diff options
author | marha <marha@users.sourceforge.net> | 2011-03-30 07:22:44 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-03-30 07:22:44 +0000 |
commit | 4e1588b6805ee5c7cd34e733cd1eff098d063b95 (patch) | |
tree | 763d6761b0131ecd36be7b0d48d2e644b8a25c95 | |
parent | a69f20daead874a20fad57a4fadd99df393f28d6 (diff) | |
parent | aee5cfef9a419ee2845d66b0c31e476880bea663 (diff) | |
download | vcxsrv-4e1588b6805ee5c7cd34e733cd1eff098d063b95.tar.gz vcxsrv-4e1588b6805ee5c7cd34e733cd1eff098d063b95.tar.bz2 vcxsrv-4e1588b6805ee5c7cd34e733cd1eff098d063b95.zip |
svn merge ^/branches/released .
68 files changed, 14850 insertions, 13511 deletions
diff --git a/mesalib/docs/ARB_color_buffer_float.txt b/mesalib/docs/ARB_color_buffer_float.txt new file mode 100644 index 000000000..e50112002 --- /dev/null +++ b/mesalib/docs/ARB_color_buffer_float.txt @@ -0,0 +1,4 @@ +Known issues in the ARB_color_buffer_float implementation: +- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation) +- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation) + diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 7c75a7101..6d65c7952 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -15,7 +15,7 @@ GL 3.0: GLSL changes (GL_EXT_gpu_shader4, etc) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
-Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
+Clamping controls (GL_ARB_color_buffer_float) DONE
Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
GL_EXT_packed_float not started
GL_EXT_texture_shared_exponent not started
@@ -53,7 +53,7 @@ Primitive restart (GL_NV_primitive_restart) DONE (gallium) Texture buffer objs (GL_ARB_texture_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
-Signed normalized textures (GL_EXT_texture_snorm) ~50% done
+Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium)
GL 3.2:
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index 72e3e35c4..6292bec1b 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -253,6 +253,16 @@ enum ir_depth_layout { const char*
depth_layout_string(ir_depth_layout layout);
+/**
+ * Description of built-in state associated with a uniform
+ *
+ * \sa ir_variable::state_slots
+ */
+struct ir_state_slot {
+ int tokens[5];
+ int swizzle;
+};
+
class ir_variable : public ir_instruction {
public:
ir_variable(const struct glsl_type *, const char *, ir_variable_mode);
@@ -386,6 +396,22 @@ public: int location;
/**
+ * Built-in state that backs this uniform
+ *
+ * Once set at variable creation, \c state_slots must remain invariant.
+ * This is because, ideally, this array would be shared by all clones of
+ * this variable in the IR tree. In other words, we'd really like for it
+ * to be a fly-weight.
+ *
+ * If the variable is not a uniform, \c num_state_slots will be zero and
+ * \c state_slots will be \c NULL.
+ */
+ /*@{*/
+ unsigned num_state_slots; /**< Number of state slots used */
+ ir_state_slot *state_slots; /**< State descriptors. */
+ /*@}*/
+
+ /**
* Emit a warning if this variable is accessed.
*/
const char *warn_extension;
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp index 2c0574dc6..eac1f7492 100644 --- a/mesalib/src/glsl/ir_clone.cpp +++ b/mesalib/src/glsl/ir_clone.cpp @@ -1,420 +1,432 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include <string.h> -#include "main/compiler.h" -#include "ir.h" -#include "glsl_types.h" -extern "C" { -#include "program/hash_table.h" -} - -/** - * Duplicate an IR variable - * - * \note - * This will probably be made \c virtual and moved to the base class - * eventually. - */ -ir_variable * -ir_variable::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name, - (ir_variable_mode) this->mode); - - var->max_array_access = this->max_array_access; - var->read_only = this->read_only; - var->centroid = this->centroid; - var->invariant = this->invariant; - var->interpolation = this->interpolation; - var->array_lvalue = this->array_lvalue; - var->location = this->location; - var->warn_extension = this->warn_extension; - var->origin_upper_left = this->origin_upper_left; - var->pixel_center_integer = this->pixel_center_integer; - var->explicit_location = this->explicit_location; - if (this->explicit_location) - var->location = this->location; - - if (this->constant_value) - var->constant_value = this->constant_value->clone(mem_ctx, ht); - - if (ht) { - hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this)); - } - - return var; -} - -ir_swizzle * -ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask); -} - -ir_return * -ir_return::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_value = NULL; - - if (this->value) - new_value = this->value->clone(mem_ctx, ht); - - return new(mem_ctx) ir_return(new_value); -} - -ir_discard * -ir_discard::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_condition = NULL; - - if (this->condition != NULL) - new_condition = this->condition->clone(mem_ctx, ht); - - return new(mem_ctx) ir_discard(new_condition); -} - -ir_loop_jump * -ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const -{ - (void)ht; - - return new(mem_ctx) ir_loop_jump(this->mode); -} - -ir_if * -ir_if::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht)); - - foreach_iter(exec_list_iterator, iter, this->then_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - foreach_iter(exec_list_iterator, iter, this->else_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - return new_if; -} - -ir_loop * -ir_loop::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_loop *new_loop = new(mem_ctx) ir_loop(); - - if (this->from) - new_loop->from = this->from->clone(mem_ctx, ht); - if (this->to) - new_loop->to = this->to->clone(mem_ctx, ht); - if (this->increment) - new_loop->increment = this->increment->clone(mem_ctx, ht); - new_loop->counter = counter; - - foreach_iter(exec_list_iterator, iter, this->body_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - new_loop->cmp = this->cmp; - return new_loop; -} - -ir_call * -ir_call::clone(void *mem_ctx, struct hash_table *ht) const -{ - if (this->type == glsl_type::error_type) - return ir_call::get_error_instruction(mem_ctx); - - exec_list new_parameters; - - foreach_iter(exec_list_iterator, iter, this->actual_parameters) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_parameters.push_tail(ir->clone(mem_ctx, ht)); - } - - return new(mem_ctx) ir_call(this->callee, &new_parameters); -} - -ir_expression * -ir_expression::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *op[Elements(this->operands)] = { NULL, }; - unsigned int i; - - for (i = 0; i < get_num_operands(); i++) { - op[i] = this->operands[i]->clone(mem_ctx, ht); - } - - return new(mem_ctx) ir_expression(this->operation, this->type, - op[0], op[1], op[2], op[3]); -} - -ir_dereference_variable * -ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_variable *new_var; - - if (ht) { - new_var = (ir_variable *)hash_table_find(ht, this->var); - if (!new_var) - new_var = this->var; - } else { - new_var = this->var; - } - - return new(mem_ctx) ir_dereference_variable(new_var); -} - -ir_dereference_array * -ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht), - this->array_index->clone(mem_ctx, - ht)); -} - -ir_dereference_record * -ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht), - this->field); -} - -ir_texture * -ir_texture::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_texture *new_tex = new(mem_ctx) ir_texture(this->op); - new_tex->type = this->type; - - new_tex->sampler = this->sampler->clone(mem_ctx, ht); - new_tex->coordinate = this->coordinate->clone(mem_ctx, ht); - if (this->projector) - new_tex->projector = this->projector->clone(mem_ctx, ht); - if (this->shadow_comparitor) { - new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht); - } - - if (this->offset != NULL) - new_tex->offset = this->offset->clone(mem_ctx, ht); - - switch (this->op) { - case ir_tex: - break; - case ir_txb: - new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); - break; - case ir_txl: - case ir_txf: - new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht); - break; - case ir_txd: - new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht); - new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht); - break; - } - - return new_tex; -} - -ir_assignment * -ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_condition = NULL; - - if (this->condition) - new_condition = this->condition->clone(mem_ctx, ht); - - return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht), - this->rhs->clone(mem_ctx, ht), - new_condition, - this->write_mask); -} - -ir_function * -ir_function::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_function *copy = new(mem_ctx) ir_function(this->name); - - foreach_list_const(node, &this->signatures) { - const ir_function_signature *const sig = - (const ir_function_signature *const) node; - - ir_function_signature *sig_copy = sig->clone(mem_ctx, ht); - copy->add_signature(sig_copy); - - if (ht != NULL) - hash_table_insert(ht, sig_copy, - (void *)const_cast<ir_function_signature *>(sig)); - } - - return copy; -} - -ir_function_signature * -ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_function_signature *copy = this->clone_prototype(mem_ctx, ht); - - copy->is_defined = this->is_defined; - - /* Clone the instruction list. - */ - foreach_list_const(node, &this->body) { - const ir_instruction *const inst = (const ir_instruction *) node; - - ir_instruction *const inst_copy = inst->clone(mem_ctx, ht); - copy->body.push_tail(inst_copy); - } - - return copy; -} - -ir_function_signature * -ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const -{ - ir_function_signature *copy = - new(mem_ctx) ir_function_signature(this->return_type); - - copy->is_defined = false; - copy->is_builtin = this->is_builtin; - - /* Clone the parameter list, but NOT the body. - */ - foreach_list_const(node, &this->parameters) { - const ir_variable *const param = (const ir_variable *) node; - - assert(const_cast<ir_variable *>(param)->as_variable() != NULL); - - ir_variable *const param_copy = param->clone(mem_ctx, ht); - copy->parameters.push_tail(param_copy); - } - - return copy; -} - -ir_constant * -ir_constant::clone(void *mem_ctx, struct hash_table *ht) const -{ - (void)ht; - - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_BOOL: - return new(mem_ctx) ir_constant(this->type, &this->value); - - case GLSL_TYPE_STRUCT: { - ir_constant *c = new(mem_ctx) ir_constant; - - c->type = this->type; - for (exec_node *node = this->components.head - ; !node->is_tail_sentinel() - ; node = node->next) { - ir_constant *const orig = (ir_constant *) node; - - c->components.push_tail(orig->clone(mem_ctx, NULL)); - } - - return c; - } - - case GLSL_TYPE_ARRAY: { - ir_constant *c = new(mem_ctx) ir_constant; - - c->type = this->type; - c->array_elements = ralloc_array(c, ir_constant *, this->type->length); - for (unsigned i = 0; i < this->type->length; i++) { - c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL); - } - return c; - } - - default: - assert(!"Should not get here."); - return NULL; - } -} - - -class fixup_ir_call_visitor : public ir_hierarchical_visitor { -public: - fixup_ir_call_visitor(struct hash_table *ht) - { - this->ht = ht; - } - - virtual ir_visitor_status visit_enter(ir_call *ir) - { - /* Try to find the function signature referenced by the ir_call in the - * table. If it is found, replace it with the value from the table. - */ - ir_function_signature *sig = - (ir_function_signature *) hash_table_find(this->ht, ir->get_callee()); - if (sig != NULL) - ir->set_callee(sig); - - /* Since this may be used before function call parameters are flattened, - * the children also need to be processed. - */ - return visit_continue; - } - -private: - struct hash_table *ht; -}; - - -static void -fixup_function_calls(struct hash_table *ht, exec_list *instructions) -{ - fixup_ir_call_visitor v(ht); - v.run(instructions); -} - - -void -clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in) -{ - struct hash_table *ht = - hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare); - - foreach_list_const(node, in) { - const ir_instruction *const original = (ir_instruction *) node; - ir_instruction *copy = original->clone(mem_ctx, ht); - - out->push_tail(copy); - } - - /* Make a pass over the cloned tree to fix up ir_call nodes to point to the - * cloned ir_function_signature nodes. This cannot be done automatically - * during cloning because the ir_call might be a forward reference (i.e., - * the function signature that it references may not have been cloned yet). - */ - fixup_function_calls(ht, out); - - hash_table_dtor(ht); -} +/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include "main/compiler.h"
+#include "ir.h"
+#include "glsl_types.h"
+extern "C" {
+#include "program/hash_table.h"
+}
+
+/**
+ * Duplicate an IR variable
+ *
+ * \note
+ * This will probably be made \c virtual and moved to the base class
+ * eventually.
+ */
+ir_variable *
+ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name,
+ (ir_variable_mode) this->mode);
+
+ var->max_array_access = this->max_array_access;
+ var->read_only = this->read_only;
+ var->centroid = this->centroid;
+ var->invariant = this->invariant;
+ var->interpolation = this->interpolation;
+ var->array_lvalue = this->array_lvalue;
+ var->location = this->location;
+ var->warn_extension = this->warn_extension;
+ var->origin_upper_left = this->origin_upper_left;
+ var->pixel_center_integer = this->pixel_center_integer;
+ var->explicit_location = this->explicit_location;
+
+ var->num_state_slots = this->num_state_slots;
+ if (this->state_slots) {
+ /* FINISHME: This really wants to use something like talloc_reference, but
+ * FINISHME: ralloc doesn't have any similar function.
+ */
+ var->state_slots = ralloc_array(var, ir_state_slot,
+ this->num_state_slots);
+ memcpy(var->state_slots, this->state_slots,
+ sizeof(this->state_slots[0]) * var->num_state_slots);
+ }
+
+ if (this->explicit_location)
+ var->location = this->location;
+
+ if (this->constant_value)
+ var->constant_value = this->constant_value->clone(mem_ctx, ht);
+
+ if (ht) {
+ hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));
+ }
+
+ return var;
+}
+
+ir_swizzle *
+ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask);
+}
+
+ir_return *
+ir_return::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_value = NULL;
+
+ if (this->value)
+ new_value = this->value->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_return(new_value);
+}
+
+ir_discard *
+ir_discard::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_condition = NULL;
+
+ if (this->condition != NULL)
+ new_condition = this->condition->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_discard(new_condition);
+}
+
+ir_loop_jump *
+ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ (void)ht;
+
+ return new(mem_ctx) ir_loop_jump(this->mode);
+}
+
+ir_if *
+ir_if::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht));
+
+ foreach_iter(exec_list_iterator, iter, this->then_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ foreach_iter(exec_list_iterator, iter, this->else_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ return new_if;
+}
+
+ir_loop *
+ir_loop::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_loop *new_loop = new(mem_ctx) ir_loop();
+
+ if (this->from)
+ new_loop->from = this->from->clone(mem_ctx, ht);
+ if (this->to)
+ new_loop->to = this->to->clone(mem_ctx, ht);
+ if (this->increment)
+ new_loop->increment = this->increment->clone(mem_ctx, ht);
+ new_loop->counter = counter;
+
+ foreach_iter(exec_list_iterator, iter, this->body_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ new_loop->cmp = this->cmp;
+ return new_loop;
+}
+
+ir_call *
+ir_call::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ if (this->type == glsl_type::error_type)
+ return ir_call::get_error_instruction(mem_ctx);
+
+ exec_list new_parameters;
+
+ foreach_iter(exec_list_iterator, iter, this->actual_parameters) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_parameters.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ return new(mem_ctx) ir_call(this->callee, &new_parameters);
+}
+
+ir_expression *
+ir_expression::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *op[Elements(this->operands)] = { NULL, };
+ unsigned int i;
+
+ for (i = 0; i < get_num_operands(); i++) {
+ op[i] = this->operands[i]->clone(mem_ctx, ht);
+ }
+
+ return new(mem_ctx) ir_expression(this->operation, this->type,
+ op[0], op[1], op[2], op[3]);
+}
+
+ir_dereference_variable *
+ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_variable *new_var;
+
+ if (ht) {
+ new_var = (ir_variable *)hash_table_find(ht, this->var);
+ if (!new_var)
+ new_var = this->var;
+ } else {
+ new_var = this->var;
+ }
+
+ return new(mem_ctx) ir_dereference_variable(new_var);
+}
+
+ir_dereference_array *
+ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht),
+ this->array_index->clone(mem_ctx,
+ ht));
+}
+
+ir_dereference_record *
+ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht),
+ this->field);
+}
+
+ir_texture *
+ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_texture *new_tex = new(mem_ctx) ir_texture(this->op);
+ new_tex->type = this->type;
+
+ new_tex->sampler = this->sampler->clone(mem_ctx, ht);
+ new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
+ if (this->projector)
+ new_tex->projector = this->projector->clone(mem_ctx, ht);
+ if (this->shadow_comparitor) {
+ new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
+ }
+
+ if (this->offset != NULL)
+ new_tex->offset = this->offset->clone(mem_ctx, ht);
+
+ switch (this->op) {
+ case ir_tex:
+ break;
+ case ir_txb:
+ new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
+ break;
+ case ir_txl:
+ case ir_txf:
+ new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht);
+ break;
+ case ir_txd:
+ new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
+ new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht);
+ break;
+ }
+
+ return new_tex;
+}
+
+ir_assignment *
+ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_condition = NULL;
+
+ if (this->condition)
+ new_condition = this->condition->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht),
+ this->rhs->clone(mem_ctx, ht),
+ new_condition,
+ this->write_mask);
+}
+
+ir_function *
+ir_function::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function *copy = new(mem_ctx) ir_function(this->name);
+
+ foreach_list_const(node, &this->signatures) {
+ const ir_function_signature *const sig =
+ (const ir_function_signature *const) node;
+
+ ir_function_signature *sig_copy = sig->clone(mem_ctx, ht);
+ copy->add_signature(sig_copy);
+
+ if (ht != NULL)
+ hash_table_insert(ht, sig_copy,
+ (void *)const_cast<ir_function_signature *>(sig));
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function_signature *copy = this->clone_prototype(mem_ctx, ht);
+
+ copy->is_defined = this->is_defined;
+
+ /* Clone the instruction list.
+ */
+ foreach_list_const(node, &this->body) {
+ const ir_instruction *const inst = (const ir_instruction *) node;
+
+ ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
+ copy->body.push_tail(inst_copy);
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function_signature *copy =
+ new(mem_ctx) ir_function_signature(this->return_type);
+
+ copy->is_defined = false;
+ copy->is_builtin = this->is_builtin;
+
+ /* Clone the parameter list, but NOT the body.
+ */
+ foreach_list_const(node, &this->parameters) {
+ const ir_variable *const param = (const ir_variable *) node;
+
+ assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
+
+ ir_variable *const param_copy = param->clone(mem_ctx, ht);
+ copy->parameters.push_tail(param_copy);
+ }
+
+ return copy;
+}
+
+ir_constant *
+ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ (void)ht;
+
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ return new(mem_ctx) ir_constant(this->type, &this->value);
+
+ case GLSL_TYPE_STRUCT: {
+ ir_constant *c = new(mem_ctx) ir_constant;
+
+ c->type = this->type;
+ for (exec_node *node = this->components.head
+ ; !node->is_tail_sentinel()
+ ; node = node->next) {
+ ir_constant *const orig = (ir_constant *) node;
+
+ c->components.push_tail(orig->clone(mem_ctx, NULL));
+ }
+
+ return c;
+ }
+
+ case GLSL_TYPE_ARRAY: {
+ ir_constant *c = new(mem_ctx) ir_constant;
+
+ c->type = this->type;
+ c->array_elements = ralloc_array(c, ir_constant *, this->type->length);
+ for (unsigned i = 0; i < this->type->length; i++) {
+ c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL);
+ }
+ return c;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ return NULL;
+ }
+}
+
+
+class fixup_ir_call_visitor : public ir_hierarchical_visitor {
+public:
+ fixup_ir_call_visitor(struct hash_table *ht)
+ {
+ this->ht = ht;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_call *ir)
+ {
+ /* Try to find the function signature referenced by the ir_call in the
+ * table. If it is found, replace it with the value from the table.
+ */
+ ir_function_signature *sig =
+ (ir_function_signature *) hash_table_find(this->ht, ir->get_callee());
+ if (sig != NULL)
+ ir->set_callee(sig);
+
+ /* Since this may be used before function call parameters are flattened,
+ * the children also need to be processed.
+ */
+ return visit_continue;
+ }
+
+private:
+ struct hash_table *ht;
+};
+
+
+static void
+fixup_function_calls(struct hash_table *ht, exec_list *instructions)
+{
+ fixup_ir_call_visitor v(ht);
+ v.run(instructions);
+}
+
+
+void
+clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in)
+{
+ struct hash_table *ht =
+ hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
+
+ foreach_list_const(node, in) {
+ const ir_instruction *const original = (ir_instruction *) node;
+ ir_instruction *copy = original->clone(mem_ctx, ht);
+
+ out->push_tail(copy);
+ }
+
+ /* Make a pass over the cloned tree to fix up ir_call nodes to point to the
+ * cloned ir_function_signature nodes. This cannot be done automatically
+ * during cloning because the ir_call might be a forward reference (i.e.,
+ * the function signature that it references may not have been cloned yet).
+ */
+ fixup_function_calls(ht, out);
+
+ hash_table_dtor(ht);
+}
diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp index a9a2e4c70..a86f1c6ed 100644 --- a/mesalib/src/glsl/ir_variable.cpp +++ b/mesalib/src/glsl/ir_variable.cpp @@ -25,6 +25,10 @@ #include "glsl_parser_extras.h"
#include "glsl_symbol_table.h"
#include "builtin_variables.h"
+#include "main/uniforms.h"
+#include "program/prog_parameter.h"
+#include "program/prog_statevars.h"
+#include "program/prog_instruction.h"
static void generate_ARB_draw_buffers_variables(exec_list *,
struct _mesa_glsl_parse_state *,
@@ -35,6 +39,255 @@ generate_ARB_draw_instanced_variables(exec_list *, struct _mesa_glsl_parse_state *,
bool, _mesa_glsl_parser_targets);
+static struct gl_builtin_uniform_element gl_DepthRange_elements[] = {
+ {"near", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_XXXX},
+ {"far", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_YYYY},
+ {"diff", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_ZZZZ},
+};
+
+static struct gl_builtin_uniform_element gl_ClipPlane_elements[] = {
+ {NULL, {STATE_CLIPPLANE, 0, 0}, SWIZZLE_XYZW}
+};
+
+static struct gl_builtin_uniform_element gl_Point_elements[] = {
+ {"size", {STATE_POINT_SIZE}, SWIZZLE_XXXX},
+ {"sizeMin", {STATE_POINT_SIZE}, SWIZZLE_YYYY},
+ {"sizeMax", {STATE_POINT_SIZE}, SWIZZLE_ZZZZ},
+ {"fadeThresholdSize", {STATE_POINT_SIZE}, SWIZZLE_WWWW},
+ {"distanceConstantAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_XXXX},
+ {"distanceLinearAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_YYYY},
+ {"distanceQuadraticAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_ZZZZ},
+};
+
+static struct gl_builtin_uniform_element gl_FrontMaterial_elements[] = {
+ {"emission", {STATE_MATERIAL, 0, STATE_EMISSION}, SWIZZLE_XYZW},
+ {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
+ {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
+ {"specular", {STATE_MATERIAL, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
+ {"shininess", {STATE_MATERIAL, 0, STATE_SHININESS}, SWIZZLE_XXXX},
+};
+
+static struct gl_builtin_uniform_element gl_BackMaterial_elements[] = {
+ {"emission", {STATE_MATERIAL, 1, STATE_EMISSION}, SWIZZLE_XYZW},
+ {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
+ {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
+ {"specular", {STATE_MATERIAL, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
+ {"shininess", {STATE_MATERIAL, 1, STATE_SHININESS}, SWIZZLE_XXXX},
+};
+
+static struct gl_builtin_uniform_element gl_LightSource_elements[] = {
+ {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
+ {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
+ {"specular", {STATE_LIGHT, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
+ {"position", {STATE_LIGHT, 0, STATE_POSITION}, SWIZZLE_XYZW},
+ {"halfVector", {STATE_LIGHT, 0, STATE_HALF_VECTOR}, SWIZZLE_XYZW},
+ {"spotDirection", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION},
+ MAKE_SWIZZLE4(SWIZZLE_X,
+ SWIZZLE_Y,
+ SWIZZLE_Z,
+ SWIZZLE_Z)},
+ {"spotCosCutoff", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, SWIZZLE_WWWW},
+ {"spotCutoff", {STATE_LIGHT, 0, STATE_SPOT_CUTOFF}, SWIZZLE_XXXX},
+ {"spotExponent", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_WWWW},
+ {"constantAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_XXXX},
+ {"linearAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_YYYY},
+ {"quadraticAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_ZZZZ},
+};
+
+static struct gl_builtin_uniform_element gl_LightModel_elements[] = {
+ {"ambient", {STATE_LIGHTMODEL_AMBIENT, 0}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_FrontLightModelProduct_elements[] = {
+ {"sceneColor", {STATE_LIGHTMODEL_SCENECOLOR, 0}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_BackLightModelProduct_elements[] = {
+ {"sceneColor", {STATE_LIGHTMODEL_SCENECOLOR, 1}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_FrontLightProduct_elements[] = {
+ {"ambient", {STATE_LIGHTPROD, 0, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
+ {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
+ {"specular", {STATE_LIGHTPROD, 0, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_BackLightProduct_elements[] = {
+ {"ambient", {STATE_LIGHTPROD, 0, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
+ {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
+ {"specular", {STATE_LIGHTPROD, 0, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_TextureEnvColor_elements[] = {
+ {NULL, {STATE_TEXENV_COLOR, 0}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_EyePlaneS_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_S}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_EyePlaneT_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_T}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_EyePlaneR_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_R}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_EyePlaneQ_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_Q}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_ObjectPlaneS_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_S}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_ObjectPlaneT_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_T}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_ObjectPlaneR_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_R}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_ObjectPlaneQ_elements[] = {
+ {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_Q}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_Fog_elements[] = {
+ {"color", {STATE_FOG_COLOR}, SWIZZLE_XYZW},
+ {"density", {STATE_FOG_PARAMS}, SWIZZLE_XXXX},
+ {"start", {STATE_FOG_PARAMS}, SWIZZLE_YYYY},
+ {"end", {STATE_FOG_PARAMS}, SWIZZLE_ZZZZ},
+ {"scale", {STATE_FOG_PARAMS}, SWIZZLE_WWWW},
+};
+
+static struct gl_builtin_uniform_element gl_NormalScale_elements[] = {
+ {NULL, {STATE_NORMAL_SCALE}, SWIZZLE_XXXX},
+};
+
+static struct gl_builtin_uniform_element gl_MESABumpRotMatrix0_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_0}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_MESABumpRotMatrix1_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_1}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_MESAFogParamsOptimized_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED}, SWIZZLE_XYZW},
+};
+
+#define MATRIX(name, statevar, modifier) \
+ static struct gl_builtin_uniform_element name ## _elements[] = { \
+ { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
+ { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
+ { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
+ { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
+ }
+
+MATRIX(gl_ModelViewMatrix,
+ STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE);
+MATRIX(gl_ModelViewMatrixInverse,
+ STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVTRANS);
+MATRIX(gl_ModelViewMatrixTranspose,
+ STATE_MODELVIEW_MATRIX, 0);
+MATRIX(gl_ModelViewMatrixInverseTranspose,
+ STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVERSE);
+
+MATRIX(gl_ProjectionMatrix,
+ STATE_PROJECTION_MATRIX, STATE_MATRIX_TRANSPOSE);
+MATRIX(gl_ProjectionMatrixInverse,
+ STATE_PROJECTION_MATRIX, STATE_MATRIX_INVTRANS);
+MATRIX(gl_ProjectionMatrixTranspose,
+ STATE_PROJECTION_MATRIX, 0);
+MATRIX(gl_ProjectionMatrixInverseTranspose,
+ STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE);
+
+MATRIX(gl_ModelViewProjectionMatrix,
+ STATE_MVP_MATRIX, STATE_MATRIX_TRANSPOSE);
+MATRIX(gl_ModelViewProjectionMatrixInverse,
+ STATE_MVP_MATRIX, STATE_MATRIX_INVTRANS);
+MATRIX(gl_ModelViewProjectionMatrixTranspose,
+ STATE_MVP_MATRIX, 0);
+MATRIX(gl_ModelViewProjectionMatrixInverseTranspose,
+ STATE_MVP_MATRIX, STATE_MATRIX_INVERSE);
+
+MATRIX(gl_TextureMatrix,
+ STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE);
+MATRIX(gl_TextureMatrixInverse,
+ STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS);
+MATRIX(gl_TextureMatrixTranspose,
+ STATE_TEXTURE_MATRIX, 0);
+MATRIX(gl_TextureMatrixInverseTranspose,
+ STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE);
+
+static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = {
+ { NULL, { STATE_MODELVIEW_MATRIX, 0, 0, 0, STATE_MATRIX_INVERSE},
+ SWIZZLE_XYZW },
+ { NULL, { STATE_MODELVIEW_MATRIX, 0, 1, 1, STATE_MATRIX_INVERSE},
+ SWIZZLE_XYZW },
+ { NULL, { STATE_MODELVIEW_MATRIX, 0, 2, 2, STATE_MATRIX_INVERSE},
+ SWIZZLE_XYZW },
+};
+
+#undef MATRIX
+
+#define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)}
+
+const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = {
+ STATEVAR(gl_DepthRange),
+ STATEVAR(gl_ClipPlane),
+ STATEVAR(gl_Point),
+ STATEVAR(gl_FrontMaterial),
+ STATEVAR(gl_BackMaterial),
+ STATEVAR(gl_LightSource),
+ STATEVAR(gl_LightModel),
+ STATEVAR(gl_FrontLightModelProduct),
+ STATEVAR(gl_BackLightModelProduct),
+ STATEVAR(gl_FrontLightProduct),
+ STATEVAR(gl_BackLightProduct),
+ STATEVAR(gl_TextureEnvColor),
+ STATEVAR(gl_EyePlaneS),
+ STATEVAR(gl_EyePlaneT),
+ STATEVAR(gl_EyePlaneR),
+ STATEVAR(gl_EyePlaneQ),
+ STATEVAR(gl_ObjectPlaneS),
+ STATEVAR(gl_ObjectPlaneT),
+ STATEVAR(gl_ObjectPlaneR),
+ STATEVAR(gl_ObjectPlaneQ),
+ STATEVAR(gl_Fog),
+
+ STATEVAR(gl_ModelViewMatrix),
+ STATEVAR(gl_ModelViewMatrixInverse),
+ STATEVAR(gl_ModelViewMatrixTranspose),
+ STATEVAR(gl_ModelViewMatrixInverseTranspose),
+
+ STATEVAR(gl_ProjectionMatrix),
+ STATEVAR(gl_ProjectionMatrixInverse),
+ STATEVAR(gl_ProjectionMatrixTranspose),
+ STATEVAR(gl_ProjectionMatrixInverseTranspose),
+
+ STATEVAR(gl_ModelViewProjectionMatrix),
+ STATEVAR(gl_ModelViewProjectionMatrixInverse),
+ STATEVAR(gl_ModelViewProjectionMatrixTranspose),
+ STATEVAR(gl_ModelViewProjectionMatrixInverseTranspose),
+
+ STATEVAR(gl_TextureMatrix),
+ STATEVAR(gl_TextureMatrixInverse),
+ STATEVAR(gl_TextureMatrixTranspose),
+ STATEVAR(gl_TextureMatrixInverseTranspose),
+
+ STATEVAR(gl_NormalMatrix),
+ STATEVAR(gl_NormalScale),
+
+ STATEVAR(gl_MESABumpRotMatrix0),
+ STATEVAR(gl_MESABumpRotMatrix1),
+ STATEVAR(gl_MESAFogParamsOptimized),
+
+ {NULL, NULL, 0}
+};
+
static ir_variable *
add_variable(exec_list *instructions, glsl_symbol_table *symtab,
const char *name, const glsl_type *type,
@@ -74,7 +327,43 @@ static ir_variable * add_uniform(exec_list *instructions, glsl_symbol_table *symtab,
const char *name, const glsl_type *type)
{
- return add_variable(instructions, symtab, name, type, ir_var_uniform, -1);
+ ir_variable *const uni =
+ add_variable(instructions, symtab, name, type, ir_var_uniform, -1);
+
+ unsigned i;
+ for (i = 0; _mesa_builtin_uniform_desc[i].name != NULL; i++) {
+ if (strcmp(_mesa_builtin_uniform_desc[i].name, name) == 0) {
+ break;
+ }
+ }
+
+ assert(_mesa_builtin_uniform_desc[i].name != NULL);
+ const struct gl_builtin_uniform_desc* const statevar =
+ &_mesa_builtin_uniform_desc[i];
+
+ const unsigned array_count = type->is_array() ? type->length : 1;
+ uni->num_state_slots = array_count * statevar->num_elements;
+
+ ir_state_slot *slots =
+ ralloc_array(uni, ir_state_slot, uni->num_state_slots);
+
+ uni->state_slots = slots;
+
+ for (unsigned a = 0; a < array_count; a++) {
+ for (unsigned j = 0; j < statevar->num_elements; j++) {
+ struct gl_builtin_uniform_element *element = &statevar->elements[j];
+
+ memcpy(slots->tokens, element->tokens, sizeof(element->tokens));
+ if (type->is_array()) {
+ slots->tokens[1] = a;
+ }
+
+ slots->swizzle = element->swizzle;
+ slots++;
+ }
+ }
+
+ return uni;
}
static void
@@ -88,8 +377,12 @@ add_builtin_variable(exec_list *instructions, glsl_symbol_table *symtab, assert(type != NULL);
- add_variable(instructions, symtab, proto->name, type, proto->mode,
- proto->slot);
+ if (proto->mode == ir_var_uniform) {
+ add_uniform(instructions, symtab, proto->name, type);
+ } else {
+ add_variable(instructions, symtab, proto->name, type, proto->mode,
+ proto->slot);
+ }
}
static void
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index 7760b4f2c..16894757b 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -994,6 +994,19 @@ update_array_sizes(struct gl_shader_program *prog) }
if (size + 1 != var->type->fields.array->length) {
+ /* If this is a built-in uniform (i.e., it's backed by some
+ * fixed-function state), adjust the number of state slots to
+ * match the new array size. The number of slots per array entry
+ * is not known. It seems saft to assume that the total number of
+ * slots is an integer multiple of the number of array elements.
+ * Determine the number of slots per array element by dividing by
+ * the old (total) size.
+ */
+ if (var->num_state_slots > 0) {
+ var->num_state_slots = (size + 1)
+ * (var->num_state_slots / var->type->length);
+ }
+
var->type = glsl_type::get_array_instance(var->type->fields.array,
size + 1);
/* FINISHME: We should update the types of array
diff --git a/mesalib/src/mapi/glapi/gen/ARB_color_buffer_float.xml b/mesalib/src/mapi/glapi/gen/ARB_color_buffer_float.xml new file mode 100644 index 000000000..7acf27155 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_color_buffer_float.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_color_buffer_float" number="39"> + + <enum name="RGBA_FLOAT_MODE_ARB" value="0x8820"/> + <enum name="CLAMP_VERTEX_COLOR_ARB" value="0x891A"/> + <enum name="CLAMP_FRAGMENT_COLOR_ARB" value="0x891B"/> + <enum name="CLAMP_READ_COLOR_ARB" value="0x891C"/> + <enum name="FIXED_ONLY_ARB" value="0x891D"/> + + <function name="ClampColorARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="clamp" type="GLenum"/> + <glx rop="234"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile index 867cc3e29..3d39376b0 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile +++ b/mesalib/src/mapi/glapi/gen/Makefile @@ -69,6 +69,7 @@ XORG_OUTPUTS = \ API_XML = \
gl_API.xml \
+ ARB_color_buffer_float.xml \
ARB_copy_buffer.xml \
ARB_depth_clamp.xml \
ARB_draw_buffers_blend.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 2398d3f4a..a00689f26 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -7979,6 +7979,7 @@ <xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Non-ARB extensions sorted by extension number. -->
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h index 62440a708..bebae3de5 100644 --- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h +++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h @@ -774,6 +774,7 @@ GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLcha GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp);
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
@@ -817,28 +818,28 @@ GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar); GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_613)(GLuint program, GLenum pname, GLint value);
GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLenum pattern);
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
@@ -901,7 +902,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_667)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
@@ -976,15 +977,15 @@ GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLi GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_717)(GLuint fence);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
@@ -1073,12 +1074,12 @@ GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_802)(GLuint array);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
@@ -1089,54 +1090,54 @@ GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
@@ -1172,10 +1173,10 @@ GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLenum target, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
@@ -1287,8 +1288,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, G GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLenum target, GLsizei length, GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
@@ -1296,11 +1297,11 @@ GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint id, GLenum pname, GLuint64EXT *params);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
#undef MAPI_TMP_DEFINES
@@ -6515,3048 +6516,3055 @@ GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs) ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
}
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp)
{
const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[575];
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[576];
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[577];
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[578];
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
}
GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[579];
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
}
GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[580];
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[581];
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
((void (APIENTRY *)(GLuint array)) _func)(array);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[582];
+ mapi_func _func = ((const mapi_func *) _tbl)[583];
((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
}
GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[583];
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[584];
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[585];
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
((void (APIENTRY *)(GLsync sync)) _func)(sync);
}
GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[586];
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[587];
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[588];
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
}
GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[591];
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[592];
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[593];
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[594];
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[595];
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[598];
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[599];
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[600];
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[601];
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[602];
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[603];
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[604];
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[605];
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
((void (APIENTRY *)(GLclampf depth)) _func)(depth);
}
GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[606];
+ mapi_func _func = ((const mapi_func *) _tbl)[607];
((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[607];
+ mapi_func _func = ((const mapi_func *) _tbl)[608];
((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
}
GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[608];
+ mapi_func _func = ((const mapi_func *) _tbl)[609];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[609];
+ mapi_func _func = ((const mapi_func *) _tbl)[610];
((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
}
GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[613];
+ mapi_func _func = ((const mapi_func *) _tbl)[614];
((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[632];
+ mapi_func _func = ((const mapi_func *) _tbl)[633];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[633];
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[634];
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[635];
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[636];
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[637];
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
}
GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[668];
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[682];
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
+ mapi_func _func = ((const mapi_func *) _tbl)[708];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[741];
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
+ mapi_func _func = ((const mapi_func *) _tbl)[747];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[783];
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[784];
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[785];
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[786];
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[787];
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[788];
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[789];
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[790];
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
((void (APIENTRY *)(void)) _func)();
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[791];
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
}
GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[799];
+ mapi_func _func = ((const mapi_func *) _tbl)[800];
((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[857];
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
((void (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
}
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
@@ -11806,9 +11814,12 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n" ".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColorARB))"\n"
"\t"STUB_ASM_CODE("572")"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
+"\t"STUB_ASM_CODE("573")"\n"
+
".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
@@ -11816,7 +11827,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n" ".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
-"\t"STUB_ASM_CODE("573")"\n"
+"\t"STUB_ASM_CODE("574")"\n"
".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
@@ -11825,139 +11836,139 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n" ".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
-"\t"STUB_ASM_CODE("574")"\n"
+"\t"STUB_ASM_CODE("575")"\n"
".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
-"\t"STUB_ASM_CODE("575")"\n"
+"\t"STUB_ASM_CODE("576")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
-"\t"STUB_ASM_CODE("576")"\n"
+"\t"STUB_ASM_CODE("577")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
-"\t"STUB_ASM_CODE("577")"\n"
+"\t"STUB_ASM_CODE("578")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
-"\t"STUB_ASM_CODE("578")"\n"
+"\t"STUB_ASM_CODE("579")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
-"\t"STUB_ASM_CODE("579")"\n"
+"\t"STUB_ASM_CODE("580")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
-"\t"STUB_ASM_CODE("580")"\n"
+"\t"STUB_ASM_CODE("581")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
-"\t"STUB_ASM_CODE("581")"\n"
+"\t"STUB_ASM_CODE("582")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
-"\t"STUB_ASM_CODE("582")"\n"
+"\t"STUB_ASM_CODE("583")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
-"\t"STUB_ASM_CODE("583")"\n"
+"\t"STUB_ASM_CODE("584")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
-"\t"STUB_ASM_CODE("584")"\n"
+"\t"STUB_ASM_CODE("585")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
-"\t"STUB_ASM_CODE("585")"\n"
+"\t"STUB_ASM_CODE("586")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
-"\t"STUB_ASM_CODE("586")"\n"
+"\t"STUB_ASM_CODE("587")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
-"\t"STUB_ASM_CODE("587")"\n"
+"\t"STUB_ASM_CODE("588")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
-"\t"STUB_ASM_CODE("588")"\n"
+"\t"STUB_ASM_CODE("589")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
-"\t"STUB_ASM_CODE("589")"\n"
+"\t"STUB_ASM_CODE("590")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
-"\t"STUB_ASM_CODE("590")"\n"
+"\t"STUB_ASM_CODE("591")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("591")"\n"
+"\t"STUB_ASM_CODE("592")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("592")"\n"
+"\t"STUB_ASM_CODE("593")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("593")"\n"
+"\t"STUB_ASM_CODE("594")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("594")"\n"
+"\t"STUB_ASM_CODE("595")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
-"\t"STUB_ASM_CODE("595")"\n"
+"\t"STUB_ASM_CODE("596")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("596")"\n"
+"\t"STUB_ASM_CODE("597")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
-"\t"STUB_ASM_CODE("597")"\n"
+"\t"STUB_ASM_CODE("598")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("598")"\n"
+"\t"STUB_ASM_CODE("599")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("599")"\n"
+"\t"STUB_ASM_CODE("600")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("600")"\n"
+"\t"STUB_ASM_CODE("601")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("601")"\n"
+"\t"STUB_ASM_CODE("602")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("602")"\n"
+"\t"STUB_ASM_CODE("603")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("603")"\n"
+"\t"STUB_ASM_CODE("604")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("604")"\n"
+"\t"STUB_ASM_CODE("605")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
-"\t"STUB_ASM_CODE("605")"\n"
+"\t"STUB_ASM_CODE("606")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
-"\t"STUB_ASM_CODE("606")"\n"
+"\t"STUB_ASM_CODE("607")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
-"\t"STUB_ASM_CODE("607")"\n"
+"\t"STUB_ASM_CODE("608")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
-"\t"STUB_ASM_CODE("608")"\n"
+"\t"STUB_ASM_CODE("609")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
-"\t"STUB_ASM_CODE("609")"\n"
+"\t"STUB_ASM_CODE("610")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("613")"\n"
+"\t"STUB_ASM_CODE("614")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("632")"\n"
+"\t"STUB_ASM_CODE("633")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
-"\t"STUB_ASM_CODE("633")"\n"
+"\t"STUB_ASM_CODE("634")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("634")"\n"
+"\t"STUB_ASM_CODE("635")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("635")"\n"
+"\t"STUB_ASM_CODE("636")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("636")"\n"
+"\t"STUB_ASM_CODE("637")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("637")"\n"
+"\t"STUB_ASM_CODE("638")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("638")"\n"
+"\t"STUB_ASM_CODE("639")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
@@ -11966,7 +11977,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" ".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("639")"\n"
+"\t"STUB_ASM_CODE("640")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
@@ -11975,211 +11986,211 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" ".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("640")"\n"
+"\t"STUB_ASM_CODE("641")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("641")"\n"
+"\t"STUB_ASM_CODE("642")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("642")"\n"
+"\t"STUB_ASM_CODE("643")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("643")"\n"
+"\t"STUB_ASM_CODE("644")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("644")"\n"
+"\t"STUB_ASM_CODE("645")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("645")"\n"
+"\t"STUB_ASM_CODE("646")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("646")"\n"
+"\t"STUB_ASM_CODE("647")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("647")"\n"
+"\t"STUB_ASM_CODE("648")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("648")"\n"
+"\t"STUB_ASM_CODE("649")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("649")"\n"
+"\t"STUB_ASM_CODE("650")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("650")"\n"
+"\t"STUB_ASM_CODE("651")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("651")"\n"
+"\t"STUB_ASM_CODE("652")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("652")"\n"
+"\t"STUB_ASM_CODE("653")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("653")"\n"
+"\t"STUB_ASM_CODE("654")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("654")"\n"
+"\t"STUB_ASM_CODE("655")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("655")"\n"
+"\t"STUB_ASM_CODE("656")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("656")"\n"
+"\t"STUB_ASM_CODE("657")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("657")"\n"
+"\t"STUB_ASM_CODE("658")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("658")"\n"
+"\t"STUB_ASM_CODE("659")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("659")"\n"
+"\t"STUB_ASM_CODE("660")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("660")"\n"
+"\t"STUB_ASM_CODE("661")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("661")"\n"
+"\t"STUB_ASM_CODE("662")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("662")"\n"
+"\t"STUB_ASM_CODE("663")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("663")"\n"
+"\t"STUB_ASM_CODE("664")"\n"
".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("664")"\n"
+"\t"STUB_ASM_CODE("665")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("665")"\n"
+"\t"STUB_ASM_CODE("666")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("667")"\n"
+"\t"STUB_ASM_CODE("668")"\n"
".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("668")"\n"
+"\t"STUB_ASM_CODE("669")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("669")"\n"
+"\t"STUB_ASM_CODE("670")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("670")"\n"
+"\t"STUB_ASM_CODE("671")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("671")"\n"
+"\t"STUB_ASM_CODE("672")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("672")"\n"
+"\t"STUB_ASM_CODE("673")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("673")"\n"
+"\t"STUB_ASM_CODE("674")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("674")"\n"
+"\t"STUB_ASM_CODE("675")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("675")"\n"
+"\t"STUB_ASM_CODE("676")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("676")"\n"
+"\t"STUB_ASM_CODE("677")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("677")"\n"
+"\t"STUB_ASM_CODE("678")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("678")"\n"
+"\t"STUB_ASM_CODE("679")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("679")"\n"
+"\t"STUB_ASM_CODE("680")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("680")"\n"
+"\t"STUB_ASM_CODE("681")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("681")"\n"
+"\t"STUB_ASM_CODE("682")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("682")"\n"
+"\t"STUB_ASM_CODE("683")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("683")"\n"
+"\t"STUB_ASM_CODE("684")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("684")"\n"
+"\t"STUB_ASM_CODE("685")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
@@ -12188,7 +12199,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("685")"\n"
+"\t"STUB_ASM_CODE("686")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
@@ -12197,7 +12208,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("686")"\n"
+"\t"STUB_ASM_CODE("687")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
@@ -12206,7 +12217,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("687")"\n"
+"\t"STUB_ASM_CODE("688")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
@@ -12215,7 +12226,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("688")"\n"
+"\t"STUB_ASM_CODE("689")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
@@ -12224,7 +12235,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("689")"\n"
+"\t"STUB_ASM_CODE("690")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
@@ -12233,7 +12244,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("690")"\n"
+"\t"STUB_ASM_CODE("691")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
@@ -12242,7 +12253,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("691")"\n"
+"\t"STUB_ASM_CODE("692")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
@@ -12251,7 +12262,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("692")"\n"
+"\t"STUB_ASM_CODE("693")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
@@ -12260,7 +12271,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("693")"\n"
+"\t"STUB_ASM_CODE("694")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
@@ -12269,7 +12280,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("694")"\n"
+"\t"STUB_ASM_CODE("695")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
@@ -12278,7 +12289,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("695")"\n"
+"\t"STUB_ASM_CODE("696")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
@@ -12287,7 +12298,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("696")"\n"
+"\t"STUB_ASM_CODE("697")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
@@ -12296,7 +12307,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("697")"\n"
+"\t"STUB_ASM_CODE("698")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
@@ -12305,7 +12316,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("698")"\n"
+"\t"STUB_ASM_CODE("699")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
@@ -12314,7 +12325,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("699")"\n"
+"\t"STUB_ASM_CODE("700")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
@@ -12323,70 +12334,70 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n" ".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("700")"\n"
+"\t"STUB_ASM_CODE("701")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("701")"\n"
+"\t"STUB_ASM_CODE("702")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("702")"\n"
+"\t"STUB_ASM_CODE("703")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("703")"\n"
+"\t"STUB_ASM_CODE("704")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("704")"\n"
+"\t"STUB_ASM_CODE("705")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("705")"\n"
+"\t"STUB_ASM_CODE("706")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("706")"\n"
+"\t"STUB_ASM_CODE("707")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
+"\t"STUB_ASM_CODE("708")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("717")"\n"
+"\t"STUB_ASM_CODE("718")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("718")"\n"
+"\t"STUB_ASM_CODE("719")"\n"
".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
+"\t"STUB_ASM_CODE("720")"\n"
".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
+"\t"STUB_ASM_CODE("721")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
+"\t"STUB_ASM_CODE("722")"\n"
".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
+"\t"STUB_ASM_CODE("723")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
+"\t"STUB_ASM_CODE("724")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("724")"\n"
+"\t"STUB_ASM_CODE("725")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("725")"\n"
+"\t"STUB_ASM_CODE("726")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("726")"\n"
+"\t"STUB_ASM_CODE("727")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("727")"\n"
+"\t"STUB_ASM_CODE("728")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
@@ -12395,721 +12406,721 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n" ".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("728")"\n"
+"\t"STUB_ASM_CODE("729")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("729")"\n"
+"\t"STUB_ASM_CODE("730")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("730")"\n"
+"\t"STUB_ASM_CODE("731")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("731")"\n"
+"\t"STUB_ASM_CODE("732")"\n"
".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("732")"\n"
+"\t"STUB_ASM_CODE("733")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
+"\t"STUB_ASM_CODE("734")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
+"\t"STUB_ASM_CODE("735")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
+"\t"STUB_ASM_CODE("736")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
+"\t"STUB_ASM_CODE("737")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
+"\t"STUB_ASM_CODE("738")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
+"\t"STUB_ASM_CODE("739")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
+"\t"STUB_ASM_CODE("740")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
+"\t"STUB_ASM_CODE("741")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("741")"\n"
+"\t"STUB_ASM_CODE("742")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
+"\t"STUB_ASM_CODE("743")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
+"\t"STUB_ASM_CODE("744")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
+"\t"STUB_ASM_CODE("745")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
+"\t"STUB_ASM_CODE("746")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
+"\t"STUB_ASM_CODE("747")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
+"\t"STUB_ASM_CODE("748")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
+"\t"STUB_ASM_CODE("749")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
+"\t"STUB_ASM_CODE("750")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
+"\t"STUB_ASM_CODE("751")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
+"\t"STUB_ASM_CODE("752")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
+"\t"STUB_ASM_CODE("753")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
+"\t"STUB_ASM_CODE("754")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
+"\t"STUB_ASM_CODE("755")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
+"\t"STUB_ASM_CODE("756")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
+"\t"STUB_ASM_CODE("757")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
+"\t"STUB_ASM_CODE("758")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
+"\t"STUB_ASM_CODE("759")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
+"\t"STUB_ASM_CODE("760")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
+"\t"STUB_ASM_CODE("761")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
+"\t"STUB_ASM_CODE("762")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
+"\t"STUB_ASM_CODE("763")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
+"\t"STUB_ASM_CODE("764")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
+"\t"STUB_ASM_CODE("765")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
+"\t"STUB_ASM_CODE("766")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
+"\t"STUB_ASM_CODE("767")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
+"\t"STUB_ASM_CODE("768")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
+"\t"STUB_ASM_CODE("769")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
+"\t"STUB_ASM_CODE("770")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
+"\t"STUB_ASM_CODE("771")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
+"\t"STUB_ASM_CODE("772")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
+"\t"STUB_ASM_CODE("773")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
+"\t"STUB_ASM_CODE("774")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
+"\t"STUB_ASM_CODE("775")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
+"\t"STUB_ASM_CODE("776")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
+"\t"STUB_ASM_CODE("777")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
+"\t"STUB_ASM_CODE("778")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
+"\t"STUB_ASM_CODE("779")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
+"\t"STUB_ASM_CODE("780")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
+"\t"STUB_ASM_CODE("781")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
+"\t"STUB_ASM_CODE("782")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
+"\t"STUB_ASM_CODE("783")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("783")"\n"
+"\t"STUB_ASM_CODE("784")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("784")"\n"
+"\t"STUB_ASM_CODE("785")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("785")"\n"
+"\t"STUB_ASM_CODE("786")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("786")"\n"
+"\t"STUB_ASM_CODE("787")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("787")"\n"
+"\t"STUB_ASM_CODE("788")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("788")"\n"
+"\t"STUB_ASM_CODE("789")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("789")"\n"
+"\t"STUB_ASM_CODE("790")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("790")"\n"
+"\t"STUB_ASM_CODE("791")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("791")"\n"
+"\t"STUB_ASM_CODE("792")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
+"\t"STUB_ASM_CODE("793")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
+"\t"STUB_ASM_CODE("794")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
+"\t"STUB_ASM_CODE("795")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
+"\t"STUB_ASM_CODE("796")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
+"\t"STUB_ASM_CODE("797")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("799")"\n"
+"\t"STUB_ASM_CODE("800")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
+"\t"STUB_ASM_CODE("802")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("802")"\n"
+"\t"STUB_ASM_CODE("803")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
+"\t"STUB_ASM_CODE("804")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
+"\t"STUB_ASM_CODE("805")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
+"\t"STUB_ASM_CODE("806")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
+"\t"STUB_ASM_CODE("807")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
+"\t"STUB_ASM_CODE("808")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
+"\t"STUB_ASM_CODE("809")"\n"
".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
+"\t"STUB_ASM_CODE("810")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("857")"\n"
+"\t"STUB_ASM_CODE("858")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("858")"\n"
+"\t"STUB_ASM_CODE("859")"\n"
".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("859")"\n"
+"\t"STUB_ASM_CODE("860")"\n"
".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("860")"\n"
+"\t"STUB_ASM_CODE("861")"\n"
".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("861")"\n"
+"\t"STUB_ASM_CODE("862")"\n"
".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("862")"\n"
+"\t"STUB_ASM_CODE("863")"\n"
".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("863")"\n"
+"\t"STUB_ASM_CODE("864")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("864")"\n"
+"\t"STUB_ASM_CODE("865")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("865")"\n"
+"\t"STUB_ASM_CODE("866")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("866")"\n"
+"\t"STUB_ASM_CODE("867")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("867")"\n"
+"\t"STUB_ASM_CODE("868")"\n"
".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("868")"\n"
+"\t"STUB_ASM_CODE("869")"\n"
".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("869")"\n"
+"\t"STUB_ASM_CODE("870")"\n"
".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("870")"\n"
+"\t"STUB_ASM_CODE("871")"\n"
".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("871")"\n"
+"\t"STUB_ASM_CODE("872")"\n"
".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("872")"\n"
+"\t"STUB_ASM_CODE("873")"\n"
".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("873")"\n"
+"\t"STUB_ASM_CODE("874")"\n"
".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
+"\t"STUB_ASM_CODE("875")"\n"
".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("875")"\n"
+"\t"STUB_ASM_CODE("876")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("878")"\n"
+"\t"STUB_ASM_CODE("879")"\n"
".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("879")"\n"
+"\t"STUB_ASM_CODE("880")"\n"
".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
+"\t"STUB_ASM_CODE("881")"\n"
".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
+"\t"STUB_ASM_CODE("882")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
+"\t"STUB_ASM_CODE("883")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
+"\t"STUB_ASM_CODE("884")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
+"\t"STUB_ASM_CODE("885")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("885")"\n"
+"\t"STUB_ASM_CODE("886")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("886")"\n"
+"\t"STUB_ASM_CODE("887")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("887")"\n"
+"\t"STUB_ASM_CODE("888")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("888")"\n"
+"\t"STUB_ASM_CODE("889")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("889")"\n"
+"\t"STUB_ASM_CODE("890")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("890")"\n"
+"\t"STUB_ASM_CODE("891")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("891")"\n"
+"\t"STUB_ASM_CODE("892")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("892")"\n"
+"\t"STUB_ASM_CODE("893")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("893")"\n"
+"\t"STUB_ASM_CODE("894")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("894")"\n"
+"\t"STUB_ASM_CODE("895")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("895")"\n"
+"\t"STUB_ASM_CODE("896")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("896")"\n"
+"\t"STUB_ASM_CODE("897")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("897")"\n"
+"\t"STUB_ASM_CODE("898")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("898")"\n"
+"\t"STUB_ASM_CODE("899")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("899")"\n"
+"\t"STUB_ASM_CODE("900")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("900")"\n"
+"\t"STUB_ASM_CODE("901")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("901")"\n"
+"\t"STUB_ASM_CODE("902")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("902")"\n"
+"\t"STUB_ASM_CODE("903")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("903")"\n"
+"\t"STUB_ASM_CODE("904")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("904")"\n"
+"\t"STUB_ASM_CODE("905")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("905")"\n"
+"\t"STUB_ASM_CODE("906")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("906")"\n"
+"\t"STUB_ASM_CODE("907")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("907")"\n"
+"\t"STUB_ASM_CODE("908")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("908")"\n"
+"\t"STUB_ASM_CODE("909")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("909")"\n"
+"\t"STUB_ASM_CODE("910")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("910")"\n"
+"\t"STUB_ASM_CODE("911")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("911")"\n"
+"\t"STUB_ASM_CODE("912")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("912")"\n"
+"\t"STUB_ASM_CODE("913")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("913")"\n"
+"\t"STUB_ASM_CODE("914")"\n"
".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("914")"\n"
+"\t"STUB_ASM_CODE("915")"\n"
".globl "GLAPI_PREFIX_STR(Disablei)"\n"
".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("915")"\n"
+"\t"STUB_ASM_CODE("916")"\n"
".globl "GLAPI_PREFIX_STR(Enablei)"\n"
".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("916")"\n"
+"\t"STUB_ASM_CODE("917")"\n"
".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("917")"\n"
+"\t"STUB_ASM_CODE("918")"\n"
".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("918")"\n"
+"\t"STUB_ASM_CODE("919")"\n"
".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("919")"\n"
+"\t"STUB_ASM_CODE("920")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("920")"\n"
+"\t"STUB_ASM_CODE("921")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("921")"\n"
+"\t"STUB_ASM_CODE("922")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("922")"\n"
+"\t"STUB_ASM_CODE("923")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("923")"\n"
+"\t"STUB_ASM_CODE("924")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("924")"\n"
+"\t"STUB_ASM_CODE("925")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("925")"\n"
+"\t"STUB_ASM_CODE("926")"\n"
".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("926")"\n"
+"\t"STUB_ASM_CODE("927")"\n"
".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("927")"\n"
+"\t"STUB_ASM_CODE("928")"\n"
".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("928")"\n"
+"\t"STUB_ASM_CODE("929")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("929")"\n"
+"\t"STUB_ASM_CODE("930")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("930")"\n"
+"\t"STUB_ASM_CODE("931")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("931")"\n"
+"\t"STUB_ASM_CODE("932")"\n"
".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
+"\t"STUB_ASM_CODE("933")"\n"
".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
+"\t"STUB_ASM_CODE("934")"\n"
".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
+"\t"STUB_ASM_CODE("935")"\n"
".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("937")"\n"
+"\t"STUB_ASM_CODE("938")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("938")"\n"
+"\t"STUB_ASM_CODE("939")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
+"\t"STUB_ASM_CODE("940")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
+"\t"STUB_ASM_CODE("941")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
+"\t"STUB_ASM_CODE("942")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
+"\t"STUB_ASM_CODE("943")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
+"\t"STUB_ASM_CODE("944")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
+"\t"STUB_ASM_CODE("950")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("950")"\n"
+"\t"STUB_ASM_CODE("951")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S index 5d9df9852..ec194bcda 100644 --- a/mesalib/src/mapi/glapi/glapi_sparc.S +++ b/mesalib/src/mapi/glapi/glapi_sparc.S @@ -767,47 +767,46 @@ gl_dispatch_functions_start: GL_STUB(glGetActiveAttribARB, 569)
GL_STUB(glGetAttribLocationARB, 570)
GL_STUB(glDrawBuffersARB, 571)
- GL_STUB(glDrawArraysInstancedARB, 572)
- GL_STUB(glDrawElementsInstancedARB, 573)
- GL_STUB(glRenderbufferStorageMultisample, 574)
- GL_STUB(glFramebufferTextureARB, 575)
- GL_STUB(glFramebufferTextureFaceARB, 576)
- GL_STUB(glProgramParameteriARB, 577)
- GL_STUB(glVertexAttribDivisorARB, 578)
- GL_STUB(glFlushMappedBufferRange, 579)
- GL_STUB(glMapBufferRange, 580)
- GL_STUB(glBindVertexArray, 581)
- GL_STUB(glGenVertexArrays, 582)
- GL_STUB(glCopyBufferSubData, 583)
- GL_STUB(glClientWaitSync, 584)
- GL_STUB(glDeleteSync, 585)
- GL_STUB(glFenceSync, 586)
- GL_STUB(glGetInteger64v, 587)
- GL_STUB(glGetSynciv, 588)
- GL_STUB(glIsSync, 589)
- GL_STUB(glWaitSync, 590)
- GL_STUB(glDrawElementsBaseVertex, 591)
- GL_STUB(glDrawRangeElementsBaseVertex, 592)
- GL_STUB(glMultiDrawElementsBaseVertex, 593)
- GL_STUB(glBlendEquationSeparateiARB, 594)
- GL_STUB(glBlendEquationiARB, 595)
- GL_STUB(glBlendFuncSeparateiARB, 596)
- GL_STUB(glBlendFunciARB, 597)
- GL_STUB(glBindTransformFeedback, 598)
- GL_STUB(glDeleteTransformFeedbacks, 599)
- GL_STUB(glDrawTransformFeedback, 600)
- GL_STUB(glGenTransformFeedbacks, 601)
- GL_STUB(glIsTransformFeedback, 602)
- GL_STUB(glPauseTransformFeedback, 603)
- GL_STUB(glResumeTransformFeedback, 604)
- GL_STUB(glClearDepthf, 605)
- GL_STUB(glDepthRangef, 606)
- GL_STUB(glGetShaderPrecisionFormat, 607)
- GL_STUB(glReleaseShaderCompiler, 608)
- GL_STUB(glShaderBinary, 609)
- GL_STUB(glPolygonOffsetEXT, 610)
- GL_STUB(gl_dispatch_stub_611, 611)
- HIDDEN(gl_dispatch_stub_611)
+ GL_STUB(glClampColorARB, 572)
+ GL_STUB(glDrawArraysInstancedARB, 573)
+ GL_STUB(glDrawElementsInstancedARB, 574)
+ GL_STUB(glRenderbufferStorageMultisample, 575)
+ GL_STUB(glFramebufferTextureARB, 576)
+ GL_STUB(glFramebufferTextureFaceARB, 577)
+ GL_STUB(glProgramParameteriARB, 578)
+ GL_STUB(glVertexAttribDivisorARB, 579)
+ GL_STUB(glFlushMappedBufferRange, 580)
+ GL_STUB(glMapBufferRange, 581)
+ GL_STUB(glBindVertexArray, 582)
+ GL_STUB(glGenVertexArrays, 583)
+ GL_STUB(glCopyBufferSubData, 584)
+ GL_STUB(glClientWaitSync, 585)
+ GL_STUB(glDeleteSync, 586)
+ GL_STUB(glFenceSync, 587)
+ GL_STUB(glGetInteger64v, 588)
+ GL_STUB(glGetSynciv, 589)
+ GL_STUB(glIsSync, 590)
+ GL_STUB(glWaitSync, 591)
+ GL_STUB(glDrawElementsBaseVertex, 592)
+ GL_STUB(glDrawRangeElementsBaseVertex, 593)
+ GL_STUB(glMultiDrawElementsBaseVertex, 594)
+ GL_STUB(glBlendEquationSeparateiARB, 595)
+ GL_STUB(glBlendEquationiARB, 596)
+ GL_STUB(glBlendFuncSeparateiARB, 597)
+ GL_STUB(glBlendFunciARB, 598)
+ GL_STUB(glBindTransformFeedback, 599)
+ GL_STUB(glDeleteTransformFeedbacks, 600)
+ GL_STUB(glDrawTransformFeedback, 601)
+ GL_STUB(glGenTransformFeedbacks, 602)
+ GL_STUB(glIsTransformFeedback, 603)
+ GL_STUB(glPauseTransformFeedback, 604)
+ GL_STUB(glResumeTransformFeedback, 605)
+ GL_STUB(glClearDepthf, 606)
+ GL_STUB(glDepthRangef, 607)
+ GL_STUB(glGetShaderPrecisionFormat, 608)
+ GL_STUB(glReleaseShaderCompiler, 609)
+ GL_STUB(glShaderBinary, 610)
+ GL_STUB(glPolygonOffsetEXT, 611)
GL_STUB(gl_dispatch_stub_612, 612)
HIDDEN(gl_dispatch_stub_612)
GL_STUB(gl_dispatch_stub_613, 613)
@@ -822,85 +821,85 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_617)
GL_STUB(gl_dispatch_stub_618, 618)
HIDDEN(gl_dispatch_stub_618)
- GL_STUB(glColorPointerEXT, 619)
- GL_STUB(glEdgeFlagPointerEXT, 620)
- GL_STUB(glIndexPointerEXT, 621)
- GL_STUB(glNormalPointerEXT, 622)
- GL_STUB(glTexCoordPointerEXT, 623)
- GL_STUB(glVertexPointerEXT, 624)
- GL_STUB(glPointParameterfEXT, 625)
- GL_STUB(glPointParameterfvEXT, 626)
- GL_STUB(glLockArraysEXT, 627)
- GL_STUB(glUnlockArraysEXT, 628)
- GL_STUB(glSecondaryColor3bEXT, 629)
- GL_STUB(glSecondaryColor3bvEXT, 630)
- GL_STUB(glSecondaryColor3dEXT, 631)
- GL_STUB(glSecondaryColor3dvEXT, 632)
- GL_STUB(glSecondaryColor3fEXT, 633)
- GL_STUB(glSecondaryColor3fvEXT, 634)
- GL_STUB(glSecondaryColor3iEXT, 635)
- GL_STUB(glSecondaryColor3ivEXT, 636)
- GL_STUB(glSecondaryColor3sEXT, 637)
- GL_STUB(glSecondaryColor3svEXT, 638)
- GL_STUB(glSecondaryColor3ubEXT, 639)
- GL_STUB(glSecondaryColor3ubvEXT, 640)
- GL_STUB(glSecondaryColor3uiEXT, 641)
- GL_STUB(glSecondaryColor3uivEXT, 642)
- GL_STUB(glSecondaryColor3usEXT, 643)
- GL_STUB(glSecondaryColor3usvEXT, 644)
- GL_STUB(glSecondaryColorPointerEXT, 645)
- GL_STUB(glMultiDrawArraysEXT, 646)
- GL_STUB(glMultiDrawElementsEXT, 647)
- GL_STUB(glFogCoordPointerEXT, 648)
- GL_STUB(glFogCoorddEXT, 649)
- GL_STUB(glFogCoorddvEXT, 650)
- GL_STUB(glFogCoordfEXT, 651)
- GL_STUB(glFogCoordfvEXT, 652)
- GL_STUB(gl_dispatch_stub_653, 653)
- HIDDEN(gl_dispatch_stub_653)
- GL_STUB(glBlendFuncSeparateEXT, 654)
- GL_STUB(glFlushVertexArrayRangeNV, 655)
- GL_STUB(glVertexArrayRangeNV, 656)
- GL_STUB(glCombinerInputNV, 657)
- GL_STUB(glCombinerOutputNV, 658)
- GL_STUB(glCombinerParameterfNV, 659)
- GL_STUB(glCombinerParameterfvNV, 660)
- GL_STUB(glCombinerParameteriNV, 661)
- GL_STUB(glCombinerParameterivNV, 662)
- GL_STUB(glFinalCombinerInputNV, 663)
- GL_STUB(glGetCombinerInputParameterfvNV, 664)
- GL_STUB(glGetCombinerInputParameterivNV, 665)
- GL_STUB(glGetCombinerOutputParameterfvNV, 666)
- GL_STUB(glGetCombinerOutputParameterivNV, 667)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 668)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 669)
- GL_STUB(glResizeBuffersMESA, 670)
- GL_STUB(glWindowPos2dMESA, 671)
- GL_STUB(glWindowPos2dvMESA, 672)
- GL_STUB(glWindowPos2fMESA, 673)
- GL_STUB(glWindowPos2fvMESA, 674)
- GL_STUB(glWindowPos2iMESA, 675)
- GL_STUB(glWindowPos2ivMESA, 676)
- GL_STUB(glWindowPos2sMESA, 677)
- GL_STUB(glWindowPos2svMESA, 678)
- GL_STUB(glWindowPos3dMESA, 679)
- GL_STUB(glWindowPos3dvMESA, 680)
- GL_STUB(glWindowPos3fMESA, 681)
- GL_STUB(glWindowPos3fvMESA, 682)
- GL_STUB(glWindowPos3iMESA, 683)
- GL_STUB(glWindowPos3ivMESA, 684)
- GL_STUB(glWindowPos3sMESA, 685)
- GL_STUB(glWindowPos3svMESA, 686)
- GL_STUB(glWindowPos4dMESA, 687)
- GL_STUB(glWindowPos4dvMESA, 688)
- GL_STUB(glWindowPos4fMESA, 689)
- GL_STUB(glWindowPos4fvMESA, 690)
- GL_STUB(glWindowPos4iMESA, 691)
- GL_STUB(glWindowPos4ivMESA, 692)
- GL_STUB(glWindowPos4sMESA, 693)
- GL_STUB(glWindowPos4svMESA, 694)
- GL_STUB(gl_dispatch_stub_695, 695)
- HIDDEN(gl_dispatch_stub_695)
+ GL_STUB(gl_dispatch_stub_619, 619)
+ HIDDEN(gl_dispatch_stub_619)
+ GL_STUB(glColorPointerEXT, 620)
+ GL_STUB(glEdgeFlagPointerEXT, 621)
+ GL_STUB(glIndexPointerEXT, 622)
+ GL_STUB(glNormalPointerEXT, 623)
+ GL_STUB(glTexCoordPointerEXT, 624)
+ GL_STUB(glVertexPointerEXT, 625)
+ GL_STUB(glPointParameterfEXT, 626)
+ GL_STUB(glPointParameterfvEXT, 627)
+ GL_STUB(glLockArraysEXT, 628)
+ GL_STUB(glUnlockArraysEXT, 629)
+ GL_STUB(glSecondaryColor3bEXT, 630)
+ GL_STUB(glSecondaryColor3bvEXT, 631)
+ GL_STUB(glSecondaryColor3dEXT, 632)
+ GL_STUB(glSecondaryColor3dvEXT, 633)
+ GL_STUB(glSecondaryColor3fEXT, 634)
+ GL_STUB(glSecondaryColor3fvEXT, 635)
+ GL_STUB(glSecondaryColor3iEXT, 636)
+ GL_STUB(glSecondaryColor3ivEXT, 637)
+ GL_STUB(glSecondaryColor3sEXT, 638)
+ GL_STUB(glSecondaryColor3svEXT, 639)
+ GL_STUB(glSecondaryColor3ubEXT, 640)
+ GL_STUB(glSecondaryColor3ubvEXT, 641)
+ GL_STUB(glSecondaryColor3uiEXT, 642)
+ GL_STUB(glSecondaryColor3uivEXT, 643)
+ GL_STUB(glSecondaryColor3usEXT, 644)
+ GL_STUB(glSecondaryColor3usvEXT, 645)
+ GL_STUB(glSecondaryColorPointerEXT, 646)
+ GL_STUB(glMultiDrawArraysEXT, 647)
+ GL_STUB(glMultiDrawElementsEXT, 648)
+ GL_STUB(glFogCoordPointerEXT, 649)
+ GL_STUB(glFogCoorddEXT, 650)
+ GL_STUB(glFogCoorddvEXT, 651)
+ GL_STUB(glFogCoordfEXT, 652)
+ GL_STUB(glFogCoordfvEXT, 653)
+ GL_STUB(gl_dispatch_stub_654, 654)
+ HIDDEN(gl_dispatch_stub_654)
+ GL_STUB(glBlendFuncSeparateEXT, 655)
+ GL_STUB(glFlushVertexArrayRangeNV, 656)
+ GL_STUB(glVertexArrayRangeNV, 657)
+ GL_STUB(glCombinerInputNV, 658)
+ GL_STUB(glCombinerOutputNV, 659)
+ GL_STUB(glCombinerParameterfNV, 660)
+ GL_STUB(glCombinerParameterfvNV, 661)
+ GL_STUB(glCombinerParameteriNV, 662)
+ GL_STUB(glCombinerParameterivNV, 663)
+ GL_STUB(glFinalCombinerInputNV, 664)
+ GL_STUB(glGetCombinerInputParameterfvNV, 665)
+ GL_STUB(glGetCombinerInputParameterivNV, 666)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 667)
+ GL_STUB(glGetCombinerOutputParameterivNV, 668)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 669)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 670)
+ GL_STUB(glResizeBuffersMESA, 671)
+ GL_STUB(glWindowPos2dMESA, 672)
+ GL_STUB(glWindowPos2dvMESA, 673)
+ GL_STUB(glWindowPos2fMESA, 674)
+ GL_STUB(glWindowPos2fvMESA, 675)
+ GL_STUB(glWindowPos2iMESA, 676)
+ GL_STUB(glWindowPos2ivMESA, 677)
+ GL_STUB(glWindowPos2sMESA, 678)
+ GL_STUB(glWindowPos2svMESA, 679)
+ GL_STUB(glWindowPos3dMESA, 680)
+ GL_STUB(glWindowPos3dvMESA, 681)
+ GL_STUB(glWindowPos3fMESA, 682)
+ GL_STUB(glWindowPos3fvMESA, 683)
+ GL_STUB(glWindowPos3iMESA, 684)
+ GL_STUB(glWindowPos3ivMESA, 685)
+ GL_STUB(glWindowPos3sMESA, 686)
+ GL_STUB(glWindowPos3svMESA, 687)
+ GL_STUB(glWindowPos4dMESA, 688)
+ GL_STUB(glWindowPos4dvMESA, 689)
+ GL_STUB(glWindowPos4fMESA, 690)
+ GL_STUB(glWindowPos4fvMESA, 691)
+ GL_STUB(glWindowPos4iMESA, 692)
+ GL_STUB(glWindowPos4ivMESA, 693)
+ GL_STUB(glWindowPos4sMESA, 694)
+ GL_STUB(glWindowPos4svMESA, 695)
GL_STUB(gl_dispatch_stub_696, 696)
HIDDEN(gl_dispatch_stub_696)
GL_STUB(gl_dispatch_stub_697, 697)
@@ -917,88 +916,88 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_702)
GL_STUB(gl_dispatch_stub_703, 703)
HIDDEN(gl_dispatch_stub_703)
- GL_STUB(glAreProgramsResidentNV, 704)
- GL_STUB(glBindProgramNV, 705)
- GL_STUB(glDeleteProgramsNV, 706)
- GL_STUB(glExecuteProgramNV, 707)
- GL_STUB(glGenProgramsNV, 708)
- GL_STUB(glGetProgramParameterdvNV, 709)
- GL_STUB(glGetProgramParameterfvNV, 710)
- GL_STUB(glGetProgramStringNV, 711)
- GL_STUB(glGetProgramivNV, 712)
- GL_STUB(glGetTrackMatrixivNV, 713)
- GL_STUB(glGetVertexAttribPointervNV, 714)
- GL_STUB(glGetVertexAttribdvNV, 715)
- GL_STUB(glGetVertexAttribfvNV, 716)
- GL_STUB(glGetVertexAttribivNV, 717)
- GL_STUB(glIsProgramNV, 718)
- GL_STUB(glLoadProgramNV, 719)
- GL_STUB(glProgramParameters4dvNV, 720)
- GL_STUB(glProgramParameters4fvNV, 721)
- GL_STUB(glRequestResidentProgramsNV, 722)
- GL_STUB(glTrackMatrixNV, 723)
- GL_STUB(glVertexAttrib1dNV, 724)
- GL_STUB(glVertexAttrib1dvNV, 725)
- GL_STUB(glVertexAttrib1fNV, 726)
- GL_STUB(glVertexAttrib1fvNV, 727)
- GL_STUB(glVertexAttrib1sNV, 728)
- GL_STUB(glVertexAttrib1svNV, 729)
- GL_STUB(glVertexAttrib2dNV, 730)
- GL_STUB(glVertexAttrib2dvNV, 731)
- GL_STUB(glVertexAttrib2fNV, 732)
- GL_STUB(glVertexAttrib2fvNV, 733)
- GL_STUB(glVertexAttrib2sNV, 734)
- GL_STUB(glVertexAttrib2svNV, 735)
- GL_STUB(glVertexAttrib3dNV, 736)
- GL_STUB(glVertexAttrib3dvNV, 737)
- GL_STUB(glVertexAttrib3fNV, 738)
- GL_STUB(glVertexAttrib3fvNV, 739)
- GL_STUB(glVertexAttrib3sNV, 740)
- GL_STUB(glVertexAttrib3svNV, 741)
- GL_STUB(glVertexAttrib4dNV, 742)
- GL_STUB(glVertexAttrib4dvNV, 743)
- GL_STUB(glVertexAttrib4fNV, 744)
- GL_STUB(glVertexAttrib4fvNV, 745)
- GL_STUB(glVertexAttrib4sNV, 746)
- GL_STUB(glVertexAttrib4svNV, 747)
- GL_STUB(glVertexAttrib4ubNV, 748)
- GL_STUB(glVertexAttrib4ubvNV, 749)
- GL_STUB(glVertexAttribPointerNV, 750)
- GL_STUB(glVertexAttribs1dvNV, 751)
- GL_STUB(glVertexAttribs1fvNV, 752)
- GL_STUB(glVertexAttribs1svNV, 753)
- GL_STUB(glVertexAttribs2dvNV, 754)
- GL_STUB(glVertexAttribs2fvNV, 755)
- GL_STUB(glVertexAttribs2svNV, 756)
- GL_STUB(glVertexAttribs3dvNV, 757)
- GL_STUB(glVertexAttribs3fvNV, 758)
- GL_STUB(glVertexAttribs3svNV, 759)
- GL_STUB(glVertexAttribs4dvNV, 760)
- GL_STUB(glVertexAttribs4fvNV, 761)
- GL_STUB(glVertexAttribs4svNV, 762)
- GL_STUB(glVertexAttribs4ubvNV, 763)
- GL_STUB(glGetTexBumpParameterfvATI, 764)
- GL_STUB(glGetTexBumpParameterivATI, 765)
- GL_STUB(glTexBumpParameterfvATI, 766)
- GL_STUB(glTexBumpParameterivATI, 767)
- GL_STUB(glAlphaFragmentOp1ATI, 768)
- GL_STUB(glAlphaFragmentOp2ATI, 769)
- GL_STUB(glAlphaFragmentOp3ATI, 770)
- GL_STUB(glBeginFragmentShaderATI, 771)
- GL_STUB(glBindFragmentShaderATI, 772)
- GL_STUB(glColorFragmentOp1ATI, 773)
- GL_STUB(glColorFragmentOp2ATI, 774)
- GL_STUB(glColorFragmentOp3ATI, 775)
- GL_STUB(glDeleteFragmentShaderATI, 776)
- GL_STUB(glEndFragmentShaderATI, 777)
- GL_STUB(glGenFragmentShadersATI, 778)
- GL_STUB(glPassTexCoordATI, 779)
- GL_STUB(glSampleMapATI, 780)
- GL_STUB(glSetFragmentShaderConstantATI, 781)
- GL_STUB(glPointParameteriNV, 782)
- GL_STUB(glPointParameterivNV, 783)
- GL_STUB(gl_dispatch_stub_784, 784)
- HIDDEN(gl_dispatch_stub_784)
+ GL_STUB(gl_dispatch_stub_704, 704)
+ HIDDEN(gl_dispatch_stub_704)
+ GL_STUB(glAreProgramsResidentNV, 705)
+ GL_STUB(glBindProgramNV, 706)
+ GL_STUB(glDeleteProgramsNV, 707)
+ GL_STUB(glExecuteProgramNV, 708)
+ GL_STUB(glGenProgramsNV, 709)
+ GL_STUB(glGetProgramParameterdvNV, 710)
+ GL_STUB(glGetProgramParameterfvNV, 711)
+ GL_STUB(glGetProgramStringNV, 712)
+ GL_STUB(glGetProgramivNV, 713)
+ GL_STUB(glGetTrackMatrixivNV, 714)
+ GL_STUB(glGetVertexAttribPointervNV, 715)
+ GL_STUB(glGetVertexAttribdvNV, 716)
+ GL_STUB(glGetVertexAttribfvNV, 717)
+ GL_STUB(glGetVertexAttribivNV, 718)
+ GL_STUB(glIsProgramNV, 719)
+ GL_STUB(glLoadProgramNV, 720)
+ GL_STUB(glProgramParameters4dvNV, 721)
+ GL_STUB(glProgramParameters4fvNV, 722)
+ GL_STUB(glRequestResidentProgramsNV, 723)
+ GL_STUB(glTrackMatrixNV, 724)
+ GL_STUB(glVertexAttrib1dNV, 725)
+ GL_STUB(glVertexAttrib1dvNV, 726)
+ GL_STUB(glVertexAttrib1fNV, 727)
+ GL_STUB(glVertexAttrib1fvNV, 728)
+ GL_STUB(glVertexAttrib1sNV, 729)
+ GL_STUB(glVertexAttrib1svNV, 730)
+ GL_STUB(glVertexAttrib2dNV, 731)
+ GL_STUB(glVertexAttrib2dvNV, 732)
+ GL_STUB(glVertexAttrib2fNV, 733)
+ GL_STUB(glVertexAttrib2fvNV, 734)
+ GL_STUB(glVertexAttrib2sNV, 735)
+ GL_STUB(glVertexAttrib2svNV, 736)
+ GL_STUB(glVertexAttrib3dNV, 737)
+ GL_STUB(glVertexAttrib3dvNV, 738)
+ GL_STUB(glVertexAttrib3fNV, 739)
+ GL_STUB(glVertexAttrib3fvNV, 740)
+ GL_STUB(glVertexAttrib3sNV, 741)
+ GL_STUB(glVertexAttrib3svNV, 742)
+ GL_STUB(glVertexAttrib4dNV, 743)
+ GL_STUB(glVertexAttrib4dvNV, 744)
+ GL_STUB(glVertexAttrib4fNV, 745)
+ GL_STUB(glVertexAttrib4fvNV, 746)
+ GL_STUB(glVertexAttrib4sNV, 747)
+ GL_STUB(glVertexAttrib4svNV, 748)
+ GL_STUB(glVertexAttrib4ubNV, 749)
+ GL_STUB(glVertexAttrib4ubvNV, 750)
+ GL_STUB(glVertexAttribPointerNV, 751)
+ GL_STUB(glVertexAttribs1dvNV, 752)
+ GL_STUB(glVertexAttribs1fvNV, 753)
+ GL_STUB(glVertexAttribs1svNV, 754)
+ GL_STUB(glVertexAttribs2dvNV, 755)
+ GL_STUB(glVertexAttribs2fvNV, 756)
+ GL_STUB(glVertexAttribs2svNV, 757)
+ GL_STUB(glVertexAttribs3dvNV, 758)
+ GL_STUB(glVertexAttribs3fvNV, 759)
+ GL_STUB(glVertexAttribs3svNV, 760)
+ GL_STUB(glVertexAttribs4dvNV, 761)
+ GL_STUB(glVertexAttribs4fvNV, 762)
+ GL_STUB(glVertexAttribs4svNV, 763)
+ GL_STUB(glVertexAttribs4ubvNV, 764)
+ GL_STUB(glGetTexBumpParameterfvATI, 765)
+ GL_STUB(glGetTexBumpParameterivATI, 766)
+ GL_STUB(glTexBumpParameterfvATI, 767)
+ GL_STUB(glTexBumpParameterivATI, 768)
+ GL_STUB(glAlphaFragmentOp1ATI, 769)
+ GL_STUB(glAlphaFragmentOp2ATI, 770)
+ GL_STUB(glAlphaFragmentOp3ATI, 771)
+ GL_STUB(glBeginFragmentShaderATI, 772)
+ GL_STUB(glBindFragmentShaderATI, 773)
+ GL_STUB(glColorFragmentOp1ATI, 774)
+ GL_STUB(glColorFragmentOp2ATI, 775)
+ GL_STUB(glColorFragmentOp3ATI, 776)
+ GL_STUB(glDeleteFragmentShaderATI, 777)
+ GL_STUB(glEndFragmentShaderATI, 778)
+ GL_STUB(glGenFragmentShadersATI, 779)
+ GL_STUB(glPassTexCoordATI, 780)
+ GL_STUB(glSampleMapATI, 781)
+ GL_STUB(glSetFragmentShaderConstantATI, 782)
+ GL_STUB(glPointParameteriNV, 783)
+ GL_STUB(glPointParameterivNV, 784)
GL_STUB(gl_dispatch_stub_785, 785)
HIDDEN(gl_dispatch_stub_785)
GL_STUB(gl_dispatch_stub_786, 786)
@@ -1007,111 +1006,111 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_787)
GL_STUB(gl_dispatch_stub_788, 788)
HIDDEN(gl_dispatch_stub_788)
- GL_STUB(glGetProgramNamedParameterdvNV, 789)
- GL_STUB(glGetProgramNamedParameterfvNV, 790)
- GL_STUB(glProgramNamedParameter4dNV, 791)
- GL_STUB(glProgramNamedParameter4dvNV, 792)
- GL_STUB(glProgramNamedParameter4fNV, 793)
- GL_STUB(glProgramNamedParameter4fvNV, 794)
- GL_STUB(glPrimitiveRestartIndexNV, 795)
- GL_STUB(glPrimitiveRestartNV, 796)
- GL_STUB(gl_dispatch_stub_797, 797)
- HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(gl_dispatch_stub_789, 789)
+ HIDDEN(gl_dispatch_stub_789)
+ GL_STUB(glGetProgramNamedParameterdvNV, 790)
+ GL_STUB(glGetProgramNamedParameterfvNV, 791)
+ GL_STUB(glProgramNamedParameter4dNV, 792)
+ GL_STUB(glProgramNamedParameter4dvNV, 793)
+ GL_STUB(glProgramNamedParameter4fNV, 794)
+ GL_STUB(glProgramNamedParameter4fvNV, 795)
+ GL_STUB(glPrimitiveRestartIndexNV, 796)
+ GL_STUB(glPrimitiveRestartNV, 797)
GL_STUB(gl_dispatch_stub_798, 798)
HIDDEN(gl_dispatch_stub_798)
- GL_STUB(glBindFramebufferEXT, 799)
- GL_STUB(glBindRenderbufferEXT, 800)
- GL_STUB(glCheckFramebufferStatusEXT, 801)
- GL_STUB(glDeleteFramebuffersEXT, 802)
- GL_STUB(glDeleteRenderbuffersEXT, 803)
- GL_STUB(glFramebufferRenderbufferEXT, 804)
- GL_STUB(glFramebufferTexture1DEXT, 805)
- GL_STUB(glFramebufferTexture2DEXT, 806)
- GL_STUB(glFramebufferTexture3DEXT, 807)
- GL_STUB(glGenFramebuffersEXT, 808)
- GL_STUB(glGenRenderbuffersEXT, 809)
- GL_STUB(glGenerateMipmapEXT, 810)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 811)
- GL_STUB(glGetRenderbufferParameterivEXT, 812)
- GL_STUB(glIsFramebufferEXT, 813)
- GL_STUB(glIsRenderbufferEXT, 814)
- GL_STUB(glRenderbufferStorageEXT, 815)
- GL_STUB(gl_dispatch_stub_816, 816)
- HIDDEN(gl_dispatch_stub_816)
+ GL_STUB(gl_dispatch_stub_799, 799)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(glBindFramebufferEXT, 800)
+ GL_STUB(glBindRenderbufferEXT, 801)
+ GL_STUB(glCheckFramebufferStatusEXT, 802)
+ GL_STUB(glDeleteFramebuffersEXT, 803)
+ GL_STUB(glDeleteRenderbuffersEXT, 804)
+ GL_STUB(glFramebufferRenderbufferEXT, 805)
+ GL_STUB(glFramebufferTexture1DEXT, 806)
+ GL_STUB(glFramebufferTexture2DEXT, 807)
+ GL_STUB(glFramebufferTexture3DEXT, 808)
+ GL_STUB(glGenFramebuffersEXT, 809)
+ GL_STUB(glGenRenderbuffersEXT, 810)
+ GL_STUB(glGenerateMipmapEXT, 811)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 812)
+ GL_STUB(glGetRenderbufferParameterivEXT, 813)
+ GL_STUB(glIsFramebufferEXT, 814)
+ GL_STUB(glIsRenderbufferEXT, 815)
+ GL_STUB(glRenderbufferStorageEXT, 816)
GL_STUB(gl_dispatch_stub_817, 817)
HIDDEN(gl_dispatch_stub_817)
GL_STUB(gl_dispatch_stub_818, 818)
HIDDEN(gl_dispatch_stub_818)
- GL_STUB(glBindFragDataLocationEXT, 819)
- GL_STUB(glGetFragDataLocationEXT, 820)
- GL_STUB(glGetUniformuivEXT, 821)
- GL_STUB(glGetVertexAttribIivEXT, 822)
- GL_STUB(glGetVertexAttribIuivEXT, 823)
- GL_STUB(glUniform1uiEXT, 824)
- GL_STUB(glUniform1uivEXT, 825)
- GL_STUB(glUniform2uiEXT, 826)
- GL_STUB(glUniform2uivEXT, 827)
- GL_STUB(glUniform3uiEXT, 828)
- GL_STUB(glUniform3uivEXT, 829)
- GL_STUB(glUniform4uiEXT, 830)
- GL_STUB(glUniform4uivEXT, 831)
- GL_STUB(glVertexAttribI1iEXT, 832)
- GL_STUB(glVertexAttribI1ivEXT, 833)
- GL_STUB(glVertexAttribI1uiEXT, 834)
- GL_STUB(glVertexAttribI1uivEXT, 835)
- GL_STUB(glVertexAttribI2iEXT, 836)
- GL_STUB(glVertexAttribI2ivEXT, 837)
- GL_STUB(glVertexAttribI2uiEXT, 838)
- GL_STUB(glVertexAttribI2uivEXT, 839)
- GL_STUB(glVertexAttribI3iEXT, 840)
- GL_STUB(glVertexAttribI3ivEXT, 841)
- GL_STUB(glVertexAttribI3uiEXT, 842)
- GL_STUB(glVertexAttribI3uivEXT, 843)
- GL_STUB(glVertexAttribI4bvEXT, 844)
- GL_STUB(glVertexAttribI4iEXT, 845)
- GL_STUB(glVertexAttribI4ivEXT, 846)
- GL_STUB(glVertexAttribI4svEXT, 847)
- GL_STUB(glVertexAttribI4ubvEXT, 848)
- GL_STUB(glVertexAttribI4uiEXT, 849)
- GL_STUB(glVertexAttribI4uivEXT, 850)
- GL_STUB(glVertexAttribI4usvEXT, 851)
- GL_STUB(glVertexAttribIPointerEXT, 852)
- GL_STUB(glFramebufferTextureLayerEXT, 853)
- GL_STUB(glColorMaskIndexedEXT, 854)
- GL_STUB(glDisableIndexedEXT, 855)
- GL_STUB(glEnableIndexedEXT, 856)
- GL_STUB(glGetBooleanIndexedvEXT, 857)
- GL_STUB(glGetIntegerIndexedvEXT, 858)
- GL_STUB(glIsEnabledIndexedEXT, 859)
- GL_STUB(glClearColorIiEXT, 860)
- GL_STUB(glClearColorIuiEXT, 861)
- GL_STUB(glGetTexParameterIivEXT, 862)
- GL_STUB(glGetTexParameterIuivEXT, 863)
- GL_STUB(glTexParameterIivEXT, 864)
- GL_STUB(glTexParameterIuivEXT, 865)
- GL_STUB(glBeginConditionalRenderNV, 866)
- GL_STUB(glEndConditionalRenderNV, 867)
- GL_STUB(glBeginTransformFeedbackEXT, 868)
- GL_STUB(glBindBufferBaseEXT, 869)
- GL_STUB(glBindBufferOffsetEXT, 870)
- GL_STUB(glBindBufferRangeEXT, 871)
- GL_STUB(glEndTransformFeedbackEXT, 872)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 873)
- GL_STUB(glTransformFeedbackVaryingsEXT, 874)
- GL_STUB(glProvokingVertexEXT, 875)
- GL_STUB(gl_dispatch_stub_876, 876)
- HIDDEN(gl_dispatch_stub_876)
+ GL_STUB(gl_dispatch_stub_819, 819)
+ HIDDEN(gl_dispatch_stub_819)
+ GL_STUB(glBindFragDataLocationEXT, 820)
+ GL_STUB(glGetFragDataLocationEXT, 821)
+ GL_STUB(glGetUniformuivEXT, 822)
+ GL_STUB(glGetVertexAttribIivEXT, 823)
+ GL_STUB(glGetVertexAttribIuivEXT, 824)
+ GL_STUB(glUniform1uiEXT, 825)
+ GL_STUB(glUniform1uivEXT, 826)
+ GL_STUB(glUniform2uiEXT, 827)
+ GL_STUB(glUniform2uivEXT, 828)
+ GL_STUB(glUniform3uiEXT, 829)
+ GL_STUB(glUniform3uivEXT, 830)
+ GL_STUB(glUniform4uiEXT, 831)
+ GL_STUB(glUniform4uivEXT, 832)
+ GL_STUB(glVertexAttribI1iEXT, 833)
+ GL_STUB(glVertexAttribI1ivEXT, 834)
+ GL_STUB(glVertexAttribI1uiEXT, 835)
+ GL_STUB(glVertexAttribI1uivEXT, 836)
+ GL_STUB(glVertexAttribI2iEXT, 837)
+ GL_STUB(glVertexAttribI2ivEXT, 838)
+ GL_STUB(glVertexAttribI2uiEXT, 839)
+ GL_STUB(glVertexAttribI2uivEXT, 840)
+ GL_STUB(glVertexAttribI3iEXT, 841)
+ GL_STUB(glVertexAttribI3ivEXT, 842)
+ GL_STUB(glVertexAttribI3uiEXT, 843)
+ GL_STUB(glVertexAttribI3uivEXT, 844)
+ GL_STUB(glVertexAttribI4bvEXT, 845)
+ GL_STUB(glVertexAttribI4iEXT, 846)
+ GL_STUB(glVertexAttribI4ivEXT, 847)
+ GL_STUB(glVertexAttribI4svEXT, 848)
+ GL_STUB(glVertexAttribI4ubvEXT, 849)
+ GL_STUB(glVertexAttribI4uiEXT, 850)
+ GL_STUB(glVertexAttribI4uivEXT, 851)
+ GL_STUB(glVertexAttribI4usvEXT, 852)
+ GL_STUB(glVertexAttribIPointerEXT, 853)
+ GL_STUB(glFramebufferTextureLayerEXT, 854)
+ GL_STUB(glColorMaskIndexedEXT, 855)
+ GL_STUB(glDisableIndexedEXT, 856)
+ GL_STUB(glEnableIndexedEXT, 857)
+ GL_STUB(glGetBooleanIndexedvEXT, 858)
+ GL_STUB(glGetIntegerIndexedvEXT, 859)
+ GL_STUB(glIsEnabledIndexedEXT, 860)
+ GL_STUB(glClearColorIiEXT, 861)
+ GL_STUB(glClearColorIuiEXT, 862)
+ GL_STUB(glGetTexParameterIivEXT, 863)
+ GL_STUB(glGetTexParameterIuivEXT, 864)
+ GL_STUB(glTexParameterIivEXT, 865)
+ GL_STUB(glTexParameterIuivEXT, 866)
+ GL_STUB(glBeginConditionalRenderNV, 867)
+ GL_STUB(glEndConditionalRenderNV, 868)
+ GL_STUB(glBeginTransformFeedbackEXT, 869)
+ GL_STUB(glBindBufferBaseEXT, 870)
+ GL_STUB(glBindBufferOffsetEXT, 871)
+ GL_STUB(glBindBufferRangeEXT, 872)
+ GL_STUB(glEndTransformFeedbackEXT, 873)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 874)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 875)
+ GL_STUB(glProvokingVertexEXT, 876)
GL_STUB(gl_dispatch_stub_877, 877)
HIDDEN(gl_dispatch_stub_877)
- GL_STUB(glGetObjectParameterivAPPLE, 878)
- GL_STUB(glObjectPurgeableAPPLE, 879)
- GL_STUB(glObjectUnpurgeableAPPLE, 880)
- GL_STUB(glActiveProgramEXT, 881)
- GL_STUB(glCreateShaderProgramEXT, 882)
- GL_STUB(glUseShaderProgramEXT, 883)
- GL_STUB(glTextureBarrierNV, 884)
- GL_STUB(gl_dispatch_stub_885, 885)
- HIDDEN(gl_dispatch_stub_885)
+ GL_STUB(gl_dispatch_stub_878, 878)
+ HIDDEN(gl_dispatch_stub_878)
+ GL_STUB(glGetObjectParameterivAPPLE, 879)
+ GL_STUB(glObjectPurgeableAPPLE, 880)
+ GL_STUB(glObjectUnpurgeableAPPLE, 881)
+ GL_STUB(glActiveProgramEXT, 882)
+ GL_STUB(glCreateShaderProgramEXT, 883)
+ GL_STUB(glUseShaderProgramEXT, 884)
+ GL_STUB(glTextureBarrierNV, 885)
GL_STUB(gl_dispatch_stub_886, 886)
HIDDEN(gl_dispatch_stub_886)
GL_STUB(gl_dispatch_stub_887, 887)
@@ -1120,8 +1119,10 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_888)
GL_STUB(gl_dispatch_stub_889, 889)
HIDDEN(gl_dispatch_stub_889)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 890)
- GL_STUB(glEGLImageTargetTexture2DOES, 891)
+ GL_STUB(gl_dispatch_stub_890, 890)
+ HIDDEN(gl_dispatch_stub_890)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 891)
+ GL_STUB(glEGLImageTargetTexture2DOES, 892)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S index 26e766b96..7e49bbd82 100644 --- a/mesalib/src/mapi/glapi/glapi_x86-64.S +++ b/mesalib/src/mapi/glapi/glapi_x86-64.S @@ -21536,12 +21536,49 @@ GL_PREFIX(DrawBuffersARB): .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
.p2align 4,,15
+ .globl GL_PREFIX(ClampColorARB)
+ .type GL_PREFIX(ClampColorARB), @function
+GL_PREFIX(ClampColorARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClampColorARB), .-GL_PREFIX(ClampColorARB)
+
+ .p2align 4,,15
.globl GL_PREFIX(DrawArraysInstancedARB)
.type GL_PREFIX(DrawArraysInstancedARB), @function
GL_PREFIX(DrawArraysInstancedARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21555,13 +21592,13 @@ GL_PREFIX(DrawArraysInstancedARB): popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21575,7 +21612,7 @@ GL_PREFIX(DrawArraysInstancedARB): popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB)
@@ -21586,7 +21623,7 @@ GL_PREFIX(DrawArraysInstancedARB): GL_PREFIX(DrawElementsInstancedARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21600,13 +21637,13 @@ GL_PREFIX(DrawElementsInstancedARB): popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21620,7 +21657,7 @@ GL_PREFIX(DrawElementsInstancedARB): popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB)
@@ -21631,7 +21668,7 @@ GL_PREFIX(DrawElementsInstancedARB): GL_PREFIX(RenderbufferStorageMultisample):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21645,13 +21682,13 @@ GL_PREFIX(RenderbufferStorageMultisample): popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21665,7 +21702,7 @@ GL_PREFIX(RenderbufferStorageMultisample): popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
@@ -21676,7 +21713,7 @@ GL_PREFIX(RenderbufferStorageMultisample): GL_PREFIX(FramebufferTextureARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21690,13 +21727,13 @@ GL_PREFIX(FramebufferTextureARB): popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21710,7 +21747,7 @@ GL_PREFIX(FramebufferTextureARB): popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB)
@@ -21721,7 +21758,7 @@ GL_PREFIX(FramebufferTextureARB): GL_PREFIX(FramebufferTextureFaceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21735,13 +21772,13 @@ GL_PREFIX(FramebufferTextureFaceARB): popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21755,7 +21792,7 @@ GL_PREFIX(FramebufferTextureFaceARB): popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB)
@@ -21766,7 +21803,7 @@ GL_PREFIX(FramebufferTextureFaceARB): GL_PREFIX(ProgramParameteriARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21776,13 +21813,13 @@ GL_PREFIX(ProgramParameteriARB): popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21792,7 +21829,7 @@ GL_PREFIX(ProgramParameteriARB): popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB)
@@ -21803,7 +21840,7 @@ GL_PREFIX(ProgramParameteriARB): GL_PREFIX(VertexAttribDivisorARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21813,13 +21850,13 @@ GL_PREFIX(VertexAttribDivisorARB): popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21829,7 +21866,7 @@ GL_PREFIX(VertexAttribDivisorARB): popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribDivisorARB), .-GL_PREFIX(VertexAttribDivisorARB)
@@ -21840,7 +21877,7 @@ GL_PREFIX(VertexAttribDivisorARB): GL_PREFIX(FlushMappedBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21850,13 +21887,13 @@ GL_PREFIX(FlushMappedBufferRange): popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21866,7 +21903,7 @@ GL_PREFIX(FlushMappedBufferRange): popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
@@ -21877,7 +21914,7 @@ GL_PREFIX(FlushMappedBufferRange): GL_PREFIX(MapBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21891,13 +21928,13 @@ GL_PREFIX(MapBufferRange): popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21911,7 +21948,7 @@ GL_PREFIX(MapBufferRange): popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
@@ -21922,25 +21959,25 @@ GL_PREFIX(MapBufferRange): GL_PREFIX(BindVertexArray):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
@@ -21951,7 +21988,7 @@ GL_PREFIX(BindVertexArray): GL_PREFIX(GenVertexArrays):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21961,13 +21998,13 @@ GL_PREFIX(GenVertexArrays): popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21977,7 +22014,7 @@ GL_PREFIX(GenVertexArrays): popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
@@ -21988,7 +22025,7 @@ GL_PREFIX(GenVertexArrays): GL_PREFIX(CopyBufferSubData):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22002,13 +22039,13 @@ GL_PREFIX(CopyBufferSubData): popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22022,7 +22059,7 @@ GL_PREFIX(CopyBufferSubData): popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
@@ -22033,7 +22070,7 @@ GL_PREFIX(CopyBufferSubData): GL_PREFIX(ClientWaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22043,13 +22080,13 @@ GL_PREFIX(ClientWaitSync): popq %rdx
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22059,7 +22096,7 @@ GL_PREFIX(ClientWaitSync): popq %rdx
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
@@ -22070,25 +22107,25 @@ GL_PREFIX(ClientWaitSync): GL_PREFIX(DeleteSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
@@ -22099,7 +22136,7 @@ GL_PREFIX(DeleteSync): GL_PREFIX(FenceSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22109,13 +22146,13 @@ GL_PREFIX(FenceSync): popq %rbp
popq %rsi
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22125,7 +22162,7 @@ GL_PREFIX(FenceSync): popq %rbp
popq %rsi
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
@@ -22136,7 +22173,7 @@ GL_PREFIX(FenceSync): GL_PREFIX(GetInteger64v):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22146,13 +22183,13 @@ GL_PREFIX(GetInteger64v): popq %rbp
popq %rsi
popq %rdi
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22162,7 +22199,7 @@ GL_PREFIX(GetInteger64v): popq %rbp
popq %rsi
popq %rdi
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
@@ -22173,7 +22210,7 @@ GL_PREFIX(GetInteger64v): GL_PREFIX(GetSynciv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22187,13 +22224,13 @@ GL_PREFIX(GetSynciv): popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22207,7 +22244,7 @@ GL_PREFIX(GetSynciv): popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
@@ -22218,25 +22255,25 @@ GL_PREFIX(GetSynciv): GL_PREFIX(IsSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
@@ -22247,7 +22284,7 @@ GL_PREFIX(IsSync): GL_PREFIX(WaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22257,13 +22294,13 @@ GL_PREFIX(WaitSync): popq %rdx
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22273,7 +22310,7 @@ GL_PREFIX(WaitSync): popq %rdx
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
@@ -22284,7 +22321,7 @@ GL_PREFIX(WaitSync): GL_PREFIX(DrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22298,13 +22335,13 @@ GL_PREFIX(DrawElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22318,7 +22355,7 @@ GL_PREFIX(DrawElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
@@ -22329,7 +22366,7 @@ GL_PREFIX(DrawElementsBaseVertex): GL_PREFIX(DrawRangeElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22347,13 +22384,13 @@ GL_PREFIX(DrawRangeElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22371,7 +22408,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
@@ -22382,7 +22419,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex): GL_PREFIX(MultiDrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22400,13 +22437,13 @@ GL_PREFIX(MultiDrawElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22424,7 +22461,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex): popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
@@ -22435,7 +22472,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex): GL_PREFIX(BlendEquationSeparateiARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22445,13 +22482,13 @@ GL_PREFIX(BlendEquationSeparateiARB): popq %rdx
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22461,7 +22498,7 @@ GL_PREFIX(BlendEquationSeparateiARB): popq %rdx
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendEquationSeparateiARB), .-GL_PREFIX(BlendEquationSeparateiARB)
@@ -22472,7 +22509,7 @@ GL_PREFIX(BlendEquationSeparateiARB): GL_PREFIX(BlendEquationiARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22482,13 +22519,13 @@ GL_PREFIX(BlendEquationiARB): popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22498,7 +22535,7 @@ GL_PREFIX(BlendEquationiARB): popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendEquationiARB), .-GL_PREFIX(BlendEquationiARB)
@@ -22509,7 +22546,7 @@ GL_PREFIX(BlendEquationiARB): GL_PREFIX(BlendFuncSeparateiARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22523,13 +22560,13 @@ GL_PREFIX(BlendFuncSeparateiARB): popq %rdx
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22543,7 +22580,7 @@ GL_PREFIX(BlendFuncSeparateiARB): popq %rdx
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateiARB), .-GL_PREFIX(BlendFuncSeparateiARB)
@@ -22554,7 +22591,7 @@ GL_PREFIX(BlendFuncSeparateiARB): GL_PREFIX(BlendFunciARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22564,13 +22601,13 @@ GL_PREFIX(BlendFunciARB): popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22580,7 +22617,7 @@ GL_PREFIX(BlendFunciARB): popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFunciARB), .-GL_PREFIX(BlendFunciARB)
@@ -22591,7 +22628,7 @@ GL_PREFIX(BlendFunciARB): GL_PREFIX(BindTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22601,13 +22638,13 @@ GL_PREFIX(BindTransformFeedback): popq %rbp
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22617,7 +22654,7 @@ GL_PREFIX(BindTransformFeedback): popq %rbp
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback)
@@ -22628,7 +22665,7 @@ GL_PREFIX(BindTransformFeedback): GL_PREFIX(DeleteTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22638,13 +22675,13 @@ GL_PREFIX(DeleteTransformFeedbacks): popq %rbp
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22654,7 +22691,7 @@ GL_PREFIX(DeleteTransformFeedbacks): popq %rbp
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks)
@@ -22665,7 +22702,7 @@ GL_PREFIX(DeleteTransformFeedbacks): GL_PREFIX(DrawTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22675,13 +22712,13 @@ GL_PREFIX(DrawTransformFeedback): popq %rbp
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22691,7 +22728,7 @@ GL_PREFIX(DrawTransformFeedback): popq %rbp
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback)
@@ -22702,7 +22739,7 @@ GL_PREFIX(DrawTransformFeedback): GL_PREFIX(GenTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22712,13 +22749,13 @@ GL_PREFIX(GenTransformFeedbacks): popq %rbp
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22728,7 +22765,7 @@ GL_PREFIX(GenTransformFeedbacks): popq %rbp
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks)
@@ -22739,25 +22776,25 @@ GL_PREFIX(GenTransformFeedbacks): GL_PREFIX(IsTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback)
@@ -22768,25 +22805,25 @@ GL_PREFIX(IsTransformFeedback): GL_PREFIX(PauseTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback)
@@ -22797,25 +22834,25 @@ GL_PREFIX(PauseTransformFeedback): GL_PREFIX(ResumeTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
@@ -22826,25 +22863,25 @@ GL_PREFIX(ResumeTransformFeedback): GL_PREFIX(ClearDepthf):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf)
@@ -22855,7 +22892,7 @@ GL_PREFIX(ClearDepthf): GL_PREFIX(DepthRangef):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22865,13 +22902,13 @@ GL_PREFIX(DepthRangef): popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22881,7 +22918,7 @@ GL_PREFIX(DepthRangef): popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef)
@@ -22892,7 +22929,7 @@ GL_PREFIX(DepthRangef): GL_PREFIX(GetShaderPrecisionFormat):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22906,13 +22943,13 @@ GL_PREFIX(GetShaderPrecisionFormat): popq %rdx
popq %rsi
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22926,7 +22963,7 @@ GL_PREFIX(GetShaderPrecisionFormat): popq %rdx
popq %rsi
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat)
@@ -22937,25 +22974,25 @@ GL_PREFIX(GetShaderPrecisionFormat): GL_PREFIX(ReleaseShaderCompiler):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler)
@@ -22966,7 +23003,7 @@ GL_PREFIX(ReleaseShaderCompiler): GL_PREFIX(ShaderBinary):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22980,13 +23017,13 @@ GL_PREFIX(ShaderBinary): popq %rdx
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23000,7 +23037,7 @@ GL_PREFIX(ShaderBinary): popq %rdx
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary)
@@ -23011,7 +23048,7 @@ GL_PREFIX(ShaderBinary): GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23021,13 +23058,13 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23037,48 +23074,10 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_611)
- .type GL_PREFIX(_dispatch_stub_611), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_611))
-GL_PREFIX(_dispatch_stub_611):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_611), .-GL_PREFIX(_dispatch_stub_611)
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_612)
@@ -23128,13 +23127,13 @@ GL_PREFIX(_dispatch_stub_613): movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4904(%rax), %r11
jmp *%r11
#else
@@ -23144,13 +23143,13 @@ GL_PREFIX(_dispatch_stub_613): movq 4904(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -23166,13 +23165,13 @@ GL_PREFIX(_dispatch_stub_614): movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4912(%rax), %r11
jmp *%r11
#else
@@ -23182,13 +23181,13 @@ GL_PREFIX(_dispatch_stub_614): movq 4912(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -23319,7 +23318,11 @@ GL_PREFIX(_dispatch_stub_618): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4944(%rax), %r11
jmp *%r11
@@ -23331,7 +23334,11 @@ GL_PREFIX(_dispatch_stub_618): jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4944(%rax), %r11
jmp *%r11
@@ -23339,12 +23346,42 @@ GL_PREFIX(_dispatch_stub_618): .size GL_PREFIX(_dispatch_stub_618), .-GL_PREFIX(_dispatch_stub_618)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_619)
+ .type GL_PREFIX(_dispatch_stub_619), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_619))
+GL_PREFIX(_dispatch_stub_619):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619)
+
+ .p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
.type GL_PREFIX(ColorPointerEXT), @function
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23358,13 +23395,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23378,7 +23415,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -23389,7 +23426,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23399,13 +23436,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23415,7 +23452,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -23426,7 +23463,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23440,13 +23477,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23460,7 +23497,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -23471,7 +23508,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23485,13 +23522,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23505,7 +23542,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -23516,7 +23553,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23530,13 +23567,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23550,7 +23587,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -23561,7 +23598,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23575,13 +23612,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23595,7 +23632,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -23606,7 +23643,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23616,13 +23653,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23632,7 +23669,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -23643,7 +23680,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23653,13 +23690,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23669,7 +23706,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -23680,7 +23717,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23690,13 +23727,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23706,7 +23743,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -23717,25 +23754,25 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -23746,7 +23783,7 @@ GL_PREFIX(UnlockArraysEXT): GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23756,13 +23793,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23772,7 +23809,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -23783,25 +23820,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -23812,7 +23849,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23824,13 +23861,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23842,7 +23879,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -23853,25 +23890,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -23882,7 +23919,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23894,13 +23931,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23912,7 +23949,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -23923,25 +23960,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -23952,7 +23989,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23962,13 +23999,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23978,7 +24015,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -23989,25 +24026,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -24018,7 +24055,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24028,13 +24065,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24044,7 +24081,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -24055,25 +24092,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -24084,7 +24121,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24094,13 +24131,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24110,7 +24147,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -24121,25 +24158,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -24150,7 +24187,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24160,13 +24197,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24176,7 +24213,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -24187,25 +24224,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -24216,7 +24253,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24226,13 +24263,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24242,7 +24279,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -24253,25 +24290,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -24282,7 +24319,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24296,13 +24333,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24316,7 +24353,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -24327,7 +24364,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24341,13 +24378,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24361,7 +24398,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -24372,7 +24409,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24386,13 +24423,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24406,7 +24443,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -24417,7 +24454,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24427,13 +24464,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24443,7 +24480,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -24454,7 +24491,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -24462,13 +24499,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5192(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -24476,7 +24513,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5192(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -24487,25 +24524,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5200(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5200(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -24516,7 +24553,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -24524,13 +24561,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5208(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -24538,7 +24575,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5208(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -24549,58 +24586,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5216(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5216(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_653)
- .type GL_PREFIX(_dispatch_stub_653), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_653))
-GL_PREFIX(_dispatch_stub_653):
+ .globl GL_PREFIX(_dispatch_stub_654)
+ .type GL_PREFIX(_dispatch_stub_654), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_654))
+GL_PREFIX(_dispatch_stub_654):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5224(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5224(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_653), .-GL_PREFIX(_dispatch_stub_653)
+ .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -24608,7 +24645,7 @@ GL_PREFIX(_dispatch_stub_653): GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24622,13 +24659,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24642,7 +24679,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -24653,25 +24690,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5240(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5240(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -24682,7 +24719,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24692,13 +24729,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24708,7 +24745,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -24719,7 +24756,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24737,13 +24774,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24761,7 +24798,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -24772,7 +24809,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24790,13 +24827,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24814,7 +24851,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -24825,7 +24862,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24835,13 +24872,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24851,7 +24888,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -24862,7 +24899,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24872,13 +24909,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24888,7 +24925,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -24899,7 +24936,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24909,13 +24946,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24925,7 +24962,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -24936,7 +24973,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24946,13 +24983,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24962,7 +24999,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -24973,7 +25010,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24987,13 +25024,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25007,7 +25044,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -25018,7 +25055,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25032,13 +25069,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25052,7 +25089,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -25063,7 +25100,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25077,13 +25114,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25097,7 +25134,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -25108,7 +25145,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25122,13 +25159,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25142,7 +25179,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -25153,7 +25190,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25167,13 +25204,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25187,7 +25224,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -25198,7 +25235,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25208,13 +25245,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25224,7 +25261,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -25235,7 +25272,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25245,13 +25282,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25261,7 +25298,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -25272,25 +25309,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -25301,7 +25338,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25311,13 +25348,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25327,7 +25364,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -25338,25 +25375,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -25367,7 +25404,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25377,13 +25414,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25393,7 +25430,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -25404,25 +25441,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -25433,7 +25470,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25443,13 +25480,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25459,7 +25496,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -25470,25 +25507,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -25499,7 +25536,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25509,13 +25546,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25525,7 +25562,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -25536,25 +25573,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -25565,7 +25602,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25577,13 +25614,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25595,7 +25632,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -25606,25 +25643,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -25635,7 +25672,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25647,13 +25684,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25665,7 +25702,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -25676,25 +25713,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -25705,7 +25742,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25715,13 +25752,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25731,7 +25768,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -25742,25 +25779,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -25771,7 +25808,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25781,13 +25818,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25797,7 +25834,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -25808,25 +25845,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -25837,7 +25874,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25851,13 +25888,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25871,7 +25908,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -25882,25 +25919,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -25911,7 +25948,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25925,13 +25962,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25945,7 +25982,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -25956,25 +25993,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -25985,7 +26022,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25999,13 +26036,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26019,7 +26056,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -26030,25 +26067,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -26059,7 +26096,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26073,13 +26110,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26093,7 +26130,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -26104,49 +26141,11 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_695)
- .type GL_PREFIX(_dispatch_stub_695), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_695))
-GL_PREFIX(_dispatch_stub_695):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5560(%rax), %r11
jmp *%r11
@@ -26158,20 +26157,12 @@ GL_PREFIX(_dispatch_stub_695): jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_695), .-GL_PREFIX(_dispatch_stub_695)
+ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_696)
@@ -26188,11 +26179,7 @@ GL_PREFIX(_dispatch_stub_696): pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -26212,11 +26199,7 @@ GL_PREFIX(_dispatch_stub_696): pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -26239,9 +26222,17 @@ GL_PREFIX(_dispatch_stub_697): #elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5576(%rax), %r11
@@ -26255,9 +26246,17 @@ GL_PREFIX(_dispatch_stub_697): 1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5576(%rax), %r11
@@ -26276,7 +26275,11 @@ GL_PREFIX(_dispatch_stub_698): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5584(%rax), %r11
jmp *%r11
@@ -26288,7 +26291,11 @@ GL_PREFIX(_dispatch_stub_698): jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5584(%rax), %r11
jmp *%r11
@@ -26306,11 +26313,7 @@ GL_PREFIX(_dispatch_stub_699): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5592(%rax), %r11
jmp *%r11
@@ -26322,11 +26325,7 @@ GL_PREFIX(_dispatch_stub_699): jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5592(%rax), %r11
jmp *%r11
@@ -26345,9 +26344,9 @@ GL_PREFIX(_dispatch_stub_700): #elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5600(%rax), %r11
@@ -26361,9 +26360,9 @@ GL_PREFIX(_dispatch_stub_700): 1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5600(%rax), %r11
@@ -26382,7 +26381,11 @@ GL_PREFIX(_dispatch_stub_701): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5608(%rax), %r11
jmp *%r11
@@ -26394,7 +26397,11 @@ GL_PREFIX(_dispatch_stub_701): jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5608(%rax), %r11
jmp *%r11
@@ -26412,11 +26419,7 @@ GL_PREFIX(_dispatch_stub_702): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5616(%rax), %r11
jmp *%r11
@@ -26428,11 +26431,7 @@ GL_PREFIX(_dispatch_stub_702): jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5616(%rax), %r11
jmp *%r11
@@ -26450,7 +26449,11 @@ GL_PREFIX(_dispatch_stub_703): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5624(%rax), %r11
jmp *%r11
@@ -26462,7 +26465,11 @@ GL_PREFIX(_dispatch_stub_703): jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5624(%rax), %r11
jmp *%r11
@@ -26470,12 +26477,42 @@ GL_PREFIX(_dispatch_stub_703): .size GL_PREFIX(_dispatch_stub_703), .-GL_PREFIX(_dispatch_stub_703)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_704)
+ .type GL_PREFIX(_dispatch_stub_704), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_704))
+GL_PREFIX(_dispatch_stub_704):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_704), .-GL_PREFIX(_dispatch_stub_704)
+
+ .p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
.type GL_PREFIX(AreProgramsResidentNV), @function
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26485,13 +26522,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26501,7 +26538,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -26512,7 +26549,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26522,13 +26559,13 @@ GL_PREFIX(BindProgramNV): popq %rbp
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26538,7 +26575,7 @@ GL_PREFIX(BindProgramNV): popq %rbp
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -26549,7 +26586,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26559,13 +26596,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26575,7 +26612,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -26586,7 +26623,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26596,13 +26633,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26612,7 +26649,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -26623,7 +26660,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26633,13 +26670,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26649,7 +26686,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -26660,7 +26697,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26674,13 +26711,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26694,7 +26731,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -26705,7 +26742,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26719,13 +26756,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26739,7 +26776,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -26750,7 +26787,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26760,13 +26797,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26776,7 +26813,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -26787,7 +26824,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26797,13 +26834,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26813,7 +26850,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -26824,7 +26861,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26838,13 +26875,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26858,7 +26895,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -26869,7 +26906,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26879,13 +26916,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26895,7 +26932,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -26906,7 +26943,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26916,13 +26953,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26932,7 +26969,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -26943,7 +26980,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26953,13 +26990,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26969,7 +27006,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -26980,7 +27017,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26990,13 +27027,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27006,7 +27043,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -27017,25 +27054,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -27046,7 +27083,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27060,13 +27097,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27080,7 +27117,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -27091,7 +27128,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27105,13 +27142,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27125,7 +27162,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -27136,7 +27173,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27150,13 +27187,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27170,7 +27207,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -27181,7 +27218,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27191,13 +27228,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27207,7 +27244,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -27218,7 +27255,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27232,13 +27269,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27252,7 +27289,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -27263,7 +27300,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27273,13 +27310,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27289,7 +27326,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -27300,7 +27337,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27310,13 +27347,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27326,7 +27363,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -27337,7 +27374,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27347,13 +27384,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27363,7 +27400,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -27374,7 +27411,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27384,13 +27421,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27400,7 +27437,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -27411,7 +27448,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27421,13 +27458,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27437,7 +27474,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -27448,7 +27485,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27458,13 +27495,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27474,7 +27511,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -27485,7 +27522,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27497,13 +27534,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27515,7 +27552,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -27526,7 +27563,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27536,13 +27573,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27552,7 +27589,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -27563,7 +27600,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27575,13 +27612,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27593,7 +27630,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -27604,7 +27641,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27614,13 +27651,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27630,7 +27667,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -27641,7 +27678,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27651,13 +27688,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27667,7 +27704,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -27678,7 +27715,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27688,13 +27725,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27704,7 +27741,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -27715,7 +27752,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27729,13 +27766,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27749,7 +27786,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -27760,7 +27797,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27770,13 +27807,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27786,7 +27823,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -27797,7 +27834,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27811,13 +27848,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5904(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27831,7 +27868,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5904(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -27842,7 +27879,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27852,13 +27889,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27868,7 +27905,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -27879,7 +27916,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27893,13 +27930,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27913,7 +27950,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -27924,7 +27961,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27934,13 +27971,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27950,7 +27987,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -27961,7 +27998,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27977,13 +28014,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5936(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27999,7 +28036,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5936(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -28010,7 +28047,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28020,13 +28057,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28036,7 +28073,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -28047,7 +28084,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28063,13 +28100,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28085,7 +28122,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -28096,7 +28133,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28106,13 +28143,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28122,7 +28159,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -28133,7 +28170,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28147,13 +28184,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28167,7 +28204,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -28178,7 +28215,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28188,13 +28225,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28204,7 +28241,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -28215,7 +28252,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28229,13 +28266,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28249,7 +28286,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -28260,7 +28297,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28270,13 +28307,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28286,7 +28323,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -28297,7 +28334,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28311,13 +28348,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28331,7 +28368,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -28342,7 +28379,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28352,13 +28389,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28368,7 +28405,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -28379,7 +28416,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28389,13 +28426,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28405,7 +28442,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -28416,7 +28453,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28426,13 +28463,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28442,7 +28479,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -28453,7 +28490,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28463,13 +28500,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28479,7 +28516,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -28490,7 +28527,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28500,13 +28537,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28516,7 +28553,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -28527,7 +28564,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28537,13 +28574,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28553,7 +28590,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -28564,7 +28601,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28574,13 +28611,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28590,7 +28627,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -28601,7 +28638,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28611,13 +28648,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28627,7 +28664,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -28638,7 +28675,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28648,13 +28685,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28664,7 +28701,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -28675,7 +28712,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28685,13 +28722,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28701,7 +28738,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -28712,7 +28749,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28722,13 +28759,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28738,7 +28775,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -28749,7 +28786,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28759,13 +28796,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28775,7 +28812,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -28786,7 +28823,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28796,13 +28833,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28812,7 +28849,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -28823,7 +28860,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28833,13 +28870,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28849,7 +28886,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -28860,7 +28897,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28870,13 +28907,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28886,7 +28923,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -28897,7 +28934,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28907,13 +28944,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28923,7 +28960,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -28934,7 +28971,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28944,13 +28981,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28960,7 +28997,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -28971,7 +29008,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28989,13 +29026,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29013,7 +29050,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -29024,7 +29061,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29042,13 +29079,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29066,7 +29103,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -29077,7 +29114,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29095,13 +29132,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29119,7 +29156,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -29130,25 +29167,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -29159,25 +29196,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -29188,7 +29225,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29206,13 +29243,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29230,7 +29267,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -29241,7 +29278,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29259,13 +29296,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29283,7 +29320,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -29294,7 +29331,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29312,13 +29349,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29336,7 +29373,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -29347,25 +29384,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6208(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6208(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -29376,25 +29413,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6216(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6216(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -29405,25 +29442,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6224(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6224(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -29434,7 +29471,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29444,13 +29481,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29460,7 +29497,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -29471,7 +29508,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29481,13 +29518,13 @@ GL_PREFIX(SampleMapATI): popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29497,7 +29534,7 @@ GL_PREFIX(SampleMapATI): popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -29508,7 +29545,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29518,13 +29555,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29534,7 +29571,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -29545,7 +29582,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29555,13 +29592,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29571,7 +29608,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -29582,7 +29619,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29592,13 +29629,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29608,40 +29645,10 @@ GL_PREFIX(PointParameterivNV): popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_784)
- .type GL_PREFIX(_dispatch_stub_784), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_784))
-GL_PREFIX(_dispatch_stub_784):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784)
+ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_785)
@@ -29684,11 +29691,7 @@ GL_PREFIX(_dispatch_stub_786): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 6288(%rax), %r11
jmp *%r11
@@ -29700,11 +29703,7 @@ GL_PREFIX(_dispatch_stub_786): jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 6288(%rax), %r11
jmp *%r11
@@ -29760,7 +29759,11 @@ GL_PREFIX(_dispatch_stub_788): jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
@@ -29772,7 +29775,11 @@ GL_PREFIX(_dispatch_stub_788): jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
@@ -29780,12 +29787,42 @@ GL_PREFIX(_dispatch_stub_788): .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_789)
+ .type GL_PREFIX(_dispatch_stub_789), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_789))
+GL_PREFIX(_dispatch_stub_789):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+
+ .p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
.type GL_PREFIX(GetProgramNamedParameterdvNV), @function
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29799,13 +29836,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29819,7 +29856,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -29830,7 +29867,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29844,13 +29881,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29864,7 +29901,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -29875,7 +29912,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29895,13 +29932,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6328(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29921,7 +29958,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6328(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -29932,7 +29969,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29946,13 +29983,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29966,7 +30003,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -29977,7 +30014,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29997,13 +30034,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6344(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -30023,7 +30060,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6344(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -30034,7 +30071,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30048,13 +30085,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30068,7 +30105,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -30079,25 +30116,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV): GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6360(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6360(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -30108,37 +30145,37 @@ GL_PREFIX(PrimitiveRestartIndexNV): GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6368(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6368(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_797)
- .type GL_PREFIX(_dispatch_stub_797), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_797))
-GL_PREFIX(_dispatch_stub_797):
+ .globl GL_PREFIX(_dispatch_stub_798)
+ .type GL_PREFIX(_dispatch_stub_798), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_798))
+GL_PREFIX(_dispatch_stub_798):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30148,13 +30185,13 @@ GL_PREFIX(_dispatch_stub_797): popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30164,19 +30201,19 @@ GL_PREFIX(_dispatch_stub_797): popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+ .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_798)
- .type GL_PREFIX(_dispatch_stub_798), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_798))
-GL_PREFIX(_dispatch_stub_798):
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30186,13 +30223,13 @@ GL_PREFIX(_dispatch_stub_798): popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30202,10 +30239,10 @@ GL_PREFIX(_dispatch_stub_798): popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -30213,7 +30250,7 @@ GL_PREFIX(_dispatch_stub_798): GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30223,13 +30260,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30239,7 +30276,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -30250,7 +30287,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30260,13 +30297,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30276,7 +30313,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -30287,25 +30324,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6408(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6408(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -30316,7 +30353,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30326,13 +30363,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30342,7 +30379,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -30353,7 +30390,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30363,13 +30400,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30379,7 +30416,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -30390,7 +30427,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30404,13 +30441,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30424,7 +30461,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -30435,7 +30472,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30449,13 +30486,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30469,7 +30506,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -30480,7 +30517,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30494,13 +30531,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30514,7 +30551,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -30525,7 +30562,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30543,13 +30580,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30567,7 +30604,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -30578,7 +30615,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30588,13 +30625,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30604,7 +30641,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -30615,7 +30652,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30625,13 +30662,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30641,7 +30678,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -30652,25 +30689,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6480(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6480(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -30681,7 +30718,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30695,13 +30732,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30715,7 +30752,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -30726,7 +30763,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30736,13 +30773,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30752,7 +30789,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -30763,25 +30800,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6504(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6504(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -30792,25 +30829,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6512(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6512(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -30821,7 +30858,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30835,13 +30872,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30855,19 +30892,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_816)
- .type GL_PREFIX(_dispatch_stub_816), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_816))
-GL_PREFIX(_dispatch_stub_816):
+ .globl GL_PREFIX(_dispatch_stub_817)
+ .type GL_PREFIX(_dispatch_stub_817), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_817))
+GL_PREFIX(_dispatch_stub_817):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30885,13 +30922,13 @@ GL_PREFIX(_dispatch_stub_816): popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30909,19 +30946,19 @@ GL_PREFIX(_dispatch_stub_816): popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_816), .-GL_PREFIX(_dispatch_stub_816)
+ .size GL_PREFIX(_dispatch_stub_817), .-GL_PREFIX(_dispatch_stub_817)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_817)
- .type GL_PREFIX(_dispatch_stub_817), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_817))
-GL_PREFIX(_dispatch_stub_817):
+ .globl GL_PREFIX(_dispatch_stub_818)
+ .type GL_PREFIX(_dispatch_stub_818), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_818))
+GL_PREFIX(_dispatch_stub_818):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30931,13 +30968,13 @@ GL_PREFIX(_dispatch_stub_817): popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30947,19 +30984,19 @@ GL_PREFIX(_dispatch_stub_817): popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_817), .-GL_PREFIX(_dispatch_stub_817)
+ .size GL_PREFIX(_dispatch_stub_818), .-GL_PREFIX(_dispatch_stub_818)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_818)
- .type GL_PREFIX(_dispatch_stub_818), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_818))
-GL_PREFIX(_dispatch_stub_818):
+ .globl GL_PREFIX(_dispatch_stub_819)
+ .type GL_PREFIX(_dispatch_stub_819), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_819))
+GL_PREFIX(_dispatch_stub_819):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30969,13 +31006,13 @@ GL_PREFIX(_dispatch_stub_818): popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30985,10 +31022,10 @@ GL_PREFIX(_dispatch_stub_818): popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_818), .-GL_PREFIX(_dispatch_stub_818)
+ .size GL_PREFIX(_dispatch_stub_819), .-GL_PREFIX(_dispatch_stub_819)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -30996,7 +31033,7 @@ GL_PREFIX(_dispatch_stub_818): GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31006,13 +31043,13 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31022,7 +31059,7 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -31033,7 +31070,7 @@ GL_PREFIX(BindFragDataLocationEXT): GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31043,13 +31080,13 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31059,7 +31096,7 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -31070,7 +31107,7 @@ GL_PREFIX(GetFragDataLocationEXT): GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31080,13 +31117,13 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31096,7 +31133,7 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -31107,7 +31144,7 @@ GL_PREFIX(GetUniformuivEXT): GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31117,13 +31154,13 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31133,7 +31170,7 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -31144,7 +31181,7 @@ GL_PREFIX(GetVertexAttribIivEXT): GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31154,13 +31191,13 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31170,7 +31207,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -31181,7 +31218,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31191,13 +31228,13 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31207,7 +31244,7 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -31218,7 +31255,7 @@ GL_PREFIX(Uniform1uiEXT): GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31228,13 +31265,13 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31244,7 +31281,7 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -31255,7 +31292,7 @@ GL_PREFIX(Uniform1uivEXT): GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31265,13 +31302,13 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31281,7 +31318,7 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -31292,7 +31329,7 @@ GL_PREFIX(Uniform2uiEXT): GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31302,13 +31339,13 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31318,7 +31355,7 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -31329,7 +31366,7 @@ GL_PREFIX(Uniform2uivEXT): GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31343,13 +31380,13 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31363,7 +31400,7 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -31374,7 +31411,7 @@ GL_PREFIX(Uniform3uiEXT): GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31384,13 +31421,13 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31400,7 +31437,7 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -31411,7 +31448,7 @@ GL_PREFIX(Uniform3uivEXT): GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31425,13 +31462,13 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31445,7 +31482,7 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -31456,7 +31493,7 @@ GL_PREFIX(Uniform4uiEXT): GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31466,13 +31503,13 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31482,7 +31519,7 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -31493,7 +31530,7 @@ GL_PREFIX(Uniform4uivEXT): GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31503,13 +31540,13 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31519,7 +31556,7 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -31530,7 +31567,7 @@ GL_PREFIX(VertexAttribI1iEXT): GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31540,13 +31577,13 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31556,7 +31593,7 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -31567,7 +31604,7 @@ GL_PREFIX(VertexAttribI1ivEXT): GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31577,13 +31614,13 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31593,7 +31630,7 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -31604,7 +31641,7 @@ GL_PREFIX(VertexAttribI1uiEXT): GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31614,13 +31651,13 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31630,7 +31667,7 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -31641,7 +31678,7 @@ GL_PREFIX(VertexAttribI1uivEXT): GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31651,13 +31688,13 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31667,7 +31704,7 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -31678,7 +31715,7 @@ GL_PREFIX(VertexAttribI2iEXT): GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31688,13 +31725,13 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31704,7 +31741,7 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -31715,7 +31752,7 @@ GL_PREFIX(VertexAttribI2ivEXT): GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31725,13 +31762,13 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31741,7 +31778,7 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -31752,7 +31789,7 @@ GL_PREFIX(VertexAttribI2uiEXT): GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31762,13 +31799,13 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31778,7 +31815,7 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -31789,7 +31826,7 @@ GL_PREFIX(VertexAttribI2uivEXT): GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31803,13 +31840,13 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31823,7 +31860,7 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -31834,7 +31871,7 @@ GL_PREFIX(VertexAttribI3iEXT): GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31844,13 +31881,13 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31860,7 +31897,7 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -31871,7 +31908,7 @@ GL_PREFIX(VertexAttribI3ivEXT): GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31885,13 +31922,13 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31905,7 +31942,7 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -31916,7 +31953,7 @@ GL_PREFIX(VertexAttribI3uiEXT): GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31926,13 +31963,13 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31942,7 +31979,7 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -31953,7 +31990,7 @@ GL_PREFIX(VertexAttribI3uivEXT): GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31963,13 +32000,13 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31979,7 +32016,7 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -31990,7 +32027,7 @@ GL_PREFIX(VertexAttribI4bvEXT): GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32004,13 +32041,13 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32024,7 +32061,7 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -32035,7 +32072,7 @@ GL_PREFIX(VertexAttribI4iEXT): GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32045,13 +32082,13 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32061,7 +32098,7 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -32072,7 +32109,7 @@ GL_PREFIX(VertexAttribI4ivEXT): GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32082,13 +32119,13 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32098,7 +32135,7 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -32109,7 +32146,7 @@ GL_PREFIX(VertexAttribI4svEXT): GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32119,13 +32156,13 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32135,7 +32172,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -32146,7 +32183,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32160,13 +32197,13 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32180,7 +32217,7 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -32191,7 +32228,7 @@ GL_PREFIX(VertexAttribI4uiEXT): GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32201,13 +32238,13 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32217,7 +32254,7 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -32228,7 +32265,7 @@ GL_PREFIX(VertexAttribI4uivEXT): GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32238,13 +32275,13 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32254,7 +32291,7 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -32265,7 +32302,7 @@ GL_PREFIX(VertexAttribI4usvEXT): GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32279,13 +32316,13 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32299,7 +32336,7 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -32310,7 +32347,7 @@ GL_PREFIX(VertexAttribIPointerEXT): GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32324,13 +32361,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32344,7 +32381,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -32355,7 +32392,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32369,13 +32406,13 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32389,7 +32426,7 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -32400,7 +32437,7 @@ GL_PREFIX(ColorMaskIndexedEXT): GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32410,13 +32447,13 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32426,7 +32463,7 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -32437,7 +32474,7 @@ GL_PREFIX(DisableIndexedEXT): GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32447,13 +32484,13 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32463,7 +32500,7 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -32474,7 +32511,7 @@ GL_PREFIX(EnableIndexedEXT): GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32484,13 +32521,13 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32500,7 +32537,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -32511,7 +32548,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32521,13 +32558,13 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32537,7 +32574,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -32548,7 +32585,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32558,13 +32595,13 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32574,7 +32611,7 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -32585,7 +32622,7 @@ GL_PREFIX(IsEnabledIndexedEXT): GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32599,13 +32636,13 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32619,7 +32656,7 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -32630,7 +32667,7 @@ GL_PREFIX(ClearColorIiEXT): GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32644,13 +32681,13 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32664,7 +32701,7 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -32675,7 +32712,7 @@ GL_PREFIX(ClearColorIuiEXT): GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32685,13 +32722,13 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32701,7 +32738,7 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -32712,7 +32749,7 @@ GL_PREFIX(GetTexParameterIivEXT): GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32722,13 +32759,13 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32738,7 +32775,7 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -32749,7 +32786,7 @@ GL_PREFIX(GetTexParameterIuivEXT): GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32759,13 +32796,13 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32775,7 +32812,7 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -32786,7 +32823,7 @@ GL_PREFIX(TexParameterIivEXT): GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32796,13 +32833,13 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32812,7 +32849,7 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -32823,7 +32860,7 @@ GL_PREFIX(TexParameterIuivEXT): GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32833,13 +32870,13 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32849,7 +32886,7 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -32860,25 +32897,25 @@ GL_PREFIX(BeginConditionalRenderNV): GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6936(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6936(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -32889,25 +32926,25 @@ GL_PREFIX(EndConditionalRenderNV): GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6944(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6944(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -32918,7 +32955,7 @@ GL_PREFIX(BeginTransformFeedbackEXT): GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32928,13 +32965,13 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32944,7 +32981,7 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -32955,7 +32992,7 @@ GL_PREFIX(BindBufferBaseEXT): GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6960(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32969,13 +33006,13 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6960(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32989,7 +33026,7 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -33000,7 +33037,7 @@ GL_PREFIX(BindBufferOffsetEXT): GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6968(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33014,13 +33051,13 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6968(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6968(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33034,7 +33071,7 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6968(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -33045,25 +33082,25 @@ GL_PREFIX(BindBufferRangeEXT): GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6976(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6976(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6976(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6976(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -33074,7 +33111,7 @@ GL_PREFIX(EndTransformFeedbackEXT): GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6984(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33092,13 +33129,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6984(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33116,7 +33153,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -33127,7 +33164,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6992(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33141,13 +33178,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6992(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33161,7 +33198,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -33172,37 +33209,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7000(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7000(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7000(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7000(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_876)
- .type GL_PREFIX(_dispatch_stub_876), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_876))
-GL_PREFIX(_dispatch_stub_876):
+ .globl GL_PREFIX(_dispatch_stub_877)
+ .type GL_PREFIX(_dispatch_stub_877), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_877))
+GL_PREFIX(_dispatch_stub_877):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7008(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33212,13 +33249,13 @@ GL_PREFIX(_dispatch_stub_876): popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7008(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33228,19 +33265,19 @@ GL_PREFIX(_dispatch_stub_876): popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876)
+ .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_877)
- .type GL_PREFIX(_dispatch_stub_877), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_877))
-GL_PREFIX(_dispatch_stub_877):
+ .globl GL_PREFIX(_dispatch_stub_878)
+ .type GL_PREFIX(_dispatch_stub_878), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_878))
+GL_PREFIX(_dispatch_stub_878):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7016(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33250,13 +33287,13 @@ GL_PREFIX(_dispatch_stub_877): popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7016(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33266,10 +33303,10 @@ GL_PREFIX(_dispatch_stub_877): popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877)
+ .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -33277,7 +33314,7 @@ GL_PREFIX(_dispatch_stub_877): GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7024(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33291,13 +33328,13 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7024(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33311,7 +33348,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -33322,7 +33359,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7032(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33332,13 +33369,13 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7032(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33348,7 +33385,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -33359,7 +33396,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7040(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33369,13 +33406,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7040(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33385,7 +33422,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -33396,25 +33433,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7048(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7048(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7048(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7048(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -33425,7 +33462,7 @@ GL_PREFIX(ActiveProgramEXT): GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7056(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33435,13 +33472,13 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7056(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33451,7 +33488,7 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -33462,7 +33499,7 @@ GL_PREFIX(CreateShaderProgramEXT): GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7064(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33472,13 +33509,13 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp
popq %rsi
popq %rdi
- movq 7064(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7064(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33488,7 +33525,7 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp
popq %rsi
popq %rdi
- movq 7064(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
@@ -33499,50 +33536,12 @@ GL_PREFIX(UseShaderProgramEXT): GL_PREFIX(TextureBarrierNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 7072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7072(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 7072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_885)
- .type GL_PREFIX(_dispatch_stub_885), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_885))
-GL_PREFIX(_dispatch_stub_885):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
movq 7080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 7080(%rax), %r11
jmp *%r11
#else
@@ -33552,21 +33551,13 @@ GL_PREFIX(_dispatch_stub_885): movq 7080(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 7080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_885), .-GL_PREFIX(_dispatch_stub_885)
+ .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_886)
@@ -33673,7 +33664,11 @@ GL_PREFIX(_dispatch_stub_888): pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -33689,7 +33684,11 @@ GL_PREFIX(_dispatch_stub_888): pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -33737,12 +33736,50 @@ GL_PREFIX(_dispatch_stub_889): .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_890)
+ .type GL_PREFIX(_dispatch_stub_890), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_890))
+GL_PREFIX(_dispatch_stub_890):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_890), .-GL_PREFIX(_dispatch_stub_890)
+
+ .p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
.type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33752,13 +33789,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33768,7 +33805,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -33779,7 +33816,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7128(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33789,13 +33826,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp
popq %rsi
popq %rdi
- movq 7128(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7128(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33805,7 +33842,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp
popq %rsi
popq %rdi
- movq 7128(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -34068,10 +34105,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_786)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_788)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_787)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_789)
.globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_798)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_799)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -34089,7 +34126,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_816)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_817)
.globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
.globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
.globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index 143471164..6c977b2d0 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -722,47 +722,46 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28)
GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8)
- GL_STUB(DrawArraysInstancedARB, 572, DrawArraysInstancedARB@16)
- GL_STUB(DrawElementsInstancedARB, 573, DrawElementsInstancedARB@20)
- GL_STUB(RenderbufferStorageMultisample, 574, RenderbufferStorageMultisample@20)
- GL_STUB(FramebufferTextureARB, 575, FramebufferTextureARB@16)
- GL_STUB(FramebufferTextureFaceARB, 576, FramebufferTextureFaceARB@20)
- GL_STUB(ProgramParameteriARB, 577, ProgramParameteriARB@12)
- GL_STUB(VertexAttribDivisorARB, 578, VertexAttribDivisorARB@8)
- GL_STUB(FlushMappedBufferRange, 579, FlushMappedBufferRange@12)
- GL_STUB(MapBufferRange, 580, MapBufferRange@16)
- GL_STUB(BindVertexArray, 581, BindVertexArray@4)
- GL_STUB(GenVertexArrays, 582, GenVertexArrays@8)
- GL_STUB(CopyBufferSubData, 583, CopyBufferSubData@20)
- GL_STUB(ClientWaitSync, 584, ClientWaitSync@12)
- GL_STUB(DeleteSync, 585, DeleteSync@4)
- GL_STUB(FenceSync, 586, FenceSync@8)
- GL_STUB(GetInteger64v, 587, GetInteger64v@8)
- GL_STUB(GetSynciv, 588, GetSynciv@20)
- GL_STUB(IsSync, 589, IsSync@4)
- GL_STUB(WaitSync, 590, WaitSync@12)
- GL_STUB(DrawElementsBaseVertex, 591, DrawElementsBaseVertex@20)
- GL_STUB(DrawRangeElementsBaseVertex, 592, DrawRangeElementsBaseVertex@28)
- GL_STUB(MultiDrawElementsBaseVertex, 593, MultiDrawElementsBaseVertex@24)
- GL_STUB(BlendEquationSeparateiARB, 594, BlendEquationSeparateiARB@12)
- GL_STUB(BlendEquationiARB, 595, BlendEquationiARB@8)
- GL_STUB(BlendFuncSeparateiARB, 596, BlendFuncSeparateiARB@20)
- GL_STUB(BlendFunciARB, 597, BlendFunciARB@12)
- GL_STUB(BindTransformFeedback, 598, BindTransformFeedback@8)
- GL_STUB(DeleteTransformFeedbacks, 599, DeleteTransformFeedbacks@8)
- GL_STUB(DrawTransformFeedback, 600, DrawTransformFeedback@8)
- GL_STUB(GenTransformFeedbacks, 601, GenTransformFeedbacks@8)
- GL_STUB(IsTransformFeedback, 602, IsTransformFeedback@4)
- GL_STUB(PauseTransformFeedback, 603, PauseTransformFeedback@0)
- GL_STUB(ResumeTransformFeedback, 604, ResumeTransformFeedback@0)
- GL_STUB(ClearDepthf, 605, ClearDepthf@4)
- GL_STUB(DepthRangef, 606, DepthRangef@8)
- GL_STUB(GetShaderPrecisionFormat, 607, GetShaderPrecisionFormat@16)
- GL_STUB(ReleaseShaderCompiler, 608, ReleaseShaderCompiler@0)
- GL_STUB(ShaderBinary, 609, ShaderBinary@20)
- GL_STUB(PolygonOffsetEXT, 610, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_611, 611, _dispatch_stub_611@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_611, _dispatch_stub_611@8))
+ GL_STUB(ClampColorARB, 572, ClampColorARB@8)
+ GL_STUB(DrawArraysInstancedARB, 573, DrawArraysInstancedARB@16)
+ GL_STUB(DrawElementsInstancedARB, 574, DrawElementsInstancedARB@20)
+ GL_STUB(RenderbufferStorageMultisample, 575, RenderbufferStorageMultisample@20)
+ GL_STUB(FramebufferTextureARB, 576, FramebufferTextureARB@16)
+ GL_STUB(FramebufferTextureFaceARB, 577, FramebufferTextureFaceARB@20)
+ GL_STUB(ProgramParameteriARB, 578, ProgramParameteriARB@12)
+ GL_STUB(VertexAttribDivisorARB, 579, VertexAttribDivisorARB@8)
+ GL_STUB(FlushMappedBufferRange, 580, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, 581, MapBufferRange@16)
+ GL_STUB(BindVertexArray, 582, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, 583, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, 584, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, 585, ClientWaitSync@12)
+ GL_STUB(DeleteSync, 586, DeleteSync@4)
+ GL_STUB(FenceSync, 587, FenceSync@8)
+ GL_STUB(GetInteger64v, 588, GetInteger64v@8)
+ GL_STUB(GetSynciv, 589, GetSynciv@20)
+ GL_STUB(IsSync, 590, IsSync@4)
+ GL_STUB(WaitSync, 591, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, 592, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, 593, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, 594, MultiDrawElementsBaseVertex@24)
+ GL_STUB(BlendEquationSeparateiARB, 595, BlendEquationSeparateiARB@12)
+ GL_STUB(BlendEquationiARB, 596, BlendEquationiARB@8)
+ GL_STUB(BlendFuncSeparateiARB, 597, BlendFuncSeparateiARB@20)
+ GL_STUB(BlendFunciARB, 598, BlendFunciARB@12)
+ GL_STUB(BindTransformFeedback, 599, BindTransformFeedback@8)
+ GL_STUB(DeleteTransformFeedbacks, 600, DeleteTransformFeedbacks@8)
+ GL_STUB(DrawTransformFeedback, 601, DrawTransformFeedback@8)
+ GL_STUB(GenTransformFeedbacks, 602, GenTransformFeedbacks@8)
+ GL_STUB(IsTransformFeedback, 603, IsTransformFeedback@4)
+ GL_STUB(PauseTransformFeedback, 604, PauseTransformFeedback@0)
+ GL_STUB(ResumeTransformFeedback, 605, ResumeTransformFeedback@0)
+ GL_STUB(ClearDepthf, 606, ClearDepthf@4)
+ GL_STUB(DepthRangef, 607, DepthRangef@8)
+ GL_STUB(GetShaderPrecisionFormat, 608, GetShaderPrecisionFormat@16)
+ GL_STUB(ReleaseShaderCompiler, 609, ReleaseShaderCompiler@0)
+ GL_STUB(ShaderBinary, 610, ShaderBinary@20)
+ GL_STUB(PolygonOffsetEXT, 611, PolygonOffsetEXT@8)
GL_STUB(_dispatch_stub_612, 612, _dispatch_stub_612@8)
HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@8))
GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@8)
@@ -775,308 +774,310 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_616, _dispatch_stub_616@8))
GL_STUB(_dispatch_stub_617, 617, _dispatch_stub_617@8)
HIDDEN(GL_PREFIX(_dispatch_stub_617, _dispatch_stub_617@8))
- GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@4))
- GL_STUB(ColorPointerEXT, 619, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 620, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 621, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 622, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 623, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 624, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 625, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 626, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 627, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 628, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 629, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 630, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 631, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 632, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 633, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 634, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 635, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 636, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 637, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 638, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 639, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 640, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 641, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 642, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 643, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 644, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 645, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 646, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 647, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 648, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 649, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 650, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 651, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 652, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_653, 653, _dispatch_stub_653@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@4))
- GL_STUB(BlendFuncSeparateEXT, 654, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 655, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 656, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 657, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 658, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 659, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 660, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 661, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 662, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 663, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 664, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 665, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 666, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 667, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 668, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 669, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 670, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 671, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 672, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 673, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 674, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 675, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 676, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 677, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 678, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 679, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 680, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 681, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 682, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 683, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 684, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 685, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 686, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 687, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 688, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 689, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 690, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 691, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 692, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 693, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 694, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_695, 695, _dispatch_stub_695@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_695, _dispatch_stub_695@20))
- GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@24))
- GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@8))
- GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@4))
- GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@8))
- GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@12))
- GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@4))
- GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@8))
- GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@4))
- GL_STUB(AreProgramsResidentNV, 704, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 705, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 706, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 707, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 708, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 709, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 710, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 711, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 712, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 713, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 714, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 715, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 716, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 717, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 718, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 719, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 720, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 721, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 722, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 723, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 724, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 725, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 726, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 727, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 728, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 729, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 730, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 731, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 732, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 733, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 734, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 735, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 736, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 737, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 738, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 739, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 740, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 741, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 742, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 743, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 744, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 745, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 746, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 747, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 748, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 749, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 750, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 751, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 752, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 753, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 754, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 755, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 756, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 757, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 758, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 759, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 760, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 761, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 762, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 763, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 764, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 765, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 766, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 767, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 768, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 769, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 770, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 771, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 772, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 773, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 774, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 775, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 776, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 777, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 778, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 779, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 780, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 781, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 782, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 783, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_784, 784, _dispatch_stub_784@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@4))
+ GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@8))
+ GL_STUB(_dispatch_stub_619, 619, _dispatch_stub_619@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@4))
+ GL_STUB(ColorPointerEXT, 620, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 621, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 622, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 623, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 624, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 625, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 626, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 627, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 628, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 629, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 630, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 631, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 632, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 633, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 634, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 635, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 636, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 637, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 638, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 639, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 640, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 641, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 642, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 643, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 644, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 645, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 646, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 647, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 648, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 649, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 650, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 651, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 652, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 653, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_654, 654, _dispatch_stub_654@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4))
+ GL_STUB(BlendFuncSeparateEXT, 655, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 656, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 657, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 658, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 659, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 660, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 661, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 662, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 663, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 664, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 665, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 666, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 667, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 668, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 669, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 670, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 671, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 672, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 673, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 674, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 675, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 676, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 677, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 678, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 679, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 680, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 681, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 682, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 683, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 684, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 685, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 686, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 687, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 688, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 689, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 690, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 691, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 692, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 693, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 694, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 695, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@20))
+ GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@24))
+ GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@8))
+ GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@4))
+ GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@8))
+ GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@12))
+ GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@4))
+ GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@8))
+ GL_STUB(_dispatch_stub_704, 704, _dispatch_stub_704@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_704, _dispatch_stub_704@4))
+ GL_STUB(AreProgramsResidentNV, 705, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 706, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 707, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 708, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 709, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 710, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 711, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 712, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 713, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 714, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 715, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 716, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 717, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 718, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 719, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 720, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 721, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 722, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 723, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 724, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 725, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 726, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 727, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 728, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 729, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 730, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 731, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 732, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 733, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 734, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 735, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 736, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 737, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 738, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 739, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 740, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 741, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 742, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 743, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 744, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 745, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 746, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 747, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 748, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 749, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 750, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 751, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 752, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 753, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 754, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 755, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 756, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 757, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 758, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 759, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 760, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 761, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 762, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 763, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 764, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 765, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 766, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 767, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 768, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 769, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 770, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 771, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 772, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 773, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 774, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 775, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 776, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 777, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 778, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 779, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 780, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 781, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 782, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 783, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 784, PointParameterivNV@8)
GL_STUB(_dispatch_stub_785, 785, _dispatch_stub_785@4)
HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@4))
- GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@8))
+ GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@4))
GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@8)
HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@8))
- GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@4))
- GL_STUB(GetProgramNamedParameterdvNV, 789, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 790, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 791, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 792, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 793, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 794, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 795, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 796, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@16))
- GL_STUB(_dispatch_stub_798, 798, _dispatch_stub_798@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@8))
- GL_STUB(BindFramebufferEXT, 799, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 800, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 801, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 802, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 803, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 804, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 805, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 806, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 807, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 808, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 809, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 810, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 811, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 812, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 813, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 814, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 815, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_816, 816, _dispatch_stub_816@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_816, _dispatch_stub_816@40))
- GL_STUB(_dispatch_stub_817, 817, _dispatch_stub_817@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_817, _dispatch_stub_817@12))
+ GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
+ GL_STUB(_dispatch_stub_789, 789, _dispatch_stub_789@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 790, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 791, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 792, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 793, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 794, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 795, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 796, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 797, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_798, 798, _dispatch_stub_798@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+ GL_STUB(_dispatch_stub_799, 799, _dispatch_stub_799@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@8))
+ GL_STUB(BindFramebufferEXT, 800, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 801, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 802, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 803, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 804, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 805, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 806, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 807, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 808, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 809, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 810, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 811, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 812, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 813, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 814, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 815, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 816, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_817, 817, _dispatch_stub_817@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_817, _dispatch_stub_817@40))
GL_STUB(_dispatch_stub_818, 818, _dispatch_stub_818@12)
HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@12))
- GL_STUB(BindFragDataLocationEXT, 819, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 820, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 821, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 822, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 823, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 824, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 825, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 826, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 827, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 828, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 829, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 830, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 831, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 832, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 833, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 834, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 835, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 836, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 837, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 838, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 839, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 840, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 841, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 842, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 843, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 844, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 845, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 846, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 847, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 848, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 849, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 850, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 851, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 852, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 853, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 854, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 855, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 856, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 857, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 858, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 859, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 860, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 861, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 862, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 863, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 864, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 865, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 866, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 867, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 868, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 869, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 870, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 871, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 872, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 873, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 874, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 875, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@12))
+ GL_STUB(_dispatch_stub_819, 819, _dispatch_stub_819@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@12))
+ GL_STUB(BindFragDataLocationEXT, 820, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 821, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 822, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 823, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 824, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 825, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 826, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 827, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 828, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 829, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 830, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 831, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 832, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 833, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 834, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 835, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 836, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 837, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 838, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 839, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 840, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 841, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 842, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 843, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 844, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 845, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 846, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 847, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 848, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 849, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 850, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 851, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 852, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 853, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 854, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 855, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 856, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 857, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 858, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 859, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 860, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 861, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 862, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 863, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 864, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 865, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 866, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 867, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 868, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 869, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 870, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 871, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 872, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 873, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 874, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 875, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 876, ProvokingVertexEXT@4)
GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12)
HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12))
- GL_STUB(GetObjectParameterivAPPLE, 878, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 879, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 880, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 881, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 882, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 883, UseShaderProgramEXT@8)
- GL_STUB(TextureBarrierNV, 884, TextureBarrierNV@0)
- GL_STUB(_dispatch_stub_885, 885, _dispatch_stub_885@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_885, _dispatch_stub_885@16))
+ GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
+ GL_STUB(GetObjectParameterivAPPLE, 879, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 880, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 881, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 882, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 883, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 884, UseShaderProgramEXT@8)
+ GL_STUB(TextureBarrierNV, 885, TextureBarrierNV@0)
GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16)
HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16))
GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
- GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12))
+ GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@16))
GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12)
HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 890, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 891, EGLImageTargetTexture2DOES@8)
+ GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 891, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 892, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1261,156 +1262,156 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawArraysInstancedEXT, 572, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
- GL_STUB_ALIAS(DrawArraysInstanced, 572, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
- GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
- GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
- GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 625, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 625, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 626, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 626, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 629, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 630, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 631, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 632, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 633, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 634, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 635, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 636, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 637, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 638, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 639, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 640, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 641, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 642, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 643, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 644, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 645, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 646, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 647, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 648, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 649, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 650, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 651, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 652, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 654, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 671, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 671, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 672, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 672, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 673, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 673, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 674, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 674, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 675, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 675, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 676, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 676, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 677, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 677, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 678, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 678, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 679, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 679, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 680, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 680, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 681, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 681, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 682, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 682, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 683, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 683, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 684, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 684, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 685, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 685, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 686, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 686, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 705, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 706, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 708, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 714, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 714, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 718, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 782, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 783, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 786, DeleteVertexArrays@8, _dispatch_stub_786, _dispatch_stub_786@8)
- GL_STUB_ALIAS(IsVertexArray, 788, IsVertexArray@4, _dispatch_stub_788, _dispatch_stub_788@4)
- GL_STUB_ALIAS(PrimitiveRestartIndex, 795, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 798, BlendEquationSeparate@8, _dispatch_stub_798, _dispatch_stub_798@8)
- GL_STUB_ALIAS(BindFramebuffer, 799, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 800, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 801, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 802, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 803, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 804, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 805, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 806, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 807, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 808, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 809, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 810, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 811, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 812, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 813, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 814, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 815, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 816, BlitFramebuffer@40, _dispatch_stub_816, _dispatch_stub_816@40)
- GL_STUB_ALIAS(BindFragDataLocation, 819, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
- GL_STUB_ALIAS(GetFragDataLocation, 820, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
- GL_STUB_ALIAS(GetUniformuiv, 821, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIiv, 822, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIuiv, 823, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
- GL_STUB_ALIAS(Uniform1ui, 824, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
- GL_STUB_ALIAS(Uniform1uiv, 825, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
- GL_STUB_ALIAS(Uniform2ui, 826, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
- GL_STUB_ALIAS(Uniform2uiv, 827, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
- GL_STUB_ALIAS(Uniform3ui, 828, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
- GL_STUB_ALIAS(Uniform3uiv, 829, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
- GL_STUB_ALIAS(Uniform4ui, 830, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
- GL_STUB_ALIAS(Uniform4uiv, 831, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
- GL_STUB_ALIAS(VertexAttribI1i, 832, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1iv, 833, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 834, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI1uiv, 835, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 836, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 837, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 838, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 839, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 840, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 841, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 842, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 843, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4bv, 844, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 845, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 846, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4sv, 847, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ubv, 848, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 849, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 850, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4usv, 851, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
- GL_STUB_ALIAS(VertexAttribIPointer, 852, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayer, 853, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(ColorMaski, 854, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB_ALIAS(Disablei, 855, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB_ALIAS(Enablei, 856, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB_ALIAS(GetBooleani_v, 857, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB_ALIAS(GetIntegeri_v, 858, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB_ALIAS(IsEnabledi, 859, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB_ALIAS(GetTexParameterIiv, 862, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB_ALIAS(GetTexParameterIuiv, 863, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB_ALIAS(TexParameterIiv, 864, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB_ALIAS(TexParameterIuiv, 865, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB_ALIAS(BeginConditionalRender, 866, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB_ALIAS(EndConditionalRender, 867, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB_ALIAS(BeginTransformFeedback, 868, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 869, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 871, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 872, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 873, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 874, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 875, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(DrawArraysInstancedEXT, 573, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawArraysInstanced, 573, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB_ALIAS(PointParameterf, 626, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 626, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 627, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 627, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 630, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 631, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 632, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 633, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 634, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 635, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 636, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 637, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 638, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 639, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 640, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 641, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 642, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 643, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 644, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 645, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 646, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 647, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 648, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 649, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 650, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 651, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 652, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 653, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 655, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 672, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 672, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 673, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 673, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 674, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 674, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 675, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 675, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 676, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 676, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 677, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 677, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 678, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 678, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 679, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 679, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 680, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 680, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 681, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 681, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 682, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 682, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 683, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 683, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 684, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 684, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 685, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 685, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 686, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 686, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 687, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 687, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 706, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 707, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 709, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 715, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 715, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 719, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 783, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 784, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 787, DeleteVertexArrays@8, _dispatch_stub_787, _dispatch_stub_787@8)
+ GL_STUB_ALIAS(IsVertexArray, 789, IsVertexArray@4, _dispatch_stub_789, _dispatch_stub_789@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 796, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 799, BlendEquationSeparate@8, _dispatch_stub_799, _dispatch_stub_799@8)
+ GL_STUB_ALIAS(BindFramebuffer, 800, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 801, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 802, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 803, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 804, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 805, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 806, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 807, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 808, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 809, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 810, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 811, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 812, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 813, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 814, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 815, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 816, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 817, BlitFramebuffer@40, _dispatch_stub_817, _dispatch_stub_817@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 820, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 821, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 822, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 823, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 824, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 825, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 826, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 827, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 828, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 829, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 830, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 831, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 832, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 833, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 834, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 835, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 836, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 837, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 838, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 839, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 840, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 841, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 842, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 843, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 844, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 845, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 846, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 847, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 848, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 849, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 850, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 851, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 852, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 853, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 854, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 855, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 856, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 857, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 858, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 859, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 860, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 863, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 864, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 865, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 866, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 867, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 868, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 869, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 870, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 872, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 873, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 874, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 875, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 876, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index e5110ecfc..2fd8e3af4 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -612,326 +612,327 @@ struct _glapi_table void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
- void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+ void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 582 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 583 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 584 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 585 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 586 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 587 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 588 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 589 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 590 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 591 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 594 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 595 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 596 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 597 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 598 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 599 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 600 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 601 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 602 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 603 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 604 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 605 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 606 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 607 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 608 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 609 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 610 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 611 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 612 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 613 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 614 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 615 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 616 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 617 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 618 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 619 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 620 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 621 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 626 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 627 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 628 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 639 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 640 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 641 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 642 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 643 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 644 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 645 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 646 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 647 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 648 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 649 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 650 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 651 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 652 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 653 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 654 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 655 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 656 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 657 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 658 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 659 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 660 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 661 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 662 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 663 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 664 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 665 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 666 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 667 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 668 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 669 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 670 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 671 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 672 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 673 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 674 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 675 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 676 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 677 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 678 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 679 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 680 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 681 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 682 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 683 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 684 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 685 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 686 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 687 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 688 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 689 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 690 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 691 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 692 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 693 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 694 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 695 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 696 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 697 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 698 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 699 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 700 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 701 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 702 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 703 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 704 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 705 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 706 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 707 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 708 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 709 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 710 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 711 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 712 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 713 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 714 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 715 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 716 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 717 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 718 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 719 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 720 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 721 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 722 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 723 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 724 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 725 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 726 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 727 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 728 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 729 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 730 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 731 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 732 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 733 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 734 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 735 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 736 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 737 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 738 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 739 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 740 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 741 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 742 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 744 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 745 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 746 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 747 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 748 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 749 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 751 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 758 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 759 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 760 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 762 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 763 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 764 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 765 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 766 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 767 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 768 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 769 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 770 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 771 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 772 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 773 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 774 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 775 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 776 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 777 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 778 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 779 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 780 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 781 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 782 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 783 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 784 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 785 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 786 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 787 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 788 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 789 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 790 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 791 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 792 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 793 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 794 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 795 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 796 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 797 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 798 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 799 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 800 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 801 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 802 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 803 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 804 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 805 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 808 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 809 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 810 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 811 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 812 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 813 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 814 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 815 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 816 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 817 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 818 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 819 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 820 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 821 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 822 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 823 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 824 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 825 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 826 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 827 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 828 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 829 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 830 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 831 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 832 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 833 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 835 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 837 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 839 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 841 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 842 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 843 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 844 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 846 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 847 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 848 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 849 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 850 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 851 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 852 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 853 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 854 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 855 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 856 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 857 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 858 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 859 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 860 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 861 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 862 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 863 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 864 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 865 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 866 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 867 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 868 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 869 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 870 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 871 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 872 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 873 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 874 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 875 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 876 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 877 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 878 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 879 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 882 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 883 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 884 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 885 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 886 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 889 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 890 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 892 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index 5f6b91f2c..408594d68 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -3897,6 +3897,11 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
}
+KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
+}
+
KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
{
DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
@@ -4117,58 +4122,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4218,9 +4223,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4240,9 +4245,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4497,9 +4502,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4514,9 +4519,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4881,65 +4886,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5384,16 +5389,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5403,16 +5408,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5422,9 +5427,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5474,9 +5479,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5486,9 +5491,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5668,23 +5673,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -6244,16 +6249,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -6293,37 +6298,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7063,6 +7068,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetActiveAttribARB),
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(ClampColorARB),
TABLE_ENTRY(DrawArraysInstancedARB),
TABLE_ENTRY(DrawElementsInstancedARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
@@ -7102,7 +7108,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ReleaseShaderCompiler),
TABLE_ENTRY(ShaderBinary),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_611),
TABLE_ENTRY(_dispatch_stub_612),
TABLE_ENTRY(_dispatch_stub_613),
TABLE_ENTRY(_dispatch_stub_614),
@@ -7110,6 +7115,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_616),
TABLE_ENTRY(_dispatch_stub_617),
TABLE_ENTRY(_dispatch_stub_618),
+ TABLE_ENTRY(_dispatch_stub_619),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -7144,7 +7150,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_653),
+ TABLE_ENTRY(_dispatch_stub_654),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -7186,7 +7192,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_695),
TABLE_ENTRY(_dispatch_stub_696),
TABLE_ENTRY(_dispatch_stub_697),
TABLE_ENTRY(_dispatch_stub_698),
@@ -7195,6 +7200,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_701),
TABLE_ENTRY(_dispatch_stub_702),
TABLE_ENTRY(_dispatch_stub_703),
+ TABLE_ENTRY(_dispatch_stub_704),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -7275,11 +7281,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(_dispatch_stub_786),
TABLE_ENTRY(_dispatch_stub_787),
TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(_dispatch_stub_789),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -7288,8 +7294,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_797),
TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -7307,9 +7313,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_816),
TABLE_ENTRY(_dispatch_stub_817),
TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(_dispatch_stub_819),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7367,8 +7373,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_876),
TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(_dispatch_stub_878),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -7376,11 +7382,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_885),
TABLE_ENTRY(_dispatch_stub_886),
TABLE_ENTRY(_dispatch_stub_887),
TABLE_ENTRY(_dispatch_stub_888),
TABLE_ENTRY(_dispatch_stub_889),
+ TABLE_ENTRY(_dispatch_stub_890),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7687,10 +7693,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_625),
+ TABLE_ENTRY(_dispatch_stub_626),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_626),
+ TABLE_ENTRY(_dispatch_stub_627),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7716,7 +7722,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_654),
+ TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 46c0696e0..04f51b7dc 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -624,6 +624,7 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glClampColorARB\0"
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
@@ -1320,7 +1321,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_611 mgl_dispatch_stub_611
#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_613 mgl_dispatch_stub_613
#define gl_dispatch_stub_614 mgl_dispatch_stub_614
@@ -1328,8 +1328,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_616 mgl_dispatch_stub_616
#define gl_dispatch_stub_617 mgl_dispatch_stub_617
#define gl_dispatch_stub_618 mgl_dispatch_stub_618
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
-#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
+#define gl_dispatch_stub_654 mgl_dispatch_stub_654
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
@@ -1338,23 +1338,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_701 mgl_dispatch_stub_701
#define gl_dispatch_stub_702 mgl_dispatch_stub_702
#define gl_dispatch_stub_703 mgl_dispatch_stub_703
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_704 mgl_dispatch_stub_704
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
#define gl_dispatch_stub_786 mgl_dispatch_stub_786
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
#define gl_dispatch_stub_798 mgl_dispatch_stub_798
-#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
#define gl_dispatch_stub_817 mgl_dispatch_stub_817
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_819 mgl_dispatch_stub_819
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
#define gl_dispatch_stub_889 mgl_dispatch_stub_889
+#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#endif /* USE_MGL_NAMESPACE */
@@ -1372,41 +1373,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_618(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_619(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_654(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_698(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_699(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_700(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_701(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_702(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_703(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_704(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_785(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_786(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_798(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_817(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1982,685 +1983,686 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
- NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
- NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
- NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
- NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
- NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
- NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
- NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
- NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
- NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
- NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
- NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
- NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
- NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
- NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
- NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
- NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
- NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
- NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
- NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
- NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
- NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
- NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
- NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
- NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
- NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
- NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
- NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
- NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
- NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
- NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
- NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
- NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
- NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
- NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
- NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
- NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
- NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
- NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
- NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
- NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
- NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
- NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
- NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
- NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
- NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
- NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
- NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
- NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
- NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
- NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
- NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
- NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
- NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
- NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
- NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
- NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
- NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
- NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
- NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
- NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
- NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
- NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
- NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
+ NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET( 9383, glBindVertexArray, glBindVertexArray, NULL, 582),
+ NAME_FUNC_OFFSET( 9401, glGenVertexArrays, glGenVertexArrays, NULL, 583),
+ NAME_FUNC_OFFSET( 9419, glCopyBufferSubData, glCopyBufferSubData, NULL, 584),
+ NAME_FUNC_OFFSET( 9439, glClientWaitSync, glClientWaitSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9456, glDeleteSync, glDeleteSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9469, glFenceSync, glFenceSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9481, glGetInteger64v, glGetInteger64v, NULL, 588),
+ NAME_FUNC_OFFSET( 9497, glGetSynciv, glGetSynciv, NULL, 589),
+ NAME_FUNC_OFFSET( 9509, glIsSync, glIsSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9518, glWaitSync, glWaitSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9529, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9554, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9584, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9614, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 595),
+ NAME_FUNC_OFFSET( 9642, glBlendEquationiARB, glBlendEquationiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9662, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9686, glBlendFunciARB, glBlendFunciARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9702, glBindTransformFeedback, glBindTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9726, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 600),
+ NAME_FUNC_OFFSET( 9753, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 601),
+ NAME_FUNC_OFFSET( 9777, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 602),
+ NAME_FUNC_OFFSET( 9801, glIsTransformFeedback, glIsTransformFeedback, NULL, 603),
+ NAME_FUNC_OFFSET( 9823, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9848, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 605),
+ NAME_FUNC_OFFSET( 9874, glClearDepthf, glClearDepthf, NULL, 606),
+ NAME_FUNC_OFFSET( 9888, glDepthRangef, glDepthRangef, NULL, 607),
+ NAME_FUNC_OFFSET( 9902, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 608),
+ NAME_FUNC_OFFSET( 9929, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 609),
+ NAME_FUNC_OFFSET( 9953, glShaderBinary, glShaderBinary, NULL, 610),
+ NAME_FUNC_OFFSET( 9968, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 611),
+ NAME_FUNC_OFFSET( 9987, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10019, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10051, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10079, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10108, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10136, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10165, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10182, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(10202, glColorPointerEXT, glColorPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10220, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10241, glIndexPointerEXT, glIndexPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10259, glNormalPointerEXT, glNormalPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10278, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10299, glVertexPointerEXT, glVertexPointerEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10318, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10339, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10361, glLockArraysEXT, glLockArraysEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10377, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10395, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10417, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10440, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10462, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10485, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10507, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10530, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10552, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10575, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10597, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10620, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10643, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10667, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10690, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10714, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10737, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10761, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10788, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10809, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10832, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10853, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10884, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(10915, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10933, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(10956, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 656),
+ NAME_FUNC_OFFSET(10982, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 657),
+ NAME_FUNC_OFFSET(11003, glCombinerInputNV, glCombinerInputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11021, glCombinerOutputNV, glCombinerOutputNV, NULL, 659),
+ NAME_FUNC_OFFSET(11040, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 660),
+ NAME_FUNC_OFFSET(11063, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 661),
+ NAME_FUNC_OFFSET(11087, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 662),
+ NAME_FUNC_OFFSET(11110, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 663),
+ NAME_FUNC_OFFSET(11134, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 664),
+ NAME_FUNC_OFFSET(11157, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 665),
+ NAME_FUNC_OFFSET(11189, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 666),
+ NAME_FUNC_OFFSET(11221, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 667),
+ NAME_FUNC_OFFSET(11254, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 668),
+ NAME_FUNC_OFFSET(11287, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 670),
+ NAME_FUNC_OFFSET(11361, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11381, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11399, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11436, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11473, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11492, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11510, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11529, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11547, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11566, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11584, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11603, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11621, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11640, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11658, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11677, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11695, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11714, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11732, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11751, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11769, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11788, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11806, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 695),
+ NAME_FUNC_OFFSET(11825, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11850, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11877, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
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- NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
- NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
- NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
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- NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
- NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
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- NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
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- NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
- NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
- NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
- NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
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- NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
- NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
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- NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
- NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
- NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
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- NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
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- NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
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- NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
- NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
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- NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
- NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
- NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
- NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
- NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
- NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
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- NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
- NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
- NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
- NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
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- NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
- NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
- NAME_FUNC_OFFSET(13128, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 761),
- NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
- NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
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- NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
- NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
- NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
- NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
- NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
- NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
- NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
- NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
- NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
- NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
- NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
- NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
- NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
- NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
- NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
- NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
- NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
- NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
- NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
- NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
- NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
- NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
- NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
- NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
- NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
- NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
- NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
- NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
- NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
- NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
- NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
- NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
- NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
- NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
- NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
- NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
- NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
- NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884),
- NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890),
- NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891),
- NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(11910, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11924, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11951, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11964, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(11978, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 705),
+ NAME_FUNC_OFFSET(12002, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(12018, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(12037, glExecuteProgramNV, glExecuteProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(12056, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(12072, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12098, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12124, glGetProgramStringNV, glGetProgramStringNV, NULL, 712),
+ NAME_FUNC_OFFSET(12145, glGetProgramivNV, glGetProgramivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12162, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 714),
+ NAME_FUNC_OFFSET(12183, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(12211, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12233, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12255, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 718),
+ NAME_FUNC_OFFSET(12277, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glLoadProgramNV, glLoadProgramNV, NULL, 720),
+ NAME_FUNC_OFFSET(12307, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12332, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12357, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 723),
+ NAME_FUNC_OFFSET(12385, glTrackMatrixNV, glTrackMatrixNV, NULL, 724),
+ NAME_FUNC_OFFSET(12401, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 725),
+ NAME_FUNC_OFFSET(12420, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 726),
+ NAME_FUNC_OFFSET(12440, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 727),
+ NAME_FUNC_OFFSET(12459, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 728),
+ NAME_FUNC_OFFSET(12479, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 729),
+ NAME_FUNC_OFFSET(12498, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 730),
+ NAME_FUNC_OFFSET(12518, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 731),
+ NAME_FUNC_OFFSET(12537, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 732),
+ NAME_FUNC_OFFSET(12557, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 733),
+ NAME_FUNC_OFFSET(12576, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 734),
+ NAME_FUNC_OFFSET(12596, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 735),
+ NAME_FUNC_OFFSET(12615, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 736),
+ NAME_FUNC_OFFSET(12635, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 737),
+ NAME_FUNC_OFFSET(12654, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 738),
+ NAME_FUNC_OFFSET(12674, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 739),
+ NAME_FUNC_OFFSET(12693, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 740),
+ NAME_FUNC_OFFSET(12713, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 741),
+ NAME_FUNC_OFFSET(12732, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 742),
+ NAME_FUNC_OFFSET(12752, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 743),
+ NAME_FUNC_OFFSET(12771, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12791, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 745),
+ NAME_FUNC_OFFSET(12810, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12830, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 747),
+ NAME_FUNC_OFFSET(12849, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 748),
+ NAME_FUNC_OFFSET(12869, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 749),
+ NAME_FUNC_OFFSET(12889, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12910, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 751),
+ NAME_FUNC_OFFSET(12934, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12955, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12976, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 754),
+ NAME_FUNC_OFFSET(12997, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13018, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13039, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 757),
+ NAME_FUNC_OFFSET(13060, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13081, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 759),
+ NAME_FUNC_OFFSET(13102, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 760),
+ NAME_FUNC_OFFSET(13123, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13144, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 762),
+ NAME_FUNC_OFFSET(13165, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 763),
+ NAME_FUNC_OFFSET(13186, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 764),
+ NAME_FUNC_OFFSET(13208, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 765),
+ NAME_FUNC_OFFSET(13235, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 766),
+ NAME_FUNC_OFFSET(13262, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 767),
+ NAME_FUNC_OFFSET(13286, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 768),
+ NAME_FUNC_OFFSET(13310, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13332, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13354, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 771),
+ NAME_FUNC_OFFSET(13376, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13401, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 773),
+ NAME_FUNC_OFFSET(13425, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 774),
+ NAME_FUNC_OFFSET(13447, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13469, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 776),
+ NAME_FUNC_OFFSET(13491, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 777),
+ NAME_FUNC_OFFSET(13517, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 778),
+ NAME_FUNC_OFFSET(13540, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 779),
+ NAME_FUNC_OFFSET(13564, glPassTexCoordATI, glPassTexCoordATI, NULL, 780),
+ NAME_FUNC_OFFSET(13582, glSampleMapATI, glSampleMapATI, NULL, 781),
+ NAME_FUNC_OFFSET(13597, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 782),
+ NAME_FUNC_OFFSET(13628, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(13648, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13692, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13715, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13741, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13764, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(13785, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13816, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13847, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 792),
+ NAME_FUNC_OFFSET(13875, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13904, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 794),
+ NAME_FUNC_OFFSET(13932, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13961, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(13987, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 797),
+ NAME_FUNC_OFFSET(14008, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(14025, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(14052, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14073, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14095, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14123, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14147, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14172, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14201, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14227, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14253, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14279, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14300, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14322, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14383, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14415, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14434, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14454, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14479, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(14500, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14524, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
+ NAME_FUNC_OFFSET(14554, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14580, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14605, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14624, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14648, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14673, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14689, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14706, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14722, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14739, glUniform3uiEXT, glUniform3uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14755, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14772, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14788, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14805, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14826, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14848, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14870, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14893, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14914, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14936, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14958, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14981, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15002, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15024, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15046, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15069, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15091, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15112, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15134, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15156, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15201, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15224, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15247, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15273, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15302, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15324, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15344, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15363, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15387, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15411, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15433, glClearColorIiEXT, glClearColorIiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15451, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15470, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15494, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15519, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15540, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15562, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(15589, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(15614, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15642, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15662, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15684, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15705, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15764, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15795, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15816, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15847, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15867, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 879),
+ NAME_FUNC_OFFSET(15895, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15918, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 881),
+ NAME_FUNC_OFFSET(15943, glActiveProgramEXT, glActiveProgramEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15962, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15987, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 884),
+ NAME_FUNC_OFFSET(16009, glTextureBarrierNV, glTextureBarrierNV, NULL, 885),
+ NAME_FUNC_OFFSET(16028, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(16053, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16082, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16113, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(16137, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(16162, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 891),
+ NAME_FUNC_OFFSET(16201, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 892),
+ NAME_FUNC_OFFSET(16230, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16248, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16265, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16281, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16306, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16326, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16346, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16369, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16392, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16412, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16429, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16446, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16461, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16485, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16504, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16523, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16539, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16558, glDrawRangeElements, glDrawRangeElements, NULL, 338),
NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16597, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16651, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16690, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16709, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16871, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17224, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(16597, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16613, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16640, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16667, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16687, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16725, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16755, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16785, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16815, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16845, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16864, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16887, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16912, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16937, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16964, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16992, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17019, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17047, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17076, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17105, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17131, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17162, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17193, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17217, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17240, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17258, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17287, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17316, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17331, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17357, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17383, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17398, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17410, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17430, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17447, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17463, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17482, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17505, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17521, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17543, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17561, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17580, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17598, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17617, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17635, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17654, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17672, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17691, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17709, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17728, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17746, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17765, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17783, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17802, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17820, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17839, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17857, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17876, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17894, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17913, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17931, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17950, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17968, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17987, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18005, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18024, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18042, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18061, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18079, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18098, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18116, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18135, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18158, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18181, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18204, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18227, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18250, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18267, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18290, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18313, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18336, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18362, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18388, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18414, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
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+ NAME_FUNC_OFFSET(18802, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18820, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18837, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18855, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
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+ NAME_FUNC_OFFSET(18942, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
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+ NAME_FUNC_OFFSET(18979, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18998, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
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+ NAME_FUNC_OFFSET(19036, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19056, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19076, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19096, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19114, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19131, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
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+ NAME_FUNC_OFFSET(19166, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19184, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19202, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19219, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19237, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19256, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19275, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19294, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19316, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19329, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19342, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19358, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19374, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19387, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19410, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19430, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19449, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19460, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19472, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19486, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19499, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19515, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19526, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19539, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19558, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19578, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19591, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19601, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19617, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19636, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19654, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19675, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19690, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19705, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19719, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19734, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19746, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19759, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19771, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19784, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19796, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19809, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19821, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19834, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19846, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19859, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19871, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19896, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19909, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19921, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19953, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19972, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19991, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20004, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20022, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20043, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20061, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20081, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20095, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20137, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20159, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20186, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20210, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
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- NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
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- NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
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- NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708),
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- NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
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- NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
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- NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
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- NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(20262, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(20281, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20299, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20342, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20361, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20383, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20406, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20425, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20445, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20464, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20484, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20503, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20523, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20542, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20562, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20601, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20621, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20642, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20662, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20683, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20703, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20724, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20748, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20766, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20786, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20804, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20816, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20829, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20841, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(20854, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20874, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20898, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20912, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20929, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20962, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20976, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20993, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21026, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21040, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21057, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21090, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21104, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21121, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21154, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21168, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21185, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21218, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21232, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21249, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21282, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21296, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21313, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21346, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21360, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21377, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21410, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(21427, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(21447, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(21464, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21490, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21519, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(21534, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(21552, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(21571, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(21592, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(21608, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(21632, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21656, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21683, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21701, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21720, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21745, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21766, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21788, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21814, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21837, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21860, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21883, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21901, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21920, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21937, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21975, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(22004, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22020, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22037, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(22059, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(22077, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22100, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22122, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22138, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22159, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22181, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22194, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22208, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22221, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22235, glUniform3uiEXT, glUniform3uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22248, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22262, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22275, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22289, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22307, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22326, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22345, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22365, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22383, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22402, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22421, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22441, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22459, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22478, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22497, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22517, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22536, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22554, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22573, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22592, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22612, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22631, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22651, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22671, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22694, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22720, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22733, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22744, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22754, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22786, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22799, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22820, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22842, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22860, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22879, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22904, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(22927, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22952, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(22969, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22987, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23010, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23040, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23068, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index be14d6272..5a5c8d829 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -690,6 +690,8 @@ _mesa_create_exec_table(void) SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
#endif
+ SET_ClampColorARB(exec, _mesa_ClampColorARB);
+
/* GL_EXT_texture_integer */
SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 3a6239afd..363213c71 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -879,10 +879,10 @@ _mesa_PopAttrib(void) color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
- _mesa_ClearColor(color->ClearColor[0],
- color->ClearColor[1],
- color->ClearColor[2],
- color->ClearColor[3]);
+ _mesa_ClearColor(color->ClearColorUnclamped[0],
+ color->ClearColorUnclamped[1],
+ color->ClearColorUnclamped[2],
+ color->ClearColorUnclamped[3]);
_mesa_IndexMask(color->IndexMask);
if (!ctx->Extensions.EXT_draw_buffers2) {
_mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
@@ -930,7 +930,7 @@ _mesa_PopAttrib(void) _mesa_DrawBuffer(color->DrawBuffer[0]);
}
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
- _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
+ _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRefUnclamped);
if (ctx->Color.BlendEnabled != color->BlendEnabled) {
if (ctx->Extensions.EXT_draw_buffers2) {
GLuint i;
@@ -976,16 +976,18 @@ _mesa_PopAttrib(void) color->Blend[0].EquationA);
}
}
- _mesa_BlendColor(color->BlendColor[0],
- color->BlendColor[1],
- color->BlendColor[2],
- color->BlendColor[3]);
+ _mesa_BlendColor(color->BlendColorUnclamped[0],
+ color->BlendColorUnclamped[1],
+ color->BlendColorUnclamped[2],
+ color->BlendColorUnclamped[3]);
_mesa_LogicOp(color->LogicOp);
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP,
color->ColorLogicOpEnabled);
_mesa_set_enable(ctx, GL_INDEX_LOGIC_OP,
color->IndexLogicOpEnabled);
_mesa_set_enable(ctx, GL_DITHER, color->DitherFlag);
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor);
+ _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor);
}
break;
case GL_CURRENT_BIT:
@@ -1108,6 +1110,7 @@ _mesa_PopAttrib(void) /* materials */
memcpy(&ctx->Light.Material, &light->Material,
sizeof(struct gl_material));
+ _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor);
}
break;
case GL_LINE_BIT:
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index 22031fd2a..2985533e5 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -513,19 +513,24 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- tmp[0] = CLAMP( red, 0.0F, 1.0F );
- tmp[1] = CLAMP( green, 0.0F, 1.0F );
- tmp[2] = CLAMP( blue, 0.0F, 1.0F );
- tmp[3] = CLAMP( alpha, 0.0F, 1.0F );
+ tmp[0] = red;
+ tmp[1] = green;
+ tmp[2] = blue;
+ tmp[3] = alpha;
- if (TEST_EQ_4V(tmp, ctx->Color.BlendColor))
+ if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4FV( ctx->Color.BlendColor, tmp );
+ COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
+
+ ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
+ ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
+ ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
+ ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
if (ctx->Driver.BlendColor)
- (*ctx->Driver.BlendColor)(ctx, tmp);
+ (*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor);
}
@@ -558,17 +563,16 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref ) case GL_NOTEQUAL:
case GL_GEQUAL:
case GL_ALWAYS:
- ref = CLAMP(ref, 0.0F, 1.0F);
-
- if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRef == ref)
+ if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
return; /* no change */
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.AlphaFunc = func;
- ctx->Color.AlphaRef = ref;
+ ctx->Color.AlphaRefUnclamped = ref;
+ ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
if (ctx->Driver.AlphaFunc)
- ctx->Driver.AlphaFunc(ctx, func, ref);
+ ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
return;
default:
@@ -737,7 +741,7 @@ _mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, }
-extern void GLAPIENTRY
+void GLAPIENTRY
_mesa_ClampColorARB(GLenum target, GLenum clamp)
{
GET_CURRENT_CONTEXT(ctx);
@@ -751,12 +755,15 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp) switch (target) {
case GL_CLAMP_VERTEX_COLOR_ARB:
+ FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.ClampVertexColor = clamp;
break;
case GL_CLAMP_FRAGMENT_COLOR_ARB:
+ FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
ctx->Color.ClampFragmentColor = clamp;
break;
case GL_CLAMP_READ_COLOR_ARB:
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.ClampReadColor = clamp;
break;
default:
@@ -789,6 +796,7 @@ void _mesa_init_color( struct gl_context * ctx ) memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
ctx->Color.ClearIndex = 0;
ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
+ ASSIGN_4V( ctx->Color.ClearColorUnclamped, 0, 0, 0, 0 );
ctx->Color.AlphaEnabled = GL_FALSE;
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
@@ -802,6 +810,7 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
}
ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
ctx->Color.IndexLogicOpEnabled = GL_FALSE;
ctx->Color.ColorLogicOpEnabled = GL_FALSE;
ctx->Color._LogicOpEnabled = GL_FALSE;
@@ -816,7 +825,9 @@ void _mesa_init_color( struct gl_context * ctx ) }
ctx->Color.ClampFragmentColor = GL_FIXED_ONLY_ARB;
+ ctx->Color._ClampFragmentColor = GL_TRUE;
ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
+ ctx->Color._ClampReadColor = GL_TRUE;
}
/*@}*/
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index ca831476b..449a8d6ec 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -78,19 +78,27 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- tmp[0] = CLAMP(red, 0.0F, 1.0F);
- tmp[1] = CLAMP(green, 0.0F, 1.0F);
- tmp[2] = CLAMP(blue, 0.0F, 1.0F);
- tmp[3] = CLAMP(alpha, 0.0F, 1.0F);
+ tmp[0] = red;
+ tmp[1] = green;
+ tmp[2] = blue;
+ tmp[3] = alpha;
- if (TEST_EQ_4V(tmp, ctx->Color.ClearColor))
+ if (TEST_EQ_4V(tmp, ctx->Color.ClearColorUnclamped))
return; /* no change */
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4V(ctx->Color.ClearColor, tmp);
+ COPY_4V(ctx->Color.ClearColorUnclamped, tmp);
+
+ ctx->Color.ClearColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
+ ctx->Color.ClearColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
+ ctx->Color.ClearColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
+ ctx->Color.ClearColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
if (ctx->Driver.ClearColor) {
/* it's OK to call glClearColor in CI mode but it should be a NOP */
+ /* we pass the clamped color, since all drivers that need this don't
+ * support GL_ARB_color_buffer_float
+ */
(*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor);
}
}
diff --git a/mesalib/src/mesa/main/colortab.c b/mesalib/src/mesa/main/colortab.c index 48318248e..3c9fc8887 100644 --- a/mesalib/src/mesa/main/colortab.c +++ b/mesalib/src/mesa/main/colortab.c @@ -516,6 +516,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_color_table *table = NULL;
GLfloat rgba[MAX_COLOR_TABLE_SIZE][4];
+ GLbitfield transferOps = 0;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (ctx->NewState) {
@@ -618,8 +619,12 @@ _mesa_GetColorTable( GLenum target, GLenum format, if (!data)
return;
+ /* TODO: is this correct? */
+ if(ctx->Color._ClampReadColor)
+ transferOps |= IMAGE_CLAMP_BIT;
+
_mesa_pack_rgba_span_float(ctx, table->Size, rgba,
- format, type, data, &ctx->Pack, 0x0);
+ format, type, data, &ctx->Pack, transferOps);
_mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 3a963b981..e0f9706bb 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -388,6 +388,9 @@ typedef enum OPCODE_UNIFORM_3UIV,
OPCODE_UNIFORM_4UIV,
+ /* GL_ARB_color_buffer_float */
+ OPCODE_CLAMP_COLOR,
+
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
@@ -6887,6 +6890,22 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, }
static void GLAPIENTRY
+save_ClampColorARB(GLenum target, GLenum clamp)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].e = clamp;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClampColorARB(ctx->Exec, (target, clamp));
+ }
+}
+
+static void GLAPIENTRY
save_UseShaderProgramEXT(GLenum type, GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
@@ -8071,6 +8090,10 @@ execute_list(struct gl_context *ctx, GLuint list) (n[1].i, n[2].i, n[3].b, n[4].data));
break;
+ case OPCODE_CLAMP_COLOR:
+ CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e));
+ break;
+
case OPCODE_TEX_BUMP_PARAMETER_ATI:
{
GLfloat values[4];
@@ -9868,6 +9891,10 @@ _mesa_create_save_table(void) SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
+ /* GL_ARB_color_buffer_float */
+ SET_ClampColorARB(table, save_ClampColorARB);
+ SET_ClampColor(table, save_ClampColorARB);
+
/* GL 3.0 */
#if 0
SET_ClearBufferiv(table, save_ClearBufferiv);
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index ebfb37227..ece02f41c 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -193,12 +193,15 @@ LONGSTRING static const char enum_string_table[] = "GL_C4UB_V3F\0"
"GL_CCW\0"
"GL_CLAMP\0"
+ "GL_CLAMP_FRAGMENT_COLOR_ARB\0"
"GL_CLAMP_READ_COLOR\0"
+ "GL_CLAMP_READ_COLOR_ARB\0"
"GL_CLAMP_TO_BORDER\0"
"GL_CLAMP_TO_BORDER_ARB\0"
"GL_CLAMP_TO_BORDER_SGIS\0"
"GL_CLAMP_TO_EDGE\0"
"GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLAMP_VERTEX_COLOR_ARB\0"
"GL_CLEAR\0"
"GL_CLIENT_ACTIVE_TEXTURE\0"
"GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
@@ -584,6 +587,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FIXED\0"
"GL_FIXED_OES\0"
"GL_FIXED_ONLY\0"
+ "GL_FIXED_ONLY_ARB\0"
"GL_FLAT\0"
"GL_FLOAT\0"
"GL_FLOAT_MAT2\0"
@@ -1708,6 +1712,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RGBA8_OES\0"
"GL_RGBA8_SNORM\0"
"GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_FLOAT_MODE_ARB\0"
"GL_RGBA_INTEGER\0"
"GL_RGBA_INTEGER_EXT\0"
"GL_RGBA_INTEGER_MODE_EXT\0"
@@ -2334,7 +2339,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2295] =
+static const enum_elt all_enums[2300] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2492,3700 +2497,3708 @@ static const enum_elt all_enums[2295] = { 2689, 0x00002A23 }, /* GL_C4UB_V3F */
{ 2701, 0x00000901 }, /* GL_CCW */
{ 2708, 0x00002900 }, /* GL_CLAMP */
- { 2717, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
- { 2737, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2756, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2779, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2803, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2820, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2842, 0x00001500 }, /* GL_CLEAR */
- { 2851, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2876, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2905, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2931, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2960, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2986, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 3013, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
- { 3031, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
- { 3049, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
- { 3067, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
- { 3085, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
- { 3103, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
- { 3121, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
- { 3139, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
- { 3157, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 3172, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 3187, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 3202, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 3217, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 3232, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 3247, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 3280, 0x00000A00 }, /* GL_COEFF */
- { 3289, 0x00001800 }, /* GL_COLOR */
- { 3298, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 3313, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 3343, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 3377, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 3400, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 3420, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 3442, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 3462, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 3483, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 3508, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
- { 3533, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 3554, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 3576, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 3602, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 3624, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 3650, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 3672, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 3698, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 3720, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 3746, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 3768, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3794, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3816, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3842, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3867, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3888, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3913, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3934, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3959, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3980, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 4005, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 4026, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 4051, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 4072, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 4097, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 4118, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 4143, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 4164, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 4189, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 4210, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 4235, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 4255, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 4276, 0x00001900 }, /* GL_COLOR_INDEX */
- { 4291, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 4308, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 4326, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 4344, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 4367, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 4395, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 4411, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 4431, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 4459, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 4491, 0x00008458 }, /* GL_COLOR_SUM */
- { 4504, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 4521, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 4536, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 4562, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 4592, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 4622, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 4642, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 4666, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 4691, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 4720, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 4749, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 4771, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4797, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4823, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4849, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4879, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4909, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4939, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4973, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 5007, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 5037, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 5071, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 5105, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 5129, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 5157, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 5185, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 5206, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 5231, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 5252, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 5277, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 5302, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 5321, 0x00008570 }, /* GL_COMBINE */
- { 5332, 0x00008503 }, /* GL_COMBINE4 */
- { 5344, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 5361, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 5382, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 5403, 0x00008570 }, /* GL_COMBINE_ARB */
- { 5418, 0x00008570 }, /* GL_COMBINE_EXT */
- { 5433, 0x00008571 }, /* GL_COMBINE_RGB */
- { 5448, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 5467, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 5486, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 5522, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
- { 5548, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 5572, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 5600, 0x00001300 }, /* GL_COMPILE */
- { 5611, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 5634, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 5652, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 5672, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 5696, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 5720, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 5748, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 5772, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 5802, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5836, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5864, 0x00008225 }, /* GL_COMPRESSED_RED */
- { 5882, 0x00008226 }, /* GL_COMPRESSED_RG */
- { 5899, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5917, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5936, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5959, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5988, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 6021, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 6054, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 6087, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 6109, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 6137, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 6169, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 6194, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 6225, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 6244, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 6269, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 6299, 0x0000911C }, /* GL_CONDITION_SATISFIED */
- { 6322, 0x00008576 }, /* GL_CONSTANT */
- { 6334, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 6352, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 6374, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 6390, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 6414, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 6436, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 6454, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 6476, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 6492, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
- { 6529, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
- { 6557, 0x0000821E }, /* GL_CONTEXT_FLAGS */
- { 6574, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
- { 6613, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
- { 6637, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6655, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6673, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6701, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6732, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6790, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6848, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6876, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6908, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 6930, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 6956, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 6978, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 7004, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 7025, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 7050, 0x00008862 }, /* GL_COORD_REPLACE */
- { 7067, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 7088, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 7108, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 7129, 0x00001503 }, /* GL_COPY */
- { 7137, 0x0000150C }, /* GL_COPY_INVERTED */
- { 7154, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 7174, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 7194, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 7215, 0x00000B44 }, /* GL_CULL_FACE */
- { 7228, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 7246, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 7265, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 7297, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 7332, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 7353, 0x00000001 }, /* GL_CURRENT_BIT */
- { 7368, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 7385, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 7406, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 7432, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 7449, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 7471, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 7499, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7520, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7554, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7587, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7605, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7635, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7665, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7684, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7701, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7722, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7746, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7773, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7797, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7824, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7857, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7891, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 7924, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 7951, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 7977, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 8002, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 8031, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 8053, 0x00000900 }, /* GL_CW */
- { 8059, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 8080, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 8101, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 8121, 0x00002101 }, /* GL_DECAL */
- { 8130, 0x00001E03 }, /* GL_DECR */
- { 8138, 0x00008508 }, /* GL_DECR_WRAP */
- { 8151, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 8168, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 8185, 0x00001801 }, /* GL_DEPTH */
- { 8194, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 8214, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 8238, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 8262, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 8282, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 8306, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 8330, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 8344, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 8358, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 8378, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 8403, 0x00008223 }, /* GL_DEPTH_BUFFER */
- { 8419, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 8439, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 8454, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 8472, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 8493, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8512, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8533, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8558, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8583, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8609, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8630, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8655, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8680, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8706, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8727, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8752, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8777, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8803, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8817, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8832, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8847, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8864, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8892, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8913, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 8933, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 8954, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 8982, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 9010, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 9024, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 9046, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 9072, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 9091, 0x00001201 }, /* GL_DIFFUSE */
- { 9102, 0x00000BD0 }, /* GL_DITHER */
- { 9112, 0x00000A02 }, /* GL_DOMAIN */
- { 9122, 0x00001100 }, /* GL_DONT_CARE */
- { 9135, 0x000086AE }, /* GL_DOT3_RGB */
- { 9147, 0x000086AF }, /* GL_DOT3_RGBA */
- { 9160, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 9177, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 9194, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 9210, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 9226, 0x0000140A }, /* GL_DOUBLE */
- { 9236, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 9252, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 9267, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 9283, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 9303, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 9323, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 9339, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 9356, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 9377, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 9398, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 9415, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 9436, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 9457, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 9474, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 9495, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9516, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9533, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9554, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9575, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9592, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9613, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9634, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9651, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9672, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9693, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9713, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9733, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9749, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9769, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9789, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9805, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9825, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9845, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9861, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9881, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9901, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9917, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 9937, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 9957, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 9973, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 9993, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 10013, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 10029, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 10049, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 10069, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 10085, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 10105, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 10125, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 10141, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 10161, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 10181, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 10201, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 10229, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 10261, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 10285, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 10305, 0x00000304 }, /* GL_DST_ALPHA */
- { 10318, 0x00000306 }, /* GL_DST_COLOR */
- { 10331, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 10345, 0x00008779 }, /* GL_DUDV_ATI */
- { 10357, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 10373, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 10393, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 10409, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 10429, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 10445, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 10465, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 10478, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 10497, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10531, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10569, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10596, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10622, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10646, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10678, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10714, 0x00001600 }, /* GL_EMISSION */
- { 10726, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10740, 0x00000202 }, /* GL_EQUAL */
- { 10749, 0x00001509 }, /* GL_EQUIV */
- { 10758, 0x00010000 }, /* GL_EVAL_BIT */
- { 10770, 0x00000800 }, /* GL_EXP */
- { 10777, 0x00000801 }, /* GL_EXP2 */
- { 10785, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10799, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10813, 0x00002502 }, /* GL_EYE_PLANE */
- { 10826, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10851, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10868, 0x00000000 }, /* GL_FALSE */
- { 10877, 0x00001101 }, /* GL_FASTEST */
- { 10888, 0x00001C01 }, /* GL_FEEDBACK */
- { 10900, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 10927, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 10951, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 10975, 0x00001B02 }, /* GL_FILL */
- { 10983, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 11010, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 11041, 0x0000140C }, /* GL_FIXED */
- { 11050, 0x0000140C }, /* GL_FIXED_OES */
- { 11063, 0x0000891D }, /* GL_FIXED_ONLY */
- { 11077, 0x00001D00 }, /* GL_FLAT */
- { 11085, 0x00001406 }, /* GL_FLOAT */
- { 11094, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 11108, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 11126, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 11142, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 11158, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 11172, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 11190, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 11206, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 11222, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 11236, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 11254, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 11270, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 11286, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 11300, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 11318, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 11332, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 11350, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 11364, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 11382, 0x00000B60 }, /* GL_FOG */
- { 11389, 0x00000080 }, /* GL_FOG_BIT */
- { 11400, 0x00000B66 }, /* GL_FOG_COLOR */
- { 11413, 0x00008451 }, /* GL_FOG_COORD */
- { 11426, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 11444, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 11468, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 11507, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11550, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11582, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11613, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11642, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11667, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11686, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11720, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11747, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11773, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11797, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11814, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11829, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11853, 0x00000B64 }, /* GL_FOG_END */
- { 11864, 0x00000C54 }, /* GL_FOG_HINT */
- { 11876, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11889, 0x00000B65 }, /* GL_FOG_MODE */
- { 11901, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 11920, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 11945, 0x00000B63 }, /* GL_FOG_START */
- { 11958, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 11976, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 12000, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 12019, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 12042, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 12077, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 12116, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 12131, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 12168, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 12204, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 12245, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 12286, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 12323, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 12360, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- { 12394, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 12432, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 12470, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 12512, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 12554, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12592, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12676, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12711, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12750, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12799, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12848, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12896, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 12948, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 13000, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 13040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 13084, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 13124, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 13168, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 13212, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 13235, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 13262, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 13289, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 13313, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 13341, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 13369, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 13392, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 13411, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 13448, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 13489, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 13530, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 13567, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13608, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13649, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13687, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13729, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13771, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13822, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13860, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13898, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 13940, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- { 13980, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 14024, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 14069, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 14118, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 14167, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 14205, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 14247, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 14285, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 14327, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 14369, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 14388, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 14420, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 14445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 14472, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 14503, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 14534, 0x00000404 }, /* GL_FRONT */
- { 14543, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 14561, 0x00000B46 }, /* GL_FRONT_FACE */
- { 14575, 0x00000400 }, /* GL_FRONT_LEFT */
- { 14589, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 14604, 0x00008006 }, /* GL_FUNC_ADD */
- { 14616, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14632, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14648, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14673, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14702, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14731, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14748, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14769, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14790, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14809, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14833, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14862, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14886, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
- { 14909, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 14936, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
- { 14960, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 14988, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
- { 15007, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 15030, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
- { 15055, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 15084, 0x00000206 }, /* GL_GEQUAL */
- { 15094, 0x00000204 }, /* GL_GREATER */
- { 15105, 0x00001904 }, /* GL_GREEN */
- { 15114, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 15128, 0x00000D53 }, /* GL_GREEN_BITS */
- { 15142, 0x00008D95 }, /* GL_GREEN_INTEGER */
- { 15159, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 15180, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 15195, 0x0000140B }, /* GL_HALF_FLOAT */
- { 15209, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 15227, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 15241, 0x00008DF5 }, /* GL_HIGH_INT */
- { 15253, 0x00008000 }, /* GL_HINT_BIT */
- { 15265, 0x00008024 }, /* GL_HISTOGRAM */
- { 15278, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 15302, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 15330, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 15353, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 15380, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 15397, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 15417, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 15441, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 15465, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 15493, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 15521, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 15553, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 15575, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 15601, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 15619, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 15641, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 15660, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 15683, 0x0000862A }, /* GL_IDENTITY_NV */
- { 15698, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15718, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15754, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15794, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15828, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15866, 0x00001E02 }, /* GL_INCR */
- { 15874, 0x00008507 }, /* GL_INCR_WRAP */
- { 15887, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 15904, 0x00008222 }, /* GL_INDEX */
- { 15913, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 15928, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 15958, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 15992, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 16015, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 16037, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 16057, 0x00000D51 }, /* GL_INDEX_BITS */
- { 16071, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 16092, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 16110, 0x00000C30 }, /* GL_INDEX_MODE */
- { 16124, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 16140, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 16155, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 16174, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 16193, 0x00001404 }, /* GL_INT */
- { 16200, 0x00008049 }, /* GL_INTENSITY */
- { 16213, 0x0000804C }, /* GL_INTENSITY12 */
- { 16228, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 16247, 0x0000804D }, /* GL_INTENSITY16 */
- { 16262, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 16282, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 16303, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 16322, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 16342, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 16363, 0x0000804A }, /* GL_INTENSITY4 */
- { 16377, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 16395, 0x0000804B }, /* GL_INTENSITY8 */
- { 16409, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 16428, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 16448, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 16466, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 16483, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
- { 16506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 16533, 0x00008575 }, /* GL_INTERPOLATE */
- { 16548, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 16567, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 16586, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 16608, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 16626, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 16650, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 16678, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 16700, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 16718, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 16742, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 16770, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 16792, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 16815, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 16842, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 16860, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 16882, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 16904, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 16930, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 16950, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 16974, 0x00008B53 }, /* GL_INT_VEC2 */
- { 16986, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17002, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17014, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17030, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17042, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17058, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17107, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17144, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17181, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17202, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17219, 0x0000862B }, /* GL_INVERSE_NV */
- { 17233, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17257, 0x0000150A }, /* GL_INVERT */
- { 17267, 0x00001E00 }, /* GL_KEEP */
- { 17275, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17301, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17331, 0x00000406 }, /* GL_LEFT */
- { 17339, 0x00000203 }, /* GL_LEQUAL */
- { 17349, 0x00000201 }, /* GL_LESS */
- { 17357, 0x00004000 }, /* GL_LIGHT0 */
- { 17367, 0x00004001 }, /* GL_LIGHT1 */
- { 17377, 0x00004002 }, /* GL_LIGHT2 */
- { 17387, 0x00004003 }, /* GL_LIGHT3 */
- { 17397, 0x00004004 }, /* GL_LIGHT4 */
- { 17407, 0x00004005 }, /* GL_LIGHT5 */
- { 17417, 0x00004006 }, /* GL_LIGHT6 */
- { 17427, 0x00004007 }, /* GL_LIGHT7 */
- { 17437, 0x00000B50 }, /* GL_LIGHTING */
- { 17449, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 17465, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 17488, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 17517, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 17550, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 17578, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 17602, 0x00001B01 }, /* GL_LINE */
- { 17610, 0x00002601 }, /* GL_LINEAR */
- { 17620, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 17642, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 17672, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 17703, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 17727, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 17752, 0x00000001 }, /* GL_LINES */
- { 17761, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 17780, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 17803, 0x00000004 }, /* GL_LINE_BIT */
- { 17815, 0x00000002 }, /* GL_LINE_LOOP */
- { 17828, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 17848, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 17863, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 17883, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 17899, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 17923, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 17946, 0x00000003 }, /* GL_LINE_STRIP */
- { 17960, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 17984, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18012, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18026, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18040, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18066, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18086, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18101, 0x00000B32 }, /* GL_LIST_BASE */
- { 18114, 0x00020000 }, /* GL_LIST_BIT */
- { 18126, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18140, 0x00000B30 }, /* GL_LIST_MODE */
- { 18153, 0x00000101 }, /* GL_LOAD */
- { 18161, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18173, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18190, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18204, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18217, 0x00008DF3 }, /* GL_LOW_INT */
- { 18228, 0x00001909 }, /* GL_LUMINANCE */
- { 18241, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18256, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18279, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18306, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18328, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18354, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18373, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18388, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 18408, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 18429, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 18452, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 18479, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 18498, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 18518, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 18539, 0x0000803F }, /* GL_LUMINANCE4 */
- { 18553, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 18574, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 18599, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 18617, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 18638, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 18663, 0x00008040 }, /* GL_LUMINANCE8 */
- { 18677, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 18696, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 18716, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 18737, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 18762, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 18780, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 18799, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 18825, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 18852, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 18878, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 18905, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 18930, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 18956, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 18987, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19012, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19029, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19045, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19065, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19087, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19101, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19116, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19140, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19164, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19188, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19212, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19229, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19246, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19274, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19303, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19332, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19361, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19390, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 19419, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 19448, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 19476, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 19504, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 19532, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 19560, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 19588, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 19616, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 19644, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 19672, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 19700, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 19716, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 19736, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 19758, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 19772, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 19787, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 19811, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 19835, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 19859, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 19883, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 19900, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 19917, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 19945, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 19974, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20003, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20032, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20061, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20090, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20119, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20147, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20175, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20203, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20231, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20259, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20287, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20315, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20343, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20371, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20384, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 20410, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 20439, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 20467, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 20483, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 20498, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 20524, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 20541, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 20556, 0x00008630 }, /* GL_MATRIX0_NV */
- { 20570, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 20586, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 20602, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 20618, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 20634, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 20650, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 20666, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 20682, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 20698, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 20714, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 20730, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 20745, 0x00008631 }, /* GL_MATRIX1_NV */
- { 20759, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 20775, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 20791, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 20807, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 20823, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 20839, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 20855, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 20871, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 20887, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 20903, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 20919, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 20934, 0x00008632 }, /* GL_MATRIX2_NV */
- { 20948, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 20964, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 20980, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 20995, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21009, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21024, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21038, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21053, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21067, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21082, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21096, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21111, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21125, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21140, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21155, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21181, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21222, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21248, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21282, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21316, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21347, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21378, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 21411, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 21444, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 21475, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 21506, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 21521, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 21543, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 21565, 0x00008008 }, /* GL_MAX */
- { 21572, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 21595, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 21622, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 21650, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 21682, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 21708, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 21741, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 21767, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 21801, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 21823, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 21842, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 21867, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 21896, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 21928, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 21964, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22000, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22040, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22066, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22096, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22121, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22150, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22179, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22212, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22245, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22265, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22289, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22313, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22337, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22362, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 22380, 0x00008008 }, /* GL_MAX_EXT */
- { 22391, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 22424, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 22459, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 22498, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 22530, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 22563, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 22597, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 22629, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 22665, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 22701, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 22741, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 22781, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 22825, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 22860, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 22899, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 22938, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 22952, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 22972, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23010, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23039, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23063, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23091, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23119, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23142, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23179, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23215, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23242, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23271, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23305, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23341, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23368, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 23400, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 23436, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 23465, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 23494, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 23522, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 23560, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23604, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23647, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23681, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23720, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23757, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23795, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23838, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23881, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 23911, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 23942, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 23970, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 24002, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24038, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24074, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24104, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24134, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24168, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24201, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24226, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24255, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24284, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24299, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24318, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24345, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24365, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24389, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 24416, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 24438, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 24464, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 24491, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 24522, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 24546, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 24574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 24608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 24628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 24655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 24676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 24701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 24726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 24761, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 24810, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 24863, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 24906, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 24953, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 24999, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25049, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25075, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25097, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25123, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25146, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25168, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25194, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25226, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25260, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25298, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25331, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25368, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 25398, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 25422, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 25446, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 25483, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 25504, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 25520, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 25534, 0x00008007 }, /* GL_MIN */
- { 25541, 0x0000802E }, /* GL_MINMAX */
- { 25551, 0x0000802E }, /* GL_MINMAX_EXT */
- { 25565, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 25582, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 25603, 0x00008030 }, /* GL_MINMAX_SINK */
- { 25618, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 25637, 0x0000821C }, /* GL_MINOR_VERSION */
- { 25654, 0x00008007 }, /* GL_MIN_EXT */
- { 25665, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 25693, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 25725, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 25744, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 25767, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 25790, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 25810, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 25830, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 25860, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 25888, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 25916, 0x00001700 }, /* GL_MODELVIEW */
- { 25929, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 25947, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 25966, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 25985, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26004, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26023, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26042, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26061, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26080, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26099, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26118, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26137, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26155, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26174, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26193, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26212, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26231, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26250, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26269, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26288, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26307, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26326, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26345, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26363, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26382, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 26401, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 26419, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 26437, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 26455, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 26473, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 26491, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 26509, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 26527, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 26547, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 26589, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 26616, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 26641, 0x00002100 }, /* GL_MODULATE */
- { 26653, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 26673, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 26700, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 26725, 0x00000103 }, /* GL_MULT */
- { 26733, 0x0000809D }, /* GL_MULTISAMPLE */
- { 26748, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 26768, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 26787, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 26806, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 26830, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 26853, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 26883, 0x00002A25 }, /* GL_N3F_V3F */
- { 26894, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 26914, 0x0000150E }, /* GL_NAND */
- { 26922, 0x00002600 }, /* GL_NEAREST */
- { 26933, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 26964, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 26996, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27021, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27047, 0x00000200 }, /* GL_NEVER */
- { 27056, 0x00001102 }, /* GL_NICEST */
- { 27066, 0x00000000 }, /* GL_NONE */
- { 27074, 0x00000000 }, /* GL_NONE_OES */
- { 27086, 0x00001505 }, /* GL_NOOP */
- { 27094, 0x00001508 }, /* GL_NOR */
- { 27101, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27114, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27130, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27161, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27196, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27220, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27243, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27264, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27278, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27296, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27313, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27331, 0x00000205 }, /* GL_NOTEQUAL */
- { 27343, 0x00000000 }, /* GL_NO_ERROR */
- { 27355, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 27389, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 27427, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 27445, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 27479, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 27508, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 27540, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 27582, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 27612, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 27652, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 27683, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 27712, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 27740, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 27770, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 27787, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 27813, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 27829, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 27864, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 27886, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 27901, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 27920, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 27950, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 27971, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 27999, 0x00000001 }, /* GL_ONE */
- { 28006, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28034, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28066, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28094, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28126, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28149, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28172, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28195, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28218, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28236, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28258, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28280, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28296, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28316, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28336, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 28354, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 28376, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 28398, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 28414, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 28434, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 28454, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 28472, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 28494, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 28516, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 28532, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 28552, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 28572, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 28593, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 28612, 0x00001507 }, /* GL_OR */
- { 28618, 0x00000A01 }, /* GL_ORDER */
- { 28627, 0x0000150D }, /* GL_OR_INVERTED */
- { 28642, 0x0000150B }, /* GL_OR_REVERSE */
- { 28656, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 28673, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 28691, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 28712, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 28732, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 28750, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 28769, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 28789, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 28809, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 28827, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 28846, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 28871, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 28895, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 28916, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 28938, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 28960, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 28985, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29009, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29030, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29052, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29074, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29096, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29127, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29147, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29172, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29192, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29217, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29237, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29262, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29282, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29307, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29327, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 29352, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 29372, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 29397, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 29417, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 29442, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 29462, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 29487, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 29507, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 29532, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 29552, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 29577, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 29595, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 29616, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 29645, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 29678, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 29703, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 29726, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 29757, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 29792, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 29819, 0x00001B00 }, /* GL_POINT */
- { 29828, 0x00000000 }, /* GL_POINTS */
- { 29838, 0x00000002 }, /* GL_POINT_BIT */
- { 29851, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 29881, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 29915, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 29949, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 29984, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30013, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30046, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30079, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30113, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30127, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30166, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30190, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30222, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30253, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30282, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30308, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30326, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30348, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 30370, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 30393, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 30411, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 30433, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 30455, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 30478, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 30498, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 30514, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 30535, 0x00008861 }, /* GL_POINT_SPRITE */
- { 30551, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 30571, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 30600, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 30619, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 30639, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 30665, 0x00000701 }, /* GL_POINT_TOKEN */
- { 30680, 0x00000009 }, /* GL_POLYGON */
- { 30691, 0x00000008 }, /* GL_POLYGON_BIT */
- { 30706, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 30722, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 30745, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 30770, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 30793, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 30816, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 30840, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 30864, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 30882, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 30905, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 30924, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 30947, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 30964, 0x00001203 }, /* GL_POSITION */
- { 30976, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31008, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31044, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31077, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31114, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31145, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31180, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31212, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31248, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31281, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31313, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31349, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 31382, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 31419, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 31449, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 31483, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 31514, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 31549, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 31580, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 31615, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 31647, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 31683, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 31713, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 31747, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 31778, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 31813, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 31845, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 31876, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 31911, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 31943, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 31979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32008, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32041, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32071, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32105, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32144, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32177, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32217, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32251, 0x00008578 }, /* GL_PREVIOUS */
- { 32263, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32279, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32295, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32312, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32333, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 32354, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 32378, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 32406, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 32427, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 32454, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 32484, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 32508, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 32541, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 32573, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 32596, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 32626, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 32655, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 32678, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 32708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 32737, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 32765, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 32787, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 32815, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 32843, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 32865, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 32886, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 32926, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 32965, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 32995, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33030, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33063, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33097, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33136, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33175, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33197, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33223, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33247, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 33269, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 33295, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 33318, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 33340, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 33361, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 33382, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 33409, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 33441, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 33473, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 33508, 0x00001701 }, /* GL_PROJECTION */
- { 33522, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 33543, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 33586, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 33612, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 33632, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 33656, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 33677, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 33696, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 33719, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 33758, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 33796, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 33816, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 33842, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 33872, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 33896, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 33916, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 33942, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 33972, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 33996, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34016, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34049, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34075, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34105, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34132, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34163, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34193, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34212, 0x00002003 }, /* GL_Q */
- { 34217, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34242, 0x00000007 }, /* GL_QUADS */
- { 34251, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 34295, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 34343, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 34360, 0x00000008 }, /* GL_QUAD_STRIP */
- { 34374, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 34401, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 34431, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 34455, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 34482, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 34504, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 34530, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 34547, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 34567, 0x00008866 }, /* GL_QUERY_RESULT */
- { 34583, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 34603, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 34629, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 34659, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 34673, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 34690, 0x00002002 }, /* GL_R */
- { 34695, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 34713, 0x00008F98 }, /* GL_R16_SNORM */
- { 34726, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 34738, 0x00008F94 }, /* GL_R8_SNORM */
- { 34750, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 34772, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 34798, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 34831, 0x00000C02 }, /* GL_READ_BUFFER */
- { 34846, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 34866, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 34894, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 34926, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 34950, 0x000088B8 }, /* GL_READ_ONLY */
- { 34963, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 34980, 0x000088BA }, /* GL_READ_WRITE */
- { 34994, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35012, 0x00001903 }, /* GL_RED */
- { 35019, 0x00008016 }, /* GL_REDUCE */
- { 35029, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35043, 0x00000D15 }, /* GL_RED_BIAS */
- { 35055, 0x00000D52 }, /* GL_RED_BITS */
- { 35067, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35082, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35101, 0x00000D14 }, /* GL_RED_SCALE */
- { 35114, 0x00008F90 }, /* GL_RED_SNORM */
- { 35127, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35145, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35167, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35188, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35210, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35228, 0x00001C00 }, /* GL_RENDER */
- { 35238, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35254, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 35281, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 35312, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 35336, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 35364, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 35392, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 35418, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 35448, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 35475, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 35506, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 35526, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 35553, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 35584, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 35607, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 35634, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 35661, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 35693, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 35729, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 35765, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 35785, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 35810, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 35839, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 35863, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 35891, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 35920, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 35953, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 35975, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36001, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36027, 0x00001F01 }, /* GL_RENDERER */
- { 36039, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36054, 0x00002901 }, /* GL_REPEAT */
- { 36064, 0x00001E01 }, /* GL_REPLACE */
- { 36075, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36090, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36113, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36131, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36153, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36171, 0x00000102 }, /* GL_RETURN */
- { 36181, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36195, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36208, 0x00001907 }, /* GL_RGB */
- { 36215, 0x00008052 }, /* GL_RGB10 */
- { 36224, 0x00008059 }, /* GL_RGB10_A2 */
- { 36236, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 36252, 0x00008052 }, /* GL_RGB10_EXT */
- { 36265, 0x00008053 }, /* GL_RGB12 */
- { 36274, 0x00008053 }, /* GL_RGB12_EXT */
- { 36287, 0x00008054 }, /* GL_RGB16 */
- { 36296, 0x0000881B }, /* GL_RGB16F */
- { 36306, 0x00008D89 }, /* GL_RGB16I */
- { 36316, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 36330, 0x00008D77 }, /* GL_RGB16UI */
- { 36341, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 36356, 0x00008054 }, /* GL_RGB16_EXT */
- { 36369, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 36384, 0x0000804E }, /* GL_RGB2_EXT */
- { 36396, 0x00008815 }, /* GL_RGB32F */
- { 36406, 0x00008D83 }, /* GL_RGB32I */
- { 36416, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 36430, 0x00008D71 }, /* GL_RGB32UI */
- { 36441, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 36456, 0x0000804F }, /* GL_RGB4 */
- { 36464, 0x0000804F }, /* GL_RGB4_EXT */
- { 36476, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 36489, 0x00008050 }, /* GL_RGB5 */
- { 36497, 0x00008D62 }, /* GL_RGB565 */
- { 36507, 0x00008D62 }, /* GL_RGB565_OES */
- { 36521, 0x00008057 }, /* GL_RGB5_A1 */
- { 36532, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 36547, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 36562, 0x00008050 }, /* GL_RGB5_EXT */
- { 36574, 0x00008051 }, /* GL_RGB8 */
- { 36582, 0x00008D8F }, /* GL_RGB8I */
- { 36591, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 36604, 0x00008D7D }, /* GL_RGB8UI */
- { 36614, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 36628, 0x00008051 }, /* GL_RGB8_EXT */
- { 36640, 0x00008051 }, /* GL_RGB8_OES */
- { 36652, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 36666, 0x00008C3D }, /* GL_RGB9_E5 */
- { 36677, 0x00001908 }, /* GL_RGBA */
- { 36685, 0x0000805A }, /* GL_RGBA12 */
- { 36695, 0x0000805A }, /* GL_RGBA12_EXT */
- { 36709, 0x0000805B }, /* GL_RGBA16 */
- { 36719, 0x0000881A }, /* GL_RGBA16F */
- { 36730, 0x00008D88 }, /* GL_RGBA16I */
- { 36741, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 36756, 0x00008D76 }, /* GL_RGBA16UI */
- { 36768, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 36784, 0x0000805B }, /* GL_RGBA16_EXT */
- { 36798, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 36814, 0x00008055 }, /* GL_RGBA2 */
- { 36823, 0x00008055 }, /* GL_RGBA2_EXT */
- { 36836, 0x00008814 }, /* GL_RGBA32F */
- { 36847, 0x00008D82 }, /* GL_RGBA32I */
- { 36858, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 36873, 0x00008D70 }, /* GL_RGBA32UI */
- { 36885, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 36901, 0x00008056 }, /* GL_RGBA4 */
- { 36910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 36929, 0x00008056 }, /* GL_RGBA4_EXT */
- { 36942, 0x00008056 }, /* GL_RGBA4_OES */
- { 36955, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 36969, 0x00008058 }, /* GL_RGBA8 */
- { 36978, 0x00008D8E }, /* GL_RGBA8I */
- { 36988, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37002, 0x00008D7C }, /* GL_RGBA8UI */
- { 37013, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37028, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37041, 0x00008058 }, /* GL_RGBA8_OES */
- { 37054, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37069, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37087, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37103, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37123, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37148, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37161, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37174, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37188, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 37203, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 37222, 0x000083A0 }, /* GL_RGB_S3TC */
- { 37234, 0x00008573 }, /* GL_RGB_SCALE */
- { 37247, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 37264, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 37281, 0x00008F92 }, /* GL_RGB_SNORM */
- { 37294, 0x00008F91 }, /* GL_RG_SNORM */
- { 37306, 0x00000407 }, /* GL_RIGHT */
- { 37315, 0x00002000 }, /* GL_S */
- { 37320, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 37334, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 37354, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 37378, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 37405, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 37436, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 37457, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 37471, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 37491, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 37515, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 37542, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 37573, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 37592, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 37618, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 37639, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 37653, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 37671, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 37689, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 37711, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 37727, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 37750, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 37777, 0x000080A9 }, /* GL_SAMPLES */
- { 37788, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 37804, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 37819, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 37837, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 37859, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 37887, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 37919, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 37942, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 37969, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 37987, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38010, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38032, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38051, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38074, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38100, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38130, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38155, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 38184, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 38199, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 38214, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 38230, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 38255, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 38295, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 38339, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 38372, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 38402, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 38434, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 38464, 0x00001C02 }, /* GL_SELECT */
- { 38474, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 38502, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 38527, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 38543, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 38563, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 38587, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 38614, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 38645, 0x0000150F }, /* GL_SET */
- { 38652, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 38677, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 38696, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 38717, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 38741, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 38756, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 38771, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 38799, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 38822, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 38852, 0x00001601 }, /* GL_SHININESS */
- { 38865, 0x00001402 }, /* GL_SHORT */
- { 38874, 0x00009119 }, /* GL_SIGNALED */
- { 38886, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 38907, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 38923, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 38943, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 38962, 0x00008C46 }, /* GL_SLUMINANCE */
- { 38976, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 38991, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39013, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39033, 0x00001D01 }, /* GL_SMOOTH */
- { 39043, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39076, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39103, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39136, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39163, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 39180, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 39201, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 39222, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 39237, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 39256, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 39275, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 39292, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 39313, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 39334, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 39349, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 39368, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 39387, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 39404, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 39425, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 39446, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 39461, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 39480, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 39499, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 39519, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 39537, 0x00001202 }, /* GL_SPECULAR */
- { 39549, 0x00002402 }, /* GL_SPHERE_MAP */
- { 39563, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 39578, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 39596, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 39613, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 39627, 0x00008580 }, /* GL_SRC0_RGB */
- { 39639, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 39653, 0x00008581 }, /* GL_SRC1_RGB */
- { 39665, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 39679, 0x00008582 }, /* GL_SRC2_RGB */
- { 39691, 0x00000302 }, /* GL_SRC_ALPHA */
- { 39704, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 39726, 0x00000300 }, /* GL_SRC_COLOR */
- { 39739, 0x00008C40 }, /* GL_SRGB */
- { 39747, 0x00008C41 }, /* GL_SRGB8 */
- { 39756, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 39772, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 39786, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 39804, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 39823, 0x000088E6 }, /* GL_STATIC_COPY */
- { 39838, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 39857, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 39872, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 39891, 0x000088E5 }, /* GL_STATIC_READ */
- { 39906, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 39925, 0x00001802 }, /* GL_STENCIL */
- { 39936, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 39958, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 39984, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40010, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40031, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40056, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40077, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40102, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40134, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40170, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 40202, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 40238, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 40258, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 40285, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 40311, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 40327, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 40345, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 40367, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 40390, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 40406, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 40422, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 40439, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 40457, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 40476, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 40499, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 40521, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 40543, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 40561, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 40583, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 40605, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 40623, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 40645, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 40667, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 40688, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 40715, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 40742, 0x00000B97 }, /* GL_STENCIL_REF */
- { 40757, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 40773, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 40802, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 40824, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 40845, 0x00000C33 }, /* GL_STEREO */
- { 40855, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 40879, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 40904, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 40928, 0x000088E2 }, /* GL_STREAM_COPY */
- { 40943, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 40962, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 40977, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 40996, 0x000088E1 }, /* GL_STREAM_READ */
- { 41011, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41030, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41047, 0x000084E7 }, /* GL_SUBTRACT */
- { 41059, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41075, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41093, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41107, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41121, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41148, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 41178, 0x00009114 }, /* GL_SYNC_STATUS */
- { 41193, 0x00002001 }, /* GL_T */
- { 41198, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 41213, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 41232, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 41248, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 41263, 0x00002A27 }, /* GL_T2F_V3F */
- { 41274, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 41293, 0x00002A28 }, /* GL_T4F_V4F */
- { 41304, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 41327, 0x00001702 }, /* GL_TEXTURE */
- { 41338, 0x000084C0 }, /* GL_TEXTURE0 */
- { 41350, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 41366, 0x000084C1 }, /* GL_TEXTURE1 */
- { 41378, 0x000084CA }, /* GL_TEXTURE10 */
- { 41391, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 41408, 0x000084CB }, /* GL_TEXTURE11 */
- { 41421, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 41438, 0x000084CC }, /* GL_TEXTURE12 */
- { 41451, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 41468, 0x000084CD }, /* GL_TEXTURE13 */
- { 41481, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 41498, 0x000084CE }, /* GL_TEXTURE14 */
- { 41511, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 41528, 0x000084CF }, /* GL_TEXTURE15 */
- { 41541, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 41558, 0x000084D0 }, /* GL_TEXTURE16 */
- { 41571, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 41588, 0x000084D1 }, /* GL_TEXTURE17 */
- { 41601, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 41618, 0x000084D2 }, /* GL_TEXTURE18 */
- { 41631, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 41648, 0x000084D3 }, /* GL_TEXTURE19 */
- { 41661, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 41678, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 41694, 0x000084C2 }, /* GL_TEXTURE2 */
- { 41706, 0x000084D4 }, /* GL_TEXTURE20 */
- { 41719, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 41736, 0x000084D5 }, /* GL_TEXTURE21 */
- { 41749, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 41766, 0x000084D6 }, /* GL_TEXTURE22 */
- { 41779, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 41796, 0x000084D7 }, /* GL_TEXTURE23 */
- { 41809, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 41826, 0x000084D8 }, /* GL_TEXTURE24 */
- { 41839, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 41856, 0x000084D9 }, /* GL_TEXTURE25 */
- { 41869, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 41886, 0x000084DA }, /* GL_TEXTURE26 */
- { 41899, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 41916, 0x000084DB }, /* GL_TEXTURE27 */
- { 41929, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 41946, 0x000084DC }, /* GL_TEXTURE28 */
- { 41959, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 41976, 0x000084DD }, /* GL_TEXTURE29 */
- { 41989, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42006, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42022, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42034, 0x000084DE }, /* GL_TEXTURE30 */
- { 42047, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42064, 0x000084DF }, /* GL_TEXTURE31 */
- { 42077, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42094, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42110, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42122, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42138, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42150, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42166, 0x000084C6 }, /* GL_TEXTURE6 */
- { 42178, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 42194, 0x000084C7 }, /* GL_TEXTURE7 */
- { 42206, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 42222, 0x000084C8 }, /* GL_TEXTURE8 */
- { 42234, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 42250, 0x000084C9 }, /* GL_TEXTURE9 */
- { 42262, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 42278, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 42292, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 42312, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 42336, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 42350, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 42370, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 42394, 0x0000806F }, /* GL_TEXTURE_3D */
- { 42408, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 42426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 42448, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 42474, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 42496, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 42518, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 42546, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 42578, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 42600, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 42628, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 42660, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 42682, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 42708, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 42734, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 42762, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 42794, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 42826, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 42855, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 42888, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 42920, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 42935, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 42956, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 42981, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 42999, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43023, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43041, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43078, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 43103, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 43134, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 43164, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 43194, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 43229, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 43260, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 43298, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 43325, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 43357, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 43391, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 43415, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 43443, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 43467, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 43495, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 43528, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 43552, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 43574, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 43596, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 43622, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 43656, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 43689, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 43726, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 43754, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 43786, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 43809, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 43847, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 43889, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 43920, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 43948, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 43978, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44006, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44031, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 44051, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 44075, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 44106, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 44141, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 44176, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 44207, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 44242, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 44277, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 44308, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 44343, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 44378, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 44402, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 44433, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 44468, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 44503, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 44534, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 44569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 44604, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 44635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 44670, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 44705, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 44734, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 44751, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 44773, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 44799, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 44814, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 44835, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 44855, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 44881, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 44911, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 44931, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 44955, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 44972, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 44989, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45006, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45029, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45046, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 45071, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 45093, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 45119, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 45137, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 45163, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 45189, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 45219, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 45246, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 45271, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 45291, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 45315, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 45342, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 45369, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 45396, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 45422, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 45452, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 45474, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 45492, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 45532, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 45562, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 45590, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 45618, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 45646, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 45667, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 45686, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 45708, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 45727, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 45747, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 45777, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 45808, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 45829, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 45854, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 45878, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 45898, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 45922, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 45942, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 45965, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 45988, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46012, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46040, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 46070, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 46095, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 46129, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 46146, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 46164, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 46186, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 46204, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 46222, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 46241, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 46261, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 46280, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 46309, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 46326, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 46348, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 46378, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 46407, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 46443, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 46480, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 46521, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 46554, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 46588, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 46626, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 46662, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 46696, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 46734, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 46769, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 46808, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 46849, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 46894, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 46925, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 46960, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47001, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47046, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 47072, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 47102, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 47134, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 47164, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 47198, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 47214, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 47245, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 47280, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 47308, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 47340, 0x00000004 }, /* GL_TRIANGLES */
- { 47353, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 47376, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 47403, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 47419, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 47440, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 47458, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 47486, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 47518, 0x00000001 }, /* GL_TRUE */
- { 47526, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 47545, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 47565, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 47588, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 47608, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 47629, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 47651, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 47673, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 47693, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 47714, 0x00009118 }, /* GL_UNSIGNALED */
- { 47728, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 47745, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 47772, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 47795, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 47811, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 47843, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 47870, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 47901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 47922, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 47947, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 47971, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 47996, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 48027, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 48062, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 48090, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 48114, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 48142, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 48169, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 48202, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 48239, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 48270, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 48297, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 48330, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 48367, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 48398, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 48430, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 48466, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 48493, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 48524, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 48555, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 48590, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 48619, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 48652, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 48673, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 48698, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 48719, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 48744, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 48765, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 48790, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 48813, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 48831, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 48861, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 48895, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 48921, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 48951, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 48985, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49011, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 49035, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 49063, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 49091, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 49118, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 49150, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 49181, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 49195, 0x00002A20 }, /* GL_V2F */
- { 49202, 0x00002A21 }, /* GL_V3F */
- { 49209, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 49228, 0x00001F00 }, /* GL_VENDOR */
- { 49238, 0x00001F02 }, /* GL_VERSION */
- { 49249, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 49265, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 49289, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 49319, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 49350, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 49385, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 49409, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 49430, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 49453, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 49474, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 49501, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 49529, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 49557, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 49585, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 49613, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 49641, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 49669, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 49696, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 49723, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 49750, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 49777, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 49804, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 49831, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 49858, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 49992, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 50027, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50058, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50093, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50124, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50159, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50193, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50231, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50262, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50297, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50325, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50357, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50387, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50421, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50449, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50481, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 50501, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 50523, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 50552, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 50573, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 50602, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 50635, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 50667, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 50694, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 50725, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 50755, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 50772, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 50793, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 50820, 0x00000BA2 }, /* GL_VIEWPORT */
- { 50832, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 50848, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 50866, 0x0000911D }, /* GL_WAIT_FAILED */
- { 50881, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 50901, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 50967, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51002, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 51022, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51050, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51078, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51103, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51128, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51155, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51182, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51207, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51232, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51256, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51275, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51289, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51307, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51325, 0x00001506 }, /* GL_XOR */
- { 51332, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51351, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51365, 0x00000000 }, /* GL_ZERO */
- { 51373, 0x00000D16 }, /* GL_ZOOM_X */
- { 51383, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 2717, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
+ { 2745, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
+ { 2765, 0x0000891C }, /* GL_CLAMP_READ_COLOR_ARB */
+ { 2789, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2808, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2831, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2855, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2872, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2894, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR_ARB */
+ { 2920, 0x00001500 }, /* GL_CLEAR */
+ { 2929, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2954, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2983, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 3009, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 3038, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 3064, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 3091, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
+ { 3109, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
+ { 3127, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
+ { 3145, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
+ { 3163, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
+ { 3181, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
+ { 3199, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
+ { 3217, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
+ { 3235, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 3250, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 3265, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 3280, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 3295, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 3310, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 3325, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 3358, 0x00000A00 }, /* GL_COEFF */
+ { 3367, 0x00001800 }, /* GL_COLOR */
+ { 3376, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 3391, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 3421, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 3455, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 3478, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 3498, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 3520, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 3540, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 3561, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 3586, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
+ { 3611, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 3632, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 3654, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 3680, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 3702, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 3728, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 3750, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 3776, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 3798, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 3824, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3846, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3872, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3894, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3920, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3945, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3966, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3991, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 4012, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 4037, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 4058, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 4083, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 4104, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 4129, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 4150, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 4175, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 4196, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 4221, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 4242, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 4267, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 4288, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 4313, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 4333, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 4354, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 4369, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 4386, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 4404, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 4422, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 4445, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 4473, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 4489, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 4509, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 4537, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 4569, 0x00008458 }, /* GL_COLOR_SUM */
+ { 4582, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 4599, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 4614, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 4640, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 4670, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 4700, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 4720, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 4744, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 4769, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 4798, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 4827, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4849, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4901, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4927, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4957, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4987, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 5017, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 5051, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 5085, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 5115, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 5149, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 5183, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 5207, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 5235, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 5263, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 5284, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 5309, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 5330, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 5355, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 5380, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 5399, 0x00008570 }, /* GL_COMBINE */
+ { 5410, 0x00008503 }, /* GL_COMBINE4 */
+ { 5422, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 5439, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 5460, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 5481, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 5496, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 5511, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 5526, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 5545, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 5564, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 5600, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
+ { 5626, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 5650, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 5678, 0x00001300 }, /* GL_COMPILE */
+ { 5689, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 5712, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 5730, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 5750, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 5774, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 5798, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 5826, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 5850, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5880, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5914, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5942, 0x00008225 }, /* GL_COMPRESSED_RED */
+ { 5960, 0x00008226 }, /* GL_COMPRESSED_RG */
+ { 5977, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5995, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 6014, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 6037, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 6066, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 6099, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 6132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 6165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 6187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 6215, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 6247, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 6272, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 6303, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 6322, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 6347, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 6377, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 6400, 0x00008576 }, /* GL_CONSTANT */
+ { 6412, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 6430, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 6452, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 6468, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 6492, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 6514, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 6532, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 6554, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 6570, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
+ { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
+ { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */
+ { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+ { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
+ { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 7128, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 7207, 0x00001503 }, /* GL_COPY */
+ { 7215, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 7293, 0x00000B44 }, /* GL_CULL_FACE */
+ { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 7431, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 8131, 0x00000900 }, /* GL_CW */
+ { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8199, 0x00002101 }, /* GL_DECAL */
+ { 8208, 0x00001E03 }, /* GL_DECR */
+ { 8216, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8263, 0x00001801 }, /* GL_DEPTH */
+ { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9169, 0x00001201 }, /* GL_DIFFUSE */
+ { 9180, 0x00000BD0 }, /* GL_DITHER */
+ { 9190, 0x00000A02 }, /* GL_DOMAIN */
+ { 9200, 0x00001100 }, /* GL_DONT_CARE */
+ { 9213, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9225, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9304, 0x0000140A }, /* GL_DOUBLE */
+ { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 10383, 0x00000304 }, /* GL_DST_ALPHA */
+ { 10396, 0x00000306 }, /* GL_DST_COLOR */
+ { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 10423, 0x00008779 }, /* GL_DUDV_ATI */
+ { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10792, 0x00001600 }, /* GL_EMISSION */
+ { 10804, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10818, 0x00000202 }, /* GL_EQUAL */
+ { 10827, 0x00001509 }, /* GL_EQUIV */
+ { 10836, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10848, 0x00000800 }, /* GL_EXP */
+ { 10855, 0x00000801 }, /* GL_EXP2 */
+ { 10863, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10877, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10891, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10946, 0x00000000 }, /* GL_FALSE */
+ { 10955, 0x00001101 }, /* GL_FASTEST */
+ { 10966, 0x00001C01 }, /* GL_FEEDBACK */
+ { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 11053, 0x00001B02 }, /* GL_FILL */
+ { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 11119, 0x0000140C }, /* GL_FIXED */
+ { 11128, 0x0000140C }, /* GL_FIXED_OES */
+ { 11141, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
+ { 11173, 0x00001D00 }, /* GL_FLAT */
+ { 11181, 0x00001406 }, /* GL_FLOAT */
+ { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 11478, 0x00000B60 }, /* GL_FOG */
+ { 11485, 0x00000080 }, /* GL_FOG_BIT */
+ { 11496, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 11509, 0x00008451 }, /* GL_FOG_COORD */
+ { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11949, 0x00000B64 }, /* GL_FOG_END */
+ { 11960, 0x00000C54 }, /* GL_FOG_HINT */
+ { 11972, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 11985, 0x00000B65 }, /* GL_FOG_MODE */
+ { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 12041, 0x00000B63 }, /* GL_FOG_START */
+ { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 14630, 0x00000404 }, /* GL_FRONT */
+ { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 14657, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 14671, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14700, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 15180, 0x00000206 }, /* GL_GEQUAL */
+ { 15190, 0x00000204 }, /* GL_GREATER */
+ { 15201, 0x00001904 }, /* GL_GREEN */
+ { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15224, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15291, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15337, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15349, 0x00008000 }, /* GL_HINT_BIT */
+ { 15361, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 15779, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 15962, 0x00001E02 }, /* GL_INCR */
+ { 15970, 0x00008507 }, /* GL_INCR_WRAP */
+ { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 16000, 0x00008222 }, /* GL_INDEX */
+ { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16153, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16206, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16289, 0x00001404 }, /* GL_INT */
+ { 16296, 0x00008049 }, /* GL_INTENSITY */
+ { 16309, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16343, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16459, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16491, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 16629, 0x00008575 }, /* GL_INTERPOLATE */
+ { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 17070, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17098, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17126, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17154, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17298, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17315, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17353, 0x0000150A }, /* GL_INVERT */
+ { 17363, 0x00001E00 }, /* GL_KEEP */
+ { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17427, 0x00000406 }, /* GL_LEFT */
+ { 17435, 0x00000203 }, /* GL_LEQUAL */
+ { 17445, 0x00000201 }, /* GL_LESS */
+ { 17453, 0x00004000 }, /* GL_LIGHT0 */
+ { 17463, 0x00004001 }, /* GL_LIGHT1 */
+ { 17473, 0x00004002 }, /* GL_LIGHT2 */
+ { 17483, 0x00004003 }, /* GL_LIGHT3 */
+ { 17493, 0x00004004 }, /* GL_LIGHT4 */
+ { 17503, 0x00004005 }, /* GL_LIGHT5 */
+ { 17513, 0x00004006 }, /* GL_LIGHT6 */
+ { 17523, 0x00004007 }, /* GL_LIGHT7 */
+ { 17533, 0x00000B50 }, /* GL_LIGHTING */
+ { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17698, 0x00001B01 }, /* GL_LINE */
+ { 17706, 0x00002601 }, /* GL_LINEAR */
+ { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17848, 0x00000001 }, /* GL_LINES */
+ { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 17899, 0x00000004 }, /* GL_LINE_BIT */
+ { 17911, 0x00000002 }, /* GL_LINE_LOOP */
+ { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 18042, 0x00000003 }, /* GL_LINE_STRIP */
+ { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18108, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18182, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18197, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18210, 0x00020000 }, /* GL_LIST_BIT */
+ { 18222, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18236, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18249, 0x00000101 }, /* GL_LOAD */
+ { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18313, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18324, 0x00001909 }, /* GL_LUMINANCE */
+ { 18337, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18469, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18635, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18759, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20467, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20652, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20841, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 21030, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 21091, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21120, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21149, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21178, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21207, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21661, 0x00008008 }, /* GL_MAX */
+ { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22476, 0x00008008 }, /* GL_MAX_EXT */
+ { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24512, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24534, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24560, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24587, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24618, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24642, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24670, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24704, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24724, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24751, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24772, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24797, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 24822, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 24857, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 24906, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 24959, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 25002, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 25049, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 25095, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25145, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25171, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25193, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25219, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25242, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25264, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25290, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25322, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25356, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25394, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25427, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25464, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25494, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25518, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25542, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25579, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25600, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25616, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25630, 0x00008007 }, /* GL_MIN */
+ { 25637, 0x0000802E }, /* GL_MINMAX */
+ { 25647, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25661, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25678, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25699, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25714, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25733, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25750, 0x00008007 }, /* GL_MIN_EXT */
+ { 25761, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25789, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25821, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 25840, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 25863, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 25886, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 25906, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 25926, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 25956, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 25984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 26012, 0x00001700 }, /* GL_MODELVIEW */
+ { 26025, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 26043, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 26062, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 26081, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26100, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26119, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26138, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26157, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26176, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26195, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26214, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26233, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26251, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26270, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26289, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26308, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26327, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26346, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26365, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26384, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26403, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26422, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26441, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26459, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26478, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26497, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26515, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26533, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26551, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26569, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26587, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26605, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26623, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26643, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26685, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26712, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26737, 0x00002100 }, /* GL_MODULATE */
+ { 26749, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26769, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26796, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26821, 0x00000103 }, /* GL_MULT */
+ { 26829, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 26844, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 26864, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 26883, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 26902, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 26926, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 26949, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 26979, 0x00002A25 }, /* GL_N3F_V3F */
+ { 26990, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 27010, 0x0000150E }, /* GL_NAND */
+ { 27018, 0x00002600 }, /* GL_NEAREST */
+ { 27029, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 27060, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 27092, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27117, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27143, 0x00000200 }, /* GL_NEVER */
+ { 27152, 0x00001102 }, /* GL_NICEST */
+ { 27162, 0x00000000 }, /* GL_NONE */
+ { 27170, 0x00000000 }, /* GL_NONE_OES */
+ { 27182, 0x00001505 }, /* GL_NOOP */
+ { 27190, 0x00001508 }, /* GL_NOR */
+ { 27197, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27210, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27226, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27292, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27316, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27339, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27360, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27374, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27392, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27409, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27427, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27439, 0x00000000 }, /* GL_NO_ERROR */
+ { 27451, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27485, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27523, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27541, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27575, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27604, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27636, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27678, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27708, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27748, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27779, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 27808, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 27836, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 27866, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 27883, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 27909, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 27925, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 27960, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 27982, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 27997, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28016, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28046, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28067, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28095, 0x00000001 }, /* GL_ONE */
+ { 28102, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28130, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28162, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28190, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28222, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28245, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28268, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28291, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28314, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28332, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28354, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28376, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28392, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28412, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28432, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28450, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28472, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28494, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28510, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28530, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28550, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28568, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28590, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28612, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28628, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28648, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28668, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28689, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28708, 0x00001507 }, /* GL_OR */
+ { 28714, 0x00000A01 }, /* GL_ORDER */
+ { 28723, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28738, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28752, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28769, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 28787, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 28808, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 28828, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 28846, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 28865, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 28885, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 28905, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 28923, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 28942, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 28967, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 28991, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29012, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29034, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29056, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29081, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29105, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29126, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29148, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29170, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29192, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29223, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29243, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29268, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29288, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29313, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29333, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29358, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29378, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29403, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29423, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29448, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29468, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29493, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29513, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29538, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29558, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29583, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29603, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29628, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29648, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29673, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29691, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29712, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29741, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29774, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 29799, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 29822, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 29888, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 29915, 0x00001B00 }, /* GL_POINT */
+ { 29924, 0x00000000 }, /* GL_POINTS */
+ { 29934, 0x00000002 }, /* GL_POINT_BIT */
+ { 29947, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 29977, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30011, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30045, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30080, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30109, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30142, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30175, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30209, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30223, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30262, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30286, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30318, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30349, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30378, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30404, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30422, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30444, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30466, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30489, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30507, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30529, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30551, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30574, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30594, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30610, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30631, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30647, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30667, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30696, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30715, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30735, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30761, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30776, 0x00000009 }, /* GL_POLYGON */
+ { 30787, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 30802, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 30818, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 30841, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 30866, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 30889, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 30912, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 30936, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 30960, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 30978, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31001, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31020, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31043, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31060, 0x00001203 }, /* GL_POSITION */
+ { 31072, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31104, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31140, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31173, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31210, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31276, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31308, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31344, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31377, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31409, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31445, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31478, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31515, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31545, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31579, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31645, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31711, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31743, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31779, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 31809, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 31843, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 31909, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 31941, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32007, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32039, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32075, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32104, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32137, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32167, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32201, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32240, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32273, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32313, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32347, 0x00008578 }, /* GL_PREVIOUS */
+ { 32359, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32375, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32391, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32408, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32429, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32450, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32474, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32502, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32523, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32550, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32580, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32604, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32637, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32669, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32692, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32722, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 32751, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 32774, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 32804, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 32833, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 32861, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 32883, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 32911, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 32939, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 32961, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 32982, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33022, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33061, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33091, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33126, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33159, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33193, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33232, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33271, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33293, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33319, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33343, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33365, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33391, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33414, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33436, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33457, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33478, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33505, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33537, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33569, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33604, 0x00001701 }, /* GL_PROJECTION */
+ { 33618, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33639, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33682, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 33708, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 33728, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 33752, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 33773, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 33792, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 33815, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 33854, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 33892, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 33912, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 33938, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 33968, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 33992, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34012, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34038, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34068, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34092, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34112, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34145, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34171, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34201, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34228, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34289, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34308, 0x00002003 }, /* GL_Q */
+ { 34313, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34338, 0x00000007 }, /* GL_QUADS */
+ { 34347, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34391, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34439, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34456, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34470, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34497, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34527, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34551, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34578, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34600, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34626, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34643, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34663, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34679, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 34699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 34725, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 34755, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 34769, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 34786, 0x00002002 }, /* GL_R */
+ { 34791, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 34809, 0x00008F98 }, /* GL_R16_SNORM */
+ { 34822, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 34834, 0x00008F94 }, /* GL_R8_SNORM */
+ { 34846, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 34868, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 34894, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 34927, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 34942, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 34962, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 34990, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35022, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35046, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35059, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35076, 0x000088BA }, /* GL_READ_WRITE */
+ { 35090, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35108, 0x00001903 }, /* GL_RED */
+ { 35115, 0x00008016 }, /* GL_REDUCE */
+ { 35125, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35139, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35151, 0x00000D52 }, /* GL_RED_BITS */
+ { 35163, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35178, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35197, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35210, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35223, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35241, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35263, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35284, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35306, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35324, 0x00001C00 }, /* GL_RENDER */
+ { 35334, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35350, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35377, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35408, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35432, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35460, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35488, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35514, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35544, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35571, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35602, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35622, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35649, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35680, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 35703, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 35730, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 35757, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 35789, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 35825, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 35861, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 35881, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 35906, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 35935, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 35959, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 35987, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36016, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36049, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36071, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36097, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36123, 0x00001F01 }, /* GL_RENDERER */
+ { 36135, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36150, 0x00002901 }, /* GL_REPEAT */
+ { 36160, 0x00001E01 }, /* GL_REPLACE */
+ { 36171, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36186, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36209, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36227, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36249, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36267, 0x00000102 }, /* GL_RETURN */
+ { 36277, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36291, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36304, 0x00001907 }, /* GL_RGB */
+ { 36311, 0x00008052 }, /* GL_RGB10 */
+ { 36320, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36332, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36348, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36361, 0x00008053 }, /* GL_RGB12 */
+ { 36370, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36383, 0x00008054 }, /* GL_RGB16 */
+ { 36392, 0x0000881B }, /* GL_RGB16F */
+ { 36402, 0x00008D89 }, /* GL_RGB16I */
+ { 36412, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36426, 0x00008D77 }, /* GL_RGB16UI */
+ { 36437, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36452, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36465, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36480, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36492, 0x00008815 }, /* GL_RGB32F */
+ { 36502, 0x00008D83 }, /* GL_RGB32I */
+ { 36512, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36526, 0x00008D71 }, /* GL_RGB32UI */
+ { 36537, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36552, 0x0000804F }, /* GL_RGB4 */
+ { 36560, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36572, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36585, 0x00008050 }, /* GL_RGB5 */
+ { 36593, 0x00008D62 }, /* GL_RGB565 */
+ { 36603, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36617, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36628, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36643, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36658, 0x00008050 }, /* GL_RGB5_EXT */
+ { 36670, 0x00008051 }, /* GL_RGB8 */
+ { 36678, 0x00008D8F }, /* GL_RGB8I */
+ { 36687, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 36700, 0x00008D7D }, /* GL_RGB8UI */
+ { 36710, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 36724, 0x00008051 }, /* GL_RGB8_EXT */
+ { 36736, 0x00008051 }, /* GL_RGB8_OES */
+ { 36748, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 36762, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 36773, 0x00001908 }, /* GL_RGBA */
+ { 36781, 0x0000805A }, /* GL_RGBA12 */
+ { 36791, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 36805, 0x0000805B }, /* GL_RGBA16 */
+ { 36815, 0x0000881A }, /* GL_RGBA16F */
+ { 36826, 0x00008D88 }, /* GL_RGBA16I */
+ { 36837, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 36852, 0x00008D76 }, /* GL_RGBA16UI */
+ { 36864, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 36880, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 36894, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 36910, 0x00008055 }, /* GL_RGBA2 */
+ { 36919, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 36932, 0x00008814 }, /* GL_RGBA32F */
+ { 36943, 0x00008D82 }, /* GL_RGBA32I */
+ { 36954, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 36969, 0x00008D70 }, /* GL_RGBA32UI */
+ { 36981, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 36997, 0x00008056 }, /* GL_RGBA4 */
+ { 37006, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37025, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37038, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37051, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37065, 0x00008058 }, /* GL_RGBA8 */
+ { 37074, 0x00008D8E }, /* GL_RGBA8I */
+ { 37084, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37098, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37109, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37124, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37137, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37150, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37165, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37183, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37206, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37222, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37242, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37267, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37280, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37293, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37307, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37322, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37341, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37353, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37366, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37383, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37400, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37413, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37425, 0x00000407 }, /* GL_RIGHT */
+ { 37434, 0x00002000 }, /* GL_S */
+ { 37439, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37453, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37473, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37497, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37524, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37555, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37576, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37590, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37610, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37634, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37661, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 37692, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 37711, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 37737, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 37758, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 37772, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 37790, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 37808, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 37830, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 37846, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 37869, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 37896, 0x000080A9 }, /* GL_SAMPLES */
+ { 37907, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 37923, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 37938, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 37956, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 37978, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38006, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38038, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38061, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38088, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38106, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38129, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38151, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38170, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38193, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38219, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38249, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38274, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38303, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38318, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38333, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38349, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38374, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38414, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38458, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38491, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38521, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38553, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38583, 0x00001C02 }, /* GL_SELECT */
+ { 38593, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38621, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 38646, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 38662, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 38682, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 38706, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 38733, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 38764, 0x0000150F }, /* GL_SET */
+ { 38771, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 38796, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 38815, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 38836, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 38860, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 38875, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 38890, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 38918, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 38941, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 38971, 0x00001601 }, /* GL_SHININESS */
+ { 38984, 0x00001402 }, /* GL_SHORT */
+ { 38993, 0x00009119 }, /* GL_SIGNALED */
+ { 39005, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39026, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39042, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39062, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39081, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39095, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39110, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39132, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39152, 0x00001D01 }, /* GL_SMOOTH */
+ { 39162, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39195, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39222, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39255, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39282, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39299, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39320, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39341, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39356, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39375, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39394, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39411, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39432, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39453, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39468, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39487, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39506, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39523, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39544, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39565, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39580, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39599, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39618, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39638, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 39656, 0x00001202 }, /* GL_SPECULAR */
+ { 39668, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 39682, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 39697, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 39715, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 39732, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 39746, 0x00008580 }, /* GL_SRC0_RGB */
+ { 39758, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 39772, 0x00008581 }, /* GL_SRC1_RGB */
+ { 39784, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 39798, 0x00008582 }, /* GL_SRC2_RGB */
+ { 39810, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 39823, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 39845, 0x00000300 }, /* GL_SRC_COLOR */
+ { 39858, 0x00008C40 }, /* GL_SRGB */
+ { 39866, 0x00008C41 }, /* GL_SRGB8 */
+ { 39875, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 39891, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 39905, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 39923, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 39942, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 39957, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 39976, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 39991, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40010, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40025, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40044, 0x00001802 }, /* GL_STENCIL */
+ { 40055, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40077, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40103, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40129, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40150, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40175, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40196, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40221, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40253, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40289, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40321, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40357, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40377, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40404, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40430, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40446, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40464, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40486, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40509, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40525, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40541, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40558, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40576, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40595, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40618, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40640, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 40662, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 40680, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 40702, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 40724, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 40742, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 40764, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 40786, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 40807, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 40834, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 40861, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 40876, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 40892, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 40921, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 40943, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 40964, 0x00000C33 }, /* GL_STEREO */
+ { 40974, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 40998, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41023, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41047, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41062, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41081, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41096, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41115, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41130, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41149, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41166, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41178, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41194, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41212, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41226, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41240, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41267, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41297, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41312, 0x00002001 }, /* GL_T */
+ { 41317, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41332, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41351, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41367, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41382, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41393, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41412, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41423, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41446, 0x00001702 }, /* GL_TEXTURE */
+ { 41457, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41469, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41485, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41497, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41510, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41527, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41540, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41557, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41570, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41587, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41600, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41617, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41630, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 41647, 0x000084CF }, /* GL_TEXTURE15 */
+ { 41660, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 41677, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 41690, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 41707, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 41720, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 41737, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 41750, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 41767, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 41780, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 41797, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 41813, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 41825, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 41838, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 41855, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 41868, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 41885, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 41898, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 41915, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 41928, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 41945, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 41958, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 41975, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 41988, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42005, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42018, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42035, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42048, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42065, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42078, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42095, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42108, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42125, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42141, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42153, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42166, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42183, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42196, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42213, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42229, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42241, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42257, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42269, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42285, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42297, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42313, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42325, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42341, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42353, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42369, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42381, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42397, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42411, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42431, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42455, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42469, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42489, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42513, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42527, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42545, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42567, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42593, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42615, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42637, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 42665, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 42697, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 42719, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 42747, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 42779, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 42801, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 42827, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 42853, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 42881, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 42913, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 42945, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 42974, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43007, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43039, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43054, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43075, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43100, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43118, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43142, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43160, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43197, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43222, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43253, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43283, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43313, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43348, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43379, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43417, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43444, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43476, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43510, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 43534, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 43562, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 43586, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 43614, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 43647, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 43671, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 43693, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 43715, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 43741, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 43775, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 43808, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 43845, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 43873, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 43905, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 43928, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 43966, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44008, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44039, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 44067, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 44097, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44125, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44150, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44170, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44194, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44225, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44260, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44295, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44326, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44361, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44396, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44427, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44462, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44497, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44521, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 44552, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 44587, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 44622, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 44653, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 44688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 44723, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 44754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 44789, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 44824, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 44853, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 44870, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 44892, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 44918, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 44933, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 44954, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 44974, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45000, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 45030, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 45050, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 45074, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 45091, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 45108, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45125, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45148, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45165, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45190, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45212, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45238, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45256, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45282, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45308, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45338, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45365, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45390, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45410, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45434, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45461, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45488, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45515, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 45541, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 45571, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 45593, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 45611, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 45651, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 45681, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 45709, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 45737, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 45765, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 45786, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 45805, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 45827, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 45846, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 45866, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 45896, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 45927, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 45948, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 45973, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 45997, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46017, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 46041, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 46061, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 46084, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 46107, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46131, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46159, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46189, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46214, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46248, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46265, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46283, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46305, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46323, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46341, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46360, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46380, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46399, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46428, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46445, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46467, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46497, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 46526, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 46562, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 46599, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 46640, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 46673, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 46707, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 46745, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 46781, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 46815, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 46853, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 46888, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 46927, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 46968, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47013, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 47044, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 47079, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47120, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47165, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47191, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47221, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47253, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47283, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47317, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47333, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47364, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47399, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47427, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47459, 0x00000004 }, /* GL_TRIANGLES */
+ { 47472, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47495, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47522, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 47538, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 47559, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 47577, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 47605, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 47637, 0x00000001 }, /* GL_TRUE */
+ { 47645, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 47664, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 47684, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 47707, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 47727, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 47748, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 47770, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 47792, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 47812, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 47833, 0x00009118 }, /* GL_UNSIGNALED */
+ { 47847, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 47864, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 47891, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 47914, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 47930, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 47962, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 47989, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 48020, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 48041, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 48066, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 48090, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 48115, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48181, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48209, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48233, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48261, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48288, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48321, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48358, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48389, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48416, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48449, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48486, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 48517, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 48549, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 48585, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 48612, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 48643, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 48674, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 48709, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 48738, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 48771, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 48792, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 48817, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 48838, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 48863, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 48884, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 48909, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 48932, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 48950, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 48980, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 49014, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 49040, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 49070, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 49104, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49130, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49154, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49182, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49210, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49237, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49269, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49300, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49314, 0x00002A20 }, /* GL_V2F */
+ { 49321, 0x00002A21 }, /* GL_V3F */
+ { 49328, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49347, 0x00001F00 }, /* GL_VENDOR */
+ { 49357, 0x00001F02 }, /* GL_VERSION */
+ { 49368, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49384, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49408, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49438, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49469, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 49504, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 49528, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 49549, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 49572, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 49593, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 49620, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 49648, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 49676, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 49704, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 49732, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 49760, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 49788, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 49815, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 49842, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 49869, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 49896, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 49923, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 49950, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 49977, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 50004, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 50031, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 50069, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 50111, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50146, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50177, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50212, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50243, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50278, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50312, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50350, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50381, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50416, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50444, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50476, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50506, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50540, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50568, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50600, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50620, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50642, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50671, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50692, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50721, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50754, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50786, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50813, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50844, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 50874, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 50891, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 50912, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 50939, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 50951, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 50967, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 50985, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 51000, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 51020, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 51051, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 51086, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51121, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51141, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51169, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51197, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51222, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51247, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51274, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51301, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51326, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51351, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51375, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51394, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51408, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51426, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51444, 0x00001506 }, /* GL_XOR */
+ { 51451, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51470, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51484, 0x00000000 }, /* GL_ZERO */
+ { 51492, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51502, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1552] =
+static const unsigned reduced_enums[1555] =
{
- 535, /* GL_FALSE */
- 827, /* GL_LINES */
- 831, /* GL_LINE_LOOP */
- 838, /* GL_LINE_STRIP */
- 2135, /* GL_TRIANGLES */
- 2140, /* GL_TRIANGLE_STRIP */
- 2138, /* GL_TRIANGLE_FAN */
- 1507, /* GL_QUADS */
- 1511, /* GL_QUAD_STRIP */
- 1378, /* GL_POLYGON */
- 828, /* GL_LINES_ADJACENCY */
- 839, /* GL_LINE_STRIP_ADJACENCY */
- 2136, /* GL_TRIANGLES_ADJACENCY */
- 2141, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1390, /* GL_POLYGON_STIPPLE_BIT */
- 1333, /* GL_PIXEL_MODE_BIT */
- 814, /* GL_LIGHTING_BIT */
- 568, /* GL_FOG_BIT */
+ 538, /* GL_FALSE */
+ 831, /* GL_LINES */
+ 835, /* GL_LINE_LOOP */
+ 842, /* GL_LINE_STRIP */
+ 2140, /* GL_TRIANGLES */
+ 2145, /* GL_TRIANGLE_STRIP */
+ 2143, /* GL_TRIANGLE_FAN */
+ 1511, /* GL_QUADS */
+ 1515, /* GL_QUAD_STRIP */
+ 1382, /* GL_POLYGON */
+ 832, /* GL_LINES_ADJACENCY */
+ 843, /* GL_LINE_STRIP_ADJACENCY */
+ 2141, /* GL_TRIANGLES_ADJACENCY */
+ 2146, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1394, /* GL_POLYGON_STIPPLE_BIT */
+ 1337, /* GL_PIXEL_MODE_BIT */
+ 818, /* GL_LIGHTING_BIT */
+ 572, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 850, /* GL_LOAD */
- 1596, /* GL_RETURN */
- 1200, /* GL_MULT */
+ 854, /* GL_LOAD */
+ 1600, /* GL_RETURN */
+ 1204, /* GL_MULT */
24, /* GL_ADD */
- 1216, /* GL_NEVER */
- 804, /* GL_LESS */
- 525, /* GL_EQUAL */
- 803, /* GL_LEQUAL */
- 691, /* GL_GREATER */
- 1233, /* GL_NOTEQUAL */
- 690, /* GL_GEQUAL */
+ 1220, /* GL_NEVER */
+ 808, /* GL_LESS */
+ 528, /* GL_EQUAL */
+ 807, /* GL_LEQUAL */
+ 695, /* GL_GREATER */
+ 1237, /* GL_NOTEQUAL */
+ 694, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1803, /* GL_SRC_COLOR */
- 1266, /* GL_ONE_MINUS_SRC_COLOR */
- 1801, /* GL_SRC_ALPHA */
- 1265, /* GL_ONE_MINUS_SRC_ALPHA */
- 504, /* GL_DST_ALPHA */
- 1263, /* GL_ONE_MINUS_DST_ALPHA */
- 505, /* GL_DST_COLOR */
- 1264, /* GL_ONE_MINUS_DST_COLOR */
- 1802, /* GL_SRC_ALPHA_SATURATE */
- 667, /* GL_FRONT_LEFT */
- 668, /* GL_FRONT_RIGHT */
+ 1808, /* GL_SRC_COLOR */
+ 1270, /* GL_ONE_MINUS_SRC_COLOR */
+ 1806, /* GL_SRC_ALPHA */
+ 1269, /* GL_ONE_MINUS_SRC_ALPHA */
+ 507, /* GL_DST_ALPHA */
+ 1267, /* GL_ONE_MINUS_DST_ALPHA */
+ 508, /* GL_DST_COLOR */
+ 1268, /* GL_ONE_MINUS_DST_COLOR */
+ 1807, /* GL_SRC_ALPHA_SATURATE */
+ 671, /* GL_FRONT_LEFT */
+ 672, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
- 664, /* GL_FRONT */
+ 668, /* GL_FRONT */
76, /* GL_BACK */
- 802, /* GL_LEFT */
- 1685, /* GL_RIGHT */
- 665, /* GL_FRONT_AND_BACK */
+ 806, /* GL_LEFT */
+ 1690, /* GL_RIGHT */
+ 669, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 790, /* GL_INVALID_ENUM */
- 795, /* GL_INVALID_VALUE */
- 794, /* GL_INVALID_OPERATION */
- 1808, /* GL_STACK_OVERFLOW */
- 1809, /* GL_STACK_UNDERFLOW */
- 1291, /* GL_OUT_OF_MEMORY */
- 791, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 794, /* GL_INVALID_ENUM */
+ 799, /* GL_INVALID_VALUE */
+ 798, /* GL_INVALID_OPERATION */
+ 1813, /* GL_STACK_OVERFLOW */
+ 1814, /* GL_STACK_UNDERFLOW */
+ 1295, /* GL_OUT_OF_MEMORY */
+ 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1311, /* GL_PASS_THROUGH_TOKEN */
- 1377, /* GL_POINT_TOKEN */
- 841, /* GL_LINE_TOKEN */
- 1391, /* GL_POLYGON_TOKEN */
+ 1315, /* GL_PASS_THROUGH_TOKEN */
+ 1381, /* GL_POINT_TOKEN */
+ 845, /* GL_LINE_TOKEN */
+ 1395, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
- 503, /* GL_DRAW_PIXEL_TOKEN */
- 349, /* GL_COPY_PIXEL_TOKEN */
- 832, /* GL_LINE_RESET_TOKEN */
- 528, /* GL_EXP */
- 529, /* GL_EXP2 */
- 386, /* GL_CW */
+ 506, /* GL_DRAW_PIXEL_TOKEN */
+ 352, /* GL_COPY_PIXEL_TOKEN */
+ 836, /* GL_LINE_RESET_TOKEN */
+ 531, /* GL_EXP */
+ 532, /* GL_EXP2 */
+ 389, /* GL_CW */
154, /* GL_CCW */
- 184, /* GL_COEFF */
- 1288, /* GL_ORDER */
- 440, /* GL_DOMAIN */
- 359, /* GL_CURRENT_COLOR */
- 362, /* GL_CURRENT_INDEX */
- 368, /* GL_CURRENT_NORMAL */
- 382, /* GL_CURRENT_TEXTURE_COORDS */
- 374, /* GL_CURRENT_RASTER_COLOR */
- 376, /* GL_CURRENT_RASTER_INDEX */
- 380, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 377, /* GL_CURRENT_RASTER_POSITION */
- 378, /* GL_CURRENT_RASTER_POSITION_VALID */
- 375, /* GL_CURRENT_RASTER_DISTANCE */
- 1369, /* GL_POINT_SMOOTH */
- 1353, /* GL_POINT_SIZE */
- 1368, /* GL_POINT_SIZE_RANGE */
- 1359, /* GL_POINT_SIZE_GRANULARITY */
- 833, /* GL_LINE_SMOOTH */
- 842, /* GL_LINE_WIDTH */
- 844, /* GL_LINE_WIDTH_RANGE */
- 843, /* GL_LINE_WIDTH_GRANULARITY */
- 835, /* GL_LINE_STIPPLE */
- 836, /* GL_LINE_STIPPLE_PATTERN */
- 837, /* GL_LINE_STIPPLE_REPEAT */
- 849, /* GL_LIST_MODE */
- 1056, /* GL_MAX_LIST_NESTING */
- 846, /* GL_LIST_BASE */
- 848, /* GL_LIST_INDEX */
- 1380, /* GL_POLYGON_MODE */
- 1387, /* GL_POLYGON_SMOOTH */
- 1389, /* GL_POLYGON_STIPPLE */
- 514, /* GL_EDGE_FLAG */
- 352, /* GL_CULL_FACE */
- 353, /* GL_CULL_FACE_MODE */
- 666, /* GL_FRONT_FACE */
- 813, /* GL_LIGHTING */
- 818, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 819, /* GL_LIGHT_MODEL_TWO_SIDE */
- 815, /* GL_LIGHT_MODEL_AMBIENT */
- 1750, /* GL_SHADE_MODEL */
- 232, /* GL_COLOR_MATERIAL_FACE */
- 233, /* GL_COLOR_MATERIAL_PARAMETER */
- 231, /* GL_COLOR_MATERIAL */
- 567, /* GL_FOG */
- 589, /* GL_FOG_INDEX */
- 585, /* GL_FOG_DENSITY */
- 593, /* GL_FOG_START */
- 587, /* GL_FOG_END */
- 590, /* GL_FOG_MODE */
- 569, /* GL_FOG_COLOR */
- 425, /* GL_DEPTH_RANGE */
- 434, /* GL_DEPTH_TEST */
- 437, /* GL_DEPTH_WRITEMASK */
- 410, /* GL_DEPTH_CLEAR_VALUE */
- 424, /* GL_DEPTH_FUNC */
+ 187, /* GL_COEFF */
+ 1292, /* GL_ORDER */
+ 443, /* GL_DOMAIN */
+ 362, /* GL_CURRENT_COLOR */
+ 365, /* GL_CURRENT_INDEX */
+ 371, /* GL_CURRENT_NORMAL */
+ 385, /* GL_CURRENT_TEXTURE_COORDS */
+ 377, /* GL_CURRENT_RASTER_COLOR */
+ 379, /* GL_CURRENT_RASTER_INDEX */
+ 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 380, /* GL_CURRENT_RASTER_POSITION */
+ 381, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 378, /* GL_CURRENT_RASTER_DISTANCE */
+ 1373, /* GL_POINT_SMOOTH */
+ 1357, /* GL_POINT_SIZE */
+ 1372, /* GL_POINT_SIZE_RANGE */
+ 1363, /* GL_POINT_SIZE_GRANULARITY */
+ 837, /* GL_LINE_SMOOTH */
+ 846, /* GL_LINE_WIDTH */
+ 848, /* GL_LINE_WIDTH_RANGE */
+ 847, /* GL_LINE_WIDTH_GRANULARITY */
+ 839, /* GL_LINE_STIPPLE */
+ 840, /* GL_LINE_STIPPLE_PATTERN */
+ 841, /* GL_LINE_STIPPLE_REPEAT */
+ 853, /* GL_LIST_MODE */
+ 1060, /* GL_MAX_LIST_NESTING */
+ 850, /* GL_LIST_BASE */
+ 852, /* GL_LIST_INDEX */
+ 1384, /* GL_POLYGON_MODE */
+ 1391, /* GL_POLYGON_SMOOTH */
+ 1393, /* GL_POLYGON_STIPPLE */
+ 517, /* GL_EDGE_FLAG */
+ 355, /* GL_CULL_FACE */
+ 356, /* GL_CULL_FACE_MODE */
+ 670, /* GL_FRONT_FACE */
+ 817, /* GL_LIGHTING */
+ 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 823, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 819, /* GL_LIGHT_MODEL_AMBIENT */
+ 1755, /* GL_SHADE_MODEL */
+ 235, /* GL_COLOR_MATERIAL_FACE */
+ 236, /* GL_COLOR_MATERIAL_PARAMETER */
+ 234, /* GL_COLOR_MATERIAL */
+ 571, /* GL_FOG */
+ 593, /* GL_FOG_INDEX */
+ 589, /* GL_FOG_DENSITY */
+ 597, /* GL_FOG_START */
+ 591, /* GL_FOG_END */
+ 594, /* GL_FOG_MODE */
+ 573, /* GL_FOG_COLOR */
+ 428, /* GL_DEPTH_RANGE */
+ 437, /* GL_DEPTH_TEST */
+ 440, /* GL_DEPTH_WRITEMASK */
+ 413, /* GL_DEPTH_CLEAR_VALUE */
+ 427, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1853, /* GL_STENCIL_TEST */
- 1834, /* GL_STENCIL_CLEAR_VALUE */
- 1836, /* GL_STENCIL_FUNC */
- 1855, /* GL_STENCIL_VALUE_MASK */
- 1835, /* GL_STENCIL_FAIL */
- 1850, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1851, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1852, /* GL_STENCIL_REF */
- 1856, /* GL_STENCIL_WRITEMASK */
- 1006, /* GL_MATRIX_MODE */
- 1222, /* GL_NORMALIZE */
- 2267, /* GL_VIEWPORT */
- 1195, /* GL_MODELVIEW_STACK_DEPTH */
- 1481, /* GL_PROJECTION_STACK_DEPTH */
- 2089, /* GL_TEXTURE_STACK_DEPTH */
- 1192, /* GL_MODELVIEW_MATRIX */
- 1479, /* GL_PROJECTION_MATRIX */
- 2069, /* GL_TEXTURE_MATRIX */
+ 1858, /* GL_STENCIL_TEST */
+ 1839, /* GL_STENCIL_CLEAR_VALUE */
+ 1841, /* GL_STENCIL_FUNC */
+ 1860, /* GL_STENCIL_VALUE_MASK */
+ 1840, /* GL_STENCIL_FAIL */
+ 1855, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1856, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1857, /* GL_STENCIL_REF */
+ 1861, /* GL_STENCIL_WRITEMASK */
+ 1010, /* GL_MATRIX_MODE */
+ 1226, /* GL_NORMALIZE */
+ 2272, /* GL_VIEWPORT */
+ 1199, /* GL_MODELVIEW_STACK_DEPTH */
+ 1485, /* GL_PROJECTION_STACK_DEPTH */
+ 2094, /* GL_TEXTURE_STACK_DEPTH */
+ 1196, /* GL_MODELVIEW_MATRIX */
+ 1483, /* GL_PROJECTION_MATRIX */
+ 2074, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
- 166, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
52, /* GL_ALPHA_TEST_FUNC */
53, /* GL_ALPHA_TEST_REF */
- 439, /* GL_DITHER */
+ 442, /* GL_DITHER */
91, /* GL_BLEND_DST */
105, /* GL_BLEND_SRC */
88, /* GL_BLEND */
- 852, /* GL_LOGIC_OP_MODE */
- 739, /* GL_INDEX_LOGIC_OP */
- 230, /* GL_COLOR_LOGIC_OP */
+ 856, /* GL_LOGIC_OP_MODE */
+ 743, /* GL_INDEX_LOGIC_OP */
+ 233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
- 450, /* GL_DRAW_BUFFER */
- 1534, /* GL_READ_BUFFER */
- 1727, /* GL_SCISSOR_BOX */
- 1728, /* GL_SCISSOR_TEST */
- 738, /* GL_INDEX_CLEAR_VALUE */
- 743, /* GL_INDEX_WRITEMASK */
- 227, /* GL_COLOR_CLEAR_VALUE */
- 269, /* GL_COLOR_WRITEMASK */
- 740, /* GL_INDEX_MODE */
- 1674, /* GL_RGBA_MODE */
- 449, /* GL_DOUBLEBUFFER */
- 1857, /* GL_STEREO */
- 1588, /* GL_RENDER_MODE */
- 1312, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1370, /* GL_POINT_SMOOTH_HINT */
- 834, /* GL_LINE_SMOOTH_HINT */
- 1388, /* GL_POLYGON_SMOOTH_HINT */
- 588, /* GL_FOG_HINT */
- 2049, /* GL_TEXTURE_GEN_S */
- 2051, /* GL_TEXTURE_GEN_T */
- 2048, /* GL_TEXTURE_GEN_R */
- 2047, /* GL_TEXTURE_GEN_Q */
- 1325, /* GL_PIXEL_MAP_I_TO_I */
- 1331, /* GL_PIXEL_MAP_S_TO_S */
- 1327, /* GL_PIXEL_MAP_I_TO_R */
- 1323, /* GL_PIXEL_MAP_I_TO_G */
- 1321, /* GL_PIXEL_MAP_I_TO_B */
- 1319, /* GL_PIXEL_MAP_I_TO_A */
- 1329, /* GL_PIXEL_MAP_R_TO_R */
- 1317, /* GL_PIXEL_MAP_G_TO_G */
- 1315, /* GL_PIXEL_MAP_B_TO_B */
- 1313, /* GL_PIXEL_MAP_A_TO_A */
- 1326, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1332, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1328, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1324, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1322, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1320, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1330, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1318, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1316, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1314, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2152, /* GL_UNPACK_SWAP_BYTES */
- 2147, /* GL_UNPACK_LSB_FIRST */
- 2148, /* GL_UNPACK_ROW_LENGTH */
- 2151, /* GL_UNPACK_SKIP_ROWS */
- 2150, /* GL_UNPACK_SKIP_PIXELS */
- 2145, /* GL_UNPACK_ALIGNMENT */
- 1300, /* GL_PACK_SWAP_BYTES */
- 1295, /* GL_PACK_LSB_FIRST */
- 1296, /* GL_PACK_ROW_LENGTH */
- 1299, /* GL_PACK_SKIP_ROWS */
- 1298, /* GL_PACK_SKIP_PIXELS */
- 1292, /* GL_PACK_ALIGNMENT */
- 947, /* GL_MAP_COLOR */
- 952, /* GL_MAP_STENCIL */
- 742, /* GL_INDEX_SHIFT */
- 741, /* GL_INDEX_OFFSET */
- 1550, /* GL_RED_SCALE */
- 1546, /* GL_RED_BIAS */
- 2293, /* GL_ZOOM_X */
- 2294, /* GL_ZOOM_Y */
- 697, /* GL_GREEN_SCALE */
- 693, /* GL_GREEN_BIAS */
+ 453, /* GL_DRAW_BUFFER */
+ 1538, /* GL_READ_BUFFER */
+ 1732, /* GL_SCISSOR_BOX */
+ 1733, /* GL_SCISSOR_TEST */
+ 742, /* GL_INDEX_CLEAR_VALUE */
+ 747, /* GL_INDEX_WRITEMASK */
+ 230, /* GL_COLOR_CLEAR_VALUE */
+ 272, /* GL_COLOR_WRITEMASK */
+ 744, /* GL_INDEX_MODE */
+ 1679, /* GL_RGBA_MODE */
+ 452, /* GL_DOUBLEBUFFER */
+ 1862, /* GL_STEREO */
+ 1592, /* GL_RENDER_MODE */
+ 1316, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1374, /* GL_POINT_SMOOTH_HINT */
+ 838, /* GL_LINE_SMOOTH_HINT */
+ 1392, /* GL_POLYGON_SMOOTH_HINT */
+ 592, /* GL_FOG_HINT */
+ 2054, /* GL_TEXTURE_GEN_S */
+ 2056, /* GL_TEXTURE_GEN_T */
+ 2053, /* GL_TEXTURE_GEN_R */
+ 2052, /* GL_TEXTURE_GEN_Q */
+ 1329, /* GL_PIXEL_MAP_I_TO_I */
+ 1335, /* GL_PIXEL_MAP_S_TO_S */
+ 1331, /* GL_PIXEL_MAP_I_TO_R */
+ 1327, /* GL_PIXEL_MAP_I_TO_G */
+ 1325, /* GL_PIXEL_MAP_I_TO_B */
+ 1323, /* GL_PIXEL_MAP_I_TO_A */
+ 1333, /* GL_PIXEL_MAP_R_TO_R */
+ 1321, /* GL_PIXEL_MAP_G_TO_G */
+ 1319, /* GL_PIXEL_MAP_B_TO_B */
+ 1317, /* GL_PIXEL_MAP_A_TO_A */
+ 1330, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1336, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1332, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1328, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1326, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1324, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1334, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1322, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1320, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1318, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2157, /* GL_UNPACK_SWAP_BYTES */
+ 2152, /* GL_UNPACK_LSB_FIRST */
+ 2153, /* GL_UNPACK_ROW_LENGTH */
+ 2156, /* GL_UNPACK_SKIP_ROWS */
+ 2155, /* GL_UNPACK_SKIP_PIXELS */
+ 2150, /* GL_UNPACK_ALIGNMENT */
+ 1304, /* GL_PACK_SWAP_BYTES */
+ 1299, /* GL_PACK_LSB_FIRST */
+ 1300, /* GL_PACK_ROW_LENGTH */
+ 1303, /* GL_PACK_SKIP_ROWS */
+ 1302, /* GL_PACK_SKIP_PIXELS */
+ 1296, /* GL_PACK_ALIGNMENT */
+ 951, /* GL_MAP_COLOR */
+ 956, /* GL_MAP_STENCIL */
+ 746, /* GL_INDEX_SHIFT */
+ 745, /* GL_INDEX_OFFSET */
+ 1554, /* GL_RED_SCALE */
+ 1550, /* GL_RED_BIAS */
+ 2298, /* GL_ZOOM_X */
+ 2299, /* GL_ZOOM_Y */
+ 701, /* GL_GREEN_SCALE */
+ 697, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
- 426, /* GL_DEPTH_SCALE */
- 402, /* GL_DEPTH_BIAS */
- 1038, /* GL_MAX_EVAL_ORDER */
- 1055, /* GL_MAX_LIGHTS */
- 1018, /* GL_MAX_CLIP_DISTANCES */
- 1110, /* GL_MAX_TEXTURE_SIZE */
- 1062, /* GL_MAX_PIXEL_MAP_TABLE */
- 1014, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1058, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1059, /* GL_MAX_NAME_STACK_DEPTH */
- 1090, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1111, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1137, /* GL_MAX_VIEWPORT_DIMS */
- 1015, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1867, /* GL_SUBPIXEL_BITS */
- 737, /* GL_INDEX_BITS */
- 1547, /* GL_RED_BITS */
- 694, /* GL_GREEN_BITS */
+ 429, /* GL_DEPTH_SCALE */
+ 405, /* GL_DEPTH_BIAS */
+ 1042, /* GL_MAX_EVAL_ORDER */
+ 1059, /* GL_MAX_LIGHTS */
+ 1022, /* GL_MAX_CLIP_DISTANCES */
+ 1114, /* GL_MAX_TEXTURE_SIZE */
+ 1066, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1063, /* GL_MAX_NAME_STACK_DEPTH */
+ 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1115, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1141, /* GL_MAX_VIEWPORT_DIMS */
+ 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1872, /* GL_SUBPIXEL_BITS */
+ 741, /* GL_INDEX_BITS */
+ 1551, /* GL_RED_BITS */
+ 698, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
- 403, /* GL_DEPTH_BITS */
- 1831, /* GL_STENCIL_BITS */
+ 406, /* GL_DEPTH_BITS */
+ 1836, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1209, /* GL_NAME_STACK_DEPTH */
+ 1213, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 893, /* GL_MAP1_COLOR_4 */
- 896, /* GL_MAP1_INDEX */
- 897, /* GL_MAP1_NORMAL */
- 898, /* GL_MAP1_TEXTURE_COORD_1 */
- 899, /* GL_MAP1_TEXTURE_COORD_2 */
- 900, /* GL_MAP1_TEXTURE_COORD_3 */
- 901, /* GL_MAP1_TEXTURE_COORD_4 */
- 902, /* GL_MAP1_VERTEX_3 */
- 903, /* GL_MAP1_VERTEX_4 */
- 920, /* GL_MAP2_COLOR_4 */
- 923, /* GL_MAP2_INDEX */
- 924, /* GL_MAP2_NORMAL */
- 925, /* GL_MAP2_TEXTURE_COORD_1 */
- 926, /* GL_MAP2_TEXTURE_COORD_2 */
- 927, /* GL_MAP2_TEXTURE_COORD_3 */
- 928, /* GL_MAP2_TEXTURE_COORD_4 */
- 929, /* GL_MAP2_VERTEX_3 */
- 930, /* GL_MAP2_VERTEX_4 */
- 894, /* GL_MAP1_GRID_DOMAIN */
- 895, /* GL_MAP1_GRID_SEGMENTS */
- 921, /* GL_MAP2_GRID_DOMAIN */
- 922, /* GL_MAP2_GRID_SEGMENTS */
- 1950, /* GL_TEXTURE_1D */
- 1953, /* GL_TEXTURE_2D */
- 538, /* GL_FEEDBACK_BUFFER_POINTER */
- 539, /* GL_FEEDBACK_BUFFER_SIZE */
- 540, /* GL_FEEDBACK_BUFFER_TYPE */
- 1737, /* GL_SELECTION_BUFFER_POINTER */
- 1738, /* GL_SELECTION_BUFFER_SIZE */
- 2095, /* GL_TEXTURE_WIDTH */
- 2055, /* GL_TEXTURE_HEIGHT */
- 1999, /* GL_TEXTURE_COMPONENTS */
- 1980, /* GL_TEXTURE_BORDER_COLOR */
- 1979, /* GL_TEXTURE_BORDER */
- 441, /* GL_DONT_CARE */
- 536, /* GL_FASTEST */
- 1217, /* GL_NICEST */
+ 897, /* GL_MAP1_COLOR_4 */
+ 900, /* GL_MAP1_INDEX */
+ 901, /* GL_MAP1_NORMAL */
+ 902, /* GL_MAP1_TEXTURE_COORD_1 */
+ 903, /* GL_MAP1_TEXTURE_COORD_2 */
+ 904, /* GL_MAP1_TEXTURE_COORD_3 */
+ 905, /* GL_MAP1_TEXTURE_COORD_4 */
+ 906, /* GL_MAP1_VERTEX_3 */
+ 907, /* GL_MAP1_VERTEX_4 */
+ 924, /* GL_MAP2_COLOR_4 */
+ 927, /* GL_MAP2_INDEX */
+ 928, /* GL_MAP2_NORMAL */
+ 929, /* GL_MAP2_TEXTURE_COORD_1 */
+ 930, /* GL_MAP2_TEXTURE_COORD_2 */
+ 931, /* GL_MAP2_TEXTURE_COORD_3 */
+ 932, /* GL_MAP2_TEXTURE_COORD_4 */
+ 933, /* GL_MAP2_VERTEX_3 */
+ 934, /* GL_MAP2_VERTEX_4 */
+ 898, /* GL_MAP1_GRID_DOMAIN */
+ 899, /* GL_MAP1_GRID_SEGMENTS */
+ 925, /* GL_MAP2_GRID_DOMAIN */
+ 926, /* GL_MAP2_GRID_SEGMENTS */
+ 1955, /* GL_TEXTURE_1D */
+ 1958, /* GL_TEXTURE_2D */
+ 541, /* GL_FEEDBACK_BUFFER_POINTER */
+ 542, /* GL_FEEDBACK_BUFFER_SIZE */
+ 543, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1742, /* GL_SELECTION_BUFFER_POINTER */
+ 1743, /* GL_SELECTION_BUFFER_SIZE */
+ 2100, /* GL_TEXTURE_WIDTH */
+ 2060, /* GL_TEXTURE_HEIGHT */
+ 2004, /* GL_TEXTURE_COMPONENTS */
+ 1985, /* GL_TEXTURE_BORDER_COLOR */
+ 1984, /* GL_TEXTURE_BORDER */
+ 444, /* GL_DONT_CARE */
+ 539, /* GL_FASTEST */
+ 1221, /* GL_NICEST */
56, /* GL_AMBIENT */
- 438, /* GL_DIFFUSE */
- 1790, /* GL_SPECULAR */
- 1392, /* GL_POSITION */
- 1793, /* GL_SPOT_DIRECTION */
- 1794, /* GL_SPOT_EXPONENT */
- 1792, /* GL_SPOT_CUTOFF */
- 317, /* GL_CONSTANT_ATTENUATION */
- 822, /* GL_LINEAR_ATTENUATION */
- 1506, /* GL_QUADRATIC_ATTENUATION */
- 284, /* GL_COMPILE */
- 285, /* GL_COMPILE_AND_EXECUTE */
+ 441, /* GL_DIFFUSE */
+ 1795, /* GL_SPECULAR */
+ 1396, /* GL_POSITION */
+ 1798, /* GL_SPOT_DIRECTION */
+ 1799, /* GL_SPOT_EXPONENT */
+ 1797, /* GL_SPOT_CUTOFF */
+ 320, /* GL_CONSTANT_ATTENUATION */
+ 826, /* GL_LINEAR_ATTENUATION */
+ 1510, /* GL_QUADRATIC_ATTENUATION */
+ 287, /* GL_COMPILE */
+ 288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2154, /* GL_UNSIGNED_BYTE */
- 1755, /* GL_SHORT */
- 2193, /* GL_UNSIGNED_SHORT */
- 745, /* GL_INT */
- 2157, /* GL_UNSIGNED_INT */
- 548, /* GL_FLOAT */
+ 2159, /* GL_UNSIGNED_BYTE */
+ 1760, /* GL_SHORT */
+ 2198, /* GL_UNSIGNED_SHORT */
+ 749, /* GL_INT */
+ 2162, /* GL_UNSIGNED_INT */
+ 552, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 448, /* GL_DOUBLE */
- 698, /* GL_HALF_FLOAT */
- 544, /* GL_FIXED */
- 162, /* GL_CLEAR */
+ 451, /* GL_DOUBLE */
+ 702, /* GL_HALF_FLOAT */
+ 547, /* GL_FIXED */
+ 165, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
- 347, /* GL_COPY */
+ 350, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1220, /* GL_NOOP */
- 2289, /* GL_XOR */
- 1287, /* GL_OR */
- 1221, /* GL_NOR */
- 526, /* GL_EQUIV */
- 798, /* GL_INVERT */
- 1290, /* GL_OR_REVERSE */
- 348, /* GL_COPY_INVERTED */
- 1289, /* GL_OR_INVERTED */
- 1210, /* GL_NAND */
- 1744, /* GL_SET */
- 523, /* GL_EMISSION */
- 1754, /* GL_SHININESS */
+ 1224, /* GL_NOOP */
+ 2294, /* GL_XOR */
+ 1291, /* GL_OR */
+ 1225, /* GL_NOR */
+ 529, /* GL_EQUIV */
+ 802, /* GL_INVERT */
+ 1294, /* GL_OR_REVERSE */
+ 351, /* GL_COPY_INVERTED */
+ 1293, /* GL_OR_INVERTED */
+ 1214, /* GL_NAND */
+ 1749, /* GL_SET */
+ 526, /* GL_EMISSION */
+ 1759, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
- 229, /* GL_COLOR_INDEXES */
- 1159, /* GL_MODELVIEW */
- 1478, /* GL_PROJECTION */
- 1885, /* GL_TEXTURE */
- 185, /* GL_COLOR */
- 395, /* GL_DEPTH */
- 1816, /* GL_STENCIL */
- 228, /* GL_COLOR_INDEX */
- 1837, /* GL_STENCIL_INDEX */
- 411, /* GL_DEPTH_COMPONENT */
- 1543, /* GL_RED */
- 692, /* GL_GREEN */
+ 232, /* GL_COLOR_INDEXES */
+ 1163, /* GL_MODELVIEW */
+ 1482, /* GL_PROJECTION */
+ 1890, /* GL_TEXTURE */
+ 188, /* GL_COLOR */
+ 398, /* GL_DEPTH */
+ 1821, /* GL_STENCIL */
+ 231, /* GL_COLOR_INDEX */
+ 1842, /* GL_STENCIL_INDEX */
+ 414, /* GL_DEPTH_COMPONENT */
+ 1547, /* GL_RED */
+ 696, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1599, /* GL_RGB */
- 1639, /* GL_RGBA */
- 856, /* GL_LUMINANCE */
- 883, /* GL_LUMINANCE_ALPHA */
+ 1603, /* GL_RGB */
+ 1643, /* GL_RGBA */
+ 860, /* GL_LUMINANCE */
+ 887, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1342, /* GL_POINT */
- 820, /* GL_LINE */
- 541, /* GL_FILL */
- 1557, /* GL_RENDER */
- 537, /* GL_FEEDBACK */
- 1736, /* GL_SELECT */
- 547, /* GL_FLAT */
- 1765, /* GL_SMOOTH */
- 799, /* GL_KEEP */
- 1590, /* GL_REPLACE */
- 727, /* GL_INCR */
- 391, /* GL_DECR */
- 2210, /* GL_VENDOR */
- 1587, /* GL_RENDERER */
- 2211, /* GL_VERSION */
- 530, /* GL_EXTENSIONS */
- 1686, /* GL_S */
- 1876, /* GL_T */
- 1526, /* GL_R */
- 1505, /* GL_Q */
- 1196, /* GL_MODULATE */
- 390, /* GL_DECAL */
- 2042, /* GL_TEXTURE_ENV_MODE */
- 2041, /* GL_TEXTURE_ENV_COLOR */
- 2040, /* GL_TEXTURE_ENV */
- 531, /* GL_EYE_LINEAR */
- 1248, /* GL_OBJECT_LINEAR */
- 1791, /* GL_SPHERE_MAP */
- 2045, /* GL_TEXTURE_GEN_MODE */
- 1250, /* GL_OBJECT_PLANE */
- 532, /* GL_EYE_PLANE */
- 1211, /* GL_NEAREST */
- 821, /* GL_LINEAR */
- 1215, /* GL_NEAREST_MIPMAP_NEAREST */
- 826, /* GL_LINEAR_MIPMAP_NEAREST */
- 1214, /* GL_NEAREST_MIPMAP_LINEAR */
- 825, /* GL_LINEAR_MIPMAP_LINEAR */
- 2068, /* GL_TEXTURE_MAG_FILTER */
- 2077, /* GL_TEXTURE_MIN_FILTER */
- 2098, /* GL_TEXTURE_WRAP_S */
- 2099, /* GL_TEXTURE_WRAP_T */
+ 1346, /* GL_POINT */
+ 824, /* GL_LINE */
+ 544, /* GL_FILL */
+ 1561, /* GL_RENDER */
+ 540, /* GL_FEEDBACK */
+ 1741, /* GL_SELECT */
+ 551, /* GL_FLAT */
+ 1770, /* GL_SMOOTH */
+ 803, /* GL_KEEP */
+ 1594, /* GL_REPLACE */
+ 731, /* GL_INCR */
+ 394, /* GL_DECR */
+ 2215, /* GL_VENDOR */
+ 1591, /* GL_RENDERER */
+ 2216, /* GL_VERSION */
+ 533, /* GL_EXTENSIONS */
+ 1691, /* GL_S */
+ 1881, /* GL_T */
+ 1530, /* GL_R */
+ 1509, /* GL_Q */
+ 1200, /* GL_MODULATE */
+ 393, /* GL_DECAL */
+ 2047, /* GL_TEXTURE_ENV_MODE */
+ 2046, /* GL_TEXTURE_ENV_COLOR */
+ 2045, /* GL_TEXTURE_ENV */
+ 534, /* GL_EYE_LINEAR */
+ 1252, /* GL_OBJECT_LINEAR */
+ 1796, /* GL_SPHERE_MAP */
+ 2050, /* GL_TEXTURE_GEN_MODE */
+ 1254, /* GL_OBJECT_PLANE */
+ 535, /* GL_EYE_PLANE */
+ 1215, /* GL_NEAREST */
+ 825, /* GL_LINEAR */
+ 1219, /* GL_NEAREST_MIPMAP_NEAREST */
+ 830, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1218, /* GL_NEAREST_MIPMAP_LINEAR */
+ 829, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2073, /* GL_TEXTURE_MAG_FILTER */
+ 2082, /* GL_TEXTURE_MIN_FILTER */
+ 2103, /* GL_TEXTURE_WRAP_S */
+ 2104, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1589, /* GL_REPEAT */
- 1386, /* GL_POLYGON_OFFSET_UNITS */
- 1385, /* GL_POLYGON_OFFSET_POINT */
- 1384, /* GL_POLYGON_OFFSET_LINE */
- 1529, /* GL_R3_G3_B2 */
- 2207, /* GL_V2F */
- 2208, /* GL_V3F */
+ 1593, /* GL_REPEAT */
+ 1390, /* GL_POLYGON_OFFSET_UNITS */
+ 1389, /* GL_POLYGON_OFFSET_POINT */
+ 1388, /* GL_POLYGON_OFFSET_LINE */
+ 1533, /* GL_R3_G3_B2 */
+ 2212, /* GL_V2F */
+ 2213, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
- 1208, /* GL_N3F_V3F */
+ 1212, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1881, /* GL_T2F_V3F */
- 1883, /* GL_T4F_V4F */
- 1879, /* GL_T2F_C4UB_V3F */
- 1877, /* GL_T2F_C3F_V3F */
- 1880, /* GL_T2F_N3F_V3F */
- 1878, /* GL_T2F_C4F_N3F_V3F */
- 1882, /* GL_T4F_C4F_N3F_V4F */
- 169, /* GL_CLIP_DISTANCE0 */
- 170, /* GL_CLIP_DISTANCE1 */
- 171, /* GL_CLIP_DISTANCE2 */
- 172, /* GL_CLIP_DISTANCE3 */
- 173, /* GL_CLIP_DISTANCE4 */
- 174, /* GL_CLIP_DISTANCE5 */
- 175, /* GL_CLIP_DISTANCE6 */
- 176, /* GL_CLIP_DISTANCE7 */
- 805, /* GL_LIGHT0 */
- 806, /* GL_LIGHT1 */
- 807, /* GL_LIGHT2 */
- 808, /* GL_LIGHT3 */
- 809, /* GL_LIGHT4 */
- 810, /* GL_LIGHT5 */
- 811, /* GL_LIGHT6 */
- 812, /* GL_LIGHT7 */
- 702, /* GL_HINT_BIT */
- 319, /* GL_CONSTANT_COLOR */
- 1261, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 314, /* GL_CONSTANT_ALPHA */
- 1259, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1886, /* GL_T2F_V3F */
+ 1888, /* GL_T4F_V4F */
+ 1884, /* GL_T2F_C4UB_V3F */
+ 1882, /* GL_T2F_C3F_V3F */
+ 1885, /* GL_T2F_N3F_V3F */
+ 1883, /* GL_T2F_C4F_N3F_V3F */
+ 1887, /* GL_T4F_C4F_N3F_V4F */
+ 172, /* GL_CLIP_DISTANCE0 */
+ 173, /* GL_CLIP_DISTANCE1 */
+ 174, /* GL_CLIP_DISTANCE2 */
+ 175, /* GL_CLIP_DISTANCE3 */
+ 176, /* GL_CLIP_DISTANCE4 */
+ 177, /* GL_CLIP_DISTANCE5 */
+ 178, /* GL_CLIP_DISTANCE6 */
+ 179, /* GL_CLIP_DISTANCE7 */
+ 809, /* GL_LIGHT0 */
+ 810, /* GL_LIGHT1 */
+ 811, /* GL_LIGHT2 */
+ 812, /* GL_LIGHT3 */
+ 813, /* GL_LIGHT4 */
+ 814, /* GL_LIGHT5 */
+ 815, /* GL_LIGHT6 */
+ 816, /* GL_LIGHT7 */
+ 706, /* GL_HINT_BIT */
+ 322, /* GL_CONSTANT_COLOR */
+ 1265, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 317, /* GL_CONSTANT_ALPHA */
+ 1263, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
- 669, /* GL_FUNC_ADD */
- 1140, /* GL_MIN */
- 1009, /* GL_MAX */
+ 673, /* GL_FUNC_ADD */
+ 1144, /* GL_MIN */
+ 1013, /* GL_MAX */
96, /* GL_BLEND_EQUATION */
- 675, /* GL_FUNC_SUBTRACT */
- 672, /* GL_FUNC_REVERSE_SUBTRACT */
- 327, /* GL_CONVOLUTION_1D */
- 328, /* GL_CONVOLUTION_2D */
- 1739, /* GL_SEPARABLE_2D */
- 331, /* GL_CONVOLUTION_BORDER_MODE */
- 335, /* GL_CONVOLUTION_FILTER_SCALE */
- 333, /* GL_CONVOLUTION_FILTER_BIAS */
- 1544, /* GL_REDUCE */
- 337, /* GL_CONVOLUTION_FORMAT */
- 341, /* GL_CONVOLUTION_WIDTH */
- 339, /* GL_CONVOLUTION_HEIGHT */
- 1028, /* GL_MAX_CONVOLUTION_WIDTH */
- 1026, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1425, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1421, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1416, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1412, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1423, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1419, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1414, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1410, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 703, /* GL_HISTOGRAM */
- 1485, /* GL_PROXY_HISTOGRAM */
- 719, /* GL_HISTOGRAM_WIDTH */
- 709, /* GL_HISTOGRAM_FORMAT */
- 715, /* GL_HISTOGRAM_RED_SIZE */
- 711, /* GL_HISTOGRAM_GREEN_SIZE */
- 706, /* GL_HISTOGRAM_BLUE_SIZE */
- 704, /* GL_HISTOGRAM_ALPHA_SIZE */
- 713, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 717, /* GL_HISTOGRAM_SINK */
- 1141, /* GL_MINMAX */
- 1143, /* GL_MINMAX_FORMAT */
- 1145, /* GL_MINMAX_SINK */
- 1884, /* GL_TABLE_TOO_LARGE_EXT */
- 2156, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2196, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2199, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2168, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2159, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1383, /* GL_POLYGON_OFFSET_FILL */
- 1382, /* GL_POLYGON_OFFSET_FACTOR */
- 1381, /* GL_POLYGON_OFFSET_BIAS */
- 1593, /* GL_RESCALE_NORMAL */
+ 679, /* GL_FUNC_SUBTRACT */
+ 676, /* GL_FUNC_REVERSE_SUBTRACT */
+ 330, /* GL_CONVOLUTION_1D */
+ 331, /* GL_CONVOLUTION_2D */
+ 1744, /* GL_SEPARABLE_2D */
+ 334, /* GL_CONVOLUTION_BORDER_MODE */
+ 338, /* GL_CONVOLUTION_FILTER_SCALE */
+ 336, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1548, /* GL_REDUCE */
+ 340, /* GL_CONVOLUTION_FORMAT */
+ 344, /* GL_CONVOLUTION_WIDTH */
+ 342, /* GL_CONVOLUTION_HEIGHT */
+ 1032, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1030, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1429, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1425, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1420, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1416, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1427, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1423, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1418, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1414, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 707, /* GL_HISTOGRAM */
+ 1489, /* GL_PROXY_HISTOGRAM */
+ 723, /* GL_HISTOGRAM_WIDTH */
+ 713, /* GL_HISTOGRAM_FORMAT */
+ 719, /* GL_HISTOGRAM_RED_SIZE */
+ 715, /* GL_HISTOGRAM_GREEN_SIZE */
+ 710, /* GL_HISTOGRAM_BLUE_SIZE */
+ 708, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 721, /* GL_HISTOGRAM_SINK */
+ 1145, /* GL_MINMAX */
+ 1147, /* GL_MINMAX_FORMAT */
+ 1149, /* GL_MINMAX_SINK */
+ 1889, /* GL_TABLE_TOO_LARGE_EXT */
+ 2161, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2201, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2204, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2173, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2164, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1387, /* GL_POLYGON_OFFSET_FILL */
+ 1386, /* GL_POLYGON_OFFSET_FACTOR */
+ 1385, /* GL_POLYGON_OFFSET_BIAS */
+ 1597, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 871, /* GL_LUMINANCE4 */
- 877, /* GL_LUMINANCE8 */
- 857, /* GL_LUMINANCE12 */
- 863, /* GL_LUMINANCE16 */
- 872, /* GL_LUMINANCE4_ALPHA4 */
- 875, /* GL_LUMINANCE6_ALPHA2 */
- 880, /* GL_LUMINANCE8_ALPHA8 */
- 860, /* GL_LUMINANCE12_ALPHA4 */
- 858, /* GL_LUMINANCE12_ALPHA12 */
- 866, /* GL_LUMINANCE16_ALPHA16 */
- 746, /* GL_INTENSITY */
- 755, /* GL_INTENSITY4 */
- 757, /* GL_INTENSITY8 */
- 747, /* GL_INTENSITY12 */
- 749, /* GL_INTENSITY16 */
- 1614, /* GL_RGB2_EXT */
- 1620, /* GL_RGB4 */
- 1623, /* GL_RGB5 */
- 1630, /* GL_RGB8 */
- 1600, /* GL_RGB10 */
- 1604, /* GL_RGB12 */
- 1606, /* GL_RGB16 */
- 1650, /* GL_RGBA2 */
- 1657, /* GL_RGBA4 */
- 1626, /* GL_RGB5_A1 */
- 1662, /* GL_RGBA8 */
- 1601, /* GL_RGB10_A2 */
- 1640, /* GL_RGBA12 */
- 1642, /* GL_RGBA16 */
- 2085, /* GL_TEXTURE_RED_SIZE */
- 2053, /* GL_TEXTURE_GREEN_SIZE */
- 1977, /* GL_TEXTURE_BLUE_SIZE */
- 1958, /* GL_TEXTURE_ALPHA_SIZE */
- 2066, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2057, /* GL_TEXTURE_INTENSITY_SIZE */
- 1591, /* GL_REPLACE_EXT */
- 1489, /* GL_PROXY_TEXTURE_1D */
- 1493, /* GL_PROXY_TEXTURE_2D */
- 2093, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2079, /* GL_TEXTURE_PRIORITY */
- 2087, /* GL_TEXTURE_RESIDENT */
- 1961, /* GL_TEXTURE_BINDING_1D */
- 1964, /* GL_TEXTURE_BINDING_2D */
- 1967, /* GL_TEXTURE_BINDING_3D */
- 1297, /* GL_PACK_SKIP_IMAGES */
- 1293, /* GL_PACK_IMAGE_HEIGHT */
- 2149, /* GL_UNPACK_SKIP_IMAGES */
- 2146, /* GL_UNPACK_IMAGE_HEIGHT */
- 1956, /* GL_TEXTURE_3D */
- 1497, /* GL_PROXY_TEXTURE_3D */
- 2037, /* GL_TEXTURE_DEPTH */
- 2096, /* GL_TEXTURE_WRAP_R */
- 1010, /* GL_MAX_3D_TEXTURE_SIZE */
- 2212, /* GL_VERTEX_ARRAY */
- 1223, /* GL_NORMAL_ARRAY */
- 186, /* GL_COLOR_ARRAY */
- 731, /* GL_INDEX_ARRAY */
- 2007, /* GL_TEXTURE_COORD_ARRAY */
- 515, /* GL_EDGE_FLAG_ARRAY */
- 2218, /* GL_VERTEX_ARRAY_SIZE */
- 2220, /* GL_VERTEX_ARRAY_TYPE */
- 2219, /* GL_VERTEX_ARRAY_STRIDE */
- 1228, /* GL_NORMAL_ARRAY_TYPE */
- 1227, /* GL_NORMAL_ARRAY_STRIDE */
- 190, /* GL_COLOR_ARRAY_SIZE */
- 192, /* GL_COLOR_ARRAY_TYPE */
- 191, /* GL_COLOR_ARRAY_STRIDE */
- 736, /* GL_INDEX_ARRAY_TYPE */
- 735, /* GL_INDEX_ARRAY_STRIDE */
- 2011, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2013, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2012, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 519, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2217, /* GL_VERTEX_ARRAY_POINTER */
- 1226, /* GL_NORMAL_ARRAY_POINTER */
- 189, /* GL_COLOR_ARRAY_POINTER */
- 734, /* GL_INDEX_ARRAY_POINTER */
- 2010, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 518, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1201, /* GL_MULTISAMPLE */
- 1713, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1715, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1720, /* GL_SAMPLE_COVERAGE */
- 1717, /* GL_SAMPLE_BUFFERS */
- 1708, /* GL_SAMPLES */
- 1724, /* GL_SAMPLE_COVERAGE_VALUE */
- 1722, /* GL_SAMPLE_COVERAGE_INVERT */
- 234, /* GL_COLOR_MATRIX */
- 236, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1022, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1408, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1404, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1399, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1395, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1406, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1402, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1397, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1393, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1990, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1498, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1992, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 875, /* GL_LUMINANCE4 */
+ 881, /* GL_LUMINANCE8 */
+ 861, /* GL_LUMINANCE12 */
+ 867, /* GL_LUMINANCE16 */
+ 876, /* GL_LUMINANCE4_ALPHA4 */
+ 879, /* GL_LUMINANCE6_ALPHA2 */
+ 884, /* GL_LUMINANCE8_ALPHA8 */
+ 864, /* GL_LUMINANCE12_ALPHA4 */
+ 862, /* GL_LUMINANCE12_ALPHA12 */
+ 870, /* GL_LUMINANCE16_ALPHA16 */
+ 750, /* GL_INTENSITY */
+ 759, /* GL_INTENSITY4 */
+ 761, /* GL_INTENSITY8 */
+ 751, /* GL_INTENSITY12 */
+ 753, /* GL_INTENSITY16 */
+ 1618, /* GL_RGB2_EXT */
+ 1624, /* GL_RGB4 */
+ 1627, /* GL_RGB5 */
+ 1634, /* GL_RGB8 */
+ 1604, /* GL_RGB10 */
+ 1608, /* GL_RGB12 */
+ 1610, /* GL_RGB16 */
+ 1654, /* GL_RGBA2 */
+ 1661, /* GL_RGBA4 */
+ 1630, /* GL_RGB5_A1 */
+ 1666, /* GL_RGBA8 */
+ 1605, /* GL_RGB10_A2 */
+ 1644, /* GL_RGBA12 */
+ 1646, /* GL_RGBA16 */
+ 2090, /* GL_TEXTURE_RED_SIZE */
+ 2058, /* GL_TEXTURE_GREEN_SIZE */
+ 1982, /* GL_TEXTURE_BLUE_SIZE */
+ 1963, /* GL_TEXTURE_ALPHA_SIZE */
+ 2071, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2062, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1595, /* GL_REPLACE_EXT */
+ 1493, /* GL_PROXY_TEXTURE_1D */
+ 1497, /* GL_PROXY_TEXTURE_2D */
+ 2098, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2084, /* GL_TEXTURE_PRIORITY */
+ 2092, /* GL_TEXTURE_RESIDENT */
+ 1966, /* GL_TEXTURE_BINDING_1D */
+ 1969, /* GL_TEXTURE_BINDING_2D */
+ 1972, /* GL_TEXTURE_BINDING_3D */
+ 1301, /* GL_PACK_SKIP_IMAGES */
+ 1297, /* GL_PACK_IMAGE_HEIGHT */
+ 2154, /* GL_UNPACK_SKIP_IMAGES */
+ 2151, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1961, /* GL_TEXTURE_3D */
+ 1501, /* GL_PROXY_TEXTURE_3D */
+ 2042, /* GL_TEXTURE_DEPTH */
+ 2101, /* GL_TEXTURE_WRAP_R */
+ 1014, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2217, /* GL_VERTEX_ARRAY */
+ 1227, /* GL_NORMAL_ARRAY */
+ 189, /* GL_COLOR_ARRAY */
+ 735, /* GL_INDEX_ARRAY */
+ 2012, /* GL_TEXTURE_COORD_ARRAY */
+ 518, /* GL_EDGE_FLAG_ARRAY */
+ 2223, /* GL_VERTEX_ARRAY_SIZE */
+ 2225, /* GL_VERTEX_ARRAY_TYPE */
+ 2224, /* GL_VERTEX_ARRAY_STRIDE */
+ 1232, /* GL_NORMAL_ARRAY_TYPE */
+ 1231, /* GL_NORMAL_ARRAY_STRIDE */
+ 193, /* GL_COLOR_ARRAY_SIZE */
+ 195, /* GL_COLOR_ARRAY_TYPE */
+ 194, /* GL_COLOR_ARRAY_STRIDE */
+ 740, /* GL_INDEX_ARRAY_TYPE */
+ 739, /* GL_INDEX_ARRAY_STRIDE */
+ 2016, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2018, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2017, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2222, /* GL_VERTEX_ARRAY_POINTER */
+ 1230, /* GL_NORMAL_ARRAY_POINTER */
+ 192, /* GL_COLOR_ARRAY_POINTER */
+ 738, /* GL_INDEX_ARRAY_POINTER */
+ 2015, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 521, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1205, /* GL_MULTISAMPLE */
+ 1718, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1720, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1725, /* GL_SAMPLE_COVERAGE */
+ 1722, /* GL_SAMPLE_BUFFERS */
+ 1713, /* GL_SAMPLES */
+ 1729, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1727, /* GL_SAMPLE_COVERAGE_INVERT */
+ 237, /* GL_COLOR_MATRIX */
+ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1412, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1408, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1403, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1399, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1410, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1406, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1401, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1397, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1995, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1502, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1997, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
- 240, /* GL_COLOR_TABLE */
- 1418, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1401, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1484, /* GL_PROXY_COLOR_TABLE */
- 1488, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1487, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 264, /* GL_COLOR_TABLE_SCALE */
- 244, /* GL_COLOR_TABLE_BIAS */
- 249, /* GL_COLOR_TABLE_FORMAT */
- 266, /* GL_COLOR_TABLE_WIDTH */
- 261, /* GL_COLOR_TABLE_RED_SIZE */
- 252, /* GL_COLOR_TABLE_GREEN_SIZE */
- 246, /* GL_COLOR_TABLE_BLUE_SIZE */
- 241, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 258, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 255, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 243, /* GL_COLOR_TABLE */
+ 1422, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1405, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1488, /* GL_PROXY_COLOR_TABLE */
+ 1492, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1491, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 267, /* GL_COLOR_TABLE_SCALE */
+ 247, /* GL_COLOR_TABLE_BIAS */
+ 252, /* GL_COLOR_TABLE_FORMAT */
+ 269, /* GL_COLOR_TABLE_WIDTH */
+ 264, /* GL_COLOR_TABLE_RED_SIZE */
+ 255, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 249, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 244, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 261, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 1037, /* GL_MAX_ELEMENTS_VERTICES */
- 1036, /* GL_MAX_ELEMENTS_INDICES */
- 2056, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 183, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1364, /* GL_POINT_SIZE_MIN */
- 1360, /* GL_POINT_SIZE_MAX */
- 1349, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1345, /* GL_POINT_DISTANCE_ATTENUATION */
- 157, /* GL_CLAMP_TO_BORDER */
- 160, /* GL_CLAMP_TO_EDGE */
- 2078, /* GL_TEXTURE_MIN_LOD */
- 2076, /* GL_TEXTURE_MAX_LOD */
- 1960, /* GL_TEXTURE_BASE_LEVEL */
- 2075, /* GL_TEXTURE_MAX_LEVEL */
- 722, /* GL_IGNORE_BORDER_HP */
- 318, /* GL_CONSTANT_BORDER_HP */
- 1592, /* GL_REPLICATE_BORDER_HP */
- 329, /* GL_CONVOLUTION_BORDER_COLOR */
- 1256, /* GL_OCCLUSION_TEST_HP */
- 1257, /* GL_OCCLUSION_TEST_RESULT_HP */
- 823, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1984, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1986, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1988, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1989, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1987, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1985, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1016, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1017, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1428, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1430, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1427, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1429, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2064, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2065, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2063, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 678, /* GL_GENERATE_MIPMAP */
- 679, /* GL_GENERATE_MIPMAP_HINT */
- 591, /* GL_FOG_OFFSET_SGIX */
- 592, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1998, /* GL_TEXTURE_COMPARE_SGIX */
- 1997, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2060, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2052, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 412, /* GL_DEPTH_COMPONENT16 */
- 416, /* GL_DEPTH_COMPONENT24 */
- 420, /* GL_DEPTH_COMPONENT32 */
- 354, /* GL_CULL_VERTEX_EXT */
- 356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2285, /* GL_WRAP_BORDER_SUN */
- 1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1758, /* GL_SINGLE_COLOR */
- 1742, /* GL_SEPARATE_SPECULAR_COLOR */
- 1753, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 603, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 604, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 615, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 606, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 602, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 601, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 605, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 616, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 633, /* GL_FRAMEBUFFER_DEFAULT */
- 660, /* GL_FRAMEBUFFER_UNDEFINED */
- 428, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 892, /* GL_MAJOR_VERSION */
- 1147, /* GL_MINOR_VERSION */
- 1237, /* GL_NUM_EXTENSIONS */
- 324, /* GL_CONTEXT_FLAGS */
- 730, /* GL_INDEX */
- 406, /* GL_DEPTH_BUFFER */
- 1832, /* GL_STENCIL_BUFFER */
- 295, /* GL_COMPRESSED_RED */
- 296, /* GL_COMPRESSED_RG */
- 2155, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2200, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2201, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2197, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2194, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2169, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2165, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2073, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2074, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2072, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1151, /* GL_MIRRORED_REPEAT */
- 1679, /* GL_RGB_S3TC */
- 1622, /* GL_RGB4_S3TC */
- 1675, /* GL_RGBA_S3TC */
- 1661, /* GL_RGBA4_S3TC */
- 1670, /* GL_RGBA_DXT5_S3TC */
- 1658, /* GL_RGBA4_DXT5_S3TC */
- 306, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 301, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 302, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 303, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1213, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1212, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 824, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 578, /* GL_FOG_COORDINATE_SOURCE */
- 570, /* GL_FOG_COORD */
- 594, /* GL_FRAGMENT_DEPTH */
- 360, /* GL_CURRENT_FOG_COORD */
- 577, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 576, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 575, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 572, /* GL_FOG_COORDINATE_ARRAY */
- 238, /* GL_COLOR_SUM */
- 381, /* GL_CURRENT_SECONDARY_COLOR */
- 1733, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1735, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1734, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1732, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1729, /* GL_SECONDARY_COLOR_ARRAY */
- 379, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 1041, /* GL_MAX_ELEMENTS_VERTICES */
+ 1040, /* GL_MAX_ELEMENTS_INDICES */
+ 2061, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1368, /* GL_POINT_SIZE_MIN */
+ 1364, /* GL_POINT_SIZE_MAX */
+ 1353, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1349, /* GL_POINT_DISTANCE_ATTENUATION */
+ 159, /* GL_CLAMP_TO_BORDER */
+ 162, /* GL_CLAMP_TO_EDGE */
+ 2083, /* GL_TEXTURE_MIN_LOD */
+ 2081, /* GL_TEXTURE_MAX_LOD */
+ 1965, /* GL_TEXTURE_BASE_LEVEL */
+ 2080, /* GL_TEXTURE_MAX_LEVEL */
+ 726, /* GL_IGNORE_BORDER_HP */
+ 321, /* GL_CONSTANT_BORDER_HP */
+ 1596, /* GL_REPLICATE_BORDER_HP */
+ 332, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1260, /* GL_OCCLUSION_TEST_HP */
+ 1261, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1989, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1991, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1993, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1994, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1992, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1990, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1432, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1434, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1431, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1433, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2069, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2070, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2068, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 682, /* GL_GENERATE_MIPMAP */
+ 683, /* GL_GENERATE_MIPMAP_HINT */
+ 595, /* GL_FOG_OFFSET_SGIX */
+ 596, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 2003, /* GL_TEXTURE_COMPARE_SGIX */
+ 2002, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2065, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2057, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 415, /* GL_DEPTH_COMPONENT16 */
+ 419, /* GL_DEPTH_COMPONENT24 */
+ 423, /* GL_DEPTH_COMPONENT32 */
+ 357, /* GL_CULL_VERTEX_EXT */
+ 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2290, /* GL_WRAP_BORDER_SUN */
+ 1996, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1763, /* GL_SINGLE_COLOR */
+ 1747, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1758, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 637, /* GL_FRAMEBUFFER_DEFAULT */
+ 664, /* GL_FRAMEBUFFER_UNDEFINED */
+ 431, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 896, /* GL_MAJOR_VERSION */
+ 1151, /* GL_MINOR_VERSION */
+ 1241, /* GL_NUM_EXTENSIONS */
+ 327, /* GL_CONTEXT_FLAGS */
+ 734, /* GL_INDEX */
+ 409, /* GL_DEPTH_BUFFER */
+ 1837, /* GL_STENCIL_BUFFER */
+ 298, /* GL_COMPRESSED_RED */
+ 299, /* GL_COMPRESSED_RG */
+ 2160, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2205, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2206, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2202, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2199, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2174, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2170, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2078, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2079, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2077, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1155, /* GL_MIRRORED_REPEAT */
+ 1684, /* GL_RGB_S3TC */
+ 1626, /* GL_RGB4_S3TC */
+ 1680, /* GL_RGBA_S3TC */
+ 1665, /* GL_RGBA4_S3TC */
+ 1674, /* GL_RGBA_DXT5_S3TC */
+ 1662, /* GL_RGBA4_DXT5_S3TC */
+ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1217, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1216, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 582, /* GL_FOG_COORDINATE_SOURCE */
+ 574, /* GL_FOG_COORD */
+ 598, /* GL_FRAGMENT_DEPTH */
+ 363, /* GL_CURRENT_FOG_COORD */
+ 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 576, /* GL_FOG_COORDINATE_ARRAY */
+ 241, /* GL_COLOR_SUM */
+ 384, /* GL_CURRENT_SECONDARY_COLOR */
+ 1738, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1740, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1739, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1737, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1734, /* GL_SECONDARY_COLOR_ARRAY */
+ 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1886, /* GL_TEXTURE0 */
- 1888, /* GL_TEXTURE1 */
- 1910, /* GL_TEXTURE2 */
- 1932, /* GL_TEXTURE3 */
- 1938, /* GL_TEXTURE4 */
- 1940, /* GL_TEXTURE5 */
- 1942, /* GL_TEXTURE6 */
- 1944, /* GL_TEXTURE7 */
- 1946, /* GL_TEXTURE8 */
- 1948, /* GL_TEXTURE9 */
- 1889, /* GL_TEXTURE10 */
- 1891, /* GL_TEXTURE11 */
- 1893, /* GL_TEXTURE12 */
- 1895, /* GL_TEXTURE13 */
- 1897, /* GL_TEXTURE14 */
- 1899, /* GL_TEXTURE15 */
- 1901, /* GL_TEXTURE16 */
- 1903, /* GL_TEXTURE17 */
- 1905, /* GL_TEXTURE18 */
- 1907, /* GL_TEXTURE19 */
- 1911, /* GL_TEXTURE20 */
- 1913, /* GL_TEXTURE21 */
- 1915, /* GL_TEXTURE22 */
- 1917, /* GL_TEXTURE23 */
- 1919, /* GL_TEXTURE24 */
- 1921, /* GL_TEXTURE25 */
- 1923, /* GL_TEXTURE26 */
- 1925, /* GL_TEXTURE27 */
- 1927, /* GL_TEXTURE28 */
- 1929, /* GL_TEXTURE29 */
- 1933, /* GL_TEXTURE30 */
- 1935, /* GL_TEXTURE31 */
+ 1891, /* GL_TEXTURE0 */
+ 1893, /* GL_TEXTURE1 */
+ 1915, /* GL_TEXTURE2 */
+ 1937, /* GL_TEXTURE3 */
+ 1943, /* GL_TEXTURE4 */
+ 1945, /* GL_TEXTURE5 */
+ 1947, /* GL_TEXTURE6 */
+ 1949, /* GL_TEXTURE7 */
+ 1951, /* GL_TEXTURE8 */
+ 1953, /* GL_TEXTURE9 */
+ 1894, /* GL_TEXTURE10 */
+ 1896, /* GL_TEXTURE11 */
+ 1898, /* GL_TEXTURE12 */
+ 1900, /* GL_TEXTURE13 */
+ 1902, /* GL_TEXTURE14 */
+ 1904, /* GL_TEXTURE15 */
+ 1906, /* GL_TEXTURE16 */
+ 1908, /* GL_TEXTURE17 */
+ 1910, /* GL_TEXTURE18 */
+ 1912, /* GL_TEXTURE19 */
+ 1916, /* GL_TEXTURE20 */
+ 1918, /* GL_TEXTURE21 */
+ 1920, /* GL_TEXTURE22 */
+ 1922, /* GL_TEXTURE23 */
+ 1924, /* GL_TEXTURE24 */
+ 1926, /* GL_TEXTURE25 */
+ 1928, /* GL_TEXTURE26 */
+ 1930, /* GL_TEXTURE27 */
+ 1932, /* GL_TEXTURE28 */
+ 1934, /* GL_TEXTURE29 */
+ 1938, /* GL_TEXTURE30 */
+ 1940, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
- 163, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1112, /* GL_MAX_TEXTURE_UNITS */
- 2128, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2131, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2133, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2125, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1868, /* GL_SUBTRACT */
- 1094, /* GL_MAX_RENDERBUFFER_SIZE */
- 287, /* GL_COMPRESSED_ALPHA */
- 291, /* GL_COMPRESSED_LUMINANCE */
- 292, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 289, /* GL_COMPRESSED_INTENSITY */
- 297, /* GL_COMPRESSED_RGB */
- 298, /* GL_COMPRESSED_RGBA */
- 2005, /* GL_TEXTURE_COMPRESSION_HINT */
- 2082, /* GL_TEXTURE_RECTANGLE */
- 1973, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1501, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1091, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- 427, /* GL_DEPTH_STENCIL */
- 2161, /* GL_UNSIGNED_INT_24_8 */
- 1107, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2071, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1109, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2043, /* GL_TEXTURE_FILTER_CONTROL */
- 2061, /* GL_TEXTURE_LOD_BIAS */
- 271, /* GL_COMBINE4 */
- 1100, /* GL_MAX_SHININESS_NV */
- 1101, /* GL_MAX_SPOT_EXPONENT_NV */
- 728, /* GL_INCR_WRAP */
- 392, /* GL_DECR_WRAP */
- 1171, /* GL_MODELVIEW1_ARB */
- 1229, /* GL_NORMAL_MAP */
- 1552, /* GL_REFLECTION_MAP */
- 2015, /* GL_TEXTURE_CUBE_MAP */
- 1970, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2027, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2017, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2030, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2020, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2033, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2023, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1499, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1030, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1207, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1442, /* GL_PRIMITIVE_RESTART_NV */
- 1441, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 586, /* GL_FOG_DISTANCE_MODE_NV */
- 534, /* GL_EYE_RADIAL_NV */
- 533, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 270, /* GL_COMBINE */
- 277, /* GL_COMBINE_RGB */
- 272, /* GL_COMBINE_ALPHA */
- 1680, /* GL_RGB_SCALE */
+ 166, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 1116, /* GL_MAX_TEXTURE_UNITS */
+ 2133, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2136, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2138, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2130, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1873, /* GL_SUBTRACT */
+ 1098, /* GL_MAX_RENDERBUFFER_SIZE */
+ 290, /* GL_COMPRESSED_ALPHA */
+ 294, /* GL_COMPRESSED_LUMINANCE */
+ 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 292, /* GL_COMPRESSED_INTENSITY */
+ 300, /* GL_COMPRESSED_RGB */
+ 301, /* GL_COMPRESSED_RGBA */
+ 2010, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2087, /* GL_TEXTURE_RECTANGLE */
+ 1978, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1505, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 430, /* GL_DEPTH_STENCIL */
+ 2166, /* GL_UNSIGNED_INT_24_8 */
+ 1111, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2076, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1113, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2048, /* GL_TEXTURE_FILTER_CONTROL */
+ 2066, /* GL_TEXTURE_LOD_BIAS */
+ 274, /* GL_COMBINE4 */
+ 1104, /* GL_MAX_SHININESS_NV */
+ 1105, /* GL_MAX_SPOT_EXPONENT_NV */
+ 732, /* GL_INCR_WRAP */
+ 395, /* GL_DECR_WRAP */
+ 1175, /* GL_MODELVIEW1_ARB */
+ 1233, /* GL_NORMAL_MAP */
+ 1556, /* GL_REFLECTION_MAP */
+ 2020, /* GL_TEXTURE_CUBE_MAP */
+ 1975, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2032, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2022, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2035, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2025, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2038, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2028, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1503, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1211, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1446, /* GL_PRIMITIVE_RESTART_NV */
+ 1445, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 590, /* GL_FOG_DISTANCE_MODE_NV */
+ 537, /* GL_EYE_RADIAL_NV */
+ 536, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 273, /* GL_COMBINE */
+ 280, /* GL_COMBINE_RGB */
+ 275, /* GL_COMBINE_ALPHA */
+ 1685, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 764, /* GL_INTERPOLATE */
- 313, /* GL_CONSTANT */
- 1434, /* GL_PRIMARY_COLOR */
- 1431, /* GL_PREVIOUS */
- 1773, /* GL_SOURCE0_RGB */
- 1779, /* GL_SOURCE1_RGB */
- 1785, /* GL_SOURCE2_RGB */
- 1789, /* GL_SOURCE3_RGB_NV */
- 1770, /* GL_SOURCE0_ALPHA */
- 1776, /* GL_SOURCE1_ALPHA */
- 1782, /* GL_SOURCE2_ALPHA */
- 1788, /* GL_SOURCE3_ALPHA_NV */
- 1270, /* GL_OPERAND0_RGB */
- 1276, /* GL_OPERAND1_RGB */
- 1282, /* GL_OPERAND2_RGB */
- 1286, /* GL_OPERAND3_RGB_NV */
- 1267, /* GL_OPERAND0_ALPHA */
- 1273, /* GL_OPERAND1_ALPHA */
- 1279, /* GL_OPERAND2_ALPHA */
- 1285, /* GL_OPERAND3_ALPHA_NV */
+ 768, /* GL_INTERPOLATE */
+ 316, /* GL_CONSTANT */
+ 1438, /* GL_PRIMARY_COLOR */
+ 1435, /* GL_PREVIOUS */
+ 1778, /* GL_SOURCE0_RGB */
+ 1784, /* GL_SOURCE1_RGB */
+ 1790, /* GL_SOURCE2_RGB */
+ 1794, /* GL_SOURCE3_RGB_NV */
+ 1775, /* GL_SOURCE0_ALPHA */
+ 1781, /* GL_SOURCE1_ALPHA */
+ 1787, /* GL_SOURCE2_ALPHA */
+ 1793, /* GL_SOURCE3_ALPHA_NV */
+ 1274, /* GL_OPERAND0_RGB */
+ 1280, /* GL_OPERAND1_RGB */
+ 1286, /* GL_OPERAND2_RGB */
+ 1290, /* GL_OPERAND3_RGB_NV */
+ 1271, /* GL_OPERAND0_ALPHA */
+ 1277, /* GL_OPERAND1_ALPHA */
+ 1283, /* GL_OPERAND2_ALPHA */
+ 1289, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2213, /* GL_VERTEX_ARRAY_BINDING */
- 2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2290, /* GL_YCBCR_422_APPLE */
- 2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1859, /* GL_STORAGE_PRIVATE_APPLE */
- 1858, /* GL_STORAGE_CACHED_APPLE */
- 1860, /* GL_STORAGE_SHARED_APPLE */
- 1760, /* GL_SLICE_ACCUM_SUN */
- 1510, /* GL_QUAD_MESH_SUN */
- 2139, /* GL_TRIANGLE_MESH_SUN */
- 2255, /* GL_VERTEX_PROGRAM_ARB */
- 2266, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2240, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2248, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2250, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2252, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 383, /* GL_CURRENT_VERTEX_ATTRIB */
- 1455, /* GL_PROGRAM_LENGTH_ARB */
- 1471, /* GL_PROGRAM_STRING_ARB */
- 1194, /* GL_MODELVIEW_PROJECTION_NV */
- 721, /* GL_IDENTITY_NV */
- 796, /* GL_INVERSE_NV */
- 2130, /* GL_TRANSPOSE_NV */
- 797, /* GL_INVERSE_TRANSPOSE_NV */
- 1075, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1074, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 956, /* GL_MATRIX0_NV */
- 968, /* GL_MATRIX1_NV */
- 980, /* GL_MATRIX2_NV */
- 984, /* GL_MATRIX3_NV */
- 986, /* GL_MATRIX4_NV */
- 988, /* GL_MATRIX5_NV */
- 990, /* GL_MATRIX6_NV */
- 992, /* GL_MATRIX7_NV */
- 366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 363, /* GL_CURRENT_MATRIX_ARB */
- 1468, /* GL_PROGRAM_POINT_SIZE */
- 2261, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1467, /* GL_PROGRAM_PARAMETER_NV */
- 2246, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1473, /* GL_PROGRAM_TARGET_NV */
- 1470, /* GL_PROGRAM_RESIDENT_NV */
- 2102, /* GL_TRACK_MATRIX_NV */
- 2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2256, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 408, /* GL_DEPTH_CLAMP */
- 2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2228, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2229, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2230, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2231, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2232, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2233, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2234, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2235, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2236, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2222, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2223, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2224, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2225, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2226, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2227, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 904, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 911, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 912, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 913, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 914, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 915, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 916, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 917, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 918, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 919, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 905, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 906, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 907, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 908, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 909, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 910, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 931, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 938, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 939, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 940, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 941, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 942, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 943, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1448, /* GL_PROGRAM_BINDING_ARB */
- 945, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 946, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 932, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 933, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 934, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 935, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 936, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 937, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2003, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2000, /* GL_TEXTURE_COMPRESSED */
- 1235, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 311, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1134, /* GL_MAX_VERTEX_UNITS_ARB */
+ 2218, /* GL_VERTEX_ARRAY_BINDING */
+ 2085, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2086, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2295, /* GL_YCBCR_422_APPLE */
+ 2207, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2209, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2097, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1864, /* GL_STORAGE_PRIVATE_APPLE */
+ 1863, /* GL_STORAGE_CACHED_APPLE */
+ 1865, /* GL_STORAGE_SHARED_APPLE */
+ 1765, /* GL_SLICE_ACCUM_SUN */
+ 1514, /* GL_QUAD_MESH_SUN */
+ 2144, /* GL_TRIANGLE_MESH_SUN */
+ 2260, /* GL_VERTEX_PROGRAM_ARB */
+ 2271, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2253, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2255, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2257, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 386, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1459, /* GL_PROGRAM_LENGTH_ARB */
+ 1475, /* GL_PROGRAM_STRING_ARB */
+ 1198, /* GL_MODELVIEW_PROJECTION_NV */
+ 725, /* GL_IDENTITY_NV */
+ 800, /* GL_INVERSE_NV */
+ 2135, /* GL_TRANSPOSE_NV */
+ 801, /* GL_INVERSE_TRANSPOSE_NV */
+ 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 960, /* GL_MATRIX0_NV */
+ 972, /* GL_MATRIX1_NV */
+ 984, /* GL_MATRIX2_NV */
+ 988, /* GL_MATRIX3_NV */
+ 990, /* GL_MATRIX4_NV */
+ 992, /* GL_MATRIX5_NV */
+ 994, /* GL_MATRIX6_NV */
+ 996, /* GL_MATRIX7_NV */
+ 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 366, /* GL_CURRENT_MATRIX_ARB */
+ 1472, /* GL_PROGRAM_POINT_SIZE */
+ 2266, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1471, /* GL_PROGRAM_PARAMETER_NV */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1477, /* GL_PROGRAM_TARGET_NV */
+ 1474, /* GL_PROGRAM_RESIDENT_NV */
+ 2107, /* GL_TRACK_MATRIX_NV */
+ 2108, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2261, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1453, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 411, /* GL_DEPTH_CLAMP */
+ 2226, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2233, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2234, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2235, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2236, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2237, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2238, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2240, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2241, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2227, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2228, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2229, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2230, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2231, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2232, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1452, /* GL_PROGRAM_BINDING_ARB */
+ 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2008, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2005, /* GL_TEXTURE_COMPRESSED */
+ 1239, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 1138, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2284, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2254, /* GL_VERTEX_BLEND_ARB */
- 385, /* GL_CURRENT_WEIGHT_ARB */
- 2282, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2280, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2278, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2276, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2271, /* GL_WEIGHT_ARRAY_ARB */
- 442, /* GL_DOT3_RGB */
- 443, /* GL_DOT3_RGBA */
- 305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 300, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1202, /* GL_MULTISAMPLE_3DFX */
- 1718, /* GL_SAMPLE_BUFFERS_3DFX */
- 1709, /* GL_SAMPLES_3DFX */
- 1182, /* GL_MODELVIEW2_ARB */
- 1185, /* GL_MODELVIEW3_ARB */
- 1186, /* GL_MODELVIEW4_ARB */
- 1187, /* GL_MODELVIEW5_ARB */
- 1188, /* GL_MODELVIEW6_ARB */
- 1189, /* GL_MODELVIEW7_ARB */
- 1190, /* GL_MODELVIEW8_ARB */
- 1191, /* GL_MODELVIEW9_ARB */
- 1161, /* GL_MODELVIEW10_ARB */
- 1162, /* GL_MODELVIEW11_ARB */
- 1163, /* GL_MODELVIEW12_ARB */
- 1164, /* GL_MODELVIEW13_ARB */
- 1165, /* GL_MODELVIEW14_ARB */
- 1166, /* GL_MODELVIEW15_ARB */
- 1167, /* GL_MODELVIEW16_ARB */
- 1168, /* GL_MODELVIEW17_ARB */
- 1169, /* GL_MODELVIEW18_ARB */
- 1170, /* GL_MODELVIEW19_ARB */
- 1172, /* GL_MODELVIEW20_ARB */
- 1173, /* GL_MODELVIEW21_ARB */
- 1174, /* GL_MODELVIEW22_ARB */
- 1175, /* GL_MODELVIEW23_ARB */
- 1176, /* GL_MODELVIEW24_ARB */
- 1177, /* GL_MODELVIEW25_ARB */
- 1178, /* GL_MODELVIEW26_ARB */
- 1179, /* GL_MODELVIEW27_ARB */
- 1180, /* GL_MODELVIEW28_ARB */
- 1181, /* GL_MODELVIEW29_ARB */
- 1183, /* GL_MODELVIEW30_ARB */
- 1184, /* GL_MODELVIEW31_ARB */
- 447, /* GL_DOT3_RGB_EXT */
- 445, /* GL_DOT3_RGBA_EXT */
- 1155, /* GL_MIRROR_CLAMP_EXT */
- 1158, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1197, /* GL_MODULATE_ADD_ATI */
- 1198, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1199, /* GL_MODULATE_SUBTRACT_ATI */
- 2291, /* GL_YCBCR_MESA */
- 1294, /* GL_PACK_INVERT_MESA */
- 388, /* GL_DEBUG_OBJECT_MESA */
- 389, /* GL_DEBUG_PRINT_MESA */
- 387, /* GL_DEBUG_ASSERT_MESA */
+ 2289, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2259, /* GL_VERTEX_BLEND_ARB */
+ 388, /* GL_CURRENT_WEIGHT_ARB */
+ 2287, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2285, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2283, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2281, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2276, /* GL_WEIGHT_ARRAY_ARB */
+ 445, /* GL_DOT3_RGB */
+ 446, /* GL_DOT3_RGBA */
+ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 1206, /* GL_MULTISAMPLE_3DFX */
+ 1723, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1714, /* GL_SAMPLES_3DFX */
+ 1186, /* GL_MODELVIEW2_ARB */
+ 1189, /* GL_MODELVIEW3_ARB */
+ 1190, /* GL_MODELVIEW4_ARB */
+ 1191, /* GL_MODELVIEW5_ARB */
+ 1192, /* GL_MODELVIEW6_ARB */
+ 1193, /* GL_MODELVIEW7_ARB */
+ 1194, /* GL_MODELVIEW8_ARB */
+ 1195, /* GL_MODELVIEW9_ARB */
+ 1165, /* GL_MODELVIEW10_ARB */
+ 1166, /* GL_MODELVIEW11_ARB */
+ 1167, /* GL_MODELVIEW12_ARB */
+ 1168, /* GL_MODELVIEW13_ARB */
+ 1169, /* GL_MODELVIEW14_ARB */
+ 1170, /* GL_MODELVIEW15_ARB */
+ 1171, /* GL_MODELVIEW16_ARB */
+ 1172, /* GL_MODELVIEW17_ARB */
+ 1173, /* GL_MODELVIEW18_ARB */
+ 1174, /* GL_MODELVIEW19_ARB */
+ 1176, /* GL_MODELVIEW20_ARB */
+ 1177, /* GL_MODELVIEW21_ARB */
+ 1178, /* GL_MODELVIEW22_ARB */
+ 1179, /* GL_MODELVIEW23_ARB */
+ 1180, /* GL_MODELVIEW24_ARB */
+ 1181, /* GL_MODELVIEW25_ARB */
+ 1182, /* GL_MODELVIEW26_ARB */
+ 1183, /* GL_MODELVIEW27_ARB */
+ 1184, /* GL_MODELVIEW28_ARB */
+ 1185, /* GL_MODELVIEW29_ARB */
+ 1187, /* GL_MODELVIEW30_ARB */
+ 1188, /* GL_MODELVIEW31_ARB */
+ 450, /* GL_DOT3_RGB_EXT */
+ 448, /* GL_DOT3_RGBA_EXT */
+ 1159, /* GL_MIRROR_CLAMP_EXT */
+ 1162, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1201, /* GL_MODULATE_ADD_ATI */
+ 1202, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1203, /* GL_MODULATE_SUBTRACT_ATI */
+ 2296, /* GL_YCBCR_MESA */
+ 1298, /* GL_PACK_INVERT_MESA */
+ 391, /* GL_DEBUG_OBJECT_MESA */
+ 392, /* GL_DEBUG_PRINT_MESA */
+ 390, /* GL_DEBUG_ASSERT_MESA */
139, /* GL_BUFFER_SIZE */
141, /* GL_BUFFER_USAGE */
145, /* GL_BUMP_ROT_MATRIX_ATI */
146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
148, /* GL_BUMP_TEX_UNITS_ATI */
- 507, /* GL_DUDV_ATI */
- 506, /* GL_DU8DV8_ATI */
+ 510, /* GL_DUDV_ATI */
+ 509, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1238, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1446, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1822, /* GL_STENCIL_BACK_FUNC */
- 1820, /* GL_STENCIL_BACK_FAIL */
- 1824, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1826, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 595, /* GL_FRAGMENT_PROGRAM_ARB */
- 1444, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1476, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1475, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1458, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1464, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1463, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1064, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1089, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1088, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1077, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1083, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1082, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1652, /* GL_RGBA32F */
- 1615, /* GL_RGB32F */
- 1643, /* GL_RGBA16F */
- 1607, /* GL_RGB16F */
- 1033, /* GL_MAX_DRAW_BUFFERS */
- 451, /* GL_DRAW_BUFFER0 */
- 454, /* GL_DRAW_BUFFER1 */
- 475, /* GL_DRAW_BUFFER2 */
- 478, /* GL_DRAW_BUFFER3 */
- 481, /* GL_DRAW_BUFFER4 */
- 484, /* GL_DRAW_BUFFER5 */
- 487, /* GL_DRAW_BUFFER6 */
- 490, /* GL_DRAW_BUFFER7 */
- 493, /* GL_DRAW_BUFFER8 */
- 496, /* GL_DRAW_BUFFER9 */
- 455, /* GL_DRAW_BUFFER10 */
- 458, /* GL_DRAW_BUFFER11 */
- 461, /* GL_DRAW_BUFFER12 */
- 464, /* GL_DRAW_BUFFER13 */
- 467, /* GL_DRAW_BUFFER14 */
- 470, /* GL_DRAW_BUFFER15 */
+ 1242, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1450, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1827, /* GL_STENCIL_BACK_FUNC */
+ 1825, /* GL_STENCIL_BACK_FAIL */
+ 1829, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1831, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 599, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1448, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1480, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1479, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1462, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1468, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1467, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1656, /* GL_RGBA32F */
+ 1619, /* GL_RGB32F */
+ 1647, /* GL_RGBA16F */
+ 1611, /* GL_RGB16F */
+ 1675, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1037, /* GL_MAX_DRAW_BUFFERS */
+ 454, /* GL_DRAW_BUFFER0 */
+ 457, /* GL_DRAW_BUFFER1 */
+ 478, /* GL_DRAW_BUFFER2 */
+ 481, /* GL_DRAW_BUFFER3 */
+ 484, /* GL_DRAW_BUFFER4 */
+ 487, /* GL_DRAW_BUFFER5 */
+ 490, /* GL_DRAW_BUFFER6 */
+ 493, /* GL_DRAW_BUFFER7 */
+ 496, /* GL_DRAW_BUFFER8 */
+ 499, /* GL_DRAW_BUFFER9 */
+ 458, /* GL_DRAW_BUFFER10 */
+ 461, /* GL_DRAW_BUFFER11 */
+ 464, /* GL_DRAW_BUFFER12 */
+ 467, /* GL_DRAW_BUFFER13 */
+ 470, /* GL_DRAW_BUFFER14 */
+ 473, /* GL_DRAW_BUFFER15 */
97, /* GL_BLEND_EQUATION_ALPHA */
- 1007, /* GL_MATRIX_PALETTE_ARB */
- 1057, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1060, /* GL_MAX_PALETTE_MATRICES_ARB */
- 369, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 995, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 364, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1000, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1004, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1002, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 998, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2038, /* GL_TEXTURE_DEPTH_SIZE */
- 435, /* GL_DEPTH_TEXTURE_MODE */
- 1995, /* GL_TEXTURE_COMPARE_MODE */
- 1993, /* GL_TEXTURE_COMPARE_FUNC */
- 281, /* GL_COMPARE_REF_TO_TEXTURE */
- 1371, /* GL_POINT_SPRITE */
- 343, /* GL_COORD_REPLACE */
- 1376, /* GL_POINT_SPRITE_R_MODE_NV */
- 1516, /* GL_QUERY_COUNTER_BITS */
- 372, /* GL_CURRENT_QUERY */
- 1520, /* GL_QUERY_RESULT */
- 1522, /* GL_QUERY_RESULT_AVAILABLE */
- 1126, /* GL_MAX_VERTEX_ATTRIBS */
- 2244, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1103, /* GL_MAX_TEXTURE_COORDS */
- 1105, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1451, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1453, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1452, /* GL_PROGRAM_FORMAT_ARB */
- 2094, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 405, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 404, /* GL_DEPTH_BOUNDS_EXT */
+ 1011, /* GL_MATRIX_PALETTE_ARB */
+ 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1064, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 999, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 367, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2043, /* GL_TEXTURE_DEPTH_SIZE */
+ 438, /* GL_DEPTH_TEXTURE_MODE */
+ 2000, /* GL_TEXTURE_COMPARE_MODE */
+ 1998, /* GL_TEXTURE_COMPARE_FUNC */
+ 284, /* GL_COMPARE_REF_TO_TEXTURE */
+ 1375, /* GL_POINT_SPRITE */
+ 346, /* GL_COORD_REPLACE */
+ 1380, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1520, /* GL_QUERY_COUNTER_BITS */
+ 375, /* GL_CURRENT_QUERY */
+ 1524, /* GL_QUERY_RESULT */
+ 1526, /* GL_QUERY_RESULT_AVAILABLE */
+ 1130, /* GL_MAX_VERTEX_ATTRIBS */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1107, /* GL_MAX_TEXTURE_COORDS */
+ 1109, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1455, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1457, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1456, /* GL_PROGRAM_FORMAT_ARB */
+ 2099, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 408, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 407, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
- 520, /* GL_ELEMENT_ARRAY_BUFFER */
+ 523, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
- 521, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2215, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1224, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 187, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 732, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2008, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2272, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1460, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1079, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1474, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1085, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1462, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1081, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1466, /* GL_PROGRAM_PARAMETERS_ARB */
- 1084, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1461, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1080, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1445, /* GL_PROGRAM_ATTRIBS_ARB */
- 1065, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1459, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1078, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1443, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1063, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1457, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1076, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1071, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1067, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1539, /* GL_READ_ONLY */
- 2286, /* GL_WRITE_ONLY */
- 1541, /* GL_READ_WRITE */
+ 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2220, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1228, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2013, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1735, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2277, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2242, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1458, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1464, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1478, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1466, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1470, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1465, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1449, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1463, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1447, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1461, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1481, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2132, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1543, /* GL_READ_ONLY */
+ 2291, /* GL_WRITE_ONLY */
+ 1545, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2101, /* GL_TIME_ELAPSED_EXT */
- 955, /* GL_MATRIX0_ARB */
- 967, /* GL_MATRIX1_ARB */
- 979, /* GL_MATRIX2_ARB */
- 983, /* GL_MATRIX3_ARB */
- 985, /* GL_MATRIX4_ARB */
- 987, /* GL_MATRIX5_ARB */
- 989, /* GL_MATRIX6_ARB */
- 991, /* GL_MATRIX7_ARB */
- 993, /* GL_MATRIX8_ARB */
- 994, /* GL_MATRIX9_ARB */
- 957, /* GL_MATRIX10_ARB */
- 958, /* GL_MATRIX11_ARB */
- 959, /* GL_MATRIX12_ARB */
- 960, /* GL_MATRIX13_ARB */
- 961, /* GL_MATRIX14_ARB */
- 962, /* GL_MATRIX15_ARB */
- 963, /* GL_MATRIX16_ARB */
- 964, /* GL_MATRIX17_ARB */
- 965, /* GL_MATRIX18_ARB */
- 966, /* GL_MATRIX19_ARB */
- 969, /* GL_MATRIX20_ARB */
- 970, /* GL_MATRIX21_ARB */
- 971, /* GL_MATRIX22_ARB */
- 972, /* GL_MATRIX23_ARB */
- 973, /* GL_MATRIX24_ARB */
- 974, /* GL_MATRIX25_ARB */
- 975, /* GL_MATRIX26_ARB */
- 976, /* GL_MATRIX27_ARB */
- 977, /* GL_MATRIX28_ARB */
- 978, /* GL_MATRIX29_ARB */
- 981, /* GL_MATRIX30_ARB */
- 982, /* GL_MATRIX31_ARB */
- 1863, /* GL_STREAM_DRAW */
- 1865, /* GL_STREAM_READ */
- 1861, /* GL_STREAM_COPY */
- 1812, /* GL_STATIC_DRAW */
- 1814, /* GL_STATIC_READ */
- 1810, /* GL_STATIC_COPY */
- 510, /* GL_DYNAMIC_DRAW */
- 512, /* GL_DYNAMIC_READ */
- 508, /* GL_DYNAMIC_COPY */
- 1334, /* GL_PIXEL_PACK_BUFFER */
- 1338, /* GL_PIXEL_UNPACK_BUFFER */
- 1335, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1339, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 396, /* GL_DEPTH24_STENCIL8 */
- 2090, /* GL_TEXTURE_STENCIL_SIZE */
- 2036, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1066, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2242, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1854, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 2106, /* GL_TIME_ELAPSED_EXT */
+ 959, /* GL_MATRIX0_ARB */
+ 971, /* GL_MATRIX1_ARB */
+ 983, /* GL_MATRIX2_ARB */
+ 987, /* GL_MATRIX3_ARB */
+ 989, /* GL_MATRIX4_ARB */
+ 991, /* GL_MATRIX5_ARB */
+ 993, /* GL_MATRIX6_ARB */
+ 995, /* GL_MATRIX7_ARB */
+ 997, /* GL_MATRIX8_ARB */
+ 998, /* GL_MATRIX9_ARB */
+ 961, /* GL_MATRIX10_ARB */
+ 962, /* GL_MATRIX11_ARB */
+ 963, /* GL_MATRIX12_ARB */
+ 964, /* GL_MATRIX13_ARB */
+ 965, /* GL_MATRIX14_ARB */
+ 966, /* GL_MATRIX15_ARB */
+ 967, /* GL_MATRIX16_ARB */
+ 968, /* GL_MATRIX17_ARB */
+ 969, /* GL_MATRIX18_ARB */
+ 970, /* GL_MATRIX19_ARB */
+ 973, /* GL_MATRIX20_ARB */
+ 974, /* GL_MATRIX21_ARB */
+ 975, /* GL_MATRIX22_ARB */
+ 976, /* GL_MATRIX23_ARB */
+ 977, /* GL_MATRIX24_ARB */
+ 978, /* GL_MATRIX25_ARB */
+ 979, /* GL_MATRIX26_ARB */
+ 980, /* GL_MATRIX27_ARB */
+ 981, /* GL_MATRIX28_ARB */
+ 982, /* GL_MATRIX29_ARB */
+ 985, /* GL_MATRIX30_ARB */
+ 986, /* GL_MATRIX31_ARB */
+ 1868, /* GL_STREAM_DRAW */
+ 1870, /* GL_STREAM_READ */
+ 1866, /* GL_STREAM_COPY */
+ 1817, /* GL_STATIC_DRAW */
+ 1819, /* GL_STATIC_READ */
+ 1815, /* GL_STATIC_COPY */
+ 513, /* GL_DYNAMIC_DRAW */
+ 515, /* GL_DYNAMIC_READ */
+ 511, /* GL_DYNAMIC_COPY */
+ 1338, /* GL_PIXEL_PACK_BUFFER */
+ 1342, /* GL_PIXEL_UNPACK_BUFFER */
+ 1339, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1343, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 399, /* GL_DEPTH24_STENCIL8 */
+ 2095, /* GL_TEXTURE_STENCIL_SIZE */
+ 2041, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1153, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1859, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1156, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1711, /* GL_SAMPLES_PASSED */
- 688, /* GL_GEOMETRY_VERTICES_OUT */
- 682, /* GL_GEOMETRY_INPUT_TYPE */
- 684, /* GL_GEOMETRY_OUTPUT_TYPE */
- 156, /* GL_CLAMP_READ_COLOR */
- 546, /* GL_FIXED_ONLY */
- 1358, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1357, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1356, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1193, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1480, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2070, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1160, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1716, /* GL_SAMPLES_PASSED */
+ 692, /* GL_GEOMETRY_VERTICES_OUT */
+ 686, /* GL_GEOMETRY_INPUT_TYPE */
+ 688, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */
+ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
+ 157, /* GL_CLAMP_READ_COLOR */
+ 549, /* GL_FIXED_ONLY */
+ 1362, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1361, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1360, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1197, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1484, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2075, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1556, /* GL_RELEASED_APPLE */
- 2269, /* GL_VOLATILE_APPLE */
- 1595, /* GL_RETAINED_APPLE */
- 2144, /* GL_UNDEFINED_APPLE */
- 1504, /* GL_PURGEABLE_APPLE */
- 596, /* GL_FRAGMENT_SHADER */
- 2264, /* GL_VERTEX_SHADER */
- 1465, /* GL_PROGRAM_OBJECT_ARB */
- 1747, /* GL_SHADER_OBJECT_ARB */
- 1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1131, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1122, /* GL_MAX_VARYING_COMPONENTS */
- 1129, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1024, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1254, /* GL_OBJECT_TYPE_ARB */
- 1749, /* GL_SHADER_TYPE */
- 561, /* GL_FLOAT_VEC2 */
- 563, /* GL_FLOAT_VEC3 */
- 565, /* GL_FLOAT_VEC4 */
- 784, /* GL_INT_VEC2 */
- 786, /* GL_INT_VEC3 */
- 788, /* GL_INT_VEC4 */
+ 1560, /* GL_RELEASED_APPLE */
+ 2274, /* GL_VOLATILE_APPLE */
+ 1599, /* GL_RETAINED_APPLE */
+ 2149, /* GL_UNDEFINED_APPLE */
+ 1508, /* GL_PURGEABLE_APPLE */
+ 600, /* GL_FRAGMENT_SHADER */
+ 2269, /* GL_VERTEX_SHADER */
+ 1469, /* GL_PROGRAM_OBJECT_ARB */
+ 1752, /* GL_SHADER_OBJECT_ARB */
+ 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1135, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1126, /* GL_MAX_VARYING_COMPONENTS */
+ 1133, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1258, /* GL_OBJECT_TYPE_ARB */
+ 1754, /* GL_SHADER_TYPE */
+ 565, /* GL_FLOAT_VEC2 */
+ 567, /* GL_FLOAT_VEC3 */
+ 569, /* GL_FLOAT_VEC4 */
+ 788, /* GL_INT_VEC2 */
+ 790, /* GL_INT_VEC3 */
+ 792, /* GL_INT_VEC4 */
116, /* GL_BOOL */
118, /* GL_BOOL_VEC2 */
120, /* GL_BOOL_VEC3 */
122, /* GL_BOOL_VEC4 */
- 549, /* GL_FLOAT_MAT2 */
- 553, /* GL_FLOAT_MAT3 */
- 557, /* GL_FLOAT_MAT4 */
- 1687, /* GL_SAMPLER_1D */
- 1693, /* GL_SAMPLER_2D */
- 1701, /* GL_SAMPLER_3D */
- 1705, /* GL_SAMPLER_CUBE */
- 1692, /* GL_SAMPLER_1D_SHADOW */
- 1700, /* GL_SAMPLER_2D_SHADOW */
- 1698, /* GL_SAMPLER_2D_RECT */
- 1699, /* GL_SAMPLER_2D_RECT_SHADOW */
- 551, /* GL_FLOAT_MAT2x3 */
- 552, /* GL_FLOAT_MAT2x4 */
- 555, /* GL_FLOAT_MAT3x2 */
- 556, /* GL_FLOAT_MAT3x4 */
- 559, /* GL_FLOAT_MAT4x2 */
- 560, /* GL_FLOAT_MAT4x3 */
- 394, /* GL_DELETE_STATUS */
- 286, /* GL_COMPILE_STATUS */
- 845, /* GL_LINK_STATUS */
- 2209, /* GL_VALIDATE_STATUS */
- 744, /* GL_INFO_LOG_LENGTH */
+ 553, /* GL_FLOAT_MAT2 */
+ 557, /* GL_FLOAT_MAT3 */
+ 561, /* GL_FLOAT_MAT4 */
+ 1692, /* GL_SAMPLER_1D */
+ 1698, /* GL_SAMPLER_2D */
+ 1706, /* GL_SAMPLER_3D */
+ 1710, /* GL_SAMPLER_CUBE */
+ 1697, /* GL_SAMPLER_1D_SHADOW */
+ 1705, /* GL_SAMPLER_2D_SHADOW */
+ 1703, /* GL_SAMPLER_2D_RECT */
+ 1704, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 555, /* GL_FLOAT_MAT2x3 */
+ 556, /* GL_FLOAT_MAT2x4 */
+ 559, /* GL_FLOAT_MAT3x2 */
+ 560, /* GL_FLOAT_MAT3x4 */
+ 563, /* GL_FLOAT_MAT4x2 */
+ 564, /* GL_FLOAT_MAT4x3 */
+ 397, /* GL_DELETE_STATUS */
+ 289, /* GL_COMPILE_STATUS */
+ 849, /* GL_LINK_STATUS */
+ 2214, /* GL_VALIDATE_STATUS */
+ 748, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1748, /* GL_SHADER_SOURCE_LENGTH */
+ 1753, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 598, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1751, /* GL_SHADING_LANGUAGE_VERSION */
- 371, /* GL_CURRENT_PROGRAM */
- 1303, /* GL_PALETTE4_RGB8_OES */
- 1305, /* GL_PALETTE4_RGBA8_OES */
- 1301, /* GL_PALETTE4_R5_G6_B5_OES */
- 1304, /* GL_PALETTE4_RGBA4_OES */
- 1302, /* GL_PALETTE4_RGB5_A1_OES */
- 1308, /* GL_PALETTE8_RGB8_OES */
- 1310, /* GL_PALETTE8_RGBA8_OES */
- 1306, /* GL_PALETTE8_R5_G6_B5_OES */
- 1309, /* GL_PALETTE8_RGBA4_OES */
- 1307, /* GL_PALETTE8_RGB5_A1_OES */
- 725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- 723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1355, /* GL_POINT_SIZE_ARRAY_OES */
- 2014, /* GL_TEXTURE_CROP_RECT_OES */
- 996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1354, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2192, /* GL_UNSIGNED_NORMALIZED */
- 1951, /* GL_TEXTURE_1D_ARRAY */
- 1490, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1954, /* GL_TEXTURE_2D_ARRAY */
- 1494, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1962, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 1965, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1048, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 1981, /* GL_TEXTURE_BUFFER */
- 1102, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 1969, /* GL_TEXTURE_BINDING_BUFFER */
- 1982, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 1983, /* GL_TEXTURE_BUFFER_FORMAT */
- 1527, /* GL_R11F_G11F_B10F */
- 2158, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1638, /* GL_RGB9_E5 */
- 2167, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2088, /* GL_TEXTURE_SHARED_SIZE */
- 1804, /* GL_SRGB */
- 1805, /* GL_SRGB8 */
- 1807, /* GL_SRGB_ALPHA */
- 1806, /* GL_SRGB8_ALPHA8 */
- 1764, /* GL_SLUMINANCE_ALPHA */
- 1763, /* GL_SLUMINANCE8_ALPHA8 */
- 1761, /* GL_SLUMINANCE */
- 1762, /* GL_SLUMINANCE8 */
- 309, /* GL_COMPRESSED_SRGB */
- 310, /* GL_COMPRESSED_SRGB_ALPHA */
- 307, /* GL_COMPRESSED_SLUMINANCE */
- 308, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2123, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1120, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2121, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2115, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1437, /* GL_PRIMITIVES_GENERATED */
- 2119, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1531, /* GL_RASTERIZER_DISCARD */
- 1116, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1118, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- 762, /* GL_INTERLEAVED_ATTRIBS */
- 1740, /* GL_SEPARATE_ATTRIBS */
- 2107, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2109, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1373, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 853, /* GL_LOWER_LEFT */
- 2206, /* GL_UPPER_LEFT */
- 1828, /* GL_STENCIL_BACK_REF */
- 1829, /* GL_STENCIL_BACK_VALUE_MASK */
- 1830, /* GL_STENCIL_BACK_WRITEMASK */
- 500, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1561, /* GL_RENDERBUFFER_BINDING */
- 1535, /* GL_READ_FRAMEBUFFER */
- 499, /* GL_DRAW_FRAMEBUFFER */
- 1536, /* GL_READ_FRAMEBUFFER_BINDING */
- 1580, /* GL_RENDERBUFFER_SAMPLES */
- 612, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 609, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 619, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 622, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 630, /* GL_FRAMEBUFFER_COMPLETE */
- 635, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 650, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 644, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 639, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 645, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 641, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 655, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 661, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 659, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1020, /* GL_MAX_COLOR_ATTACHMENTS */
- 193, /* GL_COLOR_ATTACHMENT0 */
- 196, /* GL_COLOR_ATTACHMENT1 */
- 210, /* GL_COLOR_ATTACHMENT2 */
- 212, /* GL_COLOR_ATTACHMENT3 */
- 214, /* GL_COLOR_ATTACHMENT4 */
- 216, /* GL_COLOR_ATTACHMENT5 */
- 218, /* GL_COLOR_ATTACHMENT6 */
- 220, /* GL_COLOR_ATTACHMENT7 */
- 222, /* GL_COLOR_ATTACHMENT8 */
- 224, /* GL_COLOR_ATTACHMENT9 */
- 197, /* GL_COLOR_ATTACHMENT10 */
- 199, /* GL_COLOR_ATTACHMENT11 */
- 201, /* GL_COLOR_ATTACHMENT12 */
- 203, /* GL_COLOR_ATTACHMENT13 */
- 205, /* GL_COLOR_ATTACHMENT14 */
- 207, /* GL_COLOR_ATTACHMENT15 */
- 399, /* GL_DEPTH_ATTACHMENT */
- 1817, /* GL_STENCIL_ATTACHMENT */
- 600, /* GL_FRAMEBUFFER */
- 1558, /* GL_RENDERBUFFER */
- 1584, /* GL_RENDERBUFFER_WIDTH */
- 1571, /* GL_RENDERBUFFER_HEIGHT */
- 1574, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1849, /* GL_STENCIL_INDEX_EXT */
- 1838, /* GL_STENCIL_INDEX1 */
- 1843, /* GL_STENCIL_INDEX4 */
- 1846, /* GL_STENCIL_INDEX8 */
- 1839, /* GL_STENCIL_INDEX16 */
- 1578, /* GL_RENDERBUFFER_RED_SIZE */
- 1569, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1564, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1559, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1566, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1582, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 653, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1097, /* GL_MAX_SAMPLES */
- 2050, /* GL_TEXTURE_GEN_STR_OES */
- 699, /* GL_HALF_FLOAT_OES */
- 1625, /* GL_RGB565_OES */
- 1655, /* GL_RGBA32UI */
- 1618, /* GL_RGB32UI */
+ 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1756, /* GL_SHADING_LANGUAGE_VERSION */
+ 374, /* GL_CURRENT_PROGRAM */
+ 1307, /* GL_PALETTE4_RGB8_OES */
+ 1309, /* GL_PALETTE4_RGBA8_OES */
+ 1305, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1308, /* GL_PALETTE4_RGBA4_OES */
+ 1306, /* GL_PALETTE4_RGB5_A1_OES */
+ 1312, /* GL_PALETTE8_RGB8_OES */
+ 1314, /* GL_PALETTE8_RGBA8_OES */
+ 1310, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1313, /* GL_PALETTE8_RGBA4_OES */
+ 1311, /* GL_PALETTE8_RGB5_A1_OES */
+ 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ 1359, /* GL_POINT_SIZE_ARRAY_OES */
+ 2019, /* GL_TEXTURE_CROP_RECT_OES */
+ 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1358, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2197, /* GL_UNSIGNED_NORMALIZED */
+ 1956, /* GL_TEXTURE_1D_ARRAY */
+ 1494, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1959, /* GL_TEXTURE_2D_ARRAY */
+ 1498, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1967, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1970, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 1986, /* GL_TEXTURE_BUFFER */
+ 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1974, /* GL_TEXTURE_BINDING_BUFFER */
+ 1987, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 1988, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1531, /* GL_R11F_G11F_B10F */
+ 2163, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1642, /* GL_RGB9_E5 */
+ 2172, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2093, /* GL_TEXTURE_SHARED_SIZE */
+ 1809, /* GL_SRGB */
+ 1810, /* GL_SRGB8 */
+ 1812, /* GL_SRGB_ALPHA */
+ 1811, /* GL_SRGB8_ALPHA8 */
+ 1769, /* GL_SLUMINANCE_ALPHA */
+ 1768, /* GL_SLUMINANCE8_ALPHA8 */
+ 1766, /* GL_SLUMINANCE */
+ 1767, /* GL_SLUMINANCE8 */
+ 312, /* GL_COMPRESSED_SRGB */
+ 313, /* GL_COMPRESSED_SRGB_ALPHA */
+ 310, /* GL_COMPRESSED_SLUMINANCE */
+ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 2128, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1124, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2126, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2122, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2120, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1441, /* GL_PRIMITIVES_GENERATED */
+ 2124, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1535, /* GL_RASTERIZER_DISCARD */
+ 1120, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1122, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 766, /* GL_INTERLEAVED_ATTRIBS */
+ 1745, /* GL_SEPARATE_ATTRIBS */
+ 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1377, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 857, /* GL_LOWER_LEFT */
+ 2211, /* GL_UPPER_LEFT */
+ 1833, /* GL_STENCIL_BACK_REF */
+ 1834, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1835, /* GL_STENCIL_BACK_WRITEMASK */
+ 503, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1565, /* GL_RENDERBUFFER_BINDING */
+ 1539, /* GL_READ_FRAMEBUFFER */
+ 502, /* GL_DRAW_FRAMEBUFFER */
+ 1540, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1584, /* GL_RENDERBUFFER_SAMPLES */
+ 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 634, /* GL_FRAMEBUFFER_COMPLETE */
+ 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 665, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1024, /* GL_MAX_COLOR_ATTACHMENTS */
+ 196, /* GL_COLOR_ATTACHMENT0 */
+ 199, /* GL_COLOR_ATTACHMENT1 */
+ 213, /* GL_COLOR_ATTACHMENT2 */
+ 215, /* GL_COLOR_ATTACHMENT3 */
+ 217, /* GL_COLOR_ATTACHMENT4 */
+ 219, /* GL_COLOR_ATTACHMENT5 */
+ 221, /* GL_COLOR_ATTACHMENT6 */
+ 223, /* GL_COLOR_ATTACHMENT7 */
+ 225, /* GL_COLOR_ATTACHMENT8 */
+ 227, /* GL_COLOR_ATTACHMENT9 */
+ 200, /* GL_COLOR_ATTACHMENT10 */
+ 202, /* GL_COLOR_ATTACHMENT11 */
+ 204, /* GL_COLOR_ATTACHMENT12 */
+ 206, /* GL_COLOR_ATTACHMENT13 */
+ 208, /* GL_COLOR_ATTACHMENT14 */
+ 210, /* GL_COLOR_ATTACHMENT15 */
+ 402, /* GL_DEPTH_ATTACHMENT */
+ 1822, /* GL_STENCIL_ATTACHMENT */
+ 604, /* GL_FRAMEBUFFER */
+ 1562, /* GL_RENDERBUFFER */
+ 1588, /* GL_RENDERBUFFER_WIDTH */
+ 1575, /* GL_RENDERBUFFER_HEIGHT */
+ 1578, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1854, /* GL_STENCIL_INDEX_EXT */
+ 1843, /* GL_STENCIL_INDEX1 */
+ 1848, /* GL_STENCIL_INDEX4 */
+ 1851, /* GL_STENCIL_INDEX8 */
+ 1844, /* GL_STENCIL_INDEX16 */
+ 1582, /* GL_RENDERBUFFER_RED_SIZE */
+ 1573, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1568, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1563, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1570, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1586, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1101, /* GL_MAX_SAMPLES */
+ 2055, /* GL_TEXTURE_GEN_STR_OES */
+ 703, /* GL_HALF_FLOAT_OES */
+ 1629, /* GL_RGB565_OES */
+ 1659, /* GL_RGBA32UI */
+ 1622, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 754, /* GL_INTENSITY32UI_EXT */
- 870, /* GL_LUMINANCE32UI_EXT */
- 887, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1646, /* GL_RGBA16UI */
- 1610, /* GL_RGB16UI */
+ 758, /* GL_INTENSITY32UI_EXT */
+ 874, /* GL_LUMINANCE32UI_EXT */
+ 891, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1650, /* GL_RGBA16UI */
+ 1614, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 751, /* GL_INTENSITY16UI_EXT */
- 865, /* GL_LUMINANCE16UI_EXT */
- 885, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1665, /* GL_RGBA8UI */
- 1633, /* GL_RGB8UI */
+ 755, /* GL_INTENSITY16UI_EXT */
+ 869, /* GL_LUMINANCE16UI_EXT */
+ 889, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1669, /* GL_RGBA8UI */
+ 1637, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 759, /* GL_INTENSITY8UI_EXT */
- 879, /* GL_LUMINANCE8UI_EXT */
- 889, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1653, /* GL_RGBA32I */
- 1616, /* GL_RGB32I */
+ 763, /* GL_INTENSITY8UI_EXT */
+ 883, /* GL_LUMINANCE8UI_EXT */
+ 893, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1657, /* GL_RGBA32I */
+ 1620, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 753, /* GL_INTENSITY32I_EXT */
- 869, /* GL_LUMINANCE32I_EXT */
- 886, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1644, /* GL_RGBA16I */
- 1608, /* GL_RGB16I */
+ 757, /* GL_INTENSITY32I_EXT */
+ 873, /* GL_LUMINANCE32I_EXT */
+ 890, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1648, /* GL_RGBA16I */
+ 1612, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 750, /* GL_INTENSITY16I_EXT */
- 864, /* GL_LUMINANCE16I_EXT */
- 884, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1663, /* GL_RGBA8I */
- 1631, /* GL_RGB8I */
+ 754, /* GL_INTENSITY16I_EXT */
+ 868, /* GL_LUMINANCE16I_EXT */
+ 888, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1667, /* GL_RGBA8I */
+ 1635, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 758, /* GL_INTENSITY8I_EXT */
- 878, /* GL_LUMINANCE8I_EXT */
- 888, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1548, /* GL_RED_INTEGER */
- 695, /* GL_GREEN_INTEGER */
+ 762, /* GL_INTENSITY8I_EXT */
+ 882, /* GL_LUMINANCE8I_EXT */
+ 892, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1552, /* GL_RED_INTEGER */
+ 699, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1677, /* GL_RGB_INTEGER */
- 1671, /* GL_RGBA_INTEGER */
+ 1682, /* GL_RGB_INTEGER */
+ 1676, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
- 891, /* GL_LUMINANCE_INTEGER_EXT */
- 890, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1673, /* GL_RGBA_INTEGER_MODE_EXT */
- 607, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- 648, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- 647, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1688, /* GL_SAMPLER_1D_ARRAY */
- 1694, /* GL_SAMPLER_2D_ARRAY */
- 1703, /* GL_SAMPLER_BUFFER */
- 1690, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1696, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1706, /* GL_SAMPLER_CUBE_SHADOW */
- 2186, /* GL_UNSIGNED_INT_VEC2 */
- 2188, /* GL_UNSIGNED_INT_VEC3 */
- 2190, /* GL_UNSIGNED_INT_VEC4 */
- 768, /* GL_INT_SAMPLER_1D */
- 772, /* GL_INT_SAMPLER_2D */
- 778, /* GL_INT_SAMPLER_3D */
- 782, /* GL_INT_SAMPLER_CUBE */
- 776, /* GL_INT_SAMPLER_2D_RECT */
- 769, /* GL_INT_SAMPLER_1D_ARRAY */
- 773, /* GL_INT_SAMPLER_2D_ARRAY */
- 780, /* GL_INT_SAMPLER_BUFFER */
- 2170, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2174, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2180, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2184, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2178, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2171, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2175, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2182, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- 686, /* GL_GEOMETRY_SHADER */
- 689, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 683, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 685, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1054, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1136, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1052, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1046, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1050, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 854, /* GL_LOW_FLOAT */
- 1138, /* GL_MEDIUM_FLOAT */
- 700, /* GL_HIGH_FLOAT */
- 855, /* GL_LOW_INT */
- 1139, /* GL_MEDIUM_INT */
- 701, /* GL_HIGH_INT */
- 2160, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 767, /* GL_INT_10_10_10_2_OES */
- 1745, /* GL_SHADER_BINARY_FORMATS */
- 1239, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1746, /* GL_SHADER_COMPILER */
- 1133, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1125, /* GL_MAX_VARYING_VECTORS */
- 1043, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1524, /* GL_QUERY_WAIT */
- 1518, /* GL_QUERY_NO_WAIT */
- 1514, /* GL_QUERY_BY_REGION_WAIT */
- 1512, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2105, /* GL_TRANSFORM_FEEDBACK */
- 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2108, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2106, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1508, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 542, /* GL_FIRST_VERTEX_CONVENTION */
- 800, /* GL_LAST_VERTEX_CONVENTION */
- 1482, /* GL_PROVOKING_VERTEX */
- 350, /* GL_COPY_READ_BUFFER */
- 351, /* GL_COPY_WRITE_BUFFER */
- 1551, /* GL_RED_SNORM */
- 1684, /* GL_RG_SNORM */
- 1683, /* GL_RGB_SNORM */
- 1676, /* GL_RGBA_SNORM */
- 1530, /* GL_R8_SNORM */
- 1598, /* GL_RG8_SNORM */
- 1637, /* GL_RGB8_SNORM */
- 1669, /* GL_RGBA8_SNORM */
- 1528, /* GL_R16_SNORM */
- 1597, /* GL_RG16_SNORM */
- 1613, /* GL_RGB16_SNORM */
- 1649, /* GL_RGBA16_SNORM */
- 1757, /* GL_SIGNED_NORMALIZED */
- 1439, /* GL_PRIMITIVE_RESTART */
- 1440, /* GL_PRIMITIVE_RESTART_INDEX */
- 1099, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1253, /* GL_OBJECT_TYPE */
- 1870, /* GL_SYNC_CONDITION */
- 1875, /* GL_SYNC_STATUS */
- 1872, /* GL_SYNC_FLAGS */
- 1871, /* GL_SYNC_FENCE */
- 1874, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2153, /* GL_UNSIGNALED */
- 1756, /* GL_SIGNALED */
+ 895, /* GL_LUMINANCE_INTEGER_EXT */
+ 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1678, /* GL_RGBA_INTEGER_MODE_EXT */
+ 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1693, /* GL_SAMPLER_1D_ARRAY */
+ 1699, /* GL_SAMPLER_2D_ARRAY */
+ 1708, /* GL_SAMPLER_BUFFER */
+ 1695, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1701, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1711, /* GL_SAMPLER_CUBE_SHADOW */
+ 2191, /* GL_UNSIGNED_INT_VEC2 */
+ 2193, /* GL_UNSIGNED_INT_VEC3 */
+ 2195, /* GL_UNSIGNED_INT_VEC4 */
+ 772, /* GL_INT_SAMPLER_1D */
+ 776, /* GL_INT_SAMPLER_2D */
+ 782, /* GL_INT_SAMPLER_3D */
+ 786, /* GL_INT_SAMPLER_CUBE */
+ 780, /* GL_INT_SAMPLER_2D_RECT */
+ 773, /* GL_INT_SAMPLER_1D_ARRAY */
+ 777, /* GL_INT_SAMPLER_2D_ARRAY */
+ 784, /* GL_INT_SAMPLER_BUFFER */
+ 2175, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2179, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2185, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2189, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2183, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2176, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2180, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2187, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 690, /* GL_GEOMETRY_SHADER */
+ 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1140, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 858, /* GL_LOW_FLOAT */
+ 1142, /* GL_MEDIUM_FLOAT */
+ 704, /* GL_HIGH_FLOAT */
+ 859, /* GL_LOW_INT */
+ 1143, /* GL_MEDIUM_INT */
+ 705, /* GL_HIGH_INT */
+ 2165, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 771, /* GL_INT_10_10_10_2_OES */
+ 1750, /* GL_SHADER_BINARY_FORMATS */
+ 1243, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1751, /* GL_SHADER_COMPILER */
+ 1137, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1129, /* GL_MAX_VARYING_VECTORS */
+ 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1528, /* GL_QUERY_WAIT */
+ 1522, /* GL_QUERY_NO_WAIT */
+ 1518, /* GL_QUERY_BY_REGION_WAIT */
+ 1516, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2110, /* GL_TRANSFORM_FEEDBACK */
+ 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2113, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2111, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1512, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 545, /* GL_FIRST_VERTEX_CONVENTION */
+ 804, /* GL_LAST_VERTEX_CONVENTION */
+ 1486, /* GL_PROVOKING_VERTEX */
+ 353, /* GL_COPY_READ_BUFFER */
+ 354, /* GL_COPY_WRITE_BUFFER */
+ 1555, /* GL_RED_SNORM */
+ 1689, /* GL_RG_SNORM */
+ 1688, /* GL_RGB_SNORM */
+ 1681, /* GL_RGBA_SNORM */
+ 1534, /* GL_R8_SNORM */
+ 1602, /* GL_RG8_SNORM */
+ 1641, /* GL_RGB8_SNORM */
+ 1673, /* GL_RGBA8_SNORM */
+ 1532, /* GL_R16_SNORM */
+ 1601, /* GL_RG16_SNORM */
+ 1617, /* GL_RGB16_SNORM */
+ 1653, /* GL_RGBA16_SNORM */
+ 1762, /* GL_SIGNED_NORMALIZED */
+ 1443, /* GL_PRIMITIVE_RESTART */
+ 1444, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1257, /* GL_OBJECT_TYPE */
+ 1875, /* GL_SYNC_CONDITION */
+ 1880, /* GL_SYNC_STATUS */
+ 1877, /* GL_SYNC_FLAGS */
+ 1876, /* GL_SYNC_FENCE */
+ 1879, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2158, /* GL_UNSIGNALED */
+ 1761, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2100, /* GL_TIMEOUT_EXPIRED */
- 312, /* GL_CONDITION_SATISFIED */
- 2270, /* GL_WAIT_FAILED */
+ 2105, /* GL_TIMEOUT_EXPIRED */
+ 315, /* GL_CONDITION_SATISFIED */
+ 2275, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
- 1128, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1044, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1045, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1040, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- 326, /* GL_CONTEXT_PROFILE_MASK */
- 527, /* GL_EVAL_BIT */
- 1533, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 847, /* GL_LIST_BIT */
- 1976, /* GL_TEXTURE_BIT */
- 1726, /* GL_SCISSOR_BIT */
+ 1132, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 329, /* GL_CONTEXT_PROFILE_MASK */
+ 530, /* GL_EVAL_BIT */
+ 1537, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 851, /* GL_LIST_BIT */
+ 1981, /* GL_TEXTURE_BIT */
+ 1731, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1204, /* GL_MULTISAMPLE_BIT */
+ 1208, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index b58d3635e..0c37141cb 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -79,6 +79,7 @@ static const struct extension extension_table[] = { /* ARB Extensions */
{ "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
+ { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
@@ -202,6 +203,7 @@ static const struct extension extension_table[] = { { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
{ "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
+ { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
{ "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
{ "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
{ "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
@@ -273,7 +275,7 @@ static const struct extension extension_table[] = { { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
{ "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
{ "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
- { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL, 2009 },
+ { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
{ "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
{ "GL_MESAX_texture_float", o(ARB_texture_float), GL, 2009 },
{ "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index b71bc53e1..ce0b3b531 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1081,7 +1081,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- case GL_RGBA16_SNORM:
case GL_SRGB8_ALPHA8_EXT:
return GL_RGBA;
case GL_STENCIL_INDEX:
@@ -1109,6 +1108,43 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RG8:
case GL_RG16:
return ctx->Extensions.ARB_texture_rg ? GL_RG : 0;
+ /* signed normalized texture formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RED : 0;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RG : 0;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RGB : 0;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RGBA : 0;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
/* XXX add floating point and integer formats eventually */
default:
return 0;
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 0bc534df5..401e72c89 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -726,7 +726,7 @@ static struct ureg register_input( struct texenv_fragment_program *p, GLuint inp }
else {
GLuint idx = frag_to_vert_attrib( input );
- return register_param3( p, STATE_INTERNAL, STATE_CURRENT_ATTRIB, idx );
+ return register_param3( p, STATE_INTERNAL, STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED, idx );
}
}
@@ -1563,7 +1563,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key, p.program->Base.NumInstructions);
if (key->num_draw_buffers && p.program->FogOption) {
- _mesa_append_fog_code(ctx, p.program);
+ _mesa_append_fog_code(ctx, p.program, GL_FALSE);
p.program->FogOption = GL_NONE;
}
diff --git a/mesalib/src/mesa/main/fog.c b/mesalib/src/mesa/main/fog.c index 70603576c..cc3c9d12f 100644 --- a/mesalib/src/mesa/main/fog.c +++ b/mesalib/src/mesa/main/fog.c @@ -150,6 +150,10 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) if (TEST_EQ_4V(ctx->Fog.Color, params))
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
+ ctx->Fog.ColorUnclamped[0] = params[0];
+ ctx->Fog.ColorUnclamped[1] = params[1];
+ ctx->Fog.ColorUnclamped[2] = params[2];
+ ctx->Fog.ColorUnclamped[3] = params[3];
ctx->Fog.Color[0] = CLAMP(params[0], 0.0F, 1.0F);
ctx->Fog.Color[1] = CLAMP(params[1], 0.0F, 1.0F);
ctx->Fog.Color[2] = CLAMP(params[2], 0.0F, 1.0F);
@@ -189,6 +193,7 @@ void _mesa_init_fog( struct gl_context * ctx ) ctx->Fog.Enabled = GL_FALSE;
ctx->Fog.Mode = GL_EXP;
ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
ctx->Fog.Index = 0.0;
ctx->Fog.Density = 1.0;
ctx->Fog.Start = 0.0;
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index e2541bdf6..8d2d4bfc1 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -809,8 +809,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_SIGNED_RG88,
- "MESA_FORMAT_SIGNED_RG88",
+ MESA_FORMAT_SIGNED_RG88_REV,
+ "MESA_FORMAT_SIGNED_RG88_REV",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -847,8 +847,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = /* Signed 16 bits / channel */
{
- MESA_FORMAT_SIGNED_R_16,
- "MESA_FORMAT_SIGNED_R_16",
+ MESA_FORMAT_SIGNED_R16,
+ "MESA_FORMAT_SIGNED_R16",
GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
@@ -856,8 +856,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2
},
{
- MESA_FORMAT_SIGNED_RG_16,
- "MESA_FORMAT_SIGNED_RG_16",
+ MESA_FORMAT_SIGNED_GR1616,
+ "MESA_FORMAT_SIGNED_GR1616",
GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -963,6 +963,80 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 4, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
+
+ /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
+ {
+ MESA_FORMAT_SIGNED_A8,
+ "MESA_FORMAT_SIGNED_A8",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_SIGNED_L8,
+ "MESA_FORMAT_SIGNED_L8",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_SIGNED_AL88,
+ "MESA_FORMAT_SIGNED_AL88",
+ GL_LUMINANCE_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 8, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_SIGNED_I8,
+ "MESA_FORMAT_SIGNED_I8",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 8, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_SIGNED_A16,
+ "MESA_FORMAT_SIGNED_A16",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_SIGNED_L16,
+ "MESA_FORMAT_SIGNED_L16",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 16, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_SIGNED_AL1616,
+ "MESA_FORMAT_SIGNED_AL1616",
+ GL_LUMINANCE_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
+ 16, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_SIGNED_I16,
+ "MESA_FORMAT_SIGNED_I16",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ }
};
@@ -1530,10 +1604,14 @@ _mesa_format_to_type_and_comps(gl_format format, return;
case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_SIGNED_A8:
+ case MESA_FORMAT_SIGNED_L8:
+ case MESA_FORMAT_SIGNED_I8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_RG88:
+ case MESA_FORMAT_SIGNED_RG88_REV:
+ case MESA_FORMAT_SIGNED_AL88:
*datatype = GL_BYTE;
*comps = 2;
return;
@@ -1549,11 +1627,15 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 4;
return;
- case MESA_FORMAT_SIGNED_R_16:
+ case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_SIGNED_A16:
+ case MESA_FORMAT_SIGNED_L16:
+ case MESA_FORMAT_SIGNED_I16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_RG_16:
+ case MESA_FORMAT_SIGNED_GR1616:
+ case MESA_FORMAT_SIGNED_AL1616:
*datatype = GL_SHORT;
*comps = 2;
return;
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index 81ba76ce0..1eaca9b4c 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -168,12 +168,12 @@ typedef enum /*@{*/
MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
MESA_FORMAT_SIGNED_R8, /* RRRR RRRR */
- MESA_FORMAT_SIGNED_RG88, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_SIGNED_RG88_REV, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_SIGNED_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
MESA_FORMAT_SIGNED_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_SIGNED_RGBA8888_REV,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_SIGNED_R_16, /* ushort[0]=R */
- MESA_FORMAT_SIGNED_RG_16, /* ushort[0]=R, ushort[1]=G */
+ MESA_FORMAT_SIGNED_R16, /* RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_SIGNED_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
MESA_FORMAT_SIGNED_RGB_16, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */
MESA_FORMAT_SIGNED_RGBA_16, /* ... */
MESA_FORMAT_RGBA_16, /* ... */
@@ -193,6 +193,15 @@ typedef enum MESA_FORMAT_SIGNED_LA_LATC2,
/*@}*/
+ MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
+ MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
+ MESA_FORMAT_SIGNED_AL88, /* AAAA AAAA LLLL LLLL */
+ MESA_FORMAT_SIGNED_I8, /* IIII IIII */
+ MESA_FORMAT_SIGNED_A16, /* AAAA AAAA AAAA AAAA */
+ MESA_FORMAT_SIGNED_L16, /* LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_SIGNED_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_SIGNED_I16, /* IIII IIII IIII IIII */
+
MESA_FORMAT_COUNT
} gl_format;
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 206c66062..65a826b9e 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -131,6 +131,7 @@ enum value_extra { EXTRA_VERSION_32,
EXTRA_VERSION_ES2,
EXTRA_NEW_BUFFERS,
+ EXTRA_NEW_FRAG_CLAMP,
EXTRA_VALID_DRAW_BUFFER,
EXTRA_VALID_TEXTURE_UNIT,
EXTRA_FLUSH_CURRENT,
@@ -223,6 +224,11 @@ static const int extra_new_buffers[] = { EXTRA_END
};
+static const int extra_new_frag_clamp[] = {
+ EXTRA_NEW_FRAG_CLAMP,
+ EXTRA_END
+};
+
static const int extra_valid_draw_buffer[] = {
EXTRA_VALID_DRAW_BUFFER,
EXTRA_END
@@ -374,7 +380,7 @@ static const struct value_desc values[] = { { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
{ GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
{ GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers },
- { GL_COLOR_CLEAR_VALUE, CONTEXT_FIELD(Color.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
{ GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
{ GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA },
{ GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
@@ -511,7 +517,7 @@ static const struct value_desc values[] = { { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA },
{ GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA },
{ GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
- { GL_ALPHA_TEST_REF, CONTEXT_FIELD(Color.AlphaRef, TYPE_FLOATN), NO_EXTRA },
+ { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp },
{ GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
{ GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA },
{ GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA },
@@ -530,7 +536,7 @@ static const struct value_desc values[] = { extra_flush_current_valid_texture_unit },
{ GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA },
{ GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA },
- { GL_FOG_COLOR, CONTEXT_FIELD(Fog.Color[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
{ GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA },
{ GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA },
{ GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA },
@@ -674,7 +680,7 @@ static const struct value_desc values[] = { /* GL_ARB_draw_buffers */
{ GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA },
- { GL_BLEND_COLOR_EXT, CONTEXT_FIELD(Color.BlendColor[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
/* GL_ARB_fragment_program */
{ GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */
CONTEXT_INT(Const.MaxTextureImageUnits),
@@ -1219,6 +1225,9 @@ static const struct value_desc values[] = { CONTEXT_INT(Const.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
+ /* GL_ARB_color_buffer_float */
+ { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 },
+
/* GL_EXT_gpu_shader4 / GL 3.0 */
{ GL_MIN_PROGRAM_TEXEL_OFFSET,
CONTEXT_INT(Const.MinProgramTexelOffset),
@@ -1633,6 +1642,30 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
break;
+ case GL_FOG_COLOR:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Fog.Color);
+ else
+ COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped);
+ break;
+ case GL_COLOR_CLEAR_VALUE:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Color.ClearColor);
+ else
+ COPY_4FV(v->value_float_4, ctx->Color.ClearColorUnclamped);
+ break;
+ case GL_BLEND_COLOR_EXT:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Color.BlendColor);
+ else
+ COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped);
+ break;
+ case GL_ALPHA_TEST_REF:
+ if(ctx->Color._ClampFragmentColor)
+ v->value_float = ctx->Color.AlphaRef;
+ else
+ v->value_float = ctx->Color.AlphaRefUnclamped;
+ break;
case GL_MAX_VERTEX_UNIFORM_VECTORS:
v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
break;
@@ -1687,6 +1720,10 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d enabled++;
}
break;
+ case EXTRA_NEW_FRAG_CLAMP:
+ if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
+ _mesa_update_state(ctx);
+ break;
case EXTRA_VERSION_ES2:
if (ctx->API == API_OPENGLES2) {
total++;
diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h index 809f84904..87813c794 100644 --- a/mesalib/src/mesa/main/glapidispatch.h +++ b/mesalib/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 892
+#define _gloffset_COUNT 893
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -636,330 +636,331 @@ #define _gloffset_GetActiveAttribARB 569
#define _gloffset_GetAttribLocationARB 570
#define _gloffset_DrawBuffersARB 571
-#define _gloffset_DrawArraysInstancedARB 572
-#define _gloffset_DrawElementsInstancedARB 573
-#define _gloffset_RenderbufferStorageMultisample 574
-#define _gloffset_FramebufferTextureARB 575
-#define _gloffset_FramebufferTextureFaceARB 576
-#define _gloffset_ProgramParameteriARB 577
-#define _gloffset_VertexAttribDivisorARB 578
-#define _gloffset_FlushMappedBufferRange 579
-#define _gloffset_MapBufferRange 580
-#define _gloffset_BindVertexArray 581
-#define _gloffset_GenVertexArrays 582
-#define _gloffset_CopyBufferSubData 583
-#define _gloffset_ClientWaitSync 584
-#define _gloffset_DeleteSync 585
-#define _gloffset_FenceSync 586
-#define _gloffset_GetInteger64v 587
-#define _gloffset_GetSynciv 588
-#define _gloffset_IsSync 589
-#define _gloffset_WaitSync 590
-#define _gloffset_DrawElementsBaseVertex 591
-#define _gloffset_DrawRangeElementsBaseVertex 592
-#define _gloffset_MultiDrawElementsBaseVertex 593
-#define _gloffset_BlendEquationSeparateiARB 594
-#define _gloffset_BlendEquationiARB 595
-#define _gloffset_BlendFuncSeparateiARB 596
-#define _gloffset_BlendFunciARB 597
-#define _gloffset_BindTransformFeedback 598
-#define _gloffset_DeleteTransformFeedbacks 599
-#define _gloffset_DrawTransformFeedback 600
-#define _gloffset_GenTransformFeedbacks 601
-#define _gloffset_IsTransformFeedback 602
-#define _gloffset_PauseTransformFeedback 603
-#define _gloffset_ResumeTransformFeedback 604
-#define _gloffset_ClearDepthf 605
-#define _gloffset_DepthRangef 606
-#define _gloffset_GetShaderPrecisionFormat 607
-#define _gloffset_ReleaseShaderCompiler 608
-#define _gloffset_ShaderBinary 609
-#define _gloffset_PolygonOffsetEXT 610
-#define _gloffset_GetPixelTexGenParameterfvSGIS 611
-#define _gloffset_GetPixelTexGenParameterivSGIS 612
-#define _gloffset_PixelTexGenParameterfSGIS 613
-#define _gloffset_PixelTexGenParameterfvSGIS 614
-#define _gloffset_PixelTexGenParameteriSGIS 615
-#define _gloffset_PixelTexGenParameterivSGIS 616
-#define _gloffset_SampleMaskSGIS 617
-#define _gloffset_SamplePatternSGIS 618
-#define _gloffset_ColorPointerEXT 619
-#define _gloffset_EdgeFlagPointerEXT 620
-#define _gloffset_IndexPointerEXT 621
-#define _gloffset_NormalPointerEXT 622
-#define _gloffset_TexCoordPointerEXT 623
-#define _gloffset_VertexPointerEXT 624
-#define _gloffset_PointParameterfEXT 625
-#define _gloffset_PointParameterfvEXT 626
-#define _gloffset_LockArraysEXT 627
-#define _gloffset_UnlockArraysEXT 628
-#define _gloffset_SecondaryColor3bEXT 629
-#define _gloffset_SecondaryColor3bvEXT 630
-#define _gloffset_SecondaryColor3dEXT 631
-#define _gloffset_SecondaryColor3dvEXT 632
-#define _gloffset_SecondaryColor3fEXT 633
-#define _gloffset_SecondaryColor3fvEXT 634
-#define _gloffset_SecondaryColor3iEXT 635
-#define _gloffset_SecondaryColor3ivEXT 636
-#define _gloffset_SecondaryColor3sEXT 637
-#define _gloffset_SecondaryColor3svEXT 638
-#define _gloffset_SecondaryColor3ubEXT 639
-#define _gloffset_SecondaryColor3ubvEXT 640
-#define _gloffset_SecondaryColor3uiEXT 641
-#define _gloffset_SecondaryColor3uivEXT 642
-#define _gloffset_SecondaryColor3usEXT 643
-#define _gloffset_SecondaryColor3usvEXT 644
-#define _gloffset_SecondaryColorPointerEXT 645
-#define _gloffset_MultiDrawArraysEXT 646
-#define _gloffset_MultiDrawElementsEXT 647
-#define _gloffset_FogCoordPointerEXT 648
-#define _gloffset_FogCoorddEXT 649
-#define _gloffset_FogCoorddvEXT 650
-#define _gloffset_FogCoordfEXT 651
-#define _gloffset_FogCoordfvEXT 652
-#define _gloffset_PixelTexGenSGIX 653
-#define _gloffset_BlendFuncSeparateEXT 654
-#define _gloffset_FlushVertexArrayRangeNV 655
-#define _gloffset_VertexArrayRangeNV 656
-#define _gloffset_CombinerInputNV 657
-#define _gloffset_CombinerOutputNV 658
-#define _gloffset_CombinerParameterfNV 659
-#define _gloffset_CombinerParameterfvNV 660
-#define _gloffset_CombinerParameteriNV 661
-#define _gloffset_CombinerParameterivNV 662
-#define _gloffset_FinalCombinerInputNV 663
-#define _gloffset_GetCombinerInputParameterfvNV 664
-#define _gloffset_GetCombinerInputParameterivNV 665
-#define _gloffset_GetCombinerOutputParameterfvNV 666
-#define _gloffset_GetCombinerOutputParameterivNV 667
-#define _gloffset_GetFinalCombinerInputParameterfvNV 668
-#define _gloffset_GetFinalCombinerInputParameterivNV 669
-#define _gloffset_ResizeBuffersMESA 670
-#define _gloffset_WindowPos2dMESA 671
-#define _gloffset_WindowPos2dvMESA 672
-#define _gloffset_WindowPos2fMESA 673
-#define _gloffset_WindowPos2fvMESA 674
-#define _gloffset_WindowPos2iMESA 675
-#define _gloffset_WindowPos2ivMESA 676
-#define _gloffset_WindowPos2sMESA 677
-#define _gloffset_WindowPos2svMESA 678
-#define _gloffset_WindowPos3dMESA 679
-#define _gloffset_WindowPos3dvMESA 680
-#define _gloffset_WindowPos3fMESA 681
-#define _gloffset_WindowPos3fvMESA 682
-#define _gloffset_WindowPos3iMESA 683
-#define _gloffset_WindowPos3ivMESA 684
-#define _gloffset_WindowPos3sMESA 685
-#define _gloffset_WindowPos3svMESA 686
-#define _gloffset_WindowPos4dMESA 687
-#define _gloffset_WindowPos4dvMESA 688
-#define _gloffset_WindowPos4fMESA 689
-#define _gloffset_WindowPos4fvMESA 690
-#define _gloffset_WindowPos4iMESA 691
-#define _gloffset_WindowPos4ivMESA 692
-#define _gloffset_WindowPos4sMESA 693
-#define _gloffset_WindowPos4svMESA 694
-#define _gloffset_MultiModeDrawArraysIBM 695
-#define _gloffset_MultiModeDrawElementsIBM 696
-#define _gloffset_DeleteFencesNV 697
-#define _gloffset_FinishFenceNV 698
-#define _gloffset_GenFencesNV 699
-#define _gloffset_GetFenceivNV 700
-#define _gloffset_IsFenceNV 701
-#define _gloffset_SetFenceNV 702
-#define _gloffset_TestFenceNV 703
-#define _gloffset_AreProgramsResidentNV 704
-#define _gloffset_BindProgramNV 705
-#define _gloffset_DeleteProgramsNV 706
-#define _gloffset_ExecuteProgramNV 707
-#define _gloffset_GenProgramsNV 708
-#define _gloffset_GetProgramParameterdvNV 709
-#define _gloffset_GetProgramParameterfvNV 710
-#define _gloffset_GetProgramStringNV 711
-#define _gloffset_GetProgramivNV 712
-#define _gloffset_GetTrackMatrixivNV 713
-#define _gloffset_GetVertexAttribPointervNV 714
-#define _gloffset_GetVertexAttribdvNV 715
-#define _gloffset_GetVertexAttribfvNV 716
-#define _gloffset_GetVertexAttribivNV 717
-#define _gloffset_IsProgramNV 718
-#define _gloffset_LoadProgramNV 719
-#define _gloffset_ProgramParameters4dvNV 720
-#define _gloffset_ProgramParameters4fvNV 721
-#define _gloffset_RequestResidentProgramsNV 722
-#define _gloffset_TrackMatrixNV 723
-#define _gloffset_VertexAttrib1dNV 724
-#define _gloffset_VertexAttrib1dvNV 725
-#define _gloffset_VertexAttrib1fNV 726
-#define _gloffset_VertexAttrib1fvNV 727
-#define _gloffset_VertexAttrib1sNV 728
-#define _gloffset_VertexAttrib1svNV 729
-#define _gloffset_VertexAttrib2dNV 730
-#define _gloffset_VertexAttrib2dvNV 731
-#define _gloffset_VertexAttrib2fNV 732
-#define _gloffset_VertexAttrib2fvNV 733
-#define _gloffset_VertexAttrib2sNV 734
-#define _gloffset_VertexAttrib2svNV 735
-#define _gloffset_VertexAttrib3dNV 736
-#define _gloffset_VertexAttrib3dvNV 737
-#define _gloffset_VertexAttrib3fNV 738
-#define _gloffset_VertexAttrib3fvNV 739
-#define _gloffset_VertexAttrib3sNV 740
-#define _gloffset_VertexAttrib3svNV 741
-#define _gloffset_VertexAttrib4dNV 742
-#define _gloffset_VertexAttrib4dvNV 743
-#define _gloffset_VertexAttrib4fNV 744
-#define _gloffset_VertexAttrib4fvNV 745
-#define _gloffset_VertexAttrib4sNV 746
-#define _gloffset_VertexAttrib4svNV 747
-#define _gloffset_VertexAttrib4ubNV 748
-#define _gloffset_VertexAttrib4ubvNV 749
-#define _gloffset_VertexAttribPointerNV 750
-#define _gloffset_VertexAttribs1dvNV 751
-#define _gloffset_VertexAttribs1fvNV 752
-#define _gloffset_VertexAttribs1svNV 753
-#define _gloffset_VertexAttribs2dvNV 754
-#define _gloffset_VertexAttribs2fvNV 755
-#define _gloffset_VertexAttribs2svNV 756
-#define _gloffset_VertexAttribs3dvNV 757
-#define _gloffset_VertexAttribs3fvNV 758
-#define _gloffset_VertexAttribs3svNV 759
-#define _gloffset_VertexAttribs4dvNV 760
-#define _gloffset_VertexAttribs4fvNV 761
-#define _gloffset_VertexAttribs4svNV 762
-#define _gloffset_VertexAttribs4ubvNV 763
-#define _gloffset_GetTexBumpParameterfvATI 764
-#define _gloffset_GetTexBumpParameterivATI 765
-#define _gloffset_TexBumpParameterfvATI 766
-#define _gloffset_TexBumpParameterivATI 767
-#define _gloffset_AlphaFragmentOp1ATI 768
-#define _gloffset_AlphaFragmentOp2ATI 769
-#define _gloffset_AlphaFragmentOp3ATI 770
-#define _gloffset_BeginFragmentShaderATI 771
-#define _gloffset_BindFragmentShaderATI 772
-#define _gloffset_ColorFragmentOp1ATI 773
-#define _gloffset_ColorFragmentOp2ATI 774
-#define _gloffset_ColorFragmentOp3ATI 775
-#define _gloffset_DeleteFragmentShaderATI 776
-#define _gloffset_EndFragmentShaderATI 777
-#define _gloffset_GenFragmentShadersATI 778
-#define _gloffset_PassTexCoordATI 779
-#define _gloffset_SampleMapATI 780
-#define _gloffset_SetFragmentShaderConstantATI 781
-#define _gloffset_PointParameteriNV 782
-#define _gloffset_PointParameterivNV 783
-#define _gloffset_ActiveStencilFaceEXT 784
-#define _gloffset_BindVertexArrayAPPLE 785
-#define _gloffset_DeleteVertexArraysAPPLE 786
-#define _gloffset_GenVertexArraysAPPLE 787
-#define _gloffset_IsVertexArrayAPPLE 788
-#define _gloffset_GetProgramNamedParameterdvNV 789
-#define _gloffset_GetProgramNamedParameterfvNV 790
-#define _gloffset_ProgramNamedParameter4dNV 791
-#define _gloffset_ProgramNamedParameter4dvNV 792
-#define _gloffset_ProgramNamedParameter4fNV 793
-#define _gloffset_ProgramNamedParameter4fvNV 794
-#define _gloffset_PrimitiveRestartIndexNV 795
-#define _gloffset_PrimitiveRestartNV 796
-#define _gloffset_DepthBoundsEXT 797
-#define _gloffset_BlendEquationSeparateEXT 798
-#define _gloffset_BindFramebufferEXT 799
-#define _gloffset_BindRenderbufferEXT 800
-#define _gloffset_CheckFramebufferStatusEXT 801
-#define _gloffset_DeleteFramebuffersEXT 802
-#define _gloffset_DeleteRenderbuffersEXT 803
-#define _gloffset_FramebufferRenderbufferEXT 804
-#define _gloffset_FramebufferTexture1DEXT 805
-#define _gloffset_FramebufferTexture2DEXT 806
-#define _gloffset_FramebufferTexture3DEXT 807
-#define _gloffset_GenFramebuffersEXT 808
-#define _gloffset_GenRenderbuffersEXT 809
-#define _gloffset_GenerateMipmapEXT 810
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 811
-#define _gloffset_GetRenderbufferParameterivEXT 812
-#define _gloffset_IsFramebufferEXT 813
-#define _gloffset_IsRenderbufferEXT 814
-#define _gloffset_RenderbufferStorageEXT 815
-#define _gloffset_BlitFramebufferEXT 816
-#define _gloffset_BufferParameteriAPPLE 817
-#define _gloffset_FlushMappedBufferRangeAPPLE 818
-#define _gloffset_BindFragDataLocationEXT 819
-#define _gloffset_GetFragDataLocationEXT 820
-#define _gloffset_GetUniformuivEXT 821
-#define _gloffset_GetVertexAttribIivEXT 822
-#define _gloffset_GetVertexAttribIuivEXT 823
-#define _gloffset_Uniform1uiEXT 824
-#define _gloffset_Uniform1uivEXT 825
-#define _gloffset_Uniform2uiEXT 826
-#define _gloffset_Uniform2uivEXT 827
-#define _gloffset_Uniform3uiEXT 828
-#define _gloffset_Uniform3uivEXT 829
-#define _gloffset_Uniform4uiEXT 830
-#define _gloffset_Uniform4uivEXT 831
-#define _gloffset_VertexAttribI1iEXT 832
-#define _gloffset_VertexAttribI1ivEXT 833
-#define _gloffset_VertexAttribI1uiEXT 834
-#define _gloffset_VertexAttribI1uivEXT 835
-#define _gloffset_VertexAttribI2iEXT 836
-#define _gloffset_VertexAttribI2ivEXT 837
-#define _gloffset_VertexAttribI2uiEXT 838
-#define _gloffset_VertexAttribI2uivEXT 839
-#define _gloffset_VertexAttribI3iEXT 840
-#define _gloffset_VertexAttribI3ivEXT 841
-#define _gloffset_VertexAttribI3uiEXT 842
-#define _gloffset_VertexAttribI3uivEXT 843
-#define _gloffset_VertexAttribI4bvEXT 844
-#define _gloffset_VertexAttribI4iEXT 845
-#define _gloffset_VertexAttribI4ivEXT 846
-#define _gloffset_VertexAttribI4svEXT 847
-#define _gloffset_VertexAttribI4ubvEXT 848
-#define _gloffset_VertexAttribI4uiEXT 849
-#define _gloffset_VertexAttribI4uivEXT 850
-#define _gloffset_VertexAttribI4usvEXT 851
-#define _gloffset_VertexAttribIPointerEXT 852
-#define _gloffset_FramebufferTextureLayerEXT 853
-#define _gloffset_ColorMaskIndexedEXT 854
-#define _gloffset_DisableIndexedEXT 855
-#define _gloffset_EnableIndexedEXT 856
-#define _gloffset_GetBooleanIndexedvEXT 857
-#define _gloffset_GetIntegerIndexedvEXT 858
-#define _gloffset_IsEnabledIndexedEXT 859
-#define _gloffset_ClearColorIiEXT 860
-#define _gloffset_ClearColorIuiEXT 861
-#define _gloffset_GetTexParameterIivEXT 862
-#define _gloffset_GetTexParameterIuivEXT 863
-#define _gloffset_TexParameterIivEXT 864
-#define _gloffset_TexParameterIuivEXT 865
-#define _gloffset_BeginConditionalRenderNV 866
-#define _gloffset_EndConditionalRenderNV 867
-#define _gloffset_BeginTransformFeedbackEXT 868
-#define _gloffset_BindBufferBaseEXT 869
-#define _gloffset_BindBufferOffsetEXT 870
-#define _gloffset_BindBufferRangeEXT 871
-#define _gloffset_EndTransformFeedbackEXT 872
-#define _gloffset_GetTransformFeedbackVaryingEXT 873
-#define _gloffset_TransformFeedbackVaryingsEXT 874
-#define _gloffset_ProvokingVertexEXT 875
-#define _gloffset_GetTexParameterPointervAPPLE 876
-#define _gloffset_TextureRangeAPPLE 877
-#define _gloffset_GetObjectParameterivAPPLE 878
-#define _gloffset_ObjectPurgeableAPPLE 879
-#define _gloffset_ObjectUnpurgeableAPPLE 880
-#define _gloffset_ActiveProgramEXT 881
-#define _gloffset_CreateShaderProgramEXT 882
-#define _gloffset_UseShaderProgramEXT 883
-#define _gloffset_TextureBarrierNV 884
-#define _gloffset_StencilFuncSeparateATI 885
-#define _gloffset_ProgramEnvParameters4fvEXT 886
-#define _gloffset_ProgramLocalParameters4fvEXT 887
-#define _gloffset_GetQueryObjecti64vEXT 888
-#define _gloffset_GetQueryObjectui64vEXT 889
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 890
-#define _gloffset_EGLImageTargetTexture2DOES 891
+#define _gloffset_ClampColorARB 572
+#define _gloffset_DrawArraysInstancedARB 573
+#define _gloffset_DrawElementsInstancedARB 574
+#define _gloffset_RenderbufferStorageMultisample 575
+#define _gloffset_FramebufferTextureARB 576
+#define _gloffset_FramebufferTextureFaceARB 577
+#define _gloffset_ProgramParameteriARB 578
+#define _gloffset_VertexAttribDivisorARB 579
+#define _gloffset_FlushMappedBufferRange 580
+#define _gloffset_MapBufferRange 581
+#define _gloffset_BindVertexArray 582
+#define _gloffset_GenVertexArrays 583
+#define _gloffset_CopyBufferSubData 584
+#define _gloffset_ClientWaitSync 585
+#define _gloffset_DeleteSync 586
+#define _gloffset_FenceSync 587
+#define _gloffset_GetInteger64v 588
+#define _gloffset_GetSynciv 589
+#define _gloffset_IsSync 590
+#define _gloffset_WaitSync 591
+#define _gloffset_DrawElementsBaseVertex 592
+#define _gloffset_DrawRangeElementsBaseVertex 593
+#define _gloffset_MultiDrawElementsBaseVertex 594
+#define _gloffset_BlendEquationSeparateiARB 595
+#define _gloffset_BlendEquationiARB 596
+#define _gloffset_BlendFuncSeparateiARB 597
+#define _gloffset_BlendFunciARB 598
+#define _gloffset_BindTransformFeedback 599
+#define _gloffset_DeleteTransformFeedbacks 600
+#define _gloffset_DrawTransformFeedback 601
+#define _gloffset_GenTransformFeedbacks 602
+#define _gloffset_IsTransformFeedback 603
+#define _gloffset_PauseTransformFeedback 604
+#define _gloffset_ResumeTransformFeedback 605
+#define _gloffset_ClearDepthf 606
+#define _gloffset_DepthRangef 607
+#define _gloffset_GetShaderPrecisionFormat 608
+#define _gloffset_ReleaseShaderCompiler 609
+#define _gloffset_ShaderBinary 610
+#define _gloffset_PolygonOffsetEXT 611
+#define _gloffset_GetPixelTexGenParameterfvSGIS 612
+#define _gloffset_GetPixelTexGenParameterivSGIS 613
+#define _gloffset_PixelTexGenParameterfSGIS 614
+#define _gloffset_PixelTexGenParameterfvSGIS 615
+#define _gloffset_PixelTexGenParameteriSGIS 616
+#define _gloffset_PixelTexGenParameterivSGIS 617
+#define _gloffset_SampleMaskSGIS 618
+#define _gloffset_SamplePatternSGIS 619
+#define _gloffset_ColorPointerEXT 620
+#define _gloffset_EdgeFlagPointerEXT 621
+#define _gloffset_IndexPointerEXT 622
+#define _gloffset_NormalPointerEXT 623
+#define _gloffset_TexCoordPointerEXT 624
+#define _gloffset_VertexPointerEXT 625
+#define _gloffset_PointParameterfEXT 626
+#define _gloffset_PointParameterfvEXT 627
+#define _gloffset_LockArraysEXT 628
+#define _gloffset_UnlockArraysEXT 629
+#define _gloffset_SecondaryColor3bEXT 630
+#define _gloffset_SecondaryColor3bvEXT 631
+#define _gloffset_SecondaryColor3dEXT 632
+#define _gloffset_SecondaryColor3dvEXT 633
+#define _gloffset_SecondaryColor3fEXT 634
+#define _gloffset_SecondaryColor3fvEXT 635
+#define _gloffset_SecondaryColor3iEXT 636
+#define _gloffset_SecondaryColor3ivEXT 637
+#define _gloffset_SecondaryColor3sEXT 638
+#define _gloffset_SecondaryColor3svEXT 639
+#define _gloffset_SecondaryColor3ubEXT 640
+#define _gloffset_SecondaryColor3ubvEXT 641
+#define _gloffset_SecondaryColor3uiEXT 642
+#define _gloffset_SecondaryColor3uivEXT 643
+#define _gloffset_SecondaryColor3usEXT 644
+#define _gloffset_SecondaryColor3usvEXT 645
+#define _gloffset_SecondaryColorPointerEXT 646
+#define _gloffset_MultiDrawArraysEXT 647
+#define _gloffset_MultiDrawElementsEXT 648
+#define _gloffset_FogCoordPointerEXT 649
+#define _gloffset_FogCoorddEXT 650
+#define _gloffset_FogCoorddvEXT 651
+#define _gloffset_FogCoordfEXT 652
+#define _gloffset_FogCoordfvEXT 653
+#define _gloffset_PixelTexGenSGIX 654
+#define _gloffset_BlendFuncSeparateEXT 655
+#define _gloffset_FlushVertexArrayRangeNV 656
+#define _gloffset_VertexArrayRangeNV 657
+#define _gloffset_CombinerInputNV 658
+#define _gloffset_CombinerOutputNV 659
+#define _gloffset_CombinerParameterfNV 660
+#define _gloffset_CombinerParameterfvNV 661
+#define _gloffset_CombinerParameteriNV 662
+#define _gloffset_CombinerParameterivNV 663
+#define _gloffset_FinalCombinerInputNV 664
+#define _gloffset_GetCombinerInputParameterfvNV 665
+#define _gloffset_GetCombinerInputParameterivNV 666
+#define _gloffset_GetCombinerOutputParameterfvNV 667
+#define _gloffset_GetCombinerOutputParameterivNV 668
+#define _gloffset_GetFinalCombinerInputParameterfvNV 669
+#define _gloffset_GetFinalCombinerInputParameterivNV 670
+#define _gloffset_ResizeBuffersMESA 671
+#define _gloffset_WindowPos2dMESA 672
+#define _gloffset_WindowPos2dvMESA 673
+#define _gloffset_WindowPos2fMESA 674
+#define _gloffset_WindowPos2fvMESA 675
+#define _gloffset_WindowPos2iMESA 676
+#define _gloffset_WindowPos2ivMESA 677
+#define _gloffset_WindowPos2sMESA 678
+#define _gloffset_WindowPos2svMESA 679
+#define _gloffset_WindowPos3dMESA 680
+#define _gloffset_WindowPos3dvMESA 681
+#define _gloffset_WindowPos3fMESA 682
+#define _gloffset_WindowPos3fvMESA 683
+#define _gloffset_WindowPos3iMESA 684
+#define _gloffset_WindowPos3ivMESA 685
+#define _gloffset_WindowPos3sMESA 686
+#define _gloffset_WindowPos3svMESA 687
+#define _gloffset_WindowPos4dMESA 688
+#define _gloffset_WindowPos4dvMESA 689
+#define _gloffset_WindowPos4fMESA 690
+#define _gloffset_WindowPos4fvMESA 691
+#define _gloffset_WindowPos4iMESA 692
+#define _gloffset_WindowPos4ivMESA 693
+#define _gloffset_WindowPos4sMESA 694
+#define _gloffset_WindowPos4svMESA 695
+#define _gloffset_MultiModeDrawArraysIBM 696
+#define _gloffset_MultiModeDrawElementsIBM 697
+#define _gloffset_DeleteFencesNV 698
+#define _gloffset_FinishFenceNV 699
+#define _gloffset_GenFencesNV 700
+#define _gloffset_GetFenceivNV 701
+#define _gloffset_IsFenceNV 702
+#define _gloffset_SetFenceNV 703
+#define _gloffset_TestFenceNV 704
+#define _gloffset_AreProgramsResidentNV 705
+#define _gloffset_BindProgramNV 706
+#define _gloffset_DeleteProgramsNV 707
+#define _gloffset_ExecuteProgramNV 708
+#define _gloffset_GenProgramsNV 709
+#define _gloffset_GetProgramParameterdvNV 710
+#define _gloffset_GetProgramParameterfvNV 711
+#define _gloffset_GetProgramStringNV 712
+#define _gloffset_GetProgramivNV 713
+#define _gloffset_GetTrackMatrixivNV 714
+#define _gloffset_GetVertexAttribPointervNV 715
+#define _gloffset_GetVertexAttribdvNV 716
+#define _gloffset_GetVertexAttribfvNV 717
+#define _gloffset_GetVertexAttribivNV 718
+#define _gloffset_IsProgramNV 719
+#define _gloffset_LoadProgramNV 720
+#define _gloffset_ProgramParameters4dvNV 721
+#define _gloffset_ProgramParameters4fvNV 722
+#define _gloffset_RequestResidentProgramsNV 723
+#define _gloffset_TrackMatrixNV 724
+#define _gloffset_VertexAttrib1dNV 725
+#define _gloffset_VertexAttrib1dvNV 726
+#define _gloffset_VertexAttrib1fNV 727
+#define _gloffset_VertexAttrib1fvNV 728
+#define _gloffset_VertexAttrib1sNV 729
+#define _gloffset_VertexAttrib1svNV 730
+#define _gloffset_VertexAttrib2dNV 731
+#define _gloffset_VertexAttrib2dvNV 732
+#define _gloffset_VertexAttrib2fNV 733
+#define _gloffset_VertexAttrib2fvNV 734
+#define _gloffset_VertexAttrib2sNV 735
+#define _gloffset_VertexAttrib2svNV 736
+#define _gloffset_VertexAttrib3dNV 737
+#define _gloffset_VertexAttrib3dvNV 738
+#define _gloffset_VertexAttrib3fNV 739
+#define _gloffset_VertexAttrib3fvNV 740
+#define _gloffset_VertexAttrib3sNV 741
+#define _gloffset_VertexAttrib3svNV 742
+#define _gloffset_VertexAttrib4dNV 743
+#define _gloffset_VertexAttrib4dvNV 744
+#define _gloffset_VertexAttrib4fNV 745
+#define _gloffset_VertexAttrib4fvNV 746
+#define _gloffset_VertexAttrib4sNV 747
+#define _gloffset_VertexAttrib4svNV 748
+#define _gloffset_VertexAttrib4ubNV 749
+#define _gloffset_VertexAttrib4ubvNV 750
+#define _gloffset_VertexAttribPointerNV 751
+#define _gloffset_VertexAttribs1dvNV 752
+#define _gloffset_VertexAttribs1fvNV 753
+#define _gloffset_VertexAttribs1svNV 754
+#define _gloffset_VertexAttribs2dvNV 755
+#define _gloffset_VertexAttribs2fvNV 756
+#define _gloffset_VertexAttribs2svNV 757
+#define _gloffset_VertexAttribs3dvNV 758
+#define _gloffset_VertexAttribs3fvNV 759
+#define _gloffset_VertexAttribs3svNV 760
+#define _gloffset_VertexAttribs4dvNV 761
+#define _gloffset_VertexAttribs4fvNV 762
+#define _gloffset_VertexAttribs4svNV 763
+#define _gloffset_VertexAttribs4ubvNV 764
+#define _gloffset_GetTexBumpParameterfvATI 765
+#define _gloffset_GetTexBumpParameterivATI 766
+#define _gloffset_TexBumpParameterfvATI 767
+#define _gloffset_TexBumpParameterivATI 768
+#define _gloffset_AlphaFragmentOp1ATI 769
+#define _gloffset_AlphaFragmentOp2ATI 770
+#define _gloffset_AlphaFragmentOp3ATI 771
+#define _gloffset_BeginFragmentShaderATI 772
+#define _gloffset_BindFragmentShaderATI 773
+#define _gloffset_ColorFragmentOp1ATI 774
+#define _gloffset_ColorFragmentOp2ATI 775
+#define _gloffset_ColorFragmentOp3ATI 776
+#define _gloffset_DeleteFragmentShaderATI 777
+#define _gloffset_EndFragmentShaderATI 778
+#define _gloffset_GenFragmentShadersATI 779
+#define _gloffset_PassTexCoordATI 780
+#define _gloffset_SampleMapATI 781
+#define _gloffset_SetFragmentShaderConstantATI 782
+#define _gloffset_PointParameteriNV 783
+#define _gloffset_PointParameterivNV 784
+#define _gloffset_ActiveStencilFaceEXT 785
+#define _gloffset_BindVertexArrayAPPLE 786
+#define _gloffset_DeleteVertexArraysAPPLE 787
+#define _gloffset_GenVertexArraysAPPLE 788
+#define _gloffset_IsVertexArrayAPPLE 789
+#define _gloffset_GetProgramNamedParameterdvNV 790
+#define _gloffset_GetProgramNamedParameterfvNV 791
+#define _gloffset_ProgramNamedParameter4dNV 792
+#define _gloffset_ProgramNamedParameter4dvNV 793
+#define _gloffset_ProgramNamedParameter4fNV 794
+#define _gloffset_ProgramNamedParameter4fvNV 795
+#define _gloffset_PrimitiveRestartIndexNV 796
+#define _gloffset_PrimitiveRestartNV 797
+#define _gloffset_DepthBoundsEXT 798
+#define _gloffset_BlendEquationSeparateEXT 799
+#define _gloffset_BindFramebufferEXT 800
+#define _gloffset_BindRenderbufferEXT 801
+#define _gloffset_CheckFramebufferStatusEXT 802
+#define _gloffset_DeleteFramebuffersEXT 803
+#define _gloffset_DeleteRenderbuffersEXT 804
+#define _gloffset_FramebufferRenderbufferEXT 805
+#define _gloffset_FramebufferTexture1DEXT 806
+#define _gloffset_FramebufferTexture2DEXT 807
+#define _gloffset_FramebufferTexture3DEXT 808
+#define _gloffset_GenFramebuffersEXT 809
+#define _gloffset_GenRenderbuffersEXT 810
+#define _gloffset_GenerateMipmapEXT 811
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 812
+#define _gloffset_GetRenderbufferParameterivEXT 813
+#define _gloffset_IsFramebufferEXT 814
+#define _gloffset_IsRenderbufferEXT 815
+#define _gloffset_RenderbufferStorageEXT 816
+#define _gloffset_BlitFramebufferEXT 817
+#define _gloffset_BufferParameteriAPPLE 818
+#define _gloffset_FlushMappedBufferRangeAPPLE 819
+#define _gloffset_BindFragDataLocationEXT 820
+#define _gloffset_GetFragDataLocationEXT 821
+#define _gloffset_GetUniformuivEXT 822
+#define _gloffset_GetVertexAttribIivEXT 823
+#define _gloffset_GetVertexAttribIuivEXT 824
+#define _gloffset_Uniform1uiEXT 825
+#define _gloffset_Uniform1uivEXT 826
+#define _gloffset_Uniform2uiEXT 827
+#define _gloffset_Uniform2uivEXT 828
+#define _gloffset_Uniform3uiEXT 829
+#define _gloffset_Uniform3uivEXT 830
+#define _gloffset_Uniform4uiEXT 831
+#define _gloffset_Uniform4uivEXT 832
+#define _gloffset_VertexAttribI1iEXT 833
+#define _gloffset_VertexAttribI1ivEXT 834
+#define _gloffset_VertexAttribI1uiEXT 835
+#define _gloffset_VertexAttribI1uivEXT 836
+#define _gloffset_VertexAttribI2iEXT 837
+#define _gloffset_VertexAttribI2ivEXT 838
+#define _gloffset_VertexAttribI2uiEXT 839
+#define _gloffset_VertexAttribI2uivEXT 840
+#define _gloffset_VertexAttribI3iEXT 841
+#define _gloffset_VertexAttribI3ivEXT 842
+#define _gloffset_VertexAttribI3uiEXT 843
+#define _gloffset_VertexAttribI3uivEXT 844
+#define _gloffset_VertexAttribI4bvEXT 845
+#define _gloffset_VertexAttribI4iEXT 846
+#define _gloffset_VertexAttribI4ivEXT 847
+#define _gloffset_VertexAttribI4svEXT 848
+#define _gloffset_VertexAttribI4ubvEXT 849
+#define _gloffset_VertexAttribI4uiEXT 850
+#define _gloffset_VertexAttribI4uivEXT 851
+#define _gloffset_VertexAttribI4usvEXT 852
+#define _gloffset_VertexAttribIPointerEXT 853
+#define _gloffset_FramebufferTextureLayerEXT 854
+#define _gloffset_ColorMaskIndexedEXT 855
+#define _gloffset_DisableIndexedEXT 856
+#define _gloffset_EnableIndexedEXT 857
+#define _gloffset_GetBooleanIndexedvEXT 858
+#define _gloffset_GetIntegerIndexedvEXT 859
+#define _gloffset_IsEnabledIndexedEXT 860
+#define _gloffset_ClearColorIiEXT 861
+#define _gloffset_ClearColorIuiEXT 862
+#define _gloffset_GetTexParameterIivEXT 863
+#define _gloffset_GetTexParameterIuivEXT 864
+#define _gloffset_TexParameterIivEXT 865
+#define _gloffset_TexParameterIuivEXT 866
+#define _gloffset_BeginConditionalRenderNV 867
+#define _gloffset_EndConditionalRenderNV 868
+#define _gloffset_BeginTransformFeedbackEXT 869
+#define _gloffset_BindBufferBaseEXT 870
+#define _gloffset_BindBufferOffsetEXT 871
+#define _gloffset_BindBufferRangeEXT 872
+#define _gloffset_EndTransformFeedbackEXT 873
+#define _gloffset_GetTransformFeedbackVaryingEXT 874
+#define _gloffset_TransformFeedbackVaryingsEXT 875
+#define _gloffset_ProvokingVertexEXT 876
+#define _gloffset_GetTexParameterPointervAPPLE 877
+#define _gloffset_TextureRangeAPPLE 878
+#define _gloffset_GetObjectParameterivAPPLE 879
+#define _gloffset_ObjectPurgeableAPPLE 880
+#define _gloffset_ObjectUnpurgeableAPPLE 881
+#define _gloffset_ActiveProgramEXT 882
+#define _gloffset_CreateShaderProgramEXT 883
+#define _gloffset_UseShaderProgramEXT 884
+#define _gloffset_TextureBarrierNV 885
+#define _gloffset_StencilFuncSeparateATI 886
+#define _gloffset_ProgramEnvParameters4fvEXT 887
+#define _gloffset_ProgramLocalParameters4fvEXT 888
+#define _gloffset_GetQueryObjecti64vEXT 889
+#define _gloffset_GetQueryObjectui64vEXT 890
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 891
+#define _gloffset_EGLImageTargetTexture2DOES 892
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 484
+#define driDispatchRemapTable_size 485
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1126,326 +1127,327 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetActiveAttribARB_remap_index 161
#define GetAttribLocationARB_remap_index 162
#define DrawBuffersARB_remap_index 163
-#define DrawArraysInstancedARB_remap_index 164
-#define DrawElementsInstancedARB_remap_index 165
-#define RenderbufferStorageMultisample_remap_index 166
-#define FramebufferTextureARB_remap_index 167
-#define FramebufferTextureFaceARB_remap_index 168
-#define ProgramParameteriARB_remap_index 169
-#define VertexAttribDivisorARB_remap_index 170
-#define FlushMappedBufferRange_remap_index 171
-#define MapBufferRange_remap_index 172
-#define BindVertexArray_remap_index 173
-#define GenVertexArrays_remap_index 174
-#define CopyBufferSubData_remap_index 175
-#define ClientWaitSync_remap_index 176
-#define DeleteSync_remap_index 177
-#define FenceSync_remap_index 178
-#define GetInteger64v_remap_index 179
-#define GetSynciv_remap_index 180
-#define IsSync_remap_index 181
-#define WaitSync_remap_index 182
-#define DrawElementsBaseVertex_remap_index 183
-#define DrawRangeElementsBaseVertex_remap_index 184
-#define MultiDrawElementsBaseVertex_remap_index 185
-#define BlendEquationSeparateiARB_remap_index 186
-#define BlendEquationiARB_remap_index 187
-#define BlendFuncSeparateiARB_remap_index 188
-#define BlendFunciARB_remap_index 189
-#define BindTransformFeedback_remap_index 190
-#define DeleteTransformFeedbacks_remap_index 191
-#define DrawTransformFeedback_remap_index 192
-#define GenTransformFeedbacks_remap_index 193
-#define IsTransformFeedback_remap_index 194
-#define PauseTransformFeedback_remap_index 195
-#define ResumeTransformFeedback_remap_index 196
-#define ClearDepthf_remap_index 197
-#define DepthRangef_remap_index 198
-#define GetShaderPrecisionFormat_remap_index 199
-#define ReleaseShaderCompiler_remap_index 200
-#define ShaderBinary_remap_index 201
-#define PolygonOffsetEXT_remap_index 202
-#define GetPixelTexGenParameterfvSGIS_remap_index 203
-#define GetPixelTexGenParameterivSGIS_remap_index 204
-#define PixelTexGenParameterfSGIS_remap_index 205
-#define PixelTexGenParameterfvSGIS_remap_index 206
-#define PixelTexGenParameteriSGIS_remap_index 207
-#define PixelTexGenParameterivSGIS_remap_index 208
-#define SampleMaskSGIS_remap_index 209
-#define SamplePatternSGIS_remap_index 210
-#define ColorPointerEXT_remap_index 211
-#define EdgeFlagPointerEXT_remap_index 212
-#define IndexPointerEXT_remap_index 213
-#define NormalPointerEXT_remap_index 214
-#define TexCoordPointerEXT_remap_index 215
-#define VertexPointerEXT_remap_index 216
-#define PointParameterfEXT_remap_index 217
-#define PointParameterfvEXT_remap_index 218
-#define LockArraysEXT_remap_index 219
-#define UnlockArraysEXT_remap_index 220
-#define SecondaryColor3bEXT_remap_index 221
-#define SecondaryColor3bvEXT_remap_index 222
-#define SecondaryColor3dEXT_remap_index 223
-#define SecondaryColor3dvEXT_remap_index 224
-#define SecondaryColor3fEXT_remap_index 225
-#define SecondaryColor3fvEXT_remap_index 226
-#define SecondaryColor3iEXT_remap_index 227
-#define SecondaryColor3ivEXT_remap_index 228
-#define SecondaryColor3sEXT_remap_index 229
-#define SecondaryColor3svEXT_remap_index 230
-#define SecondaryColor3ubEXT_remap_index 231
-#define SecondaryColor3ubvEXT_remap_index 232
-#define SecondaryColor3uiEXT_remap_index 233
-#define SecondaryColor3uivEXT_remap_index 234
-#define SecondaryColor3usEXT_remap_index 235
-#define SecondaryColor3usvEXT_remap_index 236
-#define SecondaryColorPointerEXT_remap_index 237
-#define MultiDrawArraysEXT_remap_index 238
-#define MultiDrawElementsEXT_remap_index 239
-#define FogCoordPointerEXT_remap_index 240
-#define FogCoorddEXT_remap_index 241
-#define FogCoorddvEXT_remap_index 242
-#define FogCoordfEXT_remap_index 243
-#define FogCoordfvEXT_remap_index 244
-#define PixelTexGenSGIX_remap_index 245
-#define BlendFuncSeparateEXT_remap_index 246
-#define FlushVertexArrayRangeNV_remap_index 247
-#define VertexArrayRangeNV_remap_index 248
-#define CombinerInputNV_remap_index 249
-#define CombinerOutputNV_remap_index 250
-#define CombinerParameterfNV_remap_index 251
-#define CombinerParameterfvNV_remap_index 252
-#define CombinerParameteriNV_remap_index 253
-#define CombinerParameterivNV_remap_index 254
-#define FinalCombinerInputNV_remap_index 255
-#define GetCombinerInputParameterfvNV_remap_index 256
-#define GetCombinerInputParameterivNV_remap_index 257
-#define GetCombinerOutputParameterfvNV_remap_index 258
-#define GetCombinerOutputParameterivNV_remap_index 259
-#define GetFinalCombinerInputParameterfvNV_remap_index 260
-#define GetFinalCombinerInputParameterivNV_remap_index 261
-#define ResizeBuffersMESA_remap_index 262
-#define WindowPos2dMESA_remap_index 263
-#define WindowPos2dvMESA_remap_index 264
-#define WindowPos2fMESA_remap_index 265
-#define WindowPos2fvMESA_remap_index 266
-#define WindowPos2iMESA_remap_index 267
-#define WindowPos2ivMESA_remap_index 268
-#define WindowPos2sMESA_remap_index 269
-#define WindowPos2svMESA_remap_index 270
-#define WindowPos3dMESA_remap_index 271
-#define WindowPos3dvMESA_remap_index 272
-#define WindowPos3fMESA_remap_index 273
-#define WindowPos3fvMESA_remap_index 274
-#define WindowPos3iMESA_remap_index 275
-#define WindowPos3ivMESA_remap_index 276
-#define WindowPos3sMESA_remap_index 277
-#define WindowPos3svMESA_remap_index 278
-#define WindowPos4dMESA_remap_index 279
-#define WindowPos4dvMESA_remap_index 280
-#define WindowPos4fMESA_remap_index 281
-#define WindowPos4fvMESA_remap_index 282
-#define WindowPos4iMESA_remap_index 283
-#define WindowPos4ivMESA_remap_index 284
-#define WindowPos4sMESA_remap_index 285
-#define WindowPos4svMESA_remap_index 286
-#define MultiModeDrawArraysIBM_remap_index 287
-#define MultiModeDrawElementsIBM_remap_index 288
-#define DeleteFencesNV_remap_index 289
-#define FinishFenceNV_remap_index 290
-#define GenFencesNV_remap_index 291
-#define GetFenceivNV_remap_index 292
-#define IsFenceNV_remap_index 293
-#define SetFenceNV_remap_index 294
-#define TestFenceNV_remap_index 295
-#define AreProgramsResidentNV_remap_index 296
-#define BindProgramNV_remap_index 297
-#define DeleteProgramsNV_remap_index 298
-#define ExecuteProgramNV_remap_index 299
-#define GenProgramsNV_remap_index 300
-#define GetProgramParameterdvNV_remap_index 301
-#define GetProgramParameterfvNV_remap_index 302
-#define GetProgramStringNV_remap_index 303
-#define GetProgramivNV_remap_index 304
-#define GetTrackMatrixivNV_remap_index 305
-#define GetVertexAttribPointervNV_remap_index 306
-#define GetVertexAttribdvNV_remap_index 307
-#define GetVertexAttribfvNV_remap_index 308
-#define GetVertexAttribivNV_remap_index 309
-#define IsProgramNV_remap_index 310
-#define LoadProgramNV_remap_index 311
-#define ProgramParameters4dvNV_remap_index 312
-#define ProgramParameters4fvNV_remap_index 313
-#define RequestResidentProgramsNV_remap_index 314
-#define TrackMatrixNV_remap_index 315
-#define VertexAttrib1dNV_remap_index 316
-#define VertexAttrib1dvNV_remap_index 317
-#define VertexAttrib1fNV_remap_index 318
-#define VertexAttrib1fvNV_remap_index 319
-#define VertexAttrib1sNV_remap_index 320
-#define VertexAttrib1svNV_remap_index 321
-#define VertexAttrib2dNV_remap_index 322
-#define VertexAttrib2dvNV_remap_index 323
-#define VertexAttrib2fNV_remap_index 324
-#define VertexAttrib2fvNV_remap_index 325
-#define VertexAttrib2sNV_remap_index 326
-#define VertexAttrib2svNV_remap_index 327
-#define VertexAttrib3dNV_remap_index 328
-#define VertexAttrib3dvNV_remap_index 329
-#define VertexAttrib3fNV_remap_index 330
-#define VertexAttrib3fvNV_remap_index 331
-#define VertexAttrib3sNV_remap_index 332
-#define VertexAttrib3svNV_remap_index 333
-#define VertexAttrib4dNV_remap_index 334
-#define VertexAttrib4dvNV_remap_index 335
-#define VertexAttrib4fNV_remap_index 336
-#define VertexAttrib4fvNV_remap_index 337
-#define VertexAttrib4sNV_remap_index 338
-#define VertexAttrib4svNV_remap_index 339
-#define VertexAttrib4ubNV_remap_index 340
-#define VertexAttrib4ubvNV_remap_index 341
-#define VertexAttribPointerNV_remap_index 342
-#define VertexAttribs1dvNV_remap_index 343
-#define VertexAttribs1fvNV_remap_index 344
-#define VertexAttribs1svNV_remap_index 345
-#define VertexAttribs2dvNV_remap_index 346
-#define VertexAttribs2fvNV_remap_index 347
-#define VertexAttribs2svNV_remap_index 348
-#define VertexAttribs3dvNV_remap_index 349
-#define VertexAttribs3fvNV_remap_index 350
-#define VertexAttribs3svNV_remap_index 351
-#define VertexAttribs4dvNV_remap_index 352
-#define VertexAttribs4fvNV_remap_index 353
-#define VertexAttribs4svNV_remap_index 354
-#define VertexAttribs4ubvNV_remap_index 355
-#define GetTexBumpParameterfvATI_remap_index 356
-#define GetTexBumpParameterivATI_remap_index 357
-#define TexBumpParameterfvATI_remap_index 358
-#define TexBumpParameterivATI_remap_index 359
-#define AlphaFragmentOp1ATI_remap_index 360
-#define AlphaFragmentOp2ATI_remap_index 361
-#define AlphaFragmentOp3ATI_remap_index 362
-#define BeginFragmentShaderATI_remap_index 363
-#define BindFragmentShaderATI_remap_index 364
-#define ColorFragmentOp1ATI_remap_index 365
-#define ColorFragmentOp2ATI_remap_index 366
-#define ColorFragmentOp3ATI_remap_index 367
-#define DeleteFragmentShaderATI_remap_index 368
-#define EndFragmentShaderATI_remap_index 369
-#define GenFragmentShadersATI_remap_index 370
-#define PassTexCoordATI_remap_index 371
-#define SampleMapATI_remap_index 372
-#define SetFragmentShaderConstantATI_remap_index 373
-#define PointParameteriNV_remap_index 374
-#define PointParameterivNV_remap_index 375
-#define ActiveStencilFaceEXT_remap_index 376
-#define BindVertexArrayAPPLE_remap_index 377
-#define DeleteVertexArraysAPPLE_remap_index 378
-#define GenVertexArraysAPPLE_remap_index 379
-#define IsVertexArrayAPPLE_remap_index 380
-#define GetProgramNamedParameterdvNV_remap_index 381
-#define GetProgramNamedParameterfvNV_remap_index 382
-#define ProgramNamedParameter4dNV_remap_index 383
-#define ProgramNamedParameter4dvNV_remap_index 384
-#define ProgramNamedParameter4fNV_remap_index 385
-#define ProgramNamedParameter4fvNV_remap_index 386
-#define PrimitiveRestartIndexNV_remap_index 387
-#define PrimitiveRestartNV_remap_index 388
-#define DepthBoundsEXT_remap_index 389
-#define BlendEquationSeparateEXT_remap_index 390
-#define BindFramebufferEXT_remap_index 391
-#define BindRenderbufferEXT_remap_index 392
-#define CheckFramebufferStatusEXT_remap_index 393
-#define DeleteFramebuffersEXT_remap_index 394
-#define DeleteRenderbuffersEXT_remap_index 395
-#define FramebufferRenderbufferEXT_remap_index 396
-#define FramebufferTexture1DEXT_remap_index 397
-#define FramebufferTexture2DEXT_remap_index 398
-#define FramebufferTexture3DEXT_remap_index 399
-#define GenFramebuffersEXT_remap_index 400
-#define GenRenderbuffersEXT_remap_index 401
-#define GenerateMipmapEXT_remap_index 402
-#define GetFramebufferAttachmentParameterivEXT_remap_index 403
-#define GetRenderbufferParameterivEXT_remap_index 404
-#define IsFramebufferEXT_remap_index 405
-#define IsRenderbufferEXT_remap_index 406
-#define RenderbufferStorageEXT_remap_index 407
-#define BlitFramebufferEXT_remap_index 408
-#define BufferParameteriAPPLE_remap_index 409
-#define FlushMappedBufferRangeAPPLE_remap_index 410
-#define BindFragDataLocationEXT_remap_index 411
-#define GetFragDataLocationEXT_remap_index 412
-#define GetUniformuivEXT_remap_index 413
-#define GetVertexAttribIivEXT_remap_index 414
-#define GetVertexAttribIuivEXT_remap_index 415
-#define Uniform1uiEXT_remap_index 416
-#define Uniform1uivEXT_remap_index 417
-#define Uniform2uiEXT_remap_index 418
-#define Uniform2uivEXT_remap_index 419
-#define Uniform3uiEXT_remap_index 420
-#define Uniform3uivEXT_remap_index 421
-#define Uniform4uiEXT_remap_index 422
-#define Uniform4uivEXT_remap_index 423
-#define VertexAttribI1iEXT_remap_index 424
-#define VertexAttribI1ivEXT_remap_index 425
-#define VertexAttribI1uiEXT_remap_index 426
-#define VertexAttribI1uivEXT_remap_index 427
-#define VertexAttribI2iEXT_remap_index 428
-#define VertexAttribI2ivEXT_remap_index 429
-#define VertexAttribI2uiEXT_remap_index 430
-#define VertexAttribI2uivEXT_remap_index 431
-#define VertexAttribI3iEXT_remap_index 432
-#define VertexAttribI3ivEXT_remap_index 433
-#define VertexAttribI3uiEXT_remap_index 434
-#define VertexAttribI3uivEXT_remap_index 435
-#define VertexAttribI4bvEXT_remap_index 436
-#define VertexAttribI4iEXT_remap_index 437
-#define VertexAttribI4ivEXT_remap_index 438
-#define VertexAttribI4svEXT_remap_index 439
-#define VertexAttribI4ubvEXT_remap_index 440
-#define VertexAttribI4uiEXT_remap_index 441
-#define VertexAttribI4uivEXT_remap_index 442
-#define VertexAttribI4usvEXT_remap_index 443
-#define VertexAttribIPointerEXT_remap_index 444
-#define FramebufferTextureLayerEXT_remap_index 445
-#define ColorMaskIndexedEXT_remap_index 446
-#define DisableIndexedEXT_remap_index 447
-#define EnableIndexedEXT_remap_index 448
-#define GetBooleanIndexedvEXT_remap_index 449
-#define GetIntegerIndexedvEXT_remap_index 450
-#define IsEnabledIndexedEXT_remap_index 451
-#define ClearColorIiEXT_remap_index 452
-#define ClearColorIuiEXT_remap_index 453
-#define GetTexParameterIivEXT_remap_index 454
-#define GetTexParameterIuivEXT_remap_index 455
-#define TexParameterIivEXT_remap_index 456
-#define TexParameterIuivEXT_remap_index 457
-#define BeginConditionalRenderNV_remap_index 458
-#define EndConditionalRenderNV_remap_index 459
-#define BeginTransformFeedbackEXT_remap_index 460
-#define BindBufferBaseEXT_remap_index 461
-#define BindBufferOffsetEXT_remap_index 462
-#define BindBufferRangeEXT_remap_index 463
-#define EndTransformFeedbackEXT_remap_index 464
-#define GetTransformFeedbackVaryingEXT_remap_index 465
-#define TransformFeedbackVaryingsEXT_remap_index 466
-#define ProvokingVertexEXT_remap_index 467
-#define GetTexParameterPointervAPPLE_remap_index 468
-#define TextureRangeAPPLE_remap_index 469
-#define GetObjectParameterivAPPLE_remap_index 470
-#define ObjectPurgeableAPPLE_remap_index 471
-#define ObjectUnpurgeableAPPLE_remap_index 472
-#define ActiveProgramEXT_remap_index 473
-#define CreateShaderProgramEXT_remap_index 474
-#define UseShaderProgramEXT_remap_index 475
-#define TextureBarrierNV_remap_index 476
-#define StencilFuncSeparateATI_remap_index 477
-#define ProgramEnvParameters4fvEXT_remap_index 478
-#define ProgramLocalParameters4fvEXT_remap_index 479
-#define GetQueryObjecti64vEXT_remap_index 480
-#define GetQueryObjectui64vEXT_remap_index 481
-#define EGLImageTargetRenderbufferStorageOES_remap_index 482
-#define EGLImageTargetTexture2DOES_remap_index 483
+#define ClampColorARB_remap_index 164
+#define DrawArraysInstancedARB_remap_index 165
+#define DrawElementsInstancedARB_remap_index 166
+#define RenderbufferStorageMultisample_remap_index 167
+#define FramebufferTextureARB_remap_index 168
+#define FramebufferTextureFaceARB_remap_index 169
+#define ProgramParameteriARB_remap_index 170
+#define VertexAttribDivisorARB_remap_index 171
+#define FlushMappedBufferRange_remap_index 172
+#define MapBufferRange_remap_index 173
+#define BindVertexArray_remap_index 174
+#define GenVertexArrays_remap_index 175
+#define CopyBufferSubData_remap_index 176
+#define ClientWaitSync_remap_index 177
+#define DeleteSync_remap_index 178
+#define FenceSync_remap_index 179
+#define GetInteger64v_remap_index 180
+#define GetSynciv_remap_index 181
+#define IsSync_remap_index 182
+#define WaitSync_remap_index 183
+#define DrawElementsBaseVertex_remap_index 184
+#define DrawRangeElementsBaseVertex_remap_index 185
+#define MultiDrawElementsBaseVertex_remap_index 186
+#define BlendEquationSeparateiARB_remap_index 187
+#define BlendEquationiARB_remap_index 188
+#define BlendFuncSeparateiARB_remap_index 189
+#define BlendFunciARB_remap_index 190
+#define BindTransformFeedback_remap_index 191
+#define DeleteTransformFeedbacks_remap_index 192
+#define DrawTransformFeedback_remap_index 193
+#define GenTransformFeedbacks_remap_index 194
+#define IsTransformFeedback_remap_index 195
+#define PauseTransformFeedback_remap_index 196
+#define ResumeTransformFeedback_remap_index 197
+#define ClearDepthf_remap_index 198
+#define DepthRangef_remap_index 199
+#define GetShaderPrecisionFormat_remap_index 200
+#define ReleaseShaderCompiler_remap_index 201
+#define ShaderBinary_remap_index 202
+#define PolygonOffsetEXT_remap_index 203
+#define GetPixelTexGenParameterfvSGIS_remap_index 204
+#define GetPixelTexGenParameterivSGIS_remap_index 205
+#define PixelTexGenParameterfSGIS_remap_index 206
+#define PixelTexGenParameterfvSGIS_remap_index 207
+#define PixelTexGenParameteriSGIS_remap_index 208
+#define PixelTexGenParameterivSGIS_remap_index 209
+#define SampleMaskSGIS_remap_index 210
+#define SamplePatternSGIS_remap_index 211
+#define ColorPointerEXT_remap_index 212
+#define EdgeFlagPointerEXT_remap_index 213
+#define IndexPointerEXT_remap_index 214
+#define NormalPointerEXT_remap_index 215
+#define TexCoordPointerEXT_remap_index 216
+#define VertexPointerEXT_remap_index 217
+#define PointParameterfEXT_remap_index 218
+#define PointParameterfvEXT_remap_index 219
+#define LockArraysEXT_remap_index 220
+#define UnlockArraysEXT_remap_index 221
+#define SecondaryColor3bEXT_remap_index 222
+#define SecondaryColor3bvEXT_remap_index 223
+#define SecondaryColor3dEXT_remap_index 224
+#define SecondaryColor3dvEXT_remap_index 225
+#define SecondaryColor3fEXT_remap_index 226
+#define SecondaryColor3fvEXT_remap_index 227
+#define SecondaryColor3iEXT_remap_index 228
+#define SecondaryColor3ivEXT_remap_index 229
+#define SecondaryColor3sEXT_remap_index 230
+#define SecondaryColor3svEXT_remap_index 231
+#define SecondaryColor3ubEXT_remap_index 232
+#define SecondaryColor3ubvEXT_remap_index 233
+#define SecondaryColor3uiEXT_remap_index 234
+#define SecondaryColor3uivEXT_remap_index 235
+#define SecondaryColor3usEXT_remap_index 236
+#define SecondaryColor3usvEXT_remap_index 237
+#define SecondaryColorPointerEXT_remap_index 238
+#define MultiDrawArraysEXT_remap_index 239
+#define MultiDrawElementsEXT_remap_index 240
+#define FogCoordPointerEXT_remap_index 241
+#define FogCoorddEXT_remap_index 242
+#define FogCoorddvEXT_remap_index 243
+#define FogCoordfEXT_remap_index 244
+#define FogCoordfvEXT_remap_index 245
+#define PixelTexGenSGIX_remap_index 246
+#define BlendFuncSeparateEXT_remap_index 247
+#define FlushVertexArrayRangeNV_remap_index 248
+#define VertexArrayRangeNV_remap_index 249
+#define CombinerInputNV_remap_index 250
+#define CombinerOutputNV_remap_index 251
+#define CombinerParameterfNV_remap_index 252
+#define CombinerParameterfvNV_remap_index 253
+#define CombinerParameteriNV_remap_index 254
+#define CombinerParameterivNV_remap_index 255
+#define FinalCombinerInputNV_remap_index 256
+#define GetCombinerInputParameterfvNV_remap_index 257
+#define GetCombinerInputParameterivNV_remap_index 258
+#define GetCombinerOutputParameterfvNV_remap_index 259
+#define GetCombinerOutputParameterivNV_remap_index 260
+#define GetFinalCombinerInputParameterfvNV_remap_index 261
+#define GetFinalCombinerInputParameterivNV_remap_index 262
+#define ResizeBuffersMESA_remap_index 263
+#define WindowPos2dMESA_remap_index 264
+#define WindowPos2dvMESA_remap_index 265
+#define WindowPos2fMESA_remap_index 266
+#define WindowPos2fvMESA_remap_index 267
+#define WindowPos2iMESA_remap_index 268
+#define WindowPos2ivMESA_remap_index 269
+#define WindowPos2sMESA_remap_index 270
+#define WindowPos2svMESA_remap_index 271
+#define WindowPos3dMESA_remap_index 272
+#define WindowPos3dvMESA_remap_index 273
+#define WindowPos3fMESA_remap_index 274
+#define WindowPos3fvMESA_remap_index 275
+#define WindowPos3iMESA_remap_index 276
+#define WindowPos3ivMESA_remap_index 277
+#define WindowPos3sMESA_remap_index 278
+#define WindowPos3svMESA_remap_index 279
+#define WindowPos4dMESA_remap_index 280
+#define WindowPos4dvMESA_remap_index 281
+#define WindowPos4fMESA_remap_index 282
+#define WindowPos4fvMESA_remap_index 283
+#define WindowPos4iMESA_remap_index 284
+#define WindowPos4ivMESA_remap_index 285
+#define WindowPos4sMESA_remap_index 286
+#define WindowPos4svMESA_remap_index 287
+#define MultiModeDrawArraysIBM_remap_index 288
+#define MultiModeDrawElementsIBM_remap_index 289
+#define DeleteFencesNV_remap_index 290
+#define FinishFenceNV_remap_index 291
+#define GenFencesNV_remap_index 292
+#define GetFenceivNV_remap_index 293
+#define IsFenceNV_remap_index 294
+#define SetFenceNV_remap_index 295
+#define TestFenceNV_remap_index 296
+#define AreProgramsResidentNV_remap_index 297
+#define BindProgramNV_remap_index 298
+#define DeleteProgramsNV_remap_index 299
+#define ExecuteProgramNV_remap_index 300
+#define GenProgramsNV_remap_index 301
+#define GetProgramParameterdvNV_remap_index 302
+#define GetProgramParameterfvNV_remap_index 303
+#define GetProgramStringNV_remap_index 304
+#define GetProgramivNV_remap_index 305
+#define GetTrackMatrixivNV_remap_index 306
+#define GetVertexAttribPointervNV_remap_index 307
+#define GetVertexAttribdvNV_remap_index 308
+#define GetVertexAttribfvNV_remap_index 309
+#define GetVertexAttribivNV_remap_index 310
+#define IsProgramNV_remap_index 311
+#define LoadProgramNV_remap_index 312
+#define ProgramParameters4dvNV_remap_index 313
+#define ProgramParameters4fvNV_remap_index 314
+#define RequestResidentProgramsNV_remap_index 315
+#define TrackMatrixNV_remap_index 316
+#define VertexAttrib1dNV_remap_index 317
+#define VertexAttrib1dvNV_remap_index 318
+#define VertexAttrib1fNV_remap_index 319
+#define VertexAttrib1fvNV_remap_index 320
+#define VertexAttrib1sNV_remap_index 321
+#define VertexAttrib1svNV_remap_index 322
+#define VertexAttrib2dNV_remap_index 323
+#define VertexAttrib2dvNV_remap_index 324
+#define VertexAttrib2fNV_remap_index 325
+#define VertexAttrib2fvNV_remap_index 326
+#define VertexAttrib2sNV_remap_index 327
+#define VertexAttrib2svNV_remap_index 328
+#define VertexAttrib3dNV_remap_index 329
+#define VertexAttrib3dvNV_remap_index 330
+#define VertexAttrib3fNV_remap_index 331
+#define VertexAttrib3fvNV_remap_index 332
+#define VertexAttrib3sNV_remap_index 333
+#define VertexAttrib3svNV_remap_index 334
+#define VertexAttrib4dNV_remap_index 335
+#define VertexAttrib4dvNV_remap_index 336
+#define VertexAttrib4fNV_remap_index 337
+#define VertexAttrib4fvNV_remap_index 338
+#define VertexAttrib4sNV_remap_index 339
+#define VertexAttrib4svNV_remap_index 340
+#define VertexAttrib4ubNV_remap_index 341
+#define VertexAttrib4ubvNV_remap_index 342
+#define VertexAttribPointerNV_remap_index 343
+#define VertexAttribs1dvNV_remap_index 344
+#define VertexAttribs1fvNV_remap_index 345
+#define VertexAttribs1svNV_remap_index 346
+#define VertexAttribs2dvNV_remap_index 347
+#define VertexAttribs2fvNV_remap_index 348
+#define VertexAttribs2svNV_remap_index 349
+#define VertexAttribs3dvNV_remap_index 350
+#define VertexAttribs3fvNV_remap_index 351
+#define VertexAttribs3svNV_remap_index 352
+#define VertexAttribs4dvNV_remap_index 353
+#define VertexAttribs4fvNV_remap_index 354
+#define VertexAttribs4svNV_remap_index 355
+#define VertexAttribs4ubvNV_remap_index 356
+#define GetTexBumpParameterfvATI_remap_index 357
+#define GetTexBumpParameterivATI_remap_index 358
+#define TexBumpParameterfvATI_remap_index 359
+#define TexBumpParameterivATI_remap_index 360
+#define AlphaFragmentOp1ATI_remap_index 361
+#define AlphaFragmentOp2ATI_remap_index 362
+#define AlphaFragmentOp3ATI_remap_index 363
+#define BeginFragmentShaderATI_remap_index 364
+#define BindFragmentShaderATI_remap_index 365
+#define ColorFragmentOp1ATI_remap_index 366
+#define ColorFragmentOp2ATI_remap_index 367
+#define ColorFragmentOp3ATI_remap_index 368
+#define DeleteFragmentShaderATI_remap_index 369
+#define EndFragmentShaderATI_remap_index 370
+#define GenFragmentShadersATI_remap_index 371
+#define PassTexCoordATI_remap_index 372
+#define SampleMapATI_remap_index 373
+#define SetFragmentShaderConstantATI_remap_index 374
+#define PointParameteriNV_remap_index 375
+#define PointParameterivNV_remap_index 376
+#define ActiveStencilFaceEXT_remap_index 377
+#define BindVertexArrayAPPLE_remap_index 378
+#define DeleteVertexArraysAPPLE_remap_index 379
+#define GenVertexArraysAPPLE_remap_index 380
+#define IsVertexArrayAPPLE_remap_index 381
+#define GetProgramNamedParameterdvNV_remap_index 382
+#define GetProgramNamedParameterfvNV_remap_index 383
+#define ProgramNamedParameter4dNV_remap_index 384
+#define ProgramNamedParameter4dvNV_remap_index 385
+#define ProgramNamedParameter4fNV_remap_index 386
+#define ProgramNamedParameter4fvNV_remap_index 387
+#define PrimitiveRestartIndexNV_remap_index 388
+#define PrimitiveRestartNV_remap_index 389
+#define DepthBoundsEXT_remap_index 390
+#define BlendEquationSeparateEXT_remap_index 391
+#define BindFramebufferEXT_remap_index 392
+#define BindRenderbufferEXT_remap_index 393
+#define CheckFramebufferStatusEXT_remap_index 394
+#define DeleteFramebuffersEXT_remap_index 395
+#define DeleteRenderbuffersEXT_remap_index 396
+#define FramebufferRenderbufferEXT_remap_index 397
+#define FramebufferTexture1DEXT_remap_index 398
+#define FramebufferTexture2DEXT_remap_index 399
+#define FramebufferTexture3DEXT_remap_index 400
+#define GenFramebuffersEXT_remap_index 401
+#define GenRenderbuffersEXT_remap_index 402
+#define GenerateMipmapEXT_remap_index 403
+#define GetFramebufferAttachmentParameterivEXT_remap_index 404
+#define GetRenderbufferParameterivEXT_remap_index 405
+#define IsFramebufferEXT_remap_index 406
+#define IsRenderbufferEXT_remap_index 407
+#define RenderbufferStorageEXT_remap_index 408
+#define BlitFramebufferEXT_remap_index 409
+#define BufferParameteriAPPLE_remap_index 410
+#define FlushMappedBufferRangeAPPLE_remap_index 411
+#define BindFragDataLocationEXT_remap_index 412
+#define GetFragDataLocationEXT_remap_index 413
+#define GetUniformuivEXT_remap_index 414
+#define GetVertexAttribIivEXT_remap_index 415
+#define GetVertexAttribIuivEXT_remap_index 416
+#define Uniform1uiEXT_remap_index 417
+#define Uniform1uivEXT_remap_index 418
+#define Uniform2uiEXT_remap_index 419
+#define Uniform2uivEXT_remap_index 420
+#define Uniform3uiEXT_remap_index 421
+#define Uniform3uivEXT_remap_index 422
+#define Uniform4uiEXT_remap_index 423
+#define Uniform4uivEXT_remap_index 424
+#define VertexAttribI1iEXT_remap_index 425
+#define VertexAttribI1ivEXT_remap_index 426
+#define VertexAttribI1uiEXT_remap_index 427
+#define VertexAttribI1uivEXT_remap_index 428
+#define VertexAttribI2iEXT_remap_index 429
+#define VertexAttribI2ivEXT_remap_index 430
+#define VertexAttribI2uiEXT_remap_index 431
+#define VertexAttribI2uivEXT_remap_index 432
+#define VertexAttribI3iEXT_remap_index 433
+#define VertexAttribI3ivEXT_remap_index 434
+#define VertexAttribI3uiEXT_remap_index 435
+#define VertexAttribI3uivEXT_remap_index 436
+#define VertexAttribI4bvEXT_remap_index 437
+#define VertexAttribI4iEXT_remap_index 438
+#define VertexAttribI4ivEXT_remap_index 439
+#define VertexAttribI4svEXT_remap_index 440
+#define VertexAttribI4ubvEXT_remap_index 441
+#define VertexAttribI4uiEXT_remap_index 442
+#define VertexAttribI4uivEXT_remap_index 443
+#define VertexAttribI4usvEXT_remap_index 444
+#define VertexAttribIPointerEXT_remap_index 445
+#define FramebufferTextureLayerEXT_remap_index 446
+#define ColorMaskIndexedEXT_remap_index 447
+#define DisableIndexedEXT_remap_index 448
+#define EnableIndexedEXT_remap_index 449
+#define GetBooleanIndexedvEXT_remap_index 450
+#define GetIntegerIndexedvEXT_remap_index 451
+#define IsEnabledIndexedEXT_remap_index 452
+#define ClearColorIiEXT_remap_index 453
+#define ClearColorIuiEXT_remap_index 454
+#define GetTexParameterIivEXT_remap_index 455
+#define GetTexParameterIuivEXT_remap_index 456
+#define TexParameterIivEXT_remap_index 457
+#define TexParameterIuivEXT_remap_index 458
+#define BeginConditionalRenderNV_remap_index 459
+#define EndConditionalRenderNV_remap_index 460
+#define BeginTransformFeedbackEXT_remap_index 461
+#define BindBufferBaseEXT_remap_index 462
+#define BindBufferOffsetEXT_remap_index 463
+#define BindBufferRangeEXT_remap_index 464
+#define EndTransformFeedbackEXT_remap_index 465
+#define GetTransformFeedbackVaryingEXT_remap_index 466
+#define TransformFeedbackVaryingsEXT_remap_index 467
+#define ProvokingVertexEXT_remap_index 468
+#define GetTexParameterPointervAPPLE_remap_index 469
+#define TextureRangeAPPLE_remap_index 470
+#define GetObjectParameterivAPPLE_remap_index 471
+#define ObjectPurgeableAPPLE_remap_index 472
+#define ObjectUnpurgeableAPPLE_remap_index 473
+#define ActiveProgramEXT_remap_index 474
+#define CreateShaderProgramEXT_remap_index 475
+#define UseShaderProgramEXT_remap_index 476
+#define TextureBarrierNV_remap_index 477
+#define StencilFuncSeparateATI_remap_index 478
+#define ProgramEnvParameters4fvEXT_remap_index 479
+#define ProgramLocalParameters4fvEXT_remap_index 480
+#define GetQueryObjecti64vEXT_remap_index 481
+#define GetQueryObjectui64vEXT_remap_index 482
+#define EGLImageTargetRenderbufferStorageOES_remap_index 483
+#define EGLImageTargetTexture2DOES_remap_index 484
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1611,6 +1613,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index]
#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
@@ -3650,6 +3653,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters)
+#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB)
+#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn)
#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c index 466fc617a..4bbbbdb37 100644 --- a/mesalib/src/mesa/main/image.c +++ b/mesalib/src/mesa/main/image.c @@ -748,9 +748,6 @@ _mesa_is_color_format(GLenum format) case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- /* signed, normalized texture formats */
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
/* generic integer formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
@@ -799,6 +796,31 @@ _mesa_is_color_format(GLenum format) case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT:
case GL_LUMINANCE_ALPHA8I_EXT:
+ /* signed, normalized texture formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */
/* fall-through */
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h index b2ec0ba9b..a54663ced 100644 --- a/mesalib/src/mesa/main/macros.h +++ b/mesalib/src/mesa/main/macros.h @@ -1,722 +1,721 @@ -/** - * \file macros.h - * A collection of useful macros. - */ - -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef MACROS_H -#define MACROS_H - -#include "imports.h" - - -/** - * \name Integer / float conversion for colors, normals, etc. - */ -/*@{*/ - -/** Convert GLubyte in [0,255] to GLfloat in [0.0,1.0] */ -extern GLfloat _mesa_ubyte_to_float_color_tab[256]; -#define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)] - -/** Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */ -#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F)) - - -/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */ -#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F)) - -/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */ -#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) - - -/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0], texture/fb data */ -#define BYTE_TO_FLOAT_TEX(B) ((B) == -128 ? -1.0F : (B) * (1.0F/127.0F)) - -/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127], texture/fb data */ -#define FLOAT_TO_BYTE_TEX(X) ( (GLint) (127.0F * (X)) ) - - -/** Convert GLushort in [0,65535] to GLfloat in [0.0,1.0] */ -#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) - -/** Convert GLfloat in [0.0,1.0] to GLushort in [0, 65535] */ -#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0F)) - - -/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */ -#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) - -/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767] */ -#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) - - -/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0], texture/fb data */ -#define SHORT_TO_FLOAT_TEX(S) ((S) == -32768 ? -1.0F : (S) * (1.0F/32767.0F)) - -/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767], texture/fb data */ -#define FLOAT_TO_SHORT_TEX(X) ( (GLint) (32767.0F * (X)) ) - - -/** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */ -#define UINT_TO_FLOAT(U) ((GLfloat) ((U) * (1.0F / 4294967295.0))) - -/** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */ -#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) - - -/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */ -#define INT_TO_FLOAT(I) ((GLfloat) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0))) - -/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */ -/* causes overflow: -#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0 * (X))) - 1) / 2 ) -*/ -/* a close approximation: */ -#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) - -/** Convert GLfloat in [-1.0,1.0] to GLint64 in [-(1<<63),(1 << 63) -1] */ -#define FLOAT_TO_INT64(X) ( (GLint64) (9223372036854775807.0 * (double)(X)) ) - - -/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */ -#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0)) - -/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647], texture/fb data */ -#define FLOAT_TO_INT_TEX(X) ( (GLint) (2147483647.0 * (X)) ) - - -#define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b))) -#define SHORT_TO_UBYTE(s) ((GLubyte) ((s) < 0 ? 0 : (GLubyte) ((s) >> 7))) -#define USHORT_TO_UBYTE(s) ((GLubyte) ((s) >> 8)) -#define INT_TO_UBYTE(i) ((GLubyte) ((i) < 0 ? 0 : (GLubyte) ((i) >> 23))) -#define UINT_TO_UBYTE(i) ((GLubyte) ((i) >> 24)) - - -#define BYTE_TO_USHORT(b) ((b) < 0 ? 0 : ((GLushort) (((b) * 65535) / 255))) -#define UBYTE_TO_USHORT(b) (((GLushort) (b) << 8) | (GLushort) (b)) -#define SHORT_TO_USHORT(s) ((s) < 0 ? 0 : ((GLushort) (((s) * 65535 / 32767)))) -#define INT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 15))) -#define UINT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 16))) -#define UNCLAMPED_FLOAT_TO_USHORT(us, f) \ - us = ( (GLushort) IROUND( CLAMP((f), 0.0F, 1.0F) * 65535.0F) ) -#define CLAMPED_FLOAT_TO_USHORT(us, f) \ - us = ( (GLushort) IROUND( (f) * 65535.0F) ) - -#define UNCLAMPED_FLOAT_TO_SHORT(s, f) \ - s = ( (GLshort) IROUND( CLAMP((f), -1.0F, 1.0F) * 32767.0F) ) - -/*** - *** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255] - *** CLAMPED_FLOAT_TO_UBYTE: map float known to be in [0,1] to ubyte in [0,255] - ***/ -#if defined(USE_IEEE) && !defined(DEBUG) -#define IEEE_0996 0x3f7f0000 /* 0.996 or so */ -/* This function/macro is sensitive to precision. Test very carefully - * if you change it! - */ -#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F) \ - do { \ - fi_type __tmp; \ - __tmp.f = (F); \ - if (__tmp.i < 0) \ - UB = (GLubyte) 0; \ - else if (__tmp.i >= IEEE_0996) \ - UB = (GLubyte) 255; \ - else { \ - __tmp.f = __tmp.f * (255.0F/256.0F) + 32768.0F; \ - UB = (GLubyte) __tmp.i; \ - } \ - } while (0) -#define CLAMPED_FLOAT_TO_UBYTE(UB, F) \ - do { \ - fi_type __tmp; \ - __tmp.f = (F) * (255.0F/256.0F) + 32768.0F; \ - UB = (GLubyte) __tmp.i; \ - } while (0) -#else -#define UNCLAMPED_FLOAT_TO_UBYTE(ub, f) \ - ub = ((GLubyte) IROUND(CLAMP((f), 0.0F, 1.0F) * 255.0F)) -#define CLAMPED_FLOAT_TO_UBYTE(ub, f) \ - ub = ((GLubyte) IROUND((f) * 255.0F)) -#endif - -/*@}*/ - - -/** Stepping a GLfloat pointer by a byte stride */ -#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i)) -/** Stepping a GLuint pointer by a byte stride */ -#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i)) -/** Stepping a GLubyte[4] pointer by a byte stride */ -#define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i)) -/** Stepping a GLfloat[4] pointer by a byte stride */ -#define STRIDE_4F(p, i) (p = (GLfloat (*)[4])((GLubyte *)p + i)) -/** Stepping a GLchan[4] pointer by a byte stride */ -#define STRIDE_4CHAN(p, i) (p = (GLchan (*)[4])((GLubyte *)p + i)) -/** Stepping a GLchan pointer by a byte stride */ -#define STRIDE_CHAN(p, i) (p = (GLchan *)((GLubyte *)p + i)) -/** Stepping a \p t pointer by a byte stride */ -#define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i)) - - -/**********************************************************************/ -/** \name 4-element vector operations */ -/*@{*/ - -/** Zero */ -#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0 - -/** Test for equality */ -#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2] && \ - (a)[3] == (b)[3]) - -/** Test for equality (unsigned bytes) */ -#if defined(__i386__) -#define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC)) -#else -#define TEST_EQ_4UBV(DST, SRC) TEST_EQ_4V(DST, SRC) -#endif - -/** Copy a 4-element vector */ -#define COPY_4V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ -} while (0) - -/** Copy a 4-element vector with cast */ -#define COPY_4V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ - (DST)[3] = (CAST)(SRC)[3]; \ -} while (0) - -/** Copy a 4-element unsigned byte vector */ -#if defined(__i386__) -#define COPY_4UBV(DST, SRC) \ -do { \ - *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ -} while (0) -#else -/* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */ -#define COPY_4UBV(DST, SRC) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ -} while (0) -#endif - -/** - * Copy a 4-element float vector - * memcpy seems to be most efficient - */ -#define COPY_4FV( DST, SRC ) \ -do { \ - memcpy(DST, SRC, sizeof(GLfloat) * 4); \ -} while (0) - -/** Copy \p SZ elements into a 4-element vector */ -#define COPY_SZ_4V(DST, SZ, SRC) \ -do { \ - switch (SZ) { \ - case 4: (DST)[3] = (SRC)[3]; \ - case 3: (DST)[2] = (SRC)[2]; \ - case 2: (DST)[1] = (SRC)[1]; \ - case 1: (DST)[0] = (SRC)[0]; \ - } \ -} while(0) - -/** Copy \p SZ elements into a homegeneous (4-element) vector, giving - * default values to the remaining */ -#define COPY_CLEAN_4V(DST, SZ, SRC) \ -do { \ - ASSIGN_4V( DST, 0, 0, 0, 1 ); \ - COPY_SZ_4V( DST, SZ, SRC ); \ -} while (0) - -/** Subtraction */ -#define SUB_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] - (SRCB)[3]; \ -} while (0) - -/** Addition */ -#define ADD_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] + (SRCB)[3]; \ -} while (0) - -/** Element-wise multiplication */ -#define SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] * (SRCB)[3]; \ -} while (0) - -/** In-place addition */ -#define ACC_4V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ - (DST)[3] += (SRC)[3]; \ -} while (0) - -/** Element-wise multiplication and addition */ -#define ACC_SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] += (SRCA)[3] * (SRCB)[3]; \ -} while (0) - -/** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ - (DST)[3] += S * (SRCB)[3]; \ -} while (0) - -/** Scalar multiplication */ -#define SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ - (DST)[3] = S * (SRCB)[3]; \ -} while (0) - -/** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_4V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ - (DST)[3] *= S; \ -} while (0) - -/** Assignment */ -#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ - V[3] = V3; \ -} while(0) - -/*@}*/ - - -/**********************************************************************/ -/** \name 3-element vector operations*/ -/*@{*/ - -/** Zero */ -#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 - -/** Test for equality */ -#define TEST_EQ_3V(a,b) \ - ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2]) - -/** Copy a 3-element vector */ -#define COPY_3V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ -} while (0) - -/** Copy a 3-element vector with cast */ -#define COPY_3V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ -} while (0) - -/** Copy a 3-element float vector */ -#define COPY_3FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ - (DST)[2] = _tmp[2]; \ -} while (0) - -/** Subtraction */ -#define SUB_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ -} while (0) - -/** Addition */ -#define ADD_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ -} while (0) - -/** In-place scalar multiplication */ -#define SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ -} while (0) - -/** In-place element-wise multiplication */ -#define SELF_SCALE_3V( DST, SRC ) \ -do { \ - (DST)[0] *= (SRC)[0]; \ - (DST)[1] *= (SRC)[1]; \ - (DST)[2] *= (SRC)[2]; \ -} while (0) - -/** In-place addition */ -#define ACC_3V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ -} while (0) - -/** Element-wise multiplication and addition */ -#define ACC_SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ -} while (0) - -/** Scalar multiplication */ -#define SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ -} while (0) - -/** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ -} while (0) - -/** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ -} while (0) - -/** In-place scalar addition */ -#define ACC_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ - (DST)[2] += S; \ -} while (0) - -/** Assignment */ -#define ASSIGN_3V( V, V0, V1, V2 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ -} while(0) - -/*@}*/ - - -/**********************************************************************/ -/** \name 2-element vector operations*/ -/*@{*/ - -/** Zero */ -#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0 - -/** Copy a 2-element vector */ -#define COPY_2V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ -} while (0) - -/** Copy a 2-element vector with cast */ -#define COPY_2V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ -} while (0) - -/** Copy a 2-element float vector */ -#define COPY_2FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ -} while (0) - -/** Subtraction */ -#define SUB_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ -} while (0) - -/** Addition */ -#define ADD_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ -} while (0) - -/** In-place scalar multiplication */ -#define SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ -} while (0) - -/** In-place addition */ -#define ACC_2V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ -} while (0) - -/** Element-wise multiplication and addition */ -#define ACC_SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ -} while (0) - -/** Scalar multiplication */ -#define SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ -} while (0) - -/** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ -} while (0) - -/** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ -} while (0) - -/** In-place scalar addition */ -#define ACC_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ -} while (0) - -/** Assign scalers to short vectors */ -#define ASSIGN_2V( V, V0, V1 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ -} while(0) - -/*@}*/ - - -/** \name Linear interpolation macros */ -/*@{*/ - -/** - * Linear interpolation - * - * \note \p OUT argument is evaluated twice! - * \note Be wary of using *coord++ as an argument to any of these macros! - */ -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) - -/* Can do better with integer math - */ -#define INTERP_UB( t, dstub, outub, inub ) \ -do { \ - GLfloat inf = UBYTE_TO_FLOAT( inub ); \ - GLfloat outf = UBYTE_TO_FLOAT( outub ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \ -} while (0) - -#define INTERP_CHAN( t, dstc, outc, inc ) \ -do { \ - GLfloat inf = CHAN_TO_FLOAT( inc ); \ - GLfloat outf = CHAN_TO_FLOAT( outc ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \ -} while (0) - -#define INTERP_UI( t, dstui, outui, inui ) \ - dstui = (GLuint) (GLint) LINTERP( (t), (GLfloat) (outui), (GLfloat) (inui) ) - -#define INTERP_F( t, dstf, outf, inf ) \ - dstf = LINTERP( t, outf, inf ) - -#define INTERP_4F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ - dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ -} while (0) - -#define INTERP_3F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ -} while (0) - -#define INTERP_4CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ - INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \ -} while (0) - -#define INTERP_3CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ -} while (0) - -#define INTERP_SZ( t, vec, to, out, in, sz ) \ -do { \ - switch (sz) { \ - case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \ - case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \ - case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \ - case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \ - } \ -} while(0) - -/*@}*/ - - - -/** Clamp X to [MIN,MAX] */ -#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) - -/** Minimum of two values: */ -#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) - -/** Maximum of two values: */ -#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) - -/** Dot product of two 2-element vectors */ -#define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] ) - -/** Dot product of two 3-element vectors */ -#define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] ) - -/** Dot product of two 4-element vectors */ -#define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \ - (a)[2]*(b)[2] + (a)[3]*(b)[3] ) - -/** Dot product of two 4-element vectors */ -#define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d)) - - -/** Cross product of two 3-element vectors */ -#define CROSS3(n, u, v) \ -do { \ - (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ - (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ - (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ -} while (0) - - -/* Normalize a 3-element vector to unit length. */ -#define NORMALIZE_3FV( V ) \ -do { \ - GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ - if (len) { \ - len = INV_SQRTF(len); \ - (V)[0] = (GLfloat) ((V)[0] * len); \ - (V)[1] = (GLfloat) ((V)[1] * len); \ - (V)[2] = (GLfloat) ((V)[2] * len); \ - } \ -} while(0) - -#define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])) -#define LEN_2FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1])) - -#define LEN_SQUARED_3FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]) -#define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]) - - -/** casts to silence warnings with some compilers */ -#define ENUM_TO_INT(E) ((GLint)(E)) -#define ENUM_TO_FLOAT(E) ((GLfloat)(GLint)(E)) -#define ENUM_TO_DOUBLE(E) ((GLdouble)(GLint)(E)) -#define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE) - - -#endif +/**
+ * \file macros.h
+ * A collection of useful macros.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef MACROS_H
+#define MACROS_H
+
+#include "imports.h"
+
+
+/**
+ * \name Integer / float conversion for colors, normals, etc.
+ */
+/*@{*/
+
+/** Convert GLubyte in [0,255] to GLfloat in [0.0,1.0] */
+extern GLfloat _mesa_ubyte_to_float_color_tab[256];
+#define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)]
+
+/** Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */
+#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F))
+
+
+/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */
+#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F))
+
+/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */
+#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
+
+
+/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0], texture/fb data */
+#define BYTE_TO_FLOAT_TEX(B) ((B) == -128 ? -1.0F : (B) * (1.0F/127.0F))
+
+/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127], texture/fb data */
+#define FLOAT_TO_BYTE_TEX(X) CLAMP( (GLint) (127.0F * (X)), -128, 127 )
+
+/** Convert GLushort in [0,65535] to GLfloat in [0.0,1.0] */
+#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
+
+/** Convert GLfloat in [0.0,1.0] to GLushort in [0, 65535] */
+#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0F))
+
+
+/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
+#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
+
+/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767] */
+#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
+
+
+/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0], texture/fb data */
+#define SHORT_TO_FLOAT_TEX(S) ((S) == -32768 ? -1.0F : (S) * (1.0F/32767.0F))
+
+/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767], texture/fb data */
+#define FLOAT_TO_SHORT_TEX(X) ( (GLint) (32767.0F * (X)) )
+
+
+/** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */
+#define UINT_TO_FLOAT(U) ((GLfloat) ((U) * (1.0F / 4294967295.0)))
+
+/** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
+#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
+
+
+/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
+#define INT_TO_FLOAT(I) ((GLfloat) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0)))
+
+/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */
+/* causes overflow:
+#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0 * (X))) - 1) / 2 )
+*/
+/* a close approximation: */
+#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
+
+/** Convert GLfloat in [-1.0,1.0] to GLint64 in [-(1<<63),(1 << 63) -1] */
+#define FLOAT_TO_INT64(X) ( (GLint64) (9223372036854775807.0 * (double)(X)) )
+
+
+/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */
+#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0))
+
+/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647], texture/fb data */
+#define FLOAT_TO_INT_TEX(X) ( (GLint) (2147483647.0 * (X)) )
+
+
+#define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b)))
+#define SHORT_TO_UBYTE(s) ((GLubyte) ((s) < 0 ? 0 : (GLubyte) ((s) >> 7)))
+#define USHORT_TO_UBYTE(s) ((GLubyte) ((s) >> 8))
+#define INT_TO_UBYTE(i) ((GLubyte) ((i) < 0 ? 0 : (GLubyte) ((i) >> 23)))
+#define UINT_TO_UBYTE(i) ((GLubyte) ((i) >> 24))
+
+
+#define BYTE_TO_USHORT(b) ((b) < 0 ? 0 : ((GLushort) (((b) * 65535) / 255)))
+#define UBYTE_TO_USHORT(b) (((GLushort) (b) << 8) | (GLushort) (b))
+#define SHORT_TO_USHORT(s) ((s) < 0 ? 0 : ((GLushort) (((s) * 65535 / 32767))))
+#define INT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 15)))
+#define UINT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 16)))
+#define UNCLAMPED_FLOAT_TO_USHORT(us, f) \
+ us = ( (GLushort) IROUND( CLAMP((f), 0.0F, 1.0F) * 65535.0F) )
+#define CLAMPED_FLOAT_TO_USHORT(us, f) \
+ us = ( (GLushort) IROUND( (f) * 65535.0F) )
+
+#define UNCLAMPED_FLOAT_TO_SHORT(s, f) \
+ s = ( (GLshort) IROUND( CLAMP((f), -1.0F, 1.0F) * 32767.0F) )
+
+/***
+ *** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255]
+ *** CLAMPED_FLOAT_TO_UBYTE: map float known to be in [0,1] to ubyte in [0,255]
+ ***/
+#if defined(USE_IEEE) && !defined(DEBUG)
+#define IEEE_0996 0x3f7f0000 /* 0.996 or so */
+/* This function/macro is sensitive to precision. Test very carefully
+ * if you change it!
+ */
+#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F) \
+ do { \
+ fi_type __tmp; \
+ __tmp.f = (F); \
+ if (__tmp.i < 0) \
+ UB = (GLubyte) 0; \
+ else if (__tmp.i >= IEEE_0996) \
+ UB = (GLubyte) 255; \
+ else { \
+ __tmp.f = __tmp.f * (255.0F/256.0F) + 32768.0F; \
+ UB = (GLubyte) __tmp.i; \
+ } \
+ } while (0)
+#define CLAMPED_FLOAT_TO_UBYTE(UB, F) \
+ do { \
+ fi_type __tmp; \
+ __tmp.f = (F) * (255.0F/256.0F) + 32768.0F; \
+ UB = (GLubyte) __tmp.i; \
+ } while (0)
+#else
+#define UNCLAMPED_FLOAT_TO_UBYTE(ub, f) \
+ ub = ((GLubyte) IROUND(CLAMP((f), 0.0F, 1.0F) * 255.0F))
+#define CLAMPED_FLOAT_TO_UBYTE(ub, f) \
+ ub = ((GLubyte) IROUND((f) * 255.0F))
+#endif
+
+/*@}*/
+
+
+/** Stepping a GLfloat pointer by a byte stride */
+#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
+/** Stepping a GLuint pointer by a byte stride */
+#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
+/** Stepping a GLubyte[4] pointer by a byte stride */
+#define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i))
+/** Stepping a GLfloat[4] pointer by a byte stride */
+#define STRIDE_4F(p, i) (p = (GLfloat (*)[4])((GLubyte *)p + i))
+/** Stepping a GLchan[4] pointer by a byte stride */
+#define STRIDE_4CHAN(p, i) (p = (GLchan (*)[4])((GLubyte *)p + i))
+/** Stepping a GLchan pointer by a byte stride */
+#define STRIDE_CHAN(p, i) (p = (GLchan *)((GLubyte *)p + i))
+/** Stepping a \p t pointer by a byte stride */
+#define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i))
+
+
+/**********************************************************************/
+/** \name 4-element vector operations */
+/*@{*/
+
+/** Zero */
+#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
+
+/** Test for equality */
+#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
+ (a)[1] == (b)[1] && \
+ (a)[2] == (b)[2] && \
+ (a)[3] == (b)[3])
+
+/** Test for equality (unsigned bytes) */
+#if defined(__i386__)
+#define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC))
+#else
+#define TEST_EQ_4UBV(DST, SRC) TEST_EQ_4V(DST, SRC)
+#endif
+
+/** Copy a 4-element vector */
+#define COPY_4V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
+} while (0)
+
+/** Copy a 4-element vector with cast */
+#define COPY_4V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
+ (DST)[2] = (CAST)(SRC)[2]; \
+ (DST)[3] = (CAST)(SRC)[3]; \
+} while (0)
+
+/** Copy a 4-element unsigned byte vector */
+#if defined(__i386__)
+#define COPY_4UBV(DST, SRC) \
+do { \
+ *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
+} while (0)
+#else
+/* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */
+#define COPY_4UBV(DST, SRC) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
+} while (0)
+#endif
+
+/**
+ * Copy a 4-element float vector
+ * memcpy seems to be most efficient
+ */
+#define COPY_4FV( DST, SRC ) \
+do { \
+ memcpy(DST, SRC, sizeof(GLfloat) * 4); \
+} while (0)
+
+/** Copy \p SZ elements into a 4-element vector */
+#define COPY_SZ_4V(DST, SZ, SRC) \
+do { \
+ switch (SZ) { \
+ case 4: (DST)[3] = (SRC)[3]; \
+ case 3: (DST)[2] = (SRC)[2]; \
+ case 2: (DST)[1] = (SRC)[1]; \
+ case 1: (DST)[0] = (SRC)[0]; \
+ } \
+} while(0)
+
+/** Copy \p SZ elements into a homegeneous (4-element) vector, giving
+ * default values to the remaining */
+#define COPY_CLEAN_4V(DST, SZ, SRC) \
+do { \
+ ASSIGN_4V( DST, 0, 0, 0, 1 ); \
+ COPY_SZ_4V( DST, SZ, SRC ); \
+} while (0)
+
+/** Subtraction */
+#define SUB_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
+} while (0)
+
+/** Addition */
+#define ADD_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
+} while (0)
+
+/** Element-wise multiplication */
+#define SCALE_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
+} while (0)
+
+/** In-place addition */
+#define ACC_4V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
+ (DST)[2] += (SRC)[2]; \
+ (DST)[3] += (SRC)[3]; \
+} while (0)
+
+/** Element-wise multiplication and addition */
+#define ACC_SCALE_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
+ (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
+} while (0)
+
+/** In-place scalar multiplication and addition */
+#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
+ (DST)[2] += S * (SRCB)[2]; \
+ (DST)[3] += S * (SRCB)[3]; \
+} while (0)
+
+/** Scalar multiplication */
+#define SCALE_SCALAR_4V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
+ (DST)[2] = S * (SRCB)[2]; \
+ (DST)[3] = S * (SRCB)[3]; \
+} while (0)
+
+/** In-place scalar multiplication */
+#define SELF_SCALE_SCALAR_4V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
+ (DST)[2] *= S; \
+ (DST)[3] *= S; \
+} while (0)
+
+/** Assignment */
+#define ASSIGN_4V( V, V0, V1, V2, V3 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
+ V[2] = V2; \
+ V[3] = V3; \
+} while(0)
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name 3-element vector operations*/
+/*@{*/
+
+/** Zero */
+#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
+
+/** Test for equality */
+#define TEST_EQ_3V(a,b) \
+ ((a)[0] == (b)[0] && \
+ (a)[1] == (b)[1] && \
+ (a)[2] == (b)[2])
+
+/** Copy a 3-element vector */
+#define COPY_3V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+} while (0)
+
+/** Copy a 3-element vector with cast */
+#define COPY_3V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
+ (DST)[2] = (CAST)(SRC)[2]; \
+} while (0)
+
+/** Copy a 3-element float vector */
+#define COPY_3FV( DST, SRC ) \
+do { \
+ const GLfloat *_tmp = (SRC); \
+ (DST)[0] = _tmp[0]; \
+ (DST)[1] = _tmp[1]; \
+ (DST)[2] = _tmp[2]; \
+} while (0)
+
+/** Subtraction */
+#define SUB_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
+} while (0)
+
+/** Addition */
+#define ADD_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
+} while (0)
+
+/** In-place scalar multiplication */
+#define SCALE_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
+} while (0)
+
+/** In-place element-wise multiplication */
+#define SELF_SCALE_3V( DST, SRC ) \
+do { \
+ (DST)[0] *= (SRC)[0]; \
+ (DST)[1] *= (SRC)[1]; \
+ (DST)[2] *= (SRC)[2]; \
+} while (0)
+
+/** In-place addition */
+#define ACC_3V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
+ (DST)[2] += (SRC)[2]; \
+} while (0)
+
+/** Element-wise multiplication and addition */
+#define ACC_SCALE_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
+} while (0)
+
+/** Scalar multiplication */
+#define SCALE_SCALAR_3V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
+ (DST)[2] = S * (SRCB)[2]; \
+} while (0)
+
+/** In-place scalar multiplication and addition */
+#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
+ (DST)[2] += S * (SRCB)[2]; \
+} while (0)
+
+/** In-place scalar multiplication */
+#define SELF_SCALE_SCALAR_3V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
+ (DST)[2] *= S; \
+} while (0)
+
+/** In-place scalar addition */
+#define ACC_SCALAR_3V( DST, S ) \
+do { \
+ (DST)[0] += S; \
+ (DST)[1] += S; \
+ (DST)[2] += S; \
+} while (0)
+
+/** Assignment */
+#define ASSIGN_3V( V, V0, V1, V2 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
+ V[2] = V2; \
+} while(0)
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name 2-element vector operations*/
+/*@{*/
+
+/** Zero */
+#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
+
+/** Copy a 2-element vector */
+#define COPY_2V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+} while (0)
+
+/** Copy a 2-element vector with cast */
+#define COPY_2V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
+} while (0)
+
+/** Copy a 2-element float vector */
+#define COPY_2FV( DST, SRC ) \
+do { \
+ const GLfloat *_tmp = (SRC); \
+ (DST)[0] = _tmp[0]; \
+ (DST)[1] = _tmp[1]; \
+} while (0)
+
+/** Subtraction */
+#define SUB_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+} while (0)
+
+/** Addition */
+#define ADD_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+} while (0)
+
+/** In-place scalar multiplication */
+#define SCALE_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+} while (0)
+
+/** In-place addition */
+#define ACC_2V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
+} while (0)
+
+/** Element-wise multiplication and addition */
+#define ACC_SCALE_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+} while (0)
+
+/** Scalar multiplication */
+#define SCALE_SCALAR_2V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
+} while (0)
+
+/** In-place scalar multiplication and addition */
+#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
+} while (0)
+
+/** In-place scalar multiplication */
+#define SELF_SCALE_SCALAR_2V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
+} while (0)
+
+/** In-place scalar addition */
+#define ACC_SCALAR_2V( DST, S ) \
+do { \
+ (DST)[0] += S; \
+ (DST)[1] += S; \
+} while (0)
+
+/** Assign scalers to short vectors */
+#define ASSIGN_2V( V, V0, V1 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
+} while(0)
+
+/*@}*/
+
+
+/** \name Linear interpolation macros */
+/*@{*/
+
+/**
+ * Linear interpolation
+ *
+ * \note \p OUT argument is evaluated twice!
+ * \note Be wary of using *coord++ as an argument to any of these macros!
+ */
+#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
+
+/* Can do better with integer math
+ */
+#define INTERP_UB( t, dstub, outub, inub ) \
+do { \
+ GLfloat inf = UBYTE_TO_FLOAT( inub ); \
+ GLfloat outf = UBYTE_TO_FLOAT( outub ); \
+ GLfloat dstf = LINTERP( t, outf, inf ); \
+ UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \
+} while (0)
+
+#define INTERP_CHAN( t, dstc, outc, inc ) \
+do { \
+ GLfloat inf = CHAN_TO_FLOAT( inc ); \
+ GLfloat outf = CHAN_TO_FLOAT( outc ); \
+ GLfloat dstf = LINTERP( t, outf, inf ); \
+ UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \
+} while (0)
+
+#define INTERP_UI( t, dstui, outui, inui ) \
+ dstui = (GLuint) (GLint) LINTERP( (t), (GLfloat) (outui), (GLfloat) (inui) )
+
+#define INTERP_F( t, dstf, outf, inf ) \
+ dstf = LINTERP( t, outf, inf )
+
+#define INTERP_4F( t, dst, out, in ) \
+do { \
+ dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
+ dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \
+} while (0)
+
+#define INTERP_3F( t, dst, out, in ) \
+do { \
+ dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
+} while (0)
+
+#define INTERP_4CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
+ INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \
+} while (0)
+
+#define INTERP_3CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
+} while (0)
+
+#define INTERP_SZ( t, vec, to, out, in, sz ) \
+do { \
+ switch (sz) { \
+ case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \
+ case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \
+ case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \
+ case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \
+ } \
+} while(0)
+
+/*@}*/
+
+
+
+/** Clamp X to [MIN,MAX] */
+#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
+
+/** Minimum of two values: */
+#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
+
+/** Maximum of two values: */
+#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
+
+/** Dot product of two 2-element vectors */
+#define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] )
+
+/** Dot product of two 3-element vectors */
+#define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] )
+
+/** Dot product of two 4-element vectors */
+#define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \
+ (a)[2]*(b)[2] + (a)[3]*(b)[3] )
+
+/** Dot product of two 4-element vectors */
+#define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d))
+
+
+/** Cross product of two 3-element vectors */
+#define CROSS3(n, u, v) \
+do { \
+ (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
+ (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
+ (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
+} while (0)
+
+
+/* Normalize a 3-element vector to unit length. */
+#define NORMALIZE_3FV( V ) \
+do { \
+ GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \
+ if (len) { \
+ len = INV_SQRTF(len); \
+ (V)[0] = (GLfloat) ((V)[0] * len); \
+ (V)[1] = (GLfloat) ((V)[1] * len); \
+ (V)[2] = (GLfloat) ((V)[2] * len); \
+ } \
+} while(0)
+
+#define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]))
+#define LEN_2FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]))
+
+#define LEN_SQUARED_3FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])
+#define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1])
+
+
+/** casts to silence warnings with some compilers */
+#define ENUM_TO_INT(E) ((GLint)(E))
+#define ENUM_TO_FLOAT(E) ((GLfloat)(GLint)(E))
+#define ENUM_TO_DOUBLE(E) ((GLdouble)(GLint)(E))
+#define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE)
+
+
+#endif
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 94e449ae8..a9cd16739 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -691,7 +691,8 @@ struct gl_accum_attrib struct gl_colorbuffer_attrib
{
GLuint ClearIndex; /**< Index to use for glClear */
- GLclampf ClearColor[4]; /**< Color to use for glClear */
+ GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/
+ GLclampf ClearColor[4]; /**< Color to use for glClear */
GLuint IndexMask; /**< Color index write mask */
GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
@@ -704,6 +705,7 @@ struct gl_colorbuffer_attrib /*@{*/
GLboolean AlphaEnabled; /**< Alpha test enabled flag */
GLenum AlphaFunc; /**< Alpha test function */
+ GLfloat AlphaRefUnclamped;
GLclampf AlphaRef; /**< Alpha reference value */
/*@}*/
@@ -712,7 +714,14 @@ struct gl_colorbuffer_attrib */
/*@{*/
GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
+
+ /* NOTE: this does _not_ depend on fragment clamping or any other clamping control,
+ * only on the fixed-pointness of the render target.
+ * The query does however depend on fragment color clamping.
+ */
+ GLfloat BlendColorUnclamped[4]; /**< Blending color */
GLfloat BlendColor[4]; /**< Blending color */
+
struct
{
GLenum SrcRGB; /**< RGB blend source term */
@@ -741,7 +750,9 @@ struct gl_colorbuffer_attrib GLboolean DitherFlag; /**< Dither enable flag */
GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
+ GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */
GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
+ GLboolean _ClampReadColor; /** < with GL_FIXED_ONLY_ARB resolved */
GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */
};
@@ -840,6 +851,7 @@ struct gl_eval_attrib struct gl_fog_attrib
{
GLboolean Enabled; /**< Fog enabled flag */
+ GLfloat ColorUnclamped[4]; /**< Fog color */
GLfloat Color[4]; /**< Fog color */
GLfloat Density; /**< Density >= 0.0 */
GLfloat Start; /**< Start distance in eye coords */
@@ -921,6 +933,7 @@ struct gl_light_attrib GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
GLboolean ColorMaterialEnabled;
GLenum ClampVertexColor;
+ GLboolean _ClampVertexColor;
struct gl_light EnabledList; /**< List sentinel */
@@ -1396,7 +1409,8 @@ struct gl_texture_unit GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */
GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
- GLfloat EnvColor[4];
+ GLclampf EnvColor[4];
+ GLfloat EnvColorUnclamped[4];
struct gl_texgen GenS;
struct gl_texgen GenT;
@@ -2704,6 +2718,7 @@ struct gl_extensions GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
+ GLboolean ARB_color_buffer_float;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
@@ -2813,6 +2828,7 @@ struct gl_extensions GLboolean EXT_texture_lod_bias;
GLboolean EXT_texture_mirror_clamp;
GLboolean EXT_texture_shared_exponent;
+ GLboolean EXT_texture_snorm;
GLboolean EXT_texture_sRGB;
GLboolean EXT_texture_sRGB_decode;
GLboolean EXT_texture_swizzle;
@@ -2840,7 +2856,6 @@ struct gl_extensions GLboolean MESA_resize_buffers;
GLboolean MESA_ycbcr_texture;
GLboolean MESA_texture_array;
- GLboolean MESA_texture_signed_rgba;
GLboolean NV_blend_square;
GLboolean NV_conditional_render;
GLboolean NV_fragment_program;
@@ -2933,6 +2948,7 @@ struct gl_matrix_stack #define _NEW_PROGRAM (1 << 26) /**< New program/shader state */
#define _NEW_PROGRAM_CONSTANTS (1 << 27)
#define _NEW_BUFFER_OBJECT (1 << 28)
+#define _NEW_FRAG_CLAMP (1 << 29)
#define _NEW_ALL ~0
/*@}*/
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 6463ddfbd..aa32ee9bc 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -504,17 +504,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], luminance = NULL;
}
- /* XXX
- * This test should probably go away. Have the caller set/clear the
- * IMAGE_CLAMP_BIT as needed.
- */
- if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
- if (!intDstFormat) {
- /* need to clamp to [0, 1] */
- transferOps |= IMAGE_CLAMP_BIT;
- }
- }
-
if (transferOps) {
_mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
}
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index a2cbc2bc0..0d47dcf8b 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -4167,613 +4167,617 @@ static const char _mesa_function_pool[] = "iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[29296]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29296]: ClampColorARB (will be remapped) */
+ "ii\0"
+ "glClampColorARB\0"
+ "\0"
+ /* _mesa_function_pool[29316]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[29314]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29334]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[29340]: IsList (offset 287) */
+ /* _mesa_function_pool[29360]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[29352]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29372]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[29364]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29384]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[29380]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29400]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[29413]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29433]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[29465]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[29485]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[29486]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29506]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29523]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29543]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29551]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29571]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[29593]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29613]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[29636]: LoadName (offset 198) */
+ /* _mesa_function_pool[29656]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[29650]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29670]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[29677]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29697]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[29695]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29715]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[29729]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29749]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[29780]: CullFace (offset 152) */
+ /* _mesa_function_pool[29800]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[29794]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29814]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[29829]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29849]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29856]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29876]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[29902]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29922]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[29928]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29948]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[29947]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29967]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[29967]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29987]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[29980]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[30000]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[30007]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[30027]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[30065]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30085]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30091]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[30111]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[30154]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[30174]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[30209]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[30229]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[30236]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[30256]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[30257]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[30277]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[30279]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[30299]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[30307]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30327]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[30331]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30351]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[30376]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30396]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[30395]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30415]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[30442]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30462]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[30469]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30489]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[30485]: Recti (offset 90) */
+ /* _mesa_function_pool[30505]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[30499]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30519]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[30544]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30564]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[30583]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30603]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30612]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30632]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[30651]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30671]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30687]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30707]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[30710]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30730]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[30732]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30752]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[30753]: Rectf (offset 88) */
+ /* _mesa_function_pool[30773]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[30767]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30787]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[30790]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30810]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[30803]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30823]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[30849]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30869]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[30901]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30921]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[30936]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30956]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[30956]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30976]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[30983]: IndexMask (offset 212) */
+ /* _mesa_function_pool[31003]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[30998]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[31018]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[31035]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[31055]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[31078]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[31098]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[31094]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[31114]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[31120]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[31140]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[31139]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[31159]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[31161]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[31181]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[31180]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[31200]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[31197]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31217]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31224]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[31244]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[31238]: Fogfv (offset 154) */
+ /* _mesa_function_pool[31258]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[31250]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[31270]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[31284]: InitNames (offset 197) */
+ /* _mesa_function_pool[31304]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[31298]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31318]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[31313]: Minmax (offset 368) */
+ /* _mesa_function_pool[31333]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[31339]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31359]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[31358]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31378]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[31377]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31397]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[31409]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31429]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[31431]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31451]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[31461]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31481]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[31481]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31501]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[31499]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31519]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[31536]: Hint (offset 158) */
+ /* _mesa_function_pool[31556]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[31547]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31567]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31561]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31581]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[31604]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31624]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[31633]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31653]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[31688]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31708]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[31738]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31758]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[31756]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31776]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[31807]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31827]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[31854]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31874]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[31878]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31898]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[31909]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31929]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[31924]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31944]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[31959]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31979]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[31976]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31996]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[31996]: Begin (offset 7) */
+ /* _mesa_function_pool[32016]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[32007]: LightModeli (offset 165) */
+ /* _mesa_function_pool[32027]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[32025]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[32045]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[32070]: Rectfv (offset 89) */
+ /* _mesa_function_pool[32090]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[32083]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[32103]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"\0"
- /* _mesa_function_pool[32116]: LightModelf (offset 163) */
+ /* _mesa_function_pool[32136]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[32134]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[32154]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[32159]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[32179]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[32177]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[32197]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32213]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[32233]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[32239]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[32259]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[32262]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32282]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[32301]: Disable (offset 214) */
+ /* _mesa_function_pool[32321]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[32314]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32334]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[32359]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32379]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32425]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32445]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[32453]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32473]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[32480]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32500]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32514]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32534]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[32533]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32553]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[32575]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32595]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[32593]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32613]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[32618]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32638]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[32637]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32657]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[32667]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32687]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[32700]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32720]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[32722]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32742]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[32740]: Enable (offset 215) */
+ /* _mesa_function_pool[32760]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[32752]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32772]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[32770]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32790]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[32796]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32816]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[32826]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32846]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[32853]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32873]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32907]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32927]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[32950]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32970]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[32983]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[33003]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[33009]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[33029]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[33024]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[33044]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[33055]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[33075]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[33076]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[33096]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[33106]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[33126]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[33146]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[33166]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[33183]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[33203]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[33207]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33227]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[33232]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[33252]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[33253]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[33273]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4793,7 +4797,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 4856, GetProgramInfoLog_remap_index },
{ 444, GetProgramiv_remap_index },
{ 6529, GetShaderInfoLog_remap_index },
- { 31120, GetShaderiv_remap_index },
+ { 31140, GetShaderiv_remap_index },
{ 13387, IsProgram_remap_index },
{ 12308, IsShader_remap_index },
{ 10023, StencilFuncSeparate_remap_index },
@@ -4801,14 +4805,14 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 7594, StencilOpSeparate_remap_index },
{ 22252, UniformMatrix2x3fv_remap_index },
{ 2886, UniformMatrix2x4fv_remap_index },
- { 32826, UniformMatrix3x2fv_remap_index },
- { 30442, UniformMatrix3x4fv_remap_index },
+ { 32846, UniformMatrix3x2fv_remap_index },
+ { 30462, UniformMatrix3x4fv_remap_index },
{ 16264, UniformMatrix4x2fv_remap_index },
{ 3302, UniformMatrix4x3fv_remap_index },
{ 5017, ClampColor_remap_index },
{ 18028, ClearBufferfi_remap_index },
{ 17470, ClearBufferfv_remap_index },
- { 29465, ClearBufferiv_remap_index },
+ { 29485, ClearBufferiv_remap_index },
{ 13592, ClearBufferuiv_remap_index },
{ 19891, GetStringi_remap_index },
{ 2827, TexBuffer_remap_index },
@@ -4817,7 +4821,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 10123, GetInteger64i_v_remap_index },
{ 23278, VertexAttribDivisor_remap_index },
{ 9911, LoadTransposeMatrixdARB_remap_index },
- { 30849, LoadTransposeMatrixfARB_remap_index },
+ { 30869, LoadTransposeMatrixfARB_remap_index },
{ 5637, MultTransposeMatrixdARB_remap_index },
{ 23652, MultTransposeMatrixfARB_remap_index },
{ 255, SampleCoverageARB_remap_index },
@@ -4829,8 +4833,8 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 20313, CompressedTexSubImage3DARB_remap_index },
{ 28621, GetCompressedTexImageARB_remap_index },
{ 3868, DisableVertexAttribArrayARB_remap_index },
- { 30007, EnableVertexAttribArrayARB_remap_index },
- { 31924, GetProgramEnvParameterdvARB_remap_index },
+ { 30027, EnableVertexAttribArrayARB_remap_index },
+ { 31944, GetProgramEnvParameterdvARB_remap_index },
{ 23532, GetProgramEnvParameterfvARB_remap_index },
{ 27506, GetProgramLocalParameterdvARB_remap_index },
{ 8036, GetProgramLocalParameterfvARB_remap_index },
@@ -4845,21 +4849,21 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 8935, ProgramEnvParameter4fvARB_remap_index },
{ 3986, ProgramLocalParameter4dARB_remap_index },
{ 13097, ProgramLocalParameter4dvARB_remap_index },
- { 29486, ProgramLocalParameter4fARB_remap_index },
+ { 29506, ProgramLocalParameter4fARB_remap_index },
{ 25837, ProgramLocalParameter4fvARB_remap_index },
{ 28375, ProgramStringARB_remap_index },
{ 19622, VertexAttrib1dARB_remap_index },
{ 15726, VertexAttrib1dvARB_remap_index },
{ 4161, VertexAttrib1fARB_remap_index },
- { 32907, VertexAttrib1fvARB_remap_index },
+ { 32927, VertexAttrib1fvARB_remap_index },
{ 7120, VertexAttrib1sARB_remap_index },
{ 2263, VertexAttrib1svARB_remap_index },
{ 15157, VertexAttrib2dARB_remap_index },
{ 17491, VertexAttrib2dvARB_remap_index },
{ 1635, VertexAttrib2fARB_remap_index },
{ 17604, VertexAttrib2fvARB_remap_index },
- { 32533, VertexAttrib2sARB_remap_index },
- { 31561, VertexAttrib2svARB_remap_index },
+ { 32553, VertexAttrib2sARB_remap_index },
+ { 31581, VertexAttrib2svARB_remap_index },
{ 11274, VertexAttrib3dARB_remap_index },
{ 8602, VertexAttrib3dvARB_remap_index },
{ 1722, VertexAttrib3fARB_remap_index },
@@ -4870,7 +4874,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 17851, VertexAttrib4NivARB_remap_index },
{ 22470, VertexAttrib4NsvARB_remap_index },
{ 23484, VertexAttrib4NubARB_remap_index },
- { 31807, VertexAttrib4NubvARB_remap_index },
+ { 31827, VertexAttrib4NubvARB_remap_index },
{ 19033, VertexAttrib4NuivARB_remap_index },
{ 3175, VertexAttrib4NusvARB_remap_index },
{ 10863, VertexAttrib4bvARB_remap_index },
@@ -4880,22 +4884,22 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 11832, VertexAttrib4fvARB_remap_index },
{ 10239, VertexAttrib4ivARB_remap_index },
{ 17284, VertexAttrib4sARB_remap_index },
- { 31035, VertexAttrib4svARB_remap_index },
+ { 31055, VertexAttrib4svARB_remap_index },
{ 16597, VertexAttrib4ubvARB_remap_index },
- { 30331, VertexAttrib4uivARB_remap_index },
+ { 30351, VertexAttrib4uivARB_remap_index },
{ 20061, VertexAttrib4usvARB_remap_index },
{ 22067, VertexAttribPointerARB_remap_index },
- { 32667, BindBufferARB_remap_index },
+ { 32687, BindBufferARB_remap_index },
{ 6827, BufferDataARB_remap_index },
{ 1537, BufferSubDataARB_remap_index },
- { 30612, DeleteBuffersARB_remap_index },
- { 32950, GenBuffersARB_remap_index },
+ { 30632, DeleteBuffersARB_remap_index },
+ { 32970, GenBuffersARB_remap_index },
{ 17647, GetBufferParameterivARB_remap_index },
{ 16744, GetBufferPointervARB_remap_index },
{ 1490, GetBufferSubDataARB_remap_index },
- { 30279, IsBufferARB_remap_index },
+ { 30299, IsBufferARB_remap_index },
{ 26321, MapBufferARB_remap_index },
- { 31250, UnmapBufferARB_remap_index },
+ { 31270, UnmapBufferARB_remap_index },
{ 351, BeginQueryARB_remap_index },
{ 19717, DeleteQueriesARB_remap_index },
{ 12159, EndQueryARB_remap_index },
@@ -4913,8 +4917,8 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 11904, GetActiveUniformARB_remap_index },
{ 9410, GetAttachedObjectsARB_remap_index },
{ 9717, GetHandleARB_remap_index },
- { 32700, GetInfoLogARB_remap_index },
- { 31878, GetObjectParameterfvARB_remap_index },
+ { 32720, GetInfoLogARB_remap_index },
+ { 31898, GetObjectParameterfvARB_remap_index },
{ 27380, GetObjectParameterivARB_remap_index },
{ 28858, GetShaderSourceARB_remap_index },
{ 28082, GetUniformLocationARB_remap_index },
@@ -4923,7 +4927,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 20106, LinkProgramARB_remap_index },
{ 20164, ShaderSourceARB_remap_index },
{ 7494, Uniform1fARB_remap_index },
- { 29695, Uniform1fvARB_remap_index },
+ { 29715, Uniform1fvARB_remap_index },
{ 22036, Uniform1iARB_remap_index },
{ 20961, Uniform1ivARB_remap_index },
{ 2212, Uniform2fARB_remap_index },
@@ -4946,7 +4950,8 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 21315, BindAttribLocationARB_remap_index },
{ 4927, GetActiveAttribARB_remap_index },
{ 16531, GetAttribLocationARB_remap_index },
- { 29413, DrawBuffersARB_remap_index },
+ { 29433, DrawBuffersARB_remap_index },
+ { 29296, ClampColorARB_remap_index },
{ 17896, DrawArraysInstancedARB_remap_index },
{ 6444, DrawElementsInstancedARB_remap_index },
{ 13202, RenderbufferStorageMultisample_remap_index },
@@ -4958,18 +4963,18 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 27797, MapBufferRange_remap_index },
{ 16375, BindVertexArray_remap_index },
{ 14668, GenVertexArrays_remap_index },
- { 30209, CopyBufferSubData_remap_index },
- { 31139, ClientWaitSync_remap_index },
+ { 30229, CopyBufferSubData_remap_index },
+ { 31159, ClientWaitSync_remap_index },
{ 2648, DeleteSync_remap_index },
{ 7161, FenceSync_remap_index },
{ 15216, GetInteger64v_remap_index },
{ 22577, GetSynciv_remap_index },
- { 29352, IsSync_remap_index },
+ { 29372, IsSync_remap_index },
{ 9358, WaitSync_remap_index },
{ 3836, DrawElementsBaseVertex_remap_index },
- { 30544, DrawRangeElementsBaseVertex_remap_index },
+ { 30564, DrawRangeElementsBaseVertex_remap_index },
{ 26352, MultiDrawElementsBaseVertex_remap_index },
- { 32083, BlendEquationSeparateiARB_remap_index },
+ { 32103, BlendEquationSeparateiARB_remap_index },
{ 17740, BlendEquationiARB_remap_index },
{ 12641, BlendFuncSeparateiARB_remap_index },
{ 9783, BlendFunciARB_remap_index },
@@ -5002,7 +5007,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 6950, VertexPointerEXT_remap_index },
{ 3638, PointParameterfEXT_remap_index },
{ 7801, PointParameterfvEXT_remap_index },
- { 31976, LockArraysEXT_remap_index },
+ { 31996, LockArraysEXT_remap_index },
{ 14909, UnlockArraysEXT_remap_index },
{ 1306, SecondaryColor3bEXT_remap_index },
{ 7960, SecondaryColor3bvEXT_remap_index },
@@ -5013,7 +5018,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 509, SecondaryColor3iEXT_remap_index },
{ 16120, SecondaryColor3ivEXT_remap_index },
{ 10051, SecondaryColor3sEXT_remap_index },
- { 30803, SecondaryColor3svEXT_remap_index },
+ { 30823, SecondaryColor3svEXT_remap_index },
{ 27216, SecondaryColor3ubEXT_remap_index },
{ 21206, SecondaryColor3ubvEXT_remap_index },
{ 12952, SecondaryColor3uiEXT_remap_index },
@@ -5025,7 +5030,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 20896, MultiDrawElementsEXT_remap_index },
{ 21091, FogCoordPointerEXT_remap_index },
{ 4553, FogCoorddEXT_remap_index },
- { 31377, FogCoorddvEXT_remap_index },
+ { 31397, FogCoorddvEXT_remap_index },
{ 4670, FogCoordfEXT_remap_index },
{ 27139, FogCoordfvEXT_remap_index },
{ 19130, PixelTexGenSGIX_remap_index },
@@ -5034,13 +5039,13 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 5374, VertexArrayRangeNV_remap_index },
{ 28196, CombinerInputNV_remap_index },
{ 2155, CombinerOutputNV_remap_index },
- { 30956, CombinerParameterfNV_remap_index },
+ { 30976, CombinerParameterfNV_remap_index },
{ 5248, CombinerParameterfvNV_remap_index },
{ 22301, CombinerParameteriNV_remap_index },
- { 32425, CombinerParameterivNV_remap_index },
+ { 32445, CombinerParameterivNV_remap_index },
{ 7238, FinalCombinerInputNV_remap_index },
{ 9804, GetCombinerInputParameterfvNV_remap_index },
- { 32262, GetCombinerInputParameterivNV_remap_index },
+ { 32282, GetCombinerInputParameterivNV_remap_index },
{ 216, GetCombinerOutputParameterfvNV_remap_index },
{ 13776, GetCombinerOutputParameterivNV_remap_index },
{ 6624, GetFinalCombinerInputParameterfvNV_remap_index },
@@ -5048,7 +5053,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 12619, ResizeBuffersMESA_remap_index },
{ 11101, WindowPos2dMESA_remap_index },
{ 1099, WindowPos2dvMESA_remap_index },
- { 33253, WindowPos2fMESA_remap_index },
+ { 33273, WindowPos2fMESA_remap_index },
{ 7905, WindowPos2fvMESA_remap_index },
{ 18171, WindowPos2iMESA_remap_index },
{ 20381, WindowPos2ivMESA_remap_index },
@@ -5059,14 +5064,14 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 555, WindowPos3fMESA_remap_index },
{ 14970, WindowPos3fvMESA_remap_index },
{ 24013, WindowPos3iMESA_remap_index },
- { 30154, WindowPos3ivMESA_remap_index },
+ { 30174, WindowPos3ivMESA_remap_index },
{ 18825, WindowPos3sMESA_remap_index },
- { 31633, WindowPos3svMESA_remap_index },
+ { 31653, WindowPos3svMESA_remap_index },
{ 11052, WindowPos4dMESA_remap_index },
{ 16988, WindowPos4dvMESA_remap_index },
{ 13982, WindowPos4fMESA_remap_index },
- { 30710, WindowPos4fvMESA_remap_index },
- { 30307, WindowPos4iMESA_remap_index },
+ { 30730, WindowPos4fvMESA_remap_index },
+ { 30327, WindowPos4iMESA_remap_index },
{ 12422, WindowPos4ivMESA_remap_index },
{ 19009, WindowPos4sMESA_remap_index },
{ 3222, WindowPos4svMESA_remap_index },
@@ -5079,11 +5084,11 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 8197, IsFenceNV_remap_index },
{ 13703, SetFenceNV_remap_index },
{ 4217, TestFenceNV_remap_index },
- { 31604, AreProgramsResidentNV_remap_index },
- { 30998, BindProgramNV_remap_index },
+ { 31624, AreProgramsResidentNV_remap_index },
+ { 31018, BindProgramNV_remap_index },
{ 25872, DeleteProgramsNV_remap_index },
{ 21424, ExecuteProgramNV_remap_index },
- { 33146, GenProgramsNV_remap_index },
+ { 33166, GenProgramsNV_remap_index },
{ 23304, GetProgramParameterdvNV_remap_index },
{ 10478, GetProgramParameterfvNV_remap_index },
{ 26255, GetProgramStringNV_remap_index },
@@ -5099,11 +5104,11 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 24320, ProgramParameters4fvNV_remap_index },
{ 20685, RequestResidentProgramsNV_remap_index },
{ 22279, TrackMatrixNV_remap_index },
- { 32239, VertexAttrib1dNV_remap_index },
+ { 32259, VertexAttrib1dNV_remap_index },
{ 13614, VertexAttrib1dvNV_remap_index },
{ 28477, VertexAttrib1fNV_remap_index },
{ 2454, VertexAttrib1fvNV_remap_index },
- { 30767, VertexAttrib1sNV_remap_index },
+ { 30787, VertexAttrib1sNV_remap_index },
{ 15043, VertexAttrib1svNV_remap_index },
{ 4832, VertexAttrib2dNV_remap_index },
{ 13507, VertexAttrib2dvNV_remap_index },
@@ -5112,13 +5117,13 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 5947, VertexAttrib2sNV_remap_index },
{ 18879, VertexAttrib2svNV_remap_index },
{ 11249, VertexAttrib3dNV_remap_index },
- { 31854, VertexAttrib3dvNV_remap_index },
+ { 31874, VertexAttrib3dvNV_remap_index },
{ 10290, VertexAttrib3fNV_remap_index },
{ 24712, VertexAttrib3fvNV_remap_index },
{ 22122, VertexAttrib3sNV_remap_index },
{ 23594, VertexAttrib3svNV_remap_index },
{ 28945, VertexAttrib4dNV_remap_index },
- { 33183, VertexAttrib4dvNV_remap_index },
+ { 33203, VertexAttrib4dvNV_remap_index },
{ 4454, VertexAttrib4fNV_remap_index },
{ 9386, VertexAttrib4fvNV_remap_index },
{ 26731, VertexAttrib4sNV_remap_index },
@@ -5128,32 +5133,32 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 21604, VertexAttribPointerNV_remap_index },
{ 2306, VertexAttribs1dvNV_remap_index },
{ 26137, VertexAttribs1fvNV_remap_index },
- { 32983, VertexAttribs1svNV_remap_index },
+ { 33003, VertexAttribs1svNV_remap_index },
{ 10315, VertexAttribs2dvNV_remap_index },
{ 25274, VertexAttribs2fvNV_remap_index },
{ 17560, VertexAttribs2svNV_remap_index },
{ 5276, VertexAttribs3dvNV_remap_index },
{ 2186, VertexAttribs3fvNV_remap_index },
- { 29902, VertexAttribs3svNV_remap_index },
+ { 29922, VertexAttribs3svNV_remap_index },
{ 26821, VertexAttribs4dvNV_remap_index },
{ 5348, VertexAttribs4fvNV_remap_index },
- { 32770, VertexAttribs4svNV_remap_index },
- { 29650, VertexAttribs4ubvNV_remap_index },
+ { 32790, VertexAttribs4svNV_remap_index },
+ { 29670, VertexAttribs4ubvNV_remap_index },
{ 26923, GetTexBumpParameterfvATI_remap_index },
- { 33024, GetTexBumpParameterivATI_remap_index },
+ { 33044, GetTexBumpParameterivATI_remap_index },
{ 18542, TexBumpParameterfvATI_remap_index },
{ 20556, TexBumpParameterivATI_remap_index },
{ 15589, AlphaFragmentOp1ATI_remap_index },
{ 25555, AlphaFragmentOp2ATI_remap_index },
{ 24628, AlphaFragmentOp3ATI_remap_index },
- { 29829, BeginFragmentShaderATI_remap_index },
- { 31197, BindFragmentShaderATI_remap_index },
+ { 29849, BeginFragmentShaderATI_remap_index },
+ { 31217, BindFragmentShaderATI_remap_index },
{ 23723, ColorFragmentOp1ATI_remap_index },
{ 4332, ColorFragmentOp2ATI_remap_index },
- { 31499, ColorFragmentOp3ATI_remap_index },
+ { 31519, ColorFragmentOp3ATI_remap_index },
{ 5514, DeleteFragmentShaderATI_remap_index },
- { 33207, EndFragmentShaderATI_remap_index },
- { 32453, GenFragmentShadersATI_remap_index },
+ { 33227, EndFragmentShaderATI_remap_index },
+ { 32473, GenFragmentShadersATI_remap_index },
{ 25428, PassTexCoordATI_remap_index },
{ 6930, SampleMapATI_remap_index },
{ 27034, SetFragmentShaderConstantATI_remap_index },
@@ -5171,14 +5176,14 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 8869, ProgramNamedParameter4fNV_remap_index },
{ 11740, ProgramNamedParameter4fvNV_remap_index },
{ 16899, PrimitiveRestartIndexNV_remap_index },
- { 30687, PrimitiveRestartNV_remap_index },
+ { 30707, PrimitiveRestartNV_remap_index },
{ 24299, DepthBoundsEXT_remap_index },
{ 1198, BlendEquationSeparateEXT_remap_index },
{ 14744, BindFramebufferEXT_remap_index },
{ 25648, BindRenderbufferEXT_remap_index },
{ 9633, CheckFramebufferStatusEXT_remap_index },
{ 22620, DeleteFramebuffersEXT_remap_index },
- { 31756, DeleteRenderbuffersEXT_remap_index },
+ { 31776, DeleteRenderbuffersEXT_remap_index },
{ 13531, FramebufferRenderbufferEXT_remap_index },
{ 13720, FramebufferTexture1DEXT_remap_index },
{ 11534, FramebufferTexture2DEXT_remap_index },
@@ -5187,9 +5192,9 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 17425, GenRenderbuffersEXT_remap_index },
{ 6666, GenerateMipmapEXT_remap_index },
{ 21697, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 32359, GetRenderbufferParameterivEXT_remap_index },
+ { 32379, GetRenderbufferParameterivEXT_remap_index },
{ 20436, IsFramebufferEXT_remap_index },
- { 33106, IsRenderbufferEXT_remap_index },
+ { 33126, IsRenderbufferEXT_remap_index },
{ 8144, RenderbufferStorageEXT_remap_index },
{ 734, BlitFramebufferEXT_remap_index },
{ 14329, BufferParameteriAPPLE_remap_index },
@@ -5216,12 +5221,12 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 5302, VertexAttribI2uiEXT_remap_index },
{ 4715, VertexAttribI2uivEXT_remap_index },
{ 26523, VertexAttribI3iEXT_remap_index },
- { 30499, VertexAttribI3ivEXT_remap_index },
+ { 30519, VertexAttribI3ivEXT_remap_index },
{ 3379, VertexAttribI3uiEXT_remap_index },
- { 30395, VertexAttribI3uivEXT_remap_index },
+ { 30415, VertexAttribI3uivEXT_remap_index },
{ 21948, VertexAttribI4bvEXT_remap_index },
{ 14622, VertexAttribI4iEXT_remap_index },
- { 32025, VertexAttribI4ivEXT_remap_index },
+ { 32045, VertexAttribI4ivEXT_remap_index },
{ 13434, VertexAttribI4svEXT_remap_index },
{ 16484, VertexAttribI4ubvEXT_remap_index },
{ 16183, VertexAttribI4uiEXT_remap_index },
@@ -5250,7 +5255,7 @@ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 14244, EndTransformFeedbackEXT_remap_index },
{ 10791, GetTransformFeedbackVaryingEXT_remap_index },
{ 20741, TransformFeedbackVaryingsEXT_remap_index },
- { 29551, ProvokingVertexEXT_remap_index },
+ { 29571, ProvokingVertexEXT_remap_index },
{ 10739, GetTexParameterPointervAPPLE_remap_index },
{ 5034, TextureRangeAPPLE_remap_index },
{ 11606, GetObjectParameterivAPPLE_remap_index },
@@ -5278,7 +5283,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 11211, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
{ 17010, _gloffset_ColorSubTable },
- { 31688, _gloffset_CopyColorSubTable },
+ { 31708, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 296, _gloffset_ConvolutionFilter1D },
{ 2493, _gloffset_CopyConvolutionFilter1D },
@@ -5292,13 +5297,13 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 25053, _gloffset_ConvolutionParameterf },
{ 26757, _gloffset_GetConvolutionParameterfv },
{ 27646, _gloffset_GetConvolutionFilter },
- { 30091, _gloffset_CopyConvolutionFilter2D },
+ { 30111, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
{ 15103, _gloffset_CopyTexSubImage3D },
{ 16697, _gloffset_CopyTexImage2D },
{ 24538, _gloffset_CopyTexImage1D },
{ 27327, _gloffset_CopyTexSubImage2D },
- { 29729, _gloffset_CopyTexSubImage1D },
+ { 29749, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
{ 9492, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
@@ -5310,8 +5315,8 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 26647, _gloffset_ResetMinmax },
{ 27543, _gloffset_GetHistogramParameteriv },
{ 28744, _gloffset_GetHistogram },
- { 31313, _gloffset_Minmax },
- { 32853, _gloffset_GetMinmaxParameterfv },
+ { 31333, _gloffset_Minmax },
+ { 32873, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
{ 8355, _gloffset_ColorTable },
{ 15283, _gloffset_GetColorTable },
@@ -5329,11 +5334,11 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 13638, _gloffset_GenTextures },
{ 15769, _gloffset_DeleteTextures },
{ 19569, _gloffset_IsTexture },
- { 29794, _gloffset_BindTexture },
+ { 29814, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
{ 24239, _gloffset_ArrayElement },
- { 30901, _gloffset_GetPointerv },
- { 32480, _gloffset_DrawArrays },
+ { 30921, _gloffset_GetPointerv },
+ { 32500, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
{ 7643, _gloffset_ColorTableParameteriv },
{ 8355, _gloffset_ColorTable },
@@ -5374,9 +5379,9 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 27264, _gloffset_MultiTexCoord2ivARB },
{ 27603, _gloffset_MultiTexCoord1iARB },
{ 29019, _gloffset_MultiTexCoord4svARB },
- { 29593, _gloffset_MultiTexCoord1fARB },
- { 29856, _gloffset_MultiTexCoord4fARB },
- { 32314, _gloffset_MultiTexCoord2fvARB },
+ { 29613, _gloffset_MultiTexCoord1fARB },
+ { 29876, _gloffset_MultiTexCoord4fARB },
+ { 32334, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5424,6 +5429,13 @@ static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = { };
#endif
+#if defined(need_GL_ARB_color_buffer_float)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_color_buffer_float_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_copy_buffer)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
@@ -5578,9 +5590,9 @@ static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 17586, -1 }, /* WeightbvARB */
{ 21048, -1 }, /* WeightusvARB */
{ 23993, -1 }, /* VertexBlendARB */
- { 29677, -1 }, /* WeightsvARB */
- { 31738, -1 }, /* WeightdvARB */
- { 32514, -1 }, /* WeightuivARB */
+ { 29697, -1 }, /* WeightsvARB */
+ { 31758, -1 }, /* WeightdvARB */
+ { 32534, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5679,7 +5691,7 @@ static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { #if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
{ 17010, _gloffset_ColorSubTable },
- { 31688, _gloffset_CopyColorSubTable },
+ { 31708, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5705,7 +5717,7 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 25053, _gloffset_ConvolutionParameterf },
{ 26757, _gloffset_GetConvolutionParameterfv },
{ 27646, _gloffset_GetConvolutionFilter },
- { 30091, _gloffset_CopyConvolutionFilter2D },
+ { 30111, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
@@ -5727,13 +5739,13 @@ static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { { 27069, -1 }, /* Binormal3fEXT */
{ 27957, -1 }, /* Binormal3dvEXT */
{ 29276, -1 }, /* Tangent3iEXT */
- { 30376, -1 }, /* Tangent3bvEXT */
- { 30936, -1 }, /* Tangent3bEXT */
- { 31461, -1 }, /* Binormal3fvEXT */
- { 32213, -1 }, /* BinormalPointerEXT */
- { 32618, -1 }, /* Tangent3svEXT */
- { 33055, -1 }, /* Binormal3bEXT */
- { 33232, -1 }, /* Binormal3iEXT */
+ { 30396, -1 }, /* Tangent3bvEXT */
+ { 30956, -1 }, /* Tangent3bEXT */
+ { 31481, -1 }, /* Binormal3fvEXT */
+ { 32233, -1 }, /* BinormalPointerEXT */
+ { 32638, -1 }, /* Tangent3svEXT */
+ { 33075, -1 }, /* Binormal3bEXT */
+ { 33252, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
@@ -5744,7 +5756,7 @@ static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { { 16697, _gloffset_CopyTexImage2D },
{ 24538, _gloffset_CopyTexImage1D },
{ 27327, _gloffset_CopyTexSubImage2D },
- { 29729, _gloffset_CopyTexSubImage1D },
+ { 29749, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
@@ -5837,8 +5849,8 @@ static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 26647, _gloffset_ResetMinmax },
{ 27543, _gloffset_GetHistogramParameteriv },
{ 28744, _gloffset_GetHistogram },
- { 31313, _gloffset_Minmax },
- { 32853, _gloffset_GetMinmaxParameterfv },
+ { 31333, _gloffset_Minmax },
+ { 32873, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
@@ -5894,8 +5906,8 @@ static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
{ 21782, -1 }, /* PixelTransformParameterfEXT */
{ 21862, -1 }, /* PixelTransformParameteriEXT */
- { 30651, -1 }, /* PixelTransformParameterfvEXT */
- { 32177, -1 }, /* PixelTransformParameterivEXT */
+ { 30671, -1 }, /* PixelTransformParameterfvEXT */
+ { 32197, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5979,7 +5991,7 @@ static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 13638, _gloffset_GenTextures },
{ 15769, _gloffset_DeleteTextures },
{ 19569, _gloffset_IsTexture },
- { 29794, _gloffset_BindTexture },
+ { 29814, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
@@ -6009,8 +6021,8 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { /* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
{ 24239, _gloffset_ArrayElement },
- { 30901, _gloffset_GetPointerv },
- { 32480, _gloffset_DrawArrays },
+ { 30921, _gloffset_GetPointerv },
+ { 32500, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
@@ -6052,7 +6064,7 @@ static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 11875, -1 }, /* ColorPointerListIBM */
{ 13402, -1 }, /* TexCoordPointerListIBM */
{ 13870, -1 }, /* IndexPointerListIBM */
- { 32796, -1 }, /* EdgeFlagPointerListIBM */
+ { 32816, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -6068,8 +6080,8 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
{ 12742, -1 }, /* VertexPointervINTEL */
{ 15530, -1 }, /* ColorPointervINTEL */
- { 30065, -1 }, /* NormalPointervINTEL */
- { 30583, -1 }, /* TexCoordPointervINTEL */
+ { 30085, -1 }, /* NormalPointervINTEL */
+ { 30603, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6086,7 +6098,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1677, -1 }, /* GetDebugLogLengthMESA */
{ 3500, -1 }, /* ClearDebugLogMESA */
{ 4527, -1 }, /* GetDebugLogMESA */
- { 31094, -1 }, /* CreateDebugObjectMESA */
+ { 31114, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6115,7 +6127,7 @@ static const struct gl_function_remap GL_NV_evaluators_functions[] = { { 17401, -1 }, /* MapParameterivNV */
{ 24853, -1 }, /* GetMapParameterivNV */
{ 25351, -1 }, /* GetMapParameterfvNV */
- { 29380, -1 }, /* GetMapControlPointsNV */
+ { 29400, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6273,7 +6285,7 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = { { 5495, -1 }, /* PollAsyncSGIX */
{ 22328, -1 }, /* DeleteAsyncMarkersSGIX */
{ 22383, -1 }, /* IsAsyncMarkerSGIX */
- { 32593, -1 }, /* GenAsyncMarkersSGIX */
+ { 32613, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
@@ -6303,8 +6315,8 @@ static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 23409, -1 }, /* FragmentLightfvSGIX */
{ 28446, -1 }, /* FragmentLightModelivSGIX */
{ 28595, -1 }, /* FragmentLightfSGIX */
- { 31431, -1 }, /* GetFragmentLightfvSGIX */
- { 33076, -1 }, /* FragmentMaterialivSGIX */
+ { 31451, -1 }, /* GetFragmentLightfvSGIX */
+ { 33096, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
@@ -6342,7 +6354,7 @@ static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 17714, -1 }, /* ListParameteriSGIX */
{ 18728, -1 }, /* ListParameterfvSGIX */
{ 20869, -1 }, /* ListParameterivSGIX */
- { 32637, -1 }, /* GetListParameterivSGIX */
+ { 32657, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6376,7 +6388,7 @@ static const struct gl_function_remap GL_SGIX_sprite_functions[] = { { 9605, -1 }, /* SpriteParameterfvSGIX */
{ 20658, -1 }, /* SpriteParameteriSGIX */
{ 26681, -1 }, /* SpriteParameterfSGIX */
- { 29523, -1 }, /* SpriteParameterivSGIX */
+ { 29543, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6403,7 +6415,7 @@ static const struct gl_function_remap GL_SGI_color_table_functions[] = { #if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31409, -1 }, /* FinishTextureSUNX */
+ { 31429, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
@@ -6424,7 +6436,7 @@ static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { #if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29314, -1 }, /* DrawMeshArraysSUN */
+ { 29334, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
@@ -6437,7 +6449,7 @@ static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 19339, -1 }, /* ReplacementCodePointerSUN */
{ 21527, -1 }, /* ReplacementCodeuiSUN */
{ 22357, -1 }, /* ReplacementCodeusSUN */
- { 29980, -1 }, /* ReplacementCodeuivSUN */
+ { 30000, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -6522,9 +6534,9 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 27264, _gloffset_MultiTexCoord2ivARB },
{ 27603, _gloffset_MultiTexCoord1iARB },
{ 29019, _gloffset_MultiTexCoord4svARB },
- { 29593, _gloffset_MultiTexCoord1fARB },
- { 29856, _gloffset_MultiTexCoord4fARB },
- { 32314, _gloffset_MultiTexCoord2fvARB },
+ { 29613, _gloffset_MultiTexCoord1fARB },
+ { 29876, _gloffset_MultiTexCoord4fARB },
+ { 32334, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c index 70f8154e8..ee335340a 100644 --- a/mesalib/src/mesa/main/state.c +++ b/mesalib/src/mesa/main/state.c @@ -445,6 +445,35 @@ update_color(struct gl_context *ctx) ctx->Color._LogicOpEnabled = _mesa_rgba_logicop_enabled(ctx);
}
+static void
+update_clamp_fragment_color(struct gl_context *ctx)
+{
+ if(ctx->Color.ClampFragmentColor == GL_FIXED_ONLY_ARB)
+ ctx->Color._ClampFragmentColor = !ctx->DrawBuffer || !ctx->DrawBuffer->Visual.floatMode;
+ else
+ ctx->Color._ClampFragmentColor = ctx->Color.ClampFragmentColor;
+}
+
+static void
+update_clamp_vertex_color(struct gl_context *ctx)
+{
+ if(ctx->Light.ClampVertexColor == GL_FIXED_ONLY_ARB)
+ ctx->Light._ClampVertexColor = !ctx->DrawBuffer || !ctx->DrawBuffer->Visual.floatMode;
+ else
+ ctx->Light._ClampVertexColor = ctx->Light.ClampVertexColor;
+}
+
+static void
+update_clamp_read_color(struct gl_context *ctx)
+{
+ if(ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB)
+ ctx->Color._ClampReadColor = !ctx->ReadBuffer || !ctx->ReadBuffer->Visual.floatMode;
+ else
+ ctx->Color._ClampReadColor = ctx->Color.ClampReadColor;
+}
+
+
+
/*
* Check polygon state and set DD_TRI_CULL_FRONT_BACK and/or DD_TRI_OFFSET
@@ -565,7 +594,7 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (ctx->FragmentProgram._MaintainTexEnvProgram) {
prog_flags |= (_NEW_BUFFERS | _NEW_TEXTURE | _NEW_FOG |
_NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE |
- _NEW_PROGRAM);
+ _NEW_PROGRAM | _NEW_FRAG_CLAMP);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
@@ -599,6 +628,9 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (new_state & _NEW_LIGHT)
_mesa_update_lighting( ctx );
+ if (new_state & (_NEW_LIGHT | _NEW_BUFFERS))
+ update_clamp_vertex_color(ctx);
+
if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
_mesa_update_stencil( ctx );
@@ -617,6 +649,12 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (new_state & _NEW_COLOR)
update_color( ctx );
+ if (new_state & (_NEW_COLOR | _NEW_BUFFERS))
+ update_clamp_read_color(ctx);
+
+ if(new_state & (_NEW_FRAG_CLAMP | _NEW_BUFFERS))
+ update_clamp_fragment_color(ctx);
+
#if 0
if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT
| _NEW_STENCIL | _DD_NEW_SEPARATE_SPECULAR))
diff --git a/mesalib/src/mesa/main/texenv.c b/mesalib/src/mesa/main/texenv.c index 9caca7c11..7363e2794 100644 --- a/mesalib/src/mesa/main/texenv.c +++ b/mesalib/src/mesa/main/texenv.c @@ -35,6 +35,7 @@ #include "main/enums.h"
#include "main/macros.h"
#include "main/mtypes.h"
+#include "main/state.h"
#include "main/texenv.h"
#include "main/texstate.h"
@@ -94,15 +95,14 @@ set_env_color(struct gl_context *ctx, struct gl_texture_unit *texUnit,
const GLfloat *color)
{
- GLfloat tmp[4];
- tmp[0] = CLAMP(color[0], 0.0F, 1.0F);
- tmp[1] = CLAMP(color[1], 0.0F, 1.0F);
- tmp[2] = CLAMP(color[2], 0.0F, 1.0F);
- tmp[3] = CLAMP(color[3], 0.0F, 1.0F);
- if (TEST_EQ_4V(tmp, texUnit->EnvColor))
+ if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EnvColor, tmp);
+ COPY_4FV(texUnit->EnvColorUnclamped, color);
+ texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
+ texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
+ texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
+ texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
}
@@ -758,7 +758,12 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) if (target == GL_TEXTURE_ENV) {
if (pname == GL_TEXTURE_ENV_COLOR) {
- COPY_4FV( params, texUnit->EnvColor );
+ if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
+ _mesa_update_state(ctx);
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV( params, texUnit->EnvColor );
+ else
+ COPY_4FV( params, texUnit->EnvColorUnclamped );
}
else {
GLint val = get_texenvi(ctx, texUnit, pname);
diff --git a/mesalib/src/mesa/main/texfetch.c b/mesalib/src/mesa/main/texfetch.c index 33f8dbba2..9c67f6b67 100644 --- a/mesalib/src/mesa/main/texfetch.c +++ b/mesalib/src/mesa/main/texfetch.c @@ -696,11 +696,11 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_signed_r8
},
{
- MESA_FORMAT_SIGNED_RG88,
- fetch_texel_1d_signed_rg88,
- fetch_texel_2d_signed_rg88,
- fetch_texel_3d_signed_rg88,
- store_texel_signed_rg88
+ MESA_FORMAT_SIGNED_RG88_REV,
+ fetch_texel_1d_signed_rg88_rev,
+ fetch_texel_2d_signed_rg88_rev,
+ fetch_texel_3d_signed_rg88_rev,
+ store_texel_signed_rg88_rev
},
{
MESA_FORMAT_SIGNED_RGBX8888,
@@ -724,18 +724,18 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_signed_rgba8888_rev
},
{
- MESA_FORMAT_SIGNED_R_16,
- fetch_texel_1d_signed_r_16,
- fetch_texel_2d_signed_r_16,
- fetch_texel_3d_signed_r_16,
- store_texel_signed_r_16
+ MESA_FORMAT_SIGNED_R16,
+ fetch_texel_1d_signed_r16,
+ fetch_texel_2d_signed_r16,
+ fetch_texel_3d_signed_r16,
+ store_texel_signed_r16
},
{
- MESA_FORMAT_SIGNED_RG_16,
- fetch_texel_1d_signed_rg_16,
- fetch_texel_2d_signed_rg_16,
- fetch_texel_3d_signed_rg_16,
- store_texel_signed_rg_16
+ MESA_FORMAT_SIGNED_GR1616,
+ fetch_texel_1d_signed_rg1616,
+ fetch_texel_2d_signed_rg1616,
+ fetch_texel_3d_signed_rg1616,
+ store_texel_signed_rg1616
},
{
MESA_FORMAT_SIGNED_RGB_16,
@@ -814,6 +814,62 @@ texfetch_funcs[MESA_FORMAT_COUNT] = NULL,
NULL
},
+ {
+ MESA_FORMAT_SIGNED_A8,
+ fetch_texel_1d_signed_a8,
+ fetch_texel_2d_signed_a8,
+ fetch_texel_3d_signed_a8,
+ store_texel_signed_a8
+ },
+ {
+ MESA_FORMAT_SIGNED_L8,
+ fetch_texel_1d_signed_l8,
+ fetch_texel_2d_signed_l8,
+ fetch_texel_3d_signed_l8,
+ store_texel_signed_l8
+ },
+ {
+ MESA_FORMAT_SIGNED_AL88,
+ fetch_texel_1d_signed_al88,
+ fetch_texel_2d_signed_al88,
+ fetch_texel_3d_signed_al88,
+ store_texel_signed_al88
+ },
+ {
+ MESA_FORMAT_SIGNED_I8,
+ fetch_texel_1d_signed_i8,
+ fetch_texel_2d_signed_i8,
+ fetch_texel_3d_signed_i8,
+ store_texel_signed_i8
+ },
+ {
+ MESA_FORMAT_SIGNED_A16,
+ fetch_texel_1d_signed_a16,
+ fetch_texel_2d_signed_a16,
+ fetch_texel_3d_signed_a16,
+ store_texel_signed_a16
+ },
+ {
+ MESA_FORMAT_SIGNED_L16,
+ fetch_texel_1d_signed_l16,
+ fetch_texel_2d_signed_l16,
+ fetch_texel_3d_signed_l16,
+ store_texel_signed_l16
+ },
+ {
+ MESA_FORMAT_SIGNED_AL1616,
+ fetch_texel_1d_signed_al1616,
+ fetch_texel_2d_signed_al1616,
+ fetch_texel_3d_signed_al1616,
+ store_texel_signed_al1616
+ },
+ {
+ MESA_FORMAT_SIGNED_I16,
+ fetch_texel_1d_signed_i16,
+ fetch_texel_2d_signed_i16,
+ fetch_texel_3d_signed_i16,
+ store_texel_signed_i16
+ },
};
diff --git a/mesalib/src/mesa/main/texfetch_tmp.h b/mesalib/src/mesa/main/texfetch_tmp.h index 9c2b36a02..fe525aa62 100644 --- a/mesalib/src/mesa/main/texfetch_tmp.h +++ b/mesalib/src/mesa/main/texfetch_tmp.h @@ -1673,25 +1673,117 @@ static void store_texel_signed_r8(struct gl_texture_image *texImage, #endif
-/* MESA_FORMAT_SIGNED_RG88 ***********************************************/
+/* MESA_FORMAT_SIGNED_A8 ***********************************************/
-static void FETCH(signed_rg88)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void FETCH(signed_a8)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ texel[RCOMP] = 0.0F;
+ texel[GCOMP] = 0.0F;
+ texel[BCOMP] = 0.0F;
+ texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
+}
+
+#if DIM == 3
+static void store_texel_signed_a8(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLbyte *rgba = (const GLbyte *) texel;
+ GLbyte *dst = TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ *dst = rgba[ACOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_L8 ***********************************************/
+
+static void FETCH(signed_l8)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = BYTE_TO_FLOAT_TEX( s );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void store_texel_signed_l8(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLbyte *rgba = (const GLbyte *) texel;
+ GLbyte *dst = TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_I8 ***********************************************/
+
+static void FETCH(signed_i8)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] =
+ texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
+}
+
+#if DIM == 3
+static void store_texel_signed_i8(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLbyte *rgba = (const GLbyte *) texel;
+ GLbyte *dst = TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_RG88_REV ***********************************************/
+
+static void FETCH(signed_rg88_rev)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
- texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
+ texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
+ texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
texel[BCOMP] = 0.0F;
texel[ACOMP] = 1.0F;
}
#if DIM == 3
-static void store_texel_signed_rg88(struct gl_texture_image *texImage,
+static void store_texel_signed_rg88_rev(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLbyte *rg = (const GLbyte *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ dst[0] = PACK_COLOR_88(rg[GCOMP], rg[RCOMP]);
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_AL88 ***********************************************/
+
+static void FETCH(signed_al88)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
+ texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
+}
+
+#if DIM == 3
+static void store_texel_signed_al88(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLbyte *rg = (const GLbyte *) texel;
- GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 2);
- *dst = PACK_COLOR_88(rg[RCOMP], rg[GCOMP]);
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ dst[0] = PACK_COLOR_88(rg[ACOMP], rg[RCOMP]);
}
#endif
@@ -1763,11 +1855,11 @@ static void store_texel_signed_rgba8888_rev(struct gl_texture_image *texImage, -/* MESA_FORMAT_SIGNED_R_16 ***********************************************/
+/* MESA_FORMAT_SIGNED_R16 ***********************************************/
static void
-FETCH(signed_r_16)(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(signed_r16)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] = SHORT_TO_FLOAT_TEX( s );
@@ -1778,8 +1870,8 @@ FETCH(signed_r_16)(const struct gl_texture_image *texImage, #if DIM == 3
static void
-store_texel_signed_r_16(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
+store_texel_signed_r16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1788,10 +1880,85 @@ store_texel_signed_r_16(struct gl_texture_image *texImage, #endif
-/* MESA_FORMAT_SIGNED_RG_16 ***********************************************/
+/* MESA_FORMAT_SIGNED_A16 ***********************************************/
+
+static void
+FETCH(signed_a16)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ texel[RCOMP] = 0.0F;
+ texel[GCOMP] = 0.0F;
+ texel[BCOMP] = 0.0F;
+ texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
+}
+
+#if DIM == 3
+static void
+store_texel_signed_a16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLshort *rgba = (const GLshort *) texel;
+ GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ *dst = rgba[ACOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_L16 ***********************************************/
+
+static void
+FETCH(signed_l16)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = SHORT_TO_FLOAT_TEX( s );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void
+store_texel_signed_l16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLshort *rgba = (const GLshort *) texel;
+ GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_I16 ***********************************************/
static void
-FETCH(signed_rg_16)(const struct gl_texture_image *texImage,
+FETCH(signed_i16)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] =
+ texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
+}
+
+#if DIM == 3
+static void
+store_texel_signed_i16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLshort *rgba = (const GLshort *) texel;
+ GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_RG1616 ***********************************************/
+
+static void
+FETCH(signed_rg1616)(const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
@@ -1803,7 +1970,7 @@ FETCH(signed_rg_16)(const struct gl_texture_image *texImage, #if DIM == 3
static void
-store_texel_signed_rg_16(struct gl_texture_image *texImage,
+store_texel_signed_rg1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
@@ -1814,7 +1981,33 @@ store_texel_signed_rg_16(struct gl_texture_image *texImage, #endif
-/* MESA_FORMAT_SIGNED_RGBA_16 ***********************************************/
+/* MESA_FORMAT_SIGNED_AL1616 ***********************************************/
+
+static void
+FETCH(signed_al1616)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
+ texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[1] );
+}
+
+#if DIM == 3
+static void
+store_texel_signed_al1616(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLshort *rgba = (const GLshort *) texel;
+ GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
+ dst[0] = rgba[RCOMP];
+ dst[1] = rgba[ACOMP];
+}
+#endif
+
+
+/* MESA_FORMAT_SIGNED_RGB_16 ***********************************************/
static void
FETCH(signed_rgb_16)(const struct gl_texture_image *texImage,
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index 80518200b..9b53a0e9e 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -389,19 +389,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, }
}
- if (ctx->Extensions.MESA_texture_signed_rgba) {
- switch (internalFormat) {
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->VersionMajor * 10 + ctx->VersionMinor >= 31) {
+ if (ctx->Extensions.EXT_texture_snorm) {
switch (internalFormat) {
case GL_RED_SNORM:
case GL_R8_SNORM:
@@ -409,7 +397,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
@@ -418,12 +406,29 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
break;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
+ break;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
+ break;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
+ break;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
+ break;
case GL_R16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
break;
case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
break;
case GL_RGB16_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
@@ -431,6 +436,18 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, case GL_RGBA16_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
break;
+ case GL_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
+ break;
+ case GL_LUMINANCE16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
+ break;
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
+ break;
+ case GL_INTENSITY16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
+ break;
default:
; /* fall-through */
}
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 351dccc16..037cce5c2 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -311,11 +311,40 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) }
}
- if (ctx->Extensions.MESA_texture_signed_rgba) {
+ if (ctx->Extensions.EXT_texture_snorm) {
switch (internalFormat) {
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return GL_RED;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return GL_RG;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return GL_RGB;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
return GL_RGBA;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return GL_ALPHA;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return GL_INTENSITY;
default:
; /* fallthrough */
}
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index 6e14face4..81696b0e0 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -1,1439 +1,1460 @@ -/* - * Mesa 3-D graphics library - * Version: 7.5 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file texparam.c - * - * glTexParameter-related functions - */ - - -#include "main/glheader.h" -#include "main/colormac.h" -#include "main/context.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/macros.h" -#include "main/mfeatures.h" -#include "main/mtypes.h" -#include "main/texcompress.h" -#include "main/texparam.h" -#include "main/teximage.h" -#include "main/texstate.h" -#include "main/texfetch.h" -#include "program/prog_instruction.h" - - -/** - * Check if a coordinate wrap mode is supported for the texture target. - * \return GL_TRUE if legal, GL_FALSE otherwise - */ -static GLboolean -validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap) -{ - const struct gl_extensions * const e = & ctx->Extensions; - - if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE || - (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { - /* any texture target */ - return GL_TRUE; - } - else if (target != GL_TEXTURE_RECTANGLE_NV && - (wrap == GL_REPEAT || - (wrap == GL_MIRRORED_REPEAT && - e->ARB_texture_mirrored_repeat) || - (wrap == GL_MIRROR_CLAMP_EXT && - (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT && - (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT && - (e->EXT_texture_mirror_clamp)))) { - /* non-rectangle texture */ - return GL_TRUE; - } - - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap ); - return GL_FALSE; -} - - -/** - * Get current texture object for given target. - * Return NULL if any error (and record the error). - * Note that this is different from _mesa_select_tex_object() in that proxy - * targets are not accepted. - * Only the glGetTexLevelParameter() functions accept proxy targets. - */ -static struct gl_texture_object * -get_texobj(struct gl_context *ctx, GLenum target, GLboolean get) -{ - struct gl_texture_unit *texUnit; - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "gl%sTexParameter(current unit)", get ? "Get" : ""); - return NULL; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - switch (target) { - case GL_TEXTURE_1D: - return texUnit->CurrentTex[TEXTURE_1D_INDEX]; - case GL_TEXTURE_2D: - return texUnit->CurrentTex[TEXTURE_2D_INDEX]; - case GL_TEXTURE_3D: - return texUnit->CurrentTex[TEXTURE_3D_INDEX]; - case GL_TEXTURE_CUBE_MAP: - if (ctx->Extensions.ARB_texture_cube_map) { - return texUnit->CurrentTex[TEXTURE_CUBE_INDEX]; - } - break; - case GL_TEXTURE_RECTANGLE_NV: - if (ctx->Extensions.NV_texture_rectangle) { - return texUnit->CurrentTex[TEXTURE_RECT_INDEX]; - } - break; - case GL_TEXTURE_1D_ARRAY_EXT: - if (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array) { - return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX]; - } - break; - case GL_TEXTURE_2D_ARRAY_EXT: - if (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array) { - return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX]; - } - break; - default: - ; - } - - _mesa_error(ctx, GL_INVALID_ENUM, - "gl%sTexParameter(target)", get ? "Get" : ""); - return NULL; -} - - -/** - * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE. - * \return -1 if error. - */ -static GLint -comp_to_swizzle(GLenum comp) -{ - switch (comp) { - case GL_RED: - return SWIZZLE_X; - case GL_GREEN: - return SWIZZLE_Y; - case GL_BLUE: - return SWIZZLE_Z; - case GL_ALPHA: - return SWIZZLE_W; - case GL_ZERO: - return SWIZZLE_ZERO; - case GL_ONE: - return SWIZZLE_ONE; - default: - return -1; - } -} - - -static void -set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz) -{ - ASSERT(comp < 4); - ASSERT(swz <= SWIZZLE_NIL); - { - GLuint mask = 0x7 << (3 * comp); - GLuint s = (*swizzle & ~mask) | (swz << (3 * comp)); - *swizzle = s; - } -} - - -/** - * This is called just prior to changing any texture object state which - * will not effect texture completeness. - */ -static INLINE void -flush(struct gl_context *ctx) -{ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); -} - - -/** - * This is called just prior to changing any texture object state which - * can effect texture completeness (texture base level, max level, - * minification filter). - * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE - * state flag and then mark the texture object as 'incomplete' so that any - * per-texture derived state gets recomputed. - */ -static INLINE void -incomplete(struct gl_context *ctx, struct gl_texture_object *texObj) -{ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->_Complete = GL_FALSE; -} - - -/** - * Set an integer-valued texture parameter - * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise - */ -static GLboolean -set_tex_parameteri(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLenum pname, const GLint *params) -{ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - if (texObj->MinFilter == params[0]) - return GL_FALSE; - switch (params[0]) { - case GL_NEAREST: - case GL_LINEAR: - incomplete(ctx, texObj); - texObj->MinFilter = params[0]; - return GL_TRUE; - case GL_NEAREST_MIPMAP_NEAREST: - case GL_LINEAR_MIPMAP_NEAREST: - case GL_NEAREST_MIPMAP_LINEAR: - case GL_LINEAR_MIPMAP_LINEAR: - if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) { - incomplete(ctx, texObj); - texObj->MinFilter = params[0]; - return GL_TRUE; - } - /* fall-through */ - default: - goto invalid_param; - } - return GL_FALSE; - - case GL_TEXTURE_MAG_FILTER: - if (texObj->MagFilter == params[0]) - return GL_FALSE; - switch (params[0]) { - case GL_NEAREST: - case GL_LINEAR: - flush(ctx); /* does not effect completeness */ - texObj->MagFilter = params[0]; - return GL_TRUE; - default: - goto invalid_param; - } - return GL_FALSE; - - case GL_TEXTURE_WRAP_S: - if (texObj->WrapS == params[0]) - return GL_FALSE; - if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { - flush(ctx); - texObj->WrapS = params[0]; - return GL_TRUE; - } - return GL_FALSE; - - case GL_TEXTURE_WRAP_T: - if (texObj->WrapT == params[0]) - return GL_FALSE; - if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { - flush(ctx); - texObj->WrapT = params[0]; - return GL_TRUE; - } - return GL_FALSE; - - case GL_TEXTURE_WRAP_R: - if (texObj->WrapR == params[0]) - return GL_FALSE; - if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { - flush(ctx); - texObj->WrapR = params[0]; - return GL_TRUE; - } - return GL_FALSE; - - case GL_TEXTURE_BASE_LEVEL: - if (texObj->BaseLevel == params[0]) - return GL_FALSE; - if (params[0] < 0 || - (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexParameter(param=%d)", params[0]); - return GL_FALSE; - } - incomplete(ctx, texObj); - texObj->BaseLevel = params[0]; - return GL_TRUE; - - case GL_TEXTURE_MAX_LEVEL: - if (texObj->MaxLevel == params[0]) - return GL_FALSE; - if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexParameter(param=%d)", params[0]); - return GL_FALSE; - } - incomplete(ctx, texObj); - texObj->MaxLevel = params[0]; - return GL_TRUE; - - case GL_GENERATE_MIPMAP_SGIS: - if (texObj->GenerateMipmap != params[0]) { - /* no flush() */ - texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; - return GL_TRUE; - } - return GL_FALSE; - - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareMode == params[0]) - return GL_FALSE; - if (params[0] == GL_NONE || - params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) { - flush(ctx); - texObj->CompareMode = params[0]; - return GL_TRUE; - } - goto invalid_param; - } - goto invalid_pname; - - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareFunc == params[0]) - return GL_FALSE; - switch (params[0]) { - case GL_LEQUAL: - case GL_GEQUAL: - flush(ctx); - texObj->CompareFunc = params[0]; - return GL_TRUE; - case GL_EQUAL: - case GL_NOTEQUAL: - case GL_LESS: - case GL_GREATER: - case GL_ALWAYS: - case GL_NEVER: - if (ctx->Extensions.EXT_shadow_funcs) { - flush(ctx); - texObj->CompareFunc = params[0]; - return GL_TRUE; - } - /* fall-through */ - default: - goto invalid_param; - } - } - goto invalid_pname; - - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - if (texObj->DepthMode == params[0]) - return GL_FALSE; - if (params[0] == GL_LUMINANCE || - params[0] == GL_INTENSITY || - params[0] == GL_ALPHA || - (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { - flush(ctx); - texObj->DepthMode = params[0]; - return GL_TRUE; - } - goto invalid_param; - } - goto invalid_pname; - -#if FEATURE_OES_draw_texture - case GL_TEXTURE_CROP_RECT_OES: - texObj->CropRect[0] = params[0]; - texObj->CropRect[1] = params[1]; - texObj->CropRect[2] = params[2]; - texObj->CropRect[3] = params[3]; - return GL_TRUE; -#endif - - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; - const GLint swz = comp_to_swizzle(params[0]); - if (swz < 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexParameter(swizzle 0x%x)", params[0]); - return GL_FALSE; - } - ASSERT(comp < 4); - if (swz >= 0) { - flush(ctx); - texObj->Swizzle[comp] = params[0]; - set_swizzle_component(&texObj->_Swizzle, comp, swz); - return GL_TRUE; - } - } - goto invalid_pname; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - GLuint comp; - flush(ctx); - for (comp = 0; comp < 4; comp++) { - const GLint swz = comp_to_swizzle(params[comp]); - if (swz >= 0) { - texObj->Swizzle[comp] = params[comp]; - set_swizzle_component(&texObj->_Swizzle, comp, swz); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexParameter(swizzle 0x%x)", params[comp]); - return GL_FALSE; - } - } - return GL_TRUE; - } - goto invalid_pname; - - case GL_TEXTURE_SRGB_DECODE_EXT: - if (ctx->Extensions.EXT_texture_sRGB_decode) { - GLenum decode = params[0]; - if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) { - if (texObj->sRGBDecode != decode) { - flush(ctx); - texObj->sRGBDecode = decode; - _mesa_update_fetch_functions(texObj); - } - return GL_TRUE; - } - } - goto invalid_pname; - - default: - goto invalid_pname; - } - -invalid_pname: - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)", - _mesa_lookup_enum_by_nr(pname)); - return GL_FALSE; - -invalid_param: - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)", - _mesa_lookup_enum_by_nr(params[0])); - return GL_FALSE; -} - - -/** - * Set a float-valued texture parameter - * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise - */ -static GLboolean -set_tex_parameterf(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLenum pname, const GLfloat *params) -{ - switch (pname) { - case GL_TEXTURE_MIN_LOD: - if (texObj->MinLod == params[0]) - return GL_FALSE; - flush(ctx); - texObj->MinLod = params[0]; - return GL_TRUE; - - case GL_TEXTURE_MAX_LOD: - if (texObj->MaxLod == params[0]) - return GL_FALSE; - flush(ctx); - texObj->MaxLod = params[0]; - return GL_TRUE; - - case GL_TEXTURE_PRIORITY: - flush(ctx); - texObj->Priority = CLAMP(params[0], 0.0F, 1.0F); - return GL_TRUE; - - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - if (texObj->MaxAnisotropy == params[0]) - return GL_FALSE; - if (params[0] < 1.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return GL_FALSE; - } - flush(ctx); - /* clamp to max, that's what NVIDIA does */ - texObj->MaxAnisotropy = MIN2(params[0], - ctx->Const.MaxTextureMaxAnisotropy); - return GL_TRUE; - } - else { - static GLuint count = 0; - if (count++ < 10) - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); - } - return GL_FALSE; - - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - if (ctx->Extensions.ARB_shadow_ambient) { - if (texObj->CompareFailValue != params[0]) { - flush(ctx); - texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); - return GL_TRUE; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)"); - } - return GL_FALSE; - - case GL_TEXTURE_LOD_BIAS: - /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */ - if (ctx->Extensions.EXT_texture_lod_bias) { - if (texObj->LodBias != params[0]) { - flush(ctx); - texObj->LodBias = params[0]; - return GL_TRUE; - } - return GL_FALSE; - } - break; - - case GL_TEXTURE_BORDER_COLOR: - flush(ctx); - texObj->BorderColor.f[RCOMP] = params[0]; - texObj->BorderColor.f[GCOMP] = params[1]; - texObj->BorderColor.f[BCOMP] = params[2]; - texObj->BorderColor.f[ACOMP] = params[3]; - return GL_TRUE; - - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); - } - return GL_FALSE; -} - - -void GLAPIENTRY -_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) -{ - GLboolean need_update; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_GENERATE_MIPMAP_SGIS: - case GL_TEXTURE_COMPARE_MODE_ARB: - case GL_TEXTURE_COMPARE_FUNC_ARB: - case GL_DEPTH_TEXTURE_MODE_ARB: - case GL_TEXTURE_SRGB_DECODE_EXT: - { - /* convert float param to int */ - GLint p[4]; - p[0] = (GLint) param; - p[1] = p[2] = p[3] = 0; - need_update = set_tex_parameteri(ctx, texObj, pname, p); - } - break; - default: - { - /* this will generate an error if pname is illegal */ - GLfloat p[4]; - p[0] = param; - p[1] = p[2] = p[3] = 0.0F; - need_update = set_tex_parameterf(ctx, texObj, pname, p); - } - } - - if (ctx->Driver.TexParameter && need_update) { - ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m); - } -} - - -void GLAPIENTRY -_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) -{ - GLboolean need_update; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_GENERATE_MIPMAP_SGIS: - case GL_TEXTURE_COMPARE_MODE_ARB: - case GL_TEXTURE_COMPARE_FUNC_ARB: - case GL_DEPTH_TEXTURE_MODE_ARB: - case GL_TEXTURE_SRGB_DECODE_EXT: - { - /* convert float param to int */ - GLint p[4]; - p[0] = (GLint) params[0]; - p[1] = p[2] = p[3] = 0; - need_update = set_tex_parameteri(ctx, texObj, pname, p); - } - break; - -#if FEATURE_OES_draw_texture - case GL_TEXTURE_CROP_RECT_OES: - { - /* convert float params to int */ - GLint iparams[4]; - iparams[0] = (GLint) params[0]; - iparams[1] = (GLint) params[1]; - iparams[2] = (GLint) params[2]; - iparams[3] = (GLint) params[3]; - need_update = set_tex_parameteri(ctx, texObj, pname, iparams); - } - break; -#endif - - default: - /* this will generate an error if pname is illegal */ - need_update = set_tex_parameterf(ctx, texObj, pname, params); - } - - if (ctx->Driver.TexParameter && need_update) { - ctx->Driver.TexParameter(ctx, target, texObj, pname, params); - } -} - - -void GLAPIENTRY -_mesa_TexParameteri(GLenum target, GLenum pname, GLint param) -{ - GLboolean need_update; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - { - GLfloat fparam[4]; - fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0F; - /* convert int param to float */ - need_update = set_tex_parameterf(ctx, texObj, pname, fparam); - } - break; - default: - /* this will generate an error if pname is illegal */ - { - GLint iparam[4]; - iparam[0] = param; - iparam[1] = iparam[2] = iparam[3] = 0; - need_update = set_tex_parameteri(ctx, texObj, pname, iparam); - } - } - - if (ctx->Driver.TexParameter && need_update) { - GLfloat fparam = (GLfloat) param; - ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam); - } -} - - -void GLAPIENTRY -_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - GLboolean need_update; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - { - /* convert int params to float */ - GLfloat fparams[4]; - fparams[0] = INT_TO_FLOAT(params[0]); - fparams[1] = INT_TO_FLOAT(params[1]); - fparams[2] = INT_TO_FLOAT(params[2]); - fparams[3] = INT_TO_FLOAT(params[3]); - need_update = set_tex_parameterf(ctx, texObj, pname, fparams); - } - break; - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - { - /* convert int param to float */ - GLfloat fparams[4]; - fparams[0] = (GLfloat) params[0]; - fparams[1] = fparams[2] = fparams[3] = 0.0F; - need_update = set_tex_parameterf(ctx, texObj, pname, fparams); - } - break; - default: - /* this will generate an error if pname is illegal */ - need_update = set_tex_parameteri(ctx, texObj, pname, params); - } - - if (ctx->Driver.TexParameter && need_update) { - GLfloat fparams[4]; - fparams[0] = INT_TO_FLOAT(params[0]); - if (pname == GL_TEXTURE_BORDER_COLOR || - pname == GL_TEXTURE_CROP_RECT_OES) { - fparams[1] = INT_TO_FLOAT(params[1]); - fparams[2] = INT_TO_FLOAT(params[2]); - fparams[3] = INT_TO_FLOAT(params[3]); - } - ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams); - } -} - - -/** - * Set tex parameter to integer value(s). Primarily intended to set - * integer-valued texture border color (for integer-valued textures). - * New in GL 3.0. - */ -void GLAPIENTRY -_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) -{ - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - /* set the integer-valued border color */ - COPY_4V(texObj->BorderColor.i, params); - break; - default: - _mesa_TexParameteriv(target, pname, params); - break; - } - /* XXX no driver hook for TexParameterIiv() yet */ -} - - -/** - * Set tex parameter to unsigned integer value(s). Primarily intended to set - * uint-valued texture border color (for integer-valued textures). - * New in GL 3.0 - */ -void GLAPIENTRY -_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) -{ - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_FALSE); - if (!texObj) - return; - - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - /* set the unsigned integer-valued border color */ - COPY_4V(texObj->BorderColor.ui, params); - break; - default: - _mesa_TexParameteriv(target, pname, (const GLint *) params); - break; - } - /* XXX no driver hook for TexParameterIuiv() yet */ -} - - - - -void GLAPIENTRY -_mesa_GetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ) -{ - GLint iparam; - _mesa_GetTexLevelParameteriv( target, level, pname, &iparam ); - *params = (GLfloat) iparam; -} - - -void GLAPIENTRY -_mesa_GetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ) -{ - const struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - const struct gl_texture_image *img = NULL; - GLint maxLevels; - gl_format texFormat; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - /* this will catch bad target values */ - maxLevels = _mesa_max_texture_levels(ctx, target); - if (maxLevels == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(target=0x%x)", target); - return; - } - - if (level < 0 || level >= maxLevels) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); - return; - } - - texObj = _mesa_select_tex_object(ctx, texUnit, target); - - img = _mesa_select_tex_image(ctx, texObj, target, level); - if (!img || !img->TexFormat) { - /* undefined texture image */ - if (pname == GL_TEXTURE_COMPONENTS) - *params = 1; - else - *params = 0; - return; - } - - texFormat = img->TexFormat; - - switch (pname) { - case GL_TEXTURE_WIDTH: - *params = img->Width; - break; - case GL_TEXTURE_HEIGHT: - *params = img->Height; - break; - case GL_TEXTURE_DEPTH: - *params = img->Depth; - break; - case GL_TEXTURE_INTERNAL_FORMAT: - if (_mesa_is_format_compressed(texFormat)) { - /* need to return the actual compressed format */ - *params = _mesa_compressed_format_to_glenum(ctx, texFormat); - } - else { - /* return the user's requested internal format */ - *params = img->InternalFormat; - } - break; - case GL_TEXTURE_BORDER: - *params = img->Border; - break; - case GL_TEXTURE_RED_SIZE: - if (img->_BaseFormat == GL_RED) { - *params = _mesa_get_format_bits(texFormat, pname); - break; - } - /* FALLTHROUGH */ - case GL_TEXTURE_GREEN_SIZE: - if (img->_BaseFormat == GL_RG) { - *params = _mesa_get_format_bits(texFormat, pname); - break; - } - /* FALLTHROUGH */ - case GL_TEXTURE_BLUE_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = _mesa_get_format_bits(texFormat, pname); - else - *params = 0; - break; - case GL_TEXTURE_ALPHA_SIZE: - if (img->_BaseFormat == GL_ALPHA || - img->_BaseFormat == GL_LUMINANCE_ALPHA || - img->_BaseFormat == GL_RGBA) - *params = _mesa_get_format_bits(texFormat, pname); - else - *params = 0; - break; - case GL_TEXTURE_INTENSITY_SIZE: - if (img->_BaseFormat != GL_INTENSITY) - *params = 0; - else { - *params = _mesa_get_format_bits(texFormat, pname); - if (*params == 0) { - /* intensity probably stored as rgb texture */ - *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), - _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); - } - } - break; - case GL_TEXTURE_LUMINANCE_SIZE: - if (img->_BaseFormat != GL_LUMINANCE && - img->_BaseFormat != GL_LUMINANCE_ALPHA) - *params = 0; - else { - *params = _mesa_get_format_bits(texFormat, pname); - if (*params == 0) { - /* luminance probably stored as rgb texture */ - *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), - _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); - } - } - break; - case GL_TEXTURE_INDEX_SIZE_EXT: - if (img->_BaseFormat == GL_COLOR_INDEX) - *params = _mesa_get_format_bits(texFormat, pname); - else - *params = 0; - break; - case GL_TEXTURE_DEPTH_SIZE_ARB: - if (ctx->Extensions.ARB_depth_texture) - *params = _mesa_get_format_bits(texFormat, pname); - else - goto invalid_pname; - break; - case GL_TEXTURE_STENCIL_SIZE_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil || - ctx->Extensions.ARB_framebuffer_object) { - *params = _mesa_get_format_bits(texFormat, pname); - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_SHARED_SIZE: - if (ctx->VersionMajor >= 3) { - /* XXX return number of exponent bits for shared exponent texture - * formats, like GL_RGB9_E5. - */ - *params = 0; - } - else { - goto invalid_pname; - } - break; - - /* GL_ARB_texture_compression */ - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (_mesa_is_format_compressed(texFormat) && - !_mesa_is_proxy_texture(target)) { - *params = _mesa_format_image_size(texFormat, img->Width, - img->Height, img->Depth); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_COMPRESSED: - *params = (GLint) _mesa_is_format_compressed(texFormat); - break; - - /* GL_ARB_texture_float */ - case GL_TEXTURE_RED_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_GREEN_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_BLUE_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_ALPHA_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_LUMINANCE_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_INTENSITY_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - case GL_TEXTURE_DEPTH_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ? - _mesa_get_format_datatype(texFormat) : GL_NONE; - } - else { - goto invalid_pname; - } - break; - - default: - goto invalid_pname; - } - - /* no error if we get here */ - return; - -invalid_pname: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname=%s)", - _mesa_lookup_enum_by_nr(pname)); -} - - - -void GLAPIENTRY -_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) -{ - struct gl_texture_object *obj; - GLboolean error = GL_FALSE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - obj = get_texobj(ctx, target, GL_TRUE); - if (!obj) - return; - - _mesa_lock_texture(ctx, obj); - switch (pname) { - case GL_TEXTURE_MAG_FILTER: - *params = ENUM_TO_FLOAT(obj->MagFilter); - break; - case GL_TEXTURE_MIN_FILTER: - *params = ENUM_TO_FLOAT(obj->MinFilter); - break; - case GL_TEXTURE_WRAP_S: - *params = ENUM_TO_FLOAT(obj->WrapS); - break; - case GL_TEXTURE_WRAP_T: - *params = ENUM_TO_FLOAT(obj->WrapT); - break; - case GL_TEXTURE_WRAP_R: - *params = ENUM_TO_FLOAT(obj->WrapR); - break; - case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); - break; - case GL_TEXTURE_RESIDENT: - { - GLboolean resident; - if (ctx->Driver.IsTextureResident) - resident = ctx->Driver.IsTextureResident(ctx, obj); - else - resident = GL_TRUE; - *params = ENUM_TO_FLOAT(resident); - } - break; - case GL_TEXTURE_PRIORITY: - *params = obj->Priority; - break; - case GL_TEXTURE_MIN_LOD: - *params = obj->MinLod; - break; - case GL_TEXTURE_MAX_LOD: - *params = obj->MaxLod; - break; - case GL_TEXTURE_BASE_LEVEL: - *params = (GLfloat) obj->BaseLevel; - break; - case GL_TEXTURE_MAX_LEVEL: - *params = (GLfloat) obj->MaxLevel; - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = obj->MaxAnisotropy; - } - else - error = GL_TRUE; - break; - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - if (ctx->Extensions.ARB_shadow_ambient) { - *params = obj->CompareFailValue; - } - else - error = GL_TRUE; - break; - case GL_GENERATE_MIPMAP_SGIS: - *params = (GLfloat) obj->GenerateMipmap; - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareMode; - } - else - error = GL_TRUE; - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareFunc; - } - else - error = GL_TRUE; - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - *params = (GLfloat) obj->DepthMode; - } - else - error = GL_TRUE; - break; - case GL_TEXTURE_LOD_BIAS: - if (ctx->Extensions.EXT_texture_lod_bias) { - *params = obj->LodBias; - } - else - error = GL_TRUE; - break; -#if FEATURE_OES_draw_texture - case GL_TEXTURE_CROP_RECT_OES: - params[0] = obj->CropRect[0]; - params[1] = obj->CropRect[1]; - params[2] = obj->CropRect[2]; - params[3] = obj->CropRect[3]; - break; -#endif - - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; - *params = (GLfloat) obj->Swizzle[comp]; - } - else { - error = GL_TRUE; - } - break; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - GLuint comp; - for (comp = 0; comp < 4; comp++) { - params[comp] = (GLfloat) obj->Swizzle[comp]; - } - } - else { - error = GL_TRUE; - } - break; - - default: - error = GL_TRUE; - break; - } - - if (error) - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", - pname); - - _mesa_unlock_texture(ctx, obj); -} - - -void GLAPIENTRY -_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) -{ - struct gl_texture_object *obj; - GLboolean error = GL_FALSE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - obj = get_texobj(ctx, target, GL_TRUE); - if (!obj) - return; - - _mesa_lock_texture(ctx, obj); - switch (pname) { - case GL_TEXTURE_MAG_FILTER: - *params = (GLint) obj->MagFilter; - break;; - case GL_TEXTURE_MIN_FILTER: - *params = (GLint) obj->MinFilter; - break;; - case GL_TEXTURE_WRAP_S: - *params = (GLint) obj->WrapS; - break;; - case GL_TEXTURE_WRAP_T: - *params = (GLint) obj->WrapT; - break;; - case GL_TEXTURE_WRAP_R: - *params = (GLint) obj->WrapR; - break;; - case GL_TEXTURE_BORDER_COLOR: - { - GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); - params[0] = FLOAT_TO_INT(b[0]); - params[1] = FLOAT_TO_INT(b[1]); - params[2] = FLOAT_TO_INT(b[2]); - params[3] = FLOAT_TO_INT(b[3]); - } - break;; - case GL_TEXTURE_RESIDENT: - { - GLboolean resident; - if (ctx->Driver.IsTextureResident) - resident = ctx->Driver.IsTextureResident(ctx, obj); - else - resident = GL_TRUE; - *params = (GLint) resident; - } - break;; - case GL_TEXTURE_PRIORITY: - *params = FLOAT_TO_INT(obj->Priority); - break;; - case GL_TEXTURE_MIN_LOD: - *params = (GLint) obj->MinLod; - break;; - case GL_TEXTURE_MAX_LOD: - *params = (GLint) obj->MaxLod; - break;; - case GL_TEXTURE_BASE_LEVEL: - *params = obj->BaseLevel; - break;; - case GL_TEXTURE_MAX_LEVEL: - *params = obj->MaxLevel; - break;; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = (GLint) obj->MaxAnisotropy; - } - else { - error = GL_TRUE; - } - break; - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - if (ctx->Extensions.ARB_shadow_ambient) { - *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue); - } - else { - error = GL_TRUE; - } - break; - case GL_GENERATE_MIPMAP_SGIS: - *params = (GLint) obj->GenerateMipmap; - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareMode; - } - else { - error = GL_TRUE; - } - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareFunc; - } - else { - error = GL_TRUE; - } - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - *params = (GLint) obj->DepthMode; - } - else { - error = GL_TRUE; - } - break; - case GL_TEXTURE_LOD_BIAS: - if (ctx->Extensions.EXT_texture_lod_bias) { - *params = (GLint) obj->LodBias; - } - else { - error = GL_TRUE; - } - break; -#if FEATURE_OES_draw_texture - case GL_TEXTURE_CROP_RECT_OES: - params[0] = obj->CropRect[0]; - params[1] = obj->CropRect[1]; - params[2] = obj->CropRect[2]; - params[3] = obj->CropRect[3]; - break; -#endif - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; - *params = obj->Swizzle[comp]; - } - else { - error = GL_TRUE; - } - break; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - COPY_4V(params, obj->Swizzle); - } - else { - error = GL_TRUE; - } - break; - - default: - ; /* silence warnings */ - } - - if (error) - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", - pname); - - _mesa_unlock_texture(ctx, obj); -} - - -/** New in GL 3.0 */ -void GLAPIENTRY -_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) -{ - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_TRUE); - - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); - break; - default: - _mesa_GetTexParameteriv(target, pname, params); - } -} - - -/** New in GL 3.0 */ -void GLAPIENTRY -_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) -{ - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - texObj = get_texobj(ctx, target, GL_TRUE); - - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); - break; - default: - { - GLint ip[4]; - _mesa_GetTexParameteriv(target, pname, ip); - params[0] = ip[0]; - if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || - pname == GL_TEXTURE_CROP_RECT_OES) { - params[1] = ip[1]; - params[2] = ip[2]; - params[3] = ip[3]; - } - } - } -} +/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file texparam.c
+ *
+ * glTexParameter-related functions
+ */
+
+
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/formats.h"
+#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
+#include "main/state.h"
+#include "main/texcompress.h"
+#include "main/texparam.h"
+#include "main/teximage.h"
+#include "main/texstate.h"
+#include "main/texfetch.h"
+#include "program/prog_instruction.h"
+
+
+/**
+ * Check if a coordinate wrap mode is supported for the texture target.
+ * \return GL_TRUE if legal, GL_FALSE otherwise
+ */
+static GLboolean
+validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
+{
+ const struct gl_extensions * const e = & ctx->Extensions;
+
+ if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
+ (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
+ /* any texture target */
+ return GL_TRUE;
+ }
+ else if (target != GL_TEXTURE_RECTANGLE_NV &&
+ (wrap == GL_REPEAT ||
+ (wrap == GL_MIRRORED_REPEAT &&
+ e->ARB_texture_mirrored_repeat) ||
+ (wrap == GL_MIRROR_CLAMP_EXT &&
+ (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
+ (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
+ (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
+ (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
+ (e->EXT_texture_mirror_clamp)))) {
+ /* non-rectangle texture */
+ return GL_TRUE;
+ }
+
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
+ return GL_FALSE;
+}
+
+
+/**
+ * Get current texture object for given target.
+ * Return NULL if any error (and record the error).
+ * Note that this is different from _mesa_select_tex_object() in that proxy
+ * targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
+ */
+static struct gl_texture_object *
+get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
+{
+ struct gl_texture_unit *texUnit;
+
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sTexParameter(current unit)", get ? "Get" : "");
+ return NULL;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ case GL_TEXTURE_CUBE_MAP:
+ if (ctx->Extensions.ARB_texture_cube_map) {
+ return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
+ }
+ break;
+ case GL_TEXTURE_RECTANGLE_NV:
+ if (ctx->Extensions.NV_texture_rectangle) {
+ return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
+ }
+ break;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ if (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array) {
+ return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
+ }
+ break;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ if (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array) {
+ return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
+ }
+ break;
+ default:
+ ;
+ }
+
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
+ return NULL;
+}
+
+
+/**
+ * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
+ * \return -1 if error.
+ */
+static GLint
+comp_to_swizzle(GLenum comp)
+{
+ switch (comp) {
+ case GL_RED:
+ return SWIZZLE_X;
+ case GL_GREEN:
+ return SWIZZLE_Y;
+ case GL_BLUE:
+ return SWIZZLE_Z;
+ case GL_ALPHA:
+ return SWIZZLE_W;
+ case GL_ZERO:
+ return SWIZZLE_ZERO;
+ case GL_ONE:
+ return SWIZZLE_ONE;
+ default:
+ return -1;
+ }
+}
+
+
+static void
+set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
+{
+ ASSERT(comp < 4);
+ ASSERT(swz <= SWIZZLE_NIL);
+ {
+ GLuint mask = 0x7 << (3 * comp);
+ GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
+ *swizzle = s;
+ }
+}
+
+
+/**
+ * This is called just prior to changing any texture object state which
+ * will not effect texture completeness.
+ */
+static INLINE void
+flush(struct gl_context *ctx)
+{
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+}
+
+
+/**
+ * This is called just prior to changing any texture object state which
+ * can effect texture completeness (texture base level, max level,
+ * minification filter).
+ * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
+ * state flag and then mark the texture object as 'incomplete' so that any
+ * per-texture derived state gets recomputed.
+ */
+static INLINE void
+incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->_Complete = GL_FALSE;
+}
+
+
+/**
+ * Set an integer-valued texture parameter
+ * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
+ */
+static GLboolean
+set_tex_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params)
+{
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ if (texObj->MinFilter == params[0])
+ return GL_FALSE;
+ switch (params[0]) {
+ case GL_NEAREST:
+ case GL_LINEAR:
+ incomplete(ctx, texObj);
+ texObj->MinFilter = params[0];
+ return GL_TRUE;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ case GL_LINEAR_MIPMAP_NEAREST:
+ case GL_NEAREST_MIPMAP_LINEAR:
+ case GL_LINEAR_MIPMAP_LINEAR:
+ if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
+ incomplete(ctx, texObj);
+ texObj->MinFilter = params[0];
+ return GL_TRUE;
+ }
+ /* fall-through */
+ default:
+ goto invalid_param;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_MAG_FILTER:
+ if (texObj->MagFilter == params[0])
+ return GL_FALSE;
+ switch (params[0]) {
+ case GL_NEAREST:
+ case GL_LINEAR:
+ flush(ctx); /* does not effect completeness */
+ texObj->MagFilter = params[0];
+ return GL_TRUE;
+ default:
+ goto invalid_param;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_WRAP_S:
+ if (texObj->WrapS == params[0])
+ return GL_FALSE;
+ if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
+ flush(ctx);
+ texObj->WrapS = params[0];
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_WRAP_T:
+ if (texObj->WrapT == params[0])
+ return GL_FALSE;
+ if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
+ flush(ctx);
+ texObj->WrapT = params[0];
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_WRAP_R:
+ if (texObj->WrapR == params[0])
+ return GL_FALSE;
+ if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
+ flush(ctx);
+ texObj->WrapR = params[0];
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_BASE_LEVEL:
+ if (texObj->BaseLevel == params[0])
+ return GL_FALSE;
+ if (params[0] < 0 ||
+ (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexParameter(param=%d)", params[0]);
+ return GL_FALSE;
+ }
+ incomplete(ctx, texObj);
+ texObj->BaseLevel = params[0];
+ return GL_TRUE;
+
+ case GL_TEXTURE_MAX_LEVEL:
+ if (texObj->MaxLevel == params[0])
+ return GL_FALSE;
+ if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexParameter(param=%d)", params[0]);
+ return GL_FALSE;
+ }
+ incomplete(ctx, texObj);
+ texObj->MaxLevel = params[0];
+ return GL_TRUE;
+
+ case GL_GENERATE_MIPMAP_SGIS:
+ if (texObj->GenerateMipmap != params[0]) {
+ /* no flush() */
+ texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ if (texObj->CompareMode == params[0])
+ return GL_FALSE;
+ if (params[0] == GL_NONE ||
+ params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
+ flush(ctx);
+ texObj->CompareMode = params[0];
+ return GL_TRUE;
+ }
+ goto invalid_param;
+ }
+ goto invalid_pname;
+
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ if (texObj->CompareFunc == params[0])
+ return GL_FALSE;
+ switch (params[0]) {
+ case GL_LEQUAL:
+ case GL_GEQUAL:
+ flush(ctx);
+ texObj->CompareFunc = params[0];
+ return GL_TRUE;
+ case GL_EQUAL:
+ case GL_NOTEQUAL:
+ case GL_LESS:
+ case GL_GREATER:
+ case GL_ALWAYS:
+ case GL_NEVER:
+ if (ctx->Extensions.EXT_shadow_funcs) {
+ flush(ctx);
+ texObj->CompareFunc = params[0];
+ return GL_TRUE;
+ }
+ /* fall-through */
+ default:
+ goto invalid_param;
+ }
+ }
+ goto invalid_pname;
+
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ if (texObj->DepthMode == params[0])
+ return GL_FALSE;
+ if (params[0] == GL_LUMINANCE ||
+ params[0] == GL_INTENSITY ||
+ params[0] == GL_ALPHA ||
+ (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
+ flush(ctx);
+ texObj->DepthMode = params[0];
+ return GL_TRUE;
+ }
+ goto invalid_param;
+ }
+ goto invalid_pname;
+
+#if FEATURE_OES_draw_texture
+ case GL_TEXTURE_CROP_RECT_OES:
+ texObj->CropRect[0] = params[0];
+ texObj->CropRect[1] = params[1];
+ texObj->CropRect[2] = params[2];
+ texObj->CropRect[3] = params[3];
+ return GL_TRUE;
+#endif
+
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ const GLint swz = comp_to_swizzle(params[0]);
+ if (swz < 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexParameter(swizzle 0x%x)", params[0]);
+ return GL_FALSE;
+ }
+ ASSERT(comp < 4);
+ if (swz >= 0) {
+ flush(ctx);
+ texObj->Swizzle[comp] = params[0];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ return GL_TRUE;
+ }
+ }
+ goto invalid_pname;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp;
+ flush(ctx);
+ for (comp = 0; comp < 4; comp++) {
+ const GLint swz = comp_to_swizzle(params[comp]);
+ if (swz >= 0) {
+ texObj->Swizzle[comp] = params[comp];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexParameter(swizzle 0x%x)", params[comp]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (ctx->Extensions.EXT_texture_sRGB_decode) {
+ GLenum decode = params[0];
+ if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
+ if (texObj->sRGBDecode != decode) {
+ flush(ctx);
+ texObj->sRGBDecode = decode;
+ _mesa_update_fetch_functions(texObj);
+ }
+ return GL_TRUE;
+ }
+ }
+ goto invalid_pname;
+
+ default:
+ goto invalid_pname;
+ }
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+ return GL_FALSE;
+
+invalid_param:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
+ _mesa_lookup_enum_by_nr(params[0]));
+ return GL_FALSE;
+}
+
+
+/**
+ * Set a float-valued texture parameter
+ * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
+ */
+static GLboolean
+set_tex_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params)
+{
+ switch (pname) {
+ case GL_TEXTURE_MIN_LOD:
+ if (texObj->MinLod == params[0])
+ return GL_FALSE;
+ flush(ctx);
+ texObj->MinLod = params[0];
+ return GL_TRUE;
+
+ case GL_TEXTURE_MAX_LOD:
+ if (texObj->MaxLod == params[0])
+ return GL_FALSE;
+ flush(ctx);
+ texObj->MaxLod = params[0];
+ return GL_TRUE;
+
+ case GL_TEXTURE_PRIORITY:
+ flush(ctx);
+ texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
+ return GL_TRUE;
+
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+ if (texObj->MaxAnisotropy == params[0])
+ return GL_FALSE;
+ if (params[0] < 1.0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ return GL_FALSE;
+ }
+ flush(ctx);
+ /* clamp to max, that's what NVIDIA does */
+ texObj->MaxAnisotropy = MIN2(params[0],
+ ctx->Const.MaxTextureMaxAnisotropy);
+ return GL_TRUE;
+ }
+ else {
+ static GLuint count = 0;
+ if (count++ < 10)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ if (ctx->Extensions.ARB_shadow_ambient) {
+ if (texObj->CompareFailValue != params[0]) {
+ flush(ctx);
+ texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
+ return GL_TRUE;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
+ }
+ return GL_FALSE;
+
+ case GL_TEXTURE_LOD_BIAS:
+ /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
+ if (ctx->Extensions.EXT_texture_lod_bias) {
+ if (texObj->LodBias != params[0]) {
+ flush(ctx);
+ texObj->LodBias = params[0];
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ }
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ flush(ctx);
+ /* ARB_texture_float disables clamping */
+ if (ctx->Extensions.ARB_texture_float) {
+ texObj->BorderColor.f[RCOMP] = params[0];
+ texObj->BorderColor.f[GCOMP] = params[1];
+ texObj->BorderColor.f[BCOMP] = params[2];
+ texObj->BorderColor.f[ACOMP] = params[3];
+ } else {
+ texObj->BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
+ texObj->BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
+ texObj->BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
+ texObj->BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
+ }
+ return GL_TRUE;
+
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ }
+ return GL_FALSE;
+}
+
+
+void GLAPIENTRY
+_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ GLboolean need_update;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_GENERATE_MIPMAP_SGIS:
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ {
+ /* convert float param to int */
+ GLint p[4];
+ p[0] = (GLint) param;
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ }
+ break;
+ default:
+ {
+ /* this will generate an error if pname is illegal */
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ }
+ }
+
+ if (ctx->Driver.TexParameter && need_update) {
+ ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ GLboolean need_update;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_GENERATE_MIPMAP_SGIS:
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ {
+ /* convert float param to int */
+ GLint p[4];
+ p[0] = (GLint) params[0];
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ }
+ break;
+
+#if FEATURE_OES_draw_texture
+ case GL_TEXTURE_CROP_RECT_OES:
+ {
+ /* convert float params to int */
+ GLint iparams[4];
+ iparams[0] = (GLint) params[0];
+ iparams[1] = (GLint) params[1];
+ iparams[2] = (GLint) params[2];
+ iparams[3] = (GLint) params[3];
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
+ }
+ break;
+#endif
+
+ default:
+ /* this will generate an error if pname is illegal */
+ need_update = set_tex_parameterf(ctx, texObj, pname, params);
+ }
+
+ if (ctx->Driver.TexParameter && need_update) {
+ ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ GLboolean need_update;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ {
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ /* convert int param to float */
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
+ }
+ break;
+ default:
+ /* this will generate an error if pname is illegal */
+ {
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ }
+ }
+
+ if (ctx->Driver.TexParameter && need_update) {
+ GLfloat fparam = (GLfloat) param;
+ ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GLboolean need_update;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ {
+ /* convert int params to float */
+ GLfloat fparams[4];
+ fparams[0] = INT_TO_FLOAT(params[0]);
+ fparams[1] = INT_TO_FLOAT(params[1]);
+ fparams[2] = INT_TO_FLOAT(params[2]);
+ fparams[3] = INT_TO_FLOAT(params[3]);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ }
+ break;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ {
+ /* convert int param to float */
+ GLfloat fparams[4];
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = fparams[2] = fparams[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ }
+ break;
+ default:
+ /* this will generate an error if pname is illegal */
+ need_update = set_tex_parameteri(ctx, texObj, pname, params);
+ }
+
+ if (ctx->Driver.TexParameter && need_update) {
+ GLfloat fparams[4];
+ fparams[0] = INT_TO_FLOAT(params[0]);
+ if (pname == GL_TEXTURE_BORDER_COLOR ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ fparams[1] = INT_TO_FLOAT(params[1]);
+ fparams[2] = INT_TO_FLOAT(params[2]);
+ fparams[3] = INT_TO_FLOAT(params[3]);
+ }
+ ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
+ }
+}
+
+
+/**
+ * Set tex parameter to integer value(s). Primarily intended to set
+ * integer-valued texture border color (for integer-valued textures).
+ * New in GL 3.0.
+ */
+void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->BorderColor.i, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+
+/**
+ * Set tex parameter to unsigned integer value(s). Primarily intended to set
+ * uint-valued texture border color (for integer-valued textures).
+ * New in GL 3.0
+ */
+void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->BorderColor.ui, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, (const GLint *) params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+
+
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
+ GLenum pname, GLfloat *params )
+{
+ GLint iparam;
+ _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
+ *params = (GLfloat) iparam;
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
+ GLenum pname, GLint *params )
+{
+ const struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ const struct gl_texture_image *img = NULL;
+ GLint maxLevels;
+ gl_format texFormat;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexLevelParameteriv(current unit)");
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+
+ /* this will catch bad target values */
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ if (maxLevels == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(target=0x%x)", target);
+ return;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ return;
+ }
+
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ img = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!img || !img->TexFormat) {
+ /* undefined texture image */
+ if (pname == GL_TEXTURE_COMPONENTS)
+ *params = 1;
+ else
+ *params = 0;
+ return;
+ }
+
+ texFormat = img->TexFormat;
+
+ switch (pname) {
+ case GL_TEXTURE_WIDTH:
+ *params = img->Width;
+ break;
+ case GL_TEXTURE_HEIGHT:
+ *params = img->Height;
+ break;
+ case GL_TEXTURE_DEPTH:
+ *params = img->Depth;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ if (_mesa_is_format_compressed(texFormat)) {
+ /* need to return the actual compressed format */
+ *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
+ }
+ else {
+ /* return the user's requested internal format */
+ *params = img->InternalFormat;
+ }
+ break;
+ case GL_TEXTURE_BORDER:
+ *params = img->Border;
+ break;
+ case GL_TEXTURE_RED_SIZE:
+ if (img->_BaseFormat == GL_RED) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+ }
+ /* FALLTHROUGH */
+ case GL_TEXTURE_GREEN_SIZE:
+ if (img->_BaseFormat == GL_RG) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+ }
+ /* FALLTHROUGH */
+ case GL_TEXTURE_BLUE_SIZE:
+ if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ *params = 0;
+ break;
+ case GL_TEXTURE_ALPHA_SIZE:
+ if (img->_BaseFormat == GL_ALPHA ||
+ img->_BaseFormat == GL_LUMINANCE_ALPHA ||
+ img->_BaseFormat == GL_RGBA)
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ if (img->_BaseFormat != GL_INTENSITY)
+ *params = 0;
+ else {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity probably stored as rgb texture */
+ *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
+ }
+ }
+ break;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ if (img->_BaseFormat != GL_LUMINANCE &&
+ img->_BaseFormat != GL_LUMINANCE_ALPHA)
+ *params = 0;
+ else {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* luminance probably stored as rgb texture */
+ *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
+ }
+ }
+ break;
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ if (img->_BaseFormat == GL_COLOR_INDEX)
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ *params = 0;
+ break;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ if (ctx->Extensions.ARB_depth_texture)
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ goto invalid_pname;
+ break;
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ if (ctx->Extensions.EXT_packed_depth_stencil ||
+ ctx->Extensions.ARB_framebuffer_object) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_SHARED_SIZE:
+ if (ctx->VersionMajor >= 3) {
+ /* XXX return number of exponent bits for shared exponent texture
+ * formats, like GL_RGB9_E5.
+ */
+ *params = 0;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+
+ /* GL_ARB_texture_compression */
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ if (_mesa_is_format_compressed(texFormat) &&
+ !_mesa_is_proxy_texture(target)) {
+ *params = _mesa_format_image_size(texFormat, img->Width,
+ img->Height, img->Depth);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexLevelParameter[if]v(pname)");
+ }
+ break;
+ case GL_TEXTURE_COMPRESSED:
+ *params = (GLint) _mesa_is_format_compressed(texFormat);
+ break;
+
+ /* GL_ARB_texture_float */
+ case GL_TEXTURE_RED_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_GREEN_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_BLUE_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_ALPHA_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+ case GL_TEXTURE_DEPTH_TYPE_ARB:
+ if (ctx->Extensions.ARB_texture_float) {
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
+ }
+ else {
+ goto invalid_pname;
+ }
+ break;
+
+ default:
+ goto invalid_pname;
+ }
+
+ /* no error if we get here */
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+}
+
+
+
+void GLAPIENTRY
+_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
+{
+ struct gl_texture_object *obj;
+ GLboolean error = GL_FALSE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ _mesa_lock_texture(ctx, obj);
+ switch (pname) {
+ case GL_TEXTURE_MAG_FILTER:
+ *params = ENUM_TO_FLOAT(obj->MagFilter);
+ break;
+ case GL_TEXTURE_MIN_FILTER:
+ *params = ENUM_TO_FLOAT(obj->MinFilter);
+ break;
+ case GL_TEXTURE_WRAP_S:
+ *params = ENUM_TO_FLOAT(obj->WrapS);
+ break;
+ case GL_TEXTURE_WRAP_T:
+ *params = ENUM_TO_FLOAT(obj->WrapT);
+ break;
+ case GL_TEXTURE_WRAP_R:
+ *params = ENUM_TO_FLOAT(obj->WrapR);
+ break;
+ case GL_TEXTURE_BORDER_COLOR:
+ if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
+ _mesa_update_state_locked(ctx);
+ if(ctx->Color._ClampFragmentColor)
+ {
+ params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
+ }
+ else
+ {
+ params[0] = obj->BorderColor.f[0];
+ params[1] = obj->BorderColor.f[1];
+ params[2] = obj->BorderColor.f[2];
+ params[3] = obj->BorderColor.f[3];
+ }
+ break;
+ case GL_TEXTURE_RESIDENT:
+ {
+ GLboolean resident;
+ if (ctx->Driver.IsTextureResident)
+ resident = ctx->Driver.IsTextureResident(ctx, obj);
+ else
+ resident = GL_TRUE;
+ *params = ENUM_TO_FLOAT(resident);
+ }
+ break;
+ case GL_TEXTURE_PRIORITY:
+ *params = obj->Priority;
+ break;
+ case GL_TEXTURE_MIN_LOD:
+ *params = obj->MinLod;
+ break;
+ case GL_TEXTURE_MAX_LOD:
+ *params = obj->MaxLod;
+ break;
+ case GL_TEXTURE_BASE_LEVEL:
+ *params = (GLfloat) obj->BaseLevel;
+ break;
+ case GL_TEXTURE_MAX_LEVEL:
+ *params = (GLfloat) obj->MaxLevel;
+ break;
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+ *params = obj->MaxAnisotropy;
+ }
+ else
+ error = GL_TRUE;
+ break;
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ if (ctx->Extensions.ARB_shadow_ambient) {
+ *params = obj->CompareFailValue;
+ }
+ else
+ error = GL_TRUE;
+ break;
+ case GL_GENERATE_MIPMAP_SGIS:
+ *params = (GLfloat) obj->GenerateMipmap;
+ break;
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLfloat) obj->CompareMode;
+ }
+ else
+ error = GL_TRUE;
+ break;
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLfloat) obj->CompareFunc;
+ }
+ else
+ error = GL_TRUE;
+ break;
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ *params = (GLfloat) obj->DepthMode;
+ }
+ else
+ error = GL_TRUE;
+ break;
+ case GL_TEXTURE_LOD_BIAS:
+ if (ctx->Extensions.EXT_texture_lod_bias) {
+ *params = obj->LodBias;
+ }
+ else
+ error = GL_TRUE;
+ break;
+#if FEATURE_OES_draw_texture
+ case GL_TEXTURE_CROP_RECT_OES:
+ params[0] = obj->CropRect[0];
+ params[1] = obj->CropRect[1];
+ params[2] = obj->CropRect[2];
+ params[3] = obj->CropRect[3];
+ break;
+#endif
+
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ *params = (GLfloat) obj->Swizzle[comp];
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp;
+ for (comp = 0; comp < 4; comp++) {
+ params[comp] = (GLfloat) obj->Swizzle[comp];
+ }
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ default:
+ error = GL_TRUE;
+ break;
+ }
+
+ if (error)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
+ pname);
+
+ _mesa_unlock_texture(ctx, obj);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+{
+ struct gl_texture_object *obj;
+ GLboolean error = GL_FALSE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ _mesa_lock_texture(ctx, obj);
+ switch (pname) {
+ case GL_TEXTURE_MAG_FILTER:
+ *params = (GLint) obj->MagFilter;
+ break;;
+ case GL_TEXTURE_MIN_FILTER:
+ *params = (GLint) obj->MinFilter;
+ break;;
+ case GL_TEXTURE_WRAP_S:
+ *params = (GLint) obj->WrapS;
+ break;;
+ case GL_TEXTURE_WRAP_T:
+ *params = (GLint) obj->WrapT;
+ break;;
+ case GL_TEXTURE_WRAP_R:
+ *params = (GLint) obj->WrapR;
+ break;;
+ case GL_TEXTURE_BORDER_COLOR:
+ {
+ GLfloat b[4];
+ b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
+ params[0] = FLOAT_TO_INT(b[0]);
+ params[1] = FLOAT_TO_INT(b[1]);
+ params[2] = FLOAT_TO_INT(b[2]);
+ params[3] = FLOAT_TO_INT(b[3]);
+ }
+ break;;
+ case GL_TEXTURE_RESIDENT:
+ {
+ GLboolean resident;
+ if (ctx->Driver.IsTextureResident)
+ resident = ctx->Driver.IsTextureResident(ctx, obj);
+ else
+ resident = GL_TRUE;
+ *params = (GLint) resident;
+ }
+ break;;
+ case GL_TEXTURE_PRIORITY:
+ *params = FLOAT_TO_INT(obj->Priority);
+ break;;
+ case GL_TEXTURE_MIN_LOD:
+ *params = (GLint) obj->MinLod;
+ break;;
+ case GL_TEXTURE_MAX_LOD:
+ *params = (GLint) obj->MaxLod;
+ break;;
+ case GL_TEXTURE_BASE_LEVEL:
+ *params = obj->BaseLevel;
+ break;;
+ case GL_TEXTURE_MAX_LEVEL:
+ *params = obj->MaxLevel;
+ break;;
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+ *params = (GLint) obj->MaxAnisotropy;
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ if (ctx->Extensions.ARB_shadow_ambient) {
+ *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+ case GL_GENERATE_MIPMAP_SGIS:
+ *params = (GLint) obj->GenerateMipmap;
+ break;
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLint) obj->CompareMode;
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLint) obj->CompareFunc;
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ *params = (GLint) obj->DepthMode;
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+ case GL_TEXTURE_LOD_BIAS:
+ if (ctx->Extensions.EXT_texture_lod_bias) {
+ *params = (GLint) obj->LodBias;
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+#if FEATURE_OES_draw_texture
+ case GL_TEXTURE_CROP_RECT_OES:
+ params[0] = obj->CropRect[0];
+ params[1] = obj->CropRect[1];
+ params[2] = obj->CropRect[2];
+ params[3] = obj->CropRect[3];
+ break;
+#endif
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ *params = obj->Swizzle[comp];
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ COPY_4V(params, obj->Swizzle);
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ default:
+ ; /* silence warnings */
+ }
+
+ if (error)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
+ pname);
+
+ _mesa_unlock_texture(ctx, obj);
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ _mesa_GetTexParameteriv(target, pname, params);
+ }
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ _mesa_GetTexParameteriv(target, pname, ip);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index f909abfa2..2162ce516 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -2500,9 +2500,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_R_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RG_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
if (!ctx->_ImageTransferState &&
@@ -2545,16 +2543,29 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLshort *dstRowS = (GLshort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
- for (c = 0; c < comps; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
- dstRowS[col * comps + c] = p;
+ if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
+ for (col = 0; col < srcWidth; col++) {
+ GLuint c;
+ for (c = 0; c < comps; c++) {
+ GLshort p;
+ UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
+ dstRowS[col * comps + c] = p;
+ }
+ }
+ dstRow += dstRowStride;
+ src += 4 * srcWidth;
+ } else {
+ for (col = 0; col < srcWidth; col++) {
+ GLuint c;
+ for (c = 0; c < comps; c++) {
+ GLshort p;
+ UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
+ dstRowS[col * comps + c] = p;
+ }
}
+ dstRow += dstRowStride;
+ src += 3 * srcWidth;
}
- dstRow += dstRowStride;
- src += 4 * srcWidth;
}
}
free((void *) tempImage);
@@ -2889,19 +2900,33 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) /**
- * Store a texture in MESA_FORMAT_SIGNED_R8 format.
+ * Store a texture in a signed normalized 8-bit format.
*/
static GLboolean
-_mesa_texstore_signed_r8(TEXSTORE_PARAMS)
+_mesa_texstore_snorm8(TEXSTORE_PARAMS)
{
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_R8);
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
+ dstFormat == MESA_FORMAT_SIGNED_L8 ||
+ dstFormat == MESA_FORMAT_SIGNED_I8 ||
+ dstFormat == MESA_FORMAT_SIGNED_R8);
ASSERT(texelBytes == 1);
- /* XXX look at adding optimized paths */
- {
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -2910,21 +2935,21 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) srcFormat, srcType, srcAddr,
srcPacking,
ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
+ const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- GLubyte *dstB = (GLubyte *) dstRow;
for (col = 0; col < srcWidth; col++) {
- dstB[col] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]);
}
dstRow += dstRowStride;
+ src += srcWidth;
}
}
free((void *) tempImage);
@@ -2934,19 +2959,33 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) /**
- * Store a texture in MESA_FORMAT_SIGNED_RG88 format.
+ * Store a texture in a signed normalized two-channel 16-bit format.
*/
static GLboolean
-_mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
+_mesa_texstore_snorm88(TEXSTORE_PARAMS)
{
+ const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG88);
- ASSERT(texelBytes == 1);
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
+ dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
+ ASSERT(texelBytes == 2);
- /* XXX look at adding optimized paths */
- {
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -2955,20 +2994,22 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) srcFormat, srcType, srcAddr,
srcPacking,
ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
+ const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
+ GLbyte *dst = dstRow;
for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_88(FLOAT_TO_BYTE_TEX(srcRow[RCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[GCOMP]));
+ dst[0] = FLOAT_TO_BYTE_TEX(src[0]);
+ dst[1] = FLOAT_TO_BYTE_TEX(src[1]);
+ src += 2;
+ dst += 2;
}
dstRow += dstRowStride;
}
@@ -2978,6 +3019,132 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) return GL_TRUE;
}
+/* Texstore for signed R16, A16, L16, I16. */
+static GLboolean
+_mesa_texstore_snorm16(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
+ dstFormat == MESA_FORMAT_SIGNED_A16 ||
+ dstFormat == MESA_FORMAT_SIGNED_L16 ||
+ dstFormat == MESA_FORMAT_SIGNED_I16);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dstUS = (GLshort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r;
+
+ UNCLAMPED_FLOAT_TO_SHORT(r, src[0]);
+ dstUS[col] = r;
+ src += 1;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+/**
+ * Do texstore for 2-channel, 16-bit/channel, signed normalized formats.
+ */
+static GLboolean
+_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
+ dstFormat == MESA_FORMAT_SIGNED_GR1616);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dst = (GLshort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
+ dst[0] = l;
+ dst[1] = a;
+ src += 2;
+ dst += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
/**
* Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
@@ -3005,18 +3172,19 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
+ GLbyte *dst = dstRow;
for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[GCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[BCOMP]),
- 0xff );
- srcRow += 4;
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[0] = 0xff;
+ srcRow += 3;
+ dst += 4;
}
dstRow += dstRowStride;
}
@@ -3071,39 +3239,6 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
}
- else if (!ctx->_ImageTransferState &&
- (srcType == GL_BYTE) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) {
- dstmap[3] = 0;
- dstmap[2] = 1;
- dstmap[1] = 2;
- dstmap[0] = 3;
- }
- else {
- dstmap[3] = 3;
- dstmap[2] = 2;
- dstmap[1] = 1;
- dstmap[0] = 0;
- }
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 4,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
else {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
@@ -3118,28 +3253,30 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
+ GLbyte *dst = dstRow;
if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[GCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[BCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) );
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
srcRow += 4;
+ dst += 4;
}
}
else {
for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888_REV( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[GCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[BCOMP]),
- FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) );
+ dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
srcRow += 4;
+ dst += 4;
}
}
dstRow += dstRowStride;
@@ -4119,15 +4256,15 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 },
- { MESA_FORMAT_SIGNED_R8, _mesa_texstore_signed_r8 },
- { MESA_FORMAT_SIGNED_RG88, _mesa_texstore_signed_rg88 },
+ { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 },
{ MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 },
{ MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 },
{ MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 },
- { MESA_FORMAT_SIGNED_R_16, _mesa_texstore_signed_rgba_16 },
- { MESA_FORMAT_SIGNED_RG_16, _mesa_texstore_signed_rgba_16 },
+ { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 },
{ MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 },
{ MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 },
{ MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 },
@@ -4142,7 +4279,17 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 },
{ MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 },
{ MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 },
- { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 }
+ { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 },
+
+ { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 },
+ { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 },
+
+ { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 },
+ { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 },
};
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index 523b8e1a9..24dc1336c 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -82,254 +82,6 @@ base_uniform_type(GLenum type) }
}
-static struct gl_builtin_uniform_element gl_DepthRange_elements[] = {
- {"near", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_XXXX},
- {"far", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_YYYY},
- {"diff", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_ZZZZ},
-};
-
-static struct gl_builtin_uniform_element gl_ClipPlane_elements[] = {
- {NULL, {STATE_CLIPPLANE, 0, 0}, SWIZZLE_XYZW}
-};
-
-static struct gl_builtin_uniform_element gl_Point_elements[] = {
- {"size", {STATE_POINT_SIZE}, SWIZZLE_XXXX},
- {"sizeMin", {STATE_POINT_SIZE}, SWIZZLE_YYYY},
- {"sizeMax", {STATE_POINT_SIZE}, SWIZZLE_ZZZZ},
- {"fadeThresholdSize", {STATE_POINT_SIZE}, SWIZZLE_WWWW},
- {"distanceConstantAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_XXXX},
- {"distanceLinearAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_YYYY},
- {"distanceQuadraticAttenuation", {STATE_POINT_ATTENUATION}, SWIZZLE_ZZZZ},
-};
-
-static struct gl_builtin_uniform_element gl_FrontMaterial_elements[] = {
- {"emission", {STATE_MATERIAL, 0, STATE_EMISSION}, SWIZZLE_XYZW},
- {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
- {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
- {"specular", {STATE_MATERIAL, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
- {"shininess", {STATE_MATERIAL, 0, STATE_SHININESS}, SWIZZLE_XXXX},
-};
-
-static struct gl_builtin_uniform_element gl_BackMaterial_elements[] = {
- {"emission", {STATE_MATERIAL, 1, STATE_EMISSION}, SWIZZLE_XYZW},
- {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
- {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
- {"specular", {STATE_MATERIAL, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
- {"shininess", {STATE_MATERIAL, 1, STATE_SHININESS}, SWIZZLE_XXXX},
-};
-
-static struct gl_builtin_uniform_element gl_LightSource_elements[] = {
- {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
- {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
- {"specular", {STATE_LIGHT, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
- {"position", {STATE_LIGHT, 0, STATE_POSITION}, SWIZZLE_XYZW},
- {"halfVector", {STATE_LIGHT, 0, STATE_HALF_VECTOR}, SWIZZLE_XYZW},
- {"spotDirection", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION},
- MAKE_SWIZZLE4(SWIZZLE_X,
- SWIZZLE_Y,
- SWIZZLE_Z,
- SWIZZLE_Z)},
- {"spotCosCutoff", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, SWIZZLE_WWWW},
- {"spotCutoff", {STATE_LIGHT, 0, STATE_SPOT_CUTOFF}, SWIZZLE_XXXX},
- {"spotExponent", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_WWWW},
- {"constantAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_XXXX},
- {"linearAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_YYYY},
- {"quadraticAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_ZZZZ},
-};
-
-static struct gl_builtin_uniform_element gl_LightModel_elements[] = {
- {"ambient", {STATE_LIGHTMODEL_AMBIENT, 0}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_FrontLightModelProduct_elements[] = {
- {"sceneColor", {STATE_LIGHTMODEL_SCENECOLOR, 0}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_BackLightModelProduct_elements[] = {
- {"sceneColor", {STATE_LIGHTMODEL_SCENECOLOR, 1}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_FrontLightProduct_elements[] = {
- {"ambient", {STATE_LIGHTPROD, 0, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
- {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
- {"specular", {STATE_LIGHTPROD, 0, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_BackLightProduct_elements[] = {
- {"ambient", {STATE_LIGHTPROD, 0, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
- {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
- {"specular", {STATE_LIGHTPROD, 0, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_TextureEnvColor_elements[] = {
- {NULL, {STATE_TEXENV_COLOR, 0}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_EyePlaneS_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_S}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_EyePlaneT_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_T}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_EyePlaneR_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_R}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_EyePlaneQ_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_EYE_Q}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_ObjectPlaneS_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_S}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_ObjectPlaneT_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_T}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_ObjectPlaneR_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_R}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_ObjectPlaneQ_elements[] = {
- {NULL, {STATE_TEXGEN, 0, STATE_TEXGEN_OBJECT_Q}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_Fog_elements[] = {
- {"color", {STATE_FOG_COLOR}, SWIZZLE_XYZW},
- {"density", {STATE_FOG_PARAMS}, SWIZZLE_XXXX},
- {"start", {STATE_FOG_PARAMS}, SWIZZLE_YYYY},
- {"end", {STATE_FOG_PARAMS}, SWIZZLE_ZZZZ},
- {"scale", {STATE_FOG_PARAMS}, SWIZZLE_WWWW},
-};
-
-static struct gl_builtin_uniform_element gl_NormalScale_elements[] = {
- {NULL, {STATE_NORMAL_SCALE}, SWIZZLE_XXXX},
-};
-
-static struct gl_builtin_uniform_element gl_MESABumpRotMatrix0_elements[] = {
- {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_0}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_MESABumpRotMatrix1_elements[] = {
- {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_1}, SWIZZLE_XYZW},
-};
-
-static struct gl_builtin_uniform_element gl_MESAFogParamsOptimized_elements[] = {
- {NULL, {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED}, SWIZZLE_XYZW},
-};
-
-#define MATRIX(name, statevar, modifier) \
- static struct gl_builtin_uniform_element name ## _elements[] = { \
- { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
- { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
- { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
- { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
- }
-
-MATRIX(gl_ModelViewMatrix,
- STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE);
-MATRIX(gl_ModelViewMatrixInverse,
- STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVTRANS);
-MATRIX(gl_ModelViewMatrixTranspose,
- STATE_MODELVIEW_MATRIX, 0);
-MATRIX(gl_ModelViewMatrixInverseTranspose,
- STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVERSE);
-
-MATRIX(gl_ProjectionMatrix,
- STATE_PROJECTION_MATRIX, STATE_MATRIX_TRANSPOSE);
-MATRIX(gl_ProjectionMatrixInverse,
- STATE_PROJECTION_MATRIX, STATE_MATRIX_INVTRANS);
-MATRIX(gl_ProjectionMatrixTranspose,
- STATE_PROJECTION_MATRIX, 0);
-MATRIX(gl_ProjectionMatrixInverseTranspose,
- STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE);
-
-MATRIX(gl_ModelViewProjectionMatrix,
- STATE_MVP_MATRIX, STATE_MATRIX_TRANSPOSE);
-MATRIX(gl_ModelViewProjectionMatrixInverse,
- STATE_MVP_MATRIX, STATE_MATRIX_INVTRANS);
-MATRIX(gl_ModelViewProjectionMatrixTranspose,
- STATE_MVP_MATRIX, 0);
-MATRIX(gl_ModelViewProjectionMatrixInverseTranspose,
- STATE_MVP_MATRIX, STATE_MATRIX_INVERSE);
-
-MATRIX(gl_TextureMatrix,
- STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE);
-MATRIX(gl_TextureMatrixInverse,
- STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS);
-MATRIX(gl_TextureMatrixTranspose,
- STATE_TEXTURE_MATRIX, 0);
-MATRIX(gl_TextureMatrixInverseTranspose,
- STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE);
-
-static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = {
- { NULL, { STATE_MODELVIEW_MATRIX, 0, 0, 0, STATE_MATRIX_INVERSE},
- SWIZZLE_XYZW },
- { NULL, { STATE_MODELVIEW_MATRIX, 0, 1, 1, STATE_MATRIX_INVERSE},
- SWIZZLE_XYZW },
- { NULL, { STATE_MODELVIEW_MATRIX, 0, 2, 2, STATE_MATRIX_INVERSE},
- SWIZZLE_XYZW },
-};
-
-#undef MATRIX
-
-#define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)}
-
-const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = {
- STATEVAR(gl_DepthRange),
- STATEVAR(gl_ClipPlane),
- STATEVAR(gl_Point),
- STATEVAR(gl_FrontMaterial),
- STATEVAR(gl_BackMaterial),
- STATEVAR(gl_LightSource),
- STATEVAR(gl_LightModel),
- STATEVAR(gl_FrontLightModelProduct),
- STATEVAR(gl_BackLightModelProduct),
- STATEVAR(gl_FrontLightProduct),
- STATEVAR(gl_BackLightProduct),
- STATEVAR(gl_TextureEnvColor),
- STATEVAR(gl_EyePlaneS),
- STATEVAR(gl_EyePlaneT),
- STATEVAR(gl_EyePlaneR),
- STATEVAR(gl_EyePlaneQ),
- STATEVAR(gl_ObjectPlaneS),
- STATEVAR(gl_ObjectPlaneT),
- STATEVAR(gl_ObjectPlaneR),
- STATEVAR(gl_ObjectPlaneQ),
- STATEVAR(gl_Fog),
-
- STATEVAR(gl_ModelViewMatrix),
- STATEVAR(gl_ModelViewMatrixInverse),
- STATEVAR(gl_ModelViewMatrixTranspose),
- STATEVAR(gl_ModelViewMatrixInverseTranspose),
-
- STATEVAR(gl_ProjectionMatrix),
- STATEVAR(gl_ProjectionMatrixInverse),
- STATEVAR(gl_ProjectionMatrixTranspose),
- STATEVAR(gl_ProjectionMatrixInverseTranspose),
-
- STATEVAR(gl_ModelViewProjectionMatrix),
- STATEVAR(gl_ModelViewProjectionMatrixInverse),
- STATEVAR(gl_ModelViewProjectionMatrixTranspose),
- STATEVAR(gl_ModelViewProjectionMatrixInverseTranspose),
-
- STATEVAR(gl_TextureMatrix),
- STATEVAR(gl_TextureMatrixInverse),
- STATEVAR(gl_TextureMatrixTranspose),
- STATEVAR(gl_TextureMatrixInverseTranspose),
-
- STATEVAR(gl_NormalMatrix),
- STATEVAR(gl_NormalScale),
-
- STATEVAR(gl_MESABumpRotMatrix0),
- STATEVAR(gl_MESABumpRotMatrix1),
- STATEVAR(gl_MESAFogParamsOptimized),
-
- {NULL, NULL, 0}
-};
static GLboolean
is_boolean_type(GLenum type)
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index f18fa5fcc..175f9714e 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -89,6 +89,8 @@ compute_version(struct gl_context *ctx) ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
+ ctx->Extensions.ARB_color_buffer_float &&
+ ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_pixel &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_texture_float &&
@@ -112,6 +114,7 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_texture_buffer_object &&
ctx->Extensions.ARB_uniform_buffer_object &&
+ ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.NV_texture_rectangle &&
ctx->Const.MaxVertexTextureImageUnits >= 16);
diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c index ebbc195bc..08b57930b 100644 --- a/mesalib/src/mesa/program/arbprogparse.c +++ b/mesalib/src/mesa/program/arbprogparse.c @@ -144,7 +144,10 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, * from the fragment shader.
*/
if (program->FogOption != GL_NONE) {
- _mesa_append_fog_code(ctx, program);
+ /* XXX: we should somehow recompile this to remove clamping if disabled
+ * On the ATI driver, this is unclampled if fragment clamping is disabled
+ */
+ _mesa_append_fog_code(ctx, program, GL_TRUE);
program->FogOption = GL_NONE;
}
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index c1b28ec3f..dc5b5353b 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -754,27 +754,8 @@ ir_to_mesa_visitor::visit(ir_variable *ir) if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
unsigned int i;
- const struct gl_builtin_uniform_desc *statevar;
-
- for (i = 0; _mesa_builtin_uniform_desc[i].name; i++) {
- if (strcmp(ir->name, _mesa_builtin_uniform_desc[i].name) == 0)
- break;
- }
-
- if (!_mesa_builtin_uniform_desc[i].name) {
- fail_link(this->shader_program,
- "Failed to find builtin uniform `%s'\n", ir->name);
- return;
- }
-
- statevar = &_mesa_builtin_uniform_desc[i];
-
- int array_count;
- if (ir->type->is_array()) {
- array_count = ir->type->length;
- } else {
- array_count = 1;
- }
+ const ir_state_slot *const slots = ir->state_slots;
+ assert(ir->state_slots != NULL);
/* Check if this statevar's setup in the STATE file exactly
* matches how we'll want to reference it as a
@@ -782,21 +763,27 @@ ir_to_mesa_visitor::visit(ir_variable *ir) * temporary storage and hope that it'll get copy-propagated
* out.
*/
- for (i = 0; i < statevar->num_elements; i++) {
- if (statevar->elements[i].swizzle != SWIZZLE_XYZW) {
+ for (i = 0; i < ir->num_state_slots; i++) {
+ if (slots[i].swizzle != SWIZZLE_XYZW) {
break;
}
}
struct variable_storage *storage;
ir_to_mesa_dst_reg dst;
- if (i == statevar->num_elements) {
+ if (i == ir->num_state_slots) {
/* We'll set the index later. */
storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
this->variables.push_tail(storage);
dst = ir_to_mesa_undef_dst;
} else {
+ /* The variable_storage constructor allocates slots based on the size
+ * of the type. However, this had better match the number of state
+ * elements that we're going to copy into the new temporary.
+ */
+ assert(ir->num_state_slots == type_size(ir->type));
+
storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY,
this->next_temp);
this->variables.push_tail(storage);
@@ -808,37 +795,27 @@ ir_to_mesa_visitor::visit(ir_variable *ir) }
- for (int a = 0; a < array_count; a++) {
- for (unsigned int i = 0; i < statevar->num_elements; i++) {
- struct gl_builtin_uniform_element *element = &statevar->elements[i];
- int tokens[STATE_LENGTH];
-
- memcpy(tokens, element->tokens, sizeof(element->tokens));
- if (ir->type->is_array()) {
- tokens[1] = a;
- }
+ for (unsigned int i = 0; i < ir->num_state_slots; i++) {
+ int index = _mesa_add_state_reference(this->prog->Parameters,
+ (gl_state_index *)slots[i].tokens);
- int index = _mesa_add_state_reference(this->prog->Parameters,
- (gl_state_index *)tokens);
-
- if (storage->file == PROGRAM_STATE_VAR) {
- if (storage->index == -1) {
- storage->index = index;
- } else {
- assert(index ==
- (int)(storage->index + a * statevar->num_elements + i));
- }
+ if (storage->file == PROGRAM_STATE_VAR) {
+ if (storage->index == -1) {
+ storage->index = index;
} else {
- ir_to_mesa_src_reg src(PROGRAM_STATE_VAR, index, NULL);
- src.swizzle = element->swizzle;
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, dst, src);
- /* even a float takes up a whole vec4 reg in a struct/array. */
- dst.index++;
+ assert(index == storage->index + (int)i);
}
+ } else {
+ ir_to_mesa_src_reg src(PROGRAM_STATE_VAR, index, NULL);
+ src.swizzle = slots[i].swizzle;
+ ir_to_mesa_emit_op1(ir, OPCODE_MOV, dst, src);
+ /* even a float takes up a whole vec4 reg in a struct/array. */
+ dst.index++;
}
}
+
if (storage->file == PROGRAM_TEMPORARY &&
- dst.index != storage->index + type_size(ir->type)) {
+ dst.index != storage->index + ir->num_state_slots) {
fail_link(this->shader_program,
"failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
ir->name, dst.index - storage->index,
diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c index df3c76d18..11176208c 100644 --- a/mesalib/src/mesa/program/prog_statevars.c +++ b/mesalib/src/mesa/program/prog_statevars.c @@ -237,11 +237,17 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], {
/* state[1] is the texture unit */
const GLuint unit = (GLuint) state[1];
- COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
+ else
+ COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped);
}
return;
case STATE_FOG_COLOR:
- COPY_4V(value, ctx->Fog.Color);
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4V(value, ctx->Fog.Color);
+ else
+ COPY_4V(value, ctx->Fog.ColorUnclamped);
return;
case STATE_FOG_PARAMS:
value[0] = ctx->Fog.Density;
@@ -399,6 +405,22 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], }
return;
+ case STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED:
+ {
+ const GLuint idx = (GLuint) state[2];
+ if(ctx->Light._ClampVertexColor &&
+ (idx == VERT_ATTRIB_COLOR0 ||
+ idx == VERT_ATTRIB_COLOR1)) {
+ value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f);
+ value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f);
+ value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f);
+ value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f);
+ }
+ else
+ COPY_4V(value, ctx->Current.Attrib[idx]);
+ }
+ return;
+
case STATE_NORMAL_SCALE:
ASSIGN_4V(value,
ctx->_ModelViewInvScale,
@@ -649,10 +671,12 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) return _NEW_LIGHT;
case STATE_TEXGEN:
- case STATE_TEXENV_COLOR:
return _NEW_TEXTURE;
+ case STATE_TEXENV_COLOR:
+ return _NEW_TEXTURE | _NEW_BUFFERS | _NEW_FRAG_CLAMP;
case STATE_FOG_COLOR:
+ return _NEW_FOG | _NEW_BUFFERS | _NEW_FRAG_CLAMP;
case STATE_FOG_PARAMS:
return _NEW_FOG;
@@ -688,6 +712,8 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) switch (state[1]) {
case STATE_CURRENT_ATTRIB:
return _NEW_CURRENT_ATTRIB;
+ case STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED:
+ return _NEW_CURRENT_ATTRIB | _NEW_LIGHT | _NEW_BUFFERS;
case STATE_NORMAL_SCALE:
return _NEW_MODELVIEW;
diff --git a/mesalib/src/mesa/program/prog_statevars.h b/mesalib/src/mesa/program/prog_statevars.h index a92b77855..53cb1d1c2 100644 --- a/mesalib/src/mesa/program/prog_statevars.h +++ b/mesalib/src/mesa/program/prog_statevars.h @@ -106,6 +106,7 @@ typedef enum gl_state_index_ { STATE_INTERNAL, /* Mesa additions */
STATE_CURRENT_ATTRIB, /* ctx->Current vertex attrib value */
+ STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED, /* ctx->Current vertex attrib value after passthrough vertex processing */
STATE_NORMAL_SCALE,
STATE_TEXRECT_SCALE,
STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c index 6601f7416..de311fd16 100644 --- a/mesalib/src/mesa/program/programopt.c +++ b/mesalib/src/mesa/program/programopt.c @@ -238,7 +238,7 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog) * to vertex programs too.
*/
void
-_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog)
+_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate)
{
static const gl_state_index fogPStateOpt[STATE_LENGTH]
= { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 };
@@ -290,7 +290,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog) /* change the instruction to write to colorTemp w/ clamping */
inst->DstReg.File = PROGRAM_TEMPORARY;
inst->DstReg.Index = colorTemp;
- inst->SaturateMode = SATURATE_ZERO_ONE;
+ inst->SaturateMode = saturate;
/* don't break (may be several writes to result.color) */
}
inst++;
@@ -300,6 +300,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog) _mesa_init_instructions(inst, 5);
/* emit instructions to compute fog blending factor */
+ /* this is always clamped to [0, 1] regardless of fragment clamping */
if (fprog->FogOption == GL_LINEAR) {
/* MAD fogFactorTemp.x, fragment.fogcoord.x, fogPRefOpt.x, fogPRefOpt.y; */
inst->Opcode = OPCODE_MAD;
diff --git a/mesalib/src/mesa/program/programopt.h b/mesalib/src/mesa/program/programopt.h index 2e07d8989..90fa5fc51 100644 --- a/mesalib/src/mesa/program/programopt.h +++ b/mesalib/src/mesa/program/programopt.h @@ -32,7 +32,7 @@ extern void _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog);
extern void
-_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog);
+_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate);
extern void
_mesa_count_texture_indirections(struct gl_program *prog);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_blend.c b/mesalib/src/mesa/state_tracker/st_atom_blend.c index e3b3b9936..c22d4c42e 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_blend.c +++ b/mesalib/src/mesa/state_tracker/st_atom_blend.c @@ -286,7 +286,7 @@ update_blend( struct st_context *st ) {
struct pipe_blend_color bc;
- COPY_4FV(bc.color, st->ctx->Color.BlendColor);
+ COPY_4FV(bc.color, st->ctx->Color.BlendColorUnclamped);
cso_set_blend_color(st->cso_context, &bc);
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_depth.c b/mesalib/src/mesa/state_tracker/st_atom_depth.c index e8e8db41d..524f8986f 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_depth.c +++ b/mesalib/src/mesa/state_tracker/st_atom_depth.c @@ -142,7 +142,7 @@ update_depth_stencil_alpha(struct st_context *st) if (ctx->Color.AlphaEnabled) {
dsa->alpha.enabled = 1;
dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc);
- dsa->alpha.ref_value = ctx->Color.AlphaRef;
+ dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped;
}
cso_set_depth_stencil_alpha(st->cso_context, dsa);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c index 4fad1f297..89ee4ebca 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c @@ -112,6 +112,8 @@ static void update_raster_state( struct st_context *st ) raster->light_twoside = 1;
}
+ raster->clamp_vertex_color = ctx->Light._ClampVertexColor;
+
/* _NEW_POLYGON
*/
if (ctx->Polygon.CullFlag) {
@@ -252,6 +254,9 @@ static void update_raster_state( struct st_context *st ) if (ctx->Scissor.Enabled)
raster->scissor = 1;
+ /* _NEW_FRAG_CLAMP */
+ raster->clamp_fragment_color = ctx->Color._ClampFragmentColor;
+
raster->gl_rasterization_rules = 1;
cso_set_rasterizer(st->cso_context, raster);
@@ -267,7 +272,8 @@ const struct st_tracked_state st_update_rasterizer = { _NEW_POINT |
_NEW_POLYGON |
_NEW_PROGRAM |
- _NEW_SCISSOR), /* mesa state dependencies*/
+ _NEW_SCISSOR |
+ _NEW_FRAG_CLAMP), /* mesa state dependencies*/
ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
},
update_raster_state /* update function */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index 0130c7a5a..31dcaf681 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -323,7 +323,7 @@ clear_with_quad(struct gl_context *ctx, set_vertex_shader(st);
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- st_translate_color(ctx->Color.ClearColor,
+ st_translate_color(ctx->Color.ClearColorUnclamped,
ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
clearColor);
}
@@ -585,7 +585,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) clearColor);
}
- st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColor,
+ st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColorUnclamped,
ctx->Depth.Clear, ctx->Stencil.Clear);
}
if (mask & BUFFER_BIT_ACCUM)
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index 2909d9d95..f159ed2db 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -296,7 +296,7 @@ base_format(GLenum format) * of the given format and type.
*/
static GLenum
-internal_format(GLenum format, GLenum type)
+internal_format(struct gl_context *ctx, GLenum format, GLenum type)
{
switch (format) {
case GL_DEPTH_COMPONENT:
@@ -326,7 +326,53 @@ internal_format(GLenum format, GLenum type) }
}
else {
- return GL_RGBA;
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ default:
+ return GL_RGBA8;
+
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ return GL_RGBA4;
+
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return GL_RGB5_A1;
+
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return GL_RGB10_A2;
+
+ case GL_UNSIGNED_SHORT:
+ case GL_UNSIGNED_INT:
+ return GL_RGBA16;
+
+ case GL_BYTE:
+ return
+ ctx->Extensions.EXT_texture_snorm ? GL_RGBA8_SNORM : GL_RGBA8;
+
+ case GL_SHORT:
+ case GL_INT:
+ return
+ ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16;
+
+ case GL_HALF_FLOAT_ARB:
+ return
+ ctx->Extensions.ARB_texture_float ? GL_RGBA16F :
+ ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16;
+
+ case GL_FLOAT:
+ case GL_DOUBLE:
+ return
+ ctx->Extensions.ARB_texture_float ? GL_RGBA32F :
+ ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16;
+ }
}
}
}
@@ -369,7 +415,7 @@ make_texture(struct st_context *st, GLenum baseFormat, intFormat;
baseFormat = base_format(format);
- intFormat = internal_format(format, type);
+ intFormat = internal_format(ctx, format, type);
mformat = st_ChooseTextureFormat_renderable(ctx, intFormat,
format, type, GL_FALSE);
@@ -582,6 +628,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, {
struct pipe_rasterizer_state rasterizer;
memset(&rasterizer, 0, sizeof(rasterizer));
+ rasterizer.clamp_fragment_color = ctx->Color._ClampFragmentColor;
rasterizer.gl_rasterization_rules = 1;
rasterizer.scissor = ctx->Scissor.Enabled;
cso_set_rasterizer(cso, &rasterizer);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index 687a49a57..425019dca 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -331,7 +331,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
GLfloat (*temp)[4];
- const GLbitfield transferOps = ctx->_ImageTransferState;
+ GLbitfield transferOps = ctx->_ImageTransferState;
GLsizei i, j;
GLint yStep, dfStride;
GLfloat *df;
@@ -391,7 +391,10 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h return;
}
- if (format == GL_RGBA && type == GL_FLOAT) {
+ if(ctx->Color._ClampReadColor)
+ transferOps |= IMAGE_CLAMP_BIT;
+
+ if (format == GL_RGBA && type == GL_FLOAT && !transferOps) {
/* write tile(row) directly into user's buffer */
df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
height, format, type, 0, 0);
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 2153865cf..bb4099a95 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -453,6 +453,12 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
}
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ ctx->Extensions.EXT_texture_snorm = GL_TRUE;
+ }
+
/* ycbcr support */
if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
PIPE_TEXTURE_2D, 0,
@@ -508,6 +514,35 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_depth_clamp = GL_TRUE;
}
+ /* This extension does not actually require support of floating point
+ * render targets, just clamping controls.
+ * Advertise this extension if either fragment color clamping is supported
+ * or no render targets having color values outside of the range [0, 1]
+ * are supported, in which case the fragment color clamping has no effect
+ * on rendering.
+ */
+ if (screen->get_param(screen, PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL) ||
+ (!screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) &&
+ !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) &&
+ !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) &&
+ !screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) &&
+ !screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) &&
+ !screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET))) {
+ ctx->Extensions.ARB_color_buffer_float = GL_TRUE;
+ }
+
if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) {
ctx->Extensions.ARB_shader_stencil_export = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 0e67a6bc2..e057958e6 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -259,6 +259,39 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) case MESA_FORMAT_SIGNED_LA_LATC2:
return PIPE_FORMAT_LATC2_SNORM;
+ /* signed normalized formats */
+ case MESA_FORMAT_SIGNED_R8:
+ return PIPE_FORMAT_R8_SNORM;
+ case MESA_FORMAT_SIGNED_RG88_REV:
+ return PIPE_FORMAT_R8G8_SNORM;
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ return PIPE_FORMAT_R8G8B8A8_SNORM;
+
+ case MESA_FORMAT_SIGNED_A8:
+ return PIPE_FORMAT_A8_SNORM;
+ case MESA_FORMAT_SIGNED_L8:
+ return PIPE_FORMAT_L8_SNORM;
+ case MESA_FORMAT_SIGNED_AL88:
+ return PIPE_FORMAT_L8A8_SNORM;
+ case MESA_FORMAT_SIGNED_I8:
+ return PIPE_FORMAT_I8_SNORM;
+
+ case MESA_FORMAT_SIGNED_R16:
+ return PIPE_FORMAT_R16_SNORM;
+ case MESA_FORMAT_SIGNED_GR1616:
+ return PIPE_FORMAT_R16G16_SNORM;
+ case MESA_FORMAT_SIGNED_RGBA_16:
+ return PIPE_FORMAT_R16G16B16A16_SNORM;
+
+ case MESA_FORMAT_SIGNED_A16:
+ return PIPE_FORMAT_A16_SNORM;
+ case MESA_FORMAT_SIGNED_L16:
+ return PIPE_FORMAT_L16_SNORM;
+ case MESA_FORMAT_SIGNED_AL1616:
+ return PIPE_FORMAT_L16A16_SNORM;
+ case MESA_FORMAT_SIGNED_I16:
+ return PIPE_FORMAT_I16_SNORM;
+
default:
assert(0);
return PIPE_FORMAT_NONE;
@@ -318,8 +351,6 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_R16G16B16A16_UNORM:
return MESA_FORMAT_RGBA_16;
- case PIPE_FORMAT_R16G16B16A16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
case PIPE_FORMAT_Z16_UNORM:
return MESA_FORMAT_Z16;
@@ -416,6 +447,39 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_LATC2_SNORM:
return MESA_FORMAT_SIGNED_LA_LATC2;
+ /* signed normalized formats */
+ case PIPE_FORMAT_R8_SNORM:
+ return MESA_FORMAT_SIGNED_R8;
+ case PIPE_FORMAT_R8G8_SNORM:
+ return MESA_FORMAT_SIGNED_RG88_REV;
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ return MESA_FORMAT_SIGNED_RGBA8888_REV;
+
+ case PIPE_FORMAT_A8_SNORM:
+ return MESA_FORMAT_SIGNED_A8;
+ case PIPE_FORMAT_L8_SNORM:
+ return MESA_FORMAT_SIGNED_L8;
+ case PIPE_FORMAT_L8A8_SNORM:
+ return MESA_FORMAT_SIGNED_AL88;
+ case PIPE_FORMAT_I8_SNORM:
+ return MESA_FORMAT_SIGNED_I8;
+
+ case PIPE_FORMAT_R16_SNORM:
+ return MESA_FORMAT_SIGNED_R16;
+ case PIPE_FORMAT_R16G16_SNORM:
+ return MESA_FORMAT_SIGNED_GR1616;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ return MESA_FORMAT_SIGNED_RGBA_16;
+
+ case PIPE_FORMAT_A16_SNORM:
+ return MESA_FORMAT_SIGNED_A16;
+ case PIPE_FORMAT_L16_SNORM:
+ return MESA_FORMAT_SIGNED_L16;
+ case PIPE_FORMAT_L16A16_SNORM:
+ return MESA_FORMAT_SIGNED_AL1616;
+ case PIPE_FORMAT_I16_SNORM:
+ return MESA_FORMAT_SIGNED_I16;
+
default:
assert(0);
return MESA_FORMAT_NONE;
@@ -999,6 +1063,170 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, return PIPE_FORMAT_R32G32B32A32_USCALED;
return PIPE_FORMAT_NONE;
+ /* signed normalized formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_R8_SNORM,
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_R16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_R16_SNORM,
+ PIPE_FORMAT_R16G16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_R8_SNORM,
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_RG16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_R16G16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
+ target,
+ sample_count, bindings))
+ return PIPE_FORMAT_R8G8B8A8_SNORM;
+ return PIPE_FORMAT_NONE;
+
+ case GL_RGB16_SNORM:
+ case GL_RGBA16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_A8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_ALPHA16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_A16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_A8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_L8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_LUMINANCE16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_L16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_L8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_L8A8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_L16A16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_L8A8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_I8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
+ case GL_INTENSITY16_SNORM:
+ {
+ static const enum pipe_format formats[] = {
+ PIPE_FORMAT_I16_SNORM,
+ PIPE_FORMAT_R16G16B16A16_SNORM,
+ PIPE_FORMAT_I8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ };
+ return find_supported_format(screen, formats, Elements(formats),
+ target, sample_count, bindings);
+ }
+
default:
return PIPE_FORMAT_NONE;
}
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 03c7ebcdf..12cc1b7c8 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -58,7 +58,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 892 +#define _gloffset_COUNT 893 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -635,330 +635,331 @@ #define _gloffset_GetActiveAttribARB 569 #define _gloffset_GetAttribLocationARB 570 #define _gloffset_DrawBuffersARB 571 -#define _gloffset_DrawArraysInstancedARB 572 -#define _gloffset_DrawElementsInstancedARB 573 -#define _gloffset_RenderbufferStorageMultisample 574 -#define _gloffset_FramebufferTextureARB 575 -#define _gloffset_FramebufferTextureFaceARB 576 -#define _gloffset_ProgramParameteriARB 577 -#define _gloffset_VertexAttribDivisorARB 578 -#define _gloffset_FlushMappedBufferRange 579 -#define _gloffset_MapBufferRange 580 -#define _gloffset_BindVertexArray 581 -#define _gloffset_GenVertexArrays 582 -#define _gloffset_CopyBufferSubData 583 -#define _gloffset_ClientWaitSync 584 -#define _gloffset_DeleteSync 585 -#define _gloffset_FenceSync 586 -#define _gloffset_GetInteger64v 587 -#define _gloffset_GetSynciv 588 -#define _gloffset_IsSync 589 -#define _gloffset_WaitSync 590 -#define _gloffset_DrawElementsBaseVertex 591 -#define _gloffset_DrawRangeElementsBaseVertex 592 -#define _gloffset_MultiDrawElementsBaseVertex 593 -#define _gloffset_BlendEquationSeparateiARB 594 -#define _gloffset_BlendEquationiARB 595 -#define _gloffset_BlendFuncSeparateiARB 596 -#define _gloffset_BlendFunciARB 597 -#define _gloffset_BindTransformFeedback 598 -#define _gloffset_DeleteTransformFeedbacks 599 -#define _gloffset_DrawTransformFeedback 600 -#define _gloffset_GenTransformFeedbacks 601 -#define _gloffset_IsTransformFeedback 602 -#define _gloffset_PauseTransformFeedback 603 -#define _gloffset_ResumeTransformFeedback 604 -#define _gloffset_ClearDepthf 605 -#define _gloffset_DepthRangef 606 -#define _gloffset_GetShaderPrecisionFormat 607 -#define _gloffset_ReleaseShaderCompiler 608 -#define _gloffset_ShaderBinary 609 -#define _gloffset_PolygonOffsetEXT 610 -#define _gloffset_GetPixelTexGenParameterfvSGIS 611 -#define _gloffset_GetPixelTexGenParameterivSGIS 612 -#define _gloffset_PixelTexGenParameterfSGIS 613 -#define _gloffset_PixelTexGenParameterfvSGIS 614 -#define _gloffset_PixelTexGenParameteriSGIS 615 -#define _gloffset_PixelTexGenParameterivSGIS 616 -#define _gloffset_SampleMaskSGIS 617 -#define _gloffset_SamplePatternSGIS 618 -#define _gloffset_ColorPointerEXT 619 -#define _gloffset_EdgeFlagPointerEXT 620 -#define _gloffset_IndexPointerEXT 621 -#define _gloffset_NormalPointerEXT 622 -#define _gloffset_TexCoordPointerEXT 623 -#define _gloffset_VertexPointerEXT 624 -#define _gloffset_PointParameterfEXT 625 -#define _gloffset_PointParameterfvEXT 626 -#define _gloffset_LockArraysEXT 627 -#define _gloffset_UnlockArraysEXT 628 -#define _gloffset_SecondaryColor3bEXT 629 -#define _gloffset_SecondaryColor3bvEXT 630 -#define _gloffset_SecondaryColor3dEXT 631 -#define _gloffset_SecondaryColor3dvEXT 632 -#define _gloffset_SecondaryColor3fEXT 633 -#define _gloffset_SecondaryColor3fvEXT 634 -#define _gloffset_SecondaryColor3iEXT 635 -#define _gloffset_SecondaryColor3ivEXT 636 -#define _gloffset_SecondaryColor3sEXT 637 -#define _gloffset_SecondaryColor3svEXT 638 -#define _gloffset_SecondaryColor3ubEXT 639 -#define _gloffset_SecondaryColor3ubvEXT 640 -#define _gloffset_SecondaryColor3uiEXT 641 -#define _gloffset_SecondaryColor3uivEXT 642 -#define _gloffset_SecondaryColor3usEXT 643 -#define _gloffset_SecondaryColor3usvEXT 644 -#define _gloffset_SecondaryColorPointerEXT 645 -#define _gloffset_MultiDrawArraysEXT 646 -#define _gloffset_MultiDrawElementsEXT 647 -#define _gloffset_FogCoordPointerEXT 648 -#define _gloffset_FogCoorddEXT 649 -#define _gloffset_FogCoorddvEXT 650 -#define _gloffset_FogCoordfEXT 651 -#define _gloffset_FogCoordfvEXT 652 -#define _gloffset_PixelTexGenSGIX 653 -#define _gloffset_BlendFuncSeparateEXT 654 -#define _gloffset_FlushVertexArrayRangeNV 655 -#define _gloffset_VertexArrayRangeNV 656 -#define _gloffset_CombinerInputNV 657 -#define _gloffset_CombinerOutputNV 658 -#define _gloffset_CombinerParameterfNV 659 -#define _gloffset_CombinerParameterfvNV 660 -#define _gloffset_CombinerParameteriNV 661 -#define _gloffset_CombinerParameterivNV 662 -#define _gloffset_FinalCombinerInputNV 663 -#define _gloffset_GetCombinerInputParameterfvNV 664 -#define _gloffset_GetCombinerInputParameterivNV 665 -#define _gloffset_GetCombinerOutputParameterfvNV 666 -#define _gloffset_GetCombinerOutputParameterivNV 667 -#define _gloffset_GetFinalCombinerInputParameterfvNV 668 -#define _gloffset_GetFinalCombinerInputParameterivNV 669 -#define _gloffset_ResizeBuffersMESA 670 -#define _gloffset_WindowPos2dMESA 671 -#define _gloffset_WindowPos2dvMESA 672 -#define _gloffset_WindowPos2fMESA 673 -#define _gloffset_WindowPos2fvMESA 674 -#define _gloffset_WindowPos2iMESA 675 -#define _gloffset_WindowPos2ivMESA 676 -#define _gloffset_WindowPos2sMESA 677 -#define _gloffset_WindowPos2svMESA 678 -#define _gloffset_WindowPos3dMESA 679 -#define _gloffset_WindowPos3dvMESA 680 -#define _gloffset_WindowPos3fMESA 681 -#define _gloffset_WindowPos3fvMESA 682 -#define _gloffset_WindowPos3iMESA 683 -#define _gloffset_WindowPos3ivMESA 684 -#define _gloffset_WindowPos3sMESA 685 -#define _gloffset_WindowPos3svMESA 686 -#define _gloffset_WindowPos4dMESA 687 -#define _gloffset_WindowPos4dvMESA 688 -#define _gloffset_WindowPos4fMESA 689 -#define _gloffset_WindowPos4fvMESA 690 -#define _gloffset_WindowPos4iMESA 691 -#define _gloffset_WindowPos4ivMESA 692 -#define _gloffset_WindowPos4sMESA 693 -#define _gloffset_WindowPos4svMESA 694 -#define _gloffset_MultiModeDrawArraysIBM 695 -#define _gloffset_MultiModeDrawElementsIBM 696 -#define _gloffset_DeleteFencesNV 697 -#define _gloffset_FinishFenceNV 698 -#define _gloffset_GenFencesNV 699 -#define _gloffset_GetFenceivNV 700 -#define _gloffset_IsFenceNV 701 -#define _gloffset_SetFenceNV 702 -#define _gloffset_TestFenceNV 703 -#define _gloffset_AreProgramsResidentNV 704 -#define _gloffset_BindProgramNV 705 -#define _gloffset_DeleteProgramsNV 706 -#define _gloffset_ExecuteProgramNV 707 -#define _gloffset_GenProgramsNV 708 -#define _gloffset_GetProgramParameterdvNV 709 -#define _gloffset_GetProgramParameterfvNV 710 -#define _gloffset_GetProgramStringNV 711 -#define _gloffset_GetProgramivNV 712 -#define _gloffset_GetTrackMatrixivNV 713 -#define _gloffset_GetVertexAttribPointervNV 714 -#define _gloffset_GetVertexAttribdvNV 715 -#define _gloffset_GetVertexAttribfvNV 716 -#define _gloffset_GetVertexAttribivNV 717 -#define _gloffset_IsProgramNV 718 -#define _gloffset_LoadProgramNV 719 -#define _gloffset_ProgramParameters4dvNV 720 -#define _gloffset_ProgramParameters4fvNV 721 -#define _gloffset_RequestResidentProgramsNV 722 -#define _gloffset_TrackMatrixNV 723 -#define _gloffset_VertexAttrib1dNV 724 -#define _gloffset_VertexAttrib1dvNV 725 -#define _gloffset_VertexAttrib1fNV 726 -#define _gloffset_VertexAttrib1fvNV 727 -#define _gloffset_VertexAttrib1sNV 728 -#define _gloffset_VertexAttrib1svNV 729 -#define _gloffset_VertexAttrib2dNV 730 -#define _gloffset_VertexAttrib2dvNV 731 -#define _gloffset_VertexAttrib2fNV 732 -#define _gloffset_VertexAttrib2fvNV 733 -#define _gloffset_VertexAttrib2sNV 734 -#define _gloffset_VertexAttrib2svNV 735 -#define _gloffset_VertexAttrib3dNV 736 -#define _gloffset_VertexAttrib3dvNV 737 -#define _gloffset_VertexAttrib3fNV 738 -#define _gloffset_VertexAttrib3fvNV 739 -#define _gloffset_VertexAttrib3sNV 740 -#define _gloffset_VertexAttrib3svNV 741 -#define _gloffset_VertexAttrib4dNV 742 -#define _gloffset_VertexAttrib4dvNV 743 -#define _gloffset_VertexAttrib4fNV 744 -#define _gloffset_VertexAttrib4fvNV 745 -#define _gloffset_VertexAttrib4sNV 746 -#define _gloffset_VertexAttrib4svNV 747 -#define _gloffset_VertexAttrib4ubNV 748 -#define _gloffset_VertexAttrib4ubvNV 749 -#define _gloffset_VertexAttribPointerNV 750 -#define _gloffset_VertexAttribs1dvNV 751 -#define _gloffset_VertexAttribs1fvNV 752 -#define _gloffset_VertexAttribs1svNV 753 -#define _gloffset_VertexAttribs2dvNV 754 -#define _gloffset_VertexAttribs2fvNV 755 -#define _gloffset_VertexAttribs2svNV 756 -#define _gloffset_VertexAttribs3dvNV 757 -#define _gloffset_VertexAttribs3fvNV 758 -#define _gloffset_VertexAttribs3svNV 759 -#define _gloffset_VertexAttribs4dvNV 760 -#define _gloffset_VertexAttribs4fvNV 761 -#define _gloffset_VertexAttribs4svNV 762 -#define _gloffset_VertexAttribs4ubvNV 763 -#define _gloffset_GetTexBumpParameterfvATI 764 -#define _gloffset_GetTexBumpParameterivATI 765 -#define _gloffset_TexBumpParameterfvATI 766 -#define _gloffset_TexBumpParameterivATI 767 -#define _gloffset_AlphaFragmentOp1ATI 768 -#define _gloffset_AlphaFragmentOp2ATI 769 -#define _gloffset_AlphaFragmentOp3ATI 770 -#define _gloffset_BeginFragmentShaderATI 771 -#define _gloffset_BindFragmentShaderATI 772 -#define _gloffset_ColorFragmentOp1ATI 773 -#define _gloffset_ColorFragmentOp2ATI 774 -#define _gloffset_ColorFragmentOp3ATI 775 -#define _gloffset_DeleteFragmentShaderATI 776 -#define _gloffset_EndFragmentShaderATI 777 -#define _gloffset_GenFragmentShadersATI 778 -#define _gloffset_PassTexCoordATI 779 -#define _gloffset_SampleMapATI 780 -#define _gloffset_SetFragmentShaderConstantATI 781 -#define _gloffset_PointParameteriNV 782 -#define _gloffset_PointParameterivNV 783 -#define _gloffset_ActiveStencilFaceEXT 784 -#define _gloffset_BindVertexArrayAPPLE 785 -#define _gloffset_DeleteVertexArraysAPPLE 786 -#define _gloffset_GenVertexArraysAPPLE 787 -#define _gloffset_IsVertexArrayAPPLE 788 -#define _gloffset_GetProgramNamedParameterdvNV 789 -#define _gloffset_GetProgramNamedParameterfvNV 790 -#define _gloffset_ProgramNamedParameter4dNV 791 -#define _gloffset_ProgramNamedParameter4dvNV 792 -#define _gloffset_ProgramNamedParameter4fNV 793 -#define _gloffset_ProgramNamedParameter4fvNV 794 -#define _gloffset_PrimitiveRestartIndexNV 795 -#define _gloffset_PrimitiveRestartNV 796 -#define _gloffset_DepthBoundsEXT 797 -#define _gloffset_BlendEquationSeparateEXT 798 -#define _gloffset_BindFramebufferEXT 799 -#define _gloffset_BindRenderbufferEXT 800 -#define _gloffset_CheckFramebufferStatusEXT 801 -#define _gloffset_DeleteFramebuffersEXT 802 -#define _gloffset_DeleteRenderbuffersEXT 803 -#define _gloffset_FramebufferRenderbufferEXT 804 -#define _gloffset_FramebufferTexture1DEXT 805 -#define _gloffset_FramebufferTexture2DEXT 806 -#define _gloffset_FramebufferTexture3DEXT 807 -#define _gloffset_GenFramebuffersEXT 808 -#define _gloffset_GenRenderbuffersEXT 809 -#define _gloffset_GenerateMipmapEXT 810 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 811 -#define _gloffset_GetRenderbufferParameterivEXT 812 -#define _gloffset_IsFramebufferEXT 813 -#define _gloffset_IsRenderbufferEXT 814 -#define _gloffset_RenderbufferStorageEXT 815 -#define _gloffset_BlitFramebufferEXT 816 -#define _gloffset_BufferParameteriAPPLE 817 -#define _gloffset_FlushMappedBufferRangeAPPLE 818 -#define _gloffset_BindFragDataLocationEXT 819 -#define _gloffset_GetFragDataLocationEXT 820 -#define _gloffset_GetUniformuivEXT 821 -#define _gloffset_GetVertexAttribIivEXT 822 -#define _gloffset_GetVertexAttribIuivEXT 823 -#define _gloffset_Uniform1uiEXT 824 -#define _gloffset_Uniform1uivEXT 825 -#define _gloffset_Uniform2uiEXT 826 -#define _gloffset_Uniform2uivEXT 827 -#define _gloffset_Uniform3uiEXT 828 -#define _gloffset_Uniform3uivEXT 829 -#define _gloffset_Uniform4uiEXT 830 -#define _gloffset_Uniform4uivEXT 831 -#define _gloffset_VertexAttribI1iEXT 832 -#define _gloffset_VertexAttribI1ivEXT 833 -#define _gloffset_VertexAttribI1uiEXT 834 -#define _gloffset_VertexAttribI1uivEXT 835 -#define _gloffset_VertexAttribI2iEXT 836 -#define _gloffset_VertexAttribI2ivEXT 837 -#define _gloffset_VertexAttribI2uiEXT 838 -#define _gloffset_VertexAttribI2uivEXT 839 -#define _gloffset_VertexAttribI3iEXT 840 -#define _gloffset_VertexAttribI3ivEXT 841 -#define _gloffset_VertexAttribI3uiEXT 842 -#define _gloffset_VertexAttribI3uivEXT 843 -#define _gloffset_VertexAttribI4bvEXT 844 -#define _gloffset_VertexAttribI4iEXT 845 -#define _gloffset_VertexAttribI4ivEXT 846 -#define _gloffset_VertexAttribI4svEXT 847 -#define _gloffset_VertexAttribI4ubvEXT 848 -#define _gloffset_VertexAttribI4uiEXT 849 -#define _gloffset_VertexAttribI4uivEXT 850 -#define _gloffset_VertexAttribI4usvEXT 851 -#define _gloffset_VertexAttribIPointerEXT 852 -#define _gloffset_FramebufferTextureLayerEXT 853 -#define _gloffset_ColorMaskIndexedEXT 854 -#define _gloffset_DisableIndexedEXT 855 -#define _gloffset_EnableIndexedEXT 856 -#define _gloffset_GetBooleanIndexedvEXT 857 -#define _gloffset_GetIntegerIndexedvEXT 858 -#define _gloffset_IsEnabledIndexedEXT 859 -#define _gloffset_ClearColorIiEXT 860 -#define _gloffset_ClearColorIuiEXT 861 -#define _gloffset_GetTexParameterIivEXT 862 -#define _gloffset_GetTexParameterIuivEXT 863 -#define _gloffset_TexParameterIivEXT 864 -#define _gloffset_TexParameterIuivEXT 865 -#define _gloffset_BeginConditionalRenderNV 866 -#define _gloffset_EndConditionalRenderNV 867 -#define _gloffset_BeginTransformFeedbackEXT 868 -#define _gloffset_BindBufferBaseEXT 869 -#define _gloffset_BindBufferOffsetEXT 870 -#define _gloffset_BindBufferRangeEXT 871 -#define _gloffset_EndTransformFeedbackEXT 872 -#define _gloffset_GetTransformFeedbackVaryingEXT 873 -#define _gloffset_TransformFeedbackVaryingsEXT 874 -#define _gloffset_ProvokingVertexEXT 875 -#define _gloffset_GetTexParameterPointervAPPLE 876 -#define _gloffset_TextureRangeAPPLE 877 -#define _gloffset_GetObjectParameterivAPPLE 878 -#define _gloffset_ObjectPurgeableAPPLE 879 -#define _gloffset_ObjectUnpurgeableAPPLE 880 -#define _gloffset_ActiveProgramEXT 881 -#define _gloffset_CreateShaderProgramEXT 882 -#define _gloffset_UseShaderProgramEXT 883 -#define _gloffset_TextureBarrierNV 884 -#define _gloffset_StencilFuncSeparateATI 885 -#define _gloffset_ProgramEnvParameters4fvEXT 886 -#define _gloffset_ProgramLocalParameters4fvEXT 887 -#define _gloffset_GetQueryObjecti64vEXT 888 -#define _gloffset_GetQueryObjectui64vEXT 889 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 890 -#define _gloffset_EGLImageTargetTexture2DOES 891 +#define _gloffset_ClampColorARB 572 +#define _gloffset_DrawArraysInstancedARB 573 +#define _gloffset_DrawElementsInstancedARB 574 +#define _gloffset_RenderbufferStorageMultisample 575 +#define _gloffset_FramebufferTextureARB 576 +#define _gloffset_FramebufferTextureFaceARB 577 +#define _gloffset_ProgramParameteriARB 578 +#define _gloffset_VertexAttribDivisorARB 579 +#define _gloffset_FlushMappedBufferRange 580 +#define _gloffset_MapBufferRange 581 +#define _gloffset_BindVertexArray 582 +#define _gloffset_GenVertexArrays 583 +#define _gloffset_CopyBufferSubData 584 +#define _gloffset_ClientWaitSync 585 +#define _gloffset_DeleteSync 586 +#define _gloffset_FenceSync 587 +#define _gloffset_GetInteger64v 588 +#define _gloffset_GetSynciv 589 +#define _gloffset_IsSync 590 +#define _gloffset_WaitSync 591 +#define _gloffset_DrawElementsBaseVertex 592 +#define _gloffset_DrawRangeElementsBaseVertex 593 +#define _gloffset_MultiDrawElementsBaseVertex 594 +#define _gloffset_BlendEquationSeparateiARB 595 +#define _gloffset_BlendEquationiARB 596 +#define _gloffset_BlendFuncSeparateiARB 597 +#define _gloffset_BlendFunciARB 598 +#define _gloffset_BindTransformFeedback 599 +#define _gloffset_DeleteTransformFeedbacks 600 +#define _gloffset_DrawTransformFeedback 601 +#define _gloffset_GenTransformFeedbacks 602 +#define _gloffset_IsTransformFeedback 603 +#define _gloffset_PauseTransformFeedback 604 +#define _gloffset_ResumeTransformFeedback 605 +#define _gloffset_ClearDepthf 606 +#define _gloffset_DepthRangef 607 +#define _gloffset_GetShaderPrecisionFormat 608 +#define _gloffset_ReleaseShaderCompiler 609 +#define _gloffset_ShaderBinary 610 +#define _gloffset_PolygonOffsetEXT 611 +#define _gloffset_GetPixelTexGenParameterfvSGIS 612 +#define _gloffset_GetPixelTexGenParameterivSGIS 613 +#define _gloffset_PixelTexGenParameterfSGIS 614 +#define _gloffset_PixelTexGenParameterfvSGIS 615 +#define _gloffset_PixelTexGenParameteriSGIS 616 +#define _gloffset_PixelTexGenParameterivSGIS 617 +#define _gloffset_SampleMaskSGIS 618 +#define _gloffset_SamplePatternSGIS 619 +#define _gloffset_ColorPointerEXT 620 +#define _gloffset_EdgeFlagPointerEXT 621 +#define _gloffset_IndexPointerEXT 622 +#define _gloffset_NormalPointerEXT 623 +#define _gloffset_TexCoordPointerEXT 624 +#define _gloffset_VertexPointerEXT 625 +#define _gloffset_PointParameterfEXT 626 +#define _gloffset_PointParameterfvEXT 627 +#define _gloffset_LockArraysEXT 628 +#define _gloffset_UnlockArraysEXT 629 +#define _gloffset_SecondaryColor3bEXT 630 +#define _gloffset_SecondaryColor3bvEXT 631 +#define _gloffset_SecondaryColor3dEXT 632 +#define _gloffset_SecondaryColor3dvEXT 633 +#define _gloffset_SecondaryColor3fEXT 634 +#define _gloffset_SecondaryColor3fvEXT 635 +#define _gloffset_SecondaryColor3iEXT 636 +#define _gloffset_SecondaryColor3ivEXT 637 +#define _gloffset_SecondaryColor3sEXT 638 +#define _gloffset_SecondaryColor3svEXT 639 +#define _gloffset_SecondaryColor3ubEXT 640 +#define _gloffset_SecondaryColor3ubvEXT 641 +#define _gloffset_SecondaryColor3uiEXT 642 +#define _gloffset_SecondaryColor3uivEXT 643 +#define _gloffset_SecondaryColor3usEXT 644 +#define _gloffset_SecondaryColor3usvEXT 645 +#define _gloffset_SecondaryColorPointerEXT 646 +#define _gloffset_MultiDrawArraysEXT 647 +#define _gloffset_MultiDrawElementsEXT 648 +#define _gloffset_FogCoordPointerEXT 649 +#define _gloffset_FogCoorddEXT 650 +#define _gloffset_FogCoorddvEXT 651 +#define _gloffset_FogCoordfEXT 652 +#define _gloffset_FogCoordfvEXT 653 +#define _gloffset_PixelTexGenSGIX 654 +#define _gloffset_BlendFuncSeparateEXT 655 +#define _gloffset_FlushVertexArrayRangeNV 656 +#define _gloffset_VertexArrayRangeNV 657 +#define _gloffset_CombinerInputNV 658 +#define _gloffset_CombinerOutputNV 659 +#define _gloffset_CombinerParameterfNV 660 +#define _gloffset_CombinerParameterfvNV 661 +#define _gloffset_CombinerParameteriNV 662 +#define _gloffset_CombinerParameterivNV 663 +#define _gloffset_FinalCombinerInputNV 664 +#define _gloffset_GetCombinerInputParameterfvNV 665 +#define _gloffset_GetCombinerInputParameterivNV 666 +#define _gloffset_GetCombinerOutputParameterfvNV 667 +#define _gloffset_GetCombinerOutputParameterivNV 668 +#define _gloffset_GetFinalCombinerInputParameterfvNV 669 +#define _gloffset_GetFinalCombinerInputParameterivNV 670 +#define _gloffset_ResizeBuffersMESA 671 +#define _gloffset_WindowPos2dMESA 672 +#define _gloffset_WindowPos2dvMESA 673 +#define _gloffset_WindowPos2fMESA 674 +#define _gloffset_WindowPos2fvMESA 675 +#define _gloffset_WindowPos2iMESA 676 +#define _gloffset_WindowPos2ivMESA 677 +#define _gloffset_WindowPos2sMESA 678 +#define _gloffset_WindowPos2svMESA 679 +#define _gloffset_WindowPos3dMESA 680 +#define _gloffset_WindowPos3dvMESA 681 +#define _gloffset_WindowPos3fMESA 682 +#define _gloffset_WindowPos3fvMESA 683 +#define _gloffset_WindowPos3iMESA 684 +#define _gloffset_WindowPos3ivMESA 685 +#define _gloffset_WindowPos3sMESA 686 +#define _gloffset_WindowPos3svMESA 687 +#define _gloffset_WindowPos4dMESA 688 +#define _gloffset_WindowPos4dvMESA 689 +#define _gloffset_WindowPos4fMESA 690 +#define _gloffset_WindowPos4fvMESA 691 +#define _gloffset_WindowPos4iMESA 692 +#define _gloffset_WindowPos4ivMESA 693 +#define _gloffset_WindowPos4sMESA 694 +#define _gloffset_WindowPos4svMESA 695 +#define _gloffset_MultiModeDrawArraysIBM 696 +#define _gloffset_MultiModeDrawElementsIBM 697 +#define _gloffset_DeleteFencesNV 698 +#define _gloffset_FinishFenceNV 699 +#define _gloffset_GenFencesNV 700 +#define _gloffset_GetFenceivNV 701 +#define _gloffset_IsFenceNV 702 +#define _gloffset_SetFenceNV 703 +#define _gloffset_TestFenceNV 704 +#define _gloffset_AreProgramsResidentNV 705 +#define _gloffset_BindProgramNV 706 +#define _gloffset_DeleteProgramsNV 707 +#define _gloffset_ExecuteProgramNV 708 +#define _gloffset_GenProgramsNV 709 +#define _gloffset_GetProgramParameterdvNV 710 +#define _gloffset_GetProgramParameterfvNV 711 +#define _gloffset_GetProgramStringNV 712 +#define _gloffset_GetProgramivNV 713 +#define _gloffset_GetTrackMatrixivNV 714 +#define _gloffset_GetVertexAttribPointervNV 715 +#define _gloffset_GetVertexAttribdvNV 716 +#define _gloffset_GetVertexAttribfvNV 717 +#define _gloffset_GetVertexAttribivNV 718 +#define _gloffset_IsProgramNV 719 +#define _gloffset_LoadProgramNV 720 +#define _gloffset_ProgramParameters4dvNV 721 +#define _gloffset_ProgramParameters4fvNV 722 +#define _gloffset_RequestResidentProgramsNV 723 +#define _gloffset_TrackMatrixNV 724 +#define _gloffset_VertexAttrib1dNV 725 +#define _gloffset_VertexAttrib1dvNV 726 +#define _gloffset_VertexAttrib1fNV 727 +#define _gloffset_VertexAttrib1fvNV 728 +#define _gloffset_VertexAttrib1sNV 729 +#define _gloffset_VertexAttrib1svNV 730 +#define _gloffset_VertexAttrib2dNV 731 +#define _gloffset_VertexAttrib2dvNV 732 +#define _gloffset_VertexAttrib2fNV 733 +#define _gloffset_VertexAttrib2fvNV 734 +#define _gloffset_VertexAttrib2sNV 735 +#define _gloffset_VertexAttrib2svNV 736 +#define _gloffset_VertexAttrib3dNV 737 +#define _gloffset_VertexAttrib3dvNV 738 +#define _gloffset_VertexAttrib3fNV 739 +#define _gloffset_VertexAttrib3fvNV 740 +#define _gloffset_VertexAttrib3sNV 741 +#define _gloffset_VertexAttrib3svNV 742 +#define _gloffset_VertexAttrib4dNV 743 +#define _gloffset_VertexAttrib4dvNV 744 +#define _gloffset_VertexAttrib4fNV 745 +#define _gloffset_VertexAttrib4fvNV 746 +#define _gloffset_VertexAttrib4sNV 747 +#define _gloffset_VertexAttrib4svNV 748 +#define _gloffset_VertexAttrib4ubNV 749 +#define _gloffset_VertexAttrib4ubvNV 750 +#define _gloffset_VertexAttribPointerNV 751 +#define _gloffset_VertexAttribs1dvNV 752 +#define _gloffset_VertexAttribs1fvNV 753 +#define _gloffset_VertexAttribs1svNV 754 +#define _gloffset_VertexAttribs2dvNV 755 +#define _gloffset_VertexAttribs2fvNV 756 +#define _gloffset_VertexAttribs2svNV 757 +#define _gloffset_VertexAttribs3dvNV 758 +#define _gloffset_VertexAttribs3fvNV 759 +#define _gloffset_VertexAttribs3svNV 760 +#define _gloffset_VertexAttribs4dvNV 761 +#define _gloffset_VertexAttribs4fvNV 762 +#define _gloffset_VertexAttribs4svNV 763 +#define _gloffset_VertexAttribs4ubvNV 764 +#define _gloffset_GetTexBumpParameterfvATI 765 +#define _gloffset_GetTexBumpParameterivATI 766 +#define _gloffset_TexBumpParameterfvATI 767 +#define _gloffset_TexBumpParameterivATI 768 +#define _gloffset_AlphaFragmentOp1ATI 769 +#define _gloffset_AlphaFragmentOp2ATI 770 +#define _gloffset_AlphaFragmentOp3ATI 771 +#define _gloffset_BeginFragmentShaderATI 772 +#define _gloffset_BindFragmentShaderATI 773 +#define _gloffset_ColorFragmentOp1ATI 774 +#define _gloffset_ColorFragmentOp2ATI 775 +#define _gloffset_ColorFragmentOp3ATI 776 +#define _gloffset_DeleteFragmentShaderATI 777 +#define _gloffset_EndFragmentShaderATI 778 +#define _gloffset_GenFragmentShadersATI 779 +#define _gloffset_PassTexCoordATI 780 +#define _gloffset_SampleMapATI 781 +#define _gloffset_SetFragmentShaderConstantATI 782 +#define _gloffset_PointParameteriNV 783 +#define _gloffset_PointParameterivNV 784 +#define _gloffset_ActiveStencilFaceEXT 785 +#define _gloffset_BindVertexArrayAPPLE 786 +#define _gloffset_DeleteVertexArraysAPPLE 787 +#define _gloffset_GenVertexArraysAPPLE 788 +#define _gloffset_IsVertexArrayAPPLE 789 +#define _gloffset_GetProgramNamedParameterdvNV 790 +#define _gloffset_GetProgramNamedParameterfvNV 791 +#define _gloffset_ProgramNamedParameter4dNV 792 +#define _gloffset_ProgramNamedParameter4dvNV 793 +#define _gloffset_ProgramNamedParameter4fNV 794 +#define _gloffset_ProgramNamedParameter4fvNV 795 +#define _gloffset_PrimitiveRestartIndexNV 796 +#define _gloffset_PrimitiveRestartNV 797 +#define _gloffset_DepthBoundsEXT 798 +#define _gloffset_BlendEquationSeparateEXT 799 +#define _gloffset_BindFramebufferEXT 800 +#define _gloffset_BindRenderbufferEXT 801 +#define _gloffset_CheckFramebufferStatusEXT 802 +#define _gloffset_DeleteFramebuffersEXT 803 +#define _gloffset_DeleteRenderbuffersEXT 804 +#define _gloffset_FramebufferRenderbufferEXT 805 +#define _gloffset_FramebufferTexture1DEXT 806 +#define _gloffset_FramebufferTexture2DEXT 807 +#define _gloffset_FramebufferTexture3DEXT 808 +#define _gloffset_GenFramebuffersEXT 809 +#define _gloffset_GenRenderbuffersEXT 810 +#define _gloffset_GenerateMipmapEXT 811 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 812 +#define _gloffset_GetRenderbufferParameterivEXT 813 +#define _gloffset_IsFramebufferEXT 814 +#define _gloffset_IsRenderbufferEXT 815 +#define _gloffset_RenderbufferStorageEXT 816 +#define _gloffset_BlitFramebufferEXT 817 +#define _gloffset_BufferParameteriAPPLE 818 +#define _gloffset_FlushMappedBufferRangeAPPLE 819 +#define _gloffset_BindFragDataLocationEXT 820 +#define _gloffset_GetFragDataLocationEXT 821 +#define _gloffset_GetUniformuivEXT 822 +#define _gloffset_GetVertexAttribIivEXT 823 +#define _gloffset_GetVertexAttribIuivEXT 824 +#define _gloffset_Uniform1uiEXT 825 +#define _gloffset_Uniform1uivEXT 826 +#define _gloffset_Uniform2uiEXT 827 +#define _gloffset_Uniform2uivEXT 828 +#define _gloffset_Uniform3uiEXT 829 +#define _gloffset_Uniform3uivEXT 830 +#define _gloffset_Uniform4uiEXT 831 +#define _gloffset_Uniform4uivEXT 832 +#define _gloffset_VertexAttribI1iEXT 833 +#define _gloffset_VertexAttribI1ivEXT 834 +#define _gloffset_VertexAttribI1uiEXT 835 +#define _gloffset_VertexAttribI1uivEXT 836 +#define _gloffset_VertexAttribI2iEXT 837 +#define _gloffset_VertexAttribI2ivEXT 838 +#define _gloffset_VertexAttribI2uiEXT 839 +#define _gloffset_VertexAttribI2uivEXT 840 +#define _gloffset_VertexAttribI3iEXT 841 +#define _gloffset_VertexAttribI3ivEXT 842 +#define _gloffset_VertexAttribI3uiEXT 843 +#define _gloffset_VertexAttribI3uivEXT 844 +#define _gloffset_VertexAttribI4bvEXT 845 +#define _gloffset_VertexAttribI4iEXT 846 +#define _gloffset_VertexAttribI4ivEXT 847 +#define _gloffset_VertexAttribI4svEXT 848 +#define _gloffset_VertexAttribI4ubvEXT 849 +#define _gloffset_VertexAttribI4uiEXT 850 +#define _gloffset_VertexAttribI4uivEXT 851 +#define _gloffset_VertexAttribI4usvEXT 852 +#define _gloffset_VertexAttribIPointerEXT 853 +#define _gloffset_FramebufferTextureLayerEXT 854 +#define _gloffset_ColorMaskIndexedEXT 855 +#define _gloffset_DisableIndexedEXT 856 +#define _gloffset_EnableIndexedEXT 857 +#define _gloffset_GetBooleanIndexedvEXT 858 +#define _gloffset_GetIntegerIndexedvEXT 859 +#define _gloffset_IsEnabledIndexedEXT 860 +#define _gloffset_ClearColorIiEXT 861 +#define _gloffset_ClearColorIuiEXT 862 +#define _gloffset_GetTexParameterIivEXT 863 +#define _gloffset_GetTexParameterIuivEXT 864 +#define _gloffset_TexParameterIivEXT 865 +#define _gloffset_TexParameterIuivEXT 866 +#define _gloffset_BeginConditionalRenderNV 867 +#define _gloffset_EndConditionalRenderNV 868 +#define _gloffset_BeginTransformFeedbackEXT 869 +#define _gloffset_BindBufferBaseEXT 870 +#define _gloffset_BindBufferOffsetEXT 871 +#define _gloffset_BindBufferRangeEXT 872 +#define _gloffset_EndTransformFeedbackEXT 873 +#define _gloffset_GetTransformFeedbackVaryingEXT 874 +#define _gloffset_TransformFeedbackVaryingsEXT 875 +#define _gloffset_ProvokingVertexEXT 876 +#define _gloffset_GetTexParameterPointervAPPLE 877 +#define _gloffset_TextureRangeAPPLE 878 +#define _gloffset_GetObjectParameterivAPPLE 879 +#define _gloffset_ObjectPurgeableAPPLE 880 +#define _gloffset_ObjectUnpurgeableAPPLE 881 +#define _gloffset_ActiveProgramEXT 882 +#define _gloffset_CreateShaderProgramEXT 883 +#define _gloffset_UseShaderProgramEXT 884 +#define _gloffset_TextureBarrierNV 885 +#define _gloffset_StencilFuncSeparateATI 886 +#define _gloffset_ProgramEnvParameters4fvEXT 887 +#define _gloffset_ProgramLocalParameters4fvEXT 888 +#define _gloffset_GetQueryObjecti64vEXT 889 +#define _gloffset_GetQueryObjectui64vEXT 890 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 891 +#define _gloffset_EGLImageTargetTexture2DOES 892 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 484 +#define driDispatchRemapTable_size 485 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1125,326 +1126,327 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetActiveAttribARB_remap_index 161 #define GetAttribLocationARB_remap_index 162 #define DrawBuffersARB_remap_index 163 -#define DrawArraysInstancedARB_remap_index 164 -#define DrawElementsInstancedARB_remap_index 165 -#define RenderbufferStorageMultisample_remap_index 166 -#define FramebufferTextureARB_remap_index 167 -#define FramebufferTextureFaceARB_remap_index 168 -#define ProgramParameteriARB_remap_index 169 -#define VertexAttribDivisorARB_remap_index 170 -#define FlushMappedBufferRange_remap_index 171 -#define MapBufferRange_remap_index 172 -#define BindVertexArray_remap_index 173 -#define GenVertexArrays_remap_index 174 -#define CopyBufferSubData_remap_index 175 -#define ClientWaitSync_remap_index 176 -#define DeleteSync_remap_index 177 -#define FenceSync_remap_index 178 -#define GetInteger64v_remap_index 179 -#define GetSynciv_remap_index 180 -#define IsSync_remap_index 181 -#define WaitSync_remap_index 182 -#define DrawElementsBaseVertex_remap_index 183 -#define DrawRangeElementsBaseVertex_remap_index 184 -#define MultiDrawElementsBaseVertex_remap_index 185 -#define BlendEquationSeparateiARB_remap_index 186 -#define BlendEquationiARB_remap_index 187 -#define BlendFuncSeparateiARB_remap_index 188 -#define BlendFunciARB_remap_index 189 -#define BindTransformFeedback_remap_index 190 -#define DeleteTransformFeedbacks_remap_index 191 -#define DrawTransformFeedback_remap_index 192 -#define GenTransformFeedbacks_remap_index 193 -#define IsTransformFeedback_remap_index 194 -#define PauseTransformFeedback_remap_index 195 -#define ResumeTransformFeedback_remap_index 196 -#define ClearDepthf_remap_index 197 -#define DepthRangef_remap_index 198 -#define GetShaderPrecisionFormat_remap_index 199 -#define ReleaseShaderCompiler_remap_index 200 -#define ShaderBinary_remap_index 201 -#define PolygonOffsetEXT_remap_index 202 -#define GetPixelTexGenParameterfvSGIS_remap_index 203 -#define GetPixelTexGenParameterivSGIS_remap_index 204 -#define PixelTexGenParameterfSGIS_remap_index 205 -#define PixelTexGenParameterfvSGIS_remap_index 206 -#define PixelTexGenParameteriSGIS_remap_index 207 -#define PixelTexGenParameterivSGIS_remap_index 208 -#define SampleMaskSGIS_remap_index 209 -#define SamplePatternSGIS_remap_index 210 -#define ColorPointerEXT_remap_index 211 -#define EdgeFlagPointerEXT_remap_index 212 -#define IndexPointerEXT_remap_index 213 -#define NormalPointerEXT_remap_index 214 -#define TexCoordPointerEXT_remap_index 215 -#define VertexPointerEXT_remap_index 216 -#define PointParameterfEXT_remap_index 217 -#define PointParameterfvEXT_remap_index 218 -#define LockArraysEXT_remap_index 219 -#define UnlockArraysEXT_remap_index 220 -#define SecondaryColor3bEXT_remap_index 221 -#define SecondaryColor3bvEXT_remap_index 222 -#define SecondaryColor3dEXT_remap_index 223 -#define SecondaryColor3dvEXT_remap_index 224 -#define SecondaryColor3fEXT_remap_index 225 -#define SecondaryColor3fvEXT_remap_index 226 -#define SecondaryColor3iEXT_remap_index 227 -#define SecondaryColor3ivEXT_remap_index 228 -#define SecondaryColor3sEXT_remap_index 229 -#define SecondaryColor3svEXT_remap_index 230 -#define SecondaryColor3ubEXT_remap_index 231 -#define SecondaryColor3ubvEXT_remap_index 232 -#define SecondaryColor3uiEXT_remap_index 233 -#define SecondaryColor3uivEXT_remap_index 234 -#define SecondaryColor3usEXT_remap_index 235 -#define SecondaryColor3usvEXT_remap_index 236 -#define SecondaryColorPointerEXT_remap_index 237 -#define MultiDrawArraysEXT_remap_index 238 -#define MultiDrawElementsEXT_remap_index 239 -#define FogCoordPointerEXT_remap_index 240 -#define FogCoorddEXT_remap_index 241 -#define FogCoorddvEXT_remap_index 242 -#define FogCoordfEXT_remap_index 243 -#define FogCoordfvEXT_remap_index 244 -#define PixelTexGenSGIX_remap_index 245 -#define BlendFuncSeparateEXT_remap_index 246 -#define FlushVertexArrayRangeNV_remap_index 247 -#define VertexArrayRangeNV_remap_index 248 -#define CombinerInputNV_remap_index 249 -#define CombinerOutputNV_remap_index 250 -#define CombinerParameterfNV_remap_index 251 -#define CombinerParameterfvNV_remap_index 252 -#define CombinerParameteriNV_remap_index 253 -#define CombinerParameterivNV_remap_index 254 -#define FinalCombinerInputNV_remap_index 255 -#define GetCombinerInputParameterfvNV_remap_index 256 -#define GetCombinerInputParameterivNV_remap_index 257 -#define GetCombinerOutputParameterfvNV_remap_index 258 -#define GetCombinerOutputParameterivNV_remap_index 259 -#define GetFinalCombinerInputParameterfvNV_remap_index 260 -#define GetFinalCombinerInputParameterivNV_remap_index 261 -#define ResizeBuffersMESA_remap_index 262 -#define WindowPos2dMESA_remap_index 263 -#define WindowPos2dvMESA_remap_index 264 -#define WindowPos2fMESA_remap_index 265 -#define WindowPos2fvMESA_remap_index 266 -#define WindowPos2iMESA_remap_index 267 -#define WindowPos2ivMESA_remap_index 268 -#define WindowPos2sMESA_remap_index 269 -#define WindowPos2svMESA_remap_index 270 -#define WindowPos3dMESA_remap_index 271 -#define WindowPos3dvMESA_remap_index 272 -#define WindowPos3fMESA_remap_index 273 -#define WindowPos3fvMESA_remap_index 274 -#define WindowPos3iMESA_remap_index 275 -#define WindowPos3ivMESA_remap_index 276 -#define WindowPos3sMESA_remap_index 277 -#define WindowPos3svMESA_remap_index 278 -#define WindowPos4dMESA_remap_index 279 -#define WindowPos4dvMESA_remap_index 280 -#define WindowPos4fMESA_remap_index 281 -#define WindowPos4fvMESA_remap_index 282 -#define WindowPos4iMESA_remap_index 283 -#define WindowPos4ivMESA_remap_index 284 -#define WindowPos4sMESA_remap_index 285 -#define WindowPos4svMESA_remap_index 286 -#define MultiModeDrawArraysIBM_remap_index 287 -#define MultiModeDrawElementsIBM_remap_index 288 -#define DeleteFencesNV_remap_index 289 -#define FinishFenceNV_remap_index 290 -#define GenFencesNV_remap_index 291 -#define GetFenceivNV_remap_index 292 -#define IsFenceNV_remap_index 293 -#define SetFenceNV_remap_index 294 -#define TestFenceNV_remap_index 295 -#define AreProgramsResidentNV_remap_index 296 -#define BindProgramNV_remap_index 297 -#define DeleteProgramsNV_remap_index 298 -#define ExecuteProgramNV_remap_index 299 -#define GenProgramsNV_remap_index 300 -#define GetProgramParameterdvNV_remap_index 301 -#define GetProgramParameterfvNV_remap_index 302 -#define GetProgramStringNV_remap_index 303 -#define GetProgramivNV_remap_index 304 -#define GetTrackMatrixivNV_remap_index 305 -#define GetVertexAttribPointervNV_remap_index 306 -#define GetVertexAttribdvNV_remap_index 307 -#define GetVertexAttribfvNV_remap_index 308 -#define GetVertexAttribivNV_remap_index 309 -#define IsProgramNV_remap_index 310 -#define LoadProgramNV_remap_index 311 -#define ProgramParameters4dvNV_remap_index 312 -#define ProgramParameters4fvNV_remap_index 313 -#define RequestResidentProgramsNV_remap_index 314 -#define TrackMatrixNV_remap_index 315 -#define VertexAttrib1dNV_remap_index 316 -#define VertexAttrib1dvNV_remap_index 317 -#define VertexAttrib1fNV_remap_index 318 -#define VertexAttrib1fvNV_remap_index 319 -#define VertexAttrib1sNV_remap_index 320 -#define VertexAttrib1svNV_remap_index 321 -#define VertexAttrib2dNV_remap_index 322 -#define VertexAttrib2dvNV_remap_index 323 -#define VertexAttrib2fNV_remap_index 324 -#define VertexAttrib2fvNV_remap_index 325 -#define VertexAttrib2sNV_remap_index 326 -#define VertexAttrib2svNV_remap_index 327 -#define VertexAttrib3dNV_remap_index 328 -#define VertexAttrib3dvNV_remap_index 329 -#define VertexAttrib3fNV_remap_index 330 -#define VertexAttrib3fvNV_remap_index 331 -#define VertexAttrib3sNV_remap_index 332 -#define VertexAttrib3svNV_remap_index 333 -#define VertexAttrib4dNV_remap_index 334 -#define VertexAttrib4dvNV_remap_index 335 -#define VertexAttrib4fNV_remap_index 336 -#define VertexAttrib4fvNV_remap_index 337 -#define VertexAttrib4sNV_remap_index 338 -#define VertexAttrib4svNV_remap_index 339 -#define VertexAttrib4ubNV_remap_index 340 -#define VertexAttrib4ubvNV_remap_index 341 -#define VertexAttribPointerNV_remap_index 342 -#define VertexAttribs1dvNV_remap_index 343 -#define VertexAttribs1fvNV_remap_index 344 -#define VertexAttribs1svNV_remap_index 345 -#define VertexAttribs2dvNV_remap_index 346 -#define VertexAttribs2fvNV_remap_index 347 -#define VertexAttribs2svNV_remap_index 348 -#define VertexAttribs3dvNV_remap_index 349 -#define VertexAttribs3fvNV_remap_index 350 -#define VertexAttribs3svNV_remap_index 351 -#define VertexAttribs4dvNV_remap_index 352 -#define VertexAttribs4fvNV_remap_index 353 -#define VertexAttribs4svNV_remap_index 354 -#define VertexAttribs4ubvNV_remap_index 355 -#define GetTexBumpParameterfvATI_remap_index 356 -#define GetTexBumpParameterivATI_remap_index 357 -#define TexBumpParameterfvATI_remap_index 358 -#define TexBumpParameterivATI_remap_index 359 -#define AlphaFragmentOp1ATI_remap_index 360 -#define AlphaFragmentOp2ATI_remap_index 361 -#define AlphaFragmentOp3ATI_remap_index 362 -#define BeginFragmentShaderATI_remap_index 363 -#define BindFragmentShaderATI_remap_index 364 -#define ColorFragmentOp1ATI_remap_index 365 -#define ColorFragmentOp2ATI_remap_index 366 -#define ColorFragmentOp3ATI_remap_index 367 -#define DeleteFragmentShaderATI_remap_index 368 -#define EndFragmentShaderATI_remap_index 369 -#define GenFragmentShadersATI_remap_index 370 -#define PassTexCoordATI_remap_index 371 -#define SampleMapATI_remap_index 372 -#define SetFragmentShaderConstantATI_remap_index 373 -#define PointParameteriNV_remap_index 374 -#define PointParameterivNV_remap_index 375 -#define ActiveStencilFaceEXT_remap_index 376 -#define BindVertexArrayAPPLE_remap_index 377 -#define DeleteVertexArraysAPPLE_remap_index 378 -#define GenVertexArraysAPPLE_remap_index 379 -#define IsVertexArrayAPPLE_remap_index 380 -#define GetProgramNamedParameterdvNV_remap_index 381 -#define GetProgramNamedParameterfvNV_remap_index 382 -#define ProgramNamedParameter4dNV_remap_index 383 -#define ProgramNamedParameter4dvNV_remap_index 384 -#define ProgramNamedParameter4fNV_remap_index 385 -#define ProgramNamedParameter4fvNV_remap_index 386 -#define PrimitiveRestartIndexNV_remap_index 387 -#define PrimitiveRestartNV_remap_index 388 -#define DepthBoundsEXT_remap_index 389 -#define BlendEquationSeparateEXT_remap_index 390 -#define BindFramebufferEXT_remap_index 391 -#define BindRenderbufferEXT_remap_index 392 -#define CheckFramebufferStatusEXT_remap_index 393 -#define DeleteFramebuffersEXT_remap_index 394 -#define DeleteRenderbuffersEXT_remap_index 395 -#define FramebufferRenderbufferEXT_remap_index 396 -#define FramebufferTexture1DEXT_remap_index 397 -#define FramebufferTexture2DEXT_remap_index 398 -#define FramebufferTexture3DEXT_remap_index 399 -#define GenFramebuffersEXT_remap_index 400 -#define GenRenderbuffersEXT_remap_index 401 -#define GenerateMipmapEXT_remap_index 402 -#define GetFramebufferAttachmentParameterivEXT_remap_index 403 -#define GetRenderbufferParameterivEXT_remap_index 404 -#define IsFramebufferEXT_remap_index 405 -#define IsRenderbufferEXT_remap_index 406 -#define RenderbufferStorageEXT_remap_index 407 -#define BlitFramebufferEXT_remap_index 408 -#define BufferParameteriAPPLE_remap_index 409 -#define FlushMappedBufferRangeAPPLE_remap_index 410 -#define BindFragDataLocationEXT_remap_index 411 -#define GetFragDataLocationEXT_remap_index 412 -#define GetUniformuivEXT_remap_index 413 -#define GetVertexAttribIivEXT_remap_index 414 -#define GetVertexAttribIuivEXT_remap_index 415 -#define Uniform1uiEXT_remap_index 416 -#define Uniform1uivEXT_remap_index 417 -#define Uniform2uiEXT_remap_index 418 -#define Uniform2uivEXT_remap_index 419 -#define Uniform3uiEXT_remap_index 420 -#define Uniform3uivEXT_remap_index 421 -#define Uniform4uiEXT_remap_index 422 -#define Uniform4uivEXT_remap_index 423 -#define VertexAttribI1iEXT_remap_index 424 -#define VertexAttribI1ivEXT_remap_index 425 -#define VertexAttribI1uiEXT_remap_index 426 -#define VertexAttribI1uivEXT_remap_index 427 -#define VertexAttribI2iEXT_remap_index 428 -#define VertexAttribI2ivEXT_remap_index 429 -#define VertexAttribI2uiEXT_remap_index 430 -#define VertexAttribI2uivEXT_remap_index 431 -#define VertexAttribI3iEXT_remap_index 432 -#define VertexAttribI3ivEXT_remap_index 433 -#define VertexAttribI3uiEXT_remap_index 434 -#define VertexAttribI3uivEXT_remap_index 435 -#define VertexAttribI4bvEXT_remap_index 436 -#define VertexAttribI4iEXT_remap_index 437 -#define VertexAttribI4ivEXT_remap_index 438 -#define VertexAttribI4svEXT_remap_index 439 -#define VertexAttribI4ubvEXT_remap_index 440 -#define VertexAttribI4uiEXT_remap_index 441 -#define VertexAttribI4uivEXT_remap_index 442 -#define VertexAttribI4usvEXT_remap_index 443 -#define VertexAttribIPointerEXT_remap_index 444 -#define FramebufferTextureLayerEXT_remap_index 445 -#define ColorMaskIndexedEXT_remap_index 446 -#define DisableIndexedEXT_remap_index 447 -#define EnableIndexedEXT_remap_index 448 -#define GetBooleanIndexedvEXT_remap_index 449 -#define GetIntegerIndexedvEXT_remap_index 450 -#define IsEnabledIndexedEXT_remap_index 451 -#define ClearColorIiEXT_remap_index 452 -#define ClearColorIuiEXT_remap_index 453 -#define GetTexParameterIivEXT_remap_index 454 -#define GetTexParameterIuivEXT_remap_index 455 -#define TexParameterIivEXT_remap_index 456 -#define TexParameterIuivEXT_remap_index 457 -#define BeginConditionalRenderNV_remap_index 458 -#define EndConditionalRenderNV_remap_index 459 -#define BeginTransformFeedbackEXT_remap_index 460 -#define BindBufferBaseEXT_remap_index 461 -#define BindBufferOffsetEXT_remap_index 462 -#define BindBufferRangeEXT_remap_index 463 -#define EndTransformFeedbackEXT_remap_index 464 -#define GetTransformFeedbackVaryingEXT_remap_index 465 -#define TransformFeedbackVaryingsEXT_remap_index 466 -#define ProvokingVertexEXT_remap_index 467 -#define GetTexParameterPointervAPPLE_remap_index 468 -#define TextureRangeAPPLE_remap_index 469 -#define GetObjectParameterivAPPLE_remap_index 470 -#define ObjectPurgeableAPPLE_remap_index 471 -#define ObjectUnpurgeableAPPLE_remap_index 472 -#define ActiveProgramEXT_remap_index 473 -#define CreateShaderProgramEXT_remap_index 474 -#define UseShaderProgramEXT_remap_index 475 -#define TextureBarrierNV_remap_index 476 -#define StencilFuncSeparateATI_remap_index 477 -#define ProgramEnvParameters4fvEXT_remap_index 478 -#define ProgramLocalParameters4fvEXT_remap_index 479 -#define GetQueryObjecti64vEXT_remap_index 480 -#define GetQueryObjectui64vEXT_remap_index 481 -#define EGLImageTargetRenderbufferStorageOES_remap_index 482 -#define EGLImageTargetTexture2DOES_remap_index 483 +#define ClampColorARB_remap_index 164 +#define DrawArraysInstancedARB_remap_index 165 +#define DrawElementsInstancedARB_remap_index 166 +#define RenderbufferStorageMultisample_remap_index 167 +#define FramebufferTextureARB_remap_index 168 +#define FramebufferTextureFaceARB_remap_index 169 +#define ProgramParameteriARB_remap_index 170 +#define VertexAttribDivisorARB_remap_index 171 +#define FlushMappedBufferRange_remap_index 172 +#define MapBufferRange_remap_index 173 +#define BindVertexArray_remap_index 174 +#define GenVertexArrays_remap_index 175 +#define CopyBufferSubData_remap_index 176 +#define ClientWaitSync_remap_index 177 +#define DeleteSync_remap_index 178 +#define FenceSync_remap_index 179 +#define GetInteger64v_remap_index 180 +#define GetSynciv_remap_index 181 +#define IsSync_remap_index 182 +#define WaitSync_remap_index 183 +#define DrawElementsBaseVertex_remap_index 184 +#define DrawRangeElementsBaseVertex_remap_index 185 +#define MultiDrawElementsBaseVertex_remap_index 186 +#define BlendEquationSeparateiARB_remap_index 187 +#define BlendEquationiARB_remap_index 188 +#define BlendFuncSeparateiARB_remap_index 189 +#define BlendFunciARB_remap_index 190 +#define BindTransformFeedback_remap_index 191 +#define DeleteTransformFeedbacks_remap_index 192 +#define DrawTransformFeedback_remap_index 193 +#define GenTransformFeedbacks_remap_index 194 +#define IsTransformFeedback_remap_index 195 +#define PauseTransformFeedback_remap_index 196 +#define ResumeTransformFeedback_remap_index 197 +#define ClearDepthf_remap_index 198 +#define DepthRangef_remap_index 199 +#define GetShaderPrecisionFormat_remap_index 200 +#define ReleaseShaderCompiler_remap_index 201 +#define ShaderBinary_remap_index 202 +#define PolygonOffsetEXT_remap_index 203 +#define GetPixelTexGenParameterfvSGIS_remap_index 204 +#define GetPixelTexGenParameterivSGIS_remap_index 205 +#define PixelTexGenParameterfSGIS_remap_index 206 +#define PixelTexGenParameterfvSGIS_remap_index 207 +#define PixelTexGenParameteriSGIS_remap_index 208 +#define PixelTexGenParameterivSGIS_remap_index 209 +#define SampleMaskSGIS_remap_index 210 +#define SamplePatternSGIS_remap_index 211 +#define ColorPointerEXT_remap_index 212 +#define EdgeFlagPointerEXT_remap_index 213 +#define IndexPointerEXT_remap_index 214 +#define NormalPointerEXT_remap_index 215 +#define TexCoordPointerEXT_remap_index 216 +#define VertexPointerEXT_remap_index 217 +#define PointParameterfEXT_remap_index 218 +#define PointParameterfvEXT_remap_index 219 +#define LockArraysEXT_remap_index 220 +#define UnlockArraysEXT_remap_index 221 +#define SecondaryColor3bEXT_remap_index 222 +#define SecondaryColor3bvEXT_remap_index 223 +#define SecondaryColor3dEXT_remap_index 224 +#define SecondaryColor3dvEXT_remap_index 225 +#define SecondaryColor3fEXT_remap_index 226 +#define SecondaryColor3fvEXT_remap_index 227 +#define SecondaryColor3iEXT_remap_index 228 +#define SecondaryColor3ivEXT_remap_index 229 +#define SecondaryColor3sEXT_remap_index 230 +#define SecondaryColor3svEXT_remap_index 231 +#define SecondaryColor3ubEXT_remap_index 232 +#define SecondaryColor3ubvEXT_remap_index 233 +#define SecondaryColor3uiEXT_remap_index 234 +#define SecondaryColor3uivEXT_remap_index 235 +#define SecondaryColor3usEXT_remap_index 236 +#define SecondaryColor3usvEXT_remap_index 237 +#define SecondaryColorPointerEXT_remap_index 238 +#define MultiDrawArraysEXT_remap_index 239 +#define MultiDrawElementsEXT_remap_index 240 +#define FogCoordPointerEXT_remap_index 241 +#define FogCoorddEXT_remap_index 242 +#define FogCoorddvEXT_remap_index 243 +#define FogCoordfEXT_remap_index 244 +#define FogCoordfvEXT_remap_index 245 +#define PixelTexGenSGIX_remap_index 246 +#define BlendFuncSeparateEXT_remap_index 247 +#define FlushVertexArrayRangeNV_remap_index 248 +#define VertexArrayRangeNV_remap_index 249 +#define CombinerInputNV_remap_index 250 +#define CombinerOutputNV_remap_index 251 +#define CombinerParameterfNV_remap_index 252 +#define CombinerParameterfvNV_remap_index 253 +#define CombinerParameteriNV_remap_index 254 +#define CombinerParameterivNV_remap_index 255 +#define FinalCombinerInputNV_remap_index 256 +#define GetCombinerInputParameterfvNV_remap_index 257 +#define GetCombinerInputParameterivNV_remap_index 258 +#define GetCombinerOutputParameterfvNV_remap_index 259 +#define GetCombinerOutputParameterivNV_remap_index 260 +#define GetFinalCombinerInputParameterfvNV_remap_index 261 +#define GetFinalCombinerInputParameterivNV_remap_index 262 +#define ResizeBuffersMESA_remap_index 263 +#define WindowPos2dMESA_remap_index 264 +#define WindowPos2dvMESA_remap_index 265 +#define WindowPos2fMESA_remap_index 266 +#define WindowPos2fvMESA_remap_index 267 +#define WindowPos2iMESA_remap_index 268 +#define WindowPos2ivMESA_remap_index 269 +#define WindowPos2sMESA_remap_index 270 +#define WindowPos2svMESA_remap_index 271 +#define WindowPos3dMESA_remap_index 272 +#define WindowPos3dvMESA_remap_index 273 +#define WindowPos3fMESA_remap_index 274 +#define WindowPos3fvMESA_remap_index 275 +#define WindowPos3iMESA_remap_index 276 +#define WindowPos3ivMESA_remap_index 277 +#define WindowPos3sMESA_remap_index 278 +#define WindowPos3svMESA_remap_index 279 +#define WindowPos4dMESA_remap_index 280 +#define WindowPos4dvMESA_remap_index 281 +#define WindowPos4fMESA_remap_index 282 +#define WindowPos4fvMESA_remap_index 283 +#define WindowPos4iMESA_remap_index 284 +#define WindowPos4ivMESA_remap_index 285 +#define WindowPos4sMESA_remap_index 286 +#define WindowPos4svMESA_remap_index 287 +#define MultiModeDrawArraysIBM_remap_index 288 +#define MultiModeDrawElementsIBM_remap_index 289 +#define DeleteFencesNV_remap_index 290 +#define FinishFenceNV_remap_index 291 +#define GenFencesNV_remap_index 292 +#define GetFenceivNV_remap_index 293 +#define IsFenceNV_remap_index 294 +#define SetFenceNV_remap_index 295 +#define TestFenceNV_remap_index 296 +#define AreProgramsResidentNV_remap_index 297 +#define BindProgramNV_remap_index 298 +#define DeleteProgramsNV_remap_index 299 +#define ExecuteProgramNV_remap_index 300 +#define GenProgramsNV_remap_index 301 +#define GetProgramParameterdvNV_remap_index 302 +#define GetProgramParameterfvNV_remap_index 303 +#define GetProgramStringNV_remap_index 304 +#define GetProgramivNV_remap_index 305 +#define GetTrackMatrixivNV_remap_index 306 +#define GetVertexAttribPointervNV_remap_index 307 +#define GetVertexAttribdvNV_remap_index 308 +#define GetVertexAttribfvNV_remap_index 309 +#define GetVertexAttribivNV_remap_index 310 +#define IsProgramNV_remap_index 311 +#define LoadProgramNV_remap_index 312 +#define ProgramParameters4dvNV_remap_index 313 +#define ProgramParameters4fvNV_remap_index 314 +#define RequestResidentProgramsNV_remap_index 315 +#define TrackMatrixNV_remap_index 316 +#define VertexAttrib1dNV_remap_index 317 +#define VertexAttrib1dvNV_remap_index 318 +#define VertexAttrib1fNV_remap_index 319 +#define VertexAttrib1fvNV_remap_index 320 +#define VertexAttrib1sNV_remap_index 321 +#define VertexAttrib1svNV_remap_index 322 +#define VertexAttrib2dNV_remap_index 323 +#define VertexAttrib2dvNV_remap_index 324 +#define VertexAttrib2fNV_remap_index 325 +#define VertexAttrib2fvNV_remap_index 326 +#define VertexAttrib2sNV_remap_index 327 +#define VertexAttrib2svNV_remap_index 328 +#define VertexAttrib3dNV_remap_index 329 +#define VertexAttrib3dvNV_remap_index 330 +#define VertexAttrib3fNV_remap_index 331 +#define VertexAttrib3fvNV_remap_index 332 +#define VertexAttrib3sNV_remap_index 333 +#define VertexAttrib3svNV_remap_index 334 +#define VertexAttrib4dNV_remap_index 335 +#define VertexAttrib4dvNV_remap_index 336 +#define VertexAttrib4fNV_remap_index 337 +#define VertexAttrib4fvNV_remap_index 338 +#define VertexAttrib4sNV_remap_index 339 +#define VertexAttrib4svNV_remap_index 340 +#define VertexAttrib4ubNV_remap_index 341 +#define VertexAttrib4ubvNV_remap_index 342 +#define VertexAttribPointerNV_remap_index 343 +#define VertexAttribs1dvNV_remap_index 344 +#define VertexAttribs1fvNV_remap_index 345 +#define VertexAttribs1svNV_remap_index 346 +#define VertexAttribs2dvNV_remap_index 347 +#define VertexAttribs2fvNV_remap_index 348 +#define VertexAttribs2svNV_remap_index 349 +#define VertexAttribs3dvNV_remap_index 350 +#define VertexAttribs3fvNV_remap_index 351 +#define VertexAttribs3svNV_remap_index 352 +#define VertexAttribs4dvNV_remap_index 353 +#define VertexAttribs4fvNV_remap_index 354 +#define VertexAttribs4svNV_remap_index 355 +#define VertexAttribs4ubvNV_remap_index 356 +#define GetTexBumpParameterfvATI_remap_index 357 +#define GetTexBumpParameterivATI_remap_index 358 +#define TexBumpParameterfvATI_remap_index 359 +#define TexBumpParameterivATI_remap_index 360 +#define AlphaFragmentOp1ATI_remap_index 361 +#define AlphaFragmentOp2ATI_remap_index 362 +#define AlphaFragmentOp3ATI_remap_index 363 +#define BeginFragmentShaderATI_remap_index 364 +#define BindFragmentShaderATI_remap_index 365 +#define ColorFragmentOp1ATI_remap_index 366 +#define ColorFragmentOp2ATI_remap_index 367 +#define ColorFragmentOp3ATI_remap_index 368 +#define DeleteFragmentShaderATI_remap_index 369 +#define EndFragmentShaderATI_remap_index 370 +#define GenFragmentShadersATI_remap_index 371 +#define PassTexCoordATI_remap_index 372 +#define SampleMapATI_remap_index 373 +#define SetFragmentShaderConstantATI_remap_index 374 +#define PointParameteriNV_remap_index 375 +#define PointParameterivNV_remap_index 376 +#define ActiveStencilFaceEXT_remap_index 377 +#define BindVertexArrayAPPLE_remap_index 378 +#define DeleteVertexArraysAPPLE_remap_index 379 +#define GenVertexArraysAPPLE_remap_index 380 +#define IsVertexArrayAPPLE_remap_index 381 +#define GetProgramNamedParameterdvNV_remap_index 382 +#define GetProgramNamedParameterfvNV_remap_index 383 +#define ProgramNamedParameter4dNV_remap_index 384 +#define ProgramNamedParameter4dvNV_remap_index 385 +#define ProgramNamedParameter4fNV_remap_index 386 +#define ProgramNamedParameter4fvNV_remap_index 387 +#define PrimitiveRestartIndexNV_remap_index 388 +#define PrimitiveRestartNV_remap_index 389 +#define DepthBoundsEXT_remap_index 390 +#define BlendEquationSeparateEXT_remap_index 391 +#define BindFramebufferEXT_remap_index 392 +#define BindRenderbufferEXT_remap_index 393 +#define CheckFramebufferStatusEXT_remap_index 394 +#define DeleteFramebuffersEXT_remap_index 395 +#define DeleteRenderbuffersEXT_remap_index 396 +#define FramebufferRenderbufferEXT_remap_index 397 +#define FramebufferTexture1DEXT_remap_index 398 +#define FramebufferTexture2DEXT_remap_index 399 +#define FramebufferTexture3DEXT_remap_index 400 +#define GenFramebuffersEXT_remap_index 401 +#define GenRenderbuffersEXT_remap_index 402 +#define GenerateMipmapEXT_remap_index 403 +#define GetFramebufferAttachmentParameterivEXT_remap_index 404 +#define GetRenderbufferParameterivEXT_remap_index 405 +#define IsFramebufferEXT_remap_index 406 +#define IsRenderbufferEXT_remap_index 407 +#define RenderbufferStorageEXT_remap_index 408 +#define BlitFramebufferEXT_remap_index 409 +#define BufferParameteriAPPLE_remap_index 410 +#define FlushMappedBufferRangeAPPLE_remap_index 411 +#define BindFragDataLocationEXT_remap_index 412 +#define GetFragDataLocationEXT_remap_index 413 +#define GetUniformuivEXT_remap_index 414 +#define GetVertexAttribIivEXT_remap_index 415 +#define GetVertexAttribIuivEXT_remap_index 416 +#define Uniform1uiEXT_remap_index 417 +#define Uniform1uivEXT_remap_index 418 +#define Uniform2uiEXT_remap_index 419 +#define Uniform2uivEXT_remap_index 420 +#define Uniform3uiEXT_remap_index 421 +#define Uniform3uivEXT_remap_index 422 +#define Uniform4uiEXT_remap_index 423 +#define Uniform4uivEXT_remap_index 424 +#define VertexAttribI1iEXT_remap_index 425 +#define VertexAttribI1ivEXT_remap_index 426 +#define VertexAttribI1uiEXT_remap_index 427 +#define VertexAttribI1uivEXT_remap_index 428 +#define VertexAttribI2iEXT_remap_index 429 +#define VertexAttribI2ivEXT_remap_index 430 +#define VertexAttribI2uiEXT_remap_index 431 +#define VertexAttribI2uivEXT_remap_index 432 +#define VertexAttribI3iEXT_remap_index 433 +#define VertexAttribI3ivEXT_remap_index 434 +#define VertexAttribI3uiEXT_remap_index 435 +#define VertexAttribI3uivEXT_remap_index 436 +#define VertexAttribI4bvEXT_remap_index 437 +#define VertexAttribI4iEXT_remap_index 438 +#define VertexAttribI4ivEXT_remap_index 439 +#define VertexAttribI4svEXT_remap_index 440 +#define VertexAttribI4ubvEXT_remap_index 441 +#define VertexAttribI4uiEXT_remap_index 442 +#define VertexAttribI4uivEXT_remap_index 443 +#define VertexAttribI4usvEXT_remap_index 444 +#define VertexAttribIPointerEXT_remap_index 445 +#define FramebufferTextureLayerEXT_remap_index 446 +#define ColorMaskIndexedEXT_remap_index 447 +#define DisableIndexedEXT_remap_index 448 +#define EnableIndexedEXT_remap_index 449 +#define GetBooleanIndexedvEXT_remap_index 450 +#define GetIntegerIndexedvEXT_remap_index 451 +#define IsEnabledIndexedEXT_remap_index 452 +#define ClearColorIiEXT_remap_index 453 +#define ClearColorIuiEXT_remap_index 454 +#define GetTexParameterIivEXT_remap_index 455 +#define GetTexParameterIuivEXT_remap_index 456 +#define TexParameterIivEXT_remap_index 457 +#define TexParameterIuivEXT_remap_index 458 +#define BeginConditionalRenderNV_remap_index 459 +#define EndConditionalRenderNV_remap_index 460 +#define BeginTransformFeedbackEXT_remap_index 461 +#define BindBufferBaseEXT_remap_index 462 +#define BindBufferOffsetEXT_remap_index 463 +#define BindBufferRangeEXT_remap_index 464 +#define EndTransformFeedbackEXT_remap_index 465 +#define GetTransformFeedbackVaryingEXT_remap_index 466 +#define TransformFeedbackVaryingsEXT_remap_index 467 +#define ProvokingVertexEXT_remap_index 468 +#define GetTexParameterPointervAPPLE_remap_index 469 +#define TextureRangeAPPLE_remap_index 470 +#define GetObjectParameterivAPPLE_remap_index 471 +#define ObjectPurgeableAPPLE_remap_index 472 +#define ObjectUnpurgeableAPPLE_remap_index 473 +#define ActiveProgramEXT_remap_index 474 +#define CreateShaderProgramEXT_remap_index 475 +#define UseShaderProgramEXT_remap_index 476 +#define TextureBarrierNV_remap_index 477 +#define StencilFuncSeparateATI_remap_index 478 +#define ProgramEnvParameters4fvEXT_remap_index 479 +#define ProgramLocalParameters4fvEXT_remap_index 480 +#define GetQueryObjecti64vEXT_remap_index 481 +#define GetQueryObjectui64vEXT_remap_index 482 +#define EGLImageTargetRenderbufferStorageOES_remap_index 483 +#define EGLImageTargetTexture2DOES_remap_index 484 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1610,6 +1612,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] #define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] #define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index] #define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] #define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] #define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] @@ -3226,7 +3229,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters) #define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor) #define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn) -#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters) +#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters) #define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi) #define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn) #define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters) @@ -3649,6 +3652,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) #define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) #define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters) +#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB) +#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn) #define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters) #define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB) #define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn) diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index e5110ecfc..2fd8e3af4 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -612,326 +612,327 @@ struct _glapi_table void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
- void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+ void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 582 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 583 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 584 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 585 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 586 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 587 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 588 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 589 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 590 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 591 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 594 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 595 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 596 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 597 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 598 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 599 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 600 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 601 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 602 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 603 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 604 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 605 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 606 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 607 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 608 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 609 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 610 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 611 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 612 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 613 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 614 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 615 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 616 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 617 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 618 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 619 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 620 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 621 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 626 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 627 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 628 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 639 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 640 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 641 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 642 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 643 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 644 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 645 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 646 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 647 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 648 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 649 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 650 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 651 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 652 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 653 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 654 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 655 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 656 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 657 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 658 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 659 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 660 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 661 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 662 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 663 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 664 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 665 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 666 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 667 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 668 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 669 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 670 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 671 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 672 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 673 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 674 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 675 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 676 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 677 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 678 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 679 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 680 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 681 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 682 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 683 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 684 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 685 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 686 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 687 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 688 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 689 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 690 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 691 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 692 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 693 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 694 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 695 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 696 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 697 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 698 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 699 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 700 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 701 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 702 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 703 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 704 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 705 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 706 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 707 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 708 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 709 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 710 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 711 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 712 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 713 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 714 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 715 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 716 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 717 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 718 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 719 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 720 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 721 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 722 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 723 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 724 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 725 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 726 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 727 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 728 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 729 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 730 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 731 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 732 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 733 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 734 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 735 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 736 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 737 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 738 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 739 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 740 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 741 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 742 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 744 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 745 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 746 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 747 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 748 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 749 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 751 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 758 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 759 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 760 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 762 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 763 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 764 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 765 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 766 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 767 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 768 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 769 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 770 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 771 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 772 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 773 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 774 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 775 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 776 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 777 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 778 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 779 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 780 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 781 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 782 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 783 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 784 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 785 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 786 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 787 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 788 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 789 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 790 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 791 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 792 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 793 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 794 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 795 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 796 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 797 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 798 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 799 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 800 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 801 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 802 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 803 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 804 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 805 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 808 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 809 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 810 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 811 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 812 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 813 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 814 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 815 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 816 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 817 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 818 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 819 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 820 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 821 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 822 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 823 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 824 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 825 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 826 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 827 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 828 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 829 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 830 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 831 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 832 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 833 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 835 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 837 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 839 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 841 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 842 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 843 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 844 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 846 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 847 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 848 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 849 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 850 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 851 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 852 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 853 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 854 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 855 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 856 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 857 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 858 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 859 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 860 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 861 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 862 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 863 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 864 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 865 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 866 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 867 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 868 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 869 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 870 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 871 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 872 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 873 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 874 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 875 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 876 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 877 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 878 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 879 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 882 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 883 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 884 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 885 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 886 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 889 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 890 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 892 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glapitemp.h b/xorg-server/glx/glapitemp.h index 5f6b91f2c..408594d68 100644 --- a/xorg-server/glx/glapitemp.h +++ b/xorg-server/glx/glapitemp.h @@ -3897,6 +3897,11 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
}
+KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
+}
+
KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
{
DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
@@ -4117,58 +4122,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4218,9 +4223,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4240,9 +4245,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4497,9 +4502,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4514,9 +4519,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4881,65 +4886,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5384,16 +5389,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5403,16 +5408,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5422,9 +5427,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5474,9 +5479,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5486,9 +5491,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5668,23 +5673,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -6244,16 +6249,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -6293,37 +6298,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7063,6 +7068,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetActiveAttribARB),
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(ClampColorARB),
TABLE_ENTRY(DrawArraysInstancedARB),
TABLE_ENTRY(DrawElementsInstancedARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
@@ -7102,7 +7108,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ReleaseShaderCompiler),
TABLE_ENTRY(ShaderBinary),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_611),
TABLE_ENTRY(_dispatch_stub_612),
TABLE_ENTRY(_dispatch_stub_613),
TABLE_ENTRY(_dispatch_stub_614),
@@ -7110,6 +7115,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_616),
TABLE_ENTRY(_dispatch_stub_617),
TABLE_ENTRY(_dispatch_stub_618),
+ TABLE_ENTRY(_dispatch_stub_619),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -7144,7 +7150,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_653),
+ TABLE_ENTRY(_dispatch_stub_654),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -7186,7 +7192,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_695),
TABLE_ENTRY(_dispatch_stub_696),
TABLE_ENTRY(_dispatch_stub_697),
TABLE_ENTRY(_dispatch_stub_698),
@@ -7195,6 +7200,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_701),
TABLE_ENTRY(_dispatch_stub_702),
TABLE_ENTRY(_dispatch_stub_703),
+ TABLE_ENTRY(_dispatch_stub_704),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -7275,11 +7281,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(_dispatch_stub_786),
TABLE_ENTRY(_dispatch_stub_787),
TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(_dispatch_stub_789),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -7288,8 +7294,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_797),
TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -7307,9 +7313,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_816),
TABLE_ENTRY(_dispatch_stub_817),
TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(_dispatch_stub_819),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7367,8 +7373,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_876),
TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(_dispatch_stub_878),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -7376,11 +7382,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_885),
TABLE_ENTRY(_dispatch_stub_886),
TABLE_ENTRY(_dispatch_stub_887),
TABLE_ENTRY(_dispatch_stub_888),
TABLE_ENTRY(_dispatch_stub_889),
+ TABLE_ENTRY(_dispatch_stub_890),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7687,10 +7693,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_625),
+ TABLE_ENTRY(_dispatch_stub_626),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_626),
+ TABLE_ENTRY(_dispatch_stub_627),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7716,7 +7722,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_654),
+ TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 46c0696e0..04f51b7dc 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -624,6 +624,7 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glClampColorARB\0"
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
@@ -1320,7 +1321,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_611 mgl_dispatch_stub_611
#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_613 mgl_dispatch_stub_613
#define gl_dispatch_stub_614 mgl_dispatch_stub_614
@@ -1328,8 +1328,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_616 mgl_dispatch_stub_616
#define gl_dispatch_stub_617 mgl_dispatch_stub_617
#define gl_dispatch_stub_618 mgl_dispatch_stub_618
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
-#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
+#define gl_dispatch_stub_654 mgl_dispatch_stub_654
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
@@ -1338,23 +1338,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_701 mgl_dispatch_stub_701
#define gl_dispatch_stub_702 mgl_dispatch_stub_702
#define gl_dispatch_stub_703 mgl_dispatch_stub_703
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_704 mgl_dispatch_stub_704
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
#define gl_dispatch_stub_786 mgl_dispatch_stub_786
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
#define gl_dispatch_stub_798 mgl_dispatch_stub_798
-#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
#define gl_dispatch_stub_817 mgl_dispatch_stub_817
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_819 mgl_dispatch_stub_819
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
#define gl_dispatch_stub_889 mgl_dispatch_stub_889
+#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#endif /* USE_MGL_NAMESPACE */
@@ -1372,41 +1373,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_618(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_619(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_654(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_698(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_699(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_700(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_701(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_702(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_703(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_704(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_785(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_786(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_798(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_817(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1982,685 +1983,686 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
- NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
- NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
- NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
- NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
- NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
- NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
- NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
- NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
- NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
- NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
- NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
- NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
- NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
- NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
- NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
- NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
- NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
- NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
- NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
- NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
- NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
- NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
- NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
- NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
- NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
- NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
- NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
- NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
- NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
- NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
- NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
- NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
- NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
- NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
- NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
- NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
- NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
- NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
- NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
- NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
- NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
- NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
- NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
- NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
- NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
- NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
- NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
- NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
- NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
- NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
- NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
- NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
- NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
- NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
- NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
- NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
- NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
- NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
- NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
- NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
- NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
- NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
- NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
+ NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET( 9383, glBindVertexArray, glBindVertexArray, NULL, 582),
+ NAME_FUNC_OFFSET( 9401, glGenVertexArrays, glGenVertexArrays, NULL, 583),
+ NAME_FUNC_OFFSET( 9419, glCopyBufferSubData, glCopyBufferSubData, NULL, 584),
+ NAME_FUNC_OFFSET( 9439, glClientWaitSync, glClientWaitSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9456, glDeleteSync, glDeleteSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9469, glFenceSync, glFenceSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9481, glGetInteger64v, glGetInteger64v, NULL, 588),
+ NAME_FUNC_OFFSET( 9497, glGetSynciv, glGetSynciv, NULL, 589),
+ NAME_FUNC_OFFSET( 9509, glIsSync, glIsSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9518, glWaitSync, glWaitSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9529, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9554, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9584, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9614, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 595),
+ NAME_FUNC_OFFSET( 9642, glBlendEquationiARB, glBlendEquationiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9662, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9686, glBlendFunciARB, glBlendFunciARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9702, glBindTransformFeedback, glBindTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9726, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 600),
+ NAME_FUNC_OFFSET( 9753, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 601),
+ NAME_FUNC_OFFSET( 9777, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 602),
+ NAME_FUNC_OFFSET( 9801, glIsTransformFeedback, glIsTransformFeedback, NULL, 603),
+ NAME_FUNC_OFFSET( 9823, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9848, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 605),
+ NAME_FUNC_OFFSET( 9874, glClearDepthf, glClearDepthf, NULL, 606),
+ NAME_FUNC_OFFSET( 9888, glDepthRangef, glDepthRangef, NULL, 607),
+ NAME_FUNC_OFFSET( 9902, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 608),
+ NAME_FUNC_OFFSET( 9929, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 609),
+ NAME_FUNC_OFFSET( 9953, glShaderBinary, glShaderBinary, NULL, 610),
+ NAME_FUNC_OFFSET( 9968, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 611),
+ NAME_FUNC_OFFSET( 9987, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10019, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10051, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10079, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10108, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10136, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10165, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10182, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(10202, glColorPointerEXT, glColorPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10220, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10241, glIndexPointerEXT, glIndexPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10259, glNormalPointerEXT, glNormalPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10278, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10299, glVertexPointerEXT, glVertexPointerEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10318, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10339, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10361, glLockArraysEXT, glLockArraysEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10377, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10395, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10417, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10440, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10462, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10485, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10507, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10530, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10552, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10575, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10597, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10620, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10643, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10667, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10690, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10714, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10737, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10761, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10788, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10809, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10832, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10853, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10884, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(10915, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10933, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(10956, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 656),
+ NAME_FUNC_OFFSET(10982, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 657),
+ NAME_FUNC_OFFSET(11003, glCombinerInputNV, glCombinerInputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11021, glCombinerOutputNV, glCombinerOutputNV, NULL, 659),
+ NAME_FUNC_OFFSET(11040, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 660),
+ NAME_FUNC_OFFSET(11063, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 661),
+ NAME_FUNC_OFFSET(11087, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 662),
+ NAME_FUNC_OFFSET(11110, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 663),
+ NAME_FUNC_OFFSET(11134, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 664),
+ NAME_FUNC_OFFSET(11157, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 665),
+ NAME_FUNC_OFFSET(11189, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 666),
+ NAME_FUNC_OFFSET(11221, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 667),
+ NAME_FUNC_OFFSET(11254, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 668),
+ NAME_FUNC_OFFSET(11287, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 670),
+ NAME_FUNC_OFFSET(11361, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11381, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11399, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11436, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11473, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11492, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11510, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11529, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11547, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11566, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11584, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11603, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11621, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11640, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11658, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11677, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11695, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11714, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11732, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11751, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11769, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11788, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11806, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 695),
+ NAME_FUNC_OFFSET(11825, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11850, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11877, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11908, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11923, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
- NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
- NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(12056, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 709),
- NAME_FUNC_OFFSET(12082, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 710),
- NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
- NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
- NAME_FUNC_OFFSET(12146, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 713),
- NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(12195, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 715),
- NAME_FUNC_OFFSET(12217, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 716),
- NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
- NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
- NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
- NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
- NAME_FUNC_OFFSET(12341, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 722),
- NAME_FUNC_OFFSET(12369, glTrackMatrixNV, glTrackMatrixNV, NULL, 723),
- NAME_FUNC_OFFSET(12385, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 724),
- NAME_FUNC_OFFSET(12404, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 725),
- NAME_FUNC_OFFSET(12424, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 726),
- NAME_FUNC_OFFSET(12443, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 727),
- NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
- NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
- NAME_FUNC_OFFSET(12502, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 730),
- NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
- NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
- NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
- NAME_FUNC_OFFSET(12580, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 734),
- NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
- NAME_FUNC_OFFSET(12619, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 736),
- NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
- NAME_FUNC_OFFSET(12658, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 738),
- NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
- NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
- NAME_FUNC_OFFSET(12716, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 741),
- NAME_FUNC_OFFSET(12736, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 742),
- NAME_FUNC_OFFSET(12755, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 743),
- NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
- NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
- NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
- NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
- NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
- NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
- NAME_FUNC_OFFSET(12894, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 750),
- NAME_FUNC_OFFSET(12918, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 751),
- NAME_FUNC_OFFSET(12939, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 752),
- NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
- NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
- NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
- NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
- NAME_FUNC_OFFSET(13044, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 757),
- NAME_FUNC_OFFSET(13065, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 758),
- NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
- NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
- NAME_FUNC_OFFSET(13128, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 761),
- NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
- NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
- NAME_FUNC_OFFSET(13192, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 764),
- NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
- NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
- NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
- NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
- NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
- NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
- NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
- NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
- NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
- NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
- NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
- NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
- NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
- NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
- NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
- NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
- NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
- NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
- NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
- NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
- NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
- NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
- NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
- NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
- NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
- NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
- NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
- NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
- NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
- NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
- NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
- NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
- NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
- NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
- NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
- NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
- NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
- NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884),
- NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890),
- NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891),
- NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(11910, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11924, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11951, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11964, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(11978, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 705),
+ NAME_FUNC_OFFSET(12002, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(12018, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(12037, glExecuteProgramNV, glExecuteProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(12056, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(12072, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12098, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12124, glGetProgramStringNV, glGetProgramStringNV, NULL, 712),
+ NAME_FUNC_OFFSET(12145, glGetProgramivNV, glGetProgramivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12162, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 714),
+ NAME_FUNC_OFFSET(12183, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(12211, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12233, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12255, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 718),
+ NAME_FUNC_OFFSET(12277, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glLoadProgramNV, glLoadProgramNV, NULL, 720),
+ NAME_FUNC_OFFSET(12307, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12332, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12357, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 723),
+ NAME_FUNC_OFFSET(12385, glTrackMatrixNV, glTrackMatrixNV, NULL, 724),
+ NAME_FUNC_OFFSET(12401, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 725),
+ NAME_FUNC_OFFSET(12420, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 726),
+ NAME_FUNC_OFFSET(12440, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 727),
+ NAME_FUNC_OFFSET(12459, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 728),
+ NAME_FUNC_OFFSET(12479, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 729),
+ NAME_FUNC_OFFSET(12498, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 730),
+ NAME_FUNC_OFFSET(12518, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 731),
+ NAME_FUNC_OFFSET(12537, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 732),
+ NAME_FUNC_OFFSET(12557, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 733),
+ NAME_FUNC_OFFSET(12576, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 734),
+ NAME_FUNC_OFFSET(12596, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 735),
+ NAME_FUNC_OFFSET(12615, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 736),
+ NAME_FUNC_OFFSET(12635, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 737),
+ NAME_FUNC_OFFSET(12654, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 738),
+ NAME_FUNC_OFFSET(12674, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 739),
+ NAME_FUNC_OFFSET(12693, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 740),
+ NAME_FUNC_OFFSET(12713, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 741),
+ NAME_FUNC_OFFSET(12732, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 742),
+ NAME_FUNC_OFFSET(12752, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 743),
+ NAME_FUNC_OFFSET(12771, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12791, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 745),
+ NAME_FUNC_OFFSET(12810, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12830, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 747),
+ NAME_FUNC_OFFSET(12849, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 748),
+ NAME_FUNC_OFFSET(12869, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 749),
+ NAME_FUNC_OFFSET(12889, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12910, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 751),
+ NAME_FUNC_OFFSET(12934, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12955, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12976, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 754),
+ NAME_FUNC_OFFSET(12997, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13018, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13039, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 757),
+ NAME_FUNC_OFFSET(13060, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13081, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 759),
+ NAME_FUNC_OFFSET(13102, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 760),
+ NAME_FUNC_OFFSET(13123, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13144, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 762),
+ NAME_FUNC_OFFSET(13165, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 763),
+ NAME_FUNC_OFFSET(13186, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 764),
+ NAME_FUNC_OFFSET(13208, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 765),
+ NAME_FUNC_OFFSET(13235, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 766),
+ NAME_FUNC_OFFSET(13262, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 767),
+ NAME_FUNC_OFFSET(13286, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 768),
+ NAME_FUNC_OFFSET(13310, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13332, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13354, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 771),
+ NAME_FUNC_OFFSET(13376, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13401, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 773),
+ NAME_FUNC_OFFSET(13425, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 774),
+ NAME_FUNC_OFFSET(13447, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13469, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 776),
+ NAME_FUNC_OFFSET(13491, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 777),
+ NAME_FUNC_OFFSET(13517, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 778),
+ NAME_FUNC_OFFSET(13540, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 779),
+ NAME_FUNC_OFFSET(13564, glPassTexCoordATI, glPassTexCoordATI, NULL, 780),
+ NAME_FUNC_OFFSET(13582, glSampleMapATI, glSampleMapATI, NULL, 781),
+ NAME_FUNC_OFFSET(13597, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 782),
+ NAME_FUNC_OFFSET(13628, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(13648, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13692, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13715, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13741, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13764, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(13785, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13816, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13847, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 792),
+ NAME_FUNC_OFFSET(13875, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13904, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 794),
+ NAME_FUNC_OFFSET(13932, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13961, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(13987, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 797),
+ NAME_FUNC_OFFSET(14008, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(14025, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(14052, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14073, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14095, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14123, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14147, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14172, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14201, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14227, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14253, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14279, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14300, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14322, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14383, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14415, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14434, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14454, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14479, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(14500, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14524, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
+ NAME_FUNC_OFFSET(14554, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14580, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14605, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14624, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14648, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14673, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14689, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14706, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14722, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
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+ NAME_FUNC_OFFSET(14755, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14772, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14788, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14805, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
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+ NAME_FUNC_OFFSET(14848, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14870, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14893, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14914, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14936, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14958, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14981, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15002, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15024, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15046, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15069, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15091, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15112, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15134, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15156, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15201, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15224, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15247, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15273, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15302, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
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+ NAME_FUNC_OFFSET(15344, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
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+ NAME_FUNC_OFFSET(15411, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15433, glClearColorIiEXT, glClearColorIiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15451, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 862),
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+ NAME_FUNC_OFFSET(15519, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
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+ NAME_FUNC_OFFSET(15562, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(15589, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(15614, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15642, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15662, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15684, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15705, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15764, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15795, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15816, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15847, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15867, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 879),
+ NAME_FUNC_OFFSET(15895, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15918, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 881),
+ NAME_FUNC_OFFSET(15943, glActiveProgramEXT, glActiveProgramEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15962, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15987, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 884),
+ NAME_FUNC_OFFSET(16009, glTextureBarrierNV, glTextureBarrierNV, NULL, 885),
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+ NAME_FUNC_OFFSET(16053, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16082, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
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+ NAME_FUNC_OFFSET(16201, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 892),
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+ NAME_FUNC_OFFSET(16265, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16281, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16306, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16326, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
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+ NAME_FUNC_OFFSET(16446, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16461, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16485, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16504, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16523, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16539, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16558, glDrawRangeElements, glDrawRangeElements, NULL, 338),
NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339),
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- NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
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- NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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- NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(16597, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16613, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16640, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16667, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16687, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16725, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16755, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16785, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16815, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16845, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16864, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16887, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16912, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16937, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16964, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16992, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17019, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17047, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17076, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17105, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17131, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17162, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17193, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17217, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17240, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17258, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17287, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17316, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17331, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17357, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17383, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17398, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17410, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17430, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17447, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17463, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17482, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17505, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17521, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17543, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17561, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17580, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17598, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17617, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17635, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17654, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17672, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17691, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17709, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17728, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17746, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17765, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17783, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17802, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17820, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17839, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17857, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17876, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17894, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17913, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17931, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17950, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17968, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17987, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18005, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18024, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18042, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18061, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18079, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18098, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18116, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18135, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18158, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18181, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18204, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18227, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18250, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18267, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18290, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18313, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18336, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18362, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18388, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18414, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18438, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18465, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18491, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18511, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18531, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18551, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18574, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18598, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18621, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18645, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18662, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18680, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18697, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18715, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18732, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18750, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18767, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18785, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18802, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18820, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18837, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18855, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18890, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18925, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18960, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18979, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18998, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19017, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19036, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19056, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19076, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19096, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19114, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19131, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19149, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19166, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19184, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19202, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19219, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19237, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19256, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19275, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19294, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19316, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19329, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19342, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19358, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19374, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19387, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19410, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19430, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19449, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19460, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19472, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19486, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19499, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19515, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19526, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19539, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19558, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19578, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19591, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19601, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19617, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19636, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19654, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19675, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19690, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19705, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19719, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19734, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19746, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19759, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19771, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19784, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19796, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19809, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19821, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19834, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19846, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19859, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19871, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19896, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19909, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19921, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19953, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19972, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19991, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20004, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20022, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20043, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20061, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20081, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20095, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20137, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20159, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20186, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20210, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20390, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(21010, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21394, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(21448, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21592, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22192, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(22863, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(20262, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(20281, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20299, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20342, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20361, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20383, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20406, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20425, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20445, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20464, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20484, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20503, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20523, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20542, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20562, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20601, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20621, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20642, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20662, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20683, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20703, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20724, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20748, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20766, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20786, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20804, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20816, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20829, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20841, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(20854, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20874, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20898, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20912, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20929, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20962, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20976, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20993, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21026, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21040, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21057, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21090, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21104, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21121, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21154, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21168, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21185, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21218, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21232, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21249, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21282, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21296, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21313, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21346, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21360, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21377, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21410, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(21427, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(21447, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(21464, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21490, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21519, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(21534, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(21552, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(21571, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(21592, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(21608, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(21632, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21656, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21683, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21701, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21720, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21745, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21766, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21788, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21814, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21837, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21860, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21883, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21901, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21920, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21937, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21975, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(22004, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22020, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22037, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(22059, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(22077, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22100, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22122, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22138, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22159, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22181, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22194, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22208, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22221, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22235, glUniform3uiEXT, glUniform3uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22248, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22262, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22275, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22289, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22307, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22326, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22345, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22365, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22383, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22402, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22421, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22441, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22459, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22478, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22497, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22517, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22536, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22554, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22573, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22592, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22612, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22631, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22651, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22671, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22694, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22720, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22733, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22744, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22754, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22786, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22799, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22820, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22842, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22860, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22879, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22904, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(22927, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22952, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(22969, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22987, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23010, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23040, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23068, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index 20d32b105..1b90fd392 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -4736,6 +4736,14 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDisp_ClampColorARB(GLbyte * pc) +{ + CALL_ClampColorARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4) + ) ); +} + void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) { CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 12e09cd97..2d4ede2c6 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -919,6 +919,8 @@ extern HIDDEN void __glXDisp_Translatef(GLbyte * pc); extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc);
extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index c606a5e5e..aa37e5e01 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -4894,6 +4894,14 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc) ) ); } +void __glXDispSwap_ClampColorARB(GLbyte * pc) +{ + CALL_ClampColorARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ) + ) ); +} + void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) { CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index d4262f09f..738fc531a 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -111,9 +111,9 @@ static const void *Single_function_table[112][2] = { /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {NULL, NULL},
- /* [ 34] = 34 */ {NULL, NULL},
- /* [ 35] = 35 */ {NULL, NULL},
+ /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB},
+ /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB},
+ /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB},
/* [ 36] = 36 */ {NULL, NULL},
/* [ 37] = 37 */ {NULL, NULL},
/* [ 38] = 38 */ {NULL, NULL},
@@ -572,7 +572,7 @@ static const void *Render_function_table[408][2] = { /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
/* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
/* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
- /* [ 234] = 234 */ {NULL, NULL},
+ /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB},
/* [ 235] = 235 */ {NULL, NULL},
/* [ 236] = 236 */ {NULL, NULL},
/* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT},
@@ -983,7 +983,7 @@ static const int_fast16_t Render_size_table[408][2] = { /* [231] = 231 */ { 12, ~0},
/* [232] = 232 */ { 8, ~0},
/* [233] = 233 */ { 8, 36},
- /* [234] = 234 */ { 0, ~0},
+ /* [234] = 234 */ { 12, ~0},
/* [235] = 235 */ { 0, ~0},
/* [236] = 236 */ { 0, ~0},
/* [237] = 237 */ { 24, ~0},
|