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author | marha <marha@users.sourceforge.net> | 2011-11-10 09:36:14 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-10 09:36:14 +0100 |
commit | 5e98834988b1f5ab74ef6561e493615d55f8c10c (patch) | |
tree | 410e40b88f8b935f24cf0fa53c600d2efb25f520 | |
parent | 85dcc15ab93bd999acd87d7153338632a32fa97b (diff) | |
download | vcxsrv-5e98834988b1f5ab74ef6561e493615d55f8c10c.tar.gz vcxsrv-5e98834988b1f5ab74ef6561e493615d55f8c10c.tar.bz2 vcxsrv-5e98834988b1f5ab74ef6561e493615d55f8c10c.zip |
Solved compile problem in debug
-rw-r--r-- | mesalib/src/glsl/link_uniforms.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp index b9d5361b0..1f860440c 100644 --- a/mesalib/src/glsl/link_uniforms.cpp +++ b/mesalib/src/glsl/link_uniforms.cpp @@ -323,9 +323,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog) for (unsigned i = 0; i < num_user_uniforms; i++) { assert(uniforms[i].storage != NULL); } -#endif - assert(parcel.values == data_end); +#endif prog->NumUserUniformStorage = num_user_uniforms; prog->UniformStorage = uniforms; |