDoxygen About Doxygen
- *
- * If you're viewing this information as Doxygen-generated HTML you'll
- * see the documentation index at the top of this page.
- *
- * The first line lists the Mesa source code modules.
- * The second line lists the indexes available for viewing the documentation
- * for each module.
- *
- * Selecting the <b>Main page</b> link will display a summary of the module
- * (this page).
- *
- * Selecting <b>Data Structures</b> will list all C structures.
- *
- * Selecting the <b>File List</b> link will list all the source files in
- * the module.
- * Selecting a filename will show a list of all functions defined in that file.
- *
- * Selecting the <b>Data Fields</b> link will display a list of all
- * documented structure members.
- *
- * Selecting the <b>Globals</b> link will display a list
- * of all functions, structures, global variables and macros in the module.
- *
- */
-
-
-#include "glheader.h"
-#include "mfeatures.h"
-#include "imports.h"
-#include "accum.h"
-#include "api_exec.h"
-#include "arrayobj.h"
-#include "attrib.h"
-#include "blend.h"
-#include "buffers.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "cpuinfo.h"
-#include "debug.h"
-#include "depth.h"
-#include "dlist.h"
-#include "eval.h"
-#include "extensions.h"
-#include "fbobject.h"
-#include "feedback.h"
-#include "fog.h"
-#include "formats.h"
-#include "framebuffer.h"
-#include "hint.h"
-#include "hash.h"
-#include "light.h"
-#include "lines.h"
-#include "macros.h"
-#include "matrix.h"
-#include "multisample.h"
-#include "pixel.h"
-#include "pixelstore.h"
-#include "points.h"
-#include "polygon.h"
-#include "queryobj.h"
-#include "syncobj.h"
-#include "rastpos.h"
-#include "remap.h"
-#include "scissor.h"
-#include "shared.h"
-#include "shaderobj.h"
-#include "simple_list.h"
-#include "state.h"
-#include "stencil.h"
-#include "texcompress_s3tc.h"
-#include "texstate.h"
-#include "transformfeedback.h"
-#include "mtypes.h"
-#include "varray.h"
-#include "version.h"
-#include "viewport.h"
-#include "vtxfmt.h"
-#include "program/program.h"
-#include "program/prog_print.h"
-#if _HAVE_FULL_GL
-#include "math/m_matrix.h"
-#endif
-#include "main/dispatch.h" /* for _gloffset_COUNT */
-
-#ifdef USE_SPARC_ASM
-#include "sparc/sparc.h"
-#endif
-
-#include "glsl_parser_extras.h"
-#include <stdbool.h>
-
-
-#ifndef MESA_VERBOSE
-int MESA_VERBOSE = 0;
-#endif
-
-#ifndef MESA_DEBUG_FLAGS
-int MESA_DEBUG_FLAGS = 0;
-#endif
-
-
-/* ubyte -> float conversion */
-GLfloat _mesa_ubyte_to_float_color_tab[256];
-
-
-
-/**
- * Swap buffers notification callback.
- *
- * \param ctx GL context.
- *
- * Called by window system just before swapping buffers.
- * We have to finish any pending rendering.
- */
-void
-_mesa_notifySwapBuffers(struct gl_context *ctx)
-{
- if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
- _mesa_debug(ctx, "SwapBuffers\n");
- FLUSH_CURRENT( ctx, 0 );
- if (ctx->Driver.Flush) {
- ctx->Driver.Flush(ctx);
- }
-}
-
-
-/**********************************************************************/
-/** \name GL Visual allocation/destruction */
-/**********************************************************************/
-/*@{*/
-
-/**
- * Allocates a struct gl_config structure and initializes it via
- * _mesa_initialize_visual().
- *
- * \param dbFlag double buffering
- * \param stereoFlag stereo buffer
- * \param depthBits requested bits per depth buffer value. Any value in [0, 32]
- * is acceptable but the actual depth type will be GLushort or GLuint as
- * needed.
- * \param stencilBits requested minimum bits per stencil buffer value
- * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer.
- * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
- * \param redBits number of bits per color component in frame buffer for RGB(A)
- * mode. We always use 8 in core Mesa though.
- * \param greenBits same as above.
- * \param blueBits same as above.
- * \param alphaBits same as above.
- * \param numSamples not really used.
- *
- * \return pointer to new struct gl_config or NULL if requested parameters can't be
- * met.
- *
- * \note Need to add params for level and numAuxBuffers (at least)
- */
-struct gl_config *
-_mesa_create_visual( GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples )
-{
- struct gl_config *vis = CALLOC_STRUCT(gl_config);
- if (vis) {
- if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
- redBits, greenBits, blueBits, alphaBits,
- depthBits, stencilBits,
- accumRedBits, accumGreenBits,
- accumBlueBits, accumAlphaBits,
- numSamples)) {
- free(vis);
- return NULL;
- }
- }
- return vis;
-}
-
-
-/**
- * Makes some sanity checks and fills in the fields of the struct
- * gl_config object with the given parameters. If the caller needs to
- * set additional fields, he should just probably init the whole
- * gl_config object himself.
- *
- * \return GL_TRUE on success, or GL_FALSE on failure.
- *
- * \sa _mesa_create_visual() above for the parameter description.
- */
-GLboolean
-_mesa_initialize_visual( struct gl_config *vis,
- GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples )
-{
- assert(vis);
-
- if (depthBits < 0 || depthBits > 32) {
- return GL_FALSE;
- }
- if (stencilBits < 0 || stencilBits > STENCIL_BITS) {
- return GL_FALSE;
- }
- assert(accumRedBits >= 0);
- assert(accumGreenBits >= 0);
- assert(accumBlueBits >= 0);
- assert(accumAlphaBits >= 0);
-
- vis->rgbMode = GL_TRUE;
- vis->doubleBufferMode = dbFlag;
- vis->stereoMode = stereoFlag;
-
- vis->redBits = redBits;
- vis->greenBits = greenBits;
- vis->blueBits = blueBits;
- vis->alphaBits = alphaBits;
- vis->rgbBits = redBits + greenBits + blueBits;
-
- vis->indexBits = 0;
- vis->depthBits = depthBits;
- vis->stencilBits = stencilBits;
-
- vis->accumRedBits = accumRedBits;
- vis->accumGreenBits = accumGreenBits;
- vis->accumBlueBits = accumBlueBits;
- vis->accumAlphaBits = accumAlphaBits;
-
- vis->haveAccumBuffer = accumRedBits > 0;
- vis->haveDepthBuffer = depthBits > 0;
- vis->haveStencilBuffer = stencilBits > 0;
-
- vis->numAuxBuffers = 0;
- vis->level = 0;
- vis->sampleBuffers = numSamples > 0 ? 1 : 0;
- vis->samples = numSamples;
-
- return GL_TRUE;
-}
-
-
-/**
- * Destroy a visual and free its memory.
- *
- * \param vis visual.
- *
- * Frees the visual structure.
- */
-void
-_mesa_destroy_visual( struct gl_config *vis )
-{
- free(vis);
-}
-
-/*@}*/
-
-
-/**********************************************************************/
-/** \name Context allocation, initialization, destroying
- *
- * The purpose of the most initialization functions here is to provide the
- * default state values according to the OpenGL specification.
- */
-/**********************************************************************/
-/*@{*/
-
-
-/**
- * This is lame. gdb only seems to recognize enum types that are
- * actually used somewhere. We want to be able to print/use enum
- * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
- * the gl_texture_index type anywhere. Thus, this lame function.
- */
-static void
-dummy_enum_func(void)
-{
- gl_buffer_index bi = BUFFER_FRONT_LEFT;
- gl_face_index fi = FACE_POS_X;
- gl_frag_attrib fa = FRAG_ATTRIB_WPOS;
- gl_frag_result fr = FRAG_RESULT_DEPTH;
- gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX;
- gl_vert_attrib va = VERT_ATTRIB_POS;
- gl_vert_result vr = VERT_RESULT_HPOS;
- gl_geom_attrib ga = GEOM_ATTRIB_POSITION;
- gl_geom_result gr = GEOM_RESULT_POS;
-
- (void) bi;
- (void) fi;
- (void) fa;
- (void) fr;
- (void) ti;
- (void) va;
- (void) vr;
- (void) ga;
- (void) gr;
-}
-
-
-/**
- * One-time initialization mutex lock.
- *
- * \sa Used by one_time_init().
- */
-_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
-
-
-
-/**
- * Calls all the various one-time-init functions in Mesa.
- *
- * While holding a global mutex lock, calls several initialization functions,
- * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
- * defined.
- *
- * \sa _math_init().
- */
-static void
-one_time_init( struct gl_context *ctx )
-{
- static GLbitfield api_init_mask = 0x0;
-
- _glthread_LOCK_MUTEX(OneTimeLock);
-
- /* truly one-time init */
- if (!api_init_mask) {
- GLuint i;
-
- /* do some implementation tests */
- assert( sizeof(GLbyte) == 1 );
- assert( sizeof(GLubyte) == 1 );
- assert( sizeof(GLshort) == 2 );
- assert( sizeof(GLushort) == 2 );
- assert( sizeof(GLint) == 4 );
- assert( sizeof(GLuint) == 4 );
-
- _mesa_get_cpu_features();
-
- _mesa_init_sqrt_table();
-
- /* context dependence is never a one-time thing... */
- _mesa_init_get_hash(ctx);
-
- for (i = 0; i < 256; i++) {
- _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
- }
-
-#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
- if (MESA_VERBOSE != 0) {
- _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
- MESA_VERSION_STRING, __DATE__, __TIME__);
- }
-#endif
-
-#ifdef DEBUG
- _mesa_test_formats();
-#endif
- }
-
- /* per-API one-time init */
- if (!(api_init_mask & (1 << ctx->API))) {
- /*
- * This is fine as ES does not use the remap table, but it may not be
- * future-proof. We cannot always initialize the remap table because
- * when an app is linked to libGLES*, there are not enough dynamic
- * entries.
- */
- if (ctx->API == API_OPENGL)
- _mesa_init_remap_table();
- }
-
- api_init_mask |= 1 << ctx->API;
-
- _glthread_UNLOCK_MUTEX(OneTimeLock);
-
- /* Hopefully atexit() is widely available. If not, we may need some
- * #ifdef tests here.
- */
- atexit(_mesa_destroy_shader_compiler);
-
- dummy_enum_func();
-}
-
-
-/**
- * Initialize fields of gl_current_attrib (aka ctx->Current.*)
- */
-static void
-_mesa_init_current(struct gl_context *ctx)
-{
- GLuint i;
-
- /* Init all to (0,0,0,1) */
- for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
- ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
- }
-
- /* redo special cases: */
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 );
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 );
- ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 );
-}
-
-
-/**
- * Init vertex/fragment/geometry program limits.
- * Important: drivers should override these with actual limits.
- */
-static void
-init_program_limits(GLenum type, struct gl_program_constants *prog)
-{
- prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
- prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
- prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
- prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
- prog->MaxTemps = MAX_PROGRAM_TEMPS;
- prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
- prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
- prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS;
-
- switch (type) {
- case GL_VERTEX_PROGRAM_ARB:
- prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
- prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
- prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
- prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
- prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
- prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
- break;
- case MESA_GEOMETRY_PROGRAM:
- prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
- prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
- prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
- break;
- default:
- assert(0 && "Bad program type in init_program_limits()");
- }
-
- /* Set the native limits to zero. This implies that there is no native
- * support for shaders. Let the drivers fill in the actual values.
- */
- prog->MaxNativeInstructions = 0;
- prog->MaxNativeAluInstructions = 0;
- prog->MaxNativeTexInstructions = 0;
- prog->MaxNativeTexIndirections = 0;
- prog->MaxNativeAttribs = 0;
- prog->MaxNativeTemps = 0;
- prog->MaxNativeAddressRegs = 0;
- prog->MaxNativeParameters = 0;
-
- /* Set GLSL datatype range/precision info assuming IEEE float values.
- * Drivers should override these defaults as needed.
- */
- prog->MediumFloat.RangeMin = 127;
- prog->MediumFloat.RangeMax = 127;
- prog->MediumFloat.Precision = 23;
- prog->LowFloat = prog->HighFloat = prog->MediumFloat;
-
- /* Assume ints are stored as floats for now, since this is the least-common
- * denominator. The OpenGL ES spec implies (page 132) that the precision
- * of integer types should be 0. Practically speaking, IEEE
- * single-precision floating point values can only store integers in the
- * range [-0x01000000, 0x01000000] without loss of precision.
- */
- prog->MediumInt.RangeMin = 24;
- prog->MediumInt.RangeMax = 24;
- prog->MediumInt.Precision = 0;
- prog->LowInt = prog->HighInt = prog->MediumInt;
-}
-
-
-/**
- * Initialize fields of gl_constants (aka ctx->Const.*).
- * Use defaults from config.h. The device drivers will often override
- * some of these values (such as number of texture units).
- */
-static void
-_mesa_init_constants(struct gl_context *ctx)
-{
- assert(ctx);
-
- /* Constants, may be overriden (usually only reduced) by device drivers */
- ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
- ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
- ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
- ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
- ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
- ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
- ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
- ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
- ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
- ctx->Const.MaxTextureImageUnits);
- ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
- ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
- ctx->Const.MaxTextureBufferSize = 65536;
- ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
- ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
- ctx->Const.MinPointSize = MIN_POINT_SIZE;
- ctx->Const.MaxPointSize = MAX_POINT_SIZE;
- ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
- ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
- ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
- ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
- ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
- ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
- ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
- ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
- ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
- ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
- ctx->Const.MaxLights = MAX_LIGHTS;
- ctx->Const.MaxShininess = 128.0;
- ctx->Const.MaxSpotExponent = 128.0;
- ctx->Const.MaxViewportWidth = MAX_WIDTH;
- ctx->Const.MaxViewportHeight = MAX_HEIGHT;
-#if FEATURE_ARB_vertex_program
- init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
-#endif
-#if FEATURE_ARB_fragment_program
- init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
-#endif
-#if FEATURE_ARB_geometry_shader4
- init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram);
-#endif
- ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
- ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
-
- /* CheckArrayBounds is overriden by drivers/x11 for X server */
- ctx->Const.CheckArrayBounds = GL_FALSE;
-
- /* GL_ARB_draw_buffers */
- ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
-
-#if FEATURE_EXT_framebuffer_object
- ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
- ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
-#endif
-
-#if FEATURE_ARB_vertex_shader
- ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
- ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
- ctx->Const.MaxVarying = MAX_VARYING;
-#endif
-#if FEATURE_ARB_geometry_shader4
- ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
- ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
- ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
- ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
- ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
-#endif
-
- /* Shading language version */
- if (ctx->API == API_OPENGL) {
- ctx->Const.GLSLVersion = 120;
- }
- else if (ctx->API == API_OPENGLES2) {
- ctx->Const.GLSLVersion = 100;
- }
- else if (ctx->API == API_OPENGLES) {
- ctx->Const.GLSLVersion = 0; /* GLSL not supported */
- }
-
- /* GL_ARB_framebuffer_object */
- ctx->Const.MaxSamples = 0;
-
- /* GL_ARB_sync */
- ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
-
- /* GL_ATI_envmap_bumpmap */
- ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
-
- /* GL_EXT_provoking_vertex */
- ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
-
- /* GL_EXT_transform_feedback */
- ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS;
- ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
- ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
-
- /* GL 3.2: hard-coded for now: */
- ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
-
- /** GL_EXT_gpu_shader4 */
- ctx->Const.MinProgramTexelOffset = -8;
- ctx->Const.MaxProgramTexelOffset = 7;
-}
-
-
-/**
- * Do some sanity checks on the limits/constants for the given context.
- * Only called the first time a context is bound.
- */
-static void
-check_context_limits(struct gl_context *ctx)
-{
- /* check that we don't exceed the size of various bitfields */
- assert(VERT_RESULT_MAX <=
- (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
- assert(FRAG_ATTRIB_MAX <=
- (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
-
- assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield));
-
- /* shader-related checks */
- assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
- assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
-
- assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
- assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
-
- /* Texture unit checks */
- assert(ctx->Const.MaxTextureImageUnits > 0);
- assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
- assert(ctx->Const.MaxTextureCoordUnits > 0);
- assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
- assert(ctx->Const.MaxTextureUnits > 0);
- assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
- assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
- assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits));
- assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
- assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- /* number of coord units cannot be greater than number of image units */
- assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
-
-
- /* Texture size checks */
- assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
- assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
- assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
- assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
-
- /* make sure largest texture image is <= MAX_WIDTH in size */
- assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
-
- /* Texture level checks */
- assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
- assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
-
- /* Max texture size should be <= max viewport size (render to texture) */
- assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
-
- assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
- assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
-
- assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
-
- /* if this fails, add more enum values to gl_buffer_index */
- assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT);
-
- /* XXX probably add more tests */
-}
-
-
-/**
- * Initialize the attribute groups in a GL context.
- *
- * \param ctx GL context.
- *
- * Initializes all the attributes, calling the respective <tt>init*</tt>
- * functions for the more complex data structures.
- */
-static GLboolean
-init_attrib_groups(struct gl_context *ctx)
-{
- assert(ctx);
-
- /* Constants */
- _mesa_init_constants( ctx );
-
- /* Extensions */
- _mesa_init_extensions( ctx );
-
- /* Attribute Groups */
- _mesa_init_accum( ctx );
- _mesa_init_attrib( ctx );
- _mesa_init_buffer_objects( ctx );
- _mesa_init_color( ctx );
- _mesa_init_current( ctx );
- _mesa_init_depth( ctx );
- _mesa_init_debug( ctx );
- _mesa_init_display_list( ctx );
- _mesa_init_eval( ctx );
- _mesa_init_fbobjects( ctx );
- _mesa_init_feedback( ctx );
- _mesa_init_fog( ctx );
- _mesa_init_hint( ctx );
- _mesa_init_line( ctx );
- _mesa_init_lighting( ctx );
- _mesa_init_matrix( ctx );
- _mesa_init_multisample( ctx );
- _mesa_init_pixel( ctx );
- _mesa_init_pixelstore( ctx );
- _mesa_init_point( ctx );
- _mesa_init_polygon( ctx );
- _mesa_init_program( ctx );
- _mesa_init_queryobj( ctx );
- _mesa_init_sync( ctx );
- _mesa_init_rastpos( ctx );
- _mesa_init_scissor( ctx );
- _mesa_init_shader_state( ctx );
- _mesa_init_stencil( ctx );
- _mesa_init_transform( ctx );
- _mesa_init_transform_feedback( ctx );
- _mesa_init_varray( ctx );
- _mesa_init_viewport( ctx );
-
- if (!_mesa_init_texture( ctx ))
- return GL_FALSE;
-
- _mesa_init_texture_s3tc( ctx );
-
- /* Miscellaneous */
- ctx->NewState = _NEW_ALL;
- ctx->ErrorValue = (GLenum) GL_NO_ERROR;
- ctx->varying_vp_inputs = ~0;
-
- return GL_TRUE;
-}
-
-
-/**
- * Update default objects in a GL context with respect to shared state.
- *
- * \param ctx GL context.
- *
- * Removes references to old default objects, (texture objects, program
- * objects, etc.) and changes to reference those from the current shared
- * state.
- */
-static GLboolean
-update_default_objects(struct gl_context *ctx)
-{
- assert(ctx);
-
- _mesa_update_default_objects_program(ctx);
- _mesa_update_default_objects_texture(ctx);
- _mesa_update_default_objects_buffer_objects(ctx);
-
- return GL_TRUE;
-}
-
-
-/**
- * This is the default function we plug into all dispatch table slots
- * This helps prevents a segfault when someone calls a GL function without
- * first checking if the extension's supported.
- */
-static int
-generic_nop(void)
-{
- _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
- return 0;
-}
-
-
-/**
- * Allocate and initialize a new dispatch table.
- */
-struct _glapi_table *
-_mesa_alloc_dispatch_table(int size)
-{
- /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
- * In practice, this'll be the same for stand-alone Mesa. But for DRI
- * Mesa we do this to accomodate different versions of libGL and various
- * DRI drivers.
- */
- GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
- struct _glapi_table *table;
-
- /* should never happen, but just in case */
- numEntries = MAX2(numEntries, size);
-
- table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
- if (table) {
- _glapi_proc *entry = (_glapi_proc *) table;
- GLint i;
- for (i = 0; i < numEntries; i++) {
- entry[i] = (_glapi_proc) generic_nop;
- }
- }
- return table;
-}
-
-
-/**
- * Initialize a struct gl_context struct (rendering context).
- *
- * This includes allocating all the other structs and arrays which hang off of
- * the context by pointers.
- * Note that the driver needs to pass in its dd_function_table here since
- * we need to at least call driverFunctions->NewTextureObject to create the
- * default texture objects.
- *
- * Called by _mesa_create_context().
- *
- * Performs the imports and exports callback tables initialization, and
- * miscellaneous one-time initializations. If no shared context is supplied one
- * is allocated, and increase its reference count. Setups the GL API dispatch
- * tables. Initialize the TNL module. Sets the maximum Z buffer depth.
- * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables
- * for debug flags.
- *
- * \param ctx the context to initialize
- * \param api the GL API type to create the context for
- * \param visual describes the visual attributes for this context
- * \param share_list points to context to share textures, display lists,
- * etc with, or NULL
- * \param driverFunctions table of device driver functions for this context
- * to use
- * \param driverContext pointer to driver-specific context data
- */
-GLboolean
-_mesa_initialize_context(struct gl_context *ctx,
- gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
-{
- struct gl_shared_state *shared;
- int i;
-
- /*ASSERT(driverContext);*/
- assert(driverFunctions->NewTextureObject);
- assert(driverFunctions->FreeTexImageData);
-
- ctx->API = api;
- ctx->Visual = *visual;
- ctx->DrawBuffer = NULL;
- ctx->ReadBuffer = NULL;
- ctx->WinSysDrawBuffer = NULL;
- ctx->WinSysReadBuffer = NULL;
-
- /* misc one-time initializations */
- one_time_init(ctx);
-
- /* Plug in driver functions and context pointer here.
- * This is important because when we call alloc_shared_state() below
- * we'll call ctx->Driver.NewTextureObject() to create the default
- * textures.
- */
- ctx->Driver = *driverFunctions;
- ctx->DriverCtx = driverContext;
-
- if (share_list) {
- /* share state with another context */
- shared = share_list->Shared;
- }
- else {
- /* allocate new, unshared state */
- shared = _mesa_alloc_shared_state(ctx);
- if (!shared)
- return GL_FALSE;
- }
-
- _glthread_LOCK_MUTEX(shared->Mutex);
- ctx->Shared = shared;
- shared->RefCount++;
- _glthread_UNLOCK_MUTEX(shared->Mutex);
-
- if (!init_attrib_groups( ctx )) {
- _mesa_release_shared_state(ctx, ctx->Shared);
- return GL_FALSE;
- }
-
-#if FEATURE_dispatch
- /* setup the API dispatch tables */
- switch (ctx->API) {
-#if FEATURE_GL
- case API_OPENGL:
- ctx->Exec = _mesa_create_exec_table();
- break;
-#endif
-#if FEATURE_ES1
- case API_OPENGLES:
- ctx->Exec = _mesa_create_exec_table_es1();
- break;
-#endif
-#if FEATURE_ES2
- case API_OPENGLES2:
- ctx->Exec = _mesa_create_exec_table_es2();
- break;
-#endif
- default:
- _mesa_problem(ctx, "unknown or unsupported API");
- break;
- }
-
- if (!ctx->Exec) {
- _mesa_release_shared_state(ctx, ctx->Shared);
- return GL_FALSE;
- }
-#endif
- ctx->CurrentDispatch = ctx->Exec;
-
- ctx->FragmentProgram._MaintainTexEnvProgram
- = (_mesa_getenv("MESA_TEX_PROG") != NULL);
-
- ctx->VertexProgram._MaintainTnlProgram
- = (_mesa_getenv("MESA_TNL_PROG") != NULL);
- if (ctx->VertexProgram._MaintainTnlProgram) {
- /* this is required... */
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- }
-
- /* Mesa core handles all the formats that mesa core knows about.
- * Drivers will want to override this list with just the formats
- * they can handle, and confirm that appropriate fallbacks exist in
- * _mesa_choose_tex_format().
- */
- memset(&ctx->TextureFormatSupported, GL_TRUE,
- sizeof(ctx->TextureFormatSupported));
-
- switch (ctx->API) {
- case API_OPENGL:
-#if FEATURE_dlist
- ctx->Save = _mesa_create_save_table();
- if (!ctx->Save) {
- _mesa_release_shared_state(ctx, ctx->Shared);
- free(ctx->Exec);
- return GL_FALSE;
- }
-
- _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
-#endif
- break;
- case API_OPENGLES:
- /**
- * GL_OES_texture_cube_map says
- * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
- */
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
- texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
- texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
- texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
- texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
- texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
- }
- break;
- case API_OPENGLES2:
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
- break;
- }
-
- ctx->FirstTimeCurrent = GL_TRUE;
-
- return GL_TRUE;
-}
-
-
-/**
- * Allocate and initialize a struct gl_context structure.
- * Note that the driver needs to pass in its dd_function_table here since
- * we need to at least call driverFunctions->NewTextureObject to initialize
- * the rendering context.
- *
- * \param api the GL API type to create the context for
- * \param visual a struct gl_config pointer (we copy the struct contents)
- * \param share_list another context to share display lists with or NULL
- * \param driverFunctions points to the dd_function_table into which the
- * driver has plugged in all its special functions.
- * \param driverContext points to the device driver's private context state
- *
- * \return pointer to a new __struct gl_contextRec or NULL if error.
- */
-struct gl_context *
-_mesa_create_context(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
-{
- struct gl_context *ctx;
-
- ASSERT(visual);
- /*ASSERT(driverContext);*/
-
- ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context));
- if (!ctx)
- return NULL;
-
- if (_mesa_initialize_context(ctx, api, visual, share_list,
- driverFunctions, driverContext)) {
- return ctx;
- }
- else {
- free(ctx);
- return NULL;
- }
-}
-
-
-/**
- * Free the data associated with the given context.
- *
- * But doesn't free the struct gl_context struct itself.
- *
- * \sa _mesa_initialize_context() and init_attrib_groups().
- */
-void
-_mesa_free_context_data( struct gl_context *ctx )
-{
- if (!_mesa_get_current_context()){
- /* No current context, but we may need one in order to delete
- * texture objs, etc. So temporarily bind the context now.
- */
- _mesa_make_current(ctx, NULL, NULL);
- }
-
- /* unreference WinSysDraw/Read buffers */
- _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL);
- _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL);
- _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL);
- _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL);
-
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
-
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
-
- _mesa_free_attrib_data(ctx);
- _mesa_free_buffer_objects(ctx);
- _mesa_free_lighting_data( ctx );
- _mesa_free_eval_data( ctx );
- _mesa_free_texture_data( ctx );
- _mesa_free_matrix_data( ctx );
- _mesa_free_viewport_data( ctx );
- _mesa_free_program_data(ctx);
- _mesa_free_shader_state(ctx);
- _mesa_free_queryobj_data(ctx);
- _mesa_free_sync_data(ctx);
- _mesa_free_varray_data(ctx);
- _mesa_free_transform_feedback(ctx);
-
- _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
-
-#if FEATURE_ARB_pixel_buffer_object
- _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object
- _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
-#endif
-
- /* free dispatch tables */
- free(ctx->Exec);
- free(ctx->Save);
-
- /* Shared context state (display lists, textures, etc) */
- _mesa_release_shared_state( ctx, ctx->Shared );
-
- /* needs to be after freeing shared state */
- _mesa_free_display_list_data(ctx);
-
- if (ctx->Extensions.String)
- free((void *) ctx->Extensions.String);
-
- if (ctx->VersionString)
- free(ctx->VersionString);
-
- /* unbind the context if it's currently bound */
- if (ctx == _mesa_get_current_context()) {
- _mesa_make_current(NULL, NULL, NULL);
- }
-}
-
-
-/**
- * Destroy a struct gl_context structure.
- *
- * \param ctx GL context.
- *
- * Calls _mesa_free_context_data() and frees the gl_context object itself.
- */
-void
-_mesa_destroy_context( struct gl_context *ctx )
-{
- if (ctx) {
- _mesa_free_context_data(ctx);
- free( (void *) ctx );
- }
-}
-
-
-#if _HAVE_FULL_GL
-/**
- * Copy attribute groups from one context to another.
- *
- * \param src source context
- * \param dst destination context
- * \param mask bitwise OR of GL_*_BIT flags
- *
- * According to the bits specified in \p mask, copies the corresponding
- * attributes from \p src into \p dst. For many of the attributes a simple \c
- * memcpy is not enough due to the existence of internal pointers in their data
- * structures.
- */
-void
-_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask )
-{
- if (mask & GL_ACCUM_BUFFER_BIT) {
- /* OK to memcpy */
- dst->Accum = src->Accum;
- }
- if (mask & GL_COLOR_BUFFER_BIT) {
- /* OK to memcpy */
- dst->Color = src->Color;
- }
- if (mask & GL_CURRENT_BIT) {
- /* OK to memcpy */
- dst->Current = src->Current;
- }
- if (mask & GL_DEPTH_BUFFER_BIT) {
- /* OK to memcpy */
- dst->Depth = src->Depth;
- }
- if (mask & GL_ENABLE_BIT) {
- /* no op */
- }
- if (mask & GL_EVAL_BIT) {
- /* OK to memcpy */
- dst->Eval = src->Eval;
- }
- if (mask & GL_FOG_BIT) {
- /* OK to memcpy */
- dst->Fog = src->Fog;
- }
- if (mask & GL_HINT_BIT) {
- /* OK to memcpy */
- dst->Hint = src->Hint;
- }
- if (mask & GL_LIGHTING_BIT) {
- GLuint i;
- /* begin with memcpy */
- dst->Light = src->Light;
- /* fixup linked lists to prevent pointer insanity */
- make_empty_list( &(dst->Light.EnabledList) );
- for (i = 0; i < MAX_LIGHTS; i++) {
- if (dst->Light.Light[i].Enabled) {
- insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
- }
- }
- }
- if (mask & GL_LINE_BIT) {
- /* OK to memcpy */
- dst->Line = src->Line;
- }
- if (mask & GL_LIST_BIT) {
- /* OK to memcpy */
- dst->List = src->List;
- }
- if (mask & GL_PIXEL_MODE_BIT) {
- /* OK to memcpy */
- dst->Pixel = src->Pixel;
- }
- if (mask & GL_POINT_BIT) {
- /* OK to memcpy */
- dst->Point = src->Point;
- }
- if (mask & GL_POLYGON_BIT) {
- /* OK to memcpy */
- dst->Polygon = src->Polygon;
- }
- if (mask & GL_POLYGON_STIPPLE_BIT) {
- /* Use loop instead of memcpy due to problem with Portland Group's
- * C compiler. Reported by John Stone.
- */
- GLuint i;
- for (i = 0; i < 32; i++) {
- dst->PolygonStipple[i] = src->PolygonStipple[i];
- }
- }
- if (mask & GL_SCISSOR_BIT) {
- /* OK to memcpy */
- dst->Scissor = src->Scissor;
- }
- if (mask & GL_STENCIL_BUFFER_BIT) {
- /* OK to memcpy */
- dst->Stencil = src->Stencil;
- }
- if (mask & GL_TEXTURE_BIT) {
- /* Cannot memcpy because of pointers */
- _mesa_copy_texture_state(src, dst);
- }
- if (mask & GL_TRANSFORM_BIT) {
- /* OK to memcpy */
- dst->Transform = src->Transform;
- }
- if (mask & GL_VIEWPORT_BIT) {
- /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
- dst->Viewport.X = src->Viewport.X;
- dst->Viewport.Y = src->Viewport.Y;
- dst->Viewport.Width = src->Viewport.Width;
- dst->Viewport.Height = src->Viewport.Height;
- dst->Viewport.Near = src->Viewport.Near;
- dst->Viewport.Far = src->Viewport.Far;
- _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
- }
-
- /* XXX FIXME: Call callbacks?
- */
- dst->NewState = _NEW_ALL;
-}
-#endif
-
-
-/**
- * Check if the given context can render into the given framebuffer
- * by checking visual attributes.
- *
- * Most of these tests could go away because Mesa is now pretty flexible
- * in terms of mixing rendering contexts with framebuffers. As long
- * as RGB vs. CI mode agree, we're probably good.
- *
- * \return GL_TRUE if compatible, GL_FALSE otherwise.
- */
-static GLboolean
-check_compatible(const struct gl_context *ctx,
- const struct gl_framebuffer *buffer)
-{
- const struct gl_config *ctxvis = &ctx->Visual;
- const struct gl_config *bufvis = &buffer->Visual;
-
- if (buffer == _mesa_get_incomplete_framebuffer())
- return GL_TRUE;
-
-#if 0
- /* disabling this fixes the fgl_glxgears pbuffer demo */
- if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
- return GL_FALSE;
-#endif
- if (ctxvis->stereoMode && !bufvis->stereoMode)
- return GL_FALSE;
- if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
- return GL_FALSE;
- if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
- return GL_FALSE;
- if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
- return GL_FALSE;
- if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
- return GL_FALSE;
- if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
- return GL_FALSE;
- if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask)
- return GL_FALSE;
-#if 0
- /* disabled (see bug 11161) */
- if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
- return GL_FALSE;
-#endif
- if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-
-/**
- * Do one-time initialization for the given framebuffer. Specifically,
- * ask the driver for the window's current size and update the framebuffer
- * object to match.
- * Really, the device driver should totally take care of this.
- */
-static void
-initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
-{
- GLuint width, height;
- if (ctx->Driver.GetBufferSize) {
- ctx->Driver.GetBufferSize(fb, &width, &height);
- if (ctx->Driver.ResizeBuffers)
- ctx->Driver.ResizeBuffers(ctx, fb, width, height);
- fb->Initialized = GL_TRUE;
- }
-}
-
-
-/**
- * Check if the viewport/scissor size has not yet been initialized.
- * Initialize the size if the given width and height are non-zero.
- */
-void
-_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
-{
- if (!ctx->ViewportInitialized && width > 0 && height > 0) {
- /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
- * potential infinite recursion.
- */
- ctx->ViewportInitialized = GL_TRUE;
- _mesa_set_viewport(ctx, 0, 0, width, height);
- _mesa_set_scissor(ctx, 0, 0, width, height);
- }
-}
-
-
-/**
- * Bind the given context to the given drawBuffer and readBuffer and
- * make it the current context for the calling thread.
- * We'll render into the drawBuffer and read pixels from the
- * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc).
- *
- * We check that the context's and framebuffer's visuals are compatible
- * and return immediately if they're not.
- *
- * \param newCtx the new GL context. If NULL then there will be no current GL
- * context.
- * \param drawBuffer the drawing framebuffer
- * \param readBuffer the reading framebuffer
- */
-GLboolean
-_mesa_make_current( struct gl_context *newCtx,
- struct gl_framebuffer *drawBuffer,
- struct gl_framebuffer *readBuffer )
-{
- GET_CURRENT_CONTEXT(curCtx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(newCtx, "_mesa_make_current()\n");
-
- /* Check that the context's and framebuffer's visuals are compatible.
- */
- if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
- if (!check_compatible(newCtx, drawBuffer)) {
- _mesa_warning(newCtx,
- "MakeCurrent: incompatible visuals for context and drawbuffer");
- return GL_FALSE;
- }
- }
- if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
- if (!check_compatible(newCtx, readBuffer)) {
- _mesa_warning(newCtx,
- "MakeCurrent: incompatible visuals for context and readbuffer");
- return GL_FALSE;
- }
- }
-
- if (curCtx &&
- (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
- curCtx != newCtx)
- _mesa_flush(curCtx);
-
- /* We used to call _glapi_check_multithread() here. Now do it in drivers */
- _glapi_set_context((void *) newCtx);
- ASSERT(_mesa_get_current_context() == newCtx);
-
- if (!newCtx) {
- _glapi_set_dispatch(NULL); /* none current */
- }
- else {
- _glapi_set_dispatch(newCtx->CurrentDispatch);
-
- if (drawBuffer && readBuffer) {
- /* TODO: check if newCtx and buffer's visual match??? */
-
- ASSERT(drawBuffer->Name == 0);
- ASSERT(readBuffer->Name == 0);
- _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
- _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
-
- /*
- * Only set the context's Draw/ReadBuffer fields if they're NULL
- * or not bound to a user-created FBO.
- */
- if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
- /* KW: merge conflict here, revisit.
- */
- /* fix up the fb fields - these will end up wrong otherwise
- * if the DRIdrawable changes, and everything relies on them.
- * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
- */
- unsigned int i;
- GLenum buffers[MAX_DRAW_BUFFERS];
-
- _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
-
- for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
- buffers[i] = newCtx->Color.DrawBuffer[i];
- }
-
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
- buffers, NULL);
- }
- if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
- _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
- }
-
- /* XXX only set this flag if we're really changing the draw/read
- * framebuffer bindings.
- */
- newCtx->NewState |= _NEW_BUFFERS;
-
-#if 1
- /* We want to get rid of these lines: */
-
-#if _HAVE_FULL_GL
- if (!drawBuffer->Initialized) {
- initialize_framebuffer_size(newCtx, drawBuffer);
- }
- if (readBuffer != drawBuffer && !readBuffer->Initialized) {
- initialize_framebuffer_size(newCtx, readBuffer);
- }
-
- _mesa_resizebuffers(newCtx);
-#endif
-
-#else
- /* We want the drawBuffer and readBuffer to be initialized by
- * the driver.
- * This generally means the Width and Height match the actual
- * window size and the renderbuffers (both hardware and software
- * based) are allocated to match. The later can generally be
- * done with a call to _mesa_resize_framebuffer().
- *
- * It's theoretically possible for a buffer to have zero width
- * or height, but for now, assert check that the driver did what's
- * expected of it.
- */
- ASSERT(drawBuffer->Width > 0);
- ASSERT(drawBuffer->Height > 0);
-#endif
-
- if (drawBuffer) {
- _mesa_check_init_viewport(newCtx,
- drawBuffer->Width, drawBuffer->Height);
- }
- }
-
- if (newCtx->FirstTimeCurrent) {
- _mesa_compute_version(newCtx);
-
- newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
-
- check_context_limits(newCtx);
-
- /* We can use this to help debug user's problems. Tell them to set
- * the MESA_INFO env variable before running their app. Then the
- * first time each context is made current we'll print some useful
- * information.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_print_info();
- }
-
- newCtx->FirstTimeCurrent = GL_FALSE;
- }
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Make context 'ctx' share the display lists, textures and programs
- * that are associated with 'ctxToShare'.
- * Any display lists, textures or programs associated with 'ctx' will
- * be deleted if nobody else is sharing them.
- */
-GLboolean
-_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare)
-{
- if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
- struct gl_shared_state *oldSharedState = ctx->Shared;
-
- ctx->Shared = ctxToShare->Shared;
-
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- ctx->Shared->RefCount++;
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-
- update_default_objects(ctx);
-
- _mesa_release_shared_state(ctx, oldSharedState);
-
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-
-/**
- * \return pointer to the current GL context for this thread.
- *
- * Calls _glapi_get_context(). This isn't the fastest way to get the current
- * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in
- * context.h.
- */
-struct gl_context *
-_mesa_get_current_context( void )
-{
- return (struct gl_context *) _glapi_get_context();
-}
-
-
-/**
- * Get context's current API dispatch table.
- *
- * It'll either be the immediate-mode execute dispatcher or the display list
- * compile dispatcher.
- *
- * \param ctx GL context.
- *
- * \return pointer to dispatch_table.
- *
- * Simply returns __struct gl_contextRec::CurrentDispatch.
- */
-struct _glapi_table *
-_mesa_get_dispatch(struct gl_context *ctx)
-{
- return ctx->CurrentDispatch;
-}
-
-/*@}*/
-
-
-/**********************************************************************/
-/** \name Miscellaneous functions */
-/**********************************************************************/
-/*@{*/
-
-/**
- * Record an error.
- *
- * \param ctx GL context.
- * \param error error code.
- *
- * Records the given error code and call the driver's dd_function_table::Error
- * function if defined.
- *
- * \sa
- * This is called via _mesa_error().
- */
-void
-_mesa_record_error(struct gl_context *ctx, GLenum error)
-{
- if (!ctx)
- return;
-
- if (ctx->ErrorValue == GL_NO_ERROR) {
- ctx->ErrorValue = error;
- }
-
- /* Call device driver's error handler, if any. This is used on the Mac. */
- if (ctx->Driver.Error) {
- ctx->Driver.Error(ctx);
- }
-}
-
-
-/**
- * Flush commands and wait for completion.
- */
-void
-_mesa_finish(struct gl_context *ctx)
-{
- FLUSH_CURRENT( ctx, 0 );
- if (ctx->Driver.Finish) {
- ctx->Driver.Finish(ctx);
- }
-}
-
-
-/**
- * Flush commands.
- */
-void
-_mesa_flush(struct gl_context *ctx)
-{
- FLUSH_CURRENT( ctx, 0 );
- if (ctx->Driver.Flush) {
- ctx->Driver.Flush(ctx);
- }
-}
-
-
-
-/**
- * Execute glFinish().
- *
- * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
- * dd_function_table::Finish driver callback, if not NULL.
- */
-void GLAPIENTRY
-_mesa_Finish(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- _mesa_finish(ctx);
-}
-
-
-/**
- * Execute glFlush().
- *
- * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
- * dd_function_table::Flush driver callback, if not NULL.
- */
-void GLAPIENTRY
-_mesa_Flush(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- _mesa_flush(ctx);
-}
-
-
-/**
- * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
- * MUL/MAD, or vice versa, call this function to register that.
- * Otherwise we default to MUL/MAD.
- */
-void
-_mesa_set_mvp_with_dp4( struct gl_context *ctx,
- GLboolean flag )
-{
- ctx->mvp_with_dp4 = flag;
-}
-
-
-
-/**
- * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
- * is called to see if it's valid to render. This involves checking that
- * the current shader is valid and the framebuffer is complete.
- * If an error is detected it'll be recorded here.
- * \return GL_TRUE if OK to render, GL_FALSE if not
- */
-GLboolean
-_mesa_valid_to_render(struct gl_context *ctx, const char *where)
-{
- bool vert_from_glsl_shader = false;
- bool geom_from_glsl_shader = false;
- bool frag_from_glsl_shader = false;
-
- /* This depends on having up to date derived state (shaders) */
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- if (ctx->Shader.CurrentVertexProgram) {
- vert_from_glsl_shader = true;
-
- if (!ctx->Shader.CurrentVertexProgram->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(shader not linked)", where);
- return GL_FALSE;
- }
-#if 0 /* not normally enabled */
- {
- char errMsg[100];
- if (!_mesa_validate_shader_program(ctx,
- ctx->Shader.CurrentVertexProgram,
- errMsg)) {
- _mesa_warning(ctx, "Shader program %u is invalid: %s",
- ctx->Shader.CurrentVertexProgram->Name, errMsg);
- }
- }
-#endif
- }
-
- if (ctx->Shader.CurrentGeometryProgram) {
- geom_from_glsl_shader = true;
-
- if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(shader not linked)", where);
- return GL_FALSE;
- }
-#if 0 /* not normally enabled */
- {
- char errMsg[100];
- if (!_mesa_validate_shader_program(ctx,
- ctx->Shader.CurrentGeometryProgram,
- errMsg)) {
- _mesa_warning(ctx, "Shader program %u is invalid: %s",
- ctx->Shader.CurrentGeometryProgram->Name, errMsg);
- }
- }
-#endif
- }
-
- if (ctx->Shader.CurrentFragmentProgram) {
- frag_from_glsl_shader = true;
-
- if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(shader not linked)", where);
- return GL_FALSE;
- }
-#if 0 /* not normally enabled */
- {
- char errMsg[100];
- if (!_mesa_validate_shader_program(ctx,
- ctx->Shader.CurrentFragmentProgram,
- errMsg)) {
- _mesa_warning(ctx, "Shader program %u is invalid: %s",
- ctx->Shader.CurrentFragmentProgram->Name, errMsg);
- }
- }
-#endif
- }
-
- /* Any shader stages that are not supplied by the GLSL shader and have
- * assembly shaders enabled must now be validated.
- */
- if (!vert_from_glsl_shader
- && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(vertex program not valid)", where);
- return GL_FALSE;
- }
-
- /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current
- * FINISHME: geometry program should validated here.
- */
- (void) geom_from_glsl_shader;
-
- if (!frag_from_glsl_shader) {
- if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(fragment program not valid)", where);
- return GL_FALSE;
- }
-
- /* If drawing to integer-valued color buffers, there must be an
- * active fragment shader (GL_EXT_texture_integer).
- */
- if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(integer format but no fragment shader)", where);
- return GL_FALSE;
- }
- }
-
- if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "%s(incomplete framebuffer)", where);
- return GL_FALSE;
- }
-
-#ifdef DEBUG
- if (ctx->Shader.Flags & GLSL_LOG) {
- struct gl_shader_program *shProg[MESA_SHADER_TYPES];
- gl_shader_type i;
-
- shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
- shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
- shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
-
- for (i = 0; i < MESA_SHADER_TYPES; i++) {
- struct gl_shader *sh;
-
- if (shProg[i] == NULL || shProg[i]->_Used
- || shProg[i]->_LinkedShaders[i] == NULL)
- continue;
-
- /* This is the first time this shader is being used.
- * Append shader's constants/uniforms to log file.
- *
- * The logic is a little odd here. We only want to log data for each
- * shader target that will actually be used, and we only want to log
- * it once. It's possible to have a program bound to the vertex
- * shader target that also supplied a fragment shader. If that
- * program isn't also bound to the fragment shader target we don't
- * want to log its fragment data.
- */
- sh = shProg[i]->_LinkedShaders[i];
- switch (sh->Type) {
- case GL_VERTEX_SHADER:
- _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base);
- break;
-
- case GL_GEOMETRY_SHADER_ARB:
- _mesa_append_uniforms_to_file(sh,
- &shProg[i]->GeometryProgram->Base);
- break;
-
- case GL_FRAGMENT_SHADER:
- _mesa_append_uniforms_to_file(sh,
- &shProg[i]->FragmentProgram->Base);
- break;
- }
- }
-
- for (i = 0; i < MESA_SHADER_TYPES; i++) {
- if (shProg[i] != NULL)
- shProg[i]->_Used = GL_TRUE;
- }
- }
-#endif
-
- return GL_TRUE;
-}
-
-
-/*@}*/
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.3
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file context.c
+ * Mesa context/visual/framebuffer management functions.
+ * \author Brian Paul
+ */
+
+/**
+ * \mainpage Mesa Main Module
+ *
+ * \section MainIntroduction Introduction
+ *
+ * The Mesa Main module consists of all the files in the main/ directory.
+ * Among the features of this module are:
+ * <UL>
+ * <LI> Structures to represent most GL state </LI>
+ * <LI> State set/get functions </LI>
+ * <LI> Display lists </LI>
+ * <LI> Texture unit, object and image handling </LI>
+ * <LI> Matrix and attribute stacks </LI>
+ * </UL>
+ *
+ * Other modules are responsible for API dispatch, vertex transformation,
+ * point/line/triangle setup, rasterization, vertex array caching,
+ * vertex/fragment programs/shaders, etc.
+ *
+ *
+ * \section AboutDoxygen About Doxygen
+ *
+ * If you're viewing this information as Doxygen-generated HTML you'll
+ * see the documentation index at the top of this page.
+ *
+ * The first line lists the Mesa source code modules.
+ * The second line lists the indexes available for viewing the documentation
+ * for each module.
+ *
+ * Selecting the <b>Main page</b> link will display a summary of the module
+ * (this page).
+ *
+ * Selecting <b>Data Structures</b> will list all C structures.
+ *
+ * Selecting the <b>File List</b> link will list all the source files in
+ * the module.
+ * Selecting a filename will show a list of all functions defined in that file.
+ *
+ * Selecting the <b>Data Fields</b> link will display a list of all
+ * documented structure members.
+ *
+ * Selecting the <b>Globals</b> link will display a list
+ * of all functions, structures, global variables and macros in the module.
+ *
+ */
+
+
+#include "glheader.h"
+#include "mfeatures.h"
+#include "imports.h"
+#include "accum.h"
+#include "api_exec.h"
+#include "arrayobj.h"
+#include "attrib.h"
+#include "blend.h"
+#include "buffers.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "cpuinfo.h"
+#include "debug.h"
+#include "depth.h"
+#include "dlist.h"
+#include "eval.h"
+#include "extensions.h"
+#include "fbobject.h"
+#include "feedback.h"
+#include "fog.h"
+#include "formats.h"
+#include "framebuffer.h"
+#include "hint.h"
+#include "hash.h"
+#include "light.h"
+#include "lines.h"
+#include "macros.h"
+#include "matrix.h"
+#include "multisample.h"
+#include "pixel.h"
+#include "pixelstore.h"
+#include "points.h"
+#include "polygon.h"
+#include "queryobj.h"
+#include "syncobj.h"
+#include "rastpos.h"
+#include "remap.h"
+#include "scissor.h"
+#include "shared.h"
+#include "shaderobj.h"
+#include "simple_list.h"
+#include "state.h"
+#include "stencil.h"
+#include "texcompress_s3tc.h"
+#include "texstate.h"
+#include "transformfeedback.h"
+#include "mtypes.h"
+#include "varray.h"
+#include "version.h"
+#include "viewport.h"
+#include "vtxfmt.h"
+#include "program/program.h"
+#include "program/prog_print.h"
+#if _HAVE_FULL_GL
+#include "math/m_matrix.h"
+#endif
+#include "main/dispatch.h" /* for _gloffset_COUNT */
+
+#ifdef USE_SPARC_ASM
+#include "sparc/sparc.h"
+#endif
+
+#include "glsl_parser_extras.h"
+#include <stdbool.h>
+
+
+#ifndef MESA_VERBOSE
+int MESA_VERBOSE = 0;
+#endif
+
+#ifndef MESA_DEBUG_FLAGS
+int MESA_DEBUG_FLAGS = 0;
+#endif
+
+
+/* ubyte -> float conversion */
+GLfloat _mesa_ubyte_to_float_color_tab[256];
+
+
+
+/**
+ * Swap buffers notification callback.
+ *
+ * \param ctx GL context.
+ *
+ * Called by window system just before swapping buffers.
+ * We have to finish any pending rendering.
+ */
+void
+_mesa_notifySwapBuffers(struct gl_context *ctx)
+{
+ if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
+ _mesa_debug(ctx, "SwapBuffers\n");
+ FLUSH_CURRENT( ctx, 0 );
+ if (ctx->Driver.Flush) {
+ ctx->Driver.Flush(ctx);
+ }
+}
+
+
+/**********************************************************************/
+/** \name GL Visual allocation/destruction */
+/**********************************************************************/
+/*@{*/
+
+/**
+ * Allocates a struct gl_config structure and initializes it via
+ * _mesa_initialize_visual().
+ *
+ * \param dbFlag double buffering
+ * \param stereoFlag stereo buffer
+ * \param depthBits requested bits per depth buffer value. Any value in [0, 32]
+ * is acceptable but the actual depth type will be GLushort or GLuint as
+ * needed.
+ * \param stencilBits requested minimum bits per stencil buffer value
+ * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number
+ * of bits per color component in accum buffer.
+ * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
+ * \param redBits number of bits per color component in frame buffer for RGB(A)
+ * mode. We always use 8 in core Mesa though.
+ * \param greenBits same as above.
+ * \param blueBits same as above.
+ * \param alphaBits same as above.
+ * \param numSamples not really used.
+ *
+ * \return pointer to new struct gl_config or NULL if requested parameters
+ * can't be met.
+ *
+ * \note Need to add params for level and numAuxBuffers (at least)
+ */
+struct gl_config *
+_mesa_create_visual( GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples )
+{
+ struct gl_config *vis = CALLOC_STRUCT(gl_config);
+ if (vis) {
+ if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
+ redBits, greenBits, blueBits, alphaBits,
+ depthBits, stencilBits,
+ accumRedBits, accumGreenBits,
+ accumBlueBits, accumAlphaBits,
+ numSamples)) {
+ free(vis);
+ return NULL;
+ }
+ }
+ return vis;
+}
+
+
+/**
+ * Makes some sanity checks and fills in the fields of the struct
+ * gl_config object with the given parameters. If the caller needs to
+ * set additional fields, he should just probably init the whole
+ * gl_config object himself.
+ *
+ * \return GL_TRUE on success, or GL_FALSE on failure.
+ *
+ * \sa _mesa_create_visual() above for the parameter description.
+ */
+GLboolean
+_mesa_initialize_visual( struct gl_config *vis,
+ GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples )
+{
+ assert(vis);
+
+ if (depthBits < 0 || depthBits > 32) {
+ return GL_FALSE;
+ }
+ if (stencilBits < 0 || stencilBits > STENCIL_BITS) {
+ return GL_FALSE;
+ }
+ assert(accumRedBits >= 0);
+ assert(accumGreenBits >= 0);
+ assert(accumBlueBits >= 0);
+ assert(accumAlphaBits >= 0);
+
+ vis->rgbMode = GL_TRUE;
+ vis->doubleBufferMode = dbFlag;
+ vis->stereoMode = stereoFlag;
+
+ vis->redBits = redBits;
+ vis->greenBits = greenBits;
+ vis->blueBits = blueBits;
+ vis->alphaBits = alphaBits;
+ vis->rgbBits = redBits + greenBits + blueBits;
+
+ vis->indexBits = 0;
+ vis->depthBits = depthBits;
+ vis->stencilBits = stencilBits;
+
+ vis->accumRedBits = accumRedBits;
+ vis->accumGreenBits = accumGreenBits;
+ vis->accumBlueBits = accumBlueBits;
+ vis->accumAlphaBits = accumAlphaBits;
+
+ vis->haveAccumBuffer = accumRedBits > 0;
+ vis->haveDepthBuffer = depthBits > 0;
+ vis->haveStencilBuffer = stencilBits > 0;
+
+ vis->numAuxBuffers = 0;
+ vis->level = 0;
+ vis->sampleBuffers = numSamples > 0 ? 1 : 0;
+ vis->samples = numSamples;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Destroy a visual and free its memory.
+ *
+ * \param vis visual.
+ *
+ * Frees the visual structure.
+ */
+void
+_mesa_destroy_visual( struct gl_config *vis )
+{
+ free(vis);
+}
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name Context allocation, initialization, destroying
+ *
+ * The purpose of the most initialization functions here is to provide the
+ * default state values according to the OpenGL specification.
+ */
+/**********************************************************************/
+/*@{*/
+
+
+/**
+ * This is lame. gdb only seems to recognize enum types that are
+ * actually used somewhere. We want to be able to print/use enum
+ * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
+ * the gl_texture_index type anywhere. Thus, this lame function.
+ */
+static void
+dummy_enum_func(void)
+{
+ gl_buffer_index bi = BUFFER_FRONT_LEFT;
+ gl_face_index fi = FACE_POS_X;
+ gl_frag_attrib fa = FRAG_ATTRIB_WPOS;
+ gl_frag_result fr = FRAG_RESULT_DEPTH;
+ gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX;
+ gl_vert_attrib va = VERT_ATTRIB_POS;
+ gl_vert_result vr = VERT_RESULT_HPOS;
+ gl_geom_attrib ga = GEOM_ATTRIB_POSITION;
+ gl_geom_result gr = GEOM_RESULT_POS;
+
+ (void) bi;
+ (void) fi;
+ (void) fa;
+ (void) fr;
+ (void) ti;
+ (void) va;
+ (void) vr;
+ (void) ga;
+ (void) gr;
+}
+
+
+/**
+ * One-time initialization mutex lock.
+ *
+ * \sa Used by one_time_init().
+ */
+_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
+
+
+
+/**
+ * Calls all the various one-time-init functions in Mesa.
+ *
+ * While holding a global mutex lock, calls several initialization functions,
+ * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
+ * defined.
+ *
+ * \sa _math_init().
+ */
+static void
+one_time_init( struct gl_context *ctx )
+{
+ static GLbitfield api_init_mask = 0x0;
+
+ _glthread_LOCK_MUTEX(OneTimeLock);
+
+ /* truly one-time init */
+ if (!api_init_mask) {
+ GLuint i;
+
+ /* do some implementation tests */
+ assert( sizeof(GLbyte) == 1 );
+ assert( sizeof(GLubyte) == 1 );
+ assert( sizeof(GLshort) == 2 );
+ assert( sizeof(GLushort) == 2 );
+ assert( sizeof(GLint) == 4 );
+ assert( sizeof(GLuint) == 4 );
+
+ _mesa_get_cpu_features();
+
+ _mesa_init_sqrt_table();
+
+ /* context dependence is never a one-time thing... */
+ _mesa_init_get_hash(ctx);
+
+ for (i = 0; i < 256; i++) {
+ _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
+ }
+
+#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
+ if (MESA_VERBOSE != 0) {
+ _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
+ MESA_VERSION_STRING, __DATE__, __TIME__);
+ }
+#endif
+
+#ifdef DEBUG
+ _mesa_test_formats();
+#endif
+ }
+
+ /* per-API one-time init */
+ if (!(api_init_mask & (1 << ctx->API))) {
+ /*
+ * This is fine as ES does not use the remap table, but it may not be
+ * future-proof. We cannot always initialize the remap table because
+ * when an app is linked to libGLES*, there are not enough dynamic
+ * entries.
+ */
+ if (ctx->API == API_OPENGL)
+ _mesa_init_remap_table();
+ }
+
+ api_init_mask |= 1 << ctx->API;
+
+ _glthread_UNLOCK_MUTEX(OneTimeLock);
+
+ /* Hopefully atexit() is widely available. If not, we may need some
+ * #ifdef tests here.
+ */
+ atexit(_mesa_destroy_shader_compiler);
+
+ dummy_enum_func();
+}
+
+
+/**
+ * Initialize fields of gl_current_attrib (aka ctx->Current.*)
+ */
+static void
+_mesa_init_current(struct gl_context *ctx)
+{
+ GLuint i;
+
+ /* Init all to (0,0,0,1) */
+ for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
+ ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
+ }
+
+ /* redo special cases: */
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 );
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 );
+ ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 );
+}
+
+
+/**
+ * Init vertex/fragment/geometry program limits.
+ * Important: drivers should override these with actual limits.
+ */
+static void
+init_program_limits(GLenum type, struct gl_program_constants *prog)
+{
+ prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTemps = MAX_PROGRAM_TEMPS;
+ prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
+ prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
+ prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS;
+
+ switch (type) {
+ case GL_VERTEX_PROGRAM_ARB:
+ prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
+ prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
+ prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
+ break;
+ default:
+ assert(0 && "Bad program type in init_program_limits()");
+ }
+
+ /* Set the native limits to zero. This implies that there is no native
+ * support for shaders. Let the drivers fill in the actual values.
+ */
+ prog->MaxNativeInstructions = 0;
+ prog->MaxNativeAluInstructions = 0;
+ prog->MaxNativeTexInstructions = 0;
+ prog->MaxNativeTexIndirections = 0;
+ prog->MaxNativeAttribs = 0;
+ prog->MaxNativeTemps = 0;
+ prog->MaxNativeAddressRegs = 0;
+ prog->MaxNativeParameters = 0;
+
+ /* Set GLSL datatype range/precision info assuming IEEE float values.
+ * Drivers should override these defaults as needed.
+ */
+ prog->MediumFloat.RangeMin = 127;
+ prog->MediumFloat.RangeMax = 127;
+ prog->MediumFloat.Precision = 23;
+ prog->LowFloat = prog->HighFloat = prog->MediumFloat;
+
+ /* Assume ints are stored as floats for now, since this is the least-common
+ * denominator. The OpenGL ES spec implies (page 132) that the precision
+ * of integer types should be 0. Practically speaking, IEEE
+ * single-precision floating point values can only store integers in the
+ * range [-0x01000000, 0x01000000] without loss of precision.
+ */
+ prog->MediumInt.RangeMin = 24;
+ prog->MediumInt.RangeMax = 24;
+ prog->MediumInt.Precision = 0;
+ prog->LowInt = prog->HighInt = prog->MediumInt;
+}
+
+
+/**
+ * Initialize fields of gl_constants (aka ctx->Const.*).
+ * Use defaults from config.h. The device drivers will often override
+ * some of these values (such as number of texture units).
+ */
+static void
+_mesa_init_constants(struct gl_context *ctx)
+{
+ assert(ctx);
+
+ /* Constants, may be overriden (usually only reduced) by device drivers */
+ ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
+ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
+ ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
+ ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
+ ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
+ ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
+ ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
+ ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
+ ctx->Const.MaxTextureImageUnits);
+ ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
+ ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
+ ctx->Const.MaxTextureBufferSize = 65536;
+ ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
+ ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
+ ctx->Const.MinPointSize = MIN_POINT_SIZE;
+ ctx->Const.MaxPointSize = MAX_POINT_SIZE;
+ ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
+ ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
+ ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
+ ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
+ ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
+ ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
+ ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
+ ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
+ ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
+ ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
+ ctx->Const.MaxLights = MAX_LIGHTS;
+ ctx->Const.MaxShininess = 128.0;
+ ctx->Const.MaxSpotExponent = 128.0;
+ ctx->Const.MaxViewportWidth = MAX_WIDTH;
+ ctx->Const.MaxViewportHeight = MAX_HEIGHT;
+#if FEATURE_ARB_vertex_program
+ init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
+#endif
+#if FEATURE_ARB_fragment_program
+ init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
+#endif
+#if FEATURE_ARB_geometry_shader4
+ init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram);
+#endif
+ ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
+ ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
+
+ /* CheckArrayBounds is overriden by drivers/x11 for X server */
+ ctx->Const.CheckArrayBounds = GL_FALSE;
+
+ /* GL_ARB_draw_buffers */
+ ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
+
+#if FEATURE_EXT_framebuffer_object
+ ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
+ ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
+#endif
+
+#if FEATURE_ARB_vertex_shader
+ ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxVarying = MAX_VARYING;
+#endif
+#if FEATURE_ARB_geometry_shader4
+ ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
+ ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
+ ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
+ ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
+#endif
+
+ /* Shading language version */
+ if (ctx->API == API_OPENGL) {
+ ctx->Const.GLSLVersion = 120;
+ }
+ else if (ctx->API == API_OPENGLES2) {
+ ctx->Const.GLSLVersion = 100;
+ }
+ else if (ctx->API == API_OPENGLES) {
+ ctx->Const.GLSLVersion = 0; /* GLSL not supported */
+ }
+
+ /* GL_ARB_framebuffer_object */
+ ctx->Const.MaxSamples = 0;
+
+ /* GL_ARB_sync */
+ ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
+
+ /* GL_ATI_envmap_bumpmap */
+ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
+
+ /* GL_EXT_provoking_vertex */
+ ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
+
+ /* GL_EXT_transform_feedback */
+ ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS;
+ ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
+ ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
+
+ /* GL 3.2: hard-coded for now: */
+ ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
+
+ /** GL_EXT_gpu_shader4 */
+ ctx->Const.MinProgramTexelOffset = -8;
+ ctx->Const.MaxProgramTexelOffset = 7;
+}
+
+
+/**
+ * Do some sanity checks on the limits/constants for the given context.
+ * Only called the first time a context is bound.
+ */
+static void
+check_context_limits(struct gl_context *ctx)
+{
+ /* check that we don't exceed the size of various bitfields */
+ assert(VERT_RESULT_MAX <=
+ (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
+ assert(FRAG_ATTRIB_MAX <=
+ (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
+
+ assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield));
+
+ /* shader-related checks */
+ assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
+ assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
+
+ assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
+ assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
+ assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
+ assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
+
+ /* Texture unit checks */
+ assert(ctx->Const.MaxTextureImageUnits > 0);
+ assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
+ assert(ctx->Const.MaxTextureCoordUnits > 0);
+ assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
+ assert(ctx->Const.MaxTextureUnits > 0);
+ assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
+ assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
+ assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits));
+ assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
+ assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ /* number of coord units cannot be greater than number of image units */
+ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
+
+
+ /* Texture size checks */
+ assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
+ assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
+ assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
+ assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
+
+ /* make sure largest texture image is <= MAX_WIDTH in size */
+ assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
+ assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
+ assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
+
+ /* Texture level checks */
+ assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
+ assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
+
+ /* Max texture size should be <= max viewport size (render to texture) */
+ assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
+
+ assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
+ assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
+
+ assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
+
+ /* if this fails, add more enum values to gl_buffer_index */
+ assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT);
+
+ /* XXX probably add more tests */
+}
+
+
+/**
+ * Initialize the attribute groups in a GL context.
+ *
+ * \param ctx GL context.
+ *
+ * Initializes all the attributes, calling the respective <tt>init*</tt>
+ * functions for the more complex data structures.
+ */
+static GLboolean
+init_attrib_groups(struct gl_context *ctx)
+{
+ assert(ctx);
+
+ /* Constants */
+ _mesa_init_constants( ctx );
+
+ /* Extensions */
+ _mesa_init_extensions( ctx );
+
+ /* Attribute Groups */
+ _mesa_init_accum( ctx );
+ _mesa_init_attrib( ctx );
+ _mesa_init_buffer_objects( ctx );
+ _mesa_init_color( ctx );
+ _mesa_init_current( ctx );
+ _mesa_init_depth( ctx );
+ _mesa_init_debug( ctx );
+ _mesa_init_display_list( ctx );
+ _mesa_init_eval( ctx );
+ _mesa_init_fbobjects( ctx );
+ _mesa_init_feedback( ctx );
+ _mesa_init_fog( ctx );
+ _mesa_init_hint( ctx );
+ _mesa_init_line( ctx );
+ _mesa_init_lighting( ctx );
+ _mesa_init_matrix( ctx );
+ _mesa_init_multisample( ctx );
+ _mesa_init_pixel( ctx );
+ _mesa_init_pixelstore( ctx );
+ _mesa_init_point( ctx );
+ _mesa_init_polygon( ctx );
+ _mesa_init_program( ctx );
+ _mesa_init_queryobj( ctx );
+ _mesa_init_sync( ctx );
+ _mesa_init_rastpos( ctx );
+ _mesa_init_scissor( ctx );
+ _mesa_init_shader_state( ctx );
+ _mesa_init_stencil( ctx );
+ _mesa_init_transform( ctx );
+ _mesa_init_transform_feedback( ctx );
+ _mesa_init_varray( ctx );
+ _mesa_init_viewport( ctx );
+
+ if (!_mesa_init_texture( ctx ))
+ return GL_FALSE;
+
+ _mesa_init_texture_s3tc( ctx );
+
+ /* Miscellaneous */
+ ctx->NewState = _NEW_ALL;
+ ctx->ErrorValue = (GLenum) GL_NO_ERROR;
+ ctx->varying_vp_inputs = ~0;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Update default objects in a GL context with respect to shared state.
+ *
+ * \param ctx GL context.
+ *
+ * Removes references to old default objects, (texture objects, program
+ * objects, etc.) and changes to reference those from the current shared
+ * state.
+ */
+static GLboolean
+update_default_objects(struct gl_context *ctx)
+{
+ assert(ctx);
+
+ _mesa_update_default_objects_program(ctx);
+ _mesa_update_default_objects_texture(ctx);
+ _mesa_update_default_objects_buffer_objects(ctx);
+
+ return GL_TRUE;
+}
+
+
+/**
+ * This is the default function we plug into all dispatch table slots
+ * This helps prevents a segfault when someone calls a GL function without
+ * first checking if the extension's supported.
+ */
+static int
+generic_nop(void)
+{
+ _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
+ return 0;
+}
+
+
+/**
+ * Allocate and initialize a new dispatch table.
+ */
+struct _glapi_table *
+_mesa_alloc_dispatch_table(int size)
+{
+ /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
+ * In practice, this'll be the same for stand-alone Mesa. But for DRI
+ * Mesa we do this to accomodate different versions of libGL and various
+ * DRI drivers.
+ */
+ GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
+ struct _glapi_table *table;
+
+ /* should never happen, but just in case */
+ numEntries = MAX2(numEntries, size);
+
+ table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
+ if (table) {
+ _glapi_proc *entry = (_glapi_proc *) table;
+ GLint i;
+ for (i = 0; i < numEntries; i++) {
+ entry[i] = (_glapi_proc) generic_nop;
+ }
+ }
+ return table;
+}
+
+
+/**
+ * Initialize a struct gl_context struct (rendering context).
+ *
+ * This includes allocating all the other structs and arrays which hang off of
+ * the context by pointers.
+ * Note that the driver needs to pass in its dd_function_table here since
+ * we need to at least call driverFunctions->NewTextureObject to create the
+ * default texture objects.
+ *
+ * Called by _mesa_create_context().
+ *
+ * Performs the imports and exports callback tables initialization, and
+ * miscellaneous one-time initializations. If no shared context is supplied one
+ * is allocated, and increase its reference count. Setups the GL API dispatch
+ * tables. Initialize the TNL module. Sets the maximum Z buffer depth.
+ * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables
+ * for debug flags.
+ *
+ * \param ctx the context to initialize
+ * \param api the GL API type to create the context for
+ * \param visual describes the visual attributes for this context
+ * \param share_list points to context to share textures, display lists,
+ * etc with, or NULL
+ * \param driverFunctions table of device driver functions for this context
+ * to use
+ * \param driverContext pointer to driver-specific context data
+ */
+GLboolean
+_mesa_initialize_context(struct gl_context *ctx,
+ gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext)
+{
+ struct gl_shared_state *shared;
+ int i;
+
+ /*ASSERT(driverContext);*/
+ assert(driverFunctions->NewTextureObject);
+ assert(driverFunctions->FreeTexImageData);
+
+ ctx->API = api;
+ ctx->Visual = *visual;
+ ctx->DrawBuffer = NULL;
+ ctx->ReadBuffer = NULL;
+ ctx->WinSysDrawBuffer = NULL;
+ ctx->WinSysReadBuffer = NULL;
+
+ /* misc one-time initializations */
+ one_time_init(ctx);
+
+ /* Plug in driver functions and context pointer here.
+ * This is important because when we call alloc_shared_state() below
+ * we'll call ctx->Driver.NewTextureObject() to create the default
+ * textures.
+ */
+ ctx->Driver = *driverFunctions;
+ ctx->DriverCtx = driverContext;
+
+ if (share_list) {
+ /* share state with another context */
+ shared = share_list->Shared;
+ }
+ else {
+ /* allocate new, unshared state */
+ shared = _mesa_alloc_shared_state(ctx);
+ if (!shared)
+ return GL_FALSE;
+ }
+
+ _glthread_LOCK_MUTEX(shared->Mutex);
+ ctx->Shared = shared;
+ shared->RefCount++;
+ _glthread_UNLOCK_MUTEX(shared->Mutex);
+
+ if (!init_attrib_groups( ctx )) {
+ _mesa_release_shared_state(ctx, ctx->Shared);
+ return GL_FALSE;
+ }
+
+#if FEATURE_dispatch
+ /* setup the API dispatch tables */
+ switch (ctx->API) {
+#if FEATURE_GL
+ case API_OPENGL:
+ ctx->Exec = _mesa_create_exec_table();
+ break;
+#endif
+#if FEATURE_ES1
+ case API_OPENGLES:
+ ctx->Exec = _mesa_create_exec_table_es1();
+ break;
+#endif
+#if FEATURE_ES2
+ case API_OPENGLES2:
+ ctx->Exec = _mesa_create_exec_table_es2();
+ break;
+#endif
+ default:
+ _mesa_problem(ctx, "unknown or unsupported API");
+ break;
+ }
+
+ if (!ctx->Exec) {
+ _mesa_release_shared_state(ctx, ctx->Shared);
+ return GL_FALSE;
+ }
+#endif
+ ctx->CurrentDispatch = ctx->Exec;
+
+ ctx->FragmentProgram._MaintainTexEnvProgram
+ = (_mesa_getenv("MESA_TEX_PROG") != NULL);
+
+ ctx->VertexProgram._MaintainTnlProgram
+ = (_mesa_getenv("MESA_TNL_PROG") != NULL);
+ if (ctx->VertexProgram._MaintainTnlProgram) {
+ /* this is required... */
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ }
+
+ /* Mesa core handles all the formats that mesa core knows about.
+ * Drivers will want to override this list with just the formats
+ * they can handle, and confirm that appropriate fallbacks exist in
+ * _mesa_choose_tex_format().
+ */
+ memset(&ctx->TextureFormatSupported, GL_TRUE,
+ sizeof(ctx->TextureFormatSupported));
+
+ switch (ctx->API) {
+ case API_OPENGL:
+#if FEATURE_dlist
+ ctx->Save = _mesa_create_save_table();
+ if (!ctx->Save) {
+ _mesa_release_shared_state(ctx, ctx->Shared);
+ free(ctx->Exec);
+ return GL_FALSE;
+ }
+
+ _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
+#endif
+ break;
+ case API_OPENGLES:
+ /**
+ * GL_OES_texture_cube_map says
+ * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
+ */
+ for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+ texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ }
+ break;
+ case API_OPENGLES2:
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
+ break;
+ }
+
+ ctx->FirstTimeCurrent = GL_TRUE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Allocate and initialize a struct gl_context structure.
+ * Note that the driver needs to pass in its dd_function_table here since
+ * we need to at least call driverFunctions->NewTextureObject to initialize
+ * the rendering context.
+ *
+ * \param api the GL API type to create the context for
+ * \param visual a struct gl_config pointer (we copy the struct contents)
+ * \param share_list another context to share display lists with or NULL
+ * \param driverFunctions points to the dd_function_table into which the
+ * driver has plugged in all its special functions.
+ * \param driverContext points to the device driver's private context state
+ *
+ * \return pointer to a new __struct gl_contextRec or NULL if error.
+ */
+struct gl_context *
+_mesa_create_context(gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext)
+{
+ struct gl_context *ctx;
+
+ ASSERT(visual);
+ /*ASSERT(driverContext);*/
+
+ ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context));
+ if (!ctx)
+ return NULL;
+
+ if (_mesa_initialize_context(ctx, api, visual, share_list,
+ driverFunctions, driverContext)) {
+ return ctx;
+ }
+ else {
+ free(ctx);
+ return NULL;
+ }
+}
+
+
+/**
+ * Free the data associated with the given context.
+ *
+ * But doesn't free the struct gl_context struct itself.
+ *
+ * \sa _mesa_initialize_context() and init_attrib_groups().
+ */
+void
+_mesa_free_context_data( struct gl_context *ctx )
+{
+ if (!_mesa_get_current_context()){
+ /* No current context, but we may need one in order to delete
+ * texture objs, etc. So temporarily bind the context now.
+ */
+ _mesa_make_current(ctx, NULL, NULL);
+ }
+
+ /* unreference WinSysDraw/Read buffers */
+ _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL);
+ _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL);
+ _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL);
+ _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL);
+
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
+
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
+
+ _mesa_free_attrib_data(ctx);
+ _mesa_free_buffer_objects(ctx);
+ _mesa_free_lighting_data( ctx );
+ _mesa_free_eval_data( ctx );
+ _mesa_free_texture_data( ctx );
+ _mesa_free_matrix_data( ctx );
+ _mesa_free_viewport_data( ctx );
+ _mesa_free_program_data(ctx);
+ _mesa_free_shader_state(ctx);
+ _mesa_free_queryobj_data(ctx);
+ _mesa_free_sync_data(ctx);
+ _mesa_free_varray_data(ctx);
+ _mesa_free_transform_feedback(ctx);
+
+ _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
+
+#if FEATURE_ARB_pixel_buffer_object
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
+#endif
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
+#endif
+
+ /* free dispatch tables */
+ free(ctx->Exec);
+ free(ctx->Save);
+
+ /* Shared context state (display lists, textures, etc) */
+ _mesa_release_shared_state( ctx, ctx->Shared );
+
+ /* needs to be after freeing shared state */
+ _mesa_free_display_list_data(ctx);
+
+ if (ctx->Extensions.String)
+ free((void *) ctx->Extensions.String);
+
+ if (ctx->VersionString)
+ free(ctx->VersionString);
+
+ /* unbind the context if it's currently bound */
+ if (ctx == _mesa_get_current_context()) {
+ _mesa_make_current(NULL, NULL, NULL);
+ }
+}
+
+
+/**
+ * Destroy a struct gl_context structure.
+ *
+ * \param ctx GL context.
+ *
+ * Calls _mesa_free_context_data() and frees the gl_context object itself.
+ */
+void
+_mesa_destroy_context( struct gl_context *ctx )
+{
+ if (ctx) {
+ _mesa_free_context_data(ctx);
+ free( (void *) ctx );
+ }
+}
+
+
+#if _HAVE_FULL_GL
+/**
+ * Copy attribute groups from one context to another.
+ *
+ * \param src source context
+ * \param dst destination context
+ * \param mask bitwise OR of GL_*_BIT flags
+ *
+ * According to the bits specified in \p mask, copies the corresponding
+ * attributes from \p src into \p dst. For many of the attributes a simple \c
+ * memcpy is not enough due to the existence of internal pointers in their data
+ * structures.
+ */
+void
+_mesa_copy_context( const struct gl_context *src, struct gl_context *dst,
+ GLuint mask )
+{
+ if (mask & GL_ACCUM_BUFFER_BIT) {
+ /* OK to memcpy */
+ dst->Accum = src->Accum;
+ }
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ /* OK to memcpy */
+ dst->Color = src->Color;
+ }
+ if (mask & GL_CURRENT_BIT) {
+ /* OK to memcpy */
+ dst->Current = src->Current;
+ }
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ /* OK to memcpy */
+ dst->Depth = src->Depth;
+ }
+ if (mask & GL_ENABLE_BIT) {
+ /* no op */
+ }
+ if (mask & GL_EVAL_BIT) {
+ /* OK to memcpy */
+ dst->Eval = src->Eval;
+ }
+ if (mask & GL_FOG_BIT) {
+ /* OK to memcpy */
+ dst->Fog = src->Fog;
+ }
+ if (mask & GL_HINT_BIT) {
+ /* OK to memcpy */
+ dst->Hint = src->Hint;
+ }
+ if (mask & GL_LIGHTING_BIT) {
+ GLuint i;
+ /* begin with memcpy */
+ dst->Light = src->Light;
+ /* fixup linked lists to prevent pointer insanity */
+ make_empty_list( &(dst->Light.EnabledList) );
+ for (i = 0; i < MAX_LIGHTS; i++) {
+ if (dst->Light.Light[i].Enabled) {
+ insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
+ }
+ }
+ }
+ if (mask & GL_LINE_BIT) {
+ /* OK to memcpy */
+ dst->Line = src->Line;
+ }
+ if (mask & GL_LIST_BIT) {
+ /* OK to memcpy */
+ dst->List = src->List;
+ }
+ if (mask & GL_PIXEL_MODE_BIT) {
+ /* OK to memcpy */
+ dst->Pixel = src->Pixel;
+ }
+ if (mask & GL_POINT_BIT) {
+ /* OK to memcpy */
+ dst->Point = src->Point;
+ }
+ if (mask & GL_POLYGON_BIT) {
+ /* OK to memcpy */
+ dst->Polygon = src->Polygon;
+ }
+ if (mask & GL_POLYGON_STIPPLE_BIT) {
+ /* Use loop instead of memcpy due to problem with Portland Group's
+ * C compiler. Reported by John Stone.
+ */
+ GLuint i;
+ for (i = 0; i < 32; i++) {
+ dst->PolygonStipple[i] = src->PolygonStipple[i];
+ }
+ }
+ if (mask & GL_SCISSOR_BIT) {
+ /* OK to memcpy */
+ dst->Scissor = src->Scissor;
+ }
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ /* OK to memcpy */
+ dst->Stencil = src->Stencil;
+ }
+ if (mask & GL_TEXTURE_BIT) {
+ /* Cannot memcpy because of pointers */
+ _mesa_copy_texture_state(src, dst);
+ }
+ if (mask & GL_TRANSFORM_BIT) {
+ /* OK to memcpy */
+ dst->Transform = src->Transform;
+ }
+ if (mask & GL_VIEWPORT_BIT) {
+ /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
+ dst->Viewport.X = src->Viewport.X;
+ dst->Viewport.Y = src->Viewport.Y;
+ dst->Viewport.Width = src->Viewport.Width;
+ dst->Viewport.Height = src->Viewport.Height;
+ dst->Viewport.Near = src->Viewport.Near;
+ dst->Viewport.Far = src->Viewport.Far;
+ _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
+ }
+
+ /* XXX FIXME: Call callbacks?
+ */
+ dst->NewState = _NEW_ALL;
+}
+#endif
+
+
+/**
+ * Check if the given context can render into the given framebuffer
+ * by checking visual attributes.
+ *
+ * Most of these tests could go away because Mesa is now pretty flexible
+ * in terms of mixing rendering contexts with framebuffers. As long
+ * as RGB vs. CI mode agree, we're probably good.
+ *
+ * \return GL_TRUE if compatible, GL_FALSE otherwise.
+ */
+static GLboolean
+check_compatible(const struct gl_context *ctx,
+ const struct gl_framebuffer *buffer)
+{
+ const struct gl_config *ctxvis = &ctx->Visual;
+ const struct gl_config *bufvis = &buffer->Visual;
+
+ if (buffer == _mesa_get_incomplete_framebuffer())
+ return GL_TRUE;
+
+#if 0
+ /* disabling this fixes the fgl_glxgears pbuffer demo */
+ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
+ return GL_FALSE;
+#endif
+ if (ctxvis->stereoMode && !bufvis->stereoMode)
+ return GL_FALSE;
+ if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
+ return GL_FALSE;
+ if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
+ return GL_FALSE;
+ if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
+ return GL_FALSE;
+ if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
+ return GL_FALSE;
+ if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
+ return GL_FALSE;
+ if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask)
+ return GL_FALSE;
+#if 0
+ /* disabled (see bug 11161) */
+ if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
+ return GL_FALSE;
+#endif
+ if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Do one-time initialization for the given framebuffer. Specifically,
+ * ask the driver for the window's current size and update the framebuffer
+ * object to match.
+ * Really, the device driver should totally take care of this.
+ */
+static void
+initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ GLuint width, height;
+ if (ctx->Driver.GetBufferSize) {
+ ctx->Driver.GetBufferSize(fb, &width, &height);
+ if (ctx->Driver.ResizeBuffers)
+ ctx->Driver.ResizeBuffers(ctx, fb, width, height);
+ fb->Initialized = GL_TRUE;
+ }
+}
+
+
+/**
+ * Check if the viewport/scissor size has not yet been initialized.
+ * Initialize the size if the given width and height are non-zero.
+ */
+void
+_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
+{
+ if (!ctx->ViewportInitialized && width > 0 && height > 0) {
+ /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
+ * potential infinite recursion.
+ */
+ ctx->ViewportInitialized = GL_TRUE;
+ _mesa_set_viewport(ctx, 0, 0, width, height);
+ _mesa_set_scissor(ctx, 0, 0, width, height);
+ }
+}
+
+
+/**
+ * Bind the given context to the given drawBuffer and readBuffer and
+ * make it the current context for the calling thread.
+ * We'll render into the drawBuffer and read pixels from the
+ * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc).
+ *
+ * We check that the context's and framebuffer's visuals are compatible
+ * and return immediately if they're not.
+ *
+ * \param newCtx the new GL context. If NULL then there will be no current GL
+ * context.
+ * \param drawBuffer the drawing framebuffer
+ * \param readBuffer the reading framebuffer
+ */
+GLboolean
+_mesa_make_current( struct gl_context *newCtx,
+ struct gl_framebuffer *drawBuffer,
+ struct gl_framebuffer *readBuffer )
+{
+ GET_CURRENT_CONTEXT(curCtx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(newCtx, "_mesa_make_current()\n");
+
+ /* Check that the context's and framebuffer's visuals are compatible.
+ */
+ if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
+ if (!check_compatible(newCtx, drawBuffer)) {
+ _mesa_warning(newCtx,
+ "MakeCurrent: incompatible visuals for context and drawbuffer");
+ return GL_FALSE;
+ }
+ }
+ if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
+ if (!check_compatible(newCtx, readBuffer)) {
+ _mesa_warning(newCtx,
+ "MakeCurrent: incompatible visuals for context and readbuffer");
+ return GL_FALSE;
+ }
+ }
+
+ if (curCtx &&
+ (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
+ curCtx != newCtx)
+ _mesa_flush(curCtx);
+
+ /* We used to call _glapi_check_multithread() here. Now do it in drivers */
+ _glapi_set_context((void *) newCtx);
+ ASSERT(_mesa_get_current_context() == newCtx);
+
+ if (!newCtx) {
+ _glapi_set_dispatch(NULL); /* none current */
+ }
+ else {
+ _glapi_set_dispatch(newCtx->CurrentDispatch);
+
+ if (drawBuffer && readBuffer) {
+ /* TODO: check if newCtx and buffer's visual match??? */
+
+ ASSERT(drawBuffer->Name == 0);
+ ASSERT(readBuffer->Name == 0);
+ _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
+ _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
+
+ /*
+ * Only set the context's Draw/ReadBuffer fields if they're NULL
+ * or not bound to a user-created FBO.
+ */
+ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
+ /* KW: merge conflict here, revisit.
+ */
+ /* fix up the fb fields - these will end up wrong otherwise
+ * if the DRIdrawable changes, and everything relies on them.
+ * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
+ */
+ unsigned int i;
+ GLenum buffers[MAX_DRAW_BUFFERS];
+
+ _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
+
+ for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
+ buffers[i] = newCtx->Color.DrawBuffer[i];
+ }
+
+ _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
+ buffers, NULL);
+ }
+ if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
+ _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
+ }
+
+ /* XXX only set this flag if we're really changing the draw/read
+ * framebuffer bindings.
+ */
+ newCtx->NewState |= _NEW_BUFFERS;
+
+#if 1
+ /* We want to get rid of these lines: */
+
+#if _HAVE_FULL_GL
+ if (!drawBuffer->Initialized) {
+ initialize_framebuffer_size(newCtx, drawBuffer);
+ }
+ if (readBuffer != drawBuffer && !readBuffer->Initialized) {
+ initialize_framebuffer_size(newCtx, readBuffer);
+ }
+
+ _mesa_resizebuffers(newCtx);
+#endif
+
+#else
+ /* We want the drawBuffer and readBuffer to be initialized by
+ * the driver.
+ * This generally means the Width and Height match the actual
+ * window size and the renderbuffers (both hardware and software
+ * based) are allocated to match. The later can generally be
+ * done with a call to _mesa_resize_framebuffer().
+ *
+ * It's theoretically possible for a buffer to have zero width
+ * or height, but for now, assert check that the driver did what's
+ * expected of it.
+ */
+ ASSERT(drawBuffer->Width > 0);
+ ASSERT(drawBuffer->Height > 0);
+#endif
+
+ if (drawBuffer) {
+ _mesa_check_init_viewport(newCtx,
+ drawBuffer->Width, drawBuffer->Height);
+ }
+ }
+
+ if (newCtx->FirstTimeCurrent) {
+ _mesa_compute_version(newCtx);
+
+ newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
+
+ check_context_limits(newCtx);
+
+ /* We can use this to help debug user's problems. Tell them to set
+ * the MESA_INFO env variable before running their app. Then the
+ * first time each context is made current we'll print some useful
+ * information.
+ */
+ if (_mesa_getenv("MESA_INFO")) {
+ _mesa_print_info();
+ }
+
+ newCtx->FirstTimeCurrent = GL_FALSE;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Make context 'ctx' share the display lists, textures and programs
+ * that are associated with 'ctxToShare'.
+ * Any display lists, textures or programs associated with 'ctx' will
+ * be deleted if nobody else is sharing them.
+ */
+GLboolean
+_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare)
+{
+ if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
+ struct gl_shared_state *oldSharedState = ctx->Shared;
+
+ ctx->Shared = ctxToShare->Shared;
+
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ ctx->Shared->RefCount++;
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ update_default_objects(ctx);
+
+ _mesa_release_shared_state(ctx, oldSharedState);
+
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+
+/**
+ * \return pointer to the current GL context for this thread.
+ *
+ * Calls _glapi_get_context(). This isn't the fastest way to get the current
+ * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in
+ * context.h.
+ */
+struct gl_context *
+_mesa_get_current_context( void )
+{
+ return (struct gl_context *) _glapi_get_context();
+}
+
+
+/**
+ * Get context's current API dispatch table.
+ *
+ * It'll either be the immediate-mode execute dispatcher or the display list
+ * compile dispatcher.
+ *
+ * \param ctx GL context.
+ *
+ * \return pointer to dispatch_table.
+ *
+ * Simply returns __struct gl_contextRec::CurrentDispatch.
+ */
+struct _glapi_table *
+_mesa_get_dispatch(struct gl_context *ctx)
+{
+ return ctx->CurrentDispatch;
+}
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name Miscellaneous functions */
+/**********************************************************************/
+/*@{*/
+
+/**
+ * Record an error.
+ *
+ * \param ctx GL context.
+ * \param error error code.
+ *
+ * Records the given error code and call the driver's dd_function_table::Error
+ * function if defined.
+ *
+ * \sa
+ * This is called via _mesa_error().
+ */
+void
+_mesa_record_error(struct gl_context *ctx, GLenum error)
+{
+ if (!ctx)
+ return;
+
+ if (ctx->ErrorValue == GL_NO_ERROR) {
+ ctx->ErrorValue = error;
+ }
+
+ /* Call device driver's error handler, if any. This is used on the Mac. */
+ if (ctx->Driver.Error) {
+ ctx->Driver.Error(ctx);
+ }
+}
+
+
+/**
+ * Flush commands and wait for completion.
+ */
+void
+_mesa_finish(struct gl_context *ctx)
+{
+ FLUSH_CURRENT( ctx, 0 );
+ if (ctx->Driver.Finish) {
+ ctx->Driver.Finish(ctx);
+ }
+}
+
+
+/**
+ * Flush commands.
+ */
+void
+_mesa_flush(struct gl_context *ctx)
+{
+ FLUSH_CURRENT( ctx, 0 );
+ if (ctx->Driver.Flush) {
+ ctx->Driver.Flush(ctx);
+ }
+}
+
+
+
+/**
+ * Execute glFinish().
+ *
+ * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
+ * dd_function_table::Finish driver callback, if not NULL.
+ */
+void GLAPIENTRY
+_mesa_Finish(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ _mesa_finish(ctx);
+}
+
+
+/**
+ * Execute glFlush().
+ *
+ * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
+ * dd_function_table::Flush driver callback, if not NULL.
+ */
+void GLAPIENTRY
+_mesa_Flush(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ _mesa_flush(ctx);
+}
+
+
+/**
+ * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
+ * MUL/MAD, or vice versa, call this function to register that.
+ * Otherwise we default to MUL/MAD.
+ */
+void
+_mesa_set_mvp_with_dp4( struct gl_context *ctx,
+ GLboolean flag )
+{
+ ctx->mvp_with_dp4 = flag;
+}
+
+
+
+/**
+ * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
+ * is called to see if it's valid to render. This involves checking that
+ * the current shader is valid and the framebuffer is complete.
+ * If an error is detected it'll be recorded here.
+ * \return GL_TRUE if OK to render, GL_FALSE if not
+ */
+GLboolean
+_mesa_valid_to_render(struct gl_context *ctx, const char *where)
+{
+ bool vert_from_glsl_shader = false;
+ bool geom_from_glsl_shader = false;
+ bool frag_from_glsl_shader = false;
+
+ /* This depends on having up to date derived state (shaders) */
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ if (ctx->Shader.CurrentVertexProgram) {
+ vert_from_glsl_shader = true;
+
+ if (!ctx->Shader.CurrentVertexProgram->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(shader not linked)", where);
+ return GL_FALSE;
+ }
+#if 0 /* not normally enabled */
+ {
+ char errMsg[100];
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentVertexProgram,
+ errMsg)) {
+ _mesa_warning(ctx, "Shader program %u is invalid: %s",
+ ctx->Shader.CurrentVertexProgram->Name, errMsg);
+ }
+ }
+#endif
+ }
+
+ if (ctx->Shader.CurrentGeometryProgram) {
+ geom_from_glsl_shader = true;
+
+ if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(shader not linked)", where);
+ return GL_FALSE;
+ }
+#if 0 /* not normally enabled */
+ {
+ char errMsg[100];
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentGeometryProgram,
+ errMsg)) {
+ _mesa_warning(ctx, "Shader program %u is invalid: %s",
+ ctx->Shader.CurrentGeometryProgram->Name, errMsg);
+ }
+ }
+#endif
+ }
+
+ if (ctx->Shader.CurrentFragmentProgram) {
+ frag_from_glsl_shader = true;
+
+ if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(shader not linked)", where);
+ return GL_FALSE;
+ }
+#if 0 /* not normally enabled */
+ {
+ char errMsg[100];
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentFragmentProgram,
+ errMsg)) {
+ _mesa_warning(ctx, "Shader program %u is invalid: %s",
+ ctx->Shader.CurrentFragmentProgram->Name, errMsg);
+ }
+ }
+#endif
+ }
+
+ /* Any shader stages that are not supplied by the GLSL shader and have
+ * assembly shaders enabled must now be validated.
+ */
+ if (!vert_from_glsl_shader
+ && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(vertex program not valid)", where);
+ return GL_FALSE;
+ }
+
+ /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current
+ * FINISHME: geometry program should validated here.
+ */
+ (void) geom_from_glsl_shader;
+
+ if (!frag_from_glsl_shader) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(fragment program not valid)", where);
+ return GL_FALSE;
+ }
+
+ /* If drawing to integer-valued color buffers, there must be an
+ * active fragment shader (GL_EXT_texture_integer).
+ */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(integer format but no fragment shader)", where);
+ return GL_FALSE;
+ }
+ }
+
+ if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "%s(incomplete framebuffer)", where);
+ return GL_FALSE;
+ }
+
+#ifdef DEBUG
+ if (ctx->Shader.Flags & GLSL_LOG) {
+ struct gl_shader_program *shProg[MESA_SHADER_TYPES];
+ gl_shader_type i;
+
+ shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
+ shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
+ shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
+
+ for (i = 0; i < MESA_SHADER_TYPES; i++) {
+ struct gl_shader *sh;
+
+ if (shProg[i] == NULL || shProg[i]->_Used
+ || shProg[i]->_LinkedShaders[i] == NULL)
+ continue;
+
+ /* This is the first time this shader is being used.
+ * Append shader's constants/uniforms to log file.
+ *
+ * The logic is a little odd here. We only want to log data for each
+ * shader target that will actually be used, and we only want to log
+ * it once. It's possible to have a program bound to the vertex
+ * shader target that also supplied a fragment shader. If that
+ * program isn't also bound to the fragment shader target we don't
+ * want to log its fragment data.
+ */
+ sh = shProg[i]->_LinkedShaders[i];
+ switch (sh->Type) {
+ case GL_VERTEX_SHADER:
+ _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base);
+ break;
+
+ case GL_GEOMETRY_SHADER_ARB:
+ _mesa_append_uniforms_to_file(sh,
+ &shProg[i]->GeometryProgram->Base);
+ break;
+
+ case GL_FRAGMENT_SHADER:
+ _mesa_append_uniforms_to_file(sh,
+ &shProg[i]->FragmentProgram->Base);
+ break;
+ }
+ }
+
+ for (i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (shProg[i] != NULL)
+ shProg[i]->_Used = GL_TRUE;
+ }
+ }
+#endif
+
+ return GL_TRUE;
+}
+
+
+/*@}*/
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h
index ae4d6f7da..a4c7ba2c5 100644
--- a/mesalib/src/mesa/main/context.h
+++ b/mesalib/src/mesa/main/context.h
@@ -1,289 +1,289 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file context.h
- * Mesa context and visual-related functions.
- *
- * There are three large Mesa data types/classes which are meant to be
- * used by device drivers:
- * - struct gl_context: this contains the Mesa rendering state
- * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not
- * there's a depth buffer, stencil buffer, etc.
- * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer,
- * accum buffer and alpha buffers.
- *
- * These types should be encapsulated by corresponding device driver
- * data types. See xmesa.h and xmesaP.h for an example.
- *
- * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes
- * which the device driver must derive from.
- *
- * The following functions create and destroy these data types.
- */
-
-
-#ifndef CONTEXT_H
-#define CONTEXT_H
-
-
-#include "imports.h"
-#include "mtypes.h"
-
-
-struct _glapi_table;
-
-
-/** \name Visual-related functions */
-/*@{*/
-
-extern struct gl_config *
-_mesa_create_visual( GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples );
-
-extern GLboolean
-_mesa_initialize_visual( struct gl_config *v,
- GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples );
-
-extern void
-_mesa_destroy_visual( struct gl_config *vis );
-
-/*@}*/
-
-
-/** \name Context-related functions */
-/*@{*/
-
-extern GLboolean
-_mesa_initialize_context( struct gl_context *ctx,
- gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext );
-
-extern struct gl_context *
-_mesa_create_context(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext);
-
-extern void
-_mesa_free_context_data( struct gl_context *ctx );
-
-extern void
-_mesa_destroy_context( struct gl_context *ctx );
-
-
-extern void
-_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
-
-
-extern void
-_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
- struct gl_framebuffer *readBuffer );
-
-extern GLboolean
-_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
-
-extern struct gl_context *
-_mesa_get_current_context(void);
-
-/*@}*/
-
-extern void
-_mesa_init_get_hash(struct gl_context *ctx);
-
-extern void
-_mesa_notifySwapBuffers(struct gl_context *gc);
-
-
-extern struct _glapi_table *
-_mesa_get_dispatch(struct gl_context *ctx);
-
-
-void
-_mesa_set_mvp_with_dp4( struct gl_context *ctx,
- GLboolean flag );
-
-
-extern GLboolean
-_mesa_valid_to_render(struct gl_context *ctx, const char *where);
-
-
-
-/** \name Miscellaneous */
-/*@{*/
-
-extern void
-_mesa_record_error( struct gl_context *ctx, GLenum error );
-
-
-extern void
-_mesa_finish(struct gl_context *ctx);
-
-extern void
-_mesa_flush(struct gl_context *ctx);
-
-
-extern void GLAPIENTRY
-_mesa_Finish( void );
-
-extern void GLAPIENTRY
-_mesa_Flush( void );
-
-/*@}*/
-
-
-/**
- * \name Macros for flushing buffered rendering commands before state changes,
- * checking if inside glBegin/glEnd, etc.
- */
-/*@{*/
-
-/**
- * Flush vertices.
- *
- * \param ctx GL context.
- * \param newstate new state.
- *
- * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
- * and calls dd_function_table::FlushVertices if so. Marks
- * __struct gl_contextRec::NewState with \p newstate.
- */
-#define FLUSH_VERTICES(ctx, newstate) \
-do { \
- if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
- if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
- ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
- ctx->NewState |= newstate; \
-} while (0)
-
-/**
- * Flush current state.
- *
- * \param ctx GL context.
- * \param newstate new state.
- *
- * Checks if dd_function_table::NeedFlush is marked to flush current state,
- * and calls dd_function_table::FlushVertices if so. Marks
- * __struct gl_contextRec::NewState with \p newstate.
- */
-#define FLUSH_CURRENT(ctx, newstate) \
-do { \
- if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
- ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
- ctx->NewState |= newstate; \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
-do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
- _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
- return retval; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
-do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
- _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
- return; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END(ctx); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
-
-/*@}*/
-
-
-
-#endif /* CONTEXT_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file context.h
+ * Mesa context and visual-related functions.
+ *
+ * There are three large Mesa data types/classes which are meant to be
+ * used by device drivers:
+ * - struct gl_context: this contains the Mesa rendering state
+ * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
+ * or not there's a depth buffer, stencil buffer, etc.
+ * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
+ * buffer, accum buffer and alpha buffers.
+ *
+ * These types should be encapsulated by corresponding device driver
+ * data types. See xmesa.h and xmesaP.h for an example.
+ *
+ * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
+ * are base classes which the device driver must derive from.
+ *
+ * The following functions create and destroy these data types.
+ */
+
+
+#ifndef CONTEXT_H
+#define CONTEXT_H
+
+
+#include "imports.h"
+#include "mtypes.h"
+
+
+struct _glapi_table;
+
+
+/** \name Visual-related functions */
+/*@{*/
+
+extern struct gl_config *
+_mesa_create_visual( GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples );
+
+extern GLboolean
+_mesa_initialize_visual( struct gl_config *v,
+ GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples );
+
+extern void
+_mesa_destroy_visual( struct gl_config *vis );
+
+/*@}*/
+
+
+/** \name Context-related functions */
+/*@{*/
+
+extern GLboolean
+_mesa_initialize_context( struct gl_context *ctx,
+ gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext );
+
+extern struct gl_context *
+_mesa_create_context(gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext);
+
+extern void
+_mesa_free_context_data( struct gl_context *ctx );
+
+extern void
+_mesa_destroy_context( struct gl_context *ctx );
+
+
+extern void
+_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
+
+
+extern void
+_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
+
+extern GLboolean
+_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
+ struct gl_framebuffer *readBuffer );
+
+extern GLboolean
+_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
+
+extern struct gl_context *
+_mesa_get_current_context(void);
+
+/*@}*/
+
+extern void
+_mesa_init_get_hash(struct gl_context *ctx);
+
+extern void
+_mesa_notifySwapBuffers(struct gl_context *gc);
+
+
+extern struct _glapi_table *
+_mesa_get_dispatch(struct gl_context *ctx);
+
+
+void
+_mesa_set_mvp_with_dp4( struct gl_context *ctx,
+ GLboolean flag );
+
+
+extern GLboolean
+_mesa_valid_to_render(struct gl_context *ctx, const char *where);
+
+
+
+/** \name Miscellaneous */
+/*@{*/
+
+extern void
+_mesa_record_error( struct gl_context *ctx, GLenum error );
+
+
+extern void
+_mesa_finish(struct gl_context *ctx);
+
+extern void
+_mesa_flush(struct gl_context *ctx);
+
+
+extern void GLAPIENTRY
+_mesa_Finish( void );
+
+extern void GLAPIENTRY
+_mesa_Flush( void );
+
+/*@}*/
+
+
+/**
+ * \name Macros for flushing buffered rendering commands before state changes,
+ * checking if inside glBegin/glEnd, etc.
+ */
+/*@{*/
+
+/**
+ * Flush vertices.
+ *
+ * \param ctx GL context.
+ * \param newstate new state.
+ *
+ * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
+ * and calls dd_function_table::FlushVertices if so. Marks
+ * __struct gl_contextRec::NewState with \p newstate.
+ */
+#define FLUSH_VERTICES(ctx, newstate) \
+do { \
+ if (MESA_VERBOSE & VERBOSE_STATE) \
+ _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
+ if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
+ ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
+ ctx->NewState |= newstate; \
+} while (0)
+
+/**
+ * Flush current state.
+ *
+ * \param ctx GL context.
+ * \param newstate new state.
+ *
+ * Checks if dd_function_table::NeedFlush is marked to flush current state,
+ * and calls dd_function_table::FlushVertices if so. Marks
+ * __struct gl_contextRec::NewState with \p newstate.
+ */
+#define FLUSH_CURRENT(ctx, newstate) \
+do { \
+ if (MESA_VERBOSE & VERBOSE_STATE) \
+ _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
+ if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
+ ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
+ ctx->NewState |= newstate; \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
+ return retval; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
+ return; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
+do { \
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+/*@}*/
+
+
+
+#endif /* CONTEXT_H */
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index e5711f21a..c45265900 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -262,6 +262,7 @@ static const struct extension extension_table[] = {
{ "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
{ "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
{ "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
+ { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
{ "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
{ "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
{ "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index 55acb6d1f..2d3879c06 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -63,7 +63,7 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
return;
if (*ptr) {
- /* Unreference the old buffer */
+ /* Unreference the old sampler */
GLboolean deleteFlag = GL_FALSE;
struct gl_sampler_object *oldSamp = *ptr;
@@ -90,9 +90,9 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
/* reference new sampler */
/*_glthread_LOCK_MUTEX(samp->Mutex);*/
if (samp->RefCount == 0) {
- /* this buffer's being deleted (look just above) */
+ /* this sampler's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
- _mesa_problem(NULL, "referencing deleted buffer object");
+ _mesa_problem(NULL, "referencing deleted sampler object");
*ptr = NULL;
}
else {
@@ -281,7 +281,7 @@ _mesa_BindSampler(GLuint unit, GLuint sampler)
/**
- * Check if a coordinate wrap mode is supported for the texture target.
+ * Check if a coordinate wrap mode is legal.
* \return GL_TRUE if legal, GL_FALSE otherwise
*/
static GLboolean
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index e470d873f..d84f59690 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -27,8 +27,6 @@
* Shared-context state
*/
-
-
#include "imports.h"
#include "mfeatures.h"
#include "mtypes.h"
@@ -46,6 +44,7 @@
#include "shaderobj.h"
#include "syncobj.h"
+
/**
* Allocate and initialize a shared context state structure.
* Initializes the display list, texture objects and vertex programs hash
@@ -403,7 +402,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
* \sa free_shared_state().
*/
void
-_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
+_mesa_release_shared_state(struct gl_context *ctx,
+ struct gl_shared_state *shared)
{
GLint RefCount;
diff --git a/mesalib/src/mesa/main/shared.h b/mesalib/src/mesa/main/shared.h
index 870aadeb2..55516a8c3 100644
--- a/mesalib/src/mesa/main/shared.h
+++ b/mesalib/src/mesa/main/shared.h
@@ -1,38 +1,39 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SHARED_H
-#define SHARED_H
-
-struct gl_context;
-
-struct gl_shared_state *
-_mesa_alloc_shared_state(struct gl_context *ctx);
-
-
-void
-_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared);
-
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef SHARED_H
+#define SHARED_H
+
+struct gl_context;
+
+struct gl_shared_state *
+_mesa_alloc_shared_state(struct gl_context *ctx);
+
+
+void
+_mesa_release_shared_state(struct gl_context *ctx,
+ struct gl_shared_state *shared);
+
+
+#endif
diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y
index 19aa8ccdb..b35bc5a7c 100644
--- a/mesalib/src/mesa/program/program_parse.y
+++ b/mesalib/src/mesa/program/program_parse.y
@@ -2064,6 +2064,34 @@ optResultFaceType:
? VERT_RESULT_COL0
: FRAG_RESULT_COLOR;
}
+ | '[' INTEGER ']'
+ {
+ if (state->mode == ARB_vertex) {
+ yyerror(& @1, state, "invalid program result name");
+ YYERROR;
+ } else {
+ if (!state->option.DrawBuffers) {
+ /* From the ARB_draw_buffers spec (same text exists
+ * for ATI_draw_buffers):
+ *
+ * If this option is not specified, a fragment
+ * program that attempts to bind
+ * "result.color[n]" will fail to load, and only
+ * "result.color" will be allowed.
+ */
+ yyerror(& @1, state,
+ "result.color[] used without "
+ "`OPTION ARB_draw_buffers' or "
+ "`OPTION ATI_draw_buffers'");
+ YYERROR;
+ } else if ($2 >= state->MaxDrawBuffers) {
+ yyerror(& @1, state,
+ "result.color[] exceeds MAX_DRAW_BUFFERS_ARB");
+ YYERROR;
+ }
+ $$ = FRAG_RESULT_DATA0 + $2;
+ }
+ }
| FRONT
{
if (state->mode == ARB_vertex) {
@@ -2681,6 +2709,7 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st
state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
state->MaxLights = ctx->Const.MaxLights;
state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices;
+ state->MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
state->state_param_enum = (target == GL_VERTEX_PROGRAM_ARB)
? STATE_VERTEX_PROGRAM : STATE_FRAGMENT_PROGRAM;
diff --git a/mesalib/src/mesa/program/program_parse_extra.c b/mesalib/src/mesa/program/program_parse_extra.c
index ae98b782b..4d928483e 100644
--- a/mesalib/src/mesa/program/program_parse_extra.c
+++ b/mesalib/src/mesa/program/program_parse_extra.c
@@ -229,6 +229,16 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
}
}
}
+ } else if (strncmp(option, "ATI_", 4) == 0) {
+ option += 4;
+
+ if (strcmp(option, "draw_buffers") == 0) {
+ /* Don't need to check extension availability because all Mesa-based
+ * drivers support GL_ATI_draw_buffers.
+ */
+ state->option.DrawBuffers = 1;
+ return 1;
+ }
} else if (strncmp(option, "NV_fragment_program", 19) == 0) {
option += 19;
diff --git a/mesalib/src/mesa/program/program_parser.h b/mesalib/src/mesa/program/program_parser.h
index ff2f4f25f..8e5aaee95 100644
--- a/mesalib/src/mesa/program/program_parser.h
+++ b/mesalib/src/mesa/program/program_parser.h
@@ -1,299 +1,300 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#pragma once
-
-#include "main/config.h"
-
-struct gl_context;
-
-enum asm_type {
- at_none,
- at_address,
- at_attrib,
- at_param,
- at_temp,
- at_output
-};
-
-struct asm_symbol {
- struct asm_symbol *next; /**< List linkage for freeing. */
- const char *name;
- enum asm_type type;
- unsigned attrib_binding;
- unsigned output_binding; /**< Output / result register number. */
-
- /**
- * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM.
- */
- unsigned param_binding_type;
-
- /**
- * Offset into the program_parameter_list where the tokens representing our
- * bound state (or constants) start.
- */
- unsigned param_binding_begin;
-
- /**
- * Constants put into the parameter list may be swizzled. This
- * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
- */
- unsigned param_binding_swizzle;
-
- /* This is how many entries in the program_parameter_list we take up
- * with our state tokens or constants. Note that this is _not_ the same as
- * the number of param registers we eventually use.
- */
- unsigned param_binding_length;
-
- /**
- * Index of the temp register assigned to this variable.
- */
- unsigned temp_binding;
-
- /**
- * Flag whether or not a PARAM is an array
- */
- unsigned param_is_array:1;
-
-
- /**
- * Flag whether or not a PARAM array is accessed indirectly
- */
- unsigned param_accessed_indirectly:1;
-
-
- /**
- * \brief Is first pass of parameter layout done with this variable?
- *
- * The parameter layout routine operates in two passes. This flag tracks
- * whether or not the first pass has handled this variable.
- *
- * \sa _mesa_layout_parameters
- */
- unsigned pass1_done:1;
-};
-
-
-struct asm_vector {
- unsigned count;
- float data[4];
-};
-
-
-struct asm_swizzle_mask {
- unsigned swizzle:12;
- unsigned mask:4;
-};
-
-
-struct asm_src_register {
- struct prog_src_register Base;
-
- /**
- * Symbol associated with indirect access to parameter arrays.
- *
- * If \c Base::RelAddr is 1, this will point to the symbol for the parameter
- * that is being dereferenced. Further, \c Base::Index will be the offset
- * from the address register being used.
- */
- struct asm_symbol *Symbol;
-};
-
-
-struct asm_instruction {
- struct prog_instruction Base;
- struct asm_instruction *next;
- struct asm_src_register SrcReg[3];
-};
-
-
-struct asm_parser_state {
- struct gl_context *ctx;
- struct gl_program *prog;
-
- /**
- * Per-program target limits
- */
- struct gl_program_constants *limits;
-
- struct _mesa_symbol_table *st;
-
- /**
- * Linked list of symbols
- *
- * This list is \b only used when cleaning up compiler state and freeing
- * memory.
- */
- struct asm_symbol *sym;
-
- /**
- * State for the lexer.
- */
- void *scanner;
-
- /**
- * Linked list of instructions generated during parsing.
- */
- /*@{*/
- struct asm_instruction *inst_head;
- struct asm_instruction *inst_tail;
- /*@}*/
-
-
- /**
- * Selected limits copied from gl_constants
- *
- * These are limits from the GL context, but various bits in the program
- * must be validated against these values.
- */
- /*@{*/
- unsigned MaxTextureCoordUnits;
- unsigned MaxTextureImageUnits;
- unsigned MaxTextureUnits;
- unsigned MaxClipPlanes;
- unsigned MaxLights;
- unsigned MaxProgramMatrices;
- /*@}*/
-
- /**
- * Value to use in state vector accessors for environment and local
- * parameters
- */
- unsigned state_param_enum;
-
-
- /**
- * Input attributes bound to specific names
- *
- * This is only needed so that errors can be properly produced when
- * multiple ATTRIB statements bind illegal combinations of vertex
- * attributes.
- */
- unsigned InputsBound;
-
- enum {
- invalid_mode = 0,
- ARB_vertex,
- ARB_fragment
- } mode;
-
- struct {
- unsigned PositionInvariant:1;
- unsigned Fog:2;
- unsigned PrecisionHint:2;
- unsigned DrawBuffers:1;
- unsigned Shadow:1;
- unsigned TexRect:1;
- unsigned TexArray:1;
- unsigned NV_fragment:1;
- unsigned OriginUpperLeft:1;
- unsigned PixelCenterInteger:1;
- } option;
-
- struct {
- unsigned UsesKill:1;
- } fragment;
-};
-
-#define OPTION_NONE 0
-#define OPTION_FOG_EXP 1
-#define OPTION_FOG_EXP2 2
-#define OPTION_FOG_LINEAR 3
-#define OPTION_NICEST 1
-#define OPTION_FASTEST 2
-
-typedef struct YYLTYPE {
- int first_line;
- int first_column;
- int last_line;
- int last_column;
- int position;
-} YYLTYPE;
-
-#define YYLTYPE_IS_DECLARED 1
-#define YYLTYPE_IS_TRIVIAL 1
-
-
-extern GLboolean _mesa_parse_arb_program(struct gl_context *ctx, GLenum target,
- const GLubyte *str, GLsizei len, struct asm_parser_state *state);
-
-
-
-/* From program_lexer.l. */
-extern void _mesa_program_lexer_dtor(void *scanner);
-
-extern void _mesa_program_lexer_ctor(void **scanner,
- struct asm_parser_state *state, const char *string, size_t len);
-
-
-/**
- *\name From program_parse_extra.c
- */
-/*@{*/
-
-/**
- * Parses and processes an option string to an ARB vertex program
- *
- * \return
- * Non-zero on success, zero on failure.
- */
-extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state,
- const char *option);
-
-/**
- * Parses and processes an option string to an ARB fragment program
- *
- * \return
- * Non-zero on success, zero on failure.
- */
-extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state,
- const char *option);
-
-/**
- * Parses and processes instruction suffixes
- *
- * Instruction suffixes, such as \c _SAT, are processed. The relevant bits
- * are set in \c inst. If suffixes are encountered that are either not known
- * or not supported by the modes and options set in \c state, zero will be
- * returned.
- *
- * \return
- * Non-zero on success, zero on failure.
- */
-extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state,
- const char *suffix, struct prog_instruction *inst);
-
-/**
- * Parses a condition code name
- *
- * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly
- * shaders with the \c GL_NV_fragment_program_option extension. This function
- * converts a string representation into one of the \c COND_ macros.
- *
- * \return
- * One of the \c COND_ macros defined in prog_instruction.h on success or zero
- * on failure.
- */
-extern int _mesa_parse_cc(const char *s);
-
-/*@}*/
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#pragma once
+
+#include "main/config.h"
+
+struct gl_context;
+
+enum asm_type {
+ at_none,
+ at_address,
+ at_attrib,
+ at_param,
+ at_temp,
+ at_output
+};
+
+struct asm_symbol {
+ struct asm_symbol *next; /**< List linkage for freeing. */
+ const char *name;
+ enum asm_type type;
+ unsigned attrib_binding;
+ unsigned output_binding; /**< Output / result register number. */
+
+ /**
+ * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM.
+ */
+ unsigned param_binding_type;
+
+ /**
+ * Offset into the program_parameter_list where the tokens representing our
+ * bound state (or constants) start.
+ */
+ unsigned param_binding_begin;
+
+ /**
+ * Constants put into the parameter list may be swizzled. This
+ * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
+ */
+ unsigned param_binding_swizzle;
+
+ /* This is how many entries in the program_parameter_list we take up
+ * with our state tokens or constants. Note that this is _not_ the same as
+ * the number of param registers we eventually use.
+ */
+ unsigned param_binding_length;
+
+ /**
+ * Index of the temp register assigned to this variable.
+ */
+ unsigned temp_binding;
+
+ /**
+ * Flag whether or not a PARAM is an array
+ */
+ unsigned param_is_array:1;
+
+
+ /**
+ * Flag whether or not a PARAM array is accessed indirectly
+ */
+ unsigned param_accessed_indirectly:1;
+
+
+ /**
+ * \brief Is first pass of parameter layout done with this variable?
+ *
+ * The parameter layout routine operates in two passes. This flag tracks
+ * whether or not the first pass has handled this variable.
+ *
+ * \sa _mesa_layout_parameters
+ */
+ unsigned pass1_done:1;
+};
+
+
+struct asm_vector {
+ unsigned count;
+ float data[4];
+};
+
+
+struct asm_swizzle_mask {
+ unsigned swizzle:12;
+ unsigned mask:4;
+};
+
+
+struct asm_src_register {
+ struct prog_src_register Base;
+
+ /**
+ * Symbol associated with indirect access to parameter arrays.
+ *
+ * If \c Base::RelAddr is 1, this will point to the symbol for the parameter
+ * that is being dereferenced. Further, \c Base::Index will be the offset
+ * from the address register being used.
+ */
+ struct asm_symbol *Symbol;
+};
+
+
+struct asm_instruction {
+ struct prog_instruction Base;
+ struct asm_instruction *next;
+ struct asm_src_register SrcReg[3];
+};
+
+
+struct asm_parser_state {
+ struct gl_context *ctx;
+ struct gl_program *prog;
+
+ /**
+ * Per-program target limits
+ */
+ struct gl_program_constants *limits;
+
+ struct _mesa_symbol_table *st;
+
+ /**
+ * Linked list of symbols
+ *
+ * This list is \b only used when cleaning up compiler state and freeing
+ * memory.
+ */
+ struct asm_symbol *sym;
+
+ /**
+ * State for the lexer.
+ */
+ void *scanner;
+
+ /**
+ * Linked list of instructions generated during parsing.
+ */
+ /*@{*/
+ struct asm_instruction *inst_head;
+ struct asm_instruction *inst_tail;
+ /*@}*/
+
+
+ /**
+ * Selected limits copied from gl_constants
+ *
+ * These are limits from the GL context, but various bits in the program
+ * must be validated against these values.
+ */
+ /*@{*/
+ unsigned MaxTextureCoordUnits;
+ unsigned MaxTextureImageUnits;
+ unsigned MaxTextureUnits;
+ unsigned MaxClipPlanes;
+ unsigned MaxLights;
+ unsigned MaxProgramMatrices;
+ unsigned MaxDrawBuffers;
+ /*@}*/
+
+ /**
+ * Value to use in state vector accessors for environment and local
+ * parameters
+ */
+ unsigned state_param_enum;
+
+
+ /**
+ * Input attributes bound to specific names
+ *
+ * This is only needed so that errors can be properly produced when
+ * multiple ATTRIB statements bind illegal combinations of vertex
+ * attributes.
+ */
+ unsigned InputsBound;
+
+ enum {
+ invalid_mode = 0,
+ ARB_vertex,
+ ARB_fragment
+ } mode;
+
+ struct {
+ unsigned PositionInvariant:1;
+ unsigned Fog:2;
+ unsigned PrecisionHint:2;
+ unsigned DrawBuffers:1;
+ unsigned Shadow:1;
+ unsigned TexRect:1;
+ unsigned TexArray:1;
+ unsigned NV_fragment:1;
+ unsigned OriginUpperLeft:1;
+ unsigned PixelCenterInteger:1;
+ } option;
+
+ struct {
+ unsigned UsesKill:1;
+ } fragment;
+};
+
+#define OPTION_NONE 0
+#define OPTION_FOG_EXP 1
+#define OPTION_FOG_EXP2 2
+#define OPTION_FOG_LINEAR 3
+#define OPTION_NICEST 1
+#define OPTION_FASTEST 2
+
+typedef struct YYLTYPE {
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+ int position;
+} YYLTYPE;
+
+#define YYLTYPE_IS_DECLARED 1
+#define YYLTYPE_IS_TRIVIAL 1
+
+
+extern GLboolean _mesa_parse_arb_program(struct gl_context *ctx, GLenum target,
+ const GLubyte *str, GLsizei len, struct asm_parser_state *state);
+
+
+
+/* From program_lexer.l. */
+extern void _mesa_program_lexer_dtor(void *scanner);
+
+extern void _mesa_program_lexer_ctor(void **scanner,
+ struct asm_parser_state *state, const char *string, size_t len);
+
+
+/**
+ *\name From program_parse_extra.c
+ */
+/*@{*/
+
+/**
+ * Parses and processes an option string to an ARB vertex program
+ *
+ * \return
+ * Non-zero on success, zero on failure.
+ */
+extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state,
+ const char *option);
+
+/**
+ * Parses and processes an option string to an ARB fragment program
+ *
+ * \return
+ * Non-zero on success, zero on failure.
+ */
+extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state,
+ const char *option);
+
+/**
+ * Parses and processes instruction suffixes
+ *
+ * Instruction suffixes, such as \c _SAT, are processed. The relevant bits
+ * are set in \c inst. If suffixes are encountered that are either not known
+ * or not supported by the modes and options set in \c state, zero will be
+ * returned.
+ *
+ * \return
+ * Non-zero on success, zero on failure.
+ */
+extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state,
+ const char *suffix, struct prog_instruction *inst);
+
+/**
+ * Parses a condition code name
+ *
+ * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly
+ * shaders with the \c GL_NV_fragment_program_option extension. This function
+ * converts a string representation into one of the \c COND_ macros.
+ *
+ * \return
+ * One of the \c COND_ macros defined in prog_instruction.h on success or zero
+ * on failure.
+ */
+extern int _mesa_parse_cc(const char *s);
+
+/*@}*/
diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c
index e5fb8f868..19ad2e8cc 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c
@@ -251,13 +251,15 @@ update_textures(struct st_context *st)
st->state.num_textures = su + 1;
/* if sampler view has changed dereference it */
- if (stObj->sampler_view)
+ if (stObj->sampler_view) {
if (check_sampler_swizzle(stObj->sampler_view,
stObj->base._Swizzle,
samp->DepthMode) ||
(st_view_format != stObj->sampler_view->format) ||
- stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level)
+ stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ }
+ }
sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
samp,
@@ -269,10 +271,12 @@ update_textures(struct st_context *st)
cso_set_fragment_sampler_views(st->cso_context,
st->state.num_textures,
st->state.sampler_views);
+
if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ GLuint numUnits = MIN2(st->state.num_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits);
cso_set_vertex_sampler_views(st->cso_context,
- MIN2(st->state.num_textures,
- st->ctx->Const.MaxVertexTextureImageUnits),
+ numUnits,
st->state.sampler_views);
}
}
diff --git a/xorg-server/damageext/damageext.c b/xorg-server/damageext/damageext.c
index 2b1514872..02db88a8e 100644
--- a/xorg-server/damageext/damageext.c
+++ b/xorg-server/damageext/damageext.c
@@ -1,521 +1,521 @@
-/*
- * Copyright © 2002 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "damageextint.h"
-#include "protocol-versions.h"
-
-static unsigned char DamageReqCode;
-static int DamageEventBase;
-static RESTYPE DamageExtType;
-static RESTYPE DamageExtWinType;
-
-static DevPrivateKeyRec DamageClientPrivateKeyRec;
-#define DamageClientPrivateKey (&DamageClientPrivateKeyRec)
-
-static void
-DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
-{
- ClientPtr pClient = pDamageExt->pClient;
- DamageClientPtr pDamageClient = GetDamageClient (pClient);
- DrawablePtr pDrawable = pDamageExt->pDrawable;
- xDamageNotifyEvent ev;
- int i;
-
- UpdateCurrentTimeIf ();
- ev.type = DamageEventBase + XDamageNotify;
- ev.level = pDamageExt->level;
- ev.drawable = pDamageExt->drawable;
- ev.damage = pDamageExt->id;
- ev.timestamp = currentTime.milliseconds;
- ev.geometry.x = pDrawable->x;
- ev.geometry.y = pDrawable->y;
- ev.geometry.width = pDrawable->width;
- ev.geometry.height = pDrawable->height;
- if (pBoxes)
- {
- for (i = 0; i < nBoxes; i++)
- {
- ev.level = pDamageExt->level;
- if (i < nBoxes - 1)
- ev.level |= DamageNotifyMore;
- ev.area.x = pBoxes[i].x1;
- ev.area.y = pBoxes[i].y1;
- ev.area.width = pBoxes[i].x2 - pBoxes[i].x1;
- ev.area.height = pBoxes[i].y2 - pBoxes[i].y1;
- WriteEventsToClient (pClient, 1, (xEvent *) &ev);
- }
- }
- else
- {
- ev.area.x = 0;
- ev.area.y = 0;
- ev.area.width = pDrawable->width;
- ev.area.height = pDrawable->height;
- WriteEventsToClient (pClient, 1, (xEvent *) &ev);
- }
- /* Composite extension marks clients with manual Subwindows as critical */
- if (pDamageClient->critical > 0)
- {
- SetCriticalOutputPending ();
- pClient->smart_priority = SMART_MAX_PRIORITY;
- }
-}
-
-static void
-DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure)
-{
- DamageExtPtr pDamageExt = closure;
-
- switch (pDamageExt->level) {
- case DamageReportRawRegion:
- case DamageReportDeltaRegion:
- DamageExtNotify (pDamageExt, RegionRects(pRegion), RegionNumRects(pRegion));
- break;
- case DamageReportBoundingBox:
- DamageExtNotify (pDamageExt, RegionExtents(pRegion), 1);
- break;
- case DamageReportNonEmpty:
- DamageExtNotify (pDamageExt, NullBox, 0);
- break;
- case DamageReportNone:
- break;
- }
-}
-
-static void
-DamageExtDestroy (DamagePtr pDamage, void *closure)
-{
- DamageExtPtr pDamageExt = closure;
-
- pDamageExt->pDamage = 0;
- if (pDamageExt->id)
- FreeResource (pDamageExt->id, RT_NONE);
-}
-
-void
-DamageExtSetCritical (ClientPtr pClient, Bool critical)
-{
- DamageClientPtr pDamageClient = GetDamageClient (pClient);
-
- if (pDamageClient)
- pDamageClient->critical += critical ? 1 : -1;
-}
-
-static int
-ProcDamageQueryVersion(ClientPtr client)
-{
- DamageClientPtr pDamageClient = GetDamageClient (client);
- xDamageQueryVersionReply rep;
- register int n;
- REQUEST(xDamageQueryVersionReq);
-
- REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) {
- rep.majorVersion = stuff->majorVersion;
- rep.minorVersion = stuff->minorVersion;
- } else {
- rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION;
- if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION &&
- stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION)
- rep.minorVersion = stuff->minorVersion;
- else
- rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION;
- }
- pDamageClient->major_version = rep.majorVersion;
- pDamageClient->minor_version = rep.minorVersion;
- if (client->swapped) {
- swaps(&rep.sequenceNumber, n);
- swapl(&rep.length, n);
- swapl(&rep.majorVersion, n);
- swapl(&rep.minorVersion, n);
- }
- WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep);
- return Success;
-}
-
-static int
-ProcDamageCreate (ClientPtr client)
-{
- DrawablePtr pDrawable;
- DamageExtPtr pDamageExt;
- DamageReportLevel level;
- RegionPtr pRegion;
- int rc;
-
- REQUEST(xDamageCreateReq);
-
- REQUEST_SIZE_MATCH(xDamageCreateReq);
- LEGAL_NEW_RESOURCE(stuff->damage, client);
- rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
- DixGetAttrAccess|DixReadAccess);
- if (rc != Success)
- return rc;
-
- switch (stuff->level) {
- case XDamageReportRawRectangles:
- level = DamageReportRawRegion;
- break;
- case XDamageReportDeltaRectangles:
- level = DamageReportDeltaRegion;
- break;
- case XDamageReportBoundingBox:
- level = DamageReportBoundingBox;
- break;
- case XDamageReportNonEmpty:
- level = DamageReportNonEmpty;
- break;
- default:
- client->errorValue = stuff->level;
- return BadValue;
- }
-
- pDamageExt = malloc(sizeof (DamageExtRec));
- if (!pDamageExt)
- return BadAlloc;
- pDamageExt->id = stuff->damage;
- pDamageExt->drawable = stuff->drawable;
- pDamageExt->pDrawable = pDrawable;
- pDamageExt->level = level;
- pDamageExt->pClient = client;
- pDamageExt->pDamage = DamageCreate (DamageExtReport,
- DamageExtDestroy,
- level,
- FALSE,
- pDrawable->pScreen,
- pDamageExt);
- if (!pDamageExt->pDamage)
- {
- free(pDamageExt);
- return BadAlloc;
- }
- if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt))
- return BadAlloc;
-
- DamageSetReportAfterOp (pDamageExt->pDamage, TRUE);
- DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage);
-
- if (pDrawable->type == DRAWABLE_WINDOW)
- {
- pRegion = &((WindowPtr) pDrawable)->borderClip;
- DamageDamageRegion(pDrawable, pRegion);
- }
-
- return Success;
-}
-
-static int
-ProcDamageDestroy (ClientPtr client)
-{
- REQUEST(xDamageDestroyReq);
- DamageExtPtr pDamageExt;
-
- REQUEST_SIZE_MATCH(xDamageDestroyReq);
- VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
- FreeResource (stuff->damage, RT_NONE);
- return Success;
-}
-
-static int
-ProcDamageSubtract (ClientPtr client)
-{
- REQUEST(xDamageSubtractReq);
- DamageExtPtr pDamageExt;
- RegionPtr pRepair;
- RegionPtr pParts;
-
- REQUEST_SIZE_MATCH(xDamageSubtractReq);
- VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
- VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess);
- VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess);
-
- if (pDamageExt->level != DamageReportRawRegion)
- {
- DamagePtr pDamage = pDamageExt->pDamage;
- if (pRepair)
- {
- if (pParts)
- RegionIntersect(pParts, DamageRegion (pDamage), pRepair);
- if (DamageSubtract (pDamage, pRepair))
- DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt);
- }
- else
- {
- if (pParts)
- RegionCopy(pParts, DamageRegion (pDamage));
- DamageEmpty (pDamage);
- }
- }
- return Success;
-}
-
-static int
-ProcDamageAdd (ClientPtr client)
-{
- REQUEST(xDamageAddReq);
- DrawablePtr pDrawable;
- RegionPtr pRegion;
- int rc;
-
- REQUEST_SIZE_MATCH(xDamageAddReq);
- VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess);
- rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
- DixWriteAccess);
- if (rc != Success)
- return rc;
-
- /* The region is relative to the drawable origin, so translate it out to
- * screen coordinates like damage expects.
- */
- RegionTranslate(pRegion, pDrawable->x, pDrawable->y);
- DamageDamageRegion(pDrawable, pRegion);
- RegionTranslate(pRegion, -pDrawable->x, -pDrawable->y);
-
- return Success;
-}
-
-/* Major version controls available requests */
-static const int version_requests[] = {
- X_DamageQueryVersion, /* before client sends QueryVersion */
- X_DamageAdd, /* Version 1 */
-};
-
-#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0]))
-
-static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
-/*************** Version 1 ******************/
- ProcDamageQueryVersion,
- ProcDamageCreate,
- ProcDamageDestroy,
- ProcDamageSubtract,
-/*************** Version 1.1 ****************/
- ProcDamageAdd,
-};
-
-
-static int
-ProcDamageDispatch (ClientPtr client)
-{
- REQUEST(xDamageReq);
- DamageClientPtr pDamageClient = GetDamageClient (client);
-
- if (pDamageClient->major_version >= NUM_VERSION_REQUESTS)
- return BadRequest;
- if (stuff->damageReqType > version_requests[pDamageClient->major_version])
- return BadRequest;
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int
-SProcDamageQueryVersion(ClientPtr client)
-{
- register int n;
- REQUEST(xDamageQueryVersionReq);
-
- swaps(&stuff->length, n);
- REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
- swapl(&stuff->majorVersion, n);
- swapl(&stuff->minorVersion, n);
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int
-SProcDamageCreate (ClientPtr client)
-{
- register int n;
- REQUEST(xDamageCreateReq);
-
- swaps (&stuff->length, n);
- REQUEST_SIZE_MATCH(xDamageCreateReq);
- swapl (&stuff->damage, n);
- swapl (&stuff->drawable, n);
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int
-SProcDamageDestroy (ClientPtr client)
-{
- register int n;
- REQUEST(xDamageDestroyReq);
-
- swaps (&stuff->length, n);
- REQUEST_SIZE_MATCH(xDamageDestroyReq);
- swapl (&stuff->damage, n);
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int
-SProcDamageSubtract (ClientPtr client)
-{
- register int n;
- REQUEST(xDamageSubtractReq);
-
- swaps (&stuff->length, n);
- REQUEST_SIZE_MATCH(xDamageSubtractReq);
- swapl (&stuff->damage, n);
- swapl (&stuff->repair, n);
- swapl (&stuff->parts, n);
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int
-SProcDamageAdd (ClientPtr client)
-{
- register int n;
- REQUEST(xDamageAddReq);
-
- swaps (&stuff->length, n);
- REQUEST_SIZE_MATCH(xDamageSubtractReq);
- swapl (&stuff->drawable, n);
- swapl (&stuff->region, n);
- return (*ProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
-/*************** Version 1 ******************/
- SProcDamageQueryVersion,
- SProcDamageCreate,
- SProcDamageDestroy,
- SProcDamageSubtract,
-/*************** Version 1.1 ****************/
- SProcDamageAdd,
-};
-
-static int
-SProcDamageDispatch (ClientPtr client)
-{
- REQUEST(xDamageReq);
- if (stuff->damageReqType >= XDamageNumberRequests)
- return BadRequest;
- return (*SProcDamageVector[stuff->damageReqType]) (client);
-}
-
-static void
-DamageClientCallback (CallbackListPtr *list,
- pointer closure,
- pointer data)
-{
- NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
- ClientPtr pClient = clientinfo->client;
- DamageClientPtr pDamageClient = GetDamageClient (pClient);
-
- pDamageClient->critical = 0;
- pDamageClient->major_version = 0;
- pDamageClient->minor_version = 0;
-}
-
-/*ARGSUSED*/
-static void
-DamageResetProc (ExtensionEntry *extEntry)
-{
- DeleteCallback (&ClientStateCallback, DamageClientCallback, 0);
-}
-
-static int
-FreeDamageExt (pointer value, XID did)
-{
- DamageExtPtr pDamageExt = (DamageExtPtr) value;
-
- /*
- * Get rid of the resource table entry hanging from the window id
- */
- pDamageExt->id = 0;
- if (WindowDrawable(pDamageExt->pDrawable->type))
- FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE);
- if (pDamageExt->pDamage)
- {
- DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage);
- DamageDestroy (pDamageExt->pDamage);
- }
- free(pDamageExt);
- return Success;
-}
-
-static int
-FreeDamageExtWin (pointer value, XID wid)
-{
- DamageExtPtr pDamageExt = (DamageExtPtr) value;
-
- if (pDamageExt->id)
- FreeResource (pDamageExt->id, RT_NONE);
- return Success;
-}
-
-static void
-SDamageNotifyEvent (xDamageNotifyEvent *from,
- xDamageNotifyEvent *to)
-{
- to->type = from->type;
- cpswaps (from->sequenceNumber, to->sequenceNumber);
- cpswapl (from->drawable, to->drawable);
- cpswapl (from->damage, to->damage);
- cpswaps (from->area.x, to->area.x);
- cpswaps (from->area.y, to->area.y);
- cpswaps (from->area.width, to->area.width);
- cpswaps (from->area.height, to->area.height);
- cpswaps (from->geometry.x, to->geometry.x);
- cpswaps (from->geometry.y, to->geometry.y);
- cpswaps (from->geometry.width, to->geometry.width);
- cpswaps (from->geometry.height, to->geometry.height);
-}
-
-void
-DamageExtensionInit(void)
-{
- ExtensionEntry *extEntry;
- int s;
-
- for (s = 0; s < screenInfo.numScreens; s++)
- DamageSetup (screenInfo.screens[s]);
-
- DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt");
- if (!DamageExtType)
- return;
-
- DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin");
- if (!DamageExtWinType)
- return;
-
- if (!dixRegisterPrivateKey(&DamageClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (DamageClientRec)))
- return;
-
- if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0))
- return;
-
- if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents,
- XDamageNumberErrors,
- ProcDamageDispatch, SProcDamageDispatch,
- DamageResetProc, StandardMinorOpcode)) != 0)
- {
- DamageReqCode = (unsigned char)extEntry->base;
- DamageEventBase = extEntry->eventBase;
- EventSwapVector[DamageEventBase + XDamageNotify] =
- (EventSwapPtr) SDamageNotifyEvent;
- SetResourceTypeErrorValue(DamageExtType, extEntry->errorBase + BadDamage);
- }
-}
+/*
+ * Copyright © 2002 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "damageextint.h"
+#include "protocol-versions.h"
+
+static unsigned char DamageReqCode;
+static int DamageEventBase;
+static RESTYPE DamageExtType;
+static RESTYPE DamageExtWinType;
+
+static DevPrivateKeyRec DamageClientPrivateKeyRec;
+#define DamageClientPrivateKey (&DamageClientPrivateKeyRec)
+
+static void
+DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
+{
+ ClientPtr pClient = pDamageExt->pClient;
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+ DrawablePtr pDrawable = pDamageExt->pDrawable;
+ xDamageNotifyEvent ev;
+ int i;
+
+ UpdateCurrentTimeIf ();
+ ev.type = DamageEventBase + XDamageNotify;
+ ev.level = pDamageExt->level;
+ ev.drawable = pDamageExt->drawable;
+ ev.damage = pDamageExt->id;
+ ev.timestamp = currentTime.milliseconds;
+ ev.geometry.x = pDrawable->x;
+ ev.geometry.y = pDrawable->y;
+ ev.geometry.width = pDrawable->width;
+ ev.geometry.height = pDrawable->height;
+ if (pBoxes)
+ {
+ for (i = 0; i < nBoxes; i++)
+ {
+ ev.level = pDamageExt->level;
+ if (i < nBoxes - 1)
+ ev.level |= DamageNotifyMore;
+ ev.area.x = pBoxes[i].x1;
+ ev.area.y = pBoxes[i].y1;
+ ev.area.width = pBoxes[i].x2 - pBoxes[i].x1;
+ ev.area.height = pBoxes[i].y2 - pBoxes[i].y1;
+ WriteEventsToClient (pClient, 1, (xEvent *) &ev);
+ }
+ }
+ else
+ {
+ ev.area.x = 0;
+ ev.area.y = 0;
+ ev.area.width = pDrawable->width;
+ ev.area.height = pDrawable->height;
+ WriteEventsToClient (pClient, 1, (xEvent *) &ev);
+ }
+ /* Composite extension marks clients with manual Subwindows as critical */
+ if (pDamageClient->critical > 0)
+ {
+ SetCriticalOutputPending ();
+ pClient->smart_priority = SMART_MAX_PRIORITY;
+ }
+}
+
+static void
+DamageExtReport (DamagePtr pDamage, RegionPtr pRegion, void *closure)
+{
+ DamageExtPtr pDamageExt = closure;
+
+ switch (pDamageExt->level) {
+ case DamageReportRawRegion:
+ case DamageReportDeltaRegion:
+ DamageExtNotify (pDamageExt, RegionRects(pRegion), RegionNumRects(pRegion));
+ break;
+ case DamageReportBoundingBox:
+ DamageExtNotify (pDamageExt, RegionExtents(pRegion), 1);
+ break;
+ case DamageReportNonEmpty:
+ DamageExtNotify (pDamageExt, NullBox, 0);
+ break;
+ case DamageReportNone:
+ break;
+ }
+}
+
+static void
+DamageExtDestroy (DamagePtr pDamage, void *closure)
+{
+ DamageExtPtr pDamageExt = closure;
+
+ pDamageExt->pDamage = 0;
+ if (pDamageExt->id)
+ FreeResource (pDamageExt->id, RT_NONE);
+}
+
+void
+DamageExtSetCritical (ClientPtr pClient, Bool critical)
+{
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+
+ if (pDamageClient)
+ pDamageClient->critical += critical ? 1 : -1;
+}
+
+static int
+ProcDamageQueryVersion(ClientPtr client)
+{
+ DamageClientPtr pDamageClient = GetDamageClient (client);
+ xDamageQueryVersionReply rep;
+ register int n;
+ REQUEST(xDamageQueryVersionReq);
+
+ REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ if (stuff->majorVersion < SERVER_DAMAGE_MAJOR_VERSION) {
+ rep.majorVersion = stuff->majorVersion;
+ rep.minorVersion = stuff->minorVersion;
+ } else {
+ rep.majorVersion = SERVER_DAMAGE_MAJOR_VERSION;
+ if (stuff->majorVersion == SERVER_DAMAGE_MAJOR_VERSION &&
+ stuff->minorVersion < SERVER_DAMAGE_MINOR_VERSION)
+ rep.minorVersion = stuff->minorVersion;
+ else
+ rep.minorVersion = SERVER_DAMAGE_MINOR_VERSION;
+ }
+ pDamageClient->major_version = rep.majorVersion;
+ pDamageClient->minor_version = rep.minorVersion;
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ swapl(&rep.majorVersion, n);
+ swapl(&rep.minorVersion, n);
+ }
+ WriteToClient(client, sizeof(xDamageQueryVersionReply), (char *)&rep);
+ return Success;
+}
+
+static int
+ProcDamageCreate (ClientPtr client)
+{
+ DrawablePtr pDrawable;
+ DamageExtPtr pDamageExt;
+ DamageReportLevel level;
+ RegionPtr pRegion;
+ int rc;
+
+ REQUEST(xDamageCreateReq);
+
+ REQUEST_SIZE_MATCH(xDamageCreateReq);
+ LEGAL_NEW_RESOURCE(stuff->damage, client);
+ rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
+ DixGetAttrAccess|DixReadAccess);
+ if (rc != Success)
+ return rc;
+
+ switch (stuff->level) {
+ case XDamageReportRawRectangles:
+ level = DamageReportRawRegion;
+ break;
+ case XDamageReportDeltaRectangles:
+ level = DamageReportDeltaRegion;
+ break;
+ case XDamageReportBoundingBox:
+ level = DamageReportBoundingBox;
+ break;
+ case XDamageReportNonEmpty:
+ level = DamageReportNonEmpty;
+ break;
+ default:
+ client->errorValue = stuff->level;
+ return BadValue;
+ }
+
+ pDamageExt = malloc(sizeof (DamageExtRec));
+ if (!pDamageExt)
+ return BadAlloc;
+ pDamageExt->id = stuff->damage;
+ pDamageExt->drawable = stuff->drawable;
+ pDamageExt->pDrawable = pDrawable;
+ pDamageExt->level = level;
+ pDamageExt->pClient = client;
+ pDamageExt->pDamage = DamageCreate (DamageExtReport,
+ DamageExtDestroy,
+ level,
+ FALSE,
+ pDrawable->pScreen,
+ pDamageExt);
+ if (!pDamageExt->pDamage)
+ {
+ free(pDamageExt);
+ return BadAlloc;
+ }
+ if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt))
+ return BadAlloc;
+
+ DamageSetReportAfterOp (pDamageExt->pDamage, TRUE);
+ DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage);
+
+ if (pDrawable->type == DRAWABLE_WINDOW)
+ {
+ pRegion = &((WindowPtr) pDrawable)->borderClip;
+ DamageReportDamage(pDamageExt->pDamage, pRegion);
+ }
+
+ return Success;
+}
+
+static int
+ProcDamageDestroy (ClientPtr client)
+{
+ REQUEST(xDamageDestroyReq);
+ DamageExtPtr pDamageExt;
+
+ REQUEST_SIZE_MATCH(xDamageDestroyReq);
+ VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
+ FreeResource (stuff->damage, RT_NONE);
+ return Success;
+}
+
+static int
+ProcDamageSubtract (ClientPtr client)
+{
+ REQUEST(xDamageSubtractReq);
+ DamageExtPtr pDamageExt;
+ RegionPtr pRepair;
+ RegionPtr pParts;
+
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
+ VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess);
+ VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess);
+
+ if (pDamageExt->level != DamageReportRawRegion)
+ {
+ DamagePtr pDamage = pDamageExt->pDamage;
+ if (pRepair)
+ {
+ if (pParts)
+ RegionIntersect(pParts, DamageRegion (pDamage), pRepair);
+ if (DamageSubtract (pDamage, pRepair))
+ DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt);
+ }
+ else
+ {
+ if (pParts)
+ RegionCopy(pParts, DamageRegion (pDamage));
+ DamageEmpty (pDamage);
+ }
+ }
+ return Success;
+}
+
+static int
+ProcDamageAdd (ClientPtr client)
+{
+ REQUEST(xDamageAddReq);
+ DrawablePtr pDrawable;
+ RegionPtr pRegion;
+ int rc;
+
+ REQUEST_SIZE_MATCH(xDamageAddReq);
+ VERIFY_REGION(pRegion, stuff->region, client, DixWriteAccess);
+ rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
+ DixWriteAccess);
+ if (rc != Success)
+ return rc;
+
+ /* The region is relative to the drawable origin, so translate it out to
+ * screen coordinates like damage expects.
+ */
+ RegionTranslate(pRegion, pDrawable->x, pDrawable->y);
+ DamageDamageRegion(pDrawable, pRegion);
+ RegionTranslate(pRegion, -pDrawable->x, -pDrawable->y);
+
+ return Success;
+}
+
+/* Major version controls available requests */
+static const int version_requests[] = {
+ X_DamageQueryVersion, /* before client sends QueryVersion */
+ X_DamageAdd, /* Version 1 */
+};
+
+#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0]))
+
+static int (*ProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
+/*************** Version 1 ******************/
+ ProcDamageQueryVersion,
+ ProcDamageCreate,
+ ProcDamageDestroy,
+ ProcDamageSubtract,
+/*************** Version 1.1 ****************/
+ ProcDamageAdd,
+};
+
+
+static int
+ProcDamageDispatch (ClientPtr client)
+{
+ REQUEST(xDamageReq);
+ DamageClientPtr pDamageClient = GetDamageClient (client);
+
+ if (pDamageClient->major_version >= NUM_VERSION_REQUESTS)
+ return BadRequest;
+ if (stuff->damageReqType > version_requests[pDamageClient->major_version])
+ return BadRequest;
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageQueryVersion(ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageQueryVersionReq);
+
+ swaps(&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageQueryVersionReq);
+ swapl(&stuff->majorVersion, n);
+ swapl(&stuff->minorVersion, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageCreate (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageCreateReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageCreateReq);
+ swapl (&stuff->damage, n);
+ swapl (&stuff->drawable, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageDestroy (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageDestroyReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageDestroyReq);
+ swapl (&stuff->damage, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageSubtract (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageSubtractReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ swapl (&stuff->damage, n);
+ swapl (&stuff->repair, n);
+ swapl (&stuff->parts, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int
+SProcDamageAdd (ClientPtr client)
+{
+ register int n;
+ REQUEST(xDamageAddReq);
+
+ swaps (&stuff->length, n);
+ REQUEST_SIZE_MATCH(xDamageSubtractReq);
+ swapl (&stuff->drawable, n);
+ swapl (&stuff->region, n);
+ return (*ProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static int (*SProcDamageVector[XDamageNumberRequests])(ClientPtr) = {
+/*************** Version 1 ******************/
+ SProcDamageQueryVersion,
+ SProcDamageCreate,
+ SProcDamageDestroy,
+ SProcDamageSubtract,
+/*************** Version 1.1 ****************/
+ SProcDamageAdd,
+};
+
+static int
+SProcDamageDispatch (ClientPtr client)
+{
+ REQUEST(xDamageReq);
+ if (stuff->damageReqType >= XDamageNumberRequests)
+ return BadRequest;
+ return (*SProcDamageVector[stuff->damageReqType]) (client);
+}
+
+static void
+DamageClientCallback (CallbackListPtr *list,
+ pointer closure,
+ pointer data)
+{
+ NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
+ ClientPtr pClient = clientinfo->client;
+ DamageClientPtr pDamageClient = GetDamageClient (pClient);
+
+ pDamageClient->critical = 0;
+ pDamageClient->major_version = 0;
+ pDamageClient->minor_version = 0;
+}
+
+/*ARGSUSED*/
+static void
+DamageResetProc (ExtensionEntry *extEntry)
+{
+ DeleteCallback (&ClientStateCallback, DamageClientCallback, 0);
+}
+
+static int
+FreeDamageExt (pointer value, XID did)
+{
+ DamageExtPtr pDamageExt = (DamageExtPtr) value;
+
+ /*
+ * Get rid of the resource table entry hanging from the window id
+ */
+ pDamageExt->id = 0;
+ if (WindowDrawable(pDamageExt->pDrawable->type))
+ FreeResourceByType (pDamageExt->pDrawable->id, DamageExtWinType, TRUE);
+ if (pDamageExt->pDamage)
+ {
+ DamageUnregister (pDamageExt->pDrawable, pDamageExt->pDamage);
+ DamageDestroy (pDamageExt->pDamage);
+ }
+ free(pDamageExt);
+ return Success;
+}
+
+static int
+FreeDamageExtWin (pointer value, XID wid)
+{
+ DamageExtPtr pDamageExt = (DamageExtPtr) value;
+
+ if (pDamageExt->id)
+ FreeResource (pDamageExt->id, RT_NONE);
+ return Success;
+}
+
+static void
+SDamageNotifyEvent (xDamageNotifyEvent *from,
+ xDamageNotifyEvent *to)
+{
+ to->type = from->type;
+ cpswaps (from->sequenceNumber, to->sequenceNumber);
+ cpswapl (from->drawable, to->drawable);
+ cpswapl (from->damage, to->damage);
+ cpswaps (from->area.x, to->area.x);
+ cpswaps (from->area.y, to->area.y);
+ cpswaps (from->area.width, to->area.width);
+ cpswaps (from->area.height, to->area.height);
+ cpswaps (from->geometry.x, to->geometry.x);
+ cpswaps (from->geometry.y, to->geometry.y);
+ cpswaps (from->geometry.width, to->geometry.width);
+ cpswaps (from->geometry.height, to->geometry.height);
+}
+
+void
+DamageExtensionInit(void)
+{
+ ExtensionEntry *extEntry;
+ int s;
+
+ for (s = 0; s < screenInfo.numScreens; s++)
+ DamageSetup (screenInfo.screens[s]);
+
+ DamageExtType = CreateNewResourceType (FreeDamageExt, "DamageExt");
+ if (!DamageExtType)
+ return;
+
+ DamageExtWinType = CreateNewResourceType (FreeDamageExtWin, "DamageExtWin");
+ if (!DamageExtWinType)
+ return;
+
+ if (!dixRegisterPrivateKey(&DamageClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (DamageClientRec)))
+ return;
+
+ if (!AddCallback (&ClientStateCallback, DamageClientCallback, 0))
+ return;
+
+ if ((extEntry = AddExtension(DAMAGE_NAME, XDamageNumberEvents,
+ XDamageNumberErrors,
+ ProcDamageDispatch, SProcDamageDispatch,
+ DamageResetProc, StandardMinorOpcode)) != 0)
+ {
+ DamageReqCode = (unsigned char)extEntry->base;
+ DamageEventBase = extEntry->eventBase;
+ EventSwapVector[DamageEventBase + XDamageNotify] =
+ (EventSwapPtr) SDamageNotifyEvent;
+ SetResourceTypeErrorValue(DamageExtType, extEntry->errorBase + BadDamage);
+ }
+}
diff --git a/xorg-server/dix/cursor.c b/xorg-server/dix/cursor.c
index acd118a1c..c191c1e88 100644
--- a/xorg-server/dix/cursor.c
+++ b/xorg-server/dix/cursor.c
@@ -1,515 +1,512 @@
-/***********************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-******************************************************************/
-
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xmd.h>
-#include "servermd.h"
-#include "scrnintstr.h"
-#include "dixstruct.h"
-#include "cursorstr.h"
-#include "dixfontstr.h"
-#include "opaque.h"
-#include "inputstr.h"
-#include "xace.h"
-
-typedef struct _GlyphShare {
- FontPtr font;
- unsigned short sourceChar;
- unsigned short maskChar;
- CursorBitsPtr bits;
- struct _GlyphShare *next;
-} GlyphShare, *GlyphSharePtr;
-
-static GlyphSharePtr sharedGlyphs = (GlyphSharePtr)NULL;
-
-DevPrivateKeyRec cursorScreenDevPriv[MAXSCREENS];
-
-#ifdef XFIXES
-static CARD32 cursorSerial;
-#endif
-
-static void
-FreeCursorBits(CursorBitsPtr bits)
-{
- if (--bits->refcnt > 0)
- return;
- free(bits->source);
- free(bits->mask);
-#ifdef ARGB_CURSOR
- free(bits->argb);
-#endif
- dixFiniPrivates(bits, PRIVATE_CURSOR_BITS);
- if (bits->refcnt == 0)
- {
- GlyphSharePtr *prev, this;
-
- for (prev = &sharedGlyphs;
- (this = *prev) && (this->bits != bits);
- prev = &this->next)
- ;
- if (this)
- {
- *prev = this->next;
- CloseFont(this->font, (Font)0);
- free(this);
- }
- free(bits);
- }
-}
-
-/**
- * To be called indirectly by DeleteResource; must use exactly two args.
- *
- * \param value must conform to DeleteType
- */
-int
-FreeCursor(pointer value, XID cid)
-{
- int nscr;
- CursorPtr pCurs = (CursorPtr)value;
-
- ScreenPtr pscr;
- DeviceIntPtr pDev = NULL; /* unused anyway */
-
- if ( --pCurs->refcnt != 0)
- return Success;
-
- for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
- {
- pscr = screenInfo.screens[nscr];
- (void)( *pscr->UnrealizeCursor)(pDev, pscr, pCurs);
- }
- FreeCursorBits(pCurs->bits);
- dixFiniPrivates(pCurs, PRIVATE_CURSOR);
- free( pCurs);
- return Success;
-}
-
-
-/*
- * We check for empty cursors so that we won't have to display them
- */
-static void
-CheckForEmptyMask(CursorBitsPtr bits)
-{
- unsigned char *msk = bits->mask;
- int n = BitmapBytePad(bits->width) * bits->height;
-
- bits->emptyMask = FALSE;
- while(n--)
- if(*(msk++) != 0) return;
-#ifdef ARGB_CURSOR
- if (bits->argb)
- {
- CARD32 *argb = bits->argb;
- int n = bits->width * bits->height;
- while (n--)
- if (*argb++ & 0xff000000) return;
- }
-#endif
- bits->emptyMask = TRUE;
-}
-
-/**
- * realize the cursor for every screen. Do not change the refcnt, this will be
- * changed when ChangeToCursor actually changes the sprite.
- *
- * @return Success if all cursors realize on all screens, BadAlloc if realize
- * failed for a device on a given screen.
- */
-static int
-RealizeCursorAllScreens(CursorPtr pCurs)
-{
- DeviceIntPtr pDev;
- ScreenPtr pscr;
- int nscr;
-
- for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
- {
- pscr = screenInfo.screens[nscr];
- for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
- {
- if (DevHasCursor(pDev))
- {
- if (!( *pscr->RealizeCursor)(pDev, pscr, pCurs))
- {
- /* Realize failed for device pDev on screen pscr.
- * We have to assume that for all devices before, realize
- * worked. We need to rollback all devices so far on the
- * current screen and then all devices on previous
- * screens.
- */
- DeviceIntPtr pDevIt = inputInfo.devices; /*dev iterator*/
- while(pDevIt && pDevIt != pDev)
- {
- if (DevHasCursor(pDevIt))
- ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs);
- pDevIt = pDevIt->next;
- }
- while (--nscr >= 0)
- {
- pscr = screenInfo.screens[nscr];
- /* now unrealize all devices on previous screens */
- pDevIt = inputInfo.devices;
- while (pDevIt)
- {
- if (DevHasCursor(pDevIt))
- ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs);
- pDevIt = pDevIt->next;
- }
- ( *pscr->UnrealizeCursor)(pDev, pscr, pCurs);
- }
- return BadAlloc;
- }
- }
- }
- }
-
- return Success;
-}
-
-
-/**
- * does nothing about the resource table, just creates the data structure.
- * does not copy the src and mask bits
- *
- * \param psrcbits server-defined padding
- * \param pmaskbits server-defined padding
- * \param argb no padding
- */
-int
-AllocARGBCursor(unsigned char *psrcbits, unsigned char *pmaskbits,
- CARD32 *argb, CursorMetricPtr cm,
- unsigned foreRed, unsigned foreGreen, unsigned foreBlue,
- unsigned backRed, unsigned backGreen, unsigned backBlue,
- CursorPtr *ppCurs, ClientPtr client, XID cid)
-{
- CursorBitsPtr bits;
- CursorPtr pCurs;
- int rc;
-
- *ppCurs = NULL;
- pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1);
- if (!pCurs)
- {
- free(psrcbits);
- free(pmaskbits);
- return BadAlloc;
- }
- bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE);
- dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
- dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS)
- bits->source = psrcbits;
- bits->mask = pmaskbits;
-#ifdef ARGB_CURSOR
- bits->argb = argb;
-#endif
- bits->width = cm->width;
- bits->height = cm->height;
- bits->xhot = cm->xhot;
- bits->yhot = cm->yhot;
- pCurs->refcnt = 1;
- bits->refcnt = -1;
- CheckForEmptyMask(bits);
- pCurs->bits = bits;
-#ifdef XFIXES
- pCurs->serialNumber = ++cursorSerial;
- pCurs->name = None;
-#endif
-
- pCurs->foreRed = foreRed;
- pCurs->foreGreen = foreGreen;
- pCurs->foreBlue = foreBlue;
-
- pCurs->backRed = backRed;
- pCurs->backGreen = backGreen;
- pCurs->backBlue = backBlue;
-
- pCurs->id = cid;
-
- /* security creation/labeling check */
- rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR,
- pCurs, RT_NONE, NULL, DixCreateAccess);
- if (rc != Success)
- goto error;
-
- rc = RealizeCursorAllScreens(pCurs);
- if (rc != Success)
- goto error;
-
- *ppCurs = pCurs;
- return Success;
-
-error:
- FreeCursorBits(bits);
- dixFiniPrivates(pCurs, PRIVATE_CURSOR);
- free(pCurs);
-
- return rc;
-}
-
-int
-AllocGlyphCursor(Font source, unsigned sourceChar, Font mask, unsigned maskChar,
- unsigned foreRed, unsigned foreGreen, unsigned foreBlue,
- unsigned backRed, unsigned backGreen, unsigned backBlue,
- CursorPtr *ppCurs, ClientPtr client, XID cid)
-{
- FontPtr sourcefont, maskfont;
- unsigned char *srcbits;
- unsigned char *mskbits;
- CursorMetricRec cm;
- int rc;
- CursorBitsPtr bits;
- CursorPtr pCurs;
- GlyphSharePtr pShare;
-
- rc = dixLookupResourceByType((pointer *)&sourcefont, source, RT_FONT, client,
- DixUseAccess);
- if (rc != Success)
- {
- client->errorValue = source;
- return rc;
- }
- rc = dixLookupResourceByType((pointer *)&maskfont, mask, RT_FONT, client,
- DixUseAccess);
- if (rc != Success && mask != None)
- {
- client->errorValue = mask;
- return rc;
- }
- if (sourcefont != maskfont)
- pShare = (GlyphSharePtr)NULL;
- else
- {
- for (pShare = sharedGlyphs;
- pShare &&
- ((pShare->font != sourcefont) ||
- (pShare->sourceChar != sourceChar) ||
- (pShare->maskChar != maskChar));
- pShare = pShare->next)
- ;
- }
- if (pShare)
- {
- pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1);
- if (!pCurs)
- return BadAlloc;
- dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
- bits = pShare->bits;
- bits->refcnt++;
- }
- else
- {
- if (!CursorMetricsFromGlyph(sourcefont, sourceChar, &cm))
- {
- client->errorValue = sourceChar;
- return BadValue;
- }
- if (!maskfont)
- {
- long n;
- unsigned char *mskptr;
-
- n = BitmapBytePad(cm.width)*(long)cm.height;
- mskptr = mskbits = malloc(n);
- if (!mskptr)
- return BadAlloc;
- while (--n >= 0)
- *mskptr++ = ~0;
- }
- else
- {
- if (!CursorMetricsFromGlyph(maskfont, maskChar, &cm))
- {
- client->errorValue = maskChar;
- return BadValue;
- }
- if ((rc = ServerBitsFromGlyph(maskfont, maskChar, &cm, &mskbits)))
- return rc;
- }
- if ((rc = ServerBitsFromGlyph(sourcefont, sourceChar, &cm, &srcbits)))
- {
- free(mskbits);
- return rc;
- }
- if (sourcefont != maskfont)
- {
- pCurs =
- (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1);
- if (pCurs)
- bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE);
- else
- bits = (CursorBitsPtr)NULL;
- }
- else
- {
- pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1);
- if (pCurs)
- bits = (CursorBitsPtr)calloc(CURSOR_BITS_SIZE, 1);
- else
- bits = (CursorBitsPtr)NULL;
- }
- if (!bits)
- {
- free(pCurs);
- free(mskbits);
- free(srcbits);
- return BadAlloc;
- }
- dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
- dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS);
- bits->source = srcbits;
- bits->mask = mskbits;
-#ifdef ARGB_CURSOR
- bits->argb = 0;
-#endif
- bits->width = cm.width;
- bits->height = cm.height;
- bits->xhot = cm.xhot;
- bits->yhot = cm.yhot;
- if (sourcefont != maskfont)
- bits->refcnt = -1;
- else
- {
- bits->refcnt = 1;
- pShare = malloc(sizeof(GlyphShare));
- if (!pShare)
- {
- FreeCursorBits(bits);
- return BadAlloc;
- }
- pShare->font = sourcefont;
- sourcefont->refcnt++;
- pShare->sourceChar = sourceChar;
- pShare->maskChar = maskChar;
- pShare->bits = bits;
- pShare->next = sharedGlyphs;
- sharedGlyphs = pShare;
- }
- }
-
- CheckForEmptyMask(bits);
- pCurs->bits = bits;
- pCurs->refcnt = 1;
-#ifdef XFIXES
- pCurs->serialNumber = ++cursorSerial;
- pCurs->name = None;
-#endif
-
- pCurs->foreRed = foreRed;
- pCurs->foreGreen = foreGreen;
- pCurs->foreBlue = foreBlue;
-
- pCurs->backRed = backRed;
- pCurs->backGreen = backGreen;
- pCurs->backBlue = backBlue;
-
- pCurs->id = cid;
-
- /* security creation/labeling check */
- rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR,
- pCurs, RT_NONE, NULL, DixCreateAccess);
- if (rc != Success)
- goto error;
-
- rc = RealizeCursorAllScreens(pCurs);
- if (rc != Success)
- goto error;
-
- *ppCurs = pCurs;
- return Success;
-
-error:
- FreeCursorBits(bits);
- dixFiniPrivates(pCurs, PRIVATE_CURSOR);
- free(pCurs);
-
- return rc;
-}
-
-/** CreateRootCursor
- *
- * look up the name of a font
- * open the font
- * add the font to the resource table
- * make a cursor from the glyphs
- * add the cursor to the resource table
- *************************************************************/
-
-CursorPtr
-CreateRootCursor(char *unused1, unsigned int unused2)
-{
- CursorPtr curs;
- FontPtr cursorfont;
- int err;
- XID fontID;
-
- fontID = FakeClientID(0);
- err = OpenFont(serverClient, fontID, FontLoadAll | FontOpenSync,
- (unsigned)strlen(defaultCursorFont), defaultCursorFont);
- if (err != Success)
- return NullCursor;
-
- err = dixLookupResourceByType((pointer *)&cursorfont, fontID, RT_FONT,
- serverClient, DixReadAccess);
- if (err != Success)
- return NullCursor;
- if (AllocGlyphCursor(fontID, 0, fontID, 1, 0, 0, 0, ~0, ~0, ~0,
- &curs, serverClient, (XID)0) != Success)
- return NullCursor;
-
- if (!AddResource(FakeClientID(0), RT_CURSOR, (pointer)curs))
- return NullCursor;
-
- return curs;
-}
+/***********************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+
+
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xmd.h>
+#include "servermd.h"
+#include "scrnintstr.h"
+#include "dixstruct.h"
+#include "cursorstr.h"
+#include "dixfontstr.h"
+#include "opaque.h"
+#include "inputstr.h"
+#include "xace.h"
+
+typedef struct _GlyphShare {
+ FontPtr font;
+ unsigned short sourceChar;
+ unsigned short maskChar;
+ CursorBitsPtr bits;
+ struct _GlyphShare *next;
+} GlyphShare, *GlyphSharePtr;
+
+static GlyphSharePtr sharedGlyphs = (GlyphSharePtr)NULL;
+
+DevPrivateKeyRec cursorScreenDevPriv[MAXSCREENS];
+
+#ifdef XFIXES
+static CARD32 cursorSerial;
+#endif
+
+static void
+FreeCursorBits(CursorBitsPtr bits)
+{
+ if (--bits->refcnt > 0)
+ return;
+ free(bits->source);
+ free(bits->mask);
+#ifdef ARGB_CURSOR
+ free(bits->argb);
+#endif
+ dixFiniPrivates(bits, PRIVATE_CURSOR_BITS);
+ if (bits->refcnt == 0)
+ {
+ GlyphSharePtr *prev, this;
+
+ for (prev = &sharedGlyphs;
+ (this = *prev) && (this->bits != bits);
+ prev = &this->next)
+ ;
+ if (this)
+ {
+ *prev = this->next;
+ CloseFont(this->font, (Font)0);
+ free(this);
+ }
+ free(bits);
+ }
+}
+
+/**
+ * To be called indirectly by DeleteResource; must use exactly two args.
+ *
+ * \param value must conform to DeleteType
+ */
+int
+FreeCursor(pointer value, XID cid)
+{
+ int nscr;
+ CursorPtr pCurs = (CursorPtr)value;
+
+ ScreenPtr pscr;
+ DeviceIntPtr pDev = NULL; /* unused anyway */
+
+ if ( --pCurs->refcnt != 0)
+ return Success;
+
+ for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
+ {
+ pscr = screenInfo.screens[nscr];
+ (void)( *pscr->UnrealizeCursor)(pDev, pscr, pCurs);
+ }
+ FreeCursorBits(pCurs->bits);
+ dixFiniPrivates(pCurs, PRIVATE_CURSOR);
+ free( pCurs);
+ return Success;
+}
+
+
+/*
+ * We check for empty cursors so that we won't have to display them
+ */
+static void
+CheckForEmptyMask(CursorBitsPtr bits)
+{
+ unsigned char *msk = bits->mask;
+ int n = BitmapBytePad(bits->width) * bits->height;
+
+ bits->emptyMask = FALSE;
+ while(n--)
+ if(*(msk++) != 0) return;
+#ifdef ARGB_CURSOR
+ if (bits->argb)
+ {
+ CARD32 *argb = bits->argb;
+ int n = bits->width * bits->height;
+ while (n--)
+ if (*argb++ & 0xff000000) return;
+ }
+#endif
+ bits->emptyMask = TRUE;
+}
+
+/**
+ * realize the cursor for every screen. Do not change the refcnt, this will be
+ * changed when ChangeToCursor actually changes the sprite.
+ *
+ * @return Success if all cursors realize on all screens, BadAlloc if realize
+ * failed for a device on a given screen.
+ */
+static int
+RealizeCursorAllScreens(CursorPtr pCurs)
+{
+ DeviceIntPtr pDev;
+ ScreenPtr pscr;
+ int nscr;
+
+ for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
+ {
+ pscr = screenInfo.screens[nscr];
+ for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
+ {
+ if (DevHasCursor(pDev))
+ {
+ if (!( *pscr->RealizeCursor)(pDev, pscr, pCurs))
+ {
+ /* Realize failed for device pDev on screen pscr.
+ * We have to assume that for all devices before, realize
+ * worked. We need to rollback all devices so far on the
+ * current screen and then all devices on previous
+ * screens.
+ */
+ DeviceIntPtr pDevIt = inputInfo.devices; /*dev iterator*/
+ while(pDevIt && pDevIt != pDev)
+ {
+ if (DevHasCursor(pDevIt))
+ ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs);
+ pDevIt = pDevIt->next;
+ }
+ while (--nscr >= 0)
+ {
+ pscr = screenInfo.screens[nscr];
+ /* now unrealize all devices on previous screens */
+ pDevIt = inputInfo.devices;
+ while (pDevIt)
+ {
+ if (DevHasCursor(pDevIt))
+ ( *pscr->UnrealizeCursor)(pDevIt, pscr, pCurs);
+ pDevIt = pDevIt->next;
+ }
+ ( *pscr->UnrealizeCursor)(pDev, pscr, pCurs);
+ }
+ return BadAlloc;
+ }
+ }
+ }
+ }
+
+ return Success;
+}
+
+
+/**
+ * does nothing about the resource table, just creates the data structure.
+ * does not copy the src and mask bits
+ *
+ * \param psrcbits server-defined padding
+ * \param pmaskbits server-defined padding
+ * \param argb no padding
+ */
+int
+AllocARGBCursor(unsigned char *psrcbits, unsigned char *pmaskbits,
+ CARD32 *argb, CursorMetricPtr cm,
+ unsigned foreRed, unsigned foreGreen, unsigned foreBlue,
+ unsigned backRed, unsigned backGreen, unsigned backBlue,
+ CursorPtr *ppCurs, ClientPtr client, XID cid)
+{
+ CursorBitsPtr bits;
+ CursorPtr pCurs;
+ int rc;
+
+ *ppCurs = NULL;
+ pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1);
+ if (!pCurs)
+ return BadAlloc;
+
+ bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE);
+ dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
+ dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS)
+ bits->source = psrcbits;
+ bits->mask = pmaskbits;
+#ifdef ARGB_CURSOR
+ bits->argb = argb;
+#endif
+ bits->width = cm->width;
+ bits->height = cm->height;
+ bits->xhot = cm->xhot;
+ bits->yhot = cm->yhot;
+ pCurs->refcnt = 1;
+ bits->refcnt = -1;
+ CheckForEmptyMask(bits);
+ pCurs->bits = bits;
+#ifdef XFIXES
+ pCurs->serialNumber = ++cursorSerial;
+ pCurs->name = None;
+#endif
+
+ pCurs->foreRed = foreRed;
+ pCurs->foreGreen = foreGreen;
+ pCurs->foreBlue = foreBlue;
+
+ pCurs->backRed = backRed;
+ pCurs->backGreen = backGreen;
+ pCurs->backBlue = backBlue;
+
+ pCurs->id = cid;
+
+ /* security creation/labeling check */
+ rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR,
+ pCurs, RT_NONE, NULL, DixCreateAccess);
+ if (rc != Success)
+ goto error;
+
+ rc = RealizeCursorAllScreens(pCurs);
+ if (rc != Success)
+ goto error;
+
+ *ppCurs = pCurs;
+ return Success;
+
+error:
+ FreeCursorBits(bits);
+ dixFiniPrivates(pCurs, PRIVATE_CURSOR);
+ free(pCurs);
+
+ return rc;
+}
+
+int
+AllocGlyphCursor(Font source, unsigned sourceChar, Font mask, unsigned maskChar,
+ unsigned foreRed, unsigned foreGreen, unsigned foreBlue,
+ unsigned backRed, unsigned backGreen, unsigned backBlue,
+ CursorPtr *ppCurs, ClientPtr client, XID cid)
+{
+ FontPtr sourcefont, maskfont;
+ unsigned char *srcbits;
+ unsigned char *mskbits;
+ CursorMetricRec cm;
+ int rc;
+ CursorBitsPtr bits;
+ CursorPtr pCurs;
+ GlyphSharePtr pShare;
+
+ rc = dixLookupResourceByType((pointer *)&sourcefont, source, RT_FONT, client,
+ DixUseAccess);
+ if (rc != Success)
+ {
+ client->errorValue = source;
+ return rc;
+ }
+ rc = dixLookupResourceByType((pointer *)&maskfont, mask, RT_FONT, client,
+ DixUseAccess);
+ if (rc != Success && mask != None)
+ {
+ client->errorValue = mask;
+ return rc;
+ }
+ if (sourcefont != maskfont)
+ pShare = (GlyphSharePtr)NULL;
+ else
+ {
+ for (pShare = sharedGlyphs;
+ pShare &&
+ ((pShare->font != sourcefont) ||
+ (pShare->sourceChar != sourceChar) ||
+ (pShare->maskChar != maskChar));
+ pShare = pShare->next)
+ ;
+ }
+ if (pShare)
+ {
+ pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1);
+ if (!pCurs)
+ return BadAlloc;
+ dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
+ bits = pShare->bits;
+ bits->refcnt++;
+ }
+ else
+ {
+ if (!CursorMetricsFromGlyph(sourcefont, sourceChar, &cm))
+ {
+ client->errorValue = sourceChar;
+ return BadValue;
+ }
+ if (!maskfont)
+ {
+ long n;
+ unsigned char *mskptr;
+
+ n = BitmapBytePad(cm.width)*(long)cm.height;
+ mskptr = mskbits = malloc(n);
+ if (!mskptr)
+ return BadAlloc;
+ while (--n >= 0)
+ *mskptr++ = ~0;
+ }
+ else
+ {
+ if (!CursorMetricsFromGlyph(maskfont, maskChar, &cm))
+ {
+ client->errorValue = maskChar;
+ return BadValue;
+ }
+ if ((rc = ServerBitsFromGlyph(maskfont, maskChar, &cm, &mskbits)))
+ return rc;
+ }
+ if ((rc = ServerBitsFromGlyph(sourcefont, sourceChar, &cm, &srcbits)))
+ {
+ free(mskbits);
+ return rc;
+ }
+ if (sourcefont != maskfont)
+ {
+ pCurs =
+ (CursorPtr)calloc(CURSOR_REC_SIZE + CURSOR_BITS_SIZE, 1);
+ if (pCurs)
+ bits = (CursorBitsPtr)((char *)pCurs + CURSOR_REC_SIZE);
+ else
+ bits = (CursorBitsPtr)NULL;
+ }
+ else
+ {
+ pCurs = (CursorPtr)calloc(CURSOR_REC_SIZE, 1);
+ if (pCurs)
+ bits = (CursorBitsPtr)calloc(CURSOR_BITS_SIZE, 1);
+ else
+ bits = (CursorBitsPtr)NULL;
+ }
+ if (!bits)
+ {
+ free(pCurs);
+ free(mskbits);
+ free(srcbits);
+ return BadAlloc;
+ }
+ dixInitPrivates(pCurs, pCurs + 1, PRIVATE_CURSOR);
+ dixInitPrivates(bits, bits + 1, PRIVATE_CURSOR_BITS);
+ bits->source = srcbits;
+ bits->mask = mskbits;
+#ifdef ARGB_CURSOR
+ bits->argb = 0;
+#endif
+ bits->width = cm.width;
+ bits->height = cm.height;
+ bits->xhot = cm.xhot;
+ bits->yhot = cm.yhot;
+ if (sourcefont != maskfont)
+ bits->refcnt = -1;
+ else
+ {
+ bits->refcnt = 1;
+ pShare = malloc(sizeof(GlyphShare));
+ if (!pShare)
+ {
+ FreeCursorBits(bits);
+ return BadAlloc;
+ }
+ pShare->font = sourcefont;
+ sourcefont->refcnt++;
+ pShare->sourceChar = sourceChar;
+ pShare->maskChar = maskChar;
+ pShare->bits = bits;
+ pShare->next = sharedGlyphs;
+ sharedGlyphs = pShare;
+ }
+ }
+
+ CheckForEmptyMask(bits);
+ pCurs->bits = bits;
+ pCurs->refcnt = 1;
+#ifdef XFIXES
+ pCurs->serialNumber = ++cursorSerial;
+ pCurs->name = None;
+#endif
+
+ pCurs->foreRed = foreRed;
+ pCurs->foreGreen = foreGreen;
+ pCurs->foreBlue = foreBlue;
+
+ pCurs->backRed = backRed;
+ pCurs->backGreen = backGreen;
+ pCurs->backBlue = backBlue;
+
+ pCurs->id = cid;
+
+ /* security creation/labeling check */
+ rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR,
+ pCurs, RT_NONE, NULL, DixCreateAccess);
+ if (rc != Success)
+ goto error;
+
+ rc = RealizeCursorAllScreens(pCurs);
+ if (rc != Success)
+ goto error;
+
+ *ppCurs = pCurs;
+ return Success;
+
+error:
+ FreeCursorBits(bits);
+ dixFiniPrivates(pCurs, PRIVATE_CURSOR);
+ free(pCurs);
+
+ return rc;
+}
+
+/** CreateRootCursor
+ *
+ * look up the name of a font
+ * open the font
+ * add the font to the resource table
+ * make a cursor from the glyphs
+ * add the cursor to the resource table
+ *************************************************************/
+
+CursorPtr
+CreateRootCursor(char *unused1, unsigned int unused2)
+{
+ CursorPtr curs;
+ FontPtr cursorfont;
+ int err;
+ XID fontID;
+
+ fontID = FakeClientID(0);
+ err = OpenFont(serverClient, fontID, FontLoadAll | FontOpenSync,
+ (unsigned)strlen(defaultCursorFont), defaultCursorFont);
+ if (err != Success)
+ return NullCursor;
+
+ err = dixLookupResourceByType((pointer *)&cursorfont, fontID, RT_FONT,
+ serverClient, DixReadAccess);
+ if (err != Success)
+ return NullCursor;
+ if (AllocGlyphCursor(fontID, 0, fontID, 1, 0, 0, 0, ~0, ~0, ~0,
+ &curs, serverClient, (XID)0) != Success)
+ return NullCursor;
+
+ if (!AddResource(FakeClientID(0), RT_CURSOR, (pointer)curs))
+ return NullCursor;
+
+ return curs;
+}
diff --git a/xorg-server/dix/dispatch.c b/xorg-server/dix/dispatch.c
index 601b14a71..192c8c34e 100644
--- a/xorg-server/dix/dispatch.c
+++ b/xorg-server/dix/dispatch.c
@@ -2976,11 +2976,17 @@ ProcCreateCursor (ClientPtr client)
&pCursor, client, stuff->cid);
if (rc != Success)
- return rc;
- if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor))
- return BadAlloc;
+ goto bail;
+ if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) {
+ rc = BadAlloc;
+ goto bail;
+ }
return Success;
+bail:
+ free(srcbits);
+ free(mskbits);
+ return rc;
}
int
diff --git a/xorg-server/hw/xfree86/common/xf86xv.c b/xorg-server/hw/xfree86/common/xf86xv.c
index 8115075b3..b46dfefed 100644
--- a/xorg-server/hw/xfree86/common/xf86xv.c
+++ b/xorg-server/hw/xfree86/common/xf86xv.c
@@ -1,2183 +1,2190 @@
-/*
- * XFree86 Xv DDX written by Mark Vojkovich (markv@valinux.com)
- */
-/*
- * Copyright (c) 1998-2003 by The XFree86 Project, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name of the copyright holder(s)
- * and author(s) shall not be used in advertising or otherwise to promote
- * the sale, use or other dealings in this Software without prior written
- * authorization from the copyright holder(s) and author(s).
- */
-
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include "misc.h"
-#include "xf86.h"
-#include "xf86_OSproc.h"
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "scrnintstr.h"
-#include "regionstr.h"
-#include "windowstr.h"
-#include "pixmapstr.h"
-#include "mivalidate.h"
-#include "validate.h"
-#include "resource.h"
-#include "gcstruct.h"
-#include "dixstruct.h"
-
-#include <X11/extensions/Xv.h>
-#include <X11/extensions/Xvproto.h>
-#include "xvdix.h"
-#include "xvmodproc.h"
-
-#include "xf86xvpriv.h"
-
-
-/* XvScreenRec fields */
-
-static Bool xf86XVCloseScreen(int, ScreenPtr);
-static int xf86XVQueryAdaptors(ScreenPtr, XvAdaptorPtr *, int *);
-
-/* XvAdaptorRec fields */
-
-static int xf86XVAllocatePort(unsigned long, XvPortPtr, XvPortPtr*);
-static int xf86XVFreePort(XvPortPtr);
-static int xf86XVPutVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
- INT16, INT16, CARD16, CARD16,
- INT16, INT16, CARD16, CARD16);
-static int xf86XVPutStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
- INT16, INT16, CARD16, CARD16,
- INT16, INT16, CARD16, CARD16);
-static int xf86XVGetVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
- INT16, INT16, CARD16, CARD16,
- INT16, INT16, CARD16, CARD16);
-static int xf86XVGetStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
- INT16, INT16, CARD16, CARD16,
- INT16, INT16, CARD16, CARD16);
-static int xf86XVStopVideo(ClientPtr, XvPortPtr, DrawablePtr);
-static int xf86XVSetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32);
-static int xf86XVGetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32*);
-static int xf86XVQueryBestSize(ClientPtr, XvPortPtr, CARD8,
- CARD16, CARD16,CARD16, CARD16,
- unsigned int*, unsigned int*);
-static int xf86XVPutImage(ClientPtr, DrawablePtr, XvPortPtr, GCPtr,
- INT16, INT16, CARD16, CARD16,
- INT16, INT16, CARD16, CARD16,
- XvImagePtr, unsigned char*, Bool,
- CARD16, CARD16);
-static int xf86XVQueryImageAttributes(ClientPtr, XvPortPtr, XvImagePtr,
- CARD16*, CARD16*, int*, int*);
-
-
-/* ScreenRec fields */
-
-static Bool xf86XVDestroyWindow(WindowPtr pWin);
-static void xf86XVWindowExposures(WindowPtr pWin, RegionPtr r1, RegionPtr r2);
-static void xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind);
-static void xf86XVClipNotify(WindowPtr pWin, int dx, int dy);
-
-#define PostValidateTreeUndefined ((PostValidateTreeProcPtr)-1)
-
-/* ScrnInfoRec functions */
-
-static Bool xf86XVEnterVT(int, int);
-static void xf86XVLeaveVT(int, int);
-static void xf86XVAdjustFrame(int index, int x, int y, int flags);
-static void xf86XVModeSet(ScrnInfoPtr pScrn);
-
-/* misc */
-
-static Bool xf86XVInitAdaptors(ScreenPtr, XF86VideoAdaptorPtr*, int);
-
-
-static DevPrivateKeyRec XF86XVWindowKeyRec;
-#define XF86XVWindowKey (&XF86XVWindowKeyRec)
-
-DevPrivateKey XF86XvScreenKey;
-
-static unsigned long PortResource = 0;
-
-DevPrivateKey (*XvGetScreenKeyProc)(void) = NULL;
-unsigned long (*XvGetRTPortProc)(void) = NULL;
-int (*XvScreenInitProc)(ScreenPtr) = NULL;
-
-#define GET_XV_SCREEN(pScreen) \
- ((XvScreenPtr)dixLookupPrivate(&(pScreen)->devPrivates, XF86XvScreenKey))
-
-#define GET_XF86XV_SCREEN(pScreen) \
- ((XF86XVScreenPtr)(GET_XV_SCREEN(pScreen)->devPriv.ptr))
-
-#define GET_XF86XV_WINDOW(pWin) \
- ((XF86XVWindowPtr)dixLookupPrivate(&(pWin)->devPrivates, XF86XVWindowKey))
-
-static xf86XVInitGenericAdaptorPtr *GenDrivers = NULL;
-static int NumGenDrivers = 0;
-
-int
-xf86XVRegisterGenericAdaptorDriver(
- xf86XVInitGenericAdaptorPtr InitFunc
-){
- xf86XVInitGenericAdaptorPtr *newdrivers;
-
- newdrivers = realloc(GenDrivers, sizeof(xf86XVInitGenericAdaptorPtr) *
- (1 + NumGenDrivers));
- if (!newdrivers)
- return 0;
- GenDrivers = newdrivers;
-
- GenDrivers[NumGenDrivers++] = InitFunc;
-
- return 1;
-}
-
-int
-xf86XVListGenericAdaptors(
- ScrnInfoPtr pScrn,
- XF86VideoAdaptorPtr **adaptors
-){
- int i,j,n,num;
- XF86VideoAdaptorPtr *DrivAdap,*new;
-
- num = 0;
- *adaptors = NULL;
- /*
- * The v4l driver registers itself first, but can use surfaces registered
- * by other drivers. So, call the v4l driver last.
- */
- for (i = NumGenDrivers; --i >= 0; ) {
- DrivAdap = NULL;
- n = (*GenDrivers[i])(pScrn, &DrivAdap);
- if (0 == n)
- continue;
- new = realloc(*adaptors, sizeof(XF86VideoAdaptorPtr) * (num+n));
- if (NULL == new)
- continue;
- *adaptors = new;
- for (j = 0; j < n; j++, num++)
- (*adaptors)[num] = DrivAdap[j];
- }
- return num;
-}
-
-
-/**************** Offscreen surface stuff *******************/
-
-typedef struct {
- XF86OffscreenImagePtr images;
- int num;
-} OffscreenImageRec;
-
-static DevPrivateKeyRec OffscreenPrivateKeyRec;
-#define OffscreenPrivateKey (&OffscreenPrivateKeyRec)
-#define GetOffscreenImage(pScreen) ((OffscreenImageRec *) dixLookupPrivate(&(pScreen)->devPrivates, OffscreenPrivateKey))
-
-Bool
-xf86XVRegisterOffscreenImages(
- ScreenPtr pScreen,
- XF86OffscreenImagePtr images,
- int num
-){
- OffscreenImageRec *OffscreenImage;
- /* This function may be called before xf86XVScreenInit, so there's
- * no better place than this to call dixRegisterPrivateKey to ensure we
- * have space reserved. After the first call it is a no-op. */
- if(!dixRegisterPrivateKey(OffscreenPrivateKey, PRIVATE_SCREEN, sizeof(OffscreenImageRec)) ||
- !(OffscreenImage = GetOffscreenImage(pScreen)))
- /* Every X.org driver assumes this function always succeeds, so
- * just die on allocation failure. */
- FatalError("Could not allocate private storage for XV offscreen images.\n");
-
- OffscreenImage->num = num;
- OffscreenImage->images = images;
- return TRUE;
-}
-
-XF86OffscreenImagePtr
-xf86XVQueryOffscreenImages(
- ScreenPtr pScreen,
- int *num
-){
- OffscreenImageRec *OffscreenImage = GetOffscreenImage(pScreen);
- *num = OffscreenImage->num;
- return OffscreenImage->images;
-}
-
-
-XF86VideoAdaptorPtr
-xf86XVAllocateVideoAdaptorRec(ScrnInfoPtr pScrn)
-{
- return calloc(1, sizeof(XF86VideoAdaptorRec));
-}
-
-void
-xf86XVFreeVideoAdaptorRec(XF86VideoAdaptorPtr ptr)
-{
- free(ptr);
-}
-
-
-Bool
-xf86XVScreenInit(
- ScreenPtr pScreen,
- XF86VideoAdaptorPtr *adaptors,
- int num
-){
- ScrnInfoPtr pScrn;
- XF86XVScreenPtr ScreenPriv;
- XvScreenPtr pxvs;
-
- if(num <= 0 ||
- !XvGetScreenKeyProc || !XvGetRTPortProc || !XvScreenInitProc)
- return FALSE;
-
- if(Success != (*XvScreenInitProc)(pScreen)) return FALSE;
-
- if (!dixRegisterPrivateKey(&XF86XVWindowKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
-
- XF86XvScreenKey = (*XvGetScreenKeyProc)();
-
- PortResource = (*XvGetRTPortProc)();
-
- pxvs = GET_XV_SCREEN(pScreen);
-
- /* Anyone initializing the Xv layer must provide these two.
- The Xv di layer calls them without even checking if they exist! */
-
- pxvs->ddCloseScreen = xf86XVCloseScreen;
- pxvs->ddQueryAdaptors = xf86XVQueryAdaptors;
-
- /* The Xv di layer provides us with a private hook so that we don't
- have to allocate our own screen private. They also provide
- a CloseScreen hook so that we don't have to wrap it. I'm not
- sure that I appreciate that. */
-
- ScreenPriv = malloc(sizeof(XF86XVScreenRec));
- pxvs->devPriv.ptr = (pointer)ScreenPriv;
-
- if(!ScreenPriv) return FALSE;
-
- pScrn = xf86Screens[pScreen->myNum];
-
- ScreenPriv->DestroyWindow = pScreen->DestroyWindow;
- ScreenPriv->WindowExposures = pScreen->WindowExposures;
- ScreenPriv->PostValidateTree = PostValidateTreeUndefined;
- ScreenPriv->ClipNotify = pScreen->ClipNotify;
- ScreenPriv->EnterVT = pScrn->EnterVT;
- ScreenPriv->LeaveVT = pScrn->LeaveVT;
- ScreenPriv->AdjustFrame = pScrn->AdjustFrame;
- ScreenPriv->ModeSet = pScrn->ModeSet;
-
- pScreen->DestroyWindow = xf86XVDestroyWindow;
- pScreen->WindowExposures = xf86XVWindowExposures;
- pScreen->ClipNotify = xf86XVClipNotify;
- pScrn->EnterVT = xf86XVEnterVT;
- pScrn->LeaveVT = xf86XVLeaveVT;
- if(pScrn->AdjustFrame)
- pScrn->AdjustFrame = xf86XVAdjustFrame;
- pScrn->ModeSet = xf86XVModeSet;
-
- if(!xf86XVInitAdaptors(pScreen, adaptors, num))
- return FALSE;
-
- return TRUE;
-}
-
-static void
-xf86XVFreeAdaptor(XvAdaptorPtr pAdaptor)
-{
- int i;
-
- free(pAdaptor->name);
-
- if(pAdaptor->pEncodings) {
- XvEncodingPtr pEncode = pAdaptor->pEncodings;
-
- for(i = 0; i < pAdaptor->nEncodings; i++, pEncode++)
- free(pEncode->name);
- free(pAdaptor->pEncodings);
- }
-
- free(pAdaptor->pFormats);
-
- if(pAdaptor->pPorts) {
- XvPortPtr pPort = pAdaptor->pPorts;
- XvPortRecPrivatePtr pPriv;
-
- for(i = 0; i < pAdaptor->nPorts; i++, pPort++) {
- pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
- if(pPriv) {
- if(pPriv->clientClip)
- RegionDestroy(pPriv->clientClip);
- if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
- RegionDestroy(pPriv->pCompositeClip);
- if (pPriv->ckeyFilled)
- RegionDestroy(pPriv->ckeyFilled);
- free(pPriv);
- }
- }
- free(pAdaptor->pPorts);
- }
-
- if(pAdaptor->nAttributes) {
- XvAttributePtr pAttribute = pAdaptor->pAttributes;
-
- for(i = 0; i < pAdaptor->nAttributes; i++, pAttribute++)
- free(pAttribute->name);
- free(pAdaptor->pAttributes);
- }
-
- free(pAdaptor->pImages);
- free(pAdaptor->devPriv.ptr);
-}
-
-static Bool
-xf86XVInitAdaptors(
- ScreenPtr pScreen,
- XF86VideoAdaptorPtr *infoPtr,
- int number
-) {
- XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- XF86VideoAdaptorPtr adaptorPtr;
- XvAdaptorPtr pAdaptor, pa;
- XvAdaptorRecPrivatePtr adaptorPriv;
- int na, numAdaptor;
- XvPortRecPrivatePtr portPriv;
- XvPortPtr pPort, pp;
- int numPort;
- XF86AttributePtr attributePtr;
- XvAttributePtr pAttribute, pat;
- XF86VideoFormatPtr formatPtr;
- XvFormatPtr pFormat, pf;
- int numFormat, totFormat;
- XF86VideoEncodingPtr encodingPtr;
- XvEncodingPtr pEncode, pe;
- XF86ImagePtr imagePtr;
- XvImagePtr pImage, pi;
- int numVisuals;
- VisualPtr pVisual;
- int i;
-
- pxvs->nAdaptors = 0;
- pxvs->pAdaptors = NULL;
-
- if(!(pAdaptor = calloc(number, sizeof(XvAdaptorRec))))
- return FALSE;
-
- for(pa = pAdaptor, na = 0, numAdaptor = 0; na < number; na++, adaptorPtr++) {
- adaptorPtr = infoPtr[na];
-
- if(!adaptorPtr->StopVideo || !adaptorPtr->SetPortAttribute ||
- !adaptorPtr->GetPortAttribute || !adaptorPtr->QueryBestSize)
- continue;
-
- /* client libs expect at least one encoding */
- if(!adaptorPtr->nEncodings || !adaptorPtr->pEncodings)
- continue;
-
- pa->type = adaptorPtr->type;
-
- if(!adaptorPtr->PutVideo && !adaptorPtr->GetVideo)
- pa->type &= ~XvVideoMask;
-
- if(!adaptorPtr->PutStill && !adaptorPtr->GetStill)
- pa->type &= ~XvStillMask;
-
- if(!adaptorPtr->PutImage || !adaptorPtr->QueryImageAttributes)
- pa->type &= ~XvImageMask;
-
- if(!adaptorPtr->PutVideo && !adaptorPtr->PutImage &&
- !adaptorPtr->PutStill)
- pa->type &= ~XvInputMask;
-
- if(!adaptorPtr->GetVideo && !adaptorPtr->GetStill)
- pa->type &= ~XvOutputMask;
-
- if(!(adaptorPtr->type & (XvPixmapMask | XvWindowMask)))
- continue;
- if(!(adaptorPtr->type & (XvImageMask | XvVideoMask | XvStillMask)))
- continue;
-
- pa->pScreen = pScreen;
- pa->ddAllocatePort = xf86XVAllocatePort;
- pa->ddFreePort = xf86XVFreePort;
- pa->ddPutVideo = xf86XVPutVideo;
- pa->ddPutStill = xf86XVPutStill;
- pa->ddGetVideo = xf86XVGetVideo;
- pa->ddGetStill = xf86XVGetStill;
- pa->ddStopVideo = xf86XVStopVideo;
- pa->ddPutImage = xf86XVPutImage;
- pa->ddSetPortAttribute = xf86XVSetPortAttribute;
- pa->ddGetPortAttribute = xf86XVGetPortAttribute;
- pa->ddQueryBestSize = xf86XVQueryBestSize;
- pa->ddQueryImageAttributes = xf86XVQueryImageAttributes;
- pa->name = strdup(adaptorPtr->name);
-
- if(adaptorPtr->nEncodings &&
- (pEncode = calloc(adaptorPtr->nEncodings, sizeof(XvEncodingRec)))) {
-
- for(pe = pEncode, encodingPtr = adaptorPtr->pEncodings, i = 0;
- i < adaptorPtr->nEncodings; pe++, i++, encodingPtr++)
- {
- pe->id = encodingPtr->id;
- pe->pScreen = pScreen;
- pe->name = strdup(encodingPtr->name);
- pe->width = encodingPtr->width;
- pe->height = encodingPtr->height;
- pe->rate.numerator = encodingPtr->rate.numerator;
- pe->rate.denominator = encodingPtr->rate.denominator;
- }
- pa->nEncodings = adaptorPtr->nEncodings;
- pa->pEncodings = pEncode;
- }
-
- if(adaptorPtr->nImages &&
- (pImage = calloc(adaptorPtr->nImages, sizeof(XvImageRec)))) {
-
- for(i = 0, pi = pImage, imagePtr = adaptorPtr->pImages;
- i < adaptorPtr->nImages; i++, pi++, imagePtr++)
- {
- pi->id = imagePtr->id;
- pi->type = imagePtr->type;
- pi->byte_order = imagePtr->byte_order;
- memcpy(pi->guid, imagePtr->guid, 16);
- pi->bits_per_pixel = imagePtr->bits_per_pixel;
- pi->format = imagePtr->format;
- pi->num_planes = imagePtr->num_planes;
- pi->depth = imagePtr->depth;
- pi->red_mask = imagePtr->red_mask;
- pi->green_mask = imagePtr->green_mask;
- pi->blue_mask = imagePtr->blue_mask;
- pi->y_sample_bits = imagePtr->y_sample_bits;
- pi->u_sample_bits = imagePtr->u_sample_bits;
- pi->v_sample_bits = imagePtr->v_sample_bits;
- pi->horz_y_period = imagePtr->horz_y_period;
- pi->horz_u_period = imagePtr->horz_u_period;
- pi->horz_v_period = imagePtr->horz_v_period;
- pi->vert_y_period = imagePtr->vert_y_period;
- pi->vert_u_period = imagePtr->vert_u_period;
- pi->vert_v_period = imagePtr->vert_v_period;
- memcpy(pi->component_order, imagePtr->component_order, 32);
- pi->scanline_order = imagePtr->scanline_order;
- }
- pa->nImages = adaptorPtr->nImages;
- pa->pImages = pImage;
- }
-
- if(adaptorPtr->nAttributes &&
- (pAttribute = calloc(adaptorPtr->nAttributes, sizeof(XvAttributeRec))))
- {
- for(pat = pAttribute, attributePtr = adaptorPtr->pAttributes, i = 0;
- i < adaptorPtr->nAttributes; pat++, i++, attributePtr++)
- {
- pat->flags = attributePtr->flags;
- pat->min_value = attributePtr->min_value;
- pat->max_value = attributePtr->max_value;
- pat->name = strdup(attributePtr->name);
- }
- pa->nAttributes = adaptorPtr->nAttributes;
- pa->pAttributes = pAttribute;
- }
-
-
- totFormat = adaptorPtr->nFormats;
-
- if(!(pFormat = calloc(totFormat, sizeof(XvFormatRec)))) {
- xf86XVFreeAdaptor(pa);
- continue;
- }
- for(pf = pFormat, i = 0, numFormat = 0, formatPtr = adaptorPtr->pFormats;
- i < adaptorPtr->nFormats; i++, formatPtr++)
- {
- numVisuals = pScreen->numVisuals;
- pVisual = pScreen->visuals;
-
- while(numVisuals--) {
- if((pVisual->class == formatPtr->class) &&
- (pVisual->nplanes == formatPtr->depth)) {
-
- if(numFormat >= totFormat) {
- void *moreSpace;
- totFormat *= 2;
- moreSpace = realloc(pFormat,
- totFormat * sizeof(XvFormatRec));
- if(!moreSpace) break;
- pFormat = moreSpace;
- pf = pFormat + numFormat;
- }
-
- pf->visual = pVisual->vid;
- pf->depth = formatPtr->depth;
-
- pf++;
- numFormat++;
- }
- pVisual++;
- }
- }
- pa->nFormats = numFormat;
- pa->pFormats = pFormat;
- if(!numFormat) {
- xf86XVFreeAdaptor(pa);
- continue;
- }
-
- if(!(adaptorPriv = calloc(1, sizeof(XvAdaptorRecPrivate)))) {
- xf86XVFreeAdaptor(pa);
- continue;
- }
-
- adaptorPriv->flags = adaptorPtr->flags;
- adaptorPriv->PutVideo = adaptorPtr->PutVideo;
- adaptorPriv->PutStill = adaptorPtr->PutStill;
- adaptorPriv->GetVideo = adaptorPtr->GetVideo;
- adaptorPriv->GetStill = adaptorPtr->GetStill;
- adaptorPriv->StopVideo = adaptorPtr->StopVideo;
- adaptorPriv->SetPortAttribute = adaptorPtr->SetPortAttribute;
- adaptorPriv->GetPortAttribute = adaptorPtr->GetPortAttribute;
- adaptorPriv->QueryBestSize = adaptorPtr->QueryBestSize;
- adaptorPriv->QueryImageAttributes = adaptorPtr->QueryImageAttributes;
- adaptorPriv->PutImage = adaptorPtr->PutImage;
- adaptorPriv->ReputImage = adaptorPtr->ReputImage; /* image/still */
-
- pa->devPriv.ptr = (pointer)adaptorPriv;
-
- if(!(pPort = calloc(adaptorPtr->nPorts, sizeof(XvPortRec)))) {
- xf86XVFreeAdaptor(pa);
- continue;
- }
- for(pp = pPort, i = 0, numPort = 0;
- i < adaptorPtr->nPorts; i++) {
-
- if(!(pp->id = FakeClientID(0)))
- continue;
-
- if(!(portPriv = calloc(1, sizeof(XvPortRecPrivate))))
- continue;
-
- if(!AddResource(pp->id, PortResource, pp)) {
- free(portPriv);
- continue;
- }
-
- pp->pAdaptor = pa;
- pp->pNotify = (XvPortNotifyPtr)NULL;
- pp->pDraw = (DrawablePtr)NULL;
- pp->client = (ClientPtr)NULL;
- pp->grab.client = (ClientPtr)NULL;
- pp->time = currentTime;
- pp->devPriv.ptr = portPriv;
-
- portPriv->pScrn = pScrn;
- portPriv->AdaptorRec = adaptorPriv;
- portPriv->DevPriv.ptr = adaptorPtr->pPortPrivates[i].ptr;
-
- pp++;
- numPort++;
- }
- pa->nPorts = numPort;
- pa->pPorts = pPort;
- if(!numPort) {
- xf86XVFreeAdaptor(pa);
- continue;
- }
-
- pa->base_id = pPort->id;
-
- pa++;
- numAdaptor++;
- }
-
- if(numAdaptor) {
- pxvs->nAdaptors = numAdaptor;
- pxvs->pAdaptors = pAdaptor;
- } else {
- free(pAdaptor);
- return FALSE;
- }
-
- return TRUE;
-}
-
-/* Video should be clipped to the intersection of the window cliplist
- and the client cliplist specified in the GC for which the video was
- initialized. When we need to reclip a window, the GC that started
- the video may not even be around anymore. That's why we save the
- client clip from the GC when the video is initialized. We then
- use xf86XVUpdateCompositeClip to calculate the new composite clip
- when we need it. This is different from what DEC did. They saved
- the GC and used it's clip list when they needed to reclip the window,
- even if the client clip was different from the one the video was
- initialized with. If the original GC was destroyed, they had to stop
- the video. I like the new method better (MArk).
-
- This function only works for windows. Will need to rewrite when
- (if) we support pixmap rendering.
-*/
-
-static void
-xf86XVUpdateCompositeClip(XvPortRecPrivatePtr portPriv)
-{
- RegionPtr pregWin, pCompositeClip;
- WindowPtr pWin;
- Bool freeCompClip = FALSE;
-
- if(portPriv->pCompositeClip)
- return;
-
- pWin = (WindowPtr)portPriv->pDraw;
-
- /* get window clip list */
- if(portPriv->subWindowMode == IncludeInferiors) {
- pregWin = NotClippedByChildren(pWin);
- freeCompClip = TRUE;
- } else
- pregWin = &pWin->clipList;
-
- if(!portPriv->clientClip) {
- portPriv->pCompositeClip = pregWin;
- portPriv->FreeCompositeClip = freeCompClip;
- return;
- }
-
- pCompositeClip = RegionCreate(NullBox, 1);
- RegionCopy(pCompositeClip, portPriv->clientClip);
- RegionTranslate(pCompositeClip,
- portPriv->pDraw->x, portPriv->pDraw->y);
- RegionIntersect(pCompositeClip, pregWin, pCompositeClip);
-
- portPriv->pCompositeClip = pCompositeClip;
- portPriv->FreeCompositeClip = TRUE;
-
- if(freeCompClip) {
- RegionDestroy(pregWin);
- }
-}
-
-/* Save the current clientClip and update the CompositeClip whenever
- we have a fresh GC */
-
-static void
-xf86XVCopyClip(
- XvPortRecPrivatePtr portPriv,
- GCPtr pGC
-){
- /* copy the new clip if it exists */
- if((pGC->clientClipType == CT_REGION) && pGC->clientClip) {
- if(!portPriv->clientClip)
- portPriv->clientClip = RegionCreate(NullBox, 1);
- /* Note: this is in window coordinates */
- RegionCopy(portPriv->clientClip, pGC->clientClip);
- RegionTranslate(portPriv->clientClip,
- pGC->clipOrg.x, pGC->clipOrg.y);
- } else if(portPriv->clientClip) { /* free the old clientClip */
- RegionDestroy(portPriv->clientClip);
- portPriv->clientClip = NULL;
- }
-
- /* get rid of the old clip list */
- if(portPriv->pCompositeClip && portPriv->FreeCompositeClip) {
- RegionDestroy(portPriv->pCompositeClip);
- }
-
- portPriv->pCompositeClip = pGC->pCompositeClip;
- portPriv->FreeCompositeClip = FALSE;
- portPriv->subWindowMode = pGC->subWindowMode;
-}
-
-static void
-xf86XVCopyCompositeClip(XvPortRecPrivatePtr portPriv,
- GCPtr pGC,
- DrawablePtr pDraw)
-{
- if (!portPriv->clientClip)
- portPriv->clientClip = RegionCreate(NullBox, 1);
- /* Keep the original GC composite clip around for ReputImage */
- RegionCopy(portPriv->clientClip, pGC->pCompositeClip);
- RegionTranslate(portPriv->clientClip,
- -pDraw->x, -pDraw->y);
-
- /* get rid of the old clip list */
- if (portPriv->pCompositeClip && portPriv->FreeCompositeClip)
- RegionDestroy(portPriv->pCompositeClip);
-
- portPriv->pCompositeClip = pGC->pCompositeClip;
- portPriv->FreeCompositeClip = FALSE;
- portPriv->subWindowMode = pGC->subWindowMode;
-}
-
-static int
-xf86XVRegetVideo(XvPortRecPrivatePtr portPriv)
-{
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- xf86XVUpdateCompositeClip(portPriv);
-
- /* translate the video region to the screen */
- WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
- WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
- WinBox.x2 = WinBox.x1 + portPriv->drw_w;
- WinBox.y2 = WinBox.y1 + portPriv->drw_h;
-
- /* clip to the window composite clip */
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
-
- /* that's all if it's totally obscured */
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto CLIP_VIDEO_BAILOUT;
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->GetVideo)(portPriv->pScrn,
- portPriv->vid_x, portPriv->vid_y,
- WinBox.x1, WinBox.y1,
- portPriv->vid_w, portPriv->vid_h,
- portPriv->drw_w, portPriv->drw_h,
- &ClipRegion, portPriv->DevPriv.ptr,
- portPriv->pDraw);
-
- if(ret == Success)
- portPriv->isOn = XV_ON;
-
-CLIP_VIDEO_BAILOUT:
-
- if((clippedAway || (ret != Success)) && portPriv->isOn == XV_ON) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- /* This clip was copied and only good for one shot */
- if(!portPriv->FreeCompositeClip)
- portPriv->pCompositeClip = NULL;
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-
-static int
-xf86XVReputVideo(XvPortRecPrivatePtr portPriv)
-{
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- xf86XVUpdateCompositeClip(portPriv);
-
- /* translate the video region to the screen */
- WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
- WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
- WinBox.x2 = WinBox.x1 + portPriv->drw_w;
- WinBox.y2 = WinBox.y1 + portPriv->drw_h;
-
- /* clip to the window composite clip */
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
-
- /* clip and translate to the viewport */
- if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
- RegionRec VPReg;
- BoxRec VPBox;
-
- VPBox.x1 = portPriv->pScrn->frameX0;
- VPBox.y1 = portPriv->pScrn->frameY0;
- VPBox.x2 = portPriv->pScrn->frameX1 + 1;
- VPBox.y2 = portPriv->pScrn->frameY1 + 1;
-
- RegionInit(&VPReg, &VPBox, 1);
- RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
- RegionUninit(&VPReg);
- }
-
- /* that's all if it's totally obscured */
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto CLIP_VIDEO_BAILOUT;
- }
-
- /* bailout if we have to clip but the hardware doesn't support it */
- if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
- BoxPtr clipBox = RegionRects(&ClipRegion);
- if( (RegionNumRects(&ClipRegion) != 1) ||
- (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
- (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
- {
- clippedAway = TRUE;
- goto CLIP_VIDEO_BAILOUT;
- }
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->PutVideo)(portPriv->pScrn,
- portPriv->vid_x, portPriv->vid_y,
- WinBox.x1, WinBox.y1,
- portPriv->vid_w, portPriv->vid_h,
- portPriv->drw_w, portPriv->drw_h,
- &ClipRegion, portPriv->DevPriv.ptr,
- portPriv->pDraw);
-
- if(ret == Success) portPriv->isOn = XV_ON;
-
-CLIP_VIDEO_BAILOUT:
-
- if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- /* This clip was copied and only good for one shot */
- if(!portPriv->FreeCompositeClip)
- portPriv->pCompositeClip = NULL;
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-/* Reput image/still */
-static int
-xf86XVReputImage(XvPortRecPrivatePtr portPriv)
-{
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- xf86XVUpdateCompositeClip(portPriv);
-
- /* the clip can get smaller over time */
- RegionCopy(portPriv->clientClip, portPriv->pCompositeClip);
- RegionTranslate(portPriv->clientClip,
- -portPriv->pDraw->x, -portPriv->pDraw->y);
-
- /* translate the video region to the screen */
- WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
- WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
- WinBox.x2 = WinBox.x1 + portPriv->drw_w;
- WinBox.y2 = WinBox.y1 + portPriv->drw_h;
-
- /* clip to the window composite clip */
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
-
- /* clip and translate to the viewport */
- if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
- RegionRec VPReg;
- BoxRec VPBox;
-
- VPBox.x1 = portPriv->pScrn->frameX0;
- VPBox.y1 = portPriv->pScrn->frameY0;
- VPBox.x2 = portPriv->pScrn->frameX1 + 1;
- VPBox.y2 = portPriv->pScrn->frameY1 + 1;
-
- RegionInit(&VPReg, &VPBox, 1);
- RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
- RegionUninit(&VPReg);
- }
-
- /* that's all if it's totally obscured */
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto CLIP_VIDEO_BAILOUT;
- }
-
- /* bailout if we have to clip but the hardware doesn't support it */
- if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
- BoxPtr clipBox = RegionRects(&ClipRegion);
- if( (RegionNumRects(&ClipRegion) != 1) ||
- (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
- (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
- {
- clippedAway = TRUE;
- goto CLIP_VIDEO_BAILOUT;
- }
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->ReputImage)(portPriv->pScrn,
- portPriv->vid_x, portPriv->vid_y,
- WinBox.x1, WinBox.y1,
- portPriv->vid_w, portPriv->vid_h,
- portPriv->drw_w, portPriv->drw_h,
- &ClipRegion, portPriv->DevPriv.ptr,
- portPriv->pDraw);
-
- portPriv->isOn = (ret == Success) ? XV_ON : XV_OFF;
-
-CLIP_VIDEO_BAILOUT:
-
- if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- /* This clip was copied and only good for one shot */
- if(!portPriv->FreeCompositeClip)
- portPriv->pCompositeClip = NULL;
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-
-static int
-xf86XVReputAllVideo(WindowPtr pWin, pointer data)
-{
- XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
-
- while(WinPriv) {
- if(WinPriv->PortRec->type == XvInputMask)
- xf86XVReputVideo(WinPriv->PortRec);
- else
- xf86XVRegetVideo(WinPriv->PortRec);
- WinPriv = WinPriv->next;
- }
-
- return WT_WALKCHILDREN;
-}
-
-static int
-xf86XVEnlistPortInWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv)
-{
- XF86XVWindowPtr winPriv, PrivRoot;
-
- winPriv = PrivRoot = GET_XF86XV_WINDOW(pWin);
-
- /* Enlist our port in the window private */
- while(winPriv) {
- if(winPriv->PortRec == portPriv) /* we're already listed */
- break;
- winPriv = winPriv->next;
- }
-
- if(!winPriv) {
- winPriv = calloc(1, sizeof(XF86XVWindowRec));
- if(!winPriv) return BadAlloc;
- winPriv->PortRec = portPriv;
- winPriv->next = PrivRoot;
- dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, winPriv);
- }
-
- portPriv->pDraw = (DrawablePtr)pWin;
-
- return Success;
-}
-
-
-static void
-xf86XVRemovePortFromWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv)
-{
- XF86XVWindowPtr winPriv, prevPriv = NULL;
- winPriv = GET_XF86XV_WINDOW(pWin);
-
- while(winPriv) {
- if(winPriv->PortRec == portPriv) {
- if(prevPriv)
- prevPriv->next = winPriv->next;
- else
- dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey,
- winPriv->next);
- free(winPriv);
- break;
- }
- prevPriv = winPriv;
- winPriv = winPriv->next;
- }
- portPriv->pDraw = NULL;
- if (portPriv->ckeyFilled) {
- RegionDestroy(portPriv->ckeyFilled);
- portPriv->ckeyFilled = NULL;
- }
- portPriv->clipChanged = FALSE;
-}
-
-static void
-xf86XVReputOrStopPort(XvPortRecPrivatePtr pPriv,
- WindowPtr pWin,
- Bool visible)
-{
- if (!visible) {
- if (pPriv->isOn == XV_ON) {
- (*pPriv->AdaptorRec->StopVideo)(pPriv->pScrn, pPriv->DevPriv.ptr, FALSE);
- pPriv->isOn = XV_PENDING;
- }
-
- if (!pPriv->type) /* overlaid still/image*/
- xf86XVRemovePortFromWindow(pWin, pPriv);
-
- return;
- }
-
- switch (pPriv->type) {
- case XvInputMask:
- xf86XVReputVideo(pPriv);
- break;
- case XvOutputMask:
- xf86XVRegetVideo(pPriv);
- break;
- default: /* overlaid still/image*/
- if (pPriv->AdaptorRec->ReputImage)
- xf86XVReputImage(pPriv);
- break;
- }
-}
-
-static void
-xf86XVReputOrStopAllPorts(ScrnInfoPtr pScrn, Bool onlyChanged)
-{
- ScreenPtr pScreen = pScrn->pScreen;
- XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
- XvAdaptorPtr pa;
- int c, i;
-
- for (c = pxvs->nAdaptors, pa = pxvs->pAdaptors; c > 0; c--, pa++) {
- XvPortPtr pPort = pa->pPorts;
-
- for (i = pa->nPorts; i > 0; i--, pPort++) {
- XvPortRecPrivatePtr pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
- WindowPtr pWin = (WindowPtr)pPriv->pDraw;
- Bool visible;
-
- if (pPriv->isOn == XV_OFF || !pWin)
- continue;
-
- if (onlyChanged && !pPriv->clipChanged)
- continue;
-
- visible = pWin->visibility == VisibilityUnobscured ||
- pWin->visibility == VisibilityPartiallyObscured;
-
- /*
- * Stop and remove still/images if
- * ReputImage isn't supported.
- */
- if (!pPriv->type && !pPriv->AdaptorRec->ReputImage)
- visible = FALSE;
-
- xf86XVReputOrStopPort(pPriv, pWin, visible);
-
- pPriv->clipChanged = FALSE;
- }
- }
-}
-
-/**** ScreenRec fields ****/
-
-static Bool
-xf86XVDestroyWindow(WindowPtr pWin)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- XF86XVWindowPtr tmp, WinPriv = GET_XF86XV_WINDOW(pWin);
- int ret;
-
- while(WinPriv) {
- XvPortRecPrivatePtr pPriv = WinPriv->PortRec;
-
- if(pPriv->isOn > XV_OFF) {
- (*pPriv->AdaptorRec->StopVideo)(
- pPriv->pScrn, pPriv->DevPriv.ptr, TRUE);
- pPriv->isOn = XV_OFF;
- }
-
- pPriv->pDraw = NULL;
- tmp = WinPriv;
- WinPriv = WinPriv->next;
- free(tmp);
- }
-
- dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, NULL);
-
- pScreen->DestroyWindow = ScreenPriv->DestroyWindow;
- ret = (*pScreen->DestroyWindow)(pWin);
- pScreen->DestroyWindow = xf86XVDestroyWindow;
-
- return ret;
-}
-
-static void
-xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind)
-{
- ScreenPtr pScreen;
- XF86XVScreenPtr ScreenPriv;
- ScrnInfoPtr pScrn;
-
- if (pWin)
- pScreen = pWin->drawable.pScreen;
- else
- pScreen = pLayerWin->drawable.pScreen;
-
- ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- pScrn = xf86Screens[pScreen->myNum];
-
- xf86XVReputOrStopAllPorts(pScrn, TRUE);
-
- pScreen->PostValidateTree = ScreenPriv->PostValidateTree;
- if (pScreen->PostValidateTree) {
- (*pScreen->PostValidateTree)(pWin, pLayerWin, kind);
- }
- ScreenPriv->PostValidateTree = PostValidateTreeUndefined;
-}
-
-static void
-xf86XVWindowExposures(WindowPtr pWin, RegionPtr reg1, RegionPtr reg2)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
- XvPortRecPrivatePtr pPriv;
- Bool AreasExposed;
-
- AreasExposed = (WinPriv && reg1 && RegionNotEmpty(reg1));
-
- pScreen->WindowExposures = ScreenPriv->WindowExposures;
- (*pScreen->WindowExposures)(pWin, reg1, reg2);
- pScreen->WindowExposures = xf86XVWindowExposures;
-
- /* filter out XClearWindow/Area */
- if (!pWin->valdata) return;
-
- while(WinPriv) {
- Bool visible = TRUE;
-
- pPriv = WinPriv->PortRec;
-
- /*
- * Stop and remove still/images if areas were exposed and
- * ReputImage isn't supported.
- */
- if (!pPriv->type && !pPriv->AdaptorRec->ReputImage)
- visible = !AreasExposed;
-
- /*
- * Subtract exposed areas from overlaid image to match textured video
- * behavior.
- */
- if (!pPriv->type && pPriv->clientClip)
- RegionSubtract(pPriv->clientClip, pPriv->clientClip, reg1);
-
- if (visible && pPriv->ckeyFilled) {
- RegionRec tmp;
- RegionNull(&tmp);
- RegionCopy(&tmp, reg1);
- RegionTranslate(&tmp, pWin->drawable.x, pWin->drawable.y);
- RegionSubtract(pPriv->ckeyFilled, pPriv->ckeyFilled, &tmp);
- }
-
- WinPriv = WinPriv->next;
- xf86XVReputOrStopPort(pPriv, pWin, visible);
-
- pPriv->clipChanged = FALSE;
- }
-}
-
-static void
-xf86XVClipNotify(WindowPtr pWin, int dx, int dy)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
- XvPortRecPrivatePtr pPriv;
-
- while(WinPriv) {
- pPriv = WinPriv->PortRec;
-
- if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
- RegionDestroy(pPriv->pCompositeClip);
-
- pPriv->pCompositeClip = NULL;
-
- if (pPriv->AdaptorRec->ClipNotify)
- (*pPriv->AdaptorRec->ClipNotify)(pPriv->pScrn, pPriv->DevPriv.ptr,
- pWin, dx, dy);
-
- pPriv->clipChanged = TRUE;
-
- if (ScreenPriv->PostValidateTree == PostValidateTreeUndefined) {
- ScreenPriv->PostValidateTree = pScreen->PostValidateTree;
- pScreen->PostValidateTree = xf86XVPostValidateTree;
- }
-
- WinPriv = WinPriv->next;
- }
-
- if(ScreenPriv->ClipNotify) {
- pScreen->ClipNotify = ScreenPriv->ClipNotify;
- (*pScreen->ClipNotify)(pWin, dx, dy);
- pScreen->ClipNotify = xf86XVClipNotify;
- }
-}
-
-
-
-/**** Required XvScreenRec fields ****/
-
-static Bool
-xf86XVCloseScreen(int i, ScreenPtr pScreen)
-{
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- XvAdaptorPtr pa;
- int c;
-
- if(!ScreenPriv) return TRUE;
-
- pScreen->DestroyWindow = ScreenPriv->DestroyWindow;
- pScreen->WindowExposures = ScreenPriv->WindowExposures;
- pScreen->ClipNotify = ScreenPriv->ClipNotify;
-
- pScrn->EnterVT = ScreenPriv->EnterVT;
- pScrn->LeaveVT = ScreenPriv->LeaveVT;
- pScrn->AdjustFrame = ScreenPriv->AdjustFrame;
- pScrn->ModeSet = ScreenPriv->ModeSet;
-
- for(c = 0, pa = pxvs->pAdaptors; c < pxvs->nAdaptors; c++, pa++) {
- xf86XVFreeAdaptor(pa);
- }
-
- free(pxvs->pAdaptors);
- free(ScreenPriv);
- return TRUE;
-}
-
-
-static int
-xf86XVQueryAdaptors(
- ScreenPtr pScreen,
- XvAdaptorPtr *p_pAdaptors,
- int *p_nAdaptors
-){
- XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
-
- *p_nAdaptors = pxvs->nAdaptors;
- *p_pAdaptors = pxvs->pAdaptors;
-
- return Success;
-}
-
-
-/**** ScrnInfoRec fields ****/
-
-static Bool
-xf86XVEnterVT(int index, int flags)
-{
- ScrnInfoPtr pScrn = xf86Screens[index];
- ScreenPtr pScreen = screenInfo.screens[index];
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- Bool ret;
-
- pScrn->EnterVT = ScreenPriv->EnterVT;
- ret = (*ScreenPriv->EnterVT)(index, flags);
- ScreenPriv->EnterVT = pScrn->EnterVT;
- pScrn->EnterVT = xf86XVEnterVT;
-
- if(ret) WalkTree(pScreen, xf86XVReputAllVideo, 0);
-
- return ret;
-}
-
-static void
-xf86XVLeaveVT(int index, int flags)
-{
- ScrnInfoPtr pScrn = xf86Screens[index];
- ScreenPtr pScreen = screenInfo.screens[index];
- XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
- XvAdaptorPtr pAdaptor;
- XvPortPtr pPort;
- XvPortRecPrivatePtr pPriv;
- int i, j;
-
- for(i = 0; i < pxvs->nAdaptors; i++) {
- pAdaptor = &pxvs->pAdaptors[i];
- for(j = 0; j < pAdaptor->nPorts; j++) {
- pPort = &pAdaptor->pPorts[j];
- pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
- if(pPriv->isOn > XV_OFF) {
-
- (*pPriv->AdaptorRec->StopVideo)(
- pPriv->pScrn, pPriv->DevPriv.ptr, TRUE);
- pPriv->isOn = XV_OFF;
-
- if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
- RegionDestroy(pPriv->pCompositeClip);
-
- pPriv->pCompositeClip = NULL;
-
- if(!pPriv->type && pPriv->pDraw) { /* still */
- xf86XVRemovePortFromWindow((WindowPtr)pPriv->pDraw, pPriv);
- }
- }
- }
- }
-
- pScrn->LeaveVT = ScreenPriv->LeaveVT;
- (*ScreenPriv->LeaveVT)(index, flags);
- ScreenPriv->LeaveVT = pScrn->LeaveVT;
- pScrn->LeaveVT = xf86XVLeaveVT;
-}
-
-static void
-xf86XVAdjustFrame(int index, int x, int y, int flags)
-{
- ScrnInfoPtr pScrn = xf86Screens[index];
- ScreenPtr pScreen = pScrn->pScreen;
- XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
-
- if(ScreenPriv->AdjustFrame) {
- pScrn->AdjustFrame = ScreenPriv->AdjustFrame;
- (*pScrn->AdjustFrame)(index, x, y, flags);
- pScrn->AdjustFrame = xf86XVAdjustFrame;
- }
-
- xf86XVReputOrStopAllPorts(pScrn, FALSE);
-}
-
-static void
-xf86XVModeSet(ScrnInfoPtr pScrn)
-{
- ScreenPtr pScreen = pScrn->pScreen;
- XF86XVScreenPtr ScreenPriv;
-
- /* Can be called before pScrn->pScreen is set */
- if (!pScreen)
- return;
-
- ScreenPriv = GET_XF86XV_SCREEN(pScreen);
-
- if (ScreenPriv->ModeSet) {
- pScrn->ModeSet = ScreenPriv->ModeSet;
- (*pScrn->ModeSet)(pScrn);
- pScrn->ModeSet = xf86XVModeSet;
- }
-
- xf86XVReputOrStopAllPorts(pScrn, FALSE);
-}
-
-/**** XvAdaptorRec fields ****/
-
-static int
-xf86XVAllocatePort(
- unsigned long port,
- XvPortPtr pPort,
- XvPortPtr *ppPort
-){
- *ppPort = pPort;
- return Success;
-}
-
-
-
-static int
-xf86XVFreePort(XvPortPtr pPort)
-{
- return Success;
-}
-
-
-static int
-xf86XVPutVideo(
- ClientPtr client,
- DrawablePtr pDraw,
- XvPortPtr pPort,
- GCPtr pGC,
- INT16 vid_x, INT16 vid_y,
- CARD16 vid_w, CARD16 vid_h,
- INT16 drw_x, INT16 drw_y,
- CARD16 drw_w, CARD16 drw_h
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
- int result;
-
- /* No dumping video to pixmaps... For now anyhow */
- if(pDraw->type != DRAWABLE_WINDOW) {
- pPort->pDraw = (DrawablePtr)NULL;
- return BadAlloc;
- }
-
- /* If we are changing windows, unregister our port in the old window */
- if(portPriv->pDraw && (portPriv->pDraw != pDraw))
- xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
-
- /* Register our port with the new window */
- result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
- if(result != Success) return result;
-
- portPriv->type = XvInputMask;
-
- /* save a copy of these parameters */
- portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
- portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
- portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
- portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
-
- /* make sure we have the most recent copy of the clientClip */
- xf86XVCopyClip(portPriv, pGC);
-
- /* To indicate to the DI layer that we were successful */
- pPort->pDraw = pDraw;
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- return(xf86XVReputVideo(portPriv));
-}
-
-static int
-xf86XVPutStill(
- ClientPtr client,
- DrawablePtr pDraw,
- XvPortPtr pPort,
- GCPtr pGC,
- INT16 vid_x, INT16 vid_y,
- CARD16 vid_w, CARD16 vid_h,
- INT16 drw_x, INT16 drw_y,
- CARD16 drw_w, CARD16 drw_h
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- if (pDraw->type != DRAWABLE_WINDOW)
- return BadAlloc;
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- WinBox.x1 = pDraw->x + drw_x;
- WinBox.y1 = pDraw->y + drw_y;
- WinBox.x2 = WinBox.x1 + drw_w;
- WinBox.y2 = WinBox.y1 + drw_h;
-
- xf86XVCopyCompositeClip(portPriv, pGC, pDraw);
-
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
-
- if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
- RegionRec VPReg;
- BoxRec VPBox;
-
- VPBox.x1 = portPriv->pScrn->frameX0;
- VPBox.y1 = portPriv->pScrn->frameY0;
- VPBox.x2 = portPriv->pScrn->frameX1 + 1;
- VPBox.y2 = portPriv->pScrn->frameY1 + 1;
-
- RegionInit(&VPReg, &VPBox, 1);
- RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
- RegionUninit(&VPReg);
- }
-
- if(portPriv->pDraw) {
- xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
- }
-
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto PUT_STILL_BAILOUT;
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
- BoxPtr clipBox = RegionRects(&ClipRegion);
- if( (RegionNumRects(&ClipRegion) != 1) ||
- (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
- (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
- {
- clippedAway = TRUE;
- goto PUT_STILL_BAILOUT;
- }
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->PutStill)(portPriv->pScrn,
- vid_x, vid_y, WinBox.x1, WinBox.y1,
- vid_w, vid_h, drw_w, drw_h,
- &ClipRegion, portPriv->DevPriv.ptr,
- pDraw);
-
- if((ret == Success) &&
- (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_STILLS)) {
-
- xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
- portPriv->isOn = XV_ON;
- portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
- portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
- portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
- portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
- portPriv->type = 0; /* no mask means it's transient and should
- not be reput once it's removed */
- pPort->pDraw = pDraw; /* make sure we can get stop requests */
- }
-
-PUT_STILL_BAILOUT:
-
- if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- /* This clip was copied and only good for one shot */
- if(!portPriv->FreeCompositeClip)
- portPriv->pCompositeClip = NULL;
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-static int
-xf86XVGetVideo(
- ClientPtr client,
- DrawablePtr pDraw,
- XvPortPtr pPort,
- GCPtr pGC,
- INT16 vid_x, INT16 vid_y,
- CARD16 vid_w, CARD16 vid_h,
- INT16 drw_x, INT16 drw_y,
- CARD16 drw_w, CARD16 drw_h
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
- int result;
-
- /* No pixmaps... For now anyhow */
- if(pDraw->type != DRAWABLE_WINDOW) {
- pPort->pDraw = (DrawablePtr)NULL;
- return BadAlloc;
- }
-
- /* If we are changing windows, unregister our port in the old window */
- if(portPriv->pDraw && (portPriv->pDraw != pDraw))
- xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
-
- /* Register our port with the new window */
- result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
- if(result != Success) return result;
-
- portPriv->type = XvOutputMask;
-
- /* save a copy of these parameters */
- portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
- portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
- portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
- portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
-
- /* make sure we have the most recent copy of the clientClip */
- xf86XVCopyClip(portPriv, pGC);
-
- /* To indicate to the DI layer that we were successful */
- pPort->pDraw = pDraw;
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- return(xf86XVRegetVideo(portPriv));
-}
-
-static int
-xf86XVGetStill(
- ClientPtr client,
- DrawablePtr pDraw,
- XvPortPtr pPort,
- GCPtr pGC,
- INT16 vid_x, INT16 vid_y,
- CARD16 vid_w, CARD16 vid_h,
- INT16 drw_x, INT16 drw_y,
- CARD16 drw_w, CARD16 drw_h
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- if (pDraw->type != DRAWABLE_WINDOW)
- return BadAlloc;
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- WinBox.x1 = pDraw->x + drw_x;
- WinBox.y1 = pDraw->y + drw_y;
- WinBox.x2 = WinBox.x1 + drw_w;
- WinBox.y2 = WinBox.y1 + drw_h;
-
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
-
- if(portPriv->pDraw) {
- xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
- }
-
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto GET_STILL_BAILOUT;
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->GetStill)(portPriv->pScrn,
- vid_x, vid_y, WinBox.x1, WinBox.y1,
- vid_w, vid_h, drw_w, drw_h,
- &ClipRegion, portPriv->DevPriv.ptr,
- pDraw);
-
-GET_STILL_BAILOUT:
-
- if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-
-
-static int
-xf86XVStopVideo(
- ClientPtr client,
- XvPortPtr pPort,
- DrawablePtr pDraw
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
-
- if(pDraw->type != DRAWABLE_WINDOW)
- return BadAlloc;
-
- xf86XVRemovePortFromWindow((WindowPtr)pDraw, portPriv);
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- /* Must free resources. */
-
- if(portPriv->isOn > XV_OFF) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, TRUE);
- portPriv->isOn = XV_OFF;
- }
-
- return Success;
-}
-
-static int
-xf86XVSetPortAttribute(
- ClientPtr client,
- XvPortPtr pPort,
- Atom attribute,
- INT32 value
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
-
- return((*portPriv->AdaptorRec->SetPortAttribute)(portPriv->pScrn,
- attribute, value, portPriv->DevPriv.ptr));
-}
-
-
-static int
-xf86XVGetPortAttribute(
- ClientPtr client,
- XvPortPtr pPort,
- Atom attribute,
- INT32 *p_value
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
-
- return((*portPriv->AdaptorRec->GetPortAttribute)(portPriv->pScrn,
- attribute, p_value, portPriv->DevPriv.ptr));
-}
-
-
-
-static int
-xf86XVQueryBestSize(
- ClientPtr client,
- XvPortPtr pPort,
- CARD8 motion,
- CARD16 vid_w, CARD16 vid_h,
- CARD16 drw_w, CARD16 drw_h,
- unsigned int *p_w, unsigned int *p_h
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
-
- (*portPriv->AdaptorRec->QueryBestSize)(portPriv->pScrn,
- (Bool)motion, vid_w, vid_h, drw_w, drw_h,
- p_w, p_h, portPriv->DevPriv.ptr);
-
- return Success;
-}
-
-
-static int
-xf86XVPutImage(
- ClientPtr client,
- DrawablePtr pDraw,
- XvPortPtr pPort,
- GCPtr pGC,
- INT16 src_x, INT16 src_y,
- CARD16 src_w, CARD16 src_h,
- INT16 drw_x, INT16 drw_y,
- CARD16 drw_w, CARD16 drw_h,
- XvImagePtr format,
- unsigned char* data,
- Bool sync,
- CARD16 width, CARD16 height
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
- RegionRec WinRegion;
- RegionRec ClipRegion;
- BoxRec WinBox;
- int ret = Success;
- Bool clippedAway = FALSE;
-
- if (pDraw->type != DRAWABLE_WINDOW)
- return BadAlloc;
-
- if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
-
- xf86XVCopyCompositeClip(portPriv, pGC, pDraw);
-
- WinBox.x1 = pDraw->x + drw_x;
- WinBox.y1 = pDraw->y + drw_y;
- WinBox.x2 = WinBox.x1 + drw_w;
- WinBox.y2 = WinBox.y1 + drw_h;
-
- RegionInit(&WinRegion, &WinBox, 1);
- RegionNull(&ClipRegion);
- RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
-
- if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
- RegionRec VPReg;
- BoxRec VPBox;
-
- VPBox.x1 = portPriv->pScrn->frameX0;
- VPBox.y1 = portPriv->pScrn->frameY0;
- VPBox.x2 = portPriv->pScrn->frameX1 + 1;
- VPBox.y2 = portPriv->pScrn->frameY1 + 1;
-
- RegionInit(&VPReg, &VPBox, 1);
- RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
- RegionUninit(&VPReg);
- }
-
- /* If we are changing windows, unregister our port in the old window */
- if(portPriv->pDraw && (portPriv->pDraw != pDraw))
- xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
-
- /* Register our port with the new window */
- ret = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
- if(ret != Success) goto PUT_IMAGE_BAILOUT;
-
- if(!RegionNotEmpty(&ClipRegion)) {
- clippedAway = TRUE;
- goto PUT_IMAGE_BAILOUT;
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
- BoxPtr clipBox = RegionRects(&ClipRegion);
- if( (RegionNumRects(&ClipRegion) != 1) ||
- (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
- (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
- {
- clippedAway = TRUE;
- goto PUT_IMAGE_BAILOUT;
- }
- }
-
- if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
- RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
- }
-
- ret = (*portPriv->AdaptorRec->PutImage)(portPriv->pScrn,
- src_x, src_y, WinBox.x1, WinBox.y1,
- src_w, src_h, drw_w, drw_h, format->id, data, width, height,
- sync, &ClipRegion, portPriv->DevPriv.ptr,
- pDraw);
-
- if((ret == Success) &&
- (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_IMAGES)) {
-
- portPriv->isOn = XV_ON;
- portPriv->vid_x = src_x; portPriv->vid_y = src_y;
- portPriv->vid_w = src_w; portPriv->vid_h = src_h;
- portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
- portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
- portPriv->type = 0; /* no mask means it's transient and should
- not be reput once it's removed */
- pPort->pDraw = pDraw; /* make sure we can get stop requests */
- }
-
-PUT_IMAGE_BAILOUT:
-
- if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
- (*portPriv->AdaptorRec->StopVideo)(
- portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
- portPriv->isOn = XV_PENDING;
- }
-
- /* This clip was copied and only good for one shot */
- if(!portPriv->FreeCompositeClip)
- portPriv->pCompositeClip = NULL;
-
- RegionUninit(&WinRegion);
- RegionUninit(&ClipRegion);
-
- return ret;
-}
-
-
-static int
-xf86XVQueryImageAttributes(
- ClientPtr client,
- XvPortPtr pPort,
- XvImagePtr format,
- CARD16 *width,
- CARD16 *height,
- int *pitches,
- int *offsets
-){
- XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
-
- return (*portPriv->AdaptorRec->QueryImageAttributes)(portPriv->pScrn,
- format->id, width, height, pitches, offsets);
-}
-
-void
-xf86XVFillKeyHelperDrawable (DrawablePtr pDraw, CARD32 key, RegionPtr fillboxes)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- ChangeGCVal pval[2];
- BoxPtr pbox = RegionRects(fillboxes);
- int i, nbox = RegionNumRects(fillboxes);
- xRectangle *rects;
- GCPtr gc;
-
- if(!xf86Screens[pScreen->myNum]->vtSema) return;
-
- gc = GetScratchGC(pDraw->depth, pScreen);
- pval[0].val = key;
- pval[1].val = IncludeInferiors;
- (void) ChangeGC(NullClient, gc, GCForeground|GCSubwindowMode, pval);
- ValidateGC(pDraw, gc);
-
- rects = malloc(nbox * sizeof(xRectangle));
-
- for(i = 0; i < nbox; i++, pbox++)
- {
- rects[i].x = pbox->x1 - pDraw->x;
- rects[i].y = pbox->y1 - pDraw->y;
- rects[i].width = pbox->x2 - pbox->x1;
- rects[i].height = pbox->y2 - pbox->y1;
- }
-
- (*gc->ops->PolyFillRect)(pDraw, gc, nbox, rects);
-
- free(rects);
- FreeScratchGC (gc);
-}
-
-void
-xf86XVFillKeyHelper (ScreenPtr pScreen, CARD32 key, RegionPtr fillboxes)
-{
- xf86XVFillKeyHelperDrawable (&pScreen->root->drawable, key, fillboxes);
-}
-
-void
-xf86XVFillKeyHelperPort (DrawablePtr pDraw, pointer data, CARD32 key, RegionPtr clipboxes, Bool fillEverything)
-{
- WindowPtr pWin = (WindowPtr)pDraw;
- XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
- XvPortRecPrivatePtr portPriv = NULL;
- RegionRec reg;
- RegionPtr fillboxes;
-
- while (WinPriv) {
- XvPortRecPrivatePtr pPriv = WinPriv->PortRec;
-
- if (data == pPriv->DevPriv.ptr) {
- portPriv = pPriv;
- break;
- }
-
- WinPriv = WinPriv->next;
- }
-
- if (!portPriv)
- return;
-
- if (!portPriv->ckeyFilled)
- portPriv->ckeyFilled = RegionCreate(NULL, 0);
-
- if (!fillEverything) {
- RegionNull(&reg);
- fillboxes = &reg;
- RegionSubtract(fillboxes, clipboxes, portPriv->ckeyFilled);
-
- if (!RegionNotEmpty(fillboxes))
- goto out;
- } else
- fillboxes = clipboxes;
-
-
- RegionCopy(portPriv->ckeyFilled, clipboxes);
-
- xf86XVFillKeyHelperDrawable(pDraw, key, fillboxes);
-out:
- if (!fillEverything)
- RegionUninit(&reg);
-}
-
-
-/* xf86XVClipVideoHelper -
-
- Takes the dst box in standard X BoxRec form (top and left
- edges inclusive, bottom and right exclusive). The new dst
- box is returned. The source boundaries are given (x1, y1
- inclusive, x2, y2 exclusive) and returned are the new source
- boundaries in 16.16 fixed point.
-*/
-
-Bool
-xf86XVClipVideoHelper(
- BoxPtr dst,
- INT32 *xa,
- INT32 *xb,
- INT32 *ya,
- INT32 *yb,
- RegionPtr reg,
- INT32 width,
- INT32 height
-){
- double xsw, xdw, ysw, ydw;
- INT32 delta;
- BoxPtr extents = RegionExtents(reg);
- int diff;
-
- xsw = (*xb - *xa) << 16;
- xdw = dst->x2 - dst->x1;
- ysw = (*yb - *ya) << 16;
- ydw = dst->y2 - dst->y1;
-
- *xa <<= 16; *xb <<= 16;
- *ya <<= 16; *yb <<= 16;
-
- diff = extents->x1 - dst->x1;
- if (diff > 0) {
- dst->x1 = extents->x1;
- *xa += (diff * xsw) / xdw;
- }
- diff = dst->x2 - extents->x2;
- if (diff > 0) {
- dst->x2 = extents->x2;
- *xb -= (diff * xsw) / xdw;
- }
- diff = extents->y1 - dst->y1;
- if (diff > 0) {
- dst->y1 = extents->y1;
- *ya += (diff * ysw) / ydw;
- }
- diff = dst->y2 - extents->y2;
- if (diff > 0) {
- dst->y2 = extents->y2;
- *yb -= (diff * ysw) / ydw;
- }
-
- if (*xa < 0) {
- diff = (((-*xa) * xdw) + xsw - 1) / xsw;
- dst->x1 += diff;
- *xa += (diff * xsw) / xdw;
- }
- delta = *xb - (width << 16);
- if (delta > 0) {
- diff = ((delta * xdw) + xsw - 1) / xsw;
- dst->x2 -= diff;
- *xb -= (diff * xsw) / xdw;
- }
- if (*xa >= *xb) return FALSE;
-
- if (*ya < 0) {
- diff = (((-*ya) * ydw) + ysw - 1) / ysw;
- dst->y1 += diff;
- *ya += (diff * ysw) / ydw;
- }
- delta = *yb - (height << 16);
- if (delta > 0) {
- diff = ((delta * ydw) + ysw - 1) / ysw;
- dst->y2 -= diff;
- *yb -= (diff * ysw) / ydw;
- }
- if (*ya >= *yb) return FALSE;
-
- if ((dst->x1 > extents->x1) || (dst->x2 < extents->x2) ||
- (dst->y1 > extents->y1) || (dst->y2 < extents->y2))
- {
- RegionRec clipReg;
- RegionInit(&clipReg, dst, 1);
- RegionIntersect(reg, reg, &clipReg);
- RegionUninit(&clipReg);
- }
- return TRUE;
-}
-
-void
-xf86XVCopyYUV12ToPacked(
- const void *srcy,
- const void *srcv,
- const void *srcu,
- void *dst,
- int srcPitchy,
- int srcPitchuv,
- int dstPitch,
- int h,
- int w
-){
- CARD32 *Dst;
- const CARD8 *Y, *U, *V;
- int i, j;
-
- w >>= 1;
-
- for (j = 0; j < h; j++) {
- Dst = dst;
- Y = srcy; V = srcv; U = srcu;
- i = w;
- while (i >= 4) {
-#if X_BYTE_ORDER == X_LITTLE_ENDIAN
- Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24);
- Dst[1] = Y[2] | (Y[3] << 16) | (U[1] << 8) | (V[1] << 24);
- Dst[2] = Y[4] | (Y[5] << 16) | (U[2] << 8) | (V[2] << 24);
- Dst[3] = Y[6] | (Y[7] << 16) | (U[3] << 8) | (V[3] << 24);
-#else
- /* This assumes a little-endian framebuffer */
- Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0];
- Dst[1] = (Y[2] << 24) | (Y[3] << 8) | (U[1] << 16) | V[1];
- Dst[2] = (Y[4] << 24) | (Y[5] << 8) | (U[2] << 16) | V[2];
- Dst[3] = (Y[6] << 24) | (Y[7] << 8) | (U[3] << 16) | V[3];
-#endif
- Dst += 4; Y += 8; V += 4; U += 4;
- i -= 4;
- }
-
- while (i--) {
-#if X_BYTE_ORDER == X_LITTLE_ENDIAN
- Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24);
-#else
- /* This assumes a little-endian framebuffer */
- Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0];
-#endif
- Dst++; Y += 2; V++; U++;
- }
-
- dst = (CARD8 *)dst + dstPitch;
- srcy = (const CARD8 *)srcy + srcPitchy;
- if (j & 1) {
- srcu = (const CARD8 *)srcu + srcPitchuv;
- srcv = (const CARD8 *)srcv + srcPitchuv;
- }
- }
-}
-
-void
-xf86XVCopyPacked(
- const void *src,
- void *dst,
- int srcPitch,
- int dstPitch,
- int h,
- int w
-){
- const CARD32 *Src;
- CARD32 *Dst;
- int i;
-
- w >>= 1;
- while (--h >= 0) {
- do {
- Dst = dst; Src = src;
- i = w;
- while (i >= 4) {
- Dst[0] = Src[0];
- Dst[1] = Src[1];
- Dst[2] = Src[2];
- Dst[3] = Src[3];
- Dst += 4; Src += 4; i -= 4;
- }
- if (!i) break;
- Dst[0] = Src[0];
- if (i == 1) break;
- Dst[1] = Src[1];
- if (i == 2) break;
- Dst[2] = Src[2];
- } while (0);
-
- src = (const CARD8 *)src + srcPitch;
- dst = (CARD8 *)dst + dstPitch;
- }
-}
+/*
+ * XFree86 Xv DDX written by Mark Vojkovich (markv@valinux.com)
+ */
+/*
+ * Copyright (c) 1998-2003 by The XFree86 Project, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name of the copyright holder(s)
+ * and author(s) shall not be used in advertising or otherwise to promote
+ * the sale, use or other dealings in this Software without prior written
+ * authorization from the copyright holder(s) and author(s).
+ */
+
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include "misc.h"
+#include "xf86.h"
+#include "xf86_OSproc.h"
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "scrnintstr.h"
+#include "regionstr.h"
+#include "windowstr.h"
+#include "pixmapstr.h"
+#include "mivalidate.h"
+#include "validate.h"
+#include "resource.h"
+#include "gcstruct.h"
+#include "dixstruct.h"
+
+#include <X11/extensions/Xv.h>
+#include <X11/extensions/Xvproto.h>
+#include "xvdix.h"
+#include "xvmodproc.h"
+
+#include "xf86xvpriv.h"
+
+
+/* XvScreenRec fields */
+
+static Bool xf86XVCloseScreen(int, ScreenPtr);
+static int xf86XVQueryAdaptors(ScreenPtr, XvAdaptorPtr *, int *);
+
+/* XvAdaptorRec fields */
+
+static int xf86XVAllocatePort(unsigned long, XvPortPtr, XvPortPtr*);
+static int xf86XVFreePort(XvPortPtr);
+static int xf86XVPutVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
+ INT16, INT16, CARD16, CARD16,
+ INT16, INT16, CARD16, CARD16);
+static int xf86XVPutStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
+ INT16, INT16, CARD16, CARD16,
+ INT16, INT16, CARD16, CARD16);
+static int xf86XVGetVideo(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
+ INT16, INT16, CARD16, CARD16,
+ INT16, INT16, CARD16, CARD16);
+static int xf86XVGetStill(ClientPtr, DrawablePtr,XvPortPtr, GCPtr,
+ INT16, INT16, CARD16, CARD16,
+ INT16, INT16, CARD16, CARD16);
+static int xf86XVStopVideo(ClientPtr, XvPortPtr, DrawablePtr);
+static int xf86XVSetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32);
+static int xf86XVGetPortAttribute(ClientPtr, XvPortPtr, Atom, INT32*);
+static int xf86XVQueryBestSize(ClientPtr, XvPortPtr, CARD8,
+ CARD16, CARD16,CARD16, CARD16,
+ unsigned int*, unsigned int*);
+static int xf86XVPutImage(ClientPtr, DrawablePtr, XvPortPtr, GCPtr,
+ INT16, INT16, CARD16, CARD16,
+ INT16, INT16, CARD16, CARD16,
+ XvImagePtr, unsigned char*, Bool,
+ CARD16, CARD16);
+static int xf86XVQueryImageAttributes(ClientPtr, XvPortPtr, XvImagePtr,
+ CARD16*, CARD16*, int*, int*);
+
+
+/* ScreenRec fields */
+
+static Bool xf86XVDestroyWindow(WindowPtr pWin);
+static void xf86XVWindowExposures(WindowPtr pWin, RegionPtr r1, RegionPtr r2);
+static void xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind);
+static void xf86XVClipNotify(WindowPtr pWin, int dx, int dy);
+
+#define PostValidateTreeUndefined ((PostValidateTreeProcPtr)-1)
+
+/* ScrnInfoRec functions */
+
+static Bool xf86XVEnterVT(int, int);
+static void xf86XVLeaveVT(int, int);
+static void xf86XVAdjustFrame(int index, int x, int y, int flags);
+static void xf86XVModeSet(ScrnInfoPtr pScrn);
+
+/* misc */
+
+static Bool xf86XVInitAdaptors(ScreenPtr, XF86VideoAdaptorPtr*, int);
+
+
+static DevPrivateKeyRec XF86XVWindowKeyRec;
+#define XF86XVWindowKey (&XF86XVWindowKeyRec)
+
+DevPrivateKey XF86XvScreenKey;
+
+static unsigned long PortResource = 0;
+
+DevPrivateKey (*XvGetScreenKeyProc)(void) = NULL;
+unsigned long (*XvGetRTPortProc)(void) = NULL;
+int (*XvScreenInitProc)(ScreenPtr) = NULL;
+
+#define GET_XV_SCREEN(pScreen) \
+ ((XvScreenPtr)dixLookupPrivate(&(pScreen)->devPrivates, XF86XvScreenKey))
+
+#define GET_XF86XV_SCREEN(pScreen) \
+ ((XF86XVScreenPtr)(GET_XV_SCREEN(pScreen)->devPriv.ptr))
+
+#define GET_XF86XV_WINDOW(pWin) \
+ ((XF86XVWindowPtr)dixLookupPrivate(&(pWin)->devPrivates, XF86XVWindowKey))
+
+static xf86XVInitGenericAdaptorPtr *GenDrivers = NULL;
+static int NumGenDrivers = 0;
+
+int
+xf86XVRegisterGenericAdaptorDriver(
+ xf86XVInitGenericAdaptorPtr InitFunc
+){
+ xf86XVInitGenericAdaptorPtr *newdrivers;
+
+ newdrivers = realloc(GenDrivers, sizeof(xf86XVInitGenericAdaptorPtr) *
+ (1 + NumGenDrivers));
+ if (!newdrivers)
+ return 0;
+ GenDrivers = newdrivers;
+
+ GenDrivers[NumGenDrivers++] = InitFunc;
+
+ return 1;
+}
+
+int
+xf86XVListGenericAdaptors(
+ ScrnInfoPtr pScrn,
+ XF86VideoAdaptorPtr **adaptors
+){
+ int i,j,n,num;
+ XF86VideoAdaptorPtr *DrivAdap,*new;
+
+ num = 0;
+ *adaptors = NULL;
+ /*
+ * The v4l driver registers itself first, but can use surfaces registered
+ * by other drivers. So, call the v4l driver last.
+ */
+ for (i = NumGenDrivers; --i >= 0; ) {
+ DrivAdap = NULL;
+ n = (*GenDrivers[i])(pScrn, &DrivAdap);
+ if (0 == n)
+ continue;
+ new = realloc(*adaptors, sizeof(XF86VideoAdaptorPtr) * (num+n));
+ if (NULL == new)
+ continue;
+ *adaptors = new;
+ for (j = 0; j < n; j++, num++)
+ (*adaptors)[num] = DrivAdap[j];
+ }
+ return num;
+}
+
+
+/**************** Offscreen surface stuff *******************/
+
+typedef struct {
+ XF86OffscreenImagePtr images;
+ int num;
+} OffscreenImageRec;
+
+static DevPrivateKeyRec OffscreenPrivateKeyRec;
+#define OffscreenPrivateKey (&OffscreenPrivateKeyRec)
+#define GetOffscreenImage(pScreen) ((OffscreenImageRec *) dixLookupPrivate(&(pScreen)->devPrivates, OffscreenPrivateKey))
+
+Bool
+xf86XVRegisterOffscreenImages(
+ ScreenPtr pScreen,
+ XF86OffscreenImagePtr images,
+ int num
+){
+ OffscreenImageRec *OffscreenImage;
+ /* This function may be called before xf86XVScreenInit, so there's
+ * no better place than this to call dixRegisterPrivateKey to ensure we
+ * have space reserved. After the first call it is a no-op. */
+ if(!dixRegisterPrivateKey(OffscreenPrivateKey, PRIVATE_SCREEN, sizeof(OffscreenImageRec)) ||
+ !(OffscreenImage = GetOffscreenImage(pScreen)))
+ /* Every X.org driver assumes this function always succeeds, so
+ * just die on allocation failure. */
+ FatalError("Could not allocate private storage for XV offscreen images.\n");
+
+ OffscreenImage->num = num;
+ OffscreenImage->images = images;
+ return TRUE;
+}
+
+XF86OffscreenImagePtr
+xf86XVQueryOffscreenImages(
+ ScreenPtr pScreen,
+ int *num
+){
+ OffscreenImageRec *OffscreenImage = GetOffscreenImage(pScreen);
+ *num = OffscreenImage->num;
+ return OffscreenImage->images;
+}
+
+
+XF86VideoAdaptorPtr
+xf86XVAllocateVideoAdaptorRec(ScrnInfoPtr pScrn)
+{
+ return calloc(1, sizeof(XF86VideoAdaptorRec));
+}
+
+void
+xf86XVFreeVideoAdaptorRec(XF86VideoAdaptorPtr ptr)
+{
+ free(ptr);
+}
+
+
+Bool
+xf86XVScreenInit(
+ ScreenPtr pScreen,
+ XF86VideoAdaptorPtr *adaptors,
+ int num
+){
+ ScrnInfoPtr pScrn;
+ XF86XVScreenPtr ScreenPriv;
+ XvScreenPtr pxvs;
+
+ if(num <= 0 ||
+ !XvGetScreenKeyProc || !XvGetRTPortProc || !XvScreenInitProc)
+ return FALSE;
+
+ if(Success != (*XvScreenInitProc)(pScreen)) return FALSE;
+
+ if (!dixRegisterPrivateKey(&XF86XVWindowKeyRec, PRIVATE_WINDOW, 0))
+ return FALSE;
+
+ XF86XvScreenKey = (*XvGetScreenKeyProc)();
+
+ PortResource = (*XvGetRTPortProc)();
+
+ pxvs = GET_XV_SCREEN(pScreen);
+
+ /* Anyone initializing the Xv layer must provide these two.
+ The Xv di layer calls them without even checking if they exist! */
+
+ pxvs->ddCloseScreen = xf86XVCloseScreen;
+ pxvs->ddQueryAdaptors = xf86XVQueryAdaptors;
+
+ /* The Xv di layer provides us with a private hook so that we don't
+ have to allocate our own screen private. They also provide
+ a CloseScreen hook so that we don't have to wrap it. I'm not
+ sure that I appreciate that. */
+
+ ScreenPriv = malloc(sizeof(XF86XVScreenRec));
+ pxvs->devPriv.ptr = (pointer)ScreenPriv;
+
+ if(!ScreenPriv) return FALSE;
+
+ pScrn = xf86Screens[pScreen->myNum];
+
+ ScreenPriv->DestroyWindow = pScreen->DestroyWindow;
+ ScreenPriv->WindowExposures = pScreen->WindowExposures;
+ ScreenPriv->PostValidateTree = PostValidateTreeUndefined;
+ ScreenPriv->ClipNotify = pScreen->ClipNotify;
+ ScreenPriv->EnterVT = pScrn->EnterVT;
+ ScreenPriv->LeaveVT = pScrn->LeaveVT;
+ ScreenPriv->AdjustFrame = pScrn->AdjustFrame;
+ ScreenPriv->ModeSet = pScrn->ModeSet;
+
+ pScreen->DestroyWindow = xf86XVDestroyWindow;
+ pScreen->WindowExposures = xf86XVWindowExposures;
+ pScreen->ClipNotify = xf86XVClipNotify;
+ pScrn->EnterVT = xf86XVEnterVT;
+ pScrn->LeaveVT = xf86XVLeaveVT;
+ if(pScrn->AdjustFrame)
+ pScrn->AdjustFrame = xf86XVAdjustFrame;
+ pScrn->ModeSet = xf86XVModeSet;
+
+ if(!xf86XVInitAdaptors(pScreen, adaptors, num))
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+xf86XVFreeAdaptor(XvAdaptorPtr pAdaptor)
+{
+ int i;
+
+ free(pAdaptor->name);
+ pAdaptor->name = NULL;
+
+ if(pAdaptor->pEncodings) {
+ XvEncodingPtr pEncode = pAdaptor->pEncodings;
+
+ for(i = 0; i < pAdaptor->nEncodings; i++, pEncode++)
+ free(pEncode->name);
+ free(pAdaptor->pEncodings);
+ pAdaptor->pEncodings = NULL;
+ }
+
+ free(pAdaptor->pFormats);
+ pAdaptor->pFormats = NULL;
+
+ if(pAdaptor->pPorts) {
+ XvPortPtr pPort = pAdaptor->pPorts;
+ XvPortRecPrivatePtr pPriv;
+
+ for(i = 0; i < pAdaptor->nPorts; i++, pPort++) {
+ pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
+ if(pPriv) {
+ if(pPriv->clientClip)
+ RegionDestroy(pPriv->clientClip);
+ if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
+ RegionDestroy(pPriv->pCompositeClip);
+ if (pPriv->ckeyFilled)
+ RegionDestroy(pPriv->ckeyFilled);
+ free(pPriv);
+ }
+ }
+ free(pAdaptor->pPorts);
+ pAdaptor->pPorts = NULL;
+ }
+
+ if(pAdaptor->pAttributes) {
+ XvAttributePtr pAttribute = pAdaptor->pAttributes;
+
+ for(i = 0; i < pAdaptor->nAttributes; i++, pAttribute++)
+ free(pAttribute->name);
+ free(pAdaptor->pAttributes);
+ pAdaptor->pAttributes = NULL;
+ }
+
+ free(pAdaptor->pImages);
+ free(pAdaptor->devPriv.ptr);
+ pAdaptor->pImages = NULL;
+ pAdaptor->devPriv.ptr = NULL;
+}
+
+static Bool
+xf86XVInitAdaptors(
+ ScreenPtr pScreen,
+ XF86VideoAdaptorPtr *infoPtr,
+ int number
+) {
+ XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ XF86VideoAdaptorPtr adaptorPtr;
+ XvAdaptorPtr pAdaptor, pa;
+ XvAdaptorRecPrivatePtr adaptorPriv;
+ int na, numAdaptor;
+ XvPortRecPrivatePtr portPriv;
+ XvPortPtr pPort, pp;
+ int numPort;
+ XF86AttributePtr attributePtr;
+ XvAttributePtr pAttribute, pat;
+ XF86VideoFormatPtr formatPtr;
+ XvFormatPtr pFormat, pf;
+ int numFormat, totFormat;
+ XF86VideoEncodingPtr encodingPtr;
+ XvEncodingPtr pEncode, pe;
+ XF86ImagePtr imagePtr;
+ XvImagePtr pImage, pi;
+ int numVisuals;
+ VisualPtr pVisual;
+ int i;
+
+ pxvs->nAdaptors = 0;
+ pxvs->pAdaptors = NULL;
+
+ if(!(pAdaptor = calloc(number, sizeof(XvAdaptorRec))))
+ return FALSE;
+
+ for(pa = pAdaptor, na = 0, numAdaptor = 0; na < number; na++, adaptorPtr++) {
+ adaptorPtr = infoPtr[na];
+
+ if(!adaptorPtr->StopVideo || !adaptorPtr->SetPortAttribute ||
+ !adaptorPtr->GetPortAttribute || !adaptorPtr->QueryBestSize)
+ continue;
+
+ /* client libs expect at least one encoding */
+ if(!adaptorPtr->nEncodings || !adaptorPtr->pEncodings)
+ continue;
+
+ pa->type = adaptorPtr->type;
+
+ if(!adaptorPtr->PutVideo && !adaptorPtr->GetVideo)
+ pa->type &= ~XvVideoMask;
+
+ if(!adaptorPtr->PutStill && !adaptorPtr->GetStill)
+ pa->type &= ~XvStillMask;
+
+ if(!adaptorPtr->PutImage || !adaptorPtr->QueryImageAttributes)
+ pa->type &= ~XvImageMask;
+
+ if(!adaptorPtr->PutVideo && !adaptorPtr->PutImage &&
+ !adaptorPtr->PutStill)
+ pa->type &= ~XvInputMask;
+
+ if(!adaptorPtr->GetVideo && !adaptorPtr->GetStill)
+ pa->type &= ~XvOutputMask;
+
+ if(!(adaptorPtr->type & (XvPixmapMask | XvWindowMask)))
+ continue;
+ if(!(adaptorPtr->type & (XvImageMask | XvVideoMask | XvStillMask)))
+ continue;
+
+ pa->pScreen = pScreen;
+ pa->ddAllocatePort = xf86XVAllocatePort;
+ pa->ddFreePort = xf86XVFreePort;
+ pa->ddPutVideo = xf86XVPutVideo;
+ pa->ddPutStill = xf86XVPutStill;
+ pa->ddGetVideo = xf86XVGetVideo;
+ pa->ddGetStill = xf86XVGetStill;
+ pa->ddStopVideo = xf86XVStopVideo;
+ pa->ddPutImage = xf86XVPutImage;
+ pa->ddSetPortAttribute = xf86XVSetPortAttribute;
+ pa->ddGetPortAttribute = xf86XVGetPortAttribute;
+ pa->ddQueryBestSize = xf86XVQueryBestSize;
+ pa->ddQueryImageAttributes = xf86XVQueryImageAttributes;
+ pa->name = strdup(adaptorPtr->name);
+
+ if(adaptorPtr->nEncodings &&
+ (pEncode = calloc(adaptorPtr->nEncodings, sizeof(XvEncodingRec)))) {
+
+ for(pe = pEncode, encodingPtr = adaptorPtr->pEncodings, i = 0;
+ i < adaptorPtr->nEncodings; pe++, i++, encodingPtr++)
+ {
+ pe->id = encodingPtr->id;
+ pe->pScreen = pScreen;
+ pe->name = strdup(encodingPtr->name);
+ pe->width = encodingPtr->width;
+ pe->height = encodingPtr->height;
+ pe->rate.numerator = encodingPtr->rate.numerator;
+ pe->rate.denominator = encodingPtr->rate.denominator;
+ }
+ pa->nEncodings = adaptorPtr->nEncodings;
+ pa->pEncodings = pEncode;
+ }
+
+ if(adaptorPtr->nImages &&
+ (pImage = calloc(adaptorPtr->nImages, sizeof(XvImageRec)))) {
+
+ for(i = 0, pi = pImage, imagePtr = adaptorPtr->pImages;
+ i < adaptorPtr->nImages; i++, pi++, imagePtr++)
+ {
+ pi->id = imagePtr->id;
+ pi->type = imagePtr->type;
+ pi->byte_order = imagePtr->byte_order;
+ memcpy(pi->guid, imagePtr->guid, 16);
+ pi->bits_per_pixel = imagePtr->bits_per_pixel;
+ pi->format = imagePtr->format;
+ pi->num_planes = imagePtr->num_planes;
+ pi->depth = imagePtr->depth;
+ pi->red_mask = imagePtr->red_mask;
+ pi->green_mask = imagePtr->green_mask;
+ pi->blue_mask = imagePtr->blue_mask;
+ pi->y_sample_bits = imagePtr->y_sample_bits;
+ pi->u_sample_bits = imagePtr->u_sample_bits;
+ pi->v_sample_bits = imagePtr->v_sample_bits;
+ pi->horz_y_period = imagePtr->horz_y_period;
+ pi->horz_u_period = imagePtr->horz_u_period;
+ pi->horz_v_period = imagePtr->horz_v_period;
+ pi->vert_y_period = imagePtr->vert_y_period;
+ pi->vert_u_period = imagePtr->vert_u_period;
+ pi->vert_v_period = imagePtr->vert_v_period;
+ memcpy(pi->component_order, imagePtr->component_order, 32);
+ pi->scanline_order = imagePtr->scanline_order;
+ }
+ pa->nImages = adaptorPtr->nImages;
+ pa->pImages = pImage;
+ }
+
+ if(adaptorPtr->nAttributes &&
+ (pAttribute = calloc(adaptorPtr->nAttributes, sizeof(XvAttributeRec))))
+ {
+ for(pat = pAttribute, attributePtr = adaptorPtr->pAttributes, i = 0;
+ i < adaptorPtr->nAttributes; pat++, i++, attributePtr++)
+ {
+ pat->flags = attributePtr->flags;
+ pat->min_value = attributePtr->min_value;
+ pat->max_value = attributePtr->max_value;
+ pat->name = strdup(attributePtr->name);
+ }
+ pa->nAttributes = adaptorPtr->nAttributes;
+ pa->pAttributes = pAttribute;
+ }
+
+
+ totFormat = adaptorPtr->nFormats;
+
+ if(!(pFormat = calloc(totFormat, sizeof(XvFormatRec)))) {
+ xf86XVFreeAdaptor(pa);
+ continue;
+ }
+ for(pf = pFormat, i = 0, numFormat = 0, formatPtr = adaptorPtr->pFormats;
+ i < adaptorPtr->nFormats; i++, formatPtr++)
+ {
+ numVisuals = pScreen->numVisuals;
+ pVisual = pScreen->visuals;
+
+ while(numVisuals--) {
+ if((pVisual->class == formatPtr->class) &&
+ (pVisual->nplanes == formatPtr->depth)) {
+
+ if(numFormat >= totFormat) {
+ void *moreSpace;
+ totFormat *= 2;
+ moreSpace = realloc(pFormat,
+ totFormat * sizeof(XvFormatRec));
+ if(!moreSpace) break;
+ pFormat = moreSpace;
+ pf = pFormat + numFormat;
+ }
+
+ pf->visual = pVisual->vid;
+ pf->depth = formatPtr->depth;
+
+ pf++;
+ numFormat++;
+ }
+ pVisual++;
+ }
+ }
+ pa->nFormats = numFormat;
+ pa->pFormats = pFormat;
+ if(!numFormat) {
+ xf86XVFreeAdaptor(pa);
+ continue;
+ }
+
+ if(!(adaptorPriv = calloc(1, sizeof(XvAdaptorRecPrivate)))) {
+ xf86XVFreeAdaptor(pa);
+ continue;
+ }
+
+ adaptorPriv->flags = adaptorPtr->flags;
+ adaptorPriv->PutVideo = adaptorPtr->PutVideo;
+ adaptorPriv->PutStill = adaptorPtr->PutStill;
+ adaptorPriv->GetVideo = adaptorPtr->GetVideo;
+ adaptorPriv->GetStill = adaptorPtr->GetStill;
+ adaptorPriv->StopVideo = adaptorPtr->StopVideo;
+ adaptorPriv->SetPortAttribute = adaptorPtr->SetPortAttribute;
+ adaptorPriv->GetPortAttribute = adaptorPtr->GetPortAttribute;
+ adaptorPriv->QueryBestSize = adaptorPtr->QueryBestSize;
+ adaptorPriv->QueryImageAttributes = adaptorPtr->QueryImageAttributes;
+ adaptorPriv->PutImage = adaptorPtr->PutImage;
+ adaptorPriv->ReputImage = adaptorPtr->ReputImage; /* image/still */
+
+ pa->devPriv.ptr = (pointer)adaptorPriv;
+
+ if(!(pPort = calloc(adaptorPtr->nPorts, sizeof(XvPortRec)))) {
+ xf86XVFreeAdaptor(pa);
+ continue;
+ }
+ for(pp = pPort, i = 0, numPort = 0;
+ i < adaptorPtr->nPorts; i++) {
+
+ if(!(pp->id = FakeClientID(0)))
+ continue;
+
+ if(!(portPriv = calloc(1, sizeof(XvPortRecPrivate))))
+ continue;
+
+ if(!AddResource(pp->id, PortResource, pp)) {
+ free(portPriv);
+ continue;
+ }
+
+ pp->pAdaptor = pa;
+ pp->pNotify = (XvPortNotifyPtr)NULL;
+ pp->pDraw = (DrawablePtr)NULL;
+ pp->client = (ClientPtr)NULL;
+ pp->grab.client = (ClientPtr)NULL;
+ pp->time = currentTime;
+ pp->devPriv.ptr = portPriv;
+
+ portPriv->pScrn = pScrn;
+ portPriv->AdaptorRec = adaptorPriv;
+ portPriv->DevPriv.ptr = adaptorPtr->pPortPrivates[i].ptr;
+
+ pp++;
+ numPort++;
+ }
+ pa->nPorts = numPort;
+ pa->pPorts = pPort;
+ if(!numPort) {
+ xf86XVFreeAdaptor(pa);
+ continue;
+ }
+
+ pa->base_id = pPort->id;
+
+ pa++;
+ numAdaptor++;
+ }
+
+ if(numAdaptor) {
+ pxvs->nAdaptors = numAdaptor;
+ pxvs->pAdaptors = pAdaptor;
+ } else {
+ free(pAdaptor);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/* Video should be clipped to the intersection of the window cliplist
+ and the client cliplist specified in the GC for which the video was
+ initialized. When we need to reclip a window, the GC that started
+ the video may not even be around anymore. That's why we save the
+ client clip from the GC when the video is initialized. We then
+ use xf86XVUpdateCompositeClip to calculate the new composite clip
+ when we need it. This is different from what DEC did. They saved
+ the GC and used it's clip list when they needed to reclip the window,
+ even if the client clip was different from the one the video was
+ initialized with. If the original GC was destroyed, they had to stop
+ the video. I like the new method better (MArk).
+
+ This function only works for windows. Will need to rewrite when
+ (if) we support pixmap rendering.
+*/
+
+static void
+xf86XVUpdateCompositeClip(XvPortRecPrivatePtr portPriv)
+{
+ RegionPtr pregWin, pCompositeClip;
+ WindowPtr pWin;
+ Bool freeCompClip = FALSE;
+
+ if(portPriv->pCompositeClip)
+ return;
+
+ pWin = (WindowPtr)portPriv->pDraw;
+
+ /* get window clip list */
+ if(portPriv->subWindowMode == IncludeInferiors) {
+ pregWin = NotClippedByChildren(pWin);
+ freeCompClip = TRUE;
+ } else
+ pregWin = &pWin->clipList;
+
+ if(!portPriv->clientClip) {
+ portPriv->pCompositeClip = pregWin;
+ portPriv->FreeCompositeClip = freeCompClip;
+ return;
+ }
+
+ pCompositeClip = RegionCreate(NullBox, 1);
+ RegionCopy(pCompositeClip, portPriv->clientClip);
+ RegionTranslate(pCompositeClip,
+ portPriv->pDraw->x, portPriv->pDraw->y);
+ RegionIntersect(pCompositeClip, pregWin, pCompositeClip);
+
+ portPriv->pCompositeClip = pCompositeClip;
+ portPriv->FreeCompositeClip = TRUE;
+
+ if(freeCompClip) {
+ RegionDestroy(pregWin);
+ }
+}
+
+/* Save the current clientClip and update the CompositeClip whenever
+ we have a fresh GC */
+
+static void
+xf86XVCopyClip(
+ XvPortRecPrivatePtr portPriv,
+ GCPtr pGC
+){
+ /* copy the new clip if it exists */
+ if((pGC->clientClipType == CT_REGION) && pGC->clientClip) {
+ if(!portPriv->clientClip)
+ portPriv->clientClip = RegionCreate(NullBox, 1);
+ /* Note: this is in window coordinates */
+ RegionCopy(portPriv->clientClip, pGC->clientClip);
+ RegionTranslate(portPriv->clientClip,
+ pGC->clipOrg.x, pGC->clipOrg.y);
+ } else if(portPriv->clientClip) { /* free the old clientClip */
+ RegionDestroy(portPriv->clientClip);
+ portPriv->clientClip = NULL;
+ }
+
+ /* get rid of the old clip list */
+ if(portPriv->pCompositeClip && portPriv->FreeCompositeClip) {
+ RegionDestroy(portPriv->pCompositeClip);
+ }
+
+ portPriv->pCompositeClip = pGC->pCompositeClip;
+ portPriv->FreeCompositeClip = FALSE;
+ portPriv->subWindowMode = pGC->subWindowMode;
+}
+
+static void
+xf86XVCopyCompositeClip(XvPortRecPrivatePtr portPriv,
+ GCPtr pGC,
+ DrawablePtr pDraw)
+{
+ if (!portPriv->clientClip)
+ portPriv->clientClip = RegionCreate(NullBox, 1);
+ /* Keep the original GC composite clip around for ReputImage */
+ RegionCopy(portPriv->clientClip, pGC->pCompositeClip);
+ RegionTranslate(portPriv->clientClip,
+ -pDraw->x, -pDraw->y);
+
+ /* get rid of the old clip list */
+ if (portPriv->pCompositeClip && portPriv->FreeCompositeClip)
+ RegionDestroy(portPriv->pCompositeClip);
+
+ portPriv->pCompositeClip = pGC->pCompositeClip;
+ portPriv->FreeCompositeClip = FALSE;
+ portPriv->subWindowMode = pGC->subWindowMode;
+}
+
+static int
+xf86XVRegetVideo(XvPortRecPrivatePtr portPriv)
+{
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ xf86XVUpdateCompositeClip(portPriv);
+
+ /* translate the video region to the screen */
+ WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
+ WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
+ WinBox.x2 = WinBox.x1 + portPriv->drw_w;
+ WinBox.y2 = WinBox.y1 + portPriv->drw_h;
+
+ /* clip to the window composite clip */
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
+
+ /* that's all if it's totally obscured */
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto CLIP_VIDEO_BAILOUT;
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->GetVideo)(portPriv->pScrn,
+ portPriv->vid_x, portPriv->vid_y,
+ WinBox.x1, WinBox.y1,
+ portPriv->vid_w, portPriv->vid_h,
+ portPriv->drw_w, portPriv->drw_h,
+ &ClipRegion, portPriv->DevPriv.ptr,
+ portPriv->pDraw);
+
+ if(ret == Success)
+ portPriv->isOn = XV_ON;
+
+CLIP_VIDEO_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && portPriv->isOn == XV_ON) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ /* This clip was copied and only good for one shot */
+ if(!portPriv->FreeCompositeClip)
+ portPriv->pCompositeClip = NULL;
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+
+static int
+xf86XVReputVideo(XvPortRecPrivatePtr portPriv)
+{
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ xf86XVUpdateCompositeClip(portPriv);
+
+ /* translate the video region to the screen */
+ WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
+ WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
+ WinBox.x2 = WinBox.x1 + portPriv->drw_w;
+ WinBox.y2 = WinBox.y1 + portPriv->drw_h;
+
+ /* clip to the window composite clip */
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
+
+ /* clip and translate to the viewport */
+ if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
+ RegionRec VPReg;
+ BoxRec VPBox;
+
+ VPBox.x1 = portPriv->pScrn->frameX0;
+ VPBox.y1 = portPriv->pScrn->frameY0;
+ VPBox.x2 = portPriv->pScrn->frameX1 + 1;
+ VPBox.y2 = portPriv->pScrn->frameY1 + 1;
+
+ RegionInit(&VPReg, &VPBox, 1);
+ RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
+ RegionUninit(&VPReg);
+ }
+
+ /* that's all if it's totally obscured */
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto CLIP_VIDEO_BAILOUT;
+ }
+
+ /* bailout if we have to clip but the hardware doesn't support it */
+ if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
+ BoxPtr clipBox = RegionRects(&ClipRegion);
+ if( (RegionNumRects(&ClipRegion) != 1) ||
+ (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
+ (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
+ {
+ clippedAway = TRUE;
+ goto CLIP_VIDEO_BAILOUT;
+ }
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->PutVideo)(portPriv->pScrn,
+ portPriv->vid_x, portPriv->vid_y,
+ WinBox.x1, WinBox.y1,
+ portPriv->vid_w, portPriv->vid_h,
+ portPriv->drw_w, portPriv->drw_h,
+ &ClipRegion, portPriv->DevPriv.ptr,
+ portPriv->pDraw);
+
+ if(ret == Success) portPriv->isOn = XV_ON;
+
+CLIP_VIDEO_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ /* This clip was copied and only good for one shot */
+ if(!portPriv->FreeCompositeClip)
+ portPriv->pCompositeClip = NULL;
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+/* Reput image/still */
+static int
+xf86XVReputImage(XvPortRecPrivatePtr portPriv)
+{
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ xf86XVUpdateCompositeClip(portPriv);
+
+ /* the clip can get smaller over time */
+ RegionCopy(portPriv->clientClip, portPriv->pCompositeClip);
+ RegionTranslate(portPriv->clientClip,
+ -portPriv->pDraw->x, -portPriv->pDraw->y);
+
+ /* translate the video region to the screen */
+ WinBox.x1 = portPriv->pDraw->x + portPriv->drw_x;
+ WinBox.y1 = portPriv->pDraw->y + portPriv->drw_y;
+ WinBox.x2 = WinBox.x1 + portPriv->drw_w;
+ WinBox.y2 = WinBox.y1 + portPriv->drw_h;
+
+ /* clip to the window composite clip */
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, portPriv->pCompositeClip);
+
+ /* clip and translate to the viewport */
+ if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
+ RegionRec VPReg;
+ BoxRec VPBox;
+
+ VPBox.x1 = portPriv->pScrn->frameX0;
+ VPBox.y1 = portPriv->pScrn->frameY0;
+ VPBox.x2 = portPriv->pScrn->frameX1 + 1;
+ VPBox.y2 = portPriv->pScrn->frameY1 + 1;
+
+ RegionInit(&VPReg, &VPBox, 1);
+ RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
+ RegionUninit(&VPReg);
+ }
+
+ /* that's all if it's totally obscured */
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto CLIP_VIDEO_BAILOUT;
+ }
+
+ /* bailout if we have to clip but the hardware doesn't support it */
+ if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
+ BoxPtr clipBox = RegionRects(&ClipRegion);
+ if( (RegionNumRects(&ClipRegion) != 1) ||
+ (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
+ (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
+ {
+ clippedAway = TRUE;
+ goto CLIP_VIDEO_BAILOUT;
+ }
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->ReputImage)(portPriv->pScrn,
+ portPriv->vid_x, portPriv->vid_y,
+ WinBox.x1, WinBox.y1,
+ portPriv->vid_w, portPriv->vid_h,
+ portPriv->drw_w, portPriv->drw_h,
+ &ClipRegion, portPriv->DevPriv.ptr,
+ portPriv->pDraw);
+
+ portPriv->isOn = (ret == Success) ? XV_ON : XV_OFF;
+
+CLIP_VIDEO_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ /* This clip was copied and only good for one shot */
+ if(!portPriv->FreeCompositeClip)
+ portPriv->pCompositeClip = NULL;
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+
+static int
+xf86XVReputAllVideo(WindowPtr pWin, pointer data)
+{
+ XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
+
+ while(WinPriv) {
+ if(WinPriv->PortRec->type == XvInputMask)
+ xf86XVReputVideo(WinPriv->PortRec);
+ else
+ xf86XVRegetVideo(WinPriv->PortRec);
+ WinPriv = WinPriv->next;
+ }
+
+ return WT_WALKCHILDREN;
+}
+
+static int
+xf86XVEnlistPortInWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv)
+{
+ XF86XVWindowPtr winPriv, PrivRoot;
+
+ winPriv = PrivRoot = GET_XF86XV_WINDOW(pWin);
+
+ /* Enlist our port in the window private */
+ while(winPriv) {
+ if(winPriv->PortRec == portPriv) /* we're already listed */
+ break;
+ winPriv = winPriv->next;
+ }
+
+ if(!winPriv) {
+ winPriv = calloc(1, sizeof(XF86XVWindowRec));
+ if(!winPriv) return BadAlloc;
+ winPriv->PortRec = portPriv;
+ winPriv->next = PrivRoot;
+ dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, winPriv);
+ }
+
+ portPriv->pDraw = (DrawablePtr)pWin;
+
+ return Success;
+}
+
+
+static void
+xf86XVRemovePortFromWindow(WindowPtr pWin, XvPortRecPrivatePtr portPriv)
+{
+ XF86XVWindowPtr winPriv, prevPriv = NULL;
+ winPriv = GET_XF86XV_WINDOW(pWin);
+
+ while(winPriv) {
+ if(winPriv->PortRec == portPriv) {
+ if(prevPriv)
+ prevPriv->next = winPriv->next;
+ else
+ dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey,
+ winPriv->next);
+ free(winPriv);
+ break;
+ }
+ prevPriv = winPriv;
+ winPriv = winPriv->next;
+ }
+ portPriv->pDraw = NULL;
+ if (portPriv->ckeyFilled) {
+ RegionDestroy(portPriv->ckeyFilled);
+ portPriv->ckeyFilled = NULL;
+ }
+ portPriv->clipChanged = FALSE;
+}
+
+static void
+xf86XVReputOrStopPort(XvPortRecPrivatePtr pPriv,
+ WindowPtr pWin,
+ Bool visible)
+{
+ if (!visible) {
+ if (pPriv->isOn == XV_ON) {
+ (*pPriv->AdaptorRec->StopVideo)(pPriv->pScrn, pPriv->DevPriv.ptr, FALSE);
+ pPriv->isOn = XV_PENDING;
+ }
+
+ if (!pPriv->type) /* overlaid still/image*/
+ xf86XVRemovePortFromWindow(pWin, pPriv);
+
+ return;
+ }
+
+ switch (pPriv->type) {
+ case XvInputMask:
+ xf86XVReputVideo(pPriv);
+ break;
+ case XvOutputMask:
+ xf86XVRegetVideo(pPriv);
+ break;
+ default: /* overlaid still/image*/
+ if (pPriv->AdaptorRec->ReputImage)
+ xf86XVReputImage(pPriv);
+ break;
+ }
+}
+
+static void
+xf86XVReputOrStopAllPorts(ScrnInfoPtr pScrn, Bool onlyChanged)
+{
+ ScreenPtr pScreen = pScrn->pScreen;
+ XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
+ XvAdaptorPtr pa;
+ int c, i;
+
+ for (c = pxvs->nAdaptors, pa = pxvs->pAdaptors; c > 0; c--, pa++) {
+ XvPortPtr pPort = pa->pPorts;
+
+ for (i = pa->nPorts; i > 0; i--, pPort++) {
+ XvPortRecPrivatePtr pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
+ WindowPtr pWin = (WindowPtr)pPriv->pDraw;
+ Bool visible;
+
+ if (pPriv->isOn == XV_OFF || !pWin)
+ continue;
+
+ if (onlyChanged && !pPriv->clipChanged)
+ continue;
+
+ visible = pWin->visibility == VisibilityUnobscured ||
+ pWin->visibility == VisibilityPartiallyObscured;
+
+ /*
+ * Stop and remove still/images if
+ * ReputImage isn't supported.
+ */
+ if (!pPriv->type && !pPriv->AdaptorRec->ReputImage)
+ visible = FALSE;
+
+ xf86XVReputOrStopPort(pPriv, pWin, visible);
+
+ pPriv->clipChanged = FALSE;
+ }
+ }
+}
+
+/**** ScreenRec fields ****/
+
+static Bool
+xf86XVDestroyWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ XF86XVWindowPtr tmp, WinPriv = GET_XF86XV_WINDOW(pWin);
+ int ret;
+
+ while(WinPriv) {
+ XvPortRecPrivatePtr pPriv = WinPriv->PortRec;
+
+ if(pPriv->isOn > XV_OFF) {
+ (*pPriv->AdaptorRec->StopVideo)(
+ pPriv->pScrn, pPriv->DevPriv.ptr, TRUE);
+ pPriv->isOn = XV_OFF;
+ }
+
+ pPriv->pDraw = NULL;
+ tmp = WinPriv;
+ WinPriv = WinPriv->next;
+ free(tmp);
+ }
+
+ dixSetPrivate(&pWin->devPrivates, XF86XVWindowKey, NULL);
+
+ pScreen->DestroyWindow = ScreenPriv->DestroyWindow;
+ ret = (*pScreen->DestroyWindow)(pWin);
+ pScreen->DestroyWindow = xf86XVDestroyWindow;
+
+ return ret;
+}
+
+static void
+xf86XVPostValidateTree(WindowPtr pWin, WindowPtr pLayerWin, VTKind kind)
+{
+ ScreenPtr pScreen;
+ XF86XVScreenPtr ScreenPriv;
+ ScrnInfoPtr pScrn;
+
+ if (pWin)
+ pScreen = pWin->drawable.pScreen;
+ else
+ pScreen = pLayerWin->drawable.pScreen;
+
+ ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ pScrn = xf86Screens[pScreen->myNum];
+
+ xf86XVReputOrStopAllPorts(pScrn, TRUE);
+
+ pScreen->PostValidateTree = ScreenPriv->PostValidateTree;
+ if (pScreen->PostValidateTree) {
+ (*pScreen->PostValidateTree)(pWin, pLayerWin, kind);
+ }
+ ScreenPriv->PostValidateTree = PostValidateTreeUndefined;
+}
+
+static void
+xf86XVWindowExposures(WindowPtr pWin, RegionPtr reg1, RegionPtr reg2)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
+ XvPortRecPrivatePtr pPriv;
+ Bool AreasExposed;
+
+ AreasExposed = (WinPriv && reg1 && RegionNotEmpty(reg1));
+
+ pScreen->WindowExposures = ScreenPriv->WindowExposures;
+ (*pScreen->WindowExposures)(pWin, reg1, reg2);
+ pScreen->WindowExposures = xf86XVWindowExposures;
+
+ /* filter out XClearWindow/Area */
+ if (!pWin->valdata) return;
+
+ while(WinPriv) {
+ Bool visible = TRUE;
+
+ pPriv = WinPriv->PortRec;
+
+ /*
+ * Stop and remove still/images if areas were exposed and
+ * ReputImage isn't supported.
+ */
+ if (!pPriv->type && !pPriv->AdaptorRec->ReputImage)
+ visible = !AreasExposed;
+
+ /*
+ * Subtract exposed areas from overlaid image to match textured video
+ * behavior.
+ */
+ if (!pPriv->type && pPriv->clientClip)
+ RegionSubtract(pPriv->clientClip, pPriv->clientClip, reg1);
+
+ if (visible && pPriv->ckeyFilled) {
+ RegionRec tmp;
+ RegionNull(&tmp);
+ RegionCopy(&tmp, reg1);
+ RegionTranslate(&tmp, pWin->drawable.x, pWin->drawable.y);
+ RegionSubtract(pPriv->ckeyFilled, pPriv->ckeyFilled, &tmp);
+ }
+
+ WinPriv = WinPriv->next;
+ xf86XVReputOrStopPort(pPriv, pWin, visible);
+
+ pPriv->clipChanged = FALSE;
+ }
+}
+
+static void
+xf86XVClipNotify(WindowPtr pWin, int dx, int dy)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
+ XvPortRecPrivatePtr pPriv;
+
+ while(WinPriv) {
+ pPriv = WinPriv->PortRec;
+
+ if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
+ RegionDestroy(pPriv->pCompositeClip);
+
+ pPriv->pCompositeClip = NULL;
+
+ if (pPriv->AdaptorRec->ClipNotify)
+ (*pPriv->AdaptorRec->ClipNotify)(pPriv->pScrn, pPriv->DevPriv.ptr,
+ pWin, dx, dy);
+
+ pPriv->clipChanged = TRUE;
+
+ if (ScreenPriv->PostValidateTree == PostValidateTreeUndefined) {
+ ScreenPriv->PostValidateTree = pScreen->PostValidateTree;
+ pScreen->PostValidateTree = xf86XVPostValidateTree;
+ }
+
+ WinPriv = WinPriv->next;
+ }
+
+ if(ScreenPriv->ClipNotify) {
+ pScreen->ClipNotify = ScreenPriv->ClipNotify;
+ (*pScreen->ClipNotify)(pWin, dx, dy);
+ pScreen->ClipNotify = xf86XVClipNotify;
+ }
+}
+
+
+
+/**** Required XvScreenRec fields ****/
+
+static Bool
+xf86XVCloseScreen(int i, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ XvAdaptorPtr pa;
+ int c;
+
+ if(!ScreenPriv) return TRUE;
+
+ pScreen->DestroyWindow = ScreenPriv->DestroyWindow;
+ pScreen->WindowExposures = ScreenPriv->WindowExposures;
+ pScreen->ClipNotify = ScreenPriv->ClipNotify;
+
+ pScrn->EnterVT = ScreenPriv->EnterVT;
+ pScrn->LeaveVT = ScreenPriv->LeaveVT;
+ pScrn->AdjustFrame = ScreenPriv->AdjustFrame;
+ pScrn->ModeSet = ScreenPriv->ModeSet;
+
+ for(c = 0, pa = pxvs->pAdaptors; c < pxvs->nAdaptors; c++, pa++) {
+ xf86XVFreeAdaptor(pa);
+ }
+
+ free(pxvs->pAdaptors);
+ free(ScreenPriv);
+ return TRUE;
+}
+
+
+static int
+xf86XVQueryAdaptors(
+ ScreenPtr pScreen,
+ XvAdaptorPtr *p_pAdaptors,
+ int *p_nAdaptors
+){
+ XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
+
+ *p_nAdaptors = pxvs->nAdaptors;
+ *p_pAdaptors = pxvs->pAdaptors;
+
+ return Success;
+}
+
+
+/**** ScrnInfoRec fields ****/
+
+static Bool
+xf86XVEnterVT(int index, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[index];
+ ScreenPtr pScreen = screenInfo.screens[index];
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ Bool ret;
+
+ pScrn->EnterVT = ScreenPriv->EnterVT;
+ ret = (*ScreenPriv->EnterVT)(index, flags);
+ ScreenPriv->EnterVT = pScrn->EnterVT;
+ pScrn->EnterVT = xf86XVEnterVT;
+
+ if(ret) WalkTree(pScreen, xf86XVReputAllVideo, 0);
+
+ return ret;
+}
+
+static void
+xf86XVLeaveVT(int index, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[index];
+ ScreenPtr pScreen = screenInfo.screens[index];
+ XvScreenPtr pxvs = GET_XV_SCREEN(pScreen);
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+ XvAdaptorPtr pAdaptor;
+ XvPortPtr pPort;
+ XvPortRecPrivatePtr pPriv;
+ int i, j;
+
+ for(i = 0; i < pxvs->nAdaptors; i++) {
+ pAdaptor = &pxvs->pAdaptors[i];
+ for(j = 0; j < pAdaptor->nPorts; j++) {
+ pPort = &pAdaptor->pPorts[j];
+ pPriv = (XvPortRecPrivatePtr)pPort->devPriv.ptr;
+ if(pPriv->isOn > XV_OFF) {
+
+ (*pPriv->AdaptorRec->StopVideo)(
+ pPriv->pScrn, pPriv->DevPriv.ptr, TRUE);
+ pPriv->isOn = XV_OFF;
+
+ if(pPriv->pCompositeClip && pPriv->FreeCompositeClip)
+ RegionDestroy(pPriv->pCompositeClip);
+
+ pPriv->pCompositeClip = NULL;
+
+ if(!pPriv->type && pPriv->pDraw) { /* still */
+ xf86XVRemovePortFromWindow((WindowPtr)pPriv->pDraw, pPriv);
+ }
+ }
+ }
+ }
+
+ pScrn->LeaveVT = ScreenPriv->LeaveVT;
+ (*ScreenPriv->LeaveVT)(index, flags);
+ ScreenPriv->LeaveVT = pScrn->LeaveVT;
+ pScrn->LeaveVT = xf86XVLeaveVT;
+}
+
+static void
+xf86XVAdjustFrame(int index, int x, int y, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[index];
+ ScreenPtr pScreen = pScrn->pScreen;
+ XF86XVScreenPtr ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+
+ if(ScreenPriv->AdjustFrame) {
+ pScrn->AdjustFrame = ScreenPriv->AdjustFrame;
+ (*pScrn->AdjustFrame)(index, x, y, flags);
+ pScrn->AdjustFrame = xf86XVAdjustFrame;
+ }
+
+ xf86XVReputOrStopAllPorts(pScrn, FALSE);
+}
+
+static void
+xf86XVModeSet(ScrnInfoPtr pScrn)
+{
+ ScreenPtr pScreen = pScrn->pScreen;
+ XF86XVScreenPtr ScreenPriv;
+
+ /* Can be called before pScrn->pScreen is set */
+ if (!pScreen)
+ return;
+
+ ScreenPriv = GET_XF86XV_SCREEN(pScreen);
+
+ if (ScreenPriv->ModeSet) {
+ pScrn->ModeSet = ScreenPriv->ModeSet;
+ (*pScrn->ModeSet)(pScrn);
+ pScrn->ModeSet = xf86XVModeSet;
+ }
+
+ xf86XVReputOrStopAllPorts(pScrn, FALSE);
+}
+
+/**** XvAdaptorRec fields ****/
+
+static int
+xf86XVAllocatePort(
+ unsigned long port,
+ XvPortPtr pPort,
+ XvPortPtr *ppPort
+){
+ *ppPort = pPort;
+ return Success;
+}
+
+
+
+static int
+xf86XVFreePort(XvPortPtr pPort)
+{
+ return Success;
+}
+
+
+static int
+xf86XVPutVideo(
+ ClientPtr client,
+ DrawablePtr pDraw,
+ XvPortPtr pPort,
+ GCPtr pGC,
+ INT16 vid_x, INT16 vid_y,
+ CARD16 vid_w, CARD16 vid_h,
+ INT16 drw_x, INT16 drw_y,
+ CARD16 drw_w, CARD16 drw_h
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+ int result;
+
+ /* No dumping video to pixmaps... For now anyhow */
+ if(pDraw->type != DRAWABLE_WINDOW) {
+ pPort->pDraw = (DrawablePtr)NULL;
+ return BadAlloc;
+ }
+
+ /* If we are changing windows, unregister our port in the old window */
+ if(portPriv->pDraw && (portPriv->pDraw != pDraw))
+ xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
+
+ /* Register our port with the new window */
+ result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
+ if(result != Success) return result;
+
+ portPriv->type = XvInputMask;
+
+ /* save a copy of these parameters */
+ portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
+ portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
+ portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
+ portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
+
+ /* make sure we have the most recent copy of the clientClip */
+ xf86XVCopyClip(portPriv, pGC);
+
+ /* To indicate to the DI layer that we were successful */
+ pPort->pDraw = pDraw;
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ return(xf86XVReputVideo(portPriv));
+}
+
+static int
+xf86XVPutStill(
+ ClientPtr client,
+ DrawablePtr pDraw,
+ XvPortPtr pPort,
+ GCPtr pGC,
+ INT16 vid_x, INT16 vid_y,
+ CARD16 vid_w, CARD16 vid_h,
+ INT16 drw_x, INT16 drw_y,
+ CARD16 drw_w, CARD16 drw_h
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ if (pDraw->type != DRAWABLE_WINDOW)
+ return BadAlloc;
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ WinBox.x1 = pDraw->x + drw_x;
+ WinBox.y1 = pDraw->y + drw_y;
+ WinBox.x2 = WinBox.x1 + drw_w;
+ WinBox.y2 = WinBox.y1 + drw_h;
+
+ xf86XVCopyCompositeClip(portPriv, pGC, pDraw);
+
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
+
+ if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
+ RegionRec VPReg;
+ BoxRec VPBox;
+
+ VPBox.x1 = portPriv->pScrn->frameX0;
+ VPBox.y1 = portPriv->pScrn->frameY0;
+ VPBox.x2 = portPriv->pScrn->frameX1 + 1;
+ VPBox.y2 = portPriv->pScrn->frameY1 + 1;
+
+ RegionInit(&VPReg, &VPBox, 1);
+ RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
+ RegionUninit(&VPReg);
+ }
+
+ if(portPriv->pDraw) {
+ xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
+ }
+
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto PUT_STILL_BAILOUT;
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
+ BoxPtr clipBox = RegionRects(&ClipRegion);
+ if( (RegionNumRects(&ClipRegion) != 1) ||
+ (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
+ (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
+ {
+ clippedAway = TRUE;
+ goto PUT_STILL_BAILOUT;
+ }
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->PutStill)(portPriv->pScrn,
+ vid_x, vid_y, WinBox.x1, WinBox.y1,
+ vid_w, vid_h, drw_w, drw_h,
+ &ClipRegion, portPriv->DevPriv.ptr,
+ pDraw);
+
+ if((ret == Success) &&
+ (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_STILLS)) {
+
+ xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
+ portPriv->isOn = XV_ON;
+ portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
+ portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
+ portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
+ portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
+ portPriv->type = 0; /* no mask means it's transient and should
+ not be reput once it's removed */
+ pPort->pDraw = pDraw; /* make sure we can get stop requests */
+ }
+
+PUT_STILL_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ /* This clip was copied and only good for one shot */
+ if(!portPriv->FreeCompositeClip)
+ portPriv->pCompositeClip = NULL;
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+static int
+xf86XVGetVideo(
+ ClientPtr client,
+ DrawablePtr pDraw,
+ XvPortPtr pPort,
+ GCPtr pGC,
+ INT16 vid_x, INT16 vid_y,
+ CARD16 vid_w, CARD16 vid_h,
+ INT16 drw_x, INT16 drw_y,
+ CARD16 drw_w, CARD16 drw_h
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+ int result;
+
+ /* No pixmaps... For now anyhow */
+ if(pDraw->type != DRAWABLE_WINDOW) {
+ pPort->pDraw = (DrawablePtr)NULL;
+ return BadAlloc;
+ }
+
+ /* If we are changing windows, unregister our port in the old window */
+ if(portPriv->pDraw && (portPriv->pDraw != pDraw))
+ xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
+
+ /* Register our port with the new window */
+ result = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
+ if(result != Success) return result;
+
+ portPriv->type = XvOutputMask;
+
+ /* save a copy of these parameters */
+ portPriv->vid_x = vid_x; portPriv->vid_y = vid_y;
+ portPriv->vid_w = vid_w; portPriv->vid_h = vid_h;
+ portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
+ portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
+
+ /* make sure we have the most recent copy of the clientClip */
+ xf86XVCopyClip(portPriv, pGC);
+
+ /* To indicate to the DI layer that we were successful */
+ pPort->pDraw = pDraw;
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ return(xf86XVRegetVideo(portPriv));
+}
+
+static int
+xf86XVGetStill(
+ ClientPtr client,
+ DrawablePtr pDraw,
+ XvPortPtr pPort,
+ GCPtr pGC,
+ INT16 vid_x, INT16 vid_y,
+ CARD16 vid_w, CARD16 vid_h,
+ INT16 drw_x, INT16 drw_y,
+ CARD16 drw_w, CARD16 drw_h
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ if (pDraw->type != DRAWABLE_WINDOW)
+ return BadAlloc;
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ WinBox.x1 = pDraw->x + drw_x;
+ WinBox.y1 = pDraw->y + drw_y;
+ WinBox.x2 = WinBox.x1 + drw_w;
+ WinBox.y2 = WinBox.y1 + drw_h;
+
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
+
+ if(portPriv->pDraw) {
+ xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
+ }
+
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto GET_STILL_BAILOUT;
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->GetStill)(portPriv->pScrn,
+ vid_x, vid_y, WinBox.x1, WinBox.y1,
+ vid_w, vid_h, drw_w, drw_h,
+ &ClipRegion, portPriv->DevPriv.ptr,
+ pDraw);
+
+GET_STILL_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+
+
+static int
+xf86XVStopVideo(
+ ClientPtr client,
+ XvPortPtr pPort,
+ DrawablePtr pDraw
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+
+ if(pDraw->type != DRAWABLE_WINDOW)
+ return BadAlloc;
+
+ xf86XVRemovePortFromWindow((WindowPtr)pDraw, portPriv);
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ /* Must free resources. */
+
+ if(portPriv->isOn > XV_OFF) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, TRUE);
+ portPriv->isOn = XV_OFF;
+ }
+
+ return Success;
+}
+
+static int
+xf86XVSetPortAttribute(
+ ClientPtr client,
+ XvPortPtr pPort,
+ Atom attribute,
+ INT32 value
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+
+ return((*portPriv->AdaptorRec->SetPortAttribute)(portPriv->pScrn,
+ attribute, value, portPriv->DevPriv.ptr));
+}
+
+
+static int
+xf86XVGetPortAttribute(
+ ClientPtr client,
+ XvPortPtr pPort,
+ Atom attribute,
+ INT32 *p_value
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+
+ return((*portPriv->AdaptorRec->GetPortAttribute)(portPriv->pScrn,
+ attribute, p_value, portPriv->DevPriv.ptr));
+}
+
+
+
+static int
+xf86XVQueryBestSize(
+ ClientPtr client,
+ XvPortPtr pPort,
+ CARD8 motion,
+ CARD16 vid_w, CARD16 vid_h,
+ CARD16 drw_w, CARD16 drw_h,
+ unsigned int *p_w, unsigned int *p_h
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+
+ (*portPriv->AdaptorRec->QueryBestSize)(portPriv->pScrn,
+ (Bool)motion, vid_w, vid_h, drw_w, drw_h,
+ p_w, p_h, portPriv->DevPriv.ptr);
+
+ return Success;
+}
+
+
+static int
+xf86XVPutImage(
+ ClientPtr client,
+ DrawablePtr pDraw,
+ XvPortPtr pPort,
+ GCPtr pGC,
+ INT16 src_x, INT16 src_y,
+ CARD16 src_w, CARD16 src_h,
+ INT16 drw_x, INT16 drw_y,
+ CARD16 drw_w, CARD16 drw_h,
+ XvImagePtr format,
+ unsigned char* data,
+ Bool sync,
+ CARD16 width, CARD16 height
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+ RegionRec WinRegion;
+ RegionRec ClipRegion;
+ BoxRec WinBox;
+ int ret = Success;
+ Bool clippedAway = FALSE;
+
+ if (pDraw->type != DRAWABLE_WINDOW)
+ return BadAlloc;
+
+ if(!portPriv->pScrn->vtSema) return Success; /* Success ? */
+
+ xf86XVCopyCompositeClip(portPriv, pGC, pDraw);
+
+ WinBox.x1 = pDraw->x + drw_x;
+ WinBox.y1 = pDraw->y + drw_y;
+ WinBox.x2 = WinBox.x1 + drw_w;
+ WinBox.y2 = WinBox.y1 + drw_h;
+
+ RegionInit(&WinRegion, &WinBox, 1);
+ RegionNull(&ClipRegion);
+ RegionIntersect(&ClipRegion, &WinRegion, pGC->pCompositeClip);
+
+ if(portPriv->AdaptorRec->flags & VIDEO_CLIP_TO_VIEWPORT) {
+ RegionRec VPReg;
+ BoxRec VPBox;
+
+ VPBox.x1 = portPriv->pScrn->frameX0;
+ VPBox.y1 = portPriv->pScrn->frameY0;
+ VPBox.x2 = portPriv->pScrn->frameX1 + 1;
+ VPBox.y2 = portPriv->pScrn->frameY1 + 1;
+
+ RegionInit(&VPReg, &VPBox, 1);
+ RegionIntersect(&ClipRegion, &ClipRegion, &VPReg);
+ RegionUninit(&VPReg);
+ }
+
+ /* If we are changing windows, unregister our port in the old window */
+ if(portPriv->pDraw && (portPriv->pDraw != pDraw))
+ xf86XVRemovePortFromWindow((WindowPtr)(portPriv->pDraw), portPriv);
+
+ /* Register our port with the new window */
+ ret = xf86XVEnlistPortInWindow((WindowPtr)pDraw, portPriv);
+ if(ret != Success) goto PUT_IMAGE_BAILOUT;
+
+ if(!RegionNotEmpty(&ClipRegion)) {
+ clippedAway = TRUE;
+ goto PUT_IMAGE_BAILOUT;
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_NO_CLIPPING) {
+ BoxPtr clipBox = RegionRects(&ClipRegion);
+ if( (RegionNumRects(&ClipRegion) != 1) ||
+ (clipBox->x1 != WinBox.x1) || (clipBox->x2 != WinBox.x2) ||
+ (clipBox->y1 != WinBox.y1) || (clipBox->y2 != WinBox.y2))
+ {
+ clippedAway = TRUE;
+ goto PUT_IMAGE_BAILOUT;
+ }
+ }
+
+ if(portPriv->AdaptorRec->flags & VIDEO_INVERT_CLIPLIST) {
+ RegionSubtract(&ClipRegion, &WinRegion, &ClipRegion);
+ }
+
+ ret = (*portPriv->AdaptorRec->PutImage)(portPriv->pScrn,
+ src_x, src_y, WinBox.x1, WinBox.y1,
+ src_w, src_h, drw_w, drw_h, format->id, data, width, height,
+ sync, &ClipRegion, portPriv->DevPriv.ptr,
+ pDraw);
+
+ if((ret == Success) &&
+ (portPriv->AdaptorRec->flags & VIDEO_OVERLAID_IMAGES)) {
+
+ portPriv->isOn = XV_ON;
+ portPriv->vid_x = src_x; portPriv->vid_y = src_y;
+ portPriv->vid_w = src_w; portPriv->vid_h = src_h;
+ portPriv->drw_x = drw_x; portPriv->drw_y = drw_y;
+ portPriv->drw_w = drw_w; portPriv->drw_h = drw_h;
+ portPriv->type = 0; /* no mask means it's transient and should
+ not be reput once it's removed */
+ pPort->pDraw = pDraw; /* make sure we can get stop requests */
+ }
+
+PUT_IMAGE_BAILOUT:
+
+ if((clippedAway || (ret != Success)) && (portPriv->isOn == XV_ON)) {
+ (*portPriv->AdaptorRec->StopVideo)(
+ portPriv->pScrn, portPriv->DevPriv.ptr, FALSE);
+ portPriv->isOn = XV_PENDING;
+ }
+
+ /* This clip was copied and only good for one shot */
+ if(!portPriv->FreeCompositeClip)
+ portPriv->pCompositeClip = NULL;
+
+ RegionUninit(&WinRegion);
+ RegionUninit(&ClipRegion);
+
+ return ret;
+}
+
+
+static int
+xf86XVQueryImageAttributes(
+ ClientPtr client,
+ XvPortPtr pPort,
+ XvImagePtr format,
+ CARD16 *width,
+ CARD16 *height,
+ int *pitches,
+ int *offsets
+){
+ XvPortRecPrivatePtr portPriv = (XvPortRecPrivatePtr)(pPort->devPriv.ptr);
+
+ return (*portPriv->AdaptorRec->QueryImageAttributes)(portPriv->pScrn,
+ format->id, width, height, pitches, offsets);
+}
+
+void
+xf86XVFillKeyHelperDrawable (DrawablePtr pDraw, CARD32 key, RegionPtr fillboxes)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ ChangeGCVal pval[2];
+ BoxPtr pbox = RegionRects(fillboxes);
+ int i, nbox = RegionNumRects(fillboxes);
+ xRectangle *rects;
+ GCPtr gc;
+
+ if(!xf86Screens[pScreen->myNum]->vtSema) return;
+
+ gc = GetScratchGC(pDraw->depth, pScreen);
+ pval[0].val = key;
+ pval[1].val = IncludeInferiors;
+ (void) ChangeGC(NullClient, gc, GCForeground|GCSubwindowMode, pval);
+ ValidateGC(pDraw, gc);
+
+ rects = malloc(nbox * sizeof(xRectangle));
+
+ for(i = 0; i < nbox; i++, pbox++)
+ {
+ rects[i].x = pbox->x1 - pDraw->x;
+ rects[i].y = pbox->y1 - pDraw->y;
+ rects[i].width = pbox->x2 - pbox->x1;
+ rects[i].height = pbox->y2 - pbox->y1;
+ }
+
+ (*gc->ops->PolyFillRect)(pDraw, gc, nbox, rects);
+
+ free(rects);
+ FreeScratchGC (gc);
+}
+
+void
+xf86XVFillKeyHelper (ScreenPtr pScreen, CARD32 key, RegionPtr fillboxes)
+{
+ xf86XVFillKeyHelperDrawable (&pScreen->root->drawable, key, fillboxes);
+}
+
+void
+xf86XVFillKeyHelperPort (DrawablePtr pDraw, pointer data, CARD32 key, RegionPtr clipboxes, Bool fillEverything)
+{
+ WindowPtr pWin = (WindowPtr)pDraw;
+ XF86XVWindowPtr WinPriv = GET_XF86XV_WINDOW(pWin);
+ XvPortRecPrivatePtr portPriv = NULL;
+ RegionRec reg;
+ RegionPtr fillboxes;
+
+ while (WinPriv) {
+ XvPortRecPrivatePtr pPriv = WinPriv->PortRec;
+
+ if (data == pPriv->DevPriv.ptr) {
+ portPriv = pPriv;
+ break;
+ }
+
+ WinPriv = WinPriv->next;
+ }
+
+ if (!portPriv)
+ return;
+
+ if (!portPriv->ckeyFilled)
+ portPriv->ckeyFilled = RegionCreate(NULL, 0);
+
+ if (!fillEverything) {
+ RegionNull(&reg);
+ fillboxes = &reg;
+ RegionSubtract(fillboxes, clipboxes, portPriv->ckeyFilled);
+
+ if (!RegionNotEmpty(fillboxes))
+ goto out;
+ } else
+ fillboxes = clipboxes;
+
+
+ RegionCopy(portPriv->ckeyFilled, clipboxes);
+
+ xf86XVFillKeyHelperDrawable(pDraw, key, fillboxes);
+out:
+ if (!fillEverything)
+ RegionUninit(&reg);
+}
+
+
+/* xf86XVClipVideoHelper -
+
+ Takes the dst box in standard X BoxRec form (top and left
+ edges inclusive, bottom and right exclusive). The new dst
+ box is returned. The source boundaries are given (x1, y1
+ inclusive, x2, y2 exclusive) and returned are the new source
+ boundaries in 16.16 fixed point.
+*/
+
+Bool
+xf86XVClipVideoHelper(
+ BoxPtr dst,
+ INT32 *xa,
+ INT32 *xb,
+ INT32 *ya,
+ INT32 *yb,
+ RegionPtr reg,
+ INT32 width,
+ INT32 height
+){
+ double xsw, xdw, ysw, ydw;
+ INT32 delta;
+ BoxPtr extents = RegionExtents(reg);
+ int diff;
+
+ xsw = (*xb - *xa) << 16;
+ xdw = dst->x2 - dst->x1;
+ ysw = (*yb - *ya) << 16;
+ ydw = dst->y2 - dst->y1;
+
+ *xa <<= 16; *xb <<= 16;
+ *ya <<= 16; *yb <<= 16;
+
+ diff = extents->x1 - dst->x1;
+ if (diff > 0) {
+ dst->x1 = extents->x1;
+ *xa += (diff * xsw) / xdw;
+ }
+ diff = dst->x2 - extents->x2;
+ if (diff > 0) {
+ dst->x2 = extents->x2;
+ *xb -= (diff * xsw) / xdw;
+ }
+ diff = extents->y1 - dst->y1;
+ if (diff > 0) {
+ dst->y1 = extents->y1;
+ *ya += (diff * ysw) / ydw;
+ }
+ diff = dst->y2 - extents->y2;
+ if (diff > 0) {
+ dst->y2 = extents->y2;
+ *yb -= (diff * ysw) / ydw;
+ }
+
+ if (*xa < 0) {
+ diff = (((-*xa) * xdw) + xsw - 1) / xsw;
+ dst->x1 += diff;
+ *xa += (diff * xsw) / xdw;
+ }
+ delta = *xb - (width << 16);
+ if (delta > 0) {
+ diff = ((delta * xdw) + xsw - 1) / xsw;
+ dst->x2 -= diff;
+ *xb -= (diff * xsw) / xdw;
+ }
+ if (*xa >= *xb) return FALSE;
+
+ if (*ya < 0) {
+ diff = (((-*ya) * ydw) + ysw - 1) / ysw;
+ dst->y1 += diff;
+ *ya += (diff * ysw) / ydw;
+ }
+ delta = *yb - (height << 16);
+ if (delta > 0) {
+ diff = ((delta * ydw) + ysw - 1) / ysw;
+ dst->y2 -= diff;
+ *yb -= (diff * ysw) / ydw;
+ }
+ if (*ya >= *yb) return FALSE;
+
+ if ((dst->x1 > extents->x1) || (dst->x2 < extents->x2) ||
+ (dst->y1 > extents->y1) || (dst->y2 < extents->y2))
+ {
+ RegionRec clipReg;
+ RegionInit(&clipReg, dst, 1);
+ RegionIntersect(reg, reg, &clipReg);
+ RegionUninit(&clipReg);
+ }
+ return TRUE;
+}
+
+void
+xf86XVCopyYUV12ToPacked(
+ const void *srcy,
+ const void *srcv,
+ const void *srcu,
+ void *dst,
+ int srcPitchy,
+ int srcPitchuv,
+ int dstPitch,
+ int h,
+ int w
+){
+ CARD32 *Dst;
+ const CARD8 *Y, *U, *V;
+ int i, j;
+
+ w >>= 1;
+
+ for (j = 0; j < h; j++) {
+ Dst = dst;
+ Y = srcy; V = srcv; U = srcu;
+ i = w;
+ while (i >= 4) {
+#if X_BYTE_ORDER == X_LITTLE_ENDIAN
+ Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24);
+ Dst[1] = Y[2] | (Y[3] << 16) | (U[1] << 8) | (V[1] << 24);
+ Dst[2] = Y[4] | (Y[5] << 16) | (U[2] << 8) | (V[2] << 24);
+ Dst[3] = Y[6] | (Y[7] << 16) | (U[3] << 8) | (V[3] << 24);
+#else
+ /* This assumes a little-endian framebuffer */
+ Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0];
+ Dst[1] = (Y[2] << 24) | (Y[3] << 8) | (U[1] << 16) | V[1];
+ Dst[2] = (Y[4] << 24) | (Y[5] << 8) | (U[2] << 16) | V[2];
+ Dst[3] = (Y[6] << 24) | (Y[7] << 8) | (U[3] << 16) | V[3];
+#endif
+ Dst += 4; Y += 8; V += 4; U += 4;
+ i -= 4;
+ }
+
+ while (i--) {
+#if X_BYTE_ORDER == X_LITTLE_ENDIAN
+ Dst[0] = Y[0] | (Y[1] << 16) | (U[0] << 8) | (V[0] << 24);
+#else
+ /* This assumes a little-endian framebuffer */
+ Dst[0] = (Y[0] << 24) | (Y[1] << 8) | (U[0] << 16) | V[0];
+#endif
+ Dst++; Y += 2; V++; U++;
+ }
+
+ dst = (CARD8 *)dst + dstPitch;
+ srcy = (const CARD8 *)srcy + srcPitchy;
+ if (j & 1) {
+ srcu = (const CARD8 *)srcu + srcPitchuv;
+ srcv = (const CARD8 *)srcv + srcPitchuv;
+ }
+ }
+}
+
+void
+xf86XVCopyPacked(
+ const void *src,
+ void *dst,
+ int srcPitch,
+ int dstPitch,
+ int h,
+ int w
+){
+ const CARD32 *Src;
+ CARD32 *Dst;
+ int i;
+
+ w >>= 1;
+ while (--h >= 0) {
+ do {
+ Dst = dst; Src = src;
+ i = w;
+ while (i >= 4) {
+ Dst[0] = Src[0];
+ Dst[1] = Src[1];
+ Dst[2] = Src[2];
+ Dst[3] = Src[3];
+ Dst += 4; Src += 4; i -= 4;
+ }
+ if (!i) break;
+ Dst[0] = Src[0];
+ if (i == 1) break;
+ Dst[1] = Src[1];
+ if (i == 2) break;
+ Dst[2] = Src[2];
+ } while (0);
+
+ src = (const CARD8 *)src + srcPitch;
+ dst = (CARD8 *)dst + dstPitch;
+ }
+}
diff --git a/xorg-server/hw/xfree86/loader/loadmod.c b/xorg-server/hw/xfree86/loader/loadmod.c
index 46ce68b86..9f820993a 100644
--- a/xorg-server/hw/xfree86/loader/loadmod.c
+++ b/xorg-server/hw/xfree86/loader/loadmod.c
@@ -483,19 +483,15 @@ LoaderListDirs(const char **subdirlist, const char **patternlist)
char *fp;
char **listing = NULL;
char **save;
+ char **ret = NULL;
int n = 0;
if (!(pathlist = InitPathList(NULL)))
return NULL;
- if (!(subdirs = InitSubdirs(subdirlist))) {
- FreePathList(pathlist);
- return NULL;
- }
- if (!(patterns = InitPatterns(patternlist))) {
- FreePathList(pathlist);
- FreeSubdirs(subdirs);
- return NULL;
- }
+ if (!(subdirs = InitSubdirs(subdirlist)))
+ goto bail;
+ if (!(patterns = InitPatterns(patternlist)))
+ goto bail;
for (elem = pathlist; *elem; elem++) {
for (s = subdirs; *s; s++) {
@@ -529,20 +525,14 @@ LoaderListDirs(const char **subdirlist, const char **patternlist)
save[n] = NULL;
FreeStringList(save);
}
- FreePathList(pathlist);
- FreeSubdirs(subdirs);
- FreePatterns(patterns);
closedir(d);
- return NULL;
+ goto bail;
}
listing[n] = malloc(len + 1);
if (!listing[n]) {
FreeStringList(listing);
- FreePathList(pathlist);
- FreeSubdirs(subdirs);
- FreePatterns(patterns);
closedir(d);
- return NULL;
+ goto bail;
}
strncpy(listing[n], dp->d_name + match[1].rm_so,
len);
@@ -558,11 +548,13 @@ LoaderListDirs(const char **subdirlist, const char **patternlist)
}
if (listing)
listing[n] = NULL;
+ ret = listing;
- FreePathList(pathlist);
- FreeSubdirs(subdirs);
+bail:
FreePatterns(patterns);
- return listing;
+ FreeSubdirs(subdirs);
+ FreePathList(pathlist);
+ return ret;
}
void
diff --git a/xorg-server/miext/damage/damage.c b/xorg-server/miext/damage/damage.c
index 0fe1fb603..d79121165 100644
--- a/xorg-server/miext/damage/damage.c
+++ b/xorg-server/miext/damage/damage.c
@@ -121,54 +121,6 @@ getDrawableDamageRef (DrawablePtr pDrawable)
dixLookupPrivateAddr(&(pWindow)->devPrivates, damageWinPrivateKey)
static void
-damageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion)
-{
- BoxRec tmpBox;
- RegionRec tmpRegion;
- Bool was_empty;
-
- switch (pDamage->damageLevel) {
- case DamageReportRawRegion:
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure);
- break;
- case DamageReportDeltaRegion:
- RegionNull(&tmpRegion);
- RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage);
- if (RegionNotEmpty(&tmpRegion)) {
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure);
- }
- RegionUninit(&tmpRegion);
- break;
- case DamageReportBoundingBox:
- tmpBox = *RegionExtents(&pDamage->damage);
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) {
- (*pDamage->damageReport) (pDamage, &pDamage->damage,
- pDamage->closure);
- }
- break;
- case DamageReportNonEmpty:
- was_empty = !RegionNotEmpty(&pDamage->damage);
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- if (was_empty && RegionNotEmpty(&pDamage->damage)) {
- (*pDamage->damageReport) (pDamage, &pDamage->damage,
- pDamage->closure);
- }
- break;
- case DamageReportNone:
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- break;
- }
-}
-
-static void
damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pDamageRegion)
{
BoxRec tmpBox;
@@ -360,7 +312,7 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
/* Report damage now, if desired. */
if (!pDamage->reportAfter) {
if (pDamage->damageReport)
- damageReportDamage (pDamage, pDamageRegion);
+ DamageReportDamage (pDamage, pDamageRegion);
else
RegionUnion(&pDamage->damage,
&pDamage->damage, pDamageRegion);
@@ -393,7 +345,7 @@ damageRegionProcessPending (DrawablePtr pDrawable)
if (pDamage->reportAfter) {
/* It's possible that there is only interest in postRendering reporting. */
if (pDamage->damageReport)
- damageReportDamage (pDamage, &pDamage->pendingDamage);
+ DamageReportDamage (pDamage, &pDamage->pendingDamage);
else
RegionUnion(&pDamage->damage, &pDamage->damage,
&pDamage->pendingDamage);
@@ -2125,3 +2077,52 @@ DamageGetScreenFuncs (ScreenPtr pScreen)
damageScrPriv(pScreen);
return &pScrPriv->funcs;
}
+
+void
+DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion)
+{
+ BoxRec tmpBox;
+ RegionRec tmpRegion;
+ Bool was_empty;
+
+ switch (pDamage->damageLevel) {
+ case DamageReportRawRegion:
+ RegionUnion(&pDamage->damage, &pDamage->damage,
+ pDamageRegion);
+ (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure);
+ break;
+ case DamageReportDeltaRegion:
+ RegionNull(&tmpRegion);
+ RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage);
+ if (RegionNotEmpty(&tmpRegion)) {
+ RegionUnion(&pDamage->damage, &pDamage->damage,
+ pDamageRegion);
+ (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure);
+ }
+ RegionUninit(&tmpRegion);
+ break;
+ case DamageReportBoundingBox:
+ tmpBox = *RegionExtents(&pDamage->damage);
+ RegionUnion(&pDamage->damage, &pDamage->damage,
+ pDamageRegion);
+ if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) {
+ (*pDamage->damageReport) (pDamage, &pDamage->damage,
+ pDamage->closure);
+ }
+ break;
+ case DamageReportNonEmpty:
+ was_empty = !RegionNotEmpty(&pDamage->damage);
+ RegionUnion(&pDamage->damage, &pDamage->damage,
+ pDamageRegion);
+ if (was_empty && RegionNotEmpty(&pDamage->damage)) {
+ (*pDamage->damageReport) (pDamage, &pDamage->damage,
+ pDamage->closure);
+ }
+ break;
+ case DamageReportNone:
+ RegionUnion(&pDamage->damage, &pDamage->damage,
+ pDamageRegion);
+ break;
+ }
+}
+
diff --git a/xorg-server/miext/damage/damage.h b/xorg-server/miext/damage/damage.h
index 067016f38..0c7fc316c 100644
--- a/xorg-server/miext/damage/damage.h
+++ b/xorg-server/miext/damage/damage.h
@@ -110,6 +110,10 @@ DamageRegionProcessPending (DrawablePtr pDrawable);
extern _X_EXPORT void
DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion);
+/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */
+extern _X_EXPORT void
+DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion);
+
/* Avoid using this call, it only exists for API compatibility. */
extern _X_EXPORT void
DamageDamageRegion (DrawablePtr pDrawable,
diff --git a/xorg-server/os/connection.c b/xorg-server/os/connection.c
index 4eb2c15c7..0c580ab5e 100644
--- a/xorg-server/os/connection.c
+++ b/xorg-server/os/connection.c
@@ -1,1308 +1,1307 @@
-/***********************************************************
-
-Copyright 1987, 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987, 1989 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-******************************************************************/
-/*****************************************************************
- * Stuff to create connections --- OS dependent
- *
- * EstablishNewConnections, CreateWellKnownSockets, ResetWellKnownSockets,
- * CloseDownConnection, CheckConnections, AddEnabledDevice,
- * RemoveEnabledDevice, OnlyListToOneClient,
- * ListenToAllClients,
- *
- * (WaitForSomething is in its own file)
- *
- * In this implementation, a client socket table is not kept.
- * Instead, what would be the index into the table is just the
- * file descriptor of the socket. This won't work for if the
- * socket ids aren't small nums (0 - 2^8)
- *
- *****************************************************************/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifdef WIN32
-#include <X11/Xwinsock.h>
-#endif
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#define XSERV_t
-#define TRANS_SERVER
-#define TRANS_REOPEN
-#include <X11/Xtrans/Xtrans.h>
-#include <X11/Xtrans/Xtransint.h>
-#include <errno.h>
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#ifndef WIN32
-#include <sys/socket.h>
-
-
-
-#if defined(TCPCONN) || defined(STREAMSCONN)
-# include <netinet/in.h>
-# include <arpa/inet.h>
-# ifdef apollo
-# ifndef NO_TCP_H
-# include <netinet/tcp.h>
-# endif
-# else
-# ifdef CSRG_BASED
-# include <sys/param.h>
-# endif
-# include <netinet/tcp.h>
-# endif
-# include <arpa/inet.h>
-#endif
-
-#include <sys/uio.h>
-
-#endif /* WIN32 */
-#include "misc.h" /* for typedef of pointer */
-#include "osdep.h"
-#include <X11/Xpoll.h>
-#include "opaque.h"
-#include "dixstruct.h"
-#include "xace.h"
-
-#define Pid_t pid_t
-
-
-#ifdef HAS_GETPEERUCRED
-# include <ucred.h>
-# include <zone.h>
-#endif
-
-#ifdef XSERVER_DTRACE
-# include <sys/types.h>
-typedef const char *string;
-# ifndef HAS_GETPEERUCRED
-# define zoneid_t int
-# endif
-# include "../dix/Xserver-dtrace.h"
-#endif
-
-static int lastfdesc; /* maximum file descriptor */
-
-fd_set WellKnownConnections; /* Listener mask */
-fd_set EnabledDevices; /* mask for input devices that are on */
-fd_set AllSockets; /* select on this */
-fd_set AllClients; /* available clients */
-fd_set LastSelectMask; /* mask returned from last select call */
-fd_set ClientsWithInput; /* clients with FULL requests in buffer */
-fd_set ClientsWriteBlocked; /* clients who cannot receive output */
-fd_set OutputPending; /* clients with reply/event data ready to go */
-int MaxClients = 0;
-Bool NewOutputPending; /* not yet attempted to write some new output */
-Bool AnyClientsWriteBlocked; /* true if some client blocked on write */
-
-static Bool RunFromSmartParent; /* send SIGUSR1 to parent process */
-Bool RunFromSigStopParent; /* send SIGSTOP to our own process; Upstart (or
- equivalent) will send SIGCONT back. */
-Bool PartialNetwork; /* continue even if unable to bind all addrs */
-static Pid_t ParentProcess;
-
-static Bool debug_conns = FALSE;
-
-fd_set IgnoredClientsWithInput;
-static fd_set GrabImperviousClients;
-static fd_set SavedAllClients;
-static fd_set SavedAllSockets;
-static fd_set SavedClientsWithInput;
-int GrabInProgress = 0;
-
-#if !defined(WIN32)
-int *ConnectionTranslation = NULL;
-#else
-/*
- * On NT fds are not between 0 and MAXSOCKS, they are unrelated, and there is
- * not even a known maximum value, so use something quite arbitrary for now.
- * Do storage is a hash table of size 256. Collisions are handled in a linked
- * list.
- */
-
-#undef MAXSOCKS
-#define MAXSOCKS 500
-#undef MAXSELECT
-#define MAXSELECT 500
-
-struct _ct_node {
- struct _ct_node *next;
- int key;
- int value;
-};
-
-struct _ct_node *ct_head[256];
-
-void InitConnectionTranslation(void)
-{
- memset(ct_head, 0, sizeof(ct_head));
-}
-
-int GetConnectionTranslation(int conn)
-{
- struct _ct_node *node = ct_head[conn & 0xff];
- while (node != NULL)
- {
- if (node->key == conn)
- return node->value;
- node = node->next;
- }
- return 0;
-}
-
-void SetConnectionTranslation(int conn, int client)
-{
- struct _ct_node **node = ct_head + (conn & 0xff);
- if (client == 0) /* remove entry */
- {
- while (*node != NULL)
- {
- if ((*node)->key == conn)
- {
- struct _ct_node *temp = *node;
- *node = (*node)->next;
- free(temp);
- return;
- }
- node = &((*node)->next);
- }
- return;
- } else
- {
- while (*node != NULL)
- {
- if ((*node)->key == conn)
- {
- (*node)->value = client;
- return;
- }
- node = &((*node)->next);
- }
- *node = malloc(sizeof(struct _ct_node));
- (*node)->next = NULL;
- (*node)->key = conn;
- (*node)->value = client;
- return;
- }
-}
-
-void ClearConnectionTranslation(void)
-{
- unsigned i;
- for (i = 0; i < 256; i++)
- {
- struct _ct_node *node = ct_head[i];
- while (node != NULL)
- {
- struct _ct_node *temp = node;
- node = node->next;
- free(temp);
- }
- }
-}
-#endif
-
-static XtransConnInfo *ListenTransConns = NULL;
-static int *ListenTransFds = NULL;
-static int ListenTransCount;
-
-static void ErrorConnMax(XtransConnInfo /* trans_conn */);
-
-static XtransConnInfo
-lookup_trans_conn (int fd)
-{
- if (ListenTransFds)
- {
- int i;
- for (i = 0; i < ListenTransCount; i++)
- if (ListenTransFds[i] == fd)
- return ListenTransConns[i];
- }
-
- return NULL;
-}
-
-/* Set MaxClients and lastfdesc, and allocate ConnectionTranslation */
-
-void
-InitConnectionLimits(void)
-{
- lastfdesc = -1;
-
-#ifndef __CYGWIN__
-
-#if !defined(XNO_SYSCONF) && defined(_SC_OPEN_MAX)
- lastfdesc = sysconf(_SC_OPEN_MAX) - 1;
-#endif
-
-#ifdef HAS_GETDTABLESIZE
- if (lastfdesc < 0)
- lastfdesc = getdtablesize() - 1;
-#endif
-
-#ifdef _NFILE
- if (lastfdesc < 0)
- lastfdesc = _NFILE - 1;
-#endif
-
-#endif /* __CYGWIN__ */
-
- /* This is the fallback */
- if (lastfdesc < 0)
- lastfdesc = MAXSOCKS;
-
- if (lastfdesc > MAXSELECT)
- lastfdesc = MAXSELECT;
-
- if (lastfdesc > MAXCLIENTS)
- {
- lastfdesc = MAXCLIENTS;
- if (debug_conns)
- ErrorF( "REACHED MAXIMUM CLIENTS LIMIT %d\n", MAXCLIENTS);
- }
- MaxClients = lastfdesc;
-
-#ifdef DEBUG
- ErrorF("InitConnectionLimits: MaxClients = %d\n", MaxClients);
-#endif
-
-#if !defined(WIN32)
- if (!ConnectionTranslation)
- ConnectionTranslation = (int *)xnfalloc(sizeof(int)*(lastfdesc + 1));
-#else
- InitConnectionTranslation();
-#endif
-}
-
-/*
- * If SIGUSR1 was set to SIG_IGN when the server started, assume that either
- *
- * a- The parent process is ignoring SIGUSR1
- *
- * or
- *
- * b- The parent process is expecting a SIGUSR1
- * when the server is ready to accept connections
- *
- * In the first case, the signal will be harmless, in the second case,
- * the signal will be quite useful.
- */
-static void
-InitParentProcess(void)
-{
-#if !defined(WIN32)
- OsSigHandlerPtr handler;
- handler = OsSignal (SIGUSR1, SIG_IGN);
- if ( handler == SIG_IGN)
- RunFromSmartParent = TRUE;
- OsSignal(SIGUSR1, handler);
- ParentProcess = getppid ();
-#endif
-}
-
-void
-NotifyParentProcess(void)
-{
-#if !defined(WIN32)
- if (RunFromSmartParent) {
- if (ParentProcess > 1) {
- kill (ParentProcess, SIGUSR1);
- }
- }
- if (RunFromSigStopParent)
- raise (SIGSTOP);
-#endif
-}
-
-/*****************
- * CreateWellKnownSockets
- * At initialization, create the sockets to listen on for new clients.
- *****************/
-
-void
-CreateWellKnownSockets(void)
-{
- int i;
- int partial;
- char port[20];
-
- FD_ZERO(&AllSockets);
- FD_ZERO(&AllClients);
- FD_ZERO(&LastSelectMask);
- FD_ZERO(&ClientsWithInput);
-
-#if !defined(WIN32)
- for (i=0; i<MaxClients; i++) ConnectionTranslation[i] = 0;
-#else
- ClearConnectionTranslation();
-#endif
-
- FD_ZERO (&WellKnownConnections);
-
- sprintf (port, "%d", atoi (display));
-
- if ((_XSERVTransMakeAllCOTSServerListeners (port, &partial,
- &ListenTransCount, &ListenTransConns) >= 0) &&
- (ListenTransCount >= 1))
- {
- if (!PartialNetwork && partial)
- {
- FatalError ("Failed to establish all listening sockets");
- }
- else
- {
- ListenTransFds = malloc(ListenTransCount * sizeof (int));
-
- for (i = 0; i < ListenTransCount; i++)
- {
- int fd = _XSERVTransGetConnectionNumber (ListenTransConns[i]);
-
- ListenTransFds[i] = fd;
- FD_SET (fd, &WellKnownConnections);
-
- if (!_XSERVTransIsLocal (ListenTransConns[i]))
- {
- DefineSelf (fd);
- }
- }
- }
- }
-
- if (!XFD_ANYSET (&WellKnownConnections))
- FatalError ("Cannot establish any listening sockets - Make sure an X server isn't already running");
-#if !defined(WIN32)
- OsSignal (SIGPIPE, SIG_IGN);
- OsSignal (SIGHUP, AutoResetServer);
-#endif
- OsSignal (SIGINT, GiveUp);
- OsSignal (SIGTERM, GiveUp);
- XFD_COPYSET (&WellKnownConnections, &AllSockets);
- ResetHosts(display);
-
- InitParentProcess();
-
-#ifdef XDMCP
- XdmcpInit ();
-#endif
-}
-
-void
-ResetWellKnownSockets (void)
-{
- int i;
-
- ResetOsBuffers();
-
- for (i = 0; i < ListenTransCount; i++)
- {
- int status = _XSERVTransResetListener (ListenTransConns[i]);
-
- if (status != TRANS_RESET_NOOP)
- {
- if (status == TRANS_RESET_FAILURE)
- {
- /*
- * ListenTransConns[i] freed by xtrans.
- * Remove it from out list.
- */
-
- FD_CLR (ListenTransFds[i], &WellKnownConnections);
- ListenTransFds[i] = ListenTransFds[ListenTransCount - 1];
- ListenTransConns[i] = ListenTransConns[ListenTransCount - 1];
- ListenTransCount -= 1;
- i -= 1;
- }
- else if (status == TRANS_RESET_NEW_FD)
- {
- /*
- * A new file descriptor was allocated (the old one was closed)
- */
-
- int newfd = _XSERVTransGetConnectionNumber (ListenTransConns[i]);
-
- FD_CLR (ListenTransFds[i], &WellKnownConnections);
- ListenTransFds[i] = newfd;
- FD_SET(newfd, &WellKnownConnections);
- }
- }
- }
-
- ResetAuthorization ();
- ResetHosts(display);
- /*
- * restart XDMCP
- */
-#ifdef XDMCP
- XdmcpReset ();
-#endif
-}
-
-void
-CloseWellKnownConnections(void)
-{
- int i;
-
- for (i = 0; i < ListenTransCount; i++)
- _XSERVTransClose (ListenTransConns[i]);
-}
-
-static void
-AuthAudit (ClientPtr client, Bool letin,
- struct sockaddr *saddr, int len,
- unsigned int proto_n, char *auth_proto, int auth_id)
-{
- char addr[128];
- char *out = addr;
- char client_uid_string[64];
- LocalClientCredRec *lcc;
-#ifdef XSERVER_DTRACE
- pid_t client_pid = -1;
- zoneid_t client_zid = -1;
-#endif
-
- if (!len)
- strcpy(out, "local host");
- else
- switch (saddr->sa_family)
- {
- case AF_UNSPEC:
-#if defined(UNIXCONN) || defined(LOCALCONN)
- case AF_UNIX:
-#endif
- strcpy(out, "local host");
- break;
-#if defined(TCPCONN) || defined(STREAMSCONN)
- case AF_INET:
- sprintf(out, "IP %s",
- inet_ntoa(((struct sockaddr_in *) saddr)->sin_addr));
- break;
-#if defined(IPv6) && defined(AF_INET6)
- case AF_INET6: {
- char ipaddr[INET6_ADDRSTRLEN];
- inet_ntop(AF_INET6, &((struct sockaddr_in6 *) saddr)->sin6_addr,
- ipaddr, sizeof(ipaddr));
- sprintf(out, "IP %s", ipaddr);
- }
- break;
-#endif
-#endif
- default:
- strcpy(out, "unknown address");
- }
-
- if (GetLocalClientCreds(client, &lcc) != -1) {
- int slen; /* length written to client_uid_string */
-
- strcpy(client_uid_string, " ( ");
- slen = 3;
-
- if (lcc->fieldsSet & LCC_UID_SET) {
- snprintf(client_uid_string + slen,
- sizeof(client_uid_string) - slen,
- "uid=%ld ", (long) lcc->euid);
- slen = strlen(client_uid_string);
- }
-
- if (lcc->fieldsSet & LCC_GID_SET) {
- snprintf(client_uid_string + slen,
- sizeof(client_uid_string) - slen,
- "gid=%ld ", (long) lcc->egid);
- slen = strlen(client_uid_string);
- }
-
- if (lcc->fieldsSet & LCC_PID_SET) {
-#ifdef XSERVER_DTRACE
- client_pid = lcc->pid;
-#endif
- snprintf(client_uid_string + slen,
- sizeof(client_uid_string) - slen,
- "pid=%ld ", (long) lcc->pid);
- slen = strlen(client_uid_string);
- }
-
- if (lcc->fieldsSet & LCC_ZID_SET) {
-#ifdef XSERVER_DTRACE
- client_zid = lcc->zoneid;
-#endif
- snprintf(client_uid_string + slen,
- sizeof(client_uid_string) - slen,
- "zoneid=%ld ", (long) lcc->zoneid);
- slen = strlen(client_uid_string);
- }
-
- snprintf(client_uid_string + slen, sizeof(client_uid_string) - slen,
- ")");
- FreeLocalClientCreds(lcc);
- }
- else {
- client_uid_string[0] = '\0';
- }
-
-#ifdef XSERVER_DTRACE
- XSERVER_CLIENT_AUTH(client->index, addr, client_pid, client_zid);
-#endif
- if (auditTrailLevel > 1) {
- if (proto_n)
- AuditF("client %d %s from %s%s\n Auth name: %.*s ID: %d\n",
- client->index, letin ? "connected" : "rejected", addr,
- client_uid_string, (int)proto_n, auth_proto, auth_id);
- else
- AuditF("client %d %s from %s%s\n",
- client->index, letin ? "connected" : "rejected", addr,
- client_uid_string);
-
- }
-}
-
-XID
-AuthorizationIDOfClient(ClientPtr client)
-{
- if (client->osPrivate)
- return ((OsCommPtr)client->osPrivate)->auth_id;
- else
- return None;
-}
-
-
-/*****************************************************************
- * ClientAuthorized
- *
- * Sent by the client at connection setup:
- * typedef struct _xConnClientPrefix {
- * CARD8 byteOrder;
- * BYTE pad;
- * CARD16 majorVersion, minorVersion;
- * CARD16 nbytesAuthProto;
- * CARD16 nbytesAuthString;
- * } xConnClientPrefix;
- *
- * It is hoped that eventually one protocol will be agreed upon. In the
- * mean time, a server that implements a different protocol than the
- * client expects, or a server that only implements the host-based
- * mechanism, will simply ignore this information.
- *
- *****************************************************************/
-
-char *
-ClientAuthorized(ClientPtr client,
- unsigned int proto_n, char *auth_proto,
- unsigned int string_n, char *auth_string)
-{
- OsCommPtr priv;
- Xtransaddr *from = NULL;
- int family;
- int fromlen;
- XID auth_id;
- char *reason = NULL;
- XtransConnInfo trans_conn;
-
- priv = (OsCommPtr)client->osPrivate;
- trans_conn = priv->trans_conn;
-
- /* Allow any client to connect without authorization on a launchd socket,
- because it is securely created -- this prevents a race condition on launch */
- if(trans_conn->flags & TRANS_NOXAUTH) {
- auth_id = (XID) 0L;
- } else {
- auth_id = CheckAuthorization (proto_n, auth_proto, string_n, auth_string, client, &reason);
- }
-
- if (auth_id == (XID) ~0L)
- {
- if (_XSERVTransGetPeerAddr(trans_conn, &family, &fromlen, &from) != -1)
- {
- if (InvalidHost ((struct sockaddr *) from, fromlen, client))
- AuthAudit(client, FALSE, (struct sockaddr *) from,
- fromlen, proto_n, auth_proto, auth_id);
- else
- {
- auth_id = (XID) 0;
-#ifdef XSERVER_DTRACE
- if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED())
-#else
- if (auditTrailLevel > 1)
-#endif
- AuthAudit(client, TRUE,
- (struct sockaddr *) from, fromlen,
- proto_n, auth_proto, auth_id);
- }
-
- free(from);
- }
-
- if (auth_id == (XID) ~0L) {
- if (reason)
- return reason;
- else
- return "Client is not authorized to connect to Server";
- }
- }
-#ifdef XSERVER_DTRACE
- else if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED())
-#else
- else if (auditTrailLevel > 1)
-#endif
- {
- if (_XSERVTransGetPeerAddr (trans_conn,
- &family, &fromlen, &from) != -1)
- {
- AuthAudit(client, TRUE, (struct sockaddr *) from, fromlen,
- proto_n, auth_proto, auth_id);
-
- free(from);
- }
- }
- priv->auth_id = auth_id;
- priv->conn_time = 0;
-
-#ifdef XDMCP
- /* indicate to Xdmcp protocol that we've opened new client */
- XdmcpOpenDisplay(priv->fd);
-#endif /* XDMCP */
-
- XaceHook(XACE_AUTH_AVAIL, client, auth_id);
-
- /* At this point, if the client is authorized to change the access control
- * list, we should getpeername() information, and add the client to
- * the selfhosts list. It's not really the host machine, but the
- * true purpose of the selfhosts list is to see who may change the
- * access control list.
- */
- return((char *)NULL);
-}
-
-static ClientPtr
-AllocNewConnection (XtransConnInfo trans_conn, int fd, CARD32 conn_time)
-{
- OsCommPtr oc;
- ClientPtr client;
-
- if (
-#ifndef WIN32
- fd >= lastfdesc
-#else
- XFD_SETCOUNT(&AllClients) >= MaxClients
-#endif
- )
- return NullClient;
- oc = malloc(sizeof(OsCommRec));
- if (!oc)
- return NullClient;
- oc->trans_conn = trans_conn;
- oc->fd = fd;
- oc->input = (ConnectionInputPtr)NULL;
- oc->output = (ConnectionOutputPtr)NULL;
- oc->auth_id = None;
- oc->conn_time = conn_time;
- if (!(client = NextAvailableClient((pointer)oc)))
- {
- free(oc);
- return NullClient;
- }
- oc->local_client = ComputeLocalClient(client);
-#if !defined(WIN32)
- ConnectionTranslation[fd] = client->index;
-#else
- SetConnectionTranslation(fd, client->index);
-#endif
- if (GrabInProgress)
- {
- FD_SET(fd, &SavedAllClients);
- FD_SET(fd, &SavedAllSockets);
- }
- else
- {
- FD_SET(fd, &AllClients);
- FD_SET(fd, &AllSockets);
- }
-
-#ifdef DEBUG
- ErrorF("AllocNewConnection: client index = %d, socket fd = %d\n",
- client->index, fd);
-#endif
-#ifdef XSERVER_DTRACE
- XSERVER_CLIENT_CONNECT(client->index, fd);
-#endif
-
- return client;
-}
-
-/*****************
- * EstablishNewConnections
- * If anyone is waiting on listened sockets, accept them.
- * Returns a mask with indices of new clients. Updates AllClients
- * and AllSockets.
- *****************/
-
-/*ARGSUSED*/
-Bool
-EstablishNewConnections(ClientPtr clientUnused, pointer closure)
-{
- fd_set readyconnections; /* set of listeners that are ready */
- int curconn; /* fd of listener that's ready */
- register int newconn; /* fd of new client */
- CARD32 connect_time;
- register int i;
- register ClientPtr client;
- register OsCommPtr oc;
- fd_set tmask;
-
- XFD_ANDSET (&tmask, (fd_set*)closure, &WellKnownConnections);
- XFD_COPYSET(&tmask, &readyconnections);
- if (!XFD_ANYSET(&readyconnections))
- return TRUE;
- connect_time = GetTimeInMillis();
- /* kill off stragglers */
- for (i=1; i<currentMaxClients; i++)
- {
- if ((client = clients[i]))
- {
- oc = (OsCommPtr)(client->osPrivate);
- if ((oc && (oc->conn_time != 0) &&
- (connect_time - oc->conn_time) >= TimeOutValue) ||
- (client->noClientException != Success && !client->clientGone))
- CloseDownClient(client);
- }
- }
-#ifndef WIN32
- for (i = 0; i < howmany(XFD_SETSIZE, NFDBITS); i++)
- {
- while (readyconnections.fds_bits[i])
-#else
- for (i = 0; i < XFD_SETCOUNT(&readyconnections); i++)
-#endif
- {
- XtransConnInfo trans_conn, new_trans_conn;
- int status;
-
-#ifndef WIN32
- curconn = mffs (readyconnections.fds_bits[i]) - 1;
- readyconnections.fds_bits[i] &= ~((fd_mask)1 << curconn);
- curconn += (i * (sizeof(fd_mask)*8));
-#else
- curconn = XFD_FD(&readyconnections, i);
-#endif
-
- if ((trans_conn = lookup_trans_conn (curconn)) == NULL)
- continue;
-
- if ((new_trans_conn = _XSERVTransAccept (trans_conn, &status)) == NULL)
- continue;
-
- newconn = _XSERVTransGetConnectionNumber (new_trans_conn);
-
- if (newconn < lastfdesc)
- {
- int clientid;
-#if !defined(WIN32)
- clientid = ConnectionTranslation[newconn];
-#else
- clientid = GetConnectionTranslation(newconn);
-#endif
- if(clientid && (client = clients[clientid]))
- CloseDownClient(client);
- }
-
- _XSERVTransSetOption(new_trans_conn, TRANS_NONBLOCKING, 1);
-
- if (!AllocNewConnection (new_trans_conn, newconn, connect_time))
- {
- ErrorConnMax(new_trans_conn);
- _XSERVTransClose(new_trans_conn);
- }
-
- if(trans_conn->flags & TRANS_NOXAUTH)
- new_trans_conn->flags = new_trans_conn->flags | TRANS_NOXAUTH;
-
- }
-#ifndef WIN32
- }
-#endif
- return TRUE;
-}
-
-#define NOROOM "Maximum number of clients reached"
-
-/************
- * ErrorConnMax
- * Fail a connection due to lack of client or file descriptor space
- ************/
-
-static void
-ErrorConnMax(XtransConnInfo trans_conn)
-{
- int fd = _XSERVTransGetConnectionNumber (trans_conn);
- xConnSetupPrefix csp;
- char pad[3];
- struct iovec iov[3];
- char byteOrder = 0;
- int whichbyte = 1;
- struct timeval waittime;
- fd_set mask;
-
- /* if these seems like a lot of trouble to go to, it probably is */
- waittime.tv_sec = BOTIMEOUT / MILLI_PER_SECOND;
- waittime.tv_usec = (BOTIMEOUT % MILLI_PER_SECOND) *
- (1000000 / MILLI_PER_SECOND);
- FD_ZERO(&mask);
- FD_SET(fd, &mask);
- (void)Select(fd + 1, &mask, NULL, NULL, &waittime);
- /* try to read the byte-order of the connection */
- (void)_XSERVTransRead(trans_conn, &byteOrder, 1);
- if ((byteOrder == 'l') || (byteOrder == 'B'))
- {
- csp.success = xFalse;
- csp.lengthReason = sizeof(NOROOM) - 1;
- csp.length = (sizeof(NOROOM) + 2) >> 2;
- csp.majorVersion = X_PROTOCOL;
- csp.minorVersion = X_PROTOCOL_REVISION;
- if (((*(char *) &whichbyte) && (byteOrder == 'B')) ||
- (!(*(char *) &whichbyte) && (byteOrder == 'l')))
- {
- swaps(&csp.majorVersion, whichbyte);
- swaps(&csp.minorVersion, whichbyte);
- swaps(&csp.length, whichbyte);
- }
- iov[0].iov_len = sz_xConnSetupPrefix;
- iov[0].iov_base = (char *) &csp;
- iov[1].iov_len = csp.lengthReason;
- iov[1].iov_base = NOROOM;
- iov[2].iov_len = (4 - (csp.lengthReason & 3)) & 3;
- iov[2].iov_base = pad;
- (void)_XSERVTransWritev(trans_conn, iov, 3);
- }
-}
-
-/************
- * CloseDownFileDescriptor:
- * Remove this file descriptor and it's I/O buffers, etc.
- ************/
-
-static void
-CloseDownFileDescriptor(OsCommPtr oc)
-{
- int connection = oc->fd;
-
- if (oc->trans_conn) {
- _XSERVTransDisconnect(oc->trans_conn);
- _XSERVTransClose(oc->trans_conn);
- }
-#ifndef WIN32
- ConnectionTranslation[connection] = 0;
-#else
- SetConnectionTranslation(connection, 0);
-#endif
- FD_CLR(connection, &AllSockets);
- FD_CLR(connection, &AllClients);
- FD_CLR(connection, &ClientsWithInput);
- FD_CLR(connection, &GrabImperviousClients);
- if (GrabInProgress)
- {
- FD_CLR(connection, &SavedAllSockets);
- FD_CLR(connection, &SavedAllClients);
- FD_CLR(connection, &SavedClientsWithInput);
- }
- FD_CLR(connection, &ClientsWriteBlocked);
- if (!XFD_ANYSET(&ClientsWriteBlocked))
- AnyClientsWriteBlocked = FALSE;
- FD_CLR(connection, &OutputPending);
-}
-
-/*****************
- * CheckConnections
- * Some connection has died, go find which one and shut it down
- * The file descriptor has been closed, but is still in AllClients.
- * If would truly be wonderful if select() would put the bogus
- * file descriptors in the exception mask, but nooooo. So we have
- * to check each and every socket individually.
- *****************/
-
-void
-CheckConnections(void)
-{
-#ifndef WIN32
- fd_mask mask;
-#endif
- fd_set tmask;
- int curclient, curoff;
- int i;
- struct timeval notime;
- int r;
-#ifdef WIN32
- fd_set savedAllClients;
-#endif
-
- notime.tv_sec = 0;
- notime.tv_usec = 0;
-
-#ifndef WIN32
- for (i=0; i<howmany(XFD_SETSIZE, NFDBITS); i++)
- {
- mask = AllClients.fds_bits[i];
- while (mask)
- {
- curoff = mffs (mask) - 1;
- curclient = curoff + (i * (sizeof(fd_mask)*8));
- FD_ZERO(&tmask);
- FD_SET(curclient, &tmask);
- do {
- r = Select (curclient + 1, &tmask, NULL, NULL, &notime);
- } while (r < 0 && (errno == EINTR || errno == EAGAIN));
- if (r < 0)
- if (ConnectionTranslation[curclient] > 0)
- CloseDownClient(clients[ConnectionTranslation[curclient]]);
- mask &= ~((fd_mask)1 << curoff);
- }
- }
-#else
- XFD_COPYSET(&AllClients, &savedAllClients);
- for (i = 0; i < XFD_SETCOUNT(&savedAllClients); i++)
- {
- curclient = XFD_FD(&savedAllClients, i);
- FD_ZERO(&tmask);
- FD_SET(curclient, &tmask);
- do {
- r = Select (curclient + 1, &tmask, NULL, NULL, &notime);
- } while (r < 0 && (errno == EINTR || errno == EAGAIN));
- if (r < 0)
- if (GetConnectionTranslation(curclient) > 0)
- CloseDownClient(clients[GetConnectionTranslation(curclient)]);
- }
-#endif
-}
-
-
-/*****************
- * CloseDownConnection
- * Delete client from AllClients and free resources
- *****************/
-
-void
-CloseDownConnection(ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
-
- if (FlushCallback)
- CallCallbacks(&FlushCallback, NULL);
-
- if (oc->output && oc->output->count)
- FlushClient(client, oc, (char *)NULL, 0);
-#ifdef XDMCP
- XdmcpCloseDisplay(oc->fd);
-#endif
- CloseDownFileDescriptor(oc);
- FreeOsBuffers(oc);
- free(client->osPrivate);
- client->osPrivate = (pointer)NULL;
- if (auditTrailLevel > 1)
- AuditF("client %d disconnected\n", client->index);
-}
-
-void
-AddGeneralSocket(int fd)
-{
- FD_SET(fd, &AllSockets);
- if (GrabInProgress)
- FD_SET(fd, &SavedAllSockets);
-}
-
-void
-AddEnabledDevice(int fd)
-{
- FD_SET(fd, &EnabledDevices);
- AddGeneralSocket(fd);
-}
-
-void
-RemoveGeneralSocket(int fd)
-{
- FD_CLR(fd, &AllSockets);
- if (GrabInProgress)
- FD_CLR(fd, &SavedAllSockets);
-}
-
-void
-RemoveEnabledDevice(int fd)
-{
- FD_CLR(fd, &EnabledDevices);
- RemoveGeneralSocket(fd);
-}
-
-/*****************
- * OnlyListenToOneClient:
- * Only accept requests from one client. Continue to handle new
- * connections, but don't take any protocol requests from the new
- * ones. Note that if GrabInProgress is set, EstablishNewConnections
- * needs to put new clients into SavedAllSockets and SavedAllClients.
- * Note also that there is no timeout for this in the protocol.
- * This routine is "undone" by ListenToAllClients()
- *****************/
-
-int
-OnlyListenToOneClient(ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
- int rc, connection = oc->fd;
-
- rc = XaceHook(XACE_SERVER_ACCESS, client, DixGrabAccess);
- if (rc != Success)
- return rc;
-
- if (! GrabInProgress)
- {
- XFD_COPYSET(&ClientsWithInput, &SavedClientsWithInput);
- XFD_ANDSET(&ClientsWithInput,
- &ClientsWithInput, &GrabImperviousClients);
- if (FD_ISSET(connection, &SavedClientsWithInput))
- {
- FD_CLR(connection, &SavedClientsWithInput);
- FD_SET(connection, &ClientsWithInput);
- }
- XFD_UNSET(&SavedClientsWithInput, &GrabImperviousClients);
- XFD_COPYSET(&AllSockets, &SavedAllSockets);
- XFD_COPYSET(&AllClients, &SavedAllClients);
- XFD_UNSET(&AllSockets, &AllClients);
- XFD_ANDSET(&AllClients, &AllClients, &GrabImperviousClients);
- FD_SET(connection, &AllClients);
- XFD_ORSET(&AllSockets, &AllSockets, &AllClients);
- GrabInProgress = client->index;
- }
- return rc;
-}
-
-/****************
- * ListenToAllClients:
- * Undoes OnlyListentToOneClient()
- ****************/
-
-void
-ListenToAllClients(void)
-{
- if (GrabInProgress)
- {
- XFD_ORSET(&AllSockets, &AllSockets, &SavedAllSockets);
- XFD_ORSET(&AllClients, &AllClients, &SavedAllClients);
- XFD_ORSET(&ClientsWithInput, &ClientsWithInput, &SavedClientsWithInput);
- GrabInProgress = 0;
- }
-}
-
-/****************
- * IgnoreClient
- * Removes one client from input masks.
- * Must have cooresponding call to AttendClient.
- ****************/
-
-void
-IgnoreClient (ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
- int connection = oc->fd;
-
- client->ignoreCount++;
- if (client->ignoreCount > 1)
- return;
-
- isItTimeToYield = TRUE;
- if (!GrabInProgress || FD_ISSET(connection, &AllClients))
- {
- if (FD_ISSET (connection, &ClientsWithInput))
- FD_SET(connection, &IgnoredClientsWithInput);
- else
- FD_CLR(connection, &IgnoredClientsWithInput);
- FD_CLR(connection, &ClientsWithInput);
- FD_CLR(connection, &AllSockets);
- FD_CLR(connection, &AllClients);
- FD_CLR(connection, &LastSelectMask);
- }
- else
- {
- if (FD_ISSET (connection, &SavedClientsWithInput))
- FD_SET(connection, &IgnoredClientsWithInput);
- else
- FD_CLR(connection, &IgnoredClientsWithInput);
- FD_CLR(connection, &SavedClientsWithInput);
- FD_CLR(connection, &SavedAllSockets);
- FD_CLR(connection, &SavedAllClients);
- }
-}
-
-/****************
- * AttendClient
- * Adds one client back into the input masks.
- ****************/
-
-void
-AttendClient (ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
- int connection = oc->fd;
-
- client->ignoreCount--;
- if (client->ignoreCount)
- return;
-
- if (!GrabInProgress || GrabInProgress == client->index ||
- FD_ISSET(connection, &GrabImperviousClients))
- {
- FD_SET(connection, &AllClients);
- FD_SET(connection, &AllSockets);
- FD_SET(connection, &LastSelectMask);
- if (FD_ISSET (connection, &IgnoredClientsWithInput))
- FD_SET(connection, &ClientsWithInput);
- }
- else
- {
- FD_SET(connection, &SavedAllClients);
- FD_SET(connection, &SavedAllSockets);
- if (FD_ISSET(connection, &IgnoredClientsWithInput))
- FD_SET(connection, &SavedClientsWithInput);
- }
-}
-
-/* make client impervious to grabs; assume only executing client calls this */
-
-void
-MakeClientGrabImpervious(ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
- int connection = oc->fd;
-
- FD_SET(connection, &GrabImperviousClients);
-
- if (ServerGrabCallback)
- {
- ServerGrabInfoRec grabinfo;
- grabinfo.client = client;
- grabinfo.grabstate = CLIENT_IMPERVIOUS;
- CallCallbacks(&ServerGrabCallback, &grabinfo);
- }
-}
-
-/* make client pervious to grabs; assume only executing client calls this */
-
-void
-MakeClientGrabPervious(ClientPtr client)
-{
- OsCommPtr oc = (OsCommPtr)client->osPrivate;
- int connection = oc->fd;
-
- FD_CLR(connection, &GrabImperviousClients);
- if (GrabInProgress && (GrabInProgress != client->index))
- {
- if (FD_ISSET(connection, &ClientsWithInput))
- {
- FD_SET(connection, &SavedClientsWithInput);
- FD_CLR(connection, &ClientsWithInput);
- }
- FD_CLR(connection, &AllSockets);
- FD_CLR(connection, &AllClients);
- isItTimeToYield = TRUE;
- }
-
- if (ServerGrabCallback)
- {
- ServerGrabInfoRec grabinfo;
- grabinfo.client = client;
- grabinfo.grabstate = CLIENT_PERVIOUS;
- CallCallbacks(&ServerGrabCallback, &grabinfo);
- }
-}
-
-#ifdef XQUARTZ
-/* Add a fd (from launchd) to our listeners */
-void ListenOnOpenFD(int fd, int noxauth) {
- char port[256];
- XtransConnInfo ciptr;
- const char *display_env = getenv("DISPLAY");
-
- if(display_env && (strncmp(display_env, "/tmp/launch", 11) == 0)) {
- /* Make the path the launchd socket if our DISPLAY is set right */
- strcpy(port, display_env);
- } else {
- /* Just some default so things don't break and die. */
- sprintf(port, ":%d", atoi(display));
- }
-
- /* Make our XtransConnInfo
- * TRANS_SOCKET_LOCAL_INDEX = 5 from Xtrans.c
- */
- ciptr = _XSERVTransReopenCOTSServer(5, fd, port);
- if(ciptr == NULL) {
- ErrorF("Got NULL while trying to Reopen launchd port.\n");
- return;
- }
-
- if(noxauth)
- ciptr->flags = ciptr->flags | TRANS_NOXAUTH;
-
- /* Allocate space to store it */
- ListenTransFds = (int *) realloc(ListenTransFds, (ListenTransCount + 1) * sizeof (int));
- ListenTransConns = (XtransConnInfo *) realloc(ListenTransConns, (ListenTransCount + 1) * sizeof (XtransConnInfo));
-
- /* Store it */
- ListenTransConns[ListenTransCount] = ciptr;
- ListenTransFds[ListenTransCount] = fd;
-
- FD_SET(fd, &WellKnownConnections);
- FD_SET(fd, &AllSockets);
-
- /* Increment the count */
- ListenTransCount++;
-
- /* This *might* not be needed... /shrug */
- ResetAuthorization();
- ResetHosts(display);
-#ifdef XDMCP
- XdmcpReset();
-#endif
-}
-
-#endif
+/***********************************************************
+
+Copyright 1987, 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987, 1989 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+/*****************************************************************
+ * Stuff to create connections --- OS dependent
+ *
+ * EstablishNewConnections, CreateWellKnownSockets, ResetWellKnownSockets,
+ * CloseDownConnection, CheckConnections, AddEnabledDevice,
+ * RemoveEnabledDevice, OnlyListToOneClient,
+ * ListenToAllClients,
+ *
+ * (WaitForSomething is in its own file)
+ *
+ * In this implementation, a client socket table is not kept.
+ * Instead, what would be the index into the table is just the
+ * file descriptor of the socket. This won't work for if the
+ * socket ids aren't small nums (0 - 2^8)
+ *
+ *****************************************************************/
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifdef WIN32
+#include <X11/Xwinsock.h>
+#endif
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#define XSERV_t
+#define TRANS_SERVER
+#define TRANS_REOPEN
+#include <X11/Xtrans/Xtrans.h>
+#include <X11/Xtrans/Xtransint.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifndef WIN32
+#include <sys/socket.h>
+
+
+
+#if defined(TCPCONN) || defined(STREAMSCONN)
+# include <netinet/in.h>
+# include <arpa/inet.h>
+# ifdef apollo
+# ifndef NO_TCP_H
+# include <netinet/tcp.h>
+# endif
+# else
+# ifdef CSRG_BASED
+# include <sys/param.h>
+# endif
+# include <netinet/tcp.h>
+# endif
+# include <arpa/inet.h>
+#endif
+
+#include <sys/uio.h>
+
+#endif /* WIN32 */
+#include "misc.h" /* for typedef of pointer */
+#include "osdep.h"
+#include <X11/Xpoll.h>
+#include "opaque.h"
+#include "dixstruct.h"
+#include "xace.h"
+
+#define Pid_t pid_t
+
+
+#ifdef HAS_GETPEERUCRED
+# include <ucred.h>
+# include <zone.h>
+#endif
+
+#ifdef XSERVER_DTRACE
+# include <sys/types.h>
+typedef const char *string;
+# ifndef HAS_GETPEERUCRED
+# define zoneid_t int
+# endif
+# include "../dix/Xserver-dtrace.h"
+#endif
+
+static int lastfdesc; /* maximum file descriptor */
+
+fd_set WellKnownConnections; /* Listener mask */
+fd_set EnabledDevices; /* mask for input devices that are on */
+fd_set AllSockets; /* select on this */
+fd_set AllClients; /* available clients */
+fd_set LastSelectMask; /* mask returned from last select call */
+fd_set ClientsWithInput; /* clients with FULL requests in buffer */
+fd_set ClientsWriteBlocked; /* clients who cannot receive output */
+fd_set OutputPending; /* clients with reply/event data ready to go */
+int MaxClients = 0;
+Bool NewOutputPending; /* not yet attempted to write some new output */
+Bool AnyClientsWriteBlocked; /* true if some client blocked on write */
+
+static Bool RunFromSmartParent; /* send SIGUSR1 to parent process */
+Bool RunFromSigStopParent; /* send SIGSTOP to our own process; Upstart (or
+ equivalent) will send SIGCONT back. */
+Bool PartialNetwork; /* continue even if unable to bind all addrs */
+static Pid_t ParentProcess;
+
+static Bool debug_conns = FALSE;
+
+fd_set IgnoredClientsWithInput;
+static fd_set GrabImperviousClients;
+static fd_set SavedAllClients;
+static fd_set SavedAllSockets;
+static fd_set SavedClientsWithInput;
+int GrabInProgress = 0;
+
+#if !defined(WIN32)
+int *ConnectionTranslation = NULL;
+#else
+/*
+ * On NT fds are not between 0 and MAXSOCKS, they are unrelated, and there is
+ * not even a known maximum value, so use something quite arbitrary for now.
+ * Do storage is a hash table of size 256. Collisions are handled in a linked
+ * list.
+ */
+
+#undef MAXSOCKS
+#define MAXSOCKS 500
+#undef MAXSELECT
+#define MAXSELECT 500
+
+struct _ct_node {
+ struct _ct_node *next;
+ int key;
+ int value;
+};
+
+struct _ct_node *ct_head[256];
+
+void InitConnectionTranslation(void)
+{
+ memset(ct_head, 0, sizeof(ct_head));
+}
+
+int GetConnectionTranslation(int conn)
+{
+ struct _ct_node *node = ct_head[conn & 0xff];
+ while (node != NULL)
+ {
+ if (node->key == conn)
+ return node->value;
+ node = node->next;
+ }
+ return 0;
+}
+
+void SetConnectionTranslation(int conn, int client)
+{
+ struct _ct_node **node = ct_head + (conn & 0xff);
+ if (client == 0) /* remove entry */
+ {
+ while (*node != NULL)
+ {
+ if ((*node)->key == conn)
+ {
+ struct _ct_node *temp = *node;
+ *node = (*node)->next;
+ free(temp);
+ return;
+ }
+ node = &((*node)->next);
+ }
+ return;
+ } else
+ {
+ while (*node != NULL)
+ {
+ if ((*node)->key == conn)
+ {
+ (*node)->value = client;
+ return;
+ }
+ node = &((*node)->next);
+ }
+ *node = malloc(sizeof(struct _ct_node));
+ (*node)->next = NULL;
+ (*node)->key = conn;
+ (*node)->value = client;
+ return;
+ }
+}
+
+void ClearConnectionTranslation(void)
+{
+ unsigned i;
+ for (i = 0; i < 256; i++)
+ {
+ struct _ct_node *node = ct_head[i];
+ while (node != NULL)
+ {
+ struct _ct_node *temp = node;
+ node = node->next;
+ free(temp);
+ }
+ }
+}
+#endif
+
+static XtransConnInfo *ListenTransConns = NULL;
+static int *ListenTransFds = NULL;
+static int ListenTransCount;
+
+static void ErrorConnMax(XtransConnInfo /* trans_conn */);
+
+static XtransConnInfo
+lookup_trans_conn (int fd)
+{
+ if (ListenTransFds)
+ {
+ int i;
+ for (i = 0; i < ListenTransCount; i++)
+ if (ListenTransFds[i] == fd)
+ return ListenTransConns[i];
+ }
+
+ return NULL;
+}
+
+/* Set MaxClients and lastfdesc, and allocate ConnectionTranslation */
+
+void
+InitConnectionLimits(void)
+{
+ lastfdesc = -1;
+
+#ifndef __CYGWIN__
+
+#if !defined(XNO_SYSCONF) && defined(_SC_OPEN_MAX)
+ lastfdesc = sysconf(_SC_OPEN_MAX) - 1;
+#endif
+
+#ifdef HAS_GETDTABLESIZE
+ if (lastfdesc < 0)
+ lastfdesc = getdtablesize() - 1;
+#endif
+
+#ifdef _NFILE
+ if (lastfdesc < 0)
+ lastfdesc = _NFILE - 1;
+#endif
+
+#endif /* __CYGWIN__ */
+
+ /* This is the fallback */
+ if (lastfdesc < 0)
+ lastfdesc = MAXSOCKS;
+
+ if (lastfdesc > MAXSELECT)
+ lastfdesc = MAXSELECT;
+
+ if (lastfdesc > MAXCLIENTS)
+ {
+ lastfdesc = MAXCLIENTS;
+ if (debug_conns)
+ ErrorF( "REACHED MAXIMUM CLIENTS LIMIT %d\n", MAXCLIENTS);
+ }
+ MaxClients = lastfdesc;
+
+#ifdef DEBUG
+ ErrorF("InitConnectionLimits: MaxClients = %d\n", MaxClients);
+#endif
+
+#if !defined(WIN32)
+ if (!ConnectionTranslation)
+ ConnectionTranslation = (int *)xnfalloc(sizeof(int)*(lastfdesc + 1));
+#else
+ InitConnectionTranslation();
+#endif
+}
+
+/*
+ * If SIGUSR1 was set to SIG_IGN when the server started, assume that either
+ *
+ * a- The parent process is ignoring SIGUSR1
+ *
+ * or
+ *
+ * b- The parent process is expecting a SIGUSR1
+ * when the server is ready to accept connections
+ *
+ * In the first case, the signal will be harmless, in the second case,
+ * the signal will be quite useful.
+ */
+static void
+InitParentProcess(void)
+{
+#if !defined(WIN32)
+ OsSigHandlerPtr handler;
+ handler = OsSignal (SIGUSR1, SIG_IGN);
+ if ( handler == SIG_IGN)
+ RunFromSmartParent = TRUE;
+ OsSignal(SIGUSR1, handler);
+ ParentProcess = getppid ();
+#endif
+}
+
+void
+NotifyParentProcess(void)
+{
+#if !defined(WIN32)
+ if (RunFromSmartParent) {
+ if (ParentProcess > 1) {
+ kill (ParentProcess, SIGUSR1);
+ }
+ }
+ if (RunFromSigStopParent)
+ raise (SIGSTOP);
+#endif
+}
+
+/*****************
+ * CreateWellKnownSockets
+ * At initialization, create the sockets to listen on for new clients.
+ *****************/
+
+void
+CreateWellKnownSockets(void)
+{
+ int i;
+ int partial;
+ char port[20];
+
+ FD_ZERO(&AllSockets);
+ FD_ZERO(&AllClients);
+ FD_ZERO(&LastSelectMask);
+ FD_ZERO(&ClientsWithInput);
+
+#if !defined(WIN32)
+ for (i=0; i<MaxClients; i++) ConnectionTranslation[i] = 0;
+#else
+ ClearConnectionTranslation();
+#endif
+
+ FD_ZERO (&WellKnownConnections);
+
+ sprintf (port, "%d", atoi (display));
+
+ if ((_XSERVTransMakeAllCOTSServerListeners (port, &partial,
+ &ListenTransCount, &ListenTransConns) >= 0) &&
+ (ListenTransCount >= 1))
+ {
+ if (!PartialNetwork && partial)
+ {
+ FatalError ("Failed to establish all listening sockets");
+ }
+ else
+ {
+ ListenTransFds = malloc(ListenTransCount * sizeof (int));
+
+ for (i = 0; i < ListenTransCount; i++)
+ {
+ int fd = _XSERVTransGetConnectionNumber (ListenTransConns[i]);
+
+ ListenTransFds[i] = fd;
+ FD_SET (fd, &WellKnownConnections);
+
+ if (!_XSERVTransIsLocal (ListenTransConns[i]))
+ {
+ DefineSelf (fd);
+ }
+ }
+ }
+ }
+
+ if (!XFD_ANYSET (&WellKnownConnections))
+ FatalError ("Cannot establish any listening sockets - Make sure an X server isn't already running");
+#if !defined(WIN32)
+ OsSignal (SIGPIPE, SIG_IGN);
+ OsSignal (SIGHUP, AutoResetServer);
+#endif
+ OsSignal (SIGINT, GiveUp);
+ OsSignal (SIGTERM, GiveUp);
+ XFD_COPYSET (&WellKnownConnections, &AllSockets);
+ ResetHosts(display);
+
+ InitParentProcess();
+
+#ifdef XDMCP
+ XdmcpInit ();
+#endif
+}
+
+void
+ResetWellKnownSockets (void)
+{
+ int i;
+
+ ResetOsBuffers();
+
+ for (i = 0; i < ListenTransCount; i++)
+ {
+ int status = _XSERVTransResetListener (ListenTransConns[i]);
+
+ if (status != TRANS_RESET_NOOP)
+ {
+ if (status == TRANS_RESET_FAILURE)
+ {
+ /*
+ * ListenTransConns[i] freed by xtrans.
+ * Remove it from out list.
+ */
+
+ FD_CLR (ListenTransFds[i], &WellKnownConnections);
+ ListenTransFds[i] = ListenTransFds[ListenTransCount - 1];
+ ListenTransConns[i] = ListenTransConns[ListenTransCount - 1];
+ ListenTransCount -= 1;
+ i -= 1;
+ }
+ else if (status == TRANS_RESET_NEW_FD)
+ {
+ /*
+ * A new file descriptor was allocated (the old one was closed)
+ */
+
+ int newfd = _XSERVTransGetConnectionNumber (ListenTransConns[i]);
+
+ FD_CLR (ListenTransFds[i], &WellKnownConnections);
+ ListenTransFds[i] = newfd;
+ FD_SET(newfd, &WellKnownConnections);
+ }
+ }
+ }
+
+ ResetAuthorization ();
+ ResetHosts(display);
+ /*
+ * restart XDMCP
+ */
+#ifdef XDMCP
+ XdmcpReset ();
+#endif
+}
+
+void
+CloseWellKnownConnections(void)
+{
+ int i;
+
+ for (i = 0; i < ListenTransCount; i++)
+ _XSERVTransClose (ListenTransConns[i]);
+}
+
+static void
+AuthAudit (ClientPtr client, Bool letin,
+ struct sockaddr *saddr, int len,
+ unsigned int proto_n, char *auth_proto, int auth_id)
+{
+ char addr[128];
+ char *out = addr;
+ char client_uid_string[64];
+ LocalClientCredRec *lcc;
+#ifdef XSERVER_DTRACE
+ pid_t client_pid = -1;
+ zoneid_t client_zid = -1;
+#endif
+
+ if (!len)
+ strcpy(out, "local host");
+ else
+ switch (saddr->sa_family)
+ {
+ case AF_UNSPEC:
+#if defined(UNIXCONN) || defined(LOCALCONN)
+ case AF_UNIX:
+#endif
+ strcpy(out, "local host");
+ break;
+#if defined(TCPCONN) || defined(STREAMSCONN)
+ case AF_INET:
+ sprintf(out, "IP %s",
+ inet_ntoa(((struct sockaddr_in *) saddr)->sin_addr));
+ break;
+#if defined(IPv6) && defined(AF_INET6)
+ case AF_INET6: {
+ char ipaddr[INET6_ADDRSTRLEN];
+ inet_ntop(AF_INET6, &((struct sockaddr_in6 *) saddr)->sin6_addr,
+ ipaddr, sizeof(ipaddr));
+ sprintf(out, "IP %s", ipaddr);
+ }
+ break;
+#endif
+#endif
+ default:
+ strcpy(out, "unknown address");
+ }
+
+ if (GetLocalClientCreds(client, &lcc) != -1) {
+ int slen; /* length written to client_uid_string */
+
+ strcpy(client_uid_string, " ( ");
+ slen = 3;
+
+ if (lcc->fieldsSet & LCC_UID_SET) {
+ snprintf(client_uid_string + slen,
+ sizeof(client_uid_string) - slen,
+ "uid=%ld ", (long) lcc->euid);
+ slen = strlen(client_uid_string);
+ }
+
+ if (lcc->fieldsSet & LCC_GID_SET) {
+ snprintf(client_uid_string + slen,
+ sizeof(client_uid_string) - slen,
+ "gid=%ld ", (long) lcc->egid);
+ slen = strlen(client_uid_string);
+ }
+
+ if (lcc->fieldsSet & LCC_PID_SET) {
+#ifdef XSERVER_DTRACE
+ client_pid = lcc->pid;
+#endif
+ snprintf(client_uid_string + slen,
+ sizeof(client_uid_string) - slen,
+ "pid=%ld ", (long) lcc->pid);
+ slen = strlen(client_uid_string);
+ }
+
+ if (lcc->fieldsSet & LCC_ZID_SET) {
+#ifdef XSERVER_DTRACE
+ client_zid = lcc->zoneid;
+#endif
+ snprintf(client_uid_string + slen,
+ sizeof(client_uid_string) - slen,
+ "zoneid=%ld ", (long) lcc->zoneid);
+ slen = strlen(client_uid_string);
+ }
+
+ snprintf(client_uid_string + slen, sizeof(client_uid_string) - slen,
+ ")");
+ FreeLocalClientCreds(lcc);
+ }
+ else {
+ client_uid_string[0] = '\0';
+ }
+
+#ifdef XSERVER_DTRACE
+ XSERVER_CLIENT_AUTH(client->index, addr, client_pid, client_zid);
+#endif
+ if (auditTrailLevel > 1) {
+ if (proto_n)
+ AuditF("client %d %s from %s%s\n Auth name: %.*s ID: %d\n",
+ client->index, letin ? "connected" : "rejected", addr,
+ client_uid_string, (int)proto_n, auth_proto, auth_id);
+ else
+ AuditF("client %d %s from %s%s\n",
+ client->index, letin ? "connected" : "rejected", addr,
+ client_uid_string);
+
+ }
+}
+
+XID
+AuthorizationIDOfClient(ClientPtr client)
+{
+ if (client->osPrivate)
+ return ((OsCommPtr)client->osPrivate)->auth_id;
+ else
+ return None;
+}
+
+
+/*****************************************************************
+ * ClientAuthorized
+ *
+ * Sent by the client at connection setup:
+ * typedef struct _xConnClientPrefix {
+ * CARD8 byteOrder;
+ * BYTE pad;
+ * CARD16 majorVersion, minorVersion;
+ * CARD16 nbytesAuthProto;
+ * CARD16 nbytesAuthString;
+ * } xConnClientPrefix;
+ *
+ * It is hoped that eventually one protocol will be agreed upon. In the
+ * mean time, a server that implements a different protocol than the
+ * client expects, or a server that only implements the host-based
+ * mechanism, will simply ignore this information.
+ *
+ *****************************************************************/
+
+char *
+ClientAuthorized(ClientPtr client,
+ unsigned int proto_n, char *auth_proto,
+ unsigned int string_n, char *auth_string)
+{
+ OsCommPtr priv;
+ Xtransaddr *from = NULL;
+ int family;
+ int fromlen;
+ XID auth_id;
+ char *reason = NULL;
+ XtransConnInfo trans_conn;
+
+ priv = (OsCommPtr)client->osPrivate;
+ trans_conn = priv->trans_conn;
+
+ /* Allow any client to connect without authorization on a launchd socket,
+ because it is securely created -- this prevents a race condition on launch */
+ if(trans_conn->flags & TRANS_NOXAUTH) {
+ auth_id = (XID) 0L;
+ } else {
+ auth_id = CheckAuthorization (proto_n, auth_proto, string_n, auth_string, client, &reason);
+ }
+
+ if (auth_id == (XID) ~0L)
+ {
+ if (_XSERVTransGetPeerAddr(trans_conn, &family, &fromlen, &from) != -1)
+ {
+ if (InvalidHost ((struct sockaddr *) from, fromlen, client))
+ AuthAudit(client, FALSE, (struct sockaddr *) from,
+ fromlen, proto_n, auth_proto, auth_id);
+ else
+ {
+ auth_id = (XID) 0;
+#ifdef XSERVER_DTRACE
+ if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED())
+#else
+ if (auditTrailLevel > 1)
+#endif
+ AuthAudit(client, TRUE,
+ (struct sockaddr *) from, fromlen,
+ proto_n, auth_proto, auth_id);
+ }
+
+ free(from);
+ }
+
+ if (auth_id == (XID) ~0L) {
+ if (reason)
+ return reason;
+ else
+ return "Client is not authorized to connect to Server";
+ }
+ }
+#ifdef XSERVER_DTRACE
+ else if ((auditTrailLevel > 1) || XSERVER_CLIENT_AUTH_ENABLED())
+#else
+ else if (auditTrailLevel > 1)
+#endif
+ {
+ if (_XSERVTransGetPeerAddr (trans_conn,
+ &family, &fromlen, &from) != -1)
+ {
+ AuthAudit(client, TRUE, (struct sockaddr *) from, fromlen,
+ proto_n, auth_proto, auth_id);
+
+ free(from);
+ }
+ }
+ priv->auth_id = auth_id;
+ priv->conn_time = 0;
+
+#ifdef XDMCP
+ /* indicate to Xdmcp protocol that we've opened new client */
+ XdmcpOpenDisplay(priv->fd);
+#endif /* XDMCP */
+
+ XaceHook(XACE_AUTH_AVAIL, client, auth_id);
+
+ /* At this point, if the client is authorized to change the access control
+ * list, we should getpeername() information, and add the client to
+ * the selfhosts list. It's not really the host machine, but the
+ * true purpose of the selfhosts list is to see who may change the
+ * access control list.
+ */
+ return((char *)NULL);
+}
+
+static ClientPtr
+AllocNewConnection (XtransConnInfo trans_conn, int fd, CARD32 conn_time)
+{
+ OsCommPtr oc;
+ ClientPtr client;
+
+ if (
+#ifndef WIN32
+ fd >= lastfdesc
+#else
+ XFD_SETCOUNT(&AllClients) >= MaxClients
+#endif
+ )
+ return NullClient;
+ oc = malloc(sizeof(OsCommRec));
+ if (!oc)
+ return NullClient;
+ oc->trans_conn = trans_conn;
+ oc->fd = fd;
+ oc->input = (ConnectionInputPtr)NULL;
+ oc->output = (ConnectionOutputPtr)NULL;
+ oc->auth_id = None;
+ oc->conn_time = conn_time;
+ if (!(client = NextAvailableClient((pointer)oc)))
+ {
+ free(oc);
+ return NullClient;
+ }
+ oc->local_client = ComputeLocalClient(client);
+#if !defined(WIN32)
+ ConnectionTranslation[fd] = client->index;
+#else
+ SetConnectionTranslation(fd, client->index);
+#endif
+ if (GrabInProgress)
+ {
+ FD_SET(fd, &SavedAllClients);
+ FD_SET(fd, &SavedAllSockets);
+ }
+ else
+ {
+ FD_SET(fd, &AllClients);
+ FD_SET(fd, &AllSockets);
+ }
+
+#ifdef DEBUG
+ ErrorF("AllocNewConnection: client index = %d, socket fd = %d\n",
+ client->index, fd);
+#endif
+#ifdef XSERVER_DTRACE
+ XSERVER_CLIENT_CONNECT(client->index, fd);
+#endif
+
+ return client;
+}
+
+/*****************
+ * EstablishNewConnections
+ * If anyone is waiting on listened sockets, accept them.
+ * Returns a mask with indices of new clients. Updates AllClients
+ * and AllSockets.
+ *****************/
+
+/*ARGSUSED*/
+Bool
+EstablishNewConnections(ClientPtr clientUnused, pointer closure)
+{
+ fd_set readyconnections; /* set of listeners that are ready */
+ int curconn; /* fd of listener that's ready */
+ register int newconn; /* fd of new client */
+ CARD32 connect_time;
+ register int i;
+ register ClientPtr client;
+ register OsCommPtr oc;
+ fd_set tmask;
+
+ XFD_ANDSET (&tmask, (fd_set*)closure, &WellKnownConnections);
+ XFD_COPYSET(&tmask, &readyconnections);
+ if (!XFD_ANYSET(&readyconnections))
+ return TRUE;
+ connect_time = GetTimeInMillis();
+ /* kill off stragglers */
+ for (i=1; i<currentMaxClients; i++)
+ {
+ if ((client = clients[i]))
+ {
+ oc = (OsCommPtr)(client->osPrivate);
+ if ((oc && (oc->conn_time != 0) &&
+ (connect_time - oc->conn_time) >= TimeOutValue) ||
+ (client->noClientException != Success && !client->clientGone))
+ CloseDownClient(client);
+ }
+ }
+#ifndef WIN32
+ for (i = 0; i < howmany(XFD_SETSIZE, NFDBITS); i++)
+ {
+ while (readyconnections.fds_bits[i])
+#else
+ for (i = 0; i < XFD_SETCOUNT(&readyconnections); i++)
+#endif
+ {
+ XtransConnInfo trans_conn, new_trans_conn;
+ int status;
+
+#ifndef WIN32
+ curconn = mffs (readyconnections.fds_bits[i]) - 1;
+ readyconnections.fds_bits[i] &= ~((fd_mask)1 << curconn);
+ curconn += (i * (sizeof(fd_mask)*8));
+#else
+ curconn = XFD_FD(&readyconnections, i);
+#endif
+
+ if ((trans_conn = lookup_trans_conn (curconn)) == NULL)
+ continue;
+
+ if ((new_trans_conn = _XSERVTransAccept (trans_conn, &status)) == NULL)
+ continue;
+
+ newconn = _XSERVTransGetConnectionNumber (new_trans_conn);
+
+ if (newconn < lastfdesc)
+ {
+ int clientid;
+#if !defined(WIN32)
+ clientid = ConnectionTranslation[newconn];
+#else
+ clientid = GetConnectionTranslation(newconn);
+#endif
+ if(clientid && (client = clients[clientid]))
+ CloseDownClient(client);
+ }
+
+ _XSERVTransSetOption(new_trans_conn, TRANS_NONBLOCKING, 1);
+
+ if(trans_conn->flags & TRANS_NOXAUTH)
+ new_trans_conn->flags = new_trans_conn->flags | TRANS_NOXAUTH;
+
+ if (!AllocNewConnection (new_trans_conn, newconn, connect_time))
+ {
+ ErrorConnMax(new_trans_conn);
+ _XSERVTransClose(new_trans_conn);
+ }
+ }
+#ifndef WIN32
+ }
+#endif
+ return TRUE;
+}
+
+#define NOROOM "Maximum number of clients reached"
+
+/************
+ * ErrorConnMax
+ * Fail a connection due to lack of client or file descriptor space
+ ************/
+
+static void
+ErrorConnMax(XtransConnInfo trans_conn)
+{
+ int fd = _XSERVTransGetConnectionNumber (trans_conn);
+ xConnSetupPrefix csp;
+ char pad[3];
+ struct iovec iov[3];
+ char byteOrder = 0;
+ int whichbyte = 1;
+ struct timeval waittime;
+ fd_set mask;
+
+ /* if these seems like a lot of trouble to go to, it probably is */
+ waittime.tv_sec = BOTIMEOUT / MILLI_PER_SECOND;
+ waittime.tv_usec = (BOTIMEOUT % MILLI_PER_SECOND) *
+ (1000000 / MILLI_PER_SECOND);
+ FD_ZERO(&mask);
+ FD_SET(fd, &mask);
+ (void)Select(fd + 1, &mask, NULL, NULL, &waittime);
+ /* try to read the byte-order of the connection */
+ (void)_XSERVTransRead(trans_conn, &byteOrder, 1);
+ if ((byteOrder == 'l') || (byteOrder == 'B'))
+ {
+ csp.success = xFalse;
+ csp.lengthReason = sizeof(NOROOM) - 1;
+ csp.length = (sizeof(NOROOM) + 2) >> 2;
+ csp.majorVersion = X_PROTOCOL;
+ csp.minorVersion = X_PROTOCOL_REVISION;
+ if (((*(char *) &whichbyte) && (byteOrder == 'B')) ||
+ (!(*(char *) &whichbyte) && (byteOrder == 'l')))
+ {
+ swaps(&csp.majorVersion, whichbyte);
+ swaps(&csp.minorVersion, whichbyte);
+ swaps(&csp.length, whichbyte);
+ }
+ iov[0].iov_len = sz_xConnSetupPrefix;
+ iov[0].iov_base = (char *) &csp;
+ iov[1].iov_len = csp.lengthReason;
+ iov[1].iov_base = NOROOM;
+ iov[2].iov_len = (4 - (csp.lengthReason & 3)) & 3;
+ iov[2].iov_base = pad;
+ (void)_XSERVTransWritev(trans_conn, iov, 3);
+ }
+}
+
+/************
+ * CloseDownFileDescriptor:
+ * Remove this file descriptor and it's I/O buffers, etc.
+ ************/
+
+static void
+CloseDownFileDescriptor(OsCommPtr oc)
+{
+ int connection = oc->fd;
+
+ if (oc->trans_conn) {
+ _XSERVTransDisconnect(oc->trans_conn);
+ _XSERVTransClose(oc->trans_conn);
+ }
+#ifndef WIN32
+ ConnectionTranslation[connection] = 0;
+#else
+ SetConnectionTranslation(connection, 0);
+#endif
+ FD_CLR(connection, &AllSockets);
+ FD_CLR(connection, &AllClients);
+ FD_CLR(connection, &ClientsWithInput);
+ FD_CLR(connection, &GrabImperviousClients);
+ if (GrabInProgress)
+ {
+ FD_CLR(connection, &SavedAllSockets);
+ FD_CLR(connection, &SavedAllClients);
+ FD_CLR(connection, &SavedClientsWithInput);
+ }
+ FD_CLR(connection, &ClientsWriteBlocked);
+ if (!XFD_ANYSET(&ClientsWriteBlocked))
+ AnyClientsWriteBlocked = FALSE;
+ FD_CLR(connection, &OutputPending);
+}
+
+/*****************
+ * CheckConnections
+ * Some connection has died, go find which one and shut it down
+ * The file descriptor has been closed, but is still in AllClients.
+ * If would truly be wonderful if select() would put the bogus
+ * file descriptors in the exception mask, but nooooo. So we have
+ * to check each and every socket individually.
+ *****************/
+
+void
+CheckConnections(void)
+{
+#ifndef WIN32
+ fd_mask mask;
+#endif
+ fd_set tmask;
+ int curclient, curoff;
+ int i;
+ struct timeval notime;
+ int r;
+#ifdef WIN32
+ fd_set savedAllClients;
+#endif
+
+ notime.tv_sec = 0;
+ notime.tv_usec = 0;
+
+#ifndef WIN32
+ for (i=0; i<howmany(XFD_SETSIZE, NFDBITS); i++)
+ {
+ mask = AllClients.fds_bits[i];
+ while (mask)
+ {
+ curoff = mffs (mask) - 1;
+ curclient = curoff + (i * (sizeof(fd_mask)*8));
+ FD_ZERO(&tmask);
+ FD_SET(curclient, &tmask);
+ do {
+ r = Select (curclient + 1, &tmask, NULL, NULL, &notime);
+ } while (r < 0 && (errno == EINTR || errno == EAGAIN));
+ if (r < 0)
+ if (ConnectionTranslation[curclient] > 0)
+ CloseDownClient(clients[ConnectionTranslation[curclient]]);
+ mask &= ~((fd_mask)1 << curoff);
+ }
+ }
+#else
+ XFD_COPYSET(&AllClients, &savedAllClients);
+ for (i = 0; i < XFD_SETCOUNT(&savedAllClients); i++)
+ {
+ curclient = XFD_FD(&savedAllClients, i);
+ FD_ZERO(&tmask);
+ FD_SET(curclient, &tmask);
+ do {
+ r = Select (curclient + 1, &tmask, NULL, NULL, &notime);
+ } while (r < 0 && (errno == EINTR || errno == EAGAIN));
+ if (r < 0)
+ if (GetConnectionTranslation(curclient) > 0)
+ CloseDownClient(clients[GetConnectionTranslation(curclient)]);
+ }
+#endif
+}
+
+
+/*****************
+ * CloseDownConnection
+ * Delete client from AllClients and free resources
+ *****************/
+
+void
+CloseDownConnection(ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+
+ if (FlushCallback)
+ CallCallbacks(&FlushCallback, NULL);
+
+ if (oc->output && oc->output->count)
+ FlushClient(client, oc, (char *)NULL, 0);
+#ifdef XDMCP
+ XdmcpCloseDisplay(oc->fd);
+#endif
+ CloseDownFileDescriptor(oc);
+ FreeOsBuffers(oc);
+ free(client->osPrivate);
+ client->osPrivate = (pointer)NULL;
+ if (auditTrailLevel > 1)
+ AuditF("client %d disconnected\n", client->index);
+}
+
+void
+AddGeneralSocket(int fd)
+{
+ FD_SET(fd, &AllSockets);
+ if (GrabInProgress)
+ FD_SET(fd, &SavedAllSockets);
+}
+
+void
+AddEnabledDevice(int fd)
+{
+ FD_SET(fd, &EnabledDevices);
+ AddGeneralSocket(fd);
+}
+
+void
+RemoveGeneralSocket(int fd)
+{
+ FD_CLR(fd, &AllSockets);
+ if (GrabInProgress)
+ FD_CLR(fd, &SavedAllSockets);
+}
+
+void
+RemoveEnabledDevice(int fd)
+{
+ FD_CLR(fd, &EnabledDevices);
+ RemoveGeneralSocket(fd);
+}
+
+/*****************
+ * OnlyListenToOneClient:
+ * Only accept requests from one client. Continue to handle new
+ * connections, but don't take any protocol requests from the new
+ * ones. Note that if GrabInProgress is set, EstablishNewConnections
+ * needs to put new clients into SavedAllSockets and SavedAllClients.
+ * Note also that there is no timeout for this in the protocol.
+ * This routine is "undone" by ListenToAllClients()
+ *****************/
+
+int
+OnlyListenToOneClient(ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+ int rc, connection = oc->fd;
+
+ rc = XaceHook(XACE_SERVER_ACCESS, client, DixGrabAccess);
+ if (rc != Success)
+ return rc;
+
+ if (! GrabInProgress)
+ {
+ XFD_COPYSET(&ClientsWithInput, &SavedClientsWithInput);
+ XFD_ANDSET(&ClientsWithInput,
+ &ClientsWithInput, &GrabImperviousClients);
+ if (FD_ISSET(connection, &SavedClientsWithInput))
+ {
+ FD_CLR(connection, &SavedClientsWithInput);
+ FD_SET(connection, &ClientsWithInput);
+ }
+ XFD_UNSET(&SavedClientsWithInput, &GrabImperviousClients);
+ XFD_COPYSET(&AllSockets, &SavedAllSockets);
+ XFD_COPYSET(&AllClients, &SavedAllClients);
+ XFD_UNSET(&AllSockets, &AllClients);
+ XFD_ANDSET(&AllClients, &AllClients, &GrabImperviousClients);
+ FD_SET(connection, &AllClients);
+ XFD_ORSET(&AllSockets, &AllSockets, &AllClients);
+ GrabInProgress = client->index;
+ }
+ return rc;
+}
+
+/****************
+ * ListenToAllClients:
+ * Undoes OnlyListentToOneClient()
+ ****************/
+
+void
+ListenToAllClients(void)
+{
+ if (GrabInProgress)
+ {
+ XFD_ORSET(&AllSockets, &AllSockets, &SavedAllSockets);
+ XFD_ORSET(&AllClients, &AllClients, &SavedAllClients);
+ XFD_ORSET(&ClientsWithInput, &ClientsWithInput, &SavedClientsWithInput);
+ GrabInProgress = 0;
+ }
+}
+
+/****************
+ * IgnoreClient
+ * Removes one client from input masks.
+ * Must have cooresponding call to AttendClient.
+ ****************/
+
+void
+IgnoreClient (ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+ int connection = oc->fd;
+
+ client->ignoreCount++;
+ if (client->ignoreCount > 1)
+ return;
+
+ isItTimeToYield = TRUE;
+ if (!GrabInProgress || FD_ISSET(connection, &AllClients))
+ {
+ if (FD_ISSET (connection, &ClientsWithInput))
+ FD_SET(connection, &IgnoredClientsWithInput);
+ else
+ FD_CLR(connection, &IgnoredClientsWithInput);
+ FD_CLR(connection, &ClientsWithInput);
+ FD_CLR(connection, &AllSockets);
+ FD_CLR(connection, &AllClients);
+ FD_CLR(connection, &LastSelectMask);
+ }
+ else
+ {
+ if (FD_ISSET (connection, &SavedClientsWithInput))
+ FD_SET(connection, &IgnoredClientsWithInput);
+ else
+ FD_CLR(connection, &IgnoredClientsWithInput);
+ FD_CLR(connection, &SavedClientsWithInput);
+ FD_CLR(connection, &SavedAllSockets);
+ FD_CLR(connection, &SavedAllClients);
+ }
+}
+
+/****************
+ * AttendClient
+ * Adds one client back into the input masks.
+ ****************/
+
+void
+AttendClient (ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+ int connection = oc->fd;
+
+ client->ignoreCount--;
+ if (client->ignoreCount)
+ return;
+
+ if (!GrabInProgress || GrabInProgress == client->index ||
+ FD_ISSET(connection, &GrabImperviousClients))
+ {
+ FD_SET(connection, &AllClients);
+ FD_SET(connection, &AllSockets);
+ FD_SET(connection, &LastSelectMask);
+ if (FD_ISSET (connection, &IgnoredClientsWithInput))
+ FD_SET(connection, &ClientsWithInput);
+ }
+ else
+ {
+ FD_SET(connection, &SavedAllClients);
+ FD_SET(connection, &SavedAllSockets);
+ if (FD_ISSET(connection, &IgnoredClientsWithInput))
+ FD_SET(connection, &SavedClientsWithInput);
+ }
+}
+
+/* make client impervious to grabs; assume only executing client calls this */
+
+void
+MakeClientGrabImpervious(ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+ int connection = oc->fd;
+
+ FD_SET(connection, &GrabImperviousClients);
+
+ if (ServerGrabCallback)
+ {
+ ServerGrabInfoRec grabinfo;
+ grabinfo.client = client;
+ grabinfo.grabstate = CLIENT_IMPERVIOUS;
+ CallCallbacks(&ServerGrabCallback, &grabinfo);
+ }
+}
+
+/* make client pervious to grabs; assume only executing client calls this */
+
+void
+MakeClientGrabPervious(ClientPtr client)
+{
+ OsCommPtr oc = (OsCommPtr)client->osPrivate;
+ int connection = oc->fd;
+
+ FD_CLR(connection, &GrabImperviousClients);
+ if (GrabInProgress && (GrabInProgress != client->index))
+ {
+ if (FD_ISSET(connection, &ClientsWithInput))
+ {
+ FD_SET(connection, &SavedClientsWithInput);
+ FD_CLR(connection, &ClientsWithInput);
+ }
+ FD_CLR(connection, &AllSockets);
+ FD_CLR(connection, &AllClients);
+ isItTimeToYield = TRUE;
+ }
+
+ if (ServerGrabCallback)
+ {
+ ServerGrabInfoRec grabinfo;
+ grabinfo.client = client;
+ grabinfo.grabstate = CLIENT_PERVIOUS;
+ CallCallbacks(&ServerGrabCallback, &grabinfo);
+ }
+}
+
+#ifdef XQUARTZ
+/* Add a fd (from launchd) to our listeners */
+void ListenOnOpenFD(int fd, int noxauth) {
+ char port[256];
+ XtransConnInfo ciptr;
+ const char *display_env = getenv("DISPLAY");
+
+ if(display_env && (strncmp(display_env, "/tmp/launch", 11) == 0)) {
+ /* Make the path the launchd socket if our DISPLAY is set right */
+ strcpy(port, display_env);
+ } else {
+ /* Just some default so things don't break and die. */
+ sprintf(port, ":%d", atoi(display));
+ }
+
+ /* Make our XtransConnInfo
+ * TRANS_SOCKET_LOCAL_INDEX = 5 from Xtrans.c
+ */
+ ciptr = _XSERVTransReopenCOTSServer(5, fd, port);
+ if(ciptr == NULL) {
+ ErrorF("Got NULL while trying to Reopen launchd port.\n");
+ return;
+ }
+
+ if(noxauth)
+ ciptr->flags = ciptr->flags | TRANS_NOXAUTH;
+
+ /* Allocate space to store it */
+ ListenTransFds = (int *) realloc(ListenTransFds, (ListenTransCount + 1) * sizeof (int));
+ ListenTransConns = (XtransConnInfo *) realloc(ListenTransConns, (ListenTransCount + 1) * sizeof (XtransConnInfo));
+
+ /* Store it */
+ ListenTransConns[ListenTransCount] = ciptr;
+ ListenTransFds[ListenTransCount] = fd;
+
+ FD_SET(fd, &WellKnownConnections);
+ FD_SET(fd, &AllSockets);
+
+ /* Increment the count */
+ ListenTransCount++;
+
+ /* This *might* not be needed... /shrug */
+ ResetAuthorization();
+ ResetHosts(display);
+#ifdef XDMCP
+ XdmcpReset();
+#endif
+}
+
+#endif
diff --git a/xorg-server/randr/rrdispatch.c b/xorg-server/randr/rrdispatch.c
index ac4d2acc1..213550475 100644
--- a/xorg-server/randr/rrdispatch.c
+++ b/xorg-server/randr/rrdispatch.c
@@ -146,7 +146,7 @@ ProcRRSelectInput (ClientPtr client)
/*
* Now see if the client needs an event
*/
- if (pScrPriv && (pRREvent->mask & RRScreenChangeNotifyMask))
+ if (pScrPriv)
{
pTimes = &((RRTimesPtr) (pRRClient + 1))[pScreen->myNum];
if (CompareTimeStamps (pTimes->setTime,
@@ -154,7 +154,35 @@ ProcRRSelectInput (ClientPtr client)
CompareTimeStamps (pTimes->configTime,
pScrPriv->lastConfigTime) != 0)
{
- RRDeliverScreenEvent (client, pWin, pScreen);
+ if (pRREvent->mask & RRScreenChangeNotifyMask)
+ {
+ RRDeliverScreenEvent (client, pWin, pScreen);
+ }
+
+ if (pRREvent->mask & RRCrtcChangeNotifyMask)
+ {
+ int i;
+
+ for (i = 0; i < pScrPriv->numCrtcs; i++)
+ {
+ RRDeliverCrtcEvent (client, pWin, pScrPriv->crtcs[i]);
+ }
+ }
+
+ if (pRREvent->mask & RROutputChangeNotifyMask)
+ {
+ int i;
+
+ for (i = 0; i < pScrPriv->numOutputs; i++)
+ {
+ RRDeliverOutputEvent (client, pWin, pScrPriv->outputs[i]);
+ }
+ }
+
+ /* We don't check for RROutputPropertyNotifyMask, as randrproto.txt doesn't
+ * say if there ought to be notifications of changes to output properties
+ * if those changes occurred before the time RRSelectInput is called.
+ */
}
}
}
diff --git a/xorg-server/render/render.c b/xorg-server/render/render.c
index c5da6d78f..ebb1d630a 100644
--- a/xorg-server/render/render.c
+++ b/xorg-server/render/render.c
@@ -1705,11 +1705,17 @@ ProcRenderCreateCursor (ClientPtr client)
GetColor(twocolor[1], 0),
&pCursor, client, stuff->cid);
if (rc != Success)
- return rc;
- if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor))
- return BadAlloc;
+ goto bail;
+ if (!AddResource(stuff->cid, RT_CURSOR, (pointer)pCursor)) {
+ rc = BadAlloc;
+ goto bail;
+ }
return Success;
+bail:
+ free(srcbits);
+ free(mskbits);
+ return rc;
}
static int
diff --git a/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst b/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst
index be2a2bc40..d88336fce 100644
--- a/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst
+++ b/xorg-server/xkeyboard-config/rules/compat/variantsMapping.lst
@@ -13,7 +13,6 @@ guj basic in guj
gur basic in guru
ie laptop ie basic
ie CloGaelachLaptop ie CloGaelach
-il si1452 ie basic
in urd in urd-phonetic
iu basic ca ike
lo basic la basic
diff --git a/xorg-server/xkeyboard-config/symbols/hu b/xorg-server/xkeyboard-config/symbols/hu
index 16631b7ad..21913a330 100644
--- a/xorg-server/xkeyboard-config/symbols/hu
+++ b/xorg-server/xkeyboard-config/symbols/hu
@@ -425,7 +425,7 @@ xkb_symbols "def_common" {
key <AB06> { [ n, N, braceright ] };
key <AB07> { [ m, M, less ] };
key <AB08> { [ comma, question, semicolon ] };
- key <AB09> { [ period, colon, ellipsis ] };
+ key <AB09> { [ period, colon, greater ] };
key <AB10> { [ minus, underscore, asterisk ] };
};