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author | marha <marha@users.sourceforge.net> | 2010-03-11 12:42:42 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-03-11 12:42:42 +0000 |
commit | f9ca27d49a3e7880fb3e61bc5892458b0c3f6d6d (patch) | |
tree | f6542256ec422862a1f537f301a87db573900d59 | |
parent | c394f19a54ed3cc959a47cdde6dbb53f31a9fa87 (diff) | |
download | vcxsrv-f9ca27d49a3e7880fb3e61bc5892458b0c3f6d6d.tar.gz vcxsrv-f9ca27d49a3e7880fb3e61bc5892458b0c3f6d6d.tar.bz2 vcxsrv-f9ca27d49a3e7880fb3e61bc5892458b0c3f6d6d.zip |
Git update 11/3/2010
-rw-r--r-- | xorg-server/dix/events.c | 11739 | ||||
-rw-r--r-- | xorg-server/dix/getevents.c | 5 | ||||
-rw-r--r-- | xorg-server/os/utils.c | 3 |
3 files changed, 5903 insertions, 5844 deletions
diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c index f6403edbd..8af8c5ac7 100644 --- a/xorg-server/dix/events.c +++ b/xorg-server/dix/events.c @@ -1,5839 +1,5900 @@ -/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-/* The panoramix components contained the following notice */
-/*****************************************************************
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-******************************************************************/
-
-/*
- * Copyright © 2003-2005 Sun Microsystems, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/** @file events.c
- * This file handles event delivery and a big part of the server-side protocol
- * handling (the parts for input devices).
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include "misc.h"
-#include "resource.h"
-#include <X11/Xproto.h>
-#include "windowstr.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "cursorstr.h"
-
-#include "dixstruct.h"
-#ifdef PANORAMIX
-#include "panoramiX.h"
-#include "panoramiXsrv.h"
-#endif
-#include "globals.h"
-
-#include <X11/extensions/XKBproto.h>
-#include "xkbsrv.h"
-#include "xace.h"
-
-#ifdef XSERVER_DTRACE
-#include <sys/types.h>
-typedef const char *string;
-#include "Xserver-dtrace.h"
-#endif
-
-#include <X11/extensions/XIproto.h>
-#include <X11/extensions/XI2proto.h>
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XI2.h>
-#include "exglobals.h"
-#include "exevents.h"
-#include "exglobals.h"
-#include "extnsionst.h"
-
-#include "dixevents.h"
-#include "dixgrabs.h"
-#include "dispatch.h"
-
-#include <X11/extensions/ge.h>
-#include "geext.h"
-#include "geint.h"
-
-#include "eventstr.h"
-#include "enterleave.h"
-#include "eventconvert.h"
-
-/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */
-#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */
-#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask )
-#define AllButtonsMask ( \
- Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask )
-#define MotionMask ( \
- PointerMotionMask | Button1MotionMask | \
- Button2MotionMask | Button3MotionMask | Button4MotionMask | \
- Button5MotionMask | ButtonMotionMask )
-#define PropagateMask ( \
- KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \
- MotionMask )
-#define PointerGrabMask ( \
- ButtonPressMask | ButtonReleaseMask | \
- EnterWindowMask | LeaveWindowMask | \
- PointerMotionHintMask | KeymapStateMask | \
- MotionMask )
-#define AllModifiersMask ( \
- ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \
- Mod3Mask | Mod4Mask | Mod5Mask )
-#define LastEventMask OwnerGrabButtonMask
-#define AllEventMasks (LastEventMask|(LastEventMask-1))
-
-
-#define CORE_EVENT(event) \
- (!((event)->u.u.type & EXTENSION_EVENT_BASE) && \
- (event)->u.u.type != GenericEvent)
-#define XI2_EVENT(event) \
- (((event)->u.u.type == GenericEvent) && \
- ((xGenericEvent*)(event))->extension == IReqCode)
-
-/**
- * Used to indicate a implicit passive grab created by a ButtonPress event.
- * See DeliverEventsToWindow().
- */
-#define ImplicitGrabMask (1 << 7)
-
-#define WID(w) ((w) ? ((w)->drawable.id) : 0)
-
-#define XE_KBPTR (xE->u.keyButtonPointer)
-
-
-#define rClient(obj) (clients[CLIENT_ID((obj)->resource)])
-
-CallbackListPtr EventCallback;
-CallbackListPtr DeviceEventCallback;
-
-#define DNPMCOUNT 8
-
-Mask DontPropagateMasks[DNPMCOUNT];
-static int DontPropagateRefCnts[DNPMCOUNT];
-
-static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin);
-static void CheckPhysLimits(DeviceIntPtr pDev,
- CursorPtr cursor,
- Bool generateEvents,
- Bool confineToScreen,
- ScreenPtr pScreen);
-static Bool CheckPassiveGrabsOnWindow(WindowPtr pWin,
- DeviceIntPtr device,
- DeviceEvent *event,
- BOOL checkCore);
-
-/** Key repeat hack. Do not use but in TryClientEvents */
-extern BOOL EventIsKeyRepeat(xEvent *event);
-
-/**
- * Main input device struct.
- * inputInfo.pointer
- * is the core pointer. Referred to as "virtual core pointer", "VCP",
- * "core pointer" or inputInfo.pointer. The VCP is the first master
- * pointer device and cannot be deleted.
- *
- * inputInfo.keyboard
- * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard").
- * See inputInfo.pointer.
- *
- * inputInfo.devices
- * linked list containing all devices including VCP and VCK.
- *
- * inputInfo.off_devices
- * Devices that have not been initialized and are thus turned off.
- *
- * inputInfo.numDevices
- * Total number of devices.
- *
- * inputInfo.all_devices
- * Virtual device used for XIAllDevices passive grabs. This device is
- * not part of the inputInfo.devices list and mostly unset except for
- * the deviceid. It exists because passivegrabs need a valid device
- * reference.
- *
- * inputInfo.all_master_devices
- * Virtual device used for XIAllMasterDevices passive grabs. This device
- * is not part of the inputInfo.devices list and mostly unset except for
- * the deviceid. It exists because passivegrabs need a valid device
- * reference.
- */
-InputInfo inputInfo;
-
-/**
- * syncEvents is the global structure for queued events.
- *
- * Devices can be frozen through GrabModeSync pointer grabs. If this is the
- * case, events from these devices are added to "pending" instead of being
- * processed normally. When the device is unfrozen, events in "pending" are
- * replayed and processed as if they would come from the device directly.
- */
-static struct {
- QdEventPtr pending, /**< list of queued events */
- *pendtail; /**< last event in list */
- /** The device to replay events for. Only set in AllowEvents(), in which
- * case it is set to the device specified in the request. */
- DeviceIntPtr replayDev; /* kludgy rock to put flag for */
-
- /**
- * The window the events are supposed to be replayed on.
- * This window may be set to the grab's window (but only when
- * Replay{Pointer|Keyboard} is given in the XAllowEvents()
- * request. */
- WindowPtr replayWin; /* ComputeFreezes */
- /**
- * Flag to indicate whether we're in the process of
- * replaying events. Only set in ComputeFreezes(). */
- Bool playingEvents;
- TimeStamp time;
-} syncEvents;
-
-/**
- * The root window the given device is currently on.
- */
-#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0]
-
-static xEvent* swapEvent = NULL;
-static int swapEventLen = 0;
-
-void
-NotImplemented(xEvent *from, xEvent *to)
-{
- FatalError("Not implemented");
-}
-
-/**
- * Convert the given event type from an XI event to a core event.
- * @param[in] The XI 1.x event type.
- * @return The matching core event type or 0 if there is none.
- */
-int
-XItoCoreType(int xitype)
-{
- int coretype = 0;
- if (xitype == DeviceMotionNotify)
- coretype = MotionNotify;
- else if (xitype == DeviceButtonPress)
- coretype = ButtonPress;
- else if (xitype == DeviceButtonRelease)
- coretype = ButtonRelease;
- else if (xitype == DeviceKeyPress)
- coretype = KeyPress;
- else if (xitype == DeviceKeyRelease)
- coretype = KeyRelease;
-
- return coretype;
-}
-
-/**
- * @return true if the device owns a cursor, false if device shares a cursor
- * sprite with another device.
- */
-Bool
-DevHasCursor(DeviceIntPtr pDev)
-{
- return pDev->spriteInfo->spriteOwner;
-}
-
-/*
- * @return true if a device is a pointer, check is the same as used by XI to
- * fill the 'use' field.
- */
-Bool
-IsPointerDevice(DeviceIntPtr dev)
-{
- return (dev->type == MASTER_POINTER) ||
- (dev->valuator && dev->button) ||
- (dev->valuator && !dev->key);
-}
-
-/*
- * @return true if a device is a keyboard, check is the same as used by XI to
- * fill the 'use' field.
- *
- * Some pointer devices have keys as well (e.g. multimedia keys). Try to not
- * count them as keyboard devices.
- */
-Bool
-IsKeyboardDevice(DeviceIntPtr dev)
-{
- return (dev->type == MASTER_KEYBOARD) ||
- ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev));
-}
-
-Bool
-IsMaster(DeviceIntPtr dev)
-{
- return (dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD);
-}
-
-static WindowPtr XYToWindow(
- DeviceIntPtr pDev,
- int x,
- int y
-);
-
-/**
- * Max event opcode.
- */
-extern int lastEvent;
-
-extern int DeviceMotionNotify;
-
-#define CantBeFiltered NoEventMask
-/**
- * Event masks for each event type.
- *
- * One set of filters for each device, but only the first layer
- * is initialized. The rest is memcpy'd in InitEvents.
- *
- * Filters are used whether a given event may be delivered to a client,
- * usually in the form of if (window-event-mask & filter); then deliver event.
- *
- * One notable filter is for PointerMotion/DevicePointerMotion events. Each
- * time a button is pressed, the filter is modified to also contain the
- * matching ButtonXMotion mask.
- */
-static Mask filters[MAXDEVICES][128] = {
-{
- NoSuchEvent, /* 0 */
- NoSuchEvent, /* 1 */
- KeyPressMask, /* KeyPress */
- KeyReleaseMask, /* KeyRelease */
- ButtonPressMask, /* ButtonPress */
- ButtonReleaseMask, /* ButtonRelease */
- PointerMotionMask, /* MotionNotify (initial state) */
- EnterWindowMask, /* EnterNotify */
- LeaveWindowMask, /* LeaveNotify */
- FocusChangeMask, /* FocusIn */
- FocusChangeMask, /* FocusOut */
- KeymapStateMask, /* KeymapNotify */
- ExposureMask, /* Expose */
- CantBeFiltered, /* GraphicsExpose */
- CantBeFiltered, /* NoExpose */
- VisibilityChangeMask, /* VisibilityNotify */
- SubstructureNotifyMask, /* CreateNotify */
- StructureAndSubMask, /* DestroyNotify */
- StructureAndSubMask, /* UnmapNotify */
- StructureAndSubMask, /* MapNotify */
- SubstructureRedirectMask, /* MapRequest */
- StructureAndSubMask, /* ReparentNotify */
- StructureAndSubMask, /* ConfigureNotify */
- SubstructureRedirectMask, /* ConfigureRequest */
- StructureAndSubMask, /* GravityNotify */
- ResizeRedirectMask, /* ResizeRequest */
- StructureAndSubMask, /* CirculateNotify */
- SubstructureRedirectMask, /* CirculateRequest */
- PropertyChangeMask, /* PropertyNotify */
- CantBeFiltered, /* SelectionClear */
- CantBeFiltered, /* SelectionRequest */
- CantBeFiltered, /* SelectionNotify */
- ColormapChangeMask, /* ColormapNotify */
- CantBeFiltered, /* ClientMessage */
- CantBeFiltered /* MappingNotify */
-}};
-
-/**
- * For the given event, return the matching event filter. This filter may then
- * be AND'ed with the selected event mask.
- *
- * For XI2 events, the returned filter is simply the byte containing the event
- * mask we're interested in. E.g. for a mask of (1 << 13), this would be
- * byte[1].
- *
- * @param[in] dev The device the event belongs to, may be NULL.
- * @param[in] event The event to get the filter for. Only the type of the
- * event matters, or the extension + evtype for GenericEvents.
- * @return The filter mask for the given event.
- *
- * @see GetEventMask
- */
-Mask
-GetEventFilter(DeviceIntPtr dev, xEvent *event)
-{
- if (event->u.u.type != GenericEvent)
- return filters[dev ? dev->id : 0][event->u.u.type];
- else if (XI2_EVENT(event))
- return (1 << (((xXIDeviceEvent*)event)->evtype % 8));
- ErrorF("[dix] Unknown device type %d. No filter\n", event->u.u.type);
- return 0;
-}
-
-/**
- * Return the windows complete XI2 mask for the given XI2 event type.
- */
-Mask
-GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev)
-{
- OtherInputMasks *inputMasks = wOtherInputMasks(win);
- int filter;
- int evtype;
-
- if (!inputMasks || !XI2_EVENT(ev))
- return 0;
-
- evtype = ((xGenericEvent*)ev)->evtype;
- filter = GetEventFilter(dev, ev);
-
- return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) ||
- inputMasks->xi2mask[XIAllDevices][evtype/8] ||
- (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev)));
-}
-
-static Mask
-GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other)
-{
- /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */
- if (XI2_EVENT(event))
- {
- int byte = ((xGenericEvent*)event)->evtype / 8;
- return (other->xi2mask[dev->id][byte] |
- other->xi2mask[XIAllDevices][byte] |
- (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0));
- } else if (CORE_EVENT(event))
- return other->mask[XIAllDevices];
- else
- return other->mask[dev->id];
-}
-
-
-static CARD8 criticalEvents[32] =
-{
- 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */
-};
-
-static void
-SyntheticMotion(DeviceIntPtr dev, int x, int y) {
- int screenno = 0;
-
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- screenno = dev->spriteInfo->sprite->screen->myNum;
-#endif
- PostSyntheticMotion(dev, x, y, screenno,
- (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds);
-
-}
-
-#ifdef PANORAMIX
-static void PostNewCursor(DeviceIntPtr pDev);
-
-static Bool
-XineramaSetCursorPosition(
- DeviceIntPtr pDev,
- int x,
- int y,
- Bool generateEvent
-){
- ScreenPtr pScreen;
- BoxRec box;
- int i;
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- /* x,y are in Screen 0 coordinates. We need to decide what Screen
- to send the message too and what the coordinates relative to
- that screen are. */
-
- pScreen = pSprite->screen;
- x += panoramiXdataPtr[0].x;
- y += panoramiXdataPtr[0].y;
-
- if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum],
- x, y, &box))
- {
- FOR_NSCREENS(i)
- {
- if(i == pScreen->myNum)
- continue;
- if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box))
- {
- pScreen = screenInfo.screens[i];
- break;
- }
- }
- }
-
- pSprite->screen = pScreen;
- pSprite->hotPhys.x = x - panoramiXdataPtr[0].x;
- pSprite->hotPhys.y = y - panoramiXdataPtr[0].y;
- x -= panoramiXdataPtr[pScreen->myNum].x;
- y -= panoramiXdataPtr[pScreen->myNum].y;
-
- return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent);
-}
-
-
-static void
-XineramaConstrainCursor(DeviceIntPtr pDev)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
- ScreenPtr pScreen;
- BoxRec newBox;
-
- pScreen = pSprite->screen;
- newBox = pSprite->physLimits;
-
- /* Translate the constraining box to the screen
- the sprite is actually on */
- newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
- newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
- newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
- newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
-
- (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox);
-}
-
-
-static Bool
-XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- if(pWin == WindowTable[0]) {
- memcpy(pSprite->windows, WindowTable,
- PanoramiXNumScreens*sizeof(WindowPtr));
- } else {
- PanoramiXRes *win;
- int rc, i;
-
- rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id,
- XRT_WINDOW, serverClient, DixReadAccess);
- if (rc != Success)
- return FALSE;
-
- for(i = 0; i < PanoramiXNumScreens; i++) {
- rc = dixLookupWindow(pSprite->windows + i, win->info[i].id,
- serverClient, DixReadAccess);
- if (rc != Success) /* window is being unmapped */
- return FALSE;
- }
- }
- return TRUE;
-}
-
-static void
-XineramaConfineCursorToWindow(DeviceIntPtr pDev,
- WindowPtr pWin,
- Bool generateEvents)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- int x, y, off_x, off_y, i;
-
- if(!XineramaSetWindowPntrs(pDev, pWin))
- return;
-
- i = PanoramiXNumScreens - 1;
-
- REGION_COPY(pSprite->screen, &pSprite->Reg1,
- &pSprite->windows[i]->borderSize);
- off_x = panoramiXdataPtr[i].x;
- off_y = panoramiXdataPtr[i].y;
-
- while(i--) {
- x = off_x - panoramiXdataPtr[i].x;
- y = off_y - panoramiXdataPtr[i].y;
-
- if(x || y)
- REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, x, y);
-
- REGION_UNION(pSprite->screen, &pSprite->Reg1, &pSprite->Reg1,
- &pSprite->windows[i]->borderSize);
-
- off_x = panoramiXdataPtr[i].x;
- off_y = panoramiXdataPtr[i].y;
- }
-
- pSprite->hotLimits = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg1);
-
- if(REGION_NUM_RECTS(&pSprite->Reg1) > 1)
- pSprite->hotShape = &pSprite->Reg1;
- else
- pSprite->hotShape = NullRegion;
-
- pSprite->confined = FALSE;
- pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin;
-
- CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL);
-}
-
-#endif /* PANORAMIX */
-
-/**
- * Modifies the filter for the given protocol event type to the given masks.
- *
- * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent().
- * The latter initialises masks for the matching XI events, it's a once-off
- * setting.
- * UDS however changes the mask for MotionNotify and DeviceMotionNotify each
- * time a button is pressed to include the matching ButtonXMotion mask in the
- * filter.
- *
- * @param[in] deviceid The device to modify the filter for.
- * @param[in] mask The new filter mask.
- * @param[in] event Protocol event type.
- */
-void
-SetMaskForEvent(int deviceid, Mask mask, int event)
-{
- if (deviceid < 0 || deviceid >= MAXDEVICES)
- FatalError("SetMaskForEvent: bogus device id");
- filters[deviceid][event] = mask;
-}
-
-void
-SetCriticalEvent(int event)
-{
- if (event >= 128)
- FatalError("SetCriticalEvent: bogus event number");
- criticalEvents[event >> 3] |= 1 << (event & 7);
-}
-
-void
-ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py)
-{
- BoxRec box;
- int x = *px, y = *py;
- int incx = 1, incy = 1;
- SpritePtr pSprite;
-
- pSprite = pDev->spriteInfo->sprite;
- if (POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box))
- return;
- box = *REGION_EXTENTS(pSprite->hot.pScreen, shape);
- /* this is rather crude */
- do {
- x += incx;
- if (x >= box.x2)
- {
- incx = -1;
- x = *px - 1;
- }
- else if (x < box.x1)
- {
- incx = 1;
- x = *px;
- y += incy;
- if (y >= box.y2)
- {
- incy = -1;
- y = *py - 1;
- }
- else if (y < box.y1)
- return; /* should never get here! */
- }
- } while (!POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box));
- *px = x;
- *py = y;
-}
-
-static void
-CheckPhysLimits(
- DeviceIntPtr pDev,
- CursorPtr cursor,
- Bool generateEvents,
- Bool confineToScreen, /* unused if PanoramiX on */
- ScreenPtr pScreen) /* unused if PanoramiX on */
-{
- HotSpot new;
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- if (!cursor)
- return;
- new = pSprite->hotPhys;
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- /* I don't care what the DDX has to say about it */
- pSprite->physLimits = pSprite->hotLimits;
- else
-#endif
- {
- if (pScreen)
- new.pScreen = pScreen;
- else
- pScreen = new.pScreen;
- (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits,
- &pSprite->physLimits);
- pSprite->confined = confineToScreen;
- (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits);
- }
-
- /* constrain the pointer to those limits */
- if (new.x < pSprite->physLimits.x1)
- new.x = pSprite->physLimits.x1;
- else
- if (new.x >= pSprite->physLimits.x2)
- new.x = pSprite->physLimits.x2 - 1;
- if (new.y < pSprite->physLimits.y1)
- new.y = pSprite->physLimits.y1;
- else
- if (new.y >= pSprite->physLimits.y2)
- new.y = pSprite->physLimits.y2 - 1;
- if (pSprite->hotShape)
- ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y);
- if ((pScreen != pSprite->hotPhys.pScreen) ||
- (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y))
- {
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents);
- else
-#endif
- {
- if (pScreen != pSprite->hotPhys.pScreen)
- pSprite->hotPhys = new;
- (*pScreen->SetCursorPosition)
- (pDev, pScreen, new.x, new.y, generateEvents);
- }
- if (!generateEvents)
- SyntheticMotion(pDev, new.x, new.y);
- }
-
-#ifdef PANORAMIX
- /* Tell DDX what the limits are */
- if (!noPanoramiXExtension)
- XineramaConstrainCursor(pDev);
-#endif
-}
-
-static void
-CheckVirtualMotion(
- DeviceIntPtr pDev,
- QdEventPtr qe,
- WindowPtr pWin)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
- RegionPtr reg = NULL;
- DeviceEvent *ev = NULL;
-
- if (qe)
- {
- ev = &qe->event->device_event;
- switch(ev->type)
- {
- case ET_Motion:
- case ET_ButtonPress:
- case ET_ButtonRelease:
- case ET_KeyPress:
- case ET_KeyRelease:
- case ET_ProximityIn:
- case ET_ProximityOut:
- pSprite->hot.pScreen = qe->pScreen;
- pSprite->hot.x = ev->root_x;
- pSprite->hot.y = ev->root_y;
- pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow;
- break;
- default:
- break;
- }
- }
- if (pWin)
- {
- BoxRec lims;
-
-#ifdef PANORAMIX
- if (!noPanoramiXExtension) {
- int x, y, off_x, off_y, i;
-
- if(!XineramaSetWindowPntrs(pDev, pWin))
- return;
-
- i = PanoramiXNumScreens - 1;
-
- REGION_COPY(pSprite->screen, &pSprite->Reg2,
- &pSprite->windows[i]->borderSize);
- off_x = panoramiXdataPtr[i].x;
- off_y = panoramiXdataPtr[i].y;
-
- while(i--) {
- x = off_x - panoramiXdataPtr[i].x;
- y = off_y - panoramiXdataPtr[i].y;
-
- if(x || y)
- REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, x, y);
-
- REGION_UNION(pSprite->screen, &pSprite->Reg2, &pSprite->Reg2,
- &pSprite->windows[i]->borderSize);
-
- off_x = panoramiXdataPtr[i].x;
- off_y = panoramiXdataPtr[i].y;
- }
- } else
-#endif
- {
- if (pSprite->hot.pScreen != pWin->drawable.pScreen)
- {
- pSprite->hot.pScreen = pWin->drawable.pScreen;
- pSprite->hot.x = pSprite->hot.y = 0;
- }
- }
-
- lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize);
- if (pSprite->hot.x < lims.x1)
- pSprite->hot.x = lims.x1;
- else if (pSprite->hot.x >= lims.x2)
- pSprite->hot.x = lims.x2 - 1;
- if (pSprite->hot.y < lims.y1)
- pSprite->hot.y = lims.y1;
- else if (pSprite->hot.y >= lims.y2)
- pSprite->hot.y = lims.y2 - 1;
-
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- {
- if (REGION_NUM_RECTS(&pSprite->Reg2) > 1)
- reg = &pSprite->Reg2;
-
- } else
-#endif
- {
- if (wBoundingShape(pWin))
- reg = &pWin->borderSize;
- }
-
- if (reg)
- ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y);
-
- if (qe && ev)
- {
- qe->pScreen = pSprite->hot.pScreen;
- ev->root_x = pSprite->hot.x;
- ev->root_y = pSprite->hot.y;
- }
- }
-#ifdef PANORAMIX
- if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */
-#endif
- RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum];
-}
-
-static void
-ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- if (syncEvents.playingEvents)
- {
- CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin);
- SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y);
- }
- else
- {
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- XineramaConfineCursorToWindow(pDev, pWin, generateEvents);
- return;
- }
-#endif
- pSprite->hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize);
- pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize
- : NullRegion;
- CheckPhysLimits(pDev, pSprite->current, generateEvents,
- confineToScreen, pScreen);
- }
-}
-
-Bool
-PointerConfinedToScreen(DeviceIntPtr pDev)
-{
- return pDev->spriteInfo->sprite->confined;
-}
-
-/**
- * Update the sprite cursor to the given cursor.
- *
- * ChangeToCursor() will display the new cursor and free the old cursor (if
- * applicable). If the provided cursor is already the updated cursor, nothing
- * happens.
- */
-static void
-ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
- ScreenPtr pScreen;
-
- if (cursor != pSprite->current)
- {
- if ((pSprite->current->bits->xhot != cursor->bits->xhot) ||
- (pSprite->current->bits->yhot != cursor->bits->yhot))
- CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined,
- (ScreenPtr)NULL);
-#ifdef PANORAMIX
- /* XXX: is this really necessary?? (whot) */
- if (!noPanoramiXExtension)
- pScreen = pSprite->screen;
- else
-#endif
- pScreen = pSprite->hotPhys.pScreen;
-
- (*pScreen->DisplayCursor)(pDev, pScreen, cursor);
- FreeCursor(pSprite->current, (Cursor)0);
- pSprite->current = cursor;
- pSprite->current->refcnt++;
- }
-}
-
-/**
- * @returns true if b is a descendent of a
- */
-Bool
-IsParent(WindowPtr a, WindowPtr b)
-{
- for (b = b->parent; b; b = b->parent)
- if (b == a) return TRUE;
- return FALSE;
-}
-
-/**
- * Update the cursor displayed on the screen.
- *
- * Called whenever a cursor may have changed shape or position.
- */
-static void
-PostNewCursor(DeviceIntPtr pDev)
-{
- WindowPtr win;
- GrabPtr grab = pDev->deviceGrab.grab;
- SpritePtr pSprite = pDev->spriteInfo->sprite;
- CursorPtr pCursor;
-
- if (syncEvents.playingEvents)
- return;
- if (grab)
- {
- if (grab->cursor)
- {
- ChangeToCursor(pDev, grab->cursor);
- return;
- }
- if (IsParent(grab->window, pSprite->win))
- win = pSprite->win;
- else
- win = grab->window;
- }
- else
- win = pSprite->win;
- for (; win; win = win->parent)
- {
- if (win->optional)
- {
- pCursor = WindowGetDeviceCursor(win, pDev);
- if (!pCursor && win->optional->cursor != NullCursor)
- pCursor = win->optional->cursor;
- if (pCursor)
- {
- ChangeToCursor(pDev, pCursor);
- return;
- }
- }
- }
-}
-
-
-/**
- * @param dev device which you want to know its current root window
- * @return root window where dev's sprite is located
- */
-WindowPtr
-GetCurrentRootWindow(DeviceIntPtr dev)
-{
- return RootWindow(dev);
-}
-
-/**
- * @return window underneath the cursor sprite.
- */
-WindowPtr
-GetSpriteWindow(DeviceIntPtr pDev)
-{
- return pDev->spriteInfo->sprite->win;
-}
-
-/**
- * @return current sprite cursor.
- */
-CursorPtr
-GetSpriteCursor(DeviceIntPtr pDev)
-{
- return pDev->spriteInfo->sprite->current;
-}
-
-/**
- * Set x/y current sprite position in screen coordinates.
- */
-void
-GetSpritePosition(DeviceIntPtr pDev, int *px, int *py)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
- *px = pSprite->hotPhys.x;
- *py = pSprite->hotPhys.y;
-}
-
-#ifdef PANORAMIX
-int
-XineramaGetCursorScreen(DeviceIntPtr pDev)
-{
- if(!noPanoramiXExtension) {
- return pDev->spriteInfo->sprite->screen->myNum;
- } else {
- return 0;
- }
-}
-#endif /* PANORAMIX */
-
-#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */
-
-static void
-MonthChangedOrBadTime(InternalEvent *ev)
-{
- /* If the ddx/OS is careless about not processing timestamped events from
- * different sources in sorted order, then it's possible for time to go
- * backwards when it should not. Here we ensure a decent time.
- */
- if ((currentTime.milliseconds - ev->any.time) > TIMESLOP)
- currentTime.months++;
- else
- ev->any.time = currentTime.milliseconds;
-}
-
-static void
-NoticeTime(InternalEvent *ev)
-{
- if (ev->any.time < currentTime.milliseconds)
- MonthChangedOrBadTime(ev);
- currentTime.milliseconds = ev->any.time;
- lastDeviceEventTime = currentTime;
-}
-
-void
-NoticeEventTime(InternalEvent *ev)
-{
- if (!syncEvents.playingEvents)
- NoticeTime(ev);
-}
-
-/**************************************************************************
- * The following procedures deal with synchronous events *
- **************************************************************************/
-
-/**
- * EnqueueEvent is a device's processInputProc if a device is frozen.
- * Instead of delivering the events to the client, the event is tacked onto a
- * linked list for later delivery.
- */
-void
-EnqueueEvent(InternalEvent *ev, DeviceIntPtr device)
-{
- QdEventPtr tail = *syncEvents.pendtail;
- QdEventPtr qe;
- SpritePtr pSprite = device->spriteInfo->sprite;
- int eventlen;
- DeviceEvent *event = &ev->device_event;
-
- NoticeTime((InternalEvent*)event);
-
- /* Fix for key repeating bug. */
- if (device->key != NULL && device->key->xkbInfo != NULL &&
- event->type == ET_KeyRelease)
- AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key);
-
- if (DeviceEventCallback)
- {
- DeviceEventInfoRec eventinfo;
-
- /* The RECORD spec says that the root window field of motion events
- * must be valid. At this point, it hasn't been filled in yet, so
- * we do it here. The long expression below is necessary to get
- * the current root window; the apparently reasonable alternative
- * GetCurrentRootWindow()->drawable.id doesn't give you the right
- * answer on the first motion event after a screen change because
- * the data that GetCurrentRootWindow relies on hasn't been
- * updated yet.
- */
- if (ev->any.type == ET_Motion)
- ev->device_event.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id;
-
- eventinfo.event = ev;
- eventinfo.device = device;
- CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
- }
-
- if (event->type == ET_Motion)
- {
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- event->root_x += panoramiXdataPtr[pSprite->screen->myNum].x -
- panoramiXdataPtr[0].x;
- event->root_y += panoramiXdataPtr[pSprite->screen->myNum].y -
- panoramiXdataPtr[0].y;
- }
-#endif
- pSprite->hotPhys.x = event->root_x;
- pSprite->hotPhys.y = event->root_y;
- /* do motion compression, but not if from different devices */
- if (tail &&
- (tail->event->any.type == ET_Motion) &&
- (tail->device == device) &&
- (tail->pScreen == pSprite->hotPhys.pScreen))
- {
- DeviceEvent *tailev = &tail->event->device_event;
- tailev->root_x = pSprite->hotPhys.x;
- tailev->root_y = pSprite->hotPhys.y;
- tailev->time = event->time;
- tail->months = currentTime.months;
- return;
- }
- }
-
- eventlen = event->length;
-
- qe = xalloc(sizeof(QdEventRec) + eventlen);
- if (!qe)
- return;
- qe->next = (QdEventPtr)NULL;
- qe->device = device;
- qe->pScreen = pSprite->hotPhys.pScreen;
- qe->months = currentTime.months;
- qe->event = (InternalEvent *)(qe + 1);
- memcpy(qe->event, event, eventlen);
- if (tail)
- syncEvents.pendtail = &tail->next;
- *syncEvents.pendtail = qe;
-}
-
-/**
- * Run through the list of events queued up in syncEvents.
- * For each event do:
- * If the device for this event is not frozen anymore, take it and process it
- * as usually.
- * After that, check if there's any devices in the list that are not frozen.
- * If there is none, we're done. If there is at least one device that is not
- * frozen, then re-run from the beginning of the event queue.
- */
-static void
-PlayReleasedEvents(void)
-{
- QdEventPtr *prev, qe;
- DeviceIntPtr dev;
- DeviceIntPtr pDev;
-
- prev = &syncEvents.pending;
- while ( (qe = *prev) )
- {
- if (!qe->device->deviceGrab.sync.frozen)
- {
- *prev = qe->next;
- pDev = qe->device;
- if (*syncEvents.pendtail == *prev)
- syncEvents.pendtail = prev;
- if (qe->event->any.type == ET_Motion)
- CheckVirtualMotion(pDev, qe, NullWindow);
- syncEvents.time.months = qe->months;
- syncEvents.time.milliseconds = qe->event->any.time;
-#ifdef PANORAMIX
- /* Translate back to the sprite screen since processInputProc
- will translate from sprite screen to screen 0 upon reentry
- to the DIX layer */
- if(!noPanoramiXExtension) {
- DeviceEvent *ev = &qe->event->device_event;
- switch(ev->type)
- {
- case ET_Motion:
- case ET_ButtonPress:
- case ET_ButtonRelease:
- case ET_KeyPress:
- case ET_KeyRelease:
- case ET_ProximityIn:
- case ET_ProximityOut:
- ev->root_x += panoramiXdataPtr[0].x -
- panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].x;
- ev->root_y += panoramiXdataPtr[0].y -
- panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].y;
- break;
- default:
- break;
- }
-
- }
-#endif
- (*qe->device->public.processInputProc)(qe->event, qe->device);
- xfree(qe);
- for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next)
- ;
- if (!dev)
- break;
- /* Playing the event may have unfrozen another device. */
- /* So to play it safe, restart at the head of the queue */
- prev = &syncEvents.pending;
- }
- else
- prev = &qe->next;
- }
-}
-
-/**
- * Freeze or thaw the given devices. The device's processing proc is
- * switched to either the real processing proc (in case of thawing) or an
- * enqueuing processing proc (usually EnqueueEvent()).
- *
- * @param dev The device to freeze/thaw
- * @param frozen True to freeze or false to thaw.
- */
-static void
-FreezeThaw(DeviceIntPtr dev, Bool frozen)
-{
- dev->deviceGrab.sync.frozen = frozen;
- if (frozen)
- dev->public.processInputProc = dev->public.enqueueInputProc;
- else
- dev->public.processInputProc = dev->public.realInputProc;
-}
-
-/**
- * Unfreeze devices and replay all events to the respective clients.
- *
- * ComputeFreezes takes the first event in the device's frozen event queue. It
- * runs up the sprite tree (spriteTrace) and searches for the window to replay
- * the events from. If it is found, it checks for passive grabs one down from
- * the window or delivers the events.
- */
-static void
-ComputeFreezes(void)
-{
- DeviceIntPtr replayDev = syncEvents.replayDev;
- int i;
- WindowPtr w;
- GrabPtr grab;
- DeviceIntPtr dev;
-
- for (dev = inputInfo.devices; dev; dev = dev->next)
- FreezeThaw(dev, dev->deviceGrab.sync.other ||
- (dev->deviceGrab.sync.state >= FROZEN));
- if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending))
- return;
- syncEvents.playingEvents = TRUE;
- if (replayDev)
- {
- DeviceEvent* event = replayDev->deviceGrab.sync.event;
-
- syncEvents.replayDev = (DeviceIntPtr)NULL;
-
- w = XYToWindow(replayDev, event->root_x, event->root_y);
- for (i = 0; i < replayDev->spriteInfo->sprite->spriteTraceGood; i++)
- {
- if (syncEvents.replayWin ==
- replayDev->spriteInfo->sprite->spriteTrace[i])
- {
- if (!CheckDeviceGrabs(replayDev, event, i+1)) {
- if (replayDev->focus && !IsPointerEvent((InternalEvent*)event))
- DeliverFocusedEvent(replayDev, (InternalEvent*)event, w);
- else
- DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab,
- NullWindow, replayDev);
- }
- goto playmore;
- }
- }
- /* must not still be in the same stack */
- if (replayDev->focus && !IsPointerEvent((InternalEvent*)event))
- DeliverFocusedEvent(replayDev, (InternalEvent*)event, w);
- else
- DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab,
- NullWindow, replayDev);
- }
-playmore:
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (!dev->deviceGrab.sync.frozen)
- {
- PlayReleasedEvents();
- break;
- }
- }
- syncEvents.playingEvents = FALSE;
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (DevHasCursor(dev))
- {
- /* the following may have been skipped during replay,
- so do it now */
- if ((grab = dev->deviceGrab.grab) && grab->confineTo)
- {
- if (grab->confineTo->drawable.pScreen !=
- dev->spriteInfo->sprite->hotPhys.pScreen)
- dev->spriteInfo->sprite->hotPhys.x =
- dev->spriteInfo->sprite->hotPhys.y = 0;
- ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE);
- }
- else
- ConfineCursorToWindow(dev,
- WindowTable[dev->spriteInfo->sprite->hotPhys.pScreen->myNum],
- TRUE, FALSE);
- PostNewCursor(dev);
- }
- }
-}
-
-#ifdef RANDR
-void
-ScreenRestructured (ScreenPtr pScreen)
-{
- GrabPtr grab;
- DeviceIntPtr pDev;
-
- for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
- {
- if (!DevHasCursor(pDev))
- continue;
-
- /* GrabDevice doesn't have a confineTo field, so we don't need to
- * worry about it. */
- if ((grab = pDev->deviceGrab.grab) && grab->confineTo)
- {
- if (grab->confineTo->drawable.pScreen
- != pDev->spriteInfo->sprite->hotPhys.pScreen)
- pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0;
- ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE);
- }
- else
- ConfineCursorToWindow(pDev,
- WindowTable[pDev->spriteInfo->sprite->hotPhys.pScreen->myNum],
- TRUE, FALSE);
- }
-}
-#endif
-
-static void
-CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode)
-{
- GrabPtr grab = thisDev->deviceGrab.grab;
- DeviceIntPtr dev;
-
- if (thisMode == GrabModeSync)
- thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT;
- else
- { /* free both if same client owns both */
- thisDev->deviceGrab.sync.state = THAWED;
- if (thisDev->deviceGrab.sync.other &&
- (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) ==
- CLIENT_BITS(grab->resource)))
- thisDev->deviceGrab.sync.other = NullGrab;
- }
-
- if (IsMaster(thisDev))
- {
- dev = GetPairedDevice(thisDev);
- if (otherMode == GrabModeSync)
- dev->deviceGrab.sync.other = grab;
- else
- { /* free both if same client owns both */
- if (dev->deviceGrab.sync.other &&
- (CLIENT_BITS(dev->deviceGrab.sync.other->resource) ==
- CLIENT_BITS(grab->resource)))
- dev->deviceGrab.sync.other = NullGrab;
- }
- }
- ComputeFreezes();
-}
-
-/* Only ever used if a grab is called on an attached slave device. */
-static int GrabPrivateKeyIndex;
-static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex;
-
-/**
- * Save the device's master device in the devPrivates. This needs to be done
- * if a client directly grabs a slave device that is attached to a master. For
- * the duration of the grab, the device is detached, ungrabbing re-attaches it
- * though.
- *
- * We store the ID of the master device only in case the master disappears
- * while the device has a grab.
- */
-static void
-DetachFromMaster(DeviceIntPtr dev)
-{
- intptr_t id;
- if (!dev->u.master)
- return;
-
- id = dev->u.master->id;
-
- dixSetPrivate(&dev->devPrivates, GrabPrivateKey, (void *)id);
- AttachDevice(NULL, dev, NULL);
-}
-
-static void
-ReattachToOldMaster(DeviceIntPtr dev)
-{
- int id;
- void *p;
- DeviceIntPtr master = NULL;
-
- if (IsMaster(dev))
- return;
-
-
- p = dixLookupPrivate(&dev->devPrivates, GrabPrivateKey);
- id = (intptr_t) p; /* silence gcc warnings */
- dixLookupDevice(&master, id, serverClient, DixUseAccess);
-
- if (master)
- {
- AttachDevice(serverClient, dev, master);
- dixSetPrivate(&dev->devPrivates, GrabPrivateKey, NULL);
- }
-}
-
-/**
- * Activate a pointer grab on the given device. A pointer grab will cause all
- * core pointer events of this device to be delivered to the grabbing client only.
- * No other device will send core events to the grab client while the grab is
- * on, but core events will be sent to other clients.
- * Can cause the cursor to change if a grab cursor is set.
- *
- * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab
- * is an implicit grab caused by a ButtonPress event.
- *
- * @param mouse The device to grab.
- * @param grab The grab structure, needs to be setup.
- * @param autoGrab True if the grab was caused by a button down event and not
- * explicitely by a client.
- */
-void
-ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab,
- TimeStamp time, Bool autoGrab)
-{
- GrabInfoPtr grabinfo = &mouse->deviceGrab;
- WindowPtr oldWin = (grabinfo->grab) ?
- grabinfo->grab->window
- : mouse->spriteInfo->sprite->win;
- Bool isPassive = autoGrab & ~ImplicitGrabMask;
-
- /* slave devices need to float for the duration of the grab. */
- if (grab->grabtype == GRABTYPE_XI2 &&
- !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse))
- DetachFromMaster(mouse);
-
- if (grab->confineTo)
- {
- if (grab->confineTo->drawable.pScreen
- != mouse->spriteInfo->sprite->hotPhys.pScreen)
- mouse->spriteInfo->sprite->hotPhys.x =
- mouse->spriteInfo->sprite->hotPhys.y = 0;
- ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE);
- }
- DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab);
- mouse->valuator->motionHintWindow = NullWindow;
- if (syncEvents.playingEvents)
- grabinfo->grabTime = syncEvents.time;
- else
- grabinfo->grabTime = time;
- if (grab->cursor)
- grab->cursor->refcnt++;
- grabinfo->activeGrab = *grab;
- grabinfo->grab = &grabinfo->activeGrab;
- grabinfo->fromPassiveGrab = isPassive;
- grabinfo->implicitGrab = autoGrab & ImplicitGrabMask;
- PostNewCursor(mouse);
- CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode);
-}
-
-/**
- * Delete grab on given device, update the sprite.
- *
- * Extension devices are set up for ActivateKeyboardGrab().
- */
-void
-DeactivatePointerGrab(DeviceIntPtr mouse)
-{
- GrabPtr grab = mouse->deviceGrab.grab;
- DeviceIntPtr dev;
- Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab &&
- mouse->deviceGrab.implicitGrab);
-
- mouse->valuator->motionHintWindow = NullWindow;
- mouse->deviceGrab.grab = NullGrab;
- mouse->deviceGrab.sync.state = NOT_GRABBED;
- mouse->deviceGrab.fromPassiveGrab = FALSE;
-
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev->deviceGrab.sync.other == grab)
- dev->deviceGrab.sync.other = NullGrab;
- }
- DoEnterLeaveEvents(mouse, mouse->id, grab->window,
- mouse->spriteInfo->sprite->win, NotifyUngrab);
- if (grab->confineTo)
- ConfineCursorToWindow(mouse, RootWindow(mouse), FALSE, FALSE);
- PostNewCursor(mouse);
- if (grab->cursor)
- FreeCursor(grab->cursor, (Cursor)0);
-
- if (!wasImplicit && grab->grabtype == GRABTYPE_XI2)
- ReattachToOldMaster(mouse);
-
- ComputeFreezes();
-}
-
-/**
- * Activate a keyboard grab on the given device.
- *
- * Extension devices have ActivateKeyboardGrab() set as their grabbing proc.
- */
-void
-ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive)
-{
- GrabInfoPtr grabinfo = &keybd->deviceGrab;
- WindowPtr oldWin;
-
- /* slave devices need to float for the duration of the grab. */
- if (grab->grabtype == GRABTYPE_XI2 &&
- !(passive & ImplicitGrabMask) &&
- !IsMaster(keybd))
- DetachFromMaster(keybd);
-
- if (grabinfo->grab)
- oldWin = grabinfo->grab->window;
- else if (keybd->focus)
- oldWin = keybd->focus->win;
- else
- oldWin = keybd->spriteInfo->sprite->win;
- if (oldWin == FollowKeyboardWin)
- oldWin = keybd->focus->win;
- if (keybd->valuator)
- keybd->valuator->motionHintWindow = NullWindow;
- DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab);
- if (syncEvents.playingEvents)
- grabinfo->grabTime = syncEvents.time;
- else
- grabinfo->grabTime = time;
- grabinfo->activeGrab = *grab;
- grabinfo->grab = &grabinfo->activeGrab;
- grabinfo->fromPassiveGrab = passive;
- grabinfo->implicitGrab = passive & ImplicitGrabMask;
- CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode);
-}
-
-/**
- * Delete keyboard grab for the given device.
- */
-void
-DeactivateKeyboardGrab(DeviceIntPtr keybd)
-{
- GrabPtr grab = keybd->deviceGrab.grab;
- DeviceIntPtr dev;
- WindowPtr focusWin = keybd->focus ? keybd->focus->win
- : keybd->spriteInfo->sprite->win;
- Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab &&
- keybd->deviceGrab.implicitGrab);
-
- if (focusWin == FollowKeyboardWin)
- focusWin = inputInfo.keyboard->focus->win;
- if (keybd->valuator)
- keybd->valuator->motionHintWindow = NullWindow;
- keybd->deviceGrab.grab = NullGrab;
- keybd->deviceGrab.sync.state = NOT_GRABBED;
- keybd->deviceGrab.fromPassiveGrab = FALSE;
-
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev->deviceGrab.sync.other == grab)
- dev->deviceGrab.sync.other = NullGrab;
- }
- DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab);
-
- if (!wasImplicit && grab->grabtype == GRABTYPE_XI2)
- ReattachToOldMaster(keybd);
-
- ComputeFreezes();
-}
-
-void
-AllowSome(ClientPtr client,
- TimeStamp time,
- DeviceIntPtr thisDev,
- int newState)
-{
- Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced;
- TimeStamp grabTime;
- DeviceIntPtr dev;
- GrabInfoPtr devgrabinfo,
- grabinfo = &thisDev->deviceGrab;
-
- thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client);
- thisSynced = FALSE;
- otherGrabbed = FALSE;
- othersFrozen = FALSE;
- grabTime = grabinfo->grabTime;
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- devgrabinfo = &dev->deviceGrab;
-
- if (dev == thisDev)
- continue;
- if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client))
- {
- if (!(thisGrabbed || otherGrabbed) ||
- (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER))
- grabTime = devgrabinfo->grabTime;
- otherGrabbed = TRUE;
- if (grabinfo->sync.other == devgrabinfo->grab)
- thisSynced = TRUE;
- if (devgrabinfo->sync.state >= FROZEN)
- othersFrozen = TRUE;
- }
- }
- if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced))
- return;
- if ((CompareTimeStamps(time, currentTime) == LATER) ||
- (CompareTimeStamps(time, grabTime) == EARLIER))
- return;
- switch (newState)
- {
- case THAWED: /* Async */
- if (thisGrabbed)
- grabinfo->sync.state = THAWED;
- if (thisSynced)
- grabinfo->sync.other = NullGrab;
- ComputeFreezes();
- break;
- case FREEZE_NEXT_EVENT: /* Sync */
- if (thisGrabbed)
- {
- grabinfo->sync.state = FREEZE_NEXT_EVENT;
- if (thisSynced)
- grabinfo->sync.other = NullGrab;
- ComputeFreezes();
- }
- break;
- case THAWED_BOTH: /* AsyncBoth */
- if (othersFrozen)
- {
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- devgrabinfo = &dev->deviceGrab;
- if (devgrabinfo->grab
- && SameClient(devgrabinfo->grab, client))
- devgrabinfo->sync.state = THAWED;
- if (devgrabinfo->sync.other &&
- SameClient(devgrabinfo->sync.other, client))
- devgrabinfo->sync.other = NullGrab;
- }
- ComputeFreezes();
- }
- break;
- case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */
- if (othersFrozen)
- {
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- devgrabinfo = &dev->deviceGrab;
- if (devgrabinfo->grab
- && SameClient(devgrabinfo->grab, client))
- devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT;
- if (devgrabinfo->sync.other
- && SameClient(devgrabinfo->sync.other, client))
- devgrabinfo->sync.other = NullGrab;
- }
- ComputeFreezes();
- }
- break;
- case NOT_GRABBED: /* Replay */
- if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT)
- {
- if (thisSynced)
- grabinfo->sync.other = NullGrab;
- syncEvents.replayDev = thisDev;
- syncEvents.replayWin = grabinfo->grab->window;
- (*grabinfo->DeactivateGrab)(thisDev);
- syncEvents.replayDev = (DeviceIntPtr)NULL;
- }
- break;
- case THAW_OTHERS: /* AsyncOthers */
- if (othersFrozen)
- {
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev == thisDev)
- continue;
- devgrabinfo = &dev->deviceGrab;
- if (devgrabinfo->grab
- && SameClient(devgrabinfo->grab, client))
- devgrabinfo->sync.state = THAWED;
- if (devgrabinfo->sync.other
- && SameClient(devgrabinfo->sync.other, client))
- devgrabinfo->sync.other = NullGrab;
- }
- ComputeFreezes();
- }
- break;
- }
-}
-
-/**
- * Server-side protocol handling for AllowEvents request.
- *
- * Release some events from a frozen device.
- */
-int
-ProcAllowEvents(ClientPtr client)
-{
- TimeStamp time;
- DeviceIntPtr mouse = NULL;
- DeviceIntPtr keybd = NULL;
- REQUEST(xAllowEventsReq);
-
- REQUEST_SIZE_MATCH(xAllowEventsReq);
- time = ClientTimeToServerTime(stuff->time);
-
- mouse = PickPointer(client);
- keybd = PickKeyboard(client);
-
- switch (stuff->mode)
- {
- case ReplayPointer:
- AllowSome(client, time, mouse, NOT_GRABBED);
- break;
- case SyncPointer:
- AllowSome(client, time, mouse, FREEZE_NEXT_EVENT);
- break;
- case AsyncPointer:
- AllowSome(client, time, mouse, THAWED);
- break;
- case ReplayKeyboard:
- AllowSome(client, time, keybd, NOT_GRABBED);
- break;
- case SyncKeyboard:
- AllowSome(client, time, keybd, FREEZE_NEXT_EVENT);
- break;
- case AsyncKeyboard:
- AllowSome(client, time, keybd, THAWED);
- break;
- case SyncBoth:
- AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT);
- break;
- case AsyncBoth:
- AllowSome(client, time, keybd, THAWED_BOTH);
- break;
- default:
- client->errorValue = stuff->mode;
- return BadValue;
- }
- return Success;
-}
-
-/**
- * Deactivate grabs from any device that has been grabbed by the client.
- */
-void
-ReleaseActiveGrabs(ClientPtr client)
-{
- DeviceIntPtr dev;
- Bool done;
-
- /* XXX CloseDownClient should remove passive grabs before
- * releasing active grabs.
- */
- do {
- done = TRUE;
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client))
- {
- (*dev->deviceGrab.DeactivateGrab)(dev);
- done = FALSE;
- }
- }
- } while (!done);
-}
-
-/**************************************************************************
- * The following procedures deal with delivering events *
- **************************************************************************/
-
-/**
- * Deliver the given events to the given client.
- *
- * More than one event may be delivered at a time. This is the case with
- * DeviceMotionNotifies which may be followed by DeviceValuator events.
- *
- * TryClientEvents() is the last station before actually writing the events to
- * the socket. Anything that is not filtered here, will get delivered to the
- * client.
- * An event is only delivered if
- * - mask and filter match up.
- * - no other client has a grab on the device that caused the event.
- *
- *
- * @param client The target client to deliver to.
- * @param dev The device the event came from. May be NULL.
- * @param pEvents The events to be delivered.
- * @param count Number of elements in pEvents.
- * @param mask Event mask as set by the window.
- * @param filter Mask based on event type.
- * @param grab Possible grab on the device that caused the event.
- *
- * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the
- * client.
- */
-int
-TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents,
- int count, Mask mask, Mask filter, GrabPtr grab)
-{
- int i;
- int type;
-
-#ifdef DEBUG_EVENTS
- ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s",
- pEvents->u.u.type, pEvents->u.u.detail, mask,
- client ? client->index : -1,
- (client && client->clientGone) ? " (gone)" : "");
-#endif
-
- if (!client || client == serverClient || client->clientGone) {
-#ifdef DEBUG_EVENTS
- ErrorF(" not delivered to fake/dead client\n");
-#endif
- return 0;
- }
-
- if (filter != CantBeFiltered && !(mask & filter))
- {
- #ifdef DEBUG_EVENTS
- ErrorF(" filtered\n");
- #endif
- return 0;
- }
-
- if (grab && !SameClient(grab, client))
- {
-#ifdef DEBUG_EVENTS
- ErrorF(" not delivered due to grab\n");
-#endif
- return -1; /* don't send, but notify caller */
- }
-
- type = pEvents->u.u.type;
- if (type == MotionNotify)
- {
- if (mask & PointerMotionHintMask)
- {
- if (WID(dev->valuator->motionHintWindow) ==
- pEvents->u.keyButtonPointer.event)
- {
-#ifdef DEBUG_EVENTS
- ErrorF("[dix] \n");
- ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n");
-#endif
- return 1; /* don't send, but pretend we did */
- }
- pEvents->u.u.detail = NotifyHint;
- }
- else
- {
- pEvents->u.u.detail = NotifyNormal;
- }
- }
- else if (type == DeviceMotionNotify)
- {
- if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents,
- mask) != 0)
- return 1;
- } else if (type == KeyPress)
- {
- if (EventIsKeyRepeat(pEvents))
- {
- if (!_XkbWantsDetectableAutoRepeat(client))
- {
- xEvent release = *pEvents;
- release.u.u.type = KeyRelease;
- release.u.u.sequenceNumber = client->sequence;
- WriteEventsToClient(client, 1, &release);
-#ifdef DEBUG_EVENTS
- ErrorF(" (plus fake core release for repeat)");
-#endif
- } else
- {
-#ifdef DEBUG_EVENTS
- ErrorF(" (detectable autorepeat for core)");
-#endif
- }
- }
-
- } else if (type == DeviceKeyPress)
- {
- if (EventIsKeyRepeat(pEvents))
- {
- if (!_XkbWantsDetectableAutoRepeat(client))
- {
- deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents;
- release.type = DeviceKeyRelease;
- release.sequenceNumber = client->sequence;
-#ifdef DEBUG_EVENTS
- ErrorF(" (plus fake xi1 release for repeat)");
-#endif
- WriteEventsToClient(client, 1, (xEvent *) &release);
- }
- else {
-#ifdef DEBUG_EVENTS
- ErrorF(" (detectable autorepeat for core)");
-#endif
- }
- }
- }
-
- type &= 0177;
- if (type != KeymapNotify)
- {
- /* all extension events must have a sequence number */
- for (i = 0; i < count; i++)
- pEvents[i].u.u.sequenceNumber = client->sequence;
- }
-
- if (BitIsOn(criticalEvents, type))
- {
- if (client->smart_priority < SMART_MAX_PRIORITY)
- client->smart_priority++;
- SetCriticalOutputPending();
- }
-
- WriteEventsToClient(client, count, pEvents);
-#ifdef DEBUG_EVENTS
- ErrorF("[dix] delivered\n");
-#endif
- return 1;
-}
-
-/**
- * Deliver events to a window. At this point, we do not yet know if the event
- * actually needs to be delivered. May activate a grab if the event is a
- * button press.
- *
- * Core events are always delivered to the window owner. If the filter is
- * something other than CantBeFiltered, the event is also delivered to other
- * clients with the matching mask on the window.
- *
- * More than one event may be delivered at a time. This is the case with
- * DeviceMotionNotifies which may be followed by DeviceValuator events.
- *
- * @param pWin The window that would get the event.
- * @param pEvents The events to be delivered.
- * @param count Number of elements in pEvents.
- * @param filter Mask based on event type.
- * @param grab Possible grab on the device that caused the event.
- *
- * @return Number of events delivered to various clients.
- */
-int
-DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent
- *pEvents, int count, Mask filter, GrabPtr grab)
-{
- int deliveries = 0, nondeliveries = 0;
- int attempt;
- InputClients *other;
- ClientPtr client = NullClient;
- Mask deliveryMask = 0; /* If a grab occurs due to a button press, then
- this mask is the mask of the grab. */
- int type = pEvents->u.u.type;
-
-
- /* Deliver to window owner */
- if ((filter == CantBeFiltered) || CORE_EVENT(pEvents))
- {
- /* if nobody ever wants to see this event, skip some work */
- if (filter != CantBeFiltered &&
- !((wOtherEventMasks(pWin)|pWin->eventMask) & filter))
- return 0;
-
- if (IsInterferingGrab(wClient(pWin), pDev, pEvents))
- return 0;
-
- if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count))
- /* do nothing */;
- else if ( (attempt = TryClientEvents(wClient(pWin), pDev, pEvents,
- count, pWin->eventMask,
- filter, grab)) )
- {
- if (attempt > 0)
- {
- deliveries++;
- client = wClient(pWin);
- deliveryMask = pWin->eventMask;
- } else
- nondeliveries--;
- }
- }
-
- /* CantBeFiltered means only window owner gets the event */
- if (filter != CantBeFiltered)
- {
- if (CORE_EVENT(pEvents))
- other = (InputClients *)wOtherClients(pWin);
- else if (XI2_EVENT(pEvents))
- {
- OtherInputMasks *inputMasks = wOtherInputMasks(pWin);
- /* Has any client selected for the event? */
- if (!GetWindowXI2Mask(pDev, pWin, pEvents))
- return 0;
- other = inputMasks->inputClients;
- } else {
- OtherInputMasks *inputMasks = wOtherInputMasks(pWin);
- /* Has any client selected for the event? */
- if (!inputMasks ||
- !(inputMasks->inputEvents[pDev->id] & filter))
- return 0;
-
- other = inputMasks->inputClients;
- }
-
- for (; other; other = other->next)
- {
- Mask mask;
- if (IsInterferingGrab(rClient(other), pDev, pEvents))
- continue;
-
- mask = GetEventMask(pDev, pEvents, other);
-
- if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin,
- pEvents, count))
- /* do nothing */;
- else if ( (attempt = TryClientEvents(rClient(other), pDev,
- pEvents, count,
- mask, filter, grab)) )
- {
- if (attempt > 0)
- {
- deliveries++;
- client = rClient(other);
- deliveryMask = mask;
- } else
- nondeliveries--;
- }
- }
- }
- /*
- * Note that since core events are delivered first, an implicit grab may
- * be activated on a core grab, stopping the XI events.
- */
- if ((type == DeviceButtonPress || type == ButtonPress ||
- ((XI2_EVENT(pEvents) && ((xGenericEvent*)pEvents)->evtype == XI_ButtonPress)))
- && deliveries
- && (!grab))
- {
- GrabRec tempGrab;
- OtherInputMasks *inputMasks;
-
- memset(&tempGrab, 0, sizeof(GrabRec));
- tempGrab.next = NULL;
- tempGrab.device = pDev;
- tempGrab.resource = client->clientAsMask;
- tempGrab.window = pWin;
- tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE;
- tempGrab.eventMask = deliveryMask;
- tempGrab.keyboardMode = GrabModeAsync;
- tempGrab.pointerMode = GrabModeAsync;
- tempGrab.confineTo = NullWindow;
- tempGrab.cursor = NullCursor;
- tempGrab.type = type;
- if (type == ButtonPress)
- tempGrab.grabtype = GRABTYPE_CORE;
- else if (type == DeviceButtonPress)
- tempGrab.grabtype = GRABTYPE_XI;
- else
- {
- tempGrab.type = ((xGenericEvent*)pEvents)->evtype;
- tempGrab.grabtype = GRABTYPE_XI2;
- }
-
- /* get the XI and XI2 device mask */
- inputMasks = wOtherInputMasks(pWin);
- tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[pDev->id]: 0;
-
- if (inputMasks)
- memcpy(tempGrab.xi2mask, inputMasks->xi2mask,
- sizeof(tempGrab.xi2mask));
-
- (*pDev->deviceGrab.ActivateGrab)(pDev, &tempGrab,
- currentTime, TRUE | ImplicitGrabMask);
- }
- else if ((type == MotionNotify) && deliveries)
- pDev->valuator->motionHintWindow = pWin;
- else
- {
- if ((type == DeviceMotionNotify || type == DeviceButtonPress) &&
- deliveries)
- CheckDeviceGrabAndHintWindow (pWin, type,
- (deviceKeyButtonPointer*) pEvents,
- grab, client, deliveryMask);
- }
- if (deliveries)
- return deliveries;
- return nondeliveries;
-}
-
-/* If the event goes to dontClient, don't send it and return 0. if
- send works, return 1 or if send didn't work, return 2.
- Only works for core events.
-*/
-
-#ifdef PANORAMIX
-static int
-XineramaTryClientEventsResult(
- ClientPtr client,
- GrabPtr grab,
- Mask mask,
- Mask filter
-){
- if ((client) && (client != serverClient) && (!client->clientGone) &&
- ((filter == CantBeFiltered) || (mask & filter)))
- {
- if (grab && !SameClient(grab, client)) return -1;
- else return 1;
- }
- return 0;
-}
-#endif
-
-/**
- * Try to deliver events to the interested parties.
- *
- * @param pWin The window that would get the event.
- * @param pEvents The events to be delivered.
- * @param count Number of elements in pEvents.
- * @param filter Mask based on event type.
- * @param dontClient Don't deliver to the dontClient.
- */
-int
-MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents,
- int count, Mask filter, ClientPtr dontClient)
-{
- OtherClients *other;
-
-
- if (pWin->eventMask & filter)
- {
- if (wClient(pWin) == dontClient)
- return 0;
-#ifdef PANORAMIX
- if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
- return XineramaTryClientEventsResult(
- wClient(pWin), NullGrab, pWin->eventMask, filter);
-#endif
- if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count))
- return 1; /* don't send, but pretend we did */
- return TryClientEvents(wClient(pWin), NULL, pEvents, count,
- pWin->eventMask, filter, NullGrab);
- }
- for (other = wOtherClients(pWin); other; other = other->next)
- {
- if (other->mask & filter)
- {
- if (SameClient(other, dontClient))
- return 0;
-#ifdef PANORAMIX
- if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
- return XineramaTryClientEventsResult(
- rClient(other), NullGrab, other->mask, filter);
-#endif
- if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents,
- count))
- return 1; /* don't send, but pretend we did */
- return TryClientEvents(rClient(other), NULL, pEvents, count,
- other->mask, filter, NullGrab);
- }
- }
- return 2;
-}
-
-static Window FindChildForEvent(DeviceIntPtr dev, WindowPtr event)
-{
- SpritePtr pSprite = dev->spriteInfo->sprite;
- WindowPtr w = pSprite->spriteTrace[pSprite->spriteTraceGood-1];
- Window child = None;
-
- /* If the search ends up past the root should the child field be
- set to none or should the value in the argument be passed
- through. It probably doesn't matter since everyone calls
- this function with child == None anyway. */
- while (w)
- {
- /* If the source window is same as event window, child should be
- none. Don't bother going all all the way back to the root. */
-
- if (w == event)
- {
- child = None;
- break;
- }
-
- if (w->parent == event)
- {
- child = w->drawable.id;
- break;
- }
- w = w->parent;
- }
- return child;
-}
-
-/**
- * Adjust event fields to comply with the window properties.
- *
- * @param xE Event to be modified in place
- * @param pWin The window to get the information from.
- * @param child Child window setting for event (if applicable)
- * @param calcChild If True, calculate the child window.
- */
-void
-FixUpEventFromWindow(
- DeviceIntPtr pDev,
- xEvent *xE,
- WindowPtr pWin,
- Window child,
- Bool calcChild)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- if (calcChild)
- child = FindChildForEvent(pDev, pWin);
-
- if (XI2_EVENT(xE))
- {
- xXIDeviceEvent* event = (xXIDeviceEvent*)xE;
-
- if (event->evtype == XI_RawKeyPress ||
- event->evtype == XI_RawKeyRelease ||
- event->evtype == XI_RawButtonPress ||
- event->evtype == XI_RawButtonRelease ||
- event->evtype == XI_RawMotion ||
- event->evtype == XI_DeviceChanged ||
- event->evtype == XI_HierarchyChanged ||
- event->evtype == XI_PropertyEvent)
- return;
-
- event->root = RootWindow(pDev)->drawable.id;
- event->event = pWin->drawable.id;
- if (pSprite->hot.pScreen == pWin->drawable.pScreen)
- {
- event->event_x = event->root_x - FP1616(pWin->drawable.x, 0);
- event->event_y = event->root_y - FP1616(pWin->drawable.y, 0);
- event->child = child;
- } else
- {
- event->event_x = 0;
- event->event_y = 0;
- event->child = None;
- }
-
- if (event->evtype == XI_Enter || event->evtype == XI_Leave ||
- event->evtype == XI_FocusIn || event->evtype == XI_FocusOut)
- ((xXIEnterEvent*)event)->same_screen =
- (pSprite->hot.pScreen == pWin->drawable.pScreen);
-
- } else
- {
- XE_KBPTR.root = RootWindow(pDev)->drawable.id;
- XE_KBPTR.event = pWin->drawable.id;
- if (pSprite->hot.pScreen == pWin->drawable.pScreen)
- {
- XE_KBPTR.sameScreen = xTrue;
- XE_KBPTR.child = child;
- XE_KBPTR.eventX =
- XE_KBPTR.rootX - pWin->drawable.x;
- XE_KBPTR.eventY =
- XE_KBPTR.rootY - pWin->drawable.y;
- }
- else
- {
- XE_KBPTR.sameScreen = xFalse;
- XE_KBPTR.child = None;
- XE_KBPTR.eventX = 0;
- XE_KBPTR.eventY = 0;
- }
- }
-}
-
-/**
- * Return masks for EventIsDeliverable.
- * @defgroup EventIsDeliverable return flags
- * @{
- */
-#define XI_MASK (1 << 0) /**< XI mask set on window */
-#define CORE_MASK (1 << 1) /**< Core mask set on window */
-#define DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set on window */
-#define XI2_MASK (1 << 3) /**< XI2 mask set on window */
-/* @} */
-
-/**
- * Check if a given event is deliverable at all on a given window.
- *
- * This function only checks if any client wants it, not for a specific
- * client.
- *
- * @param[in] dev The device this event is being sent for.
- * @param[in] event The event that is to be sent.
- * @param[in] win The current event window.
- *
- * @return Bitmask of ::XI2_MASK, ::XI_MASK, ::CORE_MASK, and
- * ::DONT_PROPAGATE_MASK.
- */
-static int
-EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win)
-{
- int rc = 0;
- int filter = 0;
- int type;
- OtherInputMasks *inputMasks = wOtherInputMasks(win);
- xEvent ev;
-
- /* XXX: this makes me gag */
- type = GetXI2Type(event);
- ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/
- ((xGenericEvent*)&ev)->extension = IReqCode;
- ((xGenericEvent*)&ev)->evtype = type;
- filter = GetEventFilter(dev, &ev);
- if (type && inputMasks &&
- ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) ||
- ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) ||
- (inputMasks->xi2mask[dev->id][type/8] & filter)))
- rc |= XI2_MASK;
-
- type = GetXIType(event);
- ev.u.u.type = type;
- filter = GetEventFilter(dev, &ev);
-
- /* Check for XI mask */
- if (type && inputMasks &&
- (inputMasks->deliverableEvents[dev->id] & filter) &&
- (inputMasks->inputEvents[dev->id] & filter))
- rc |= XI_MASK;
-
- /* Check for XI DontPropagate mask */
- if (type && inputMasks &&
- (inputMasks->dontPropagateMask[dev->id] & filter))
- rc |= DONT_PROPAGATE_MASK;
-
- /* Check for core mask */
- type = GetCoreType(event);
- if (type && (win->deliverableEvents & filter) &&
- ((wOtherEventMasks(win) | win->eventMask) & filter))
- rc |= CORE_MASK;
-
- /* Check for core DontPropagate mask */
- if (type && (filter & wDontPropagateMask(win)))
- rc |= DONT_PROPAGATE_MASK;
-
- return rc;
-}
-
-/**
- * Deliver events caused by input devices.
- *
- * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is
- * called directly from the processInputProc.
- * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call
- * DeliverDeviceEvents.
- * For focused events, DeliverFocusedEvent is called first, and _may_ call
- * DeliverDeviceEvents.
- *
- * @param pWin Window to deliver event to.
- * @param event The events to deliver, not yet in wire format.
- * @param grab Possible grab on a device.
- * @param stopAt Don't recurse up to the root window.
- * @param dev The device that is responsible for the event.
- *
- * @see DeliverGrabbedEvent
- * @see DeliverFocusedEvent
- */
-int
-DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab,
- WindowPtr stopAt, DeviceIntPtr dev)
-{
- Window child = None;
- Mask filter;
- int deliveries = 0;
- xEvent core;
- xEvent *xE = NULL;
- int rc, mask, count = 0;
-
- CHECKEVENT(event);
-
- while (pWin)
- {
- if ((mask = EventIsDeliverable(dev, event, pWin)))
- {
- /* XI2 events first */
- if (mask & XI2_MASK)
- {
- xEvent *xi2 = NULL;
- rc = EventToXI2(event, &xi2);
- if (rc == Success)
- {
- /* XXX: XACE */
- filter = GetEventFilter(dev, xi2);
- FixUpEventFromWindow(dev, xi2, pWin, child, FALSE);
- deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1,
- filter, grab);
- xfree(xi2);
- if (deliveries > 0)
- goto unwind;
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n",
- dev->name, rc);
- }
-
- /* XI events */
- if (mask & XI_MASK)
- {
- rc = EventToXI(event, &xE, &count);
- if (rc == Success) {
- if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) {
- filter = GetEventFilter(dev, xE);
- FixUpEventFromWindow(dev, xE, pWin, child, FALSE);
- deliveries = DeliverEventsToWindow(dev, pWin, xE, count,
- filter, grab);
- if (deliveries > 0)
- goto unwind;
- }
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n",
- dev->name, event->any.type, rc);
- }
-
- /* Core event */
- if ((mask & CORE_MASK) && IsMaster(dev) && dev->coreEvents)
- {
- rc = EventToCore(event, &core);
- if (rc == Success) {
- if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, &core, 1) == Success) {
- filter = GetEventFilter(dev, &core);
- FixUpEventFromWindow(dev, &core, pWin, child, FALSE);
- deliveries = DeliverEventsToWindow(dev, pWin, &core, 1,
- filter, grab);
- if (deliveries > 0)
- goto unwind;
- }
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n",
- dev->name, event->any.type, rc);
- }
-
- if ((deliveries < 0) || (pWin == stopAt) ||
- (mask & DONT_PROPAGATE_MASK))
- {
- deliveries = 0;
- goto unwind;
- }
- }
-
- child = pWin->drawable.id;
- pWin = pWin->parent;
- }
-
-unwind:
- xfree(xE);
- return deliveries;
-}
-
-#undef XI_MASK
-#undef CORE_MASK
-#undef DONT_PROPAGATE_MASK
-
-/**
- * Deliver event to a window and it's immediate parent. Used for most window
- * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that
- * propagate up the tree or extension events
- *
- * In case of a ReparentNotify event, the event will be delivered to the
- * otherParent as well.
- *
- * @param pWin Window to deliver events to.
- * @param xE Events to deliver.
- * @param count number of events in xE.
- * @param otherParent Used for ReparentNotify events.
- */
-int
-DeliverEvents(WindowPtr pWin, xEvent *xE, int count,
- WindowPtr otherParent)
-{
- Mask filter;
- int deliveries;
- DeviceIntRec dummy;
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
- return count;
-#endif
-
- if (!count)
- return 0;
-
- dummy.id = XIAllDevices;
- filter = GetEventFilter(&dummy, xE);
- if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify))
- xE->u.destroyNotify.event = pWin->drawable.id;
- if (filter != StructureAndSubMask)
- return DeliverEventsToWindow(&dummy, pWin, xE, count, filter, NullGrab);
- deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count,
- StructureNotifyMask, NullGrab);
- if (pWin->parent)
- {
- xE->u.destroyNotify.event = pWin->parent->drawable.id;
- deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count,
- SubstructureNotifyMask, NullGrab);
- if (xE->u.u.type == ReparentNotify)
- {
- xE->u.destroyNotify.event = otherParent->drawable.id;
- deliveries += DeliverEventsToWindow(&dummy,
- otherParent, xE, count, SubstructureNotifyMask,
- NullGrab);
- }
- }
- return deliveries;
-}
-
-
-static Bool
-PointInBorderSize(WindowPtr pWin, int x, int y)
-{
- BoxRec box;
- SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite;
-
- if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box))
- return TRUE;
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension &&
- XineramaSetWindowPntrs(inputInfo.pointer, pWin)) {
- int i;
-
- for(i = 1; i < PanoramiXNumScreens; i++) {
- if(POINT_IN_REGION(pSprite->screen,
- &pSprite->windows[i]->borderSize,
- x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x,
- y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y,
- &box))
- return TRUE;
- }
- }
-#endif
- return FALSE;
-}
-
-/**
- * Traversed from the root window to the window at the position x/y. While
- * traversing, it sets up the traversal history in the spriteTrace array.
- * After completing, the spriteTrace history is set in the following way:
- * spriteTrace[0] ... root window
- * spriteTrace[1] ... top level window that encloses x/y
- * ...
- * spriteTrace[spriteTraceGood - 1] ... window at x/y
- *
- * @returns the window at the given coordinates.
- */
-static WindowPtr
-XYToWindow(DeviceIntPtr pDev, int x, int y)
-{
- WindowPtr pWin;
- BoxRec box;
- SpritePtr pSprite;
-
- pSprite = pDev->spriteInfo->sprite;
- pSprite->spriteTraceGood = 1; /* root window still there */
- pWin = RootWindow(pDev)->firstChild;
- while (pWin)
- {
- if ((pWin->mapped) &&
- (x >= pWin->drawable.x - wBorderWidth (pWin)) &&
- (x < pWin->drawable.x + (int)pWin->drawable.width +
- wBorderWidth(pWin)) &&
- (y >= pWin->drawable.y - wBorderWidth (pWin)) &&
- (y < pWin->drawable.y + (int)pWin->drawable.height +
- wBorderWidth (pWin))
- /* When a window is shaped, a further check
- * is made to see if the point is inside
- * borderSize
- */
- && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y))
- && (!wInputShape(pWin) ||
- POINT_IN_REGION(pWin->drawable.pScreen,
- wInputShape(pWin),
- x - pWin->drawable.x,
- y - pWin->drawable.y, &box))
-#ifdef ROOTLESS
- /* In rootless mode windows may be offscreen, even when
- * they're in X's stack. (E.g. if the native window system
- * implements some form of virtual desktop system).
- */
- && !pWin->rootlessUnhittable
-#endif
- )
- {
- if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize)
- {
- pSprite->spriteTraceSize += 10;
- pSprite->spriteTrace = xrealloc(pSprite->spriteTrace,
- pSprite->spriteTraceSize*sizeof(WindowPtr));
- }
- pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin;
- pWin = pWin->firstChild;
- }
- else
- pWin = pWin->nextSib;
- }
- return pSprite->spriteTrace[pSprite->spriteTraceGood-1];
-}
-
-/**
- * Ungrab a currently FocusIn grabbed device and grab the device on the
- * given window. If the win given is the NoneWin, the device is ungrabbed if
- * applicable and FALSE is returned.
- *
- * @returns TRUE if the device has been grabbed, or FALSE otherwise.
- */
-BOOL
-ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win)
-{
- BOOL rc = FALSE;
- DeviceEvent event;
-
- if (dev->deviceGrab.grab &&
- dev->deviceGrab.fromPassiveGrab &&
- dev->deviceGrab.grab->type == XI_Enter)
- {
- if (dev->deviceGrab.grab->window == win ||
- IsParent(dev->deviceGrab.grab->window, win))
- return FALSE;
- DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
- (*dev->deviceGrab.DeactivateGrab)(dev);
- }
-
- if (win == NoneWin || win == PointerRootWin)
- return FALSE;
-
- memset(&event, 0, sizeof(DeviceEvent));
- event.header = ET_Internal;
- event.type = ET_FocusIn;
- event.length = sizeof(DeviceEvent);
- event.time = GetTimeInMillis();
- event.deviceid = dev->id;
- event.sourceid = dev->id;
- event.detail.button = 0;
- rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE);
- if (rc)
- DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
- return rc;
-}
-
-/**
- * Ungrab a currently Enter grabbed device and grab the device for the given
- * window.
- *
- * @returns TRUE if the device has been grabbed, or FALSE otherwise.
- */
-static BOOL
-ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win)
-{
- BOOL rc = FALSE;
- DeviceEvent event;
-
- if (dev->deviceGrab.grab &&
- dev->deviceGrab.fromPassiveGrab &&
- dev->deviceGrab.grab->type == XI_Enter)
- {
- if (dev->deviceGrab.grab->window == win ||
- IsParent(dev->deviceGrab.grab->window, win))
- return FALSE;
- DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
- (*dev->deviceGrab.DeactivateGrab)(dev);
- }
-
- memset(&event, 0, sizeof(DeviceEvent));
- event.header = ET_Internal;
- event.type = ET_Enter;
- event.length = sizeof(DeviceEvent);
- event.time = GetTimeInMillis();
- event.deviceid = dev->id;
- event.sourceid = dev->id;
- event.detail.button = 0;
- rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE);
- if (rc)
- DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab);
-
- return rc;
-}
-
-/**
- * Update the sprite coordinates based on the event. Update the cursor
- * position, then update the event with the new coordinates that may have been
- * changed. If the window underneath the sprite has changed, change to new
- * cursor and send enter/leave events.
- *
- * CheckMotion() will not do anything and return FALSE if the event is not a
- * pointer event.
- *
- * @return TRUE if the sprite has moved or FALSE otherwise.
- */
-Bool
-CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev)
-{
- WindowPtr prevSpriteWin, newSpriteWin;
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- CHECKEVENT(ev);
-
- prevSpriteWin = pSprite->win;
-
- if (ev && !syncEvents.playingEvents)
- {
- /* GetPointerEvents() guarantees that pointer events have the correct
- rootX/Y set already. */
- switch (ev->type)
- {
- case ET_ButtonPress:
- case ET_ButtonRelease:
- case ET_Motion:
- break;
- default:
- /* all other events return FALSE */
- return FALSE;
- }
-
-
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- {
- /* Motion events entering DIX get translated to Screen 0
- coordinates. Replayed events have already been
- translated since they've entered DIX before */
- ev->root_x += panoramiXdataPtr[pSprite->screen->myNum].x -
- panoramiXdataPtr[0].x;
- ev->root_y += panoramiXdataPtr[pSprite->screen->myNum].y -
- panoramiXdataPtr[0].y;
- } else
-#endif
- {
- if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen)
- {
- pSprite->hot.pScreen = pSprite->hotPhys.pScreen;
- RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum];
- }
- }
-
- pSprite->hot.x = ev->root_x;
- pSprite->hot.y = ev->root_y;
- if (pSprite->hot.x < pSprite->physLimits.x1)
- pSprite->hot.x = pSprite->physLimits.x1;
- else if (pSprite->hot.x >= pSprite->physLimits.x2)
- pSprite->hot.x = pSprite->physLimits.x2 - 1;
- if (pSprite->hot.y < pSprite->physLimits.y1)
- pSprite->hot.y = pSprite->physLimits.y1;
- else if (pSprite->hot.y >= pSprite->physLimits.y2)
- pSprite->hot.y = pSprite->physLimits.y2 - 1;
- if (pSprite->hotShape)
- ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y);
- pSprite->hotPhys = pSprite->hot;
-
- if ((pSprite->hotPhys.x != ev->root_x) ||
- (pSprite->hotPhys.y != ev->root_y))
- {
-#ifdef PANORAMIX
- if (!noPanoramiXExtension)
- {
- XineramaSetCursorPosition(
- pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE);
- } else
-#endif
- {
- (*pSprite->hotPhys.pScreen->SetCursorPosition)(
- pDev, pSprite->hotPhys.pScreen,
- pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE);
- }
- }
-
- ev->root_x = pSprite->hot.x;
- ev->root_y = pSprite->hot.y;
- }
-
- newSpriteWin = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y);
-
- if (newSpriteWin != prevSpriteWin)
- {
- int sourceid;
- if (!ev) {
- UpdateCurrentTimeIf();
- sourceid = pDev->id; /* when from WindowsRestructured */
- } else
- sourceid = ev->sourceid;
-
- if (prevSpriteWin != NullWindow) {
- if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin))
- DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin,
- newSpriteWin, NotifyNormal);
- }
- /* set pSprite->win after ActivateEnterGrab, otherwise
- sprite window == grab_window and no enter/leave events are
- sent. */
- pSprite->win = newSpriteWin;
- PostNewCursor(pDev);
- return FALSE;
- }
- return TRUE;
-}
-
-/**
- * Windows have restructured, we need to update the sprite position and the
- * sprite's cursor.
- */
-void
-WindowsRestructured(void)
-{
- DeviceIntPtr pDev = inputInfo.devices;
- while(pDev)
- {
- if (IsMaster(pDev) || !pDev->u.master)
- CheckMotion(NULL, pDev);
- pDev = pDev->next;
- }
-}
-
-#ifdef PANORAMIX
-/* This was added to support reconfiguration under Xdmx. The problem is
- * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin
- * other than 0,0, the information in the private sprite structure must
- * be updated accordingly, or XYToWindow (and other routines) will not
- * compute correctly. */
-void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff)
-{
- GrabPtr grab;
- DeviceIntPtr pDev;
- SpritePtr pSprite;
-
- if (noPanoramiXExtension) return;
-
- pDev = inputInfo.devices;
- while(pDev)
- {
- if (DevHasCursor(pDev))
- {
- pSprite = pDev->spriteInfo->sprite;
- pSprite->hot.x -= xoff;
- pSprite->hot.y -= yoff;
-
- pSprite->hotPhys.x -= xoff;
- pSprite->hotPhys.y -= yoff;
-
- pSprite->hotLimits.x1 -= xoff;
- pSprite->hotLimits.y1 -= yoff;
- pSprite->hotLimits.x2 -= xoff;
- pSprite->hotLimits.y2 -= yoff;
-
- if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg1))
- REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, xoff, yoff);
- if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg2))
- REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, xoff, yoff);
-
- /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */
- if ((grab = pDev->deviceGrab.grab) && grab->confineTo) {
- if (grab->confineTo->drawable.pScreen
- != pSprite->hotPhys.pScreen)
- pSprite->hotPhys.x = pSprite->hotPhys.y = 0;
- ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE);
- } else
- ConfineCursorToWindow(
- pDev,
- WindowTable[pSprite->hotPhys.pScreen->myNum],
- TRUE, FALSE);
-
- }
- pDev = pDev->next;
- }
-}
-#endif
-
-/**
- * Initialize a sprite for the given device and set it to some sane values. If
- * the device already has a sprite alloc'd, don't realloc but just reset to
- * default values.
- * If a window is supplied, the sprite will be initialized with the window's
- * cursor and positioned in the center of the window's screen. The root window
- * is a good choice to pass in here.
- *
- * It's a good idea to call it only for pointer devices, unless you have a
- * really talented keyboard.
- *
- * @param pDev The device to initialize.
- * @param pWin The window where to generate the sprite in.
- *
- */
-void
-InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
-{
- SpritePtr pSprite;
- ScreenPtr pScreen;
-
- if (!pDev->spriteInfo->sprite)
- {
- DeviceIntPtr it;
-
- pDev->spriteInfo->sprite = (SpritePtr)xcalloc(1, sizeof(SpriteRec));
- if (!pDev->spriteInfo->sprite)
- FatalError("InitializeSprite: failed to allocate sprite struct");
-
- /* We may have paired another device with this device before our
- * device had a actual sprite. We need to check for this and reset the
- * sprite field for all paired devices.
- *
- * The VCK is always paired with the VCP before the VCP has a sprite.
- */
- for (it = inputInfo.devices; it; it = it->next)
- {
- if (it->spriteInfo->paired == pDev)
- it->spriteInfo->sprite = pDev->spriteInfo->sprite;
- }
- if (inputInfo.keyboard->spriteInfo->paired == pDev)
- inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite;
- }
-
- pSprite = pDev->spriteInfo->sprite;
- pDev->spriteInfo->spriteOwner = TRUE;
-
- pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL;
- pSprite->hot.pScreen = pScreen;
- pSprite->hotPhys.pScreen = pScreen;
- if (pScreen)
- {
- pSprite->hotPhys.x = pScreen->width / 2;
- pSprite->hotPhys.y = pScreen->height / 2;
- pSprite->hotLimits.x2 = pScreen->width;
- pSprite->hotLimits.y2 = pScreen->height;
- }
-
- pSprite->hot = pSprite->hotPhys;
- pSprite->win = pWin;
-
- if (pWin)
- {
- pSprite->current = wCursor(pWin);
- pSprite->current->refcnt++;
- pSprite->spriteTrace = (WindowPtr *)xcalloc(1, 32*sizeof(WindowPtr));
- if (!pSprite->spriteTrace)
- FatalError("Failed to allocate spriteTrace");
- pSprite->spriteTraceSize = 32;
-
- RootWindow(pDev) = pWin;
- pSprite->spriteTraceGood = 1;
-
- pSprite->pEnqueueScreen = pScreen;
- pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
-
- } else {
- pSprite->current = NullCursor;
- pSprite->spriteTrace = NULL;
- pSprite->spriteTraceSize = 0;
- pSprite->spriteTraceGood = 0;
- pSprite->pEnqueueScreen = screenInfo.screens[0];
- pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
- }
-
- if (pScreen)
- {
- (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current);
- (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current,
- &pSprite->hotLimits, &pSprite->physLimits);
- pSprite->confined = FALSE;
-
- (*pScreen->ConstrainCursor) (pDev, pScreen,
- &pSprite->physLimits);
- (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x,
- pSprite->hot.y,
- FALSE);
- (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current);
- }
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x;
- pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y;
- pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x;
- pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y;
- pSprite->physLimits = pSprite->hotLimits;
- pSprite->confineWin = NullWindow;
- pSprite->hotShape = NullRegion;
- pSprite->screen = pScreen;
- /* gotta UNINIT these someplace */
- REGION_NULL(pScreen, &pSprite->Reg1);
- REGION_NULL(pScreen, &pSprite->Reg2);
- }
-#endif
-}
-
-/**
- * Update the mouse sprite info when the server switches from a pScreen to another.
- * Otherwise, the pScreen of the mouse sprite is never updated when we switch
- * from a pScreen to another. Never updating the pScreen of the mouse sprite
- * implies that windows that are in pScreen whose pScreen->myNum >0 will never
- * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen
- * always points to the first pScreen it has been set by
- * DefineInitialRootWindow().
- *
- * Calling this function is useful for use cases where the server
- * has more than one pScreen.
- * This function is similar to DefineInitialRootWindow() but it does not
- * reset the mouse pointer position.
- * @param win must be the new pScreen we are switching to.
- */
-void
-UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen)
-{
- SpritePtr pSprite = NULL;
- WindowPtr win = NULL;
- if (!pScreen)
- return ;
-
- if (!pDev->spriteInfo->sprite)
- return;
-
- pSprite = pDev->spriteInfo->sprite;
-
- win = WindowTable[pScreen->myNum];
-
- pSprite->hotPhys.pScreen = pScreen;
- pSprite->hot = pSprite->hotPhys;
- pSprite->hotLimits.x2 = pScreen->width;
- pSprite->hotLimits.y2 = pScreen->height;
- pSprite->win = win;
- pSprite->current = wCursor (win);
- pSprite->current->refcnt++;
- pSprite->spriteTraceGood = 1;
- pSprite->spriteTrace[0] = win;
- (*pScreen->CursorLimits) (pDev,
- pScreen,
- pSprite->current,
- &pSprite->hotLimits,
- &pSprite->physLimits);
- pSprite->confined = FALSE;
- (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits);
- (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current);
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x;
- pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y;
- pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x;
- pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y;
- pSprite->physLimits = pSprite->hotLimits;
- pSprite->screen = pScreen;
- }
-#endif
-}
-
-/*
- * This does not take any shortcuts, and even ignores its argument, since
- * it does not happen very often, and one has to walk up the tree since
- * this might be a newly instantiated cursor for an intermediate window
- * between the one the pointer is in and the one that the last cursor was
- * instantiated from.
- */
-void
-WindowHasNewCursor(WindowPtr pWin)
-{
- DeviceIntPtr pDev;
-
- for(pDev = inputInfo.devices; pDev; pDev = pDev->next)
- if (DevHasCursor(pDev))
- PostNewCursor(pDev);
-}
-
-void
-NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
-{
- SpritePtr pSprite = pDev->spriteInfo->sprite;
-
- pSprite->hotPhys.x = x;
- pSprite->hotPhys.y = y;
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- pSprite->hotPhys.x += panoramiXdataPtr[newScreen->myNum].x -
- panoramiXdataPtr[0].x;
- pSprite->hotPhys.y += panoramiXdataPtr[newScreen->myNum].y -
- panoramiXdataPtr[0].y;
- if (newScreen != pSprite->screen) {
- pSprite->screen = newScreen;
- /* Make sure we tell the DDX to update its copy of the screen */
- if(pSprite->confineWin)
- XineramaConfineCursorToWindow(pDev,
- pSprite->confineWin, TRUE);
- else
- XineramaConfineCursorToWindow(pDev, WindowTable[0], TRUE);
- /* if the pointer wasn't confined, the DDX won't get
- told of the pointer warp so we reposition it here */
- if(!syncEvents.playingEvents)
- (*pSprite->screen->SetCursorPosition)(
- pDev,
- pSprite->screen,
- pSprite->hotPhys.x + panoramiXdataPtr[0].x -
- panoramiXdataPtr[pSprite->screen->myNum].x,
- pSprite->hotPhys.y + panoramiXdataPtr[0].y -
- panoramiXdataPtr[pSprite->screen->myNum].y, FALSE);
- }
- } else
-#endif
- if (newScreen != pSprite->hotPhys.pScreen)
- ConfineCursorToWindow(pDev, WindowTable[newScreen->myNum],
- TRUE, FALSE);
-}
-
-#ifdef PANORAMIX
-
-static Bool
-XineramaPointInWindowIsVisible(
- WindowPtr pWin,
- int x,
- int y
-)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- BoxRec box;
- int i, xoff, yoff;
-
- if (!pWin->realized) return FALSE;
-
- if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box))
- return TRUE;
-
- if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE;
-
- xoff = x + panoramiXdataPtr[0].x;
- yoff = y + panoramiXdataPtr[0].y;
-
- for(i = 1; i < PanoramiXNumScreens; i++) {
- pWin = inputInfo.pointer->spriteInfo->sprite->windows[i];
- pScreen = pWin->drawable.pScreen;
- x = xoff - panoramiXdataPtr[i].x;
- y = yoff - panoramiXdataPtr[i].y;
-
- if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)
- && (!wInputShape(pWin) ||
- POINT_IN_REGION(pWin->drawable.pScreen,
- wInputShape(pWin),
- x - pWin->drawable.x,
- y - pWin->drawable.y, &box)))
- return TRUE;
-
- }
-
- return FALSE;
-}
-
-static int
-XineramaWarpPointer(ClientPtr client)
-{
- WindowPtr dest = NULL;
- int x, y, rc;
- SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite;
-
- REQUEST(xWarpPointerReq);
-
-
- if (stuff->dstWid != None) {
- rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess);
- if (rc != Success)
- return rc;
- }
- x = pSprite->hotPhys.x;
- y = pSprite->hotPhys.y;
-
- if (stuff->srcWid != None)
- {
- int winX, winY;
- XID winID = stuff->srcWid;
- WindowPtr source;
-
- rc = dixLookupWindow(&source, winID, client, DixReadAccess);
- if (rc != Success)
- return rc;
-
- winX = source->drawable.x;
- winY = source->drawable.y;
- if(source == WindowTable[0]) {
- winX -= panoramiXdataPtr[0].x;
- winY -= panoramiXdataPtr[0].y;
- }
- if (x < winX + stuff->srcX ||
- y < winY + stuff->srcY ||
- (stuff->srcWidth != 0 &&
- winX + stuff->srcX + (int)stuff->srcWidth < x) ||
- (stuff->srcHeight != 0 &&
- winY + stuff->srcY + (int)stuff->srcHeight < y) ||
- !XineramaPointInWindowIsVisible(source, x, y))
- return Success;
- }
- if (dest) {
- x = dest->drawable.x;
- y = dest->drawable.y;
- if(dest == WindowTable[0]) {
- x -= panoramiXdataPtr[0].x;
- y -= panoramiXdataPtr[0].y;
- }
- }
-
- x += stuff->dstX;
- y += stuff->dstY;
-
- if (x < pSprite->physLimits.x1)
- x = pSprite->physLimits.x1;
- else if (x >= pSprite->physLimits.x2)
- x = pSprite->physLimits.x2 - 1;
- if (y < pSprite->physLimits.y1)
- y = pSprite->physLimits.y1;
- else if (y >= pSprite->physLimits.y2)
- y = pSprite->physLimits.y2 - 1;
- if (pSprite->hotShape)
- ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y);
-
- XineramaSetCursorPosition(PickPointer(client), x, y, TRUE);
-
- return Success;
-}
-
-#endif
-
-
-/**
- * Server-side protocol handling for WarpPointer request.
- * Warps the cursor position to the coordinates given in the request.
- */
-int
-ProcWarpPointer(ClientPtr client)
-{
- WindowPtr dest = NULL;
- int x, y, rc;
- ScreenPtr newScreen;
- DeviceIntPtr dev, tmp;
- SpritePtr pSprite;
-
- REQUEST(xWarpPointerReq);
- REQUEST_SIZE_MATCH(xWarpPointerReq);
-
- dev = PickPointer(client);
-
- for (tmp = inputInfo.devices; tmp; tmp = tmp->next) {
- if ((tmp == dev) || (!IsMaster(tmp) && tmp->u.master == dev)) {
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess);
- if (rc != Success)
- return rc;
- }
- }
-
- if (dev->u.lastSlave)
- dev = dev->u.lastSlave;
- pSprite = dev->spriteInfo->sprite;
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension)
- return XineramaWarpPointer(client);
-#endif
-
- if (stuff->dstWid != None) {
- rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
- }
- x = pSprite->hotPhys.x;
- y = pSprite->hotPhys.y;
-
- if (stuff->srcWid != None)
- {
- int winX, winY;
- XID winID = stuff->srcWid;
- WindowPtr source;
-
- rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- winX = source->drawable.x;
- winY = source->drawable.y;
- if (source->drawable.pScreen != pSprite->hotPhys.pScreen ||
- x < winX + stuff->srcX ||
- y < winY + stuff->srcY ||
- (stuff->srcWidth != 0 &&
- winX + stuff->srcX + (int)stuff->srcWidth < x) ||
- (stuff->srcHeight != 0 &&
- winY + stuff->srcY + (int)stuff->srcHeight < y) ||
- !PointInWindowIsVisible(source, x, y))
- return Success;
- }
- if (dest)
- {
- x = dest->drawable.x;
- y = dest->drawable.y;
- newScreen = dest->drawable.pScreen;
- } else
- newScreen = pSprite->hotPhys.pScreen;
-
- x += stuff->dstX;
- y += stuff->dstY;
-
- if (x < 0)
- x = 0;
- else if (x >= newScreen->width)
- x = newScreen->width - 1;
- if (y < 0)
- y = 0;
- else if (y >= newScreen->height)
- y = newScreen->height - 1;
-
- if (newScreen == pSprite->hotPhys.pScreen)
- {
- if (x < pSprite->physLimits.x1)
- x = pSprite->physLimits.x1;
- else if (x >= pSprite->physLimits.x2)
- x = pSprite->physLimits.x2 - 1;
- if (y < pSprite->physLimits.y1)
- y = pSprite->physLimits.y1;
- else if (y >= pSprite->physLimits.y2)
- y = pSprite->physLimits.y2 - 1;
- if (pSprite->hotShape)
- ConfineToShape(dev, pSprite->hotShape, &x, &y);
- (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE);
- }
- else if (!PointerConfinedToScreen(dev))
- {
- NewCurrentScreen(dev, newScreen, x, y);
- }
- return Success;
-}
-
-static Bool
-BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin)
-{
- if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->hotPhys.pScreen, &pWin->borderSize))
- return TRUE;
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) {
- int i;
-
- for(i = 1; i < PanoramiXNumScreens; i++) {
- if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->screen,
- &pDev->spriteInfo->sprite->windows[i]->borderSize))
- return TRUE;
- }
- }
-#endif
- return FALSE;
-}
-
-/**
- * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a
- * passive grab set on the window to be activated.
- * If a passive grab is activated, the event will be delivered to the client.
- *
- * @param pWin The window that may be subject to a passive grab.
- * @param device Device that caused the event.
- * @param event The current device event.
- * @param checkCore Check for core grabs too.
- */
-
-static Bool
-CheckPassiveGrabsOnWindow(
- WindowPtr pWin,
- DeviceIntPtr device,
- DeviceEvent *event,
- BOOL checkCore)
-{
- GrabPtr grab = wPassiveGrabs(pWin);
- GrabRec tempGrab;
- GrabInfoPtr grabinfo;
-#define CORE_MATCH 0x1
-#define XI_MATCH 0x2
-#define XI2_MATCH 0x4
- int match = 0;
-
- if (device->deviceGrab.grab)
- return FALSE;
-
- if (!grab)
- return FALSE;
- /* Fill out the grab details, but leave the type for later before
- * comparing */
- tempGrab.window = pWin;
- tempGrab.device = device;
- tempGrab.detail.exact = event->detail.key;
- tempGrab.detail.pMask = NULL;
- tempGrab.modifiersDetail.pMask = NULL;
- tempGrab.next = NULL;
- for (; grab; grab = grab->next)
- {
- DeviceIntPtr gdev;
- XkbSrvInfoPtr xkbi = NULL;
-
- gdev= grab->modifierDevice;
- if (grab->grabtype == GRABTYPE_CORE)
- {
- if (IsPointerDevice(device))
- gdev = GetPairedDevice(device);
- else
- gdev = device;
- } else if (grab->grabtype == GRABTYPE_XI2)
- {
- /* if the device is an attached slave device, gdev must be the
- * attached master keyboard. Since the slave may have been
- * reattached after the grab, the modifier device may not be the
- * same. */
- if (!IsMaster(grab->device) && device->u.master)
- gdev = GetMaster(device, MASTER_KEYBOARD);
- }
-
-
- if (gdev && gdev->key)
- xkbi= gdev->key->xkbInfo;
- tempGrab.modifierDevice = grab->modifierDevice;
- tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0;
-
- /* Check for XI2 and XI grabs first */
- tempGrab.type = GetXI2Type((InternalEvent*)event);
- tempGrab.grabtype = GRABTYPE_XI2;
- if (GrabMatchesSecond(&tempGrab, grab, FALSE))
- match = XI2_MATCH;
-
- tempGrab.detail.exact = event->detail.key;
- if (!match)
- {
- tempGrab.type = GetXIType((InternalEvent*)event);
- tempGrab.grabtype = GRABTYPE_XI;
- if (GrabMatchesSecond(&tempGrab, grab, FALSE))
- match = XI_MATCH;
- }
-
- /* Check for a core grab (ignore the device when comparing) */
- if (!match && checkCore)
- {
- tempGrab.grabtype = GRABTYPE_CORE;
- if ((tempGrab.type = GetCoreType((InternalEvent*)event)) &&
- (GrabMatchesSecond(&tempGrab, grab, TRUE)))
- match = CORE_MATCH;
- }
-
- if (match && (!grab->confineTo ||
- (grab->confineTo->realized &&
- BorderSizeNotEmpty(device, grab->confineTo))))
- {
- event->corestate &= 0x1f00;
- event->corestate |= tempGrab.modifiersDetail.exact & (~0x1f00);
- grabinfo = &device->deviceGrab;
- /* In some cases a passive core grab may exist, but the client
- * already has a core grab on some other device. In this case we
- * must not get the grab, otherwise we may never ungrab the
- * device.
- */
-
- if (grab->grabtype == GRABTYPE_CORE)
- {
- DeviceIntPtr other;
- BOOL interfering = FALSE;
-
- /* A passive grab may have been created for a different device
- than it is assigned to at this point in time.
- Update the grab's device and modifier device to reflect the
- current state.
- Since XGrabDeviceButton requires to specify the
- modifierDevice explicitly, we don't override this choice.
- */
- if (tempGrab.type < GenericEvent)
- {
- grab->device = device;
- grab->modifierDevice = GetPairedDevice(device);
- }
-
- for (other = inputInfo.devices; other; other = other->next)
- {
- GrabPtr othergrab = other->deviceGrab.grab;
- if (othergrab && othergrab->grabtype == GRABTYPE_CORE &&
- SameClient(grab, rClient(othergrab)) &&
- ((IsPointerDevice(grab->device) &&
- IsPointerDevice(othergrab->device)) ||
- (IsKeyboardDevice(grab->device) &&
- IsKeyboardDevice(othergrab->device))))
- {
- interfering = TRUE;
- break;
- }
- }
- if (interfering)
- continue;
- }
-
-
- (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE);
- DeliverGrabbedEvent((InternalEvent*)event, device, FALSE);
-
- if (grabinfo->sync.state == FROZEN_NO_EVENT)
- {
- if (!grabinfo->sync.event)
- grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent));
- *grabinfo->sync.event = *event;
- grabinfo->sync.state = FROZEN_WITH_EVENT;
- }
-
- return TRUE;
- }
- }
- return FALSE;
-#undef CORE_MATCH
-#undef XI_MATCH
-#undef XI2_MATCH
-}
-
-/**
- * CheckDeviceGrabs handles both keyboard and pointer events that may cause
- * a passive grab to be activated.
- *
- * If the event is a keyboard event, the ancestors of the focus window are
- * traced down and tried to see if they have any passive grabs to be
- * activated. If the focus window itself is reached and it's descendants
- * contain the pointer, the ancestors of the window that the pointer is in
- * are then traced down starting at the focus window, otherwise no grabs are
- * activated.
- * If the event is a pointer event, the ancestors of the window that the
- * pointer is in are traced down starting at the root until CheckPassiveGrabs
- * causes a passive grab to activate or all the windows are
- * tried. PRH
- *
- * If a grab is activated, the event has been sent to the client already!
- *
- * The event we pass in must always be an XI event. From this, we then emulate
- * the core event and then check for grabs.
- *
- * @param device The device that caused the event.
- * @param xE The event to handle (Device{Button|Key}Press).
- * @param count Number of events in list.
- * @return TRUE if a grab has been activated or false otherwise.
-*/
-
-Bool
-CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, int checkFirst)
-{
- int i;
- WindowPtr pWin = NULL;
- FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus;
- BOOL sendCore = (IsMaster(device) && device->coreEvents);
-
- if (event->type != ET_ButtonPress &&
- event->type != ET_KeyPress)
- return FALSE;
-
- if (event->type == ET_ButtonPress
- && (device->button->buttonsDown != 1))
- return FALSE;
-
- i = checkFirst;
-
- if (focus)
- {
- for (; i < focus->traceGood; i++)
- {
- pWin = focus->trace[i];
- if (pWin->optional &&
- CheckPassiveGrabsOnWindow(pWin, device, event, sendCore))
- return TRUE;
- }
-
- if ((focus->win == NoneWin) ||
- (i >= device->spriteInfo->sprite->spriteTraceGood) ||
- ((i > checkFirst) &&
- (pWin != device->spriteInfo->sprite->spriteTrace[i-1])))
- return FALSE;
- }
-
- for (; i < device->spriteInfo->sprite->spriteTraceGood; i++)
- {
- pWin = device->spriteInfo->sprite->spriteTrace[i];
- if (pWin->optional &&
- CheckPassiveGrabsOnWindow(pWin, device, event, sendCore))
- return TRUE;
- }
-
- return FALSE;
-}
-
-/**
- * Called for keyboard events to deliver event to whatever client owns the
- * focus.
- *
- * The event is delivered to the keyboard's focus window, the root window or
- * to the window owning the input focus.
- *
- * @param keybd The keyboard originating the event.
- * @param event The event, not yet in wire format.
- * @param window Window underneath the sprite.
- */
-void
-DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window)
-{
- DeviceIntPtr ptr;
- WindowPtr focus = keybd->focus->win;
- BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents);
- xEvent core;
- xEvent *xE = NULL, *xi2 = NULL;
- int count, rc;
- int deliveries = 0;
-
- if (focus == FollowKeyboardWin)
- focus = inputInfo.keyboard->focus->win;
- if (!focus)
- return;
- if (focus == PointerRootWin)
- {
- DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd);
- return;
- }
- if ((focus == window) || IsParent(focus, window))
- {
- if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd))
- return;
- }
-
- /* just deliver it to the focus window */
- ptr = GetPairedDevice(keybd);
-
-
- rc = EventToXI2(event, &xi2);
- if (rc == Success)
- {
- /* XXX: XACE */
- int filter = GetEventFilter(keybd, xi2);
- FixUpEventFromWindow(ptr, xi2, focus, None, FALSE);
- deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1,
- filter, NullGrab);
- if (deliveries > 0)
- goto unwind;
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n",
- keybd->name, event->any.type, rc);
-
- rc = EventToXI(event, &xE, &count);
- if (rc == Success &&
- XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success)
- {
- FixUpEventFromWindow(ptr, xE, focus, None, FALSE);
- deliveries = DeliverEventsToWindow(keybd, focus, xE, count,
- GetEventFilter(keybd, xE),
- NullGrab);
-
- if (deliveries > 0)
- goto unwind;
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n",
- keybd->name, event->any.type, rc);
-
- if (sendCore)
- {
- rc = EventToCore(event, &core);
- if (rc == Success) {
- if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, &core, 1) == Success) {
- FixUpEventFromWindow(keybd, &core, focus, None, FALSE);
- deliveries = DeliverEventsToWindow(keybd, focus, &core, 1,
- GetEventFilter(keybd, &core),
- NullGrab);
- }
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n",
- keybd->name, event->any.type, rc);
- }
-
-unwind:
- if (xE)
- xfree(xE);
- if (xi2)
- xfree(xi2);
- return;
-}
-
-/**
- * Deliver an event from a device that is currently grabbed. Uses
- * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the
- * grab. If not, TryClientEvents() is used.
- *
- * @param deactivateGrab True if the device's grab should be deactivated.
- */
-void
-DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev,
- Bool deactivateGrab)
-{
- GrabPtr grab;
- GrabInfoPtr grabinfo;
- int deliveries = 0;
- DeviceIntPtr dev;
- SpritePtr pSprite = thisDev->spriteInfo->sprite;
- BOOL sendCore = FALSE;
- int rc, count = 0;
- xEvent *xi = NULL;
- xEvent *xi2 = NULL;
-
- grabinfo = &thisDev->deviceGrab;
- grab = grabinfo->grab;
-
- if (grab->ownerEvents)
- {
- WindowPtr focus;
-
- /* Hack: Some pointer device have a focus class. So we need to check
- * for the type of event, to see if we really want to deliver it to
- * the focus window. For pointer events, the answer is no.
- */
- if (IsPointerEvent(event))
- focus = PointerRootWin;
- else if (thisDev->focus)
- {
- focus = thisDev->focus->win;
- if (focus == FollowKeyboardWin)
- focus = inputInfo.keyboard->focus->win;
- }
- else
- focus = PointerRootWin;
- if (focus == PointerRootWin)
- deliveries = DeliverDeviceEvents(pSprite->win, event, grab,
- NullWindow, thisDev);
- else if (focus && (focus == pSprite->win ||
- IsParent(focus, pSprite->win)))
- deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus,
- thisDev);
- else if (focus)
- deliveries = DeliverDeviceEvents(focus, event, grab, focus,
- thisDev);
- }
- if (!deliveries)
- {
- Mask mask;
-
- /* XXX: In theory, we could pass the internal events through to
- * everything and only convert just before hitting the wire. We can't
- * do that yet, so DGE is the last stop for internal events. From here
- * onwards, we deal with core/XI events.
- */
-
- mask = grab->eventMask;
-
- sendCore = (IsMaster(thisDev) && thisDev->coreEvents);
- /* try core event */
- if (sendCore && grab->grabtype == GRABTYPE_CORE)
- {
- xEvent core;
-
- rc = EventToCore(event, &core);
- if (rc == Success)
- {
- FixUpEventFromWindow(thisDev, &core, grab->window,
- None, TRUE);
- if (XaceHook(XACE_SEND_ACCESS, 0, thisDev,
- grab->window, &core, 1) ||
- XaceHook(XACE_RECEIVE_ACCESS, rClient(grab),
- grab->window, &core, 1))
- deliveries = 1; /* don't send, but pretend we did */
- else if (!IsInterferingGrab(rClient(grab), thisDev, &core))
- {
- deliveries = TryClientEvents(rClient(grab), thisDev,
- &core, 1, mask,
- GetEventFilter(thisDev, &core),
- grab);
- }
- } else if (rc != BadMatch)
- ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n");
- }
-
- if (!deliveries)
- {
- rc = EventToXI2(event, &xi2);
- if (rc == Success)
- {
- int evtype = ((xGenericEvent*)xi2)->evtype;
- mask = grab->xi2mask[XIAllDevices][evtype/8] |
- grab->xi2mask[XIAllMasterDevices][evtype/8] |
- grab->xi2mask[thisDev->id][evtype/8];
- /* try XI2 event */
- FixUpEventFromWindow(thisDev, xi2, grab->window, None, TRUE);
- /* XXX: XACE */
- deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask,
- GetEventFilter(thisDev, xi2), grab);
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n",
- thisDev->name, event->any.type, rc);
- }
-
- if (!deliveries)
- {
- rc = EventToXI(event, &xi, &count);
- if (rc == Success)
- {
- /* try XI event */
- if (grabinfo->fromPassiveGrab &&
- grabinfo->implicitGrab)
- mask = grab->deviceMask;
- else
- mask = grab->eventMask;
-
- FixUpEventFromWindow(thisDev, xi, grab->window,
- None, TRUE);
-
- if (XaceHook(XACE_SEND_ACCESS, 0, thisDev,
- grab->window, xi, count) ||
- XaceHook(XACE_RECEIVE_ACCESS, rClient(grab),
- grab->window, xi, count))
- deliveries = 1; /* don't send, but pretend we did */
- else
- {
- deliveries =
- TryClientEvents(rClient(grab), thisDev,
- xi, count,
- mask,
- GetEventFilter(thisDev, xi),
- grab);
- }
- } else if (rc != BadMatch)
- ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n",
- thisDev->name, event->any.type, rc);
- }
-
- if (deliveries && (event->any.type == ET_Motion))
- thisDev->valuator->motionHintWindow = grab->window;
- }
- if (deliveries && !deactivateGrab && event->any.type != ET_Motion)
- {
- switch (grabinfo->sync.state)
- {
- case FREEZE_BOTH_NEXT_EVENT:
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev == thisDev)
- continue;
- FreezeThaw(dev, TRUE);
- if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) &&
- (CLIENT_BITS(grab->resource) ==
- CLIENT_BITS(dev->deviceGrab.sync.other->resource)))
- dev->deviceGrab.sync.state = FROZEN_NO_EVENT;
- else
- dev->deviceGrab.sync.other = grab;
- }
- /* fall through */
- case FREEZE_NEXT_EVENT:
- grabinfo->sync.state = FROZEN_WITH_EVENT;
- FreezeThaw(thisDev, TRUE);
- if (!grabinfo->sync.event)
- grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent));
- *grabinfo->sync.event = event->device_event;
- break;
- }
- }
-
- if (xi)
- xfree(xi);
- if (xi2)
- xfree(xi2);
-}
-
-/* This function is used to set the key pressed or key released state -
- this is only used when the pressing of keys does not cause
- the device's processInputProc to be called, as in for example Mouse Keys.
-*/
-void
-FixKeyState (DeviceEvent *event, DeviceIntPtr keybd)
-{
- int key, bit;
- BYTE *kptr;
- KeyClassPtr keyc = keybd->key;
-
- key = event->detail.key;
- kptr = &keyc->down[key >> 3];
- bit = 1 << (key & 7);
-
- if (event->type == ET_KeyPress) {
- DebugF("FixKeyState: Key %d %s\n",key,
- ((event->type == ET_KeyPress) ? "down" : "up"));
- }
-
- if (event->type == ET_KeyPress)
- *kptr |= bit;
- else if (event->type == ET_KeyRelease)
- *kptr &= ~bit;
- else
- FatalError("Impossible keyboard event");
-}
-
-#define AtMostOneClient \
- (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask)
-#define ManagerMask \
- (SubstructureRedirectMask | ResizeRedirectMask)
-
-/**
- * Recalculate which events may be deliverable for the given window.
- * Recalculated mask is used for quicker determination which events may be
- * delivered to a window.
- *
- * The otherEventMasks on a WindowOptional is the combination of all event
- * masks set by all clients on the window.
- * deliverableEventMask is the combination of the eventMask and the
- * otherEventMask plus the events that may be propagated to the parent.
- *
- * Traverses to siblings and parents of the window.
- */
-void
-RecalculateDeliverableEvents(WindowPtr pWin)
-{
- OtherClients *others;
- WindowPtr pChild;
-
- pChild = pWin;
- while (1)
- {
- if (pChild->optional)
- {
- pChild->optional->otherEventMasks = 0;
- for (others = wOtherClients(pChild); others; others = others->next)
- {
- pChild->optional->otherEventMasks |= others->mask;
- }
- }
- pChild->deliverableEvents = pChild->eventMask|
- wOtherEventMasks(pChild);
- if (pChild->parent)
- pChild->deliverableEvents |=
- (pChild->parent->deliverableEvents &
- ~wDontPropagateMask(pChild) & PropagateMask);
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- while (!pChild->nextSib && (pChild != pWin))
- pChild = pChild->parent;
- if (pChild == pWin)
- break;
- pChild = pChild->nextSib;
- }
-}
-
-/**
- *
- * \param value must conform to DeleteType
- */
-int
-OtherClientGone(pointer value, XID id)
-{
- OtherClientsPtr other, prev;
- WindowPtr pWin = (WindowPtr)value;
-
- prev = 0;
- for (other = wOtherClients(pWin); other; other = other->next)
- {
- if (other->resource == id)
- {
- if (prev)
- prev->next = other->next;
- else
- {
- if (!(pWin->optional->otherClients = other->next))
- CheckWindowOptionalNeed (pWin);
- }
- xfree(other);
- RecalculateDeliverableEvents(pWin);
- return(Success);
- }
- prev = other;
- }
- FatalError("client not on event list");
- /*NOTREACHED*/
- return -1; /* make compiler happy */
-}
-
-int
-EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask)
-{
- Mask check;
- OtherClients * others;
- DeviceIntPtr dev;
- int rc;
-
- if (mask & ~AllEventMasks)
- {
- client->errorValue = mask;
- return BadValue;
- }
- check = (mask & ManagerMask);
- if (check) {
- rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id,
- RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess);
- if (rc != Success)
- return rc;
- }
- check = (mask & AtMostOneClient);
- if (check & (pWin->eventMask|wOtherEventMasks(pWin)))
- { /* It is illegal for two different
- clients to select on any of the
- events for AtMostOneClient. However,
- it is OK, for some client to
- continue selecting on one of those
- events. */
- if ((wClient(pWin) != client) && (check & pWin->eventMask))
- return BadAccess;
- for (others = wOtherClients (pWin); others; others = others->next)
- {
- if (!SameClient(others, client) && (check & others->mask))
- return BadAccess;
- }
- }
- if (wClient (pWin) == client)
- {
- check = pWin->eventMask;
- pWin->eventMask = mask;
- }
- else
- {
- for (others = wOtherClients (pWin); others; others = others->next)
- {
- if (SameClient(others, client))
- {
- check = others->mask;
- if (mask == 0)
- {
- FreeResource(others->resource, RT_NONE);
- return Success;
- }
- else
- others->mask = mask;
- goto maskSet;
- }
- }
- check = 0;
- if (!pWin->optional && !MakeWindowOptional (pWin))
- return BadAlloc;
- others = xalloc(sizeof(OtherClients));
- if (!others)
- return BadAlloc;
- others->mask = mask;
- others->resource = FakeClientID(client->index);
- others->next = pWin->optional->otherClients;
- pWin->optional->otherClients = others;
- if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin))
- return BadAlloc;
- }
-maskSet:
- if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask))
- {
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (dev->valuator && dev->valuator->motionHintWindow == pWin)
- dev->valuator->motionHintWindow = NullWindow;
- }
- }
- RecalculateDeliverableEvents(pWin);
- return Success;
-}
-
-int
-EventSuppressForWindow(WindowPtr pWin, ClientPtr client,
- Mask mask, Bool *checkOptional)
-{
- int i, free;
-
- if (mask & ~PropagateMask)
- {
- client->errorValue = mask;
- return BadValue;
- }
- if (pWin->dontPropagate)
- DontPropagateRefCnts[pWin->dontPropagate]--;
- if (!mask)
- i = 0;
- else
- {
- for (i = DNPMCOUNT, free = 0; --i > 0; )
- {
- if (!DontPropagateRefCnts[i])
- free = i;
- else if (mask == DontPropagateMasks[i])
- break;
- }
- if (!i && free)
- {
- i = free;
- DontPropagateMasks[i] = mask;
- }
- }
- if (i || !mask)
- {
- pWin->dontPropagate = i;
- if (i)
- DontPropagateRefCnts[i]++;
- if (pWin->optional)
- {
- pWin->optional->dontPropagateMask = mask;
- *checkOptional = TRUE;
- }
- }
- else
- {
- if (!pWin->optional && !MakeWindowOptional (pWin))
- {
- if (pWin->dontPropagate)
- DontPropagateRefCnts[pWin->dontPropagate]++;
- return BadAlloc;
- }
- pWin->dontPropagate = 0;
- pWin->optional->dontPropagateMask = mask;
- }
- RecalculateDeliverableEvents(pWin);
- return Success;
-}
-
-/**
- * Assembles an EnterNotify or LeaveNotify and sends it event to the client.
- * Uses the paired keyboard to get some additional information.
- */
-void
-CoreEnterLeaveEvent(
- DeviceIntPtr mouse,
- int type,
- int mode,
- int detail,
- WindowPtr pWin,
- Window child)
-{
- xEvent event;
- WindowPtr focus;
- DeviceIntPtr keybd;
- GrabPtr grab = mouse->deviceGrab.grab;
- Mask mask;
-
- keybd = GetPairedDevice(mouse);
-
- if ((pWin == mouse->valuator->motionHintWindow) &&
- (detail != NotifyInferior))
- mouse->valuator->motionHintWindow = NullWindow;
- if (grab)
- {
- mask = (pWin == grab->window) ? grab->eventMask : 0;
- if (grab->ownerEvents)
- mask |= EventMaskForClient(pWin, rClient(grab));
- }
- else
- {
- mask = pWin->eventMask | wOtherEventMasks(pWin);
- }
-
- memset(&event, 0, sizeof(xEvent));
- event.u.u.type = type;
- event.u.u.detail = detail;
- event.u.enterLeave.time = currentTime.milliseconds;
- event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x;
- event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y;
- /* Counts on the same initial structure of crossing & button events! */
- FixUpEventFromWindow(mouse, &event, pWin, None, FALSE);
- /* Enter/Leave events always set child */
- event.u.enterLeave.child = child;
- event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ?
- ELFlagSameScreen : 0;
- event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0;
- if (keybd)
- event.u.enterLeave.state |=
- XkbGrabStateFromRec(&keybd->key->xkbInfo->state);
- event.u.enterLeave.mode = mode;
- focus = (keybd) ? keybd->focus->win : None;
- if ((focus != NoneWin) &&
- ((pWin == focus) || (focus == PointerRootWin) ||
- IsParent(focus, pWin)))
- event.u.enterLeave.flags |= ELFlagFocus;
-
- if ((mask & GetEventFilter(mouse, &event)))
- {
- if (grab)
- TryClientEvents(rClient(grab), mouse, &event, 1, mask,
- GetEventFilter(mouse, &event), grab);
- else
- DeliverEventsToWindow(mouse, pWin, &event, 1,
- GetEventFilter(mouse, &event),
- NullGrab);
- }
-
- if ((type == EnterNotify) && (mask & KeymapStateMask))
- {
- xKeymapEvent ke;
- ClientPtr client = grab ? rClient(grab) : wClient(pWin);
- if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess))
- bzero((char *)&ke.map[0], 31);
- else
- memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31);
-
- ke.type = KeymapNotify;
- if (grab)
- TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1,
- mask, KeymapStateMask, grab);
- else
- DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1,
- KeymapStateMask, NullGrab);
- }
-}
-
-void
-DeviceEnterLeaveEvent(
- DeviceIntPtr mouse,
- int sourceid,
- int type,
- int mode,
- int detail,
- WindowPtr pWin,
- Window child)
-{
- GrabPtr grab = mouse->deviceGrab.grab;
- xXIEnterEvent *event;
- int filter;
- int btlen, len, i;
- DeviceIntPtr kbd;
-
- if ((mode == XINotifyPassiveGrab && type == XI_Leave) ||
- (mode == XINotifyPassiveUngrab && type == XI_Enter))
- return;
-
- btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0;
- btlen = bytes_to_int32(btlen);
- len = sizeof(xXIEnterEvent) + btlen * 4;
-
- event = xcalloc(1, len);
- event->type = GenericEvent;
- event->extension = IReqCode;
- event->evtype = type;
- event->length = (len - sizeof(xEvent))/4;
- event->buttons_len = btlen;
- event->detail = detail;
- event->time = currentTime.milliseconds;
- event->deviceid = mouse->id;
- event->sourceid = sourceid;
- event->mode = mode;
- event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0);
- event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0);
-
- for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
- if (BitIsOn(mouse->button->down, i))
- SetBit(&event[1], i);
-
- kbd = (IsMaster(mouse) || mouse->u.master) ? GetPairedDevice(mouse) : NULL;
- if (kbd && kbd->key)
- {
- event->mods.base_mods = kbd->key->xkbInfo->state.base_mods;
- event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods;
- event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods;
-
- event->group.base_group = kbd->key->xkbInfo->state.base_group;
- event->group.latched_group = kbd->key->xkbInfo->state.latched_group;
- event->group.locked_group = kbd->key->xkbInfo->state.locked_group;
- }
-
- FixUpEventFromWindow(mouse, (xEvent*)event, pWin, None, FALSE);
-
- filter = GetEventFilter(mouse, (xEvent*)event);
-
- if (grab)
- {
- Mask mask;
- mask = grab->xi2mask[XIAllDevices][type/8] |
- grab->xi2mask[XIAllMasterDevices][type/8] |
- grab->xi2mask[mouse->id][type/8];
- TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask,
- filter, grab);
- } else {
- if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event))
- goto out;
- DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter,
- NullGrab);
- }
-
-out:
- xfree(event);
-}
-
-void
-CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin)
-{
- xEvent event;
-
- memset(&event, 0, sizeof(xEvent));
- event.u.focus.mode = mode;
- event.u.u.type = type;
- event.u.u.detail = detail;
- event.u.focus.window = pWin->drawable.id;
-
- DeliverEventsToWindow(dev, pWin, &event, 1,
- GetEventFilter(dev, &event), NullGrab);
- if ((type == FocusIn) &&
- ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
- {
- xKeymapEvent ke;
- ClientPtr client = wClient(pWin);
- if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess))
- bzero((char *)&ke.map[0], 31);
- else
- memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
-
- ke.type = KeymapNotify;
- DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1,
- KeymapStateMask, NullGrab);
- }
-}
-
-/**
- * Set the input focus to the given window. Subsequent keyboard events will be
- * delivered to the given window.
- *
- * Usually called from ProcSetInputFocus as result of a client request. If so,
- * the device is the inputInfo.keyboard.
- * If called from ProcXSetInputFocus as result of a client xinput request, the
- * device is set to the device specified by the client.
- *
- * @param client Client that requested input focus change.
- * @param dev Focus device.
- * @param focusID The window to obtain the focus. Can be PointerRoot or None.
- * @param revertTo Specifies where the focus reverts to when window becomes
- * unviewable.
- * @param ctime Specifies the time.
- * @param followOK True if pointer is allowed to follow the keyboard.
- */
-int
-SetInputFocus(
- ClientPtr client,
- DeviceIntPtr dev,
- Window focusID,
- CARD8 revertTo,
- Time ctime,
- Bool followOK)
-{
- FocusClassPtr focus;
- WindowPtr focusWin;
- int mode, rc;
- TimeStamp time;
- DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */
-
-
- UpdateCurrentTime();
- if ((revertTo != RevertToParent) &&
- (revertTo != RevertToPointerRoot) &&
- (revertTo != RevertToNone) &&
- ((revertTo != RevertToFollowKeyboard) || !followOK))
- {
- client->errorValue = revertTo;
- return BadValue;
- }
- time = ClientTimeToServerTime(ctime);
-
- if (IsKeyboardDevice(dev))
- keybd = dev;
- else
- keybd = GetPairedDevice(dev);
-
- if ((focusID == None) || (focusID == PointerRoot))
- focusWin = (WindowPtr)(long)focusID;
- else if ((focusID == FollowKeyboard) && followOK)
- {
- focusWin = keybd->focus->win;
- }
- else {
- rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
- /* It is a match error to try to set the input focus to an
- unviewable window. */
- if(!focusWin->realized)
- return(BadMatch);
- }
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess);
- if (rc != Success)
- return Success;
-
- focus = dev->focus;
- if ((CompareTimeStamps(time, currentTime) == LATER) ||
- (CompareTimeStamps(time, focus->time) == EARLIER))
- return Success;
- mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal;
- if (focus->win == FollowKeyboardWin)
- {
- if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin))
- DoFocusEvents(dev, keybd->focus->win, focusWin, mode);
- } else
- {
- if (!ActivateFocusInGrab(dev, focus->win, focusWin))
- DoFocusEvents(dev, focus->win, focusWin, mode);
- }
- focus->time = time;
- focus->revert = revertTo;
- if (focusID == FollowKeyboard)
- focus->win = FollowKeyboardWin;
- else
- focus->win = focusWin;
- if ((focusWin == NoneWin) || (focusWin == PointerRootWin))
- focus->traceGood = 0;
- else
- {
- int depth = 0;
- WindowPtr pWin;
-
- for (pWin = focusWin; pWin; pWin = pWin->parent) depth++;
- if (depth > focus->traceSize)
- {
- focus->traceSize = depth+1;
- focus->trace = xrealloc(focus->trace,
- focus->traceSize * sizeof(WindowPtr));
- }
- focus->traceGood = depth;
- for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--)
- focus->trace[depth] = pWin;
- }
- return Success;
-}
-
-/**
- * Server-side protocol handling for SetInputFocus request.
- *
- * Sets the input focus for the virtual core keyboard.
- */
-int
-ProcSetInputFocus(ClientPtr client)
-{
- DeviceIntPtr kbd = PickKeyboard(client);
- REQUEST(xSetInputFocusReq);
-
- REQUEST_SIZE_MATCH(xSetInputFocusReq);
-
- return SetInputFocus(client, kbd, stuff->focus,
- stuff->revertTo, stuff->time, FALSE);
-}
-
-/**
- * Server-side protocol handling for GetInputFocus request.
- *
- * Sends the current input focus for the client's keyboard back to the
- * client.
- */
-int
-ProcGetInputFocus(ClientPtr client)
-{
- DeviceIntPtr kbd = PickKeyboard(client);
- xGetInputFocusReply rep;
- FocusClassPtr focus = kbd->focus;
- int rc;
- /* REQUEST(xReq); */
- REQUEST_SIZE_MATCH(xReq);
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess);
- if (rc != Success)
- return rc;
-
- memset(&rep, 0, sizeof(xGetInputFocusReply));
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- if (focus->win == NoneWin)
- rep.focus = None;
- else if (focus->win == PointerRootWin)
- rep.focus = PointerRoot;
- else rep.focus = focus->win->drawable.id;
- rep.revertTo = focus->revert;
- WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep);
- return Success;
-}
-
-/**
- * Server-side protocol handling for GrabPointer request.
- *
- * Sets an active grab on the client's ClientPointer and returns success
- * status to client.
- */
-int
-ProcGrabPointer(ClientPtr client)
-{
- xGrabPointerReply rep;
- DeviceIntPtr device = PickPointer(client);
- GrabPtr grab;
- GrabMask mask;
- WindowPtr confineTo;
- CursorPtr oldCursor;
- REQUEST(xGrabPointerReq);
- TimeStamp time;
- int rc;
-
- REQUEST_SIZE_MATCH(xGrabPointerReq);
- UpdateCurrentTime();
-
- if (stuff->eventMask & ~PointerGrabMask)
- {
- client->errorValue = stuff->eventMask;
- return BadValue;
- }
-
- if (stuff->confineTo == None)
- confineTo = NullWindow;
- else
- {
- rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
- DixSetAttrAccess);
- if (rc != Success)
- return rc;
- }
-
- memset(&rep, 0, sizeof(xGrabPointerReply));
- oldCursor = NullCursor;
- grab = device->deviceGrab.grab;
-
- if (grab)
- {
- if (grab->confineTo && !confineTo)
- ConfineCursorToWindow(device, RootWindow(device), FALSE, FALSE);
- oldCursor = grab->cursor;
- }
-
- mask.core = stuff->eventMask;
-
- rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode,
- stuff->grabWindow, stuff->ownerEvents, stuff->time,
- &mask, GRABTYPE_CORE, stuff->cursor,
- stuff->confineTo, &rep.status);
- if (rc != Success)
- return rc;
-
- if (oldCursor && rep.status == GrabSuccess)
- FreeCursor (oldCursor, (Cursor)0);
-
- time = ClientTimeToServerTime(stuff->time);
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.length = 0;
- WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep);
- return Success;
-}
-
-/**
- * Server-side protocol handling for ChangeActivePointerGrab request.
- *
- * Changes properties of the grab hold by the client. If the client does not
- * hold an active grab on the device, nothing happens.
- */
-int
-ProcChangeActivePointerGrab(ClientPtr client)
-{
- DeviceIntPtr device;
- GrabPtr grab;
- CursorPtr newCursor, oldCursor;
- REQUEST(xChangeActivePointerGrabReq);
- TimeStamp time;
-
- REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq);
- if (stuff->eventMask & ~PointerGrabMask)
- {
- client->errorValue = stuff->eventMask;
- return BadValue;
- }
- if (stuff->cursor == None)
- newCursor = NullCursor;
- else
- {
- int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor,
- RT_CURSOR, client, DixUseAccess);
- if (rc != Success)
- {
- client->errorValue = stuff->cursor;
- return (rc == BadValue) ? BadCursor : rc;
- }
- }
-
- device = PickPointer(client);
- grab = device->deviceGrab.grab;
-
- if (!grab)
- return Success;
- if (!SameClient(grab, client))
- return Success;
- time = ClientTimeToServerTime(stuff->time);
- if ((CompareTimeStamps(time, currentTime) == LATER) ||
- (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER))
- return Success;
- oldCursor = grab->cursor;
- grab->cursor = newCursor;
- if (newCursor)
- newCursor->refcnt++;
- PostNewCursor(device);
- if (oldCursor)
- FreeCursor(oldCursor, (Cursor)0);
- grab->eventMask = stuff->eventMask;
- return Success;
-}
-
-/**
- * Server-side protocol handling for UngrabPointer request.
- *
- * Deletes a pointer grab on a device the client has grabbed.
- */
-int
-ProcUngrabPointer(ClientPtr client)
-{
- DeviceIntPtr device = PickPointer(client);
- GrabPtr grab;
- TimeStamp time;
- REQUEST(xResourceReq);
-
- REQUEST_SIZE_MATCH(xResourceReq);
- UpdateCurrentTime();
- grab = device->deviceGrab.grab;
-
- time = ClientTimeToServerTime(stuff->id);
- if ((CompareTimeStamps(time, currentTime) != LATER) &&
- (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) &&
- (grab) && SameClient(grab, client))
- (*device->deviceGrab.DeactivateGrab)(device);
- return Success;
-}
-
-/**
- * Sets a grab on the given device.
- *
- * Called from ProcGrabKeyboard to work on the client's keyboard.
- * Called from ProcXGrabDevice to work on the device specified by the client.
- *
- * The parameters this_mode and other_mode represent the keyboard_mode and
- * pointer_mode parameters of XGrabKeyboard().
- * See man page for details on all the parameters
- *
- * @param client Client that owns the grab.
- * @param dev The device to grab.
- * @param this_mode GrabModeSync or GrabModeAsync
- * @param other_mode GrabModeSync or GrabModeAsync
- * @param status Return code to be returned to the caller.
- *
- * @returns Success or BadValue.
- */
-int
-GrabDevice(ClientPtr client, DeviceIntPtr dev,
- unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow,
- unsigned ownerEvents, Time ctime, GrabMask *mask,
- int grabtype, Cursor curs, Window confineToWin, CARD8 *status)
-{
- WindowPtr pWin, confineTo;
- GrabPtr grab;
- TimeStamp time;
- Mask access_mode = DixGrabAccess;
- int rc;
- GrabInfoPtr grabInfo = &dev->deviceGrab;
- CursorPtr cursor;
-
- UpdateCurrentTime();
- if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync))
- {
- client->errorValue = keyboard_mode;
- return BadValue;
- }
- if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync))
- {
- client->errorValue = pointer_mode;
- return BadValue;
- }
- if ((ownerEvents != xFalse) && (ownerEvents != xTrue))
- {
- client->errorValue = ownerEvents;
- return BadValue;
- }
-
- rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
-
- if (confineToWin == None)
- confineTo = NullWindow;
- else
- {
- rc = dixLookupWindow(&confineTo, confineToWin, client,
- DixSetAttrAccess);
- if (rc != Success)
- return rc;
- }
-
- if (curs == None)
- cursor = NullCursor;
- else
- {
- rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR,
- client, DixUseAccess);
- if (rc != Success)
- {
- client->errorValue = curs;
- return (rc == BadValue) ? BadCursor : rc;
- }
- access_mode |= DixForceAccess;
- }
-
- if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync)
- access_mode |= DixFreezeAccess;
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode);
- if (rc != Success)
- return rc;
-
- time = ClientTimeToServerTime(ctime);
- grab = grabInfo->grab;
- if (grab && grab->grabtype != grabtype)
- *status = AlreadyGrabbed;
- if (grab && !SameClient(grab, client))
- *status = AlreadyGrabbed;
- else if ((!pWin->realized) ||
- (confineTo &&
- !(confineTo->realized
- && BorderSizeNotEmpty(dev, confineTo))))
- *status = GrabNotViewable;
- else if ((CompareTimeStamps(time, currentTime) == LATER) ||
- (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER))
- *status = GrabInvalidTime;
- else if (grabInfo->sync.frozen &&
- grabInfo->sync.other && !SameClient(grabInfo->sync.other, client))
- *status = GrabFrozen;
- else
- {
- GrabRec tempGrab;
-
- /* Otherwise segfaults happen on grabbed MPX devices */
- memset(&tempGrab, 0, sizeof(GrabRec));
-
- tempGrab.next = NULL;
- tempGrab.window = pWin;
- tempGrab.resource = client->clientAsMask;
- tempGrab.ownerEvents = ownerEvents;
- tempGrab.keyboardMode = keyboard_mode;
- tempGrab.pointerMode = pointer_mode;
- if (grabtype == GRABTYPE_CORE)
- tempGrab.eventMask = mask->core;
- else if (grabtype == GRABTYPE_XI)
- tempGrab.eventMask = mask->xi;
- else
- memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask));
- tempGrab.device = dev;
- tempGrab.cursor = cursor;
- tempGrab.confineTo = confineTo;
- tempGrab.grabtype = grabtype;
- (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE);
- *status = GrabSuccess;
- }
- return Success;
-}
-
-/**
- * Server-side protocol handling for GrabKeyboard request.
- *
- * Grabs the client's keyboard and returns success status to client.
- */
-int
-ProcGrabKeyboard(ClientPtr client)
-{
- xGrabKeyboardReply rep;
- REQUEST(xGrabKeyboardReq);
- int result;
- DeviceIntPtr keyboard = PickKeyboard(client);
- GrabMask mask;
-
- REQUEST_SIZE_MATCH(xGrabKeyboardReq);
-
- memset(&rep, 0, sizeof(xGrabKeyboardReply));
- mask.core = KeyPressMask | KeyReleaseMask;
-
- result = GrabDevice(client, keyboard, stuff->pointerMode,
- stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents,
- stuff->time, &mask, GRABTYPE_CORE, None, None,
- &rep.status);
-
- if (result != Success)
- return result;
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.length = 0;
- WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep);
- return Success;
-}
-
-/**
- * Server-side protocol handling for UngrabKeyboard request.
- *
- * Deletes a possible grab on the client's keyboard.
- */
-int
-ProcUngrabKeyboard(ClientPtr client)
-{
- DeviceIntPtr device = PickKeyboard(client);
- GrabPtr grab;
- TimeStamp time;
- REQUEST(xResourceReq);
-
- REQUEST_SIZE_MATCH(xResourceReq);
- UpdateCurrentTime();
-
- grab = device->deviceGrab.grab;
-
- time = ClientTimeToServerTime(stuff->id);
- if ((CompareTimeStamps(time, currentTime) != LATER) &&
- (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) &&
- (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE)
- (*device->deviceGrab.DeactivateGrab)(device);
- return Success;
-}
-
-/**
- * Server-side protocol handling for QueryPointer request.
- *
- * Returns the current state and position of the client's ClientPointer to the
- * client.
- */
-int
-ProcQueryPointer(ClientPtr client)
-{
- xQueryPointerReply rep;
- WindowPtr pWin, t;
- DeviceIntPtr mouse = PickPointer(client);
- DeviceIntPtr keyboard;
- SpritePtr pSprite;
- int rc;
- REQUEST(xResourceReq);
- REQUEST_SIZE_MATCH(xResourceReq);
-
- rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
- rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess);
- if (rc != Success && rc != BadAccess)
- return rc;
-
- keyboard = GetPairedDevice(mouse);
-
- pSprite = mouse->spriteInfo->sprite;
- if (mouse->valuator->motionHintWindow)
- MaybeStopHint(mouse, client);
- memset(&rep, 0, sizeof(xQueryPointerReply));
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.mask = mouse->button ? (mouse->button->state) : 0;
- rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state);
- rep.length = 0;
- rep.root = (RootWindow(mouse))->drawable.id;
- rep.rootX = pSprite->hot.x;
- rep.rootY = pSprite->hot.y;
- rep.child = None;
- if (pSprite->hot.pScreen == pWin->drawable.pScreen)
- {
- rep.sameScreen = xTrue;
- rep.winX = pSprite->hot.x - pWin->drawable.x;
- rep.winY = pSprite->hot.y - pWin->drawable.y;
- for (t = pSprite->win; t; t = t->parent)
- if (t->parent == pWin)
- {
- rep.child = t->drawable.id;
- break;
- }
- }
- else
- {
- rep.sameScreen = xFalse;
- rep.winX = 0;
- rep.winY = 0;
- }
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension) {
- rep.rootX += panoramiXdataPtr[0].x;
- rep.rootY += panoramiXdataPtr[0].y;
- if(stuff->id == rep.root) {
- rep.winX += panoramiXdataPtr[0].x;
- rep.winY += panoramiXdataPtr[0].y;
- }
- }
-#endif
-
- if (rc == BadAccess) {
- rep.mask = 0;
- rep.child = None;
- rep.rootX = 0;
- rep.rootY = 0;
- rep.winX = 0;
- rep.winY = 0;
- }
-
- WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep);
-
- return(Success);
-}
-
-/**
- * Initializes the device list and the DIX sprite to sane values. Allocates
- * trace memory used for quick window traversal.
- */
-void
-InitEvents(void)
-{
- int i;
-
- inputInfo.numDevices = 0;
- inputInfo.devices = (DeviceIntPtr)NULL;
- inputInfo.off_devices = (DeviceIntPtr)NULL;
- inputInfo.keyboard = (DeviceIntPtr)NULL;
- inputInfo.pointer = (DeviceIntPtr)NULL;
- /* The mask for pointer motion events may have changed in the last server
- * generation. See comment above definition of filters. */
- filters[0][PointerMotionMask] = MotionNotify;
- for (i = 1; i < MAXDEVICES; i++)
- {
- memcpy(&filters[i], filters[0], sizeof(filters[0]));
- }
-
- syncEvents.replayDev = (DeviceIntPtr)NULL;
- syncEvents.replayWin = NullWindow;
- while (syncEvents.pending)
- {
- QdEventPtr next = syncEvents.pending->next;
- xfree(syncEvents.pending);
- syncEvents.pending = next;
- }
- syncEvents.pendtail = &syncEvents.pending;
- syncEvents.playingEvents = FALSE;
- syncEvents.time.months = 0;
- syncEvents.time.milliseconds = 0; /* hardly matters */
- currentTime.months = 0;
- currentTime.milliseconds = GetTimeInMillis();
- lastDeviceEventTime = currentTime;
- for (i = 0; i < DNPMCOUNT; i++)
- {
- DontPropagateMasks[i] = 0;
- DontPropagateRefCnts[i] = 0;
- }
-
- InputEventListLen = GetMaximumEventsNum();
- InputEventList = InitEventList(InputEventListLen);
- if (!InputEventList)
- FatalError("[dix] Failed to allocate input event list.\n");
-}
-
-void
-CloseDownEvents(void)
-{
- FreeEventList(InputEventList, InputEventListLen);
- InputEventListLen = 0;
- InputEventList = NULL;
-}
-
-/**
- * Server-side protocol handling for SendEvent request.
- *
- * Locates the window to send the event to and forwards the event.
- */
-int
-ProcSendEvent(ClientPtr client)
-{
- WindowPtr pWin;
- WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */
- DeviceIntPtr dev = PickPointer(client);
- DeviceIntPtr keybd = GetPairedDevice(dev);
- SpritePtr pSprite = dev->spriteInfo->sprite;
- REQUEST(xSendEventReq);
-
- REQUEST_SIZE_MATCH(xSendEventReq);
-
- /* The client's event type must be a core event type or one defined by an
- extension. */
-
- if ( ! ((stuff->event.u.u.type > X_Reply &&
- stuff->event.u.u.type < LASTEvent) ||
- (stuff->event.u.u.type >= EXTENSION_EVENT_BASE &&
- stuff->event.u.u.type < (unsigned)lastEvent)))
- {
- client->errorValue = stuff->event.u.u.type;
- return BadValue;
- }
- if (stuff->event.u.u.type == ClientMessage &&
- stuff->event.u.u.detail != 8 &&
- stuff->event.u.u.detail != 16 &&
- stuff->event.u.u.detail != 32)
- {
- client->errorValue = stuff->event.u.u.detail;
- return BadValue;
- }
- if (stuff->eventMask & ~AllEventMasks)
- {
- client->errorValue = stuff->eventMask;
- return BadValue;
- }
-
- if (stuff->destination == PointerWindow)
- pWin = pSprite->win;
- else if (stuff->destination == InputFocus)
- {
- WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin;
-
- if (inputFocus == NoneWin)
- return Success;
-
- /* If the input focus is PointerRootWin, send the event to where
- the pointer is if possible, then perhaps propogate up to root. */
- if (inputFocus == PointerRootWin)
- inputFocus = pSprite->spriteTrace[0]; /* Root window! */
-
- if (IsParent(inputFocus, pSprite->win))
- {
- effectiveFocus = inputFocus;
- pWin = pSprite->win;
- }
- else
- effectiveFocus = pWin = inputFocus;
- }
- else
- dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess);
-
- if (!pWin)
- return BadWindow;
- if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue))
- {
- client->errorValue = stuff->propagate;
- return BadValue;
- }
- stuff->event.u.u.type |= 0x80;
- if (stuff->propagate)
- {
- for (;pWin; pWin = pWin->parent)
- {
- if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin,
- &stuff->event, 1))
- return Success;
- if (DeliverEventsToWindow(dev, pWin,
- &stuff->event, 1, stuff->eventMask, NullGrab))
- return Success;
- if (pWin == effectiveFocus)
- return Success;
- stuff->eventMask &= ~wDontPropagateMask(pWin);
- if (!stuff->eventMask)
- break;
- }
- }
- else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1))
- DeliverEventsToWindow(dev, pWin, &stuff->event,
- 1, stuff->eventMask, NullGrab);
- return Success;
-}
-
-/**
- * Server-side protocol handling for UngrabKey request.
- *
- * Deletes a passive grab for the given key. Works on the
- * client's keyboard.
- */
-int
-ProcUngrabKey(ClientPtr client)
-{
- REQUEST(xUngrabKeyReq);
- WindowPtr pWin;
- GrabRec tempGrab;
- DeviceIntPtr keybd = PickKeyboard(client);
- int rc;
-
- REQUEST_SIZE_MATCH(xUngrabKeyReq);
- rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) ||
- (stuff->key < keybd->key->xkbInfo->desc->min_key_code))
- && (stuff->key != AnyKey))
- {
- client->errorValue = stuff->key;
- return BadValue;
- }
- if ((stuff->modifiers != AnyModifier) &&
- (stuff->modifiers & ~AllModifiersMask))
- {
- client->errorValue = stuff->modifiers;
- return BadValue;
- }
- tempGrab.resource = client->clientAsMask;
- tempGrab.device = keybd;
- tempGrab.window = pWin;
- tempGrab.modifiersDetail.exact = stuff->modifiers;
- tempGrab.modifiersDetail.pMask = NULL;
- tempGrab.modifierDevice = GetPairedDevice(keybd);
- tempGrab.type = KeyPress;
- tempGrab.grabtype = GRABTYPE_CORE;
- tempGrab.detail.exact = stuff->key;
- tempGrab.detail.pMask = NULL;
- tempGrab.next = NULL;
-
- if (!DeletePassiveGrabFromList(&tempGrab))
- return(BadAlloc);
- return(Success);
-}
-
-/**
- * Server-side protocol handling for GrabKey request.
- *
- * Creates a grab for the client's keyboard and adds it to the list of passive
- * grabs.
- */
-int
-ProcGrabKey(ClientPtr client)
-{
- WindowPtr pWin;
- REQUEST(xGrabKeyReq);
- GrabPtr grab;
- DeviceIntPtr keybd = PickKeyboard(client);
- int rc;
- GrabParameters param;
- GrabMask mask;
-
- REQUEST_SIZE_MATCH(xGrabKeyReq);
-
- memset(¶m, 0, sizeof(param));
- param.grabtype = GRABTYPE_CORE;
- param.ownerEvents = stuff->ownerEvents;
- param.this_device_mode = stuff->keyboardMode;
- param.other_devices_mode = stuff->pointerMode;
- param.modifiers = stuff->modifiers;
-
- rc = CheckGrabValues(client, ¶m);
- if (rc != Success)
- return rc;
-
- if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) ||
- (stuff->key < keybd->key->xkbInfo->desc->min_key_code))
- && (stuff->key != AnyKey))
- {
- client->errorValue = stuff->key;
- return BadValue;
- }
- rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
-
-
- mask.core = (KeyPressMask | KeyReleaseMask);
-
- grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask,
- ¶m, KeyPress, stuff->key, NullWindow, NullCursor);
- if (!grab)
- return BadAlloc;
- return AddPassiveGrabToList(client, grab);
-}
-
-
-/**
- * Server-side protocol handling for GrabButton request.
- *
- * Creates a grab for the client's ClientPointer and adds it as a passive grab
- * to the list.
- */
-int
-ProcGrabButton(ClientPtr client)
-{
- WindowPtr pWin, confineTo;
- REQUEST(xGrabButtonReq);
- CursorPtr cursor;
- GrabPtr grab;
- DeviceIntPtr ptr, modifierDevice;
- Mask access_mode = DixGrabAccess;
- GrabMask mask;
- GrabParameters param;
- int rc;
-
- REQUEST_SIZE_MATCH(xGrabButtonReq);
- if ((stuff->pointerMode != GrabModeSync) &&
- (stuff->pointerMode != GrabModeAsync))
- {
- client->errorValue = stuff->pointerMode;
- return BadValue;
- }
- if ((stuff->keyboardMode != GrabModeSync) &&
- (stuff->keyboardMode != GrabModeAsync))
- {
- client->errorValue = stuff->keyboardMode;
- return BadValue;
- }
- if ((stuff->modifiers != AnyModifier) &&
- (stuff->modifiers & ~AllModifiersMask))
- {
- client->errorValue = stuff->modifiers;
- return BadValue;
- }
- if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
- {
- client->errorValue = stuff->ownerEvents;
- return BadValue;
- }
- if (stuff->eventMask & ~PointerGrabMask)
- {
- client->errorValue = stuff->eventMask;
- return BadValue;
- }
- rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
- if (stuff->confineTo == None)
- confineTo = NullWindow;
- else {
- rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
- DixSetAttrAccess);
- if (rc != Success)
- return rc;
- }
- if (stuff->cursor == None)
- cursor = NullCursor;
- else
- {
- rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR,
- client, DixUseAccess);
- if (rc != Success)
- if (!cursor)
- {
- client->errorValue = stuff->cursor;
- return (rc == BadValue) ? BadCursor : rc;
- }
- access_mode |= DixForceAccess;
- }
-
- ptr = PickPointer(client);
- modifierDevice = GetPairedDevice(ptr);
- if (stuff->pointerMode == GrabModeSync ||
- stuff->keyboardMode == GrabModeSync)
- access_mode |= DixFreezeAccess;
- rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode);
- if (rc != Success)
- return rc;
-
- memset(¶m, 0, sizeof(param));
- param.grabtype = GRABTYPE_CORE;
- param.ownerEvents = stuff->ownerEvents;
- param.this_device_mode = stuff->keyboardMode;
- param.other_devices_mode = stuff->pointerMode;
- param.modifiers = stuff->modifiers;
-
- mask.core = stuff->eventMask;
-
- grab = CreateGrab(client->index, ptr, modifierDevice, pWin,
- GRABTYPE_CORE, &mask, ¶m, ButtonPress,
- stuff->button, confineTo, cursor);
- if (!grab)
- return BadAlloc;
- return AddPassiveGrabToList(client, grab);
-}
-
-/**
- * Server-side protocol handling for UngrabButton request.
- *
- * Deletes a passive grab on the client's ClientPointer from the list.
- */
-int
-ProcUngrabButton(ClientPtr client)
-{
- REQUEST(xUngrabButtonReq);
- WindowPtr pWin;
- GrabRec tempGrab;
- int rc;
- DeviceIntPtr ptr;
-
- REQUEST_SIZE_MATCH(xUngrabButtonReq);
- if ((stuff->modifiers != AnyModifier) &&
- (stuff->modifiers & ~AllModifiersMask))
- {
- client->errorValue = stuff->modifiers;
- return BadValue;
- }
- rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
- if (rc != Success)
- return rc;
-
- ptr = PickPointer(client);
-
- tempGrab.resource = client->clientAsMask;
- tempGrab.device = ptr;
- tempGrab.window = pWin;
- tempGrab.modifiersDetail.exact = stuff->modifiers;
- tempGrab.modifiersDetail.pMask = NULL;
- tempGrab.modifierDevice = GetPairedDevice(ptr);
- tempGrab.type = ButtonPress;
- tempGrab.detail.exact = stuff->button;
- tempGrab.grabtype = GRABTYPE_CORE;
- tempGrab.detail.pMask = NULL;
- tempGrab.next = NULL;
-
- if (!DeletePassiveGrabFromList(&tempGrab))
- return(BadAlloc);
- return(Success);
-}
-
-/**
- * Deactivate any grab that may be on the window, remove the focus.
- * Delete any XInput extension events from the window too. Does not change the
- * window mask. Use just before the window is deleted.
- *
- * If freeResources is set, passive grabs on the window are deleted.
- *
- * @param pWin The window to delete events from.
- * @param freeResources True if resources associated with the window should be
- * deleted.
- */
-void
-DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources)
-{
- WindowPtr parent;
- DeviceIntPtr mouse = inputInfo.pointer;
- DeviceIntPtr keybd = inputInfo.keyboard;
- FocusClassPtr focus;
- OtherClientsPtr oc;
- GrabPtr passive;
- GrabPtr grab;
-
-
- /* Deactivate any grabs performed on this window, before making any
- input focus changes. */
- grab = mouse->deviceGrab.grab;
- if (grab &&
- ((grab->window == pWin) || (grab->confineTo == pWin)))
- (*mouse->deviceGrab.DeactivateGrab)(mouse);
-
-
- /* Deactivating a keyboard grab should cause focus events. */
- grab = keybd->deviceGrab.grab;
- if (grab && (grab->window == pWin))
- (*keybd->deviceGrab.DeactivateGrab)(keybd);
-
- /* And now the real devices */
- for (mouse = inputInfo.devices; mouse; mouse = mouse->next)
- {
- grab = mouse->deviceGrab.grab;
- if (grab && ((grab->window == pWin) || (grab->confineTo == pWin)))
- (*mouse->deviceGrab.DeactivateGrab)(mouse);
- }
-
-
- for (keybd = inputInfo.devices; keybd; keybd = keybd->next)
- {
- if (IsKeyboardDevice(keybd))
- {
- focus = keybd->focus;
-
- /* If the focus window is a root window (ie. has no parent) then don't
- delete the focus from it. */
-
- if ((pWin == focus->win) && (pWin->parent != NullWindow))
- {
- int focusEventMode = NotifyNormal;
-
- /* If a grab is in progress, then alter the mode of focus events. */
-
- if (keybd->deviceGrab.grab)
- focusEventMode = NotifyWhileGrabbed;
-
- switch (focus->revert)
- {
- case RevertToNone:
- DoFocusEvents(keybd, pWin, NoneWin, focusEventMode);
- focus->win = NoneWin;
- focus->traceGood = 0;
- break;
- case RevertToParent:
- parent = pWin;
- do
- {
- parent = parent->parent;
- focus->traceGood--;
- } while (!parent->realized
- /* This would be a good protocol change -- windows being reparented
- during SaveSet processing would cause the focus to revert to the
- nearest enclosing window which will survive the death of the exiting
- client, instead of ending up reverting to a dying window and thence
- to None
- */
-#ifdef NOTDEF
- || wClient(parent)->clientGone
-#endif
- );
- if (!ActivateFocusInGrab(keybd, pWin, parent))
- DoFocusEvents(keybd, pWin, parent, focusEventMode);
- focus->win = parent;
- focus->revert = RevertToNone;
- break;
- case RevertToPointerRoot:
- if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin))
- DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode);
- focus->win = PointerRootWin;
- focus->traceGood = 0;
- break;
- }
- }
- }
-
- if (IsPointerDevice(keybd))
- {
- if (keybd->valuator->motionHintWindow == pWin)
- keybd->valuator->motionHintWindow = NullWindow;
- }
- }
-
- if (freeResources)
- {
- if (pWin->dontPropagate)
- DontPropagateRefCnts[pWin->dontPropagate]--;
- while ( (oc = wOtherClients(pWin)) )
- FreeResource(oc->resource, RT_NONE);
- while ( (passive = wPassiveGrabs(pWin)) )
- FreeResource(passive->resource, RT_NONE);
- }
-
- DeleteWindowFromAnyExtEvents(pWin, freeResources);
-}
-
-/**
- * Call this whenever some window at or below pWin has changed geometry. If
- * there is a grab on the window, the cursor will be re-confined into the
- * window.
- */
-void
-CheckCursorConfinement(WindowPtr pWin)
-{
- GrabPtr grab;
- WindowPtr confineTo;
- DeviceIntPtr pDev;
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return;
-#endif
-
- for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
- {
- if (DevHasCursor(pDev))
- {
- grab = pDev->deviceGrab.grab;
- if (grab && (confineTo = grab->confineTo))
- {
- if (!BorderSizeNotEmpty(pDev, confineTo))
- (*pDev->deviceGrab.DeactivateGrab)(pDev);
- else if ((pWin == confineTo) || IsParent(pWin, confineTo))
- ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE);
- }
- }
- }
-}
-
-Mask
-EventMaskForClient(WindowPtr pWin, ClientPtr client)
-{
- OtherClientsPtr other;
-
- if (wClient (pWin) == client)
- return pWin->eventMask;
- for (other = wOtherClients(pWin); other; other = other->next)
- {
- if (SameClient(other, client))
- return other->mask;
- }
- return 0;
-}
-
-/**
- * Server-side protocol handling for RecolorCursor request.
- */
-int
-ProcRecolorCursor(ClientPtr client)
-{
- CursorPtr pCursor;
- int rc, nscr;
- ScreenPtr pscr;
- Bool displayed;
- SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite;
- REQUEST(xRecolorCursorReq);
-
- REQUEST_SIZE_MATCH(xRecolorCursorReq);
- rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR,
- client, DixWriteAccess);
- if (rc != Success)
- {
- client->errorValue = stuff->cursor;
- return (rc == BadValue) ? BadCursor : rc;
- }
-
- pCursor->foreRed = stuff->foreRed;
- pCursor->foreGreen = stuff->foreGreen;
- pCursor->foreBlue = stuff->foreBlue;
-
- pCursor->backRed = stuff->backRed;
- pCursor->backGreen = stuff->backGreen;
- pCursor->backBlue = stuff->backBlue;
-
- for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
- {
- pscr = screenInfo.screens[nscr];
-#ifdef PANORAMIX
- if(!noPanoramiXExtension)
- displayed = (pscr == pSprite->screen);
- else
-#endif
- displayed = (pscr == pSprite->hotPhys.pScreen);
- ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor,
- (pCursor == pSprite->current) && displayed);
- }
- return (Success);
-}
-
-/**
- * Write the given events to a client, swapping the byte order if necessary.
- * To swap the byte ordering, a callback is called that has to be set up for
- * the given event type.
- *
- * In the case of DeviceMotionNotify trailed by DeviceValuators, the events
- * can be more than one. Usually it's just one event.
- *
- * Do not modify the event structure passed in. See comment below.
- *
- * @param pClient Client to send events to.
- * @param count Number of events.
- * @param events The event list.
- */
-void
-WriteEventsToClient(ClientPtr pClient, int count, xEvent *events)
-{
-#ifdef PANORAMIX
- xEvent eventCopy;
-#endif
- xEvent *eventTo, *eventFrom;
- int i,
- eventlength = sizeof(xEvent);
-
- /* Let XKB rewrite the state, as it depends on client preferences. */
- XkbFilterEvents(pClient, count, events);
-
-#ifdef PANORAMIX
- if(!noPanoramiXExtension &&
- (panoramiXdataPtr[0].x || panoramiXdataPtr[0].y))
- {
- switch(events->u.u.type) {
- case MotionNotify:
- case ButtonPress:
- case ButtonRelease:
- case KeyPress:
- case KeyRelease:
- case EnterNotify:
- case LeaveNotify:
- /*
- When multiple clients want the same event DeliverEventsToWindow
- passes the same event structure multiple times so we can't
- modify the one passed to us
- */
- count = 1; /* should always be 1 */
- memcpy(&eventCopy, events, sizeof(xEvent));
- eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x;
- eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y;
- if(eventCopy.u.keyButtonPointer.event ==
- eventCopy.u.keyButtonPointer.root)
- {
- eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x;
- eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y;
- }
- events = &eventCopy;
- break;
- default: break;
- }
- }
-#endif
-
- if (EventCallback)
- {
- EventInfoRec eventinfo;
- eventinfo.client = pClient;
- eventinfo.events = events;
- eventinfo.count = count;
- CallCallbacks(&EventCallback, (pointer)&eventinfo);
- }
-#ifdef XSERVER_DTRACE
- if (XSERVER_SEND_EVENT_ENABLED()) {
- for (i = 0; i < count; i++)
- {
- XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]);
- }
- }
-#endif
- /* Just a safety check to make sure we only have one GenericEvent, it just
- * makes things easier for me right now. (whot) */
- for (i = 1; i < count; i++)
- {
- if (events[i].u.u.type == GenericEvent)
- {
- ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n");
- return;
- }
- }
-
- if (events->u.u.type == GenericEvent)
- {
- eventlength += ((xGenericEvent*)events)->length * 4;
- }
-
- if(pClient->swapped)
- {
- if (eventlength > swapEventLen)
- {
- swapEventLen = eventlength;
- swapEvent = Xrealloc(swapEvent, swapEventLen);
- if (!swapEvent)
- {
- FatalError("WriteEventsToClient: Out of memory.\n");
- return;
- }
- }
-
- for(i = 0; i < count; i++)
- {
- eventFrom = &events[i];
- eventTo = swapEvent;
-
- /* Remember to strip off the leading bit of type in case
- this event was sent with "SendEvent." */
- (*EventSwapVector[eventFrom->u.u.type & 0177])
- (eventFrom, eventTo);
-
- WriteToClient(pClient, eventlength, (char *)eventTo);
- }
- }
- else
- {
- /* only one GenericEvent, remember? that means either count is 1 and
- * eventlength is arbitrary or eventlength is 32 and count doesn't
- * matter. And we're all set. Woohoo. */
- WriteToClient(pClient, count * eventlength, (char *) events);
- }
-}
-
-/*
- * Set the client pointer for the given client.
- *
- * A client can have exactly one ClientPointer. Each time a
- * request/reply/event is processed and the choice of devices is ambiguous
- * (e.g. QueryPointer request), the server will pick the ClientPointer (see
- * PickPointer()).
- * If a keyboard is needed, the first keyboard paired with the CP is used.
- */
-int
-SetClientPointer(ClientPtr client, DeviceIntPtr device)
-{
- int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess);
- if (rc != Success)
- return rc;
-
- if (!IsMaster(device))
- {
- ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n");
- return BadDevice;
- } else if (!device->spriteInfo->spriteOwner)
- {
- ErrorF("[dix] Device %d does not have a sprite. "
- "Cannot be ClientPointer\n", device->id);
- return BadDevice;
- }
- client->clientPtr = device;
- return Success;
-}
-
-/* PickPointer will pick an appropriate pointer for the given client.
- *
- * An "appropriate device" is (in order of priority):
- * 1) A device the given client has a core grab on.
- * 2) A device set as ClientPointer for the given client.
- * 3) The first master device.
- */
-DeviceIntPtr
-PickPointer(ClientPtr client)
-{
- DeviceIntPtr it = inputInfo.devices;
-
- /* First, check if the client currently has a grab on a device. Even
- * keyboards count. */
- for(it = inputInfo.devices; it; it = it->next)
- {
- GrabPtr grab = it->deviceGrab.grab;
- if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client))
- {
- it = GetMaster(it, MASTER_POINTER);
- return it; /* Always return a core grabbed device */
- }
- }
-
- if (!client->clientPtr)
- {
- DeviceIntPtr it = inputInfo.devices;
- while (it)
- {
- if (IsMaster(it) && it->spriteInfo->spriteOwner)
- {
- client->clientPtr = it;
- break;
- }
- it = it->next;
- }
- }
- return client->clientPtr;
-}
-
-/* PickKeyboard will pick an appropriate keyboard for the given client by
- * searching the list of devices for the keyboard device that is paired with
- * the client's pointer.
- */
-DeviceIntPtr
-PickKeyboard(ClientPtr client)
-{
- DeviceIntPtr ptr = PickPointer(client);
- DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD);
-
- if (!kbd)
- {
- ErrorF("[dix] ClientPointer not paired with a keyboard. This "
- "is a bug.\n");
- }
-
- return kbd;
-}
-
-/* A client that has one or more core grabs does not get core events from
- * devices it does not have a grab on. Legacy applications behave bad
- * otherwise because they are not used to it and the events interfere.
- * Only applies for core events.
- *
- * Return true if a core event from the device would interfere and should not
- * be delivered.
- */
-Bool
-IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event)
-{
- DeviceIntPtr it = inputInfo.devices;
-
- switch(event->u.u.type)
- {
- case KeyPress:
- case KeyRelease:
- case ButtonPress:
- case ButtonRelease:
- case MotionNotify:
- case EnterNotify:
- case LeaveNotify:
- break;
- default:
- return FALSE;
- }
-
- if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client))
- return FALSE;
-
- while(it)
- {
- if (it != dev)
- {
- if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client)
- && !it->deviceGrab.fromPassiveGrab)
- {
- if ((IsPointerDevice(it) && IsPointerDevice(dev)) ||
- (IsKeyboardDevice(it) && IsKeyboardDevice(dev)))
- return TRUE;
- }
- }
- it = it->next;
- }
-
- return FALSE;
-}
-
+/************************************************************ + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +********************************************************/ + +/* The panoramix components contained the following notice */ +/***************************************************************** + +Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, +BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR +IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of Digital Equipment Corporation +shall not be used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from Digital +Equipment Corporation. + +******************************************************************/ + +/* + * Copyright © 2003-2005 Sun Microsystems, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file events.c + * This file handles event delivery and a big part of the server-side protocol + * handling (the parts for input devices). + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include "misc.h" +#include "resource.h" +#include <X11/Xproto.h> +#include "windowstr.h" +#include "inputstr.h" +#include "scrnintstr.h" +#include "cursorstr.h" + +#include "dixstruct.h" +#ifdef PANORAMIX +#include "panoramiX.h" +#include "panoramiXsrv.h" +#endif +#include "globals.h" + +#include <X11/extensions/XKBproto.h> +#include "xkbsrv.h" +#include "xace.h" + +#ifdef XSERVER_DTRACE +#include <sys/types.h> +typedef const char *string; +#include "Xserver-dtrace.h" +#endif + +#include <X11/extensions/XIproto.h> +#include <X11/extensions/XI2proto.h> +#include <X11/extensions/XI.h> +#include <X11/extensions/XI2.h> +#include "exglobals.h" +#include "exevents.h" +#include "exglobals.h" +#include "extnsionst.h" + +#include "dixevents.h" +#include "dixgrabs.h" +#include "dispatch.h" + +#include <X11/extensions/ge.h> +#include "geext.h" +#include "geint.h" + +#include "eventstr.h" +#include "enterleave.h" +#include "eventconvert.h" + +/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */ +#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ +#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask ) +#define AllButtonsMask ( \ + Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) +#define MotionMask ( \ + PointerMotionMask | Button1MotionMask | \ + Button2MotionMask | Button3MotionMask | Button4MotionMask | \ + Button5MotionMask | ButtonMotionMask ) +#define PropagateMask ( \ + KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \ + MotionMask ) +#define PointerGrabMask ( \ + ButtonPressMask | ButtonReleaseMask | \ + EnterWindowMask | LeaveWindowMask | \ + PointerMotionHintMask | KeymapStateMask | \ + MotionMask ) +#define AllModifiersMask ( \ + ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \ + Mod3Mask | Mod4Mask | Mod5Mask ) +#define LastEventMask OwnerGrabButtonMask +#define AllEventMasks (LastEventMask|(LastEventMask-1)) + + +#define CORE_EVENT(event) \ + (!((event)->u.u.type & EXTENSION_EVENT_BASE) && \ + (event)->u.u.type != GenericEvent) +#define XI2_EVENT(event) \ + (((event)->u.u.type == GenericEvent) && \ + ((xGenericEvent*)(event))->extension == IReqCode) + +/** + * Used to indicate a implicit passive grab created by a ButtonPress event. + * See DeliverEventsToWindow(). + */ +#define ImplicitGrabMask (1 << 7) + +#define WID(w) ((w) ? ((w)->drawable.id) : 0) + +#define XE_KBPTR (xE->u.keyButtonPointer) + + +#define rClient(obj) (clients[CLIENT_ID((obj)->resource)]) + +CallbackListPtr EventCallback; +CallbackListPtr DeviceEventCallback; + +#define DNPMCOUNT 8 + +Mask DontPropagateMasks[DNPMCOUNT]; +static int DontPropagateRefCnts[DNPMCOUNT]; + +static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin); +static void CheckPhysLimits(DeviceIntPtr pDev, + CursorPtr cursor, + Bool generateEvents, + Bool confineToScreen, + ScreenPtr pScreen); +static Bool CheckPassiveGrabsOnWindow(WindowPtr pWin, + DeviceIntPtr device, + DeviceEvent *event, + BOOL checkCore); + +/** Key repeat hack. Do not use but in TryClientEvents */ +extern BOOL EventIsKeyRepeat(xEvent *event); + +/** + * Main input device struct. + * inputInfo.pointer + * is the core pointer. Referred to as "virtual core pointer", "VCP", + * "core pointer" or inputInfo.pointer. The VCP is the first master + * pointer device and cannot be deleted. + * + * inputInfo.keyboard + * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard"). + * See inputInfo.pointer. + * + * inputInfo.devices + * linked list containing all devices including VCP and VCK. + * + * inputInfo.off_devices + * Devices that have not been initialized and are thus turned off. + * + * inputInfo.numDevices + * Total number of devices. + * + * inputInfo.all_devices + * Virtual device used for XIAllDevices passive grabs. This device is + * not part of the inputInfo.devices list and mostly unset except for + * the deviceid. It exists because passivegrabs need a valid device + * reference. + * + * inputInfo.all_master_devices + * Virtual device used for XIAllMasterDevices passive grabs. This device + * is not part of the inputInfo.devices list and mostly unset except for + * the deviceid. It exists because passivegrabs need a valid device + * reference. + */ +InputInfo inputInfo; + +/** + * syncEvents is the global structure for queued events. + * + * Devices can be frozen through GrabModeSync pointer grabs. If this is the + * case, events from these devices are added to "pending" instead of being + * processed normally. When the device is unfrozen, events in "pending" are + * replayed and processed as if they would come from the device directly. + */ +static struct { + QdEventPtr pending, /**< list of queued events */ + *pendtail; /**< last event in list */ + /** The device to replay events for. Only set in AllowEvents(), in which + * case it is set to the device specified in the request. */ + DeviceIntPtr replayDev; /* kludgy rock to put flag for */ + + /** + * The window the events are supposed to be replayed on. + * This window may be set to the grab's window (but only when + * Replay{Pointer|Keyboard} is given in the XAllowEvents() + * request. */ + WindowPtr replayWin; /* ComputeFreezes */ + /** + * Flag to indicate whether we're in the process of + * replaying events. Only set in ComputeFreezes(). */ + Bool playingEvents; + TimeStamp time; +} syncEvents; + +/** + * The root window the given device is currently on. + */ +#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0] + +static xEvent* swapEvent = NULL; +static int swapEventLen = 0; + +void +NotImplemented(xEvent *from, xEvent *to) +{ + FatalError("Not implemented"); +} + +/** + * Convert the given event type from an XI event to a core event. + * @param[in] The XI 1.x event type. + * @return The matching core event type or 0 if there is none. + */ +int +XItoCoreType(int xitype) +{ + int coretype = 0; + if (xitype == DeviceMotionNotify) + coretype = MotionNotify; + else if (xitype == DeviceButtonPress) + coretype = ButtonPress; + else if (xitype == DeviceButtonRelease) + coretype = ButtonRelease; + else if (xitype == DeviceKeyPress) + coretype = KeyPress; + else if (xitype == DeviceKeyRelease) + coretype = KeyRelease; + + return coretype; +} + +/** + * @return true if the device owns a cursor, false if device shares a cursor + * sprite with another device. + */ +Bool +DevHasCursor(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->spriteOwner; +} + +/* + * @return true if a device is a pointer, check is the same as used by XI to + * fill the 'use' field. + */ +Bool +IsPointerDevice(DeviceIntPtr dev) +{ + return (dev->type == MASTER_POINTER) || + (dev->valuator && dev->button) || + (dev->valuator && !dev->key); +} + +/* + * @return true if a device is a keyboard, check is the same as used by XI to + * fill the 'use' field. + * + * Some pointer devices have keys as well (e.g. multimedia keys). Try to not + * count them as keyboard devices. + */ +Bool +IsKeyboardDevice(DeviceIntPtr dev) +{ + return (dev->type == MASTER_KEYBOARD) || + ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev)); +} + +Bool +IsMaster(DeviceIntPtr dev) +{ + return (dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD); +} + +static WindowPtr XYToWindow( + DeviceIntPtr pDev, + int x, + int y +); + +/** + * Max event opcode. + */ +extern int lastEvent; + +extern int DeviceMotionNotify; + +#define CantBeFiltered NoEventMask +/** + * Event masks for each event type. + * + * One set of filters for each device, but only the first layer + * is initialized. The rest is memcpy'd in InitEvents. + * + * Filters are used whether a given event may be delivered to a client, + * usually in the form of if (window-event-mask & filter); then deliver event. + * + * One notable filter is for PointerMotion/DevicePointerMotion events. Each + * time a button is pressed, the filter is modified to also contain the + * matching ButtonXMotion mask. + */ +static Mask filters[MAXDEVICES][128] = { +{ + NoSuchEvent, /* 0 */ + NoSuchEvent, /* 1 */ + KeyPressMask, /* KeyPress */ + KeyReleaseMask, /* KeyRelease */ + ButtonPressMask, /* ButtonPress */ + ButtonReleaseMask, /* ButtonRelease */ + PointerMotionMask, /* MotionNotify (initial state) */ + EnterWindowMask, /* EnterNotify */ + LeaveWindowMask, /* LeaveNotify */ + FocusChangeMask, /* FocusIn */ + FocusChangeMask, /* FocusOut */ + KeymapStateMask, /* KeymapNotify */ + ExposureMask, /* Expose */ + CantBeFiltered, /* GraphicsExpose */ + CantBeFiltered, /* NoExpose */ + VisibilityChangeMask, /* VisibilityNotify */ + SubstructureNotifyMask, /* CreateNotify */ + StructureAndSubMask, /* DestroyNotify */ + StructureAndSubMask, /* UnmapNotify */ + StructureAndSubMask, /* MapNotify */ + SubstructureRedirectMask, /* MapRequest */ + StructureAndSubMask, /* ReparentNotify */ + StructureAndSubMask, /* ConfigureNotify */ + SubstructureRedirectMask, /* ConfigureRequest */ + StructureAndSubMask, /* GravityNotify */ + ResizeRedirectMask, /* ResizeRequest */ + StructureAndSubMask, /* CirculateNotify */ + SubstructureRedirectMask, /* CirculateRequest */ + PropertyChangeMask, /* PropertyNotify */ + CantBeFiltered, /* SelectionClear */ + CantBeFiltered, /* SelectionRequest */ + CantBeFiltered, /* SelectionNotify */ + ColormapChangeMask, /* ColormapNotify */ + CantBeFiltered, /* ClientMessage */ + CantBeFiltered /* MappingNotify */ +}}; + +/** + * For the given event, return the matching event filter. This filter may then + * be AND'ed with the selected event mask. + * + * For XI2 events, the returned filter is simply the byte containing the event + * mask we're interested in. E.g. for a mask of (1 << 13), this would be + * byte[1]. + * + * @param[in] dev The device the event belongs to, may be NULL. + * @param[in] event The event to get the filter for. Only the type of the + * event matters, or the extension + evtype for GenericEvents. + * @return The filter mask for the given event. + * + * @see GetEventMask + */ +Mask +GetEventFilter(DeviceIntPtr dev, xEvent *event) +{ + if (event->u.u.type != GenericEvent) + return filters[dev ? dev->id : 0][event->u.u.type]; + else if (XI2_EVENT(event)) + return (1 << (((xXIDeviceEvent*)event)->evtype % 8)); + ErrorF("[dix] Unknown device type %d. No filter\n", event->u.u.type); + return 0; +} + +/** + * Return the windows complete XI2 mask for the given XI2 event type. + */ +Mask +GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev) +{ + OtherInputMasks *inputMasks = wOtherInputMasks(win); + int filter; + int evtype; + + if (!inputMasks || !XI2_EVENT(ev)) + return 0; + + evtype = ((xGenericEvent*)ev)->evtype; + filter = GetEventFilter(dev, ev); + + return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) || + inputMasks->xi2mask[XIAllDevices][evtype/8] || + (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev))); +} + +static Mask +GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other) +{ + /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */ + if (XI2_EVENT(event)) + { + int byte = ((xGenericEvent*)event)->evtype / 8; + return (other->xi2mask[dev->id][byte] | + other->xi2mask[XIAllDevices][byte] | + (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0)); + } else if (CORE_EVENT(event)) + return other->mask[XIAllDevices]; + else + return other->mask[dev->id]; +} + + +static CARD8 criticalEvents[32] = +{ + 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */ +}; + +static void +SyntheticMotion(DeviceIntPtr dev, int x, int y) { + int screenno = 0; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + screenno = dev->spriteInfo->sprite->screen->myNum; +#endif + PostSyntheticMotion(dev, x, y, screenno, + (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds); + +} + +#ifdef PANORAMIX +static void PostNewCursor(DeviceIntPtr pDev); + +static Bool +XineramaSetCursorPosition( + DeviceIntPtr pDev, + int x, + int y, + Bool generateEvent +){ + ScreenPtr pScreen; + BoxRec box; + int i; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + /* x,y are in Screen 0 coordinates. We need to decide what Screen + to send the message too and what the coordinates relative to + that screen are. */ + + pScreen = pSprite->screen; + x += panoramiXdataPtr[0].x; + y += panoramiXdataPtr[0].y; + + if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum], + x, y, &box)) + { + FOR_NSCREENS(i) + { + if(i == pScreen->myNum) + continue; + if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box)) + { + pScreen = screenInfo.screens[i]; + break; + } + } + } + + pSprite->screen = pScreen; + pSprite->hotPhys.x = x - panoramiXdataPtr[0].x; + pSprite->hotPhys.y = y - panoramiXdataPtr[0].y; + x -= panoramiXdataPtr[pScreen->myNum].x; + y -= panoramiXdataPtr[pScreen->myNum].y; + + return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent); +} + + +static void +XineramaConstrainCursor(DeviceIntPtr pDev) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + ScreenPtr pScreen; + BoxRec newBox; + + pScreen = pSprite->screen; + newBox = pSprite->physLimits; + + /* Translate the constraining box to the screen + the sprite is actually on */ + newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; + newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; + newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; + newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; + + (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox); +} + + +static Bool +XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if(pWin == WindowTable[0]) { + memcpy(pSprite->windows, WindowTable, + PanoramiXNumScreens*sizeof(WindowPtr)); + } else { + PanoramiXRes *win; + int rc, i; + + rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id, + XRT_WINDOW, serverClient, DixReadAccess); + if (rc != Success) + return FALSE; + + for(i = 0; i < PanoramiXNumScreens; i++) { + rc = dixLookupWindow(pSprite->windows + i, win->info[i].id, + serverClient, DixReadAccess); + if (rc != Success) /* window is being unmapped */ + return FALSE; + } + } + return TRUE; +} + +static void +XineramaConfineCursorToWindow(DeviceIntPtr pDev, + WindowPtr pWin, + Bool generateEvents) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + int x, y, off_x, off_y, i; + + if(!XineramaSetWindowPntrs(pDev, pWin)) + return; + + i = PanoramiXNumScreens - 1; + + REGION_COPY(pSprite->screen, &pSprite->Reg1, + &pSprite->windows[i]->borderSize); + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + + while(i--) { + x = off_x - panoramiXdataPtr[i].x; + y = off_y - panoramiXdataPtr[i].y; + + if(x || y) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, x, y); + + REGION_UNION(pSprite->screen, &pSprite->Reg1, &pSprite->Reg1, + &pSprite->windows[i]->borderSize); + + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + } + + pSprite->hotLimits = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg1); + + if(REGION_NUM_RECTS(&pSprite->Reg1) > 1) + pSprite->hotShape = &pSprite->Reg1; + else + pSprite->hotShape = NullRegion; + + pSprite->confined = FALSE; + pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin; + + CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL); +} + +#endif /* PANORAMIX */ + +/** + * Modifies the filter for the given protocol event type to the given masks. + * + * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent(). + * The latter initialises masks for the matching XI events, it's a once-off + * setting. + * UDS however changes the mask for MotionNotify and DeviceMotionNotify each + * time a button is pressed to include the matching ButtonXMotion mask in the + * filter. + * + * @param[in] deviceid The device to modify the filter for. + * @param[in] mask The new filter mask. + * @param[in] event Protocol event type. + */ +void +SetMaskForEvent(int deviceid, Mask mask, int event) +{ + if (deviceid < 0 || deviceid >= MAXDEVICES) + FatalError("SetMaskForEvent: bogus device id"); + filters[deviceid][event] = mask; +} + +void +SetCriticalEvent(int event) +{ + if (event >= 128) + FatalError("SetCriticalEvent: bogus event number"); + criticalEvents[event >> 3] |= 1 << (event & 7); +} + +void +ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py) +{ + BoxRec box; + int x = *px, y = *py; + int incx = 1, incy = 1; + SpritePtr pSprite; + + pSprite = pDev->spriteInfo->sprite; + if (POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)) + return; + box = *REGION_EXTENTS(pSprite->hot.pScreen, shape); + /* this is rather crude */ + do { + x += incx; + if (x >= box.x2) + { + incx = -1; + x = *px - 1; + } + else if (x < box.x1) + { + incx = 1; + x = *px; + y += incy; + if (y >= box.y2) + { + incy = -1; + y = *py - 1; + } + else if (y < box.y1) + return; /* should never get here! */ + } + } while (!POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)); + *px = x; + *py = y; +} + +static void +CheckPhysLimits( + DeviceIntPtr pDev, + CursorPtr cursor, + Bool generateEvents, + Bool confineToScreen, /* unused if PanoramiX on */ + ScreenPtr pScreen) /* unused if PanoramiX on */ +{ + HotSpot new; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (!cursor) + return; + new = pSprite->hotPhys; +#ifdef PANORAMIX + if (!noPanoramiXExtension) + /* I don't care what the DDX has to say about it */ + pSprite->physLimits = pSprite->hotLimits; + else +#endif + { + if (pScreen) + new.pScreen = pScreen; + else + pScreen = new.pScreen; + (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits, + &pSprite->physLimits); + pSprite->confined = confineToScreen; + (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits); + } + + /* constrain the pointer to those limits */ + if (new.x < pSprite->physLimits.x1) + new.x = pSprite->physLimits.x1; + else + if (new.x >= pSprite->physLimits.x2) + new.x = pSprite->physLimits.x2 - 1; + if (new.y < pSprite->physLimits.y1) + new.y = pSprite->physLimits.y1; + else + if (new.y >= pSprite->physLimits.y2) + new.y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); + if ((pScreen != pSprite->hotPhys.pScreen) || + (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) + { +#ifdef PANORAMIX + if (!noPanoramiXExtension) + XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents); + else +#endif + { + if (pScreen != pSprite->hotPhys.pScreen) + pSprite->hotPhys = new; + (*pScreen->SetCursorPosition) + (pDev, pScreen, new.x, new.y, generateEvents); + } + if (!generateEvents) + SyntheticMotion(pDev, new.x, new.y); + } + +#ifdef PANORAMIX + /* Tell DDX what the limits are */ + if (!noPanoramiXExtension) + XineramaConstrainCursor(pDev); +#endif +} + +static void +CheckVirtualMotion( + DeviceIntPtr pDev, + QdEventPtr qe, + WindowPtr pWin) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + RegionPtr reg = NULL; + DeviceEvent *ev = NULL; + + if (qe) + { + ev = &qe->event->device_event; + switch(ev->type) + { + case ET_Motion: + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_KeyPress: + case ET_KeyRelease: + case ET_ProximityIn: + case ET_ProximityOut: + pSprite->hot.pScreen = qe->pScreen; + pSprite->hot.x = ev->root_x; + pSprite->hot.y = ev->root_y; + pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow; + break; + default: + break; + } + } + if (pWin) + { + BoxRec lims; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) { + int x, y, off_x, off_y, i; + + if(!XineramaSetWindowPntrs(pDev, pWin)) + return; + + i = PanoramiXNumScreens - 1; + + REGION_COPY(pSprite->screen, &pSprite->Reg2, + &pSprite->windows[i]->borderSize); + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + + while(i--) { + x = off_x - panoramiXdataPtr[i].x; + y = off_y - panoramiXdataPtr[i].y; + + if(x || y) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, x, y); + + REGION_UNION(pSprite->screen, &pSprite->Reg2, &pSprite->Reg2, + &pSprite->windows[i]->borderSize); + + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + } + } else +#endif + { + if (pSprite->hot.pScreen != pWin->drawable.pScreen) + { + pSprite->hot.pScreen = pWin->drawable.pScreen; + pSprite->hot.x = pSprite->hot.y = 0; + } + } + + lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize); + if (pSprite->hot.x < lims.x1) + pSprite->hot.x = lims.x1; + else if (pSprite->hot.x >= lims.x2) + pSprite->hot.x = lims.x2 - 1; + if (pSprite->hot.y < lims.y1) + pSprite->hot.y = lims.y1; + else if (pSprite->hot.y >= lims.y2) + pSprite->hot.y = lims.y2 - 1; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + if (REGION_NUM_RECTS(&pSprite->Reg2) > 1) + reg = &pSprite->Reg2; + + } else +#endif + { + if (wBoundingShape(pWin)) + reg = &pWin->borderSize; + } + + if (reg) + ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y); + + if (qe && ev) + { + qe->pScreen = pSprite->hot.pScreen; + ev->root_x = pSprite->hot.x; + ev->root_y = pSprite->hot.y; + } + } +#ifdef PANORAMIX + if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */ +#endif + RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; +} + +static void +ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (syncEvents.playingEvents) + { + CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); + SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); + } + else + { +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + XineramaConfineCursorToWindow(pDev, pWin, generateEvents); + return; + } +#endif + pSprite->hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize); + pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize + : NullRegion; + CheckPhysLimits(pDev, pSprite->current, generateEvents, + confineToScreen, pScreen); + } +} + +Bool +PointerConfinedToScreen(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->confined; +} + +/** + * Update the sprite cursor to the given cursor. + * + * ChangeToCursor() will display the new cursor and free the old cursor (if + * applicable). If the provided cursor is already the updated cursor, nothing + * happens. + */ +static void +ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + ScreenPtr pScreen; + + if (cursor != pSprite->current) + { + if ((pSprite->current->bits->xhot != cursor->bits->xhot) || + (pSprite->current->bits->yhot != cursor->bits->yhot)) + CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined, + (ScreenPtr)NULL); +#ifdef PANORAMIX + /* XXX: is this really necessary?? (whot) */ + if (!noPanoramiXExtension) + pScreen = pSprite->screen; + else +#endif + pScreen = pSprite->hotPhys.pScreen; + + (*pScreen->DisplayCursor)(pDev, pScreen, cursor); + FreeCursor(pSprite->current, (Cursor)0); + pSprite->current = cursor; + pSprite->current->refcnt++; + } +} + +/** + * @returns true if b is a descendent of a + */ +Bool +IsParent(WindowPtr a, WindowPtr b) +{ + for (b = b->parent; b; b = b->parent) + if (b == a) return TRUE; + return FALSE; +} + +/** + * Update the cursor displayed on the screen. + * + * Called whenever a cursor may have changed shape or position. + */ +static void +PostNewCursor(DeviceIntPtr pDev) +{ + WindowPtr win; + GrabPtr grab = pDev->deviceGrab.grab; + SpritePtr pSprite = pDev->spriteInfo->sprite; + CursorPtr pCursor; + + if (syncEvents.playingEvents) + return; + if (grab) + { + if (grab->cursor) + { + ChangeToCursor(pDev, grab->cursor); + return; + } + if (IsParent(grab->window, pSprite->win)) + win = pSprite->win; + else + win = grab->window; + } + else + win = pSprite->win; + for (; win; win = win->parent) + { + if (win->optional) + { + pCursor = WindowGetDeviceCursor(win, pDev); + if (!pCursor && win->optional->cursor != NullCursor) + pCursor = win->optional->cursor; + if (pCursor) + { + ChangeToCursor(pDev, pCursor); + return; + } + } + } +} + + +/** + * @param dev device which you want to know its current root window + * @return root window where dev's sprite is located + */ +WindowPtr +GetCurrentRootWindow(DeviceIntPtr dev) +{ + return RootWindow(dev); +} + +/** + * @return window underneath the cursor sprite. + */ +WindowPtr +GetSpriteWindow(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->win; +} + +/** + * @return current sprite cursor. + */ +CursorPtr +GetSpriteCursor(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->current; +} + +/** + * Set x/y current sprite position in screen coordinates. + */ +void +GetSpritePosition(DeviceIntPtr pDev, int *px, int *py) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + *px = pSprite->hotPhys.x; + *py = pSprite->hotPhys.y; +} + +#ifdef PANORAMIX +int +XineramaGetCursorScreen(DeviceIntPtr pDev) +{ + if(!noPanoramiXExtension) { + return pDev->spriteInfo->sprite->screen->myNum; + } else { + return 0; + } +} +#endif /* PANORAMIX */ + +#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */ + +static void +MonthChangedOrBadTime(InternalEvent *ev) +{ + /* If the ddx/OS is careless about not processing timestamped events from + * different sources in sorted order, then it's possible for time to go + * backwards when it should not. Here we ensure a decent time. + */ + if ((currentTime.milliseconds - ev->any.time) > TIMESLOP) + currentTime.months++; + else + ev->any.time = currentTime.milliseconds; +} + +static void +NoticeTime(InternalEvent *ev) +{ + if (ev->any.time < currentTime.milliseconds) + MonthChangedOrBadTime(ev); + currentTime.milliseconds = ev->any.time; + lastDeviceEventTime = currentTime; +} + +void +NoticeEventTime(InternalEvent *ev) +{ + if (!syncEvents.playingEvents) + NoticeTime(ev); +} + +/************************************************************************** + * The following procedures deal with synchronous events * + **************************************************************************/ + +/** + * EnqueueEvent is a device's processInputProc if a device is frozen. + * Instead of delivering the events to the client, the event is tacked onto a + * linked list for later delivery. + */ +void +EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) +{ + QdEventPtr tail = *syncEvents.pendtail; + QdEventPtr qe; + SpritePtr pSprite = device->spriteInfo->sprite; + int eventlen; + DeviceEvent *event = &ev->device_event; + + NoticeTime((InternalEvent*)event); + + /* Fix for key repeating bug. */ + if (device->key != NULL && device->key->xkbInfo != NULL && + event->type == ET_KeyRelease) + AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key); + + if (DeviceEventCallback) + { + DeviceEventInfoRec eventinfo; + + /* The RECORD spec says that the root window field of motion events + * must be valid. At this point, it hasn't been filled in yet, so + * we do it here. The long expression below is necessary to get + * the current root window; the apparently reasonable alternative + * GetCurrentRootWindow()->drawable.id doesn't give you the right + * answer on the first motion event after a screen change because + * the data that GetCurrentRootWindow relies on hasn't been + * updated yet. + */ + if (ev->any.type == ET_Motion) + ev->device_event.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id; + + eventinfo.event = ev; + eventinfo.device = device; + CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); + } + + if (event->type == ET_Motion) + { +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + event->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - + panoramiXdataPtr[0].x; + event->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - + panoramiXdataPtr[0].y; + } +#endif + pSprite->hotPhys.x = event->root_x; + pSprite->hotPhys.y = event->root_y; + /* do motion compression, but not if from different devices */ + if (tail && + (tail->event->any.type == ET_Motion) && + (tail->device == device) && + (tail->pScreen == pSprite->hotPhys.pScreen)) + { + DeviceEvent *tailev = &tail->event->device_event; + tailev->root_x = pSprite->hotPhys.x; + tailev->root_y = pSprite->hotPhys.y; + tailev->time = event->time; + tail->months = currentTime.months; + return; + } + } + + eventlen = event->length; + + qe = xalloc(sizeof(QdEventRec) + eventlen); + if (!qe) + return; + qe->next = (QdEventPtr)NULL; + qe->device = device; + qe->pScreen = pSprite->hotPhys.pScreen; + qe->months = currentTime.months; + qe->event = (InternalEvent *)(qe + 1); + memcpy(qe->event, event, eventlen); + if (tail) + syncEvents.pendtail = &tail->next; + *syncEvents.pendtail = qe; +} + +/** + * Run through the list of events queued up in syncEvents. + * For each event do: + * If the device for this event is not frozen anymore, take it and process it + * as usually. + * After that, check if there's any devices in the list that are not frozen. + * If there is none, we're done. If there is at least one device that is not + * frozen, then re-run from the beginning of the event queue. + */ +static void +PlayReleasedEvents(void) +{ + QdEventPtr *prev, qe; + DeviceIntPtr dev; + DeviceIntPtr pDev; + + prev = &syncEvents.pending; + while ( (qe = *prev) ) + { + if (!qe->device->deviceGrab.sync.frozen) + { + *prev = qe->next; + pDev = qe->device; + if (*syncEvents.pendtail == *prev) + syncEvents.pendtail = prev; + if (qe->event->any.type == ET_Motion) + CheckVirtualMotion(pDev, qe, NullWindow); + syncEvents.time.months = qe->months; + syncEvents.time.milliseconds = qe->event->any.time; +#ifdef PANORAMIX + /* Translate back to the sprite screen since processInputProc + will translate from sprite screen to screen 0 upon reentry + to the DIX layer */ + if(!noPanoramiXExtension) { + DeviceEvent *ev = &qe->event->device_event; + switch(ev->type) + { + case ET_Motion: + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_KeyPress: + case ET_KeyRelease: + case ET_ProximityIn: + case ET_ProximityOut: + ev->root_x += panoramiXdataPtr[0].x - + panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].x; + ev->root_y += panoramiXdataPtr[0].y - + panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].y; + break; + default: + break; + } + + } +#endif + (*qe->device->public.processInputProc)(qe->event, qe->device); + xfree(qe); + for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next) + ; + if (!dev) + break; + /* Playing the event may have unfrozen another device. */ + /* So to play it safe, restart at the head of the queue */ + prev = &syncEvents.pending; + } + else + prev = &qe->next; + } +} + +/** + * Freeze or thaw the given devices. The device's processing proc is + * switched to either the real processing proc (in case of thawing) or an + * enqueuing processing proc (usually EnqueueEvent()). + * + * @param dev The device to freeze/thaw + * @param frozen True to freeze or false to thaw. + */ +static void +FreezeThaw(DeviceIntPtr dev, Bool frozen) +{ + dev->deviceGrab.sync.frozen = frozen; + if (frozen) + dev->public.processInputProc = dev->public.enqueueInputProc; + else + dev->public.processInputProc = dev->public.realInputProc; +} + +/** + * Unfreeze devices and replay all events to the respective clients. + * + * ComputeFreezes takes the first event in the device's frozen event queue. It + * runs up the sprite tree (spriteTrace) and searches for the window to replay + * the events from. If it is found, it checks for passive grabs one down from + * the window or delivers the events. + */ +static void +ComputeFreezes(void) +{ + DeviceIntPtr replayDev = syncEvents.replayDev; + int i; + WindowPtr w; + GrabPtr grab; + DeviceIntPtr dev; + + for (dev = inputInfo.devices; dev; dev = dev->next) + FreezeThaw(dev, dev->deviceGrab.sync.other || + (dev->deviceGrab.sync.state >= FROZEN)); + if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) + return; + syncEvents.playingEvents = TRUE; + if (replayDev) + { + DeviceEvent* event = replayDev->deviceGrab.sync.event; + + syncEvents.replayDev = (DeviceIntPtr)NULL; + + w = XYToWindow(replayDev, event->root_x, event->root_y); + for (i = 0; i < replayDev->spriteInfo->sprite->spriteTraceGood; i++) + { + if (syncEvents.replayWin == + replayDev->spriteInfo->sprite->spriteTrace[i]) + { + if (!CheckDeviceGrabs(replayDev, event, i+1)) { + if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) + DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); + else + DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, + NullWindow, replayDev); + } + goto playmore; + } + } + /* must not still be in the same stack */ + if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) + DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); + else + DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, + NullWindow, replayDev); + } +playmore: + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (!dev->deviceGrab.sync.frozen) + { + PlayReleasedEvents(); + break; + } + } + syncEvents.playingEvents = FALSE; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (DevHasCursor(dev)) + { + /* the following may have been skipped during replay, + so do it now */ + if ((grab = dev->deviceGrab.grab) && grab->confineTo) + { + if (grab->confineTo->drawable.pScreen != + dev->spriteInfo->sprite->hotPhys.pScreen) + dev->spriteInfo->sprite->hotPhys.x = + dev->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE); + } + else + ConfineCursorToWindow(dev, + WindowTable[dev->spriteInfo->sprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + PostNewCursor(dev); + } + } +} + +#ifdef RANDR +void +ScreenRestructured (ScreenPtr pScreen) +{ + GrabPtr grab; + DeviceIntPtr pDev; + + for (pDev = inputInfo.devices; pDev; pDev = pDev->next) + { + if (!DevHasCursor(pDev)) + continue; + + /* GrabDevice doesn't have a confineTo field, so we don't need to + * worry about it. */ + if ((grab = pDev->deviceGrab.grab) && grab->confineTo) + { + if (grab->confineTo->drawable.pScreen + != pDev->spriteInfo->sprite->hotPhys.pScreen) + pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); + } + else + ConfineCursorToWindow(pDev, + WindowTable[pDev->spriteInfo->sprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + } +} +#endif + +static void +CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode) +{ + GrabPtr grab = thisDev->deviceGrab.grab; + DeviceIntPtr dev; + + if (thisMode == GrabModeSync) + thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT; + else + { /* free both if same client owns both */ + thisDev->deviceGrab.sync.state = THAWED; + if (thisDev->deviceGrab.sync.other && + (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) == + CLIENT_BITS(grab->resource))) + thisDev->deviceGrab.sync.other = NullGrab; + } + + if (IsMaster(thisDev)) + { + dev = GetPairedDevice(thisDev); + if (otherMode == GrabModeSync) + dev->deviceGrab.sync.other = grab; + else + { /* free both if same client owns both */ + if (dev->deviceGrab.sync.other && + (CLIENT_BITS(dev->deviceGrab.sync.other->resource) == + CLIENT_BITS(grab->resource))) + dev->deviceGrab.sync.other = NullGrab; + } + } + ComputeFreezes(); +} + +/* Only ever used if a grab is called on an attached slave device. */ +static int GrabPrivateKeyIndex; +static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex; + +/** + * Save the device's master device in the devPrivates. This needs to be done + * if a client directly grabs a slave device that is attached to a master. For + * the duration of the grab, the device is detached, ungrabbing re-attaches it + * though. + * + * We store the ID of the master device only in case the master disappears + * while the device has a grab. + */ +static void +DetachFromMaster(DeviceIntPtr dev) +{ + intptr_t id; + if (!dev->u.master) + return; + + id = dev->u.master->id; + + dixSetPrivate(&dev->devPrivates, GrabPrivateKey, (void *)id); + AttachDevice(NULL, dev, NULL); +} + +static void +ReattachToOldMaster(DeviceIntPtr dev) +{ + int id; + void *p; + DeviceIntPtr master = NULL; + + if (IsMaster(dev)) + return; + + + p = dixLookupPrivate(&dev->devPrivates, GrabPrivateKey); + id = (intptr_t) p; /* silence gcc warnings */ + dixLookupDevice(&master, id, serverClient, DixUseAccess); + + if (master) + { + AttachDevice(serverClient, dev, master); + dixSetPrivate(&dev->devPrivates, GrabPrivateKey, NULL); + } +} + +/** + * Activate a pointer grab on the given device. A pointer grab will cause all + * core pointer events of this device to be delivered to the grabbing client only. + * No other device will send core events to the grab client while the grab is + * on, but core events will be sent to other clients. + * Can cause the cursor to change if a grab cursor is set. + * + * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab + * is an implicit grab caused by a ButtonPress event. + * + * @param mouse The device to grab. + * @param grab The grab structure, needs to be setup. + * @param autoGrab True if the grab was caused by a button down event and not + * explicitely by a client. + */ +void +ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab, + TimeStamp time, Bool autoGrab) +{ + GrabInfoPtr grabinfo = &mouse->deviceGrab; + WindowPtr oldWin = (grabinfo->grab) ? + grabinfo->grab->window + : mouse->spriteInfo->sprite->win; + Bool isPassive = autoGrab & ~ImplicitGrabMask; + + /* slave devices need to float for the duration of the grab. */ + if (grab->grabtype == GRABTYPE_XI2 && + !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse)) + DetachFromMaster(mouse); + + if (grab->confineTo) + { + if (grab->confineTo->drawable.pScreen + != mouse->spriteInfo->sprite->hotPhys.pScreen) + mouse->spriteInfo->sprite->hotPhys.x = + mouse->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE); + } + DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab); + mouse->valuator->motionHintWindow = NullWindow; + if (syncEvents.playingEvents) + grabinfo->grabTime = syncEvents.time; + else + grabinfo->grabTime = time; + if (grab->cursor) + grab->cursor->refcnt++; + grabinfo->activeGrab = *grab; + grabinfo->grab = &grabinfo->activeGrab; + grabinfo->fromPassiveGrab = isPassive; + grabinfo->implicitGrab = autoGrab & ImplicitGrabMask; + PostNewCursor(mouse); + CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode); +} + +/** + * Delete grab on given device, update the sprite. + * + * Extension devices are set up for ActivateKeyboardGrab(). + */ +void +DeactivatePointerGrab(DeviceIntPtr mouse) +{ + GrabPtr grab = mouse->deviceGrab.grab; + DeviceIntPtr dev; + Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab && + mouse->deviceGrab.implicitGrab); + + mouse->valuator->motionHintWindow = NullWindow; + mouse->deviceGrab.grab = NullGrab; + mouse->deviceGrab.sync.state = NOT_GRABBED; + mouse->deviceGrab.fromPassiveGrab = FALSE; + + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.sync.other == grab) + dev->deviceGrab.sync.other = NullGrab; + } + DoEnterLeaveEvents(mouse, mouse->id, grab->window, + mouse->spriteInfo->sprite->win, NotifyUngrab); + if (grab->confineTo) + ConfineCursorToWindow(mouse, RootWindow(mouse), FALSE, FALSE); + PostNewCursor(mouse); + if (grab->cursor) + FreeCursor(grab->cursor, (Cursor)0); + + if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) + ReattachToOldMaster(mouse); + + ComputeFreezes(); +} + +/** + * Activate a keyboard grab on the given device. + * + * Extension devices have ActivateKeyboardGrab() set as their grabbing proc. + */ +void +ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive) +{ + GrabInfoPtr grabinfo = &keybd->deviceGrab; + WindowPtr oldWin; + + /* slave devices need to float for the duration of the grab. */ + if (grab->grabtype == GRABTYPE_XI2 && + !(passive & ImplicitGrabMask) && + !IsMaster(keybd)) + DetachFromMaster(keybd); + + if (grabinfo->grab) + oldWin = grabinfo->grab->window; + else if (keybd->focus) + oldWin = keybd->focus->win; + else + oldWin = keybd->spriteInfo->sprite->win; + if (oldWin == FollowKeyboardWin) + oldWin = keybd->focus->win; + if (keybd->valuator) + keybd->valuator->motionHintWindow = NullWindow; + DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab); + if (syncEvents.playingEvents) + grabinfo->grabTime = syncEvents.time; + else + grabinfo->grabTime = time; + grabinfo->activeGrab = *grab; + grabinfo->grab = &grabinfo->activeGrab; + grabinfo->fromPassiveGrab = passive; + grabinfo->implicitGrab = passive & ImplicitGrabMask; + CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode); +} + +/** + * Delete keyboard grab for the given device. + */ +void +DeactivateKeyboardGrab(DeviceIntPtr keybd) +{ + GrabPtr grab = keybd->deviceGrab.grab; + DeviceIntPtr dev; + WindowPtr focusWin = keybd->focus ? keybd->focus->win + : keybd->spriteInfo->sprite->win; + Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab && + keybd->deviceGrab.implicitGrab); + + if (focusWin == FollowKeyboardWin) + focusWin = inputInfo.keyboard->focus->win; + if (keybd->valuator) + keybd->valuator->motionHintWindow = NullWindow; + keybd->deviceGrab.grab = NullGrab; + keybd->deviceGrab.sync.state = NOT_GRABBED; + keybd->deviceGrab.fromPassiveGrab = FALSE; + + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.sync.other == grab) + dev->deviceGrab.sync.other = NullGrab; + } + DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab); + + if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) + ReattachToOldMaster(keybd); + + ComputeFreezes(); +} + +void +AllowSome(ClientPtr client, + TimeStamp time, + DeviceIntPtr thisDev, + int newState) +{ + Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced; + TimeStamp grabTime; + DeviceIntPtr dev; + GrabInfoPtr devgrabinfo, + grabinfo = &thisDev->deviceGrab; + + thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client); + thisSynced = FALSE; + otherGrabbed = FALSE; + othersFrozen = FALSE; + grabTime = grabinfo->grabTime; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + + if (dev == thisDev) + continue; + if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client)) + { + if (!(thisGrabbed || otherGrabbed) || + (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER)) + grabTime = devgrabinfo->grabTime; + otherGrabbed = TRUE; + if (grabinfo->sync.other == devgrabinfo->grab) + thisSynced = TRUE; + if (devgrabinfo->sync.state >= FROZEN) + othersFrozen = TRUE; + } + } + if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced)) + return; + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, grabTime) == EARLIER)) + return; + switch (newState) + { + case THAWED: /* Async */ + if (thisGrabbed) + grabinfo->sync.state = THAWED; + if (thisSynced) + grabinfo->sync.other = NullGrab; + ComputeFreezes(); + break; + case FREEZE_NEXT_EVENT: /* Sync */ + if (thisGrabbed) + { + grabinfo->sync.state = FREEZE_NEXT_EVENT; + if (thisSynced) + grabinfo->sync.other = NullGrab; + ComputeFreezes(); + } + break; + case THAWED_BOTH: /* AsyncBoth */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = THAWED; + if (devgrabinfo->sync.other && + SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT; + if (devgrabinfo->sync.other + && SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + case NOT_GRABBED: /* Replay */ + if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT) + { + if (thisSynced) + grabinfo->sync.other = NullGrab; + syncEvents.replayDev = thisDev; + syncEvents.replayWin = grabinfo->grab->window; + (*grabinfo->DeactivateGrab)(thisDev); + syncEvents.replayDev = (DeviceIntPtr)NULL; + } + break; + case THAW_OTHERS: /* AsyncOthers */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev == thisDev) + continue; + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = THAWED; + if (devgrabinfo->sync.other + && SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + } +} + +/** + * Server-side protocol handling for AllowEvents request. + * + * Release some events from a frozen device. + */ +int +ProcAllowEvents(ClientPtr client) +{ + TimeStamp time; + DeviceIntPtr mouse = NULL; + DeviceIntPtr keybd = NULL; + REQUEST(xAllowEventsReq); + + REQUEST_SIZE_MATCH(xAllowEventsReq); + time = ClientTimeToServerTime(stuff->time); + + mouse = PickPointer(client); + keybd = PickKeyboard(client); + + switch (stuff->mode) + { + case ReplayPointer: + AllowSome(client, time, mouse, NOT_GRABBED); + break; + case SyncPointer: + AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); + break; + case AsyncPointer: + AllowSome(client, time, mouse, THAWED); + break; + case ReplayKeyboard: + AllowSome(client, time, keybd, NOT_GRABBED); + break; + case SyncKeyboard: + AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); + break; + case AsyncKeyboard: + AllowSome(client, time, keybd, THAWED); + break; + case SyncBoth: + AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); + break; + case AsyncBoth: + AllowSome(client, time, keybd, THAWED_BOTH); + break; + default: + client->errorValue = stuff->mode; + return BadValue; + } + return Success; +} + +/** + * Deactivate grabs from any device that has been grabbed by the client. + */ +void +ReleaseActiveGrabs(ClientPtr client) +{ + DeviceIntPtr dev; + Bool done; + + /* XXX CloseDownClient should remove passive grabs before + * releasing active grabs. + */ + do { + done = TRUE; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) + { + (*dev->deviceGrab.DeactivateGrab)(dev); + done = FALSE; + } + } + } while (!done); +} + +/************************************************************************** + * The following procedures deal with delivering events * + **************************************************************************/ + +/** + * Deliver the given events to the given client. + * + * More than one event may be delivered at a time. This is the case with + * DeviceMotionNotifies which may be followed by DeviceValuator events. + * + * TryClientEvents() is the last station before actually writing the events to + * the socket. Anything that is not filtered here, will get delivered to the + * client. + * An event is only delivered if + * - mask and filter match up. + * - no other client has a grab on the device that caused the event. + * + * + * @param client The target client to deliver to. + * @param dev The device the event came from. May be NULL. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param mask Event mask as set by the window. + * @param filter Mask based on event type. + * @param grab Possible grab on the device that caused the event. + * + * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the + * client. + */ +int +TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents, + int count, Mask mask, Mask filter, GrabPtr grab) +{ + int i; + int type; + +#ifdef DEBUG_EVENTS + ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s", + pEvents->u.u.type, pEvents->u.u.detail, mask, + client ? client->index : -1, + (client && client->clientGone) ? " (gone)" : ""); +#endif + + if (!client || client == serverClient || client->clientGone) { +#ifdef DEBUG_EVENTS + ErrorF(" not delivered to fake/dead client\n"); +#endif + return 0; + } + + if (filter != CantBeFiltered && !(mask & filter)) + { + #ifdef DEBUG_EVENTS + ErrorF(" filtered\n"); + #endif + return 0; + } + + if (grab && !SameClient(grab, client)) + { +#ifdef DEBUG_EVENTS + ErrorF(" not delivered due to grab\n"); +#endif + return -1; /* don't send, but notify caller */ + } + + type = pEvents->u.u.type; + if (type == MotionNotify) + { + if (mask & PointerMotionHintMask) + { + if (WID(dev->valuator->motionHintWindow) == + pEvents->u.keyButtonPointer.event) + { +#ifdef DEBUG_EVENTS + ErrorF("[dix] \n"); + ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n"); +#endif + return 1; /* don't send, but pretend we did */ + } + pEvents->u.u.detail = NotifyHint; + } + else + { + pEvents->u.u.detail = NotifyNormal; + } + } + else if (type == DeviceMotionNotify) + { + if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents, + mask) != 0) + return 1; + } else if (type == KeyPress) + { + if (EventIsKeyRepeat(pEvents)) + { + if (!_XkbWantsDetectableAutoRepeat(client)) + { + xEvent release = *pEvents; + release.u.u.type = KeyRelease; + release.u.u.sequenceNumber = client->sequence; + WriteEventsToClient(client, 1, &release); +#ifdef DEBUG_EVENTS + ErrorF(" (plus fake core release for repeat)"); +#endif + } else + { +#ifdef DEBUG_EVENTS + ErrorF(" (detectable autorepeat for core)"); +#endif + } + } + + } else if (type == DeviceKeyPress) + { + if (EventIsKeyRepeat(pEvents)) + { + if (!_XkbWantsDetectableAutoRepeat(client)) + { + deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents; + release.type = DeviceKeyRelease; + release.sequenceNumber = client->sequence; +#ifdef DEBUG_EVENTS + ErrorF(" (plus fake xi1 release for repeat)"); +#endif + WriteEventsToClient(client, 1, (xEvent *) &release); + } + else { +#ifdef DEBUG_EVENTS + ErrorF(" (detectable autorepeat for core)"); +#endif + } + } + } + + type &= 0177; + if (type != KeymapNotify) + { + /* all extension events must have a sequence number */ + for (i = 0; i < count; i++) + pEvents[i].u.u.sequenceNumber = client->sequence; + } + + if (BitIsOn(criticalEvents, type)) + { + if (client->smart_priority < SMART_MAX_PRIORITY) + client->smart_priority++; + SetCriticalOutputPending(); + } + + WriteEventsToClient(client, count, pEvents); +#ifdef DEBUG_EVENTS + ErrorF("[dix] delivered\n"); +#endif + return 1; +} + +/** + * Deliver events to a window. At this point, we do not yet know if the event + * actually needs to be delivered. May activate a grab if the event is a + * button press. + * + * Core events are always delivered to the window owner. If the filter is + * something other than CantBeFiltered, the event is also delivered to other + * clients with the matching mask on the window. + * + * More than one event may be delivered at a time. This is the case with + * DeviceMotionNotifies which may be followed by DeviceValuator events. + * + * @param pWin The window that would get the event. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param filter Mask based on event type. + * @param grab Possible grab on the device that caused the event. + * + * @return Number of events delivered to various clients. + */ +int +DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent + *pEvents, int count, Mask filter, GrabPtr grab) +{ + int deliveries = 0, nondeliveries = 0; + int attempt; + InputClients *other; + ClientPtr client = NullClient; + Mask deliveryMask = 0; /* If a grab occurs due to a button press, then + this mask is the mask of the grab. */ + int type = pEvents->u.u.type; + + + /* Deliver to window owner */ + if ((filter == CantBeFiltered) || CORE_EVENT(pEvents)) + { + /* if nobody ever wants to see this event, skip some work */ + if (filter != CantBeFiltered && + !((wOtherEventMasks(pWin)|pWin->eventMask) & filter)) + return 0; + + if (IsInterferingGrab(wClient(pWin), pDev, pEvents)) + return 0; + + if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) + /* do nothing */; + else if ( (attempt = TryClientEvents(wClient(pWin), pDev, pEvents, + count, pWin->eventMask, + filter, grab)) ) + { + if (attempt > 0) + { + deliveries++; + client = wClient(pWin); + deliveryMask = pWin->eventMask; + } else + nondeliveries--; + } + } + + /* CantBeFiltered means only window owner gets the event */ + if (filter != CantBeFiltered) + { + if (CORE_EVENT(pEvents)) + other = (InputClients *)wOtherClients(pWin); + else if (XI2_EVENT(pEvents)) + { + OtherInputMasks *inputMasks = wOtherInputMasks(pWin); + /* Has any client selected for the event? */ + if (!GetWindowXI2Mask(pDev, pWin, pEvents)) + return 0; + other = inputMasks->inputClients; + } else { + OtherInputMasks *inputMasks = wOtherInputMasks(pWin); + /* Has any client selected for the event? */ + if (!inputMasks || + !(inputMasks->inputEvents[pDev->id] & filter)) + return 0; + + other = inputMasks->inputClients; + } + + for (; other; other = other->next) + { + Mask mask; + if (IsInterferingGrab(rClient(other), pDev, pEvents)) + continue; + + mask = GetEventMask(pDev, pEvents, other); + + if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, + pEvents, count)) + /* do nothing */; + else if ( (attempt = TryClientEvents(rClient(other), pDev, + pEvents, count, + mask, filter, grab)) ) + { + if (attempt > 0) + { + deliveries++; + client = rClient(other); + deliveryMask = mask; + } else + nondeliveries--; + } + } + } + /* + * Note that since core events are delivered first, an implicit grab may + * be activated on a core grab, stopping the XI events. + */ + if ((type == DeviceButtonPress || type == ButtonPress || + ((XI2_EVENT(pEvents) && ((xGenericEvent*)pEvents)->evtype == XI_ButtonPress))) + && deliveries + && (!grab)) + { + GrabRec tempGrab; + OtherInputMasks *inputMasks; + + memset(&tempGrab, 0, sizeof(GrabRec)); + tempGrab.next = NULL; + tempGrab.device = pDev; + tempGrab.resource = client->clientAsMask; + tempGrab.window = pWin; + tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; + tempGrab.eventMask = deliveryMask; + tempGrab.keyboardMode = GrabModeAsync; + tempGrab.pointerMode = GrabModeAsync; + tempGrab.confineTo = NullWindow; + tempGrab.cursor = NullCursor; + tempGrab.type = type; + if (type == ButtonPress) + tempGrab.grabtype = GRABTYPE_CORE; + else if (type == DeviceButtonPress) + tempGrab.grabtype = GRABTYPE_XI; + else + { + tempGrab.type = ((xGenericEvent*)pEvents)->evtype; + tempGrab.grabtype = GRABTYPE_XI2; + } + + /* get the XI and XI2 device mask */ + inputMasks = wOtherInputMasks(pWin); + tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[pDev->id]: 0; + + if (inputMasks) + memcpy(tempGrab.xi2mask, inputMasks->xi2mask, + sizeof(tempGrab.xi2mask)); + + (*pDev->deviceGrab.ActivateGrab)(pDev, &tempGrab, + currentTime, TRUE | ImplicitGrabMask); + } + else if ((type == MotionNotify) && deliveries) + pDev->valuator->motionHintWindow = pWin; + else + { + if ((type == DeviceMotionNotify || type == DeviceButtonPress) && + deliveries) + CheckDeviceGrabAndHintWindow (pWin, type, + (deviceKeyButtonPointer*) pEvents, + grab, client, deliveryMask); + } + if (deliveries) + return deliveries; + return nondeliveries; +} + +/* If the event goes to dontClient, don't send it and return 0. if + send works, return 1 or if send didn't work, return 2. + Only works for core events. +*/ + +#ifdef PANORAMIX +static int +XineramaTryClientEventsResult( + ClientPtr client, + GrabPtr grab, + Mask mask, + Mask filter +){ + if ((client) && (client != serverClient) && (!client->clientGone) && + ((filter == CantBeFiltered) || (mask & filter))) + { + if (grab && !SameClient(grab, client)) return -1; + else return 1; + } + return 0; +} +#endif + +/** + * Try to deliver events to the interested parties. + * + * @param pWin The window that would get the event. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param filter Mask based on event type. + * @param dontClient Don't deliver to the dontClient. + */ +int +MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents, + int count, Mask filter, ClientPtr dontClient) +{ + OtherClients *other; + + + if (pWin->eventMask & filter) + { + if (wClient(pWin) == dontClient) + return 0; +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return XineramaTryClientEventsResult( + wClient(pWin), NullGrab, pWin->eventMask, filter); +#endif + if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) + return 1; /* don't send, but pretend we did */ + return TryClientEvents(wClient(pWin), NULL, pEvents, count, + pWin->eventMask, filter, NullGrab); + } + for (other = wOtherClients(pWin); other; other = other->next) + { + if (other->mask & filter) + { + if (SameClient(other, dontClient)) + return 0; +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return XineramaTryClientEventsResult( + rClient(other), NullGrab, other->mask, filter); +#endif + if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents, + count)) + return 1; /* don't send, but pretend we did */ + return TryClientEvents(rClient(other), NULL, pEvents, count, + other->mask, filter, NullGrab); + } + } + return 2; +} + +static Window FindChildForEvent(DeviceIntPtr dev, WindowPtr event) +{ + SpritePtr pSprite = dev->spriteInfo->sprite; + WindowPtr w = pSprite->spriteTrace[pSprite->spriteTraceGood-1]; + Window child = None; + + /* If the search ends up past the root should the child field be + set to none or should the value in the argument be passed + through. It probably doesn't matter since everyone calls + this function with child == None anyway. */ + while (w) + { + /* If the source window is same as event window, child should be + none. Don't bother going all all the way back to the root. */ + + if (w == event) + { + child = None; + break; + } + + if (w->parent == event) + { + child = w->drawable.id; + break; + } + w = w->parent; + } + return child; +} + +/** + * Adjust event fields to comply with the window properties. + * + * @param xE Event to be modified in place + * @param pWin The window to get the information from. + * @param child Child window setting for event (if applicable) + * @param calcChild If True, calculate the child window. + */ +void +FixUpEventFromWindow( + DeviceIntPtr pDev, + xEvent *xE, + WindowPtr pWin, + Window child, + Bool calcChild) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (calcChild) + child = FindChildForEvent(pDev, pWin); + + if (XI2_EVENT(xE)) + { + xXIDeviceEvent* event = (xXIDeviceEvent*)xE; + + if (event->evtype == XI_RawKeyPress || + event->evtype == XI_RawKeyRelease || + event->evtype == XI_RawButtonPress || + event->evtype == XI_RawButtonRelease || + event->evtype == XI_RawMotion || + event->evtype == XI_DeviceChanged || + event->evtype == XI_HierarchyChanged || + event->evtype == XI_PropertyEvent) + return; + + event->root = RootWindow(pDev)->drawable.id; + event->event = pWin->drawable.id; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + event->event_x = event->root_x - FP1616(pWin->drawable.x, 0); + event->event_y = event->root_y - FP1616(pWin->drawable.y, 0); + event->child = child; + } else + { + event->event_x = 0; + event->event_y = 0; + event->child = None; + } + + if (event->evtype == XI_Enter || event->evtype == XI_Leave || + event->evtype == XI_FocusIn || event->evtype == XI_FocusOut) + ((xXIEnterEvent*)event)->same_screen = + (pSprite->hot.pScreen == pWin->drawable.pScreen); + + } else + { + XE_KBPTR.root = RootWindow(pDev)->drawable.id; + XE_KBPTR.event = pWin->drawable.id; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + XE_KBPTR.sameScreen = xTrue; + XE_KBPTR.child = child; + XE_KBPTR.eventX = + XE_KBPTR.rootX - pWin->drawable.x; + XE_KBPTR.eventY = + XE_KBPTR.rootY - pWin->drawable.y; + } + else + { + XE_KBPTR.sameScreen = xFalse; + XE_KBPTR.child = None; + XE_KBPTR.eventX = 0; + XE_KBPTR.eventY = 0; + } + } +} + +/** + * Return masks for EventIsDeliverable. + * @defgroup EventIsDeliverable return flags + * @{ + */ +#define XI_MASK (1 << 0) /**< XI mask set on window */ +#define CORE_MASK (1 << 1) /**< Core mask set on window */ +#define DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set on window */ +#define XI2_MASK (1 << 3) /**< XI2 mask set on window */ +/* @} */ + +/** + * Check if a given event is deliverable at all on a given window. + * + * This function only checks if any client wants it, not for a specific + * client. + * + * @param[in] dev The device this event is being sent for. + * @param[in] event The event that is to be sent. + * @param[in] win The current event window. + * + * @return Bitmask of ::XI2_MASK, ::XI_MASK, ::CORE_MASK, and + * ::DONT_PROPAGATE_MASK. + */ +static int +EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win) +{ + int rc = 0; + int filter = 0; + int type; + OtherInputMasks *inputMasks = wOtherInputMasks(win); + xEvent ev; + + /* XXX: this makes me gag */ + type = GetXI2Type(event); + ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/ + ((xGenericEvent*)&ev)->extension = IReqCode; + ((xGenericEvent*)&ev)->evtype = type; + filter = GetEventFilter(dev, &ev); + if (type && inputMasks && + ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) || + ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) || + (inputMasks->xi2mask[dev->id][type/8] & filter))) + rc |= XI2_MASK; + + type = GetXIType(event); + ev.u.u.type = type; + filter = GetEventFilter(dev, &ev); + + /* Check for XI mask */ + if (type && inputMasks && + (inputMasks->deliverableEvents[dev->id] & filter) && + (inputMasks->inputEvents[dev->id] & filter)) + rc |= XI_MASK; + + /* Check for XI DontPropagate mask */ + if (type && inputMasks && + (inputMasks->dontPropagateMask[dev->id] & filter)) + rc |= DONT_PROPAGATE_MASK; + + /* Check for core mask */ + type = GetCoreType(event); + if (type && (win->deliverableEvents & filter) && + ((wOtherEventMasks(win) | win->eventMask) & filter)) + rc |= CORE_MASK; + + /* Check for core DontPropagate mask */ + if (type && (filter & wDontPropagateMask(win))) + rc |= DONT_PROPAGATE_MASK; + + return rc; +} + +/** + * Deliver events caused by input devices. + * + * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is + * called directly from the processInputProc. + * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call + * DeliverDeviceEvents. + * For focused events, DeliverFocusedEvent is called first, and _may_ call + * DeliverDeviceEvents. + * + * @param pWin Window to deliver event to. + * @param event The events to deliver, not yet in wire format. + * @param grab Possible grab on a device. + * @param stopAt Don't recurse up to the root window. + * @param dev The device that is responsible for the event. + * + * @see DeliverGrabbedEvent + * @see DeliverFocusedEvent + */ +int +DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab, + WindowPtr stopAt, DeviceIntPtr dev) +{ + Window child = None; + Mask filter; + int deliveries = 0; + xEvent core; + xEvent *xE = NULL; + int rc, mask, count = 0; + + CHECKEVENT(event); + + while (pWin) + { + if ((mask = EventIsDeliverable(dev, event, pWin))) + { + /* XI2 events first */ + if (mask & XI2_MASK) + { + xEvent *xi2 = NULL; + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + /* XXX: XACE */ + filter = GetEventFilter(dev, xi2); + FixUpEventFromWindow(dev, xi2, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1, + filter, grab); + xfree(xi2); + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n", + dev->name, rc); + } + + /* XI events */ + if (mask & XI_MASK) + { + rc = EventToXI(event, &xE, &count); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) { + filter = GetEventFilter(dev, xE); + FixUpEventFromWindow(dev, xE, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, xE, count, + filter, grab); + if (deliveries > 0) + goto unwind; + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n", + dev->name, event->any.type, rc); + } + + /* Core event */ + if ((mask & CORE_MASK) && IsMaster(dev) && dev->coreEvents) + { + rc = EventToCore(event, &core); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, &core, 1) == Success) { + filter = GetEventFilter(dev, &core); + FixUpEventFromWindow(dev, &core, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, &core, 1, + filter, grab); + if (deliveries > 0) + goto unwind; + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n", + dev->name, event->any.type, rc); + } + + if ((deliveries < 0) || (pWin == stopAt) || + (mask & DONT_PROPAGATE_MASK)) + { + deliveries = 0; + goto unwind; + } + } + + child = pWin->drawable.id; + pWin = pWin->parent; + } + +unwind: + xfree(xE); + return deliveries; +} + +#undef XI_MASK +#undef CORE_MASK +#undef DONT_PROPAGATE_MASK + +/** + * Deliver event to a window and it's immediate parent. Used for most window + * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that + * propagate up the tree or extension events + * + * In case of a ReparentNotify event, the event will be delivered to the + * otherParent as well. + * + * @param pWin Window to deliver events to. + * @param xE Events to deliver. + * @param count number of events in xE. + * @param otherParent Used for ReparentNotify events. + */ +int +DeliverEvents(WindowPtr pWin, xEvent *xE, int count, + WindowPtr otherParent) +{ + Mask filter; + int deliveries; + DeviceIntRec dummy; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return count; +#endif + + if (!count) + return 0; + + dummy.id = XIAllDevices; + filter = GetEventFilter(&dummy, xE); + if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify)) + xE->u.destroyNotify.event = pWin->drawable.id; + if (filter != StructureAndSubMask) + return DeliverEventsToWindow(&dummy, pWin, xE, count, filter, NullGrab); + deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count, + StructureNotifyMask, NullGrab); + if (pWin->parent) + { + xE->u.destroyNotify.event = pWin->parent->drawable.id; + deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count, + SubstructureNotifyMask, NullGrab); + if (xE->u.u.type == ReparentNotify) + { + xE->u.destroyNotify.event = otherParent->drawable.id; + deliveries += DeliverEventsToWindow(&dummy, + otherParent, xE, count, SubstructureNotifyMask, + NullGrab); + } + } + return deliveries; +} + + +static Bool +PointInBorderSize(WindowPtr pWin, int x, int y) +{ + BoxRec box; + SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite; + + if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box)) + return TRUE; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && + XineramaSetWindowPntrs(inputInfo.pointer, pWin)) { + int i; + + for(i = 1; i < PanoramiXNumScreens; i++) { + if(POINT_IN_REGION(pSprite->screen, + &pSprite->windows[i]->borderSize, + x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x, + y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y, + &box)) + return TRUE; + } + } +#endif + return FALSE; +} + +/** + * Traversed from the root window to the window at the position x/y. While + * traversing, it sets up the traversal history in the spriteTrace array. + * After completing, the spriteTrace history is set in the following way: + * spriteTrace[0] ... root window + * spriteTrace[1] ... top level window that encloses x/y + * ... + * spriteTrace[spriteTraceGood - 1] ... window at x/y + * + * @returns the window at the given coordinates. + */ +static WindowPtr +XYToWindow(DeviceIntPtr pDev, int x, int y) +{ + WindowPtr pWin; + BoxRec box; + SpritePtr pSprite; + + pSprite = pDev->spriteInfo->sprite; + pSprite->spriteTraceGood = 1; /* root window still there */ + pWin = RootWindow(pDev)->firstChild; + while (pWin) + { + if ((pWin->mapped) && + (x >= pWin->drawable.x - wBorderWidth (pWin)) && + (x < pWin->drawable.x + (int)pWin->drawable.width + + wBorderWidth(pWin)) && + (y >= pWin->drawable.y - wBorderWidth (pWin)) && + (y < pWin->drawable.y + (int)pWin->drawable.height + + wBorderWidth (pWin)) + /* When a window is shaped, a further check + * is made to see if the point is inside + * borderSize + */ + && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y)) + && (!wInputShape(pWin) || + POINT_IN_REGION(pWin->drawable.pScreen, + wInputShape(pWin), + x - pWin->drawable.x, + y - pWin->drawable.y, &box)) +#ifdef ROOTLESS + /* In rootless mode windows may be offscreen, even when + * they're in X's stack. (E.g. if the native window system + * implements some form of virtual desktop system). + */ + && !pWin->rootlessUnhittable +#endif + ) + { + if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize) + { + pSprite->spriteTraceSize += 10; + pSprite->spriteTrace = xrealloc(pSprite->spriteTrace, + pSprite->spriteTraceSize*sizeof(WindowPtr)); + } + pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin; + pWin = pWin->firstChild; + } + else + pWin = pWin->nextSib; + } + return pSprite->spriteTrace[pSprite->spriteTraceGood-1]; +} + +/** + * Ungrab a currently FocusIn grabbed device and grab the device on the + * given window. If the win given is the NoneWin, the device is ungrabbed if + * applicable and FALSE is returned. + * + * @returns TRUE if the device has been grabbed, or FALSE otherwise. + */ +BOOL +ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) +{ + BOOL rc = FALSE; + DeviceEvent event; + + if (dev->deviceGrab.grab && + dev->deviceGrab.fromPassiveGrab && + dev->deviceGrab.grab->type == XI_Enter) + { + if (dev->deviceGrab.grab->window == win || + IsParent(dev->deviceGrab.grab->window, win)) + return FALSE; + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + (*dev->deviceGrab.DeactivateGrab)(dev); + } + + if (win == NoneWin || win == PointerRootWin) + return FALSE; + + memset(&event, 0, sizeof(DeviceEvent)); + event.header = ET_Internal; + event.type = ET_FocusIn; + event.length = sizeof(DeviceEvent); + event.time = GetTimeInMillis(); + event.deviceid = dev->id; + event.sourceid = dev->id; + event.detail.button = 0; + rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); + if (rc) + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + return rc; +} + +/** + * Ungrab a currently Enter grabbed device and grab the device for the given + * window. + * + * @returns TRUE if the device has been grabbed, or FALSE otherwise. + */ +static BOOL +ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) +{ + BOOL rc = FALSE; + DeviceEvent event; + + if (dev->deviceGrab.grab && + dev->deviceGrab.fromPassiveGrab && + dev->deviceGrab.grab->type == XI_Enter) + { + if (dev->deviceGrab.grab->window == win || + IsParent(dev->deviceGrab.grab->window, win)) + return FALSE; + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + (*dev->deviceGrab.DeactivateGrab)(dev); + } + + memset(&event, 0, sizeof(DeviceEvent)); + event.header = ET_Internal; + event.type = ET_Enter; + event.length = sizeof(DeviceEvent); + event.time = GetTimeInMillis(); + event.deviceid = dev->id; + event.sourceid = dev->id; + event.detail.button = 0; + rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); + if (rc) + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab); + + return rc; +} + +/** + * Update the sprite coordinates based on the event. Update the cursor + * position, then update the event with the new coordinates that may have been + * changed. If the window underneath the sprite has changed, change to new + * cursor and send enter/leave events. + * + * CheckMotion() will not do anything and return FALSE if the event is not a + * pointer event. + * + * @return TRUE if the sprite has moved or FALSE otherwise. + */ +Bool +CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev) +{ + WindowPtr prevSpriteWin, newSpriteWin; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + CHECKEVENT(ev); + + prevSpriteWin = pSprite->win; + + if (ev && !syncEvents.playingEvents) + { + /* GetPointerEvents() guarantees that pointer events have the correct + rootX/Y set already. */ + switch (ev->type) + { + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_Motion: + break; + default: + /* all other events return FALSE */ + return FALSE; + } + + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + /* Motion events entering DIX get translated to Screen 0 + coordinates. Replayed events have already been + translated since they've entered DIX before */ + ev->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - + panoramiXdataPtr[0].x; + ev->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - + panoramiXdataPtr[0].y; + } else +#endif + { + if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) + { + pSprite->hot.pScreen = pSprite->hotPhys.pScreen; + RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; + } + } + + pSprite->hot.x = ev->root_x; + pSprite->hot.y = ev->root_y; + if (pSprite->hot.x < pSprite->physLimits.x1) + pSprite->hot.x = pSprite->physLimits.x1; + else if (pSprite->hot.x >= pSprite->physLimits.x2) + pSprite->hot.x = pSprite->physLimits.x2 - 1; + if (pSprite->hot.y < pSprite->physLimits.y1) + pSprite->hot.y = pSprite->physLimits.y1; + else if (pSprite->hot.y >= pSprite->physLimits.y2) + pSprite->hot.y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); + pSprite->hotPhys = pSprite->hot; + + if ((pSprite->hotPhys.x != ev->root_x) || + (pSprite->hotPhys.y != ev->root_y)) + { +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + XineramaSetCursorPosition( + pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); + } else +#endif + { + (*pSprite->hotPhys.pScreen->SetCursorPosition)( + pDev, pSprite->hotPhys.pScreen, + pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); + } + } + + ev->root_x = pSprite->hot.x; + ev->root_y = pSprite->hot.y; + } + + newSpriteWin = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y); + + if (newSpriteWin != prevSpriteWin) + { + int sourceid; + if (!ev) { + UpdateCurrentTimeIf(); + sourceid = pDev->id; /* when from WindowsRestructured */ + } else + sourceid = ev->sourceid; + + if (prevSpriteWin != NullWindow) { + if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin)) + DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin, + newSpriteWin, NotifyNormal); + } + /* set pSprite->win after ActivateEnterGrab, otherwise + sprite window == grab_window and no enter/leave events are + sent. */ + pSprite->win = newSpriteWin; + PostNewCursor(pDev); + return FALSE; + } + return TRUE; +} + +/** + * Windows have restructured, we need to update the sprite position and the + * sprite's cursor. + */ +void +WindowsRestructured(void) +{ + DeviceIntPtr pDev = inputInfo.devices; + while(pDev) + { + if (IsMaster(pDev) || !pDev->u.master) + CheckMotion(NULL, pDev); + pDev = pDev->next; + } +} + +#ifdef PANORAMIX +/* This was added to support reconfiguration under Xdmx. The problem is + * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin + * other than 0,0, the information in the private sprite structure must + * be updated accordingly, or XYToWindow (and other routines) will not + * compute correctly. */ +void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) +{ + GrabPtr grab; + DeviceIntPtr pDev; + SpritePtr pSprite; + + if (noPanoramiXExtension) return; + + pDev = inputInfo.devices; + while(pDev) + { + if (DevHasCursor(pDev)) + { + pSprite = pDev->spriteInfo->sprite; + pSprite->hot.x -= xoff; + pSprite->hot.y -= yoff; + + pSprite->hotPhys.x -= xoff; + pSprite->hotPhys.y -= yoff; + + pSprite->hotLimits.x1 -= xoff; + pSprite->hotLimits.y1 -= yoff; + pSprite->hotLimits.x2 -= xoff; + pSprite->hotLimits.y2 -= yoff; + + if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg1)) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, xoff, yoff); + if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg2)) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, xoff, yoff); + + /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ + if ((grab = pDev->deviceGrab.grab) && grab->confineTo) { + if (grab->confineTo->drawable.pScreen + != pSprite->hotPhys.pScreen) + pSprite->hotPhys.x = pSprite->hotPhys.y = 0; + ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); + } else + ConfineCursorToWindow( + pDev, + WindowTable[pSprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + + } + pDev = pDev->next; + } +} +#endif + +/** + * Initialize a sprite for the given device and set it to some sane values. If + * the device already has a sprite alloc'd, don't realloc but just reset to + * default values. + * If a window is supplied, the sprite will be initialized with the window's + * cursor and positioned in the center of the window's screen. The root window + * is a good choice to pass in here. + * + * It's a good idea to call it only for pointer devices, unless you have a + * really talented keyboard. + * + * @param pDev The device to initialize. + * @param pWin The window where to generate the sprite in. + * + */ +void +InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin) +{ + SpritePtr pSprite; + ScreenPtr pScreen; + + if (!pDev->spriteInfo->sprite) + { + DeviceIntPtr it; + + pDev->spriteInfo->sprite = (SpritePtr)xcalloc(1, sizeof(SpriteRec)); + if (!pDev->spriteInfo->sprite) + FatalError("InitializeSprite: failed to allocate sprite struct"); + + /* We may have paired another device with this device before our + * device had a actual sprite. We need to check for this and reset the + * sprite field for all paired devices. + * + * The VCK is always paired with the VCP before the VCP has a sprite. + */ + for (it = inputInfo.devices; it; it = it->next) + { + if (it->spriteInfo->paired == pDev) + it->spriteInfo->sprite = pDev->spriteInfo->sprite; + } + if (inputInfo.keyboard->spriteInfo->paired == pDev) + inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite; + } + + pSprite = pDev->spriteInfo->sprite; + pDev->spriteInfo->spriteOwner = TRUE; + + pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL; + pSprite->hot.pScreen = pScreen; + pSprite->hotPhys.pScreen = pScreen; + if (pScreen) + { + pSprite->hotPhys.x = pScreen->width / 2; + pSprite->hotPhys.y = pScreen->height / 2; + pSprite->hotLimits.x2 = pScreen->width; + pSprite->hotLimits.y2 = pScreen->height; + } + + pSprite->hot = pSprite->hotPhys; + pSprite->win = pWin; + + if (pWin) + { + pSprite->current = wCursor(pWin); + pSprite->current->refcnt++; + pSprite->spriteTrace = (WindowPtr *)xcalloc(1, 32*sizeof(WindowPtr)); + if (!pSprite->spriteTrace) + FatalError("Failed to allocate spriteTrace"); + pSprite->spriteTraceSize = 32; + + RootWindow(pDev) = pWin; + pSprite->spriteTraceGood = 1; + + pSprite->pEnqueueScreen = pScreen; + pSprite->pDequeueScreen = pSprite->pEnqueueScreen; + + } else { + pSprite->current = NullCursor; + pSprite->spriteTrace = NULL; + pSprite->spriteTraceSize = 0; + pSprite->spriteTraceGood = 0; + pSprite->pEnqueueScreen = screenInfo.screens[0]; + pSprite->pDequeueScreen = pSprite->pEnqueueScreen; + } + + if (pScreen) + { + (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current); + (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current, + &pSprite->hotLimits, &pSprite->physLimits); + pSprite->confined = FALSE; + + (*pScreen->ConstrainCursor) (pDev, pScreen, + &pSprite->physLimits); + (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x, + pSprite->hot.y, + FALSE); + (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); + } +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; + pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; + pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; + pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; + pSprite->physLimits = pSprite->hotLimits; + pSprite->confineWin = NullWindow; + pSprite->hotShape = NullRegion; + pSprite->screen = pScreen; + /* gotta UNINIT these someplace */ + REGION_NULL(pScreen, &pSprite->Reg1); + REGION_NULL(pScreen, &pSprite->Reg2); + } +#endif +} + +/** + * Update the mouse sprite info when the server switches from a pScreen to another. + * Otherwise, the pScreen of the mouse sprite is never updated when we switch + * from a pScreen to another. Never updating the pScreen of the mouse sprite + * implies that windows that are in pScreen whose pScreen->myNum >0 will never + * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen + * always points to the first pScreen it has been set by + * DefineInitialRootWindow(). + * + * Calling this function is useful for use cases where the server + * has more than one pScreen. + * This function is similar to DefineInitialRootWindow() but it does not + * reset the mouse pointer position. + * @param win must be the new pScreen we are switching to. + */ +void +UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen) +{ + SpritePtr pSprite = NULL; + WindowPtr win = NULL; + if (!pScreen) + return ; + + if (!pDev->spriteInfo->sprite) + return; + + pSprite = pDev->spriteInfo->sprite; + + win = WindowTable[pScreen->myNum]; + + pSprite->hotPhys.pScreen = pScreen; + pSprite->hot = pSprite->hotPhys; + pSprite->hotLimits.x2 = pScreen->width; + pSprite->hotLimits.y2 = pScreen->height; + pSprite->win = win; + pSprite->current = wCursor (win); + pSprite->current->refcnt++; + pSprite->spriteTraceGood = 1; + pSprite->spriteTrace[0] = win; + (*pScreen->CursorLimits) (pDev, + pScreen, + pSprite->current, + &pSprite->hotLimits, + &pSprite->physLimits); + pSprite->confined = FALSE; + (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits); + (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); + +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; + pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; + pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; + pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; + pSprite->physLimits = pSprite->hotLimits; + pSprite->screen = pScreen; + } +#endif +} + +/* + * This does not take any shortcuts, and even ignores its argument, since + * it does not happen very often, and one has to walk up the tree since + * this might be a newly instantiated cursor for an intermediate window + * between the one the pointer is in and the one that the last cursor was + * instantiated from. + */ +void +WindowHasNewCursor(WindowPtr pWin) +{ + DeviceIntPtr pDev; + + for(pDev = inputInfo.devices; pDev; pDev = pDev->next) + if (DevHasCursor(pDev)) + PostNewCursor(pDev); +} + +void +NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + pSprite->hotPhys.x = x; + pSprite->hotPhys.y = y; +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotPhys.x += panoramiXdataPtr[newScreen->myNum].x - + panoramiXdataPtr[0].x; + pSprite->hotPhys.y += panoramiXdataPtr[newScreen->myNum].y - + panoramiXdataPtr[0].y; + if (newScreen != pSprite->screen) { + pSprite->screen = newScreen; + /* Make sure we tell the DDX to update its copy of the screen */ + if(pSprite->confineWin) + XineramaConfineCursorToWindow(pDev, + pSprite->confineWin, TRUE); + else + XineramaConfineCursorToWindow(pDev, WindowTable[0], TRUE); + /* if the pointer wasn't confined, the DDX won't get + told of the pointer warp so we reposition it here */ + if(!syncEvents.playingEvents) + (*pSprite->screen->SetCursorPosition)( + pDev, + pSprite->screen, + pSprite->hotPhys.x + panoramiXdataPtr[0].x - + panoramiXdataPtr[pSprite->screen->myNum].x, + pSprite->hotPhys.y + panoramiXdataPtr[0].y - + panoramiXdataPtr[pSprite->screen->myNum].y, FALSE); + } + } else +#endif + if (newScreen != pSprite->hotPhys.pScreen) + ConfineCursorToWindow(pDev, WindowTable[newScreen->myNum], + TRUE, FALSE); +} + +#ifdef PANORAMIX + +static Bool +XineramaPointInWindowIsVisible( + WindowPtr pWin, + int x, + int y +) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + BoxRec box; + int i, xoff, yoff; + + if (!pWin->realized) return FALSE; + + if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)) + return TRUE; + + if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE; + + xoff = x + panoramiXdataPtr[0].x; + yoff = y + panoramiXdataPtr[0].y; + + for(i = 1; i < PanoramiXNumScreens; i++) { + pWin = inputInfo.pointer->spriteInfo->sprite->windows[i]; + pScreen = pWin->drawable.pScreen; + x = xoff - panoramiXdataPtr[i].x; + y = yoff - panoramiXdataPtr[i].y; + + if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box) + && (!wInputShape(pWin) || + POINT_IN_REGION(pWin->drawable.pScreen, + wInputShape(pWin), + x - pWin->drawable.x, + y - pWin->drawable.y, &box))) + return TRUE; + + } + + return FALSE; +} + +static int +XineramaWarpPointer(ClientPtr client) +{ + WindowPtr dest = NULL; + int x, y, rc; + SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; + + REQUEST(xWarpPointerReq); + + + if (stuff->dstWid != None) { + rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); + if (rc != Success) + return rc; + } + x = pSprite->hotPhys.x; + y = pSprite->hotPhys.y; + + if (stuff->srcWid != None) + { + int winX, winY; + XID winID = stuff->srcWid; + WindowPtr source; + + rc = dixLookupWindow(&source, winID, client, DixReadAccess); + if (rc != Success) + return rc; + + winX = source->drawable.x; + winY = source->drawable.y; + if(source == WindowTable[0]) { + winX -= panoramiXdataPtr[0].x; + winY -= panoramiXdataPtr[0].y; + } + if (x < winX + stuff->srcX || + y < winY + stuff->srcY || + (stuff->srcWidth != 0 && + winX + stuff->srcX + (int)stuff->srcWidth < x) || + (stuff->srcHeight != 0 && + winY + stuff->srcY + (int)stuff->srcHeight < y) || + !XineramaPointInWindowIsVisible(source, x, y)) + return Success; + } + if (dest) { + x = dest->drawable.x; + y = dest->drawable.y; + if(dest == WindowTable[0]) { + x -= panoramiXdataPtr[0].x; + y -= panoramiXdataPtr[0].y; + } + } + + x += stuff->dstX; + y += stuff->dstY; + + if (x < pSprite->physLimits.x1) + x = pSprite->physLimits.x1; + else if (x >= pSprite->physLimits.x2) + x = pSprite->physLimits.x2 - 1; + if (y < pSprite->physLimits.y1) + y = pSprite->physLimits.y1; + else if (y >= pSprite->physLimits.y2) + y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); + + XineramaSetCursorPosition(PickPointer(client), x, y, TRUE); + + return Success; +} + +#endif + + +/** + * Server-side protocol handling for WarpPointer request. + * Warps the cursor position to the coordinates given in the request. + */ +int +ProcWarpPointer(ClientPtr client) +{ + WindowPtr dest = NULL; + int x, y, rc; + ScreenPtr newScreen; + DeviceIntPtr dev, tmp; + SpritePtr pSprite; + + REQUEST(xWarpPointerReq); + REQUEST_SIZE_MATCH(xWarpPointerReq); + + dev = PickPointer(client); + + for (tmp = inputInfo.devices; tmp; tmp = tmp->next) { + if ((tmp == dev) || (!IsMaster(tmp) && tmp->u.master == dev)) { + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess); + if (rc != Success) + return rc; + } + } + + if (dev->u.lastSlave) + dev = dev->u.lastSlave; + pSprite = dev->spriteInfo->sprite; + +#ifdef PANORAMIX + if(!noPanoramiXExtension) + return XineramaWarpPointer(client); +#endif + + if (stuff->dstWid != None) { + rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess); + if (rc != Success) + return rc; + } + x = pSprite->hotPhys.x; + y = pSprite->hotPhys.y; + + if (stuff->srcWid != None) + { + int winX, winY; + XID winID = stuff->srcWid; + WindowPtr source; + + rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess); + if (rc != Success) + return rc; + + winX = source->drawable.x; + winY = source->drawable.y; + if (source->drawable.pScreen != pSprite->hotPhys.pScreen || + x < winX + stuff->srcX || + y < winY + stuff->srcY || + (stuff->srcWidth != 0 && + winX + stuff->srcX + (int)stuff->srcWidth < x) || + (stuff->srcHeight != 0 && + winY + stuff->srcY + (int)stuff->srcHeight < y) || + !PointInWindowIsVisible(source, x, y)) + return Success; + } + if (dest) + { + x = dest->drawable.x; + y = dest->drawable.y; + newScreen = dest->drawable.pScreen; + } else + newScreen = pSprite->hotPhys.pScreen; + + x += stuff->dstX; + y += stuff->dstY; + + if (x < 0) + x = 0; + else if (x >= newScreen->width) + x = newScreen->width - 1; + if (y < 0) + y = 0; + else if (y >= newScreen->height) + y = newScreen->height - 1; + + if (newScreen == pSprite->hotPhys.pScreen) + { + if (x < pSprite->physLimits.x1) + x = pSprite->physLimits.x1; + else if (x >= pSprite->physLimits.x2) + x = pSprite->physLimits.x2 - 1; + if (y < pSprite->physLimits.y1) + y = pSprite->physLimits.y1; + else if (y >= pSprite->physLimits.y2) + y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(dev, pSprite->hotShape, &x, &y); + (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE); + } + else if (!PointerConfinedToScreen(dev)) + { + NewCurrentScreen(dev, newScreen, x, y); + } + return Success; +} + +static Bool +BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) +{ + if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->hotPhys.pScreen, &pWin->borderSize)) + return TRUE; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) { + int i; + + for(i = 1; i < PanoramiXNumScreens; i++) { + if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->screen, + &pDev->spriteInfo->sprite->windows[i]->borderSize)) + return TRUE; + } + } +#endif + return FALSE; +} + +/** + * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a + * passive grab set on the window to be activated. + * If a passive grab is activated, the event will be delivered to the client. + * + * @param pWin The window that may be subject to a passive grab. + * @param device Device that caused the event. + * @param event The current device event. + * @param checkCore Check for core grabs too. + */ + +static Bool +CheckPassiveGrabsOnWindow( + WindowPtr pWin, + DeviceIntPtr device, + DeviceEvent *event, + BOOL checkCore) +{ + GrabPtr grab = wPassiveGrabs(pWin); + GrabRec tempGrab; + GrabInfoPtr grabinfo; +#define CORE_MATCH 0x1 +#define XI_MATCH 0x2 +#define XI2_MATCH 0x4 + int match = 0; + + if (device->deviceGrab.grab) + return FALSE; + + if (!grab) + return FALSE; + /* Fill out the grab details, but leave the type for later before + * comparing */ + tempGrab.window = pWin; + tempGrab.device = device; + tempGrab.detail.exact = event->detail.key; + tempGrab.detail.pMask = NULL; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.next = NULL; + for (; grab; grab = grab->next) + { + DeviceIntPtr gdev; + XkbSrvInfoPtr xkbi = NULL; + Mask mask = 0; + + gdev= grab->modifierDevice; + if (grab->grabtype == GRABTYPE_CORE) + { + if (IsPointerDevice(device)) + gdev = GetPairedDevice(device); + else + gdev = device; + } else if (grab->grabtype == GRABTYPE_XI2) + { + /* if the device is an attached slave device, gdev must be the + * attached master keyboard. Since the slave may have been + * reattached after the grab, the modifier device may not be the + * same. */ + if (!IsMaster(grab->device) && device->u.master) + gdev = GetMaster(device, MASTER_KEYBOARD); + } + + + if (gdev && gdev->key) + xkbi= gdev->key->xkbInfo; + tempGrab.modifierDevice = grab->modifierDevice; + tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0; + + /* Check for XI2 and XI grabs first */ + tempGrab.type = GetXI2Type((InternalEvent*)event); + tempGrab.grabtype = GRABTYPE_XI2; + if (GrabMatchesSecond(&tempGrab, grab, FALSE)) + match = XI2_MATCH; + + tempGrab.detail.exact = event->detail.key; + if (!match) + { + tempGrab.type = GetXIType((InternalEvent*)event); + tempGrab.grabtype = GRABTYPE_XI; + if (GrabMatchesSecond(&tempGrab, grab, FALSE)) + match = XI_MATCH; + } + + /* Check for a core grab (ignore the device when comparing) */ + if (!match && checkCore) + { + tempGrab.grabtype = GRABTYPE_CORE; + if ((tempGrab.type = GetCoreType((InternalEvent*)event)) && + (GrabMatchesSecond(&tempGrab, grab, TRUE))) + match = CORE_MATCH; + } + + if (match && (!grab->confineTo || + (grab->confineTo->realized && + BorderSizeNotEmpty(device, grab->confineTo)))) + { + int rc, count = 0; + xEvent *xE = NULL; + xEvent core; + + event->corestate &= 0x1f00; + event->corestate |= tempGrab.modifiersDetail.exact & (~0x1f00); + grabinfo = &device->deviceGrab; + /* In some cases a passive core grab may exist, but the client + * already has a core grab on some other device. In this case we + * must not get the grab, otherwise we may never ungrab the + * device. + */ + + if (grab->grabtype == GRABTYPE_CORE) + { + DeviceIntPtr other; + BOOL interfering = FALSE; + + /* A passive grab may have been created for a different device + than it is assigned to at this point in time. + Update the grab's device and modifier device to reflect the + current state. + Since XGrabDeviceButton requires to specify the + modifierDevice explicitly, we don't override this choice. + */ + if (tempGrab.type < GenericEvent) + { + grab->device = device; + grab->modifierDevice = GetPairedDevice(device); + } + + for (other = inputInfo.devices; other; other = other->next) + { + GrabPtr othergrab = other->deviceGrab.grab; + if (othergrab && othergrab->grabtype == GRABTYPE_CORE && + SameClient(grab, rClient(othergrab)) && + ((IsPointerDevice(grab->device) && + IsPointerDevice(othergrab->device)) || + (IsKeyboardDevice(grab->device) && + IsKeyboardDevice(othergrab->device)))) + { + interfering = TRUE; + break; + } + } + if (interfering) + continue; + } + + + if (match & CORE_MATCH) + { + rc = EventToCore((InternalEvent*)event, &core); + if (rc != Success) + { + if (rc != BadMatch) + ErrorF("[dix] %s: core conversion failed in CPGFW " + "(%d, %d).\n", device->name, event->type, rc); + continue; + } + xE = &core; + count = 1; + mask = grab->eventMask; + } else if (match & XI2_MATCH) + { + rc = EventToXI2((InternalEvent*)event, &xE); + if (rc != Success) + { + if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in CPGFW " + "(%d, %d).\n", device->name, event->type, rc); + continue; + } + count = 1; + + /* FIXME: EventToXI2 returns NULL for enter events, so + * dereferencing the event is bad. Internal event types are + * aligned with core events, so the else clause is valid. + * long-term we should use internal events for enter/focus + * as well */ + if (xE) + mask = grab->xi2mask[device->id][((xGenericEvent*)xE)->evtype/8]; + else if (event->type == XI_Enter || event->type == XI_FocusIn) + mask = grab->xi2mask[device->id][event->type/8]; + } else + { + rc = EventToXI((InternalEvent*)event, &xE, &count); + if (rc != Success) + { + if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in CPGFW " + "(%d, %d).\n", device->name, event->type, rc); + continue; + } + mask = grab->eventMask; + } + + (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE); + + if (xE) + { + FixUpEventFromWindow(device, xE, grab->window, None, TRUE); + + TryClientEvents(rClient(grab), device, xE, count, mask, + GetEventFilter(device, xE), grab); + } + + if (grabinfo->sync.state == FROZEN_NO_EVENT) + { + if (!grabinfo->sync.event) + grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); + *grabinfo->sync.event = *event; + grabinfo->sync.state = FROZEN_WITH_EVENT; + } + + if (match & (XI_MATCH | XI2_MATCH)) + xfree(xE); /* on core match xE == &core */ + return TRUE; + } + } + return FALSE; +#undef CORE_MATCH +#undef XI_MATCH +#undef XI2_MATCH +} + +/** + * CheckDeviceGrabs handles both keyboard and pointer events that may cause + * a passive grab to be activated. + * + * If the event is a keyboard event, the ancestors of the focus window are + * traced down and tried to see if they have any passive grabs to be + * activated. If the focus window itself is reached and it's descendants + * contain the pointer, the ancestors of the window that the pointer is in + * are then traced down starting at the focus window, otherwise no grabs are + * activated. + * If the event is a pointer event, the ancestors of the window that the + * pointer is in are traced down starting at the root until CheckPassiveGrabs + * causes a passive grab to activate or all the windows are + * tried. PRH + * + * If a grab is activated, the event has been sent to the client already! + * + * The event we pass in must always be an XI event. From this, we then emulate + * the core event and then check for grabs. + * + * @param device The device that caused the event. + * @param xE The event to handle (Device{Button|Key}Press). + * @param count Number of events in list. + * @return TRUE if a grab has been activated or false otherwise. +*/ + +Bool +CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, int checkFirst) +{ + int i; + WindowPtr pWin = NULL; + FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus; + BOOL sendCore = (IsMaster(device) && device->coreEvents); + + if (event->type != ET_ButtonPress && + event->type != ET_KeyPress) + return FALSE; + + if (event->type == ET_ButtonPress + && (device->button->buttonsDown != 1)) + return FALSE; + + i = checkFirst; + + if (focus) + { + for (; i < focus->traceGood; i++) + { + pWin = focus->trace[i]; + if (pWin->optional && + CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) + return TRUE; + } + + if ((focus->win == NoneWin) || + (i >= device->spriteInfo->sprite->spriteTraceGood) || + ((i > checkFirst) && + (pWin != device->spriteInfo->sprite->spriteTrace[i-1]))) + return FALSE; + } + + for (; i < device->spriteInfo->sprite->spriteTraceGood; i++) + { + pWin = device->spriteInfo->sprite->spriteTrace[i]; + if (pWin->optional && + CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) + return TRUE; + } + + return FALSE; +} + +/** + * Called for keyboard events to deliver event to whatever client owns the + * focus. + * + * The event is delivered to the keyboard's focus window, the root window or + * to the window owning the input focus. + * + * @param keybd The keyboard originating the event. + * @param event The event, not yet in wire format. + * @param window Window underneath the sprite. + */ +void +DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window) +{ + DeviceIntPtr ptr; + WindowPtr focus = keybd->focus->win; + BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents); + xEvent core; + xEvent *xE = NULL, *xi2 = NULL; + int count, rc; + int deliveries = 0; + + if (focus == FollowKeyboardWin) + focus = inputInfo.keyboard->focus->win; + if (!focus) + return; + if (focus == PointerRootWin) + { + DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd); + return; + } + if ((focus == window) || IsParent(focus, window)) + { + if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd)) + return; + } + + /* just deliver it to the focus window */ + ptr = GetPairedDevice(keybd); + + + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + /* XXX: XACE */ + int filter = GetEventFilter(keybd, xi2); + FixUpEventFromWindow(ptr, xi2, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1, + filter, NullGrab); + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + + rc = EventToXI(event, &xE, &count); + if (rc == Success && + XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success) + { + FixUpEventFromWindow(ptr, xE, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, xE, count, + GetEventFilter(keybd, xE), + NullGrab); + + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + + if (sendCore) + { + rc = EventToCore(event, &core); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, &core, 1) == Success) { + FixUpEventFromWindow(keybd, &core, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, &core, 1, + GetEventFilter(keybd, &core), + NullGrab); + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + } + +unwind: + if (xE) + xfree(xE); + if (xi2) + xfree(xi2); + return; +} + +/** + * Deliver an event from a device that is currently grabbed. Uses + * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the + * grab. If not, TryClientEvents() is used. + * + * @param deactivateGrab True if the device's grab should be deactivated. + */ +void +DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev, + Bool deactivateGrab) +{ + GrabPtr grab; + GrabInfoPtr grabinfo; + int deliveries = 0; + DeviceIntPtr dev; + SpritePtr pSprite = thisDev->spriteInfo->sprite; + BOOL sendCore = FALSE; + int rc, count = 0; + xEvent *xi = NULL; + xEvent *xi2 = NULL; + + grabinfo = &thisDev->deviceGrab; + grab = grabinfo->grab; + + if (grab->ownerEvents) + { + WindowPtr focus; + + /* Hack: Some pointer device have a focus class. So we need to check + * for the type of event, to see if we really want to deliver it to + * the focus window. For pointer events, the answer is no. + */ + if (IsPointerEvent(event)) + focus = PointerRootWin; + else if (thisDev->focus) + { + focus = thisDev->focus->win; + if (focus == FollowKeyboardWin) + focus = inputInfo.keyboard->focus->win; + } + else + focus = PointerRootWin; + if (focus == PointerRootWin) + deliveries = DeliverDeviceEvents(pSprite->win, event, grab, + NullWindow, thisDev); + else if (focus && (focus == pSprite->win || + IsParent(focus, pSprite->win))) + deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus, + thisDev); + else if (focus) + deliveries = DeliverDeviceEvents(focus, event, grab, focus, + thisDev); + } + if (!deliveries) + { + Mask mask; + + /* XXX: In theory, we could pass the internal events through to + * everything and only convert just before hitting the wire. We can't + * do that yet, so DGE is the last stop for internal events. From here + * onwards, we deal with core/XI events. + */ + + mask = grab->eventMask; + + sendCore = (IsMaster(thisDev) && thisDev->coreEvents); + /* try core event */ + if (sendCore && grab->grabtype == GRABTYPE_CORE) + { + xEvent core; + + rc = EventToCore(event, &core); + if (rc == Success) + { + FixUpEventFromWindow(thisDev, &core, grab->window, + None, TRUE); + if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, + grab->window, &core, 1) || + XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), + grab->window, &core, 1)) + deliveries = 1; /* don't send, but pretend we did */ + else if (!IsInterferingGrab(rClient(grab), thisDev, &core)) + { + deliveries = TryClientEvents(rClient(grab), thisDev, + &core, 1, mask, + GetEventFilter(thisDev, &core), + grab); + } + } else if (rc != BadMatch) + ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n"); + } + + if (!deliveries) + { + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + int evtype = ((xGenericEvent*)xi2)->evtype; + mask = grab->xi2mask[XIAllDevices][evtype/8] | + grab->xi2mask[XIAllMasterDevices][evtype/8] | + grab->xi2mask[thisDev->id][evtype/8]; + /* try XI2 event */ + FixUpEventFromWindow(thisDev, xi2, grab->window, None, TRUE); + /* XXX: XACE */ + deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask, + GetEventFilter(thisDev, xi2), grab); + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n", + thisDev->name, event->any.type, rc); + } + + if (!deliveries) + { + rc = EventToXI(event, &xi, &count); + if (rc == Success) + { + /* try XI event */ + if (grabinfo->fromPassiveGrab && + grabinfo->implicitGrab) + mask = grab->deviceMask; + else + mask = grab->eventMask; + + FixUpEventFromWindow(thisDev, xi, grab->window, + None, TRUE); + + if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, + grab->window, xi, count) || + XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), + grab->window, xi, count)) + deliveries = 1; /* don't send, but pretend we did */ + else + { + deliveries = + TryClientEvents(rClient(grab), thisDev, + xi, count, + mask, + GetEventFilter(thisDev, xi), + grab); + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n", + thisDev->name, event->any.type, rc); + } + + if (deliveries && (event->any.type == ET_Motion)) + thisDev->valuator->motionHintWindow = grab->window; + } + if (deliveries && !deactivateGrab && event->any.type != ET_Motion) + { + switch (grabinfo->sync.state) + { + case FREEZE_BOTH_NEXT_EVENT: + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev == thisDev) + continue; + FreezeThaw(dev, TRUE); + if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) && + (CLIENT_BITS(grab->resource) == + CLIENT_BITS(dev->deviceGrab.sync.other->resource))) + dev->deviceGrab.sync.state = FROZEN_NO_EVENT; + else + dev->deviceGrab.sync.other = grab; + } + /* fall through */ + case FREEZE_NEXT_EVENT: + grabinfo->sync.state = FROZEN_WITH_EVENT; + FreezeThaw(thisDev, TRUE); + if (!grabinfo->sync.event) + grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); + *grabinfo->sync.event = event->device_event; + break; + } + } + + if (xi) + xfree(xi); + if (xi2) + xfree(xi2); +} + +/* This function is used to set the key pressed or key released state - + this is only used when the pressing of keys does not cause + the device's processInputProc to be called, as in for example Mouse Keys. +*/ +void +FixKeyState (DeviceEvent *event, DeviceIntPtr keybd) +{ + int key, bit; + BYTE *kptr; + KeyClassPtr keyc = keybd->key; + + key = event->detail.key; + kptr = &keyc->down[key >> 3]; + bit = 1 << (key & 7); + + if (event->type == ET_KeyPress) { + DebugF("FixKeyState: Key %d %s\n",key, + ((event->type == ET_KeyPress) ? "down" : "up")); + } + + if (event->type == ET_KeyPress) + *kptr |= bit; + else if (event->type == ET_KeyRelease) + *kptr &= ~bit; + else + FatalError("Impossible keyboard event"); +} + +#define AtMostOneClient \ + (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask) +#define ManagerMask \ + (SubstructureRedirectMask | ResizeRedirectMask) + +/** + * Recalculate which events may be deliverable for the given window. + * Recalculated mask is used for quicker determination which events may be + * delivered to a window. + * + * The otherEventMasks on a WindowOptional is the combination of all event + * masks set by all clients on the window. + * deliverableEventMask is the combination of the eventMask and the + * otherEventMask plus the events that may be propagated to the parent. + * + * Traverses to siblings and parents of the window. + */ +void +RecalculateDeliverableEvents(WindowPtr pWin) +{ + OtherClients *others; + WindowPtr pChild; + + pChild = pWin; + while (1) + { + if (pChild->optional) + { + pChild->optional->otherEventMasks = 0; + for (others = wOtherClients(pChild); others; others = others->next) + { + pChild->optional->otherEventMasks |= others->mask; + } + } + pChild->deliverableEvents = pChild->eventMask| + wOtherEventMasks(pChild); + if (pChild->parent) + pChild->deliverableEvents |= + (pChild->parent->deliverableEvents & + ~wDontPropagateMask(pChild) & PropagateMask); + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + +/** + * + * \param value must conform to DeleteType + */ +int +OtherClientGone(pointer value, XID id) +{ + OtherClientsPtr other, prev; + WindowPtr pWin = (WindowPtr)value; + + prev = 0; + for (other = wOtherClients(pWin); other; other = other->next) + { + if (other->resource == id) + { + if (prev) + prev->next = other->next; + else + { + if (!(pWin->optional->otherClients = other->next)) + CheckWindowOptionalNeed (pWin); + } + xfree(other); + RecalculateDeliverableEvents(pWin); + return(Success); + } + prev = other; + } + FatalError("client not on event list"); + /*NOTREACHED*/ + return -1; /* make compiler happy */ +} + +int +EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask) +{ + Mask check; + OtherClients * others; + DeviceIntPtr dev; + int rc; + + if (mask & ~AllEventMasks) + { + client->errorValue = mask; + return BadValue; + } + check = (mask & ManagerMask); + if (check) { + rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id, + RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess); + if (rc != Success) + return rc; + } + check = (mask & AtMostOneClient); + if (check & (pWin->eventMask|wOtherEventMasks(pWin))) + { /* It is illegal for two different + clients to select on any of the + events for AtMostOneClient. However, + it is OK, for some client to + continue selecting on one of those + events. */ + if ((wClient(pWin) != client) && (check & pWin->eventMask)) + return BadAccess; + for (others = wOtherClients (pWin); others; others = others->next) + { + if (!SameClient(others, client) && (check & others->mask)) + return BadAccess; + } + } + if (wClient (pWin) == client) + { + check = pWin->eventMask; + pWin->eventMask = mask; + } + else + { + for (others = wOtherClients (pWin); others; others = others->next) + { + if (SameClient(others, client)) + { + check = others->mask; + if (mask == 0) + { + FreeResource(others->resource, RT_NONE); + return Success; + } + else + others->mask = mask; + goto maskSet; + } + } + check = 0; + if (!pWin->optional && !MakeWindowOptional (pWin)) + return BadAlloc; + others = xalloc(sizeof(OtherClients)); + if (!others) + return BadAlloc; + others->mask = mask; + others->resource = FakeClientID(client->index); + others->next = pWin->optional->otherClients; + pWin->optional->otherClients = others; + if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin)) + return BadAlloc; + } +maskSet: + if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask)) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->valuator && dev->valuator->motionHintWindow == pWin) + dev->valuator->motionHintWindow = NullWindow; + } + } + RecalculateDeliverableEvents(pWin); + return Success; +} + +int +EventSuppressForWindow(WindowPtr pWin, ClientPtr client, + Mask mask, Bool *checkOptional) +{ + int i, free; + + if (mask & ~PropagateMask) + { + client->errorValue = mask; + return BadValue; + } + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]--; + if (!mask) + i = 0; + else + { + for (i = DNPMCOUNT, free = 0; --i > 0; ) + { + if (!DontPropagateRefCnts[i]) + free = i; + else if (mask == DontPropagateMasks[i]) + break; + } + if (!i && free) + { + i = free; + DontPropagateMasks[i] = mask; + } + } + if (i || !mask) + { + pWin->dontPropagate = i; + if (i) + DontPropagateRefCnts[i]++; + if (pWin->optional) + { + pWin->optional->dontPropagateMask = mask; + *checkOptional = TRUE; + } + } + else + { + if (!pWin->optional && !MakeWindowOptional (pWin)) + { + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]++; + return BadAlloc; + } + pWin->dontPropagate = 0; + pWin->optional->dontPropagateMask = mask; + } + RecalculateDeliverableEvents(pWin); + return Success; +} + +/** + * Assembles an EnterNotify or LeaveNotify and sends it event to the client. + * Uses the paired keyboard to get some additional information. + */ +void +CoreEnterLeaveEvent( + DeviceIntPtr mouse, + int type, + int mode, + int detail, + WindowPtr pWin, + Window child) +{ + xEvent event; + WindowPtr focus; + DeviceIntPtr keybd; + GrabPtr grab = mouse->deviceGrab.grab; + Mask mask; + + keybd = GetPairedDevice(mouse); + + if ((pWin == mouse->valuator->motionHintWindow) && + (detail != NotifyInferior)) + mouse->valuator->motionHintWindow = NullWindow; + if (grab) + { + mask = (pWin == grab->window) ? grab->eventMask : 0; + if (grab->ownerEvents) + mask |= EventMaskForClient(pWin, rClient(grab)); + } + else + { + mask = pWin->eventMask | wOtherEventMasks(pWin); + } + + memset(&event, 0, sizeof(xEvent)); + event.u.u.type = type; + event.u.u.detail = detail; + event.u.enterLeave.time = currentTime.milliseconds; + event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x; + event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y; + /* Counts on the same initial structure of crossing & button events! */ + FixUpEventFromWindow(mouse, &event, pWin, None, FALSE); + /* Enter/Leave events always set child */ + event.u.enterLeave.child = child; + event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ? + ELFlagSameScreen : 0; + event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0; + if (keybd) + event.u.enterLeave.state |= + XkbGrabStateFromRec(&keybd->key->xkbInfo->state); + event.u.enterLeave.mode = mode; + focus = (keybd) ? keybd->focus->win : None; + if ((focus != NoneWin) && + ((pWin == focus) || (focus == PointerRootWin) || + IsParent(focus, pWin))) + event.u.enterLeave.flags |= ELFlagFocus; + + if ((mask & GetEventFilter(mouse, &event))) + { + if (grab) + TryClientEvents(rClient(grab), mouse, &event, 1, mask, + GetEventFilter(mouse, &event), grab); + else + DeliverEventsToWindow(mouse, pWin, &event, 1, + GetEventFilter(mouse, &event), + NullGrab); + } + + if ((type == EnterNotify) && (mask & KeymapStateMask)) + { + xKeymapEvent ke; + ClientPtr client = grab ? rClient(grab) : wClient(pWin); + if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess)) + bzero((char *)&ke.map[0], 31); + else + memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31); + + ke.type = KeymapNotify; + if (grab) + TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1, + mask, KeymapStateMask, grab); + else + DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1, + KeymapStateMask, NullGrab); + } +} + +void +DeviceEnterLeaveEvent( + DeviceIntPtr mouse, + int sourceid, + int type, + int mode, + int detail, + WindowPtr pWin, + Window child) +{ + GrabPtr grab = mouse->deviceGrab.grab; + xXIEnterEvent *event; + int filter; + int btlen, len, i; + DeviceIntPtr kbd; + + if ((mode == XINotifyPassiveGrab && type == XI_Leave) || + (mode == XINotifyPassiveUngrab && type == XI_Enter)) + return; + + btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0; + btlen = bytes_to_int32(btlen); + len = sizeof(xXIEnterEvent) + btlen * 4; + + event = xcalloc(1, len); + event->type = GenericEvent; + event->extension = IReqCode; + event->evtype = type; + event->length = (len - sizeof(xEvent))/4; + event->buttons_len = btlen; + event->detail = detail; + event->time = currentTime.milliseconds; + event->deviceid = mouse->id; + event->sourceid = sourceid; + event->mode = mode; + event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0); + event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0); + + for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) + if (BitIsOn(mouse->button->down, i)) + SetBit(&event[1], i); + + kbd = (IsMaster(mouse) || mouse->u.master) ? GetPairedDevice(mouse) : NULL; + if (kbd && kbd->key) + { + event->mods.base_mods = kbd->key->xkbInfo->state.base_mods; + event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods; + event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods; + + event->group.base_group = kbd->key->xkbInfo->state.base_group; + event->group.latched_group = kbd->key->xkbInfo->state.latched_group; + event->group.locked_group = kbd->key->xkbInfo->state.locked_group; + } + + FixUpEventFromWindow(mouse, (xEvent*)event, pWin, None, FALSE); + + filter = GetEventFilter(mouse, (xEvent*)event); + + if (grab) + { + Mask mask; + mask = grab->xi2mask[XIAllDevices][type/8] | + grab->xi2mask[XIAllMasterDevices][type/8] | + grab->xi2mask[mouse->id][type/8]; + TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask, + filter, grab); + } else { + if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event)) + goto out; + DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter, + NullGrab); + } + +out: + xfree(event); +} + +void +CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin) +{ + xEvent event; + + memset(&event, 0, sizeof(xEvent)); + event.u.focus.mode = mode; + event.u.u.type = type; + event.u.u.detail = detail; + event.u.focus.window = pWin->drawable.id; + + DeliverEventsToWindow(dev, pWin, &event, 1, + GetEventFilter(dev, &event), NullGrab); + if ((type == FocusIn) && + ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask)) + { + xKeymapEvent ke; + ClientPtr client = wClient(pWin); + if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess)) + bzero((char *)&ke.map[0], 31); + else + memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31); + + ke.type = KeymapNotify; + DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1, + KeymapStateMask, NullGrab); + } +} + +/** + * Set the input focus to the given window. Subsequent keyboard events will be + * delivered to the given window. + * + * Usually called from ProcSetInputFocus as result of a client request. If so, + * the device is the inputInfo.keyboard. + * If called from ProcXSetInputFocus as result of a client xinput request, the + * device is set to the device specified by the client. + * + * @param client Client that requested input focus change. + * @param dev Focus device. + * @param focusID The window to obtain the focus. Can be PointerRoot or None. + * @param revertTo Specifies where the focus reverts to when window becomes + * unviewable. + * @param ctime Specifies the time. + * @param followOK True if pointer is allowed to follow the keyboard. + */ +int +SetInputFocus( + ClientPtr client, + DeviceIntPtr dev, + Window focusID, + CARD8 revertTo, + Time ctime, + Bool followOK) +{ + FocusClassPtr focus; + WindowPtr focusWin; + int mode, rc; + TimeStamp time; + DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */ + + + UpdateCurrentTime(); + if ((revertTo != RevertToParent) && + (revertTo != RevertToPointerRoot) && + (revertTo != RevertToNone) && + ((revertTo != RevertToFollowKeyboard) || !followOK)) + { + client->errorValue = revertTo; + return BadValue; + } + time = ClientTimeToServerTime(ctime); + + if (IsKeyboardDevice(dev)) + keybd = dev; + else + keybd = GetPairedDevice(dev); + + if ((focusID == None) || (focusID == PointerRoot)) + focusWin = (WindowPtr)(long)focusID; + else if ((focusID == FollowKeyboard) && followOK) + { + focusWin = keybd->focus->win; + } + else { + rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess); + if (rc != Success) + return rc; + /* It is a match error to try to set the input focus to an + unviewable window. */ + if(!focusWin->realized) + return(BadMatch); + } + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess); + if (rc != Success) + return Success; + + focus = dev->focus; + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, focus->time) == EARLIER)) + return Success; + mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal; + if (focus->win == FollowKeyboardWin) + { + if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin)) + DoFocusEvents(dev, keybd->focus->win, focusWin, mode); + } else + { + if (!ActivateFocusInGrab(dev, focus->win, focusWin)) + DoFocusEvents(dev, focus->win, focusWin, mode); + } + focus->time = time; + focus->revert = revertTo; + if (focusID == FollowKeyboard) + focus->win = FollowKeyboardWin; + else + focus->win = focusWin; + if ((focusWin == NoneWin) || (focusWin == PointerRootWin)) + focus->traceGood = 0; + else + { + int depth = 0; + WindowPtr pWin; + + for (pWin = focusWin; pWin; pWin = pWin->parent) depth++; + if (depth > focus->traceSize) + { + focus->traceSize = depth+1; + focus->trace = xrealloc(focus->trace, + focus->traceSize * sizeof(WindowPtr)); + } + focus->traceGood = depth; + for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--) + focus->trace[depth] = pWin; + } + return Success; +} + +/** + * Server-side protocol handling for SetInputFocus request. + * + * Sets the input focus for the virtual core keyboard. + */ +int +ProcSetInputFocus(ClientPtr client) +{ + DeviceIntPtr kbd = PickKeyboard(client); + REQUEST(xSetInputFocusReq); + + REQUEST_SIZE_MATCH(xSetInputFocusReq); + + return SetInputFocus(client, kbd, stuff->focus, + stuff->revertTo, stuff->time, FALSE); +} + +/** + * Server-side protocol handling for GetInputFocus request. + * + * Sends the current input focus for the client's keyboard back to the + * client. + */ +int +ProcGetInputFocus(ClientPtr client) +{ + DeviceIntPtr kbd = PickKeyboard(client); + xGetInputFocusReply rep; + FocusClassPtr focus = kbd->focus; + int rc; + /* REQUEST(xReq); */ + REQUEST_SIZE_MATCH(xReq); + + rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess); + if (rc != Success) + return rc; + + memset(&rep, 0, sizeof(xGetInputFocusReply)); + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + if (focus->win == NoneWin) + rep.focus = None; + else if (focus->win == PointerRootWin) + rep.focus = PointerRoot; + else rep.focus = focus->win->drawable.id; + rep.revertTo = focus->revert; + WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for GrabPointer request. + * + * Sets an active grab on the client's ClientPointer and returns success + * status to client. + */ +int +ProcGrabPointer(ClientPtr client) +{ + xGrabPointerReply rep; + DeviceIntPtr device = PickPointer(client); + GrabPtr grab; + GrabMask mask; + WindowPtr confineTo; + CursorPtr oldCursor; + REQUEST(xGrabPointerReq); + TimeStamp time; + int rc; + + REQUEST_SIZE_MATCH(xGrabPointerReq); + UpdateCurrentTime(); + + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + + if (stuff->confineTo == None) + confineTo = NullWindow; + else + { + rc = dixLookupWindow(&confineTo, stuff->confineTo, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + + memset(&rep, 0, sizeof(xGrabPointerReply)); + oldCursor = NullCursor; + grab = device->deviceGrab.grab; + + if (grab) + { + if (grab->confineTo && !confineTo) + ConfineCursorToWindow(device, RootWindow(device), FALSE, FALSE); + oldCursor = grab->cursor; + } + + mask.core = stuff->eventMask; + + rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode, + stuff->grabWindow, stuff->ownerEvents, stuff->time, + &mask, GRABTYPE_CORE, stuff->cursor, + stuff->confineTo, &rep.status); + if (rc != Success) + return rc; + + if (oldCursor && rep.status == GrabSuccess) + FreeCursor (oldCursor, (Cursor)0); + + time = ClientTimeToServerTime(stuff->time); + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.length = 0; + WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for ChangeActivePointerGrab request. + * + * Changes properties of the grab hold by the client. If the client does not + * hold an active grab on the device, nothing happens. + */ +int +ProcChangeActivePointerGrab(ClientPtr client) +{ + DeviceIntPtr device; + GrabPtr grab; + CursorPtr newCursor, oldCursor; + REQUEST(xChangeActivePointerGrabReq); + TimeStamp time; + + REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq); + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + if (stuff->cursor == None) + newCursor = NullCursor; + else + { + int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor, + RT_CURSOR, client, DixUseAccess); + if (rc != Success) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + } + + device = PickPointer(client); + grab = device->deviceGrab.grab; + + if (!grab) + return Success; + if (!SameClient(grab, client)) + return Success; + time = ClientTimeToServerTime(stuff->time); + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER)) + return Success; + oldCursor = grab->cursor; + grab->cursor = newCursor; + if (newCursor) + newCursor->refcnt++; + PostNewCursor(device); + if (oldCursor) + FreeCursor(oldCursor, (Cursor)0); + grab->eventMask = stuff->eventMask; + return Success; +} + +/** + * Server-side protocol handling for UngrabPointer request. + * + * Deletes a pointer grab on a device the client has grabbed. + */ +int +ProcUngrabPointer(ClientPtr client) +{ + DeviceIntPtr device = PickPointer(client); + GrabPtr grab; + TimeStamp time; + REQUEST(xResourceReq); + + REQUEST_SIZE_MATCH(xResourceReq); + UpdateCurrentTime(); + grab = device->deviceGrab.grab; + + time = ClientTimeToServerTime(stuff->id); + if ((CompareTimeStamps(time, currentTime) != LATER) && + (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && + (grab) && SameClient(grab, client)) + (*device->deviceGrab.DeactivateGrab)(device); + return Success; +} + +/** + * Sets a grab on the given device. + * + * Called from ProcGrabKeyboard to work on the client's keyboard. + * Called from ProcXGrabDevice to work on the device specified by the client. + * + * The parameters this_mode and other_mode represent the keyboard_mode and + * pointer_mode parameters of XGrabKeyboard(). + * See man page for details on all the parameters + * + * @param client Client that owns the grab. + * @param dev The device to grab. + * @param this_mode GrabModeSync or GrabModeAsync + * @param other_mode GrabModeSync or GrabModeAsync + * @param status Return code to be returned to the caller. + * + * @returns Success or BadValue. + */ +int +GrabDevice(ClientPtr client, DeviceIntPtr dev, + unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow, + unsigned ownerEvents, Time ctime, GrabMask *mask, + int grabtype, Cursor curs, Window confineToWin, CARD8 *status) +{ + WindowPtr pWin, confineTo; + GrabPtr grab; + TimeStamp time; + Mask access_mode = DixGrabAccess; + int rc; + GrabInfoPtr grabInfo = &dev->deviceGrab; + CursorPtr cursor; + + UpdateCurrentTime(); + if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync)) + { + client->errorValue = keyboard_mode; + return BadValue; + } + if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync)) + { + client->errorValue = pointer_mode; + return BadValue; + } + if ((ownerEvents != xFalse) && (ownerEvents != xTrue)) + { + client->errorValue = ownerEvents; + return BadValue; + } + + rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + + if (confineToWin == None) + confineTo = NullWindow; + else + { + rc = dixLookupWindow(&confineTo, confineToWin, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + + if (curs == None) + cursor = NullCursor; + else + { + rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR, + client, DixUseAccess); + if (rc != Success) + { + client->errorValue = curs; + return (rc == BadValue) ? BadCursor : rc; + } + access_mode |= DixForceAccess; + } + + if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync) + access_mode |= DixFreezeAccess; + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode); + if (rc != Success) + return rc; + + time = ClientTimeToServerTime(ctime); + grab = grabInfo->grab; + if (grab && grab->grabtype != grabtype) + *status = AlreadyGrabbed; + if (grab && !SameClient(grab, client)) + *status = AlreadyGrabbed; + else if ((!pWin->realized) || + (confineTo && + !(confineTo->realized + && BorderSizeNotEmpty(dev, confineTo)))) + *status = GrabNotViewable; + else if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER)) + *status = GrabInvalidTime; + else if (grabInfo->sync.frozen && + grabInfo->sync.other && !SameClient(grabInfo->sync.other, client)) + *status = GrabFrozen; + else + { + GrabRec tempGrab; + + /* Otherwise segfaults happen on grabbed MPX devices */ + memset(&tempGrab, 0, sizeof(GrabRec)); + + tempGrab.next = NULL; + tempGrab.window = pWin; + tempGrab.resource = client->clientAsMask; + tempGrab.ownerEvents = ownerEvents; + tempGrab.keyboardMode = keyboard_mode; + tempGrab.pointerMode = pointer_mode; + if (grabtype == GRABTYPE_CORE) + tempGrab.eventMask = mask->core; + else if (grabtype == GRABTYPE_XI) + tempGrab.eventMask = mask->xi; + else + memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask)); + tempGrab.device = dev; + tempGrab.cursor = cursor; + tempGrab.confineTo = confineTo; + tempGrab.grabtype = grabtype; + (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE); + *status = GrabSuccess; + } + return Success; +} + +/** + * Server-side protocol handling for GrabKeyboard request. + * + * Grabs the client's keyboard and returns success status to client. + */ +int +ProcGrabKeyboard(ClientPtr client) +{ + xGrabKeyboardReply rep; + REQUEST(xGrabKeyboardReq); + int result; + DeviceIntPtr keyboard = PickKeyboard(client); + GrabMask mask; + + REQUEST_SIZE_MATCH(xGrabKeyboardReq); + + memset(&rep, 0, sizeof(xGrabKeyboardReply)); + mask.core = KeyPressMask | KeyReleaseMask; + + result = GrabDevice(client, keyboard, stuff->pointerMode, + stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents, + stuff->time, &mask, GRABTYPE_CORE, None, None, + &rep.status); + + if (result != Success) + return result; + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.length = 0; + WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for UngrabKeyboard request. + * + * Deletes a possible grab on the client's keyboard. + */ +int +ProcUngrabKeyboard(ClientPtr client) +{ + DeviceIntPtr device = PickKeyboard(client); + GrabPtr grab; + TimeStamp time; + REQUEST(xResourceReq); + + REQUEST_SIZE_MATCH(xResourceReq); + UpdateCurrentTime(); + + grab = device->deviceGrab.grab; + + time = ClientTimeToServerTime(stuff->id); + if ((CompareTimeStamps(time, currentTime) != LATER) && + (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && + (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE) + (*device->deviceGrab.DeactivateGrab)(device); + return Success; +} + +/** + * Server-side protocol handling for QueryPointer request. + * + * Returns the current state and position of the client's ClientPointer to the + * client. + */ +int +ProcQueryPointer(ClientPtr client) +{ + xQueryPointerReply rep; + WindowPtr pWin, t; + DeviceIntPtr mouse = PickPointer(client); + DeviceIntPtr keyboard; + SpritePtr pSprite; + int rc; + REQUEST(xResourceReq); + REQUEST_SIZE_MATCH(xResourceReq); + + rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess); + if (rc != Success) + return rc; + rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess); + if (rc != Success && rc != BadAccess) + return rc; + + keyboard = GetPairedDevice(mouse); + + pSprite = mouse->spriteInfo->sprite; + if (mouse->valuator->motionHintWindow) + MaybeStopHint(mouse, client); + memset(&rep, 0, sizeof(xQueryPointerReply)); + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.mask = mouse->button ? (mouse->button->state) : 0; + rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state); + rep.length = 0; + rep.root = (RootWindow(mouse))->drawable.id; + rep.rootX = pSprite->hot.x; + rep.rootY = pSprite->hot.y; + rep.child = None; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + rep.sameScreen = xTrue; + rep.winX = pSprite->hot.x - pWin->drawable.x; + rep.winY = pSprite->hot.y - pWin->drawable.y; + for (t = pSprite->win; t; t = t->parent) + if (t->parent == pWin) + { + rep.child = t->drawable.id; + break; + } + } + else + { + rep.sameScreen = xFalse; + rep.winX = 0; + rep.winY = 0; + } + +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + rep.rootX += panoramiXdataPtr[0].x; + rep.rootY += panoramiXdataPtr[0].y; + if(stuff->id == rep.root) { + rep.winX += panoramiXdataPtr[0].x; + rep.winY += panoramiXdataPtr[0].y; + } + } +#endif + + if (rc == BadAccess) { + rep.mask = 0; + rep.child = None; + rep.rootX = 0; + rep.rootY = 0; + rep.winX = 0; + rep.winY = 0; + } + + WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep); + + return(Success); +} + +/** + * Initializes the device list and the DIX sprite to sane values. Allocates + * trace memory used for quick window traversal. + */ +void +InitEvents(void) +{ + int i; + + inputInfo.numDevices = 0; + inputInfo.devices = (DeviceIntPtr)NULL; + inputInfo.off_devices = (DeviceIntPtr)NULL; + inputInfo.keyboard = (DeviceIntPtr)NULL; + inputInfo.pointer = (DeviceIntPtr)NULL; + /* The mask for pointer motion events may have changed in the last server + * generation. See comment above definition of filters. */ + filters[0][PointerMotionMask] = MotionNotify; + for (i = 1; i < MAXDEVICES; i++) + { + memcpy(&filters[i], filters[0], sizeof(filters[0])); + } + + syncEvents.replayDev = (DeviceIntPtr)NULL; + syncEvents.replayWin = NullWindow; + while (syncEvents.pending) + { + QdEventPtr next = syncEvents.pending->next; + xfree(syncEvents.pending); + syncEvents.pending = next; + } + syncEvents.pendtail = &syncEvents.pending; + syncEvents.playingEvents = FALSE; + syncEvents.time.months = 0; + syncEvents.time.milliseconds = 0; /* hardly matters */ + currentTime.months = 0; + currentTime.milliseconds = GetTimeInMillis(); + lastDeviceEventTime = currentTime; + for (i = 0; i < DNPMCOUNT; i++) + { + DontPropagateMasks[i] = 0; + DontPropagateRefCnts[i] = 0; + } + + InputEventListLen = GetMaximumEventsNum(); + InputEventList = InitEventList(InputEventListLen); + if (!InputEventList) + FatalError("[dix] Failed to allocate input event list.\n"); +} + +void +CloseDownEvents(void) +{ + FreeEventList(InputEventList, InputEventListLen); + InputEventListLen = 0; + InputEventList = NULL; +} + +/** + * Server-side protocol handling for SendEvent request. + * + * Locates the window to send the event to and forwards the event. + */ +int +ProcSendEvent(ClientPtr client) +{ + WindowPtr pWin; + WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */ + DeviceIntPtr dev = PickPointer(client); + DeviceIntPtr keybd = GetPairedDevice(dev); + SpritePtr pSprite = dev->spriteInfo->sprite; + REQUEST(xSendEventReq); + + REQUEST_SIZE_MATCH(xSendEventReq); + + /* The client's event type must be a core event type or one defined by an + extension. */ + + if ( ! ((stuff->event.u.u.type > X_Reply && + stuff->event.u.u.type < LASTEvent) || + (stuff->event.u.u.type >= EXTENSION_EVENT_BASE && + stuff->event.u.u.type < (unsigned)lastEvent))) + { + client->errorValue = stuff->event.u.u.type; + return BadValue; + } + if (stuff->event.u.u.type == ClientMessage && + stuff->event.u.u.detail != 8 && + stuff->event.u.u.detail != 16 && + stuff->event.u.u.detail != 32) + { + client->errorValue = stuff->event.u.u.detail; + return BadValue; + } + if (stuff->eventMask & ~AllEventMasks) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + + if (stuff->destination == PointerWindow) + pWin = pSprite->win; + else if (stuff->destination == InputFocus) + { + WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin; + + if (inputFocus == NoneWin) + return Success; + + /* If the input focus is PointerRootWin, send the event to where + the pointer is if possible, then perhaps propogate up to root. */ + if (inputFocus == PointerRootWin) + inputFocus = pSprite->spriteTrace[0]; /* Root window! */ + + if (IsParent(inputFocus, pSprite->win)) + { + effectiveFocus = inputFocus; + pWin = pSprite->win; + } + else + effectiveFocus = pWin = inputFocus; + } + else + dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess); + + if (!pWin) + return BadWindow; + if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue)) + { + client->errorValue = stuff->propagate; + return BadValue; + } + stuff->event.u.u.type |= 0x80; + if (stuff->propagate) + { + for (;pWin; pWin = pWin->parent) + { + if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, + &stuff->event, 1)) + return Success; + if (DeliverEventsToWindow(dev, pWin, + &stuff->event, 1, stuff->eventMask, NullGrab)) + return Success; + if (pWin == effectiveFocus) + return Success; + stuff->eventMask &= ~wDontPropagateMask(pWin); + if (!stuff->eventMask) + break; + } + } + else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1)) + DeliverEventsToWindow(dev, pWin, &stuff->event, + 1, stuff->eventMask, NullGrab); + return Success; +} + +/** + * Server-side protocol handling for UngrabKey request. + * + * Deletes a passive grab for the given key. Works on the + * client's keyboard. + */ +int +ProcUngrabKey(ClientPtr client) +{ + REQUEST(xUngrabKeyReq); + WindowPtr pWin; + GrabRec tempGrab; + DeviceIntPtr keybd = PickKeyboard(client); + int rc; + + REQUEST_SIZE_MATCH(xUngrabKeyReq); + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess); + if (rc != Success) + return rc; + + if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || + (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) + && (stuff->key != AnyKey)) + { + client->errorValue = stuff->key; + return BadValue; + } + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + tempGrab.resource = client->clientAsMask; + tempGrab.device = keybd; + tempGrab.window = pWin; + tempGrab.modifiersDetail.exact = stuff->modifiers; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.modifierDevice = GetPairedDevice(keybd); + tempGrab.type = KeyPress; + tempGrab.grabtype = GRABTYPE_CORE; + tempGrab.detail.exact = stuff->key; + tempGrab.detail.pMask = NULL; + tempGrab.next = NULL; + + if (!DeletePassiveGrabFromList(&tempGrab)) + return(BadAlloc); + return(Success); +} + +/** + * Server-side protocol handling for GrabKey request. + * + * Creates a grab for the client's keyboard and adds it to the list of passive + * grabs. + */ +int +ProcGrabKey(ClientPtr client) +{ + WindowPtr pWin; + REQUEST(xGrabKeyReq); + GrabPtr grab; + DeviceIntPtr keybd = PickKeyboard(client); + int rc; + GrabParameters param; + GrabMask mask; + + REQUEST_SIZE_MATCH(xGrabKeyReq); + + memset(¶m, 0, sizeof(param)); + param.grabtype = GRABTYPE_CORE; + param.ownerEvents = stuff->ownerEvents; + param.this_device_mode = stuff->keyboardMode; + param.other_devices_mode = stuff->pointerMode; + param.modifiers = stuff->modifiers; + + rc = CheckGrabValues(client, ¶m); + if (rc != Success) + return rc; + + if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || + (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) + && (stuff->key != AnyKey)) + { + client->errorValue = stuff->key; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + + + mask.core = (KeyPressMask | KeyReleaseMask); + + grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask, + ¶m, KeyPress, stuff->key, NullWindow, NullCursor); + if (!grab) + return BadAlloc; + return AddPassiveGrabToList(client, grab); +} + + +/** + * Server-side protocol handling for GrabButton request. + * + * Creates a grab for the client's ClientPointer and adds it as a passive grab + * to the list. + */ +int +ProcGrabButton(ClientPtr client) +{ + WindowPtr pWin, confineTo; + REQUEST(xGrabButtonReq); + CursorPtr cursor; + GrabPtr grab; + DeviceIntPtr ptr, modifierDevice; + Mask access_mode = DixGrabAccess; + GrabMask mask; + GrabParameters param; + int rc; + + REQUEST_SIZE_MATCH(xGrabButtonReq); + if ((stuff->pointerMode != GrabModeSync) && + (stuff->pointerMode != GrabModeAsync)) + { + client->errorValue = stuff->pointerMode; + return BadValue; + } + if ((stuff->keyboardMode != GrabModeSync) && + (stuff->keyboardMode != GrabModeAsync)) + { + client->errorValue = stuff->keyboardMode; + return BadValue; + } + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) + { + client->errorValue = stuff->ownerEvents; + return BadValue; + } + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + if (stuff->confineTo == None) + confineTo = NullWindow; + else { + rc = dixLookupWindow(&confineTo, stuff->confineTo, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + if (stuff->cursor == None) + cursor = NullCursor; + else + { + rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR, + client, DixUseAccess); + if (rc != Success) + if (!cursor) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + access_mode |= DixForceAccess; + } + + ptr = PickPointer(client); + modifierDevice = GetPairedDevice(ptr); + if (stuff->pointerMode == GrabModeSync || + stuff->keyboardMode == GrabModeSync) + access_mode |= DixFreezeAccess; + rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode); + if (rc != Success) + return rc; + + memset(¶m, 0, sizeof(param)); + param.grabtype = GRABTYPE_CORE; + param.ownerEvents = stuff->ownerEvents; + param.this_device_mode = stuff->keyboardMode; + param.other_devices_mode = stuff->pointerMode; + param.modifiers = stuff->modifiers; + + mask.core = stuff->eventMask; + + grab = CreateGrab(client->index, ptr, modifierDevice, pWin, + GRABTYPE_CORE, &mask, ¶m, ButtonPress, + stuff->button, confineTo, cursor); + if (!grab) + return BadAlloc; + return AddPassiveGrabToList(client, grab); +} + +/** + * Server-side protocol handling for UngrabButton request. + * + * Deletes a passive grab on the client's ClientPointer from the list. + */ +int +ProcUngrabButton(ClientPtr client) +{ + REQUEST(xUngrabButtonReq); + WindowPtr pWin; + GrabRec tempGrab; + int rc; + DeviceIntPtr ptr; + + REQUEST_SIZE_MATCH(xUngrabButtonReq); + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); + if (rc != Success) + return rc; + + ptr = PickPointer(client); + + tempGrab.resource = client->clientAsMask; + tempGrab.device = ptr; + tempGrab.window = pWin; + tempGrab.modifiersDetail.exact = stuff->modifiers; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.modifierDevice = GetPairedDevice(ptr); + tempGrab.type = ButtonPress; + tempGrab.detail.exact = stuff->button; + tempGrab.grabtype = GRABTYPE_CORE; + tempGrab.detail.pMask = NULL; + tempGrab.next = NULL; + + if (!DeletePassiveGrabFromList(&tempGrab)) + return(BadAlloc); + return(Success); +} + +/** + * Deactivate any grab that may be on the window, remove the focus. + * Delete any XInput extension events from the window too. Does not change the + * window mask. Use just before the window is deleted. + * + * If freeResources is set, passive grabs on the window are deleted. + * + * @param pWin The window to delete events from. + * @param freeResources True if resources associated with the window should be + * deleted. + */ +void +DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources) +{ + WindowPtr parent; + DeviceIntPtr mouse = inputInfo.pointer; + DeviceIntPtr keybd = inputInfo.keyboard; + FocusClassPtr focus; + OtherClientsPtr oc; + GrabPtr passive; + GrabPtr grab; + + + /* Deactivate any grabs performed on this window, before making any + input focus changes. */ + grab = mouse->deviceGrab.grab; + if (grab && + ((grab->window == pWin) || (grab->confineTo == pWin))) + (*mouse->deviceGrab.DeactivateGrab)(mouse); + + + /* Deactivating a keyboard grab should cause focus events. */ + grab = keybd->deviceGrab.grab; + if (grab && (grab->window == pWin)) + (*keybd->deviceGrab.DeactivateGrab)(keybd); + + /* And now the real devices */ + for (mouse = inputInfo.devices; mouse; mouse = mouse->next) + { + grab = mouse->deviceGrab.grab; + if (grab && ((grab->window == pWin) || (grab->confineTo == pWin))) + (*mouse->deviceGrab.DeactivateGrab)(mouse); + } + + + for (keybd = inputInfo.devices; keybd; keybd = keybd->next) + { + if (IsKeyboardDevice(keybd)) + { + focus = keybd->focus; + + /* If the focus window is a root window (ie. has no parent) then don't + delete the focus from it. */ + + if ((pWin == focus->win) && (pWin->parent != NullWindow)) + { + int focusEventMode = NotifyNormal; + + /* If a grab is in progress, then alter the mode of focus events. */ + + if (keybd->deviceGrab.grab) + focusEventMode = NotifyWhileGrabbed; + + switch (focus->revert) + { + case RevertToNone: + DoFocusEvents(keybd, pWin, NoneWin, focusEventMode); + focus->win = NoneWin; + focus->traceGood = 0; + break; + case RevertToParent: + parent = pWin; + do + { + parent = parent->parent; + focus->traceGood--; + } while (!parent->realized + /* This would be a good protocol change -- windows being reparented + during SaveSet processing would cause the focus to revert to the + nearest enclosing window which will survive the death of the exiting + client, instead of ending up reverting to a dying window and thence + to None + */ +#ifdef NOTDEF + || wClient(parent)->clientGone +#endif + ); + if (!ActivateFocusInGrab(keybd, pWin, parent)) + DoFocusEvents(keybd, pWin, parent, focusEventMode); + focus->win = parent; + focus->revert = RevertToNone; + break; + case RevertToPointerRoot: + if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin)) + DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode); + focus->win = PointerRootWin; + focus->traceGood = 0; + break; + } + } + } + + if (IsPointerDevice(keybd)) + { + if (keybd->valuator->motionHintWindow == pWin) + keybd->valuator->motionHintWindow = NullWindow; + } + } + + if (freeResources) + { + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]--; + while ( (oc = wOtherClients(pWin)) ) + FreeResource(oc->resource, RT_NONE); + while ( (passive = wPassiveGrabs(pWin)) ) + FreeResource(passive->resource, RT_NONE); + } + + DeleteWindowFromAnyExtEvents(pWin, freeResources); +} + +/** + * Call this whenever some window at or below pWin has changed geometry. If + * there is a grab on the window, the cursor will be re-confined into the + * window. + */ +void +CheckCursorConfinement(WindowPtr pWin) +{ + GrabPtr grab; + WindowPtr confineTo; + DeviceIntPtr pDev; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return; +#endif + + for (pDev = inputInfo.devices; pDev; pDev = pDev->next) + { + if (DevHasCursor(pDev)) + { + grab = pDev->deviceGrab.grab; + if (grab && (confineTo = grab->confineTo)) + { + if (!BorderSizeNotEmpty(pDev, confineTo)) + (*pDev->deviceGrab.DeactivateGrab)(pDev); + else if ((pWin == confineTo) || IsParent(pWin, confineTo)) + ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE); + } + } + } +} + +Mask +EventMaskForClient(WindowPtr pWin, ClientPtr client) +{ + OtherClientsPtr other; + + if (wClient (pWin) == client) + return pWin->eventMask; + for (other = wOtherClients(pWin); other; other = other->next) + { + if (SameClient(other, client)) + return other->mask; + } + return 0; +} + +/** + * Server-side protocol handling for RecolorCursor request. + */ +int +ProcRecolorCursor(ClientPtr client) +{ + CursorPtr pCursor; + int rc, nscr; + ScreenPtr pscr; + Bool displayed; + SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; + REQUEST(xRecolorCursorReq); + + REQUEST_SIZE_MATCH(xRecolorCursorReq); + rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR, + client, DixWriteAccess); + if (rc != Success) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + + pCursor->foreRed = stuff->foreRed; + pCursor->foreGreen = stuff->foreGreen; + pCursor->foreBlue = stuff->foreBlue; + + pCursor->backRed = stuff->backRed; + pCursor->backGreen = stuff->backGreen; + pCursor->backBlue = stuff->backBlue; + + for (nscr = 0; nscr < screenInfo.numScreens; nscr++) + { + pscr = screenInfo.screens[nscr]; +#ifdef PANORAMIX + if(!noPanoramiXExtension) + displayed = (pscr == pSprite->screen); + else +#endif + displayed = (pscr == pSprite->hotPhys.pScreen); + ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor, + (pCursor == pSprite->current) && displayed); + } + return (Success); +} + +/** + * Write the given events to a client, swapping the byte order if necessary. + * To swap the byte ordering, a callback is called that has to be set up for + * the given event type. + * + * In the case of DeviceMotionNotify trailed by DeviceValuators, the events + * can be more than one. Usually it's just one event. + * + * Do not modify the event structure passed in. See comment below. + * + * @param pClient Client to send events to. + * @param count Number of events. + * @param events The event list. + */ +void +WriteEventsToClient(ClientPtr pClient, int count, xEvent *events) +{ +#ifdef PANORAMIX + xEvent eventCopy; +#endif + xEvent *eventTo, *eventFrom; + int i, + eventlength = sizeof(xEvent); + + /* Let XKB rewrite the state, as it depends on client preferences. */ + XkbFilterEvents(pClient, count, events); + +#ifdef PANORAMIX + if(!noPanoramiXExtension && + (panoramiXdataPtr[0].x || panoramiXdataPtr[0].y)) + { + switch(events->u.u.type) { + case MotionNotify: + case ButtonPress: + case ButtonRelease: + case KeyPress: + case KeyRelease: + case EnterNotify: + case LeaveNotify: + /* + When multiple clients want the same event DeliverEventsToWindow + passes the same event structure multiple times so we can't + modify the one passed to us + */ + count = 1; /* should always be 1 */ + memcpy(&eventCopy, events, sizeof(xEvent)); + eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x; + eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y; + if(eventCopy.u.keyButtonPointer.event == + eventCopy.u.keyButtonPointer.root) + { + eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x; + eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y; + } + events = &eventCopy; + break; + default: break; + } + } +#endif + + if (EventCallback) + { + EventInfoRec eventinfo; + eventinfo.client = pClient; + eventinfo.events = events; + eventinfo.count = count; + CallCallbacks(&EventCallback, (pointer)&eventinfo); + } +#ifdef XSERVER_DTRACE + if (XSERVER_SEND_EVENT_ENABLED()) { + for (i = 0; i < count; i++) + { + XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]); + } + } +#endif + /* Just a safety check to make sure we only have one GenericEvent, it just + * makes things easier for me right now. (whot) */ + for (i = 1; i < count; i++) + { + if (events[i].u.u.type == GenericEvent) + { + ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n"); + return; + } + } + + if (events->u.u.type == GenericEvent) + { + eventlength += ((xGenericEvent*)events)->length * 4; + } + + if(pClient->swapped) + { + if (eventlength > swapEventLen) + { + swapEventLen = eventlength; + swapEvent = Xrealloc(swapEvent, swapEventLen); + if (!swapEvent) + { + FatalError("WriteEventsToClient: Out of memory.\n"); + return; + } + } + + for(i = 0; i < count; i++) + { + eventFrom = &events[i]; + eventTo = swapEvent; + + /* Remember to strip off the leading bit of type in case + this event was sent with "SendEvent." */ + (*EventSwapVector[eventFrom->u.u.type & 0177]) + (eventFrom, eventTo); + + WriteToClient(pClient, eventlength, (char *)eventTo); + } + } + else + { + /* only one GenericEvent, remember? that means either count is 1 and + * eventlength is arbitrary or eventlength is 32 and count doesn't + * matter. And we're all set. Woohoo. */ + WriteToClient(pClient, count * eventlength, (char *) events); + } +} + +/* + * Set the client pointer for the given client. + * + * A client can have exactly one ClientPointer. Each time a + * request/reply/event is processed and the choice of devices is ambiguous + * (e.g. QueryPointer request), the server will pick the ClientPointer (see + * PickPointer()). + * If a keyboard is needed, the first keyboard paired with the CP is used. + */ +int +SetClientPointer(ClientPtr client, DeviceIntPtr device) +{ + int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess); + if (rc != Success) + return rc; + + if (!IsMaster(device)) + { + ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n"); + return BadDevice; + } else if (!device->spriteInfo->spriteOwner) + { + ErrorF("[dix] Device %d does not have a sprite. " + "Cannot be ClientPointer\n", device->id); + return BadDevice; + } + client->clientPtr = device; + return Success; +} + +/* PickPointer will pick an appropriate pointer for the given client. + * + * An "appropriate device" is (in order of priority): + * 1) A device the given client has a core grab on. + * 2) A device set as ClientPointer for the given client. + * 3) The first master device. + */ +DeviceIntPtr +PickPointer(ClientPtr client) +{ + DeviceIntPtr it = inputInfo.devices; + + /* First, check if the client currently has a grab on a device. Even + * keyboards count. */ + for(it = inputInfo.devices; it; it = it->next) + { + GrabPtr grab = it->deviceGrab.grab; + if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client)) + { + it = GetMaster(it, MASTER_POINTER); + return it; /* Always return a core grabbed device */ + } + } + + if (!client->clientPtr) + { + DeviceIntPtr it = inputInfo.devices; + while (it) + { + if (IsMaster(it) && it->spriteInfo->spriteOwner) + { + client->clientPtr = it; + break; + } + it = it->next; + } + } + return client->clientPtr; +} + +/* PickKeyboard will pick an appropriate keyboard for the given client by + * searching the list of devices for the keyboard device that is paired with + * the client's pointer. + */ +DeviceIntPtr +PickKeyboard(ClientPtr client) +{ + DeviceIntPtr ptr = PickPointer(client); + DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD); + + if (!kbd) + { + ErrorF("[dix] ClientPointer not paired with a keyboard. This " + "is a bug.\n"); + } + + return kbd; +} + +/* A client that has one or more core grabs does not get core events from + * devices it does not have a grab on. Legacy applications behave bad + * otherwise because they are not used to it and the events interfere. + * Only applies for core events. + * + * Return true if a core event from the device would interfere and should not + * be delivered. + */ +Bool +IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event) +{ + DeviceIntPtr it = inputInfo.devices; + + switch(event->u.u.type) + { + case KeyPress: + case KeyRelease: + case ButtonPress: + case ButtonRelease: + case MotionNotify: + case EnterNotify: + case LeaveNotify: + break; + default: + return FALSE; + } + + if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) + return FALSE; + + while(it) + { + if (it != dev) + { + if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client) + && !it->deviceGrab.fromPassiveGrab) + { + if ((IsPointerDevice(it) && IsPointerDevice(dev)) || + (IsKeyboardDevice(it) && IsKeyboardDevice(dev))) + return TRUE; + } + } + it = it->next; + } + + return FALSE; +} + diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c index 82bb77b4b..197deb4fb 100644 --- a/xorg-server/dix/getevents.c +++ b/xorg-server/dix/getevents.c @@ -710,7 +710,7 @@ moveRelative(DeviceIntPtr dev, int *x, int *y, /* if attached, clip both x and y to the defined limits (usually * co-ord space limit). If it is attached, we need x/y to go over the * limits to be able to change screens. */ - if(dev->u.master) { + if(dev->u.master && dev->valuator->mode == Absolute) { clipAxis(dev, 0, x); clipAxis(dev, 1, y); } @@ -720,7 +720,8 @@ moveRelative(DeviceIntPtr dev, int *x, int *y, for (; i < num; i++) { dev->last.valuators[i + first] += valuators[i]; - clipAxis(dev, i, &dev->last.valuators[i + first]); + if (dev->valuator->mode == Absolute) + clipAxis(dev, i, &dev->last.valuators[i + first]); valuators[i] = dev->last.valuators[i + first]; } } diff --git a/xorg-server/os/utils.c b/xorg-server/os/utils.c index 21e25e066..5a5a20374 100644 --- a/xorg-server/os/utils.c +++ b/xorg-server/os/utils.c @@ -1032,8 +1032,6 @@ set_font_authorizations(char **authorizations, int *authlen, pointer client) #endif /* TCPCONN */ } -#ifndef INTERNAL_MALLOC - void * Xalloc(unsigned long amount) { @@ -1149,7 +1147,6 @@ Xfree(pointer ptr) if (ptr) free(ptr); } -#endif /* !INTERNAL_MALLOC */ char * |